@pascal-app/core 1.0.3 → 1.0.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1098) hide show
  1. package/dist/agent-operations/__fixtures__/add-object-cases.d.ts +235 -0
  2. package/dist/agent-operations/__fixtures__/add-object-cases.d.ts.map +1 -0
  3. package/dist/agent-operations/__fixtures__/add-object-cases.js +129 -0
  4. package/dist/agent-operations/__fixtures__/build-room-cases.d.ts +4 -0
  5. package/dist/agent-operations/__fixtures__/build-room-cases.d.ts.map +1 -0
  6. package/dist/agent-operations/__fixtures__/build-room-cases.js +635 -0
  7. package/dist/agent-operations/__fixtures__/cases.d.ts +52 -0
  8. package/dist/agent-operations/__fixtures__/cases.d.ts.map +1 -0
  9. package/dist/agent-operations/__fixtures__/cases.js +689 -0
  10. package/dist/agent-operations/__fixtures__/find-by-type-cases.d.ts +7 -0
  11. package/dist/agent-operations/__fixtures__/find-by-type-cases.d.ts.map +1 -0
  12. package/dist/agent-operations/__fixtures__/find-by-type-cases.js +21 -0
  13. package/dist/agent-operations/__fixtures__/place-items-cases.d.ts +17 -0
  14. package/dist/agent-operations/__fixtures__/place-items-cases.d.ts.map +1 -0
  15. package/dist/agent-operations/__fixtures__/place-items-cases.js +506 -0
  16. package/dist/agent-operations/__fixtures__/room-cases.d.ts +3 -0
  17. package/dist/agent-operations/__fixtures__/room-cases.d.ts.map +1 -0
  18. package/dist/agent-operations/__fixtures__/room-cases.js +338 -0
  19. package/dist/agent-operations/__fixtures__/search-assets-cases.d.ts +5 -0
  20. package/dist/agent-operations/__fixtures__/search-assets-cases.d.ts.map +1 -0
  21. package/dist/agent-operations/__fixtures__/search-assets-cases.js +137 -0
  22. package/dist/agent-operations/__fixtures__/structure-cases.d.ts +6 -0
  23. package/dist/agent-operations/__fixtures__/structure-cases.d.ts.map +1 -0
  24. package/dist/agent-operations/__fixtures__/structure-cases.js +588 -0
  25. package/dist/agent-operations/__fixtures__/verify-scene-cases.d.ts +3 -0
  26. package/dist/agent-operations/__fixtures__/verify-scene-cases.d.ts.map +1 -0
  27. package/dist/agent-operations/__fixtures__/verify-scene-cases.js +302 -0
  28. package/dist/agent-operations/achieved.d.ts +16 -0
  29. package/dist/agent-operations/achieved.d.ts.map +1 -0
  30. package/dist/agent-operations/achieved.js +28 -0
  31. package/dist/agent-operations/add-column.d.ts +23 -0
  32. package/dist/agent-operations/add-column.d.ts.map +1 -0
  33. package/dist/agent-operations/add-column.js +97 -0
  34. package/dist/agent-operations/add-level.d.ts +14 -0
  35. package/dist/agent-operations/add-level.d.ts.map +1 -0
  36. package/dist/agent-operations/add-level.js +94 -0
  37. package/dist/agent-operations/add-object.d.ts +114 -0
  38. package/dist/agent-operations/add-object.d.ts.map +1 -0
  39. package/dist/agent-operations/add-object.js +361 -0
  40. package/dist/agent-operations/add-wall.d.ts +15 -0
  41. package/dist/agent-operations/add-wall.d.ts.map +1 -0
  42. package/dist/agent-operations/add-wall.js +47 -0
  43. package/dist/agent-operations/apply-changes.d.ts +16 -0
  44. package/dist/agent-operations/apply-changes.d.ts.map +1 -0
  45. package/dist/agent-operations/apply-changes.js +93 -0
  46. package/dist/agent-operations/apply-outcome.d.ts +15 -0
  47. package/dist/agent-operations/apply-outcome.d.ts.map +1 -0
  48. package/dist/agent-operations/apply-outcome.js +18 -0
  49. package/dist/agent-operations/collections.d.ts +28 -0
  50. package/dist/agent-operations/collections.d.ts.map +1 -0
  51. package/dist/agent-operations/collections.js +130 -0
  52. package/dist/agent-operations/create-room.d.ts +36 -0
  53. package/dist/agent-operations/create-room.d.ts.map +1 -0
  54. package/dist/agent-operations/create-room.js +177 -0
  55. package/dist/agent-operations/create-stair.d.ts +33 -0
  56. package/dist/agent-operations/create-stair.d.ts.map +1 -0
  57. package/dist/agent-operations/create-stair.js +247 -0
  58. package/dist/agent-operations/delete-node.d.ts +6 -0
  59. package/dist/agent-operations/delete-node.d.ts.map +1 -0
  60. package/dist/agent-operations/delete-node.js +9 -0
  61. package/dist/agent-operations/door-clearance.d.ts +135 -0
  62. package/dist/agent-operations/door-clearance.d.ts.map +1 -0
  63. package/dist/agent-operations/door-clearance.js +334 -0
  64. package/dist/agent-operations/duplicate-level.d.ts +12 -0
  65. package/dist/agent-operations/duplicate-level.d.ts.map +1 -0
  66. package/dist/agent-operations/duplicate-level.js +54 -0
  67. package/dist/agent-operations/find-by-type.d.ts +11 -0
  68. package/dist/agent-operations/find-by-type.d.ts.map +1 -0
  69. package/dist/agent-operations/find-by-type.js +94 -0
  70. package/dist/agent-operations/furnish-room.d.ts +18 -0
  71. package/dist/agent-operations/furnish-room.d.ts.map +1 -0
  72. package/dist/agent-operations/furnish-room.js +259 -0
  73. package/dist/agent-operations/get-node.d.ts +9 -0
  74. package/dist/agent-operations/get-node.d.ts.map +1 -0
  75. package/dist/agent-operations/get-node.js +33 -0
  76. package/dist/agent-operations/hosted-services.d.ts +13 -0
  77. package/dist/agent-operations/hosted-services.d.ts.map +1 -0
  78. package/dist/agent-operations/hosted-services.js +22 -0
  79. package/dist/agent-operations/index.d.ts +277 -0
  80. package/dist/agent-operations/index.d.ts.map +1 -0
  81. package/dist/agent-operations/index.js +80 -0
  82. package/dist/agent-operations/layout-clearance.d.ts +108 -0
  83. package/dist/agent-operations/layout-clearance.d.ts.map +1 -0
  84. package/dist/agent-operations/layout-clearance.js +190 -0
  85. package/dist/agent-operations/level-reads.d.ts +33 -0
  86. package/dist/agent-operations/level-reads.d.ts.map +1 -0
  87. package/dist/agent-operations/level-reads.js +161 -0
  88. package/dist/agent-operations/level-target.d.ts +11 -0
  89. package/dist/agent-operations/level-target.d.ts.map +1 -0
  90. package/dist/agent-operations/level-target.js +29 -0
  91. package/dist/agent-operations/list-levels.d.ts +4 -0
  92. package/dist/agent-operations/list-levels.d.ts.map +1 -0
  93. package/dist/agent-operations/list-levels.js +31 -0
  94. package/dist/agent-operations/material-preset.d.ts +11 -0
  95. package/dist/agent-operations/material-preset.d.ts.map +1 -0
  96. package/dist/agent-operations/material-preset.js +74 -0
  97. package/dist/agent-operations/material-refs.d.ts +24 -0
  98. package/dist/agent-operations/material-refs.d.ts.map +1 -0
  99. package/dist/agent-operations/material-refs.js +100 -0
  100. package/dist/agent-operations/node-patch.d.ts +3 -0
  101. package/dist/agent-operations/node-patch.d.ts.map +1 -0
  102. package/dist/agent-operations/node-patch.js +114 -0
  103. package/dist/agent-operations/paint.d.ts +21 -0
  104. package/dist/agent-operations/paint.d.ts.map +1 -0
  105. package/dist/agent-operations/paint.js +219 -0
  106. package/dist/agent-operations/place-items.d.ts +20 -0
  107. package/dist/agent-operations/place-items.d.ts.map +1 -0
  108. package/dist/agent-operations/place-items.js +226 -0
