@pascal-app/core 1.0.3 → 1.0.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1098) hide show
  1. package/dist/agent-operations/__fixtures__/add-object-cases.d.ts +235 -0
  2. package/dist/agent-operations/__fixtures__/add-object-cases.d.ts.map +1 -0
  3. package/dist/agent-operations/__fixtures__/add-object-cases.js +129 -0
  4. package/dist/agent-operations/__fixtures__/build-room-cases.d.ts +4 -0
  5. package/dist/agent-operations/__fixtures__/build-room-cases.d.ts.map +1 -0
  6. package/dist/agent-operations/__fixtures__/build-room-cases.js +635 -0
  7. package/dist/agent-operations/__fixtures__/cases.d.ts +52 -0
  8. package/dist/agent-operations/__fixtures__/cases.d.ts.map +1 -0
  9. package/dist/agent-operations/__fixtures__/cases.js +689 -0
  10. package/dist/agent-operations/__fixtures__/find-by-type-cases.d.ts +7 -0
  11. package/dist/agent-operations/__fixtures__/find-by-type-cases.d.ts.map +1 -0
  12. package/dist/agent-operations/__fixtures__/find-by-type-cases.js +21 -0
  13. package/dist/agent-operations/__fixtures__/place-items-cases.d.ts +17 -0
  14. package/dist/agent-operations/__fixtures__/place-items-cases.d.ts.map +1 -0
  15. package/dist/agent-operations/__fixtures__/place-items-cases.js +506 -0
  16. package/dist/agent-operations/__fixtures__/room-cases.d.ts +3 -0
  17. package/dist/agent-operations/__fixtures__/room-cases.d.ts.map +1 -0
  18. package/dist/agent-operations/__fixtures__/room-cases.js +338 -0
  19. package/dist/agent-operations/__fixtures__/search-assets-cases.d.ts +5 -0
  20. package/dist/agent-operations/__fixtures__/search-assets-cases.d.ts.map +1 -0
  21. package/dist/agent-operations/__fixtures__/search-assets-cases.js +137 -0
  22. package/dist/agent-operations/__fixtures__/structure-cases.d.ts +6 -0
  23. package/dist/agent-operations/__fixtures__/structure-cases.d.ts.map +1 -0
  24. package/dist/agent-operations/__fixtures__/structure-cases.js +588 -0
  25. package/dist/agent-operations/__fixtures__/verify-scene-cases.d.ts +3 -0
  26. package/dist/agent-operations/__fixtures__/verify-scene-cases.d.ts.map +1 -0
  27. package/dist/agent-operations/__fixtures__/verify-scene-cases.js +302 -0
  28. package/dist/agent-operations/achieved.d.ts +16 -0
  29. package/dist/agent-operations/achieved.d.ts.map +1 -0
  30. package/dist/agent-operations/achieved.js +28 -0
  31. package/dist/agent-operations/add-column.d.ts +23 -0
  32. package/dist/agent-operations/add-column.d.ts.map +1 -0
  33. package/dist/agent-operations/add-column.js +97 -0
  34. package/dist/agent-operations/add-level.d.ts +14 -0
  35. package/dist/agent-operations/add-level.d.ts.map +1 -0
  36. package/dist/agent-operations/add-level.js +94 -0
  37. package/dist/agent-operations/add-object.d.ts +114 -0
  38. package/dist/agent-operations/add-object.d.ts.map +1 -0
  39. package/dist/agent-operations/add-object.js +361 -0
  40. package/dist/agent-operations/add-wall.d.ts +15 -0
  41. package/dist/agent-operations/add-wall.d.ts.map +1 -0
  42. package/dist/agent-operations/add-wall.js +47 -0
  43. package/dist/agent-operations/apply-changes.d.ts +16 -0
  44. package/dist/agent-operations/apply-changes.d.ts.map +1 -0
  45. package/dist/agent-operations/apply-changes.js +93 -0
  46. package/dist/agent-operations/apply-outcome.d.ts +15 -0
  47. package/dist/agent-operations/apply-outcome.d.ts.map +1 -0
  48. package/dist/agent-operations/apply-outcome.js +18 -0
  49. package/dist/agent-operations/collections.d.ts +28 -0
  50. package/dist/agent-operations/collections.d.ts.map +1 -0
  51. package/dist/agent-operations/collections.js +130 -0
  52. package/dist/agent-operations/create-room.d.ts +36 -0
  53. package/dist/agent-operations/create-room.d.ts.map +1 -0
  54. package/dist/agent-operations/create-room.js +177 -0
  55. package/dist/agent-operations/create-stair.d.ts +33 -0
  56. package/dist/agent-operations/create-stair.d.ts.map +1 -0
  57. package/dist/agent-operations/create-stair.js +247 -0
  58. package/dist/agent-operations/delete-node.d.ts +6 -0
  59. package/dist/agent-operations/delete-node.d.ts.map +1 -0
  60. package/dist/agent-operations/delete-node.js +9 -0
  61. package/dist/agent-operations/door-clearance.d.ts +135 -0
  62. package/dist/agent-operations/door-clearance.d.ts.map +1 -0
  63. package/dist/agent-operations/door-clearance.js +334 -0
  64. package/dist/agent-operations/duplicate-level.d.ts +12 -0
  65. package/dist/agent-operations/duplicate-level.d.ts.map +1 -0
  66. package/dist/agent-operations/duplicate-level.js +54 -0
  67. package/dist/agent-operations/find-by-type.d.ts +11 -0
  68. package/dist/agent-operations/find-by-type.d.ts.map +1 -0
  69. package/dist/agent-operations/find-by-type.js +94 -0
  70. package/dist/agent-operations/furnish-room.d.ts +18 -0
  71. package/dist/agent-operations/furnish-room.d.ts.map +1 -0
  72. package/dist/agent-operations/furnish-room.js +259 -0
  73. package/dist/agent-operations/get-node.d.ts +9 -0
  74. package/dist/agent-operations/get-node.d.ts.map +1 -0
  75. package/dist/agent-operations/get-node.js +33 -0
  76. package/dist/agent-operations/hosted-services.d.ts +13 -0
  77. package/dist/agent-operations/hosted-services.d.ts.map +1 -0
  78. package/dist/agent-operations/hosted-services.js +22 -0
  79. package/dist/agent-operations/index.d.ts +277 -0
  80. package/dist/agent-operations/index.d.ts.map +1 -0
  81. package/dist/agent-operations/index.js +80 -0
  82. package/dist/agent-operations/layout-clearance.d.ts +108 -0
  83. package/dist/agent-operations/layout-clearance.d.ts.map +1 -0
  84. package/dist/agent-operations/layout-clearance.js +190 -0
  85. package/dist/agent-operations/level-reads.d.ts +33 -0
  86. package/dist/agent-operations/level-reads.d.ts.map +1 -0
  87. package/dist/agent-operations/level-reads.js +161 -0
  88. package/dist/agent-operations/level-target.d.ts +11 -0
  89. package/dist/agent-operations/level-target.d.ts.map +1 -0
  90. package/dist/agent-operations/level-target.js +29 -0
  91. package/dist/agent-operations/list-levels.d.ts +4 -0
  92. package/dist/agent-operations/list-levels.d.ts.map +1 -0
  93. package/dist/agent-operations/list-levels.js +31 -0
  94. package/dist/agent-operations/material-preset.d.ts +11 -0
  95. package/dist/agent-operations/material-preset.d.ts.map +1 -0
  96. package/dist/agent-operations/material-preset.js +74 -0
  97. package/dist/agent-operations/material-refs.d.ts +24 -0
  98. package/dist/agent-operations/material-refs.d.ts.map +1 -0
  99. package/dist/agent-operations/material-refs.js +100 -0
  100. package/dist/agent-operations/node-patch.d.ts +3 -0
  101. package/dist/agent-operations/node-patch.d.ts.map +1 -0
  102. package/dist/agent-operations/node-patch.js +114 -0
  103. package/dist/agent-operations/paint.d.ts +21 -0
  104. package/dist/agent-operations/paint.d.ts.map +1 -0
  105. package/dist/agent-operations/paint.js +219 -0
  106. package/dist/agent-operations/place-items.d.ts +20 -0
  107. package/dist/agent-operations/place-items.d.ts.map +1 -0
  108. package/dist/agent-operations/place-items.js +226 -0
  109. package/dist/agent-operations/plan-geometry.d.ts +24 -0
  110. package/dist/agent-operations/plan-geometry.d.ts.map +1 -0
  111. package/dist/agent-operations/plan-geometry.js +94 -0
  112. package/dist/agent-operations/room-structure.d.ts +87 -0
  113. package/dist/agent-operations/room-structure.d.ts.map +1 -0
  114. package/dist/agent-operations/room-structure.js +144 -0
