@pascal-app/core 1.0.3 → 1.0.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1098) hide show
  1. package/dist/agent-operations/__fixtures__/add-object-cases.d.ts +235 -0
  2. package/dist/agent-operations/__fixtures__/add-object-cases.d.ts.map +1 -0
  3. package/dist/agent-operations/__fixtures__/add-object-cases.js +129 -0
  4. package/dist/agent-operations/__fixtures__/build-room-cases.d.ts +4 -0
  5. package/dist/agent-operations/__fixtures__/build-room-cases.d.ts.map +1 -0
  6. package/dist/agent-operations/__fixtures__/build-room-cases.js +635 -0
  7. package/dist/agent-operations/__fixtures__/cases.d.ts +52 -0
  8. package/dist/agent-operations/__fixtures__/cases.d.ts.map +1 -0
  9. package/dist/agent-operations/__fixtures__/cases.js +689 -0
  10. package/dist/agent-operations/__fixtures__/find-by-type-cases.d.ts +7 -0
  11. package/dist/agent-operations/__fixtures__/find-by-type-cases.d.ts.map +1 -0
  12. package/dist/agent-operations/__fixtures__/find-by-type-cases.js +21 -0
  13. package/dist/agent-operations/__fixtures__/place-items-cases.d.ts +17 -0
  14. package/dist/agent-operations/__fixtures__/place-items-cases.d.ts.map +1 -0
  15. package/dist/agent-operations/__fixtures__/place-items-cases.js +506 -0
  16. package/dist/agent-operations/__fixtures__/room-cases.d.ts +3 -0
  17. package/dist/agent-operations/__fixtures__/room-cases.d.ts.map +1 -0
  18. package/dist/agent-operations/__fixtures__/room-cases.js +338 -0
  19. package/dist/agent-operations/__fixtures__/search-assets-cases.d.ts +5 -0
  20. package/dist/agent-operations/__fixtures__/search-assets-cases.d.ts.map +1 -0
  21. package/dist/agent-operations/__fixtures__/search-assets-cases.js +137 -0
  22. package/dist/agent-operations/__fixtures__/structure-cases.d.ts +6 -0
  23. package/dist/agent-operations/__fixtures__/structure-cases.d.ts.map +1 -0
  24. package/dist/agent-operations/__fixtures__/structure-cases.js +588 -0
  25. package/dist/agent-operations/__fixtures__/verify-scene-cases.d.ts +3 -0
  26. package/dist/agent-operations/__fixtures__/verify-scene-cases.d.ts.map +1 -0
  27. package/dist/agent-operations/__fixtures__/verify-scene-cases.js +302 -0
  28. package/dist/agent-operations/achieved.d.ts +16 -0
  29. package/dist/agent-operations/achieved.d.ts.map +1 -0
  30. package/dist/agent-operations/achieved.js +28 -0
  31. package/dist/agent-operations/add-column.d.ts +23 -0
  32. package/dist/agent-operations/add-column.d.ts.map +1 -0
  33. package/dist/agent-operations/add-column.js +97 -0
  34. package/dist/agent-operations/add-level.d.ts +14 -0
  35. package/dist/agent-operations/add-level.d.ts.map +1 -0
  36. package/dist/agent-operations/add-level.js +94 -0
  37. package/dist/agent-operations/add-object.d.ts +114 -0
  38. package/dist/agent-operations/add-object.d.ts.map +1 -0
  39. package/dist/agent-operations/add-object.js +361 -0
  40. package/dist/agent-operations/add-wall.d.ts +15 -0
  41. package/dist/agent-operations/add-wall.d.ts.map +1 -0
  42. package/dist/agent-operations/add-wall.js +47 -0
  43. package/dist/agent-operations/apply-changes.d.ts +16 -0
  44. package/dist/agent-operations/apply-changes.d.ts.map +1 -0
  45. package/dist/agent-operations/apply-changes.js +93 -0
  46. package/dist/agent-operations/apply-outcome.d.ts +15 -0
  47. package/dist/agent-operations/apply-outcome.d.ts.map +1 -0
  48. package/dist/agent-operations/apply-outcome.js +18 -0
  49. package/dist/agent-operations/collections.d.ts +28 -0
  50. package/dist/agent-operations/collections.d.ts.map +1 -0
  51. package/dist/agent-operations/collections.js +130 -0
  52. package/dist/agent-operations/create-room.d.ts +36 -0
  53. package/dist/agent-operations/create-room.d.ts.map +1 -0
  54. package/dist/agent-operations/create-room.js +177 -0
  55. package/dist/agent-operations/create-stair.d.ts +33 -0
  56. package/dist/agent-operations/create-stair.d.ts.map +1 -0
  57. package/dist/agent-operations/create-stair.js +247 -0
  58. package/dist/agent-operations/delete-node.d.ts +6 -0
  59. package/dist/agent-operations/delete-node.d.ts.map +1 -0
  60. package/dist/agent-operations/delete-node.js +9 -0
  61. package/dist/agent-operations/door-clearance.d.ts +135 -0
  62. package/dist/agent-operations/door-clearance.d.ts.map +1 -0
  63. package/dist/agent-operations/door-clearance.js +334 -0
  64. package/dist/agent-operations/duplicate-level.d.ts +12 -0
  65. package/dist/agent-operations/duplicate-level.d.ts.map +1 -0
  66. package/dist/agent-operations/duplicate-level.js +54 -0
  67. package/dist/agent-operations/find-by-type.d.ts +11 -0
  68. package/dist/agent-operations/find-by-type.d.ts.map +1 -0
  69. package/dist/agent-operations/find-by-type.js +94 -0
  70. package/dist/agent-operations/furnish-room.d.ts +18 -0
  71. package/dist/agent-operations/furnish-room.d.ts.map +1 -0
  72. package/dist/agent-operations/furnish-room.js +259 -0
  73. package/dist/agent-operations/get-node.d.ts +9 -0
  74. package/dist/agent-operations/get-node.d.ts.map +1 -0
  75. package/dist/agent-operations/get-node.js +33 -0
  76. package/dist/agent-operations/hosted-services.d.ts +13 -0
  77. package/dist/agent-operations/hosted-services.d.ts.map +1 -0
  78. package/dist/agent-operations/hosted-services.js +22 -0
  79. package/dist/agent-operations/index.d.ts +277 -0
  80. package/dist/agent-operations/index.d.ts.map +1 -0
  81. package/dist/agent-operations/index.js +80 -0
  82. package/dist/agent-operations/layout-clearance.d.ts +108 -0
  83. package/dist/agent-operations/layout-clearance.d.ts.map +1 -0
  84. package/dist/agent-operations/layout-clearance.js +190 -0
  85. package/dist/agent-operations/level-reads.d.ts +33 -0
  86. package/dist/agent-operations/level-reads.d.ts.map +1 -0
  87. package/dist/agent-operations/level-reads.js +161 -0
  88. package/dist/agent-operations/level-target.d.ts +11 -0
  89. package/dist/agent-operations/level-target.d.ts.map +1 -0
  90. package/dist/agent-operations/level-target.js +29 -0
  91. package/dist/agent-operations/list-levels.d.ts +4 -0
  92. package/dist/agent-operations/list-levels.d.ts.map +1 -0
  93. package/dist/agent-operations/list-levels.js +31 -0
  94. package/dist/agent-operations/material-preset.d.ts +11 -0
  95. package/dist/agent-operations/material-preset.d.ts.map +1 -0
  96. package/dist/agent-operations/material-preset.js +74 -0
  97. package/dist/agent-operations/material-refs.d.ts +24 -0
  98. package/dist/agent-operations/material-refs.d.ts.map +1 -0
  99. package/dist/agent-operations/material-refs.js +100 -0
  100. package/dist/agent-operations/node-patch.d.ts +3 -0
  101. package/dist/agent-operations/node-patch.d.ts.map +1 -0
  102. package/dist/agent-operations/node-patch.js +114 -0
  103. package/dist/agent-operations/paint.d.ts +21 -0
  104. package/dist/agent-operations/paint.d.ts.map +1 -0
  105. package/dist/agent-operations/paint.js +219 -0
  106. package/dist/agent-operations/place-items.d.ts +20 -0
  107. package/dist/agent-operations/place-items.d.ts.map +1 -0
  108. package/dist/agent-operations/place-items.js +226 -0
  109. package/dist/agent-operations/plan-geometry.d.ts +24 -0
  110. package/dist/agent-operations/plan-geometry.d.ts.map +1 -0
  111. package/dist/agent-operations/plan-geometry.js +94 -0
  112. package/dist/agent-operations/room-structure.d.ts +87 -0
  113. package/dist/agent-operations/room-structure.d.ts.map +1 -0
  114. package/dist/agent-operations/room-structure.js +144 -0
  115. package/dist/agent-operations/scene-materials.d.ts +15 -0
  116. package/dist/agent-operations/scene-materials.d.ts.map +1 -0
  117. package/dist/agent-operations/scene-materials.js +62 -0
  118. package/dist/agent-operations/scene-measure.d.ts +73 -0
  119. package/dist/agent-operations/scene-measure.d.ts.map +1 -0
  120. package/dist/agent-operations/scene-measure.js +73 -0
