@pascal-app/core 1.0.3 → 1.0.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1098) hide show
  1. package/dist/agent-operations/__fixtures__/add-object-cases.d.ts +235 -0
  2. package/dist/agent-operations/__fixtures__/add-object-cases.d.ts.map +1 -0
  3. package/dist/agent-operations/__fixtures__/add-object-cases.js +129 -0
  4. package/dist/agent-operations/__fixtures__/build-room-cases.d.ts +4 -0
  5. package/dist/agent-operations/__fixtures__/build-room-cases.d.ts.map +1 -0
  6. package/dist/agent-operations/__fixtures__/build-room-cases.js +635 -0
  7. package/dist/agent-operations/__fixtures__/cases.d.ts +52 -0
  8. package/dist/agent-operations/__fixtures__/cases.d.ts.map +1 -0
  9. package/dist/agent-operations/__fixtures__/cases.js +689 -0
  10. package/dist/agent-operations/__fixtures__/find-by-type-cases.d.ts +7 -0
  11. package/dist/agent-operations/__fixtures__/find-by-type-cases.d.ts.map +1 -0
  12. package/dist/agent-operations/__fixtures__/find-by-type-cases.js +21 -0
  13. package/dist/agent-operations/__fixtures__/place-items-cases.d.ts +17 -0
  14. package/dist/agent-operations/__fixtures__/place-items-cases.d.ts.map +1 -0
  15. package/dist/agent-operations/__fixtures__/place-items-cases.js +506 -0
  16. package/dist/agent-operations/__fixtures__/room-cases.d.ts +3 -0
  17. package/dist/agent-operations/__fixtures__/room-cases.d.ts.map +1 -0
  18. package/dist/agent-operations/__fixtures__/room-cases.js +338 -0
  19. package/dist/agent-operations/__fixtures__/search-assets-cases.d.ts +5 -0
  20. package/dist/agent-operations/__fixtures__/search-assets-cases.d.ts.map +1 -0
  21. package/dist/agent-operations/__fixtures__/search-assets-cases.js +137 -0
  22. package/dist/agent-operations/__fixtures__/structure-cases.d.ts +6 -0
  23. package/dist/agent-operations/__fixtures__/structure-cases.d.ts.map +1 -0
  24. package/dist/agent-operations/__fixtures__/structure-cases.js +588 -0
  25. package/dist/agent-operations/__fixtures__/verify-scene-cases.d.ts +3 -0
  26. package/dist/agent-operations/__fixtures__/verify-scene-cases.d.ts.map +1 -0
  27. package/dist/agent-operations/__fixtures__/verify-scene-cases.js +302 -0
  28. package/dist/agent-operations/achieved.d.ts +16 -0
  29. package/dist/agent-operations/achieved.d.ts.map +1 -0
  30. package/dist/agent-operations/achieved.js +28 -0
  31. package/dist/agent-operations/add-column.d.ts +23 -0
  32. package/dist/agent-operations/add-column.d.ts.map +1 -0
  33. package/dist/agent-operations/add-column.js +97 -0
  34. package/dist/agent-operations/add-level.d.ts +14 -0
  35. package/dist/agent-operations/add-level.d.ts.map +1 -0
  36. package/dist/agent-operations/add-level.js +94 -0
  37. package/dist/agent-operations/add-object.d.ts +114 -0
  38. package/dist/agent-operations/add-object.d.ts.map +1 -0
  39. package/dist/agent-operations/add-object.js +361 -0
  40. package/dist/agent-operations/add-wall.d.ts +15 -0
  41. package/dist/agent-operations/add-wall.d.ts.map +1 -0
  42. package/dist/agent-operations/add-wall.js +47 -0
  43. package/dist/agent-operations/apply-changes.d.ts +16 -0
  44. package/dist/agent-operations/apply-changes.d.ts.map +1 -0
  45. package/dist/agent-operations/apply-changes.js +93 -0
  46. package/dist/agent-operations/apply-outcome.d.ts +15 -0
  47. package/dist/agent-operations/apply-outcome.d.ts.map +1 -0
  48. package/dist/agent-operations/apply-outcome.js +18 -0
  49. package/dist/agent-operations/collections.d.ts +28 -0
  50. package/dist/agent-operations/collections.d.ts.map +1 -0
  51. package/dist/agent-operations/collections.js +130 -0
  52. package/dist/agent-operations/create-room.d.ts +36 -0
  53. package/dist/agent-operations/create-room.d.ts.map +1 -0
  54. package/dist/agent-operations/create-room.js +177 -0
  55. package/dist/agent-operations/create-stair.d.ts +33 -0
  56. package/dist/agent-operations/create-stair.d.ts.map +1 -0
  57. package/dist/agent-operations/create-stair.js +247 -0
  58. package/dist/agent-operations/delete-node.d.ts +6 -0
  59. package/dist/agent-operations/delete-node.d.ts.map +1 -0
  60. package/dist/agent-operations/delete-node.js +9 -0
  61. package/dist/agent-operations/door-clearance.d.ts +135 -0
  62. package/dist/agent-operations/door-clearance.d.ts.map +1 -0
  63. package/dist/agent-operations/door-clearance.js +334 -0
  64. package/dist/agent-operations/duplicate-level.d.ts +12 -0
  65. package/dist/agent-operations/duplicate-level.d.ts.map +1 -0
  66. package/dist/agent-operations/duplicate-level.js +54 -0
  67. package/dist/agent-operations/find-by-type.d.ts +11 -0
  68. package/dist/agent-operations/find-by-type.d.ts.map +1 -0
  69. package/dist/agent-operations/find-by-type.js +94 -0
  70. package/dist/agent-operations/furnish-room.d.ts +18 -0
  71. package/dist/agent-operations/furnish-room.d.ts.map +1 -0
  72. package/dist/agent-operations/furnish-room.js +259 -0
  73. package/dist/agent-operations/get-node.d.ts +9 -0
  74. package/dist/agent-operations/get-node.d.ts.map +1 -0
  75. package/dist/agent-operations/get-node.js +33 -0
  76. package/dist/agent-operations/hosted-services.d.ts +13 -0
  77. package/dist/agent-operations/hosted-services.d.ts.map +1 -0
  78. package/dist/agent-operations/hosted-services.js +22 -0
  79. package/dist/agent-operations/index.d.ts +277 -0
  80. package/dist/agent-operations/index.d.ts.map +1 -0
  81. package/dist/agent-operations/index.js +80 -0
  82. package/dist/agent-operations/layout-clearance.d.ts +108 -0
  83. package/dist/agent-operations/layout-clearance.d.ts.map +1 -0
  84. package/dist/agent-operations/layout-clearance.js +190 -0
  85. package/dist/agent-operations/level-reads.d.ts +33 -0
  86. package/dist/agent-operations/level-reads.d.ts.map +1 -0
  87. package/dist/agent-operations/level-reads.js +161 -0
  88. package/dist/agent-operations/level-target.d.ts +11 -0
  89. package/dist/agent-operations/level-target.d.ts.map +1 -0
  90. package/dist/agent-operations/level-target.js +29 -0
  91. package/dist/agent-operations/list-levels.d.ts +4 -0
  92. package/dist/agent-operations/list-levels.d.ts.map +1 -0
  93. package/dist/agent-operations/list-levels.js +31 -0
  94. package/dist/agent-operations/material-preset.d.ts +11 -0
  95. package/dist/agent-operations/material-preset.d.ts.map +1 -0
  96. package/dist/agent-operations/material-preset.js +74 -0
  97. package/dist/agent-operations/material-refs.d.ts +24 -0
  98. package/dist/agent-operations/material-refs.d.ts.map +1 -0
  99. package/dist/agent-operations/material-refs.js +100 -0
  100. package/dist/agent-operations/node-patch.d.ts +3 -0
  101. package/dist/agent-operations/node-patch.d.ts.map +1 -0
  102. package/dist/agent-operations/node-patch.js +114 -0
  103. package/dist/agent-operations/paint.d.ts +21 -0
  104. package/dist/agent-operations/paint.d.ts.map +1 -0
  105. package/dist/agent-operations/paint.js +219 -0
  106. package/dist/agent-operations/place-items.d.ts +20 -0
  107. package/dist/agent-operations/place-items.d.ts.map +1 -0
  108. package/dist/agent-operations/place-items.js +226 -0
  109. package/dist/agent-operations/plan-geometry.d.ts +24 -0
  110. package/dist/agent-operations/plan-geometry.d.ts.map +1 -0
  111. package/dist/agent-operations/plan-geometry.js +94 -0
  112. package/dist/agent-operations/room-structure.d.ts +87 -0
  113. package/dist/agent-operations/room-structure.d.ts.map +1 -0
