@pascal-app/core 1.0.3 → 1.0.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1098) hide show
  1. package/dist/agent-operations/__fixtures__/add-object-cases.d.ts +235 -0
  2. package/dist/agent-operations/__fixtures__/add-object-cases.d.ts.map +1 -0
  3. package/dist/agent-operations/__fixtures__/add-object-cases.js +129 -0
  4. package/dist/agent-operations/__fixtures__/build-room-cases.d.ts +4 -0
  5. package/dist/agent-operations/__fixtures__/build-room-cases.d.ts.map +1 -0
  6. package/dist/agent-operations/__fixtures__/build-room-cases.js +635 -0
  7. package/dist/agent-operations/__fixtures__/cases.d.ts +52 -0
  8. package/dist/agent-operations/__fixtures__/cases.d.ts.map +1 -0
  9. package/dist/agent-operations/__fixtures__/cases.js +689 -0
  10. package/dist/agent-operations/__fixtures__/find-by-type-cases.d.ts +7 -0
  11. package/dist/agent-operations/__fixtures__/find-by-type-cases.d.ts.map +1 -0
  12. package/dist/agent-operations/__fixtures__/find-by-type-cases.js +21 -0
  13. package/dist/agent-operations/__fixtures__/place-items-cases.d.ts +17 -0
  14. package/dist/agent-operations/__fixtures__/place-items-cases.d.ts.map +1 -0
  15. package/dist/agent-operations/__fixtures__/place-items-cases.js +506 -0
  16. package/dist/agent-operations/__fixtures__/room-cases.d.ts +3 -0
  17. package/dist/agent-operations/__fixtures__/room-cases.d.ts.map +1 -0
  18. package/dist/agent-operations/__fixtures__/room-cases.js +338 -0
  19. package/dist/agent-operations/__fixtures__/search-assets-cases.d.ts +5 -0
  20. package/dist/agent-operations/__fixtures__/search-assets-cases.d.ts.map +1 -0
  21. package/dist/agent-operations/__fixtures__/search-assets-cases.js +137 -0
  22. package/dist/agent-operations/__fixtures__/structure-cases.d.ts +6 -0
  23. package/dist/agent-operations/__fixtures__/structure-cases.d.ts.map +1 -0
  24. package/dist/agent-operations/__fixtures__/structure-cases.js +588 -0
  25. package/dist/agent-operations/__fixtures__/verify-scene-cases.d.ts +3 -0
  26. package/dist/agent-operations/__fixtures__/verify-scene-cases.d.ts.map +1 -0
  27. package/dist/agent-operations/__fixtures__/verify-scene-cases.js +302 -0
  28. package/dist/agent-operations/achieved.d.ts +16 -0
  29. package/dist/agent-operations/achieved.d.ts.map +1 -0
  30. package/dist/agent-operations/achieved.js +28 -0
  31. package/dist/agent-operations/add-column.d.ts +23 -0
  32. package/dist/agent-operations/add-column.d.ts.map +1 -0
  33. package/dist/agent-operations/add-column.js +97 -0
  34. package/dist/agent-operations/add-level.d.ts +14 -0
  35. package/dist/agent-operations/add-level.d.ts.map +1 -0
  36. package/dist/agent-operations/add-level.js +94 -0
  37. package/dist/agent-operations/add-object.d.ts +114 -0
  38. package/dist/agent-operations/add-object.d.ts.map +1 -0
  39. package/dist/agent-operations/add-object.js +361 -0
  40. package/dist/agent-operations/add-wall.d.ts +15 -0
  41. package/dist/agent-operations/add-wall.d.ts.map +1 -0
  42. package/dist/agent-operations/add-wall.js +47 -0
  43. package/dist/agent-operations/apply-changes.d.ts +16 -0
  44. package/dist/agent-operations/apply-changes.d.ts.map +1 -0
  45. package/dist/agent-operations/apply-changes.js +93 -0
  46. package/dist/agent-operations/apply-outcome.d.ts +15 -0
  47. package/dist/agent-operations/apply-outcome.d.ts.map +1 -0
  48. package/dist/agent-operations/apply-outcome.js +18 -0
  49. package/dist/agent-operations/collections.d.ts +28 -0
  50. package/dist/agent-operations/collections.d.ts.map +1 -0
  51. package/dist/agent-operations/collections.js +130 -0
  52. package/dist/agent-operations/create-room.d.ts +36 -0
  53. package/dist/agent-operations/create-room.d.ts.map +1 -0
  54. package/dist/agent-operations/create-room.js +177 -0
  55. package/dist/agent-operations/create-stair.d.ts +33 -0
  56. package/dist/agent-operations/create-stair.d.ts.map +1 -0
  57. package/dist/agent-operations/create-stair.js +247 -0
  58. package/dist/agent-operations/delete-node.d.ts +6 -0
  59. package/dist/agent-operations/delete-node.d.ts.map +1 -0
  60. package/dist/agent-operations/delete-node.js +9 -0
  61. package/dist/agent-operations/door-clearance.d.ts +135 -0
  62. package/dist/agent-operations/door-clearance.d.ts.map +1 -0
  63. package/dist/agent-operations/door-clearance.js +334 -0
  64. package/dist/agent-operations/duplicate-level.d.ts +12 -0
  65. package/dist/agent-operations/duplicate-level.d.ts.map +1 -0
  66. package/dist/agent-operations/duplicate-level.js +54 -0
  67. package/dist/agent-operations/find-by-type.d.ts +11 -0
  68. package/dist/agent-operations/find-by-type.d.ts.map +1 -0
  69. package/dist/agent-operations/find-by-type.js +94 -0
  70. package/dist/agent-operations/furnish-room.d.ts +18 -0
  71. package/dist/agent-operations/furnish-room.d.ts.map +1 -0
  72. package/dist/agent-operations/furnish-room.js +259 -0
  73. package/dist/agent-operations/get-node.d.ts +9 -0
  74. package/dist/agent-operations/get-node.d.ts.map +1 -0
  75. package/dist/agent-operations/get-node.js +33 -0
  76. package/dist/agent-operations/hosted-services.d.ts +13 -0
  77. package/dist/agent-operations/hosted-services.d.ts.map +1 -0
  78. package/dist/agent-operations/hosted-services.js +22 -0
  79. package/dist/agent-operations/index.d.ts +277 -0
  80. package/dist/agent-operations/index.d.ts.map +1 -0
  81. package/dist/agent-operations/index.js +80 -0
  82. package/dist/agent-operations/layout-clearance.d.ts +108 -0
  83. package/dist/agent-operations/layout-clearance.d.ts.map +1 -0
  84. package/dist/agent-operations/layout-clearance.js +190 -0
  85. package/dist/agent-operations/level-reads.d.ts +33 -0
  86. package/dist/agent-operations/level-reads.d.ts.map +1 -0
  87. package/dist/agent-operations/level-reads.js +161 -0
  88. package/dist/agent-operations/level-target.d.ts +11 -0
  89. package/dist/agent-operations/level-target.d.ts.map +1 -0
  90. package/dist/agent-operations/level-target.js +29 -0
  91. package/dist/agent-operations/list-levels.d.ts +4 -0
  92. package/dist/agent-operations/list-levels.d.ts.map +1 -0
  93. package/dist/agent-operations/list-levels.js +31 -0
  94. package/dist/agent-operations/material-preset.d.ts +11 -0
  95. package/dist/agent-operations/material-preset.d.ts.map +1 -0
  96. package/dist/agent-operations/material-preset.js +74 -0
  97. package/dist/agent-operations/material-refs.d.ts +24 -0
  98. package/dist/agent-operations/material-refs.d.ts.map +1 -0
