@needle-tools/three 0.146.10 → 0.153.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +1 -1
- package/build/three.cjs +40124 -20919
- package/build/three.js +40120 -20914
- package/build/three.min.js +8 -6
- package/build/three.module.js +7298 -6003
- package/build/three.module.min.js +7 -0
- package/examples/jsm/animation/AnimationClipCreator.js +5 -3
- package/examples/jsm/cameras/CinematicCamera.js +1 -2
- package/examples/jsm/capabilities/WebGPU.js +17 -5
- package/examples/jsm/controls/ArcballControls.js +1828 -1821
- package/examples/jsm/controls/MapControls.js +28 -0
- package/examples/jsm/controls/OrbitControls.js +26 -53
- package/examples/jsm/controls/PointerLockControls.js +70 -65
- package/examples/jsm/controls/TrackballControls.js +18 -4
- package/examples/jsm/controls/TransformControls.js +0 -1
- package/examples/jsm/csm/CSM.js +11 -5
- package/examples/jsm/csm/CSMShader.js +7 -6
- package/examples/jsm/effects/AnaglyphEffect.js +6 -20
- package/examples/jsm/effects/AsciiEffect.js +3 -6
- package/examples/jsm/effects/OutlineEffect.js +1 -15
- package/examples/jsm/effects/ParallaxBarrierEffect.js +3 -0
- package/examples/jsm/exporters/DRACOExporter.js +53 -11
- package/examples/jsm/exporters/EXRExporter.js +3 -9
- package/examples/jsm/exporters/GLTFExporter.js +561 -154
- package/examples/jsm/exporters/KTX2Exporter.js +34 -23
- package/examples/jsm/exporters/MMDExporter.js +1 -1
- package/examples/jsm/exporters/PLYExporter.js +8 -1
- package/examples/jsm/exporters/STLExporter.js +8 -4
- package/examples/jsm/exporters/USDZExporter.js +305 -792
- package/examples/jsm/geometries/ConvexGeometry.js +0 -6
- package/examples/jsm/geometries/ParametricGeometry.js +10 -0
- package/examples/jsm/helpers/OctreeHelper.js +1 -0
- package/examples/jsm/helpers/ViewHelper.js +71 -57
- package/examples/jsm/interactive/HTMLMesh.js +16 -3
- package/examples/jsm/interactive/InteractiveGroup.js +1 -1
- package/examples/{js → jsm}/libs/basis/README.md +4 -4
- package/examples/jsm/libs/draco/draco_decoder.js +34 -0
- package/examples/jsm/libs/draco/draco_decoder.wasm +0 -0
- package/examples/jsm/libs/draco/draco_wasm_wrapper.js +117 -0
- package/examples/jsm/libs/draco/gltf/draco_decoder.js +33 -0
- package/examples/jsm/libs/draco/gltf/draco_decoder.wasm +0 -0
- package/examples/jsm/libs/draco/gltf/draco_wasm_wrapper.js +116 -0
- package/examples/jsm/libs/lil-gui.module.min.js +2 -2
- package/examples/jsm/libs/tween.module.js +803 -0
- package/examples/jsm/lights/IESSpotLight.js +25 -0
- package/examples/jsm/lights/LightProbeGenerator.js +11 -9
- package/examples/jsm/lines/LineSegments2.js +16 -10
- package/examples/jsm/loaders/3DMLoader.js +8 -5
- package/examples/jsm/loaders/3MFLoader.js +12 -11
- package/examples/jsm/loaders/AMFLoader.js +2 -3
- package/examples/jsm/loaders/BVHLoader.js +2 -2
- package/examples/jsm/loaders/ColladaLoader.js +15 -16
- package/examples/jsm/loaders/DRACOLoader.js +69 -18
- package/examples/jsm/loaders/EXRLoader.js +23 -24
- package/examples/jsm/loaders/FBXLoader.js +34 -50
- package/examples/jsm/loaders/GCodeLoader.js +1 -2
- package/examples/jsm/loaders/GLTFLoader.js +417 -895
- package/examples/jsm/loaders/GLTFLoaderAnimationPointer.js +684 -0
- package/examples/jsm/loaders/HDRCubeTextureLoader.js +4 -4
- package/examples/jsm/loaders/IESLoader.js +337 -0
- package/examples/jsm/loaders/KMZLoader.js +4 -4
- package/examples/jsm/loaders/KTX2Loader.js +145 -69
- package/examples/jsm/loaders/LDrawLoader.js +20 -18
- package/examples/jsm/loaders/LWOLoader.js +12 -29
- package/examples/jsm/loaders/LottieLoader.js +3 -1
- package/examples/jsm/loaders/MMDLoader.js +49 -18
- package/examples/jsm/loaders/MTLLoader.js +2 -2
- package/examples/jsm/loaders/MaterialXLoader.js +9 -3
- package/examples/jsm/loaders/NRRDLoader.js +33 -5
- package/examples/jsm/loaders/OBJLoader.js +1 -1
- package/examples/jsm/loaders/PCDLoader.js +26 -12
- package/examples/jsm/loaders/PDBLoader.js +7 -2
- package/examples/jsm/loaders/PLYLoader.js +254 -109
- package/examples/jsm/loaders/RGBELoader.js +3 -3
- package/examples/jsm/loaders/STLLoader.js +9 -5
- package/examples/jsm/loaders/SVGLoader.js +36 -27
- package/examples/jsm/loaders/TTFLoader.js +1 -8
- package/examples/jsm/loaders/TiltLoader.js +13 -7
- package/examples/jsm/loaders/USDZLoader.js +6 -6
- package/examples/jsm/loaders/VOXLoader.js +8 -2
- package/examples/jsm/loaders/VRMLLoader.js +44 -16
- package/examples/jsm/loaders/VTKLoader.js +19 -10
- package/examples/jsm/loaders/XYZLoader.js +9 -3
- package/examples/jsm/loaders/lwo/IFFParser.js +19 -19
- package/examples/jsm/materials/MeshGouraudMaterial.js +0 -3
- package/examples/jsm/math/ConvexHull.js +3 -3
- package/examples/jsm/math/Lut.js +5 -4
- package/examples/jsm/math/MeshSurfaceSampler.js +7 -9
- package/examples/jsm/math/Octree.js +1 -1
- package/examples/jsm/misc/ConvexObjectBreaker.js +2 -8
- package/examples/jsm/misc/GPUComputationRenderer.js +6 -5
- package/examples/jsm/misc/MD2Character.js +2 -2
- package/examples/jsm/misc/MD2CharacterComplex.js +2 -2
- package/examples/jsm/misc/ProgressiveLightMap.js +12 -10
- package/examples/jsm/misc/RollerCoaster.js +7 -1
- package/examples/jsm/misc/Volume.js +20 -5
- package/examples/jsm/misc/VolumeSlice.js +3 -1
- package/examples/jsm/modifiers/CurveModifier.js +1 -0
- package/examples/jsm/modifiers/TessellateModifier.js +19 -19
- package/examples/jsm/nodes/Nodes.js +144 -335
- package/examples/jsm/nodes/accessors/BitangentNode.js +43 -16
- package/examples/jsm/nodes/accessors/BufferAttributeNode.js +86 -0
- package/examples/jsm/nodes/accessors/BufferNode.js +6 -0
- package/examples/jsm/nodes/accessors/CameraNode.js +12 -2
- package/examples/jsm/nodes/accessors/CubeTextureNode.js +27 -33
- package/examples/jsm/nodes/accessors/ExtendedMaterialNode.js +58 -0
- package/examples/jsm/nodes/accessors/InstanceNode.js +41 -26
- package/examples/jsm/nodes/accessors/MaterialNode.js +155 -38
- package/examples/jsm/nodes/accessors/MaterialReferenceNode.js +16 -0
- package/examples/jsm/nodes/accessors/ModelNode.js +11 -0
- package/examples/jsm/nodes/accessors/ModelViewProjectionNode.js +13 -14
- package/examples/jsm/nodes/accessors/NormalNode.js +35 -19
- package/examples/jsm/nodes/accessors/Object3DNode.js +32 -12
- package/examples/jsm/nodes/accessors/PointUVNode.js +6 -1
- package/examples/jsm/nodes/accessors/PositionNode.js +38 -23
- package/examples/jsm/nodes/accessors/ReferenceNode.js +21 -14
- package/examples/jsm/nodes/accessors/ReflectVectorNode.js +11 -7
- package/examples/jsm/nodes/accessors/SkinningNode.js +43 -40
- package/examples/jsm/nodes/accessors/StorageBufferNode.js +6 -0
- package/examples/jsm/nodes/accessors/TangentNode.js +28 -20
- package/examples/jsm/nodes/accessors/TextureNode.js +80 -12
- package/examples/jsm/nodes/accessors/UVNode.js +6 -0
- package/examples/jsm/nodes/accessors/UserDataNode.js +6 -0
- package/examples/jsm/nodes/code/CodeNode.js +75 -0
- package/examples/jsm/nodes/code/ExpressionNode.js +37 -0
- package/examples/jsm/nodes/{core → code}/FunctionCallNode.js +15 -1
- package/examples/jsm/nodes/{core → code}/FunctionNode.js +8 -7
- package/examples/jsm/nodes/code/ScriptableNode.js +488 -0
- package/examples/jsm/nodes/code/ScriptableValueNode.js +167 -0
- package/examples/jsm/nodes/core/ArrayUniformNode.js +3 -0
- package/examples/jsm/nodes/core/AttributeNode.js +17 -9
- package/examples/jsm/nodes/core/BypassNode.js +9 -2
- package/examples/jsm/nodes/core/CacheNode.js +46 -0
- package/examples/jsm/nodes/core/ConstNode.js +3 -0
- package/examples/jsm/nodes/core/ContextNode.js +8 -1
- package/examples/jsm/nodes/core/InputNode.js +26 -5
- package/examples/jsm/nodes/core/InstanceIndexNode.js +26 -2
- package/examples/jsm/nodes/core/LightingModel.js +16 -0
- package/examples/jsm/nodes/core/Node.js +129 -35
- package/examples/jsm/nodes/core/NodeAttribute.js +2 -1
- package/examples/jsm/nodes/core/NodeBuilder.js +271 -121
- package/examples/jsm/nodes/core/NodeCache.js +26 -0
- package/examples/jsm/nodes/core/NodeFrame.js +56 -5
- package/examples/jsm/nodes/core/NodeUtils.js +115 -28
- package/examples/jsm/nodes/core/PropertyNode.js +19 -2
- package/examples/jsm/nodes/core/StackNode.js +99 -0
- package/examples/jsm/nodes/core/TempNode.js +11 -3
- package/examples/jsm/nodes/core/UniformNode.js +16 -1
- package/examples/jsm/nodes/core/VarNode.js +21 -29
- package/examples/jsm/nodes/core/VaryingNode.js +15 -2
- package/examples/jsm/nodes/core/constants.js +6 -0
- package/examples/jsm/nodes/display/BlendModeNode.js +25 -11
- package/examples/jsm/nodes/display/ColorAdjustmentNode.js +30 -14
- package/examples/jsm/nodes/display/ColorSpaceNode.js +39 -27
- package/examples/jsm/nodes/display/FrontFacingNode.js +7 -1
- package/examples/jsm/nodes/display/NormalMapNode.js +31 -18
- package/examples/jsm/nodes/display/PosterizeNode.js +10 -3
- package/examples/jsm/nodes/display/ToneMappingNode.js +101 -11
- package/examples/jsm/nodes/display/ViewportNode.js +27 -18
- package/examples/jsm/nodes/display/ViewportSharedTextureNode.js +30 -0
- package/examples/jsm/nodes/display/ViewportTextureNode.js +67 -0
- package/examples/jsm/nodes/fog/FogExp2Node.js +35 -0
- package/examples/jsm/nodes/fog/FogNode.js +12 -6