  115. package/dist/agent-operations/scene-materials.d.ts +15 -0
  116. package/dist/agent-operations/scene-materials.d.ts.map +1 -0
  117. package/dist/agent-operations/scene-materials.js +62 -0
  118. package/dist/agent-operations/scene-measure.d.ts +73 -0
  119. package/dist/agent-operations/scene-measure.d.ts.map +1 -0
  120. package/dist/agent-operations/scene-measure.js +73 -0
  121. package/dist/agent-operations/scene-queries.d.ts +4510 -0
  122. package/dist/agent-operations/scene-queries.d.ts.map +1 -0
  123. package/dist/agent-operations/scene-queries.js +84 -0
  124. package/dist/agent-operations/scene-view.d.ts +98 -0
  125. package/dist/agent-operations/scene-view.d.ts.map +1 -0
  126. package/dist/agent-operations/scene-view.js +559 -0
  127. package/dist/agent-operations/search-assets.d.ts +14 -0
  128. package/dist/agent-operations/search-assets.d.ts.map +1 -0
  129. package/dist/agent-operations/search-assets.js +42 -0
  130. package/dist/agent-operations/search-materials.d.ts +12 -0
  131. package/dist/agent-operations/search-materials.d.ts.map +1 -0
  132. package/dist/agent-operations/search-materials.js +111 -0
  133. package/dist/agent-operations/stairs.d.ts +5 -0
  134. package/dist/agent-operations/stairs.d.ts.map +1 -0
  135. package/dist/agent-operations/stairs.js +70 -0
  136. package/dist/agent-operations/types.d.ts +59 -0
  137. package/dist/agent-operations/types.d.ts.map +1 -0
  138. package/dist/agent-operations/types.js +1 -0
  139. package/dist/agent-operations/verify-scene.d.ts +50 -0
  140. package/dist/agent-operations/verify-scene.d.ts.map +1 -0
  141. package/dist/agent-operations/verify-scene.js +369 -0
  142. package/dist/agent-operations/wall-opening.d.ts +65 -0
  143. package/dist/agent-operations/wall-opening.d.ts.map +1 -0
  144. package/dist/agent-operations/wall-opening.js +55 -0
  145. package/dist/agent-tools/achieved.d.ts +9 -0
  146. package/dist/agent-tools/achieved.d.ts.map +1 -0
  147. package/dist/agent-tools/achieved.js +8 -0
  148. package/dist/agent-tools/add-object.d.ts +43 -0
  149. package/dist/agent-tools/add-object.d.ts.map +1 -0
  150. package/dist/agent-tools/add-object.js +86 -0
  151. package/dist/agent-tools/assets.d.ts +13 -0
  152. package/dist/agent-tools/assets.d.ts.map +1 -0
  153. package/dist/agent-tools/assets.js +18 -0
  154. package/dist/agent-tools/clear-scene.d.ts +10 -0
  155. package/dist/agent-tools/clear-scene.d.ts.map +1 -0
  156. package/dist/agent-tools/clear-scene.js +9 -0
  157. package/dist/agent-tools/collections.d.ts +35 -0
  158. package/dist/agent-tools/collections.d.ts.map +1 -0
  159. package/dist/agent-tools/collections.js +31 -0
  160. package/dist/agent-tools/columns.d.ts +44 -0
  161. package/dist/agent-tools/columns.d.ts.map +1 -0
  162. package/dist/agent-tools/columns.js +59 -0
  163. package/dist/agent-tools/contract.d.ts +68 -0
  164. package/dist/agent-tools/contract.d.ts.map +1 -0
  165. package/dist/agent-tools/contract.js +1 -0
  166. package/dist/agent-tools/create-room.d.ts +63 -0
  167. package/dist/agent-tools/create-room.d.ts.map +1 -0
  168. package/dist/agent-tools/create-room.js +90 -0
  169. package/dist/agent-tools/find-by-type.d.ts +11 -0
  170. package/dist/agent-tools/find-by-type.d.ts.map +1 -0
  171. package/dist/agent-tools/find-by-type.js +14 -0
  172. package/dist/agent-tools/furnish-room.d.ts +26 -0
  173. package/dist/agent-tools/furnish-room.d.ts.map +1 -0
  174. package/dist/agent-tools/furnish-room.js +35 -0
  175. package/dist/agent-tools/hosted-services.d.ts +402 -0
  176. package/dist/agent-tools/hosted-services.d.ts.map +1 -0
  177. package/dist/agent-tools/hosted-services.js +148 -0
  178. package/dist/agent-tools/index.d.ts +864 -0
  179. package/dist/agent-tools/index.d.ts.map +1 -0
  180. package/dist/agent-tools/index.js +82 -0
  181. package/dist/agent-tools/levels.d.ts +72 -0
  182. package/dist/agent-tools/levels.d.ts.map +1 -0
  183. package/dist/agent-tools/levels.js +76 -0
  184. package/dist/agent-tools/measurement.d.ts +37 -0
  185. package/dist/agent-tools/measurement.d.ts.map +1 -0
  186. package/dist/agent-tools/measurement.js +94 -0
  187. package/dist/agent-tools/node-id.d.ts +3 -0
  188. package/dist/agent-tools/node-id.d.ts.map +1 -0
  189. package/dist/agent-tools/node-id.js +2 -0
  190. package/dist/agent-tools/nodes.d.ts +17 -0
  191. package/dist/agent-tools/nodes.d.ts.map +1 -0
  192. package/dist/agent-tools/nodes.js +13 -0
  193. package/dist/agent-tools/paint.d.ts +46 -0
  194. package/dist/agent-tools/paint.d.ts.map +1 -0
  195. package/dist/agent-tools/paint.js +29 -0
  196. package/dist/agent-tools/place-items.d.ts +19 -0
  197. package/dist/agent-tools/place-items.d.ts.map +1 -0
  198. package/dist/agent-tools/place-items.js +29 -0
  199. package/dist/agent-tools/refusal.d.ts +20 -0
  200. package/dist/agent-tools/refusal.d.ts.map +1 -0
  201. package/dist/agent-tools/refusal.js +29 -0
  202. package/dist/agent-tools/room-structure.d.ts +438 -0
  203. package/dist/agent-tools/room-structure.d.ts.map +1 -0
  204. package/dist/agent-tools/room-structure.js +207 -0
  205. package/dist/agent-tools/search-materials.d.ts +20 -0
  206. package/dist/agent-tools/search-materials.d.ts.map +1 -0
  207. package/dist/agent-tools/search-materials.js +32 -0
  208. package/dist/agent-tools/stairs.d.ts +86 -0
  209. package/dist/agent-tools/stairs.d.ts.map +1 -0
  210. package/dist/agent-tools/stairs.js +103 -0
  211. package/dist/agent-tools/verify-scene.d.ts +13 -0
  212. package/dist/agent-tools/verify-scene.d.ts.map +1 -0
  213. package/dist/agent-tools/verify-scene.js +21 -0
  214. package/dist/agent-tools/view-scene.d.ts +43 -0
  215. package/dist/agent-tools/view-scene.d.ts.map +1 -0
  216. package/dist/agent-tools/view-scene.js +80 -0
  217. package/dist/agent-tools/wall-openings.d.ts +163 -0
  218. package/dist/agent-tools/wall-openings.d.ts.map +1 -0
  219. package/dist/agent-tools/wall-openings.js +144 -0
  220. package/dist/agent-tools/walls.d.ts +21 -0
  221. package/dist/agent-tools/walls.d.ts.map +1 -0
  222. package/dist/agent-tools/walls.js +30 -0
  223. package/dist/agent-tools/write-target.d.ts +12 -0
  224. package/dist/agent-tools/write-target.d.ts.map +1 -0
  225. package/dist/agent-tools/write-target.js +10 -0
  226. package/dist/building/__fixtures__/wall-opening-cases.d.ts +736 -0
  227. package/dist/building/__fixtures__/wall-opening-cases.d.ts.map +1 -0
  228. package/dist/building/__fixtures__/wall-opening-cases.js +307 -0
  229. package/dist/building/door-types.d.ts +22 -0
  230. package/dist/building/door-types.d.ts.map +1 -0
  231. package/dist/building/door-types.js +167 -0
  232. package/dist/building/floor-item-fit.d.ts +38 -0
  233. package/dist/building/floor-item-fit.d.ts.map +1 -0
  234. package/dist/building/floor-item-fit.js +47 -0
  235. package/dist/building/index.d.ts +7 -0
  236. package/dist/building/index.d.ts.map +1 -0
  237. package/dist/building/index.js +6 -0
  238. package/dist/building/level-duplication.d.ts +8983 -0
  239. package/dist/building/level-duplication.d.ts.map +1 -0
  240. package/dist/building/level-duplication.js +314 -0
  241. package/dist/building/opening-style-presets.d.ts +46 -0
  242. package/dist/building/opening-style-presets.d.ts.map +1 -0
  243. package/dist/building/opening-style-presets.js +195 -0
  244. package/dist/building/wall-openings.d.ts +445 -0
  245. package/dist/building/wall-openings.d.ts.map +1 -0