  99. package/dist/agent-operations/material-refs.js +100 -0
  100. package/dist/agent-operations/node-patch.d.ts +3 -0
  101. package/dist/agent-operations/node-patch.d.ts.map +1 -0
  102. package/dist/agent-operations/node-patch.js +114 -0
  103. package/dist/agent-operations/paint.d.ts +21 -0
  104. package/dist/agent-operations/paint.d.ts.map +1 -0
  105. package/dist/agent-operations/paint.js +219 -0
  106. package/dist/agent-operations/place-items.d.ts +20 -0
  107. package/dist/agent-operations/place-items.d.ts.map +1 -0
  108. package/dist/agent-operations/place-items.js +226 -0
  109. package/dist/agent-operations/plan-geometry.d.ts +24 -0
  110. package/dist/agent-operations/plan-geometry.d.ts.map +1 -0
  111. package/dist/agent-operations/plan-geometry.js +94 -0
  112. package/dist/agent-operations/room-structure.d.ts +87 -0
  113. package/dist/agent-operations/room-structure.d.ts.map +1 -0
  114. package/dist/agent-operations/room-structure.js +144 -0
  115. package/dist/agent-operations/scene-materials.d.ts +15 -0
  116. package/dist/agent-operations/scene-materials.d.ts.map +1 -0
  117. package/dist/agent-operations/scene-materials.js +62 -0
  118. package/dist/agent-operations/scene-measure.d.ts +73 -0
  119. package/dist/agent-operations/scene-measure.d.ts.map +1 -0
  120. package/dist/agent-operations/scene-measure.js +73 -0
  121. package/dist/agent-operations/scene-queries.d.ts +4510 -0
  122. package/dist/agent-operations/scene-queries.d.ts.map +1 -0
  123. package/dist/agent-operations/scene-queries.js +84 -0
  124. package/dist/agent-operations/scene-view.d.ts +98 -0
  125. package/dist/agent-operations/scene-view.d.ts.map +1 -0
  126. package/dist/agent-operations/scene-view.js +559 -0
  127. package/dist/agent-operations/search-assets.d.ts +14 -0
  128. package/dist/agent-operations/search-assets.d.ts.map +1 -0
  129. package/dist/agent-operations/search-assets.js +42 -0
  130. package/dist/agent-operations/search-materials.d.ts +12 -0
  131. package/dist/agent-operations/search-materials.d.ts.map +1 -0
  132. package/dist/agent-operations/search-materials.js +111 -0
  133. package/dist/agent-operations/stairs.d.ts +5 -0
  134. package/dist/agent-operations/stairs.d.ts.map +1 -0
  135. package/dist/agent-operations/stairs.js +70 -0
  136. package/dist/agent-operations/types.d.ts +59 -0
  137. package/dist/agent-operations/types.d.ts.map +1 -0
  138. package/dist/agent-operations/types.js +1 -0
  139. package/dist/agent-operations/verify-scene.d.ts +50 -0
  140. package/dist/agent-operations/verify-scene.d.ts.map +1 -0
  141. package/dist/agent-operations/verify-scene.js +369 -0
  142. package/dist/agent-operations/wall-opening.d.ts +65 -0
  143. package/dist/agent-operations/wall-opening.d.ts.map +1 -0
  144. package/dist/agent-operations/wall-opening.js +55 -0
  145. package/dist/agent-tools/achieved.d.ts +9 -0
  146. package/dist/agent-tools/achieved.d.ts.map +1 -0
  147. package/dist/agent-tools/achieved.js +8 -0
  148. package/dist/agent-tools/add-object.d.ts +43 -0
  149. package/dist/agent-tools/add-object.d.ts.map +1 -0
  150. package/dist/agent-tools/add-object.js +86 -0
  151. package/dist/agent-tools/assets.d.ts +13 -0
  152. package/dist/agent-tools/assets.d.ts.map +1 -0
  153. package/dist/agent-tools/assets.js +18 -0
  154. package/dist/agent-tools/clear-scene.d.ts +10 -0
  155. package/dist/agent-tools/clear-scene.d.ts.map +1 -0
  156. package/dist/agent-tools/clear-scene.js +9 -0
  157. package/dist/agent-tools/collections.d.ts +35 -0
  158. package/dist/agent-tools/collections.d.ts.map +1 -0
  159. package/dist/agent-tools/collections.js +31 -0
  160. package/dist/agent-tools/columns.d.ts +44 -0
  161. package/dist/agent-tools/columns.d.ts.map +1 -0
  162. package/dist/agent-tools/columns.js +59 -0
  163. package/dist/agent-tools/contract.d.ts +68 -0
  164. package/dist/agent-tools/contract.d.ts.map +1 -0
  165. package/dist/agent-tools/contract.js +1 -0
  166. package/dist/agent-tools/create-room.d.ts +63 -0
  167. package/dist/agent-tools/create-room.d.ts.map +1 -0
  168. package/dist/agent-tools/create-room.js +90 -0
  169. package/dist/agent-tools/find-by-type.d.ts +11 -0
  170. package/dist/agent-tools/find-by-type.d.ts.map +1 -0
  171. package/dist/agent-tools/find-by-type.js +14 -0
  172. package/dist/agent-tools/furnish-room.d.ts +26 -0
  173. package/dist/agent-tools/furnish-room.d.ts.map +1 -0
  174. package/dist/agent-tools/furnish-room.js +35 -0
  175. package/dist/agent-tools/hosted-services.d.ts +402 -0
  176. package/dist/agent-tools/hosted-services.d.ts.map +1 -0
  177. package/dist/agent-tools/hosted-services.js +148 -0
  178. package/dist/agent-tools/index.d.ts +864 -0
  179. package/dist/agent-tools/index.d.ts.map +1 -0
  180. package/dist/agent-tools/index.js +82 -0
  181. package/dist/agent-tools/levels.d.ts +72 -0
  182. package/dist/agent-tools/levels.d.ts.map +1 -0
  183. package/dist/agent-tools/levels.js +76 -0
  184. package/dist/agent-tools/measurement.d.ts +37 -0
  185. package/dist/agent-tools/measurement.d.ts.map +1 -0
  186. package/dist/agent-tools/measurement.js +94 -0
  187. package/dist/agent-tools/node-id.d.ts +3 -0
  188. package/dist/agent-tools/node-id.d.ts.map +1 -0
  189. package/dist/agent-tools/node-id.js +2 -0
  190. package/dist/agent-tools/nodes.d.ts +17 -0
  191. package/dist/agent-tools/nodes.d.ts.map +1 -0
  192. package/dist/agent-tools/nodes.js +13 -0
  193. package/dist/agent-tools/paint.d.ts +46 -0
  194. package/dist/agent-tools/paint.d.ts.map +1 -0
  195. package/dist/agent-tools/paint.js +29 -0
  196. package/dist/agent-tools/place-items.d.ts +19 -0
  197. package/dist/agent-tools/place-items.d.ts.map +1 -0
  198. package/dist/agent-tools/place-items.js +29 -0
  199. package/dist/agent-tools/refusal.d.ts +20 -0
  200. package/dist/agent-tools/refusal.d.ts.map +1 -0
  201. package/dist/agent-tools/refusal.js +29 -0
  202. package/dist/agent-tools/room-structure.d.ts +438 -0
  203. package/dist/agent-tools/room-structure.d.ts.map +1 -0
  204. package/dist/agent-tools/room-structure.js +207 -0
  205. package/dist/agent-tools/search-materials.d.ts +20 -0
  206. package/dist/agent-tools/search-materials.d.ts.map +1 -0
  207. package/dist/agent-tools/search-materials.js +32 -0
  208. package/dist/agent-tools/stairs.d.ts +86 -0
  209. package/dist/agent-tools/stairs.d.ts.map +1 -0
  210. package/dist/agent-tools/stairs.js +103 -0