  109. package/dist/agent-operations/plan-geometry.d.ts +24 -0
  110. package/dist/agent-operations/plan-geometry.d.ts.map +1 -0
  111. package/dist/agent-operations/plan-geometry.js +94 -0
  112. package/dist/agent-operations/room-structure.d.ts +87 -0
  113. package/dist/agent-operations/room-structure.d.ts.map +1 -0
  114. package/dist/agent-operations/room-structure.js +144 -0
  115. package/dist/agent-operations/scene-materials.d.ts +15 -0
  116. package/dist/agent-operations/scene-materials.d.ts.map +1 -0
  117. package/dist/agent-operations/scene-materials.js +62 -0
  118. package/dist/agent-operations/scene-measure.d.ts +73 -0
  119. package/dist/agent-operations/scene-measure.d.ts.map +1 -0
  120. package/dist/agent-operations/scene-measure.js +73 -0
  121. package/dist/agent-operations/scene-queries.d.ts +4510 -0
  122. package/dist/agent-operations/scene-queries.d.ts.map +1 -0
  123. package/dist/agent-operations/scene-queries.js +84 -0
  124. package/dist/agent-operations/scene-view.d.ts +98 -0
  125. package/dist/agent-operations/scene-view.d.ts.map +1 -0
  126. package/dist/agent-operations/scene-view.js +559 -0
  127. package/dist/agent-operations/search-assets.d.ts +14 -0
  128. package/dist/agent-operations/search-assets.d.ts.map +1 -0
  129. package/dist/agent-operations/search-assets.js +42 -0
  130. package/dist/agent-operations/search-materials.d.ts +12 -0
  131. package/dist/agent-operations/search-materials.d.ts.map +1 -0
  132. package/dist/agent-operations/search-materials.js +111 -0
  133. package/dist/agent-operations/stairs.d.ts +5 -0
  134. package/dist/agent-operations/stairs.d.ts.map +1 -0
  135. package/dist/agent-operations/stairs.js +70 -0
  136. package/dist/agent-operations/types.d.ts +59 -0
  137. package/dist/agent-operations/types.d.ts.map +1 -0
  138. package/dist/agent-operations/types.js +1 -0
  139. package/dist/agent-operations/verify-scene.d.ts +50 -0
  140. package/dist/agent-operations/verify-scene.d.ts.map +1 -0
  141. package/dist/agent-operations/verify-scene.js +369 -0
  142. package/dist/agent-operations/wall-opening.d.ts +65 -0
  143. package/dist/agent-operations/wall-opening.d.ts.map +1 -0
  144. package/dist/agent-operations/wall-opening.js +55 -0
  145. package/dist/agent-tools/achieved.d.ts +9 -0
  146. package/dist/agent-tools/achieved.d.ts.map +1 -0
  147. package/dist/agent-tools/achieved.js +8 -0
  148. package/dist/agent-tools/add-object.d.ts +43 -0
  149. package/dist/agent-tools/add-object.d.ts.map +1 -0
  150. package/dist/agent-tools/add-object.js +86 -0
  151. package/dist/agent-tools/assets.d.ts +13 -0
  152. package/dist/agent-tools/assets.d.ts.map +1 -0
  153. package/dist/agent-tools/assets.js +18 -0
  154. package/dist/agent-tools/clear-scene.d.ts +10 -0
  155. package/dist/agent-tools/clear-scene.d.ts.map +1 -0
  156. package/dist/agent-tools/clear-scene.js +9 -0
  157. package/dist/agent-tools/collections.d.ts +35 -0
  158. package/dist/agent-tools/collections.d.ts.map +1 -0
  159. package/dist/agent-tools/collections.js +31 -0
  160. package/dist/agent-tools/columns.d.ts +44 -0
  161. package/dist/agent-tools/columns.d.ts.map +1 -0
  162. package/dist/agent-tools/columns.js +59 -0
  163. package/dist/agent-tools/contract.d.ts +68 -0
  164. package/dist/agent-tools/contract.d.ts.map +1 -0
  165. package/dist/agent-tools/contract.js +1 -0
  166. package/dist/agent-tools/create-room.d.ts +63 -0
  167. package/dist/agent-tools/create-room.d.ts.map +1 -0
  168. package/dist/agent-tools/create-room.js +90 -0
  169. package/dist/agent-tools/find-by-type.d.ts +11 -0
  170. package/dist/agent-tools/find-by-type.d.ts.map +1 -0
  171. package/dist/agent-tools/find-by-type.js +14 -0
  172. package/dist/agent-tools/furnish-room.d.ts +26 -0
  173. package/dist/agent-tools/furnish-room.d.ts.map +1 -0
  174. package/dist/agent-tools/furnish-room.js +35 -0
  175. package/dist/agent-tools/hosted-services.d.ts +402 -0
  176. package/dist/agent-tools/hosted-services.d.ts.map +1 -0
  177. package/dist/agent-tools/hosted-services.js +148 -0
  178. package/dist/agent-tools/index.d.ts +864 -0
  179. package/dist/agent-tools/index.d.ts.map +1 -0
  180. package/dist/agent-tools/index.js +82 -0
  181. package/dist/agent-tools/levels.d.ts +72 -0
  182. package/dist/agent-tools/levels.d.ts.map +1 -0
  183. package/dist/agent-tools/levels.js +76 -0
  184. package/dist/agent-tools/measurement.d.ts +37 -0
  185. package/dist/agent-tools/measurement.d.ts.map +1 -0
  186. package/dist/agent-tools/measurement.js +94 -0
  187. package/dist/agent-tools/node-id.d.ts +3 -0
  188. package/dist/agent-tools/node-id.d.ts.map +1 -0
  189. package/dist/agent-tools/node-id.js +2 -0
  190. package/dist/agent-tools/nodes.d.ts +17 -0
  191. package/dist/agent-tools/nodes.d.ts.map +1 -0
  192. package/dist/agent-tools/nodes.js +13 -0
  193. package/dist/agent-tools/paint.d.ts +46 -0
  194. package/dist/agent-tools/paint.d.ts.map +1 -0
  195. package/dist/agent-tools/paint.js +29 -0
  196. package/dist/agent-tools/place-items.d.ts +19 -0
  197. package/dist/agent-tools/place-items.d.ts.map +1 -0
  198. package/dist/agent-tools/place-items.js +29 -0
  199. package/dist/agent-tools/refusal.d.ts +20 -0
  200. package/dist/agent-tools/refusal.d.ts.map +1 -0
  201. package/dist/agent-tools/refusal.js +29 -0
  202. package/dist/agent-tools/room-structure.d.ts +438 -0
  203. package/dist/agent-tools/room-structure.d.ts.map +1 -0
  204. package/dist/agent-tools/room-structure.js +207 -0
  205. package/dist/agent-tools/search-materials.d.ts +20 -0
  206. package/dist/agent-tools/search-materials.d.ts.map +1 -0
  207. package/dist/agent-tools/search-materials.js +32 -0
  208. package/dist/agent-tools/stairs.d.ts +86 -0
  209. package/dist/agent-tools/stairs.d.ts.map +1 -0
  210. package/dist/agent-tools/stairs.js +103 -0
  211. package/dist/agent-tools/verify-scene.d.ts +13 -0
  212. package/dist/agent-tools/verify-scene.d.ts.map +1 -0
  213. package/dist/agent-tools/verify-scene.js +21 -0
  214. package/dist/agent-tools/view-scene.d.ts +43 -0
  215. package/dist/agent-tools/view-scene.d.ts.map +1 -0
  216. package/dist/agent-tools/view-scene.js +80 -0
  217. package/dist/agent-tools/wall-openings.d.ts +163 -0
  218. package/dist/agent-tools/wall-openings.d.ts.map +1 -0
  219. package/dist/agent-tools/wall-openings.js +144 -0
  220. package/dist/agent-tools/walls.d.ts +21 -0
  221. package/dist/agent-tools/walls.d.ts.map +1 -0
  222. package/dist/agent-tools/walls.js +30 -0
  223. package/dist/agent-tools/write-target.d.ts +12 -0
  224. package/dist/agent-tools/write-target.d.ts.map +1 -0
  225. package/dist/agent-tools/write-target.js +10 -0
  226. package/dist/building/__fixtures__/wall-opening-cases.d.ts +736 -0
  227. package/dist/building/__fixtures__/wall-opening-cases.d.ts.map +1 -0
  228. package/dist/building/__fixtures__/wall-opening-cases.js +307 -0
  229. package/dist/building/door-types.d.ts +22 -0
  230. package/dist/building/door-types.d.ts.map +1 -0
  231. package/dist/building/door-types.js +167 -0
