@pascal-app/core 1.0.3 → 1.0.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1098) hide show
  1. package/dist/agent-operations/__fixtures__/add-object-cases.d.ts +235 -0
  2. package/dist/agent-operations/__fixtures__/add-object-cases.d.ts.map +1 -0
  3. package/dist/agent-operations/__fixtures__/add-object-cases.js +129 -0
  4. package/dist/agent-operations/__fixtures__/build-room-cases.d.ts +4 -0
  5. package/dist/agent-operations/__fixtures__/build-room-cases.d.ts.map +1 -0
  6. package/dist/agent-operations/__fixtures__/build-room-cases.js +635 -0
  7. package/dist/agent-operations/__fixtures__/cases.d.ts +52 -0
  8. package/dist/agent-operations/__fixtures__/cases.d.ts.map +1 -0
  9. package/dist/agent-operations/__fixtures__/cases.js +689 -0
  10. package/dist/agent-operations/__fixtures__/find-by-type-cases.d.ts +7 -0
  11. package/dist/agent-operations/__fixtures__/find-by-type-cases.d.ts.map +1 -0
  12. package/dist/agent-operations/__fixtures__/find-by-type-cases.js +21 -0
  13. package/dist/agent-operations/__fixtures__/place-items-cases.d.ts +17 -0
  14. package/dist/agent-operations/__fixtures__/place-items-cases.d.ts.map +1 -0
  15. package/dist/agent-operations/__fixtures__/place-items-cases.js +506 -0
  16. package/dist/agent-operations/__fixtures__/room-cases.d.ts +3 -0
  17. package/dist/agent-operations/__fixtures__/room-cases.d.ts.map +1 -0
  18. package/dist/agent-operations/__fixtures__/room-cases.js +338 -0
  19. package/dist/agent-operations/__fixtures__/search-assets-cases.d.ts +5 -0
  20. package/dist/agent-operations/__fixtures__/search-assets-cases.d.ts.map +1 -0
  21. package/dist/agent-operations/__fixtures__/search-assets-cases.js +137 -0
  22. package/dist/agent-operations/__fixtures__/structure-cases.d.ts +6 -0
  23. package/dist/agent-operations/__fixtures__/structure-cases.d.ts.map +1 -0
  24. package/dist/agent-operations/__fixtures__/structure-cases.js +588 -0
  25. package/dist/agent-operations/__fixtures__/verify-scene-cases.d.ts +3 -0
  26. package/dist/agent-operations/__fixtures__/verify-scene-cases.d.ts.map +1 -0
  27. package/dist/agent-operations/__fixtures__/verify-scene-cases.js +302 -0
  28. package/dist/agent-operations/achieved.d.ts +16 -0
  29. package/dist/agent-operations/achieved.d.ts.map +1 -0
  30. package/dist/agent-operations/achieved.js +28 -0
  31. package/dist/agent-operations/add-column.d.ts +23 -0
  32. package/dist/agent-operations/add-column.d.ts.map +1 -0
  33. package/dist/agent-operations/add-column.js +97 -0
  34. package/dist/agent-operations/add-level.d.ts +14 -0
  35. package/dist/agent-operations/add-level.d.ts.map +1 -0
  36. package/dist/agent-operations/add-level.js +94 -0
  37. package/dist/agent-operations/add-object.d.ts +114 -0
  38. package/dist/agent-operations/add-object.d.ts.map +1 -0
  39. package/dist/agent-operations/add-object.js +361 -0
  40. package/dist/agent-operations/add-wall.d.ts +15 -0
  41. package/dist/agent-operations/add-wall.d.ts.map +1 -0
  42. package/dist/agent-operations/add-wall.js +47 -0
  43. package/dist/agent-operations/apply-changes.d.ts +16 -0
  44. package/dist/agent-operations/apply-changes.d.ts.map +1 -0
  45. package/dist/agent-operations/apply-changes.js +93 -0
  46. package/dist/agent-operations/apply-outcome.d.ts +15 -0
  47. package/dist/agent-operations/apply-outcome.d.ts.map +1 -0
  48. package/dist/agent-operations/apply-outcome.js +18 -0
  49. package/dist/agent-operations/collections.d.ts +28 -0
  50. package/dist/agent-operations/collections.d.ts.map +1 -0
  51. package/dist/agent-operations/collections.js +130 -0
  52. package/dist/agent-operations/create-room.d.ts +36 -0
  53. package/dist/agent-operations/create-room.d.ts.map +1 -0
  54. package/dist/agent-operations/create-room.js +177 -0
  55. package/dist/agent-operations/create-stair.d.ts +33 -0
  56. package/dist/agent-operations/create-stair.d.ts.map +1 -0
  57. package/dist/agent-operations/create-stair.js +247 -0
  58. package/dist/agent-operations/delete-node.d.ts +6 -0
  59. package/dist/agent-operations/delete-node.d.ts.map +1 -0
  60. package/dist/agent-operations/delete-node.js +9 -0
  61. package/dist/agent-operations/door-clearance.d.ts +135 -0
  62. package/dist/agent-operations/door-clearance.d.ts.map +1 -0
  63. package/dist/agent-operations/door-clearance.js +334 -0
  64. package/dist/agent-operations/duplicate-level.d.ts +12 -0
  65. package/dist/agent-operations/duplicate-level.d.ts.map +1 -0
  66. package/dist/agent-operations/duplicate-level.js +54 -0
  67. package/dist/agent-operations/find-by-type.d.ts +11 -0
  68. package/dist/agent-operations/find-by-type.d.ts.map +1 -0
  69. package/dist/agent-operations/find-by-type.js +94 -0
  70. package/dist/agent-operations/furnish-room.d.ts +18 -0
  71. package/dist/agent-operations/furnish-room.d.ts.map +1 -0
  72. package/dist/agent-operations/furnish-room.js +259 -0
  73. package/dist/agent-operations/get-node.d.ts +9 -0
  74. package/dist/agent-operations/get-node.d.ts.map +1 -0
  75. package/dist/agent-operations/get-node.js +33 -0
  76. package/dist/agent-operations/hosted-services.d.ts +13 -0
  77. package/dist/agent-operations/hosted-services.d.ts.map +1 -0
  78. package/dist/agent-operations/hosted-services.js +22 -0
  79. package/dist/agent-operations/index.d.ts +277 -0
  80. package/dist/agent-operations/index.d.ts.map +1 -0
  81. package/dist/agent-operations/index.js +80 -0
  82. package/dist/agent-operations/layout-clearance.d.ts +108 -0
  83. package/dist/agent-operations/layout-clearance.d.ts.map +1 -0
  84. package/dist/agent-operations/layout-clearance.js +190 -0
  85. package/dist/agent-operations/level-reads.d.ts +33 -0
  86. package/dist/agent-operations/level-reads.d.ts.map +1 -0
  87. package/dist/agent-operations/level-reads.js +161 -0
  88. package/dist/agent-operations/level-target.d.ts +11 -0
  89. package/dist/agent-operations/level-target.d.ts.map +1 -0
  90. package/dist/agent-operations/level-target.js +29 -0
