@pascal-app/core 1.0.3 → 1.0.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/agent-operations/__fixtures__/add-object-cases.d.ts +235 -0
- package/dist/agent-operations/__fixtures__/add-object-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/add-object-cases.js +129 -0
- package/dist/agent-operations/__fixtures__/build-room-cases.d.ts +4 -0
- package/dist/agent-operations/__fixtures__/build-room-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/build-room-cases.js +635 -0
- package/dist/agent-operations/__fixtures__/cases.d.ts +52 -0
- package/dist/agent-operations/__fixtures__/cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/cases.js +689 -0
- package/dist/agent-operations/__fixtures__/find-by-type-cases.d.ts +7 -0
- package/dist/agent-operations/__fixtures__/find-by-type-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/find-by-type-cases.js +21 -0
- package/dist/agent-operations/__fixtures__/place-items-cases.d.ts +17 -0
- package/dist/agent-operations/__fixtures__/place-items-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/place-items-cases.js +506 -0
- package/dist/agent-operations/__fixtures__/room-cases.d.ts +3 -0
- package/dist/agent-operations/__fixtures__/room-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/room-cases.js +338 -0
- package/dist/agent-operations/__fixtures__/search-assets-cases.d.ts +5 -0
- package/dist/agent-operations/__fixtures__/search-assets-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/search-assets-cases.js +137 -0
- package/dist/agent-operations/__fixtures__/structure-cases.d.ts +6 -0
- package/dist/agent-operations/__fixtures__/structure-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/structure-cases.js +588 -0
- package/dist/agent-operations/__fixtures__/verify-scene-cases.d.ts +3 -0
- package/dist/agent-operations/__fixtures__/verify-scene-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/verify-scene-cases.js +302 -0
- package/dist/agent-operations/achieved.d.ts +16 -0
- package/dist/agent-operations/achieved.d.ts.map +1 -0
- package/dist/agent-operations/achieved.js +28 -0
- package/dist/agent-operations/add-column.d.ts +23 -0
- package/dist/agent-operations/add-column.d.ts.map +1 -0
- package/dist/agent-operations/add-column.js +97 -0
- package/dist/agent-operations/add-level.d.ts +14 -0
- package/dist/agent-operations/add-level.d.ts.map +1 -0
- package/dist/agent-operations/add-level.js +94 -0
- package/dist/agent-operations/add-object.d.ts +114 -0
- package/dist/agent-operations/add-object.d.ts.map +1 -0
- package/dist/agent-operations/add-object.js +361 -0
- package/dist/agent-operations/add-wall.d.ts +15 -0
- package/dist/agent-operations/add-wall.d.ts.map +1 -0
- package/dist/agent-operations/add-wall.js +47 -0
- package/dist/agent-operations/apply-changes.d.ts +16 -0
- package/dist/agent-operations/apply-changes.d.ts.map +1 -0
- package/dist/agent-operations/apply-changes.js +93 -0
- package/dist/agent-operations/apply-outcome.d.ts +15 -0
- package/dist/agent-operations/apply-outcome.d.ts.map +1 -0
- package/dist/agent-operations/apply-outcome.js +18 -0
- package/dist/agent-operations/collections.d.ts +28 -0
- package/dist/agent-operations/collections.d.ts.map +1 -0
- package/dist/agent-operations/collections.js +130 -0
- package/dist/agent-operations/create-room.d.ts +36 -0
- package/dist/agent-operations/create-room.d.ts.map +1 -0
- package/dist/agent-operations/create-room.js +177 -0
- package/dist/agent-operations/create-stair.d.ts +33 -0
- package/dist/agent-operations/create-stair.d.ts.map +1 -0
- package/dist/agent-operations/create-stair.js +247 -0
- package/dist/agent-operations/delete-node.d.ts +6 -0
- package/dist/agent-operations/delete-node.d.ts.map +1 -0
- package/dist/agent-operations/delete-node.js +9 -0
- package/dist/agent-operations/door-clearance.d.ts +135 -0
- package/dist/agent-operations/door-clearance.d.ts.map +1 -0
- package/dist/agent-operations/door-clearance.js +334 -0
- package/dist/agent-operations/duplicate-level.d.ts +12 -0
- package/dist/agent-operations/duplicate-level.d.ts.map +1 -0
- package/dist/agent-operations/duplicate-level.js +54 -0
- package/dist/agent-operations/find-by-type.d.ts +11 -0
- package/dist/agent-operations/find-by-type.d.ts.map +1 -0
- package/dist/agent-operations/find-by-type.js +94 -0
- package/dist/agent-operations/furnish-room.d.ts +18 -0
- package/dist/agent-operations/furnish-room.d.ts.map +1 -0
- package/dist/agent-operations/furnish-room.js +259 -0
- package/dist/agent-operations/get-node.d.ts +9 -0
- package/dist/agent-operations/get-node.d.ts.map +1 -0
- package/dist/agent-operations/get-node.js +33 -0
- package/dist/agent-operations/hosted-services.d.ts +13 -0
- package/dist/agent-operations/hosted-services.d.ts.map +1 -0
- package/dist/agent-operations/hosted-services.js +22 -0
- package/dist/agent-operations/index.d.ts +277 -0
- package/dist/agent-operations/index.d.ts.map +1 -0
- package/dist/agent-operations/index.js +80 -0
- package/dist/agent-operations/layout-clearance.d.ts +108 -0
- package/dist/agent-operations/layout-clearance.d.ts.map +1 -0
- package/dist/agent-operations/layout-clearance.js +190 -0
- package/dist/agent-operations/level-reads.d.ts +33 -0
- package/dist/agent-operations/level-reads.d.ts.map +1 -0
- package/dist/agent-operations/level-reads.js +161 -0
- package/dist/agent-operations/level-target.d.ts +11 -0
- package/dist/agent-operations/level-target.d.ts.map +1 -0
- package/dist/agent-operations/level-target.js +29 -0
- package/dist/agent-operations/list-levels.d.ts +4 -0
- package/dist/agent-operations/list-levels.d.ts.map +1 -0
- package/dist/agent-operations/list-levels.js +31 -0
- package/dist/agent-operations/material-preset.d.ts +11 -0
- package/dist/agent-operations/material-preset.d.ts.map +1 -0
- package/dist/agent-operations/material-preset.js +74 -0
- package/dist/agent-operations/material-refs.d.ts +24 -0
- package/dist/agent-operations/material-refs.d.ts.map +1 -0
- package/dist/agent-operations/material-refs.js +100 -0
- package/dist/agent-operations/node-patch.d.ts +3 -0
- package/dist/agent-operations/node-patch.d.ts.map +1 -0
- package/dist/agent-operations/node-patch.js +114 -0
- package/dist/agent-operations/paint.d.ts +21 -0
- package/dist/agent-operations/paint.d.ts.map +1 -0
- package/dist/agent-operations/paint.js +219 -0
- package/dist/agent-operations/place-items.d.ts +20 -0
- package/dist/agent-operations/place-items.d.ts.map +1 -0
- package/dist/agent-operations/place-items.js +226 -0
- package/dist/agent-operations/plan-geometry.d.ts +24 -0
- package/dist/agent-operations/plan-geometry.d.ts.map +1 -0
- package/dist/agent-operations/plan-geometry.js +94 -0
- package/dist/agent-operations/room-structure.d.ts +87 -0
- package/dist/agent-operations/room-structure.d.ts.map +1 -0
- package/dist/agent-operations/room-structure.js +144 -0
- package/dist/agent-operations/scene-materials.d.ts +15 -0
- package/dist/agent-operations/scene-materials.d.ts.map +1 -0
- package/dist/agent-operations/scene-materials.js +62 -0
- package/dist/agent-operations/scene-measure.d.ts +73 -0
- package/dist/agent-operations/scene-measure.d.ts.map +1 -0
- package/dist/agent-operations/scene-measure.js +73 -0
- package/dist/agent-operations/scene-queries.d.ts +4510 -0
- package/dist/agent-operations/scene-queries.d.ts.map +1 -0
- package/dist/agent-operations/scene-queries.js +84 -0
- package/dist/agent-operations/scene-view.d.ts +98 -0
- package/dist/agent-operations/scene-view.d.ts.map +1 -0
- package/dist/agent-operations/scene-view.js +559 -0
- package/dist/agent-operations/search-assets.d.ts +14 -0
- package/dist/agent-operations/search-assets.d.ts.map +1 -0
- package/dist/agent-operations/search-assets.js +42 -0
- package/dist/agent-operations/search-materials.d.ts +12 -0
- package/dist/agent-operations/search-materials.d.ts.map +1 -0
- package/dist/agent-operations/search-materials.js +111 -0
- package/dist/agent-operations/stairs.d.ts +5 -0
- package/dist/agent-operations/stairs.d.ts.map +1 -0
- package/dist/agent-operations/stairs.js +70 -0
- package/dist/agent-operations/types.d.ts +59 -0
- package/dist/agent-operations/types.d.ts.map +1 -0
- package/dist/agent-operations/types.js +1 -0
- package/dist/agent-operations/verify-scene.d.ts +50 -0
- package/dist/agent-operations/verify-scene.d.ts.map +1 -0
- package/dist/agent-operations/verify-scene.js +369 -0
- package/dist/agent-operations/wall-opening.d.ts +65 -0
- package/dist/agent-operations/wall-opening.d.ts.map +1 -0
- package/dist/agent-operations/wall-opening.js +55 -0
- package/dist/agent-tools/achieved.d.ts +9 -0
- package/dist/agent-tools/achieved.d.ts.map +1 -0
- package/dist/agent-tools/achieved.js +8 -0
- package/dist/agent-tools/add-object.d.ts +43 -0
- package/dist/agent-tools/add-object.d.ts.map +1 -0
- package/dist/agent-tools/add-object.js +86 -0
- package/dist/agent-tools/assets.d.ts +13 -0
- package/dist/agent-tools/assets.d.ts.map +1 -0
- package/dist/agent-tools/assets.js +18 -0
- package/dist/agent-tools/clear-scene.d.ts +10 -0
- package/dist/agent-tools/clear-scene.d.ts.map +1 -0
- package/dist/agent-tools/clear-scene.js +9 -0
- package/dist/agent-tools/collections.d.ts +35 -0
- package/dist/agent-tools/collections.d.ts.map +1 -0
- package/dist/agent-tools/collections.js +31 -0
- package/dist/agent-tools/columns.d.ts +44 -0
- package/dist/agent-tools/columns.d.ts.map +1 -0
- package/dist/agent-tools/columns.js +59 -0
- package/dist/agent-tools/contract.d.ts +68 -0
