@pascal-app/core 1.0.3 → 1.0.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/agent-operations/__fixtures__/add-object-cases.d.ts +235 -0
- package/dist/agent-operations/__fixtures__/add-object-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/add-object-cases.js +129 -0
- package/dist/agent-operations/__fixtures__/build-room-cases.d.ts +4 -0
- package/dist/agent-operations/__fixtures__/build-room-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/build-room-cases.js +635 -0
- package/dist/agent-operations/__fixtures__/cases.d.ts +52 -0
- package/dist/agent-operations/__fixtures__/cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/cases.js +689 -0
- package/dist/agent-operations/__fixtures__/find-by-type-cases.d.ts +7 -0
- package/dist/agent-operations/__fixtures__/find-by-type-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/find-by-type-cases.js +21 -0
- package/dist/agent-operations/__fixtures__/place-items-cases.d.ts +17 -0
- package/dist/agent-operations/__fixtures__/place-items-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/place-items-cases.js +506 -0
- package/dist/agent-operations/__fixtures__/room-cases.d.ts +3 -0
- package/dist/agent-operations/__fixtures__/room-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/room-cases.js +338 -0
- package/dist/agent-operations/__fixtures__/search-assets-cases.d.ts +5 -0
- package/dist/agent-operations/__fixtures__/search-assets-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/search-assets-cases.js +137 -0
- package/dist/agent-operations/__fixtures__/structure-cases.d.ts +6 -0
- package/dist/agent-operations/__fixtures__/structure-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/structure-cases.js +588 -0
- package/dist/agent-operations/__fixtures__/verify-scene-cases.d.ts +3 -0
- package/dist/agent-operations/__fixtures__/verify-scene-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/verify-scene-cases.js +302 -0
- package/dist/agent-operations/achieved.d.ts +16 -0
- package/dist/agent-operations/achieved.d.ts.map +1 -0
- package/dist/agent-operations/achieved.js +28 -0
- package/dist/agent-operations/add-column.d.ts +23 -0
- package/dist/agent-operations/add-column.d.ts.map +1 -0
- package/dist/agent-operations/add-column.js +97 -0
- package/dist/agent-operations/add-level.d.ts +14 -0
- package/dist/agent-operations/add-level.d.ts.map +1 -0
- package/dist/agent-operations/add-level.js +94 -0
- package/dist/agent-operations/add-object.d.ts +114 -0
- package/dist/agent-operations/add-object.d.ts.map +1 -0
- package/dist/agent-operations/add-object.js +361 -0
- package/dist/agent-operations/add-wall.d.ts +15 -0
- package/dist/agent-operations/add-wall.d.ts.map +1 -0
- package/dist/agent-operations/add-wall.js +47 -0
- package/dist/agent-operations/apply-changes.d.ts +16 -0
- package/dist/agent-operations/apply-changes.d.ts.map +1 -0
- package/dist/agent-operations/apply-changes.js +93 -0
- package/dist/agent-operations/apply-outcome.d.ts +15 -0
- package/dist/agent-operations/apply-outcome.d.ts.map +1 -0
- package/dist/agent-operations/apply-outcome.js +18 -0
- package/dist/agent-operations/collections.d.ts +28 -0
- package/dist/agent-operations/collections.d.ts.map +1 -0
- package/dist/agent-operations/collections.js +130 -0
- package/dist/agent-operations/create-room.d.ts +36 -0
- package/dist/agent-operations/create-room.d.ts.map +1 -0
- package/dist/agent-operations/create-room.js +177 -0
- package/dist/agent-operations/create-stair.d.ts +33 -0
- package/dist/agent-operations/create-stair.d.ts.map +1 -0
- package/dist/agent-operations/create-stair.js +247 -0
- package/dist/agent-operations/delete-node.d.ts +6 -0
- package/dist/agent-operations/delete-node.d.ts.map +1 -0
- package/dist/agent-operations/delete-node.js +9 -0
- package/dist/agent-operations/door-clearance.d.ts +135 -0
- package/dist/agent-operations/door-clearance.d.ts.map +1 -0
- package/dist/agent-operations/door-clearance.js +334 -0
- package/dist/agent-operations/duplicate-level.d.ts +12 -0
- package/dist/agent-operations/duplicate-level.d.ts.map +1 -0
- package/dist/agent-operations/duplicate-level.js +54 -0
- package/dist/agent-operations/find-by-type.d.ts +11 -0
- package/dist/agent-operations/find-by-type.d.ts.map +1 -0
- package/dist/agent-operations/find-by-type.js +94 -0
- package/dist/agent-operations/furnish-room.d.ts +18 -0
- package/dist/agent-operations/furnish-room.d.ts.map +1 -0
- package/dist/agent-operations/furnish-room.js +259 -0
- package/dist/agent-operations/get-node.d.ts +9 -0
- package/dist/agent-operations/get-node.d.ts.map +1 -0
- package/dist/agent-operations/get-node.js +33 -0
- package/dist/agent-operations/hosted-services.d.ts +13 -0
- package/dist/agent-operations/hosted-services.d.ts.map +1 -0
- package/dist/agent-operations/hosted-services.js +22 -0
- package/dist/agent-operations/index.d.ts +277 -0
- package/dist/agent-operations/index.d.ts.map +1 -0
- package/dist/agent-operations/index.js +80 -0
- package/dist/agent-operations/layout-clearance.d.ts +108 -0
- package/dist/agent-operations/layout-clearance.d.ts.map +1 -0
- package/dist/agent-operations/layout-clearance.js +190 -0
- package/dist/agent-operations/level-reads.d.ts +33 -0
- package/dist/agent-operations/level-reads.d.ts.map +1 -0
- package/dist/agent-operations/level-reads.js +161 -0
- package/dist/agent-operations/level-target.d.ts +11 -0
- package/dist/agent-operations/level-target.d.ts.map +1 -0
- package/dist/agent-operations/level-target.js +29 -0
- package/dist/agent-operations/list-levels.d.ts +4 -0
- package/dist/agent-operations/list-levels.d.ts.map +1 -0
- package/dist/agent-operations/list-levels.js +31 -0
- package/dist/agent-operations/material-preset.d.ts +11 -0
- package/dist/agent-operations/material-preset.d.ts.map +1 -0
- package/dist/agent-operations/material-preset.js +74 -0
- package/dist/agent-operations/material-refs.d.ts +24 -0
- package/dist/agent-operations/material-refs.d.ts.map +1 -0
- package/dist/agent-operations/material-refs.js +100 -0
- package/dist/agent-operations/node-patch.d.ts +3 -0
- package/dist/agent-operations/node-patch.d.ts.map +1 -0
- package/dist/agent-operations/node-patch.js +114 -0
- package/dist/agent-operations/paint.d.ts +21 -0
- package/dist/agent-operations/paint.d.ts.map +1 -0
- package/dist/agent-operations/paint.js +219 -0
- package/dist/agent-operations/place-items.d.ts +20 -0
- package/dist/agent-operations/place-items.d.ts.map +1 -0
- package/dist/agent-operations/place-items.js +226 -0
- package/dist/agent-operations/plan-geometry.d.ts +24 -0
- package/dist/agent-operations/plan-geometry.d.ts.map +1 -0
- package/dist/agent-operations/plan-geometry.js +94 -0