  91. package/dist/agent-operations/list-levels.d.ts +4 -0
  92. package/dist/agent-operations/list-levels.d.ts.map +1 -0
  93. package/dist/agent-operations/list-levels.js +31 -0
  94. package/dist/agent-operations/material-preset.d.ts +11 -0
  95. package/dist/agent-operations/material-preset.d.ts.map +1 -0
  96. package/dist/agent-operations/material-preset.js +74 -0
  97. package/dist/agent-operations/material-refs.d.ts +24 -0
  98. package/dist/agent-operations/material-refs.d.ts.map +1 -0
  99. package/dist/agent-operations/material-refs.js +100 -0
  100. package/dist/agent-operations/node-patch.d.ts +3 -0
  101. package/dist/agent-operations/node-patch.d.ts.map +1 -0
  102. package/dist/agent-operations/node-patch.js +114 -0
  103. package/dist/agent-operations/paint.d.ts +21 -0
  104. package/dist/agent-operations/paint.d.ts.map +1 -0
  105. package/dist/agent-operations/paint.js +219 -0
  106. package/dist/agent-operations/place-items.d.ts +20 -0
  107. package/dist/agent-operations/place-items.d.ts.map +1 -0
  108. package/dist/agent-operations/place-items.js +226 -0
  109. package/dist/agent-operations/plan-geometry.d.ts +24 -0
  110. package/dist/agent-operations/plan-geometry.d.ts.map +1 -0
  111. package/dist/agent-operations/plan-geometry.js +94 -0
  112. package/dist/agent-operations/room-structure.d.ts +87 -0
  113. package/dist/agent-operations/room-structure.d.ts.map +1 -0
  114. package/dist/agent-operations/room-structure.js +144 -0
  115. package/dist/agent-operations/scene-materials.d.ts +15 -0
  116. package/dist/agent-operations/scene-materials.d.ts.map +1 -0
  117. package/dist/agent-operations/scene-materials.js +62 -0
  118. package/dist/agent-operations/scene-measure.d.ts +73 -0
  119. package/dist/agent-operations/scene-measure.d.ts.map +1 -0
  120. package/dist/agent-operations/scene-measure.js +73 -0
  121. package/dist/agent-operations/scene-queries.d.ts +4510 -0
  122. package/dist/agent-operations/scene-queries.d.ts.map +1 -0
  123. package/dist/agent-operations/scene-queries.js +84 -0
  124. package/dist/agent-operations/scene-view.d.ts +98 -0
  125. package/dist/agent-operations/scene-view.d.ts.map +1 -0
  126. package/dist/agent-operations/scene-view.js +559 -0
  127. package/dist/agent-operations/search-assets.d.ts +14 -0
  128. package/dist/agent-operations/search-assets.d.ts.map +1 -0
  129. package/dist/agent-operations/search-assets.js +42 -0
  130. package/dist/agent-operations/search-materials.d.ts +12 -0
  131. package/dist/agent-operations/search-materials.d.ts.map +1 -0
  132. package/dist/agent-operations/search-materials.js +111 -0
  133. package/dist/agent-operations/stairs.d.ts +5 -0
  134. package/dist/agent-operations/stairs.d.ts.map +1 -0
  135. package/dist/agent-operations/stairs.js +70 -0
  136. package/dist/agent-operations/types.d.ts +59 -0
  137. package/dist/agent-operations/types.d.ts.map +1 -0
  138. package/dist/agent-operations/types.js +1 -0
  139. package/dist/agent-operations/verify-scene.d.ts +50 -0
  140. package/dist/agent-operations/verify-scene.d.ts.map +1 -0
  141. package/dist/agent-operations/verify-scene.js +369 -0
  142. package/dist/agent-operations/wall-opening.d.ts +65 -0
  143. package/dist/agent-operations/wall-opening.d.ts.map +1 -0
  144. package/dist/agent-operations/wall-opening.js +55 -0
  145. package/dist/agent-tools/achieved.d.ts +9 -0
  146. package/dist/agent-tools/achieved.d.ts.map +1 -0
  147. package/dist/agent-tools/achieved.js +8 -0
  148. package/dist/agent-tools/add-object.d.ts +43 -0
  149. package/dist/agent-tools/add-object.d.ts.map +1 -0
  150. package/dist/agent-tools/add-object.js +86 -0
  151. package/dist/agent-tools/assets.d.ts +13 -0
  152. package/dist/agent-tools/assets.d.ts.map +1 -0
  153. package/dist/agent-tools/assets.js +18 -0
  154. package/dist/agent-tools/clear-scene.d.ts +10 -0
  155. package/dist/agent-tools/clear-scene.d.ts.map +1 -0
  156. package/dist/agent-tools/clear-scene.js +9 -0
  157. package/dist/agent-tools/collections.d.ts +35 -0
  158. package/dist/agent-tools/collections.d.ts.map +1 -0
  159. package/dist/agent-tools/collections.js +31 -0
  160. package/dist/agent-tools/columns.d.ts +44 -0
  161. package/dist/agent-tools/columns.d.ts.map +1 -0
  162. package/dist/agent-tools/columns.js +59 -0
  163. package/dist/agent-tools/contract.d.ts +68 -0
  164. package/dist/agent-tools/contract.d.ts.map +1 -0
  165. package/dist/agent-tools/contract.js +1 -0
  166. package/dist/agent-tools/create-room.d.ts +63 -0
  167. package/dist/agent-tools/create-room.d.ts.map +1 -0
  168. package/dist/agent-tools/create-room.js +90 -0
  169. package/dist/agent-tools/find-by-type.d.ts +11 -0
  170. package/dist/agent-tools/find-by-type.d.ts.map +1 -0
  171. package/dist/agent-tools/find-by-type.js +14 -0
  172. package/dist/agent-tools/furnish-room.d.ts +26 -0
  173. package/dist/agent-tools/furnish-room.d.ts.map +1 -0
  174. package/dist/agent-tools/furnish-room.js +35 -0
  175. package/dist/agent-tools/hosted-services.d.ts +402 -0
  176. package/dist/agent-tools/hosted-services.d.ts.map +1 -0
  177. package/dist/agent-tools/hosted-services.js +148 -0
  178. package/dist/agent-tools/index.d.ts +864 -0
  179. package/dist/agent-tools/index.d.ts.map +1 -0
  180. package/dist/agent-tools/index.js +82 -0
  181. package/dist/agent-tools/levels.d.ts +72 -0
  182. package/dist/agent-tools/levels.d.ts.map +1 -0
  183. package/dist/agent-tools/levels.js +76 -0
  184. package/dist/agent-tools/measurement.d.ts +37 -0
  185. package/dist/agent-tools/measurement.d.ts.map +1 -0
  186. package/dist/agent-tools/measurement.js +94 -0
  187. package/dist/agent-tools/node-id.d.ts +3 -0
  188. package/dist/agent-tools/node-id.d.ts.map +1 -0
  189. package/dist/agent-tools/node-id.js +2 -0
  190. package/dist/agent-tools/nodes.d.ts +17 -0
  191. package/dist/agent-tools/nodes.d.ts.map +1 -0
  192. package/dist/agent-tools/nodes.js +13 -0
  193. package/dist/agent-tools/paint.d.ts +46 -0
  194. package/dist/agent-tools/paint.d.ts.map +1 -0