- package/dist/agent-tools/contract.d.ts.map +1 -0
- package/dist/agent-tools/contract.js +1 -0
- package/dist/agent-tools/create-room.d.ts +63 -0
- package/dist/agent-tools/create-room.d.ts.map +1 -0
- package/dist/agent-tools/create-room.js +90 -0
- package/dist/agent-tools/find-by-type.d.ts +11 -0
- package/dist/agent-tools/find-by-type.d.ts.map +1 -0
- package/dist/agent-tools/find-by-type.js +14 -0
- package/dist/agent-tools/furnish-room.d.ts +26 -0
- package/dist/agent-tools/furnish-room.d.ts.map +1 -0
- package/dist/agent-tools/furnish-room.js +35 -0
- package/dist/agent-tools/hosted-services.d.ts +402 -0
- package/dist/agent-tools/hosted-services.d.ts.map +1 -0
- package/dist/agent-tools/hosted-services.js +148 -0
- package/dist/agent-tools/index.d.ts +864 -0
- package/dist/agent-tools/index.d.ts.map +1 -0
- package/dist/agent-tools/index.js +82 -0
- package/dist/agent-tools/levels.d.ts +72 -0
- package/dist/agent-tools/levels.d.ts.map +1 -0
- package/dist/agent-tools/levels.js +76 -0
- package/dist/agent-tools/measurement.d.ts +37 -0
- package/dist/agent-tools/measurement.d.ts.map +1 -0
- package/dist/agent-tools/measurement.js +94 -0
- package/dist/agent-tools/node-id.d.ts +3 -0
- package/dist/agent-tools/node-id.d.ts.map +1 -0
- package/dist/agent-tools/node-id.js +2 -0
- package/dist/agent-tools/nodes.d.ts +17 -0
- package/dist/agent-tools/nodes.d.ts.map +1 -0
- package/dist/agent-tools/nodes.js +13 -0
- package/dist/agent-tools/paint.d.ts +46 -0
- package/dist/agent-tools/paint.d.ts.map +1 -0
- package/dist/agent-tools/paint.js +29 -0
- package/dist/agent-tools/place-items.d.ts +19 -0
- package/dist/agent-tools/place-items.d.ts.map +1 -0
- package/dist/agent-tools/place-items.js +29 -0
- package/dist/agent-tools/refusal.d.ts +20 -0
- package/dist/agent-tools/refusal.d.ts.map +1 -0
- package/dist/agent-tools/refusal.js +29 -0
- package/dist/agent-tools/room-structure.d.ts +438 -0
- package/dist/agent-tools/room-structure.d.ts.map +1 -0
- package/dist/agent-tools/room-structure.js +207 -0
- package/dist/agent-tools/search-materials.d.ts +20 -0
- package/dist/agent-tools/search-materials.d.ts.map +1 -0
- package/dist/agent-tools/search-materials.js +32 -0
- package/dist/agent-tools/stairs.d.ts +86 -0
- package/dist/agent-tools/stairs.d.ts.map +1 -0
- package/dist/agent-tools/stairs.js +103 -0
- package/dist/agent-tools/verify-scene.d.ts +13 -0
- package/dist/agent-tools/verify-scene.d.ts.map +1 -0
- package/dist/agent-tools/verify-scene.js +21 -0
- package/dist/agent-tools/view-scene.d.ts +43 -0
- package/dist/agent-tools/view-scene.d.ts.map +1 -0
- package/dist/agent-tools/view-scene.js +80 -0
- package/dist/agent-tools/wall-openings.d.ts +163 -0
- package/dist/agent-tools/wall-openings.d.ts.map +1 -0
- package/dist/agent-tools/wall-openings.js +144 -0
- package/dist/agent-tools/walls.d.ts +21 -0
- package/dist/agent-tools/walls.d.ts.map +1 -0
- package/dist/agent-tools/walls.js +30 -0
- package/dist/agent-tools/write-target.d.ts +12 -0
- package/dist/agent-tools/write-target.d.ts.map +1 -0
- package/dist/agent-tools/write-target.js +10 -0
- package/dist/building/__fixtures__/wall-opening-cases.d.ts +736 -0
- package/dist/building/__fixtures__/wall-opening-cases.d.ts.map +1 -0
- package/dist/building/__fixtures__/wall-opening-cases.js +307 -0
- package/dist/building/door-types.d.ts +22 -0
- package/dist/building/door-types.d.ts.map +1 -0
- package/dist/building/door-types.js +167 -0
- package/dist/building/floor-item-fit.d.ts +38 -0
- package/dist/building/floor-item-fit.d.ts.map +1 -0
- package/dist/building/floor-item-fit.js +47 -0
- package/dist/building/index.d.ts +7 -0
- package/dist/building/index.d.ts.map +1 -0
- package/dist/building/index.js +6 -0
- package/dist/building/level-duplication.d.ts +8983 -0
- package/dist/building/level-duplication.d.ts.map +1 -0
- package/dist/building/level-duplication.js +314 -0
- package/dist/building/opening-style-presets.d.ts +46 -0
- package/dist/building/opening-style-presets.d.ts.map +1 -0
- package/dist/building/opening-style-presets.js +195 -0
- package/dist/building/wall-openings.d.ts +445 -0
- package/dist/building/wall-openings.d.ts.map +1 -0
- package/dist/building/wall-openings.js +231 -0
- package/dist/building/window-types.d.ts +17 -0
- package/dist/building/window-types.d.ts.map +1 -0
- package/dist/building/window-types.js +31 -0
- package/dist/commands/structure/apply-zone-transform.d.ts +23 -0
- package/dist/commands/structure/apply-zone-transform.d.ts.map +1 -0
- package/dist/commands/structure/apply-zone-transform.js +55 -0
- package/dist/commands/structure/create-mezzanine.d.ts +12 -0
- package/dist/commands/structure/create-mezzanine.d.ts.map +1 -0
- package/dist/commands/structure/create-mezzanine.js +46 -0
- package/dist/commands/structure/create-zone.d.ts +32 -0
- package/dist/commands/structure/create-zone.d.ts.map +1 -0
- package/dist/commands/structure/create-zone.js +126 -0
- package/dist/commands/structure/delete-zone.d.ts +51 -0
- package/dist/commands/structure/delete-zone.d.ts.map +1 -0
- package/dist/commands/structure/delete-zone.js +354 -0
- package/dist/commands/structure/divide-zone.d.ts +38 -0
- package/dist/commands/structure/divide-zone.d.ts.map +1 -0
- package/dist/commands/structure/divide-zone.js +186 -0
- package/dist/commands/structure/duplicate-zone.d.ts +7 -0
- package/dist/commands/structure/duplicate-zone.d.ts.map +1 -0
- package/dist/commands/structure/duplicate-zone.js +21 -0
- package/dist/commands/structure/floor-opening.d.ts +36 -0
- package/dist/commands/structure/floor-opening.d.ts.map +1 -0
- package/dist/commands/structure/floor-opening.js +124 -0
- package/dist/commands/structure/index.d.ts +22 -0
- package/dist/commands/structure/index.d.ts.map +1 -0
- package/dist/commands/structure/index.js +20 -0
- package/dist/commands/structure/lock-outside-faces.d.ts +12 -0
- package/dist/commands/structure/lock-outside-faces.d.ts.map +1 -0
- package/dist/commands/structure/lock-outside-faces.js +32 -0
- package/dist/commands/structure/merge-zones.d.ts +5 -0
- package/dist/commands/structure/merge-zones.d.ts.map +1 -0
- package/dist/commands/structure/merge-zones.js +22 -0
- package/dist/commands/structure/mezzanine-content.d.ts +16 -0
- package/dist/commands/structure/mezzanine-content.d.ts.map +1 -0
- package/dist/commands/structure/mezzanine-content.js +109 -0
- package/dist/commands/structure/plan-mezzanine-stair.d.ts +7 -0
- package/dist/commands/structure/plan-mezzanine-stair.d.ts.map +1 -0
- package/dist/commands/structure/plan-mezzanine-stair.js +127 -0
- package/dist/commands/structure/plan-wall-deletion.d.ts +9 -0
- package/dist/commands/structure/plan-wall-deletion.d.ts.map +1 -0
- package/dist/commands/structure/plan-wall-deletion.js +151 -0
- package/dist/commands/structure/rebase-floor-reference.d.ts +7 -0
- package/dist/commands/structure/rebase-floor-reference.d.ts.map +1 -0
- package/dist/commands/structure/rebase-floor-reference.js +90 -0
- package/dist/commands/structure/resize-mezzanine.d.ts +8 -0
- package/dist/commands/structure/resize-mezzanine.d.ts.map +1 -0
- package/dist/commands/structure/resize-mezzanine.js +43 -0
- package/dist/commands/structure/rotate-zone.d.ts +8 -0
- package/dist/commands/structure/rotate-zone.d.ts.map +1 -0
- package/dist/commands/structure/rotate-zone.js +28 -0
- package/dist/commands/structure/set-floor-foundation.d.ts +62 -0
- package/dist/commands/structure/set-floor-foundation.d.ts.map +1 -0
- package/dist/commands/structure/set-floor-foundation.js +162 -0
- package/dist/commands/structure/set-room-floor-construction.d.ts +8 -0
- package/dist/commands/structure/set-room-floor-construction.d.ts.map +1 -0
- package/dist/commands/structure/set-room-floor-construction.js +72 -0
- package/dist/commands/structure/set-wall-geometry.d.ts +10 -0
- package/dist/commands/structure/set-wall-geometry.d.ts.map +1 -0
- package/dist/commands/structure/set-wall-geometry.js +52 -0
- package/dist/commands/structure/set-zone-edges.d.ts +14 -0
- package/dist/commands/structure/set-zone-edges.d.ts.map +1 -0
- package/dist/commands/structure/set-zone-edges.js +143 -0
- package/dist/commands/structure/set-zone-intent.d.ts +39 -0
- package/dist/commands/structure/set-zone-intent.d.ts.map +1 -0
- package/dist/commands/structure/set-zone-intent.js +125 -0
- package/dist/commands/structure/shared.d.ts +4512 -0
- package/dist/commands/structure/shared.d.ts.map +1 -0
- package/dist/commands/structure/shared.js +102 -0
- package/dist/commands/structure/transform-zone.d.ts +23 -0
- package/dist/commands/structure/transform-zone.d.ts.map +1 -0
- package/dist/commands/structure/transform-zone.js +472 -0
- package/dist/commands/structure/validate-mezzanine.d.ts +5 -0
- package/dist/commands/structure/validate-mezzanine.d.ts.map +1 -0
- package/dist/commands/structure/validate-mezzanine.js +46 -0
- package/dist/commands/structure/zone-crossings.d.ts +8 -0
- package/dist/commands/structure/zone-crossings.d.ts.map +1 -0
- package/dist/commands/structure/zone-crossings.js +162 -0
- package/dist/commands/structure/zone-drop.d.ts +4 -0
- package/dist/commands/structure/zone-drop.d.ts.map +1 -0
- package/dist/commands/structure/zone-drop.js +68 -0
- package/dist/commands/structure/zone-insertion.d.ts +4 -0
- package/dist/commands/structure/zone-insertion.d.ts.map +1 -0
- package/dist/commands/structure/zone-insertion.js +200 -0
- package/dist/commands/structure/zone-transform-content.d.ts +6 -0
- package/dist/commands/structure/zone-transform-content.d.ts.map +1 -0