  246. package/dist/building/wall-openings.js +231 -0
  247. package/dist/building/window-types.d.ts +17 -0
  248. package/dist/building/window-types.d.ts.map +1 -0
  249. package/dist/building/window-types.js +31 -0
  250. package/dist/commands/structure/apply-zone-transform.d.ts +23 -0
  251. package/dist/commands/structure/apply-zone-transform.d.ts.map +1 -0
  252. package/dist/commands/structure/apply-zone-transform.js +55 -0
  253. package/dist/commands/structure/create-mezzanine.d.ts +12 -0
  254. package/dist/commands/structure/create-mezzanine.d.ts.map +1 -0
  255. package/dist/commands/structure/create-mezzanine.js +46 -0
  256. package/dist/commands/structure/create-zone.d.ts +32 -0
  257. package/dist/commands/structure/create-zone.d.ts.map +1 -0
  258. package/dist/commands/structure/create-zone.js +126 -0
  259. package/dist/commands/structure/delete-zone.d.ts +51 -0
  260. package/dist/commands/structure/delete-zone.d.ts.map +1 -0
  261. package/dist/commands/structure/delete-zone.js +354 -0
  262. package/dist/commands/structure/divide-zone.d.ts +38 -0
  263. package/dist/commands/structure/divide-zone.d.ts.map +1 -0
  264. package/dist/commands/structure/divide-zone.js +186 -0
  265. package/dist/commands/structure/duplicate-zone.d.ts +7 -0
  266. package/dist/commands/structure/duplicate-zone.d.ts.map +1 -0
  267. package/dist/commands/structure/duplicate-zone.js +21 -0
  268. package/dist/commands/structure/floor-opening.d.ts +36 -0
  269. package/dist/commands/structure/floor-opening.d.ts.map +1 -0
  270. package/dist/commands/structure/floor-opening.js +124 -0
  271. package/dist/commands/structure/index.d.ts +22 -0
  272. package/dist/commands/structure/index.d.ts.map +1 -0
  273. package/dist/commands/structure/index.js +20 -0
  274. package/dist/commands/structure/lock-outside-faces.d.ts +12 -0
  275. package/dist/commands/structure/lock-outside-faces.d.ts.map +1 -0
  276. package/dist/commands/structure/lock-outside-faces.js +32 -0
  277. package/dist/commands/structure/merge-zones.d.ts +5 -0
  278. package/dist/commands/structure/merge-zones.d.ts.map +1 -0
  279. package/dist/commands/structure/merge-zones.js +22 -0
  280. package/dist/commands/structure/mezzanine-content.d.ts +16 -0
  281. package/dist/commands/structure/mezzanine-content.d.ts.map +1 -0
  282. package/dist/commands/structure/mezzanine-content.js +109 -0
  283. package/dist/commands/structure/plan-mezzanine-stair.d.ts +7 -0
  284. package/dist/commands/structure/plan-mezzanine-stair.d.ts.map +1 -0
  285. package/dist/commands/structure/plan-mezzanine-stair.js +127 -0
  286. package/dist/commands/structure/plan-wall-deletion.d.ts +9 -0
  287. package/dist/commands/structure/plan-wall-deletion.d.ts.map +1 -0
  288. package/dist/commands/structure/plan-wall-deletion.js +151 -0
  289. package/dist/commands/structure/rebase-floor-reference.d.ts +7 -0
  290. package/dist/commands/structure/rebase-floor-reference.d.ts.map +1 -0
  291. package/dist/commands/structure/rebase-floor-reference.js +90 -0
  292. package/dist/commands/structure/resize-mezzanine.d.ts +8 -0
  293. package/dist/commands/structure/resize-mezzanine.d.ts.map +1 -0
  294. package/dist/commands/structure/resize-mezzanine.js +43 -0
  295. package/dist/commands/structure/rotate-zone.d.ts +8 -0
  296. package/dist/commands/structure/rotate-zone.d.ts.map +1 -0
  297. package/dist/commands/structure/rotate-zone.js +28 -0
  298. package/dist/commands/structure/set-floor-foundation.d.ts +62 -0
  299. package/dist/commands/structure/set-floor-foundation.d.ts.map +1 -0
  300. package/dist/commands/structure/set-floor-foundation.js +162 -0
  301. package/dist/commands/structure/set-room-floor-construction.d.ts +8 -0
  302. package/dist/commands/structure/set-room-floor-construction.d.ts.map +1 -0
  303. package/dist/commands/structure/set-room-floor-construction.js +72 -0
  304. package/dist/commands/structure/set-wall-geometry.d.ts +10 -0
  305. package/dist/commands/structure/set-wall-geometry.d.ts.map +1 -0
  306. package/dist/commands/structure/set-wall-geometry.js +52 -0
  307. package/dist/commands/structure/set-zone-edges.d.ts +14 -0
  308. package/dist/commands/structure/set-zone-edges.d.ts.map +1 -0
  309. package/dist/commands/structure/set-zone-edges.js +143 -0
  310. package/dist/commands/structure/set-zone-intent.d.ts +39 -0
  311. package/dist/commands/structure/set-zone-intent.d.ts.map +1 -0
  312. package/dist/commands/structure/set-zone-intent.js +125 -0
  313. package/dist/commands/structure/shared.d.ts +4512 -0
  314. package/dist/commands/structure/shared.d.ts.map +1 -0
  315. package/dist/commands/structure/shared.js +102 -0
  316. package/dist/commands/structure/transform-zone.d.ts +23 -0
  317. package/dist/commands/structure/transform-zone.d.ts.map +1 -0
  318. package/dist/commands/structure/transform-zone.js +472 -0
  319. package/dist/commands/structure/validate-mezzanine.d.ts +5 -0
  320. package/dist/commands/structure/validate-mezzanine.d.ts.map +1 -0
  321. package/dist/commands/structure/validate-mezzanine.js +46 -0
  322. package/dist/commands/structure/zone-crossings.d.ts +8 -0
  323. package/dist/commands/structure/zone-crossings.d.ts.map +1 -0
  324. package/dist/commands/structure/zone-crossings.js +162 -0
  325. package/dist/commands/structure/zone-drop.d.ts +4 -0
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  989. package/dist/systems/wall/wall-layer-bands.js +109 -0
  990. package/dist/systems/wall/wall-merge.d.ts +20 -1
  991. package/dist/systems/wall/wall-merge.d.ts.map +1 -1
  992. package/dist/systems/wall/wall-merge.js +189 -18
  993. package/dist/systems/wall/wall-mitering.d.ts +6 -5
  994. package/dist/systems/wall/wall-mitering.d.ts.map +1 -1
  995. package/dist/systems/wall/wall-mitering.js +70 -20
  996. package/dist/systems/wall/wall-operations.d.ts +1 -1
  997. package/dist/systems/wall/wall-operations.d.ts.map +1 -1
  998. package/dist/systems/wall/wall-operations.js +2 -1
  999. package/dist/systems/wall/wall-paint-plan.d.ts +30 -0
  1000. package/dist/systems/wall/wall-paint-plan.d.ts.map +1 -0
  1001. package/dist/systems/wall/wall-paint-plan.js +167 -0
  1002. package/dist/systems/wall/wall-room-sides.d.ts +6 -0
  1003. package/dist/systems/wall/wall-room-sides.d.ts.map +1 -0
  1004. package/dist/systems/wall/wall-room-sides.js +14 -0
  1005. package/dist/systems/wall/wall-step-openings.d.ts +17 -0
  1006. package/dist/systems/wall/wall-step-openings.d.ts.map +1 -0
  1007. package/dist/systems/wall/wall-step-openings.js +32 -0
  1008. package/dist/systems/wall/wall-top.d.ts +2 -6
  1009. package/dist/systems/wall/wall-top.d.ts.map +1 -1
  1010. package/dist/systems/wall/wall-top.js +3 -9
  1011. package/dist/systems/wall/wall-topology.d.ts +21 -0
  1012. package/dist/systems/wall/wall-topology.d.ts.map +1 -1
  1013. package/dist/systems/wall/wall-topology.js +405 -4
  1014. package/dist/utils/clone-scene-graph.d.ts +6 -0
  1015. package/dist/utils/clone-scene-graph.d.ts.map +1 -1
  1016. package/dist/utils/clone-scene-graph.js +123 -15
  1017. package/dist/utils/ensure-scene-openings.d.ts +8965 -0
  1018. package/dist/utils/ensure-scene-openings.d.ts.map +1 -0
  1019. package/dist/utils/ensure-scene-openings.js +29 -0
  1020. package/dist/utils/exterior-threshold-migration.d.ts +4 -0
  1021. package/dist/utils/exterior-threshold-migration.d.ts.map +1 -0
  1022. package/dist/utils/exterior-threshold-migration.js +114 -0
  1023. package/dist/utils/floor-follow-migration.d.ts +3 -0