  232. package/dist/building/floor-item-fit.d.ts +38 -0
  233. package/dist/building/floor-item-fit.d.ts.map +1 -0
  234. package/dist/building/floor-item-fit.js +47 -0
  235. package/dist/building/index.d.ts +7 -0
  236. package/dist/building/index.d.ts.map +1 -0
  237. package/dist/building/index.js +6 -0
  238. package/dist/building/level-duplication.d.ts +8983 -0
  239. package/dist/building/level-duplication.d.ts.map +1 -0
  240. package/dist/building/level-duplication.js +314 -0
  241. package/dist/building/opening-style-presets.d.ts +46 -0
  242. package/dist/building/opening-style-presets.d.ts.map +1 -0
  243. package/dist/building/opening-style-presets.js +195 -0
  244. package/dist/building/wall-openings.d.ts +445 -0
  245. package/dist/building/wall-openings.d.ts.map +1 -0
  246. package/dist/building/wall-openings.js +231 -0
  247. package/dist/building/window-types.d.ts +17 -0
  248. package/dist/building/window-types.d.ts.map +1 -0
  249. package/dist/building/window-types.js +31 -0
  250. package/dist/commands/structure/apply-zone-transform.d.ts +23 -0
  251. package/dist/commands/structure/apply-zone-transform.d.ts.map +1 -0
  252. package/dist/commands/structure/apply-zone-transform.js +55 -0
  253. package/dist/commands/structure/create-mezzanine.d.ts +12 -0
  254. package/dist/commands/structure/create-mezzanine.d.ts.map +1 -0
  255. package/dist/commands/structure/create-mezzanine.js +46 -0
  256. package/dist/commands/structure/create-zone.d.ts +32 -0
  257. package/dist/commands/structure/create-zone.d.ts.map +1 -0
  258. package/dist/commands/structure/create-zone.js +126 -0
  259. package/dist/commands/structure/delete-zone.d.ts +51 -0
  260. package/dist/commands/structure/delete-zone.d.ts.map +1 -0
  261. package/dist/commands/structure/delete-zone.js +354 -0
  262. package/dist/commands/structure/divide-zone.d.ts +38 -0
  263. package/dist/commands/structure/divide-zone.d.ts.map +1 -0
  264. package/dist/commands/structure/divide-zone.js +186 -0
  265. package/dist/commands/structure/duplicate-zone.d.ts +7 -0
  266. package/dist/commands/structure/duplicate-zone.d.ts.map +1 -0
  267. package/dist/commands/structure/duplicate-zone.js +21 -0
  268. package/dist/commands/structure/floor-opening.d.ts +36 -0
  269. package/dist/commands/structure/floor-opening.d.ts.map +1 -0
  270. package/dist/commands/structure/floor-opening.js +124 -0
  271. package/dist/commands/structure/index.d.ts +22 -0
  272. package/dist/commands/structure/index.d.ts.map +1 -0
  273. package/dist/commands/structure/index.js +20 -0
  274. package/dist/commands/structure/lock-outside-faces.d.ts +12 -0
  275. package/dist/commands/structure/lock-outside-faces.d.ts.map +1 -0
  276. package/dist/commands/structure/lock-outside-faces.js +32 -0
  277. package/dist/commands/structure/merge-zones.d.ts +5 -0
  278. package/dist/commands/structure/merge-zones.d.ts.map +1 -0
  279. package/dist/commands/structure/merge-zones.js +22 -0
  280. package/dist/commands/structure/mezzanine-content.d.ts +16 -0
  281. package/dist/commands/structure/mezzanine-content.d.ts.map +1 -0
  282. package/dist/commands/structure/mezzanine-content.js +109 -0
  283. package/dist/commands/structure/plan-mezzanine-stair.d.ts +7 -0
  284. package/dist/commands/structure/plan-mezzanine-stair.d.ts.map +1 -0
  285. package/dist/commands/structure/plan-mezzanine-stair.js +127 -0
  286. package/dist/commands/structure/plan-wall-deletion.d.ts +9 -0
  287. package/dist/commands/structure/plan-wall-deletion.d.ts.map +1 -0
  288. package/dist/commands/structure/plan-wall-deletion.js +151 -0
  289. package/dist/commands/structure/rebase-floor-reference.d.ts +7 -0
  290. package/dist/commands/structure/rebase-floor-reference.d.ts.map +1 -0
  291. package/dist/commands/structure/rebase-floor-reference.js +90 -0
  292. package/dist/commands/structure/resize-mezzanine.d.ts +8 -0
  293. package/dist/commands/structure/resize-mezzanine.d.ts.map +1 -0
  294. package/dist/commands/structure/resize-mezzanine.js +43 -0
  295. package/dist/commands/structure/rotate-zone.d.ts +8 -0
  296. package/dist/commands/structure/rotate-zone.d.ts.map +1 -0
  297. package/dist/commands/structure/rotate-zone.js +28 -0
  298. package/dist/commands/structure/set-floor-foundation.d.ts +62 -0
  299. package/dist/commands/structure/set-floor-foundation.d.ts.map +1 -0
  300. package/dist/commands/structure/set-floor-foundation.js +162 -0
  301. package/dist/commands/structure/set-room-floor-construction.d.ts +8 -0
  302. package/dist/commands/structure/set-room-floor-construction.d.ts.map +1 -0
  303. package/dist/commands/structure/set-room-floor-construction.js +72 -0
  304. package/dist/commands/structure/set-wall-geometry.d.ts +10 -0
  305. package/dist/commands/structure/set-wall-geometry.d.ts.map +1 -0
  306. package/dist/commands/structure/set-wall-geometry.js +52 -0
  307. package/dist/commands/structure/set-zone-edges.d.ts +14 -0
  308. package/dist/commands/structure/set-zone-edges.d.ts.map +1 -0
  309. package/dist/commands/structure/set-zone-edges.js +143 -0
  310. package/dist/commands/structure/set-zone-intent.d.ts +39 -0
  311. package/dist/commands/structure/set-zone-intent.d.ts.map +1 -0
  312. package/dist/commands/structure/set-zone-intent.js +125 -0
  313. package/dist/commands/structure/shared.d.ts +4512 -0
  314. package/dist/commands/structure/shared.d.ts.map +1 -0
  315. package/dist/commands/structure/shared.js +102 -0
  316. package/dist/commands/structure/transform-zone.d.ts +23 -0
  317. package/dist/commands/structure/transform-zone.d.ts.map +1 -0
  318. package/dist/commands/structure/transform-zone.js +472 -0
  319. package/dist/commands/structure/validate-mezzanine.d.ts +5 -0
  320. package/dist/commands/structure/validate-mezzanine.d.ts.map +1 -0
  321. package/dist/commands/structure/validate-mezzanine.js +46 -0
  322. package/dist/commands/structure/zone-crossings.d.ts +8 -0
  323. package/dist/commands/structure/zone-crossings.d.ts.map +1 -0
  324. package/dist/commands/structure/zone-crossings.js +162 -0
  325. package/dist/commands/structure/zone-drop.d.ts +4 -0
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  989. package/dist/systems/wall/wall-layer-bands.js +109 -0
  990. package/dist/systems/wall/wall-merge.d.ts +20 -1
  991. package/dist/systems/wall/wall-merge.d.ts.map +1 -1
  992. package/dist/systems/wall/wall-merge.js +189 -18
  993. package/dist/systems/wall/wall-mitering.d.ts +6 -5
  994. package/dist/systems/wall/wall-mitering.d.ts.map +1 -1
  995. package/dist/systems/wall/wall-mitering.js +70 -20
  996. package/dist/systems/wall/wall-operations.d.ts +1 -1
  997. package/dist/systems/wall/wall-operations.d.ts.map +1 -1
  998. package/dist/systems/wall/wall-operations.js +2 -1
  999. package/dist/systems/wall/wall-paint-plan.d.ts +30 -0
  1000. package/dist/systems/wall/wall-paint-plan.d.ts.map +1 -0
  1001. package/dist/systems/wall/wall-paint-plan.js +167 -0
  1002. package/dist/systems/wall/wall-room-sides.d.ts +6 -0
  1003. package/dist/systems/wall/wall-room-sides.d.ts.map +1 -0