- package/examples/jsm/nodes/fog/FogRangeNode.js +12 -5
- package/examples/jsm/nodes/functions/BSDF/BRDF_BlinnPhong.js +30 -0
- package/examples/jsm/nodes/functions/BSDF/BRDF_GGX.js +10 -13
- package/examples/jsm/nodes/functions/BSDF/BRDF_Lambert.js +2 -2
- package/examples/jsm/nodes/functions/BSDF/DFGApprox.js +8 -6
- package/examples/jsm/nodes/functions/BSDF/D_GGX.js +4 -4
- package/examples/jsm/nodes/functions/BSDF/F_Schlick.js +3 -3
- package/examples/jsm/nodes/functions/BSDF/V_GGX_SmithCorrelated.js +7 -5
- package/examples/jsm/nodes/functions/PhongLightingModel.js +28 -0
- package/examples/jsm/nodes/functions/PhysicalLightingModel.js +35 -36
- package/examples/jsm/nodes/functions/material/getGeometryRoughness.js +4 -3
- package/examples/jsm/nodes/functions/material/getRoughness.js +4 -4
- package/examples/jsm/nodes/geometry/RangeNode.js +50 -55
- package/examples/jsm/nodes/gpgpu/ComputeNode.js +9 -2
- package/examples/jsm/nodes/lighting/AONode.js +5 -3
- package/examples/jsm/nodes/lighting/AmbientLightNode.js +27 -0
- package/examples/jsm/nodes/lighting/AnalyticLightNode.js +114 -5
- package/examples/jsm/nodes/lighting/DirectionalLightNode.js +43 -0
- package/examples/jsm/nodes/lighting/EnvironmentNode.js +121 -35
- package/examples/jsm/nodes/lighting/HemisphereLightNode.js +15 -10
- package/examples/jsm/nodes/lighting/IESSpotLightNode.js +39 -0
- package/examples/jsm/nodes/lighting/LightNode.js +57 -0
- package/examples/jsm/nodes/lighting/LightUtils.js +17 -0
- package/examples/jsm/nodes/lighting/LightingContextNode.js +30 -8
- package/examples/jsm/nodes/lighting/LightingNode.js +3 -1
- package/examples/jsm/nodes/lighting/LightsNode.js +18 -10
- package/examples/jsm/nodes/lighting/PointLightNode.js +71 -0
- package/examples/jsm/nodes/lighting/SpotLightNode.js +92 -0
- package/examples/jsm/nodes/loaders/NodeLoader.js +5 -4
- package/examples/jsm/nodes/loaders/NodeMaterialLoader.js +4 -20
- package/examples/jsm/nodes/materials/LineBasicNodeMaterial.js +6 -9
- package/examples/jsm/nodes/materials/Materials.js +11 -55
- package/examples/jsm/nodes/materials/MeshBasicNodeMaterial.js +5 -11
- package/examples/jsm/nodes/materials/MeshNormalNodeMaterial.js +48 -0
- package/examples/jsm/nodes/materials/MeshPhongNodeMaterial.js +74 -0
- package/examples/jsm/nodes/materials/MeshPhysicalNodeMaterial.js +6 -6
- package/examples/jsm/nodes/materials/MeshStandardNodeMaterial.js +21 -96
- package/examples/jsm/nodes/materials/NodeMaterial.js +284 -62
- package/examples/jsm/nodes/materials/PointsNodeMaterial.js +7 -1
- package/examples/jsm/nodes/materials/SpriteNodeMaterial.js +29 -25
- package/examples/jsm/nodes/materialx/MaterialXNodes.js +31 -22
- package/examples/jsm/nodes/materialx/lib/mx_hsv.js +1 -1
- package/examples/jsm/nodes/materialx/lib/mx_noise.js +2 -1
- package/examples/jsm/nodes/materialx/lib/mx_transform_color.js +2 -1
- package/examples/jsm/nodes/math/CondNode.js +43 -17
- package/examples/jsm/nodes/math/MathNode.js +178 -73
- package/examples/jsm/nodes/math/OperatorNode.js +52 -2
- package/examples/jsm/nodes/procedural/CheckerNode.js +14 -6
- package/examples/jsm/nodes/shadernode/ShaderNode.js +186 -63
- package/examples/jsm/nodes/utils/ArrayElementNode.js +4 -2
- package/examples/jsm/nodes/utils/ConvertNode.js +19 -1
- package/examples/jsm/nodes/utils/DiscardNode.js +26 -0
- package/examples/jsm/nodes/utils/EquirectUVNode.js +10 -4
- package/examples/jsm/nodes/utils/JoinNode.js +4 -1
- package/examples/jsm/nodes/utils/LoopNode.js +186 -0
- package/examples/jsm/nodes/utils/MatcapUVNode.js +11 -4
- package/examples/jsm/nodes/utils/MaxMipLevelNode.js +18 -5
- package/examples/jsm/nodes/utils/OscNode.js +21 -14
- package/examples/jsm/nodes/utils/PackingNode.js +55 -0
- package/examples/jsm/nodes/utils/RemapNode.js +13 -5
- package/examples/jsm/nodes/utils/RotateUVNode.js +18 -7
- package/examples/jsm/nodes/utils/SpecularMIPLevelNode.js +37 -0
- package/examples/jsm/nodes/utils/SplitNode.js +7 -5
- package/examples/jsm/nodes/utils/SpriteSheetUVNode.js +15 -30
- package/examples/jsm/nodes/utils/TimerNode.js +16 -6
- package/examples/jsm/nodes/utils/TriplanarTexturesNode.js +21 -10
- package/examples/jsm/objects/GroundProjectedSkybox.js +172 -0
- package/examples/jsm/objects/Lensflare.js +3 -4
- package/examples/jsm/objects/MarchingCubes.js +5 -1
- package/examples/jsm/objects/Reflector.js +7 -4
- package/examples/jsm/objects/Refractor.js +4 -4
- package/examples/jsm/objects/ShadowMesh.js +3 -3
- package/examples/jsm/objects/Water.js +2 -1
- package/examples/jsm/physics/AmmoPhysics.js +27 -28
- package/examples/jsm/physics/RapierPhysics.js +199 -0
- package/examples/jsm/postprocessing/AfterimagePass.js +3 -2
- package/examples/jsm/postprocessing/BloomPass.js +7 -4
- package/examples/jsm/postprocessing/BokehPass.js +3 -8
- package/examples/jsm/postprocessing/DotScreenPass.js +1 -2
- package/examples/jsm/postprocessing/EffectComposer.js +5 -95
- package/examples/jsm/postprocessing/FilmPass.js +1 -2
- package/examples/jsm/postprocessing/GlitchPass.js +0 -2
- package/examples/jsm/postprocessing/HalftonePass.js +0 -6
- package/examples/jsm/postprocessing/OutlinePass.js +7 -7
- package/examples/jsm/postprocessing/OutputPass.js +72 -0
- package/examples/jsm/postprocessing/Pass.js +2 -0
- package/examples/jsm/postprocessing/RenderPixelatedPass.js +4 -3
- package/examples/jsm/postprocessing/SAOPass.js +4 -26
- package/examples/jsm/postprocessing/SMAAPass.js +5 -8
- package/examples/jsm/postprocessing/SSAARenderPass.js +15 -6
- package/examples/jsm/postprocessing/SSAOPass.js +4 -14
- package/examples/jsm/postprocessing/SSRPass.js +3 -7
- package/examples/jsm/postprocessing/SavePass.js +2 -3
- package/examples/jsm/postprocessing/ShaderPass.js +1 -0
- package/examples/jsm/postprocessing/TAARenderPass.js +3 -2
- package/examples/jsm/postprocessing/TexturePass.js +0 -2
- package/examples/jsm/postprocessing/UnrealBloomPass.js +4 -11
- package/examples/jsm/renderers/CSS2DRenderer.js +6 -1
- package/examples/jsm/renderers/CSS3DRenderer.js +27 -5
- package/examples/jsm/renderers/{webgpu/WebGPUAnimation.js → common/Animation.js} +4 -4
- package/examples/jsm/renderers/common/Attributes.js +75 -0
- package/examples/jsm/renderers/common/Backend.js +160 -0
- package/examples/jsm/renderers/common/Background.js +133 -0
- package/examples/jsm/renderers/common/Binding.js +11 -0
- package/examples/jsm/renderers/common/Bindings.js +169 -0
- package/examples/jsm/renderers/common/Buffer.js +38 -0
- package/examples/jsm/renderers/{webgpu/WebGPUBufferUtils.js → common/BufferUtils.js} +2 -2
- package/examples/jsm/renderers/common/ChainMap.js +89 -0
- package/examples/jsm/renderers/common/ComputePipeline.js +17 -0
- package/examples/jsm/renderers/common/Constants.js +14 -0
- package/examples/jsm/renderers/common/CubeRenderTarget.js +65 -0
- package/examples/jsm/renderers/common/DataMap.js +54 -0
- package/examples/jsm/renderers/common/Geometries.js +215 -0
- package/examples/jsm/renderers/{webgpu/WebGPUInfo.js → common/Info.js} +2 -3
- package/examples/jsm/renderers/common/Pipeline.js +13 -0
- package/examples/jsm/renderers/common/Pipelines.js +309 -0
- package/examples/jsm/renderers/common/ProgrammableStage.js +18 -0
- package/examples/jsm/renderers/common/RenderContext.js +37 -0
- package/examples/jsm/renderers/common/RenderContexts.js +38 -0
- package/examples/jsm/renderers/{webgpu/WebGPURenderLists.js → common/RenderList.js} +26 -47
- package/examples/jsm/renderers/common/RenderLists.js +38 -0
- package/examples/jsm/renderers/common/RenderObject.js +95 -0
- package/examples/jsm/renderers/common/RenderObjects.js +92 -0
- package/examples/jsm/renderers/common/RenderPipeline.js +16 -0
- package/examples/jsm/renderers/common/RenderTarget.js +15 -0
- package/examples/jsm/renderers/common/Renderer.js +822 -0
- package/examples/jsm/renderers/common/SampledTexture.js +80 -0
- package/examples/jsm/renderers/common/Sampler.js +18 -0
- package/examples/jsm/renderers/common/StorageBuffer.js +17 -0
- package/examples/jsm/renderers/common/Textures.js +206 -0
- package/examples/jsm/renderers/{webgpu/WebGPUUniform.js → common/Uniform.js} +13 -9
- package/examples/jsm/renderers/common/UniformBuffer.js +15 -0
- package/examples/jsm/renderers/{webgpu/WebGPUUniformsGroup.js → common/UniformsGroup.js} +13 -13
- package/examples/jsm/renderers/common/nodes/NodeRender.js +302 -0
- package/examples/jsm/renderers/{webgpu/nodes/WebGPUNodeSampledTexture.js → common/nodes/NodeSampledTexture.js} +4 -4
- package/examples/jsm/renderers/{webgpu/nodes/WebGPUNodeSampler.js → common/nodes/NodeSampler.js} +3 -3
- package/examples/jsm/renderers/{webgpu/nodes/WebGPUNodeUniform.js → common/nodes/NodeUniform.js} +1 -1
- package/examples/jsm/renderers/common/nodes/Nodes.js +319 -0
- package/examples/jsm/renderers/webgl/nodes/WebGLNodeBuilder.js +35 -31
- package/examples/jsm/renderers/webgpu/WebGPUBackend.js +765 -0
- package/examples/jsm/renderers/webgpu/WebGPURenderer.js +15 -987
- package/examples/jsm/renderers/webgpu/nodes/{WebGPUNodeBuilder.js → WGSLNodeBuilder.js} +117 -90
- package/examples/jsm/{nodes/parsers → renderers/webgpu/nodes}/WGSLNodeFunction.js +2 -2