  114. package/dist/agent-operations/room-structure.js +144 -0
  115. package/dist/agent-operations/scene-materials.d.ts +15 -0
  116. package/dist/agent-operations/scene-materials.d.ts.map +1 -0
  117. package/dist/agent-operations/scene-materials.js +62 -0
  118. package/dist/agent-operations/scene-measure.d.ts +73 -0
  119. package/dist/agent-operations/scene-measure.d.ts.map +1 -0
  120. package/dist/agent-operations/scene-measure.js +73 -0
  121. package/dist/agent-operations/scene-queries.d.ts +4510 -0
  122. package/dist/agent-operations/scene-queries.d.ts.map +1 -0
  123. package/dist/agent-operations/scene-queries.js +84 -0
  124. package/dist/agent-operations/scene-view.d.ts +98 -0
  125. package/dist/agent-operations/scene-view.d.ts.map +1 -0
  126. package/dist/agent-operations/scene-view.js +559 -0
  127. package/dist/agent-operations/search-assets.d.ts +14 -0
  128. package/dist/agent-operations/search-assets.d.ts.map +1 -0
  129. package/dist/agent-operations/search-assets.js +42 -0
  130. package/dist/agent-operations/search-materials.d.ts +12 -0
  131. package/dist/agent-operations/search-materials.d.ts.map +1 -0
  132. package/dist/agent-operations/search-materials.js +111 -0
  133. package/dist/agent-operations/stairs.d.ts +5 -0
  134. package/dist/agent-operations/stairs.d.ts.map +1 -0
  135. package/dist/agent-operations/stairs.js +70 -0
  136. package/dist/agent-operations/types.d.ts +59 -0
  137. package/dist/agent-operations/types.d.ts.map +1 -0
  138. package/dist/agent-operations/types.js +1 -0
  139. package/dist/agent-operations/verify-scene.d.ts +50 -0
  140. package/dist/agent-operations/verify-scene.d.ts.map +1 -0
  141. package/dist/agent-operations/verify-scene.js +369 -0
  142. package/dist/agent-operations/wall-opening.d.ts +65 -0
  143. package/dist/agent-operations/wall-opening.d.ts.map +1 -0
  144. package/dist/agent-operations/wall-opening.js +55 -0
  145. package/dist/agent-tools/achieved.d.ts +9 -0
  146. package/dist/agent-tools/achieved.d.ts.map +1 -0
  147. package/dist/agent-tools/achieved.js +8 -0
  148. package/dist/agent-tools/add-object.d.ts +43 -0
  149. package/dist/agent-tools/add-object.d.ts.map +1 -0
  150. package/dist/agent-tools/add-object.js +86 -0
  151. package/dist/agent-tools/assets.d.ts +13 -0
  152. package/dist/agent-tools/assets.d.ts.map +1 -0
  153. package/dist/agent-tools/assets.js +18 -0
  154. package/dist/agent-tools/clear-scene.d.ts +10 -0
  155. package/dist/agent-tools/clear-scene.d.ts.map +1 -0
  156. package/dist/agent-tools/clear-scene.js +9 -0
  157. package/dist/agent-tools/collections.d.ts +35 -0
  158. package/dist/agent-tools/collections.d.ts.map +1 -0
  159. package/dist/agent-tools/collections.js +31 -0
  160. package/dist/agent-tools/columns.d.ts +44 -0
  161. package/dist/agent-tools/columns.d.ts.map +1 -0
  162. package/dist/agent-tools/columns.js +59 -0
  163. package/dist/agent-tools/contract.d.ts +68 -0
  164. package/dist/agent-tools/contract.d.ts.map +1 -0
  165. package/dist/agent-tools/contract.js +1 -0
  166. package/dist/agent-tools/create-room.d.ts +63 -0
  167. package/dist/agent-tools/create-room.d.ts.map +1 -0
  168. package/dist/agent-tools/create-room.js +90 -0
  169. package/dist/agent-tools/find-by-type.d.ts +11 -0
  170. package/dist/agent-tools/find-by-type.d.ts.map +1 -0
  171. package/dist/agent-tools/find-by-type.js +14 -0
  172. package/dist/agent-tools/furnish-room.d.ts +26 -0
  173. package/dist/agent-tools/furnish-room.d.ts.map +1 -0
  174. package/dist/agent-tools/furnish-room.js +35 -0
  175. package/dist/agent-tools/hosted-services.d.ts +402 -0
  176. package/dist/agent-tools/hosted-services.d.ts.map +1 -0
  177. package/dist/agent-tools/hosted-services.js +148 -0
  178. package/dist/agent-tools/index.d.ts +864 -0
  179. package/dist/agent-tools/index.d.ts.map +1 -0
  180. package/dist/agent-tools/index.js +82 -0
  181. package/dist/agent-tools/levels.d.ts +72 -0
  182. package/dist/agent-tools/levels.d.ts.map +1 -0
  183. package/dist/agent-tools/levels.js +76 -0
  184. package/dist/agent-tools/measurement.d.ts +37 -0
  185. package/dist/agent-tools/measurement.d.ts.map +1 -0
  186. package/dist/agent-tools/measurement.js +94 -0
  187. package/dist/agent-tools/node-id.d.ts +3 -0
  188. package/dist/agent-tools/node-id.d.ts.map +1 -0
  189. package/dist/agent-tools/node-id.js +2 -0
  190. package/dist/agent-tools/nodes.d.ts +17 -0
  191. package/dist/agent-tools/nodes.d.ts.map +1 -0
  192. package/dist/agent-tools/nodes.js +13 -0
  193. package/dist/agent-tools/paint.d.ts +46 -0
  194. package/dist/agent-tools/paint.d.ts.map +1 -0
  195. package/dist/agent-tools/paint.js +29 -0
  196. package/dist/agent-tools/place-items.d.ts +19 -0
  197. package/dist/agent-tools/place-items.d.ts.map +1 -0
  198. package/dist/agent-tools/place-items.js +29 -0
  199. package/dist/agent-tools/refusal.d.ts +20 -0
  200. package/dist/agent-tools/refusal.d.ts.map +1 -0
  201. package/dist/agent-tools/refusal.js +29 -0
  202. package/dist/agent-tools/room-structure.d.ts +438 -0
  203. package/dist/agent-tools/room-structure.d.ts.map +1 -0
  204. package/dist/agent-tools/room-structure.js +207 -0
  205. package/dist/agent-tools/search-materials.d.ts +20 -0
  206. package/dist/agent-tools/search-materials.d.ts.map +1 -0
  207. package/dist/agent-tools/search-materials.js +32 -0
  208. package/dist/agent-tools/stairs.d.ts +86 -0
  209. package/dist/agent-tools/stairs.d.ts.map +1 -0
  210. package/dist/agent-tools/stairs.js +103 -0
  211. package/dist/agent-tools/verify-scene.d.ts +13 -0
  212. package/dist/agent-tools/verify-scene.d.ts.map +1 -0
  213. package/dist/agent-tools/verify-scene.js +21 -0
  214. package/dist/agent-tools/view-scene.d.ts +43 -0
  215. package/dist/agent-tools/view-scene.d.ts.map +1 -0
  216. package/dist/agent-tools/view-scene.js +80 -0
  217. package/dist/agent-tools/wall-openings.d.ts +163 -0
  218. package/dist/agent-tools/wall-openings.d.ts.map +1 -0
  219. package/dist/agent-tools/wall-openings.js +144 -0
  220. package/dist/agent-tools/walls.d.ts +21 -0
  221. package/dist/agent-tools/walls.d.ts.map +1 -0
  222. package/dist/agent-tools/walls.js +30 -0
  223. package/dist/agent-tools/write-target.d.ts +12 -0
  224. package/dist/agent-tools/write-target.d.ts.map +1 -0
  225. package/dist/agent-tools/write-target.js +10 -0
  226. package/dist/building/__fixtures__/wall-opening-cases.d.ts +736 -0
  227. package/dist/building/__fixtures__/wall-opening-cases.d.ts.map +1 -0
  228. package/dist/building/__fixtures__/wall-opening-cases.js +307 -0
  229. package/dist/building/door-types.d.ts +22 -0
  230. package/dist/building/door-types.d.ts.map +1 -0
  231. package/dist/building/door-types.js +167 -0
  232. package/dist/building/floor-item-fit.d.ts +38 -0
  233. package/dist/building/floor-item-fit.d.ts.map +1 -0
  234. package/dist/building/floor-item-fit.js +47 -0
  235. package/dist/building/index.d.ts +7 -0
  236. package/dist/building/index.d.ts.map +1 -0
  237. package/dist/building/index.js +6 -0
  238. package/dist/building/level-duplication.d.ts +8983 -0
  239. package/dist/building/level-duplication.d.ts.map +1 -0
  240. package/dist/building/level-duplication.js +314 -0
  241. package/dist/building/opening-style-presets.d.ts +46 -0
  242. package/dist/building/opening-style-presets.d.ts.map +1 -0
  243. package/dist/building/opening-style-presets.js +195 -0
  244. package/dist/building/wall-openings.d.ts +445 -0