  1024. package/dist/utils/floor-follow-migration.d.ts.map +1 -0
  1025. package/dist/utils/floor-follow-migration.js +29 -0
  1026. package/dist/utils/floor-opening-migration.d.ts +13 -0
  1027. package/dist/utils/floor-opening-migration.d.ts.map +1 -0
  1028. package/dist/utils/floor-opening-migration.js +148 -0
  1029. package/dist/utils/floor-piece-adoption.d.ts +50 -0
  1030. package/dist/utils/floor-piece-adoption.d.ts.map +1 -0
  1031. package/dist/utils/floor-piece-adoption.js +182 -0
  1032. package/dist/utils/floor-plate-migration.d.ts +4507 -0
  1033. package/dist/utils/floor-plate-migration.d.ts.map +1 -0
  1034. package/dist/utils/floor-plate-migration.js +1360 -0
  1035. package/dist/utils/heal-plan-coordinates.d.ts +2 -0
  1036. package/dist/utils/heal-plan-coordinates.d.ts.map +1 -0
  1037. package/dist/utils/heal-plan-coordinates.js +69 -0
  1038. package/dist/utils/heal-scene-graph.d.ts +20 -6
  1039. package/dist/utils/heal-scene-graph.d.ts.map +1 -1
  1040. package/dist/utils/heal-scene-graph.js +61 -16
  1041. package/dist/utils/legacy-material-slots.d.ts +23 -0
  1042. package/dist/utils/legacy-material-slots.d.ts.map +1 -0
  1043. package/dist/utils/legacy-material-slots.js +120 -0
  1044. package/dist/utils/legacy-opening-datums.d.ts +11 -0
  1045. package/dist/utils/legacy-opening-datums.d.ts.map +1 -0
  1046. package/dist/utils/legacy-opening-datums.js +92 -0
  1047. package/dist/utils/legacy-wall-datums.d.ts +6 -0
  1048. package/dist/utils/legacy-wall-datums.d.ts.map +1 -0
  1049. package/dist/utils/legacy-wall-datums.js +199 -0
  1050. package/dist/utils/load-migration.d.ts +28 -0
  1051. package/dist/utils/load-migration.d.ts.map +1 -0
  1052. package/dist/utils/load-migration.js +89 -0
  1053. package/dist/utils/node-defaults.d.ts +37 -0
  1054. package/dist/utils/node-defaults.d.ts.map +1 -0
  1055. package/dist/utils/node-defaults.js +96 -0
  1056. package/dist/utils/normalize-legacy-structure.d.ts +2 -0
  1057. package/dist/utils/normalize-legacy-structure.d.ts.map +1 -0
  1058. package/dist/utils/normalize-legacy-structure.js +61 -0
  1059. package/dist/utils/omit-undefined.d.ts +2 -0
  1060. package/dist/utils/omit-undefined.d.ts.map +1 -0
  1061. package/dist/utils/omit-undefined.js +17 -0
  1062. package/dist/utils/owned-floor-opening-migration.d.ts +4489 -0
  1063. package/dist/utils/owned-floor-opening-migration.d.ts.map +1 -0
  1064. package/dist/utils/owned-floor-opening-migration.js +365 -0
  1065. package/dist/utils/reconcile-structure-on-load.d.ts +8965 -0
  1066. package/dist/utils/reconcile-structure-on-load.d.ts.map +1 -0
  1067. package/dist/utils/reconcile-structure-on-load.js +307 -0
  1068. package/dist/utils/room-zone-migration.d.ts +18 -0
  1069. package/dist/utils/room-zone-migration.d.ts.map +1 -0
  1070. package/dist/utils/room-zone-migration.js +258 -0
  1071. package/dist/utils/scene-migrations.d.ts +16 -1
  1072. package/dist/utils/scene-migrations.d.ts.map +1 -1
  1073. package/dist/utils/scene-migrations.js +15 -1
  1074. package/dist/utils/structure-id.d.ts +4 -0
  1075. package/dist/utils/structure-id.d.ts.map +1 -0
  1076. package/dist/utils/structure-id.js +115 -0
  1077. package/dist/utils/vertical-scene-migration.d.ts +8 -8
  1078. package/dist/utils/vertical-scene-migration.d.ts.map +1 -1
  1079. package/dist/utils/vertical-scene-migration.js +18 -8
  1080. package/dist/utils/wall-assembly-migration.d.ts +14 -0
  1081. package/dist/utils/wall-assembly-migration.d.ts.map +1 -0
  1082. package/dist/utils/wall-assembly-migration.js +23 -0
  1083. package/dist/utils/wall-face-migration.d.ts +23 -0
  1084. package/dist/utils/wall-face-migration.d.ts.map +1 -0
  1085. package/dist/utils/wall-face-migration.js +246 -0
  1086. package/dist/validation/opening-bounds.d.ts +36 -0
  1087. package/dist/validation/opening-bounds.d.ts.map +1 -0
  1088. package/dist/validation/opening-bounds.js +34 -0
  1089. package/dist/validation/validate-build-json.d.ts +2 -0
  1090. package/dist/validation/validate-build-json.d.ts.map +1 -1
  1091. package/dist/validation/validate-build-json.js +36 -1
  1092. package/package.json +36 -3
  1093. package/dist/services/surface-hosting-procedural-parity.fixtures.d.ts +0 -13
  1094. package/dist/services/surface-hosting-procedural-parity.fixtures.d.ts.map +0 -1
  1095. package/dist/services/surface-hosting-procedural-parity.fixtures.js +0 -4691
  1096. package/dist/services/surface-hosting-shelf-parity.fixtures.d.ts +0 -1060
  1097. package/dist/services/surface-hosting-shelf-parity.fixtures.d.ts.map +0 -1
  1098. package/dist/services/surface-hosting-shelf-parity.fixtures.js +0 -3127
@@ -1,10 +1,18 @@
1
+ /** What an unnamed level is called: Ground floor, Floor 1, Floor 2…, Basement, Basement 2… */
1
2
  export function getDefaultLevelName(level) {
2
3
  if (level === 0)
3
- return 'Ground Floor';
4
+ return 'Ground floor';
4
5
  if (level > 0)
5
6
  return `Floor ${level}`;
6
- return `Basement ${-level}`;
7
+ return level === -1 ? 'Basement' : `Basement ${-level}`;
7
8
  }
9
+ /**
10
+ * The one way a level's name is shown. A name the user gave wins; a level
11
+ * without one — or still carrying the "Level N" an older build stamped on
12
+ * every new level — reads by its place in the building. Display only: the
13
+ * stored name is never rewritten.
14
+ */
8
15
  export function getLevelDisplayName(level) {
9
- return level.name || getDefaultLevelName(level.level);
16
+ const name = level.name?.trim();
17
+ return name && name !== `Level ${level.level}` ? name : getDefaultLevelName(level.level);
10
18
  }
@@ -0,0 +1,10 @@
1
+ import type { z } from 'zod';
2
+ import { ZoneNode } from '../schema/nodes/zone.js';
3
+ /**
4
+ * A zone being created (never one being loaded): parsed, and given its
5
+ * creation colour (`zoneColorForSeed`) unless the creator chose one.
6
+ */
7
+ export declare function newZone(input: Omit<z.input<typeof ZoneNode>, 'id'> & {
8
+ id?: string;
9
+ }): ZoneNode;
10
+ //# sourceMappingURL=new-zone.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"new-zone.d.ts","sourceRoot":"","sources":["../../src/lib/new-zone.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,CAAC,EAAE,MAAM,KAAK,CAAA;AAC5B,OAAO,EAAE,QAAQ,EAAE,MAAM,sBAAsB,CAAA;AAG/C;;;GAGG;AACH,wBAAgB,OAAO,CAAC,KAAK,EAAE,IAAI,CAAC,CAAC,CAAC,KAAK,CAAC,OAAO,QAAQ,CAAC,EAAE,IAAI,CAAC,GAAG;IAAE,EAAE,CAAC,EAAE,MAAM,CAAA;CAAE,GAAG,QAAQ,CAG/F"}
@@ -0,0 +1,10 @@
1
+ import { ZoneNode } from '../schema/nodes/zone.js';
2
+ import { zoneColorForSeed } from './zone-colors.js';
3
+ /**
4
+ * A zone being created (never one being loaded): parsed, and given its
5
+ * creation colour (`zoneColorForSeed`) unless the creator chose one.
6
+ */
7
+ export function newZone(input) {
8
+ const zone = ZoneNode.parse(input);
9
+ return input.color === undefined ? { ...zone, color: zoneColorForSeed(zone.id) } : zone;
10
+ }
@@ -0,0 +1,30 @@
1
+ import type { AnyNode, AnyNodeId } from '../schema/index.js';
2
+ export declare function resolveLevelId(node: AnyNode, nodes: Record<string, AnyNode>): string;
3
+ /**
4
+ * Walks the parent chain of `nodeId` and returns the id of the first ancestor
5
+ * whose `type` is `'level'`, or `null` when no level ancestor exists (orphaned
6
+ * node, top-level building node, etc.). Unlike `resolveLevelId`, this variant:
7
+ *
8
+ * - accepts a node **id** rather than a resolved node, saving the caller a
9
+ * `nodes[id]` lookup when only the id is at hand.