- package/dist/agent-operations/room-structure.d.ts +87 -0
- package/dist/agent-operations/room-structure.d.ts.map +1 -0
- package/dist/agent-operations/room-structure.js +144 -0
- package/dist/agent-operations/scene-materials.d.ts +15 -0
- package/dist/agent-operations/scene-materials.d.ts.map +1 -0
- package/dist/agent-operations/scene-materials.js +62 -0
- package/dist/agent-operations/scene-measure.d.ts +73 -0
- package/dist/agent-operations/scene-measure.d.ts.map +1 -0
- package/dist/agent-operations/scene-measure.js +73 -0
- package/dist/agent-operations/scene-queries.d.ts +4510 -0
- package/dist/agent-operations/scene-queries.d.ts.map +1 -0
- package/dist/agent-operations/scene-queries.js +84 -0
- package/dist/agent-operations/scene-view.d.ts +98 -0
- package/dist/agent-operations/scene-view.d.ts.map +1 -0
- package/dist/agent-operations/scene-view.js +559 -0
- package/dist/agent-operations/search-assets.d.ts +14 -0
- package/dist/agent-operations/search-assets.d.ts.map +1 -0
- package/dist/agent-operations/search-assets.js +42 -0
- package/dist/agent-operations/search-materials.d.ts +12 -0
- package/dist/agent-operations/search-materials.d.ts.map +1 -0
- package/dist/agent-operations/search-materials.js +111 -0
- package/dist/agent-operations/stairs.d.ts +5 -0
- package/dist/agent-operations/stairs.d.ts.map +1 -0
- package/dist/agent-operations/stairs.js +70 -0
- package/dist/agent-operations/types.d.ts +59 -0
- package/dist/agent-operations/types.d.ts.map +1 -0
- package/dist/agent-operations/types.js +1 -0
- package/dist/agent-operations/verify-scene.d.ts +50 -0
- package/dist/agent-operations/verify-scene.d.ts.map +1 -0
- package/dist/agent-operations/verify-scene.js +369 -0
- package/dist/agent-operations/wall-opening.d.ts +65 -0
- package/dist/agent-operations/wall-opening.d.ts.map +1 -0
- package/dist/agent-operations/wall-opening.js +55 -0
- package/dist/agent-tools/achieved.d.ts +9 -0
- package/dist/agent-tools/achieved.d.ts.map +1 -0
- package/dist/agent-tools/achieved.js +8 -0
- package/dist/agent-tools/add-object.d.ts +43 -0
- package/dist/agent-tools/add-object.d.ts.map +1 -0
- package/dist/agent-tools/add-object.js +86 -0
- package/dist/agent-tools/assets.d.ts +13 -0
- package/dist/agent-tools/assets.d.ts.map +1 -0
- package/dist/agent-tools/assets.js +18 -0
- package/dist/agent-tools/clear-scene.d.ts +10 -0
- package/dist/agent-tools/clear-scene.d.ts.map +1 -0
- package/dist/agent-tools/clear-scene.js +9 -0
- package/dist/agent-tools/collections.d.ts +35 -0
- package/dist/agent-tools/collections.d.ts.map +1 -0
- package/dist/agent-tools/collections.js +31 -0
- package/dist/agent-tools/columns.d.ts +44 -0
- package/dist/agent-tools/columns.d.ts.map +1 -0
- package/dist/agent-tools/columns.js +59 -0
- package/dist/agent-tools/contract.d.ts +68 -0
- package/dist/agent-tools/contract.d.ts.map +1 -0
- package/dist/agent-tools/contract.js +1 -0
- package/dist/agent-tools/create-room.d.ts +63 -0
- package/dist/agent-tools/create-room.d.ts.map +1 -0
- package/dist/agent-tools/create-room.js +90 -0
- package/dist/agent-tools/find-by-type.d.ts +11 -0
- package/dist/agent-tools/find-by-type.d.ts.map +1 -0
- package/dist/agent-tools/find-by-type.js +14 -0
- package/dist/agent-tools/furnish-room.d.ts +26 -0
- package/dist/agent-tools/furnish-room.d.ts.map +1 -0
- package/dist/agent-tools/furnish-room.js +35 -0
- package/dist/agent-tools/hosted-services.d.ts +402 -0
- package/dist/agent-tools/hosted-services.d.ts.map +1 -0
- package/dist/agent-tools/hosted-services.js +148 -0
- package/dist/agent-tools/index.d.ts +864 -0
- package/dist/agent-tools/index.d.ts.map +1 -0
- package/dist/agent-tools/index.js +82 -0
- package/dist/agent-tools/levels.d.ts +72 -0
- package/dist/agent-tools/levels.d.ts.map +1 -0
- package/dist/agent-tools/levels.js +76 -0
- package/dist/agent-tools/measurement.d.ts +37 -0
- package/dist/agent-tools/measurement.d.ts.map +1 -0
- package/dist/agent-tools/measurement.js +94 -0
- package/dist/agent-tools/node-id.d.ts +3 -0
- package/dist/agent-tools/node-id.d.ts.map +1 -0
- package/dist/agent-tools/node-id.js +2 -0
- package/dist/agent-tools/nodes.d.ts +17 -0
- package/dist/agent-tools/nodes.d.ts.map +1 -0
- package/dist/agent-tools/nodes.js +13 -0
- package/dist/agent-tools/paint.d.ts +46 -0
- package/dist/agent-tools/paint.d.ts.map +1 -0
- package/dist/agent-tools/paint.js +29 -0
- package/dist/agent-tools/place-items.d.ts +19 -0
- package/dist/agent-tools/place-items.d.ts.map +1 -0
- package/dist/agent-tools/place-items.js +29 -0
- package/dist/agent-tools/refusal.d.ts +20 -0
- package/dist/agent-tools/refusal.d.ts.map +1 -0
- package/dist/agent-tools/refusal.js +29 -0
- package/dist/agent-tools/room-structure.d.ts +438 -0
- package/dist/agent-tools/room-structure.d.ts.map +1 -0
- package/dist/agent-tools/room-structure.js +207 -0
- package/dist/agent-tools/search-materials.d.ts +20 -0
- package/dist/agent-tools/search-materials.d.ts.map +1 -0
- package/dist/agent-tools/search-materials.js +32 -0
- package/dist/agent-tools/stairs.d.ts +86 -0
- package/dist/agent-tools/stairs.d.ts.map +1 -0
- package/dist/agent-tools/stairs.js +103 -0
- package/dist/agent-tools/verify-scene.d.ts +13 -0
- package/dist/agent-tools/verify-scene.d.ts.map +1 -0
- package/dist/agent-tools/verify-scene.js +21 -0
- package/dist/agent-tools/view-scene.d.ts +43 -0
- package/dist/agent-tools/view-scene.d.ts.map +1 -0
- package/dist/agent-tools/view-scene.js +80 -0
- package/dist/agent-tools/wall-openings.d.ts +163 -0
- package/dist/agent-tools/wall-openings.d.ts.map +1 -0
- package/dist/agent-tools/wall-openings.js +144 -0
- package/dist/agent-tools/walls.d.ts +21 -0
- package/dist/agent-tools/walls.d.ts.map +1 -0
- package/dist/agent-tools/walls.js +30 -0
- package/dist/agent-tools/write-target.d.ts +12 -0
- package/dist/agent-tools/write-target.d.ts.map +1 -0
- package/dist/agent-tools/write-target.js +10 -0
- package/dist/building/__fixtures__/wall-opening-cases.d.ts +736 -0
- package/dist/building/__fixtures__/wall-opening-cases.d.ts.map +1 -0
- package/dist/building/__fixtures__/wall-opening-cases.js +307 -0
- package/dist/building/door-types.d.ts +22 -0
- package/dist/building/door-types.d.ts.map +1 -0
- package/dist/building/door-types.js +167 -0
- package/dist/building/floor-item-fit.d.ts +38 -0
- package/dist/building/floor-item-fit.d.ts.map +1 -0
- package/dist/building/floor-item-fit.js +47 -0
- package/dist/building/index.d.ts +7 -0
- package/dist/building/index.d.ts.map +1 -0
- package/dist/building/index.js +6 -0
- package/dist/building/level-duplication.d.ts +8983 -0
- package/dist/building/level-duplication.d.ts.map +1 -0
- package/dist/building/level-duplication.js +314 -0