- package/dist/commands/structure/zone-transform-content.js +117 -0
- package/dist/commands/structure/zone-wall-merge.d.ts +4977 -0
- package/dist/commands/structure/zone-wall-merge.d.ts.map +1 -0
- package/dist/commands/structure/zone-wall-merge.js +135 -0
- package/dist/contracts/reference-discovery.d.ts +18 -0
- package/dist/contracts/reference-discovery.d.ts.map +1 -0
- package/dist/contracts/reference-discovery.js +100 -0
- package/dist/contracts/reference-inventory.d.ts +44 -0
- package/dist/contracts/reference-inventory.d.ts.map +1 -0
- package/dist/contracts/reference-inventory.js +872 -0
- package/dist/events/bus.d.ts +70 -9
- package/dist/events/bus.d.ts.map +1 -1
- package/dist/hooks/scene-registry/item-clip-registry.d.ts +6 -3
- package/dist/hooks/scene-registry/item-clip-registry.d.ts.map +1 -1
- package/dist/hooks/scene-registry/item-clip-registry.js +2 -1
- package/dist/hooks/spatial-grid/floor-placed-elevation.d.ts.map +1 -1
- package/dist/hooks/spatial-grid/floor-placed-elevation.js +15 -1
- package/dist/hooks/spatial-grid/spatial-grid-manager.d.ts +3 -2
- package/dist/hooks/spatial-grid/spatial-grid-manager.d.ts.map +1 -1
- package/dist/hooks/spatial-grid/spatial-grid-manager.js +53 -66
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- package/dist/utils/wall-assembly-migration.d.ts +14 -0
- package/dist/utils/wall-assembly-migration.d.ts.map +1 -0
- package/dist/utils/wall-assembly-migration.js +23 -0
- package/dist/utils/wall-face-migration.d.ts +23 -0
- package/dist/utils/wall-face-migration.d.ts.map +1 -0
- package/dist/utils/wall-face-migration.js +246 -0
- package/dist/validation/opening-bounds.d.ts +36 -0
- package/dist/validation/opening-bounds.d.ts.map +1 -0
- package/dist/validation/opening-bounds.js +34 -0
- package/dist/validation/validate-build-json.d.ts +2 -0
- package/dist/validation/validate-build-json.d.ts.map +1 -1
- package/dist/validation/validate-build-json.js +36 -1
- package/package.json +36 -3
- package/dist/services/surface-hosting-procedural-parity.fixtures.d.ts +0 -13
- package/dist/services/surface-hosting-procedural-parity.fixtures.d.ts.map +0 -1
- package/dist/services/surface-hosting-procedural-parity.fixtures.js +0 -4691
- package/dist/services/surface-hosting-shelf-parity.fixtures.d.ts +0 -1060
- package/dist/services/surface-hosting-shelf-parity.fixtures.d.ts.map +0 -1
- package/dist/services/surface-hosting-shelf-parity.fixtures.js +0 -3127
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import { measureStairDetail } from './stair-detail-budget.js';
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import { createStairFlightFromStair } from './stair-flight.js';
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import { computeSegmentTransforms, rotateXZ } from './stair-footprint.js';
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import { resolveStairArcDimensions } from './stair-layout.js';
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import { stairRailPathVertexBound } from './stair-rail-budget.js';
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import { resolveStairTotalRise } from './stair-rise-query.js';
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import { resolveStairWinder } from './stair-winder.js';
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/** Exposed boundaries leave the flight entry and arrival portals open. */
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export function resolveStairRailPaths(stair, nodes, mode = stair.railingMode, inset = 0) {
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if (mode === 'none' || stair.visible === false)
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return [];
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const detail = measureStairDetail(stair, stair.children
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.map((id) => nodes[id])
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.filter((node) => node?.type === 'stair-segment'));
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if (detail.error)
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throw new RangeError(detail.error);
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const segments = stair.children
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.map((id) => nodes[id])
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.filter((node) => node?.type === 'stair-segment');
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if (stairRailPathVertexBound(stair, segments) * (mode === 'both' ? 2 : 1) > 10_000)
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throw new RangeError('Continuous stair paths exceed the 10,000-point computation budget. The authored dimensions are preserved.');
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const allowed = (side) => mode === 'both' || mode === side;
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if (stair.stairType !== 'straight') {
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const layout = resolveStairArcDimensions(stair, resolveStairTotalRise(stair, nodes));
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return ['left', 'right'].filter(allowed).map((side) => {
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const inner = (side === 'left') === layout.sweepAngle >= 0;
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const radius = inner ? layout.innerRadius : layout.outerRadius;
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const count = Math.max(1, Math.ceil(Math.abs(layout.sweepAngle) / (Math.PI / 36)));
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const points = Array.from({ length: count + 1 }, (_, i) => {
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const t = i / count, angle = -layout.sweepAngle / 2 + layout.sweepAngle * t;
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const y = Math.min(layout.riserHeight + t * layout.stepCount * layout.riserHeight, layout.stepCount * layout.riserHeight);
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return [Math.cos(angle) * radius, y, Math.sin(angle) * radius];
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});
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if (layout.landingSweep) {
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const count = Math.max(1, Math.ceil(Math.abs(layout.landingSweep) / (Math.PI / 36)));
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for (let i = 1; i <= count; i++) {
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const angle = layout.sweepAngle / 2 + (layout.landingSweep * i) / count;
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points.push([
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Math.cos(angle) * radius,
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layout.stepCount * layout.riserHeight,
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Math.sin(angle) * radius,
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]);
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}
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}
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return { side, nodeIds: [stair.id], points };
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});
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}
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const chain = segments.length ? segments : [createStairFlightFromStair(stair, nodes)];
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const transforms = computeSegmentTransforms(chain);
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const layouts = chain.flatMap((segment, index) => {
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if (segment.visible === false)
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return [];
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const transform = transforms[index];
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const point = (x, z) => {
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const [dx, dz] = rotateXZ(x, z, transform.rotation);
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return [transform.position[0] + dx, transform.position[2] + dz];
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};
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return [
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{
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segment,
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transform,
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polygon: resolveStairWinder(segment)?.footprint.map(([x, z]) => point(x, z)) ?? [
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point(-segment.width / 2, 0),
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point(segment.width / 2, 0),
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point(segment.width / 2, segment.length),
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point(-segment.width / 2, segment.length),
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],
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},
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];
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});
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const edges = [];
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const local = (layout, x, z) => rotateXZ(x - layout.transform.position[0], z - layout.transform.position[2], -layout.transform.rotation);
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for (const layout of layouts) {