  195. package/dist/agent-tools/paint.js +29 -0
  196. package/dist/agent-tools/place-items.d.ts +19 -0
  197. package/dist/agent-tools/place-items.d.ts.map +1 -0
  198. package/dist/agent-tools/place-items.js +29 -0
  199. package/dist/agent-tools/refusal.d.ts +20 -0
  200. package/dist/agent-tools/refusal.d.ts.map +1 -0
  201. package/dist/agent-tools/refusal.js +29 -0
  202. package/dist/agent-tools/room-structure.d.ts +438 -0
  203. package/dist/agent-tools/room-structure.d.ts.map +1 -0
  204. package/dist/agent-tools/room-structure.js +207 -0
  205. package/dist/agent-tools/search-materials.d.ts +20 -0
  206. package/dist/agent-tools/search-materials.d.ts.map +1 -0
  207. package/dist/agent-tools/search-materials.js +32 -0
  208. package/dist/agent-tools/stairs.d.ts +86 -0
  209. package/dist/agent-tools/stairs.d.ts.map +1 -0
  210. package/dist/agent-tools/stairs.js +103 -0
  211. package/dist/agent-tools/verify-scene.d.ts +13 -0
  212. package/dist/agent-tools/verify-scene.d.ts.map +1 -0
  213. package/dist/agent-tools/verify-scene.js +21 -0
  214. package/dist/agent-tools/view-scene.d.ts +43 -0
  215. package/dist/agent-tools/view-scene.d.ts.map +1 -0
  216. package/dist/agent-tools/view-scene.js +80 -0
  217. package/dist/agent-tools/wall-openings.d.ts +163 -0
  218. package/dist/agent-tools/wall-openings.d.ts.map +1 -0
  219. package/dist/agent-tools/wall-openings.js +144 -0
  220. package/dist/agent-tools/walls.d.ts +21 -0
  221. package/dist/agent-tools/walls.d.ts.map +1 -0
  222. package/dist/agent-tools/walls.js +30 -0
  223. package/dist/agent-tools/write-target.d.ts +12 -0
  224. package/dist/agent-tools/write-target.d.ts.map +1 -0
  225. package/dist/agent-tools/write-target.js +10 -0
  226. package/dist/building/__fixtures__/wall-opening-cases.d.ts +736 -0
  227. package/dist/building/__fixtures__/wall-opening-cases.d.ts.map +1 -0
  228. package/dist/building/__fixtures__/wall-opening-cases.js +307 -0
  229. package/dist/building/door-types.d.ts +22 -0
  230. package/dist/building/door-types.d.ts.map +1 -0
  231. package/dist/building/door-types.js +167 -0
  232. package/dist/building/floor-item-fit.d.ts +38 -0
  233. package/dist/building/floor-item-fit.d.ts.map +1 -0
  234. package/dist/building/floor-item-fit.js +47 -0
  235. package/dist/building/index.d.ts +7 -0
  236. package/dist/building/index.d.ts.map +1 -0
  237. package/dist/building/index.js +6 -0
  238. package/dist/building/level-duplication.d.ts +8983 -0
  239. package/dist/building/level-duplication.d.ts.map +1 -0
  240. package/dist/building/level-duplication.js +314 -0
  241. package/dist/building/opening-style-presets.d.ts +46 -0
  242. package/dist/building/opening-style-presets.d.ts.map +1 -0
  243. package/dist/building/opening-style-presets.js +195 -0
  244. package/dist/building/wall-openings.d.ts +445 -0
  245. package/dist/building/wall-openings.d.ts.map +1 -0
  246. package/dist/building/wall-openings.js +231 -0
  247. package/dist/building/window-types.d.ts +17 -0
  248. package/dist/building/window-types.d.ts.map +1 -0
  249. package/dist/building/window-types.js +31 -0
  250. package/dist/commands/structure/apply-zone-transform.d.ts +23 -0
  251. package/dist/commands/structure/apply-zone-transform.d.ts.map +1 -0
  252. package/dist/commands/structure/apply-zone-transform.js +55 -0
  253. package/dist/commands/structure/create-mezzanine.d.ts +12 -0
  254. package/dist/commands/structure/create-mezzanine.d.ts.map +1 -0
  255. package/dist/commands/structure/create-mezzanine.js +46 -0
  256. package/dist/commands/structure/create-zone.d.ts +32 -0
  257. package/dist/commands/structure/create-zone.d.ts.map +1 -0
  258. package/dist/commands/structure/create-zone.js +126 -0
  259. package/dist/commands/structure/delete-zone.d.ts +51 -0
  260. package/dist/commands/structure/delete-zone.d.ts.map +1 -0
  261. package/dist/commands/structure/delete-zone.js +354 -0
  262. package/dist/commands/structure/divide-zone.d.ts +38 -0
  263. package/dist/commands/structure/divide-zone.d.ts.map +1 -0
  264. package/dist/commands/structure/divide-zone.js +186 -0
  265. package/dist/commands/structure/duplicate-zone.d.ts +7 -0
  266. package/dist/commands/structure/duplicate-zone.d.ts.map +1 -0
  267. package/dist/commands/structure/duplicate-zone.js +21 -0
  268. package/dist/commands/structure/floor-opening.d.ts +36 -0
  269. package/dist/commands/structure/floor-opening.d.ts.map +1 -0
  270. package/dist/commands/structure/floor-opening.js +124 -0
  271. package/dist/commands/structure/index.d.ts +22 -0
  272. package/dist/commands/structure/index.d.ts.map +1 -0
  273. package/dist/commands/structure/index.js +20 -0
  274. package/dist/commands/structure/lock-outside-faces.d.ts +12 -0
  275. package/dist/commands/structure/lock-outside-faces.d.ts.map +1 -0
  276. package/dist/commands/structure/lock-outside-faces.js +32 -0
  277. package/dist/commands/structure/merge-zones.d.ts +5 -0
  278. package/dist/commands/structure/merge-zones.d.ts.map +1 -0
  279. package/dist/commands/structure/merge-zones.js +22 -0
  280. package/dist/commands/structure/mezzanine-content.d.ts +16 -0
  281. package/dist/commands/structure/mezzanine-content.d.ts.map +1 -0
  282. package/dist/commands/structure/mezzanine-content.js +109 -0
  283. package/dist/commands/structure/plan-mezzanine-stair.d.ts +7 -0
  284. package/dist/commands/structure/plan-mezzanine-stair.d.ts.map +1 -0
  285. package/dist/commands/structure/plan-mezzanine-stair.js +127 -0
  286. package/dist/commands/structure/plan-wall-deletion.d.ts +9 -0
  287. package/dist/commands/structure/plan-wall-deletion.d.ts.map +1 -0
  288. package/dist/commands/structure/plan-wall-deletion.js +151 -0
  289. package/dist/commands/structure/rebase-floor-reference.d.ts +7 -0
  290. package/dist/commands/structure/rebase-floor-reference.d.ts.map +1 -0
  291. package/dist/commands/structure/rebase-floor-reference.js +90 -0
  292. package/dist/commands/structure/resize-mezzanine.d.ts +8 -0
