@needle-tools/three 0.146.10 → 0.153.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (865) hide show
  1. package/LICENSE +1 -1
  2. package/build/three.cjs +40124 -20919
  3. package/build/three.js +40120 -20914
  4. package/build/three.min.js +8 -6
  5. package/build/three.module.js +7298 -6003
  6. package/build/three.module.min.js +7 -0
  7. package/examples/jsm/animation/AnimationClipCreator.js +5 -3
  8. package/examples/jsm/cameras/CinematicCamera.js +1 -2
  9. package/examples/jsm/capabilities/WebGPU.js +17 -5
  10. package/examples/jsm/controls/ArcballControls.js +1828 -1821
  11. package/examples/jsm/controls/MapControls.js +28 -0
  12. package/examples/jsm/controls/OrbitControls.js +26 -53
  13. package/examples/jsm/controls/PointerLockControls.js +70 -65
  14. package/examples/jsm/controls/TrackballControls.js +18 -4
  15. package/examples/jsm/controls/TransformControls.js +0 -1
  16. package/examples/jsm/csm/CSM.js +11 -5
  17. package/examples/jsm/csm/CSMShader.js +7 -6
  18. package/examples/jsm/effects/AnaglyphEffect.js +6 -20
  19. package/examples/jsm/effects/AsciiEffect.js +3 -6
  20. package/examples/jsm/effects/OutlineEffect.js +1 -15
  21. package/examples/jsm/effects/ParallaxBarrierEffect.js +3 -0
  22. package/examples/jsm/exporters/DRACOExporter.js +53 -11
  23. package/examples/jsm/exporters/EXRExporter.js +3 -9
  24. package/examples/jsm/exporters/GLTFExporter.js +561 -154
  25. package/examples/jsm/exporters/KTX2Exporter.js +34 -23
  26. package/examples/jsm/exporters/MMDExporter.js +1 -1
  27. package/examples/jsm/exporters/PLYExporter.js +8 -1
  28. package/examples/jsm/exporters/STLExporter.js +8 -4
  29. package/examples/jsm/exporters/USDZExporter.js +305 -792
  30. package/examples/jsm/geometries/ConvexGeometry.js +0 -6
  31. package/examples/jsm/geometries/ParametricGeometry.js +10 -0
  32. package/examples/jsm/helpers/OctreeHelper.js +1 -0
  33. package/examples/jsm/helpers/ViewHelper.js +71 -57
  34. package/examples/jsm/interactive/HTMLMesh.js +16 -3
  35. package/examples/jsm/interactive/InteractiveGroup.js +1 -1
  36. package/examples/{js → jsm}/libs/basis/README.md +4 -4
  37. package/examples/jsm/libs/draco/draco_decoder.js +34 -0
  38. package/examples/jsm/libs/draco/draco_decoder.wasm +0 -0
  39. package/examples/jsm/libs/draco/draco_wasm_wrapper.js +117 -0
  40. package/examples/jsm/libs/draco/gltf/draco_decoder.js +33 -0
  41. package/examples/jsm/libs/draco/gltf/draco_decoder.wasm +0 -0
  42. package/examples/jsm/libs/draco/gltf/draco_wasm_wrapper.js +116 -0
  43. package/examples/jsm/libs/lil-gui.module.min.js +2 -2
  44. package/examples/jsm/libs/tween.module.js +803 -0
  45. package/examples/jsm/lights/IESSpotLight.js +25 -0
  46. package/examples/jsm/lights/LightProbeGenerator.js +11 -9
  47. package/examples/jsm/lines/LineSegments2.js +16 -10
  48. package/examples/jsm/loaders/3DMLoader.js +8 -5
  49. package/examples/jsm/loaders/3MFLoader.js +12 -11
  50. package/examples/jsm/loaders/AMFLoader.js +2 -3
  51. package/examples/jsm/loaders/BVHLoader.js +2 -2
  52. package/examples/jsm/loaders/ColladaLoader.js +15 -16
  53. package/examples/jsm/loaders/DRACOLoader.js +69 -18
  54. package/examples/jsm/loaders/EXRLoader.js +23 -24
  55. package/examples/jsm/loaders/FBXLoader.js +34 -50
  56. package/examples/jsm/loaders/GCodeLoader.js +1 -2
  57. package/examples/jsm/loaders/GLTFLoader.js +417 -895
  58. package/examples/jsm/loaders/GLTFLoaderAnimationPointer.js +684 -0
  59. package/examples/jsm/loaders/HDRCubeTextureLoader.js +4 -4
  60. package/examples/jsm/loaders/IESLoader.js +337 -0
  61. package/examples/jsm/loaders/KMZLoader.js +4 -4
  62. package/examples/jsm/loaders/KTX2Loader.js +145 -69
  63. package/examples/jsm/loaders/LDrawLoader.js +20 -18
  64. package/examples/jsm/loaders/LWOLoader.js +12 -29
  65. package/examples/jsm/loaders/LottieLoader.js +3 -1
  66. package/examples/jsm/loaders/MMDLoader.js +49 -18
  67. package/examples/jsm/loaders/MTLLoader.js +2 -2
  68. package/examples/jsm/loaders/MaterialXLoader.js +9 -3
  69. package/examples/jsm/loaders/NRRDLoader.js +33 -5
  70. package/examples/jsm/loaders/OBJLoader.js +1 -1
  71. package/examples/jsm/loaders/PCDLoader.js +26 -12
  72. package/examples/jsm/loaders/PDBLoader.js +7 -2
  73. package/examples/jsm/loaders/PLYLoader.js +254 -109
  74. package/examples/jsm/loaders/RGBELoader.js +3 -3
  75. package/examples/jsm/loaders/STLLoader.js +9 -5
  76. package/examples/jsm/loaders/SVGLoader.js +36 -27
  77. package/examples/jsm/loaders/TTFLoader.js +1 -8
  78. package/examples/jsm/loaders/TiltLoader.js +13 -7
  79. package/examples/jsm/loaders/USDZLoader.js +6 -6
  80. package/examples/jsm/loaders/VOXLoader.js +8 -2
  81. package/examples/jsm/loaders/VRMLLoader.js +44 -16
  82. package/examples/jsm/loaders/VTKLoader.js +19 -10
  83. package/examples/jsm/loaders/XYZLoader.js +9 -3
  84. package/examples/jsm/loaders/lwo/IFFParser.js +19 -19
  85. package/examples/jsm/materials/MeshGouraudMaterial.js +0 -3
  86. package/examples/jsm/math/ConvexHull.js +3 -3
  87. package/examples/jsm/math/Lut.js +5 -4
  88. package/examples/jsm/math/MeshSurfaceSampler.js +7 -9
  89. package/examples/jsm/math/Octree.js +1 -1
  90. package/examples/jsm/misc/ConvexObjectBreaker.js +2 -8
  91. package/examples/jsm/misc/GPUComputationRenderer.js +6 -5
  92. package/examples/jsm/misc/MD2Character.js +2 -2
  93. package/examples/jsm/misc/MD2CharacterComplex.js +2 -2
  94. package/examples/jsm/misc/ProgressiveLightMap.js +12 -10
  95. package/examples/jsm/misc/RollerCoaster.js +7 -1
  96. package/examples/jsm/misc/Volume.js +20 -5
  97. package/examples/jsm/misc/VolumeSlice.js +3 -1
  98. package/examples/jsm/modifiers/CurveModifier.js +1 -0
  99. package/examples/jsm/modifiers/TessellateModifier.js +19 -19
  100. package/examples/jsm/nodes/Nodes.js +144 -335