- package/examples/jsm/{nodes/parsers → renderers/webgpu/nodes}/WGSLNodeParser.js +1 -1
- package/examples/jsm/renderers/webgpu/utils/WebGPUAttributeUtils.js +251 -0
- package/examples/jsm/renderers/webgpu/utils/WebGPUBindingUtils.js +145 -0
- package/examples/jsm/renderers/webgpu/{constants.js → utils/WebGPUConstants.js} +73 -12
- package/examples/jsm/renderers/webgpu/{WebGPURenderPipeline.js → utils/WebGPUPipelineUtils.js} +135 -285
- package/examples/jsm/renderers/webgpu/{WebGPUTextureUtils.js → utils/WebGPUTextureMipmapUtils.js} +5 -25
- package/examples/jsm/renderers/webgpu/utils/WebGPUTextureUtils.js +855 -0
- package/examples/jsm/renderers/webgpu/utils/WebGPUUtils.js +88 -0
- package/examples/jsm/shaders/BleachBypassShader.js +2 -0
- package/examples/jsm/shaders/BokehShader2.js +3 -0
- package/examples/jsm/shaders/ColorifyShader.js +2 -0
- package/examples/jsm/shaders/ConvolutionShader.js +2 -0
- package/examples/jsm/shaders/CopyShader.js +2 -0
- package/examples/jsm/shaders/DotScreenShader.js +2 -0
- package/examples/jsm/shaders/ExposureShader.js +44 -0
- package/examples/jsm/shaders/FilmShader.js +2 -0
- package/examples/jsm/shaders/GammaCorrectionShader.js +2 -0
- package/examples/jsm/shaders/HorizontalBlurShader.js +2 -0
- package/examples/jsm/shaders/MMDToonShader.js +15 -4
- package/examples/jsm/shaders/OutputShader.js +61 -0
- package/examples/jsm/shaders/RGBShiftShader.js +4 -2
- package/examples/jsm/shaders/SepiaShader.js +2 -0
- package/examples/jsm/shaders/ToonShader.js +13 -5
- package/examples/jsm/shaders/VelocityShader.js +1 -1
- package/examples/jsm/shaders/VerticalBlurShader.js +2 -0
- package/examples/jsm/shaders/VignetteShader.js +2 -0
- package/examples/jsm/shaders/WaterRefractionShader.js +5 -2
- package/examples/jsm/utils/BufferGeometryUtils.js +54 -36
- package/examples/jsm/utils/LDrawUtils.js +4 -4
- package/examples/jsm/utils/PackedPhongMaterial.js +5 -78
- package/examples/jsm/utils/SceneUtils.js +8 -4
- package/examples/jsm/utils/SkeletonUtils.js +27 -210
- package/examples/jsm/utils/TextureUtils.js +41 -40
- package/examples/jsm/webxr/VRButton.js +1 -2
- package/examples/jsm/webxr/XRButton.js +198 -0
- package/examples/jsm/webxr/XRHandPrimitiveModel.js +1 -0
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- package/examples/js/shaders/BasicShader.js +0 -27
- package/examples/js/shaders/BleachBypassShader.js +0 -62
- package/examples/js/shaders/BlendShader.js +0 -54
- package/examples/js/shaders/BokehShader.js +0 -156
- package/examples/js/shaders/BokehShader2.js +0 -419
- package/examples/js/shaders/BrightnessContrastShader.js +0 -58
- package/examples/js/shaders/ColorCorrectionShader.js +0 -52
- package/examples/js/shaders/ColorifyShader.js +0 -47
- package/examples/js/shaders/ConvolutionShader.js +0 -92
- package/examples/js/shaders/CopyShader.js +0 -45
- package/examples/js/shaders/DOFMipMapShader.js +0 -60
- package/examples/js/shaders/DepthLimitedBlurShader.js +0 -173
- package/examples/js/shaders/DigitalGlitch.js +0 -127
- package/examples/js/shaders/DotScreenShader.js +0 -72
- package/examples/js/shaders/FXAAShader.js +0 -284
- package/examples/js/shaders/FilmShader.js +0 -110
- package/examples/js/shaders/FocusShader.js +0 -95
- package/examples/js/shaders/FreiChenShader.js +0 -93
- package/examples/js/shaders/GammaCorrectionShader.js +0 -41
- package/examples/js/shaders/GodRaysShader.js +0 -284
- package/examples/js/shaders/HalftoneShader.js +0 -336
- package/examples/js/shaders/HorizontalBlurShader.js +0 -59
- package/examples/js/shaders/HorizontalTiltShiftShader.js +0 -65
- package/examples/js/shaders/HueSaturationShader.js +0 -69
- package/examples/js/shaders/KaleidoShader.js +0 -60
- package/examples/js/shaders/LuminosityHighPassShader.js +0 -67
- package/examples/js/shaders/LuminosityShader.js +0 -46
- package/examples/js/shaders/MMDToonShader.js +0 -96
- package/examples/js/shaders/MirrorShader.js +0 -56
- package/examples/js/shaders/NormalMapShader.js +0 -55
- package/examples/js/shaders/RGBShiftShader.js +0 -56
- package/examples/js/shaders/SAOShader.js +0 -209
- package/examples/js/shaders/SMAAShader.js +0 -454
- package/examples/js/shaders/SSAOShader.js +0 -295
- package/examples/js/shaders/SSRShader.js +0 -381
- package/examples/js/shaders/SepiaShader.js +0 -52
- package/examples/js/shaders/SobelOperatorShader.js +0 -88
- package/examples/js/shaders/SubsurfaceScatteringShader.js +0 -49
- package/examples/js/shaders/TechnicolorShader.js +0 -43
- package/examples/js/shaders/ToneMapShader.js +0 -84
- package/examples/js/shaders/ToonShader.js +0 -335
- package/examples/js/shaders/TriangleBlurShader.js +0 -70
- package/examples/js/shaders/UnpackDepthRGBAShader.js +0 -47
- package/examples/js/shaders/VelocityShader.js +0 -126
- package/examples/js/shaders/VerticalBlurShader.js +0 -59
- package/examples/js/shaders/VerticalTiltShiftShader.js +0 -65
- package/examples/js/shaders/VignetteShader.js +0 -53
- package/examples/js/shaders/VolumeShader.js +0 -296
- package/examples/js/shaders/WaterRefractionShader.js +0 -84
- package/examples/js/textures/FlakesTexture.js +0 -40
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- package/examples/js/utils/CameraUtils.js +0 -71
- package/examples/js/utils/GPUStatsPanel.js +0 -125
- package/examples/js/utils/GeometryCompressionUtils.js +0 -549
- package/examples/js/utils/GeometryUtils.js +0 -168
- package/examples/js/utils/LDrawUtils.js +0 -179
- package/examples/js/utils/PackedPhongMaterial.js +0 -109
- package/examples/js/utils/SceneUtils.js +0 -214
- package/examples/js/utils/ShadowMapViewer.js +0 -183
- package/examples/js/utils/SkeletonUtils.js +0 -493
- package/examples/js/utils/UVsDebug.js +0 -143
- package/examples/js/utils/WorkerPool.js +0 -105
- package/examples/jsm/exporters/ColladaExporter.js +0 -713
- package/examples/jsm/geometries/LightningStrike.js +0 -1017
- package/examples/jsm/libs/OimoPhysics/OimoPhysics.js +0 -37071
- package/examples/jsm/libs/OimoPhysics/index.js +0 -43
- package/examples/jsm/libs/flow.module.js +0 -4552
- package/examples/jsm/libs/tween.module.min.js +0 -3
- package/examples/jsm/loaders/BasisTextureLoader.js +0 -790
- package/examples/jsm/loaders/IFCLoader.js +0 -2431
- package/examples/jsm/loaders/PRWMLoader.js +0 -299
- package/examples/jsm/loaders/ifc/web-ifc-api.js +0 -47504
- package/examples/jsm/loaders/ifc/web-ifc.wasm +0 -0
- package/examples/jsm/node-editor/NodeEditor.js +0 -857
- package/examples/jsm/node-editor/accessors/MatcapUVEditor.js +0 -14
- package/examples/jsm/node-editor/accessors/NormalEditor.js +0 -30
- package/examples/jsm/node-editor/accessors/PositionEditor.js +0 -30
- package/examples/jsm/node-editor/accessors/UVEditor.js +0 -25
- package/examples/jsm/node-editor/core/BaseNode.js +0 -96
- package/examples/jsm/node-editor/core/DataFile.js +0 -59
- package/examples/jsm/node-editor/core/FileEditor.js +0 -20
- package/examples/jsm/node-editor/core/FileURLEditor.js +0 -29
- package/examples/jsm/node-editor/display/BlendEditor.js +0 -44
- package/examples/jsm/node-editor/display/NormalMapEditor.js +0 -49
- package/examples/jsm/node-editor/examples/animate-uv.json +0 -1
- package/examples/jsm/node-editor/examples/fake-top-light.json +0 -1
- package/examples/jsm/node-editor/examples/matcap.json +0 -1
- package/examples/jsm/node-editor/examples/oscillator-color.json +0 -1
- package/examples/jsm/node-editor/examples/rim.json +0 -1
- package/examples/jsm/node-editor/inputs/ColorEditor.js +0 -96
- package/examples/jsm/node-editor/inputs/FloatEditor.js +0 -23
- package/examples/jsm/node-editor/inputs/SliderEditor.js +0 -67
- package/examples/jsm/node-editor/inputs/TextureEditor.js +0 -155
- package/examples/jsm/node-editor/inputs/Vector2Editor.js +0 -28
- package/examples/jsm/node-editor/inputs/Vector3Editor.js +0 -30
- package/examples/jsm/node-editor/inputs/Vector4Editor.js +0 -37
- package/examples/jsm/node-editor/materials/BasicMaterialEditor.js +0 -84
- package/examples/jsm/node-editor/materials/PointsMaterialEditor.js +0 -102
- package/examples/jsm/node-editor/materials/StandardMaterialEditor.js +0 -118
- package/examples/jsm/node-editor/math/AngleEditor.js +0 -40
- package/examples/jsm/node-editor/math/DotEditor.js +0 -35
- package/examples/jsm/node-editor/math/InvertEditor.js +0 -39
- package/examples/jsm/node-editor/math/LimiterEditor.js +0 -62
- package/examples/jsm/node-editor/math/NormalizeEditor.js +0 -28
- package/examples/jsm/node-editor/math/OperatorEditor.js +0 -63
- package/examples/jsm/node-editor/math/PowerEditor.js +0 -44
- package/examples/jsm/node-editor/math/TrigonometryEditor.js +0 -45
- package/examples/jsm/node-editor/procedural/CheckerEditor.js +0 -27
- package/examples/jsm/node-editor/scene/MeshEditor.js +0 -102
- package/examples/jsm/node-editor/scene/Object3DEditor.js +0 -160
- package/examples/jsm/node-editor/scene/PointsEditor.js +0 -99
- package/examples/jsm/node-editor/utils/JoinEditor.js +0 -58
- package/examples/jsm/node-editor/utils/OscillatorEditor.js +0 -43
- package/examples/jsm/node-editor/utils/PreviewEditor.js +0 -170
- package/examples/jsm/node-editor/utils/SplitEditor.js +0 -39
- package/examples/jsm/node-editor/utils/TimerEditor.js +0 -58
- package/examples/jsm/nodes/core/CodeNode.js +0 -50