  245. package/dist/building/wall-openings.d.ts.map +1 -0
  246. package/dist/building/wall-openings.js +231 -0
  247. package/dist/building/window-types.d.ts +17 -0
  248. package/dist/building/window-types.d.ts.map +1 -0
  249. package/dist/building/window-types.js +31 -0
  250. package/dist/commands/structure/apply-zone-transform.d.ts +23 -0
  251. package/dist/commands/structure/apply-zone-transform.d.ts.map +1 -0
  252. package/dist/commands/structure/apply-zone-transform.js +55 -0
  253. package/dist/commands/structure/create-mezzanine.d.ts +12 -0
  254. package/dist/commands/structure/create-mezzanine.d.ts.map +1 -0
  255. package/dist/commands/structure/create-mezzanine.js +46 -0
  256. package/dist/commands/structure/create-zone.d.ts +32 -0
  257. package/dist/commands/structure/create-zone.d.ts.map +1 -0
  258. package/dist/commands/structure/create-zone.js +126 -0
  259. package/dist/commands/structure/delete-zone.d.ts +51 -0
  260. package/dist/commands/structure/delete-zone.d.ts.map +1 -0
  261. package/dist/commands/structure/delete-zone.js +354 -0
  262. package/dist/commands/structure/divide-zone.d.ts +38 -0
  263. package/dist/commands/structure/divide-zone.d.ts.map +1 -0
  264. package/dist/commands/structure/divide-zone.js +186 -0
  265. package/dist/commands/structure/duplicate-zone.d.ts +7 -0
  266. package/dist/commands/structure/duplicate-zone.d.ts.map +1 -0
  267. package/dist/commands/structure/duplicate-zone.js +21 -0
  268. package/dist/commands/structure/floor-opening.d.ts +36 -0
  269. package/dist/commands/structure/floor-opening.d.ts.map +1 -0
  270. package/dist/commands/structure/floor-opening.js +124 -0
  271. package/dist/commands/structure/index.d.ts +22 -0
  272. package/dist/commands/structure/index.d.ts.map +1 -0
  273. package/dist/commands/structure/index.js +20 -0
  274. package/dist/commands/structure/lock-outside-faces.d.ts +12 -0
  275. package/dist/commands/structure/lock-outside-faces.d.ts.map +1 -0
  276. package/dist/commands/structure/lock-outside-faces.js +32 -0
  277. package/dist/commands/structure/merge-zones.d.ts +5 -0
  278. package/dist/commands/structure/merge-zones.d.ts.map +1 -0
  279. package/dist/commands/structure/merge-zones.js +22 -0
  280. package/dist/commands/structure/mezzanine-content.d.ts +16 -0
  281. package/dist/commands/structure/mezzanine-content.d.ts.map +1 -0
  282. package/dist/commands/structure/mezzanine-content.js +109 -0
  283. package/dist/commands/structure/plan-mezzanine-stair.d.ts +7 -0
  284. package/dist/commands/structure/plan-mezzanine-stair.d.ts.map +1 -0
  285. package/dist/commands/structure/plan-mezzanine-stair.js +127 -0
  286. package/dist/commands/structure/plan-wall-deletion.d.ts +9 -0
  287. package/dist/commands/structure/plan-wall-deletion.d.ts.map +1 -0
  288. package/dist/commands/structure/plan-wall-deletion.js +151 -0
  289. package/dist/commands/structure/rebase-floor-reference.d.ts +7 -0
  290. package/dist/commands/structure/rebase-floor-reference.d.ts.map +1 -0
  291. package/dist/commands/structure/rebase-floor-reference.js +90 -0
  292. package/dist/commands/structure/resize-mezzanine.d.ts +8 -0
  293. package/dist/commands/structure/resize-mezzanine.d.ts.map +1 -0
  294. package/dist/commands/structure/resize-mezzanine.js +43 -0
  295. package/dist/commands/structure/rotate-zone.d.ts +8 -0
  296. package/dist/commands/structure/rotate-zone.d.ts.map +1 -0
  297. package/dist/commands/structure/rotate-zone.js +28 -0
  298. package/dist/commands/structure/set-floor-foundation.d.ts +62 -0
  299. package/dist/commands/structure/set-floor-foundation.d.ts.map +1 -0
  300. package/dist/commands/structure/set-floor-foundation.js +162 -0
  301. package/dist/commands/structure/set-room-floor-construction.d.ts +8 -0
  302. package/dist/commands/structure/set-room-floor-construction.d.ts.map +1 -0
  303. package/dist/commands/structure/set-room-floor-construction.js +72 -0
  304. package/dist/commands/structure/set-wall-geometry.d.ts +10 -0
  305. package/dist/commands/structure/set-wall-geometry.d.ts.map +1 -0
  306. package/dist/commands/structure/set-wall-geometry.js +52 -0
  307. package/dist/commands/structure/set-zone-edges.d.ts +14 -0
  308. package/dist/commands/structure/set-zone-edges.d.ts.map +1 -0
  309. package/dist/commands/structure/set-zone-edges.js +143 -0
  310. package/dist/commands/structure/set-zone-intent.d.ts +39 -0
  311. package/dist/commands/structure/set-zone-intent.d.ts.map +1 -0
  312. package/dist/commands/structure/set-zone-intent.js +125 -0
  313. package/dist/commands/structure/shared.d.ts +4512 -0
  314. package/dist/commands/structure/shared.d.ts.map +1 -0
  315. package/dist/commands/structure/shared.js +102 -0
  316. package/dist/commands/structure/transform-zone.d.ts +23 -0
  317. package/dist/commands/structure/transform-zone.d.ts.map +1 -0
  318. package/dist/commands/structure/transform-zone.js +472 -0
  319. package/dist/commands/structure/validate-mezzanine.d.ts +5 -0
  320. package/dist/commands/structure/validate-mezzanine.d.ts.map +1 -0
  321. package/dist/commands/structure/validate-mezzanine.js +46 -0
  322. package/dist/commands/structure/zone-crossings.d.ts +8 -0
  323. package/dist/commands/structure/zone-crossings.d.ts.map +1 -0
  324. package/dist/commands/structure/zone-crossings.js +162 -0
  325. package/dist/commands/structure/zone-drop.d.ts +4 -0
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  989. package/dist/systems/wall/wall-layer-bands.js +109 -0
  990. package/dist/systems/wall/wall-merge.d.ts +20 -1
  991. package/dist/systems/wall/wall-merge.d.ts.map +1 -1
  992. package/dist/systems/wall/wall-merge.js +189 -18
  993. package/dist/systems/wall/wall-mitering.d.ts +6 -5
  994. package/dist/systems/wall/wall-mitering.d.ts.map +1 -1
  995. package/dist/systems/wall/wall-mitering.js +70 -20
  996. package/dist/systems/wall/wall-operations.d.ts +1 -1
  997. package/dist/systems/wall/wall-operations.d.ts.map +1 -1
  998. package/dist/systems/wall/wall-operations.js +2 -1
  999. package/dist/systems/wall/wall-paint-plan.d.ts +30 -0
  1000. package/dist/systems/wall/wall-paint-plan.d.ts.map +1 -0
  1001. package/dist/systems/wall/wall-paint-plan.js +167 -0
  1002. package/dist/systems/wall/wall-room-sides.d.ts +6 -0
  1003. package/dist/systems/wall/wall-room-sides.d.ts.map +1 -0
  1004. package/dist/systems/wall/wall-room-sides.js +14 -0
  1005. package/dist/systems/wall/wall-step-openings.d.ts +17 -0
  1006. package/dist/systems/wall/wall-step-openings.d.ts.map +1 -0
  1007. package/dist/systems/wall/wall-step-openings.js +32 -0
  1008. package/dist/systems/wall/wall-top.d.ts +2 -6
  1009. package/dist/systems/wall/wall-top.d.ts.map +1 -1
  1010. package/dist/systems/wall/wall-top.js +3 -9
  1011. package/dist/systems/wall/wall-topology.d.ts +21 -0
  1012. package/dist/systems/wall/wall-topology.d.ts.map +1 -1
  1013. package/dist/systems/wall/wall-topology.js +405 -4
  1014. package/dist/utils/clone-scene-graph.d.ts +6 -0
  1015. package/dist/utils/clone-scene-graph.d.ts.map +1 -1
  1016. package/dist/utils/clone-scene-graph.js +123 -15
  1017. package/dist/utils/ensure-scene-openings.d.ts +8965 -0
  1018. package/dist/utils/ensure-scene-openings.d.ts.map +1 -0
  1019. package/dist/utils/ensure-scene-openings.js +29 -0
  1020. package/dist/utils/exterior-threshold-migration.d.ts +4 -0
  1021. package/dist/utils/exterior-threshold-migration.d.ts.map +1 -0