  121. package/dist/agent-operations/scene-queries.d.ts +4510 -0
  122. package/dist/agent-operations/scene-queries.d.ts.map +1 -0
  123. package/dist/agent-operations/scene-queries.js +84 -0
  124. package/dist/agent-operations/scene-view.d.ts +98 -0
  125. package/dist/agent-operations/scene-view.d.ts.map +1 -0
  126. package/dist/agent-operations/scene-view.js +559 -0
  127. package/dist/agent-operations/search-assets.d.ts +14 -0
  128. package/dist/agent-operations/search-assets.d.ts.map +1 -0
  129. package/dist/agent-operations/search-assets.js +42 -0
  130. package/dist/agent-operations/search-materials.d.ts +12 -0
  131. package/dist/agent-operations/search-materials.d.ts.map +1 -0
  132. package/dist/agent-operations/search-materials.js +111 -0
  133. package/dist/agent-operations/stairs.d.ts +5 -0
  134. package/dist/agent-operations/stairs.d.ts.map +1 -0
  135. package/dist/agent-operations/stairs.js +70 -0
  136. package/dist/agent-operations/types.d.ts +59 -0
  137. package/dist/agent-operations/types.d.ts.map +1 -0
  138. package/dist/agent-operations/types.js +1 -0
  139. package/dist/agent-operations/verify-scene.d.ts +50 -0
  140. package/dist/agent-operations/verify-scene.d.ts.map +1 -0
  141. package/dist/agent-operations/verify-scene.js +369 -0
  142. package/dist/agent-operations/wall-opening.d.ts +65 -0
  143. package/dist/agent-operations/wall-opening.d.ts.map +1 -0
  144. package/dist/agent-operations/wall-opening.js +55 -0
  145. package/dist/agent-tools/achieved.d.ts +9 -0
  146. package/dist/agent-tools/achieved.d.ts.map +1 -0
  147. package/dist/agent-tools/achieved.js +8 -0
  148. package/dist/agent-tools/add-object.d.ts +43 -0
  149. package/dist/agent-tools/add-object.d.ts.map +1 -0
  150. package/dist/agent-tools/add-object.js +86 -0
  151. package/dist/agent-tools/assets.d.ts +13 -0
  152. package/dist/agent-tools/assets.d.ts.map +1 -0
  153. package/dist/agent-tools/assets.js +18 -0
  154. package/dist/agent-tools/clear-scene.d.ts +10 -0
  155. package/dist/agent-tools/clear-scene.d.ts.map +1 -0
  156. package/dist/agent-tools/clear-scene.js +9 -0
  157. package/dist/agent-tools/collections.d.ts +35 -0
  158. package/dist/agent-tools/collections.d.ts.map +1 -0
  159. package/dist/agent-tools/collections.js +31 -0
  160. package/dist/agent-tools/columns.d.ts +44 -0
  161. package/dist/agent-tools/columns.d.ts.map +1 -0
  162. package/dist/agent-tools/columns.js +59 -0
  163. package/dist/agent-tools/contract.d.ts +68 -0
  164. package/dist/agent-tools/contract.d.ts.map +1 -0
  165. package/dist/agent-tools/contract.js +1 -0
  166. package/dist/agent-tools/create-room.d.ts +63 -0
  167. package/dist/agent-tools/create-room.d.ts.map +1 -0
  168. package/dist/agent-tools/create-room.js +90 -0
  169. package/dist/agent-tools/find-by-type.d.ts +11 -0
  170. package/dist/agent-tools/find-by-type.d.ts.map +1 -0
  171. package/dist/agent-tools/find-by-type.js +14 -0
  172. package/dist/agent-tools/furnish-room.d.ts +26 -0
  173. package/dist/agent-tools/furnish-room.d.ts.map +1 -0
  174. package/dist/agent-tools/furnish-room.js +35 -0
  175. package/dist/agent-tools/hosted-services.d.ts +402 -0
  176. package/dist/agent-tools/hosted-services.d.ts.map +1 -0
  177. package/dist/agent-tools/hosted-services.js +148 -0
  178. package/dist/agent-tools/index.d.ts +864 -0
  179. package/dist/agent-tools/index.d.ts.map +1 -0
  180. package/dist/agent-tools/index.js +82 -0
  181. package/dist/agent-tools/levels.d.ts +72 -0
  182. package/dist/agent-tools/levels.d.ts.map +1 -0
  183. package/dist/agent-tools/levels.js +76 -0
  184. package/dist/agent-tools/measurement.d.ts +37 -0
  185. package/dist/agent-tools/measurement.d.ts.map +1 -0
  186. package/dist/agent-tools/measurement.js +94 -0
  187. package/dist/agent-tools/node-id.d.ts +3 -0
  188. package/dist/agent-tools/node-id.d.ts.map +1 -0
  189. package/dist/agent-tools/node-id.js +2 -0
  190. package/dist/agent-tools/nodes.d.ts +17 -0
  191. package/dist/agent-tools/nodes.d.ts.map +1 -0
  192. package/dist/agent-tools/nodes.js +13 -0
  193. package/dist/agent-tools/paint.d.ts +46 -0
  194. package/dist/agent-tools/paint.d.ts.map +1 -0
  195. package/dist/agent-tools/paint.js +29 -0
  196. package/dist/agent-tools/place-items.d.ts +19 -0
  197. package/dist/agent-tools/place-items.d.ts.map +1 -0
  198. package/dist/agent-tools/place-items.js +29 -0
  199. package/dist/agent-tools/refusal.d.ts +20 -0
  200. package/dist/agent-tools/refusal.d.ts.map +1 -0
  201. package/dist/agent-tools/refusal.js +29 -0
  202. package/dist/agent-tools/room-structure.d.ts +438 -0
  203. package/dist/agent-tools/room-structure.d.ts.map +1 -0
  204. package/dist/agent-tools/room-structure.js +207 -0
  205. package/dist/agent-tools/search-materials.d.ts +20 -0
  206. package/dist/agent-tools/search-materials.d.ts.map +1 -0
  207. package/dist/agent-tools/search-materials.js +32 -0
  208. package/dist/agent-tools/stairs.d.ts +86 -0
  209. package/dist/agent-tools/stairs.d.ts.map +1 -0
  210. package/dist/agent-tools/stairs.js +103 -0
  211. package/dist/agent-tools/verify-scene.d.ts +13 -0
  212. package/dist/agent-tools/verify-scene.d.ts.map +1 -0
  213. package/dist/agent-tools/verify-scene.js +21 -0
  214. package/dist/agent-tools/view-scene.d.ts +43 -0
  215. package/dist/agent-tools/view-scene.d.ts.map +1 -0
  216. package/dist/agent-tools/view-scene.js +80 -0
  217. package/dist/agent-tools/wall-openings.d.ts +163 -0
  218. package/dist/agent-tools/wall-openings.d.ts.map +1 -0
  219. package/dist/agent-tools/wall-openings.js +144 -0
  220. package/dist/agent-tools/walls.d.ts +21 -0
  221. package/dist/agent-tools/walls.d.ts.map +1 -0
  222. package/dist/agent-tools/walls.js +30 -0
  223. package/dist/agent-tools/write-target.d.ts +12 -0
  224. package/dist/agent-tools/write-target.d.ts.map +1 -0
  225. package/dist/agent-tools/write-target.js +10 -0
  226. package/dist/building/__fixtures__/wall-opening-cases.d.ts +736 -0
  227. package/dist/building/__fixtures__/wall-opening-cases.d.ts.map +1 -0
  228. package/dist/building/__fixtures__/wall-opening-cases.js +307 -0
  229. package/dist/building/door-types.d.ts +22 -0
  230. package/dist/building/door-types.d.ts.map +1 -0
  231. package/dist/building/door-types.js +167 -0
  232. package/dist/building/floor-item-fit.d.ts +38 -0
  233. package/dist/building/floor-item-fit.d.ts.map +1 -0
  234. package/dist/building/floor-item-fit.js +47 -0
  235. package/dist/building/index.d.ts +7 -0
  236. package/dist/building/index.d.ts.map +1 -0
  237. package/dist/building/index.js +6 -0
  238. package/dist/building/level-duplication.d.ts +8983 -0
  239. package/dist/building/level-duplication.d.ts.map +1 -0
  240. package/dist/building/level-duplication.js +314 -0
  241. package/dist/building/opening-style-presets.d.ts +46 -0
  242. package/dist/building/opening-style-presets.d.ts.map +1 -0
  243. package/dist/building/opening-style-presets.js +195 -0
  244. package/dist/building/wall-openings.d.ts +445 -0
  245. package/dist/building/wall-openings.d.ts.map +1 -0
  246. package/dist/building/wall-openings.js +231 -0
  247. package/dist/building/window-types.d.ts +17 -0
  248. package/dist/building/window-types.d.ts.map +1 -0
  249. package/dist/building/window-types.js +31 -0
  250. package/dist/commands/structure/apply-zone-transform.d.ts +23 -0
  251. package/dist/commands/structure/apply-zone-transform.d.ts.map +1 -0
  252. package/dist/commands/structure/apply-zone-transform.js +55 -0
  253. package/dist/commands/structure/create-mezzanine.d.ts +12 -0
  254. package/dist/commands/structure/create-mezzanine.d.ts.map +1 -0
  255. package/dist/commands/structure/create-mezzanine.js +46 -0
  256. package/dist/commands/structure/create-zone.d.ts +32 -0