  293. package/dist/commands/structure/resize-mezzanine.d.ts.map +1 -0
  294. package/dist/commands/structure/resize-mezzanine.js +43 -0
  295. package/dist/commands/structure/rotate-zone.d.ts +8 -0
  296. package/dist/commands/structure/rotate-zone.d.ts.map +1 -0
  297. package/dist/commands/structure/rotate-zone.js +28 -0
  298. package/dist/commands/structure/set-floor-foundation.d.ts +62 -0
  299. package/dist/commands/structure/set-floor-foundation.d.ts.map +1 -0
  300. package/dist/commands/structure/set-floor-foundation.js +162 -0
  301. package/dist/commands/structure/set-room-floor-construction.d.ts +8 -0
  302. package/dist/commands/structure/set-room-floor-construction.d.ts.map +1 -0
  303. package/dist/commands/structure/set-room-floor-construction.js +72 -0
  304. package/dist/commands/structure/set-wall-geometry.d.ts +10 -0
  305. package/dist/commands/structure/set-wall-geometry.d.ts.map +1 -0
  306. package/dist/commands/structure/set-wall-geometry.js +52 -0
  307. package/dist/commands/structure/set-zone-edges.d.ts +14 -0
  308. package/dist/commands/structure/set-zone-edges.d.ts.map +1 -0
  309. package/dist/commands/structure/set-zone-edges.js +143 -0
  310. package/dist/commands/structure/set-zone-intent.d.ts +39 -0
  311. package/dist/commands/structure/set-zone-intent.d.ts.map +1 -0
  312. package/dist/commands/structure/set-zone-intent.js +125 -0
  313. package/dist/commands/structure/shared.d.ts +4512 -0
  314. package/dist/commands/structure/shared.d.ts.map +1 -0
  315. package/dist/commands/structure/shared.js +102 -0
  316. package/dist/commands/structure/transform-zone.d.ts +23 -0
  317. package/dist/commands/structure/transform-zone.d.ts.map +1 -0
  318. package/dist/commands/structure/transform-zone.js +472 -0
  319. package/dist/commands/structure/validate-mezzanine.d.ts +5 -0
  320. package/dist/commands/structure/validate-mezzanine.d.ts.map +1 -0
  321. package/dist/commands/structure/validate-mezzanine.js +46 -0
  322. package/dist/commands/structure/zone-crossings.d.ts +8 -0
  323. package/dist/commands/structure/zone-crossings.d.ts.map +1 -0
  324. package/dist/commands/structure/zone-crossings.js +162 -0
  325. package/dist/commands/structure/zone-drop.d.ts +4 -0
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  989. package/dist/systems/wall/wall-layer-bands.js +109 -0
  990. package/dist/systems/wall/wall-merge.d.ts +20 -1
  991. package/dist/systems/wall/wall-merge.d.ts.map +1 -1
  992. package/dist/systems/wall/wall-merge.js +189 -18
  993. package/dist/systems/wall/wall-mitering.d.ts +6 -5
  994. package/dist/systems/wall/wall-mitering.d.ts.map +1 -1
  995. package/dist/systems/wall/wall-mitering.js +70 -20
  996. package/dist/systems/wall/wall-operations.d.ts +1 -1
  997. package/dist/systems/wall/wall-operations.d.ts.map +1 -1
  998. package/dist/systems/wall/wall-operations.js +2 -1
  999. package/dist/systems/wall/wall-paint-plan.d.ts +30 -0
  1000. package/dist/systems/wall/wall-paint-plan.d.ts.map +1 -0
  1001. package/dist/systems/wall/wall-paint-plan.js +167 -0
  1002. package/dist/systems/wall/wall-room-sides.d.ts +6 -0
  1003. package/dist/systems/wall/wall-room-sides.d.ts.map +1 -0
  1004. package/dist/systems/wall/wall-room-sides.js +14 -0
  1005. package/dist/systems/wall/wall-step-openings.d.ts +17 -0
  1006. package/dist/systems/wall/wall-step-openings.d.ts.map +1 -0
  1007. package/dist/systems/wall/wall-step-openings.js +32 -0
  1008. package/dist/systems/wall/wall-top.d.ts +2 -6
  1009. package/dist/systems/wall/wall-top.d.ts.map +1 -1
  1010. package/dist/systems/wall/wall-top.js +3 -9
  1011. package/dist/systems/wall/wall-topology.d.ts +21 -0
  1012. package/dist/systems/wall/wall-topology.d.ts.map +1 -1
  1013. package/dist/systems/wall/wall-topology.js +405 -4
  1014. package/dist/utils/clone-scene-graph.d.ts +6 -0
  1015. package/dist/utils/clone-scene-graph.d.ts.map +1 -1
  1016. package/dist/utils/clone-scene-graph.js +123 -15
  1017. package/dist/utils/ensure-scene-openings.d.ts +8965 -0
  1018. package/dist/utils/ensure-scene-openings.d.ts.map +1 -0
  1019. package/dist/utils/ensure-scene-openings.js +29 -0
  1020. package/dist/utils/exterior-threshold-migration.d.ts +4 -0
  1021. package/dist/utils/exterior-threshold-migration.d.ts.map +1 -0
  1022. package/dist/utils/exterior-threshold-migration.js +114 -0
  1023. package/dist/utils/floor-follow-migration.d.ts +3 -0
  1024. package/dist/utils/floor-follow-migration.d.ts.map +1 -0
  1025. package/dist/utils/floor-follow-migration.js +29 -0
  1026. package/dist/utils/floor-opening-migration.d.ts +13 -0
  1027. package/dist/utils/floor-opening-migration.d.ts.map +1 -0
  1028. package/dist/utils/floor-opening-migration.js +148 -0
  1029. package/dist/utils/floor-piece-adoption.d.ts +50 -0
  1030. package/dist/utils/floor-piece-adoption.d.ts.map +1 -0
  1031. package/dist/utils/floor-piece-adoption.js +182 -0
  1032. package/dist/utils/floor-plate-migration.d.ts +4507 -0
  1033. package/dist/utils/floor-plate-migration.d.ts.map +1 -0
  1034. package/dist/utils/floor-plate-migration.js +1360 -0
  1035. package/dist/utils/heal-plan-coordinates.d.ts +2 -0
  1036. package/dist/utils/heal-plan-coordinates.d.ts.map +1 -0
  1037. package/dist/utils/heal-plan-coordinates.js +69 -0
  1038. package/dist/utils/heal-scene-graph.d.ts +20 -6
  1039. package/dist/utils/heal-scene-graph.d.ts.map +1 -1
  1040. package/dist/utils/heal-scene-graph.js +61 -16
  1041. package/dist/utils/legacy-material-slots.d.ts +23 -0
  1042. package/dist/utils/legacy-material-slots.d.ts.map +1 -0
  1043. package/dist/utils/legacy-material-slots.js +120 -0
  1044. package/dist/utils/legacy-opening-datums.d.ts +11 -0
  1045. package/dist/utils/legacy-opening-datums.d.ts.map +1 -0
  1046. package/dist/utils/legacy-opening-datums.js +92 -0
  1047. package/dist/utils/legacy-wall-datums.d.ts +6 -0
  1048. package/dist/utils/legacy-wall-datums.d.ts.map +1 -0
  1049. package/dist/utils/legacy-wall-datums.js +199 -0