  1004. package/dist/systems/wall/wall-room-sides.js +14 -0
  1005. package/dist/systems/wall/wall-step-openings.d.ts +17 -0
  1006. package/dist/systems/wall/wall-step-openings.d.ts.map +1 -0
  1007. package/dist/systems/wall/wall-step-openings.js +32 -0
  1008. package/dist/systems/wall/wall-top.d.ts +2 -6
  1009. package/dist/systems/wall/wall-top.d.ts.map +1 -1
  1010. package/dist/systems/wall/wall-top.js +3 -9
  1011. package/dist/systems/wall/wall-topology.d.ts +21 -0
  1012. package/dist/systems/wall/wall-topology.d.ts.map +1 -1
  1013. package/dist/systems/wall/wall-topology.js +405 -4
  1014. package/dist/utils/clone-scene-graph.d.ts +6 -0
  1015. package/dist/utils/clone-scene-graph.d.ts.map +1 -1
  1016. package/dist/utils/clone-scene-graph.js +123 -15
  1017. package/dist/utils/ensure-scene-openings.d.ts +8965 -0
  1018. package/dist/utils/ensure-scene-openings.d.ts.map +1 -0
  1019. package/dist/utils/ensure-scene-openings.js +29 -0
  1020. package/dist/utils/exterior-threshold-migration.d.ts +4 -0
  1021. package/dist/utils/exterior-threshold-migration.d.ts.map +1 -0
  1022. package/dist/utils/exterior-threshold-migration.js +114 -0
  1023. package/dist/utils/floor-follow-migration.d.ts +3 -0
  1024. package/dist/utils/floor-follow-migration.d.ts.map +1 -0
  1025. package/dist/utils/floor-follow-migration.js +29 -0
  1026. package/dist/utils/floor-opening-migration.d.ts +13 -0
  1027. package/dist/utils/floor-opening-migration.d.ts.map +1 -0
  1028. package/dist/utils/floor-opening-migration.js +148 -0
  1029. package/dist/utils/floor-piece-adoption.d.ts +50 -0
  1030. package/dist/utils/floor-piece-adoption.d.ts.map +1 -0
  1031. package/dist/utils/floor-piece-adoption.js +182 -0
  1032. package/dist/utils/floor-plate-migration.d.ts +4507 -0
  1033. package/dist/utils/floor-plate-migration.d.ts.map +1 -0
  1034. package/dist/utils/floor-plate-migration.js +1360 -0
  1035. package/dist/utils/heal-plan-coordinates.d.ts +2 -0
  1036. package/dist/utils/heal-plan-coordinates.d.ts.map +1 -0
  1037. package/dist/utils/heal-plan-coordinates.js +69 -0
  1038. package/dist/utils/heal-scene-graph.d.ts +20 -6
  1039. package/dist/utils/heal-scene-graph.d.ts.map +1 -1
  1040. package/dist/utils/heal-scene-graph.js +61 -16
  1041. package/dist/utils/legacy-material-slots.d.ts +23 -0
  1042. package/dist/utils/legacy-material-slots.d.ts.map +1 -0
  1043. package/dist/utils/legacy-material-slots.js +120 -0
  1044. package/dist/utils/legacy-opening-datums.d.ts +11 -0
  1045. package/dist/utils/legacy-opening-datums.d.ts.map +1 -0
  1046. package/dist/utils/legacy-opening-datums.js +92 -0
  1047. package/dist/utils/legacy-wall-datums.d.ts +6 -0
  1048. package/dist/utils/legacy-wall-datums.d.ts.map +1 -0
  1049. package/dist/utils/legacy-wall-datums.js +199 -0
  1050. package/dist/utils/load-migration.d.ts +28 -0
  1051. package/dist/utils/load-migration.d.ts.map +1 -0
  1052. package/dist/utils/load-migration.js +89 -0
  1053. package/dist/utils/node-defaults.d.ts +37 -0
  1054. package/dist/utils/node-defaults.d.ts.map +1 -0
  1055. package/dist/utils/node-defaults.js +96 -0
  1056. package/dist/utils/normalize-legacy-structure.d.ts +2 -0
  1057. package/dist/utils/normalize-legacy-structure.d.ts.map +1 -0
  1058. package/dist/utils/normalize-legacy-structure.js +61 -0
  1059. package/dist/utils/omit-undefined.d.ts +2 -0
  1060. package/dist/utils/omit-undefined.d.ts.map +1 -0
  1061. package/dist/utils/omit-undefined.js +17 -0
  1062. package/dist/utils/owned-floor-opening-migration.d.ts +4489 -0
  1063. package/dist/utils/owned-floor-opening-migration.d.ts.map +1 -0
  1064. package/dist/utils/owned-floor-opening-migration.js +365 -0
  1065. package/dist/utils/reconcile-structure-on-load.d.ts +8965 -0
  1066. package/dist/utils/reconcile-structure-on-load.d.ts.map +1 -0
  1067. package/dist/utils/reconcile-structure-on-load.js +307 -0
  1068. package/dist/utils/room-zone-migration.d.ts +18 -0
  1069. package/dist/utils/room-zone-migration.d.ts.map +1 -0
  1070. package/dist/utils/room-zone-migration.js +258 -0
  1071. package/dist/utils/scene-migrations.d.ts +16 -1
  1072. package/dist/utils/scene-migrations.d.ts.map +1 -1
  1073. package/dist/utils/scene-migrations.js +15 -1
  1074. package/dist/utils/structure-id.d.ts +4 -0
  1075. package/dist/utils/structure-id.d.ts.map +1 -0
  1076. package/dist/utils/structure-id.js +115 -0
  1077. package/dist/utils/vertical-scene-migration.d.ts +8 -8
  1078. package/dist/utils/vertical-scene-migration.d.ts.map +1 -1
  1079. package/dist/utils/vertical-scene-migration.js +18 -8
  1080. package/dist/utils/wall-assembly-migration.d.ts +14 -0
  1081. package/dist/utils/wall-assembly-migration.d.ts.map +1 -0
  1082. package/dist/utils/wall-assembly-migration.js +23 -0
  1083. package/dist/utils/wall-face-migration.d.ts +23 -0
  1084. package/dist/utils/wall-face-migration.d.ts.map +1 -0
  1085. package/dist/utils/wall-face-migration.js +246 -0
  1086. package/dist/validation/opening-bounds.d.ts +36 -0
  1087. package/dist/validation/opening-bounds.d.ts.map +1 -0
  1088. package/dist/validation/opening-bounds.js +34 -0
  1089. package/dist/validation/validate-build-json.d.ts +2 -0
  1090. package/dist/validation/validate-build-json.d.ts.map +1 -1
  1091. package/dist/validation/validate-build-json.js +36 -1
  1092. package/package.json +36 -3
  1093. package/dist/services/surface-hosting-procedural-parity.fixtures.d.ts +0 -13
  1094. package/dist/services/surface-hosting-procedural-parity.fixtures.d.ts.map +0 -1
  1095. package/dist/services/surface-hosting-procedural-parity.fixtures.js +0 -4691
  1096. package/dist/services/surface-hosting-shelf-parity.fixtures.d.ts +0 -1060
  1097. package/dist/services/surface-hosting-shelf-parity.fixtures.d.ts.map +0 -1
  1098. package/dist/services/surface-hosting-shelf-parity.fixtures.js +0 -3127
@@ -1,12 +1,14 @@
1
1
  import type { ComponentType } from 'react';
2
2
  import type { AnimationClip, BufferGeometry, Object3D, Ray } from 'three';
3
3
  import type { ZodObject, z } from 'zod';
4
+ import type { CutIntent } from '../schema/cut.js';
4
5
  import type { MaterialSchema, MaterialTarget } from '../schema/material.js';
5
6
  import type { AssetInput, ItemNode } from '../schema/nodes/item.js';
6
7
  import type { MeasurementFeatureReference, MeasurementPoint } from '../schema/nodes/measurement.js';
7
8
  import type { SceneMaterial, SceneMaterialId } from '../schema/scene-material.js';
8
- import type { AnyNode, AnyNodeId } from '../schema/types.js';
9
+ import type { AnyNode, AnyNodeId, Discipline, DisplayFamily, PartKey } from '../schema/types.js';
9
10
  import type { SurfaceProvider } from '../services/surface-hosting.js';
11
+ import type { InteractiveState } from '../store/use-interactive.js';
10
12
  import type { HandleList } from './handles.js';
11
13
  import type { CloneNodesIntoOptions, Subtree } from './subtree.js';
12
14
  export type GeometryContext = {
@@ -37,6 +39,10 @@ export type GeometryContext = {
37
39
  * in 2D.