- package/dist/building/opening-style-presets.d.ts +46 -0
- package/dist/building/opening-style-presets.d.ts.map +1 -0
- package/dist/building/opening-style-presets.js +195 -0
- package/dist/building/wall-openings.d.ts +445 -0
- package/dist/building/wall-openings.d.ts.map +1 -0
- package/dist/building/wall-openings.js +231 -0
- package/dist/building/window-types.d.ts +17 -0
- package/dist/building/window-types.d.ts.map +1 -0
- package/dist/building/window-types.js +31 -0
- package/dist/commands/structure/apply-zone-transform.d.ts +23 -0
- package/dist/commands/structure/apply-zone-transform.d.ts.map +1 -0
- package/dist/commands/structure/apply-zone-transform.js +55 -0
- package/dist/commands/structure/create-mezzanine.d.ts +12 -0
- package/dist/commands/structure/create-mezzanine.d.ts.map +1 -0
- package/dist/commands/structure/create-mezzanine.js +46 -0
- package/dist/commands/structure/create-zone.d.ts +32 -0
- package/dist/commands/structure/create-zone.d.ts.map +1 -0
- package/dist/commands/structure/create-zone.js +126 -0
- package/dist/commands/structure/delete-zone.d.ts +51 -0
- package/dist/commands/structure/delete-zone.d.ts.map +1 -0
- package/dist/commands/structure/delete-zone.js +354 -0
- package/dist/commands/structure/divide-zone.d.ts +38 -0
- package/dist/commands/structure/divide-zone.d.ts.map +1 -0
- package/dist/commands/structure/divide-zone.js +186 -0
- package/dist/commands/structure/duplicate-zone.d.ts +7 -0
- package/dist/commands/structure/duplicate-zone.d.ts.map +1 -0
- package/dist/commands/structure/duplicate-zone.js +21 -0
- package/dist/commands/structure/floor-opening.d.ts +36 -0
- package/dist/commands/structure/floor-opening.d.ts.map +1 -0
- package/dist/commands/structure/floor-opening.js +124 -0
- package/dist/commands/structure/index.d.ts +22 -0
- package/dist/commands/structure/index.d.ts.map +1 -0
- package/dist/commands/structure/index.js +20 -0
- package/dist/commands/structure/lock-outside-faces.d.ts +12 -0
- package/dist/commands/structure/lock-outside-faces.d.ts.map +1 -0
- package/dist/commands/structure/lock-outside-faces.js +32 -0
- package/dist/commands/structure/merge-zones.d.ts +5 -0
- package/dist/commands/structure/merge-zones.d.ts.map +1 -0
- package/dist/commands/structure/merge-zones.js +22 -0
- package/dist/commands/structure/mezzanine-content.d.ts +16 -0
- package/dist/commands/structure/mezzanine-content.d.ts.map +1 -0
- package/dist/commands/structure/mezzanine-content.js +109 -0
- package/dist/commands/structure/plan-mezzanine-stair.d.ts +7 -0
- package/dist/commands/structure/plan-mezzanine-stair.d.ts.map +1 -0
- package/dist/commands/structure/plan-mezzanine-stair.js +127 -0
- package/dist/commands/structure/plan-wall-deletion.d.ts +9 -0
- package/dist/commands/structure/plan-wall-deletion.d.ts.map +1 -0
- package/dist/commands/structure/plan-wall-deletion.js +151 -0
- package/dist/commands/structure/rebase-floor-reference.d.ts +7 -0
- package/dist/commands/structure/rebase-floor-reference.d.ts.map +1 -0
- package/dist/commands/structure/rebase-floor-reference.js +90 -0
- package/dist/commands/structure/resize-mezzanine.d.ts +8 -0
- package/dist/commands/structure/resize-mezzanine.d.ts.map +1 -0
- package/dist/commands/structure/resize-mezzanine.js +43 -0
- package/dist/commands/structure/rotate-zone.d.ts +8 -0
- package/dist/commands/structure/rotate-zone.d.ts.map +1 -0
- package/dist/commands/structure/rotate-zone.js +28 -0
- package/dist/commands/structure/set-floor-foundation.d.ts +62 -0
- package/dist/commands/structure/set-floor-foundation.d.ts.map +1 -0
- package/dist/commands/structure/set-floor-foundation.js +162 -0
- package/dist/commands/structure/set-room-floor-construction.d.ts +8 -0
- package/dist/commands/structure/set-room-floor-construction.d.ts.map +1 -0
- package/dist/commands/structure/set-room-floor-construction.js +72 -0
- package/dist/commands/structure/set-wall-geometry.d.ts +10 -0
- package/dist/commands/structure/set-wall-geometry.d.ts.map +1 -0
- package/dist/commands/structure/set-wall-geometry.js +52 -0
- package/dist/commands/structure/set-zone-edges.d.ts +14 -0
- package/dist/commands/structure/set-zone-edges.d.ts.map +1 -0
- package/dist/commands/structure/set-zone-edges.js +143 -0
- package/dist/commands/structure/set-zone-intent.d.ts +39 -0
- package/dist/commands/structure/set-zone-intent.d.ts.map +1 -0
- package/dist/commands/structure/set-zone-intent.js +125 -0
- package/dist/commands/structure/shared.d.ts +4512 -0
- package/dist/commands/structure/shared.d.ts.map +1 -0
- package/dist/commands/structure/shared.js +102 -0
- package/dist/commands/structure/transform-zone.d.ts +23 -0
- package/dist/commands/structure/transform-zone.d.ts.map +1 -0
- package/dist/commands/structure/transform-zone.js +472 -0
- package/dist/commands/structure/validate-mezzanine.d.ts +5 -0
- package/dist/commands/structure/validate-mezzanine.d.ts.map +1 -0
- package/dist/commands/structure/validate-mezzanine.js +46 -0
- package/dist/commands/structure/zone-crossings.d.ts +8 -0
- package/dist/commands/structure/zone-crossings.d.ts.map +1 -0
- package/dist/commands/structure/zone-crossings.js +162 -0
- package/dist/commands/structure/zone-drop.d.ts +4 -0
- package/dist/commands/structure/zone-drop.d.ts.map +1 -0
- package/dist/commands/structure/zone-drop.js +68 -0
- package/dist/commands/structure/zone-insertion.d.ts +4 -0
- package/dist/commands/structure/zone-insertion.d.ts.map +1 -0
- package/dist/commands/structure/zone-insertion.js +200 -0
- package/dist/commands/structure/zone-transform-content.d.ts +6 -0
- package/dist/commands/structure/zone-transform-content.d.ts.map +1 -0
- package/dist/commands/structure/zone-transform-content.js +117 -0
- package/dist/commands/structure/zone-wall-merge.d.ts +4977 -0
- package/dist/commands/structure/zone-wall-merge.d.ts.map +1 -0
- package/dist/commands/structure/zone-wall-merge.js +135 -0
- package/dist/contracts/reference-discovery.d.ts +18 -0
- package/dist/contracts/reference-discovery.d.ts.map +1 -0
- package/dist/contracts/reference-discovery.js +100 -0
- package/dist/contracts/reference-inventory.d.ts +44 -0
- package/dist/contracts/reference-inventory.d.ts.map +1 -0
- package/dist/contracts/reference-inventory.js +872 -0
- package/dist/events/bus.d.ts +70 -9
- package/dist/events/bus.d.ts.map +1 -1
- package/dist/hooks/scene-registry/item-clip-registry.d.ts +6 -3
- package/dist/hooks/scene-registry/item-clip-registry.d.ts.map +1 -1
- package/dist/hooks/scene-registry/item-clip-registry.js +2 -1
- package/dist/hooks/spatial-grid/floor-placed-elevation.d.ts.map +1 -1
- package/dist/hooks/spatial-grid/floor-placed-elevation.js +15 -1
- package/dist/hooks/spatial-grid/spatial-grid-manager.d.ts +3 -2
