@pascal-app/core 1.0.6 → 1.1.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/agent-operations/__fixtures__/add-object-cases.d.ts +31 -0
- package/dist/agent-operations/__fixtures__/add-object-cases.d.ts.map +1 -1
- package/dist/agent-operations/__fixtures__/build-room-cases.d.ts.map +1 -1
- package/dist/agent-operations/__fixtures__/build-room-cases.js +27 -0
- package/dist/agent-operations/__fixtures__/cases.d.ts.map +1 -1
- package/dist/agent-operations/__fixtures__/cases.js +19 -11
- package/dist/agent-operations/__fixtures__/design-brief-cases.d.ts +25 -2
- package/dist/agent-operations/__fixtures__/design-brief-cases.d.ts.map +1 -1
- package/dist/agent-operations/__fixtures__/design-brief-cases.js +509 -66
- package/dist/agent-operations/__fixtures__/dressing-scenes.d.ts +30 -0
- package/dist/agent-operations/__fixtures__/dressing-scenes.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/dressing-scenes.js +82 -0
- package/dist/agent-operations/__fixtures__/native-materials.d.ts +411 -9
- package/dist/agent-operations/__fixtures__/native-materials.d.ts.map +1 -1
- package/dist/agent-operations/__fixtures__/notation-cases.d.ts.map +1 -1
- package/dist/agent-operations/__fixtures__/notation-cases.js +14 -0
- package/dist/agent-operations/__fixtures__/roof-bearing-cases.d.ts +13804 -10600
- package/dist/agent-operations/__fixtures__/roof-bearing-cases.d.ts.map +1 -1
- package/dist/agent-operations/__fixtures__/room-cases.d.ts +1 -0
- package/dist/agent-operations/__fixtures__/room-cases.d.ts.map +1 -1
- package/dist/agent-operations/__fixtures__/room-cases.js +57 -1
- package/dist/agent-operations/__fixtures__/room-check-scenes.d.ts +51 -0
- package/dist/agent-operations/__fixtures__/room-check-scenes.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/room-check-scenes.js +121 -0
- package/dist/agent-operations/__fixtures__/scene-check-cases.d.ts.map +1 -1
- package/dist/agent-operations/__fixtures__/scene-check-cases.js +152 -18
- package/dist/agent-operations/__fixtures__/search-assets-cases.d.ts.map +1 -1
- package/dist/agent-operations/__fixtures__/search-assets-cases.js +91 -0
- package/dist/agent-operations/__fixtures__/site-cases.d.ts +40 -1
- package/dist/agent-operations/__fixtures__/site-cases.d.ts.map +1 -1
- package/dist/agent-operations/__fixtures__/structure-cases.d.ts +3 -0
- package/dist/agent-operations/__fixtures__/structure-cases.d.ts.map +1 -1
- package/dist/agent-operations/__fixtures__/structure-cases.js +199 -18
- package/dist/agent-operations/__fixtures__/unit-cases.d.ts +6 -0
- package/dist/agent-operations/__fixtures__/unit-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/unit-cases.js +266 -0
- package/dist/agent-operations/__fixtures__/verify-scene-cases.d.ts +37 -1
- package/dist/agent-operations/__fixtures__/verify-scene-cases.d.ts.map +1 -1
- package/dist/agent-operations/add-column.d.ts.map +1 -1
- package/dist/agent-operations/add-column.js +32 -3
- package/dist/agent-operations/add-fence.d.ts.map +1 -1
- package/dist/agent-operations/add-fence.js +2 -1
- package/dist/agent-operations/add-level.d.ts.map +1 -1
- package/dist/agent-operations/add-level.js +4 -4
- package/dist/agent-operations/add-object.d.ts +32 -6
- package/dist/agent-operations/add-object.d.ts.map +1 -1
- package/dist/agent-operations/add-object.js +59 -12
- package/dist/agent-operations/add-wall.d.ts +3 -8
- package/dist/agent-operations/add-wall.d.ts.map +1 -1
- package/dist/agent-operations/add-wall.js +31 -8
- package/dist/agent-operations/apply-changes.d.ts.map +1 -1
- package/dist/agent-operations/apply-changes.js +2 -1
- package/dist/agent-operations/asset-catalog.d.ts +63 -0
- package/dist/agent-operations/asset-catalog.d.ts.map +1 -0
- package/dist/agent-operations/asset-catalog.js +182 -0
- package/dist/agent-operations/asset-views.d.ts +4 -2
- package/dist/agent-operations/asset-views.d.ts.map +1 -1
- package/dist/agent-operations/asset-views.js +1 -3
- package/dist/agent-operations/author-scene-checks.d.ts +38 -0
- package/dist/agent-operations/author-scene-checks.d.ts.map +1 -0
- package/dist/agent-operations/author-scene-checks.js +266 -0
- package/dist/agent-operations/author-scene.d.ts +54 -20
- package/dist/agent-operations/author-scene.d.ts.map +1 -1
- package/dist/agent-operations/author-scene.js +1163 -196
- package/dist/agent-operations/authored-scene-merge.d.ts.map +1 -1
- package/dist/agent-operations/authored-scene-merge.js +61 -3
- package/dist/agent-operations/batch.d.ts +1 -1
- package/dist/agent-operations/batch.d.ts.map +1 -1
- package/dist/agent-operations/batch.js +38 -39
- package/dist/agent-operations/ceiling-object-observations.d.ts.map +1 -1
- package/dist/agent-operations/ceiling-object-observations.js +5 -4
- package/dist/agent-operations/circulation-geometry.d.ts +14 -0
- package/dist/agent-operations/circulation-geometry.d.ts.map +1 -0
- package/dist/agent-operations/circulation-geometry.js +151 -0
- package/dist/agent-operations/circulation-graph.d.ts +72 -0
- package/dist/agent-operations/circulation-graph.d.ts.map +1 -0
- package/dist/agent-operations/circulation-graph.js +713 -0
- package/dist/agent-operations/circulation-non-spaces.d.ts +10 -0
- package/dist/agent-operations/circulation-non-spaces.d.ts.map +1 -0
- package/dist/agent-operations/circulation-non-spaces.js +88 -0
- package/dist/agent-operations/circulation-spaces.d.ts +5881 -0
- package/dist/agent-operations/circulation-spaces.d.ts.map +1 -0
- package/dist/agent-operations/circulation-spaces.js +368 -0
- package/dist/agent-operations/collections.d.ts.map +1 -1
- package/dist/agent-operations/collections.js +9 -7
- package/dist/agent-operations/corner-window.d.ts.map +1 -1
- package/dist/agent-operations/corner-window.js +2 -4
- package/dist/agent-operations/create-roof.d.ts.map +1 -1
- package/dist/agent-operations/create-roof.js +5 -7
- package/dist/agent-operations/create-room.d.ts +4 -1
- package/dist/agent-operations/create-room.d.ts.map +1 -1
- package/dist/agent-operations/create-room.js +7 -4
- package/dist/agent-operations/create-stair.js +2 -2
- package/dist/agent-operations/design-brief.d.ts +13 -7
- package/dist/agent-operations/design-brief.d.ts.map +1 -1
- package/dist/agent-operations/design-brief.js +172 -92
- package/dist/agent-operations/door-clearance.d.ts +68 -8
- package/dist/agent-operations/door-clearance.d.ts.map +1 -1
- package/dist/agent-operations/door-clearance.js +127 -20
- package/dist/agent-operations/dress-targets.d.ts +23 -0
- package/dist/agent-operations/dress-targets.d.ts.map +1 -0
- package/dist/agent-operations/dress-targets.js +34 -0
- package/dist/agent-operations/duplicate-node.d.ts +14 -0
- package/dist/agent-operations/duplicate-node.d.ts.map +1 -0
- package/dist/agent-operations/duplicate-node.js +173 -0
- package/dist/agent-operations/find-by-type.d.ts.map +1 -1
- package/dist/agent-operations/find-by-type.js +3 -0
- package/dist/agent-operations/furnish-room.d.ts +2 -0
- package/dist/agent-operations/furnish-room.d.ts.map +1 -1
- package/dist/agent-operations/furnish-room.js +15 -4
- package/dist/agent-operations/furniture-kind.d.ts +28 -1
- package/dist/agent-operations/furniture-kind.d.ts.map +1 -1
- package/dist/agent-operations/furniture-kind.js +105 -6
- package/dist/agent-operations/ground-reader.d.ts +10 -0
- package/dist/agent-operations/ground-reader.d.ts.map +1 -0
- package/dist/agent-operations/ground-reader.js +25 -0
- package/dist/agent-operations/index.d.ts +118 -12
- package/dist/agent-operations/index.d.ts.map +1 -1
- package/dist/agent-operations/index.js +26 -1
- package/dist/agent-operations/item-solids.d.ts +39 -0
- package/dist/agent-operations/item-solids.d.ts.map +1 -0
- package/dist/agent-operations/item-solids.js +128 -0
- package/dist/agent-operations/layout-clearance.d.ts +91 -11
- package/dist/agent-operations/layout-clearance.d.ts.map +1 -1
- package/dist/agent-operations/layout-clearance.js +280 -73
- package/dist/agent-operations/level-height-fill.d.ts.map +1 -1
- package/dist/agent-operations/level-height-fill.js +7 -1
- package/dist/agent-operations/level-reads.d.ts +5 -0
- package/dist/agent-operations/level-reads.d.ts.map +1 -1
- package/dist/agent-operations/level-reads.js +39 -3
- package/dist/agent-operations/list-levels.d.ts.map +1 -1
- package/dist/agent-operations/list-levels.js +2 -4
- package/dist/agent-operations/move-node.d.ts +12 -0
- package/dist/agent-operations/move-node.d.ts.map +1 -0
- package/dist/agent-operations/move-node.js +28 -0
- package/dist/agent-operations/move-plan.d.ts +28 -0
- package/dist/agent-operations/move-plan.d.ts.map +1 -0
- package/dist/agent-operations/move-plan.js +259 -0
- package/dist/agent-operations/node-patch.d.ts.map +1 -1
- package/dist/agent-operations/node-patch.js +15 -0
- package/dist/agent-operations/paint.d.ts +3 -1
- package/dist/agent-operations/paint.d.ts.map +1 -1
- package/dist/agent-operations/paint.js +14 -1
- package/dist/agent-operations/photo-elevation.d.ts.map +1 -1
- package/dist/agent-operations/photo-elevation.js +2 -1
- package/dist/agent-operations/place-in-room.d.ts.map +1 -1
- package/dist/agent-operations/place-in-room.js +1 -0