  211. package/dist/agent-tools/verify-scene.d.ts +13 -0
  212. package/dist/agent-tools/verify-scene.d.ts.map +1 -0
  213. package/dist/agent-tools/verify-scene.js +21 -0
  214. package/dist/agent-tools/view-scene.d.ts +43 -0
  215. package/dist/agent-tools/view-scene.d.ts.map +1 -0
  216. package/dist/agent-tools/view-scene.js +80 -0
  217. package/dist/agent-tools/wall-openings.d.ts +163 -0
  218. package/dist/agent-tools/wall-openings.d.ts.map +1 -0
  219. package/dist/agent-tools/wall-openings.js +144 -0
  220. package/dist/agent-tools/walls.d.ts +21 -0
  221. package/dist/agent-tools/walls.d.ts.map +1 -0
  222. package/dist/agent-tools/walls.js +30 -0
  223. package/dist/agent-tools/write-target.d.ts +12 -0
  224. package/dist/agent-tools/write-target.d.ts.map +1 -0
  225. package/dist/agent-tools/write-target.js +10 -0
  226. package/dist/building/__fixtures__/wall-opening-cases.d.ts +736 -0
  227. package/dist/building/__fixtures__/wall-opening-cases.d.ts.map +1 -0
  228. package/dist/building/__fixtures__/wall-opening-cases.js +307 -0
  229. package/dist/building/door-types.d.ts +22 -0
  230. package/dist/building/door-types.d.ts.map +1 -0
  231. package/dist/building/door-types.js +167 -0
  232. package/dist/building/floor-item-fit.d.ts +38 -0
  233. package/dist/building/floor-item-fit.d.ts.map +1 -0
  234. package/dist/building/floor-item-fit.js +47 -0
  235. package/dist/building/index.d.ts +7 -0
  236. package/dist/building/index.d.ts.map +1 -0
  237. package/dist/building/index.js +6 -0
  238. package/dist/building/level-duplication.d.ts +8983 -0
  239. package/dist/building/level-duplication.d.ts.map +1 -0
  240. package/dist/building/level-duplication.js +314 -0
  241. package/dist/building/opening-style-presets.d.ts +46 -0
  242. package/dist/building/opening-style-presets.d.ts.map +1 -0
  243. package/dist/building/opening-style-presets.js +195 -0
  244. package/dist/building/wall-openings.d.ts +445 -0
  245. package/dist/building/wall-openings.d.ts.map +1 -0
  246. package/dist/building/wall-openings.js +231 -0
  247. package/dist/building/window-types.d.ts +17 -0
  248. package/dist/building/window-types.d.ts.map +1 -0
  249. package/dist/building/window-types.js +31 -0
  250. package/dist/commands/structure/apply-zone-transform.d.ts +23 -0
  251. package/dist/commands/structure/apply-zone-transform.d.ts.map +1 -0
  252. package/dist/commands/structure/apply-zone-transform.js +55 -0
  253. package/dist/commands/structure/create-mezzanine.d.ts +12 -0
  254. package/dist/commands/structure/create-mezzanine.d.ts.map +1 -0
  255. package/dist/commands/structure/create-mezzanine.js +46 -0
  256. package/dist/commands/structure/create-zone.d.ts +32 -0
  257. package/dist/commands/structure/create-zone.d.ts.map +1 -0
  258. package/dist/commands/structure/create-zone.js +126 -0
  259. package/dist/commands/structure/delete-zone.d.ts +51 -0
  260. package/dist/commands/structure/delete-zone.d.ts.map +1 -0
  261. package/dist/commands/structure/delete-zone.js +354 -0
  262. package/dist/commands/structure/divide-zone.d.ts +38 -0
  263. package/dist/commands/structure/divide-zone.d.ts.map +1 -0
  264. package/dist/commands/structure/divide-zone.js +186 -0
  265. package/dist/commands/structure/duplicate-zone.d.ts +7 -0
  266. package/dist/commands/structure/duplicate-zone.d.ts.map +1 -0
  267. package/dist/commands/structure/duplicate-zone.js +21 -0
  268. package/dist/commands/structure/floor-opening.d.ts +36 -0
  269. package/dist/commands/structure/floor-opening.d.ts.map +1 -0
  270. package/dist/commands/structure/floor-opening.js +124 -0
  271. package/dist/commands/structure/index.d.ts +22 -0
  272. package/dist/commands/structure/index.d.ts.map +1 -0
  273. package/dist/commands/structure/index.js +20 -0
  274. package/dist/commands/structure/lock-outside-faces.d.ts +12 -0
  275. package/dist/commands/structure/lock-outside-faces.d.ts.map +1 -0
  276. package/dist/commands/structure/lock-outside-faces.js +32 -0
  277. package/dist/commands/structure/merge-zones.d.ts +5 -0
  278. package/dist/commands/structure/merge-zones.d.ts.map +1 -0
  279. package/dist/commands/structure/merge-zones.js +22 -0
  280. package/dist/commands/structure/mezzanine-content.d.ts +16 -0
  281. package/dist/commands/structure/mezzanine-content.d.ts.map +1 -0
  282. package/dist/commands/structure/mezzanine-content.js +109 -0
  283. package/dist/commands/structure/plan-mezzanine-stair.d.ts +7 -0
  284. package/dist/commands/structure/plan-mezzanine-stair.d.ts.map +1 -0
  285. package/dist/commands/structure/plan-mezzanine-stair.js +127 -0
  286. package/dist/commands/structure/plan-wall-deletion.d.ts +9 -0
  287. package/dist/commands/structure/plan-wall-deletion.d.ts.map +1 -0
  288. package/dist/commands/structure/plan-wall-deletion.js +151 -0
  289. package/dist/commands/structure/rebase-floor-reference.d.ts +7 -0
  290. package/dist/commands/structure/rebase-floor-reference.d.ts.map +1 -0
  291. package/dist/commands/structure/rebase-floor-reference.js +90 -0
  292. package/dist/commands/structure/resize-mezzanine.d.ts +8 -0
  293. package/dist/commands/structure/resize-mezzanine.d.ts.map +1 -0
  294. package/dist/commands/structure/resize-mezzanine.js +43 -0
  295. package/dist/commands/structure/rotate-zone.d.ts +8 -0
  296. package/dist/commands/structure/rotate-zone.d.ts.map +1 -0
  297. package/dist/commands/structure/rotate-zone.js +28 -0
  298. package/dist/commands/structure/set-floor-foundation.d.ts +62 -0
  299. package/dist/commands/structure/set-floor-foundation.d.ts.map +1 -0
  300. package/dist/commands/structure/set-floor-foundation.js +162 -0
  301. package/dist/commands/structure/set-room-floor-construction.d.ts +8 -0
  302. package/dist/commands/structure/set-room-floor-construction.d.ts.map +1 -0
  303. package/dist/commands/structure/set-room-floor-construction.js +72 -0
  304. package/dist/commands/structure/set-wall-geometry.d.ts +10 -0
  305. package/dist/commands/structure/set-wall-geometry.d.ts.map +1 -0
  306. package/dist/commands/structure/set-wall-geometry.js +52 -0
  307. package/dist/commands/structure/set-zone-edges.d.ts +14 -0
  308. package/dist/commands/structure/set-zone-edges.d.ts.map +1 -0
  309. package/dist/commands/structure/set-zone-edges.js +143 -0
  310. package/dist/commands/structure/set-zone-intent.d.ts +39 -0
  311. package/dist/commands/structure/set-zone-intent.d.ts.map +1 -0