- package/dist/hooks/spatial-grid/spatial-grid-manager.d.ts.map +1 -1
- package/dist/hooks/spatial-grid/spatial-grid-manager.js +53 -66
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- package/dist/utils/wall-assembly-migration.d.ts +14 -0
- package/dist/utils/wall-assembly-migration.d.ts.map +1 -0
- package/dist/utils/wall-assembly-migration.js +23 -0
- package/dist/utils/wall-face-migration.d.ts +23 -0
- package/dist/utils/wall-face-migration.d.ts.map +1 -0
- package/dist/utils/wall-face-migration.js +246 -0
- package/dist/validation/opening-bounds.d.ts +36 -0
- package/dist/validation/opening-bounds.d.ts.map +1 -0
- package/dist/validation/opening-bounds.js +34 -0
- package/dist/validation/validate-build-json.d.ts +2 -0
- package/dist/validation/validate-build-json.d.ts.map +1 -1
- package/dist/validation/validate-build-json.js +36 -1
- package/package.json +36 -3
- package/dist/services/surface-hosting-procedural-parity.fixtures.d.ts +0 -13
- package/dist/services/surface-hosting-procedural-parity.fixtures.d.ts.map +0 -1
- package/dist/services/surface-hosting-procedural-parity.fixtures.js +0 -4691
- package/dist/services/surface-hosting-shelf-parity.fixtures.d.ts +0 -1060
- package/dist/services/surface-hosting-shelf-parity.fixtures.d.ts.map +0 -1
- package/dist/services/surface-hosting-shelf-parity.fixtures.js +0 -3127
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/**
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* Door access keep-outs for MCP layout tools.
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*
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* Furniture that overlaps a door clear zone is reported as blocking the door.
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* Used by furnish_room (skip placements) and verify_scene (layout issues).
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*
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* See docs/layout-clearance-error-log.md for pitfalls (levels, gap sign, scale).
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*/
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import { getScaledDimensions } from '../schema/index.js';
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import { wallLength } from './plan-geometry.js';
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/** Plan depth (m) cleared on each side of the wall face through the opening. */
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export const DEFAULT_DOOR_CLEAR_DEPTH = 0.65;
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/** Extra half-width (m) beyond the door leaf along the wall. */
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export const DEFAULT_DOOR_SIDE_PAD = 0.05;
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/**
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* True when A and B come closer than `gap` meters (including penetration).
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* `gap` is the **minimum free space required** between boxes:
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* expand each box by gap/2, then test intersection.
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*/
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export function aabbsOverlap(a, b, gap = 0) {
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const g = gap;
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return a.maxX + g > b.minX && a.minX - g < b.maxX && a.maxZ + g > b.minZ && a.minZ - g < b.maxZ;
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}
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/**
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* Walk parentId chain to the enclosing level id (pure; no bridge required).
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*/
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export function resolveNodeLevelId(nodeId, byId) {
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let current = byId.get(nodeId);
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const seen = new Set();
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while (current) {
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if (seen.has(current.id))
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return null;
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seen.add(current.id);
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if (current.type === 'level')
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return current.id;
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const parentId = current.parentId;
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if (parentId && byId.has(parentId)) {
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current = byId.get(parentId);
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continue;
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}
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current = findParentByChildren(current.id, byId);
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}
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return null;
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}
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function findParentByChildren(nodeId, byId) {
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for (const candidate of byId.values()) {
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if (!('children' in candidate) || !Array.isArray(candidate.children))
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continue;
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const containsNode = candidate.children.some((child) => {
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if (typeof child === 'string')
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return child === nodeId;
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return (child !== null &&
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typeof child === 'object' &&
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'id' in child &&
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child.id === nodeId);
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});
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if (containsNode)
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return candidate;
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}
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return undefined;
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}
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/**
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* Axis-aligned item footprint in plan (x/z), rotation-aware.