38
40
  */
39
41
  levelBaseAt?: (x: number, z: number) => number;
42
+ /** Height of a rendered node's upward-facing top at level-local XZ, or null outside it. */
43
+ surfaceHeightAt?: (hostId: AnyNodeId, x: number, z: number) => number | null;
44
+ /** Highest terrain, slab, or shaped top at a level-local point. */
45
+ supportHeightAt?: (x: number, z: number, selectedHostId?: AnyNodeId) => number;
40
46
  /**
41
47
  * Pre-computed level-batch data, populated by the dispatcher when the
42
48
  * kind declares `def.computeLevelData` (3D) or
@@ -262,6 +268,26 @@ export type NodePort = {
262
268
  * face at roll 0, height the vertical one. */
263
269
  width?: number;
264
270
  height?: number;
271
+ /** Ports sharing a group are one flow path of one system (F6). Unread until F6. */
272
+ group?: string;
273
+ /** Membership label of this port's group; labels, never connects (F6). Unread until F6. */
274
+ systemId?: string;
275
+ };
276
+ /**
277
+ * One end of an explicit, persisted connection edge (F6). Proximity only
278
+ * proposes a connection; an edge is declared in `capabilities.refs` with role
279
+ * `connection` and stored by the end that joins. A `port` end names a declared
280
+ * port; a `tap` end is a station on a run's body, `at` metres of arc length
281
+ * from the run's start, where a branch joins midway along a duct or pipe.
282
+ */
283
+ export type PortRef = {
284
+ kind: 'port';
285
+ nodeId: AnyNodeId;
286
+ portId: string;
287
+ } | {
288
+ kind: 'tap';
289
+ nodeId: AnyNodeId;
290
+ at: number;
265
291
  };
266
292
  export type ToolHint = {
267
293
  /** Key combo or input label, e.g. 'Left click', 'Shift', 'Esc'. */
@@ -668,6 +694,12 @@ export type FloorplanGeometry = ({
668
694
  text: string;
669
695
  /** Optional override for the line/text colour. Defaults to the palette accent. */
670
696
  stroke?: string;
697
+ /**
698
+ * WS3: the text is an author override rather than the measured value.
699
+ * Set when a typed dimension could not drive geometry and fell back to
700
+ * `textOverride`; the 2D renderer draws a small "override" badge.
701
+ */
702
+ overridden?: boolean;
671
703
  } | {
672
704
  kind: 'dimension-string';
673
705
  segments: readonly {
@@ -858,8 +890,8 @@ export type DistributionRole = 'run' | 'fitting' | 'terminal' | 'equipment';
858
890
  */
859
891
  export type SnapProfile = 'item' | 'structural';
860
892
  /**
861
- * How a kind is treated by the GLB bake and the baked `/viewer`. See
862
- * plans/editor-plugin-trees-example.md → Part D.
893
+ * How a kind is treated by the GLB bake and the baked `/viewer`. See "Bake policy" in
894
+ * wiki/architecture/node-definitions.md.
863
895
  * - `'static'` (default) — baked as geometry; the viewer shows the baked mesh.
864
896
  * - `'strip'` — excluded from the bake; the viewer rebuilds it live from
865
897
  * `scene_graph` via the registry renderer (heavy reference assets: scans, guides).
@@ -983,7 +1015,7 @@ export type NodeDefinition<S extends ZodObject<any>> = {
983
1015
  * free) instead of the frozen baked meshes (which the viewer hides). Needed when
984
1016
  * the normal per-node `renderer` can't stand alone in a baked scene (e.g. an
985
1017
  * instanced kind whose `renderer` is an invisible selection proxy and whose real
986
- * geometry comes from a `system`). See plans/editor-plugin-trees-example.md → Part D.
1018
+ * geometry comes from a `system`). See "Bake policy" in wiki/architecture/node-definitions.md.
987
1019
  */
988
1020
  bakeReplaceRenderer?: BakeReplaceRenderer<z.infer<S>>;
989
1021
  /**
@@ -1075,6 +1107,17 @@ export type NodeDefinition<S extends ZodObject<any>> = {
1075
1107
  * `nodes` is the committed scene, for dependencies the node doesn't name itself
1076
1108
  * (a zone's owning unit lists the zone, not the other way round). */
1077
1109
  floorplanDependencies?: (node: z.infer<S>, nodes: Readonly<Record<AnyNodeId, AnyNode>>) => readonly AnyNodeId[];
1110
+ /**
1111
+ * Why the node does not fit where it stands, for the person placing, moving or selecting it:
1112
+ * the editor shows `line` in the HUD's "!" row while the node is in hand, and `line` with
1113
+ * `detail` at the top of its panel. A warning, never a block. Pure: `live` is the node's
1114
+ * in-flight drag pose, which the kind merges in its own frame. Null when it fits, or when the
1115
+ * check doesn't apply.
1116
+ */
1117
+ placementNotice?: (node: z.infer<S>, ctx: {
1118
+ nodes: Readonly<Record<string, AnyNode>>;
1119
+ live?: LiveTransformLike;
1120
+ }) => PlacementNotice | null;
1078
1121
  /** Stable semantic geometry that associative measurement anchors may reference. */
1079
1122
  measurement?: MeasurementContribution<z.infer<S>>;
1080
1123
  /**
@@ -1221,9 +1264,11 @@ export type NodeDefinition<S extends ZodObject<any>> = {
1221
1264
  * returns LEVEL-LOCAL positions/directions (the kind applies its own
1222
1265
  * transform). Consumed by placement tools for port-snapping and, in a
1223
1266
  * later slice, by the system graph for connectivity. Kinds with no
1224
- * connectable geometry omit this.
1267
+ * connectable geometry omit this. `ctx` stays optional for API v1 (R1):
1268
+ * hosts must always pass it, and an implementation falls back to the
1269
+ * stored pose only when it is absent.
1225
1270
  */
1226
- ports?: (node: z.infer<S>) => NodePort[];
1271
+ ports?: (node: z.infer<S>, ctx?: EvaluationContext) => NodePort[];
1227
1272
  system?: SystemContribution;
1228
1273
  tool?: LazyComponent;
1229
1274
  /**
@@ -1495,14 +1540,25 @@ export type Capabilities = {
1495
1540
  scalable?: ScalableConfig;
1496
1541
  hostable?: HostableConfig;
1497
1542
  surfacePlacement?: 'floor-only';
1543
+ /**
1544
+ * @deprecated Ignored: nothing has ever read it. Declare {@link Capabilities.cuts}
1545
+ * instead. Kept so plugin API v1 definitions still compile; removed in v2.