  101. package/examples/jsm/nodes/accessors/BitangentNode.js +43 -16
  102. package/examples/jsm/nodes/accessors/BufferAttributeNode.js +86 -0
  103. package/examples/jsm/nodes/accessors/BufferNode.js +6 -0
  104. package/examples/jsm/nodes/accessors/CameraNode.js +12 -2
  105. package/examples/jsm/nodes/accessors/CubeTextureNode.js +27 -33
  106. package/examples/jsm/nodes/accessors/ExtendedMaterialNode.js +58 -0
  107. package/examples/jsm/nodes/accessors/InstanceNode.js +41 -26
  108. package/examples/jsm/nodes/accessors/MaterialNode.js +155 -38
  109. package/examples/jsm/nodes/accessors/MaterialReferenceNode.js +16 -0
  110. package/examples/jsm/nodes/accessors/ModelNode.js +11 -0
  111. package/examples/jsm/nodes/accessors/ModelViewProjectionNode.js +13 -14
  112. package/examples/jsm/nodes/accessors/NormalNode.js +35 -19
  113. package/examples/jsm/nodes/accessors/Object3DNode.js +32 -12
  114. package/examples/jsm/nodes/accessors/PointUVNode.js +6 -1
  115. package/examples/jsm/nodes/accessors/PositionNode.js +38 -23
  116. package/examples/jsm/nodes/accessors/ReferenceNode.js +21 -14
  117. package/examples/jsm/nodes/accessors/ReflectVectorNode.js +11 -7
  118. package/examples/jsm/nodes/accessors/SkinningNode.js +43 -40
  119. package/examples/jsm/nodes/accessors/StorageBufferNode.js +6 -0
  120. package/examples/jsm/nodes/accessors/TangentNode.js +28 -20
  121. package/examples/jsm/nodes/accessors/TextureNode.js +80 -12
  122. package/examples/jsm/nodes/accessors/UVNode.js +6 -0
  123. package/examples/jsm/nodes/accessors/UserDataNode.js +6 -0
  124. package/examples/jsm/nodes/code/CodeNode.js +75 -0
  125. package/examples/jsm/nodes/code/ExpressionNode.js +37 -0
  126. package/examples/jsm/nodes/{core → code}/FunctionCallNode.js +15 -1
  127. package/examples/jsm/nodes/{core → code}/FunctionNode.js +8 -7
  128. package/examples/jsm/nodes/code/ScriptableNode.js +488 -0
  129. package/examples/jsm/nodes/code/ScriptableValueNode.js +167 -0
  130. package/examples/jsm/nodes/core/ArrayUniformNode.js +3 -0
  131. package/examples/jsm/nodes/core/AttributeNode.js +17 -9
  132. package/examples/jsm/nodes/core/BypassNode.js +9 -2
  133. package/examples/jsm/nodes/core/CacheNode.js +46 -0
  134. package/examples/jsm/nodes/core/ConstNode.js +3 -0
  135. package/examples/jsm/nodes/core/ContextNode.js +8 -1
  136. package/examples/jsm/nodes/core/InputNode.js +26 -5
  137. package/examples/jsm/nodes/core/InstanceIndexNode.js +26 -2
  138. package/examples/jsm/nodes/core/LightingModel.js +16 -0
  139. package/examples/jsm/nodes/core/Node.js +129 -35
  140. package/examples/jsm/nodes/core/NodeAttribute.js +2 -1
  141. package/examples/jsm/nodes/core/NodeBuilder.js +271 -121
  142. package/examples/jsm/nodes/core/NodeCache.js +26 -0
  143. package/examples/jsm/nodes/core/NodeFrame.js +56 -5
  144. package/examples/jsm/nodes/core/NodeUtils.js +115 -28
  145. package/examples/jsm/nodes/core/PropertyNode.js +19 -2
  146. package/examples/jsm/nodes/core/StackNode.js +99 -0
  147. package/examples/jsm/nodes/core/TempNode.js +11 -3
  148. package/examples/jsm/nodes/core/UniformNode.js +16 -1
  149. package/examples/jsm/nodes/core/VarNode.js +21 -29
  150. package/examples/jsm/nodes/core/VaryingNode.js +15 -2
  151. package/examples/jsm/nodes/core/constants.js +6 -0
  152. package/examples/jsm/nodes/display/BlendModeNode.js +25 -11
  153. package/examples/jsm/nodes/display/ColorAdjustmentNode.js +30 -14
  154. package/examples/jsm/nodes/display/ColorSpaceNode.js +39 -27
  155. package/examples/jsm/nodes/display/FrontFacingNode.js +7 -1
  156. package/examples/jsm/nodes/display/NormalMapNode.js +31 -18
  157. package/examples/jsm/nodes/display/PosterizeNode.js +10 -3
  158. package/examples/jsm/nodes/display/ToneMappingNode.js +101 -11
  159. package/examples/jsm/nodes/display/ViewportNode.js +27 -18
  160. package/examples/jsm/nodes/display/ViewportSharedTextureNode.js +30 -0
  161. package/examples/jsm/nodes/display/ViewportTextureNode.js +67 -0
  162. package/examples/jsm/nodes/fog/FogExp2Node.js +35 -0
  163. package/examples/jsm/nodes/fog/FogNode.js +12 -6
  164. package/examples/jsm/nodes/fog/FogRangeNode.js +12 -5
  165. package/examples/jsm/nodes/functions/BSDF/BRDF_BlinnPhong.js +30 -0
  166. package/examples/jsm/nodes/functions/BSDF/BRDF_GGX.js +10 -13
  167. package/examples/jsm/nodes/functions/BSDF/BRDF_Lambert.js +2 -2
  168. package/examples/jsm/nodes/functions/BSDF/DFGApprox.js +8 -6
  169. package/examples/jsm/nodes/functions/BSDF/D_GGX.js +4 -4
  170. package/examples/jsm/nodes/functions/BSDF/F_Schlick.js +3 -3
  171. package/examples/jsm/nodes/functions/BSDF/V_GGX_SmithCorrelated.js +7 -5
  172. package/examples/jsm/nodes/functions/PhongLightingModel.js +28 -0
  173. package/examples/jsm/nodes/functions/PhysicalLightingModel.js +35 -36
  174. package/examples/jsm/nodes/functions/material/getGeometryRoughness.js +4 -3
  175. package/examples/jsm/nodes/functions/material/getRoughness.js +4 -4
  176. package/examples/jsm/nodes/geometry/RangeNode.js +50 -55
  177. package/examples/jsm/nodes/gpgpu/ComputeNode.js +9 -2
  178. package/examples/jsm/nodes/lighting/AONode.js +5 -3
  179. package/examples/jsm/nodes/lighting/AmbientLightNode.js +27 -0
  180. package/examples/jsm/nodes/lighting/AnalyticLightNode.js +114 -5
  181. package/examples/jsm/nodes/lighting/DirectionalLightNode.js +43 -0
  182. package/examples/jsm/nodes/lighting/EnvironmentNode.js +121 -35
  183. package/examples/jsm/nodes/lighting/HemisphereLightNode.js +15 -10
  184. package/examples/jsm/nodes/lighting/IESSpotLightNode.js +39 -0
  185. package/examples/jsm/nodes/lighting/LightNode.js +57 -0
  186. package/examples/jsm/nodes/lighting/LightUtils.js +17 -0
  187. package/examples/jsm/nodes/lighting/LightingContextNode.js +30 -8
  188. package/examples/jsm/nodes/lighting/LightingNode.js +3 -1