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const { segment, transform } = layout;
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const winder = resolveStairWinder(segment);
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if (winder) {
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for (const side of ['left', 'right']) {
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const inner = (side === 'left') === (segment.winder.turn === 'right');
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const radius = inner
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? segment.winder.innerGap + inset
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: segment.winder.innerGap + segment.width - inset;
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const sign = segment.winder.turn === 'left' ? -1 : 1, pivot = sign * (segment.winder.innerGap + segment.width / 2);
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let points = winder.outerBoundary.map(([outerX, y, outerZ]) => {
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const angle = Math.atan2(outerZ, sign * (pivot - outerX)), scale = radius / Math.max(Math.cos(angle), Math.sin(angle));
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const x = pivot - sign * scale * Math.cos(angle), z = scale * Math.sin(angle);
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const [dx, dz] = rotateXZ(x, z, transform.rotation);
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return [
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transform.position[0] + dx,
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transform.position[1] +
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Math.min(segment.height, y + segment.height / segment.stepCount),
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transform.position[2] + dz,
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];
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});
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if (radius === 0)
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points = [points[0], points.at(-1)];
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for (let i = 1; i < points.length; i++)
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if (Math.hypot(...points[i].map((value, axis) => value - points[i - 1][axis])) > 1e-10)
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edges.push({ a: points[i - 1], b: points[i], side, nodeId: segment.id });
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}
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continue;
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}
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if (segment.segmentType === 'stair') {
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for (const side of ['left', 'right']) {
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const x = side === 'left' ? segment.width / 2 - inset : -segment.width / 2 + inset;
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const stations = [0, segment.length * (1 - 1 / segment.stepCount), segment.length].filter((value, i, array) => i === 0 || value > array[i - 1]);
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const at = (z) => {
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const [dx, dz] = rotateXZ(x, z, transform.rotation);
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return [
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transform.position[0] + dx,
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transform.position[1] +
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Math.min(segment.height, (z / segment.length + 1 / segment.stepCount) * segment.height),
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transform.position[2] + dz,
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];
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};
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for (let i = 1; i < stations.length; i++)
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edges.push({ a: at(stations[i - 1]), b: at(stations[i]), side, nodeId: segment.id });
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}
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continue;
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}
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for (let i = 0; i < layout.polygon.length; i++) {
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const a = layout.polygon[i], b = layout.polygon[(i + 1) % layout.polygon.length], dx = b[0] - a[0], dz = b[1] - a[1], lengthSq = dx * dx + dz * dz;
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if (!lengthSq)
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continue;
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const stations = [0, 1];
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for (const other of layouts)
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for (const vertex of other.polygon) {
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const t = ((vertex[0] - a[0]) * dx + (vertex[1] - a[1]) * dz) / lengthSq;
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if (t > 0 && t < 1 && Math.abs((vertex[0] - a[0]) * dz - (vertex[1] - a[1]) * dx) < 1e-6)
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stations.push(t);
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}
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stations.sort((x, y) => x - y);
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for (let j = 1; j < stations.length; j++) {
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const lo = stations[j - 1], hi = stations[j];
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if (hi - lo < 1e-8)
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continue;
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const x = a[0] + (dx * (lo + hi)) / 2, z = a[1] + (dz * (lo + hi)) / 2;
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const portal = layouts.some((other) => {
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if (other === layout)
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return false;
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const point = local(other, x, z), epsilon = 1e-6;
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const winder = resolveStairWinder(other.segment);
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if (winder) {
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const exit = rotateXZ(point[0] - winder.exit.position[0], point[1] - winder.exit.position[2], -winder.exit.rotation);
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return ((Math.abs(point[0]) <= other.segment.width / 2 + epsilon &&
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Math.abs(point[1]) < epsilon &&
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Math.abs(other.transform.position[1] - transform.position[1]) < epsilon) ||
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(Math.abs(exit[0]) <= other.segment.width / 2 + epsilon &&
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Math.abs(exit[1]) < epsilon &&
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Math.abs(other.transform.position[1] + other.segment.height - transform.position[1]) < epsilon));
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}
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if (Math.abs(point[0]) > other.segment.width / 2 + epsilon)
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return false;
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if (other.segment.segmentType === 'landing')
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return (Math.abs(other.transform.position[1] - transform.position[1]) < epsilon &&
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point[1] >= -epsilon &&
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point[1] <= other.segment.length + epsilon);
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return ((Math.abs(point[1]) < epsilon &&
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Math.abs(other.transform.position[1] - transform.position[1]) < epsilon) ||
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(Math.abs(point[1] - other.segment.length) < epsilon &&
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Math.abs(other.transform.position[1] + other.segment.height - transform.position[1]) <
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epsilon));
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});
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if (portal)
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continue;
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const length = Math.sqrt(lengthSq);
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let nx = -dz / length, nz = dx / length;
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const [centerX, centerZ] = rotateXZ(0, segment.length / 2, transform.rotation);
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if (nx * (transform.position[0] + centerX - x) + nz * (transform.position[2] + centerZ - z) <
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0) {
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nx = -nx;
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nz = -nz;
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}
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edges.push({