  257. package/dist/commands/structure/create-zone.d.ts.map +1 -0
  258. package/dist/commands/structure/create-zone.js +126 -0
  259. package/dist/commands/structure/delete-zone.d.ts +51 -0
  260. package/dist/commands/structure/delete-zone.d.ts.map +1 -0
  261. package/dist/commands/structure/delete-zone.js +354 -0
  262. package/dist/commands/structure/divide-zone.d.ts +38 -0
  263. package/dist/commands/structure/divide-zone.d.ts.map +1 -0
  264. package/dist/commands/structure/divide-zone.js +186 -0
  265. package/dist/commands/structure/duplicate-zone.d.ts +7 -0
  266. package/dist/commands/structure/duplicate-zone.d.ts.map +1 -0
  267. package/dist/commands/structure/duplicate-zone.js +21 -0
  268. package/dist/commands/structure/floor-opening.d.ts +36 -0
  269. package/dist/commands/structure/floor-opening.d.ts.map +1 -0
  270. package/dist/commands/structure/floor-opening.js +124 -0
  271. package/dist/commands/structure/index.d.ts +22 -0
  272. package/dist/commands/structure/index.d.ts.map +1 -0
  273. package/dist/commands/structure/index.js +20 -0
  274. package/dist/commands/structure/lock-outside-faces.d.ts +12 -0
  275. package/dist/commands/structure/lock-outside-faces.d.ts.map +1 -0
  276. package/dist/commands/structure/lock-outside-faces.js +32 -0
  277. package/dist/commands/structure/merge-zones.d.ts +5 -0
  278. package/dist/commands/structure/merge-zones.d.ts.map +1 -0
  279. package/dist/commands/structure/merge-zones.js +22 -0
  280. package/dist/commands/structure/mezzanine-content.d.ts +16 -0
  281. package/dist/commands/structure/mezzanine-content.d.ts.map +1 -0
  282. package/dist/commands/structure/mezzanine-content.js +109 -0
  283. package/dist/commands/structure/plan-mezzanine-stair.d.ts +7 -0
  284. package/dist/commands/structure/plan-mezzanine-stair.d.ts.map +1 -0
  285. package/dist/commands/structure/plan-mezzanine-stair.js +127 -0
  286. package/dist/commands/structure/plan-wall-deletion.d.ts +9 -0
  287. package/dist/commands/structure/plan-wall-deletion.d.ts.map +1 -0
  288. package/dist/commands/structure/plan-wall-deletion.js +151 -0
  289. package/dist/commands/structure/rebase-floor-reference.d.ts +7 -0
  290. package/dist/commands/structure/rebase-floor-reference.d.ts.map +1 -0
  291. package/dist/commands/structure/rebase-floor-reference.js +90 -0
  292. package/dist/commands/structure/resize-mezzanine.d.ts +8 -0
  293. package/dist/commands/structure/resize-mezzanine.d.ts.map +1 -0
  294. package/dist/commands/structure/resize-mezzanine.js +43 -0
  295. package/dist/commands/structure/rotate-zone.d.ts +8 -0
  296. package/dist/commands/structure/rotate-zone.d.ts.map +1 -0
  297. package/dist/commands/structure/rotate-zone.js +28 -0
  298. package/dist/commands/structure/set-floor-foundation.d.ts +62 -0
  299. package/dist/commands/structure/set-floor-foundation.d.ts.map +1 -0
  300. package/dist/commands/structure/set-floor-foundation.js +162 -0
  301. package/dist/commands/structure/set-room-floor-construction.d.ts +8 -0
  302. package/dist/commands/structure/set-room-floor-construction.d.ts.map +1 -0
  303. package/dist/commands/structure/set-room-floor-construction.js +72 -0
  304. package/dist/commands/structure/set-wall-geometry.d.ts +10 -0
  305. package/dist/commands/structure/set-wall-geometry.d.ts.map +1 -0
  306. package/dist/commands/structure/set-wall-geometry.js +52 -0
  307. package/dist/commands/structure/set-zone-edges.d.ts +14 -0
  308. package/dist/commands/structure/set-zone-edges.d.ts.map +1 -0
  309. package/dist/commands/structure/set-zone-edges.js +143 -0
  310. package/dist/commands/structure/set-zone-intent.d.ts +39 -0
  311. package/dist/commands/structure/set-zone-intent.d.ts.map +1 -0
  312. package/dist/commands/structure/set-zone-intent.js +125 -0
  313. package/dist/commands/structure/shared.d.ts +4512 -0
  314. package/dist/commands/structure/shared.d.ts.map +1 -0
  315. package/dist/commands/structure/shared.js +102 -0
  316. package/dist/commands/structure/transform-zone.d.ts +23 -0
  317. package/dist/commands/structure/transform-zone.d.ts.map +1 -0
  318. package/dist/commands/structure/transform-zone.js +472 -0
  319. package/dist/commands/structure/validate-mezzanine.d.ts +5 -0
  320. package/dist/commands/structure/validate-mezzanine.d.ts.map +1 -0
  321. package/dist/commands/structure/validate-mezzanine.js +46 -0
  322. package/dist/commands/structure/zone-crossings.d.ts +8 -0
  323. package/dist/commands/structure/zone-crossings.d.ts.map +1 -0
  324. package/dist/commands/structure/zone-crossings.js +162 -0
  325. package/dist/commands/structure/zone-drop.d.ts +4 -0
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  989. package/dist/systems/wall/wall-layer-bands.js +109 -0
  990. package/dist/systems/wall/wall-merge.d.ts +20 -1
  991. package/dist/systems/wall/wall-merge.d.ts.map +1 -1
  992. package/dist/systems/wall/wall-merge.js +189 -18
  993. package/dist/systems/wall/wall-mitering.d.ts +6 -5
  994. package/dist/systems/wall/wall-mitering.d.ts.map +1 -1
  995. package/dist/systems/wall/wall-mitering.js +70 -20
  996. package/dist/systems/wall/wall-operations.d.ts +1 -1
  997. package/dist/systems/wall/wall-operations.d.ts.map +1 -1
  998. package/dist/systems/wall/wall-operations.js +2 -1
  999. package/dist/systems/wall/wall-paint-plan.d.ts +30 -0
  1000. package/dist/systems/wall/wall-paint-plan.d.ts.map +1 -0
  1001. package/dist/systems/wall/wall-paint-plan.js +167 -0
  1002. package/dist/systems/wall/wall-room-sides.d.ts +6 -0
  1003. package/dist/systems/wall/wall-room-sides.d.ts.map +1 -0
  1004. package/dist/systems/wall/wall-room-sides.js +14 -0
  1005. package/dist/systems/wall/wall-step-openings.d.ts +17 -0
  1006. package/dist/systems/wall/wall-step-openings.d.ts.map +1 -0
  1007. package/dist/systems/wall/wall-step-openings.js +32 -0
  1008. package/dist/systems/wall/wall-top.d.ts +2 -6
  1009. package/dist/systems/wall/wall-top.d.ts.map +1 -1
  1010. package/dist/systems/wall/wall-top.js +3 -9
  1011. package/dist/systems/wall/wall-topology.d.ts +21 -0
  1012. package/dist/systems/wall/wall-topology.d.ts.map +1 -1
  1013. package/dist/systems/wall/wall-topology.js +405 -4
  1014. package/dist/utils/clone-scene-graph.d.ts +6 -0
  1015. package/dist/utils/clone-scene-graph.d.ts.map +1 -1
  1016. package/dist/utils/clone-scene-graph.js +123 -15
  1017. package/dist/utils/ensure-scene-openings.d.ts +8965 -0
  1018. package/dist/utils/ensure-scene-openings.d.ts.map +1 -0
  1019. package/dist/utils/ensure-scene-openings.js +29 -0
  1020. package/dist/utils/exterior-threshold-migration.d.ts +4 -0
  1021. package/dist/utils/exterior-threshold-migration.d.ts.map +1 -0
  1022. package/dist/utils/exterior-threshold-migration.js +114 -0
  1023. package/dist/utils/floor-follow-migration.d.ts +3 -0
  1024. package/dist/utils/floor-follow-migration.d.ts.map +1 -0
  1025. package/dist/utils/floor-follow-migration.js +29 -0
  1026. package/dist/utils/floor-opening-migration.d.ts +13 -0
  1027. package/dist/utils/floor-opening-migration.d.ts.map +1 -0
  1028. package/dist/utils/floor-opening-migration.js +148 -0
  1029. package/dist/utils/floor-piece-adoption.d.ts +50 -0
  1030. package/dist/utils/floor-piece-adoption.d.ts.map +1 -0
  1031. package/dist/utils/floor-piece-adoption.js +182 -0
  1032. package/dist/utils/floor-plate-migration.d.ts +4507 -0
  1033. package/dist/utils/floor-plate-migration.d.ts.map +1 -0
  1034. package/dist/utils/floor-plate-migration.js +1360 -0
  1035. package/dist/utils/heal-plan-coordinates.d.ts +2 -0
  1036. package/dist/utils/heal-plan-coordinates.d.ts.map +1 -0
  1037. package/dist/utils/heal-plan-coordinates.js +69 -0
  1038. package/dist/utils/heal-scene-graph.d.ts +20 -6
  1039. package/dist/utils/heal-scene-graph.d.ts.map +1 -1
  1040. package/dist/utils/heal-scene-graph.js +61 -16