- package/dist/agent-operations/place-items.d.ts.map +1 -1
- package/dist/agent-operations/place-items.js +3 -4
- package/dist/agent-operations/plan-clearance.d.ts +28 -0
- package/dist/agent-operations/plan-clearance.d.ts.map +1 -0
- package/dist/agent-operations/plan-clearance.js +47 -0
- package/dist/agent-operations/plan-geometry.d.ts +2 -0
- package/dist/agent-operations/plan-geometry.d.ts.map +1 -1
- package/dist/agent-operations/plan-geometry.js +10 -0
- package/dist/agent-operations/project-files.d.ts +10 -0
- package/dist/agent-operations/project-files.d.ts.map +1 -1
- package/dist/agent-operations/reachability.d.ts +41 -0
- package/dist/agent-operations/reachability.d.ts.map +1 -0
- package/dist/agent-operations/reachability.js +199 -0
- package/dist/agent-operations/room-checks.d.ts +60 -0
- package/dist/agent-operations/room-checks.d.ts.map +1 -0
- package/dist/agent-operations/room-checks.js +226 -0
- package/dist/agent-operations/room-faces.d.ts +30 -0
- package/dist/agent-operations/room-faces.d.ts.map +1 -0
- package/dist/agent-operations/room-faces.js +31 -0
- package/dist/agent-operations/room-findings.d.ts +5 -2
- package/dist/agent-operations/room-findings.d.ts.map +1 -1
- package/dist/agent-operations/room-findings.js +30 -0
- package/dist/agent-operations/room-finishes.d.ts +87 -0
- package/dist/agent-operations/room-finishes.d.ts.map +1 -0
- package/dist/agent-operations/room-finishes.js +193 -0
- package/dist/agent-operations/room-floor-script.d.ts +3 -3
- package/dist/agent-operations/room-floor-script.js +3 -3
- package/dist/agent-operations/room-readings.d.ts +90 -0
- package/dist/agent-operations/room-readings.d.ts.map +1 -0
- package/dist/agent-operations/room-readings.js +369 -0
- package/dist/agent-operations/room-tile.d.ts +15 -0
- package/dist/agent-operations/room-tile.d.ts.map +1 -0
- package/dist/agent-operations/room-tile.js +30 -0
- package/dist/agent-operations/room-wet.d.ts +55 -0
- package/dist/agent-operations/room-wet.d.ts.map +1 -0
- package/dist/agent-operations/room-wet.js +203 -0
- package/dist/agent-operations/scene-check-policy.d.ts +5 -0
- package/dist/agent-operations/scene-check-policy.d.ts.map +1 -0
- package/dist/agent-operations/scene-check-policy.js +24 -0
- package/dist/agent-operations/scene-checkpoint.d.ts +10 -0
- package/dist/agent-operations/scene-checkpoint.d.ts.map +1 -1
- package/dist/agent-operations/scene-checkpoint.js +31 -0
- package/dist/agent-operations/scene-issue-groups.d.ts +17 -0
- package/dist/agent-operations/scene-issue-groups.d.ts.map +1 -0
- package/dist/agent-operations/scene-issue-groups.js +71 -0
- package/dist/agent-operations/scene-materials.d.ts +23 -0
- package/dist/agent-operations/scene-materials.d.ts.map +1 -1
- package/dist/agent-operations/scene-materials.js +41 -0
- package/dist/agent-operations/scene-queries.d.ts +2525 -1723
- package/dist/agent-operations/scene-queries.d.ts.map +1 -1
- package/dist/agent-operations/scene-queries.js +3 -3
- package/dist/agent-operations/scene-review.d.ts.map +1 -1
- package/dist/agent-operations/scene-review.js +3 -2
- package/dist/agent-operations/scene-view.d.ts.map +1 -1
- package/dist/agent-operations/scene-view.js +91 -21
- package/dist/agent-operations/search-assets.d.ts +10 -6
- package/dist/agent-operations/search-assets.d.ts.map +1 -1
- package/dist/agent-operations/search-assets.js +37 -22
- package/dist/agent-operations/set-checkpoint.d.ts.map +1 -1
- package/dist/agent-operations/set-checkpoint.js +1 -0
- package/dist/agent-operations/set-ground-level.d.ts +1 -1
- package/dist/agent-operations/set-ground-level.d.ts.map +1 -1
- package/dist/agent-operations/set-ground-level.js +3 -14
- package/dist/agent-operations/site.js +3 -2
- package/dist/agent-operations/slab-surface-script.d.ts +25 -0
- package/dist/agent-operations/slab-surface-script.d.ts.map +1 -0
- package/dist/agent-operations/slab-surface-script.js +60 -0
- package/dist/agent-operations/stair-plan-footprint.d.ts +9 -0
- package/dist/agent-operations/stair-plan-footprint.d.ts.map +1 -0
- package/dist/agent-operations/stair-plan-footprint.js +50 -0
- package/dist/agent-operations/types.d.ts +10 -5
- package/dist/agent-operations/types.d.ts.map +1 -1
- package/dist/agent-operations/units.d.ts +26 -0
- package/dist/agent-operations/units.d.ts.map +1 -0
- package/dist/agent-operations/units.js +110 -0
- package/dist/agent-operations/unreachable-rooms-check.d.ts +17 -0
- package/dist/agent-operations/unreachable-rooms-check.d.ts.map +1 -0
- package/dist/agent-operations/unreachable-rooms-check.js +35 -0
- package/dist/agent-operations/usage-checks.d.ts +2 -0
- package/dist/agent-operations/usage-checks.d.ts.map +1 -0
- package/dist/agent-operations/usage-checks.js +12 -0
- package/dist/agent-operations/verify-scene.d.ts +8 -11
- package/dist/agent-operations/verify-scene.d.ts.map +1 -1
- package/dist/agent-operations/verify-scene.js +59 -13
- package/dist/agent-operations/wall-face-defaults.d.ts +44 -0
- package/dist/agent-operations/wall-face-defaults.d.ts.map +1 -0
- package/dist/agent-operations/wall-face-defaults.js +229 -0
- package/dist/agent-operations/wall-joins.d.ts +119 -0
- package/dist/agent-operations/wall-joins.d.ts.map +1 -0
- package/dist/agent-operations/wall-joins.js +308 -0
- package/dist/agent-operations/wall-object-observations.d.ts.map +1 -1
- package/dist/agent-operations/wall-object-observations.js +5 -7
- package/dist/agent-operations/wall-skirting.d.ts.map +1 -1
- package/dist/agent-operations/wall-skirting.js +2 -0
- package/dist/agent-operations/wall-type.d.ts +49 -0
- package/dist/agent-operations/wall-type.d.ts.map +1 -0
- package/dist/agent-operations/wall-type.js +31 -0
- package/dist/agent-operations/zone-coverage.d.ts +85 -0
- package/dist/agent-operations/zone-coverage.d.ts.map +1 -0
- package/dist/agent-operations/zone-coverage.js +208 -0
- package/dist/agent-tools/add-object.d.ts +31 -0
- package/dist/agent-tools/add-object.d.ts.map +1 -1
- package/dist/agent-tools/add-object.js +44 -7
- package/dist/agent-tools/assets.d.ts +4 -0
- package/dist/agent-tools/assets.d.ts.map +1 -1
- package/dist/agent-tools/assets.js +11 -1
- package/dist/agent-tools/author-scene.d.ts +810 -15
- package/dist/agent-tools/author-scene.d.ts.map +1 -1
- package/dist/agent-tools/author-scene.js +275 -34
- package/dist/agent-tools/batch.d.ts +1 -1
- package/dist/agent-tools/batch.d.ts.map +1 -1
- package/dist/agent-tools/batch.js +5 -1
- package/dist/agent-tools/checkpoints.js +1 -1
- package/dist/agent-tools/columns.d.ts +14 -0
- package/dist/agent-tools/columns.d.ts.map +1 -1
- package/dist/agent-tools/columns.js +14 -2
- package/dist/agent-tools/contract.d.ts +10 -0
- package/dist/agent-tools/contract.d.ts.map +1 -1
- package/dist/agent-tools/contract.js +5 -1
- package/dist/agent-tools/corner-window.d.ts +1 -0
- package/dist/agent-tools/corner-window.d.ts.map +1 -1
- package/dist/agent-tools/corner-window.js +1 -1
- package/dist/agent-tools/create-room.d.ts +85 -0
- package/dist/agent-tools/create-room.d.ts.map +1 -1
- package/dist/agent-tools/create-room.js +8 -1
- package/dist/agent-tools/design-brief.d.ts +513 -7
- package/dist/agent-tools/design-brief.d.ts.map +1 -1
- package/dist/agent-tools/design-brief.js +192 -14
- package/dist/agent-tools/designs.js +1 -1
- package/dist/agent-tools/find-by-type.js +1 -1
- package/dist/agent-tools/index.d.ts +658 -10
- package/dist/agent-tools/index.d.ts.map +1 -1
- package/dist/agent-tools/index.js +9 -1
- package/dist/agent-tools/levels.js +4 -4
- package/dist/agent-tools/move-duplicate.d.ts +65 -0
- package/dist/agent-tools/move-duplicate.d.ts.map +1 -0
- package/dist/agent-tools/move-duplicate.js +68 -0
- package/dist/agent-tools/paint.d.ts +6 -0
- package/dist/agent-tools/paint.d.ts.map +1 -1
- package/dist/agent-tools/paint.js +7 -3
- package/dist/agent-tools/photo-elevation.js +1 -1
- package/dist/agent-tools/project-files.d.ts +2 -2
- package/dist/agent-tools/project-files.d.ts.map +1 -1
- package/dist/agent-tools/project-files.js +1 -1
- package/dist/agent-tools/refusal.d.ts +9 -1
- package/dist/agent-tools/refusal.d.ts.map +1 -1
- package/dist/agent-tools/refusal.js +5 -1
- package/dist/agent-tools/roofs.js +1 -1
- package/dist/agent-tools/room-structure.d.ts +60 -0
- package/dist/agent-tools/room-structure.d.ts.map +1 -1
- package/dist/agent-tools/room-structure.js +20 -1
- package/dist/agent-tools/search-materials.d.ts +1 -0
- package/dist/agent-tools/search-materials.d.ts.map +1 -1
- package/dist/agent-tools/site.js +1 -1
- package/dist/agent-tools/stairs.js +1 -1
- package/dist/agent-tools/units.d.ts +84 -0
- package/dist/agent-tools/units.d.ts.map +1 -0
- package/dist/agent-tools/units.js +54 -0
- package/dist/agent-tools/verify-scene-usage.d.ts +44 -0
- package/dist/agent-tools/verify-scene-usage.d.ts.map +1 -0
- package/dist/agent-tools/verify-scene-usage.js +146 -0
- package/dist/agent-tools/verify-scene.d.ts +12 -1
- package/dist/agent-tools/verify-scene.d.ts.map +1 -1
- package/dist/agent-tools/verify-scene.js +183 -3
- package/dist/agent-tools/view-scene.d.ts +3 -0
- package/dist/agent-tools/view-scene.d.ts.map +1 -1
- package/dist/agent-tools/view-scene.js +4 -1