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a: [a[0] + dx * lo + nx * inset, transform.position[1], a[1] + dz * lo + nz * inset],
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b: [a[0] + dx * hi + nx * inset, transform.position[1], a[1] + dz * hi + nz * inset],
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nodeId: segment.id,
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landing: true,
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});
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}
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}
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}
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const paths = [];
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const equal = (a, b) => Math.hypot(a[0] - b[0], a[2] - b[2]) < 0.0002;
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while (edges.length) {
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const first = edges.pop(), points = [first.a, first.b], nodeIds = [first.nodeId];
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let side = first.side;
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for (let progress = true; progress;) {
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progress = false;
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for (let i = edges.length - 1; i >= 0; i--) {
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const edge = edges[i];
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const index = chain.findIndex((segment) => segment.id === edge.nodeId);
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if (!nodeIds.some((id) => {
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const other = chain.findIndex((segment) => segment.id === id);
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return chain
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.slice(Math.min(index, other) + 1, Math.max(index, other))
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.every((segment) => segment.segmentType === 'landing' && segment.visible !== false);
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}))
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continue;
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if (inset &&
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(edge.landing ||
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chain.find((segment) => segment.id === nodeIds.at(-1))?.segmentType === 'landing')) {
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const intersect = (a, b, c, d) => {
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const ux = b[0] - a[0], uz = b[2] - a[2], vx = d[0] - c[0], vz = d[2] - c[2], det = ux * vz - uz * vx;
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if (Math.abs(det) < 1e-10)
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return null;
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const t = ((c[0] - a[0]) * vz - (c[2] - a[2]) * vx) / det;
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return [a[0] + t * ux, (b[1] + c[1]) / 2, a[2] + t * uz];
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};
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const near = (a, b) => Math.hypot(a[0] - b[0], a[2] - b[2]) <= inset * 1.5 + 0.0002 &&
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Math.abs(a[1] - b[1]) < 0.0002;
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211
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let corner = null;
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if (near(points.at(-1), edge.a)) {
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corner = intersect(points.at(-2), points.at(-1), edge.a, edge.b);
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214
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if (corner) {
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points[points.length - 1] = corner;
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edge.a = corner;
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}
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}
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else if (near(points.at(-1), edge.b)) {
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220
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corner = intersect(points.at(-2), points.at(-1), edge.b, edge.a);
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221
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if (corner) {
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points[points.length - 1] = corner;
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edge.b = corner;
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224
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}
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225
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}
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else if (near(points[0], edge.b)) {
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corner = intersect(points[1], points[0], edge.b, edge.a);
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if (corner) {
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points[0] = corner;
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edge.b = corner;
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}
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}
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else if (near(points[0], edge.a)) {
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corner = intersect(points[1], points[0], edge.a, edge.b);
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if (corner) {
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points[0] = corner;
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edge.a = corner;
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}
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}
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}
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241
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if (equal(points.at(-1), edge.a))
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242
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points.push(edge.a, edge.b);
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243
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else if (equal(points.at(-1), edge.b))
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244
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points.push(edge.b, edge.a);
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245
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else if (equal(points[0], edge.b))
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246
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points.unshift(edge.a, edge.b);
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247
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else if (equal(points[0], edge.a))
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248
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points.unshift(edge.b, edge.a);
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249
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else
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continue;
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251
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side ??= edge.side;
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252
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nodeIds.push(edge.nodeId);
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253
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edges.splice(i, 1);
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254
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progress = true;
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|
+
}
|
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256
|
+
}
|
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257
|
+
side ??= 'left';
|
|
258
|
+
if (allowed(side))
|
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259
|
+
paths.push({
|
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260
|
+
side,
|
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261
|
+
nodeIds: [...new Set(nodeIds)],
|
|
262
|
+
points: points.filter((point, i) => i === 0 ||
|
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263
|
+
Math.hypot(point[0] - points[i - 1][0], point[1] - points[i - 1][1], point[2] - points[i - 1][2]) > 1e-8),
|
|
264
|
+
});
|
|
265
|
+
}
|
|
266
|
+
return paths;
|
|
267
|
+
}
|
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268
|
+
/**
|
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269
|
+
* A predicate for "this horizontal point, in the stair's local frame, lies on
|
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270
|
+
* the walkable surface" — the region a guard rail stands at the edge of. A rail
|
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271
|
+
* guard uses it to tell which side of its path is the walking volume (so a flat
|
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272
|
+
* glass pane can be held off that side) without re-deriving the footprint. For
|
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273
|
+
* an arc stair the walkable surface is the annulus between the inner and outer
|
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274
|
+
* walking radii; for a straight run or a winder it is the flight/landing
|
|
275
|
+
* footprint, with the same winder test the inset handrail uses.