  1041. package/dist/utils/legacy-material-slots.d.ts +23 -0
  1042. package/dist/utils/legacy-material-slots.d.ts.map +1 -0
  1043. package/dist/utils/legacy-material-slots.js +120 -0
  1044. package/dist/utils/legacy-opening-datums.d.ts +11 -0
  1045. package/dist/utils/legacy-opening-datums.d.ts.map +1 -0
  1046. package/dist/utils/legacy-opening-datums.js +92 -0
  1047. package/dist/utils/legacy-wall-datums.d.ts +6 -0
  1048. package/dist/utils/legacy-wall-datums.d.ts.map +1 -0
  1049. package/dist/utils/legacy-wall-datums.js +199 -0
  1050. package/dist/utils/load-migration.d.ts +28 -0
  1051. package/dist/utils/load-migration.d.ts.map +1 -0
  1052. package/dist/utils/load-migration.js +89 -0
  1053. package/dist/utils/node-defaults.d.ts +37 -0
  1054. package/dist/utils/node-defaults.d.ts.map +1 -0
  1055. package/dist/utils/node-defaults.js +96 -0
  1056. package/dist/utils/normalize-legacy-structure.d.ts +2 -0
  1057. package/dist/utils/normalize-legacy-structure.d.ts.map +1 -0
  1058. package/dist/utils/normalize-legacy-structure.js +61 -0
  1059. package/dist/utils/omit-undefined.d.ts +2 -0
  1060. package/dist/utils/omit-undefined.d.ts.map +1 -0
  1061. package/dist/utils/omit-undefined.js +17 -0
  1062. package/dist/utils/owned-floor-opening-migration.d.ts +4489 -0
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  1064. package/dist/utils/owned-floor-opening-migration.js +365 -0
  1065. package/dist/utils/reconcile-structure-on-load.d.ts +8965 -0
  1066. package/dist/utils/reconcile-structure-on-load.d.ts.map +1 -0
  1067. package/dist/utils/reconcile-structure-on-load.js +307 -0
  1068. package/dist/utils/room-zone-migration.d.ts +18 -0
  1069. package/dist/utils/room-zone-migration.d.ts.map +1 -0
  1070. package/dist/utils/room-zone-migration.js +258 -0
  1071. package/dist/utils/scene-migrations.d.ts +16 -1
  1072. package/dist/utils/scene-migrations.d.ts.map +1 -1
  1073. package/dist/utils/scene-migrations.js +15 -1
  1074. package/dist/utils/structure-id.d.ts +4 -0
  1075. package/dist/utils/structure-id.d.ts.map +1 -0
  1076. package/dist/utils/structure-id.js +115 -0
  1077. package/dist/utils/vertical-scene-migration.d.ts +8 -8
  1078. package/dist/utils/vertical-scene-migration.d.ts.map +1 -1
  1079. package/dist/utils/vertical-scene-migration.js +18 -8
  1080. package/dist/utils/wall-assembly-migration.d.ts +14 -0
  1081. package/dist/utils/wall-assembly-migration.d.ts.map +1 -0
  1082. package/dist/utils/wall-assembly-migration.js +23 -0
  1083. package/dist/utils/wall-face-migration.d.ts +23 -0
  1084. package/dist/utils/wall-face-migration.d.ts.map +1 -0
  1085. package/dist/utils/wall-face-migration.js +246 -0
  1086. package/dist/validation/opening-bounds.d.ts +36 -0
  1087. package/dist/validation/opening-bounds.d.ts.map +1 -0
  1088. package/dist/validation/opening-bounds.js +34 -0
  1089. package/dist/validation/validate-build-json.d.ts +2 -0
  1090. package/dist/validation/validate-build-json.d.ts.map +1 -1
  1091. package/dist/validation/validate-build-json.js +36 -1
  1092. package/package.json +36 -3
  1093. package/dist/services/surface-hosting-procedural-parity.fixtures.d.ts +0 -13
  1094. package/dist/services/surface-hosting-procedural-parity.fixtures.d.ts.map +0 -1
  1095. package/dist/services/surface-hosting-procedural-parity.fixtures.js +0 -4691
  1096. package/dist/services/surface-hosting-shelf-parity.fixtures.d.ts +0 -1060
  1097. package/dist/services/surface-hosting-shelf-parity.fixtures.d.ts.map +0 -1
  1098. package/dist/services/surface-hosting-shelf-parity.fixtures.js +0 -3127
@@ -0,0 +1,162 @@
1
+ import { getWallArcData } from './wall-curve.js';
2
+ export function getWallFaceOffsets(wall) {
3
+ const thickness = wall.thickness ?? 0.1;
4
+ if (wall.justification === 'a')
5
+ return { a: thickness, b: 0 };
6
+ if (wall.justification === 'b')
7
+ return { a: 0, b: -thickness };
8
+ return { a: thickness / 2, b: -thickness / 2 };
9
+ }
10
+ export function getWallBodyCenterOffset(wall) {
11
+ const { a, b } = getWallFaceOffsets(wall);
12
+ return (a + b) / 2;
13
+ }
14
+ function offsetLine(wall, offset) {
15
+ const start = { x: wall.start[0], y: wall.start[1] };
16
+ const end = { x: wall.end[0], y: wall.end[1] };
17
+ const dx = end.x - start.x;
18
+ const dy = end.y - start.y;
19
+ const length = Math.hypot(dx, dy);
20
+ if (offset === 0 || length < 1e-9)
21
+ return { start, end };
22
+ const nx = (-dy / length) * offset;
23
+ const ny = (dx / length) * offset;
24
+ return {
25
+ start: { x: start.x + nx, y: start.y + ny },
26
+ end: { x: end.x + nx, y: end.y + ny },
27
+ };
28
+ }
29
+ export function getWallBodyLine(wall) {
30
+ return offsetLine(wall, getWallBodyCenterOffset(wall));
31
+ }
32
+ export function getWallFaceLine(wall, face) {
33
+ return offsetLine(wall, getWallFaceOffsets(wall)[face]);
34
+ }
35
+ export function getWallLocalFaceZ(wall, face) {
36
+ // The viewer rotates XZ by -atan2(dy, dx), mapping the left normal to +z.
37
+ return getWallFaceOffsets(wall)[face];
38
+ }
39
+ /**
40
+ * Which physical face a point on the wall mesh lies on, from wall-local
41
+ * coordinates (x along the chord, z toward its left) — never from the material
42
+ * a face happens to draw with. Curved walls use the arc's own frame, so a point
43
+ * near an arc end is judged against the curve, not the chord. Returns null for
44
+ * caps and tops (the surface normal is not across the wall) and for points too
45
+ * close to the body centre to call.
46
+ */
47
+ export function getWallFaceAtLocalPoint(wall, localPosition, localNormal) {
48
+ const dx = wall.end[0] - wall.start[0];
49
+ const dz = wall.end[1] - wall.start[1];
50
+ const length = Math.hypot(dx, dz);
51
+ if (length < 1e-9)
52
+ return null;
53
+ const tangent = { x: dx / length, y: dz / length };
54
+ const left = { x: -tangent.y, y: tangent.x };
55
+ const toWorld = (x, z) => ({
56
+ x: tangent.x * x + left.x * z,
57
+ y: tangent.y * x + left.y * z,
58
+ });
59
+ const [localX, , localZ] = localPosition;
60
+ let across = localZ;
61
+ let faceNormal = left;
62
+ const arc = getWallArcData(wall);
63
+ if (arc) {
64
+ const offset = toWorld(localX, localZ);
65
+ const px = wall.start[0] + offset.x - arc.center.x;
66
+ const py = wall.start[1] + offset.y - arc.center.y;
67
+ const radius = Math.hypot(px, py);
68
+ if (radius < 1e-9)
69
+ return null;
70
+ // Left of a counter-clockwise arc points at its centre.
71
+ const inward = arc.direction > 0;
72
+ across = inward ? arc.radius - radius : radius - arc.radius;
73
+ faceNormal = inward ? { x: -px / radius, y: -py / radius } : { x: px / radius, y: py / radius };
74
+ }
75
+ if (localNormal) {
76
+ const normal = toWorld(localNormal[0], localNormal[2]);
77
+ if (Math.abs(normal.x * faceNormal.x + normal.y * faceNormal.y) < 0.65)
78
+ return null;
79
+ }
80
+ const fromCentre = across - getWallBodyCenterOffset(wall);
81
+ const thickness = wall.thickness ?? 0.1;
82
+ if (Math.abs(fromCentre) < Math.max(thickness * 0.2, 0.01))
83
+ return null;
84
+ return fromCentre >= 0 ? 'a' : 'b';
85
+ }
86
+ export function faceOnLine(wall) {
87
+ return wall.justification === 'a' ? 'b' : wall.justification === 'b' ? 'a' : 'center';
88
+ }
89
+ export function justificationForFaceOnLine(face) {
90
+ return face === 'a' ? 'b' : face === 'b' ? 'a' : undefined;
91
+ }
92
+ export function buildWallJustificationPatch(justification) {
93
+ return { justification };
94
+ }
95
+ const swapFace = (face) => (face === 'a' ? 'b' : 'a');
96
+ function swapFaceSlotKey(key) {
97
+ if (key === 'a' || key === 'b')
98
+ return swapFace(key);
99
+ const match = /^([ab])([A-Z].*)$/.exec(key);
100
+ return match ? `${swapFace(match[1])}${match[2]}` : key;
101
+ }
102
+ // Legacy semantic sides draw on their canonical face (interior → a), so they turn too.