  1050. package/dist/utils/load-migration.d.ts +28 -0
  1051. package/dist/utils/load-migration.d.ts.map +1 -0
  1052. package/dist/utils/load-migration.js +89 -0
  1053. package/dist/utils/node-defaults.d.ts +37 -0
  1054. package/dist/utils/node-defaults.d.ts.map +1 -0
  1055. package/dist/utils/node-defaults.js +96 -0
  1056. package/dist/utils/normalize-legacy-structure.d.ts +2 -0
  1057. package/dist/utils/normalize-legacy-structure.d.ts.map +1 -0
  1058. package/dist/utils/normalize-legacy-structure.js +61 -0
  1059. package/dist/utils/omit-undefined.d.ts +2 -0
  1060. package/dist/utils/omit-undefined.d.ts.map +1 -0
  1061. package/dist/utils/omit-undefined.js +17 -0
  1062. package/dist/utils/owned-floor-opening-migration.d.ts +4489 -0
  1063. package/dist/utils/owned-floor-opening-migration.d.ts.map +1 -0
  1064. package/dist/utils/owned-floor-opening-migration.js +365 -0
  1065. package/dist/utils/reconcile-structure-on-load.d.ts +8965 -0
  1066. package/dist/utils/reconcile-structure-on-load.d.ts.map +1 -0
  1067. package/dist/utils/reconcile-structure-on-load.js +307 -0
  1068. package/dist/utils/room-zone-migration.d.ts +18 -0
  1069. package/dist/utils/room-zone-migration.d.ts.map +1 -0
  1070. package/dist/utils/room-zone-migration.js +258 -0
  1071. package/dist/utils/scene-migrations.d.ts +16 -1
  1072. package/dist/utils/scene-migrations.d.ts.map +1 -1
  1073. package/dist/utils/scene-migrations.js +15 -1
  1074. package/dist/utils/structure-id.d.ts +4 -0
  1075. package/dist/utils/structure-id.d.ts.map +1 -0
  1076. package/dist/utils/structure-id.js +115 -0
  1077. package/dist/utils/vertical-scene-migration.d.ts +8 -8
  1078. package/dist/utils/vertical-scene-migration.d.ts.map +1 -1
  1079. package/dist/utils/vertical-scene-migration.js +18 -8
  1080. package/dist/utils/wall-assembly-migration.d.ts +14 -0
  1081. package/dist/utils/wall-assembly-migration.d.ts.map +1 -0
  1082. package/dist/utils/wall-assembly-migration.js +23 -0
  1083. package/dist/utils/wall-face-migration.d.ts +23 -0
  1084. package/dist/utils/wall-face-migration.d.ts.map +1 -0
  1085. package/dist/utils/wall-face-migration.js +246 -0
  1086. package/dist/validation/opening-bounds.d.ts +36 -0
  1087. package/dist/validation/opening-bounds.d.ts.map +1 -0
  1088. package/dist/validation/opening-bounds.js +34 -0
  1089. package/dist/validation/validate-build-json.d.ts +2 -0
  1090. package/dist/validation/validate-build-json.d.ts.map +1 -1
  1091. package/dist/validation/validate-build-json.js +36 -1
  1092. package/package.json +36 -3
  1093. package/dist/services/surface-hosting-procedural-parity.fixtures.d.ts +0 -13
  1094. package/dist/services/surface-hosting-procedural-parity.fixtures.d.ts.map +0 -1
  1095. package/dist/services/surface-hosting-procedural-parity.fixtures.js +0 -4691
  1096. package/dist/services/surface-hosting-shelf-parity.fixtures.d.ts +0 -1060
  1097. package/dist/services/surface-hosting-shelf-parity.fixtures.d.ts.map +0 -1
  1098. package/dist/services/surface-hosting-shelf-parity.fixtures.js +0 -3127
@@ -1,12 +1,16 @@
1
1
  'use client';
2
2
  import { useEffect } from 'react';
3
+ import { structureChangeBatch } from '../../commands/structure/shared.js';
3
4
  import { pauseSceneHistory, resumeSceneHistory } from '../../store/history-control.js';
4
- import { queueSceneNormalization } from '../../store/scene-hydration.js';
5
+ import { isHydrationNormalization, queueSceneNormalization } from '../../store/scene-hydration.js';
5
6
  import useLiveNodeOverrides from '../../store/use-live-node-overrides.js';
6
7
  import useLiveTransforms from '../../store/use-live-transforms.js';
7
8
  import useScene from '../../store/use-scene.js';
9
+ import { ensureSceneOpenings } from '../../utils/ensure-scene-openings.js';
10
+ import { planOwnedFloorOpenings } from '../owned-floor-openings.js';
11
+ import { reconcileOwnedFloorOpeningChanges } from '../reconcile-owned-floor-openings.js';
8
12
  import { createSurfaceOpeningPreviewController, getNodesWithLiveStairOpeningInputs, hasLiveStairOpeningInputs, } from './stair-opening-preview.js';
9
- import { syncAutoStairOpenings } from './stair-opening-sync.js';
13
+ import { changedStairOpeningOwners, syncAutoStairOpenings } from './stair-opening-sync.js';
10
14
  import { syncStairRises } from './stair-rise.js';
11
15
  function isOpeningRelevantNode(node) {
12
16
  return (node?.type === 'building' ||
@@ -54,6 +58,25 @@ export function initializeStairOpeningSync() {
54
58
  syncingPreviewOpenings = false;
55
59
  });
56
60
  };
61
+ const applyOpeningChanges = (skipExistingSurfaces = false, ownerIds) => {
62
+ const changes = planOwnedFloorOpenings(useScene.getState().nodes, {
63
+ skipExistingSurfaces,
64
+ ownerIds,
65
+ });
66
+ if (!changes.length)
67
+ return;
68
+ syncingAutoOpenings = true;
69
+ pauseSceneHistory(useScene);
70
+ try {
71
+ const before = useScene.getState().nodes;
72
+ useScene.getState().applyNodeChanges(structureChangeBatch(changes));
73
+ reconcileOwnedFloorOpeningChanges(before, changes);
74
+ }
75
+ finally {
76
+ resumeSceneHistory(useScene);
77
+ syncingAutoOpenings = false;
78
+ }
79
+ };
57
80
  const clearPreviewUpdates = () => {
58
81
  if (previewController.previewSurfaceIds.size === 0)
59
82
  return;
@@ -76,17 +99,24 @@ export function initializeStairOpeningSync() {
76
99
  }
77
100
  applyPreviewUpdates(syncAutoStairOpenings(getNodesWithLiveStairOpeningInputs(nodes, liveTransforms, liveOverrides, previewSurfaceIds)));
78
101
  };
79
- const runAutoSync = () => {
102
+ const runAutoSync = (preserveSlabs, before) => {
103
+ if (preserveSlabs) {
104
+ applyUpdates(ensureSceneOpenings(useScene.getState().nodes).updates);
105
+ applyOpeningChanges(true);
106
+ return;
107
+ }
80
108
  // Rise first: straight stairs converge their flight heights to the
81
109
  // resolved rise (level height or deck elevation), and the opening pass
82
110
  // reads those segment heights — so it must run against the post-rise
83
111
  // nodes.