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* Prefer scaled dimensions when the node is available.
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*/
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export function itemPlanAabb(position, dimensions, rotationYRad = 0) {
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const x = position[0] ?? 0;
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const z = position[2] ?? 0;
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const [w = 1, , d = 1] = dimensions ?? [1, 1, 1];
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const cos = Math.abs(Math.cos(rotationYRad));
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const sin = Math.abs(Math.sin(rotationYRad));
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const halfW = (w * cos + d * sin) / 2;
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const halfD = (w * sin + d * cos) / 2;
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return {
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minX: x - halfW,
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maxX: x + halfW,
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minZ: z - halfD,
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maxZ: z + halfD,
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};
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}
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/** Scaled plan footprint used by legacy placement and door-clearance callers. */
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export function itemNodePlanAabb(node) {
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if (node.type !== 'item')
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return null;
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if (!Array.isArray(node.asset.dimensions))
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return null;
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const [width, height, depth] = getScaledDimensions(node);
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const rotationY = Array.isArray(node.rotation) ? (node.rotation[1] ?? 0) : 0;
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if (![node.position[0], node.position[2], width, height, depth, rotationY].every(Number.isFinite)) {
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return null;
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}
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return itemPlanAabb(node.position, [Math.abs(width), Math.abs(height), Math.abs(depth)], rotationY);
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}
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export function inspectItemPlanFootprint(node, options) {
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if (options?.floorOnly &&
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(node.asset.attachTo === 'wall' ||
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node.asset.attachTo === 'wall-side' ||
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node.asset.attachTo === 'ceiling')) {
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return { ok: false, reason: 'unsupported_attachment' };
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}
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const position = node.position;
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if (!Array.isArray(position)) {
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return { ok: false, reason: 'non_finite_position' };
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}
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const x = position[0];
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const y = position[1];
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const z = position[2];
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if (!(Number.isFinite(x) && Number.isFinite(y) && Number.isFinite(z))) {
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return { ok: false, reason: 'non_finite_position' };
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}
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const rotation = Array.isArray(node.rotation) ? node.rotation : [0, 0, 0];
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const rotationX = rotation[0] ?? Number.NaN;
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const rotationY = rotation[1] ?? Number.NaN;
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const rotationZ = rotation[2] ?? Number.NaN;
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if (!(Number.isFinite(rotationX) && Number.isFinite(rotationY) && Number.isFinite(rotationZ))) {
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return { ok: false, reason: 'non_finite_rotation' };
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}
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if (Math.abs(rotationX) > 1e-6 || Math.abs(rotationZ) > 1e-6) {
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return { ok: false, reason: 'non_planar_rotation' };
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}
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const dimensions = node.asset.dimensions;
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if (!Array.isArray(dimensions) || dimensions.length !== 3) {
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return { ok: false, reason: 'missing_dimensions' };
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}
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const width = dimensions[0] ?? Number.NaN;
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const height = dimensions[1] ?? Number.NaN;
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const depth = dimensions[2] ?? Number.NaN;
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if (!(Number.isFinite(width) && Number.isFinite(height) && Number.isFinite(depth))) {
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return { ok: false, reason: 'non_finite_dimensions' };
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}
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if (width <= 0 || depth <= 0) {
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return { ok: false, reason: 'non_positive_plan_dimensions' };
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}
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const scale = Array.isArray(node.scale) ? node.scale : [1, 1, 1];
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const scaleX = scale[0] ?? Number.NaN;
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const scaleY = scale[1] ?? Number.NaN;
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const scaleZ = scale[2] ?? Number.NaN;
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if (!(Number.isFinite(scaleX) && Number.isFinite(scaleY) && Number.isFinite(scaleZ))) {
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return { ok: false, reason: 'non_finite_scale' };
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}
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if (scaleX === 0 || scaleZ === 0) {
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return { ok: false, reason: 'zero_plan_scale' };
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}
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const [scaledWidth, scaledHeight, scaledDepth] = getScaledDimensions(node);
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const effectiveDimensions = [
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Math.abs(scaledWidth),
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Math.abs(scaledHeight),
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Math.abs(scaledDepth),
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];
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if (!effectiveDimensions.every(Number.isFinite)) {
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return { ok: false, reason: 'non_finite_dimensions' };
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}
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if (effectiveDimensions[0] <= 0 || effectiveDimensions[2] <= 0) {
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return { ok: false, reason: 'non_positive_plan_dimensions' };
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}
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return {
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ok: true,
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aabb: itemPlanAabb(node.position, effectiveDimensions, rotationY),
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sourceDimensions: [width, height, depth],
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effectiveDimensions,
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rotationY,
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};
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}
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/**
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* Build a rectangular keep-out around a wall door, extruded perpendicular to the wall
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* on both faces so either swing side is protected.
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*/
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export function doorKeepoutFromWall(wall, door, options) {
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const clearDepth = options?.clearDepth ?? DEFAULT_DOOR_CLEAR_DEPTH;
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const sidePad = options?.sidePad ?? DEFAULT_DOOR_SIDE_PAD;
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const length = wallLength(wall);
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if (length <= 1e-6)
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return null;
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const width = typeof door.width === 'number' && door.width > 0 ? door.width : 0.9;
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const localX = Array.isArray(door.position) ? (door.position[0] ?? length / 2) : length / 2;
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const [sx, sz] = wall.start;
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const [ex, ez] = wall.end;
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const dx = (ex - sx) / length;
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const dz = (ez - sz) / length;
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const nx = -dz;
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const nz = dx;
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const half = width / 2 + sidePad;
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const corners = [];
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for (const along of [localX - half, localX + half]) {
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const cx = sx + dx * along;
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const cz = sz + dz * along;
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for (const side of [-clearDepth, clearDepth]) {
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corners.push([cx + nx * side, cz + nz * side]);
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}
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}
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const xs = corners.map((c) => c[0]);
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const zs = corners.map((c) => c[1]);
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return {
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doorId: door.id,
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wallId: wall.id,
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levelId: options?.levelId ?? null,
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width,
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localX,
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aabb: {
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minX: Math.min(...xs),
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maxX: Math.max(...xs),
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minZ: Math.min(...zs),
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maxZ: Math.max(...zs),
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},
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};
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}
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export function collectDoorKeepouts(nodes, options) {
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const byId = new Map();
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for (const node of nodes)
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byId.set(node.id, node);
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const keepouts = [];
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for (const node of byId.values()) {
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if (node.type !== 'door')
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continue;
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const wallId = node.wallId ?? node.parentId;
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if (!wallId)
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continue;
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const wall = byId.get(wallId);
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if (wall?.type !== 'wall')
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continue;
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const levelId = resolveNodeLevelId(wall.id, byId) ?? resolveNodeLevelId(node.id, byId);
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if (options?.levelId && levelId !== options.levelId)
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continue;
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const keepout = doorKeepoutFromWall(wall, node, {
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clearDepth: options?.clearDepth,
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sidePad: options?.sidePad,
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levelId,
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});
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if (keepout)
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keepouts.push(keepout);
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}
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return keepouts;
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}
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export function itemBlocksDoorKeepout(itemAabb, keepout) {
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return aabbsOverlap(itemAabb, keepout.aabb, 0.02);
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}
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export function findBlockedDoors(args) {
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const nodes = [...args.nodes];
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const byId = new Map(nodes.map((n) => [n.id, n]));
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const keepouts = collectDoorKeepouts(nodes, {
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clearDepth: args.clearDepth,
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sidePad: args.sidePad,
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levelId: args.levelId,
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});
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if (keepouts.length === 0)
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return [];
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const issues = [];
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for (const node of nodes) {
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if (node.type !== 'item')
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continue;
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const itemLevel = resolveNodeLevelId(node.id, byId);
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if (args.levelId && itemLevel !== args.levelId)
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continue;
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const aabb = itemNodePlanAabb(node);
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if (!aabb)
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continue;
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for (const keepout of keepouts) {
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// Same-level only (multi-story safety).