|
|
276
|
+
*/
|
|
277
|
+
export function resolveStairWalkInside(stair, nodes) {
|
|
278
|
+
if (stair.stairType !== 'straight') {
|
|
279
|
+
const dimensions = resolveStairArcDimensions(stair, resolveStairTotalRise(stair, nodes));
|
|
280
|
+
const inner = Math.min(dimensions.innerRadius, dimensions.outerRadius);
|
|
281
|
+
const outer = Math.max(dimensions.innerRadius, dimensions.outerRadius);
|
|
282
|
+
return (x, z) => {
|
|
283
|
+
const r = Math.hypot(x, z);
|
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284
|
+
return r > inner && r < outer;
|
|
285
|
+
};
|
|
286
|
+
}
|
|
287
|
+
const segments = stair.children
|
|
288
|
+
.map((id) => nodes[id])
|
|
289
|
+
.filter((node) => node?.type === 'stair-segment');
|
|
290
|
+
const chain = segments.length ? segments : [createStairFlightFromStair(stair, nodes)];
|
|
291
|
+
const transforms = computeSegmentTransforms(chain);
|
|
292
|
+
return (x, z) => chain.some((segment, i) => {
|
|
293
|
+
if (segment.visible === false)
|
|
294
|
+
return false;
|
|
295
|
+
const transform = transforms[i], local = rotateXZ(x - transform.position[0], z - transform.position[2], -transform.rotation);
|
|
296
|
+
if (segment.winder) {
|
|
297
|
+
const sign = segment.winder.turn === 'left' ? -1 : 1, g = segment.winder.innerGap, r = Math.max(sign * (sign * (g + segment.width / 2) - local[0]), local[1]);
|
|
298
|
+
return (sign * (sign * (g + segment.width / 2) - local[0]) > 0 &&
|
|
299
|
+
local[1] > 0 &&
|
|
300
|
+
r > g &&
|
|
301
|
+
r < g + segment.width);
|
|
302
|
+
}
|
|
303
|
+
return Math.abs(local[0]) < segment.width / 2 && local[1] > 0 && local[1] < segment.length;
|
|
304
|
+
});
|
|
305
|
+
}
|
|
306
|
+
function resolveInsetHandrailPaths(stair, nodes) {
|
|
307
|
+
if (!stair.handrail || stair.handrail.mode === 'none')
|
|
308
|
+
return [];
|
|
309
|
+
const offset = stair.handrail.offset;
|
|
310
|
+
if (stair.stairType === 'straight' &&
|
|
311
|
+
stair.children.some((id) => nodes[id]?.type === 'stair-segment' && nodes[id].winder))
|
|
312
|
+
return resolveStairRailPaths(stair, nodes, stair.handrail.mode, offset);
|
|
313
|
+
const paths = resolveStairRailPaths(stair, nodes, stair.handrail.mode);
|
|
314
|
+
if (!offset)
|
|
315
|
+
return paths;
|
|
316
|
+
if (stair.stairType !== 'straight') {
|
|
317
|
+
const dimensions = resolveStairArcDimensions(stair, 0);
|
|
318
|
+
return paths.map((path) => ({
|
|
319
|
+
...path,
|
|
320
|
+
points: path.points.map(([x, y, z]) => {
|
|
321
|
+
const radius = Math.hypot(x, z), direction = radius < dimensions.walkingRadius ? 1 : -1;
|
|
322
|
+
const target = radius + direction * offset;
|
|
323
|
+
return [(x * target) / radius, y, (z * target) / radius];
|
|
324
|
+
}),
|
|
325
|
+
}));
|
|
326
|
+
}
|
|
327
|
+
const segments = stair.children
|
|
328
|
+
.map((id) => nodes[id])
|
|
329
|
+
.filter((node) => node?.type === 'stair-segment');
|
|
330
|
+
const chain = segments.length ? segments : [createStairFlightFromStair(stair, nodes)];
|
|
331
|
+
const inside = resolveStairWalkInside(stair, nodes);
|
|
332
|
+
return paths.map((path) => {
|
|
333
|
+
const normals = path.points.slice(1).map((point, i) => {
|
|
334
|
+
const previous = path.points[i], dx = point[0] - previous[0], dz = point[2] - previous[2], length = Math.hypot(dx, dz);
|
|
335
|
+
const normal = length > 1e-8 ? [-dz / length, dx / length] : [0, 0];
|
|
336
|
+
const epsilon = Math.min(0.001, ...chain.map((segment) => Math.min(segment.width, segment.length) / 100));
|
|
337
|
+
if (!inside((point[0] + previous[0]) / 2 + normal[0] * epsilon, (point[2] + previous[2]) / 2 + normal[1] * epsilon)) {
|
|
338
|
+
normal[0] *= -1;
|
|
339
|
+
normal[1] *= -1;
|
|
340
|
+
}
|
|
341
|
+
return normal;
|
|
342
|
+
});
|
|
343
|
+
for (let i = 0; i < normals.length; i++)
|
|
344
|
+
if (normals[i][0] === 0 && normals[i][1] === 0)
|
|
345
|
+
normals[i] = normals.slice(i + 1).find((normal) => normal[0] !== 0 || normal[1] !== 0) ??
|
|
346
|
+
normals
|
|
347
|
+
.slice(0, i)
|
|
348
|
+
.reverse()
|
|
349
|
+
.find((normal) => normal[0] !== 0 || normal[1] !== 0) ?? [0, 0];
|
|
350
|
+
const closed = Math.hypot(path.points[0][0] - path.points.at(-1)[0], path.points[0][1] - path.points.at(-1)[1], path.points[0][2] - path.points.at(-1)[2]) < 1e-8;
|
|
351
|
+
return {
|
|
352
|
+
...path,
|
|
353
|
+
points: path.points.map(([x, y, z], i) => {
|
|
354
|
+
const a = normals[closed ? (i + normals.length - 1) % normals.length : Math.max(0, i - 1)], b = normals[closed ? i % normals.length : Math.min(i, normals.length - 1)];
|
|
355
|
+
const denominator = 1 + a[0] * b[0] + a[1] * b[1];
|
|
356
|
+
const nx = denominator > 1e-6 ? (a[0] + b[0]) / denominator : b[0], nz = denominator > 1e-6 ? (a[1] + b[1]) / denominator : b[1];
|
|
357
|
+
return [x + nx * offset, y, z + nz * offset];
|
|
358
|
+
}),
|
|
359
|
+
};
|
|
360
|
+
});
|
|
361
|
+
}
|
|
362
|
+
/** End details are geometric returns; wall/post targets are not hosted connections. */
|
|
363
|
+
export function resolveStairHandrailPaths(stair, nodes) {
|
|
364
|
+
const paths = resolveInsetHandrailPaths(stair, nodes);
|
|
365
|
+
const config = stair.handrail;
|
|
366
|
+
if (!config || (!config.bottom && !config.top))
|
|
367
|
+
return paths;
|
|
368
|
+
const boundaries = resolveStairRailPaths(stair, nodes, config.mode);
|
|
369
|
+
const segments = stair.children
|
|
370
|
+
.map((id) => nodes[id])
|
|
371
|
+
.filter((node) => node?.type === 'stair-segment');
|
|
372
|
+
const chain = segments.length ? segments : [createStairFlightFromStair(stair, nodes)];
|
|
373
|
+
const transforms = computeSegmentTransforms(chain);
|
|
374
|
+
const bottomY = stair.stairType === 'straight'
|
|
375
|
+
? transforms[0].position[1] +
|
|
376
|
+
(chain[0].segmentType === 'stair' ? chain[0].height / chain[0].stepCount : 0)
|
|
377
|
+
: resolveStairArcDimensions(stair, resolveStairTotalRise(stair, nodes)).riserHeight;
|
|
378
|
+
const topY = stair.stairType === 'straight'
|
|
379
|
+
? transforms.at(-1).position[1] + chain.at(-1).height
|
|
380
|
+
: resolveStairArcDimensions(stair, resolveStairTotalRise(stair, nodes)).stepCount *
|
|
381
|
+
resolveStairArcDimensions(stair, resolveStairTotalRise(stair, nodes)).riserHeight;
|
|
382
|
+
const result = paths.map((path, pathIndex) => {
|
|
383
|
+
const points = path.points.map((point) => [...point]);
|
|
384
|
+
if (points.length < 2 || Math.hypot(...points[0].map((v, i) => v - points.at(-1)[i])) < 1e-8)
|
|
385
|
+
return path;
|
|
386
|
+
const bottomIndex = points[0][1] <= points.at(-1)[1] ? 0 : points.length - 1;
|
|
387
|
+
for (const end of ['bottom', 'top']) {
|
|
388
|
+
const detail = config[end];
|
|
389
|
+
if (!detail)
|
|
390
|
+
continue;
|
|
391
|
+
const index = end === 'bottom' ? bottomIndex : path.points.length - 1 - bottomIndex;
|
|
392
|
+
const original = path.points[index];
|
|
393
|
+
if (stair.stairType === 'straight') {
|
|
394
|
+
const portalSegment = end === 'bottom' ? chain[0] : chain.at(-1);
|
|
395
|
+
const portalTransform = end === 'bottom' ? transforms[0] : transforms.at(-1);
|
|
396
|
+
if (portalSegment.visible === false)
|
|
397
|
+
continue;
|
|
398
|
+
const boundaryPath = boundaries.find((boundary) => boundary.side === path.side &&
|
|
399
|
+
boundary.nodeIds.some((id) => path.nodeIds.includes(id))) ?? boundaries[pathIndex];
|
|
400
|
+
const firstIsBottom = boundaryPath.points[0][1] <= boundaryPath.points.at(-1)[1];
|
|
401
|
+
const boundary = boundaryPath.points[(end === 'bottom') === firstIsBottom ? 0 : boundaryPath.points.length - 1];
|
|
402
|
+
const [x, z] = rotateXZ(boundary[0] - portalTransform.position[0], boundary[2] - portalTransform.position[2], -portalTransform.rotation);
|
|
403
|
+
const winder = resolveStairWinder(portalSegment);
|
|
404
|
+
const [portalX, portalZ] = winder && end === 'top'
|
|
405
|
+