- package/dist/agent-tools/wall-openings.d.ts +121 -2
- package/dist/agent-tools/wall-openings.d.ts.map +1 -1
- package/dist/agent-tools/wall-openings.js +123 -18
- package/dist/agent-tools/walls.d.ts +30 -0
- package/dist/agent-tools/walls.d.ts.map +1 -1
- package/dist/agent-tools/walls.js +54 -2
- package/dist/building/__fixtures__/wall-opening-cases.d.ts +181 -35
- package/dist/building/__fixtures__/wall-opening-cases.d.ts.map +1 -1
- package/dist/building/__fixtures__/wall-opening-cases.js +13 -0
- package/dist/building/code-profile.d.ts +231 -0
- package/dist/building/code-profile.d.ts.map +1 -0
- package/dist/building/code-profile.js +208 -0
- package/dist/building/corner-window.d.ts +2 -2
- package/dist/building/corner-window.d.ts.map +1 -1
- package/dist/building/corner-window.js +11 -2
- package/dist/building/door-types.d.ts +1 -0
- package/dist/building/door-types.d.ts.map +1 -1
- package/dist/building/door-types.js +2 -0
- package/dist/building/floor-item-fit.d.ts.map +1 -1
- package/dist/building/floor-item-fit.js +2 -4
- package/dist/building/ground-level.d.ts +1 -3
- package/dist/building/ground-level.d.ts.map +1 -1
- package/dist/building/ground-level.js +3 -5
- package/dist/building/index.d.ts +2 -0
- package/dist/building/index.d.ts.map +1 -1
- package/dist/building/index.js +2 -0
- package/dist/building/level-duplication.d.ts +4667 -3065
- package/dist/building/level-duplication.d.ts.map +1 -1
- package/dist/building/level-insertion.d.ts +1 -1
- package/dist/building/level-wall-copy.d.ts +24 -0
- package/dist/building/level-wall-copy.d.ts.map +1 -0
- package/dist/building/level-wall-copy.js +53 -0
- package/dist/building/merge-windows.d.ts.map +1 -1
- package/dist/building/merge-windows.js +5 -3
- package/dist/building/opening-style-presets.d.ts +2 -0
- package/dist/building/opening-style-presets.d.ts.map +1 -1
- package/dist/building/opening-style-presets.js +26 -5
- package/dist/building/room-use.d.ts +26 -0
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- package/dist/schema/nodes/stair.d.ts.map +1 -1
- package/dist/schema/nodes/stair.js +3 -0
- package/dist/schema/nodes/turbine-vent.d.ts +5 -0
- package/dist/schema/nodes/turbine-vent.d.ts.map +1 -1
- package/dist/schema/nodes/wall.d.ts +136 -2
- package/dist/schema/nodes/wall.d.ts.map +1 -1
- package/dist/schema/nodes/wall.js +48 -6
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- package/dist/schema/nodes/window.d.ts.map +1 -1
- package/dist/schema/nodes/window.js +50 -5
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- package/dist/schema/nodes/zone.d.ts.map +1 -1
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- package/dist/spatial/usage-field/boxes.js +82 -0
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- package/dist/spatial/usage-field/field.js +145 -0
- package/dist/spatial/usage-field/findings.d.ts +76 -0
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- package/dist/spatial/usage-field/findings.js +252 -0
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- package/dist/spatial/usage-field/fixtures.d.ts.map +1 -0
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- package/dist/spatial/usage-field/flag.js +12 -0
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- package/dist/spatial/usage-field/floors.d.ts.map +1 -0
- package/dist/spatial/usage-field/floors.js +36 -0
- package/dist/spatial/usage-field/index.d.ts +7 -0
- package/dist/spatial/usage-field/index.d.ts.map +1 -0
- package/dist/spatial/usage-field/index.js +5 -0
- package/dist/spatial/usage-field/items.d.ts +38 -0
- package/dist/spatial/usage-field/items.d.ts.map +1 -0
- package/dist/spatial/usage-field/items.js +261 -0
- package/dist/spatial/usage-field/labels.d.ts +8 -0
- package/dist/spatial/usage-field/labels.d.ts.map +1 -0
- package/dist/spatial/usage-field/labels.js +14 -0
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- package/dist/spatial/usage-field/measure.d.ts +324 -0
- package/dist/spatial/usage-field/measure.d.ts.map +1 -0
- package/dist/spatial/usage-field/measure.js +458 -0
- package/dist/spatial/usage-field/obstacles.d.ts +63 -0
- package/dist/spatial/usage-field/obstacles.d.ts.map +1 -0
- package/dist/spatial/usage-field/obstacles.js +215 -0
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- package/dist/spatial/usage-field/openings.d.ts.map +1 -0
- package/dist/spatial/usage-field/openings.js +162 -0
- package/dist/spatial/usage-field/path.d.ts +48 -0
- package/dist/spatial/usage-field/path.d.ts.map +1 -0
- package/dist/spatial/usage-field/path.js +354 -0
- package/dist/spatial/usage-field/pieces.d.ts +27 -0
- package/dist/spatial/usage-field/pieces.d.ts.map +1 -0
- package/dist/spatial/usage-field/pieces.js +89 -0
- package/dist/spatial/usage-field/shapes.d.ts +18 -0
- package/dist/spatial/usage-field/shapes.d.ts.map +1 -0
- package/dist/spatial/usage-field/shapes.js +92 -0
- package/dist/spatial/usage-field/stairs.d.ts +23 -0
- package/dist/spatial/usage-field/stairs.d.ts.map +1 -0
- package/dist/spatial/usage-field/stairs.js +163 -0
- package/dist/spatial/usage-field/support.d.ts +24 -0
- package/dist/spatial/usage-field/support.d.ts.map +1 -0
- package/dist/spatial/usage-field/support.js +46 -0
- package/dist/spatial/usage-field/swings.d.ts +847 -0
- package/dist/spatial/usage-field/swings.d.ts.map +1 -0
- package/dist/spatial/usage-field/swings.js +427 -0
- package/dist/spatial/usage-field/types.d.ts +65 -0
- package/dist/spatial/usage-field/types.d.ts.map +1 -0
- package/dist/spatial/usage-field/types.js +1 -0
- package/dist/spatial/usage-field/walls.d.ts +1059 -0
- package/dist/spatial/usage-field/walls.d.ts.map +1 -0
- package/dist/spatial/usage-field/walls.js +180 -0
- package/dist/spatial/usage-field/way-in.d.ts +26 -0
- package/dist/spatial/usage-field/way-in.d.ts.map +1 -0
- package/dist/spatial/usage-field/way-in.js +113 -0
- package/dist/store/actions/node-actions.d.ts +1467 -664
- package/dist/store/actions/node-actions.d.ts.map +1 -1
- package/dist/store/actions/node-actions.js +65 -21
- package/dist/store/derived-node-guard.d.ts +10 -2
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- package/dist/store/document-settling.d.ts.map +1 -0
- package/dist/store/document-settling.js +22 -0
- package/dist/store/history-control.d.ts +19 -10
- package/dist/store/history-control.d.ts.map +1 -1
- package/dist/store/history-control.js +176 -127
- package/dist/store/history-drafts.d.ts.map +1 -1
- package/dist/store/history-drafts.js +21 -17
- package/dist/store/live-previews.d.ts +9 -0
- package/dist/store/live-previews.d.ts.map +1 -0
- package/dist/store/live-previews.js +19 -0
- package/dist/store/scene-annotations.d.ts +5409 -3807
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- package/dist/store/scene-environment.d.ts.map +1 -0
- package/dist/store/scene-environment.js +54 -0
- package/dist/store/scene-hydration.d.ts.map +1 -1
- package/dist/store/scene-hydration.js +41 -30
- package/dist/store/use-interactive.d.ts +9 -3
- package/dist/store/use-interactive.d.ts.map +1 -1
- package/dist/store/use-interactive.js +43 -11
- package/dist/store/use-live-node-overrides.d.ts.map +1 -1
- package/dist/store/use-live-node-overrides.js +3 -0
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- package/dist/store/use-scene.js +408 -336
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- package/dist/systems/document-reconcile.d.ts.map +1 -0
- package/dist/systems/document-reconcile.js +159 -0
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- package/dist/systems/fence/guard-layout.js +194 -0
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- package/dist/systems/owned-floor-openings.js +58 -2
- package/dist/systems/reconcile-owned-floor-openings.d.ts +3 -1
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- package/dist/systems/roof/roof-elevation.js +87 -5
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- package/dist/systems/roof/roof-footprint.js +160 -4
- package/dist/systems/slab/__fixtures__/floor-step.d.ts +2714 -1481
- package/dist/systems/slab/__fixtures__/floor-step.d.ts.map +1 -1
- package/dist/systems/slab/__fixtures__/raised-room.d.ts +3815 -2565
- package/dist/systems/slab/__fixtures__/raised-room.d.ts.map +1 -1
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- package/dist/systems/stair/stair-opening-preview.d.ts +1630 -829
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- package/dist/lib/generic-foundation.js +0 -200
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import { WALL_JUNCTION_TOLERANCE } from '../../lib/room-graph.js';
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import { SeparatorNode } from '../../schema/index.js';
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import { isCurvedWall } from '../../systems/wall/wall-curve.js';
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import { getPlannedLinkedWallUpdates, planAttachedWallUpdates, planWallMoveJunctions, } from '../../systems/wall/wall-move.js';
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import { WALL_MIN_LENGTH } from '../../systems/wall/wall-topology.js';
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import { at, conflict, diffStructure, } from './shared.js';