  189. package/examples/jsm/nodes/lighting/LightsNode.js +18 -10
  190. package/examples/jsm/nodes/lighting/PointLightNode.js +71 -0
  191. package/examples/jsm/nodes/lighting/SpotLightNode.js +92 -0
  192. package/examples/jsm/nodes/loaders/NodeLoader.js +5 -4
  193. package/examples/jsm/nodes/loaders/NodeMaterialLoader.js +4 -20
  194. package/examples/jsm/nodes/materials/LineBasicNodeMaterial.js +6 -9
  195. package/examples/jsm/nodes/materials/Materials.js +11 -55
  196. package/examples/jsm/nodes/materials/MeshBasicNodeMaterial.js +5 -11
  197. package/examples/jsm/nodes/materials/MeshNormalNodeMaterial.js +48 -0
  198. package/examples/jsm/nodes/materials/MeshPhongNodeMaterial.js +74 -0
  199. package/examples/jsm/nodes/materials/MeshPhysicalNodeMaterial.js +6 -6
  200. package/examples/jsm/nodes/materials/MeshStandardNodeMaterial.js +21 -96
  201. package/examples/jsm/nodes/materials/NodeMaterial.js +284 -62
  202. package/examples/jsm/nodes/materials/PointsNodeMaterial.js +7 -1
  203. package/examples/jsm/nodes/materials/SpriteNodeMaterial.js +29 -25
  204. package/examples/jsm/nodes/materialx/MaterialXNodes.js +31 -22
  205. package/examples/jsm/nodes/materialx/lib/mx_hsv.js +1 -1
  206. package/examples/jsm/nodes/materialx/lib/mx_noise.js +2 -1
  207. package/examples/jsm/nodes/materialx/lib/mx_transform_color.js +2 -1
  208. package/examples/jsm/nodes/math/CondNode.js +43 -17
  209. package/examples/jsm/nodes/math/MathNode.js +178 -73
  210. package/examples/jsm/nodes/math/OperatorNode.js +52 -2
  211. package/examples/jsm/nodes/procedural/CheckerNode.js +14 -6
  212. package/examples/jsm/nodes/shadernode/ShaderNode.js +186 -63
  213. package/examples/jsm/nodes/utils/ArrayElementNode.js +4 -2
  214. package/examples/jsm/nodes/utils/ConvertNode.js +19 -1
  215. package/examples/jsm/nodes/utils/DiscardNode.js +26 -0
  216. package/examples/jsm/nodes/utils/EquirectUVNode.js +10 -4
  217. package/examples/jsm/nodes/utils/JoinNode.js +4 -1
  218. package/examples/jsm/nodes/utils/LoopNode.js +186 -0
  219. package/examples/jsm/nodes/utils/MatcapUVNode.js +11 -4
  220. package/examples/jsm/nodes/utils/MaxMipLevelNode.js +18 -5
  221. package/examples/jsm/nodes/utils/OscNode.js +21 -14
  222. package/examples/jsm/nodes/utils/PackingNode.js +55 -0
  223. package/examples/jsm/nodes/utils/RemapNode.js +13 -5
  224. package/examples/jsm/nodes/utils/RotateUVNode.js +18 -7
  225. package/examples/jsm/nodes/utils/SpecularMIPLevelNode.js +37 -0
  226. package/examples/jsm/nodes/utils/SplitNode.js +7 -5
  227. package/examples/jsm/nodes/utils/SpriteSheetUVNode.js +15 -30
  228. package/examples/jsm/nodes/utils/TimerNode.js +16 -6
  229. package/examples/jsm/nodes/utils/TriplanarTexturesNode.js +21 -10
  230. package/examples/jsm/objects/GroundProjectedSkybox.js +172 -0
  231. package/examples/jsm/objects/Lensflare.js +3 -4
  232. package/examples/jsm/objects/MarchingCubes.js +5 -1
  233. package/examples/jsm/objects/Reflector.js +7 -4
  234. package/examples/jsm/objects/Refractor.js +4 -4
  235. package/examples/jsm/objects/ShadowMesh.js +3 -3
  236. package/examples/jsm/objects/Water.js +2 -1
  237. package/examples/jsm/physics/AmmoPhysics.js +27 -28
  238. package/examples/jsm/physics/RapierPhysics.js +199 -0
  239. package/examples/jsm/postprocessing/AfterimagePass.js +3 -2
  240. package/examples/jsm/postprocessing/BloomPass.js +7 -4
  241. package/examples/jsm/postprocessing/BokehPass.js +3 -8
  242. package/examples/jsm/postprocessing/DotScreenPass.js +1 -2
  243. package/examples/jsm/postprocessing/EffectComposer.js +5 -95
  244. package/examples/jsm/postprocessing/FilmPass.js +1 -2
  245. package/examples/jsm/postprocessing/GlitchPass.js +0 -2
  246. package/examples/jsm/postprocessing/HalftonePass.js +0 -6
  247. package/examples/jsm/postprocessing/OutlinePass.js +7 -7
  248. package/examples/jsm/postprocessing/OutputPass.js +72 -0
  249. package/examples/jsm/postprocessing/Pass.js +2 -0
  250. package/examples/jsm/postprocessing/RenderPixelatedPass.js +4 -3
  251. package/examples/jsm/postprocessing/SAOPass.js +4 -26
  252. package/examples/jsm/postprocessing/SMAAPass.js +5 -8
  253. package/examples/jsm/postprocessing/SSAARenderPass.js +15 -6
  254. package/examples/jsm/postprocessing/SSAOPass.js +4 -14
  255. package/examples/jsm/postprocessing/SSRPass.js +3 -7
  256. package/examples/jsm/postprocessing/SavePass.js +2 -3
  257. package/examples/jsm/postprocessing/ShaderPass.js +1 -0
  258. package/examples/jsm/postprocessing/TAARenderPass.js +3 -2
  259. package/examples/jsm/postprocessing/TexturePass.js +0 -2
  260. package/examples/jsm/postprocessing/UnrealBloomPass.js +4 -11
  261. package/examples/jsm/renderers/CSS2DRenderer.js +6 -1
  262. package/examples/jsm/renderers/CSS3DRenderer.js +27 -5
  263. package/examples/jsm/renderers/{webgpu/WebGPUAnimation.js → common/Animation.js} +4 -4
  264. package/examples/jsm/renderers/common/Attributes.js +75 -0
  265. package/examples/jsm/renderers/common/Backend.js +160 -0
  266. package/examples/jsm/renderers/common/Background.js +133 -0
  267. package/examples/jsm/renderers/common/Binding.js +11 -0
  268. package/examples/jsm/renderers/common/Bindings.js +169 -0
  269. package/examples/jsm/renderers/common/Buffer.js +38 -0
  270. package/examples/jsm/renderers/{webgpu/WebGPUBufferUtils.js → common/BufferUtils.js} +2 -2
  271. package/examples/jsm/renderers/common/ChainMap.js +89 -0
  272. package/examples/jsm/renderers/common/ComputePipeline.js +17 -0
  273. package/examples/jsm/renderers/common/Constants.js +14 -0
  274. package/examples/jsm/renderers/common/CubeRenderTarget.js +65 -0
  275. package/examples/jsm/renderers/common/DataMap.js +54 -0
  276. package/examples/jsm/renderers/common/Geometries.js +215 -0
  277. package/examples/jsm/renderers/{webgpu/WebGPUInfo.js → common/Info.js} +2 -3