10
+ * - returns `null` instead of the `'default'` fallback, which lets callers
11
+ * distinguish "genuinely has no level" from "is a level".
12
+ * - has a loop guard (16 iterations) so a corrupt parent-chain cycle cannot
13
+ * hang the frame loop.
14
+ */
15
+ export declare function findLevelAncestorId(nodeId: AnyNodeId, nodes: Record<string, AnyNode>): string | null;
16
+ /**
17
+ * Returns the building id that contains the given level, or `null` if
18
+ * the level is unparented or no enclosing building exists.
19
+ *
20
+ * Most scenes record the relationship via `level.parentId →
21
+ * building.id`, but older serialisations occasionally drop `parentId`
22
+ * even though the building's `children` array still references the
23
+ * level. The fallback scan covers that case.
24
+ *
25
+ * Used by `FloorplanRegistryLayer` to discover building-scoped kinds
26
+ * (`def.floorplanScope === 'building'`) without hardcoding any kind
27
+ * name in the editor layer.
28
+ */
29
+ export declare function resolveBuildingForLevel(levelId: AnyNodeId, nodes: Record<AnyNodeId, AnyNode>): AnyNodeId | null;
30
+ //# sourceMappingURL=node-ancestry.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"node-ancestry.d.ts","sourceRoot":"","sources":["../../src/lib/node-ancestry.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,OAAO,EAAE,SAAS,EAAE,MAAM,WAAW,CAAA;AAEnD,wBAAgB,cAAc,CAAC,IAAI,EAAE,OAAO,EAAE,KAAK,EAAE,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,GAAG,MAAM,CAmBpF;AAED;;;;;;;;;;;GAWG;AACH,wBAAgB,mBAAmB,CACjC,MAAM,EAAE,SAAS,EACjB,KAAK,EAAE,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,GAC7B,MAAM,GAAG,IAAI,CASf;AAED;;;;;;;;;;;;GAYG;AACH,wBAAgB,uBAAuB,CACrC,OAAO,EAAE,SAAS,EAClB,KAAK,EAAE,MAAM,CAAC,SAAS,EAAE,OAAO,CAAC,GAChC,SAAS,GAAG,IAAI,CAgBlB"}
@@ -0,0 +1,76 @@
1
+ export function resolveLevelId(node, nodes) {
2
+ // If the node itself is a level
3
+ if (node.type === 'level')
4
+ return node.id;
5
+ // Walk up parent chain to find level
6
+ // This assumes you track parentId or can derive it
7
+ let current = node;
8
+ while (current) {
9
+ if (current.type === 'level')
10
+ return current.id;
11
+ // Find parent (you might need to add parentId to your schema or derive it)
12
+ if (current.parentId) {
13
+ current = nodes[current.parentId];
14
+ }
15
+ else {
16
+ current = undefined;
17
+ }
18
+ }
19
+ return 'default'; // fallback for orphaned items
20
+ }
21
+ /**
22
+ * Walks the parent chain of `nodeId` and returns the id of the first ancestor
23
+ * whose `type` is `'level'`, or `null` when no level ancestor exists (orphaned
24
+ * node, top-level building node, etc.). Unlike `resolveLevelId`, this variant:
25
+ *
26
+ * - accepts a node **id** rather than a resolved node, saving the caller a
27
+ * `nodes[id]` lookup when only the id is at hand.
28
+ * - returns `null` instead of the `'default'` fallback, which lets callers
29
+ * distinguish "genuinely has no level" from "is a level".
30
+ * - has a loop guard (16 iterations) so a corrupt parent-chain cycle cannot
31
+ * hang the frame loop.
32
+ */
33
+ export function findLevelAncestorId(nodeId, nodes) {
34
+ let current = nodes[nodeId];
35
+ let guard = 0;
36
+ while (current && guard < 16) {
37
+ if (current.type === 'level')
38
+ return current.id;
39
+ current = current.parentId ? nodes[current.parentId] : undefined;
40
+ guard += 1;
41
+ }
42
+ return null;
43
+ }
44
+ /**
45
+ * Returns the building id that contains the given level, or `null` if
46
+ * the level is unparented or no enclosing building exists.
47
+ *
48
+ * Most scenes record the relationship via `level.parentId →
49
+ * building.id`, but older serialisations occasionally drop `parentId`
50
+ * even though the building's `children` array still references the
51
+ * level. The fallback scan covers that case.
52
+ *
53
+ * Used by `FloorplanRegistryLayer` to discover building-scoped kinds
54
+ * (`def.floorplanScope === 'building'`) without hardcoding any kind
55
+ * name in the editor layer.
56
+ */
57
+ export function resolveBuildingForLevel(levelId, nodes) {
58
+ const level = nodes[levelId];
59
+ if (!level)
60
+ return null;
61
+ const directParent = level.parentId ?? null;
62
+ if (directParent) {
63
+ const candidate = nodes[directParent];
64
+ if (candidate?.type === 'building')
65
+ return candidate.id;
66
+ }
67
+ for (const candidate of Object.values(nodes)) {
68
+ if (candidate?.type !== 'building')
69
+ continue;
70
+ const children = candidate.children;
71
+ if (Array.isArray(children) && children.includes(levelId)) {
72
+ return candidate.id;
73
+ }
74
+ }
75
+ return null;
76
+ }
@@ -0,0 +1,11 @@
1
+ import type { GeometryContext } from '../registry/types.js';
2
+ import type { AnyNode, CeilingNode, SlabNode } from '../schema/index.js';
3
+ type Surface = CeilingNode | SlabNode;
4
+ export declare function getEffectiveCutterNode(node: AnyNode): AnyNode;
5
+ /** Only the host's neighbourhood is needed; pure builders need no scene store. */
6
+ export declare function cutterContextNodes(surface: Surface, context: GeometryContext): Record<string, AnyNode>;
7
+ /** Through-holes are derived, so moving/deleting/undoing the owner cannot leave stale openings. */
8
+ export declare function hostedCutterHoles(surface: Surface, nodes: Readonly<Record<string, AnyNode>>): [number, number][][];
9
+ export declare function withHostedCutterHoles<T extends Surface>(surface: T, nodes: Readonly<Record<string, AnyNode>>): T;
10
+ export {};
11
+ //# sourceMappingURL=object-cuts.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"object-cuts.d.ts","sourceRoot":"","sources":["../../src/lib/object-cuts.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,eAAe,EAAE,MAAM,mBAAmB,CAAA;AACxD,OAAO,KAAK,EAAE,OAAO,EAAE,WAAW,EAAE,QAAQ,EAAE,MAAM,WAAW,CAAA;AAK/D,KAAK,OAAO,GAAG,WAAW,GAAG,QAAQ,CAAA;AAErC,wBAAgB,sBAAsB,CAAC,IAAI,EAAE,OAAO,GAAG,OAAO,CAa7D;AAED,kFAAkF;AAClF,wBAAgB,kBAAkB,CAChC,OAAO,EAAE,OAAO,EAChB,OAAO,EAAE,eAAe,GACvB,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,CAYzB;AAED,mGAAmG;AACnG,wBAAgB,iBAAiB,CAC/B,OAAO,EAAE,OAAO,EAChB,KAAK,EAAE,QAAQ,CAAC,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,CAAC,GACvC,CAAC,MAAM,EAAE,MAAM,CAAC,EAAE,EAAE,CA0BtB;AAED,wBAAgB,qBAAqB,CAAC,CAAC,SAAS,OAAO,EACrD,OAAO,EAAE,CAAC,EACV,KAAK,EAAE,QAAQ,CAAC,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,CAAC,GACvC,CAAC,CAGH"}
@@ -0,0 +1,63 @@
1
+ import { getEffectiveNode } from '../store/use-live-node-overrides.js';
2
+ import useLiveTransforms from '../store/use-live-transforms.js';
3
+ import { resolveCutterHost } from './cutter-host.js';
4
+ export function getEffectiveCutterNode(node) {
5
+ const effective = getEffectiveNode(node);
6
+ const live = useLiveTransforms.getState().get(node.id);
7
+ if (effective.type !== 'item' || !live)
8
+ return effective;
9
+ // Ceiling drags publish building-local Y; the mounting depth stays host-relative.