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/**
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* How near invisible walls meet: ends this near are one corner and an end this near a line is on
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* it, as far as the room graph joins them (`WALL_JUNCTION_TOLERANCE`). A move puts such ends
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* exactly together, so a corner drawn a little open closes.
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*/
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export const SEPARATOR_JOIN_REACH = WALL_JUNCTION_TOLERANCE;
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const JOIN = SEPARATOR_JOIN_REACH;
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const SAME_POINT = 1e-6;
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const WHOLE = 1e-4;
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// Lines within about 1° of each other run alongside: one end can't slide along the other.
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const MIN_SINE = Math.sin(Math.PI / 180);
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// The shortest invisible wall a move may leave, as a wall's (`setWallGeometry`).
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const MIN_LENGTH = 0.05;
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const distance = (a, b) => Math.hypot(b[0] - a[0], b[1] - a[1]);
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const near = (a, b) => distance(a, b) <= JOIN;
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/** Where `point` sits along `line` (metres from its start) and how far off its line. */
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function station(point, line) {
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const dx = line.end[0] - line.start[0];
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const dz = line.end[1] - line.start[1];
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const length = Math.hypot(dx, dz);
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if (length < 1e-9)
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return { along: 0, across: distance(point, line.start), length };
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return {
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along: ((point[0] - line.start[0]) * dx + (point[1] - line.start[1]) * dz) / length,
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across: Math.abs((point[1] - line.start[1]) * dx - (point[0] - line.start[0]) * dz) / length,
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length,
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};
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}
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/** Whether `point` is on the segment `line`, its ends included. */
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function onLine(point, line) {
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const { along, across, length } = station(point, line);
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return length > 1e-9 && across <= JOIN && along >= -JOIN && along <= length + JOIN;
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}
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/** Where the line through `moving` meets the segment `host`, if it does at a real angle. */
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function meetingOn(moving, host) {
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const r = [moving.end[0] - moving.start[0], moving.end[1] - moving.start[1]];
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const u = [host.end[0] - host.start[0], host.end[1] - host.start[1]];
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const hostLength = Math.hypot(u[0], u[1]);
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const denominator = r[0] * u[1] - r[1] * u[0];
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if (Math.abs(denominator) <= MIN_SINE * Math.hypot(r[0], r[1]) * hostLength)
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return null;
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const qp = [host.start[0] - moving.start[0], host.start[1] - moving.start[1]];
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const t = (qp[0] * r[1] - qp[1] * r[0]) / denominator;
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if (t * hostLength < -JOIN || t * hostLength > hostLength + JOIN)
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return null;
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return [host.start[0] + u[0] * t, host.start[1] + u[1] * t];
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}
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/** `separator` with its ends at `point` (within the join reach) put exactly on it. */
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function ontoCorner(separator, point) {
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|
+
const start = near(separator.start, point) ? point : separator.start;
|
|
57
|
+
const end = near(separator.end, point) ? point : separator.end;
|
|
58
|
+
return start === separator.start && end === separator.end
|
|
59
|
+
? separator
|
|
60
|
+
: { ...separator, start, end };
|
|
61
|
+
}
|
|
62
|
+
/** `separator` with its ends on the body of `line` (clear of its ends) put exactly on it. */
|
|
63
|
+
function ontoBody(separator, line) {
|
|
64
|
+
let next = separator;
|
|
65
|
+
for (const end of ['start', 'end']) {
|
|
66
|
+
const { along, across, length } = station(separator[end], line);
|
|
67
|
+
if (across > JOIN || along <= JOIN || along >= length - JOIN)
|
|
68
|
+
continue;
|
|
69
|
+
next = { ...next, [end]: at(line.start, line.end, along / length) };
|
|
70
|
+
}
|
|
71
|
+
return next;
|
|
72
|
+
}
|
|
73
|
+
const touches = (separator, line) => [separator.start, separator.end].some((p) => near(p, line.start) || near(p, line.end));
|
|
74
|
+
/** How far `other` lies off the line through `from` along `move`: 0 when it runs with the move. */
|
|
75
|
+
function offMove(from, move, other) {
|
|
76
|
+
const length = Math.hypot(move[0], move[1]);
|
|
77
|
+
if (length < SAME_POINT)
|
|
78
|
+
return Number.POSITIVE_INFINITY;
|
|
79
|
+
return Math.abs(move[0] * (other[1] - from[1]) - move[1] * (other[0] - from[0])) / length;
|
|
80
|
+
}
|
|
81
|
+
/**
|
|
82
|
+
* `separator` (joined at a corner of `line`) as the junction rules should read it: one running
|
|
83
|
+
* with its corner's move to within the join reach (a side drawn a little out of square, or put
|
|
84
|
+
* onto the corner by `ontoCorner`) reads as running exactly with it, so it stretches as a square
|
|
85
|
+
* corner's wall does instead of taking a jog.
|
|
86
|
+
*/
|
|
87
|
+
function squaredForMove(separator, line, next) {
|
|
88
|
+
let read = { id: separator.id, start: separator.start, end: separator.end };
|
|
89
|
+
for (const corner of ['start', 'end']) {
|
|
90
|
+
const from = line[corner];
|
|
91
|
+
const move = [next[corner][0] - from[0], next[corner][1] - from[1]];
|
|
92
|
+
for (const end of ['start', 'end']) {
|
|
93
|
+
if (distance(separator[end], from) > SAME_POINT)
|
|
94
|
+
continue;
|
|
95
|
+
const far = end === 'start' ? 'end' : 'start';
|
|
96
|
+
if (offMove(from, move, separator[far]) > JOIN)
|
|
97
|
+
continue;
|
|
98
|
+
const length = Math.hypot(move[0], move[1]);
|
|
99
|
+
const along = ((separator[far][0] - from[0]) * move[0] + (separator[far][1] - from[1]) * move[1]) / length;
|
|
100
|
+
read = {
|
|
101
|
+
...read,
|
|
102
|
+
[far]: [from[0] + (move[0] / length) * along, from[1] + (move[1] / length) * along],
|
|
103
|
+
};
|
|
104
|
+
}
|
|
105
|
+
}
|
|
106
|
+
return read;
|
|
107
|
+
}
|
|
108
|
+
function levelSeparators(nodes, levelId) {
|
|
109
|
+
return Object.values(nodes).filter((node) => node.type === 'separator' && node.parentId === levelId);
|
|
110
|
+
}
|
|
111
|
+
/** The invisible walls joined at `endpoint` of `separator`: the ones a drag of that end takes. */
|
|
112
|
+
export function joinedSeparatorIds(nodes, separator, endpoint) {
|
|
113
|
+
const point = separator[endpoint];
|
|
114
|
+
return levelSeparators(nodes, separator.parentId).flatMap((node) => node.id !== separator.id && (near(node.start, point) || near(node.end, point)) ? [node.id] : []);
|
|
115
|
+
}
|
|
116
|
+
/**
|
|
117
|
+
* Pushes invisible-wall stretches `offset` as one line: a room's edge of separators, a selected
|
|
118
|
+
* separator's side arrow. A stretch shorter than its separator is split off first and only it
|
|
119
|
+
* moves, the rest staying joined to it by a jog. An end that sat on a wall, a railing or another
|
|
120
|
+
* separator slides along it to where the moved line meets it; one the move carries off its end
|
|
121
|
+
* leaves a short invisible wall back to where it was, so the room stays closed. Separators joined
|
|
122
|
+
* to the moving ones end to end follow the junction rules of a wall move, and those T'd into
|
|
123
|
+
* their bodies stretch along their own lines. One plan, one undo step.