1546
+ */
1498
1547
  cuttable?: CuttableConfig;
1548
+ /**
1549
+ * What the node cuts out of its host(s), as cut intents (F5b). Frozen
1550
+ * contract, not read yet: DT-03b (walls, ceilings, slabs) and RL-02 (roofs)
1551
+ * consume it beside today's paths (`collectCutoutBrushes`,
1552
+ * `roofAccessory.buildCut`, `ceilingCut`), which it later replaces.
1553
+ */
1554
+ cuts?: (node: AnyNode, ctx: CutsContext) => CutIntent[];
1499
1555
  snappable?: SnappableConfig;
1500
1556
  surfaces?: SurfacesConfig;
1501
1557
  faceHost?: FaceHostCapability<any>;
1502
1558
  duplicable?: boolean | DuplicableConfig;
1503
1559
  deletable?: boolean;
1504
1560
  groupable?: boolean;
1505
- selectable?: SelectableConfig;
1561
+ selectable?: SelectableConfig | false;
1506
1562
  /**
1507
1563
  * Whether selecting this kind should replace its rendered mesh materials
1508
1564
  * with the editor's selection tint. Defaults to `true`. Set to `false` for
@@ -1512,6 +1568,13 @@ export type Capabilities = {
1512
1568
  selectionHighlight?: boolean;
1513
1569
  interactive?: boolean;
1514
1570
  floorPlaced?: FloorPlacedConfig;
1571
+ /**
1572
+ * Opt this kind into node draw batching. Its opaque single-material meshes
1573
+ * join its level's shared `BatchedMesh` containers while the node is
1574
+ * static; the sources stay mounted, pickable and exported. See
1575
+ * `BatchableConfig`.
1576
+ */
1577
+ batchable?: BatchableConfig;
1515
1578
  /**
1516
1579
  * Plan footprint this kind exposes to the alignment-anchor pool when it
1517
1580
  * isn't `floorPlaced` and isn't a structural primitive the bridge handles
@@ -1557,6 +1620,12 @@ export type Capabilities = {
1557
1620
  * in the editor.
1558
1621
  */
1559
1622
  sceneAction?: SceneActionCapability;
1623
+ /**
1624
+ * Moving parts people run: Play/Stop in the action menu, E, and the
1625
+ * walkthrough read this instead of a kind name, so any kind (plugins
1626
+ * included) gets them by declaring it. See `MechanismCapability`.
1627
+ */
1628
+ mechanism?: MechanismCapability;
1560
1629
  /**
1561
1630
  * Declares the kind's paintable slots — the `{ slotId, label, default }`
1562
1631
  * contract shared by items (scanned from the GLB) and procedural kinds
@@ -1606,6 +1675,20 @@ export type Capabilities = {
1606
1675
  * `defaults()` or the dragging logic populates it dynamically.
1607
1676
  */
1608
1677
  hostRefFields?: string[];
1678
+ /**
1679
+ * Every reference this kind persists, declared once (R3, F5a), with its
1680
+ * dependent fields. Frozen contract, not read yet: P-03's one extractor
1681
+ * will serve clone, delete, split/merge, preset save and the reverse
1682
+ * (host → dependents) index from it, replacing the hand-written remaps and
1683
+ * `hostRefFields`. Existing references are declared before any new one.
1684
+ */
1685
+ refs?: readonly ReferenceDeclaration[];
1686
+ /**
1687
+ * The kind stores assembly layers in an optional `assembly` field (F2) and
1688
+ * says how they stack. Frozen contract, not read yet: WL-02 compiles wall
1689
+ * layers and RL-01 roof layers from it.
1690
+ */
1691
+ assembly?: AssemblyHostConfig;
1609
1692
  /**
1610
1693
  * Whether instances of this kind can be saved as a reusable preset
1611
1694
  * (unified `items` catalog, `kind='preset'`). The editor itself does
@@ -1688,6 +1771,12 @@ export type PaintCapability = {
1688
1771
  * by accident, normal too oblique for an unambiguous side).
1689
1772
  */
1690
1773
  resolveRole: (args: PaintResolveArgs) => string | null;
1774
+ /**
1775
+ * Optional: label for a role that is NOT one of the kind's declared slots.
1776
+ * A slab plate resolves per-room roles carrying a zone id, which would read
1777
+ * back to the user as the raw id. Return `null` to keep the derived label.
1778
+ */
1779
+ roleLabel?: (node: AnyNode, role: string) => string | null;
1691
1780
  /**
1692
1781
  * Build the node-update patch that applies the new material at
1693
1782
  * `role`. Returned partial is merged into the node by the editor.
@@ -1749,6 +1838,24 @@ export type SceneActionCapability<T = unknown> = {
1749
1838
  /** Run the action. Return `true` to consume the click (skip selection). */
1750
1839
  activate: (node: AnyNode, target: T, sceneApi: SceneApi) => boolean;
1751
1840
  };
1841
+ /**
1842
+ * A kind's moving parts (a fan's spin, doors, an articulated asset's joints).
1843
+ * Operating state is transient: `set` writes `useInteractive`, never the node,
1844
+ * so running a mechanism never enters undo, autosave or collaboration. A kind
1845
+ * with a single switch keeps it in `useInteractive.mechanisms`.
1846
+ */
1847
+ export type MechanismCapability = {
1848
+ /** Whether this node has anything to run. */
1849
+ has: (node: AnyNode) => boolean;
1850
+ /** Whether any of its mechanisms is running. */
1851
+ isOn: (node: AnyNode, state: InteractiveState) => boolean;
1852
+ /** Starts or stops all of them. */
1853
+ set: (node: AnyNode, on: boolean) => void;
1854
+ /** Walkthrough wording: `open` parts open and close; `run` parts (the default) turn on and off. */
1855
+ verb?: 'open' | 'run';
1856
+ /** Action-menu glyph: openable kinds show their own instead of Play/Stop. */
1857
+ icon?: 'door' | 'window';
1858
+ };
1752
1859
  export type NodeQuickActionIcon = 'add-left' | 'add-right' | 'add' | 'convert';
1753
1860
  export type NodeQuickActionResult = {
1754
1861
  selectedIds?: AnyNodeId[];
@@ -1815,12 +1922,24 @@ export type PaintPreviewArgs = {
1815
1922
  material: MaterialSchema | undefined;
1816
1923
  materialPreset: string | undefined;
1817
1924
  root: Object3D;
1925
+ /** Host snapshot used for parent finishes and per-flight overrides. */
1926
+ nodes?: Record<AnyNodeId, AnyNode>;
1927
+ /** Shared palette from the same host snapshot; absent means no scene palette. */
1928
+ materials?: Record<SceneMaterialId, SceneMaterial>;
1818
1929
  };
1819
1930
  export type PaintEffectiveMaterialArgs = {
1931
+ /** Host palette for resolving scene material refs without reading a store. */
1932
+ materials?: Record<SceneMaterialId, SceneMaterial>;
1820
1933
  node: AnyNode;
1821
1934
  role: string;
1822
1935
  /** Snapshot of the scene `nodes` map — kinds whose effective material walks the parent chain (roof-segment → roof) read parents through it. */
1823
1936
  nodes: Record<AnyNodeId, AnyNode>;
1937
+ /**
1938
+ * Resolve what the surface shows, falling through to the finish an unpainted
1939
+ * derived role draws with (the eyedropper). A slot role's declared `default`
1940
+ * stays the caller's to apply.
1941
+ */
1942
+ rendered?: boolean;
1824
1943
  };
1825
1944
  /**
1826
1945
  * Kinds mounted on a roof segment via `roofSegmentId`. Presence of this
@@ -1878,10 +1997,42 @@ export type RoofAccessoryConfig = {
1878
1997
  */
1879
1998
  export type CeilingCutCapability = {
1880
1999
  buildCeilingHole: (node: AnyNode) => Array<[number, number]> | null;
2000
+ /**
2001
+ * Holes this kind cuts in `ceiling` that no child of it reports, such as a node
2002
+ * whose live move preview sits on this ceiling while it still belongs to another.