84
112
  applyUpdates(syncStairRises(useScene.getState().nodes));
85
- applyUpdates(syncAutoStairOpenings(useScene.getState().nodes));
113
+ applyOpeningChanges(false, changedStairOpeningOwners(before, useScene.getState().nodes));
86
114
  };
87
115
  let disposed = false;
88
116
  let syncGeneration = 0;
89
- const scheduleAutoSync = () => {
117
+ let pendingBefore;
118
+ const scheduleAutoSync = (preserveSlabs = false, before = useScene.getState().nodes) => {
119
+ pendingBefore ??= before;
90
120
  const generation = ++syncGeneration;
91
121
  // One microtask later so every other scene-store listener for the
92
122
  // triggering transition (and, at mount, the editor's spatial-grid
@@ -97,17 +127,19 @@ export function initializeStairOpeningSync() {
97
127
  queueSceneNormalization(() => {
98
128
  if (disposed || generation !== syncGeneration)
99
129
  return;
100
- runAutoSync();
130
+ const previous = pendingBefore;
131
+ pendingBefore = undefined;
132
+ runAutoSync(preserveSlabs, previous);
101
133
  refreshLivePreview();
102
134
  });
103
135
  };
104
- scheduleAutoSync();
136
+ scheduleAutoSync(true);
105
137
  const unsubscribeScene = useScene.subscribe((state, prevState) => {
106
138
  if (syncingAutoOpenings)
107
139
  return;
108
140
  if (!hasOpeningRelevantNodeChange(state.nodes, prevState.nodes))
109
141
  return;
110
- scheduleAutoSync();
142
+ scheduleAutoSync(isHydrationNormalization() || state.hydrationId !== prevState.hydrationId, prevState.nodes);
111
143
  });
112
144
  const unsubscribeLiveTransforms = useLiveTransforms.subscribe(() => {
113
145
  refreshLivePreview();
@@ -0,0 +1,276 @@
1
+ import type { AnyNode, StairNode as Stair } from '../../schema/index.js';
2
+ export type StairLayoutPreset = 'straight' | 'l' | 'u';
3
+ export type StairPresetOptions = {
4
+ layout: StairLayoutPreset;
5
+ turn?: 'left' | 'right';
6
+ width?: number;
7
+ landingDepth?: number;
8
+ turningStrategy?: 'landing' | 'winder';
9
+ innerGap?: number;
10
+ walkingLineOffset?: number;
11
+ division?: 'equal-going' | 'equal-angle';
12
+ };
13
+ /** Proposes a replacement chain, retaining flight/landing identities and finishes by role. */
14
+ export declare function planStairPreset(original: Stair, nodes: Record<string, AnyNode>, options: StairPresetOptions): {
15
+ stair: {
16
+ object: "node";
17
+ parentId: string | null;
18
+ visible: boolean;
19
+ metadata: Record<string, unknown>;
20
+ id: `stair_${string}`;
21
+ type: "stair";
22
+ position: [number, number, number];
23
+ rotation: number;
24
+ stairType: "straight" | "spiral" | "curved";
25
+ fromLevelId: string | null;
26
+ toLevelId: string | null;
27
+ slabOpeningMode: "none" | "destination";
28
+ openingOffset: number;
29
+ width: number;
30
+ stepCount: number;
31
+ thickness: number;
32
+ fillToFloor: boolean;
33
+ innerRadius: number;
34
+ sweepAngle: number;
35
+ topLandingMode: "none" | "integrated";
36
+ topLandingDepth: number;
37
+ showCenterColumn: boolean;
38
+ showStepSupports: boolean;
39
+ railingMode: "left" | "right" | "none" | "both";
40
+ railingHeight: number;
41
+ children: `sseg_${string}`[];
42
+ name?: string | undefined;
43
+ camera?: {
44
+ position: [number, number, number];
45
+ target: [number, number, number];
46
+ mode: "perspective" | "orthographic";
47
+ fov?: number | undefined;
48
+ zoom?: number | undefined;
49
+ } | undefined;
50
+ provenance?: {
51
+ refs: {
52
+ id: string;
53
+ ns?: string | undefined;
54
+ role?: "primary" | "piece" | "absorbed" | "alias" | "derived" | undefined;
55
+ }[];
56
+ lineage?: {
57
+ op: "import" | "split" | "merge" | "duplicate" | "convert" | "promote" | "make-independent" | "attach";
58
+ fromIds: string[];
59
+ } | undefined;
60
+ } | undefined;
61
+ material?: {
62
+ id?: string | undefined;
63
+ preset?: "custom" | "white" | "brick" | "concrete" | "wood" | "glass" | "metal" | "plaster" | "tile" | "marble" | undefined;
64
+ properties?: {
65
+ color: string;
66
+ roughness: number;
67
+ metalness: number;
68
+ opacity: number;
69
+ transparent: boolean;
70
+ side: "front" | "back" | "double";
71
+ } | undefined;
72
+ texture?: {
73
+ url: string;
74
+ repeat?: [number, number] | undefined;
75
+ scale?: number | undefined;
76
+ } | undefined;
77
+ } | undefined;
78
+ materialPreset?: string | undefined;
79
+ railingMaterial?: {
80
+ id?: string | undefined;
81
+ preset?: "custom" | "white" | "brick" | "concrete" | "wood" | "glass" | "metal" | "plaster" | "tile" | "marble" | undefined;
82
+ properties?: {
83
+ color: string;
84
+ roughness: number;
85
+ metalness: number;
86
+ opacity: number;
87
+ transparent: boolean;
88
+ side: "front" | "back" | "double";
89
+ } | undefined;
90
+ texture?: {
91
+ url: string;
92
+ repeat?: [number, number] | undefined;
93
+ scale?: number | undefined;
94
+ } | undefined;
95
+ } | undefined;
96
+ railingMaterialPreset?: string | undefined;
97
+ treadMaterial?: {
98
+ id?: string | undefined;
99
+ preset?: "custom" | "white" | "brick" | "concrete" | "wood" | "glass" | "metal" | "plaster" | "tile" | "marble" | undefined;
100
+ properties?: {
101
+ color: string;
102
+ roughness: number;
103
+ metalness: number;
104
+ opacity: number;
105
+ transparent: boolean;
106
+ side: "front" | "back" | "double";
107
+ } | undefined;
108
+ texture?: {
109
+ url: string;
110
+ repeat?: [number, number] | undefined;
111
+ scale?: number | undefined;
112
+ } | undefined;
113
+ } | undefined;
114
+ treadMaterialPreset?: string | undefined;
115
+ sideMaterial?: {
116
+ id?: string | undefined;
117
+ preset?: "custom" | "white" | "brick" | "concrete" | "wood" | "glass" | "metal" | "plaster" | "tile" | "marble" | undefined;
118
+ properties?: {
119
+ color: string;
120
+ roughness: number;
121
+ metalness: number;
122
+ opacity: number;
123
+ transparent: boolean;
124
+ side: "front" | "back" | "double";
125
+ } | undefined;
126
+ texture?: {
127
+ url: string;
128
+ repeat?: [number, number] | undefined;
129
+ scale?: number | undefined;
130
+ } | undefined;
131
+ } | undefined;
132
+ sideMaterialPreset?: string | undefined;
133
+ slots?: Record<string, string> | undefined;
134
+ supportSlabId?: string | undefined;
135
+ deckSlabId?: string | undefined;
136
+ totalRise?: number | undefined;
137
+ designTargets?: {
138
+ maxRiserHeight: number;
139
+ minimumGoing: number;
140
+ targetGoing: number;
141
+ minimumHeadroom: number;
142
+ } | undefined;
143
+ uniformRisers?: boolean | undefined;
144
+ construction?: {
145
+ mode: "solid" | "open" | "waist" | "side-stringers" | "center-stringer";
146
+ waistThickness: number;
147
+ treadThickness: number;
148
+ riserThickness: number;
149
+ nosing: number;
150
+ finishThickness: number;
151
+ closedRisers: boolean;
152
+ stringerWidth: number;
153
+ stringerDepth: number;
154
+ } | undefined;
155
+ railingStyle?: "glass" | "metal" | "balusters" | "cable" | "boards" | "post-and-rail" | undefined;
156
+ railingPath?: "continuous" | "original" | undefined;
157
+ handrail?: {
158
+ mode: "left" | "right" | "none" | "both";
159