|
|
124
|
+
*/
|
|
125
|
+
export function translateSeparators(nodes, input) {
|
|
126
|
+
const spans = new Map();
|
|
127
|
+
for (const span of input.spans) {
|
|
128
|
+
const t0 = Math.max(0, Math.min(span.t0, span.t1));
|
|
129
|
+
const t1 = Math.min(1, Math.max(span.t0, span.t1));
|
|
130
|
+
const held = spans.get(span.separatorId);
|
|
131
|
+
spans.set(span.separatorId, {
|
|
132
|
+
t0: Math.min(t0, held?.t0 ?? t0),
|
|
133
|
+
t1: Math.max(t1, held?.t1 ?? t1),
|
|
134
|
+
});
|
|
135
|
+
}
|
|
136
|
+
const first = nodes[input.spans[0]?.separatorId ?? ''];
|
|
137
|
+
if (first?.type !== 'separator' ||
|
|
138
|
+
[...spans.keys()].some((id) => nodes[id]?.type !== 'separator' || nodes[id]?.parentId !== first.parentId))
|
|
139
|
+
throw Error('Select an invisible wall.');
|
|
140
|
+
const [dx, dz] = input.offset;
|
|
141
|
+
if (!(Number.isFinite(dx) && Number.isFinite(dz)))
|
|
142
|
+
throw Error('Invalid move.');
|
|
143
|
+
if (Math.hypot(dx, dz) < 1e-9)
|
|
144
|
+
return { changes: [] };
|
|
145
|
+
const levelId = first.parentId;
|
|
146
|
+
const shift = ([x, z]) => [x + dx, z + dz];
|
|
147
|
+
const scratch = { ...nodes };
|
|
148
|
+
// The stretches that move, cut out of their separators.
|
|
149
|
+
const rest = new Map();
|
|
150
|
+
for (const [id, { t0, t1 }] of spans) {
|
|
151
|
+
if (t1 - t0 < WHOLE)
|
|
152
|
+
continue;
|
|
153
|
+
const separator = scratch[id];
|
|
154
|
+
const point = (t) => at(separator.start, separator.end, t);
|
|
155
|
+
for (const [from, to] of [
|
|
156
|
+
[0, t0],
|
|
157
|
+
[t1, 1],
|
|
158
|
+
])
|
|
159
|
+
if (to - from > WHOLE) {
|
|
160
|
+
const remainder = SeparatorNode.parse({
|
|
161
|
+
...separator,
|
|
162
|
+
id: input.mintId('separator'),
|
|
163
|
+
start: point(from),
|
|
164
|
+
end: point(to),
|
|
165
|
+
});
|
|
166
|
+
scratch[remainder.id] = remainder;
|
|
167
|
+
}
|
|
168
|
+
const piece = { start: point(t0), end: point(t1) };
|
|
169
|
+
scratch[id] = { ...separator, ...piece };
|
|
170
|
+
rest.set(id, piece);
|
|
171
|
+
}
|
|
172
|
+
if (!rest.size)
|
|
173
|
+
return { changes: [] };
|
|
174
|
+
const still = Object.values(scratch).filter((node) => node.parentId === levelId &&
|
|
175
|
+
!rest.has(node.id) &&
|
|
176
|
+
(node.type === 'separator' || (node.type === 'wall' && !isCurvedWall(node))));
|
|
177
|
+
const bridges = [];
|
|
178
|
+
const moved = new Map();
|
|
179
|
+
for (const [id, line] of rest) {
|
|
180
|
+
const shifted = { start: shift(line.start), end: shift(line.end) };
|
|
181
|
+
const next = { ...shifted };
|
|
182
|
+
for (const end of ['start', 'end']) {
|
|
183
|
+
const point = line[end];
|
|
184
|
+
// A joint inside the moving line moves with it.
|
|
185
|
+
if ([...rest].some(([other, piece]) => other !== id && (near(piece.start, point) || near(piece.end, point))))
|
|
186
|
+
continue;
|
|
187
|
+
// Separators joined here end to end follow the move instead.
|
|
188
|
+
const hosts = still.filter((node) => !(node.type === 'separator' && (near(node.start, point) || near(node.end, point))) &&
|
|
189
|
+
onLine(point, node));
|
|
190
|
+
if (!hosts.length)
|
|
191
|
+
continue;
|
|
192
|
+
let slid = null;
|
|
193
|
+
for (const host of hosts) {
|
|
194
|
+
const meeting = meetingOn(shifted, host);
|
|
195
|
+
if (meeting && (!slid || distance(meeting, shifted[end]) < distance(slid, shifted[end])))
|
|
196
|
+
slid = meeting;
|
|
197
|
+
}
|
|
198
|
+
if (slid)
|
|
199
|
+
next[end] = slid;
|
|
200
|
+
else if (!still.some((node) => onLine(shifted[end], node)))
|
|
201
|
+
bridges.push({ start: point, end: shifted[end] });
|
|
202
|
+
}
|
|
203
|
+
if (distance(next.start, next.end) < MIN_LENGTH)
|
|
204
|
+
return conflict('invalid-geometry', [id], 'The invisible wall would be too short there.');
|
|
205
|
+
moved.set(id, next);
|
|
206
|
+
}
|
|
207
|
+
const deleted = new Set();
|
|
208
|
+
for (const [id, line] of rest) {
|
|
209
|
+
const next = moved.get(id);
|
|
210
|
+
const others = levelSeparators(scratch, levelId).filter((node) => !rest.has(node.id) && !deleted.has(node.id));
|
|
211
|
+
// Joined end to end: put on the corner exactly, so the junction rules move them.
|
|
212
|
+
const joined = others
|
|
213
|
+
.filter((node) => touches(node, line))
|
|
214
|
+
.map((node) => ontoCorner(ontoCorner(node, line.start), line.end));
|
|
215
|
+
// T'd into its body: read before the joined ones move, so a moved end never reads as one.
|
|
216
|
+
const attached = planAttachedWallUpdates(others.filter((node) => !touches(node, line)).map((node) => ontoBody(node, line)), line.start, line.end, next.start, next.end);
|
|
217
|
+
const read = joined.map((node) => squaredForMove(node, line, next));
|
|
218
|
+
const junctions = planWallMoveJunctions(read, line.start, line.end, next.start, next.end);
|
|
219
|
+
// The rules move the joined ends; each separator keeps its own far end.
|
|
220
|
+
const linked = getPlannedLinkedWallUpdates(junctions, line.start, line.end, next.start, next.end).map((update) => {
|
|
221
|
+
const proxy = read.find((entry) => entry.id === update.id);
|
|
222
|
+
const own = joined.find((entry) => entry.id === update.id);
|
|
223
|
+
return {
|
|
224
|
+
id: update.id,
|
|
225
|
+
start: update.start === proxy.start ? own.start : update.start,
|
|
226
|
+
end: update.end === proxy.end ? own.end : update.end,
|
|
227
|
+
};
|
|
228
|
+
});
|
|
229
|
+
for (const update of [...linked, ...attached]) {
|
|
230
|
+
if (distance(update.start, update.end) < WALL_MIN_LENGTH) {
|
|
231
|
+
delete scratch[update.id];
|
|
232
|
+
deleted.add(update.id);
|
|
233
|
+
}
|
|
234
|
+
else
|
|
235
|
+
scratch[update.id] = {
|
|
236
|
+
...scratch[update.id],
|
|
237
|
+
start: update.start,
|
|
238
|
+
end: update.end,
|
|
239
|
+
};
|
|
240
|
+
}
|
|
241
|
+
for (const separator of junctions.wallsToDelete) {
|
|
242
|
+
delete scratch[separator.id];
|
|
243
|
+
deleted.add(separator.id);
|
|
244
|
+
}
|
|
245
|
+
for (const bridge of junctions.bridgePlans)
|
|
246
|
+
bridges.push({
|
|
247
|
+
start: bridge.originalPoint,
|
|
248
|
+
end: bridge.movedEndpoint === 'start' ? next.start : next.end,
|
|
249
|
+
});
|
|
250
|
+
scratch[id] = { ...scratch[id], start: next.start, end: next.end };
|
|
251
|
+
}
|
|
252
|
+
const made = [];
|
|
253
|
+
for (const bridge of bridges) {
|
|
254
|
+
if (distance(bridge.start, bridge.end) < WALL_MIN_LENGTH)
|
|
255
|
+
continue;
|
|
256
|
+
const same = (a, b) => distance(a, b) <= SAME_POINT;
|
|
257
|
+
if (made.some((line) => (same(line.start, bridge.start) && same(line.end, bridge.end)) ||
|
|
258
|
+
(same(line.start, bridge.end) && same(line.end, bridge.start))))
|
|
259
|
+
continue;
|
|
260
|
+
made.push(bridge);
|
|
261
|
+
const separator = SeparatorNode.parse({
|
|
262
|
+
id: input.mintId('separator'),
|
|
263
|
+
parentId: levelId,
|
|
264
|
+
start: bridge.start,
|
|
265
|
+
end: bridge.end,
|
|
266
|
+
});
|
|
267
|
+
scratch[separator.id] = separator;
|
|
268
|
+
}
|
|
269
|
+
return { changes: diffStructure(nodes, scratch) };
|
|
270
|
+
}
|
|
271
|
+
/**
|
|
272
|
+
* Moves one end of an invisible wall to `point`, as a wall's end drag does: the separators joined
|
|
273
|
+
* at that end follow it, stretching and turning about their far ends, and those T'd into its
|
|
274
|
+
* body slide along their own lines to stay on it. `detach` (Alt) leaves them where they are.