- package/examples/jsm/nodes/core/ExpressionNode.js +0 -32
- package/examples/jsm/nodes/functions/light/getDistanceAttenuation.js +0 -22
- package/examples/jsm/nodes/lighting/PunctualLightNode.js +0 -68
- package/examples/jsm/nodes/shadernode/ShaderNodeBaseElements.js +0 -301
- package/examples/jsm/nodes/shadernode/ShaderNodeElements.js +0 -149
- package/examples/jsm/objects/GroundProjectedEnv.js +0 -186
- package/examples/jsm/objects/LightningStorm.js +0 -245
- package/examples/jsm/physics/OimoPhysics.js +0 -231
- package/examples/jsm/postprocessing/AdaptiveToneMappingPass.js +0 -369
- package/examples/jsm/renderers/webgpu/WebGPUAttributes.js +0 -187
- package/examples/jsm/renderers/webgpu/WebGPUBackground.js +0 -173
- package/examples/jsm/renderers/webgpu/WebGPUBinding.js +0 -22
- package/examples/jsm/renderers/webgpu/WebGPUBindings.js +0 -255
- package/examples/jsm/renderers/webgpu/WebGPUBuffer.js +0 -43
- package/examples/jsm/renderers/webgpu/WebGPUComputePipelines.js +0 -78
- package/examples/jsm/renderers/webgpu/WebGPUGeometries.js +0 -82
- package/examples/jsm/renderers/webgpu/WebGPUObjects.js +0 -36
- package/examples/jsm/renderers/webgpu/WebGPUProgrammableStage.js +0 -22
- package/examples/jsm/renderers/webgpu/WebGPUProperties.js +0 -38
- package/examples/jsm/renderers/webgpu/WebGPURenderPipelines.js +0 -296
- package/examples/jsm/renderers/webgpu/WebGPURenderStates.js +0 -66
- package/examples/jsm/renderers/webgpu/WebGPUSampledTexture.js +0 -73
- package/examples/jsm/renderers/webgpu/WebGPUSampler.js +0 -29
- package/examples/jsm/renderers/webgpu/WebGPUStorageBuffer.js +0 -20
- package/examples/jsm/renderers/webgpu/WebGPUTextureRenderer.js +0 -40
- package/examples/jsm/renderers/webgpu/WebGPUTextures.js +0 -794
- package/examples/jsm/renderers/webgpu/WebGPUUniformBuffer.js +0 -18
- package/examples/jsm/renderers/webgpu/WebGPUUtils.js +0 -81
- package/examples/jsm/renderers/webgpu/nodes/WebGPUNodes.js +0 -83
- package/examples/jsm/shaders/ToneMapShader.js +0 -73
- package/src/renderers/shaders/ShaderChunk/uv2_pars_fragment.glsl.js +0 -7
- package/src/renderers/shaders/ShaderChunk/uv2_pars_vertex.glsl.js +0 -10
- package/src/renderers/shaders/ShaderChunk/uv2_vertex.glsl.js +0 -7
- /package/examples/{js → jsm}/libs/ammo.wasm.js +0 -0
- /package/examples/{js → jsm}/libs/ammo.wasm.wasm +0 -0
- /package/examples/{js → jsm}/libs/basis/basis_transcoder.js +0 -0
- /package/examples/{js → jsm}/libs/basis/basis_transcoder.wasm +0 -0
- /package/examples/{js → jsm}/libs/draco/README.md +0 -0
- /package/examples/{js → jsm}/libs/draco/draco_encoder.js +0 -0
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mesh.position.set( 0, 0, 0 );
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194
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mesh.quaternion.set( 0, 0, 0, 1 );
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195
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mesh.scale.set( 1, 1, 1 );
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196
|
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mesh.updateMatrixWorld( true );
|
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197
|
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if ( this.world === null ) {
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199
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this.world = this._createWorld();
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this.setGravity( this.gravity );
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202
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}
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204
|
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this._initRigidBodies( rigidBodyParams );
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205
|
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this._initConstraints( constraintParams );
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206
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-
if ( parent !== null ) mesh.parent = parent;
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207
|
-
mesh.position.copy( currentPosition );
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208
|
-
mesh.quaternion.copy( currentQuaternion );
|
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209
|
-
mesh.scale.copy( currentScale );
|
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210
|
-
mesh.updateMatrixWorld( true );
|
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211
|
-
this.reset();
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212
|
-
manager.freeThreeVector3( currentPosition );
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213
|
-
manager.freeThreeQuaternion( currentQuaternion );
|
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214
|
-
manager.freeThreeVector3( currentScale );
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215
|
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216
|
-
}
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217
|
-
_createWorld() {
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218
|
-
|
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219
|
-
const config = new Ammo.btDefaultCollisionConfiguration();
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220
|
-
const dispatcher = new Ammo.btCollisionDispatcher( config );
|
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221
|
-
const cache = new Ammo.btDbvtBroadphase();
|
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222
|
-
const solver = new Ammo.btSequentialImpulseConstraintSolver();
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223
|
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const world = new Ammo.btDiscreteDynamicsWorld( dispatcher, cache, solver, config );
|
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224
|
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return world;
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225
|
-
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226
|
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}
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227
|
-
_initRigidBodies( rigidBodies ) {
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228
|
-
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229
|
-
for ( let i = 0, il = rigidBodies.length; i < il; i ++ ) {
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230
|
-
|
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231
|
-
this.bodies.push( new RigidBody( this.mesh, this.world, rigidBodies[ i ], this.manager ) );
|
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232
|
-
|
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233
|
-
}
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234
|
-
|
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235
|
-
}
|
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236
|
-
_initConstraints( constraints ) {
|
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237
|
-
|
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238
|
-
for ( let i = 0, il = constraints.length; i < il; i ++ ) {
|
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239
|
-
|
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240
|
-
const params = constraints[ i ];
|
|
241
|
-
const bodyA = this.bodies[ params.rigidBodyIndex1 ];
|
|
242
|
-
const bodyB = this.bodies[ params.rigidBodyIndex2 ];
|
|
243
|
-
this.constraints.push( new Constraint( this.mesh, this.world, bodyA, bodyB, params, this.manager ) );
|
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244
|
-
|
|
245
|
-
}
|
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246
|
-
|
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247
|
-
}
|
|
248
|
-
_stepSimulation( delta ) {
|
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249
|
-
|
|
250
|
-
const unitStep = this.unitStep;
|
|
251
|
-
let stepTime = delta;
|
|
252
|
-
let maxStepNum = ( delta / unitStep | 0 ) + 1;
|
|
253
|
-
if ( stepTime < unitStep ) {
|
|
254
|
-
|
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255
|
-
stepTime = unitStep;
|
|
256
|
-
maxStepNum = 1;
|
|
257
|
-
|
|
258
|
-
}
|
|
259
|
-
|
|
260
|
-
if ( maxStepNum > this.maxStepNum ) {
|
|
261
|
-
|
|
262
|
-
maxStepNum = this.maxStepNum;
|
|
263
|
-
|
|
264
|
-
}
|
|
265
|
-
|
|
266
|
-
this.world.stepSimulation( stepTime, maxStepNum, unitStep );
|
|
267
|
-
|
|
268
|
-
}
|
|
269
|
-
_updateRigidBodies() {
|
|
270
|
-
|
|
271
|
-
for ( let i = 0, il = this.bodies.length; i < il; i ++ ) {
|
|
272
|
-
|
|
273
|
-
this.bodies[ i ].updateFromBone();
|
|
274
|
-
|
|
275
|
-
}
|
|
276
|
-
|
|
277
|
-
}
|
|
278
|
-
_updateBones() {
|
|
279
|
-
|
|
280
|
-
for ( let i = 0, il = this.bodies.length; i < il; i ++ ) {
|
|
281
|
-
|
|
282
|
-
this.bodies[ i ].updateBone();
|
|
283
|
-
|
|
284
|
-
}
|
|
285
|
-
|
|
286
|
-
}
|
|
287
|
-
|
|
288
|
-
}
|
|
289
|
-
|
|
290
|
-
/**
|
|
291
|
-
* This manager's responsibilies are
|
|
292
|
-
*
|
|
293
|
-
* 1. manage Ammo.js and Three.js object resources and
|
|
294
|
-
* improve the performance and the memory consumption by
|
|
295
|
-
* reusing objects.
|
|
296
|
-
*
|
|
297
|
-
* 2. provide simple Ammo object operations.