  278. package/examples/jsm/renderers/common/Pipeline.js +13 -0
  279. package/examples/jsm/renderers/common/Pipelines.js +309 -0
  280. package/examples/jsm/renderers/common/ProgrammableStage.js +18 -0
  281. package/examples/jsm/renderers/common/RenderContext.js +37 -0
  282. package/examples/jsm/renderers/common/RenderContexts.js +38 -0
  283. package/examples/jsm/renderers/{webgpu/WebGPURenderLists.js → common/RenderList.js} +26 -47
  284. package/examples/jsm/renderers/common/RenderLists.js +38 -0
  285. package/examples/jsm/renderers/common/RenderObject.js +95 -0
  286. package/examples/jsm/renderers/common/RenderObjects.js +92 -0
  287. package/examples/jsm/renderers/common/RenderPipeline.js +16 -0
  288. package/examples/jsm/renderers/common/RenderTarget.js +15 -0
  289. package/examples/jsm/renderers/common/Renderer.js +822 -0
  290. package/examples/jsm/renderers/common/SampledTexture.js +80 -0
  291. package/examples/jsm/renderers/common/Sampler.js +18 -0
  292. package/examples/jsm/renderers/common/StorageBuffer.js +17 -0
  293. package/examples/jsm/renderers/common/Textures.js +206 -0
  294. package/examples/jsm/renderers/{webgpu/WebGPUUniform.js → common/Uniform.js} +13 -9
  295. package/examples/jsm/renderers/common/UniformBuffer.js +15 -0
  296. package/examples/jsm/renderers/{webgpu/WebGPUUniformsGroup.js → common/UniformsGroup.js} +13 -13
  297. package/examples/jsm/renderers/common/nodes/NodeRender.js +302 -0
  298. package/examples/jsm/renderers/{webgpu/nodes/WebGPUNodeSampledTexture.js → common/nodes/NodeSampledTexture.js} +4 -4
  299. package/examples/jsm/renderers/{webgpu/nodes/WebGPUNodeSampler.js → common/nodes/NodeSampler.js} +3 -3
  300. package/examples/jsm/renderers/{webgpu/nodes/WebGPUNodeUniform.js → common/nodes/NodeUniform.js} +1 -1
  301. package/examples/jsm/renderers/common/nodes/Nodes.js +319 -0
  302. package/examples/jsm/renderers/webgl/nodes/WebGLNodeBuilder.js +35 -31
  303. package/examples/jsm/renderers/webgpu/WebGPUBackend.js +765 -0
  304. package/examples/jsm/renderers/webgpu/WebGPURenderer.js +15 -987
  305. package/examples/jsm/renderers/webgpu/nodes/{WebGPUNodeBuilder.js → WGSLNodeBuilder.js} +117 -90
  306. package/examples/jsm/{nodes/parsers → renderers/webgpu/nodes}/WGSLNodeFunction.js +2 -2
  307. package/examples/jsm/{nodes/parsers → renderers/webgpu/nodes}/WGSLNodeParser.js +1 -1
  308. package/examples/jsm/renderers/webgpu/utils/WebGPUAttributeUtils.js +251 -0
  309. package/examples/jsm/renderers/webgpu/utils/WebGPUBindingUtils.js +145 -0
  310. package/examples/jsm/renderers/webgpu/{constants.js → utils/WebGPUConstants.js} +73 -12
  311. package/examples/jsm/renderers/webgpu/{WebGPURenderPipeline.js → utils/WebGPUPipelineUtils.js} +135 -285
  312. package/examples/jsm/renderers/webgpu/{WebGPUTextureUtils.js → utils/WebGPUTextureMipmapUtils.js} +5 -25
  313. package/examples/jsm/renderers/webgpu/utils/WebGPUTextureUtils.js +855 -0
  314. package/examples/jsm/renderers/webgpu/utils/WebGPUUtils.js +88 -0
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  646. package/examples/js/math/Octree.js +0 -410
  647. package/examples/js/math/SimplexNoise.js +0 -445
  648. package/examples/js/misc/ConvexObjectBreaker.js +0 -474
  649. package/examples/js/misc/GPUComputationRenderer.js +0 -393
  650. package/examples/js/misc/Gyroscope.js +0 -56
  651. package/examples/js/misc/MD2Character.js +0 -235
  652. package/examples/js/misc/MD2CharacterComplex.js +0 -513
  653. package/examples/js/misc/MorphAnimMesh.js +0 -63
  654. package/examples/js/misc/MorphBlendMesh.js +0 -265
  655. package/examples/js/misc/ProgressiveLightMap.js +0 -335
  656. package/examples/js/misc/RollerCoaster.js +0 -430
  657. package/examples/js/misc/TubePainter.js +0 -167
  658. package/examples/js/misc/Volume.js +0 -437
  659. package/examples/js/misc/VolumeSlice.js +0 -214
  660. package/examples/js/modifiers/CurveModifier.js +0 -309
  661. package/examples/js/modifiers/EdgeSplitModifier.js +0 -228
  662. package/examples/js/modifiers/SimplifyModifier.js +0 -465
  663. package/examples/js/modifiers/TessellateModifier.js +0 -276
  664. package/examples/js/objects/GroundProjectedEnv.js +0 -181
  665. package/examples/js/objects/Lensflare.js +0 -356
  666. package/examples/js/objects/LightningStorm.js +0 -206
  667. package/examples/js/objects/MarchingCubes.js +0 -759
  668. package/examples/js/objects/Reflector.js +0 -216
  669. package/examples/js/objects/ReflectorForSSRPass.js +0 -315
  670. package/examples/js/objects/Refractor.js +0 -283
  671. package/examples/js/objects/ShadowMesh.js +0 -59
  672. package/examples/js/objects/Sky.js +0 -218
  673. package/examples/js/objects/Water.js +0 -292
  674. package/examples/js/objects/Water2.js +0 -307
  675. package/examples/js/physics/AmmoPhysics.js +0 -259
  676. package/examples/js/physics/OimoPhysics.js +0 -217
  677. package/examples/js/postprocessing/AdaptiveToneMappingPass.js +0 -335
  678. package/examples/js/postprocessing/AfterimagePass.js +0 -77
  679. package/examples/js/postprocessing/BloomPass.js +0 -135
  680. package/examples/js/postprocessing/BokehPass.js +0 -120
  681. package/examples/js/postprocessing/ClearPass.js +0 -39
  682. package/examples/js/postprocessing/CubeTexturePass.js +0 -60
  683. package/examples/js/postprocessing/DotScreenPass.js +0 -51
  684. package/examples/js/postprocessing/EffectComposer.js +0 -272
  685. package/examples/js/postprocessing/FilmPass.js +0 -52
  686. package/examples/js/postprocessing/GlitchPass.js +0 -104
  687. package/examples/js/postprocessing/HalftonePass.js +0 -75
  688. package/examples/js/postprocessing/LUTPass.js +0 -171
  689. package/examples/js/postprocessing/MaskPass.js +0 -95
  690. package/examples/js/postprocessing/OutlinePass.js +0 -598
  691. package/examples/js/postprocessing/Pass.js +0 -72