10
+ return {
11
+ ...effective,
12
+ position: effective.asset.attachTo === 'ceiling'
13
+ ? [live.position[0], effective.position[1], live.position[2]]
14
+ : live.position,
15
+ rotation: [effective.rotation[0], live.rotation, effective.rotation[2]],
16
+ };
17
+ }
18
+ /** Only the host's neighbourhood is needed; pure builders need no scene store. */
19
+ export function cutterContextNodes(surface, context) {
20
+ const nodes = { [surface.id]: surface };
21
+ const parent = context.parent;
22
+ if (parent)
23
+ nodes[parent.id] = parent;
24
+ for (const id of [
25
+ ...(parent && 'children' in parent ? parent.children : []),
26
+ ...('children' in surface ? surface.children : []),
27
+ ]) {
28
+ const node = context.resolve(id);
29
+ if (node)
30
+ nodes[node.id] = getEffectiveCutterNode(node);
31
+ }
32
+ return nodes;
33
+ }
34
+ /** Through-holes are derived, so moving/deleting/undoing the owner cannot leave stale openings. */
35
+ export function hostedCutterHoles(surface, nodes) {
36
+ const holes = [];
37
+ for (const node of Object.values(nodes)) {
38
+ if (node.type !== 'item' || !node.source?.manifest.cutters?.length)
39
+ continue;
40
+ for (const cutter of node.source.manifest.cutters) {
41
+ const name = cutter.host === 'mounted' ? 'cutout' : `cut:${cutter.host}`;
42
+ if (resolveCutterHost(node, name, nodes)?.id !== surface.id)
43
+ continue;
44
+ // Item Y is relative to its support: floor elevation is added by the viewer,
45
+ // while a ceiling child already lives in the ceiling's local frame.
46
+ const minY = node.position[1] + Math.min(cutter.minY * node.scale[1], cutter.maxY * node.scale[1]);
47
+ const maxY = node.position[1] + Math.max(cutter.minY * node.scale[1], cutter.maxY * node.scale[1]);
48
+ const bottom = surface.type === 'slab' ? -surface.thickness : 0;
49
+ if (minY > 1e-5 || maxY < bottom - 1e-5)
50
+ continue;
51
+ const cos = Math.cos(node.rotation[1]), sin = Math.sin(node.rotation[1]);
52
+ holes.push(cutter.polygon.map(([x, z]) => [
53
+ node.position[0] + x * node.scale[0] * cos + z * node.scale[2] * sin,
54
+ node.position[2] - x * node.scale[0] * sin + z * node.scale[2] * cos,
55
+ ]));
56
+ }
57
+ }
58
+ return holes;
59
+ }
60
+ export function withHostedCutterHoles(surface, nodes) {
61
+ const holes = hostedCutterHoles(surface, nodes);
62
+ return holes.length ? { ...surface, holes: [...surface.holes, ...holes] } : surface;
63
+ }
@@ -0,0 +1,24 @@
1
+ import type { AnyNode, DoorNode, WallNode, WindowNode } from '../schema/index.js';
2
+ import { type WallSlabSupport, type WallSlabSupportSegment } from '../systems/slab/slab-support.js';
3
+ export declare function wallSupportForNodes(wall: WallNode, nodes: Readonly<Record<string, AnyNode>>): WallSlabSupport;
4
+ export declare function supportSegmentAt(segment: WallSlabSupportSegment, t: number): number;
5
+ export declare function openingDatumFromSupport(wall: WallNode, opening: Pick<DoorNode | WindowNode, 'position' | 'width' | 'height'>, support: WallSlabSupport): number;
6
+ /** Unclamped floor intent, used by authoring feasibility and legacy migration. */
7
+ export declare function getOpeningFloorTarget(wall: WallNode, opening: Pick<DoorNode | WindowNode, 'position' | 'width' | 'height'>, nodes: Readonly<Record<string, AnyNode>>): number;
8
+ export declare function openingFitsAtDatum(wall: WallNode, opening: Pick<DoorNode | WindowNode, 'position' | 'height'>, datum: number, nodes: Readonly<Record<string, AnyNode>>, support?: WallSlabSupport): boolean;
9
+ export declare function getOpeningFloorDatum(wall: WallNode, opening: Pick<DoorNode | WindowNode, 'position' | 'width' | 'height'>, nodes: Readonly<Record<string, AnyNode>>, support?: WallSlabSupport): number;
10
+ export declare function getOpeningWallCut(wall: WallNode, opening: DoorNode | WindowNode, nodes: Readonly<Record<string, AnyNode>>, support?: WallSlabSupport): {
11
+ aperture: import("./polygon-boolean.js").MultiPolygon;
12
+ band: import("./polygon-boolean.js").Ring;
13
+ datum: number;
14
+ bottom: number;
15
+ top: number;
16
+ covered: boolean;
17
+ };
18
+ export declare function getOpeningWallPlacement(wall: WallNode, opening: Pick<DoorNode | WindowNode, 'position' | 'width' | 'height' | 'rotation'> & {
19
+ metadata?: Record<string, unknown>;
20
+ }, nodes: Readonly<Record<string, AnyNode>>): {
21
+ position: [number, number, number];
22
+ rotation: [number, number, number];
23
+ };
24
+ //# sourceMappingURL=opening-floor-datum.d.ts.map
@@ -0,0 +1 @@
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@@ -0,0 +1,145 @@
1
+ import { getWallPlaneTop } from '../services/storey.js';
2
+ import { computeWallSlabSupport, } from '../systems/slab/slab-support.js';
3
+ import { getWallCurveFrameAt, getWallCurveLength } from '../systems/wall/wall-curve.js';
4
+ import { calculateLevelMiters, getWallPlanFootprint } from '../systems/wall/wall-footprint.js';
5
+ import { getWallBodyCenterOffset } from '../systems/wall/wall-frame.js';
6
+ import { resolveWallTop } from '../systems/wall/wall-top.js';
7
+ import { isFloorAnchoredOpening, openingAperture, wallOpeningBand, } from './floor-opening-footprints.js';
8
+ import { area, intersection, union } from './polygon-boolean.js';
9
+ import { levelBaseElevationAt } from './terrain-support-query.js';
10
+ const supportCache = new WeakMap();
11
+ const childrenCache = new WeakMap();
12
+ export function wallSupportForNodes(wall, nodes) {
13
+ let cached = supportCache.get(nodes);
14
+ if (!cached) {
15
+ cached = new Map();
16
+ supportCache.set(nodes, cached);
17
+ }
18
+ const previous = cached.get(wall);
19
+ if (previous)
20
+ return previous;
21
+ let levels = childrenCache.get(nodes);
22
+ if (!levels) {
23
+ levels = new Map();
24
+ childrenCache.set(nodes, levels);
25
+ }
26
+ let level = levels.get(wall.parentId);
27
+ if (!level) {
28
+ const children = Object.values(nodes)
29
+ .filter((node) => node.parentId === wall.parentId)
30
+ .sort((a, b) => a.id.localeCompare(b.id));
31
+ level = {
32
+ walls: children.filter((n) => n.type === 'wall'),
33
+ slabs: children.filter((n) => n.type === 'slab'),
34
+ };
35
+ levels.set(wall.parentId, level);
36
+ }
37
+ const ground = levelBaseElevationAt(nodes, wall.parentId, wall.start[0], wall.start[1]);
38
+ const result = computeWallSlabSupport(wall, level.slabs, level.walls, wall.supportSlabId, undefined, ground, nodes);
39
+ cached.set(wall, result);
40
+ return result;
41
+ }
42
+ export function supportSegmentAt(segment, t) {
43
+ return (segment.elevation +
44
+ ((t - segment.start) / (segment.end - segment.start)) *
45
+ ((segment.endElevation ?? segment.elevation) - segment.elevation));
46
+ }
47
+ export function openingDatumFromSupport(wall, opening, support) {
48
+ if (!isFloorAnchoredOpening(opening))
49
+ return support.elevation;
50
+ const length = getWallCurveLength(wall);
51
+ const from = Math.max(0, (opening.position[0] - opening.width / 2) / length);
52
+ const to = Math.min(1, (opening.position[0] + opening.width / 2) / length);
53
+ const heights = [...support.faceDatum.a, ...support.faceDatum.b].flatMap((segment) => {
54
+ const start = Math.max(from, segment.start), end = Math.min(to, segment.end);
55
+ return end > start ? [supportSegmentAt(segment, start), supportSegmentAt(segment, end)] : [];
56
+ });
57
+ return heights.length ? Math.max(...heights) : support.elevation;
58
+ }
59
+ /** Unclamped floor intent, used by authoring feasibility and legacy migration. */
60
+ export function getOpeningFloorTarget(wall, opening, nodes) {
61
+ return openingDatumFromSupport(wall, opening, wallSupportForNodes(wall, nodes));
62
+ }
63
+ export function openingFitsAtDatum(wall, opening, datum, nodes, support = wallSupportForNodes(wall, nodes)) {
64
+ const top = resolveWallTop(wall, getWallPlaneTop(wall, wall.parentId, nodes), support.elevation);
65
+ return datum + opening.position[1] + opening.height / 2 <= top + 1e-9;
66
+ }
67
+ export function getOpeningFloorDatum(wall, opening, nodes, support = wallSupportForNodes(wall, nodes)) {
68
+ const target = openingDatumFromSupport(wall, opening, support);
69
+ if (target === support.elevation)
70
+ return target;
71
+ return openingFitsAtDatum(wall, opening, target, nodes, support) ? target : support.elevation;
72
+ }
73
+ const cutPlans = new WeakMap();
74
+ export function getOpeningWallCut(wall, opening, nodes, support = wallSupportForNodes(wall, nodes)) {
75
+ let levels = cutPlans.get(nodes);
76
+ if (!levels) {
77
+ levels = new Map();
78
+ cutPlans.set(nodes, levels);
79
+ }
80
+ let plan = levels.get(wall.parentId);
81
+ if (!plan) {
82
+ const walls = Object.values(nodes).filter((n) => n.type === 'wall' && n.parentId === wall.parentId);
83
+ if (!walls.some((w) => w.id === wall.id))
84
+ walls.push(wall);
85
+ const miters = calculateLevelMiters(walls);
86
+ const footprints = new Map(walls.map((w) => [
87
+ w.id,
88
+ getWallPlanFootprint(w, miters).map(({ x, y }) => [x, y]),
89
+ ]));
90
+ plan = { footprints, covers: new Map() };
91
+ levels.set(wall.parentId, plan);
92
+ }
93
+ const { footprints, covers } = plan;
94
+ const aperture = openingAperture(wall, opening, footprints);
95
+ const datum = getOpeningFloorDatum(wall, opening, nodes, support);
96
+ const cover = covers.get(datum) ??