  312. package/dist/commands/structure/set-zone-intent.js +125 -0
  313. package/dist/commands/structure/shared.d.ts +4512 -0
  314. package/dist/commands/structure/shared.d.ts.map +1 -0
  315. package/dist/commands/structure/shared.js +102 -0
  316. package/dist/commands/structure/transform-zone.d.ts +23 -0
  317. package/dist/commands/structure/transform-zone.d.ts.map +1 -0
  318. package/dist/commands/structure/transform-zone.js +472 -0
  319. package/dist/commands/structure/validate-mezzanine.d.ts +5 -0
  320. package/dist/commands/structure/validate-mezzanine.d.ts.map +1 -0
  321. package/dist/commands/structure/validate-mezzanine.js +46 -0
  322. package/dist/commands/structure/zone-crossings.d.ts +8 -0
  323. package/dist/commands/structure/zone-crossings.d.ts.map +1 -0
  324. package/dist/commands/structure/zone-crossings.js +162 -0
  325. package/dist/commands/structure/zone-drop.d.ts +4 -0
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  989. package/dist/systems/wall/wall-layer-bands.js +109 -0
  990. package/dist/systems/wall/wall-merge.d.ts +20 -1
  991. package/dist/systems/wall/wall-merge.d.ts.map +1 -1
  992. package/dist/systems/wall/wall-merge.js +189 -18
  993. package/dist/systems/wall/wall-mitering.d.ts +6 -5
  994. package/dist/systems/wall/wall-mitering.d.ts.map +1 -1
  995. package/dist/systems/wall/wall-mitering.js +70 -20
  996. package/dist/systems/wall/wall-operations.d.ts +1 -1
  997. package/dist/systems/wall/wall-operations.d.ts.map +1 -1
  998. package/dist/systems/wall/wall-operations.js +2 -1
  999. package/dist/systems/wall/wall-paint-plan.d.ts +30 -0
  1000. package/dist/systems/wall/wall-paint-plan.d.ts.map +1 -0
  1001. package/dist/systems/wall/wall-paint-plan.js +167 -0
  1002. package/dist/systems/wall/wall-room-sides.d.ts +6 -0
  1003. package/dist/systems/wall/wall-room-sides.d.ts.map +1 -0
  1004. package/dist/systems/wall/wall-room-sides.js +14 -0
  1005. package/dist/systems/wall/wall-step-openings.d.ts +17 -0
  1006. package/dist/systems/wall/wall-step-openings.d.ts.map +1 -0
  1007. package/dist/systems/wall/wall-step-openings.js +32 -0
  1008. package/dist/systems/wall/wall-top.d.ts +2 -6
  1009. package/dist/systems/wall/wall-top.d.ts.map +1 -1
  1010. package/dist/systems/wall/wall-top.js +3 -9
  1011. package/dist/systems/wall/wall-topology.d.ts +21 -0
  1012. package/dist/systems/wall/wall-topology.d.ts.map +1 -1
  1013. package/dist/systems/wall/wall-topology.js +405 -4
  1014. package/dist/utils/clone-scene-graph.d.ts +6 -0
  1015. package/dist/utils/clone-scene-graph.d.ts.map +1 -1
  1016. package/dist/utils/clone-scene-graph.js +123 -15
  1017. package/dist/utils/ensure-scene-openings.d.ts +8965 -0
  1018. package/dist/utils/ensure-scene-openings.d.ts.map +1 -0
  1019. package/dist/utils/ensure-scene-openings.js +29 -0
  1020. package/dist/utils/exterior-threshold-migration.d.ts +4 -0
  1021. package/dist/utils/exterior-threshold-migration.d.ts.map +1 -0
  1022. package/dist/utils/exterior-threshold-migration.js +114 -0
  1023. package/dist/utils/floor-follow-migration.d.ts +3 -0
  1024. package/dist/utils/floor-follow-migration.d.ts.map +1 -0
  1025. package/dist/utils/floor-follow-migration.js +29 -0
  1026. package/dist/utils/floor-opening-migration.d.ts +13 -0
  1027. package/dist/utils/floor-opening-migration.d.ts.map +1 -0
  1028. package/dist/utils/floor-opening-migration.js +148 -0
  1029. package/dist/utils/floor-piece-adoption.d.ts +50 -0
  1030. package/dist/utils/floor-piece-adoption.d.ts.map +1 -0
  1031. package/dist/utils/floor-piece-adoption.js +182 -0
  1032. package/dist/utils/floor-plate-migration.d.ts +4507 -0
  1033. package/dist/utils/floor-plate-migration.d.ts.map +1 -0
  1034. package/dist/utils/floor-plate-migration.js +1360 -0
  1035. package/dist/utils/heal-plan-coordinates.d.ts +2 -0
  1036. package/dist/utils/heal-plan-coordinates.d.ts.map +1 -0
  1037. package/dist/utils/heal-plan-coordinates.js +69 -0
  1038. package/dist/utils/heal-scene-graph.d.ts +20 -6
  1039. package/dist/utils/heal-scene-graph.d.ts.map +1 -1
  1040. package/dist/utils/heal-scene-graph.js +61 -16
  1041. package/dist/utils/legacy-material-slots.d.ts +23 -0
  1042. package/dist/utils/legacy-material-slots.d.ts.map +1 -0
  1043. package/dist/utils/legacy-material-slots.js +120 -0
  1044. package/dist/utils/legacy-opening-datums.d.ts +11 -0
  1045. package/dist/utils/legacy-opening-datums.d.ts.map +1 -0
  1046. package/dist/utils/legacy-opening-datums.js +92 -0
  1047. package/dist/utils/legacy-wall-datums.d.ts +6 -0
  1048. package/dist/utils/legacy-wall-datums.d.ts.map +1 -0
  1049. package/dist/utils/legacy-wall-datums.js +199 -0
  1050. package/dist/utils/load-migration.d.ts +28 -0
  1051. package/dist/utils/load-migration.d.ts.map +1 -0
  1052. package/dist/utils/load-migration.js +89 -0
  1053. package/dist/utils/node-defaults.d.ts +37 -0
  1054. package/dist/utils/node-defaults.d.ts.map +1 -0
  1055. package/dist/utils/node-defaults.js +96 -0
  1056. package/dist/utils/normalize-legacy-structure.d.ts +2 -0
  1057. package/dist/utils/normalize-legacy-structure.d.ts.map +1 -0
  1058. package/dist/utils/normalize-legacy-structure.js +61 -0
  1059. package/dist/utils/omit-undefined.d.ts +2 -0
  1060. package/dist/utils/omit-undefined.d.ts.map +1 -0
  1061. package/dist/utils/omit-undefined.js +17 -0
  1062. package/dist/utils/owned-floor-opening-migration.d.ts +4489 -0
  1063. package/dist/utils/owned-floor-opening-migration.d.ts.map +1 -0
  1064. package/dist/utils/owned-floor-opening-migration.js +365 -0
  1065. package/dist/utils/reconcile-structure-on-load.d.ts +8965 -0
  1066. package/dist/utils/reconcile-structure-on-load.d.ts.map +1 -0
  1067. package/dist/utils/reconcile-structure-on-load.js +307 -0
  1068. package/dist/utils/room-zone-migration.d.ts +18 -0
  1069. package/dist/utils/room-zone-migration.d.ts.map +1 -0
  1070. package/dist/utils/room-zone-migration.js +258 -0
  1071. package/dist/utils/scene-migrations.d.ts +16 -1
  1072. package/dist/utils/scene-migrations.d.ts.map +1 -1
  1073. package/dist/utils/scene-migrations.js +15 -1
  1074. package/dist/utils/structure-id.d.ts +4 -0
  1075. package/dist/utils/structure-id.d.ts.map +1 -0
  1076. package/dist/utils/structure-id.js +115 -0
  1077. package/dist/utils/vertical-scene-migration.d.ts +8 -8
  1078. package/dist/utils/vertical-scene-migration.d.ts.map +1 -1
  1079. package/dist/utils/vertical-scene-migration.js +18 -8