103
+ const TRIM_FACE = { a: 'a', interior: 'a', b: 'b', exterior: 'b' };
104
+ function reverseTrim(trim) {
105
+ const face = trim?.sides ? TRIM_FACE[trim.sides] : undefined;
106
+ if (!(trim && face))
107
+ return trim;
108
+ return { ...trim, sides: swapFace(face) };
109
+ }
110
+ /**
111
+ * Turns a wall around. Face `a` becomes `b`, so everything keyed by face swaps
112
+ * with it, and region stations are re-measured from the new start. Zone
113
+ * `wallOverrides` live on zones; callers reversing a wall swap those too.
114
+ */
115
+ export function reverseWallDirection(wall) {
116
+ const length = Math.hypot(wall.end[0] - wall.start[0], wall.end[1] - wall.start[1]);
117
+ const legacy = wall.legacyFaceMaterials;
118
+ return {
119
+ start: wall.end,
120
+ end: wall.start,
121
+ frontSide: wall.backSide,
122
+ backSide: wall.frontSide,
123
+ ...(wall.justification === undefined
124
+ ? {}
125
+ : { justification: wall.justification === 'a' ? 'b' : 'a' }),
126
+ ...(wall.curveOffset === undefined ? {} : { curveOffset: -wall.curveOffset }),
127
+ ...(wall.slots === undefined
128
+ ? {}
129
+ : {
130
+ slots: Object.fromEntries(Object.entries(wall.slots).map(([key, value]) => [swapFaceSlotKey(key), value])),
131
+ }),
132
+ ...(legacy === undefined
133
+ ? {}
134
+ : {
135
+ legacyFaceMaterials: {
136
+ ...(legacy.b === undefined ? {} : { a: legacy.b }),
137
+ ...(legacy.a === undefined ? {} : { b: legacy.a }),
138
+ },
139
+ }),
140
+ ...(wall.faceRegions === undefined
141
+ ? {}
142
+ : {
143
+ faceRegions: wall.faceRegions.map(({ u0, u1, ...region }) => ({
144
+ ...region,
145
+ face: swapFace(region.face),
146
+ ...(u1 === undefined ? {} : { u0: length - u1 }),
147
+ ...(u0 === undefined ? {} : { u1: length - u0 }),
148
+ })),
149
+ }),
150
+ ...(wall.skirting === undefined ? {} : { skirting: reverseTrim(wall.skirting) }),
151
+ ...(wall.crown === undefined ? {} : { crown: reverseTrim(wall.crown) }),
152
+ ...(wall.chairRail === undefined ? {} : { chairRail: reverseTrim(wall.chairRail) }),
153
+ };
154
+ }
155
+ export function planWallJustification(nodes, wallId, justification) {
156
+ const wall = nodes[wallId];
157
+ if (wall?.type !== 'wall')
158
+ throw Error('Select a wall.');
159
+ if (wall.justification === justification)
160
+ return [];
161
+ return [{ id: wall.id, data: buildWallJustificationPatch(justification) }];
162
+ }
@@ -0,0 +1,38 @@
1
+ import { type ResolvedAssembly } from '../../lib/assembly-stack.js';
2
+ import type { Assembly, WallNode } from '../../schema/index.js';
3
+ import { type Point2D, type WallMiterData } from './wall-mitering.js';
4
+ /**
5
+ * One assembly layer's share of a wall's plan footprint (F2 band math).
6
+ * `back` and `front` are the band's faces as signed offsets from the wall
7
+ * centreline along the front normal (+n), so `back < front` and the front
8
+ * face of the wall is at +thickness/2.
9
+ */
10
+ export type WallLayerBand = {
11
+ layerId: string;
12
+ back: number;
13
+ front: number;
14
+ /** The mitred footprint ∩ the band's offset strip, as counter-clockwise plan rings. */
15
+ polygons: Point2D[][];
16
+ };
17
+ export type WallLayerBands = ResolvedAssembly & {
18
+ bands: WallLayerBand[];
19
+ };
20
+ /**
21
+ * Slices a wall's mitred plan footprint into the bands of an assembly's layers
22
+ * (F2 band math). Pure: nothing reads it yet (WL-02 extrudes the bands).
23
+ *
24
+ * The stack sets the body, so the bands tile exactly the footprint that
25
+ * mitering, rooms and 2D already use once `thickness` holds the layer sum. A
26
+ * wall whose stored thickness disagrees gets the `assembly.thickness-mismatch`
27
+ * diagnostic and no bands: it keeps its plain body until a writer re-derives
28
+ * the thickness. Layers stack from the front face (+n), or from the exterior
29
+ * face with `face: 'exterior'` (`resolveWallExteriorSide`, back as fallback).
30
+ *
31
+ * Straight walls intersect the footprint with half-plane strips through the
32
+ * core polygon booleans, which handles the junction vertex a mitred end cap
33
+ * may carry. A curved footprint's end caps are single segments, so its bands
34
+ * resample the footprint's own arcs at the band offsets and interpolate along
35
+ * each cap.
36
+ */
37
+ export declare function getWallLayerBands(wall: WallNode, assembly: Assembly, miterData: WallMiterData): WallLayerBands;
38
+ //# sourceMappingURL=wall-layer-bands.d.ts.map
@@ -0,0 +1 @@
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@@ -0,0 +1,109 @@
1
+ import { resolveAssemblyStack } from '../../lib/assembly-stack.js';
2
+ import { subtractPolygonsFromPolygon } from '../../lib/polygon-union.js';
3
+ import { resolveWallExteriorSide } from './wall-assembly.js';
4
+ import { getWallCurveFrameAt, isCurvedWall } from './wall-curve.js';
5
+ import { CURVED_WALL_SURFACE_SEGMENTS, getWallPlanFootprint, getWallThickness, } from './wall-footprint.js';
6
+ import { getWallMiterBoundaryPoints } from './wall-mitering.js';
7
+ const EPSILON = 1e-9;
8
+ /**
9
+ * Slices a wall's mitred plan footprint into the bands of an assembly's layers
10
+ * (F2 band math). Pure: nothing reads it yet (WL-02 extrudes the bands).
11
+ *
12
+ * The stack sets the body, so the bands tile exactly the footprint that
13
+ * mitering, rooms and 2D already use once `thickness` holds the layer sum. A
14
+ * wall whose stored thickness disagrees gets the `assembly.thickness-mismatch`
15
+ * diagnostic and no bands: it keeps its plain body until a writer re-derives
16
+ * the thickness. Layers stack from the front face (+n), or from the exterior
17
+ * face with `face: 'exterior'` (`resolveWallExteriorSide`, back as fallback).
18
+ *
19
+ * Straight walls intersect the footprint with half-plane strips through the
20
+ * core polygon booleans, which handles the junction vertex a mitred end cap
21
+ * may carry. A curved footprint's end caps are single segments, so its bands
22
+ * resample the footprint's own arcs at the band offsets and interpolate along
23
+ * each cap.
24
+ */
25
+ export function getWallLayerBands(wall, assembly, miterData) {
26
+ const thickness = getWallThickness(wall);
27
+ // Walls store the body as `thickness` and take no backing.
28
+ const stack = resolveAssemblyStack(assembly, { body: thickness });
29
+ if (stack.diagnostics.some((d) => d.code === 'assembly.thickness-mismatch')) {
30
+ return { ...stack, bands: [] };
31
+ }
32
+ const half = thickness / 2;
33
+ // +1 when the first listed layer is on the front face, −1 when it is on the back.
34
+ const sign = assembly.face === 'exterior' ? (resolveWallExteriorSide(wall) ?? -1) : 1;
35
+ const footprint = getWallPlanFootprint(wall, miterData);
36
+ const curved = isCurvedWall(wall);
37
+ const bands = [];
38
+ for (const layer of stack.layers) {
39
+ if (layer.thickness <= EPSILON)
40
+ continue;
41
+ const outer = sign * (half - layer.depth);
42
+ const inner = sign * (half - layer.depth - layer.thickness);
43
+ const back = Math.min(outer, inner);
44
+ const front = Math.max(outer, inner);
45
+ let polygons = [];
46
+ if (footprint.length >= 3) {
47
+ polygons = curved
48
+ ? curvedBand(wall, miterData, thickness, back, front)
49
+ : straightBand(wall, footprint, half, back, front);
50
+ }
51
+ bands.push({ layerId: layer.id, back, front, polygons });
52
+ }
53
+ return { ...stack, bands };
54
+ }
55
+ function straightBand(wall, footprint, half, back, front) {
56
+ const [sx, sy] = wall.start;
57
+ const dx = wall.end[0] - sx;
58
+ const dy = wall.end[1] - sy;
59
+ const length = Math.hypot(dx, dy);
60
+ const ux = dx / length;
61
+ const uy = dy / length;
62
+ const nx = -uy;
63
+ const ny = ux;
64
+ // Past every footprint point, mitre tips included.