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if (keepout.levelId && itemLevel && keepout.levelId !== itemLevel)
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continue;
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if (args.levelId && keepout.levelId && keepout.levelId !== args.levelId)
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continue;
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if (!itemBlocksDoorKeepout(aabb, keepout))
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continue;
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const itemName = node.name ?? node.asset?.name ?? node.id;
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issues.push({
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doorId: keepout.doorId,
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wallId: keepout.wallId,
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itemId: node.id,
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levelId: itemLevel,
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itemName: typeof itemName === 'string' ? itemName : undefined,
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message: `Door ${keepout.doorId} on wall ${keepout.wallId} is blocked by item ${itemName} (${node.id})`,
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});
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}
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}
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return issues;
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}
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/**
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* Synthetic keep-outs for a room polygon edge that will host a door (before doors exist).
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* Used by furnish_room when doorWallIndex is known.
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*/
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export function keepoutForPolygonEdge(polygon, edgeIndex, options) {
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if (polygon.length < 3)
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return null;
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const i = ((edgeIndex % polygon.length) + polygon.length) % polygon.length;
|
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|
+
const start = polygon[i];
|
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|
+
const end = polygon[(i + 1) % polygon.length];
|
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|
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const wall = {
|
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id: `edge-${i}`,
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start,
|
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end,
|
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};
|
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|
+
const length = wallLength(wall);
|
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|
+
if (length <= 1e-6)
|
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|
+
return null;
|
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|
+
const width = options?.width ?? 0.9;
|
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|
+
const t = options?.t ?? 0.5;
|
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|
+
const localX = Math.min(Math.max(t * length, width / 2), length - width / 2);
|
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|
+
const keepout = doorKeepoutFromWall(wall, {
|
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|
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id: `planned-door-${i}`,
|
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|
+
position: [localX, 1.05, 0],
|
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width,
|
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}, { clearDepth: options?.clearDepth, sidePad: options?.sidePad });
|
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+
return keepout?.aabb ?? null;
|
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|
+
}
|
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|
+
/**
|
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307
|
+
* Whether an existing keep-out already covers this room-edge planned zone
|
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+
* (so we do not double-count a real door on that edge).
|
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|
+
*
|
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+
* Requires the planned keep-out **center** to lie inside the existing keep-out,
|
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|
+
* and the existing box to cover a large fraction of the planned area.
|
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|
+
* Plain AABB overlap is not enough (nearby hallway doors must not suppress
|
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|
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* this room's entrance keep-out).
|
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|
+
*/
|
|
315
|
+
export function keepoutCoversPlanned(existing, planned) {
|
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316
|
+
const cx = (planned.minX + planned.maxX) / 2;
|
|
317
|
+
const cz = (planned.minZ + planned.maxZ) / 2;
|
|
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|
+
const centerInside = cx >= existing.minX && cx <= existing.maxX && cz >= existing.minZ && cz <= existing.maxZ;
|
|
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|
+
if (!centerInside)
|
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|
+
return false;
|
|
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|
+
// Intersection area / planned area must be substantial (same opening, not a glancing touch).
|
|
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|
+
const ix0 = Math.max(existing.minX, planned.minX);
|
|
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|
+
const ix1 = Math.min(existing.maxX, planned.maxX);
|
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|
+
const iz0 = Math.max(existing.minZ, planned.minZ);
|
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325
|
+
const iz1 = Math.min(existing.maxZ, planned.maxZ);
|
|
326
|
+
if (ix1 <= ix0 || iz1 <= iz0)
|
|
327
|
+
return false;
|
|
328
|
+
const inter = (ix1 - ix0) * (iz1 - iz0);
|
|
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|
+
const plannedArea = Math.max(1e-9, (planned.maxX - planned.minX) * (planned.maxZ - planned.minZ));
|
|
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|
+
return inter / plannedArea >= 0.5;
|
|
331
|
+
}
|
|
332
|
+