2003
+ */
2004
+ holesFor?: (ceiling: AnyNode) => Array<Array<[number, number]>>;
2005
+ };
2006
+ /**
2007
+ * The face body layers stack inward from: a wall's `front` face (+n), a
2008
+ * slab's `top`, a ceiling's `underside`, or a roof's `covering`-top plane
2009
+ * (every facet's `facet:<id>:covering` patch).
2010
+ */
2011
+ export type AssemblyReference = 'front' | 'top' | 'underside' | 'covering';
2012
+ /**
2013
+ * Host declaration for assembly layers (F2, `editor-fidelity-foundations.md`
2014
+ * §2.3). Each host keeps its own datum rule instead of one offset equation.
2015
+ */
2016
+ export type AssemblyHostConfig = {
2017
+ reference: AssemblyReference;
2018
+ /** The axis layer thickness runs along: the reference face's normal, or vertical. */
2019
+ measure: 'normal' | 'vertical';
2020
+ /**
2021
+ * The body thickness the host stores (a wall's `thickness`), which must
2022
+ * equal the sum of its layers: the stack sets it and writers re-derive it.
2023
+ * `null` when the host stores none (roofs).
2024
+ */
2025
+ body: (node: AnyNode) => number | null;
2026
+ /** Accepts `assembly.backing` (slabs, ceilings). Absent = refused. */
2027
+ backing?: boolean;
1881
2028
  };
1882
2029
  export type CapabilityCtx = {
1883
2030
  node: AnyNode;
1884
2031
  };
2032
+ /** What a cut publisher may read: the scene, to find its host and the host's frame. */
2033
+ export type CutsContext = {
2034
+ nodes: Readonly<Record<AnyNodeId, AnyNode>>;
2035
+ };
1885
2036
  export type MovableConfig = {
1886
2037
  axes: ReadonlyArray<'x' | 'y' | 'z'>;
1887
2038
  gridSnap?: boolean;
@@ -2034,6 +2185,11 @@ export type LiveTransformLike = {
2034
2185
  position: [number, number, number];
2035
2186
  rotation: number;
2036
2187
  };
2188
+ /** What `NodeDefinition.placementNotice` says: a one-line warning and an optional detail. */
2189
+ export type PlacementNotice = {
2190
+ line: string;
2191
+ detail?: string;
2192
+ };
2037
2193
  export type RotatableConfig = {
2038
2194
  axes: ReadonlyArray<'x' | 'y' | 'z'>;
2039
2195
  snapAngles?: readonly number[];
@@ -2052,6 +2208,7 @@ export type HostableConfig = {
2052
2208
  modes?: Record<string, Partial<HostableConfig>>;
2053
2209
  override?: (ctx: CapabilityCtx) => HostableConfig | null;
2054
2210
  };
2211
+ /** @deprecated See {@link Capabilities.cuttable}. */
2055
2212
  export type CuttableConfig = {
2056
2213
  hostKinds: readonly string[];
2057
2214
  override?: (ctx: CapabilityCtx) => CuttableConfig | null;
@@ -2067,6 +2224,10 @@ export type SurfacesConfig = {
2067
2224
  height: number | ((n: AnyNode, context: {
2068
2225
  nodes: Record<string, AnyNode>;
2069
2226
  }) => number);
2227
+ /** Resolve support from node data; null means this point is outside the support footprint. */
2228
+ supportHeight?: (node: AnyNode, x: number, z: number, context: {
2229
+ nodes: Readonly<Record<AnyNodeId, AnyNode>>;
2230
+ }) => number | null;
2070
2231
  };
2071
2232
  sides?: {
2072
2233
  faces: 'all' | ReadonlyArray<readonly [number, number, number]>;
@@ -2150,9 +2311,39 @@ export type FloorPlacedConfig = {
2150
2311
  * placement/move refuses to overlap another colliding footprint (red ghost,
2151
2312
  * Alt to force). Solid furniture-like kinds (item / shelf / column) set this;
2152
2313
  * markers and port-mated kinds (spawn / MEP / stair) leave it off so they
2153
- * neither block nor get blocked. Default off.
2314
+ * neither block nor get blocked. Default off. A predicate decides per node
2315
+ * (a block collides only while it rests on the floor); read it through
2316
+ * `floorPlacedCollides`.
2154
2317
  */
2155
- collides?: boolean;
2318
+ collides?: boolean | ((node: AnyNode) => boolean);
2319
+ };
2320
+ /**
2321
+ * How the node batch treats a kind (`capabilities.batchable`). Selection,
2322
+ * hover, live transforms, live overrides and slot paint previews release any
2323
+ * batched node; these fields declare what is specific to the kind.
2324
+ */
2325
+ export type BatchableConfig = {
2326
+ /**
2327
+ * Where the node's batches live. `'level'`: the node is a direct child of a
2328
+ * level; hosted or mounted nodes draw themselves, because their host moves
2329
+ * them without a signal the batch sees. `'wall'`: the node is hosted by a
2330
+ * visible wall that is a level child; the wall's edits, tint and gestures
2331
+ * release it.
2332
+ */
2333
+ scope: 'level' | 'wall';
2334
+ /** Transient states in which the node draws its own meshes, such as a running animation. */
2335
+ excluded?: (node: AnyNode) => boolean;
2336
+ /** Whether the node's mounted object is final, read from its registered root's `userData`. */
2337
+ settled?: (userData: Readonly<Record<string, unknown>>) => boolean;
2338
+ /**
2339
+ * Allocation key for the node's `meshIndex`-th batchable mesh when the kind
2340
+ * rebuilds its geometry in place (slabs, ceilings): a rebuild then replaces
2341
+ * its packed slot instead of adding one. Without it, meshes that share a
2342
+ * geometry share one allocation.
2343
+ */
2344
+ batchKey?: (node: AnyNode, meshIndex: number) => string;
2345
+ /** Joins wait until wall rebuilds and wall drags on the node's level have settled. */
2346
+ waitsForWalls?: boolean;
2156
2347
  };
2157
2348
  /**
2158
2349
  * Plan footprint a kind contributes to the alignment-anchor pool when it is
@@ -2186,6 +2377,10 @@ export type AlignmentFootprint = {
2186
2377
  };
2187
2378
  export type AlignmentFootprintConfig = (node: AnyNode, nodes?: Readonly<Record<string, AnyNode>>) => AlignmentFootprint | null;
2188
2379
  export type Relations = {
2380
+ /**
2381
+ * Derived, unpersisted junctions. Wall junctions are `endpoint-match` and
2382
+ * enter the reference index as derived `connection` references (R3).
2383
+ */
2189
2384
  linkedBy?: 'endpoint-match' | 'polygon-share' | {
2190
2385
  custom: (n: AnyNode) => AnyNodeId[];
2191
2386
  };
@@ -2193,6 +2388,137 @@ export type Relations = {
2193
2388
  affectsSpatial?: readonly string[];
2194
2389
  cascadeDelete?: 'descendants' | 'children' | 'none';
2195
2390
  };
2391
+ /**
2392
+ * - `node`: a scene node id.
2393
+ * - `part`: a key inside one owner node (a generated `PartKey`, a gutter
2394
+ * outlet, a hanger slot, block topology); the owner is `owner`.
2395
+ * - `surface`: a finite patch or named face of one owner node.
2396
+ * - `asset`: content outside the graph by URL, catalog id or content hash.
2397
+ * - `source`: provenance ids of an importer or capture (stable across re-import).
2398
+ * - `collection`: a scene-root `collections` record.
2399
+ * - `material`: a `MaterialRef` (`scene:<id>` palette entry, `library:<id>`)
2400
+ * or a library material/preset name.