|
|
298
|
-
*/
|
|
299
|
-
class ResourceManager {
|
|
300
|
-
|
|
301
|
-
constructor() {
|
|
302
|
-
|
|
303
|
-
// for Three.js
|
|
304
|
-
this.threeVector3s = [];
|
|
305
|
-
this.threeMatrix4s = [];
|
|
306
|
-
this.threeQuaternions = [];
|
|
307
|
-
this.threeEulers = [];
|
|
308
|
-
|
|
309
|
-
// for Ammo.js
|
|
310
|
-
this.transforms = [];
|
|
311
|
-
this.quaternions = [];
|
|
312
|
-
this.vector3s = [];
|
|
313
|
-
|
|
314
|
-
}
|
|
315
|
-
allocThreeVector3() {
|
|
316
|
-
|
|
317
|
-
return this.threeVector3s.length > 0 ? this.threeVector3s.pop() : new THREE.Vector3();
|
|
318
|
-
|
|
319
|
-
}
|
|
320
|
-
freeThreeVector3( v ) {
|
|
321
|
-
|
|
322
|
-
this.threeVector3s.push( v );
|
|
323
|
-
|
|
324
|
-
}
|
|
325
|
-
allocThreeMatrix4() {
|
|
326
|
-
|
|
327
|
-
return this.threeMatrix4s.length > 0 ? this.threeMatrix4s.pop() : new THREE.Matrix4();
|
|
328
|
-
|
|
329
|
-
}
|
|
330
|
-
freeThreeMatrix4( m ) {
|
|
331
|
-
|
|
332
|
-
this.threeMatrix4s.push( m );
|
|
333
|
-
|
|
334
|
-
}
|
|
335
|
-
allocThreeQuaternion() {
|
|
336
|
-
|
|
337
|
-
return this.threeQuaternions.length > 0 ? this.threeQuaternions.pop() : new THREE.Quaternion();
|
|
338
|
-
|
|
339
|
-
}
|
|
340
|
-
freeThreeQuaternion( q ) {
|
|
341
|
-
|
|
342
|
-
this.threeQuaternions.push( q );
|
|
343
|
-
|
|
344
|
-
}
|
|
345
|
-
allocThreeEuler() {
|
|
346
|
-
|
|
347
|
-
return this.threeEulers.length > 0 ? this.threeEulers.pop() : new THREE.Euler();
|
|
348
|
-
|
|
349
|
-
}
|
|
350
|
-
freeThreeEuler( e ) {
|
|
351
|
-
|
|
352
|
-
this.threeEulers.push( e );
|
|
353
|
-
|
|
354
|
-
}
|
|
355
|
-
allocTransform() {
|
|
356
|
-
|
|
357
|
-
return this.transforms.length > 0 ? this.transforms.pop() : new Ammo.btTransform();
|
|
358
|
-
|
|
359
|
-
}
|
|
360
|
-
freeTransform( t ) {
|
|
361
|
-
|
|
362
|
-
this.transforms.push( t );
|
|
363
|
-
|
|
364
|
-
}
|
|
365
|
-
allocQuaternion() {
|
|
366
|
-
|
|
367
|
-
return this.quaternions.length > 0 ? this.quaternions.pop() : new Ammo.btQuaternion();
|
|
368
|
-
|
|
369
|
-
}
|
|
370
|
-
freeQuaternion( q ) {
|
|
371
|
-
|
|
372
|
-
this.quaternions.push( q );
|
|
373
|
-
|
|
374
|
-
}
|
|
375
|
-
allocVector3() {
|
|
376
|
-
|
|
377
|
-
return this.vector3s.length > 0 ? this.vector3s.pop() : new Ammo.btVector3();
|
|
378
|
-
|
|
379
|
-
}
|
|
380
|
-
freeVector3( v ) {
|
|
381
|
-
|
|
382
|
-
this.vector3s.push( v );
|
|
383
|
-
|
|
384
|
-
}
|
|
385
|
-
setIdentity( t ) {
|
|
386
|
-
|
|
387
|
-
t.setIdentity();
|
|
388
|
-
|
|
389
|
-
}
|
|
390
|
-
getBasis( t ) {
|
|
391
|
-
|
|
392
|
-
var q = this.allocQuaternion();
|
|
393
|
-
t.getBasis().getRotation( q );
|
|
394
|
-
return q;
|
|
395
|
-
|
|
396
|
-
}
|
|
397
|
-
getBasisAsMatrix3( t ) {
|
|
398
|
-
|
|
399
|
-
var q = this.getBasis( t );
|
|
400
|
-
var m = this.quaternionToMatrix3( q );
|
|
401
|
-
this.freeQuaternion( q );
|
|
402
|
-
return m;
|
|
403
|
-
|
|
404
|
-
}
|
|
405
|
-
getOrigin( t ) {
|
|
406
|
-
|
|
407
|
-
return t.getOrigin();
|
|
408
|
-
|
|
409
|
-
}
|
|
410
|
-
setOrigin( t, v ) {
|
|
411
|
-
|
|
412
|
-
t.getOrigin().setValue( v.x(), v.y(), v.z() );
|
|
413
|
-
|
|
414
|
-
}
|
|
415
|
-
copyOrigin( t1, t2 ) {
|
|
416
|
-
|
|
417
|
-
var o = t2.getOrigin();
|
|
418
|
-
this.setOrigin( t1, o );
|
|
419
|
-
|
|
420
|
-
}
|
|
421
|
-
setBasis( t, q ) {
|
|
422
|
-
|
|
423
|
-
t.setRotation( q );
|
|
424
|
-
|
|
425
|
-
}
|
|
426
|
-
setBasisFromMatrix3( t, m ) {
|
|
427
|
-
|
|
428
|
-
var q = this.matrix3ToQuaternion( m );
|
|
429
|
-
this.setBasis( t, q );
|
|
430
|
-
this.freeQuaternion( q );
|
|
431
|
-
|
|
432
|
-
}
|
|
433
|
-
setOriginFromArray3( t, a ) {
|
|
434
|
-
|
|
435
|
-
t.getOrigin().setValue( a[ 0 ], a[ 1 ], a[ 2 ] );
|
|
436
|
-
|
|
437
|
-
}
|
|
438
|
-
setOriginFromThreeVector3( t, v ) {
|
|
439
|
-
|
|
440
|
-
t.getOrigin().setValue( v.x, v.y, v.z );
|
|
441
|
-
|
|
442
|
-
}
|
|
443
|
-
setBasisFromArray3( t, a ) {
|
|
444
|
-
|
|
445
|
-
var thQ = this.allocThreeQuaternion();
|
|
446
|
-
var thE = this.allocThreeEuler();
|
|
447
|
-
thE.set( a[ 0 ], a[ 1 ], a[ 2 ] );
|
|
448
|
-
this.setBasisFromThreeQuaternion( t, thQ.setFromEuler( thE ) );
|
|
449
|
-
this.freeThreeEuler( thE );
|
|
450
|
-
this.freeThreeQuaternion( thQ );
|
|
451
|
-
|
|
452
|
-
}
|
|
453
|
-
setBasisFromThreeQuaternion( t, a ) {
|
|
454
|
-
|
|
455
|
-
var q = this.allocQuaternion();
|
|
456
|
-
q.setX( a.x );
|
|
457
|
-
q.setY( a.y );
|
|
458
|
-
q.setZ( a.z );
|
|
459
|
-
q.setW( a.w );
|
|
460
|
-
this.setBasis( t, q );
|
|
461
|
-
this.freeQuaternion( q );
|
|
462
|
-
|
|
463
|
-
}
|
|
464
|
-
multiplyTransforms( t1, t2 ) {
|
|
465
|
-
|
|
466
|
-
var t = this.allocTransform();
|
|
467
|
-
this.setIdentity( t );
|
|
468
|
-
var m1 = this.getBasisAsMatrix3( t1 );
|
|
469
|
-
var m2 = this.getBasisAsMatrix3( t2 );
|
|
470
|
-
var o1 = this.getOrigin( t1 );
|
|
471
|
-
var o2 = this.getOrigin( t2 );
|
|
472
|
-
var v1 = this.multiplyMatrix3ByVector3( m1, o2 );
|
|
473
|
-
var v2 = this.addVector3( v1, o1 );
|
|
474
|
-
this.setOrigin( t, v2 );
|
|
475
|
-
var m3 = this.multiplyMatrices3( m1, m2 );
|
|
476
|
-
this.setBasisFromMatrix3( t, m3 );
|
|
477
|
-
this.freeVector3( v1 );
|
|
478
|
-
this.freeVector3( v2 );
|
|
479
|
-
return t;
|
|
480
|
-
|
|
481
|
-
}
|
|
482
|
-
inverseTransform( t ) {
|
|
483
|
-
|
|
484
|
-
var t2 = this.allocTransform();
|
|
485
|
-
var m1 = this.getBasisAsMatrix3( t );
|
|
486
|
-
var o = this.getOrigin( t );
|
|
487
|
-
var m2 = this.transposeMatrix3( m1 );
|
|
488
|
-
var v1 = this.negativeVector3( o );
|
|
489
|
-
var v2 = this.multiplyMatrix3ByVector3( m2, v1 );
|
|
490
|
-
this.setOrigin( t2, v2 );
|
|
491
|
-
this.setBasisFromMatrix3( t2, m2 );
|
|
492
|
-
this.freeVector3( v1 );
|
|
493
|
-
this.freeVector3( v2 );
|
|
494
|
-
return t2;
|
|
495
|
-
|
|
496
|
-
}
|
|
497
|
-
multiplyMatrices3( m1, m2 ) {
|
|
498
|
-
|
|
499
|
-
var m3 = [];
|
|
500
|
-
var v10 = this.rowOfMatrix3( m1, 0 );
|
|
501
|
-
var v11 = this.rowOfMatrix3( m1, 1 );
|
|
502
|
-
var v12 = this.rowOfMatrix3( m1, 2 );
|
|
503
|
-
var v20 = this.columnOfMatrix3( m2, 0 );
|
|
504
|
-
var v21 = this.columnOfMatrix3( m2, 1 );
|
|
505
|
-
var v22 = this.columnOfMatrix3( m2, 2 );
|
|
506
|
-
m3[ 0 ] = this.dotVectors3( v10, v20 );
|
|
507
|
-
m3[ 1 ] = this.dotVectors3( v10, v21 );
|
|
508
|
-
m3[ 2 ] = this.dotVectors3( v10, v22 );
|
|
509
|
-
m3[ 3 ] = this.dotVectors3( v11, v20 );
|
|
510
|
-
m3[ 4 ] = this.dotVectors3( v11, v21 );
|
|
511
|
-
m3[ 5 ] = this.dotVectors3( v11, v22 );
|
|
512
|
-
m3[ 6 ] = this.dotVectors3( v12, v20 );
|
|
513
|
-
m3[ 7 ] = this.dotVectors3( v12, v21 );
|
|
514
|
-
m3[ 8 ] = this.dotVectors3( v12, v22 );
|
|
515
|
-
this.freeVector3( v10 );
|
|
516
|
-
this.freeVector3( v11 );
|
|
517
|
-
this.freeVector3( v12 );
|
|
518
|
-
this.freeVector3( v20 );
|
|
519
|
-
this.freeVector3( v21 );
|
|
520
|
-
this.freeVector3( v22 );
|
|
521
|
-
return m3;
|
|
522
|
-
|
|
523
|
-
}
|
|
524
|
-
addVector3( v1, v2 ) {
|
|
525
|
-
|
|
526
|
-
var v = this.allocVector3();
|
|
527
|
-
v.setValue( v1.x() + v2.x(), v1.y() + v2.y(), v1.z() + v2.z() );
|
|
528
|
-
return v;
|
|
529
|
-
|
|
530
|
-
}
|
|
531
|
-
dotVectors3( v1, v2 ) {
|
|
532
|
-
|
|
533
|
-
return v1.x() * v2.x() + v1.y() * v2.y() + v1.z() * v2.z();
|
|
534
|
-
|
|
535
|
-
}
|
|
536
|
-
rowOfMatrix3( m, i ) {
|
|
537
|
-
|
|
538
|
-
var v = this.allocVector3();
|
|
539
|
-
v.setValue( m[ i * 3 + 0 ], m[ i * 3 + 1 ], m[ i * 3 + 2 ] );
|
|
540
|
-
return v;
|
|
541
|
-
|
|
542
|
-
}
|
|
543
|
-
columnOfMatrix3( m, i ) {
|
|
544
|
-
|
|
545
|
-
var v = this.allocVector3();
|
|
546
|
-
v.setValue( m[ i + 0 ], m[ i + 3 ], m[ i + 6 ] );
|
|
547
|
-
return v;
|
|
548
|
-
|
|
549
|
-
}
|
|
550
|
-
negativeVector3( v ) {
|
|
551
|
-
|
|
552
|
-
var v2 = this.allocVector3();
|
|
553
|
-
v2.setValue( - v.x(), - v.y(), - v.z() );
|
|
554
|
-
return v2;
|
|
555
|
-
|
|
556