? rotateXZ(x - winder.exit.position[0], z - winder.exit.position[2], -winder.exit.rotation)
|
|
406
|
+
: [x, z];
|
|
407
|
+
if (Math.abs(portalZ - (end === 'bottom' || winder ? 0 : portalSegment.length)) > 0.0002 ||
|
|
408
|
+
Math.abs(Math.abs(portalX) - portalSegment.width / 2) > 0.0002)
|
|
409
|
+
continue;
|
|
410
|
+
}
|
|
411
|
+
if (Math.abs(original[1] - (end === 'bottom' ? bottomY : topY)) > 0.0002)
|
|
412
|
+
continue;
|
|
413
|
+
const neighbor = path.points[index === 0 ? 1 : index - 1];
|
|
414
|
+
let dx = original[0] - neighbor[0], dz = original[2] - neighbor[2];
|
|
415
|
+
if (stair.stairType !== 'straight') {
|
|
416
|
+
const direction = Math.sign(stair.sweepAngle) * (end === 'bottom' ? -1 : 1);
|
|
417
|
+
dx = -original[2] * direction;
|
|
418
|
+
dz = original[0] * direction;
|
|
419
|
+
}
|
|
420
|
+
const pivotEndpoint = Math.hypot(dx, dz) < 1e-8 &&
|
|
421
|
+
stair.stairType === 'straight' &&
|
|
422
|
+
!!(end === 'bottom' ? chain[0] : chain.at(-1))?.winder;
|
|
423
|
+
if (pivotEndpoint) {
|
|
424
|
+
const segment = end === 'bottom' ? chain[0] : chain.at(-1), transform = end === 'bottom' ? transforms[0] : transforms.at(-1);
|
|
425
|
+
const yaw = transform.rotation + (end === 'top' ? resolveStairWinder(segment).exit.rotation : 0);
|
|
426
|
+
[dx, dz] = rotateXZ(0, end === 'bottom' ? -1 : 1, yaw);
|
|
427
|
+
}
|
|
428
|
+
const length = Math.hypot(dx, dz);
|
|
429
|
+
if (length < 1e-8)
|
|
430
|
+
continue;
|
|
431
|
+
const arc = resolveStairArcDimensions(stair, resolveStairTotalRise(stair, nodes));
|
|
432
|
+
const slope = end !== 'bottom'
|
|
433
|
+
? 0
|
|
434
|
+
: stair.stairType === 'straight'
|
|
435
|
+
? chain[0].segmentType === 'stair'
|
|
436
|
+
? chain[0].winder
|
|
437
|
+
? pivotEndpoint
|
|
438
|
+
? // A zero-radius pivot has no horizontal incline; its extension follows the authored walking line.
|
|
439
|
+
-chain[0].height /
|
|
440
|
+
(2 * (chain[0].winder.innerGap + chain[0].winder.walkingLineOffset))
|
|
441
|
+
: -(neighbor[1] - original[1]) / length
|
|
442
|
+
: -chain[0].height / chain[0].length
|
|
443
|
+
: 0
|
|
444
|
+
: -(arc.stepCount * arc.riserHeight) /
|
|
445
|
+
(Math.hypot(original[0], original[2]) * Math.abs(arc.sweepAngle));
|
|
446
|
+
const extended = [
|
|
447
|
+
original[0] + (dx / length) * detail.extension,
|
|
448
|
+
original[1] + slope * detail.extension,
|
|
449
|
+
original[2] + (dz / length) * detail.extension,
|
|
450
|
+
];
|
|
451
|
+
const sourceY = stair.stairType === 'straight' ? transforms[0].position[1] : 0;
|
|
452
|
+
if (end === 'bottom' && extended[1] + config.height < sourceY)
|
|
453
|
+
throw new RangeError('The bottom handrail extension crosses below the source floor. Reduce its length or increase the handrail height.');
|
|
454
|
+
const additions = detail.extension ? [extended] : [];
|
|
455
|
+
if (detail.return !== 'none') {
|
|
456
|
+
const target = [...extended];
|
|
457
|
+
if (detail.return === 'floor')
|
|
458
|
+
target[1] =
|
|
459
|
+
(end === 'bottom'
|
|
460
|
+
? stair.stairType === 'straight'
|
|
461
|
+
? transforms[0].position[1]
|
|
462
|
+
: 0
|
|
463
|
+
: topY) - config.height;
|
|
464
|
+
else if (detail.return === 'post')
|
|
465
|
+
target[1] -= detail.returnLength;
|
|
466
|
+
else {
|
|
467
|
+
const boundaryPath = boundaries.find((boundary) => boundary.side === path.side &&
|
|
468
|
+
boundary.nodeIds.some((id) => path.nodeIds.includes(id))) ?? boundaries[pathIndex];
|
|
469
|
+
const firstIsBottom = boundaryPath.points[0][1] <= boundaryPath.points.at(-1)[1];
|
|
470
|
+
const boundary = boundaryPath.points[(end === 'bottom') === firstIsBottom ? 0 : boundaryPath.points.length - 1];
|
|
471
|
+
let nx = boundary[0] - original[0], nz = boundary[2] - original[2];
|
|
472
|
+
let normalLength = Math.hypot(nx, nz);
|
|
473
|
+
if (normalLength < 1e-8) {
|
|
474
|
+
const ascent = end === 'bottom' ? -1 : 1;
|
|
475
|
+
const side = path.side === 'left' ? 1 : -1;
|
|
476
|
+
const arc = stair.stairType === 'straight' ? 1 : -1;
|
|
477
|
+
nx = (dz / length) * ascent * side * arc;
|
|
478
|
+
nz = (-dx / length) * ascent * side * arc;
|
|
479
|
+
normalLength = 1;
|
|
480
|
+
}
|
|
481
|
+
target[0] += (nx / normalLength) * detail.returnLength;
|
|
482
|
+
target[2] += (nz / normalLength) * detail.returnLength;
|
|
483
|
+
}
|
|
484
|
+
if (Math.hypot(...target.map((v, i) => v - extended[i])) > 1e-8)
|
|
485
|
+
additions.push(target);
|
|
486
|
+
}
|
|
487
|
+
if (index === 0)
|
|
488
|
+
points.unshift(...additions.reverse());
|
|
489
|
+
else
|
|
490
|
+
points.push(...additions);
|
|
491
|
+
}
|
|
492
|
+
return { ...path, points };
|
|
493
|
+
});
|
|
494
|
+
if (result.reduce((sum, path) => sum + path.points.length, 0) > 10_000)
|
|
495
|
+
throw new RangeError('Handrail ends exceed the 10,000-point computation budget. The authored dimensions are preserved.');
|
|
496
|
+
return result;
|
|
497
|
+
}
|
|
@@ -0,0 +1,9 @@
|
|
|
1
|
+
import type { AnyNode, AnyNodeId, StairNode, StairSegmentNode } from '../../schema/index.js';
|
|
2
|
+
type StairUpdate = {
|
|
3
|
+
id: AnyNodeId;
|
|
4
|
+
data: Partial<AnyNode>;
|
|
5
|
+
};
|
|
6
|
+
export declare function planStairRiseEdit(stair: StairNode, totalRise: number, nodes: Readonly<Record<string, AnyNode | undefined>>): StairUpdate[];
|
|
7
|
+
export declare function planStairFlightHeightEdit(segment: StairSegmentNode, height: number, nodes: Readonly<Record<string, AnyNode | undefined>>): StairUpdate[];
|
|
8
|
+
export {};
|
|
9
|
+
//# sourceMappingURL=stair-rise-edit.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"stair-rise-edit.d.ts","sourceRoot":"","sources":["../../../src/systems/stair/stair-rise-edit.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,OAAO,EAAE,SAAS,EAAE,SAAS,EAAE,gBAAgB,EAAE,MAAM,cAAc,CAAA;AAEnF,KAAK,WAAW,GAAG;IAAE,EAAE,EAAE,SAAS,CAAC;IAAC,IAAI,EAAE,OAAO,CAAC,OAAO,CAAC,CAAA;CAAE,CAAA;AAE5D,wBAAgB,iBAAiB,CAC/B,KAAK,EAAE,SAAS,EAChB,SAAS,EAAE,MAAM,EACjB,KAAK,EAAE,QAAQ,CAAC,MAAM,CAAC,MAAM,EAAE,OAAO,GAAG,SAAS,CAAC,CAAC,GACnD,WAAW,EAAE,CA6Bf;AAED,wBAAgB,yBAAyB,CACvC,OAAO,EAAE,gBAAgB,EACzB,MAAM,EAAE,MAAM,EACd,KAAK,EAAE,QAAQ,CAAC,MAAM,CAAC,MAAM,EAAE,OAAO,GAAG,SAAS,CAAC,CAAC,GACnD,WAAW,EAAE,CAYf"}
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1
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+
export function planStairRiseEdit(stair, totalRise, nodes) {
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2
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if (!Number.isFinite(totalRise) || totalRise <= 0)
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3
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throw new RangeError('Rise must be positive');
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4
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const updates = [{ id: stair.id, data: { totalRise } }];
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5
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if (stair.stairType !== 'straight')
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6
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return updates;
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7
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const segments = stair.children
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8
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.map((id) => nodes[id])
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9
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.filter((node) => node?.type === 'stair-segment');
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10
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const flights = segments.filter((node) => node.segmentType === 'stair');
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11
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if (!flights.length)