  1080. package/dist/utils/wall-assembly-migration.d.ts +14 -0
  1081. package/dist/utils/wall-assembly-migration.d.ts.map +1 -0
  1082. package/dist/utils/wall-assembly-migration.js +23 -0
  1083. package/dist/utils/wall-face-migration.d.ts +23 -0
  1084. package/dist/utils/wall-face-migration.d.ts.map +1 -0
  1085. package/dist/utils/wall-face-migration.js +246 -0
  1086. package/dist/validation/opening-bounds.d.ts +36 -0
  1087. package/dist/validation/opening-bounds.d.ts.map +1 -0
  1088. package/dist/validation/opening-bounds.js +34 -0
  1089. package/dist/validation/validate-build-json.d.ts +2 -0
  1090. package/dist/validation/validate-build-json.d.ts.map +1 -1
  1091. package/dist/validation/validate-build-json.js +36 -1
  1092. package/package.json +36 -3
  1093. package/dist/services/surface-hosting-procedural-parity.fixtures.d.ts +0 -13
  1094. package/dist/services/surface-hosting-procedural-parity.fixtures.d.ts.map +0 -1
  1095. package/dist/services/surface-hosting-procedural-parity.fixtures.js +0 -4691
  1096. package/dist/services/surface-hosting-shelf-parity.fixtures.d.ts +0 -1060
  1097. package/dist/services/surface-hosting-shelf-parity.fixtures.d.ts.map +0 -1
  1098. package/dist/services/surface-hosting-shelf-parity.fixtures.js +0 -3127
@@ -1,10 +1,15 @@
1
1
  import { GROUND_SUPPORT_ID } from '../../hooks/spatial-grid/support-host-id.js';
2
+ import { detectOpenWallEnds, wallEndJoinCandidates } from '../../lib/room-graph.js';
2
3
  import { terrainSupportLift } from '../../lib/terrain-support.js';
3
4
  import { getScaledDimensions, WallNode as WallSchema, } from '../../schema/index.js';
4
5
  import { getWallArcData, getWallCurveFrameAt, getWallCurveLength, isCurvedWall } from './wall-curve.js';
5
- const WALL_MIN_LENGTH = 0.01;
6
+ export const WALL_MIN_LENGTH = 0.01;
6
7
  const WALL_SPLIT_ENDPOINT_EPSILON = 0.02;
7
8
  const WALL_INTERSECTION_EPSILON = 1e-6;
9
+ const WALL_JOIN_ANGLE_TOLERANCE = (5 * Math.PI) / 180;
10
+ const WALL_JOIN_CORNER_STEP = Math.PI / 4;
11
+ const WALL_JOIN_CORNER_MOVE_FLOOR = 0.15;
12
+ const WALL_JOIN_CORNER_LENGTH_RATIO = 0.03;
8
13
  function distanceSquared(a, b) {
9
14
  const dx = a[0] - b[0];
10
15
  const dz = a[1] - b[1];
@@ -142,7 +147,7 @@ export function planWallSplitAtPoint(nodes, args) {
142
147
  plan: { point: projection.point, changes: { create: [], update: [], delete: [] } },
143
148
  };
144
149
  }
145
- const split = splitWall(projection.wall, [projection.wallT], nodes);
150
+ const split = splitWall(projection.wall, [projection.wallT], nodes, args.mintId);
146
151
  if (!split) {
147
152
  return {
148
153
  ok: true,
@@ -308,7 +313,7 @@ function remapAttachment(node, wall, nextLocalX) {
308
313
  ...(node.type === 'item' ? { wallT: nextLength > 1e-6 ? clampedX / nextLength : 0 } : {}),
309
314
  };
310
315
  }
311
- function splitWall(wall, splitParameters, nodes) {
316
+ function splitWall(wall, splitParameters, nodes, mintId) {
312
317
  const parameters = [
313
318
  0,
314
319
  ...splitParameters
@@ -321,6 +326,7 @@ function splitWall(wall, splitParameters, nodes) {
321
326
  const endT = parameters[index + 1];
322
327
  return WallSchema.parse({
323
328
  ...properties,
329
+ id: mintId?.(),
324
330
  start: wallPointAt(wall, startT),
325
331
  end: wallPointAt(wall, endT),
326
332
  curveOffset: segmentCurveOffset(wall, startT, endT),
@@ -399,6 +405,7 @@ export function planWallInsertion(nodes, args) {
399
405
  const existingWallCount = Object.values(nodes).filter((node) => node.type === 'wall').length;
400
406
  const insertedWalls = vertices.slice(0, -1).map((start, index) => WallSchema.parse({
401
407
  ...wallProperties,
408
+ id: args.mintId?.(),
402
409
  name: `Wall ${existingWallCount + index + 1}`,
403
410
  start,
404
411
  end: vertices[index + 1],
@@ -425,7 +432,7 @@ export function planWallInsertion(nodes, args) {
425
432
  }
426
433
  const splitPlans = [...splitWalls].flatMap(([wallId, parameters]) => {
427
434
  const wall = walls.find((candidate) => candidate.id === wallId);
428
- const split = wall ? splitWall(wall, parameters, nodes) : null;
435
+ const split = wall ? splitWall(wall, parameters, nodes, args.mintId) : null;
429
436
  return split ? [[wallId, split]] : [];
430
437
  });
431
438
  const replacementWalls = splitPlans.flatMap(([, split]) => split.create);
@@ -460,3 +467,397 @@ export function planWallInsertion(nodes, args) {
460
467
  };
461
468
  return { ok: true, plan };
462
469
  }
470
+ function distanceToLine(point, a, b) {
471
+ const length = Math.hypot(b[0] - a[0], b[1] - a[1]);
472
+ return Math.abs((point[0] - a[0]) * (b[1] - a[1]) - (point[1] - a[1]) * (b[0] - a[0])) / length;
473
+ }
474
+ /** Where two straight walls' lines meet, if they meet at a real angle, and where along `target`. */
475
+ function lineMeeting(wall, target) {
476
+ const r = [wall.end[0] - wall.start[0], wall.end[1] - wall.start[1]];
477
+ const u = [target.end[0] - target.start[0], target.end[1] - target.start[1]];
478
+ const denominator = r[0] * u[1] - r[1] * u[0];
479
+ if (Math.abs(denominator) < 0.5 * Math.hypot(r[0], r[1]) * Math.hypot(u[0], u[1]))
480
+ return null;
481
+ const qp = [target.start[0] - wall.start[0], target.start[1] - wall.start[1]];
482
+ const t = (qp[0] * u[1] - qp[1] * u[0]) / denominator;
483
+ return {
484
+ point: [wall.start[0] + t * r[0], wall.start[1] + t * r[1]],
485
+ targetT: (qp[0] * r[1] - qp[1] * r[0]) / denominator,
486
+ };
487
+ }
488
+ function planWallEndJoin(nodes, openEnd, cornerPoint) {
489
+ const wall = nodes[openEnd.wallId];
490
+ if (wall?.type !== 'wall' ||
491
+ !wall.parentId ||
492
+ distanceSquared(wall[openEnd.end], openEnd.point) > 1e-12)
493
+ return { ok: false, reason: 'stale-end' };
494
+ const candidate = openEnd.candidate;
495
+ const target = candidate ? nodes[candidate.wallId] : undefined;
496
+ if (!candidate ||
497
+ target?.type !== 'wall' ||
498
+ target.id === wall.id ||
499
+ target.parentId !== wall.parentId)
500
+ return { ok: false, reason: 'no-target' };
501
+ const straight = !isCurvedWall(wall) && !isCurvedWall(target);
502
+ // Where the wall, run on or cut back along its own axis, meets the target's line: joining
503
+ // there never tilts it.
504
+ const meet = straight ? lineMeeting(wall, target) : null;
505
+ const near = (a, b) => distanceSquared(a, b) <= 0.35 ** 2;
506
+ let point = candidate.point;
507
+ // The target's open end slides along its own axis to the meeting point too.