  692. package/examples/js/postprocessing/RenderPass.js +0 -70
  693. package/examples/js/postprocessing/SAOPass.js +0 -374
  694. package/examples/js/postprocessing/SMAAPass.js +0 -170
  695. package/examples/js/postprocessing/SSAARenderPass.js +0 -156
  696. package/examples/js/postprocessing/SSAOPass.js +0 -365
  697. package/examples/js/postprocessing/SSRPass.js +0 -567
  698. package/examples/js/postprocessing/SavePass.js +0 -59
  699. package/examples/js/postprocessing/ShaderPass.js +0 -64
  700. package/examples/js/postprocessing/TAARenderPass.js +0 -130
  701. package/examples/js/postprocessing/TexturePass.js +0 -49
  702. package/examples/js/postprocessing/UnrealBloomPass.js +0 -375
  703. package/examples/js/renderers/CSS2DRenderer.js +0 -178
  704. package/examples/js/renderers/CSS3DRenderer.js +0 -237
  705. package/examples/js/renderers/Projector.js +0 -818
  706. package/examples/js/renderers/SVGRenderer.js +0 -491
  707. package/examples/js/shaders/ACESFilmicToneMappingShader.js +0 -89
  708. package/examples/js/shaders/AfterimageShader.js +0 -60
  709. package/examples/js/shaders/BasicShader.js +0 -27
  710. package/examples/js/shaders/BleachBypassShader.js +0 -62
  711. package/examples/js/shaders/BlendShader.js +0 -54
  712. package/examples/js/shaders/BokehShader.js +0 -156
  713. package/examples/js/shaders/BokehShader2.js +0 -419
  714. package/examples/js/shaders/BrightnessContrastShader.js +0 -58
  715. package/examples/js/shaders/ColorCorrectionShader.js +0 -52
  716. package/examples/js/shaders/ColorifyShader.js +0 -47
  717. package/examples/js/shaders/ConvolutionShader.js +0 -92
  718. package/examples/js/shaders/CopyShader.js +0 -45
  719. package/examples/js/shaders/DOFMipMapShader.js +0 -60
  720. package/examples/js/shaders/DepthLimitedBlurShader.js +0 -173
  721. package/examples/js/shaders/DigitalGlitch.js +0 -127
  722. package/examples/js/shaders/DotScreenShader.js +0 -72
  723. package/examples/js/shaders/FXAAShader.js +0 -284
  724. package/examples/js/shaders/FilmShader.js +0 -110
  725. package/examples/js/shaders/FocusShader.js +0 -95
  726. package/examples/js/shaders/FreiChenShader.js +0 -93
  727. package/examples/js/shaders/GammaCorrectionShader.js +0 -41
  728. package/examples/js/shaders/GodRaysShader.js +0 -284
  729. package/examples/js/shaders/HalftoneShader.js +0 -336
  730. package/examples/js/shaders/HorizontalBlurShader.js +0 -59
  731. package/examples/js/shaders/HorizontalTiltShiftShader.js +0 -65
  732. package/examples/js/shaders/HueSaturationShader.js +0 -69
  733. package/examples/js/shaders/KaleidoShader.js +0 -60
  734. package/examples/js/shaders/LuminosityHighPassShader.js +0 -67
  735. package/examples/js/shaders/LuminosityShader.js +0 -46
  736. package/examples/js/shaders/MMDToonShader.js +0 -96
  737. package/examples/js/shaders/MirrorShader.js +0 -56
  738. package/examples/js/shaders/NormalMapShader.js +0 -55
  739. package/examples/js/shaders/RGBShiftShader.js +0 -56
  740. package/examples/js/shaders/SAOShader.js +0 -209
  741. package/examples/js/shaders/SMAAShader.js +0 -454
  742. package/examples/js/shaders/SSAOShader.js +0 -295
  743. package/examples/js/shaders/SSRShader.js +0 -381
  744. package/examples/js/shaders/SepiaShader.js +0 -52
  745. package/examples/js/shaders/SobelOperatorShader.js +0 -88
  746. package/examples/js/shaders/SubsurfaceScatteringShader.js +0 -49
  747. package/examples/js/shaders/TechnicolorShader.js +0 -43
  748. package/examples/js/shaders/ToneMapShader.js +0 -84
  749. package/examples/js/shaders/ToonShader.js +0 -335
  750. package/examples/js/shaders/TriangleBlurShader.js +0 -70
  751. package/examples/js/shaders/UnpackDepthRGBAShader.js +0 -47
  752. package/examples/js/shaders/VelocityShader.js +0 -126
  753. package/examples/js/shaders/VerticalBlurShader.js +0 -59
  754. package/examples/js/shaders/VerticalTiltShiftShader.js +0 -65
  755. package/examples/js/shaders/VignetteShader.js +0 -53
  756. package/examples/js/shaders/VolumeShader.js +0 -296
  757. package/examples/js/shaders/WaterRefractionShader.js +0 -84
  758. package/examples/js/textures/FlakesTexture.js +0 -40
  759. package/examples/js/utils/BufferGeometryUtils.js +0 -1160
  760. package/examples/js/utils/CameraUtils.js +0 -71
  761. package/examples/js/utils/GPUStatsPanel.js +0 -125
  762. package/examples/js/utils/GeometryCompressionUtils.js +0 -549
  763. package/examples/js/utils/GeometryUtils.js +0 -168
  764. package/examples/js/utils/LDrawUtils.js +0 -179
  765. package/examples/js/utils/PackedPhongMaterial.js +0 -109
  766. package/examples/js/utils/SceneUtils.js +0 -214
  767. package/examples/js/utils/ShadowMapViewer.js +0 -183
  768. package/examples/js/utils/SkeletonUtils.js +0 -493
  769. package/examples/js/utils/UVsDebug.js +0 -143
  770. package/examples/js/utils/WorkerPool.js +0 -105
  771. package/examples/jsm/exporters/ColladaExporter.js +0 -713
  772. package/examples/jsm/geometries/LightningStrike.js +0 -1017
  773. package/examples/jsm/libs/OimoPhysics/OimoPhysics.js +0 -37071
  774. package/examples/jsm/libs/OimoPhysics/index.js +0 -43
  775. package/examples/jsm/libs/flow.module.js +0 -4552
  776. package/examples/jsm/libs/tween.module.min.js +0 -3
  777. package/examples/jsm/loaders/BasisTextureLoader.js +0 -790
  778. package/examples/jsm/loaders/IFCLoader.js +0 -2431
  779. package/examples/jsm/loaders/PRWMLoader.js +0 -299
  780. package/examples/jsm/loaders/ifc/web-ifc-api.js +0 -47504
  781. package/examples/jsm/loaders/ifc/web-ifc.wasm +0 -0
  782. package/examples/jsm/node-editor/NodeEditor.js +0 -857
  783. package/examples/jsm/node-editor/accessors/MatcapUVEditor.js +0 -14
  784. package/examples/jsm/node-editor/accessors/NormalEditor.js +0 -30
  785. package/examples/jsm/node-editor/accessors/PositionEditor.js +0 -30