  1022. package/dist/utils/exterior-threshold-migration.js +114 -0
  1023. package/dist/utils/floor-follow-migration.d.ts +3 -0
  1024. package/dist/utils/floor-follow-migration.d.ts.map +1 -0
  1025. package/dist/utils/floor-follow-migration.js +29 -0
  1026. package/dist/utils/floor-opening-migration.d.ts +13 -0
  1027. package/dist/utils/floor-opening-migration.d.ts.map +1 -0
  1028. package/dist/utils/floor-opening-migration.js +148 -0
  1029. package/dist/utils/floor-piece-adoption.d.ts +50 -0
  1030. package/dist/utils/floor-piece-adoption.d.ts.map +1 -0
  1031. package/dist/utils/floor-piece-adoption.js +182 -0
  1032. package/dist/utils/floor-plate-migration.d.ts +4507 -0
  1033. package/dist/utils/floor-plate-migration.d.ts.map +1 -0
  1034. package/dist/utils/floor-plate-migration.js +1360 -0
  1035. package/dist/utils/heal-plan-coordinates.d.ts +2 -0
  1036. package/dist/utils/heal-plan-coordinates.d.ts.map +1 -0
  1037. package/dist/utils/heal-plan-coordinates.js +69 -0
  1038. package/dist/utils/heal-scene-graph.d.ts +20 -6
  1039. package/dist/utils/heal-scene-graph.d.ts.map +1 -1
  1040. package/dist/utils/heal-scene-graph.js +61 -16
  1041. package/dist/utils/legacy-material-slots.d.ts +23 -0
  1042. package/dist/utils/legacy-material-slots.d.ts.map +1 -0
  1043. package/dist/utils/legacy-material-slots.js +120 -0
  1044. package/dist/utils/legacy-opening-datums.d.ts +11 -0
  1045. package/dist/utils/legacy-opening-datums.d.ts.map +1 -0
  1046. package/dist/utils/legacy-opening-datums.js +92 -0
  1047. package/dist/utils/legacy-wall-datums.d.ts +6 -0
  1048. package/dist/utils/legacy-wall-datums.d.ts.map +1 -0
  1049. package/dist/utils/legacy-wall-datums.js +199 -0
  1050. package/dist/utils/load-migration.d.ts +28 -0
  1051. package/dist/utils/load-migration.d.ts.map +1 -0
  1052. package/dist/utils/load-migration.js +89 -0
  1053. package/dist/utils/node-defaults.d.ts +37 -0
  1054. package/dist/utils/node-defaults.d.ts.map +1 -0
  1055. package/dist/utils/node-defaults.js +96 -0
  1056. package/dist/utils/normalize-legacy-structure.d.ts +2 -0
  1057. package/dist/utils/normalize-legacy-structure.d.ts.map +1 -0
  1058. package/dist/utils/normalize-legacy-structure.js +61 -0
  1059. package/dist/utils/omit-undefined.d.ts +2 -0
  1060. package/dist/utils/omit-undefined.d.ts.map +1 -0
  1061. package/dist/utils/omit-undefined.js +17 -0
  1062. package/dist/utils/owned-floor-opening-migration.d.ts +4489 -0
  1063. package/dist/utils/owned-floor-opening-migration.d.ts.map +1 -0
  1064. package/dist/utils/owned-floor-opening-migration.js +365 -0
  1065. package/dist/utils/reconcile-structure-on-load.d.ts +8965 -0
  1066. package/dist/utils/reconcile-structure-on-load.d.ts.map +1 -0
  1067. package/dist/utils/reconcile-structure-on-load.js +307 -0
  1068. package/dist/utils/room-zone-migration.d.ts +18 -0
  1069. package/dist/utils/room-zone-migration.d.ts.map +1 -0
  1070. package/dist/utils/room-zone-migration.js +258 -0
  1071. package/dist/utils/scene-migrations.d.ts +16 -1
  1072. package/dist/utils/scene-migrations.d.ts.map +1 -1
  1073. package/dist/utils/scene-migrations.js +15 -1
  1074. package/dist/utils/structure-id.d.ts +4 -0
  1075. package/dist/utils/structure-id.d.ts.map +1 -0
  1076. package/dist/utils/structure-id.js +115 -0
  1077. package/dist/utils/vertical-scene-migration.d.ts +8 -8
  1078. package/dist/utils/vertical-scene-migration.d.ts.map +1 -1
  1079. package/dist/utils/vertical-scene-migration.js +18 -8
  1080. package/dist/utils/wall-assembly-migration.d.ts +14 -0
  1081. package/dist/utils/wall-assembly-migration.d.ts.map +1 -0
  1082. package/dist/utils/wall-assembly-migration.js +23 -0
  1083. package/dist/utils/wall-face-migration.d.ts +23 -0
  1084. package/dist/utils/wall-face-migration.d.ts.map +1 -0
  1085. package/dist/utils/wall-face-migration.js +246 -0
  1086. package/dist/validation/opening-bounds.d.ts +36 -0
  1087. package/dist/validation/opening-bounds.d.ts.map +1 -0
  1088. package/dist/validation/opening-bounds.js +34 -0
  1089. package/dist/validation/validate-build-json.d.ts +2 -0
  1090. package/dist/validation/validate-build-json.d.ts.map +1 -1
  1091. package/dist/validation/validate-build-json.js +36 -1
  1092. package/package.json +36 -3
  1093. package/dist/services/surface-hosting-procedural-parity.fixtures.d.ts +0 -13
  1094. package/dist/services/surface-hosting-procedural-parity.fixtures.d.ts.map +0 -1
  1095. package/dist/services/surface-hosting-procedural-parity.fixtures.js +0 -4691
  1096. package/dist/services/surface-hosting-shelf-parity.fixtures.d.ts +0 -1060
  1097. package/dist/services/surface-hosting-shelf-parity.fixtures.d.ts.map +0 -1
  1098. package/dist/services/surface-hosting-shelf-parity.fixtures.js +0 -3127
@@ -0,0 +1,151 @@
1
+ import { area, intersection } from '../../lib/polygon-boolean.js';
2
+ import { extractRooms, sampleWallPointsForRoomDetection } from '../../lib/room-graph.js';
3
+ import { SeparatorNode } from '../../schema/index.js';
4
+ import { omitUndefined } from '../../utils/omit-undefined.js';
5
+ import { planZoneRemoval } from './delete-zone.js';
6
+ import { at, boundaries, project, roomFace, } from './shared.js';
7
+ /** Plans user deletion, including room-preserving boundaries, before reconciliation. */
8
+ export function planWallDeletion(nodes, input) {
9
+ const deleted = new Set(input.nodeIds);
10
+ const collect = () => {
11
+ let changed = true;
12
+ while (changed) {
13
+ changed = false;
14
+ for (const previous of Object.values(nodes)) {
15
+ const node = input.nextNodes?.[previous.id] ?? previous;
16
+ if (deleted.has(node.id)) {
17
+ if ('children' in node && Array.isArray(node.children))
18
+ for (const id of node.children)
19
+ if (!deleted.has(id)) {
20
+ const child = input.nextNodes?.[id];
21
+ if (child && child.parentId !== nodes[id]?.parentId && child.parentId !== node.id)
22
+ continue;
23
+ deleted.add(id);
24
+ changed = true;
25
+ }
26
+ }
27
+ else if ((node.parentId && deleted.has(node.parentId)) ||
28
+ ((node.type === 'door' || node.type === 'window') &&
29
+ node.wallId &&
30
+ deleted.has(node.wallId))) {
31
+ deleted.add(node.id);
32
+ changed = true;
33
+ }
34
+ }
35
+ }
36
+ };
37
+ collect();
38
+ const walls = Object.values(nodes).filter((n) => n.type === 'wall' && deleted.has(n.id));
39
+ const changes = [];
40
+ for (const levelId of new Set(walls.map((wall) => wall.parentId))) {
41
+ if (!levelId || deleted.has(levelId))
42
+ continue;
43
+ const faces = extractRooms(boundaries(nodes, levelId));
44
+ const rooms = Object.values(nodes).flatMap((zone) => {
45
+ if (zone.type !== 'zone' || zone.spaceRole !== 'room' || zone.parentId !== levelId)
46
+ return [];
47
+ const face = roomFace(nodes, zone, faces);
48
+ if (!face)
49
+ return [];
50
+ const stored = { outer: zone.polygon, holes: zone.holes };
51
+ const current = { outer: face.referencePolygon, holes: face.holes };
52
+ const overlap = area(intersection(stored, current));
53
+ if (overlap / Math.max(area([stored]) + area([current]) - overlap, 1e-9) < 0.9)
54
+ return [];
55
+ return [{ zone, spans: face.spans }];
56
+ });
57
+ const replacements = boundaries(input.nextNodes ?? nodes, levelId).filter((n) => !deleted.has(n.id));
58
+ // Topology planners replace walls in their own patches. Only fill uncovered
59
+ // portions, using the same sampled reference lines as the room graph.