508
+ let targetEnd = null;
509
+ if (candidate.kind === 'endpoint') {
510
+ const endpoint = [target.start, target.end].some((end) => distanceSquared(end, point) <= 1e-12)
511
+ ? point
512
+ : wallEndJoinCandidates(nodes, wall.parentId).find((end) => end.wallId === wall.id &&
513
+ end.end === openEnd.end &&
514
+ end.candidate?.wallId === target.id)?.candidate?.point;
515
+ const key = ['start', 'end'].find((end) => endpoint && distanceSquared(target[end], endpoint) <= 1e-12);
516
+ if (!key)
517
+ return { ok: false, reason: 'no-target' };
518
+ point = target[key];
519
+ const onOwnAxis = straight && distanceToLine(point, wall.start, wall.end) <= 1e-4;
520
+ if (!onOwnAxis && meet && near(meet.point, openEnd.point) && near(meet.point, point)) {
521
+ const shared = Object.values(nodes).some((node) => node.type === 'wall' &&
522
+ node.id !== target.id &&
523
+ node.id !== wall.id &&
524
+ node.parentId === wall.parentId &&
525
+ (distanceSquared(node.start, point) <= 1e-12 ||
526
+ distanceSquared(node.end, point) <= 1e-12));
527
+ if (!shared)
528
+ targetEnd = key;
529
+ if (!shared || (meet.targetT > 0 && meet.targetT < 1))
530
+ point = meet.point;
531
+ }
532
+ }
533
+ else if (meet && meet.targetT > 0 && meet.targetT < 1 && near(meet.point, openEnd.point)) {
534
+ point = meet.point;
535
+ }
536
+ else {
537
+ const projection = nearestWallProjection(point, [target], isCurvedWall(target) ? 0.04 : WALL_INTERSECTION_EPSILON);
538
+ if (!projection)
539
+ return { ok: false, reason: 'no-target' };
540
+ point = projection.point;
541
+ }
542
+ // A squared corner keeps the straight join's shape: the target's open end, if it slides, slides
543
+ // to the corner too.
544
+ if (cornerPoint)
545
+ point = cornerPoint;
546
+ if (!near(point, openEnd.point))
547
+ return { ok: false, reason: 'no-target' };
548
+ const nextWall = { ...wall, [openEnd.end]: point };
549
+ const nextTarget = targetEnd ? { ...target, [targetEnd]: point } : null;
550
+ if (!isSegmentLongEnough(nextWall.start, nextWall.end) ||
551
+ (nextTarget && !isSegmentLongEnough(nextTarget.start, nextTarget.end)))
552
+ return { ok: false, reason: 'segment-too-short' };
553
+ const nextLength = wallLength(nextWall);
554
+ const adjusted = { ...nodes };
555
+ const attachmentUpdates = [];
556
+ const remapAttachments = (before, after) => {
557
+ const length = wallLength(after);
558
+ const dx = (after.end[0] - after.start[0]) / length;
559
+ const dz = (after.end[1] - after.start[1]) / length;
560
+ const oldLength = wallLength(before);
561
+ for (const attachment of wallAttachments(before, adjusted)) {
562
+ const span = attachmentSpan(attachment);
563
+ if (!span)
564
+ return false;
565
+ const oldPoint = getWallCurveFrameAt(before, span.center / oldLength).point;
566
+ const projection = isCurvedWall(after)
567
+ ? projectPointOntoWallCenterline([oldPoint.x, oldPoint.y], after)
568
+ : null;
569
+ if (isCurvedWall(after) && !projection)
570
+ return false;
571
+ const center = projection
572
+ ? projection.wallT * length
573
+ : (oldPoint.x - after.start[0]) * dx + (oldPoint.y - after.start[1]) * dz;
574
+ if (center - (span.center - span.min) < -1e-4 ||
575
+ center + (span.max - span.center) > length + 1e-4)
576
+ return false;
577
+ const data = remapAttachment(attachment, after, center);
578
+ adjusted[attachment.id] = { ...attachment, ...data };
579
+ attachmentUpdates.push({ id: attachment.id, data });
580
+ }
581
+ return true;
582
+ };
583
+ if (!remapAttachments(wall, nextWall) || (nextTarget && !remapAttachments(target, nextTarget)))
584
+ return { ok: false, reason: 'attachment-outside-wall' };
585
+ if (nextTarget)
586
+ adjusted[target.id] = nextTarget;
587
+ delete adjusted[wall.id];
588
+ let insertion;
589
+ if (isCurvedWall(wall)) {
590
+ const split = candidate.kind === 'body'
591
+ ? planWallSplitAtPoint(adjusted, {
592
+ levelId: wall.parentId,
593
+ point,
594
+ radius: WALL_INTERSECTION_EPSILON,
595
+ })
596
+ : {
597
+ ok: true,
598
+ plan: { point, changes: { create: [], update: [], delete: [] } },
599
+ };
600
+ if (!split.ok)
601
+ return { ok: false, reason: 'no-target' };
602
+ const replacementIds = split.plan.changes.create.map(({ node }) => node.id);
603
+ if (split.plan.changes.delete.includes(target.id))
604
+ for (const node of Object.values(nodes)) {
605
+ if (node.type === 'zone' && node.boundaryWallIds.includes(target.id))
606
+ split.plan.changes.update.push({
607
+ id: node.id,
608
+ data: {
609
+ boundaryWallIds: node.boundaryWallIds.flatMap((id) => id === target.id ? replacementIds : [id]),
610
+ },
611
+ });
612
+ }
613
+ insertion = {
614
+ ok: true,
615
+ plan: {
616
+ changes: split.plan.changes,
617
+ insertedWalls: [nextWall],
618
+ terminalWallId: wall.id,
619
+ resolvedStart: nextWall.start,
620
+ resolvedEnd: nextWall.end,
621
+ },
622
+ };
623
+ }
624
+ else
625
+ insertion = planWallInsertion(adjusted, {
626
+ levelId: wall.parentId,
627
+ start: nextWall.start,
628
+ end: nextWall.end,
629
+ joinRadius: WALL_INTERSECTION_EPSILON,
630
+ wallDefaults: nextWall,
631
+ });
632
+ if (!insertion.ok)
633
+ return insertion;
634
+ const insertedIds = new Set(insertion.plan.insertedWalls.map((segment) => segment.id));
635
+ let replacements;
636
+ let updates = attachmentUpdates;
637
+ if (insertion.plan.insertedWalls.length === 1) {
638
+ replacements = [nextWall];
639
+ }
640
+ else {
641
+ const parameters = insertion.plan.insertedWalls
642
+ .slice(0, -1)
643
+ .map((segment) => Math.hypot(segment.end[0] - nextWall.start[0], segment.end[1] - nextWall.start[1]) /
644
+ nextLength);
645
+ let index = 0;
646
+ const split = splitWall(nextWall, parameters, adjusted, () => index++ === 0 ? wall.id : insertion.plan.insertedWalls[index - 1].id);
647
+ if (!split)
648
+ return { ok: false, reason: 'attachment-straddles-junction' };
649
+ replacements = split.create.map((segment) => ({ ...segment, parentId: wall.parentId }));
650
+ updates = split.update;
651
+ }
652
+ const zoneUpdates = replacements.length > 1
653
+ ? Object.values(nodes).flatMap((node) => node.type === 'zone' && node.boundaryWallIds.includes(wall.id)
654
+ ? [
655
+ {
656
+ id: node.id,
657
+ data: {
658
+ boundaryWallIds: (insertion.plan.changes.update.find((update) => update.id === node.id)
659
+ ?.data?.boundaryWallIds ?? node.boundaryWallIds).flatMap((id) => id === wall.id ? replacements.map((segment) => segment.id) : [id]),
660
+ },
661
+ },
662
+ ]
663
+ : [])
664
+ : [];
665
+ const mergedUpdates = new Map();
666
+ for (const update of [
667
+ ...(nextTarget && targetEnd && !insertion.plan.changes.delete.includes(target.id)
668
+ ? [{ id: target.id, data: { [targetEnd]: point } }]
669
+ : []),
670
+ ...insertion.plan.changes.update,
671
+ ...zoneUpdates,
672
+ ...updates,
673
+ { id: wall.id, data: replacements[0] },
674
+ ])
675
+ mergedUpdates.set(update.id, {
676
+ ...mergedUpdates.get(update.id),
677
+ ...update.data,
678
+ });
679
+ return {
680
+ ok: true,
681
+ plan: {
682
+ changes: {
683
+ create: [
684
+ ...insertion.plan.changes.create.filter(({ node }) => !insertedIds.has(node.id)),
685
+ ...replacements.slice(1).map((node) => ({ node, parentId: wall.parentId })),
686
+ ],
687
+ update: [...mergedUpdates].map(([id, data]) => ({ id, data })),
688
+ delete: insertion.plan.changes.delete,
689
+ },
690
+ insertedWalls: replacements,
691
+ terminalWallId: replacements.at(-1).id,
692
+ resolvedStart: nextWall.start,
693
+ resolvedEnd: nextWall.end,
694
+ },
695
+ };
696
+ }
697
+ /**
698
+ * Where `line` meets a wall turning about `pivot` once their corner, now at `through`, snaps to the
699
+ * nearest 45° step. Null when it is already exact, more than the tolerance off, or the meeting
700
+ * leaves `line`'s segment on a side that `lineEnd` (the end of `line` that may slide) cannot reach.