|
-
}
|
|
557
|
-
multiplyMatrix3ByVector3( m, v ) {
|
|
558
|
-
|
|
559
|
-
var v4 = this.allocVector3();
|
|
560
|
-
var v0 = this.rowOfMatrix3( m, 0 );
|
|
561
|
-
var v1 = this.rowOfMatrix3( m, 1 );
|
|
562
|
-
var v2 = this.rowOfMatrix3( m, 2 );
|
|
563
|
-
var x = this.dotVectors3( v0, v );
|
|
564
|
-
var y = this.dotVectors3( v1, v );
|
|
565
|
-
var z = this.dotVectors3( v2, v );
|
|
566
|
-
v4.setValue( x, y, z );
|
|
567
|
-
this.freeVector3( v0 );
|
|
568
|
-
this.freeVector3( v1 );
|
|
569
|
-
this.freeVector3( v2 );
|
|
570
|
-
return v4;
|
|
571
|
-
|
|
572
|
-
}
|
|
573
|
-
transposeMatrix3( m ) {
|
|
574
|
-
|
|
575
|
-
var m2 = [];
|
|
576
|
-
m2[ 0 ] = m[ 0 ];
|
|
577
|
-
m2[ 1 ] = m[ 3 ];
|
|
578
|
-
m2[ 2 ] = m[ 6 ];
|
|
579
|
-
m2[ 3 ] = m[ 1 ];
|
|
580
|
-
m2[ 4 ] = m[ 4 ];
|
|
581
|
-
m2[ 5 ] = m[ 7 ];
|
|
582
|
-
m2[ 6 ] = m[ 2 ];
|
|
583
|
-
m2[ 7 ] = m[ 5 ];
|
|
584
|
-
m2[ 8 ] = m[ 8 ];
|
|
585
|
-
return m2;
|
|
586
|
-
|
|
587
|
-
}
|
|
588
|
-
quaternionToMatrix3( q ) {
|
|
589
|
-
|
|
590
|
-
var m = [];
|
|
591
|
-
var x = q.x();
|
|
592
|
-
var y = q.y();
|
|
593
|
-
var z = q.z();
|
|
594
|
-
var w = q.w();
|
|
595
|
-
var xx = x * x;
|
|
596
|
-
var yy = y * y;
|
|
597
|
-
var zz = z * z;
|
|
598
|
-
var xy = x * y;
|
|
599
|
-
var yz = y * z;
|
|
600
|
-
var zx = z * x;
|
|
601
|
-
var xw = x * w;
|
|
602
|
-
var yw = y * w;
|
|
603
|
-
var zw = z * w;
|
|
604
|
-
m[ 0 ] = 1 - 2 * ( yy + zz );
|
|
605
|
-
m[ 1 ] = 2 * ( xy - zw );
|
|
606
|
-
m[ 2 ] = 2 * ( zx + yw );
|
|
607
|
-
m[ 3 ] = 2 * ( xy + zw );
|
|
608
|
-
m[ 4 ] = 1 - 2 * ( zz + xx );
|
|
609
|
-
m[ 5 ] = 2 * ( yz - xw );
|
|
610
|
-
m[ 6 ] = 2 * ( zx - yw );
|
|
611
|
-
m[ 7 ] = 2 * ( yz + xw );
|
|
612
|
-
m[ 8 ] = 1 - 2 * ( xx + yy );
|
|
613
|
-
return m;
|
|
614
|
-
|
|
615
|
-
}
|
|
616
|
-
matrix3ToQuaternion( m ) {
|
|
617
|
-
|
|
618
|
-
var t = m[ 0 ] + m[ 4 ] + m[ 8 ];
|
|
619
|
-
var s, x, y, z, w;
|
|
620
|
-
if ( t > 0 ) {
|
|
621
|
-
|
|
622
|
-
s = Math.sqrt( t + 1.0 ) * 2;
|
|
623
|
-
w = 0.25 * s;
|
|
624
|
-
x = ( m[ 7 ] - m[ 5 ] ) / s;
|
|
625
|
-
y = ( m[ 2 ] - m[ 6 ] ) / s;
|
|
626
|
-
z = ( m[ 3 ] - m[ 1 ] ) / s;
|
|
627
|
-
|
|
628
|
-
} else if ( m[ 0 ] > m[ 4 ] && m[ 0 ] > m[ 8 ] ) {
|
|
629
|
-
|
|
630
|
-
s = Math.sqrt( 1.0 + m[ 0 ] - m[ 4 ] - m[ 8 ] ) * 2;
|
|
631
|
-
w = ( m[ 7 ] - m[ 5 ] ) / s;
|
|
632
|
-
x = 0.25 * s;
|
|
633
|
-
y = ( m[ 1 ] + m[ 3 ] ) / s;
|
|
634
|
-
z = ( m[ 2 ] + m[ 6 ] ) / s;
|
|
635
|
-
|
|
636
|
-
} else if ( m[ 4 ] > m[ 8 ] ) {
|
|
637
|
-
|
|
638
|
-
s = Math.sqrt( 1.0 + m[ 4 ] - m[ 0 ] - m[ 8 ] ) * 2;
|
|
639
|
-
w = ( m[ 2 ] - m[ 6 ] ) / s;
|
|
640
|
-
x = ( m[ 1 ] + m[ 3 ] ) / s;
|
|
641
|
-
y = 0.25 * s;
|
|
642
|
-
z = ( m[ 5 ] + m[ 7 ] ) / s;
|
|
643
|
-
|
|
644
|
-
} else {
|
|
645
|
-
|
|
646
|
-
s = Math.sqrt( 1.0 + m[ 8 ] - m[ 0 ] - m[ 4 ] ) * 2;
|
|
647
|
-
w = ( m[ 3 ] - m[ 1 ] ) / s;
|
|
648
|
-
x = ( m[ 2 ] + m[ 6 ] ) / s;
|
|
649
|
-
y = ( m[ 5 ] + m[ 7 ] ) / s;
|
|
650
|
-
z = 0.25 * s;
|
|
651
|
-
|
|
652
|
-
}
|
|
653
|
-
|
|
654
|
-
var q = this.allocQuaternion();
|
|
655
|
-
q.setX( x );
|
|
656
|
-
q.setY( y );
|
|
657
|
-
q.setZ( z );
|
|
658
|
-
q.setW( w );
|
|
659
|
-
return q;
|
|
660
|
-
|
|
661
|
-
}
|
|
662
|
-
|
|
663
|
-
}
|
|
664
|
-
|
|
665
|
-
/**
|
|
666
|
-
* @param {THREE.SkinnedMesh} mesh
|
|
667
|
-
* @param {Ammo.btDiscreteDynamicsWorld} world
|
|
668
|
-
* @param {Object} params
|
|
669
|
-
* @param {ResourceManager} manager
|
|
670
|
-
*/
|
|
671
|
-
class RigidBody {
|
|
672
|
-
|
|
673
|
-
constructor( mesh, world, params, manager ) {
|
|
674
|
-
|
|
675
|
-
this.mesh = mesh;
|
|
676
|
-
this.world = world;
|
|
677
|
-
this.params = params;
|
|
678
|
-
this.manager = manager;
|
|
679
|
-
this.body = null;
|
|
680
|
-
this.bone = null;
|
|
681
|
-
this.boneOffsetForm = null;
|
|
682
|
-
this.boneOffsetFormInverse = null;
|
|
683
|
-
this._init();
|
|
684
|
-
|
|
685
|
-
}
|
|
686
|
-
|
|
687
|
-
/**
|
|
688
|
-
* Resets rigid body transform to the current bone's.
|
|
689
|
-
*
|
|
690
|
-
* @return {RigidBody}
|
|
691
|
-
*/
|
|
692
|
-
reset() {
|
|
693
|
-
|
|
694
|
-
this._setTransformFromBone();
|
|
695
|
-
return this;
|
|
696
|
-
|
|
697
|
-
}
|
|
698
|
-
|
|
699
|
-
/**
|
|
700
|
-
* Updates rigid body's transform from the current bone.
|
|
701
|
-
*
|
|
702
|
-
* @return {RidigBody}
|
|
703
|
-
*/
|
|
704
|
-
updateFromBone() {
|
|
705
|
-
|
|
706
|
-
if ( this.params.boneIndex !== - 1 && this.params.type === 0 ) {
|
|
707
|
-
|
|
708
|
-
this._setTransformFromBone();
|
|
709
|
-
|
|
710
|
-
}
|
|
711
|
-
|
|
712
|
-
return this;
|
|
713
|
-
|
|
714
|
-
}
|
|
715
|
-
|
|
716
|
-
/**
|
|
717
|
-
* Updates bone from the current ridid body's transform.
|
|
718
|
-
*
|
|
719
|
-
* @return {RidigBody}
|
|
720
|
-
*/
|
|
721
|
-
updateBone() {
|
|
722
|
-
|
|
723
|
-
if ( this.params.type === 0 || this.params.boneIndex === - 1 ) {
|
|
724
|
-
|
|
725
|
-
return this;
|
|
726
|
-
|
|
727
|
-
}
|
|
728
|
-
|
|
729
|
-
this._updateBoneRotation();
|
|
730
|
-
if ( this.params.type === 1 ) {
|
|
731
|
-
|
|
732
|
-
this._updateBonePosition();
|
|
733
|
-
|
|
734
|
-
}
|
|
735
|
-
|
|
736
|
-
this.bone.updateMatrixWorld( true );
|
|
737
|
-
if ( this.params.type === 2 ) {
|
|
738
|
-
|
|
739
|
-
this._setPositionFromBone();
|
|
740
|
-
|
|
741
|
-
}
|
|
742
|
-
|
|
743
|
-
return this;
|
|
744
|
-
|
|
745
|
-
}
|
|
746
|
-
|
|
747
|
-
// private methods
|
|
748
|
-
|
|
749
|
-
_init() {
|
|
750
|
-
|
|
751
|
-
function generateShape( p ) {
|
|
752
|
-
|
|
753
|
-
switch ( p.shapeType ) {
|
|
754
|
-
|
|
755
|
-
case 0:
|
|
756
|
-
return new Ammo.btSphereShape( p.width );
|
|
757
|
-
case 1:
|
|
758
|
-
return new Ammo.btBoxShape( new Ammo.btVector3( p.width, p.height, p.depth ) );
|
|
759
|
-
case 2:
|
|
760
|
-
return new Ammo.btCapsuleShape( p.width, p.height );
|
|
761
|
-
default:
|
|
762
|
-
throw new Error( 'unknown shape type ' + p.shapeType );
|
|
763
|
-
|
|
764
|
-
}
|
|
765
|
-
|
|
766
|
-
}
|
|
767
|
-
|
|
768
|
-
const manager = this.manager;
|
|
769
|
-
const params = this.params;
|
|
770
|
-
const bones = this.mesh.skeleton.bones;
|
|
771
|
-
const bone = params.boneIndex === - 1 ? new THREE.Bone() : bones[ params.boneIndex ];
|
|
772
|
-
const shape = generateShape( params );
|
|
773
|
-
const weight = params.type === 0 ? 0 : params.weight;
|
|
774
|
-
const localInertia = manager.allocVector3();
|
|
775
|
-
localInertia.setValue( 0, 0, 0 );
|
|
776
|
-
if ( weight !== 0 ) {
|
|
777
|
-
|
|
778
|
-
shape.calculateLocalInertia( weight, localInertia );
|
|
779
|
-
|
|
780
|
-
}
|
|
781
|
-
|
|
782
|
-
const boneOffsetForm = manager.allocTransform();
|
|
783
|
-
manager.setIdentity( boneOffsetForm );
|
|
784
|
-
manager.setOriginFromArray3( boneOffsetForm, params.position );
|
|
785
|
-
manager.setBasisFromArray3( boneOffsetForm, params.rotation );
|
|
786
|
-
const vector = manager.allocThreeVector3();
|
|
787
|
-
const boneForm = manager.allocTransform();
|
|
788
|
-
manager.setIdentity( boneForm );
|
|
789
|
-
manager.setOriginFromThreeVector3( boneForm, bone.getWorldPosition( vector ) );
|
|
790
|
-
const form = manager.multiplyTransforms( boneForm, boneOffsetForm );
|
|
791
|
-
const state = new Ammo.btDefaultMotionState( form );
|
|
792
|
-
const info = new Ammo.btRigidBodyConstructionInfo( weight, state, shape, localInertia );
|
|
793
|
-
info.set_m_friction( params.friction );
|
|
794
|
-
info.set_m_restitution( params.restitution );
|
|
795
|
-
const body = new Ammo.btRigidBody( info );
|
|
796
|
-
if ( params.type === 0 ) {
|
|
797
|
-
|
|
798
|
-
body.setCollisionFlags( body.getCollisionFlags() | 2 );
|
|
799
|
-
|
|
800
|
-
/*
|
|
801
|
-
* It'd be better to comment out this line though in general I should call this method
|
|
802
|
-
* because I'm not sure why but physics will be more like MMD's
|
|
803
|
-
* if I comment out.