2401
+ * - `label`: an opaque key compared only for equality among peers (a join or
2402
+ * scope label). Producers may use a node id as the label, others a source
2403
+ * face id or any string; it is never dereferenced and never required to
2404
+ * resolve. A remap rewrites a label only where it equals a node id being
2405
+ * remapped in the same operation.
2406
+ */
2407
+ export type ReferenceNamespace = 'node' | 'part' | 'surface' | 'asset' | 'source' | 'collection' | 'material' | 'label';
2408
+ /**
2409
+ * - `host`: the dependent resolves pose or geometry from the target (a mount,
2410
+ * support, hosting face, measurement anchor); follow or freeze.
2411
+ * - `internal`: a reference inside the owner's own data or its generated
2412
+ * output (block topology, hanger slots, an owning generator).
2413
+ * - `membership`: the target is a member of a set the owner labels (unit
2414
+ * zones, collection members, served levels, boundary walls).
2415
+ * - `connection`: an explicit join between peers (ports, shed joints, wall
2416
+ * junctions).
2417
+ * - `control`: a signal or driving relation, never flow (a collection's
2418
+ * control node, a controlling dimension, a switch's luminaires).
2419
+ * - `hierarchy`: `parentId` / `children` and records keyed by a child id;
2420
+ * their consistency is protected separately from the typed policy.
2421
+ * - `content`: the owner uses something outside the scene graph by
2422
+ * reference: an asset, a material, a pinned definition, provenance. Never
2423
+ * remapped by a clone.
2424
+ */
2425
+ export type ReferenceRole = 'host' | 'internal' | 'membership' | 'connection' | 'control' | 'hierarchy' | 'content';
2426
+ /** When the target is deleted: freeze at the last resolved pose, drop the value, or delete the dependent. */
2427
+ export type ReferenceDeletePolicy = 'freeze' | 'drop' | 'cascade';
2428
+ /** When the owner is saved as a preset: strip the value, snapshot its resolved geometry then strip, or keep it. */
2429
+ export type ReferencePresetPolicy = 'strip' | 'materialize' | 'keep';
2430
+ /**
2431
+ * A path into a node's persisted data. Dot-separated field names; `[]` visits
2432
+ * every array or tuple element, `*` every record value and `@key` every record
2433
+ * key. A path that does not resolve on a value (an absent optional, another
2434
+ * union branch) yields no reference. Example: `measurement.points[].reference.nodeId`.
2435
+ */
2436
+ export type ReferencePath = string;
2437
+ export type ReferenceDeclaration = {
2438
+ path: ReferencePath;
2439
+ namespace: ReferenceNamespace;
2440
+ role: ReferenceRole;
2441
+ onDelete: ReferenceDeletePolicy;
2442
+ onPreset: ReferencePresetPolicy;
2443
+ /** Node kinds the target may have (`node` namespace). Absent = any kind. */
2444
+ targetKinds?: readonly string[];
2445
+ /** Literal values that are not references (e.g. `supportSlabId: 'ground'`). */
2446
+ sentinels?: readonly string[];
2447
+ /** The value is `${prefix}${id}`; only values with this prefix are references. */
2448
+ prefix?: string;
2449
+ /**
2450
+ * `part` / `surface` namespaces: path to the owner node id, resolved in the
2451
+ * same element as `path` (shared `[]` / `*` prefixes bind to one element).
2452
+ * Absent = this node.
2453
+ */
2454
+ owner?: ReferencePath;
2455
+ /**
2456
+ * Fields whose value is derived from, or only meaningful with, this
2457
+ * reference: the side, face, station or UV of the host it names (`wallT`
2458
+ * and `side` with `wallId`, `roofFace` with `roofSegmentId`). They share
2459
+ * its lifecycle: a preset strip, a drop or a freeze applies to the
2460
+ * reference and its dependents together. Paths absent on a kind are skipped.
2461
+ */
2462
+ dependents?: readonly ReferencePath[];
2463
+ };
2464
+ /**
2465
+ * One model revision plus the live overrides of a gesture in flight (R2).
2466
+ * Every reader of resolved geometry — meshes, bounds, ports, cuts, bake, MCP —
2467
+ * resolves from the same context, so a device's ports never come from a
2468
+ * different snapshot than its mesh. Frozen name; the evaluator lands in P-03.
2469
+ */
2470
+ export type EvaluationContext = {
2471
+ revision: number;
2472
+ nodes: Readonly<Record<AnyNodeId, AnyNode>>;
2473
+ /** Preview-only values; never committed, never persisted. */
2474
+ overrides?: ReadonlyMap<AnyNodeId, Readonly<Record<string, unknown>>>;
2475
+ };
2476
+ /**
2477
+ * Per-mesh export identity (F4), `userData.pascalPart` / glTF
2478
+ * `extras.pascalPart`, version 1. Validated live, in the raw bake, the
2479
+ * optimised bake and the saved viewer. A missing tag means `finish`.
2480
+ */
2481
+ export type PascalPartTag = {
2482
+ v: 1;
2483
+ family: DisplayFamily;
2484
+ role: string;
2485
+ discipline?: Discipline;
2486
+ concealed?: boolean;
2487
+ layerId?: string;
2488
+ key?: PartKey;
2489
+ owner?: string;
2490
+ /** Envelope stand-in for a missing model: physical, exported. */
2491
+ proxy?: boolean;
2492
+ /** Presentation-only solid: never in the canonical bake. */
2493
+ presentation?: true;
2494
+ surfaceRole?: SurfaceRole;
2495
+ /** Source category when it differs from the owner's. */
2496
+ source?: string;
2497
+ };
2498
+ /**
2499
+ * `canonical` holds every physical part exactly once, compiled from persisted
2500
+ * state whatever was displayed; `finished` is what the visitor view shows;
2501
+ * `lightweight` declares its omissions.
2502
+ */
2503
+ export type ExportProfile = 'canonical' | 'finished' | 'lightweight';
2504
+ /**
2505
+ * Root glTF `extras.pascalBake`, one arm per profile. A canonical artifact
2506
+ * always carries every family and declares no omissions; only `lightweight`
2507
+ * may omit. The benchmark harness refuses non-canonical bakes.
2508
+ */
2509
+ export type PascalBakeExtras = {
2510
+ profile: 'canonical';
2511
+ families: 'all';
2512
+ omissions?: never;
2513
+ } | {
2514
+ profile: 'finished';
2515
+ families: readonly DisplayFamily[];
2516
+ omissions?: never;
2517
+ } | {
2518
+ profile: 'lightweight';
2519
+ families: 'all' | readonly DisplayFamily[];
2520
+ omissions: readonly string[];
2521
+ };
2196
2522
  export type ParametricDescriptor<N> = {
2197
2523
  groups: ParamGroup<N>[];
2198
2524
  invariants?: ReadonlyArray<(n: N) => Issue[]>;
@@ -2211,9 +2537,10 @@ export type ParametricDescriptor<N> = {
2211
2537
  * the scene consistent — e.g. duct runs re-trimmed onto a resized
2212
2538
  * fitting's collars. `prev` is the node before the edit, `next` after
2213
2539
  * (with `derive` already folded in). Applied in the same gesture via
2214
- * `updateNodes`.
2540
+ * `updateNodes`. The third argument contains all pending edits in
2541
+ * the gesture, so reconciliation can read updated siblings during a multi-edit.
2215
2542
  */
2216
- reconcile?: (prev: N, next: N) => Array<{
2543
+ reconcile?: (prev: N, next: N, nodes: Readonly<Record<string, AnyNode | undefined>>) => Array<{
2217
2544
  id: AnyNodeId;
2218
2545
  data: Partial<AnyNode>;
2219
2546
  }>;
@@ -2301,6 +2628,8 @@ export type ParamField<N> = {
2301
2628
  key: keyof N;
2302
2629
  label?: string;
2303
2630
  kind: 'boolean';
2631
+ /** Shown when the node omits the key (an optional field that reads as on). */
2632
+ default?: boolean;
2304
2633
  visibleIf?: (n: N) => boolean;
2305
2634
  } | {
2306
2635
  key: keyof N;