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12
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return updates;
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13
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const landingRise = segments
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14
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.filter((node) => node.segmentType === 'landing')
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15
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.reduce((sum, node) => sum + node.height, 0);
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16
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const flightRise = totalRise - landingRise;
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17
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if (flightRise <= 0)
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18
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throw new RangeError('Rise must exceed the accumulated landing rise');
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19
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+
const weightOf = (node) => Math.max(0, stair.uniformRisers ? node.stepCount : node.height);
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20
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const weight = flights.reduce((sum, node) => sum + weightOf(node), 0);
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21
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+
let remaining = flightRise;
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22
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+
for (const [index, flight] of flights.entries()) {
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const height = index === flights.length - 1
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24
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? remaining
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25
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: weight > 0
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? (flightRise * weightOf(flight)) / weight
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27
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: flightRise / flights.length;
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28
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+
remaining -= height;
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29
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+
updates.push({ id: flight.id, data: { height } });
|
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30
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+
}
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31
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+
return updates;
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32
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+
}
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33
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+
export function planStairFlightHeightEdit(segment, height, nodes) {
|
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34
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+
if (!Number.isFinite(height) || height <= 0)
|
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35
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+
throw new RangeError('Flight height must be positive');
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36
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+
const updates = [{ id: segment.id, data: { height } }];
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37
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+
const stair = nodes[segment.parentId ?? ''];
|
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38
|
+
if (stair?.type !== 'stair' || stair.stairType !== 'straight')
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39
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+
return updates;
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40
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+
const totalRise = stair.children.reduce((sum, id) => {
|
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41
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+
const child = nodes[id];
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42
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+
return child?.type === 'stair-segment' ? sum + (id === segment.id ? height : child.height) : sum;
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43
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+
}, 0);
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44
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+
updates.push({ id: stair.id, data: { totalRise, uniformRisers: false } });
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45
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+
return updates;
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46
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+
}
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@@ -0,0 +1,24 @@
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1
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+
import type { AnyNode, AnyNodeId, StairNode } from '../../schema/index.js';
|
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2
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+
import { stairBaseElevation } from './stair-base-elevation.js';
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3
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+
export declare function resolveStairTotalRise(stair: StairNode, nodes: Record<string, AnyNode>, baseElevationFor?: typeof stairBaseElevation, legacyArrival?: boolean): number;
|
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4
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+
/**
|
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5
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+
* Keeps straight stairs' flight segments in step with the resolved rise.
|
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6
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+
* Straight-stair geometry derives from per-segment heights (not from
|
|
7
|
+
* `resolveStairTotalRise`), so level-height and deck-elevation changes must
|
|
8
|
+
* write through to the flight segments — curved/spiral stairs read the
|
|
9
|
+
* resolved rise directly and need no sync.
|
|
10
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+
*
|
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11
|
+
* Scope: stairs whose total the system owns — follows-mode stairs (absent
|
|
12
|
+
* `totalRise`, tracking their level or their deck) and deck-attached stairs
|
|
13
|
+
* (an explicit rise converges to the typed value). A detached stair with an
|
|
14
|
+
* explicit `totalRise` keeps its hand-edited segment chain, unless the user
|
|
15
|
+
* enabled uniform risers. Flight heights otherwise scale proportionally
|
|
16
|
+
* (landings keep theirs); returns `updateNodes` patches, empty when every
|
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17
|
+
* stair is already in step.
|
|
18
|
+
*/
|
|
19
|
+
export declare function syncStairRises(nodes: Record<string, AnyNode>, baseElevationFor?: typeof stairBaseElevation, legacyArrival?: boolean): Array<{
|
|
20
|
+
id: AnyNodeId;
|
|
21
|
+
data: Partial<AnyNode>;
|
|
22
|
+
}>;
|
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23
|
+
export declare function stairHasNoRise(stair: StairNode, nodes: Record<string, AnyNode>): boolean;
|
|
24
|
+
//# sourceMappingURL=stair-rise-query.d.ts.map
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@@ -0,0 +1 @@
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|
1
|
+
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|