+ height: number;
160
+ diameter: number;
161
+ offset: number;
162
+ bottom?: {
163
+ extension: number;
164
+ return: "wall" | "floor" | "none" | "post";
165
+ returnLength: number;
166
+ } | undefined;
167
+ top?: {
168
+ extension: number;
169
+ return: "wall" | "floor" | "none" | "post";
170
+ returnLength: number;
171
+ } | undefined;
172
+ } | undefined;
173
+ railingTopPost?: boolean | undefined;
174
+ railingTopReach?: number | undefined;
175
+ railingPostThrough?: boolean | undefined;
176
+ };
177
+ segments: {
178
+ object: "node";
179
+ parentId: string | null;
180
+ visible: boolean;
181
+ metadata: Record<string, unknown>;
182
+ id: `sseg_${string}`;
183
+ type: "stair-segment";
184
+ position: [number, number, number];
185
+ rotation: number;
186
+ segmentType: "stair" | "landing";
187
+ width: number;
188
+ length: number;
189
+ height: number;
190
+ stepCount: number;
191
+ attachmentSide: "left" | "right" | "front";
192
+ fillToFloor: boolean;
193
+ thickness: number;
194
+ name?: string | undefined;
195
+ camera?: {
196
+ position: [number, number, number];
197
+ target: [number, number, number];
198
+ mode: "perspective" | "orthographic";
199
+ fov?: number | undefined;
200
+ zoom?: number | undefined;
201
+ } | undefined;
202
+ provenance?: {
203
+ refs: {
204
+ id: string;
205
+ ns?: string | undefined;
206
+ role?: "primary" | "piece" | "absorbed" | "alias" | "derived" | undefined;
207
+ }[];
208
+ lineage?: {
209
+ op: "import" | "split" | "merge" | "duplicate" | "convert" | "promote" | "make-independent" | "attach";
210
+ fromIds: string[];
211
+ } | undefined;
212
+ } | undefined;
213
+ material?: {
214
+ id?: string | undefined;
215
+ preset?: "custom" | "white" | "brick" | "concrete" | "wood" | "glass" | "metal" | "plaster" | "tile" | "marble" | undefined;
216
+ properties?: {
217
+ color: string;
218
+ roughness: number;
219
+ metalness: number;
220
+ opacity: number;
221
+ transparent: boolean;
222
+ side: "front" | "back" | "double";
223
+ } | undefined;
224
+ texture?: {
225
+ url: string;
226
+ repeat?: [number, number] | undefined;
227
+ scale?: number | undefined;
228
+ } | undefined;
229
+ } | undefined;
230
+ materialPreset?: string | undefined;
231
+ slots?: Record<string, string> | undefined;
232
+ construction?: {
233
+ mode: "solid" | "open" | "waist" | "side-stringers" | "center-stringer";
234
+ waistThickness: number;
235
+ treadThickness: number;
236
+ riserThickness: number;
237
+ nosing: number;
238
+ finishThickness: number;
239
+ closedRisers: boolean;
240
+ stringerWidth: number;
241
+ stringerDepth: number;
242
+ } | undefined;
243
+ winder?: {
244
+ turn: "left" | "right";
245
+ innerGap: number;
246
+ walkingLineOffset: number;
247
+ division: "equal-going" | "equal-angle";
248
+ } | undefined;
249
+ }[];
250
+ removeIds: `sseg_${string}`[];
251
+ footprint: {
252
+ width: number;
253
+ length: number;
254
+ };
255
+ };
256
+ /** Footprints in the stair's local axes; no scene writes and no automatic replacement. */
257
+ export declare function proposeStairLayouts(stair: Stair, nodes: Record<string, AnyNode>, available?: {
258
+ width: number;
259
+ length: number;
260
+ }): ({
261
+ layout: "straight" | "u" | "l";
262
+ turn: "left" | "right";
263
+ footprint: {
264
+ width: number;
265
+ length: number;
266
+ };
267
+ fits: boolean | null;
268
+ error: null;
269
+ } | {
270
+ layout: "straight" | "u" | "l";
271
+ turn: "left" | "right";
272
+ footprint: null;
273
+ fits: boolean;
274
+ error: string;
275
+ })[];
276
+ //# sourceMappingURL=stair-presets.d.ts.map
@@ -0,0 +1 @@
1
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@@ -0,0 +1,151 @@
1
+ import { StairNode } from '../../schema/nodes/stair.js';
2
+ import { StairSegmentNode } from '../../schema/nodes/stair-segment.js';
3
+ import { stairFootprintAABB } from './stair-footprint.js';
4
+ import { resolveStairTotalRise } from './stair-rise-query.js';
5
+ import { planStairSizing } from './stair-sizing.js';
6
+ /** Proposes a replacement chain, retaining flight/landing identities and finishes by role. */
7
+ export function planStairPreset(original, nodes, options) {
8
+ const width = options.width ?? original.width;
9
+ const landingDepth = options.landingDepth ?? width;
10
+ if (!(Number.isFinite(width) && width > 0))
11
+ throw new RangeError('Width must be positive');
12
+ if (!(Number.isFinite(landingDepth) && landingDepth >= width))
13
+ throw new RangeError('A turning landing must be at least as deep as the stair is wide');
14
+ const old = original.children
15
+ .map((id) => nodes[id])
16
+ .filter((node) => node?.type === 'stair-segment');
17
+ const flights = old.filter((node) => node.segmentType === 'stair' && !node.winder);
18
+ const landings = old.filter((node) => node.segmentType === 'landing');
19
+ const turn = options.turn ?? 'left';
20
+ let rise = resolveStairTotalRise(original, nodes);
21
+ for (let iteration = 0; iteration < 16; iteration++) {
22
+ const sizing = planStairSizing(rise, { targets: original.designTargets });
23
+ const count = Math.max(options.layout === 'straight' ? 2 : 4, sizing.stepCount);
24
+ const winding = options.turningStrategy === 'winder' && options.layout !== 'straight';
25
+ const quarterCount = options.layout === 'u' ? 2 : 1;
26
+ const walkingLineOffset = options.walkingLineOffset ?? width / 2;
27
+ const innerGap = options.innerGap ?? 0;
28
+ if (!(walkingLineOffset > 0 && walkingLineOffset <= width && innerGap >= 0))
29
+ throw new RangeError('The walking line must lie within the winder width and gap must be nonnegative');
30
+ const winderCount = Math.max(1, Math.round((2 * (innerGap + walkingLineOffset)) / sizing.going));
31
+ if (winding && quarterCount * winderCount > count - 2)
32
+ throw new RangeError('The selected winder gap needs more risers than this stair permits');
33
+ const counts = options.layout === 'straight'
34
+ ? [count]
35
+ : [
36
+ Math.ceil((count - (winding ? quarterCount * winderCount : 0)) / 2),
37
+ Math.floor((count - (winding ? quarterCount * winderCount : 0)) / 2),
38
+ ];
39
+ let flightIndex = 0;
40
+ let landingIndex = 0;
41
+ const make = (segmentType, attachmentSide) => {
42
+ const prior = segmentType === 'stair' ? flights[flightIndex] : landings[landingIndex];
43
+ const stepCount = segmentType === 'stair' ? counts[flightIndex++] : 0;
44
+ if (segmentType === 'landing')
45
+ landingIndex++;
46
+ return StairSegmentNode.parse({
47
+ ...prior,
48
+ winder: undefined,
49
+ parentId: original.id,
50
+ segmentType,
51
+ visible: true,
52
+ position: [0, 0, 0],
53
+ rotation: 0,
54
+ attachmentSide,
55
+ width,
56
+ length: segmentType === 'stair' ? stepCount * sizing.going : landingDepth,
57
+ height: segmentType === 'stair' ? (rise * stepCount) / count : 0,
58
+ stepCount,
59
+ fillToFloor: prior?.fillToFloor ?? original.fillToFloor,
60
+ thickness: prior?.thickness ?? original.thickness,
61
+ });
62
+ };
63
+ const segments = [make('stair', 'front')];
64
+ if (options.layout !== 'straight') {
65
+ if (winding) {
66