97
+ union(Object.values(nodes).flatMap((n) => n.type === 'slab' &&
98
+ n.parentId === wall.parentId &&
99
+ n.support !== 'open' &&
100
+ Math.abs(n.elevation - datum) < 0.001 - 1e-9
101
+ ? [{ outer: n.polygon, holes: n.holes }]
102
+ : []));
103
+ covers.set(datum, cover);
104
+ const covered = area(aperture) > 0 && area(intersection(aperture, cover)) >= area(aperture) - 0.00001;
105
+ const length = getWallCurveLength(wall);
106
+ const from = (opening.position[0] - opening.width / 2) / length, to = (opening.position[0] + opening.width / 2) / length;
107
+ const bottoms = [...support.faceBottom.a, ...support.faceBottom.b]
108
+ .filter((s) => s.end > from && s.start < to)
109
+ .map((s) => Math.min(s.elevation, s.endElevation ?? s.elevation));
110
+ const bottom = isFloorAnchoredOpening(opening) && covered
111
+ ? Math.min(support.elevation, ...bottoms)
112
+ : datum + opening.position[1] - opening.height / 2;
113
+ return {
114
+ // The floor the doorway exposes: exactly the wall's own footprint.
115
+ aperture,
116
+ // What the wall body loses: the same span, overshooting both faces.
117
+ band: wallOpeningBand(wall, Math.max(0, from), Math.min(1, to)),
118
+ datum,
119
+ bottom,
120
+ top: datum + opening.position[1] + opening.height / 2,
121
+ covered,
122
+ };
123
+ }
124
+ export function getOpeningWallPlacement(wall, opening, nodes) {
125
+ if (opening.metadata?.curvedWindowMaster || getWallCurveLength(wall) < 1e-6)
126
+ return { position: opening.position, rotation: opening.rotation };
127
+ const frame = getWallCurveFrameAt(wall, opening.position[0] / getWallCurveLength(wall));
128
+ const angle = Math.atan2(wall.end[1] - wall.start[1], wall.end[0] - wall.start[0]), cos = Math.cos(angle), sin = Math.sin(angle);
129
+ const offset = getWallBodyCenterOffset(wall) + opening.position[2];
130
+ const dx = frame.point.x + frame.normal.x * offset - wall.start[0], dz = frame.point.y + frame.normal.y * offset - wall.start[1];
131
+ return {
132
+ position: [
133
+ dx * cos + dz * sin,
134
+ opening.position[1] +
135
+ getOpeningFloorDatum(wall, opening, nodes) -
136
+ wallSupportForNodes(wall, nodes).elevation,
137
+ -dx * sin + dz * cos,
138
+ ],
139
+ rotation: [
140
+ opening.rotation[0],
141
+ opening.rotation[1] + angle - Math.atan2(frame.tangent.y, frame.tangent.x),
142
+ opening.rotation[2],
143
+ ],
144
+ };
145
+ }
@@ -0,0 +1,15 @@
1
+ import type { AnyNode, AnyNodeId } from '../schema/index.js';
2
+ type Update = {
3
+ id: AnyNodeId;
4
+ data: Partial<AnyNode>;
5
+ };
6
+ export declare function ownFloorIntentChanges(nodes: Readonly<Record<string, AnyNode>>, updates: readonly Update[]): {
7
+ updates: Update[];
8
+ conflicts: {
9
+ code: string;
10
+ nodeIds: string[];
11
+ message: string;
12
+ }[];
13
+ };
14
+ export {};
15
+ //# sourceMappingURL=own-floor-intent.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"own-floor-intent.d.ts","sourceRoot":"","sources":["../../src/lib/own-floor-intent.ts"],"names":[],"mappings":"AACA,OAAO,KAAK,EAAE,OAAO,EAAE,SAAS,EAAsB,MAAM,WAAW,CAAA;AAavE,KAAK,MAAM,GAAG;IAAE,EAAE,EAAE,SAAS,CAAC;IAAC,IAAI,EAAE,OAAO,CAAC,OAAO,CAAC,CAAA;CAAE,CAAA;AAEvD,wBAAgB,qBAAqB,CACnC,KAAK,EAAE,QAAQ,CAAC,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,CAAC,EACxC,OAAO,EAAE,SAAS,MAAM,EAAE;aAKT,MAAM,EAAE;;;;;;EAuO1B"}
@@ -0,0 +1,201 @@
1
+ import { boundaries, diffStructure, roomFace } from '../commands/structure/shared.js';
2
+ import { resolveCeilingHeight } from '../services/level-height.js';
3
+ import { getLevelElevations, getWallPlaneTop } from '../services/storey.js';
4
+ import { MIN_WALL_HEIGHT, resolveWallTop } from '../systems/wall/wall-top.js';
5
+ import { reconcileStructureWithStableIds } from '../utils/structure-id.js';
6
+ import { mintFloorFootprintKey } from './floor-footprint-key.js';
7
+ import { floorPlateHoldsUnderside } from './floor-foundation-datum.js';
8
+ import { floorIntentConflicts } from './floor-intent-changes.js';
9
+ import { isFloorAnchoredOpening } from './floor-opening-footprints.js';
10
+ import { floorRoomFaces } from './floor-room-faces.js';
11
+ import { getOpeningFloorDatum, wallSupportForNodes } from './opening-floor-datum.js';
12
+ import { getRoomBaseElevation, roundFloorElevation } from './room-floor-feasibility.js';
13
+ export function ownFloorIntentChanges(nodes, updates) {
14
+ const result = [];
15
+ let changed = false;
16
+ const refuse = (id, detail) => ({
17
+ updates: [],
18
+ conflicts: [
19
+ { code: 'room-floor-footprint', nodeIds: [id], message: `Level the floors first. ${detail}` },
20
+ ],
21
+ });
22
+ for (const update of updates) {
23
+ const zone = nodes[update.id];
24
+ const data = update.data;
25
+ if (zone?.type !== 'zone' ||
26
+ !Object.hasOwn(data, 'floor') ||
27
+ (!zone.floor?.footprint && !data.floor?.footprint)) {
28
+ result.push(update);
29
+ continue;
30
+ }
31
+ const floor = { ...data.floor };
32
+ const mint = floor.footprint === 'new';
33
+ if (mint)
34
+ floor.footprint = mintFloorFootprintKey(zone.id);
35
+ const key = floor.footprint;
36
+ if (key === zone.floor?.footprint) {
37
+ if (key && floor.elevation !== zone.floor?.elevation) {
38
+ const conflicts = floorIntentConflicts(nodes, [update]);
39
+ if (conflicts.length)
40
+ return { updates: [], conflicts };
41
+ }
42
+ result.push(update);
43
+ continue;
44
+ }
45
+ if (zone.spaceRole !== 'room' ||
46
+ zone.floor?.support === 'open' ||
47
+ zone.floor?.sourceSlabId ||
48
+ zone.hasFloor === false)
49
+ return refuse(zone.id, 'Only a grounded room with a generated floor can change its footprint.');
50
+ const faces = floorRoomFaces(boundaries(nodes, zone.parentId));
51
+ const face = roomFace(nodes, zone, faces);
52
+ const neighbours = Object.values(nodes).filter((node) => node.type === 'zone' &&
53
+ node.spaceRole === 'room' &&
54
+ node.id !== zone.id &&
55
+ node.parentId === zone.parentId &&
56
+ node.floor?.support !== 'open' &&
57
+ node.hasFloor !== false &&
58
+ !!roomFace(nodes, node, faces)?.spans.some((other) => face?.spans.some((span) => span.boundaryId === other.boundaryId &&
59
+ span.face !== other.face &&
60
+ Math.min(span.t1, other.t1) - Math.max(span.t0, other.t0) > 1e-6)));
61
+ const base = Object.values(nodes).find((node) => node.type === 'slab' && node.plateRole === 'base' && !!node.zoneIds?.includes(zone.id));
62
+ if (!base)
63
+ return refuse(zone.id, 'This room has no single base plate to convert.');
64
+ const top = roundFloorElevation(zone.floor?.elevation ?? getRoomBaseElevation(nodes, zone.id));
65
+ if (mint &&
66
+ floorPlateHoldsUnderside(nodes, base) &&
67
+ base.thickness + top - base.elevation < 0.02 - 1e-9)
68
+ return refuse(zone.id, 'The floor must retain at least 0.02 m above its soffit.');
69
+ // Room intent stores the level-local walking top, preserving its world height
70
+ // when the destination base is at a different height.