  786. package/examples/jsm/node-editor/accessors/UVEditor.js +0 -25
  787. package/examples/jsm/node-editor/core/BaseNode.js +0 -96
  788. package/examples/jsm/node-editor/core/DataFile.js +0 -59
  789. package/examples/jsm/node-editor/core/FileEditor.js +0 -20
  790. package/examples/jsm/node-editor/core/FileURLEditor.js +0 -29
  791. package/examples/jsm/node-editor/display/BlendEditor.js +0 -44
  792. package/examples/jsm/node-editor/display/NormalMapEditor.js +0 -49
  793. package/examples/jsm/node-editor/examples/animate-uv.json +0 -1
  794. package/examples/jsm/node-editor/examples/fake-top-light.json +0 -1
  795. package/examples/jsm/node-editor/examples/matcap.json +0 -1
  796. package/examples/jsm/node-editor/examples/oscillator-color.json +0 -1
  797. package/examples/jsm/node-editor/examples/rim.json +0 -1
  798. package/examples/jsm/node-editor/inputs/ColorEditor.js +0 -96
  799. package/examples/jsm/node-editor/inputs/FloatEditor.js +0 -23
  800. package/examples/jsm/node-editor/inputs/SliderEditor.js +0 -67
  801. package/examples/jsm/node-editor/inputs/TextureEditor.js +0 -155
  802. package/examples/jsm/node-editor/inputs/Vector2Editor.js +0 -28
  803. package/examples/jsm/node-editor/inputs/Vector3Editor.js +0 -30
  804. package/examples/jsm/node-editor/inputs/Vector4Editor.js +0 -37
  805. package/examples/jsm/node-editor/materials/BasicMaterialEditor.js +0 -84
  806. package/examples/jsm/node-editor/materials/PointsMaterialEditor.js +0 -102
  807. package/examples/jsm/node-editor/materials/StandardMaterialEditor.js +0 -118
  808. package/examples/jsm/node-editor/math/AngleEditor.js +0 -40
  809. package/examples/jsm/node-editor/math/DotEditor.js +0 -35
  810. package/examples/jsm/node-editor/math/InvertEditor.js +0 -39
  811. package/examples/jsm/node-editor/math/LimiterEditor.js +0 -62
  812. package/examples/jsm/node-editor/math/NormalizeEditor.js +0 -28
  813. package/examples/jsm/node-editor/math/OperatorEditor.js +0 -63
  814. package/examples/jsm/node-editor/math/PowerEditor.js +0 -44
  815. package/examples/jsm/node-editor/math/TrigonometryEditor.js +0 -45
  816. package/examples/jsm/node-editor/procedural/CheckerEditor.js +0 -27
  817. package/examples/jsm/node-editor/scene/MeshEditor.js +0 -102
  818. package/examples/jsm/node-editor/scene/Object3DEditor.js +0 -160
  819. package/examples/jsm/node-editor/scene/PointsEditor.js +0 -99
  820. package/examples/jsm/node-editor/utils/JoinEditor.js +0 -58
  821. package/examples/jsm/node-editor/utils/OscillatorEditor.js +0 -43
  822. package/examples/jsm/node-editor/utils/PreviewEditor.js +0 -170
  823. package/examples/jsm/node-editor/utils/SplitEditor.js +0 -39
  824. package/examples/jsm/node-editor/utils/TimerEditor.js +0 -58
  825. package/examples/jsm/nodes/core/CodeNode.js +0 -50
  826. package/examples/jsm/nodes/core/ExpressionNode.js +0 -32
  827. package/examples/jsm/nodes/functions/light/getDistanceAttenuation.js +0 -22
  828. package/examples/jsm/nodes/lighting/PunctualLightNode.js +0 -68
  829. package/examples/jsm/nodes/shadernode/ShaderNodeBaseElements.js +0 -301
  830. package/examples/jsm/nodes/shadernode/ShaderNodeElements.js +0 -149
  831. package/examples/jsm/objects/GroundProjectedEnv.js +0 -186
  832. package/examples/jsm/objects/LightningStorm.js +0 -245
  833. package/examples/jsm/physics/OimoPhysics.js +0 -231
  834. package/examples/jsm/postprocessing/AdaptiveToneMappingPass.js +0 -369
  835. package/examples/jsm/renderers/webgpu/WebGPUAttributes.js +0 -187
  836. package/examples/jsm/renderers/webgpu/WebGPUBackground.js +0 -173
  837. package/examples/jsm/renderers/webgpu/WebGPUBinding.js +0 -22
  838. package/examples/jsm/renderers/webgpu/WebGPUBindings.js +0 -255
  839. package/examples/jsm/renderers/webgpu/WebGPUBuffer.js +0 -43
  840. package/examples/jsm/renderers/webgpu/WebGPUComputePipelines.js +0 -78
  841. package/examples/jsm/renderers/webgpu/WebGPUGeometries.js +0 -82
  842. package/examples/jsm/renderers/webgpu/WebGPUObjects.js +0 -36
  843. package/examples/jsm/renderers/webgpu/WebGPUProgrammableStage.js +0 -22
  844. package/examples/jsm/renderers/webgpu/WebGPUProperties.js +0 -38
  845. package/examples/jsm/renderers/webgpu/WebGPURenderPipelines.js +0 -296
  846. package/examples/jsm/renderers/webgpu/WebGPURenderStates.js +0 -66
  847. package/examples/jsm/renderers/webgpu/WebGPUSampledTexture.js +0 -73
  848. package/examples/jsm/renderers/webgpu/WebGPUSampler.js +0 -29
  849. package/examples/jsm/renderers/webgpu/WebGPUStorageBuffer.js +0 -20
  850. package/examples/jsm/renderers/webgpu/WebGPUTextureRenderer.js +0 -40
  851. package/examples/jsm/renderers/webgpu/WebGPUTextures.js +0 -794
  852. package/examples/jsm/renderers/webgpu/WebGPUUniformBuffer.js +0 -18
  853. package/examples/jsm/renderers/webgpu/WebGPUUtils.js +0 -81
  854. package/examples/jsm/renderers/webgpu/nodes/WebGPUNodes.js +0 -83
  855. package/examples/jsm/shaders/ToneMapShader.js +0 -73
  856. package/src/renderers/shaders/ShaderChunk/uv2_pars_fragment.glsl.js +0 -7
  857. package/src/renderers/shaders/ShaderChunk/uv2_pars_vertex.glsl.js +0 -10
  858. package/src/renderers/shaders/ShaderChunk/uv2_vertex.glsl.js +0 -7
  859. /package/examples/{js → jsm}/libs/ammo.wasm.js +0 -0
  860. /package/examples/{js → jsm}/libs/ammo.wasm.wasm +0 -0
  861. /package/examples/{js → jsm}/libs/basis/basis_transcoder.js +0 -0
  862. /package/examples/{js → jsm}/libs/basis/basis_transcoder.wasm +0 -0
  863. /package/examples/{js → jsm}/libs/draco/README.md +0 -0
  864. /package/examples/{js → jsm}/libs/draco/draco_encoder.js +0 -0
  865. /package/examples/{js → jsm}/libs/draco/gltf/draco_encoder.js +0 -0
@@ -1,4 +1,6 @@
1
1
  import UniformNode from '../core/UniformNode.js';
2
+ import { addNodeClass } from '../core/Node.js';
3
+ import { nodeObject } from '../shadernode/ShaderNode.js';
2
4
 