60
+ const uncovered = (start, end) => {
61
+ let ranges = [[0, 1]];
62
+ for (const boundary of replacements) {
63
+ const points = boundary.type === 'wall'
64
+ ? sampleWallPointsForRoomDetection(boundary).map((p) => [p.x, p.y])
65
+ : [boundary.start, boundary.end];
66
+ for (let i = 1; i < points.length; i++) {
67
+ const a = project(points[i - 1], start, end), b = project(points[i], start, end);
68
+ const onLine = (p) => Math.abs((p[0] - start[0]) * (end[1] - start[1]) - (p[1] - start[1]) * (end[0] - start[0])) < 1e-7;
69
+ if (!onLine(points[i - 1]) || !onLine(points[i]))
70
+ continue;
71
+ const lo = Math.min(a.t, b.t), hi = Math.max(a.t, b.t);
72
+ ranges = ranges.flatMap(([from, to]) => {
73
+ if (hi <= from || lo >= to)
74
+ return [[from, to]];
75
+ return [
76
+ ...(lo > from ? [[from, lo]] : []),
77
+ ...(hi < to ? [[hi, to]] : []),
78
+ ];
79
+ });
80
+ }
81
+ }
82
+ return ranges;
83
+ };
84
+ for (const { zone, spans } of rooms) {
85
+ const wallSpans = spans.filter((s) => s.kind === 'wall');
86
+ // Removing the final wall individually leaves a valid separator-only terrace.
87
+ if (deleted.has(zone.id) ||
88
+ new Set(wallSpans.map((s) => s.boundaryId)).size < 2 ||
89
+ !wallSpans.every((s) => deleted.has(s.boundaryId)))
90
+ continue;
91
+ if (wallSpans.some((span) => {
92
+ const boundary = nodes[span.boundaryId];
93
+ if (boundary?.type !== 'wall' && boundary?.type !== 'separator')
94
+ return false;
95
+ return (uncovered(at(boundary.start, boundary.end, span.t0), at(boundary.start, boundary.end, span.t1)).reduce((sum, [a, b]) => sum + b - a, 0) <
96
+ 1 - 1e-7);
97
+ }))
98
+ continue;
99
+ deleted.add(zone.id);
100
+ const payload = planZoneRemoval(nodes, { zoneId: zone.id, contents: 'delete' }).payload;
101
+ for (const id of [...payload.itemIds, ...payload.separatorIds])
102
+ deleted.add(id);
103
+ }
104
+ for (const wall of walls) {
105
+ if (wall.parentId !== levelId)
106
+ continue;
107
+ const spans = rooms.flatMap(({ zone, spans }) => spans.filter((s) => s.boundaryId === wall.id).map((s) => ({ ...s, zoneId: zone.id })));
108
+ const stations = [...new Set(spans.flatMap((s) => [s.t0, s.t1]))].sort((a, b) => a - b);
109
+ const points = sampleWallPointsForRoomDetection(wall);
110
+ for (let i = 1; i < stations.length; i++) {
111
+ const t0 = stations[i - 1], t1 = stations[i], mid = (t0 + t1) / 2;
112
+ const owners = [
113
+ ...new Set(spans
114
+ .filter((s) => !deleted.has(s.zoneId) && s.t0 < mid && s.t1 > mid)
115
+ .map((s) => s.zoneId)),
116
+ ];
117
+ if (owners.length !== 1 || deleted.has(owners[0]))
118
+ continue;
119
+ for (let j = 1; j < points.length; j++) {
120
+ const a = [points[j - 1].x, points[j - 1].y];
121
+ const b = [points[j].x, points[j].y];
122
+ const from = project(a, wall.start, wall.end).t, to = project(b, wall.start, wall.end).t;
123
+ const lo = Math.max(t0, from), hi = Math.min(t1, to);
124
+ if (hi - lo < 1e-7)
125
+ continue;
126
+ const start = at(a, b, (lo - from) / (to - from)), end = at(a, b, (hi - from) / (to - from));
127
+ for (const [u, v] of uncovered(start, end))
128
+ changes.push({
129
+ op: 'create',
130
+ node: omitUndefined(SeparatorNode.parse({
131
+ id: input.mintId('separator'),
132
+ parentId: levelId,
133
+ start: at(start, end, u),
134
+ end: at(start, end, v),
135
+ })),
136
+ });
137
+ }
138
+ }
139
+ }
140
+ }
141
+ collect();
142
+ for (const node of Object.values(input.nextNodes ?? nodes))
143
+ if (node.type === 'unit' && !deleted.has(node.id) && node.members.some((id) => deleted.has(id)))
144
+ changes.push({
145
+ op: 'update',
146
+ id: node.id,
147
+ data: { members: node.members.filter((id) => !deleted.has(id)) },
148
+ });
149
+ changes.push(...[...deleted].map((id) => ({ op: 'delete', id: id })));
150
+ return { changes };
151
+ }
@@ -0,0 +1,7 @@
1
+ import type { StructureNodes, StructurePlan } from './shared.js';
2
+ export declare function rebaseFloorReference(nodes: StructureNodes, input: {
3
+ slabId?: string;
4
+ slabIds?: string[];
5
+ referenceFloorElevation: number | null;
6
+ }): StructurePlan;
7
+ //# sourceMappingURL=rebase-floor-reference.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"rebase-floor-reference.d.ts","sourceRoot":"","sources":["../../../src/commands/structure/rebase-floor-reference.ts"],"names":[],"mappings":"AAQA,OAAO,KAAK,EAAE,cAAc,EAAE,aAAa,EAAE,MAAM,UAAU,CAAA;AAE7D,wBAAgB,oBAAoB,CAClC,KAAK,EAAE,cAAc,EACrB,KAAK,EAAE;IAAE,MAAM,CAAC,EAAE,MAAM,CAAC;IAAC,OAAO,CAAC,EAAE,MAAM,EAAE,CAAC;IAAC,uBAAuB,EAAE,MAAM,GAAG,IAAI,CAAA;CAAE,GACrF,aAAa,CAyFf"}
@@ -0,0 +1,90 @@
1
+ import { floorPlateAtGroundContact, footprintLift } from '../../lib/floor-foundation-datum.js';
2
+ import { levelConstructionDisplacements, upperStoreyFootprints, } from '../../lib/floor-foundation-stack.js';
3
+ import { roundFloorElevation } from '../../lib/room-floor-feasibility.js';
4
+ import { getAuthoredLevelElevations, getLevelElevations } from '../../services/storey.js';
5
+ export function rebaseFloorReference(nodes, input) {
6
+ if (!!input.slabId === !!input.slabIds?.length)
7
+ throw new Error('Supply slabId or a non-empty slabIds array.');
8
+ const plates = [...new Set(input.slabIds ?? [input.slabId])].map((id) => {
9
+ const plate = nodes[id];
10
+ if (plate?.type !== 'slab' || plate.plateRole !== 'base')
11
+ throw new Error(`Base plate not found: ${id}`);
12
+ return plate;
13
+ });
14
+ const reference = input.referenceFloorElevation;
15
+ if (reference !== null && !Number.isFinite(reference))
16
+ throw new Error('The floor reference must be a finite level-local elevation.');
17
+ const nextPlates = plates.map((plate) => ({
18
+ ...plate,
19
+ referenceFloorElevation: reference ?? undefined,
20
+ ...(floorPlateAtGroundContact(nodes, plate) && plate.floorHeight === undefined
21
+ ? { floorHeight: plate.elevation }
22
+ : {}),
23
+ }));
24
+ let draft = {
25
+ ...nodes,
26
+ ...Object.fromEntries(nextPlates.map((plate) => [plate.id, plate])),
27
+ };
28
+ const supports = upperStoreyFootprints(nodes);
29
+ const beforeDisplacement = levelConstructionDisplacements(nodes, supports);
30
+ const afterDisplacement = levelConstructionDisplacements(draft, supports);
31
+ for (const [levelId, owners] of supports) {
32
+ const shifts = owners.map((owner) => {
33
+ const nextOwner = draft[owner.id];
34
+ return ((afterDisplacement.get(owner.parentId) ?? 0) +