export function aabbFromPlan(a) {
|
|
333
|
+
return a;
|
|
334
|
+
}
|
|
@@ -0,0 +1,12 @@
|
|
|
1
|
+
import { type LevelDuplicatePreset } from '../building/level-duplication.js';
|
|
2
|
+
import type { AgentOperation } from './types.js';
|
|
3
|
+
type DuplicateLevelInput = {
|
|
4
|
+
levelId?: string;
|
|
5
|
+
position?: 'above' | 'below';
|
|
6
|
+
name?: string;
|
|
7
|
+
preset?: LevelDuplicatePreset;
|
|
8
|
+
};
|
|
9
|
+
/** `duplicate_level`: the editor's level duplication, above or below the original. */
|
|
10
|
+
export declare const duplicateLevel: AgentOperation<DuplicateLevelInput>;
|
|
11
|
+
export {};
|
|
12
|
+
//# sourceMappingURL=duplicate-level.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"duplicate-level.d.ts","sourceRoot":"","sources":["../../src/agent-operations/duplicate-level.ts"],"names":[],"mappings":"AACA,OAAO,EAEL,KAAK,oBAAoB,EAE1B,MAAM,+BAA+B,CAAA;AAKtC,OAAO,KAAK,EAAE,cAAc,EAAE,MAAM,SAAS,CAAA;AAE7C,KAAK,mBAAmB,GAAG;IACzB,OAAO,CAAC,EAAE,MAAM,CAAA;IAChB,QAAQ,CAAC,EAAE,OAAO,GAAG,OAAO,CAAA;IAC5B,IAAI,CAAC,EAAE,MAAM,CAAA;IACb,MAAM,CAAC,EAAE,oBAAoB,CAAA;CAC9B,CAAA;AAQD,sFAAsF;AACtF,eAAO,MAAM,cAAc,EAAE,cAAc,CAAC,mBAAmB,CA6C9D,CAAA"}
|
|
@@ -0,0 +1,54 @@
|
|
|
1
|
+
import { refuse } from '../agent-tools/refusal.js';
|
|
2
|
+
import { buildLevelDuplicateCreateOps, levelBuildingId, } from '../building/level-duplication.js';
|
|
3
|
+
import { getLevelDisplayName } from '../lib/level-name.js';
|
|
4
|
+
import { requireLevel } from './level-target.js';
|
|
5
|
+
import { levelsOf } from './scene-queries.js';
|
|
6
|
+
const countByType = (nodes) => {
|
|
7
|
+
const counts = {};
|
|
8
|
+
for (const node of nodes)
|
|
9
|
+
counts[node.type] = (counts[node.type] ?? 0) + 1;
|
|
10
|
+
return counts;
|
|
11
|
+
};
|
|
12
|
+
/** `duplicate_level`: the editor's level duplication, above or below the original. */
|
|
13
|
+
export const duplicateLevel = (nodes, input, context) => {
|
|
14
|
+
const levelId = input.levelId ?? context.activeLevelId;
|
|
15
|
+
if (!levelId)
|
|
16
|
+
refuse('level_required', 'Say which level to copy: a levelId from list_levels.');
|
|
17
|
+
const level = requireLevel(nodes, levelId);
|
|
18
|
+
const all = nodes;
|
|
19
|
+
const buildingId = levelBuildingId(all, level);
|
|
20
|
+
const building = buildingId ? nodes[buildingId] : undefined;
|
|
21
|
+
if (building?.type !== 'building')
|
|
22
|
+
refuse('no_building', `Level ${levelId} is not in a building, so it has no floors to join.`, {
|
|
23
|
+
levelId,
|
|
24
|
+
});
|
|
25
|
+
const { createOps, newLevelId, shiftedLevels, updateOps, skippedNodes } = buildLevelDuplicateCreateOps({
|
|
26
|
+
nodes: all,
|
|
27
|
+
level,
|
|
28
|
+
levels: levelsOf(nodes).filter((entry) => entry.parentId === building.id || building.children.includes(entry.id)),
|
|
29
|
+
preset: input.preset ?? 'everything',
|
|
30
|
+
position: input.position ?? 'above',
|
|
31
|
+
});
|
|
32
|
+
const create = createOps.map(({ node, parentId }) => ({
|
|
33
|
+
node: node.id === newLevelId && input.name ? { ...node, name: input.name } : node,
|
|
34
|
+
parentId,
|
|
35
|
+
}));
|
|
36
|
+
const copy = create.find(({ node }) => node.id === newLevelId).node;
|
|
37
|
+
return {
|
|
38
|
+
result: {
|
|
39
|
+
newLevelId,
|
|
40
|
+
name: getLevelDisplayName(copy),
|
|
41
|
+
floorIndex: copy.level,
|
|
42
|
+
shiftedLevelIds: shiftedLevels.map((entry) => entry.id),
|
|
43
|
+
copied: countByType(create.map(({ node }) => node)),
|
|
44
|
+
skipped: countByType(skippedNodes),
|
|
45
|
+
// Counts are in `copied`; a floor copy is hundreds of ids the model reads back every call.
|
|
46
|
+
newNodeIds: create.slice(0, 40).map(({ node }) => node.id),
|
|
47
|
+
...(create.length > 40 ? { newNodeIdsOmitted: create.length - 40 } : {}),
|
|
48
|
+
},
|
|
49
|
+
changes: {
|
|
50
|
+
create,
|
|
51
|
+
update: updateOps,
|
|
52
|
+
},
|
|
53
|
+
};
|
|
54
|
+
};
|
|
@@ -0,0 +1,11 @@
|
|
|
1
|
+
import type { AgentOperation } from './types.js';
|
|
2
|
+
/**
|
|
3
|
+
* `find_by_type`: everything of one type, nodes and the typed parts of
|
|
4
|
+
* authored objects alike. Parts are read from each object's manifest; the
|
|
5
|
+
* object stays the thing that is selected, moved and edited.
|
|
6
|
+
*/
|
|
7
|
+
export declare const findByType: AgentOperation<{
|
|
8
|
+
type: string;
|
|
9
|
+
levelId?: string;
|
|
10
|
+
}>;
|
|
11
|
+
//# sourceMappingURL=find-by-type.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"find-by-type.d.ts","sourceRoot":"","sources":["../../src/agent-operations/find-by-type.ts"],"names":[],"mappings":"AAIA,OAAO,KAAK,EAAE,cAAc,EAAE,MAAM,SAAS,CAAA;AAyC7C;;;;GAIG;AACH,eAAO,MAAM,UAAU,EAAE,cAAc,CAAC;IAAE,IAAI,EAAE,MAAM,CAAC;IAAC,OAAO,CAAC,EAAE,MAAM,CAAA;CAAE,CA2DzE,CAAA"}
|
|
@@ -0,0 +1,94 @@
|
|
|
1
|
+
import { isScriptedNode } from '../lib/geometry-script-node.js';
|
|
2
|
+
import { requireLevel } from './level-target.js';
|
|
3
|
+
import { levelIdOf } from './scene-queries.js';
|
|
4
|
+
const round = (v) => Math.round(v * 1000) / 1000;
|
|
5
|
+
/** A point in an item's frame, in its level's frame (items on a level: position + yaw). */
|
|
6
|
+
function toLevel(item, [x, y, z]) {
|
|
7
|
+
const yaw = item.rotation[1] ?? 0;
|
|
8
|
+
const [sx, sy, sz] = item.scale;
|
|
9
|
+
const lx = x * sx;
|
|
10
|
+
const lz = z * sz;
|
|
11
|
+
return [
|
|
12
|
+
round(item.position[0] + Math.cos(yaw) * lx + Math.sin(yaw) * lz),
|
|
13
|
+
round(item.position[1] + y * sy),
|
|
14
|
+
round(item.position[2] - Math.sin(yaw) * lx + Math.cos(yaw) * lz),
|
|
15
|
+
];
|
|
16
|
+
}
|
|
17
|
+
function boundsInLevel(item, bounds) {
|
|
18
|
+
const corners = [];
|
|
19
|
+
for (const x of [bounds.min[0], bounds.max[0]])
|
|
20
|
+
for (const y of [bounds.min[1], bounds.max[1]])
|
|
21
|
+
for (const z of [bounds.min[2], bounds.max[2]])
|
|
22
|
+
corners.push(toLevel(item, [x, y, z]));
|
|
23
|
+
return {
|
|
24
|
+
min: [0, 1, 2].map((k) => Math.min(...corners.map((c) => c[k]))),
|
|
25
|
+
max: [0, 1, 2].map((k) => Math.max(...corners.map((c) => c[k]))),
|
|
26
|
+
};
|
|
27
|
+
}
|
|
28
|
+
const emitsLight = (node) => node.type === 'item' &&
|
|
29
|
+
Boolean(node.asset.interactive?.effects.some((effect) => effect.kind === 'light'));
|
|
30
|
+
const matchesWord = (text, word) => Boolean(text) &&
|
|
31
|
+
text
|
|
32
|
+
.toLowerCase()
|
|
33
|
+
.split(/[^a-z0-9]+/)
|
|
34
|
+
.includes(word);
|
|
35
|
+
/**
|
|
36
|
+
* `find_by_type`: everything of one type, nodes and the typed parts of
|
|
37
|
+
* authored objects alike. Parts are read from each object's manifest; the
|
|
38
|
+
* object stays the thing that is selected, moved and edited.