3
5
  class BufferNode extends UniformNode {
4
6
 
@@ -22,3 +24,7 @@ class BufferNode extends UniformNode {
22
24
  }
23
25
 
24
26
  export default BufferNode;
27
+
28
+ export const buffer = ( value, type, count ) => nodeObject( new BufferNode( value, type, count ) );
29
+
30
+ addNodeClass( BufferNode );
@@ -1,9 +1,9 @@
1
1
  import Object3DNode from './Object3DNode.js';
2
+ import { addNodeClass } from '../core/Node.js';
3
+ import { nodeImmutable } from '../shadernode/ShaderNode.js';
2
4
 
3
5
  class CameraNode extends Object3DNode {
4
6
 
5
- static PROJECTION_MATRIX = 'projectionMatrix';
6
-
7
7
  constructor( scope = CameraNode.POSITION ) {
8
8
 
9
9
  super( scope );
@@ -64,4 +64,14 @@ class CameraNode extends Object3DNode {
64
64
 
65
65
  }
66
66
 
67
+ CameraNode.PROJECTION_MATRIX = 'projectionMatrix';
68
+
67
69
  export default CameraNode;
70
+
71
+ export const cameraProjectionMatrix = nodeImmutable( CameraNode, CameraNode.PROJECTION_MATRIX );
72
+ export const cameraViewMatrix = nodeImmutable( CameraNode, CameraNode.VIEW_MATRIX );
73
+ export const cameraNormalMatrix = nodeImmutable( CameraNode, CameraNode.NORMAL_MATRIX );
74
+ export const cameraWorldMatrix = nodeImmutable( CameraNode, CameraNode.WORLD_MATRIX );
75
+ export const cameraPosition = nodeImmutable( CameraNode, CameraNode.POSITION );
76
+
77
+ addNodeClass( CameraNode );
@@ -1,8 +1,8 @@
1
1
  import TextureNode from './TextureNode.js';
2
2
  import UniformNode from '../core/UniformNode.js';
3
- import ReflectVectorNode from './ReflectVectorNode.js';
4
-
5
- import { negate, vec3, nodeObject } from '../shadernode/ShaderNodeBaseElements.js';
3
+ import { reflectVector } from './ReflectVectorNode.js';
4
+ import { addNodeClass } from '../core/Node.js';
5
+ import { addNodeElement, nodeProxy, vec3 } from '../shadernode/ShaderNode.js';
6
6
 
7
7
  class CubeTextureNode extends TextureNode {
8
8
 
@@ -20,29 +20,9 @@ class CubeTextureNode extends TextureNode {
20
20
 
21
21
  }
22
22
 
23
- getConstructHash( builder ) {
23
+ getDefaultUV() {
24
24
 
25
- return `${ this.uuid } / ${ builder.context.environmentContext?.uuid || '' }`;
26
-
27
- }
28
-
29
- construct( builder ) {
30
-
31
- const properties = builder.getNodeProperties( this );
32
-
33
- const uvNode = this.uvNode || builder.context.uvNode || new ReflectVectorNode();
34
- let levelNode = this.levelNode || builder.context.levelNode;
35
-
36
- if ( levelNode?.isNode === true ) {
37
-
38
- const texture = this.value;
39
-
40
- levelNode = builder.context.levelShaderNode ? builder.context.levelShaderNode.call( { texture, levelNode }, builder ) : levelNode;
41
-
42
- }
43
-
44
- properties.uvNode = uvNode;
45
- properties.levelNode = levelNode;
25
+ return reflectVector;
46
26
 
47
27
  }
48
28
 
@@ -72,31 +52,39 @@ class CubeTextureNode extends TextureNode {
72
52
 
73
53
  const nodeData = builder.getDataFromNode( this );
74
54
 
75
- let snippet = nodeData.snippet;
55
+ let propertyName = nodeData.propertyName;
76
56
 
77
- if ( snippet === undefined || builder.context.tempRead === false ) {
57
+ if ( propertyName === undefined ) {
78
58
 
79
- const uvNodeObject = nodeObject( uvNode );
80
- const cubeUV = vec3( negate( uvNodeObject.x ), uvNodeObject.yz );
59
+ const cubeUV = vec3( uvNode.x.negate(), uvNode.yz );
81
60
  const uvSnippet = cubeUV.build( builder, 'vec3' );
82
61
 
83
- if ( levelNode ) {
62
+ const nodeVar = builder.getVarFromNode( this, 'vec4' );
63
+
64
+ propertyName = builder.getPropertyName( nodeVar );
65
+
66
+ let snippet = null;
67
+
68
+ if ( levelNode && levelNode.isNode === true ) {
84
69
 
85
70
  const levelSnippet = levelNode.build( builder, 'float' );
86
71
 
87
- snippet = builder.getCubeTextureLevel( textureProperty, uvSnippet, levelSnippet );
72
+ snippet = builder.getTextureLevel( this, textureProperty, uvSnippet, levelSnippet );
88
73
 
89
74
  } else {
90
75
 
91
- snippet = builder.getCubeTexture( textureProperty, uvSnippet );
76
+ snippet = builder.getTexture( this, textureProperty, uvSnippet );
92
77
 