35
+ footprintLift(draft, nextOwner) -
36
+ (beforeDisplacement.get(owner.parentId) ?? 0) -
37
+ footprintLift(nodes, owner));
38
+ });
39
+ if (shifts.some((shift) => Math.abs(shift - shifts[0]) > 1e-6))
40
+ return {
41
+ changes: [],
42
+ conflicts: [
43
+ {
44
+ code: 'floor-reference-shared-storey',
45
+ nodeIds: [levelId, ...owners.map((owner) => owner.id)],
46
+ message: 'This storey spans floor references that would move by different amounts. Rebase the supporting footprints together.',
47
+ },
48
+ ],
49
+ };
50
+ }
51
+ const before = getLevelElevations(nodes);
52
+ const ordered = [...getAuthoredLevelElevations(nodes)].sort((a, b) => a[1].ordinal - b[1].ordinal);
53
+ for (const [levelId] of ordered) {
54
+ const level = draft[levelId];
55
+ if (level?.type !== 'level')
56
+ continue;
57
+ const delta = (before.get(levelId)?.baseY ?? 0) - (getLevelElevations(draft).get(levelId)?.baseY ?? 0);
58
+ if (Math.abs(delta) <= 1e-6)
59
+ continue;
60
+ draft = {
61
+ ...draft,
62
+ [levelId]: {
63
+ ...level,
64
+ baseElevation: roundFloorElevation((level.baseElevation ?? 0) + delta),
65
+ },
66
+ };
67
+ }
68
+ const changes = [
69
+ ...nextPlates.map((nextPlate, index) => ({
70
+ op: 'update',
71
+ id: nextPlate.id,
72
+ data: {
73
+ referenceFloorElevation: nextPlate.referenceFloorElevation,
74
+ ...(nextPlate.floorHeight !== plates[index].floorHeight
75
+ ? { floorHeight: nextPlate.floorHeight }
76
+ : {}),
77
+ },
78
+ })),
79
+ ...ordered.flatMap(([levelId]) => {
80
+ const old = nodes[levelId];
81
+ const next = draft[levelId];
82
+ return old?.type === 'level' &&
83
+ next?.type === 'level' &&
84
+ old.baseElevation !== next.baseElevation
85
+ ? [{ op: 'update', id: old.id, data: { baseElevation: next.baseElevation } }]
86
+ : [];
87
+ }),
88
+ ];
89
+ return { changes };
90
+ }
@@ -0,0 +1,8 @@
1
+ import { type StructureNodes, type StructurePlan } from './shared.js';
2
+ export type MezzanineEdgeInput = {
3
+ zoneId: string;
4
+ edgeIndex: number;
5
+ distance: number;
6
+ };
7
+ export declare function resizeMezzanine(nodes: StructureNodes, input: MezzanineEdgeInput): StructurePlan;
8
+ //# sourceMappingURL=resize-mezzanine.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"resize-mezzanine.d.ts","sourceRoot":"","sources":["../../../src/commands/structure/resize-mezzanine.ts"],"names":[],"mappings":"AACA,OAAO,EAIL,KAAK,cAAc,EACnB,KAAK,aAAa,EACnB,MAAM,UAAU,CAAA;AAGjB,MAAM,MAAM,kBAAkB,GAAG;IAAE,MAAM,EAAE,MAAM,CAAC;IAAC,SAAS,EAAE,MAAM,CAAC;IAAC,QAAQ,EAAE,MAAM,CAAA;CAAE,CAAA;AAExF,wBAAgB,eAAe,CAAC,KAAK,EAAE,cAAc,EAAE,KAAK,EAAE,kBAAkB,GAAG,aAAa,CAgD/F"}
@@ -0,0 +1,43 @@
1
+ import { polygonInteriorPoint } from '../../lib/polygon-label.js';
2
+ import { conflict, requireZone, } from './shared.js';
3
+ import { validateMezzanine } from './validate-mezzanine.js';
4
+ export function resizeMezzanine(nodes, input) {
5
+ const zone = requireZone(nodes, input.zoneId);
6
+ if (zone.floor?.support !== 'open')
7
+ return conflict('invalid-edge', [zone.id], 'Polygon edge pushes require a mezzanine.');
8
+ const { edgeIndex, distance } = input;
9
+ if (!Number.isInteger(edgeIndex) ||
10
+ edgeIndex < 0 ||
11
+ edgeIndex >= zone.polygon.length ||
12
+ !Number.isFinite(distance))
13
+ return conflict('invalid-edge', [zone.id], 'Use a polygon edge index and a finite distance in metres.');
14
+ const polygon = zone.polygon.map((p) => [...p]);
15
+ const nextIndex = (edgeIndex + 1) % polygon.length;
16
+ const start = polygon[edgeIndex], end = polygon[nextIndex];
17
+ const dx = end[0] - start[0], dz = end[1] - start[1], length = Math.hypot(dx, dz);
18
+ if (length < 1e-6)
19
+ return conflict('too-small', [zone.id], 'The edge has no length.');
20
+ const winding = Math.sign(polygon.reduce((sum, p, i) => {
21
+ const q = polygon[(i + 1) % polygon.length];
22
+ return sum + p[0] * q[1] - q[0] * p[1];
23
+ }, 0));
24
+ for (const index of [edgeIndex, nextIndex]) {
25
+ const point = polygon[index];
26
+ polygon[index] = [
27
+ point[0] + ((winding * dz) / length) * distance + 0,
28
+ point[1] - ((winding * dx) / length) * distance + 0,
29
+ ];
30
+ }
31
+ const invalid = validateMezzanine(nodes, { ...zone, polygon }, zone.id);
32
+ if (invalid)
33
+ return { changes: [], conflicts: [invalid] };
34
+ return {
35
+ changes: [
36
+ {
37
+ op: 'update',
38
+ id: zone.id,
39
+ data: { polygon, seed: polygonInteriorPoint({ polygon }, true) },
40
+ },
41
+ ],
42
+ };
43
+ }
@@ -0,0 +1,8 @@
1
+ import { type StructureNodes } from './shared.js';
2
+ import { type TransformZoneInput } from './transform-zone.js';
3
+ export type RotateZoneInput = Pick<TransformZoneInput, 'zoneId' | 'mintId' | 'force'> & {
4
+ quarterTurns: 1 | -1;
5
+ gridStep?: number;
6
+ };
7
+ export declare function rotateZone(nodes: StructureNodes, input: RotateZoneInput): import("./transform-zone.js").ZoneTransformPlan;
8
+ //# sourceMappingURL=rotate-zone.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"rotate-zone.d.ts","sourceRoot":"","sources":["../../../src/commands/structure/rotate-zone.ts"],"names":[],"mappings":"AACA,OAAO,EAAqC,KAAK,cAAc,EAAE,MAAM,UAAU,CAAA;AACjF,OAAO,EAAE,KAAK,kBAAkB,EAAiB,MAAM,kBAAkB,CAAA;AAEzE,MAAM,MAAM,eAAe,GAAG,IAAI,CAAC,kBAAkB,EAAE,QAAQ,GAAG,QAAQ,GAAG,OAAO,CAAC,GAAG;IACtF,YAAY,EAAE,CAAC,GAAG,CAAC,CAAC,CAAA;IACpB,QAAQ,CAAC,EAAE,MAAM,CAAA;CAClB,CAAA;AAED,wBAAgB,UAAU,CAAC,KAAK,EAAE,cAAc,EAAE,KAAK,EAAE,eAAe,gDAyBvE"}
@@ -0,0 +1,28 @@
1
+ import { polygonCentroid } from '../../lib/polygon-label.js';
2
+ import { requireZone, roomFace } from './shared.js';
3
+ import { transformZone } from './transform-zone.js';
4
+ export function rotateZone(nodes, input) {
5
+ const gridStep = input.gridStep ?? 0.5;
6
+ if (!(Number.isFinite(gridStep) && gridStep > 0) || ![1, -1].includes(input.quarterTurns))
7
+ throw Error('Use quarterTurns 1 or -1 and a positive finite gridStep.');
8
+ const zone = requireZone(nodes, input.zoneId);
9
+ if (zone.floor?.support === 'open')
10
+ return transformZone(nodes, { ...input, rotate: { angle: (input.quarterTurns * Math.PI) / 2 } });
11
+ const face = roomFace(nodes, zone);
12
+ if (!face)
13
+ return transformZone(nodes, input);
14
+ const pivot = polygonCentroid({ outer: face.referencePolygon, holes: face.holes });
15
+ const first = face.referencePolygon[0];
16
+ const rotated = [
17