|
|
275
|
+
*/
|
|
276
|
+
export function setSeparatorEnd(nodes, input) {
|
|
277
|
+
const separator = nodes[input.separatorId];
|
|
278
|
+
if (separator?.type !== 'separator')
|
|
279
|
+
throw Error('Select an invisible wall.');
|
|
280
|
+
if (!input.point.every(Number.isFinite))
|
|
281
|
+
throw Error('Invalid point.');
|
|
282
|
+
const line = { start: separator.start, end: separator.end };
|
|
283
|
+
const next = { ...line, [input.endpoint]: input.point };
|
|
284
|
+
if (distance(next.start, next.end) < MIN_LENGTH)
|
|
285
|
+
return conflict('invalid-geometry', [separator.id], 'The invisible wall would be too short.');
|
|
286
|
+
const scratch = { ...nodes };
|
|
287
|
+
scratch[separator.id] = { ...separator, start: next.start, end: next.end };
|
|
288
|
+
if (!input.detach) {
|
|
289
|
+
const from = line[input.endpoint];
|
|
290
|
+
const others = levelSeparators(nodes, separator.parentId).filter((node) => node.id !== separator.id);
|
|
291
|
+
const updates = [
|
|
292
|
+
...others.flatMap((other) => {
|
|
293
|
+
const start = near(other.start, from) ? input.point : other.start;
|
|
294
|
+
const end = near(other.end, from) ? input.point : other.end;
|
|
295
|
+
return start === other.start && end === other.end ? [] : [{ id: other.id, start, end }];
|
|
296
|
+
}),
|
|
297
|
+
...planAttachedWallUpdates(others.filter((other) => !touches(other, line)).map((other) => ontoBody(other, line)), line.start, line.end, next.start, next.end),
|
|
298
|
+
];
|
|
299
|
+
for (const update of updates) {
|
|
300
|
+
if (distance(update.start, update.end) < WALL_MIN_LENGTH)
|
|
301
|
+
delete scratch[update.id];
|
|
302
|
+
else
|
|
303
|
+
scratch[update.id] = {
|
|
304
|
+
...scratch[update.id],
|
|
305
|
+
start: update.start,
|
|
306
|
+
end: update.end,
|
|
307
|
+
};
|
|
308
|
+
}
|
|
309
|
+
}
|
|
310
|
+
return { changes: diffStructure(nodes, scratch) };
|
|
311
|
+
}
|
|
312
|
+
/**
|
|
313
|
+
* The invisible walls a moving wall carries along, so the rooms they close stay closed: one T'd
|
|
314
|
+
* into its body slides along its own line onto the moved line, as a wall T'd into it does, and
|
|
315
|
+
* one joined at a moving end follows that end while the end moves along the separator's own line
|
|
316
|
+
* (a corner pushed square). A corner the move turns leaves its separators where they are, on the
|
|
317
|
+
* wall it stretched; an end the move would carry off the wall lets go.
|
|
318
|
+
*/
|
|
319
|
+
export function planAttachedSeparatorUpdates(separators, originalStart, originalEnd, nextStart, nextEnd) {
|
|
320
|
+
const line = { start: originalStart, end: originalEnd };
|
|
321
|
+
const updates = planAttachedWallUpdates(separators.filter((separator) => !touches(separator, line)).map((s) => ontoBody(s, line)), originalStart, originalEnd, nextStart, nextEnd);
|
|
322
|
+
const corners = [
|
|
323
|
+
[originalStart, nextStart],
|
|
324
|
+
[originalEnd, nextEnd],
|
|
325
|
+
];
|
|
326
|
+
for (const separator of separators) {
|
|
327
|
+
if (!touches(separator, line))
|
|
328
|
+
continue;
|
|
329
|
+
let next = null;
|
|
330
|
+
for (const end of ['start', 'end']) {
|
|
331
|
+
const corner = corners.find(([from]) => near(separator[end], from));
|
|
332
|
+
if (!corner)
|
|
333
|
+
continue;
|
|
334
|
+
const [from, to] = corner;
|
|
335
|
+
const other = separator[end === 'start' ? 'end' : 'start'];
|
|
336
|
+
if (distance(other, from) < SAME_POINT)
|
|
337
|
+
continue;
|
|
338
|
+
if (offMove(from, [to[0] - from[0], to[1] - from[1]], other) > JOIN)
|
|
339
|
+
continue;
|
|
340
|
+
next = { ...(next ?? { start: separator.start, end: separator.end }), [end]: to };
|
|
341
|
+
}
|
|
342
|
+
if (next && distance(next.start, next.end) >= WALL_MIN_LENGTH)
|
|
343
|
+
updates.push({ id: separator.id, start: next.start, end: next.end });
|
|
344
|
+
}
|
|
345
|
+
return updates;
|
|
346
|
+
}
|
|
@@ -39,6 +39,11 @@ export declare const FloorFoundationPatch: z.ZodObject<{
|
|
|
39
39
|
url: z.ZodString;
|
|
40
40
|
repeat: z.ZodOptional<z.ZodTuple<[z.ZodNumber, z.ZodNumber], null>>;
|
|
41
41
|
scale: z.ZodOptional<z.ZodNumber>;
|
|
42
|
+
offset: z.ZodOptional<z.ZodTuple<[z.ZodNumber, z.ZodNumber], null>>;
|
|
43
|
+
normalMap: z.ZodOptional<z.ZodString>;
|
|
44
|
+
normalScale: z.ZodOptional<z.ZodNumber>;
|
|
45
|
+
bumpMap: z.ZodOptional<z.ZodString>;
|
|
46
|
+
bumpScale: z.ZodOptional<z.ZodNumber>;
|
|
42
47
|
}, z.core.$strip>>;
|
|
43
48
|
}, z.core.$strip>]>>;
|
|
44
49
|
}, z.core.$strip>>;
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"set-floor-foundation.d.ts","sourceRoot":"","sources":["../../../src/commands/structure/set-floor-foundation.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,CAAC,EAAE,MAAM,KAAK,CAAA;AAWvB,OAAO,KAAK,EAAE,cAAc,EAAE,aAAa,EAAE,MAAM,UAAU,CAAA;AAE7D,eAAO,MAAM,oBAAoB
|
|
1
|
+
{"version":3,"file":"set-floor-foundation.d.ts","sourceRoot":"","sources":["../../../src/commands/structure/set-floor-foundation.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,CAAC,EAAE,MAAM,KAAK,CAAA;AAWvB,OAAO,KAAK,EAAE,cAAc,EAAE,aAAa,EAAE,MAAM,UAAU,CAAA;AAE7D,eAAO,MAAM,oBAAoB;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;kBAiC/B,CAAA;AACF,MAAM,MAAM,oBAAoB,GAAG,CAAC,CAAC,KAAK,CAAC,OAAO,oBAAoB,CAAC,CAAA;AAEvE,+FAA+F;AAC/F,eAAO,MAAM,2BAA2B,2BAA2B,CAAA;AAEnE,0FAA0F;AAC1F,eAAO,MAAM,yBAAyB,MAAM,CAAA;AAoD5C,wBAAgB,kBAAkB,CAChC,KAAK,EAAE,cAAc,EACrB,KAAK,EAAE;IACL,MAAM,CAAC,EAAE,MAAM,CAAA;IACf,OAAO,CAAC,EAAE,MAAM,EAAE,CAAA;IAClB,KAAK,EAAE,oBAAoB,CAAA;IAC3B,gBAAgB,CAAC,EAAE,OAAO,CAAA;CAC3B,GACA,aAAa,CA2Ff"}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"set-wall-geometry.d.ts","sourceRoot":"","sources":["../../../src/commands/structure/set-wall-geometry.ts"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"set-wall-geometry.d.ts","sourceRoot":"","sources":["../../../src/commands/structure/set-wall-geometry.ts"],"names":[],"mappings":"AAKA,OAAO,EAIL,KAAK,KAAK,EACV,KAAK,eAAe,EACpB,KAAK,cAAc,EACnB,KAAK,aAAa,EACnB,MAAM,UAAU,CAAA;AAGjB,wBAAgB,eAAe,CAC7B,KAAK,EAAE,cAAc,EACrB,KAAK,EAAE;IACL,MAAM,EAAE,MAAM,CAAA;IACd,KAAK,CAAC,EAAE,KAAK,CAAA;IACb,GAAG,CAAC,EAAE,KAAK,CAAA;IACX,SAAS,CAAC,EAAE,MAAM,CAAA;IAClB,aAAa,CAAC,EAAE,GAAG,GAAG,GAAG,GAAG,IAAI,CAAA;IAChC,MAAM,EAAE,eAAe,CAAA;CACxB,GACA,aAAa,CAoGf"}
|
|
@@ -1,7 +1,10 @@
|
|
|
1
1
|
import { WallNode } from '../../schema/index.js';
|
|
2
2
|
import { planWallJustification } from '../../systems/wall/wall-frame.js';
|
|
3
3
|
import { getPlannedLinkedWallUpdates, planWallMoveJunctions } from '../../systems/wall/wall-move.js';
|
|
4
|
+
import { WALL_MIN_LENGTH } from '../../systems/wall/wall-topology.js';
|
|
5
|
+
import { planAttachedWallChanges } from './attached-walls.js';
|
|
4
6
|
import { applyToScratch, conflict, diffStructure, } from './shared.js';
|
|
7
|
+
import { retypeOutlineBridges, trimWallOverlaps } from './wall-overlap.js';
|
|
5
8
|
export function setWallGeometry(nodes, input) {
|
|
6
9
|
const original = nodes[input.wallId];
|
|
7
10
|
if (original?.type !== 'wall')
|
|
@@ -32,20 +35,50 @@ export function setWallGeometry(nodes, input) {
|
|
|
32
35
|
const hosted = Object.values(scratch).filter((n) => consumed.includes(n.parentId));
|
|
33
36
|
if (hosted.length)
|
|
34
37
|
return conflict('hosted-openings', hosted.map((n) => n.id), 'Moving this junction would remove a wall with hosted objects.');
|
|
38
|
+
const linkedUpdates = getPlannedLinkedWallUpdates(plan, wall.start, wall.end, start, end);
|
|
39
|
+
// A jog shorter than a wall can be (the wall landed on the line it left)
|
|
40
|
+
// is no wall: the walls already meet there.