701
+ */
702
+ function squaredCorner(pivot, through, line, lineEnd) {
703
+ const ux = line.end[0] - line.start[0];
704
+ const uz = line.end[1] - line.start[1];
705
+ const rx = through[0] - pivot[0];
706
+ const rz = through[1] - pivot[1];
707
+ const angle = Math.atan2(ux * rz - uz * rx, ux * rx + uz * rz);
708
+ const exactAngle = Math.round(angle / WALL_JOIN_CORNER_STEP) * WALL_JOIN_CORNER_STEP;
709
+ if (Math.abs(Math.sin(exactAngle)) < WALL_INTERSECTION_EPSILON ||
710
+ Math.abs(angle - exactAngle) < WALL_INTERSECTION_EPSILON ||
711
+ Math.abs(angle - exactAngle) > WALL_JOIN_ANGLE_TOLERANCE + 1e-12)
712
+ return null;
713
+ const lineLength = Math.hypot(ux, uz);
714
+ const dx = (ux * Math.cos(exactAngle) - uz * Math.sin(exactAngle)) / lineLength;
715
+ const dz = (ux * Math.sin(exactAngle) + uz * Math.cos(exactAngle)) / lineLength;
716
+ const denominator = dx * uz - dz * ux;
717
+ const qx = line.start[0] - pivot[0];
718
+ const qz = line.start[1] - pivot[1];
719
+ const reach = (qx * uz - qz * ux) / denominator;
720
+ const lineT = (qx * dz - qz * dx) / denominator;
721
+ if (reach <= WALL_MIN_LENGTH)
722
+ return null;
723
+ if (lineEnd === null ? lineT < 0 || lineT > 1 : lineEnd === 'end' ? lineT <= 0 : lineT >= 1)
724
+ return null;
725
+ return [pivot[0] + reach * dx, pivot[1] + reach * dz];
726
+ }
727
+ const otherEnd = (end) => (end === 'start' ? 'end' : 'start');
728
+ /** Repair one reference endpoint, including host splits and opening rehosting, in one scene batch. */
729
+ export function planJoinOpenWallEnd(nodes, openEnd) {
730
+ const straight = planWallEndJoin(nodes, openEnd);
731
+ if (!straight.ok)
732
+ return straight;
733
+ const wall = nodes[openEnd.wallId];
734
+ const target = nodes[openEnd.candidate.wallId];
735
+ if (isCurvedWall(wall) || isCurvedWall(target))
736
+ return straight;
737
+ const fixedEnd = otherEnd(openEnd.end);
738
+ const point = openEnd.end === 'start' ? straight.plan.resolvedStart : straight.plan.resolvedEnd;
739
+ // An L near miss: the straight join slid the target's open end onto the corner as well.
740
+ const slid = straight.plan.changes.update.find(({ id }) => id === target.id)?.data;
741
+ const targetEnd = ['start', 'end'].find((end) => {
742
+ const moved = slid?.[end];
743
+ return moved !== undefined && distanceSquared(moved, point) <= 1e-12;
744
+ }) ?? null;
745
+ // Square by turning one wall about its anchored end. In an L either wall may turn; the one that
746
+ // moves the corner least wins (then the lower id), so both ends of the gap plan the same join.
747
+ const options = [
748
+ { turned: wall, corner: squaredCorner(wall[fixedEnd], point, target, targetEnd) },
749
+ ...(targetEnd
750
+ ? [
751
+ {
752
+ turned: target,
753
+ corner: squaredCorner(target[otherEnd(targetEnd)], point, wall, openEnd.end),
754
+ },
755
+ ]
756
+ : []),
757
+ ]
758
+ .flatMap(({ turned, corner }) => {
759
+ if (!corner)
760
+ return [];
761
+ const move = distanceSquared(corner, point);
762
+ const maxMove = Math.max(WALL_JOIN_CORNER_MOVE_FLOOR, WALL_JOIN_CORNER_LENGTH_RATIO * wallLength(turned));
763
+ return move <= maxMove ** 2 ? [{ turned, corner, move }] : [];
764
+ })
765
+ .sort((a, b) => Math.abs(a.move - b.move) > 1e-9 ? a.move - b.move : a.turned.id.localeCompare(b.turned.id));
766
+ for (const { corner } of options) {
767
+ const squared = planWallEndJoin(nodes, openEnd, corner);
768
+ if (!squared.ok || squared.plan.insertedWalls.length !== 1)
769
+ continue;
770
+ const joined = squared.plan.insertedWalls[0];
771
+ // Only the open ends move: anchored junctions and every other wall keep their geometry.
772
+ if (distanceSquared(joined[fixedEnd], wall[fixedEnd]) > 1e-12 ||
773
+ distanceSquared(joined[openEnd.end], corner) > 1e-12 ||
774
+ squared.plan.changes.delete.some((id) => id !== target.id) ||
775
+ squared.plan.changes.update.some(({ id, data }) => {
776
+ if (id === wall.id || nodes[id]?.type !== 'wall')
777
+ return false;
778
+ const moved = data;
779
+ if (!(moved.start || moved.end))
780
+ return false;
781
+ return !(id === target.id &&
782
+ targetEnd &&
783
+ !moved[otherEnd(targetEnd)] &&
784
+ distanceSquared(moved[targetEnd], corner) <= 1e-12);
785
+ }))
786
+ continue;
787
+ return squared;
788
+ }
789
+ return straight;
790
+ }
791
+ /**
792
+ * The level's open wall ends, each candidate moved to where Join walls will put the end, so a
793
+ * preview draws the join it makes. `nodes` must hold what the walls host: an opening can turn
794
+ * a squared corner back into a straight join. Room detection (room-graph) stays planner-free.
795
+ */
796
+ export function findOpenWallEnds(nodes, levelId) {
797
+ return detectOpenWallEnds(nodes, levelId).map((end) => {
798
+ if (!end.candidate)
799
+ return end;
800
+ const result = planJoinOpenWallEnd(nodes, end);
801
+ if (!result.ok)
802
+ return end;
803
+ const point = end.end === 'start' ? result.plan.resolvedStart : result.plan.resolvedEnd;
804
+ return { ...end, candidate: { ...end.candidate, point } };
805
+ });
806
+ }
807
+ /** Fold drop-time connections into the move's atomic batch, including linked moved walls. */
808
+ export function planWallEndRejoins(nodes, wallIds, radius, changes) {
809
+ const draft = { ...nodes };
810
+ const creates = new Map();
811
+ const updates = new Map();
812
+ const deletes = new Set();
813
+ const fold = (patch) => {
814
+ for (const id of patch.delete) {
815
+ delete draft[id];
816
+ updates.delete(id);
817
+ if (!creates.delete(id))
818
+ deletes.add(id);
819
+ }
820
+ for (const entry of patch.create) {
821
+ creates.set(entry.node.id, entry);
822
+ draft[entry.node.id] = {
823
+ ...entry.node,
824
+ parentId: entry.parentId ?? entry.node.parentId,
825
+ };
826
+ }
827
+ for (const { id, data } of patch.update) {
828
+ if (!draft[id])
829
+ continue;
830
+ draft[id] = { ...draft[id], ...data };
831
+ const created = creates.get(id);
832
+ if (created)
833
+ creates.set(id, { ...created, node: draft[id] });
834
+ else
835
+ updates.set(id, { ...updates.get(id), ...data });
836
+ }
837
+ };
838
+ fold(changes);
839
+ for (const wallId of wallIds)
840
+ for (const end of ['start', 'end']) {
841
+ const wall = draft[wallId];
842
+ const original = nodes[wallId];
843
+ if (wall?.type !== 'wall' || !wall.parentId)
844
+ continue;
845
+ // A linked wall's far end stays put; the drop only connects ends it moved.