|
|
39
|
+
*/
|
|
40
|
+
export const findByType = (nodes, { type, levelId }) => {
|
|
41
|
+
// A level that is not there is said, as get_zones says it, not answered with nothing found.
|
|
42
|
+
if (levelId)
|
|
43
|
+
requireLevel(nodes, levelId);
|
|
44
|
+
const word = type.trim().toLowerCase().replace(/s$/, '');
|
|
45
|
+
const results = [];
|
|
46
|
+
for (const node of Object.values(nodes)) {
|
|
47
|
+
const level = levelIdOf(nodes, node.id);
|
|
48
|
+
if (levelId && level !== levelId)
|
|
49
|
+
continue;
|
|
50
|
+
const item = node.type === 'item' ? node : null;
|
|
51
|
+
const typed = (isScriptedNode(node) ? node.source.manifest.parts : []).filter((part) => part.type);
|
|
52
|
+
const typedParts = typed.filter((part) => part.type === word);
|
|
53
|
+
// An authored item whose typed parts are all of this type is one (a
|
|
54
|
+
// lantern); a mixed one (a porch), or a window, door or column, answers
|
|
55
|
+
// with its parts.
|
|
56
|
+
const wholeAuthored = item !== null && typedParts.length > 0 && typedParts.length === typed.length;
|
|
57
|
+
const wholeMatch = node.type === word ||
|
|
58
|
+
wholeAuthored ||
|
|
59
|
+
(item &&
|
|
60
|
+
(matchesWord(item.asset.category, word) ||
|
|
61
|
+
(word === 'light' && emitsLight(node) && typedParts.length === 0)));
|
|
62
|
+
if (wholeMatch) {
|
|
63
|
+
results.push({
|
|
64
|
+
id: node.id,
|
|
65
|
+
name: node.name ?? item?.asset.name,
|
|
66
|
+
nodeType: node.type,
|
|
67
|
+
levelId: level,
|
|
68
|
+
});
|
|
69
|
+
continue;
|
|
70
|
+
}
|
|
71
|
+
for (const part of typedParts) {
|
|
72
|
+
results.push({
|
|
73
|
+
id: node.id,
|
|
74
|
+
name: node.name ?? item?.asset.name,
|
|
75
|
+
nodeType: node.type,
|
|
76
|
+
levelId: level,
|
|
77
|
+
part: part.id,
|
|
78
|
+
partType: part.type,
|
|
79
|
+
...(part.bounds && item && item.parentId === level
|
|
80
|
+
? { bounds: boundsInLevel(item, part.bounds) }
|
|
81
|
+
: {}),
|
|
82
|
+
});
|
|
83
|
+
}
|
|
84
|
+
}
|
|
85
|
+
return {
|
|
86
|
+
result: {
|
|
87
|
+
type: word,
|
|
88
|
+
count: results.length,
|
|
89
|
+
nodes: results.filter((entry) => !entry.part).length,
|
|
90
|
+
parts: results.filter((entry) => entry.part).length,
|
|
91
|
+
results,
|
|
92
|
+
},
|
|
93
|
+
};
|
|
94
|
+
};
|
|
@@ -0,0 +1,18 @@
|
|
|
1
|
+
import type { FURNISHED_ROOM_TYPES } from '../agent-tools/furnish-room.js';
|
|
2
|
+
import { type LevelTargetInput } from './level-target.js';
|
|
3
|
+
import type { AgentOperation } from './types.js';
|
|
4
|
+
type RoomType = (typeof FURNISHED_ROOM_TYPES)[number];
|
|
5
|
+
type FurnishRoomInput = LevelTargetInput & {
|
|
6
|
+
zoneId?: string;
|
|
7
|
+
polygon?: number[][];
|
|
8
|
+
roomType: RoomType;
|
|
9
|
+
doorWallIndex?: number;
|
|
10
|
+
};
|
|
11
|
+
/**
|
|
12
|
+
* `furnish_room`: a room type's pieces from the host's catalog, against the walls the door decides,
|
|
13
|
+
* each moved off door clear zones and other items or skipped with the reason. The door wall is the
|
|
14
|
+
* edge a door of the room stands on (found by position), else doorWallIndex, else edge 0.
|
|
15
|
+
*/
|
|
16
|
+
export declare const furnishRoom: AgentOperation<FurnishRoomInput>;
|
|
17
|
+
export {};
|
|
18
|
+
//# sourceMappingURL=furnish-room.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"furnish-room.d.ts","sourceRoot":"","sources":["../../src/agent-operations/furnish-room.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,oBAAoB,EAAE,MAAM,6BAA6B,CAAA;AAavE,OAAO,EAAE,KAAK,gBAAgB,EAAe,MAAM,gBAAgB,CAAA;AAGnE,OAAO,KAAK,EAAgB,cAAc,EAAc,MAAM,SAAS,CAAA;AAEvE,KAAK,QAAQ,GAAG,CAAC,OAAO,oBAAoB,CAAC,CAAC,MAAM,CAAC,CAAA;AAErD,KAAK,gBAAgB,GAAG,gBAAgB,GAAG;IACzC,MAAM,CAAC,EAAE,MAAM,CAAA;IACf,OAAO,CAAC,EAAE,MAAM,EAAE,EAAE,CAAA;IACpB,QAAQ,EAAE,QAAQ,CAAA;IAClB,aAAa,CAAC,EAAE,MAAM,CAAA;CACvB,CAAA;AAkND;;;;GAIG;AACH,eAAO,MAAM,WAAW,EAAE,cAAc,CAAC,gBAAgB,CA8ExD,CAAA"}
|