|
|
804
|
-
*/
|
|
805
|
-
body.setActivationState( 4 );
|
|
806
|
-
|
|
807
|
-
}
|
|
808
|
-
|
|
809
|
-
body.setDamping( params.positionDamping, params.rotationDamping );
|
|
810
|
-
body.setSleepingThresholds( 0, 0 );
|
|
811
|
-
this.world.addRigidBody( body, 1 << params.groupIndex, params.groupTarget );
|
|
812
|
-
this.body = body;
|
|
813
|
-
this.bone = bone;
|
|
814
|
-
this.boneOffsetForm = boneOffsetForm;
|
|
815
|
-
this.boneOffsetFormInverse = manager.inverseTransform( boneOffsetForm );
|
|
816
|
-
manager.freeVector3( localInertia );
|
|
817
|
-
manager.freeTransform( form );
|
|
818
|
-
manager.freeTransform( boneForm );
|
|
819
|
-
manager.freeThreeVector3( vector );
|
|
820
|
-
|
|
821
|
-
}
|
|
822
|
-
_getBoneTransform() {
|
|
823
|
-
|
|
824
|
-
const manager = this.manager;
|
|
825
|
-
const p = manager.allocThreeVector3();
|
|
826
|
-
const q = manager.allocThreeQuaternion();
|
|
827
|
-
const s = manager.allocThreeVector3();
|
|
828
|
-
this.bone.matrixWorld.decompose( p, q, s );
|
|
829
|
-
const tr = manager.allocTransform();
|
|
830
|
-
manager.setOriginFromThreeVector3( tr, p );
|
|
831
|
-
manager.setBasisFromThreeQuaternion( tr, q );
|
|
832
|
-
const form = manager.multiplyTransforms( tr, this.boneOffsetForm );
|
|
833
|
-
manager.freeTransform( tr );
|
|
834
|
-
manager.freeThreeVector3( s );
|
|
835
|
-
manager.freeThreeQuaternion( q );
|
|
836
|
-
manager.freeThreeVector3( p );
|
|
837
|
-
return form;
|
|
838
|
-
|
|
839
|
-
}
|
|
840
|
-
_getWorldTransformForBone() {
|
|
841
|
-
|
|
842
|
-
const manager = this.manager;
|
|
843
|
-
const tr = this.body.getCenterOfMassTransform();
|
|
844
|
-
return manager.multiplyTransforms( tr, this.boneOffsetFormInverse );
|
|
845
|
-
|
|
846
|
-
}
|
|
847
|
-
_setTransformFromBone() {
|
|
848
|
-
|
|
849
|
-
const manager = this.manager;
|
|
850
|
-
const form = this._getBoneTransform();
|
|
851
|
-
|
|
852
|
-
// TODO: check the most appropriate way to set
|
|
853
|
-
//this.body.setWorldTransform( form );
|
|
854
|
-
this.body.setCenterOfMassTransform( form );
|
|
855
|
-
this.body.getMotionState().setWorldTransform( form );
|
|
856
|
-
manager.freeTransform( form );
|
|
857
|
-
|
|
858
|
-
}
|
|
859
|
-
_setPositionFromBone() {
|
|
860
|
-
|
|
861
|
-
const manager = this.manager;
|
|
862
|
-
const form = this._getBoneTransform();
|
|
863
|
-
const tr = manager.allocTransform();
|
|
864
|
-
this.body.getMotionState().getWorldTransform( tr );
|
|
865
|
-
manager.copyOrigin( tr, form );
|
|
866
|
-
|
|
867
|
-
// TODO: check the most appropriate way to set
|
|
868
|
-
//this.body.setWorldTransform( tr );
|
|
869
|
-
this.body.setCenterOfMassTransform( tr );
|
|
870
|
-
this.body.getMotionState().setWorldTransform( tr );
|
|
871
|
-
manager.freeTransform( tr );
|
|
872
|
-
manager.freeTransform( form );
|
|
873
|
-
|
|
874
|
-
}
|
|
875
|
-
_updateBoneRotation() {
|
|
876
|
-
|
|
877
|
-
const manager = this.manager;
|
|
878
|
-
const tr = this._getWorldTransformForBone();
|
|
879
|
-
const q = manager.getBasis( tr );
|
|
880
|
-
const thQ = manager.allocThreeQuaternion();
|
|
881
|
-
const thQ2 = manager.allocThreeQuaternion();
|
|
882
|
-
const thQ3 = manager.allocThreeQuaternion();
|
|
883
|
-
thQ.set( q.x(), q.y(), q.z(), q.w() );
|
|
884
|
-
thQ2.setFromRotationMatrix( this.bone.matrixWorld );
|
|
885
|
-
thQ2.conjugate();
|
|
886
|
-
thQ2.multiply( thQ );
|
|
887
|
-
|
|
888
|
-
//this.bone.quaternion.multiply( thQ2 );
|
|
889
|
-
|
|
890
|
-
thQ3.setFromRotationMatrix( this.bone.matrix );
|
|
891
|
-
|
|
892
|
-
// Renormalizing quaternion here because repeatedly transforming
|
|
893
|
-
// quaternion continuously accumulates floating point error and
|
|
894
|
-
// can end up being overflow. See #15335
|
|
895
|
-
this.bone.quaternion.copy( thQ2.multiply( thQ3 ).normalize() );
|
|
896
|
-
manager.freeThreeQuaternion( thQ );
|
|
897
|
-
manager.freeThreeQuaternion( thQ2 );
|
|
898
|
-
manager.freeThreeQuaternion( thQ3 );
|
|
899
|
-
manager.freeQuaternion( q );
|
|
900
|
-
manager.freeTransform( tr );
|
|
901
|
-
|
|
902
|
-
}
|
|
903
|
-
_updateBonePosition() {
|
|
904
|
-
|
|
905
|
-
const manager = this.manager;
|
|
906
|
-
const tr = this._getWorldTransformForBone();
|
|
907
|
-
const thV = manager.allocThreeVector3();
|
|
908
|
-
const o = manager.getOrigin( tr );
|
|
909
|
-
thV.set( o.x(), o.y(), o.z() );
|
|
910
|
-
if ( this.bone.parent ) {
|
|
911
|
-
|
|
912
|
-
this.bone.parent.worldToLocal( thV );
|
|
913
|
-
|
|
914
|
-
}
|
|
915
|
-
|
|
916
|
-
this.bone.position.copy( thV );
|
|
917
|
-
manager.freeThreeVector3( thV );
|
|
918
|
-
manager.freeTransform( tr );
|
|
919
|
-
|
|
920
|
-
}
|
|
921
|
-
|
|
922
|
-
}
|
|
923
|
-
|
|
924
|
-
//
|
|
925
|
-
|
|
926
|
-
class Constraint {
|
|
927
|
-
|
|
928
|
-
/**
|
|
929
|
-
* @param {THREE.SkinnedMesh} mesh
|
|
930
|
-
* @param {Ammo.btDiscreteDynamicsWorld} world
|
|
931
|
-
* @param {RigidBody} bodyA
|
|
932
|
-
* @param {RigidBody} bodyB
|
|
933
|
-
* @param {Object} params
|
|
934
|
-
* @param {ResourceManager} manager
|
|
935
|
-
*/
|
|
936
|
-
constructor( mesh, world, bodyA, bodyB, params, manager ) {
|
|
937
|
-
|
|
938
|
-
this.mesh = mesh;
|
|
939
|
-
this.world = world;
|
|
940
|
-
this.bodyA = bodyA;
|
|
941
|
-
this.bodyB = bodyB;
|
|
942
|
-
this.params = params;
|
|
943
|
-
this.manager = manager;
|
|
944
|
-
this.constraint = null;
|
|
945
|
-
this._init();
|
|
946
|
-
|
|
947
|
-
}
|
|
948
|
-
|
|
949
|
-
// private method
|
|
950
|
-
|
|
951
|
-
_init() {
|
|
952
|
-
|
|
953
|
-
const manager = this.manager;
|
|
954
|
-
const params = this.params;
|
|
955
|
-
const bodyA = this.bodyA;
|
|
956
|
-
const bodyB = this.bodyB;
|
|
957
|
-
const form = manager.allocTransform();
|
|
958
|
-
manager.setIdentity( form );
|
|
959
|
-
manager.setOriginFromArray3( form, params.position );
|
|
960
|
-
manager.setBasisFromArray3( form, params.rotation );
|
|
961
|
-
const formA = manager.allocTransform();
|
|
962
|
-
const formB = manager.allocTransform();
|
|
963
|
-
bodyA.body.getMotionState().getWorldTransform( formA );
|
|
964
|
-
bodyB.body.getMotionState().getWorldTransform( formB );
|
|
965
|
-
const formInverseA = manager.inverseTransform( formA );
|
|
966
|
-
const formInverseB = manager.inverseTransform( formB );
|
|
967
|
-
const formA2 = manager.multiplyTransforms( formInverseA, form );
|
|
968
|
-
const formB2 = manager.multiplyTransforms( formInverseB, form );
|
|
969
|
-
const constraint = new Ammo.btGeneric6DofSpringConstraint( bodyA.body, bodyB.body, formA2, formB2, true );
|
|
970
|
-
const lll = manager.allocVector3();
|
|
971
|
-
const lul = manager.allocVector3();
|
|
972
|
-
const all = manager.allocVector3();
|
|
973
|
-
const aul = manager.allocVector3();
|
|
974
|
-
lll.setValue( params.translationLimitation1[ 0 ], params.translationLimitation1[ 1 ], params.translationLimitation1[ 2 ] );
|
|
975
|
-
lul.setValue( params.translationLimitation2[ 0 ], params.translationLimitation2[ 1 ], params.translationLimitation2[ 2 ] );
|
|
976
|
-
all.setValue( params.rotationLimitation1[ 0 ], params.rotationLimitation1[ 1 ], params.rotationLimitation1[ 2 ] );
|
|
977
|
-
aul.setValue( params.rotationLimitation2[ 0 ], params.rotationLimitation2[ 1 ], params.rotationLimitation2[ 2 ] );
|
|
978
|
-
constraint.setLinearLowerLimit( lll );
|
|
979
|
-
constraint.setLinearUpperLimit( lul );
|
|
980
|
-
constraint.setAngularLowerLimit( all );
|
|
981
|
-
constraint.setAngularUpperLimit( aul );
|
|
982
|
-
for ( let i = 0; i < 3; i ++ ) {
|
|
983
|
-
|
|
984
|
-
if ( params.springPosition[ i ] !== 0 ) {
|
|
985
|
-
|
|
986
|
-
constraint.enableSpring( i, true );
|
|
987
|
-
constraint.setStiffness( i, params.springPosition[ i ] );
|
|
988
|
-
|
|
989
|
-
}
|
|
990
|
-
|
|
991
|
-
}
|
|
992
|
-
|
|
993
|
-
for ( let i = 0; i < 3; i ++ ) {
|
|
994
|
-
|
|
995
|
-
if ( params.springRotation[ i ] !== 0 ) {
|
|
996
|
-
|
|
997
|
-
constraint.enableSpring( i + 3, true );
|
|
998
|
-
constraint.setStiffness( i + 3, params.springRotation[ i ] );
|
|
999
|
-
|
|
1000
|
-
}
|
|
1001
|
-
|
|
1002
|
-
}
|
|
1003
|
-
|
|
1004
|
-
/*
|
|
1005
|
-
* Currently(10/31/2016) official ammo.js doesn't support
|
|
1006
|
-
* btGeneric6DofSpringConstraint.setParam method.