+ pivot[0] + input.quarterTurns * (first[1] - pivot[1]),
18
+ pivot[1] - input.quarterTurns * (first[0] - pivot[0]),
19
+ ];
20
+ const translate = rotated.map((value) => Math.round(value / gridStep) * gridStep - value);
21
+ return transformZone(nodes, {
22
+ zoneId: input.zoneId,
23
+ mintId: input.mintId,
24
+ force: input.force,
25
+ translate,
26
+ rotate: { angle: (input.quarterTurns * Math.PI) / 2, pivot },
27
+ });
28
+ }
@@ -0,0 +1,62 @@
1
+ import { z } from 'zod';
2
+ import type { StructureNodes, StructurePlan } from './shared.js';
3
+ export declare const FloorFoundationPatch: z.ZodObject<{
4
+ thickness: z.ZodOptional<z.ZodNumber>;
5
+ foundationHeight: z.ZodOptional<z.ZodNumber>;
6
+ floorHeight: z.ZodOptional<z.ZodNullable<z.ZodNumber>>;
7
+ foundation: z.ZodOptional<z.ZodObject<{
8
+ type: z.ZodEnum<{
9
+ solid: "solid";
10
+ none: "none";
11
+ }>;
12
+ material: z.ZodOptional<z.ZodUnion<readonly [z.ZodString, z.ZodObject<{
13
+ id: z.ZodOptional<z.ZodString>;
14
+ preset: z.ZodOptional<z.ZodCatch<z.ZodEnum<{
15
+ custom: "custom";
16
+ white: "white";
17
+ brick: "brick";
18
+ concrete: "concrete";
19
+ wood: "wood";
20
+ glass: "glass";
21
+ metal: "metal";
22
+ plaster: "plaster";
23
+ tile: "tile";
24
+ marble: "marble";
25
+ }>>>;
26
+ properties: z.ZodOptional<z.ZodObject<{
27
+ color: z.ZodDefault<z.ZodString>;
28
+ roughness: z.ZodDefault<z.ZodNumber>;
29
+ metalness: z.ZodDefault<z.ZodNumber>;
30
+ opacity: z.ZodDefault<z.ZodNumber>;
31
+ transparent: z.ZodDefault<z.ZodBoolean>;
32
+ side: z.ZodDefault<z.ZodEnum<{
33
+ front: "front";
34
+ back: "back";
35
+ double: "double";
36
+ }>>;
37
+ }, z.core.$strip>>;
38
+ texture: z.ZodOptional<z.ZodObject<{
39
+ url: z.ZodString;
40
+ repeat: z.ZodOptional<z.ZodTuple<[z.ZodNumber, z.ZodNumber], null>>;
41
+ scale: z.ZodOptional<z.ZodNumber>;
42
+ }, z.core.$strip>>;
43
+ }, z.core.$strip>]>>;
44
+ }, z.core.$strip>>;
45
+ slots: z.ZodOptional<z.ZodObject<{
46
+ edge: z.ZodOptional<z.ZodString>;
47
+ riser: z.ZodOptional<z.ZodString>;
48
+ underside: z.ZodOptional<z.ZodString>;
49
+ }, z.core.$strict>>;
50
+ }, z.core.$strict>;
51
+ export type FloorFoundationPatch = z.infer<typeof FloorFoundationPatch>;
52
+ /** A new solid foundation's finish: mid grey, apart from the white edge band and the walls. */
53
+ export declare const DEFAULT_FOUNDATION_MATERIAL = "library:preset-midgrey";
54
+ /** A footprint switched to "Raised on a foundation" without a height starts this high. */
55
+ export declare const DEFAULT_FOUNDATION_HEIGHT = 0.3;
56
+ export declare function setFloorFoundation(nodes: StructureNodes, input: {
57
+ slabId?: string;
58
+ slabIds?: string[];
59
+ patch: FloorFoundationPatch;
60
+ sameConstruction?: boolean;
61
+ }): StructurePlan;
62
+ //# sourceMappingURL=set-floor-foundation.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"set-floor-foundation.d.ts","sourceRoot":"","sources":["../../../src/commands/structure/set-floor-foundation.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,CAAC,EAAE,MAAM,KAAK,CAAA;AAWvB,OAAO,KAAK,EAAE,cAAc,EAAE,aAAa,EAAE,MAAM,UAAU,CAAA;AAE7D,eAAO,MAAM,oBAAoB;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;kBAiC/B,CAAA;AACF,MAAM,MAAM,oBAAoB,GAAG,CAAC,CAAC,KAAK,CAAC,OAAO,oBAAoB,CAAC,CAAA;AAEvE,+FAA+F;AAC/F,eAAO,MAAM,2BAA2B,2BAA2B,CAAA;AAEnE,0FAA0F;AAC1F,eAAO,MAAM,yBAAyB,MAAM,CAAA;AAoD5C,wBAAgB,kBAAkB,CAChC,KAAK,EAAE,cAAc,EACrB,KAAK,EAAE;IACL,MAAM,CAAC,EAAE,MAAM,CAAA;IACf,OAAO,CAAC,EAAE,MAAM,EAAE,CAAA;IAClB,KAAK,EAAE,oBAAoB,CAAA;IAC3B,gBAAgB,CAAC,EAAE,OAAO,CAAA;CAC3B,GACA,aAAa,CA2Ff"}
@@ -0,0 +1,162 @@
1
+ import { z } from 'zod';
2
+ import { floorPlateHoldsUnderside, groundFloorConstruction, supportDerivedFloorHeight, upperFloorHeightControl, } from '../../lib/floor-foundation-datum.js';
3
+ import { expandFloorIntentChanges, floorIntentConflicts } from '../../lib/floor-intent-changes.js';
4
+ import { roundFloorElevation } from '../../lib/room-floor-feasibility.js';
5
+ import { SlabNode } from '../../schema/index.js';
6
+ import { MIN_GROUND_FLOOR_THICKNESS, MIN_SLAB_THICKNESS } from '../../schema/nodes/slab.js';
7
+ export const FloorFoundationPatch = z.strictObject({
8
+ thickness: z
9
+ .number()
10
+ .finite()
11
+ .min(0)
12
+ .optional()
13
+ .describe('Slab thickness in meters. On the ground it sits on the foundation (or the ground) and grows upward: a thicker slab raises the floor top and everything on it. Never below 0.01 m (smaller values are clamped). Upstairs the underside stays on the walls below.'),
14
+ foundationHeight: z
15
+ .number()
16
+ .finite()
17
+ .min(0)
18
+ .optional()
19
+ .describe('Ground-bearing floors only: height of the foundation under the slab, in meters. 0 = on the ground (no foundation); > 0 = raised on a solid foundation. The floor top is derived: grade + foundationHeight + thickness.'),
20
+ floorHeight: z
21
+ .number()
22
+ .finite()
23
+ .nullable()
24
+ .optional()
25
+ .describe('Legacy: a target floor top in level-local meters. On the ground it is mapped to foundationHeight = top - grade - thickness (never below 0); null = on the ground. Prefer thickness and foundationHeight.'),
26
+ foundation: SlabNode.shape.foundation,
27
+ slots: z
28
+ .strictObject({
29
+ edge: z.string().optional(),
30
+ riser: z.string().optional(),
31
+ underside: z.string().optional(),
32
+ })
33
+ .optional(),
34
+ });
35
+ /** A new solid foundation's finish: mid grey, apart from the white edge band and the walls. */
36
+ export const DEFAULT_FOUNDATION_MATERIAL = 'library:preset-midgrey';
37
+ /** A footprint switched to "Raised on a foundation" without a height starts this high. */
38
+ export const DEFAULT_FOUNDATION_HEIGHT = 0.3;
39
+ /** Foundations this low count as on the ground. */
40
+ const ON_GROUND = 0.0005;
41
+ const touchesGroundConstruction = (patch) => patch.thickness !== undefined ||
42
+ patch.foundationHeight !== undefined ||
43
+ Object.hasOwn(patch, 'floorHeight') ||
44
+ patch.foundation !== undefined;
45
+ /**
46
+ * A ground-bearing plate's write, bottom up: the foundation stands on the
47
+ * grade, the slab on the foundation, so the top is always
48
+ * grade + foundationHeight + thickness and nothing floats or sinks. The top is
49
+ * written explicitly, so a plate that followed the automatic top keeps its
50
+ * underside on the foundation when its thickness changes.