65
+ const reach = 1 + Math.max(...footprint.map((point) => Math.hypot(point.x - sx, point.y - sy)));
66
+ const at = (along, offset) => [
67
+ sx + ux * along + nx * offset,
68
+ sy + uy * along + ny * offset,
69
+ ];
70
+ // Each cutter is the half-plane beyond one band face, clipped to a rectangle
71
+ // that contains the whole footprint. A face on the wall's own face needs none.
72
+ const strip = (from, to) => [
73
+ at(-reach, from),
74
+ at(length + reach, from),
75
+ at(length + reach, to),
76
+ at(-reach, to),
77
+ ];
78
+ const cutters = [];
79
+ if (front < half - EPSILON)
80
+ cutters.push(strip(front, half + reach));
81
+ if (back > -half + EPSILON)
82
+ cutters.push(strip(-half - reach, back));
83
+ const subject = footprint.map((point) => [point.x, point.y]);
84
+ return subtractPolygonsFromPolygon(subject, cutters).map((ring) => ring.map(([x, y]) => ({ x, y })));
85
+ }
86
+ function curvedBand(wall, miterData, thickness, back, front) {
87
+ const caps = getWallMiterBoundaryPoints(wall, miterData);
88
+ if (!caps)
89
+ return [];
90
+ const half = thickness / 2;
91
+ const along = (offset) => {
92
+ const points = [];
93
+ for (let index = 0; index <= CURVED_WALL_SURFACE_SEGMENTS; index++) {
94
+ const frame = getWallCurveFrameAt(wall, index / CURVED_WALL_SURFACE_SEGMENTS);
95
+ points.push({
96
+ x: frame.point.x + frame.normal.x * offset,
97
+ y: frame.point.y + frame.normal.y * offset,
98
+ });
99
+ }
100
+ const t = (offset + half) / thickness;
101
+ points[0] = lerp(caps.startRight, caps.startLeft, t);
102
+ points[points.length - 1] = lerp(caps.endRight, caps.endLeft, t);
103
+ return points;
104
+ };
105
+ return [[...along(back), ...along(front).reverse()]];
106
+ }
107
+ function lerp(a, b, t) {
108
+ return { x: a.x + (b.x - a.x) * t, y: a.y + (b.y - a.y) * t };
109
+ }
@@ -1,4 +1,4 @@
1
- import { type AnyNode, type AnyNodeId, type WallNode } from '../../schema/index.js';
1
+ import { type AnyNode, type AnyNodeId, type WallFaceRegion, type WallNode, type ZoneNode } from '../../schema/index.js';
2
2
  import type { WallTopologyChanges } from './wall-topology.js';
3
3
  export type WallAttachmentUpdate = {
4
4
  id: AnyNodeId;
@@ -16,6 +16,25 @@ export declare function wallStyleMismatch(a: WallNode, b: WallNode, options: {
16
16
  sides: boolean;
17
17
  heightOf?: (wall: WallNode) => number;
18
18
  }): string | null;
19
+ /**
20
+ * Both walls' paint regions in the merged wall's coordinates: faces read in its
21
+ * direction, stations measured from its start, each region clipped to the stretch
22
+ * its own wall covered (an open bound stays open only at a merged-wall end), and
23
+ * matching regions that meet at the joint joined into one. Null when a face would
24
+ * exceed the region limit.
25
+ */
26
+ export declare function mergeWallFaceRegions(walls: readonly WallNode[], mergedStart: [number, number], mergedEnd: [number, number]): WallFaceRegion[] | null;
27
+ /**
28
+ * Zone references after `secondary` is absorbed into `primary` (which spans
29
+ * `mergedStart → mergedEnd`): boundary ids follow the kept wall, and override
30
+ * entries move onto it with their face read in its direction. Null when the two
31
+ * walls disagree on a room's override for a face they both border — joining
32
+ * would repaint part of that room.
33
+ */
34
+ export declare function planMergedZoneReferences(nodes: Record<AnyNodeId, AnyNode>, primary: WallNode, secondary: WallNode, mergedStart: [number, number], mergedEnd: [number, number]): Array<{
35
+ id: AnyNodeId;
36
+ data: Partial<ZoneNode>;
37
+ }> | null;
19
38
  export declare function areWallStylesCompatible(a: WallNode, b: WallNode): boolean;
20
39
  export declare function areWallsCollinearAcrossPoint(a: WallNode, b: WallNode, sharedPoint: [number, number]): boolean;
21
40
  export declare function resolveMergedWallEndpoints(primary: WallNode, secondary: WallNode, sharedPoint: [number, number]): {
@@ -1 +1 @@
1
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1
+ {"version":3,"file":"wall-merge.d.ts","sourceRoot":"","sources":["../../../src/systems/wall/wall-merge.ts"],"names":[],"mappings":"AACA,OAAO,EACL,KAAK,OAAO,EACZ,KAAK,SAAS,EAMd,KAAK,cAAc,EACnB,KAAK,QAAQ,EACb,KAAK,QAAQ,EACd,MAAM,cAAc,CAAA;AAGrB,OAAO,KAAK,EAAE,mBAAmB,EAAE,MAAM,iBAAiB,CAAA;AAK1D,MAAM,MAAM,oBAAoB,GAAG;IAAE,EAAE,EAAE,SAAS,CAAC;IAAC,IAAI,EAAE,OAAO,CAAC,OAAO,CAAC,CAAA;CAAE,CAAA;AAY5E,wBAAgB,sBAAsB,CACpC,IAAI,EAAE,IAAI,CAAC,QAAQ,EAAE,OAAO,GAAG,KAAK,CAAC,EACrC,KAAK,EAAE,CAAC,MAAM,EAAE,MAAM,CAAC,GACtB,OAAO,GAAG,KAAK,GAAG,IAAI,CAIxB;AAMD;;;;;;GAMG;AACH,wBAAgB,iBAAiB,CAC/B,CAAC,EAAE,QAAQ,EACX,CAAC,EAAE,QAAQ,EACX,OAAO,EAAE;IAAE,KAAK,EAAE,OAAO,CAAC;IAAC,QAAQ,CAAC,EAAE,CAAC,IAAI,EAAE,QAAQ,KAAK,MAAM,CAAA;CAAE,GACjE,MAAM,GAAG,IAAI,CA+Bf;AA4CD;;;;;;GAMG;AACH,wBAAgB,oBAAoB,CAClC,KAAK,EAAE,SAAS,QAAQ,EAAE,EAC1B,WAAW,EAAE,CAAC,MAAM,EAAE,MAAM,CAAC,EAC7B,SAAS,EAAE,CAAC,MAAM,EAAE,MAAM,CAAC,GAC1B,cAAc,EAAE,GAAG,IAAI,CAqEzB;AAED;;;;;;GAMG;AACH,wBAAgB,wBAAwB,CACtC,KAAK,EAAE,MAAM,CAAC,SAAS,EAAE,OAAO,CAAC,EACjC,OAAO,EAAE,QAAQ,EACjB,SAAS,EAAE,QAAQ,EACnB,WAAW,EAAE,CAAC,MAAM,EAAE,MAAM,CAAC,EAC7B,SAAS,EAAE,CAAC,MAAM,EAAE,MAAM,CAAC,GAC1B,KAAK,CAAC;IAAE,EAAE,EAAE,SAAS,CAAC;IAAC,IAAI,EAAE,OAAO,CAAC,QAAQ,CAAC,CAAA;CAAE,CAAC,GAAG,IAAI,CA+C1D;AAED,wBAAgB,uBAAuB,CAAC,CAAC,EAAE,QAAQ,EAAE,CAAC,EAAE,QAAQ,WAE/D;AAED,wBAAgB,4BAA4B,CAC1C,CAAC,EAAE,QAAQ,EACX,CAAC,EAAE,QAAQ,EACX,WAAW,EAAE,CAAC,MAAM,EAAE,MAAM,CAAC,WAgB9B;AAED,wBAAgB,0BAA0B,CACxC,OAAO,EAAE,QAAQ,EACjB,SAAS,EAAE,QAAQ,EACnB,WAAW,EAAE,CAAC,MAAM,EAAE,MAAM,CAAC,GAC5B;IAAE,KAAK,EAAE,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC;IAAC,GAAG,EAAE,CAAC,MAAM,EAAE,MAAM,CAAC,CAAA;CAAE,CAkBpD;AAyBD,wBAAgB,gCAAgC,CAC9C,OAAO,EAAE,QAAQ,EACjB,SAAS,EAAE,QAAQ,EACnB,YAAY,EAAE,SAAS,EACvB,WAAW,EAAE,CAAC,MAAM,EAAE,MAAM,CAAC,EAC7B,SAAS,EAAE,CAAC,MAAM,EAAE,MAAM,CAAC,EAC3B,KAAK,EAAE,MAAM,CAAC,SAAS,EAAE,OAAO,CAAC,GAChC,oBAAoB,EAAE,CAyDxB;AAED;;;;;;;GAOG;AACH,wBAAgB,aAAa,CAC3B,KAAK,EAAE,MAAM,CAAC,SAAS,EAAE,OAAO,CAAC,EACjC,OAAO,EAAE,SAAS,SAAS,EAAE,GAC5B;IAAE,OAAO,EAAE,mBAAmB,CAAC;IAAC,MAAM,EAAE,QAAQ,CAAC,IAAI,CAAC,CAAA;CAAE,CA8F1D"}
@@ -1,5 +1,7 @@
1
1
  import { getWallEffectiveHeightForNodes } from '../../hooks/spatial-grid/spatial-grid-manager.js';
2
- import { getEffectiveWallSurfaceMaterial, getWallSurfaceMaterialSignature, } from '../../schema/index.js';
2
+ import { getWallTrimFaces, getWallTrimSlotId, WALL_FACE_REGION_LIMIT, WALL_TRIM_DEFAULTS, } from '../../schema/index.js';
3
+ import { getWallZoneSpans, resolveWallFaceChain } from './wall-finish.js';
4
+ import { reverseWallDirection } from './wall-frame.js';
3
5
  function pointsEqual(a, b, tolerance = 1e-6) {
4
6
  const dx = a[0] - b[0];
5
7
  const dz = a[1] - b[1];
@@ -32,23 +34,192 @@ export function wallStyleMismatch(a, b, options) {
32
34
  return 'curve';
33
35
  if (Math.abs((a.thickness ?? 0.2) - (b.thickness ?? 0.2)) > 1e-6)
34
36
  return 'thickness';
37
+ const opposite = (a.end[0] - a.start[0]) * (b.end[0] - b.start[0]) +
38
+ (a.end[1] - a.start[1]) * (b.end[1] - b.start[1]) <
39
+ 0;
40
+ const alignedB = opposite ? { ...b, ...reverseWallDirection(b) } : b;
41
+ if (a.justification !== alignedB.justification)
42
+ return 'justification';
35
43
  const { heightOf } = options;
36
44
  if (heightOf
37
45
  ? Math.abs(heightOf(a) - heightOf(b)) > 1e-6
38
46
  : (a.height == null) !== (b.height == null) ||
39
47
  Math.abs((a.height ?? 0) - (b.height ?? 0)) > 1e-6)
40
48
  return 'height';
41
- for (const side of ['interior', 'exterior']) {
42
- if (getWallSurfaceMaterialSignature(getEffectiveWallSurfaceMaterial(a, side)) !==
43
- getWallSurfaceMaterialSignature(getEffectiveWallSurfaceMaterial(b, side)))
44
- return `${side} finish`;
49
+ // Faces are compared as the merged wall will carry them: b read in a's direction.