|
|
1007
|
-
* You need custom ammo.js (add the method into idl) if you wanna use.
|
|
1008
|
-
* By setting this parameter, physics will be more like MMD's
|
|
1009
|
-
*/
|
|
1010
|
-
if ( constraint.setParam !== undefined ) {
|
|
1011
|
-
|
|
1012
|
-
for ( let i = 0; i < 6; i ++ ) {
|
|
1013
|
-
|
|
1014
|
-
constraint.setParam( 2, 0.475, i );
|
|
1015
|
-
|
|
1016
|
-
}
|
|
1017
|
-
|
|
1018
|
-
}
|
|
1019
|
-
|
|
1020
|
-
this.world.addConstraint( constraint, true );
|
|
1021
|
-
this.constraint = constraint;
|
|
1022
|
-
manager.freeTransform( form );
|
|
1023
|
-
manager.freeTransform( formA );
|
|
1024
|
-
manager.freeTransform( formB );
|
|
1025
|
-
manager.freeTransform( formInverseA );
|
|
1026
|
-
manager.freeTransform( formInverseB );
|
|
1027
|
-
manager.freeTransform( formA2 );
|
|
1028
|
-
manager.freeTransform( formB2 );
|
|
1029
|
-
manager.freeVector3( lll );
|
|
1030
|
-
manager.freeVector3( lul );
|
|
1031
|
-
manager.freeVector3( all );
|
|
1032
|
-
manager.freeVector3( aul );
|
|
1033
|
-
|
|
1034
|
-
}
|
|
1035
|
-
|
|
1036
|
-
}
|
|
1037
|
-
|
|
1038
|
-
//
|
|
1039
|
-
|
|
1040
|
-
const _position = new THREE.Vector3();
|
|
1041
|
-
const _quaternion = new THREE.Quaternion();
|
|
1042
|
-
const _scale = new THREE.Vector3();
|
|
1043
|
-
const _matrixWorldInv = new THREE.Matrix4();
|
|
1044
|
-
class MMDPhysicsHelper extends THREE.Object3D {
|
|
1045
|
-
|
|
1046
|
-
/**
|
|
1047
|
-
* Visualize Rigid bodies
|
|
1048
|
-
*
|
|
1049
|
-
* @param {THREE.SkinnedMesh} mesh
|
|
1050
|
-
* @param {Physics} physics
|
|
1051
|
-
*/
|
|
1052
|
-
constructor( mesh, physics ) {
|
|
1053
|
-
|
|
1054
|
-
super();
|
|
1055
|
-
this.root = mesh;
|
|
1056
|
-
this.physics = physics;
|
|
1057
|
-
this.matrix.copy( mesh.matrixWorld );
|
|
1058
|
-
this.matrixAutoUpdate = false;
|
|
1059
|
-
this.materials = [];
|
|
1060
|
-
this.materials.push( new THREE.MeshBasicMaterial( {
|
|
1061
|
-
color: new THREE.Color( 0xff8888 ),
|
|
1062
|
-
wireframe: true,
|
|
1063
|
-
depthTest: false,
|
|
1064
|
-
depthWrite: false,
|
|
1065
|
-
opacity: 0.25,
|
|
1066
|
-
transparent: true
|
|
1067
|
-
} ) );
|
|
1068
|
-
this.materials.push( new THREE.MeshBasicMaterial( {
|
|
1069
|
-
color: new THREE.Color( 0x88ff88 ),
|
|
1070
|
-
wireframe: true,
|
|
1071
|
-
depthTest: false,
|
|
1072
|
-
depthWrite: false,
|
|
1073
|
-
opacity: 0.25,
|
|
1074
|
-
transparent: true
|
|
1075
|
-
} ) );
|
|
1076
|
-
this.materials.push( new THREE.MeshBasicMaterial( {
|
|
1077
|
-
color: new THREE.Color( 0x8888ff ),
|
|
1078
|
-
wireframe: true,
|
|
1079
|
-
depthTest: false,
|
|
1080
|
-
depthWrite: false,
|
|
1081
|
-
opacity: 0.25,
|
|
1082
|
-
transparent: true
|
|
1083
|
-
} ) );
|
|
1084
|
-
this._init();
|
|
1085
|
-
|
|
1086
|
-
}
|
|
1087
|
-
|
|
1088
|
-
/**
|
|
1089
|
-
* Frees the GPU-related resources allocated by this instance. Call this method whenever this instance is no longer used in your app.
|
|
1090
|
-
*/
|
|
1091
|
-
dispose() {
|
|
1092
|
-
|
|
1093
|
-
const materials = this.materials;
|
|
1094
|
-
const children = this.children;
|
|
1095
|
-
for ( let i = 0; i < materials.length; i ++ ) {
|
|
1096
|
-
|
|
1097
|
-
materials[ i ].dispose();
|
|
1098
|
-
|
|
1099
|
-
}
|
|
1100
|
-
|
|
1101
|
-
for ( let i = 0; i < children.length; i ++ ) {
|
|
1102
|
-
|
|
1103
|
-
const child = children[ i ];
|
|
1104
|
-
if ( child.isMesh ) child.geometry.dispose();
|
|
1105
|
-
|
|
1106
|
-
}
|
|
1107
|
-
|
|
1108
|
-
}
|
|
1109
|
-
|
|
1110
|
-
/**
|
|
1111
|
-
* Updates Rigid Bodies visualization.
|
|
1112
|
-
*/
|
|
1113
|
-
updateMatrixWorld( force ) {
|
|
1114
|
-
|
|
1115
|
-
var mesh = this.root;
|
|
1116
|
-
if ( this.visible ) {
|
|
1117
|
-
|
|
1118
|
-
var bodies = this.physics.bodies;
|
|
1119
|
-
_matrixWorldInv.copy( mesh.matrixWorld ).decompose( _position, _quaternion, _scale ).compose( _position, _quaternion, _scale.set( 1, 1, 1 ) ).invert();
|
|
1120
|
-
for ( var i = 0, il = bodies.length; i < il; i ++ ) {
|
|
1121
|
-
|
|
1122
|
-
var body = bodies[ i ].body;
|
|
1123
|
-
var child = this.children[ i ];
|
|
1124
|
-
var tr = body.getCenterOfMassTransform();
|
|
1125
|
-
var origin = tr.getOrigin();
|
|
1126
|
-
var rotation = tr.getRotation();
|
|
1127
|
-
child.position.set( origin.x(), origin.y(), origin.z() ).applyMatrix4( _matrixWorldInv );
|
|
1128
|
-
child.quaternion.setFromRotationMatrix( _matrixWorldInv ).multiply( _quaternion.set( rotation.x(), rotation.y(), rotation.z(), rotation.w() ) );
|
|
1129
|
-
|
|
1130
|
-
}
|
|
1131
|
-
|
|
1132
|
-
}
|
|
1133
|
-
|
|
1134
|
-
this.matrix.copy( mesh.matrixWorld ).decompose( _position, _quaternion, _scale ).compose( _position, _quaternion, _scale.set( 1, 1, 1 ) );
|
|
1135
|
-
super.updateMatrixWorld( force );
|
|
1136
|
-
|
|
1137
|
-
}
|
|
1138
|
-
|
|
1139
|
-
// private method
|
|
1140
|
-
|
|
1141
|
-
_init() {
|
|
1142
|
-
|
|
1143
|
-
var bodies = this.physics.bodies;
|
|
1144
|
-
function createGeometry( param ) {
|
|
1145
|
-
|
|
1146
|
-
switch ( param.shapeType ) {
|
|
1147
|
-
|
|
1148
|
-
case 0:
|
|
1149
|
-
return new THREE.SphereGeometry( param.width, 16, 8 );
|
|
1150
|
-
case 1:
|
|
1151
|
-
return new THREE.BoxGeometry( param.width * 2, param.height * 2, param.depth * 2, 8, 8, 8 );
|
|
1152
|
-
case 2:
|
|
1153
|
-
return new THREE.CapsuleGeometry( param.width, param.height, 8, 16 );
|
|
1154
|
-
default:
|
|
1155
|
-
return null;
|
|
1156
|
-
|
|
1157
|
-
}
|
|
1158
|
-
|
|
1159
|
-
}
|
|
1160
|
-
|
|
1161
|
-
for ( var i = 0, il = bodies.length; i < il; i ++ ) {
|
|
1162
|
-
|
|
1163
|
-
var param = bodies[ i ].params;
|
|
1164
|
-
this.add( new THREE.Mesh( createGeometry( param ), this.materials[ param.type ] ) );
|
|
1165
|
-
|
|
1166
|
-
}
|
|
1167
|
-
|
|
1168
|
-
}
|
|
1169
|
-
|
|
1170
|
-
}
|
|
1171
|
-
|
|
1172
|
-
THREE.MMDPhysics = MMDPhysics;
|
|
1173
|
-
|
|
1174
|
-
} )();
|