51
+ */
52
+ function groundPatch(nodes, plate, patch) {
53
+ const { floorHeight, foundationHeight: requestedHeight, ...rest } = patch;
54
+ if (!touchesGroundConstruction(patch))
55
+ return rest;
56
+ const current = groundFloorConstruction(nodes, plate);
57
+ const thickness = roundFloorElevation(Math.max(MIN_GROUND_FLOOR_THICKNESS, patch.thickness ?? plate.thickness));
58
+ const requested = requestedHeight ??
59
+ (Object.hasOwn(patch, 'floorHeight')
60
+ ? floorHeight == null
61
+ ? 0
62
+ : floorHeight - current.grade - thickness
63
+ : patch.foundation?.type === 'none'
64
+ ? 0
65
+ : patch.foundation?.type === 'solid' && current.foundationHeight <= ON_GROUND
66
+ ? DEFAULT_FOUNDATION_HEIGHT
67
+ : current.foundationHeight);
68
+ const foundationHeight = roundFloorElevation(Math.max(0, requested));
69
+ const solid = foundationHeight > ON_GROUND;
70
+ const foundation = { ...plate.foundation, ...patch.foundation, type: solid ? 'solid' : 'none' };
71
+ if (solid && !foundation.material)
72
+ foundation.material = DEFAULT_FOUNDATION_MATERIAL;
73
+ return {
74
+ ...rest,
75
+ thickness,
76
+ floorHeight: roundFloorElevation(current.grade + (solid ? foundationHeight : 0) + thickness),
77
+ foundation: foundation,
78
+ };
79
+ }
80
+ export function setFloorFoundation(nodes, input) {
81
+ if (!!input.slabId === !!input.slabIds?.length)
82
+ throw new Error('Supply slabId or a non-empty slabIds array.');
83
+ const plates = [...new Set(input.slabIds ?? [input.slabId])].map((id) => {
84
+ const plate = nodes[id];
85
+ if (plate?.type !== 'slab' || plate.plateRole !== 'base')
86
+ throw new Error(`Base plate not found: ${id}`);
87
+ return plate;
88
+ });
89
+ const requested = FloorFoundationPatch.parse(input.patch);
90
+ const primary = plates[0];
91
+ const topOf = (plate) => plate.floorHeight ?? plate.elevation;
92
+ const primarySupported = floorPlateHoldsUnderside(nodes, primary);
93
+ if (primarySupported && (requested.foundationHeight ?? 0) > ON_GROUND)
94
+ return {
95
+ changes: [],
96
+ conflicts: [
97
+ {
98
+ code: 'floor-foundation-level',
99
+ nodeIds: [primary.id],
100
+ message: 'Only a plate at ground contact can have a solid foundation.',
101
+ },
102
+ ],
103
+ };
104
+ // How far the primary plate's top moves: every other plate of a group moves by as much.
105
+ const delta = primarySupported
106
+ ? Object.hasOwn(requested, 'floorHeight')
107
+ ? (requested.floorHeight ?? supportDerivedFloorHeight(nodes, primary)) - topOf(primary)
108
+ : requested.thickness === undefined
109
+ ? undefined
110
+ : requested.thickness - primary.thickness
111
+ : touchesGroundConstruction(requested)
112
+ ? groundPatch(nodes, primary, requested).floorHeight - topOf(primary)
113
+ : undefined;
114
+ const thin = plates.find((plate) => floorPlateHoldsUnderside(nodes, plate) &&
115
+ delta !== undefined &&
116
+ plate.thickness + delta < MIN_SLAB_THICKNESS - 1e-6);
117
+ if (thin)
118
+ return {
119
+ changes: [],
120
+ conflicts: [
121
+ {
122
+ code: 'floor-plate-thickness',
123
+ nodeIds: [thin.id],
124
+ message: `The floor plate ${thin.id} cannot move that far: its thickness must remain at least ${MIN_SLAB_THICKNESS} m.`,
125
+ },
126
+ ],
127
+ };
128
+ const { floorHeight: _top, foundationHeight: _foundation, ...upperRequested } = requested;
129
+ const changes = plates.map((plate, index) => {
130
+ const supported = floorPlateHoldsUnderside(nodes, plate);
131
+ const own = index === 0 || input.sameConstruction;
132
+ let data;
133
+ if (supported) {
134
+ const patch = own ? { ...upperRequested } : {};
135
+ if (delta !== undefined)
136
+ patch.thickness = upperFloorHeightControl(nodes, plate, roundFloorElevation(topOf(plate) + delta)).write.thickness;
137
+ data = patch;
138
+ }
139
+ else
140
+ data = own
141
+ ? groundPatch(nodes, plate, requested)
142
+ : delta === undefined
143
+ ? {}
144
+ : groundPatch(nodes, plate, {
145
+ foundationHeight: Math.max(0, groundFloorConstruction(nodes, plate).foundationHeight + delta),
146
+ });
147
+ return {
148
+ id: plate.id,
149
+ data: {
150
+ ...data,
151
+ ...(data.foundation ? { foundation: { ...plate.foundation, ...data.foundation } } : {}),
152
+ ...(data.slots ? { slots: { ...plate.slots, ...data.slots } } : {}),
153
+ },
154
+ };
155
+ });
156
+ const updates = expandFloorIntentChanges(nodes, changes);
157
+ const conflicts = floorIntentConflicts(nodes, updates);
158
+ return {
159
+ changes: conflicts.length ? [] : updates.map((update) => ({ op: 'update', ...update })),
160
+ conflicts,
161
+ };
162
+ }
@@ -0,0 +1,8 @@
1
+ import { FloorFoundationPatch } from './set-floor-foundation.js';
2
+ import { type StructureNodes, type StructurePlan } from './shared.js';
3
+ export declare function setRoomFloorConstruction(nodes: StructureNodes, input: {
4
+ zoneId: string;
5
+ slabId?: string;
6
+ patch: typeof FloorFoundationPatch._output;
7
+ }): StructurePlan;
8
+ //# sourceMappingURL=set-room-floor-construction.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"set-room-floor-construction.d.ts","sourceRoot":"","sources":["../../../src/commands/structure/set-room-floor-construction.ts"],"names":[],"mappings":"AAGA,OAAO,EAAE,oBAAoB,EAAsB,MAAM,wBAAwB,CAAA;AACjF,OAAO,EAAyB,KAAK,cAAc,EAAE,KAAK,aAAa,EAAE,MAAM,UAAU,CAAA;AAEzF,wBAAgB,wBAAwB,CACtC,KAAK,EAAE,cAAc,EACrB,KAAK,EAAE;IAAE,MAAM,EAAE,MAAM,CAAC;IAAC,MAAM,CAAC,EAAE,MAAM,CAAC;IAAC,KAAK,EAAE,OAAO,oBAAoB,CAAC,OAAO,CAAA;CAAE,GACrF,aAAa,CAkFf"}