50
+ for (const face of ['a', 'b']) {
51
+ if (JSON.stringify(resolveWallFaceChain(a, face)) !==
52
+ JSON.stringify(resolveWallFaceChain(alignedB, face)))
53
+ return `side ${face.toUpperCase()} finish`;
45
54
  }
55
+ if (wallTrimSignature(a) !== wallTrimSignature(alignedB))
56
+ return 'trim';
46
57
  if (options.sides && (a.frontSide !== b.frontSide || a.backSide !== b.backSide))
47
58
  return 'room sides';
48
59
  if (a.visible !== b.visible)
49
60
  return 'visibility';
50
61
  return null;
51
62
  }
63
+ /** Every trim as it draws: which faces, which profile and size, which finish per face. */
64
+ function wallTrimSignature(wall) {
65
+ return JSON.stringify(['skirting', 'crown', 'chairRail'].map((kind) => {
66
+ const trim = { ...WALL_TRIM_DEFAULTS[kind], ...(wall[kind] ?? {}) };
67
+ if (!trim.enabled)
68
+ return null;
69
+ const faces = getWallTrimFaces(trim.sides);
70
+ return {
71
+ faces,
72
+ profile: trim.profile,
73
+ height: trim.height,
74
+ proud: trim.proud,
75
+ offsetY: trim.offsetY ?? null,
76
+ finishes: faces.map((face) => wall.slots?.[getWallTrimSlotId(face, kind)] ?? null),
77
+ };
78
+ }));
79
+ }
80
+ function readsBackwards(wall, start, end) {
81
+ return ((wall.end[0] - wall.start[0]) * (end[0] - start[0]) +
82
+ (wall.end[1] - wall.start[1]) * (end[1] - start[1]) <
83
+ 0);
84
+ }
85
+ const REGION_EPSILON = 1e-6;
86
+ function sameRegionBody(left, right) {
87
+ return (left.face === right.face &&
88
+ left.finish === right.finish &&
89
+ left.v0 === right.v0 &&
90
+ left.v1 === right.v1);
91
+ }
92
+ /**
93
+ * Both walls' paint regions in the merged wall's coordinates: faces read in its
94
+ * direction, stations measured from its start, each region clipped to the stretch
95
+ * its own wall covered (an open bound stays open only at a merged-wall end), and
96
+ * matching regions that meet at the joint joined into one. Null when a face would
97
+ * exceed the region limit.
98
+ */
99
+ export function mergeWallFaceRegions(walls, mergedStart, mergedEnd) {
100
+ const mergedLength = Math.hypot(mergedEnd[0] - mergedStart[0], mergedEnd[1] - mergedStart[1]);
101
+ if (mergedLength < 1e-9)
102
+ return [];
103
+ const tx = (mergedEnd[0] - mergedStart[0]) / mergedLength;
104
+ const tz = (mergedEnd[1] - mergedStart[1]) / mergedLength;
105
+ const station = (point) => (point[0] - mergedStart[0]) * tx + (point[1] - mergedStart[1]) * tz;
106
+ const seenIds = new Set();
107
+ const out = [];
108
+ for (const wall of walls) {
109
+ const regions = wall.faceRegions ?? [];
110
+ if (regions.length === 0)
111
+ continue;
112
+ const length = wallLength(wall);
113
+ const backwards = readsBackwards(wall, mergedStart, mergedEnd);
114
+ const from = Math.min(station(wall.start), station(wall.end));
115
+ const to = Math.max(station(wall.start), station(wall.end));
116
+ const toMerged = (u) => (backwards ? to - u : from + u);
117
+ for (const region of regions) {
118
+ const low = backwards ? region.u1 : region.u0;
119
+ const high = backwards ? region.u0 : region.u1;
120
+ const u0 = Math.max(from, low === undefined ? from : toMerged(low));
121
+ const u1 = Math.min(to, high === undefined ? to : toMerged(high));
122
+ if (u1 - u0 <= REGION_EPSILON && length > REGION_EPSILON)
123
+ continue;
124
+ let id = region.id;
125
+ if (seenIds.has(id))
126
+ id = `${region.id}-${wall.id}`;
127
+ seenIds.add(id);
128
+ const { u0: _u0, u1: _u1, ...body } = region;
129
+ out.push({
130
+ ...body,
131
+ id,
132
+ face: backwards ? (region.face === 'a' ? 'b' : 'a') : region.face,
133
+ ...(u0 <= REGION_EPSILON ? {} : { u0 }),
134
+ ...(u1 >= mergedLength - REGION_EPSILON ? {} : { u1 }),
135
+ });
136
+ }
137
+ }
138
+ // Coalesce a region that continues another across the joint.
139
+ const merged = [];
140
+ for (const region of out) {
141
+ const joined = merged.findIndex((other) => sameRegionBody(other, region) &&
142
+ ((other.u1 !== undefined &&
143
+ Math.abs(other.u1 - (region.u0 ?? 0)) <= REGION_EPSILON &&
144
+ region.u0 !== undefined) ||
145
+ (region.u1 !== undefined &&
146
+ Math.abs(region.u1 - (other.u0 ?? 0)) <= REGION_EPSILON &&
147
+ other.u0 !== undefined)));
148
+ if (joined < 0) {
149
+ merged.push(region);
150
+ continue;
151
+ }
152
+ const other = merged[joined];
153
+ const u0 = other.u0 === undefined || region.u0 === undefined ? undefined : Math.min(other.u0, region.u0);
154
+ const u1 = other.u1 === undefined || region.u1 === undefined ? undefined : Math.max(other.u1, region.u1);
155
+ const { u0: _a, u1: _b, ...body } = other;
156
+ merged[joined] = {
157
+ ...body,
158
+ ...(u0 === undefined ? {} : { u0 }),
159
+ ...(u1 === undefined ? {} : { u1 }),
160
+ };
161
+ }
162
+ for (const face of ['a', 'b']) {
163
+ if (merged.filter((region) => region.face === face).length > WALL_FACE_REGION_LIMIT)
164
+ return null;
165
+ }
166
+ return merged;
167
+ }
168
+ /**
169
+ * Zone references after `secondary` is absorbed into `primary` (which spans
170
+ * `mergedStart → mergedEnd`): boundary ids follow the kept wall, and override
171
+ * entries move onto it with their face read in its direction. Null when the two
172
+ * walls disagree on a room's override for a face they both border — joining
173
+ * would repaint part of that room.