71
+ floor.elevation = top;
72
+ if (!key &&
73
+ !base.zoneIds?.some((id) => id !== zone.id &&
74
+ nodes[id]?.type === 'zone' &&
75
+ nodes[id].floor?.footprint === zone.floor?.footprint)) {
76
+ const target = Object.values(nodes)
77
+ .filter((node) => node.type === 'slab' &&
78
+ node.plateRole === 'base' &&
79
+ node.id !== base.id &&
80
+ !!node.zoneIds?.some((id) => neighbours.some((room) => room.id === id && !room.floor?.footprint)))
81
+ .sort((a, b) => a.id.localeCompare(b.id))[0];
82
+ if (target)
83
+ result.push({
84
+ id: base.id,
85
+ data: {
86
+ floorHeight: target.floorHeight ?? target.elevation,
87
+ referenceFloorElevation: target.referenceFloorElevation,
88
+ thickness: target.thickness,
89
+ foundation: target.foundation,
90
+ slots: target.slots,
91
+ },
92
+ });
93
+ }
94
+ result.push({ ...update, data: { ...data, floor } });
95
+ changed = true;
96
+ }
97
+ if (!changed)
98
+ return { updates: result, conflicts: [] };
99
+ const draft = { ...nodes };
100
+ for (const { id, data } of result)
101
+ draft[id] = { ...draft[id], ...data };
102
+ let next = reconcileStructureWithStableIds({ nodes: draft }).nodes;
103
+ const beforeLevels = getLevelElevations(nodes);
104
+ const afterLevels = getLevelElevations(next);
105
+ for (const [id, level] of beforeLevels)
106
+ if (Math.abs(level.baseY - (afterLevels.get(id)?.baseY ?? level.baseY)) > 1e-6)
107
+ return refuse(id, 'Changing the footprint would move another storey.');
108
+ const wallUpdates = [];
109
+ for (const old of Object.values(nodes)) {
110
+ const current = next[old.id];
111
+ if (old.type !== 'wall' || current?.type !== 'wall' || !old.parentId)
112
+ continue;
113
+ const oldTop = resolveWallTop(old, getWallPlaneTop(old, old.parentId, nodes), wallSupportForNodes(old, nodes).elevation);
114
+ const support = wallSupportForNodes(current, next).elevation;
115
+ const newTop = resolveWallTop(current, getWallPlaneTop(current, current.parentId, next), support);
116
+ if (Math.abs(oldTop - newTop) <= 1e-6)
117
+ continue;
118
+ if (oldTop - support < MIN_WALL_HEIGHT)
119
+ return refuse(old.id, `The preserved wall top would leave less than ${MIN_WALL_HEIGHT} m of wall.`);
120
+ wallUpdates.push({ id: old.id, data: { height: roundFloorElevation(oldTop - support) } });
121
+ }
122
+ if (wallUpdates.length) {
123
+ result.push(...wallUpdates);
124
+ for (const { id, data } of wallUpdates)
125
+ draft[id] = { ...draft[id], ...data };
126
+ next = reconcileStructureWithStableIds({ nodes: draft }).nodes;
127
+ }
128
+ const ceilingUpdates = [];
129
+ for (const old of Object.values(nodes)) {
130
+ const current = next[old.id];
131
+ if (old.type !== 'ceiling' || current?.type !== 'ceiling')
132
+ continue;
133
+ const height = resolveCeilingHeight(old, nodes);
134
+ if (Math.abs(height - resolveCeilingHeight(current, next)) > 1e-6)
135
+ ceilingUpdates.push({
136
+ id: old.id,
137
+ data: { height, metadata: { ...old.metadata, floorReassignmentHeight: true } },
138
+ });
139
+ }
140
+ if (ceilingUpdates.length) {
141
+ result.push(...ceilingUpdates);
142
+ for (const { id, data } of ceilingUpdates)
143
+ draft[id] = { ...draft[id], ...data };
144
+ next = reconcileStructureWithStableIds({ nodes: draft }).nodes;
145
+ for (const { id, data } of ceilingUpdates) {
146
+ const ceiling = next[id];
147
+ if (ceiling?.type !== 'ceiling' ||
148
+ Math.abs(resolveCeilingHeight(ceiling, next) - data.height) > 1e-6)
149
+ return refuse(id, 'Changing the footprint cannot preserve the ceiling beneath the covering floor.');
150
+ }
151
+ }
152
+ const openingUpdates = [];
153
+ for (const old of Object.values(nodes)) {
154
+ const current = next[old.id];
155
+ if ((old.type !== 'door' && old.type !== 'window') ||
156
+ (current?.type !== 'door' && current?.type !== 'window'))
157
+ continue;
158
+ const oldWall = nodes[old.parentId], newWall = next[current.parentId];
159
+ if (oldWall?.type !== 'wall' || newWall?.type !== 'wall')
160
+ continue;
161
+ const delta = getOpeningFloorDatum(oldWall, old, nodes) +
162
+ old.position[1] -
163
+ getOpeningFloorDatum(newWall, current, next) -
164
+ current.position[1];
165
+ if (Math.abs(delta) <= 1e-6)
166
+ continue;
167
+ openingUpdates.push({
168
+ id: old.id,
169
+ data: {
170
+ position: [current.position[0], current.position[1] + delta, current.position[2]],
171
+ // Keep the anchoring rule when compensation crosses the implicit sill threshold.
172
+ verticalAnchor: isFloorAnchoredOpening(old) ? 'floor' : 'wall',
173
+ },
174
+ });
175
+ }
176
+ if (openingUpdates.length) {
177
+ result.push(...openingUpdates);
178
+ for (const { id, data } of openingUpdates)
179
+ draft[id] = { ...draft[id], ...data };
180
+ next = reconcileStructureWithStableIds({ nodes: draft }).nodes;
181
+ }
182
+ for (const old of Object.values(nodes)) {
183
+ const current = next[old.id];
184
+ if ((old.type !== 'door' && old.type !== 'window') ||
185
+ (current?.type !== 'door' && current?.type !== 'window'))
186
+ continue;
187
+ const oldWall = nodes[old.parentId], newWall = next[current.parentId];
188
+ if (oldWall?.type !== 'wall' || newWall?.type !== 'wall')
189
+ continue;
190
+ if (Math.abs(getOpeningFloorDatum(oldWall, old, nodes) +
191
+ old.position[1] -
192
+ getOpeningFloorDatum(newWall, current, next) -
193
+ current.position[1]) > 1e-6)
194
+ return refuse(old.id, 'Changing the footprint would move a door or window.');
195
+ }
196
+ const diff = diffStructure(nodes, next);
197
+ const conflicts = floorIntentConflicts(nodes, diff.flatMap((patch) => (patch.op === 'update' ? [{ id: patch.id, data: patch.data }] : [])), diff.flatMap((patch) => (patch.op === 'create' ? [patch.node] : [])), diff.flatMap((patch) => (patch.op === 'delete' ? [patch.id] : [])));
198
+ if (conflicts.length)
199
+ return refuse(result[0].id, conflicts.map((c) => c.message).join(' '));
200
+ return { updates: result, conflicts: [] };
201
+ }
@@ -0,0 +1,3 @@
1
+ import type { AnyNode, SlabNode } from '../schema/index.js';
2
+ export declare function replacementPlateFor(node: AnyNode, field: 'supportSlabId' | 'deckSlabId', plates: readonly SlabNode[], nodes: Readonly<Record<string, AnyNode>>): string | undefined;
3
+ //# sourceMappingURL=plate-reference.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"plate-reference.d.ts","sourceRoot":"","sources":["../../src/lib/plate-reference.ts"],"names":[],"mappings":"AACA,OAAO,KAAK,EAAE,OAAO,EAAE,QAAQ,EAAE,MAAM,WAAW,CAAA;AAelD,wBAAgB,mBAAmB,CACjC,IAAI,EAAE,OAAO,EACb,KAAK,EAAE,eAAe,GAAG,YAAY,EACrC,MAAM,EAAE,SAAS,QAAQ,EAAE,EAC3B,KAAK,EAAE,QAAQ,CAAC,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,CAAC,GACvC,MAAM,GAAG,SAAS,CA4GpB"}