|
|
41
|
+
const bridges = plan.bridgePlans.flatMap((bridge) => {
|
|
42
|
+
const to = bridge.movedEndpoint === 'start' ? start : end;
|
|
43
|
+
return Math.hypot(to[0] - bridge.originalPoint[0], to[1] - bridge.originalPoint[1]) <
|
|
44
|
+
WALL_MIN_LENGTH
|
|
45
|
+
? []
|
|
46
|
+
: [
|
|
47
|
+
{
|
|
48
|
+
node: WallNode.parse({
|
|
49
|
+
...bridge.wall,
|
|
50
|
+
id: input.mintId('wall'),
|
|
51
|
+
children: [],
|
|
52
|
+
start: bridge.originalPoint,
|
|
53
|
+
end: to,
|
|
54
|
+
}),
|
|
55
|
+
parentId: wall.parentId,
|
|
56
|
+
},
|
|
57
|
+
];
|
|
58
|
+
});
|
|
35
59
|
scratch = applyToScratch(scratch, {
|
|
36
|
-
update:
|
|
60
|
+
update: linkedUpdates.map(({ id, ...data }) => ({ id, data })),
|
|
37
61
|
delete: consumed,
|
|
38
|
-
create:
|
|
39
|
-
node: WallNode.parse({
|
|
40
|
-
...bridge.wall,
|
|
41
|
-
id: input.mintId('wall'),
|
|
42
|
-
children: [],
|
|
43
|
-
start: bridge.originalPoint,
|
|
44
|
-
end: bridge.movedEndpoint === 'start' ? start : end,
|
|
45
|
-
}),
|
|
46
|
-
parentId: wall.parentId,
|
|
47
|
-
})),
|
|
62
|
+
create: bridges,
|
|
48
63
|
});
|
|
64
|
+
scratch[wall.id] = next;
|
|
65
|
+
// Walls T'd into it stay on it, stretched along their own line.
|
|
66
|
+
const attached = planAttachedWallChanges(scratch, wall.id, wall.start, wall.end, start, end, new Set([...consumed, ...linkedUpdates.map(({ id }) => id)]));
|
|
67
|
+
scratch = applyToScratch(scratch, { update: attached, delete: [], create: [] });
|
|
68
|
+
// The moved wall, the walls it stretched and its jogs take over any
|
|
69
|
+
// stretch of a parallel wall they now run along; jogs left on the outline
|
|
70
|
+
// are outside walls.
|
|
71
|
+
const bridgeIds = bridges.map(({ node }) => node.id);
|
|
72
|
+
retypeOutlineBridges(scratch, wall.id, bridgeIds);
|
|
73
|
+
const blocked = trimWallOverlaps(scratch, [
|
|
74
|
+
wall.id,
|
|
75
|
+
...linkedUpdates.map(({ id }) => id).filter((id) => scratch[id]),
|
|
76
|
+
...attached.flatMap(({ id }) => (scratch[id]?.type === 'wall' ? [id] : [])),
|
|
77
|
+
...bridgeIds,
|
|
78
|
+
], () => input.mintId('wall'));
|
|
79
|
+
if (blocked)
|
|
80
|
+
return conflict(blocked.code, blocked.nodeIds, blocked.message);
|
|
81
|
+
return { changes: diffStructure(nodes, scratch) };
|
|
49
82
|
}
|
|
50
83
|
scratch[wall.id] = next;
|
|
51
84
|
return { changes: diffStructure(nodes, scratch) };
|
|
@@ -12,6 +12,32 @@ export declare const ZoneIntentPatch: z.ZodObject<{
|
|
|
12
12
|
polygon: z.ZodArray<z.ZodTuple<[z.ZodNumber, z.ZodNumber], null>>;
|
|
13
13
|
finish: z.ZodUnion<readonly [z.ZodString, z.ZodRecord<z.ZodString, z.ZodUnknown>]>;
|
|
14
14
|
}, z.core.$strip>>>>;
|
|
15
|
+
drop: z.ZodOptional<z.ZodNullable<z.ZodNumber>>;
|
|
16
|
+
}, z.core.$strict>>>;
|
|
17
|
+
roomType: z.ZodOptional<z.ZodNullable<z.ZodEnum<{
|
|
18
|
+
deck: "deck";
|
|
19
|
+
patio: "patio";
|
|
20
|
+
porch: "porch";
|
|
21
|
+
}>>>;
|
|
22
|
+
porchFraming: z.ZodOptional<z.ZodNullable<z.ZodObject<{
|
|
23
|
+
auto: z.ZodOptional<z.ZodNullable<z.ZodBoolean>>;
|
|
24
|
+
postSize: z.ZodOptional<z.ZodNullable<z.ZodString>>;
|
|
25
|
+
postSpacing: z.ZodOptional<z.ZodNullable<z.ZodNumber>>;
|
|
26
|
+
beamSize: z.ZodOptional<z.ZodNullable<z.ZodString>>;
|
|
27
|
+
}, z.core.$strict>>>;
|
|
28
|
+
decking: z.ZodOptional<z.ZodNullable<z.ZodObject<{
|
|
29
|
+
boardSize: z.ZodOptional<z.ZodNullable<z.ZodEnum<{
|
|
30
|
+
"2x4": "2x4";
|
|
31
|
+
"2x6": "2x6";
|
|
32
|
+
"5/4x6": "5/4x6";
|
|
33
|
+
composite: "composite";
|
|
34
|
+
}>>>;
|
|
35
|
+
gap: z.ZodOptional<z.ZodNullable<z.ZodNumber>>;
|
|
36
|
+
direction: z.ZodOptional<z.ZodNullable<z.ZodEnum<{
|
|
37
|
+
diagonal: "diagonal";
|
|
38
|
+
parallel: "parallel";
|
|
39
|
+
perpendicular: "perpendicular";
|
|
40
|
+
}>>>;
|
|
15
41
|
}, z.core.$strict>>>;
|
|
16
42
|
ceiling: z.ZodOptional<z.ZodNullable<z.ZodObject<{
|
|
17
43
|
regions: z.ZodOptional<z.ZodNullable<z.ZodArray<z.ZodObject<{
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"set-zone-intent.d.ts","sourceRoot":"","sources":["../../../src/commands/structure/set-zone-intent.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,CAAC,EAAE,MAAM,KAAK,CAAA;
|
|
1
|
+
{"version":3,"file":"set-zone-intent.d.ts","sourceRoot":"","sources":["../../../src/commands/structure/set-zone-intent.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,CAAC,EAAE,MAAM,KAAK,CAAA;AAcvB,OAAO,EAAe,KAAK,cAAc,EAAE,KAAK,aAAa,EAAE,MAAM,UAAU,CAAA;AAK/E,eAAO,MAAM,eAAe;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;kBAuD1B,CAAA;AACF,MAAM,MAAM,eAAe,GAAG,CAAC,CAAC,KAAK,CAAC,OAAO,eAAe,CAAC,CAAA;AA4C7D,wBAAgB,aAAa,CAC3B,KAAK,EAAE,cAAc,EACrB,KAAK,EAAE;IAAE,MAAM,EAAE,MAAM,CAAC;IAAC,KAAK,EAAE,eAAe,CAAA;CAAE,GAChD,aAAa,CAuIf"}
|
|
@@ -1,6 +1,7 @@
|
|
|
1
1
|
import { z } from 'zod';
|
|
2
2
|
import { floorIntentConflicts } from '../../lib/floor-intent-changes.js';
|
|
3
3
|
import { floorScriptPaintRefusal } from '../../lib/floor-plate-paint.js';
|
|
4
|
+
import { isOutdoorRoomDefaultName, isOutdoorRoomType, nextOutdoorRoomName, OUTDOOR_ROOM_DEFAULTS, } from '../../lib/outdoor-room.js';
|
|
4
5
|
import { ownFloorIntentChanges } from '../../lib/own-floor-intent.js';
|
|
5
6
|
import { drawnFloorElevationConflict } from '../../lib/room-drawn-floor.js';
|
|
6
7
|
import { roundFloorElevation } from '../../lib/room-floor-feasibility.js';
|
|
@@ -9,6 +10,7 @@ import { mezzanineElevationConflict } from './mezzanine-content.js';
|
|
|
9
10
|
import { requireZone } from './shared.js';
|
|
10
11
|
const floor = ZoneNode.shape.floor.unwrap();
|
|
11
12
|
const ceiling = ZoneNode.shape.ceiling.unwrap();
|
|
13
|
+
const decking = ZoneNode.shape.decking.unwrap();
|
|
12
14
|
export const ZoneIntentPatch = z.strictObject({
|
|
13
15
|
name: z.string().nullable().optional(),
|
|
14
16
|
floor: z
|
|
@@ -18,6 +20,30 @@ export const ZoneIntentPatch = z.strictObject({
|
|
|
18
20
|
elevation: floor.shape.elevation.unwrap().nullable().optional(),
|
|
19
21
|
finish: floor.shape.finish.unwrap().nullable().optional(),
|
|
20
22
|
regions: floor.shape.regions.unwrap().nullable().optional(),
|
|
23
|
+
drop: floor.shape.drop.unwrap().nullable().optional(),
|
|
24
|
+
})
|
|
25
|
+
.nullable()
|
|
26
|
+
.optional(),
|
|
27
|
+
roomType: ZoneNode.shape.roomType.unwrap().nullable().optional(),
|
|
28
|
+
// A porch's posts and beam (`lib/porch-framing`), a deck's or patio's once switched on (`auto`
|
|
29
|
+
// true). Choosing a size or the spacing rebuilds them from the settings, automatic again,
|
|
30
|
+
// unless the patch says otherwise.