174
+ */
175
+ export function planMergedZoneReferences(nodes, primary, secondary, mergedStart, mergedEnd) {
176
+ const faceOf = (wall, face) => readsBackwards(wall, mergedStart, mergedEnd) ? (face === 'a' ? 'b' : 'a') : face;
177
+ const updates = [];
178
+ for (const node of Object.values(nodes)) {
179
+ if (node?.type !== 'zone')
180
+ continue;
181
+ const touchesBoundary = node.boundaryWallIds?.includes(secondary.id) ?? false;
182
+ const entries = node.wallOverrides ?? [];
183
+ const touchesOverrides = entries.some((entry) => entry.wallId === secondary.id || entry.wallId === primary.id);
184
+ if (!(touchesBoundary || touchesOverrides))
185
+ continue;
186
+ const data = {};
187
+ if (touchesBoundary)
188
+ data.boundaryWallIds = [
189
+ ...new Set(node.boundaryWallIds.map((id) => (id === secondary.id ? primary.id : id))),
190
+ ];
191
+ if (touchesOverrides) {
192
+ const byFace = new Map();
193
+ for (const entry of entries) {
194
+ const wall = entry.wallId === primary.id ? primary : entry.wallId === secondary.id ? secondary : null;
195
+ if (!wall)
196
+ continue;
197
+ const face = faceOf(wall, entry.face);
198
+ const faces = byFace.get(face) ?? new Map();
199
+ faces.set(wall.id, entry.finish);
200
+ byFace.set(face, faces);
201
+ }
202
+ const merged = entries.filter((entry) => entry.wallId !== primary.id && entry.wallId !== secondary.id);
203
+ for (const [face, finishes] of byFace) {
204
+ const values = [...new Set(finishes.values())];
205
+ if (values.length > 1)
206
+ return null;
207
+ for (const wall of [primary, secondary]) {
208
+ if (finishes.has(wall.id))
209
+ continue;
210
+ // The other wall borders this room on the same face without the override.
211
+ const spans = getWallZoneSpans(wall, [node]);
212
+ if (spans.some((span) => faceOf(wall, span.face) === face))
213
+ return null;
214
+ }
215
+ merged.push({ wallId: primary.id, face, finish: values[0] });
216
+ }
217
+ data.wallOverrides = merged;
218
+ }
219
+ updates.push({ id: node.id, data });
220
+ }
221
+ return updates;
222
+ }
52
223
  export function areWallStylesCompatible(a, b) {
53
224
  return wallStyleMismatch(a, b, { sides: true }) === null;
54
225
  }
@@ -80,9 +251,9 @@ export function resolveMergedWallEndpoints(primary, secondary, sharedPoint) {
80
251
  // where they are. Meeting start-to-start or end-to-end, the absorbed wall is
81
252
  // the one read backwards.
82
253
  if (primaryEndpoint === 'start' && secondaryEndpoint === 'start') {
83
- return { start: secondary.end, end: primary.end };
254
+ return { start: reverseWallDirection(secondary).start, end: primary.end };
84
255
  }
85
- return { start: primary.start, end: secondary.start };
256
+ return { start: primary.start, end: reverseWallDirection(secondary).end };
86
257
  }
87
258
  /**
88
259
  * Hosted nodes live in the wall's local frame (+X along it, +Z its front, yaw
@@ -198,11 +369,19 @@ export function planWallMerge(nodes, wallIds) {
198
369
  if (mismatch)
199
370
  throw Error(`These walls have a different ${mismatch}.`);
200
371
  const { start, end } = resolveMergedWallEndpoints(merged, next, joint);
372
+ const faceRegions = mergeWallFaceRegions([merged, next], start, end);
373
+ if (!faceRegions)
374
+ throw Error(`Merging would leave more than ${WALL_FACE_REGION_LIMIT} paint regions on a side.`);
375
+ const zoneUpdates = planMergedZoneReferences(virtual, merged, next, start, end);
376
+ if (!zoneUpdates)
377
+ throw Error('These walls have a different room finish.');
201
378
  for (const update of buildMergedWallAttachmentUpdates(merged, next, merged.id, start, end, virtual)) {
202
379
  virtual[update.id] = { ...virtual[update.id], ...update.data };
203
380
  }
381
+ const { faceRegions: _regions, ...kept } = merged;
204
382
  merged = {
205
- ...merged,
383
+ ...kept,
384
+ ...(faceRegions.length > 0 ? { faceRegions } : {}),
206
385
  start,
207
386
  end,
208
387
  // Ids without a node are dropped rather than carried onto the kept wall.
@@ -215,16 +394,8 @@ export function planWallMerge(nodes, wallIds) {
215
394
  };
216
395
  virtual[merged.id] = merged;
217
396
  delete virtual[next.id];
218
- for (const node of Object.values(virtual)) {
219
- if (node?.type !== 'zone' || !node.boundaryWallIds?.includes(next.id))
220
- continue;
221
- virtual[node.id] = {
222
- ...node,
223
- boundaryWallIds: [
224
- ...new Set(node.boundaryWallIds.map((id) => (id === next.id ? merged.id : id))),
225
- ],
226
- };
227
- }
397
+ for (const update of zoneUpdates)
398
+ virtual[update.id] = { ...virtual[update.id], ...update.data };
228
399
  remaining = remaining.filter((wall) => wall !== next);
229
400
  }
230
401
  return {
@@ -4,23 +4,24 @@ export interface Point2D {
4
4
  y: number;
5
5
  }
6
6
  export interface WallMiterBoundaryPoints {
7
- startLeft: Point2D;
8
- startRight: Point2D;
9
7
  endLeft: Point2D;
10
8
  endRight: Point2D;
9
+ startLeft: Point2D;
10
+ startRight: Point2D;
11
11
  }
12
12
  type WallIntersections = Map<string, {
13
13
  left?: Point2D;
14
14
  right?: Point2D;
15
+ closing?: Point2D;
15
16
  }>;
16
17
  type JunctionData = Map<string, WallIntersections>;
17
18
  declare function pointToKey(p: Point2D, tolerance?: number): string;
18
19
  interface Junction {
19
- meetingPoint: Point2D;
20
20
  connectedWalls: Array<{
21
21
  wall: WallNode;
22
22
  endType: 'start' | 'end' | 'passthrough';
23
23
  }>;
24
+ meetingPoint: Point2D;
24
25
  }
25
26
  export interface WallMiterData {
26
27
  junctionData: JunctionData;
@@ -29,8 +30,8 @@ export interface WallMiterData {
29
30
  /**
30
31
  * Calculates miter data for all walls on a level
31
32
  */
32
- export declare function calculateLevelMiters(walls: WallNode[]): WallMiterData;
33
- export declare function getWallMiterBoundaryPoints(wall: WallNode, miterData: WallMiterData): WallMiterBoundaryPoints | null;
33
+ export declare function calculateLevelMiters(walls: WallNode[], facePadding?: number): WallMiterData;
34
+ export declare function getWallMiterBoundaryPoints(wall: WallNode, miterData: WallMiterData, facePadding?: number): WallMiterBoundaryPoints | null;
34
35
  /**
35
36
  * Gets wall IDs that share junctions with the given walls
36
37
  */
@@ -1 +1 @@
1
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1
+ {"version":3,"file":"wall-mitering.d.ts","sourceRoot":"","sources":["../../../src/systems/wall/wall-mitering.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,QAAQ,EAAE,MAAM,cAAc,CAAA;AAQ5C,MAAM,WAAW,OAAO;IACtB,CAAC,EAAE,MAAM,CAAA;IACT,CAAC,EAAE,MAAM,CAAA;CACV;AAED,MAAM,WAAW,uBAAuB;IACtC,OAAO,EAAE,OAAO,CAAA;IAChB,QAAQ,EAAE,OAAO,CAAA;IACjB,SAAS,EAAE,OAAO,CAAA;IAClB,UAAU,EAAE,OAAO,CAAA;CACpB;AASD,KAAK,iBAAiB,GAAG,GAAG,CAAC,MAAM,EAAE;IAAE,IAAI,CAAC,EAAE,OAAO,CAAC;IAAC,KAAK,CAAC,EAAE,OAAO,CAAC;IAAC,OAAO,CAAC,EAAE,OAAO,CAAA;CAAE,CAAC,CAAA;AAG5F,KAAK,YAAY,GAAG,GAAG,CAAC,MAAM,EAAE,iBAAiB,CAAC,CAAA;AAmBlD,iBAAS,UAAU,CAAC,CAAC,EAAE,OAAO,EAAE,SAAS,SAAY,GAAG,MAAM,CAG7D;AA8CD,UAAU,QAAQ;IAChB,cAAc,EAAE,KAAK,CAAC;QAAE,IAAI,EAAE,QAAQ,CAAC;QAAC,OAAO,EAAE,OAAO,GAAG,KAAK,GAAG,aAAa,CAAA;KAAE,CAAC,CAAA;IACnF,YAAY,EAAE,OAAO,CAAA;CACtB;AA2XD,MAAM,WAAW,aAAa;IAE5B,YAAY,EAAE,YAAY,CAAA;IAE1B,SAAS,EAAE,GAAG,CAAC,MAAM,EAAE,QAAQ,CAAC,CAAA;CACjC;AAED;;GAEG;AACH,wBAAgB,oBAAoB,CAAC,KAAK,EAAE,QAAQ,EAAE,EAAE,WAAW,SAAI,GAAG,aAAa,CAUtF;AAED,wBAAgB,0BAA0B,CACxC,IAAI,EAAE,QAAQ,EACd,SAAS,EAAE,aAAa,EACxB,WAAW,SAAI,GACd,uBAAuB,GAAG,IAAI,CA2BhC;AAED;;GAEG;AACH,wBAAgB,kBAAkB,CAAC,QAAQ,EAAE,QAAQ,EAAE,EAAE,YAAY,EAAE,GAAG,CAAC,MAAM,CAAC,GAAG,GAAG,CAAC,MAAM,CAAC,CA8C/F;AAGD,OAAO,EAAE,UAAU,EAAE,CAAA"}