846
+ if (original?.type === 'wall' && distanceSquared(original[end], wall[end]) <= 1e-12)
847
+ continue;
848
+ const openEnd = wallEndJoinCandidates(draft, wall.parentId).find((entry) => entry.wallId === wallId && entry.end === end);
849
+ if (!openEnd?.candidate || openEnd.reason === 'parallel')
850
+ continue;
851
+ const distance = distanceSquared(openEnd.point, openEnd.candidate.point);
852
+ if (distance > radius ** 2 || (distance < 1e-12 && openEnd.candidate.kind === 'endpoint'))
853
+ continue;
854
+ const result = planJoinOpenWallEnd(draft, openEnd);
855
+ if (result.ok)
856
+ fold(result.plan.changes);
857
+ }
858
+ return {
859
+ create: [...creates.values()],
860
+ update: [...updates].map(([id, data]) => ({ id, data })),
861
+ delete: [...deletes],
862
+ };
863
+ }
@@ -8,10 +8,16 @@ export type SceneGraph = {
8
8
  materials?: Record<SceneMaterialId, SceneMaterial>;
9
9
  installedPlugins?: string[];
10
10
  };
11
+ export declare function remapNodeReferences(node: AnyNode, ids: Map<string, string>): AnyNode;
11
12
  /**
12
13
  * Deep clones a scene graph with all node IDs regenerated while preserving
13
14
  * parent-child relationships and other internal references.
14
15
  *
16
+ * The hand-written remaps here and in `cloneLevelSubtree` are inventoried in
17
+ * `contracts/reference-inventory.ts`, which records the references they miss;
18
+ * `contracts/fidelity.test.ts` fails when either drifts from the inventory.
19
+ * P-03 replaces both passes with the one extractor over `capabilities.refs`.
20
+ *
15
21
  * This is useful for:
16
22
  * - Duplicating a project (host app creates a new project record, then loads the cloned scene)
17
23
  * - Copying nodes between different projects
@@ -1 +1 @@
1
- {"version":3,"file":"clone-scene-graph.d.ts","sourceRoot":"","sources":["../../src/utils/clone-scene-graph.ts"],"names":[],"mappings":"AAKA,OAAO,KAAK,EAAE,OAAO,EAAE,SAAS,EAAE,MAAM,WAAW,CAAA;AAEnD,OAAO,KAAK,EAAE,UAAU,EAAE,YAAY,EAAE,MAAM,uBAAuB,CAAA;AACrE,OAAO,KAAK,EAAE,aAAa,EAAE,eAAe,EAAE,MAAM,0BAA0B,CAAA;AAE9E,MAAM,MAAM,UAAU,GAAG;IACvB,KAAK,EAAE,MAAM,CAAC,SAAS,EAAE,OAAO,CAAC,CAAA;IACjC,WAAW,EAAE,SAAS,EAAE,CAAA;IACxB,WAAW,CAAC,EAAE,MAAM,CAAC,YAAY,EAAE,UAAU,CAAC,CAAA;IAC9C,SAAS,CAAC,EAAE,MAAM,CAAC,eAAe,EAAE,aAAa,CAAC,CAAA;IAClD,gBAAgB,CAAC,EAAE,MAAM,EAAE,CAAA;CAC5B,CAAA;AAUD;;;;;;;;GAQG;AACH,wBAAgB,eAAe,CAAC,UAAU,EAAE,UAAU,GAAG,UAAU,CAqKlE;AAED;;;;;;;;;;;;GAYG;AACH,wBAAgB,iBAAiB,CAC/B,KAAK,EAAE,MAAM,CAAC,SAAS,EAAE,OAAO,CAAC,EACjC,OAAO,EAAE,SAAS,GACjB;IAAE,WAAW,EAAE,OAAO,EAAE,CAAC;IAAC,UAAU,EAAE,SAAS,CAAC;IAAC,KAAK,EAAE,GAAG,CAAC,MAAM,EAAE,MAAM,CAAC,CAAA;CAAE,CAqH/E;AAED,MAAM,MAAM,qBAAqB,GAAG;IAClC,aAAa,CAAC,EAAE,OAAO,CAAA;CACxB,CAAA;AAED;;;GAGG;AACH,wBAAgB,cAAc,CAC5B,UAAU,EAAE,UAAU,EACtB,OAAO,GAAE,qBAA0B,GAClC,UAAU,CA0EZ"}
1
+ {"version":3,"file":"clone-scene-graph.d.ts","sourceRoot":"","sources":["../../src/utils/clone-scene-graph.ts"],"names":[],"mappings":"AAOA,OAAO,KAAK,EAAE,OAAO,EAAE,SAAS,EAAE,MAAM,WAAW,CAAA;AAEnD,OAAO,KAAK,EAAE,UAAU,EAAE,YAAY,EAAE,MAAM,uBAAuB,CAAA;AACrE,OAAO,KAAK,EAAE,aAAa,EAAE,eAAe,EAAE,MAAM,0BAA0B,CAAA;AAE9E,MAAM,MAAM,UAAU,GAAG;IACvB,KAAK,EAAE,MAAM,CAAC,SAAS,EAAE,OAAO,CAAC,CAAA;IACjC,WAAW,EAAE,SAAS,EAAE,CAAA;IACxB,WAAW,CAAC,EAAE,MAAM,CAAC,YAAY,EAAE,UAAU,CAAC,CAAA;IAC9C,SAAS,CAAC,EAAE,MAAM,CAAC,eAAe,EAAE,aAAa,CAAC,CAAA;IAClD,gBAAgB,CAAC,EAAE,MAAM,EAAE,CAAA;CAC5B,CAAA;AAwDD,wBAAgB,mBAAmB,CAAC,IAAI,EAAE,OAAO,EAAE,GAAG,EAAE,GAAG,CAAC,MAAM,EAAE,MAAM,CAAC,GAAG,OAAO,CAgBpF;AA4CD;;;;;;;;;;;;;GAaG;AACH,wBAAgB,eAAe,CAAC,UAAU,EAAE,UAAU,GAAG,UAAU,CAkKlE;AAED;;;;;;;;;;;;GAYG;AACH,wBAAgB,iBAAiB,CAC/B,KAAK,EAAE,MAAM,CAAC,SAAS,EAAE,OAAO,CAAC,EACjC,OAAO,EAAE,SAAS,GACjB;IAAE,WAAW,EAAE,OAAO,EAAE,CAAC;IAAC,UAAU,EAAE,SAAS,CAAC;IAAC,KAAK,EAAE,GAAG,CAAC,MAAM,EAAE,MAAM,CAAC,CAAA;CAAE,CA+H/E;AAED,MAAM,MAAM,qBAAqB,GAAG;IAClC,aAAa,CAAC,EAAE,OAAO,CAAA;CACxB,CAAA;AAED;;;GAGG;AACH,wBAAgB,cAAc,CAC5B,UAAU,EAAE,UAAU,EACtB,OAAO,GAAE,qBAA0B,GAClC,UAAU,CA0EZ"}