+ for (let quarter = 0; quarter < quarterCount; quarter++) {
67
+ const prior = old.filter((flight) => flight.winder)[quarter];
68
+ segments.push(StairSegmentNode.parse({
69
+ ...prior,
70
+ id: prior?.id,
71
+ parentId: original.id,
72
+ width,
73
+ visible: true,
74
+ length: 2 * (innerGap + walkingLineOffset),
75
+ height: (rise * winderCount) / count,
76
+ stepCount: winderCount,
77
+ attachmentSide: 'front',
78
+ winder: {
79
+ turn,
80
+ innerGap,
81
+ walkingLineOffset,
82
+ division: options.division ?? 'equal-going',
83
+ },
84
+ fillToFloor: prior?.fillToFloor ?? original.fillToFloor,
85
+ thickness: prior?.thickness ?? original.thickness,
86
+ }));
87
+ }
88
+ }
89
+ else {
90
+ segments.push(make('landing', 'front'));
91
+ if (options.layout === 'u')
92
+ segments.push(make('landing', turn));
93
+ }
94
+ segments.push(make('stair', winding ? 'front' : turn));
95
+ }
96
+ const stair = StairNode.parse({
97
+ ...original,
98
+ stairType: 'straight',
99
+ width,
100
+ stepCount: count,
101
+ uniformRisers: true,
102
+ children: segments.map((segment) => segment.id),
103
+ });
104
+ const proposed = { ...nodes, [stair.id]: stair };
105
+ for (const segment of segments)
106
+ proposed[segment.id] = segment;
107
+ const nextRise = resolveStairTotalRise(stair, proposed);
108
+ if (Math.abs(nextRise - rise) < 1e-6) {
109
+ const box = stairFootprintAABB({ ...stair, position: [0, 0, 0], rotation: 0 }, proposed);
110
+ return {
111
+ stair,
112
+ segments,
113
+ removeIds: old.filter((node) => !stair.children.includes(node.id)).map((node) => node.id),
114
+ footprint: { width: box.maxX - box.minX, length: box.maxZ - box.minZ },
115
+ };
116
+ }
117
+ rise = nextRise;
118
+ }
119
+ throw new RangeError('Stair support and arrival do not converge for this layout');
120
+ }
121
+ /** Footprints in the stair's local axes; no scene writes and no automatic replacement. */
122
+ export function proposeStairLayouts(stair, nodes, available) {
123
+ if (available && (!(available.width > 0) || !(available.length > 0)))
124
+ throw new RangeError('Available footprint must be positive');
125
+ return [
126
+ { layout: 'straight', turn: 'left' },
127
+ { layout: 'l', turn: 'left' },
128
+ { layout: 'l', turn: 'right' },
129
+ { layout: 'u', turn: 'left' },
130
+ { layout: 'u', turn: 'right' },
131
+ ].map(({ layout, turn }) => {
132
+ try {
133
+ const plan = planStairPreset(stair, nodes, { layout, turn });
134
+ return {
135
+ layout,
136
+ turn,
137
+ footprint: plan.footprint,
138
+ fits: available
139
+ ? plan.footprint.width <= available.width + 1e-8 &&
140
+ plan.footprint.length <= available.length + 1e-8
141
+ : null,
142
+ error: null,
143
+ };
144
+ }
145
+ catch (error) {
146
+ if (!(error instanceof RangeError))
147
+ throw error;
148
+ return { layout, turn, footprint: null, fits: false, error: error.message };
149
+ }
150
+ });
151
+ }
@@ -0,0 +1,6 @@
1
+ import type { StairNode, StairSegmentNode } from '../../schema/index.js';
2
+ /** Coarse work units bound path length, sampling and vertical repetition without
3
+ * knowing any guard's sections or joinery. Builders own their member profiles. */
4
+ export declare function stairRailComplexity(stair: StairNode, segments: readonly StairSegmentNode[]): number;
5
+ export declare function stairRailPathVertexBound(stair: StairNode, segments: readonly StairSegmentNode[]): number;
6
+ //# sourceMappingURL=stair-rail-budget.d.ts.map
@@ -0,0 +1 @@
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@@ -0,0 +1,36 @@
1
+ import { resolveStairArcDimensions } from './stair-layout.js';
2
+ /** Coarse work units bound path length, sampling and vertical repetition without
3
+ * knowing any guard's sections or joinery. Builders own their member profiles. */
4
+ export function stairRailComplexity(stair, segments) {
5
+ const guards = stair.railingMode === 'none' ? 0 : stair.railingMode === 'both' ? 2 : 1;
6
+ const hands = !stair.handrail || stair.handrail.mode === 'none' ? 0 : stair.handrail.mode === 'both' ? 2 : 1;
7
+ if (!guards && !hands)
8
+ return 0;
9
+ const arc = resolveStairArcDimensions(stair, 0);
10
+ const length = stair.stairType !== 'straight'
11
+ ? (Math.abs(arc.sweepAngle) + Math.abs(arc.landingSweep)) * arc.outerRadius
12
+ : (segments.length ? segments : [{ width: stair.width, length: 3 }]).reduce((sum, segment) => sum +
13
+ ('winder' in segment && segment.winder
14
+ ? Math.PI * (segment.winder.innerGap + segment.width)
15
+ : segment.length + segment.width), 0);
16
+ const vertices = stairRailPathVertexBound(stair, segments);
17
+ const guardWork = guards *
18
+ (vertices + Math.ceil((length + (stair.railingTopReach ?? 0)) * 10)) *
19
+ Math.max(1, Math.ceil(stair.railingHeight));
20
+ const handWork = hands *
21
+ (vertices +
22
+ Math.ceil(length) +
23
+ Math.ceil(stair.handrail?.bottom?.extension ?? 0) +
24
+ Math.ceil(stair.handrail?.top?.extension ?? 0));
25
+ return guardWork + handWork;
26
+ }
27
+ export function stairRailPathVertexBound(stair, segments) {
28
+ const arc = resolveStairArcDimensions(stair, 0);
29
+ return stair.stairType !== 'straight'
30
+ ? Math.ceil((Math.abs(arc.sweepAngle) + Math.abs(arc.landingSweep)) / (Math.PI / 36)) + 2
31
+ : segments.reduce((sum, segment) => sum + (segment.winder ? segment.stepCount + 2 : 0), 0) +
32
+ 8 * Math.max(1, segments.length) +
33
+ 16 *
34
+ segments.length *
35
+ segments.filter((segment) => segment.segmentType === 'landing').length;
36
+ }
@@ -0,0 +1,22 @@
1
+ import type { AnyNode, StairNode } from '../../schema/index.js';
2
+ export type StairRailPath = {
3
+ side: 'left' | 'right';
4
+ nodeIds: string[];
5
+ /** In the parent stair's local frame, before its position and rotation. */
6
+ points: [number, number, number][];
7
+ };
8
+ /** Exposed boundaries leave the flight entry and arrival portals open. */
9
+ export declare function resolveStairRailPaths(stair: StairNode, nodes: Record<string, AnyNode>, mode?: "left" | "right" | "none" | "both", inset?: number): StairRailPath[];
10
+ /**
11
+ * A predicate for "this horizontal point, in the stair's local frame, lies on
12
+ * the walkable surface" — the region a guard rail stands at the edge of. A rail
13
+ * guard uses it to tell which side of its path is the walking volume (so a flat
14
+ * glass pane can be held off that side) without re-deriving the footprint. For
15
+ * an arc stair the walkable surface is the annulus between the inner and outer
16
+ * walking radii; for a straight run or a winder it is the flight/landing
17
+ * footprint, with the same winder test the inset handrail uses.
18
+ */
19
+ export declare function resolveStairWalkInside(stair: StairNode, nodes: Record<string, AnyNode>): (x: number, z: number) => boolean;
20
+ /** End details are geometric returns; wall/post targets are not hosted connections. */
21
+ export declare function resolveStairHandrailPaths(stair: StairNode, nodes: Record<string, AnyNode>): StairRailPath[];
22
+ //# sourceMappingURL=stair-rail-path.d.ts.map
@@ -0,0 +1 @@
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