|
|
31
|
+
porchFraming: z
|
|
32
|
+
.strictObject({
|
|
33
|
+
auto: z.boolean().nullable().optional(),
|
|
34
|
+
postSize: z.string().nullable().optional(),
|
|
35
|
+
postSpacing: z.number().positive().nullable().optional(),
|
|
36
|
+
beamSize: z.string().nullable().optional(),
|
|
37
|
+
})
|
|
38
|
+
.nullable()
|
|
39
|
+
.optional(),
|
|
40
|
+
// A deck's boards (`lib/deck-boards`): the stock, the gap and the way they run; null clears one
|
|
41
|
+
// back to its default, a null `decking` all three.
|
|
42
|
+
decking: z
|
|
43
|
+
.strictObject({
|
|
44
|
+
boardSize: decking.shape.boardSize.unwrap().nullable().optional(),
|
|
45
|
+
gap: decking.shape.gap.unwrap().nullable().optional(),
|
|
46
|
+
direction: decking.shape.direction.unwrap().nullable().optional(),
|
|
21
47
|
})
|
|
22
48
|
.nullable()
|
|
23
49
|
.optional(),
|
|
@@ -41,9 +67,45 @@ export const ZoneIntentPatch = z.strictObject({
|
|
|
41
67
|
.nullable()
|
|
42
68
|
.optional(),
|
|
43
69
|
});
|
|
70
|
+
/**
|
|
71
|
+
* The patch with what a change of room type brings (`lib/outdoor-room`): a porch, deck or patio
|
|
72
|
+
* steps its floor down from the house's, takes its floor finish, a ceiling or none, and its name
|
|
73
|
+
* while the room still has a default one; back to an ordinary room drops them again. What the
|
|
74
|
+
* patch sets itself wins.
|
|
75
|
+
*/
|
|
76
|
+
function withRoomType(nodes, zone, patch) {
|
|
77
|
+
const asked = patch.roomType;
|
|
78
|
+
if (asked === undefined || (asked ?? undefined) === zone.roomType)
|
|
79
|
+
return patch;
|
|
80
|
+
const previous = isOutdoorRoomType(zone.roomType) ? OUTDOOR_ROOM_DEFAULTS[zone.roomType] : null;
|
|
81
|
+
const next = isOutdoorRoomType(asked) ? OUTDOOR_ROOM_DEFAULTS[asked] : null;
|
|
82
|
+
// A finish the old type gave the room goes with it; one the user picked stays.
|
|
83
|
+
const finish = zone.floor?.finish;
|
|
84
|
+
const typeFinish = finish === undefined || finish === previous?.finish;
|
|
85
|
+
const defaultName = /^Room \d+$/.test(zone.name) || isOutdoorRoomDefaultName(zone.name);
|
|
86
|
+
const names = Object.values(nodes).flatMap((node) => node.type === 'zone' && node.parentId === zone.parentId && node.id !== zone.id
|
|
87
|
+
? [node.name]
|
|
88
|
+
: []);
|
|
89
|
+
return {
|
|
90
|
+
...patch,
|
|
91
|
+
...(patch.name === undefined && next && defaultName
|
|
92
|
+
? { name: nextOutdoorRoomName(asked, names) }
|
|
93
|
+
: {}),
|
|
94
|
+
...(patch.hasCeiling === undefined ? { hasCeiling: next ? next.covered : true } : {}),
|
|
95
|
+
floor: {
|
|
96
|
+
...patch.floor,
|
|
97
|
+
...(patch.floor?.drop === undefined && patch.floor?.elevation === undefined
|
|
98
|
+
? { drop: next ? next.drop : null }
|
|
99
|
+
: {}),
|
|
100
|
+
...(patch.floor?.finish === undefined && typeFinish
|
|
101
|
+
? { finish: next ? next.finish : null }
|
|
102
|
+
: {}),
|
|
103
|
+
},
|
|
104
|
+
};
|
|
105
|
+
}
|
|
44
106
|
export function setZoneIntent(nodes, input) {
|
|
45
107
|
const zone = requireZone(nodes, input.zoneId);
|
|
46
|
-
const patch = ZoneIntentPatch.parse(input.patch);
|
|
108
|
+
const patch = withRoomType(nodes, zone, ZoneIntentPatch.parse(input.patch));
|
|
47
109
|
const painted = zone.floor?.script && (patch.floor?.finish ?? patch.floor?.regions);
|
|
48
110
|
const scripted = painted ? floorScriptPaintRefusal(zone) : undefined;
|
|
49
111
|
if (scripted)
|
|
@@ -78,6 +140,42 @@ export function setZoneIntent(nodes, input) {
|
|
|
78
140
|
: undefined;
|
|
79
141
|
if (patch.name !== undefined)
|
|
80
142
|
data.name = patch.name ?? '';
|
|
143
|
+
if (patch.roomType !== undefined)
|
|
144
|
+
data.roomType = patch.roomType ?? undefined;
|
|
145
|
+
if (patch.porchFraming !== undefined) {
|
|
146
|
+
const asked = patch.porchFraming;
|
|
147
|
+
const framing = asked === null ? {} : { ...zone.porchFraming };
|
|
148
|
+
if (asked)
|
|
149
|
+
for (const key of ['auto', 'postSize', 'postSpacing', 'beamSize']) {
|
|
150
|
+
if (asked[key] === null)
|
|
151
|
+
delete framing[key];
|
|
152
|
+
else if (asked[key] !== undefined)
|
|
153
|
+
framing[key] = asked[key];
|
|
154
|
+
}
|
|
155
|
+
const resized = asked && ['postSize', 'postSpacing', 'beamSize'].some((key) => key in asked);
|
|
156
|
+
if (resized && asked.auto === undefined)
|
|
157
|
+
framing.auto = true;
|
|
158
|
+
// A porch's are automatic by default, stored only when off; a deck's or patio's are off by
|
|
159
|
+
// default, stored when switched on.
|
|
160
|
+
const roomType = patch.roomType !== undefined ? (patch.roomType ?? undefined) : zone.roomType;
|
|
161
|
+
if (roomType === 'porch' && framing.auto === true)
|
|
162
|
+
delete framing.auto;
|
|
163
|
+
data.porchFraming = Object.keys(framing).length
|
|
164
|
+
? framing
|
|
165
|
+
: undefined;
|
|
166
|
+
}
|
|
167
|
+
if (patch.decking !== undefined) {
|
|
168
|
+
const asked = patch.decking;
|
|
169
|
+
const boards = asked === null ? {} : { ...zone.decking };
|
|
170
|
+
if (asked)
|
|
171
|
+
for (const key of ['boardSize', 'gap', 'direction']) {
|
|
172
|
+
if (asked[key] === null)
|
|
173
|
+
delete boards[key];
|
|
174
|
+
else if (asked[key] !== undefined)
|
|
175
|
+
boards[key] = asked[key];
|
|
176
|
+
}
|
|
177
|
+
data.decking = Object.keys(boards).length ? boards : undefined;
|
|
178
|
+
}
|
|
81
179
|
if (patch.wallMaterial !== undefined)
|
|
82
180
|
data.wallMaterial = patch.wallMaterial ?? undefined;
|
|
83
181
|
for (const key of ['hasFloor', 'hasCeiling'])
|
|
@@ -90,7 +188,14 @@ export function setZoneIntent(nodes, input) {
|
|
|
90
188
|
if (patch.floor !== undefined) {
|
|
91
189
|
data.floor = patch.floor === null ? undefined : { ...zone.floor };
|
|
92
190
|
if (patch.floor)
|
|
93
|
-
for (const key of [
|
|
191
|
+
for (const key of [
|
|
192
|
+
'elevation',
|
|
193
|
+
'finish',
|
|
194
|
+
'regions',
|
|
195
|
+
'thickness',
|
|
196
|
+
'footprint',
|
|
197
|
+
'drop',
|
|
198
|
+
]) {
|
|
94
199
|
const value = patch.floor[key];
|
|
95
200
|
if (value === null)
|
|
96
201
|
delete data.floor[key];
|