93
78
  }
94
79
 
80
+ builder.addLineFlowCode( `${propertyName} = ${snippet}` );
81
+
95
82
  nodeData.snippet = snippet;
83
+ nodeData.propertyName = propertyName;
96
84
 
97
85
  }
98
86
 
99
- return builder.format( snippet, 'vec4', output );
87
+ return builder.format( propertyName, 'vec4', output );
100
88
 
101
89
  }
102
90
 
@@ -105,3 +93,9 @@ class CubeTextureNode extends TextureNode {
105
93
  }
106
94
 
107
95
  export default CubeTextureNode;
96
+
97
+ export const cubeTexture = nodeProxy( CubeTextureNode );
98
+
99
+ addNodeElement( 'cubeTexture', cubeTexture );
100
+
101
+ addNodeClass( CubeTextureNode );
@@ -0,0 +1,58 @@
1
+ // @TODO: Is this needed? Can it be moved in MaterialNode?
2
+
3
+ import MaterialNode from './MaterialNode.js';
4
+ import { materialReference } from './MaterialReferenceNode.js';
5
+ import { normalView } from './NormalNode.js';
6
+ import { normalMap } from '../display/NormalMapNode.js';
7
+ import { addNodeClass } from '../core/Node.js';
8
+ import { nodeImmutable } from '../shadernode/ShaderNode.js';
9
+
10
+ class ExtendedMaterialNode extends MaterialNode {
11
+
12
+ constructor( scope ) {
13
+
14
+ super( scope );
15
+
16
+ }
17
+
18
+ getNodeType( builder ) {
19
+
20
+ const scope = this.scope;
21
+ let type = null;
22
+
23
+ if ( scope === ExtendedMaterialNode.NORMAL ) {
24
+
25
+ type = 'vec3';
26
+
27
+ }
28
+
29
+ return type || super.getNodeType( builder );
30
+
31
+ }
32
+
33
+ construct( builder ) {
34
+
35
+ const material = builder.material;
36
+ const scope = this.scope;
37
+
38
+ let node = null;
39
+
40
+ if ( scope === ExtendedMaterialNode.NORMAL ) {
41
+
42
+ node = material.normalMap ? normalMap( this.getTexture( 'normalMap' ), materialReference( 'normalScale', 'vec2' ) ) : normalView;
43
+
44
+ }
45
+
46
+ return node || super.construct( builder );
47
+
48
+ }
49
+
50
+ }
51
+
52
+ ExtendedMaterialNode.NORMAL = 'normal';
53
+
54
+ export default ExtendedMaterialNode;
55
+
56
+ export const materialNormal = nodeImmutable( ExtendedMaterialNode, ExtendedMaterialNode.NORMAL );
57
+
58
+ addNodeClass( ExtendedMaterialNode );
@@ -1,18 +1,9 @@
1
- import Node from '../core/Node.js';
2
- import {
3
- vec3,
4
- mat3,
5
- mul,
6
- assign,
7
- buffer,
8
- element,
9
- dot,
10
- div,
11
- temp,
12
- instanceIndex,
13
- positionLocal,
14
- normalLocal
15
- } from '../shadernode/ShaderNodeBaseElements.js';
1
+ import Node, { addNodeClass } from '../core/Node.js';
2
+ import { bufferAttribute, dynamicBufferAttribute } from './BufferAttributeNode.js';
3
+ import { normalLocal } from './NormalNode.js';
4
+ import { positionLocal } from './PositionNode.js';
5
+ import { nodeProxy, vec3, mat3, mat4 } from '../shadernode/ShaderNode.js';
6
+ import { DynamicDrawUsage } from 'three';
16
7
 
17
8
  class InstanceNode extends Node {
18
9
 
@@ -22,37 +13,61 @@ class InstanceNode extends Node {
22
13
 
23
14
  this.instanceMesh = instanceMesh;
24
15
 
25
- //
16
+ this.instanceMatrixNode = null;
26
17
 
27
- const instanceBufferNode = buffer( instanceMesh.instanceMatrix.array, 'mat4', instanceMesh.count );
18
+ }
28
19
 
29
- this.instanceMatrixNode = temp( element( instanceBufferNode, instanceIndex ) ); // @TODO: a possible caching issue here?
20
+ construct( builder ) {
30
21
 
31
- }
22
+ let instanceMatrixNode = this.instanceMatrixNode;
23
+
24
+ if ( instanceMatrixNode === null ) {
25
+
26
+ const instanceMesh = this.instanceMesh;
27
+ const instaceAttribute = instanceMesh.instanceMatrix;
28
+ const array = instaceAttribute.array;
29
+
30
+ const bufferFn = instaceAttribute.usage === DynamicDrawUsage ? dynamicBufferAttribute : bufferAttribute;
32
31
 
33
- generate( builder ) {
32
+ const instanceBuffers = [
33
+ // F.Signature -> bufferAttribute( array, type, stride, offset )
34
+ bufferFn( array, 'vec4', 16, 0 ),
35
+ bufferFn( array, 'vec4', 16, 4 ),
36
+ bufferFn( array, 'vec4', 16, 8 ),
37
+ bufferFn( array, 'vec4', 16, 12 )
38
+ ];
34
39
 
35
- const { instanceMatrixNode } = this;
40
+ instanceMatrixNode = mat4( ...instanceBuffers );
41
+
42
+ this.instanceMatrixNode = instanceMatrixNode;
43
+
44
+ }
36
45
 
37
46
  // POSITION
38
47
 
39
- const instancePosition = mul( instanceMatrixNode, positionLocal ).xyz;
48
+ const instancePosition = instanceMatrixNode.mul( positionLocal ).xyz;
40
49
 
41
50
  // NORMAL
42
51
 
43
52
  const m = mat3( instanceMatrixNode[ 0 ].xyz, instanceMatrixNode[ 1 ].xyz, instanceMatrixNode[ 2 ].xyz );
44
53
 
45
- const transformedNormal = div( normalLocal, vec3( dot( m[ 0 ], m[ 0 ] ), dot( m[ 1 ], m[ 1 ] ), dot( m[ 2 ], m[ 2 ] ) ) );
54
+ const transformedNormal = normalLocal.div( vec3( m[ 0 ].dot( m[ 0 ] ), m[ 1 ].dot( m[ 1 ] ), m[ 2 ].dot( m[ 2 ] ) ) );
46
55
 
47
- const instanceNormal = mul( m, transformedNormal ).xyz;
56
+ const instanceNormal = m.mul( transformedNormal ).xyz;
48
57
 
49
58
  // ASSIGNS
50
59
 
51
- assign( positionLocal, instancePosition ).build( builder );
52
- assign( normalLocal, instanceNormal ).build( builder );
60
+ builder.stack.assign( positionLocal, instancePosition );
61
+ builder.stack.assign( normalLocal, instanceNormal );
62
+
63
+ return builder.stack;
53
64
 
54
65
  }
55
66
 
56
67
  }
57
68
 
58
69
  export default InstanceNode;
70
+
71
+ export const instance = nodeProxy( InstanceNode );
72
+
73
+ addNodeClass( InstanceNode );
@@ -1,20 +1,12 @@
1
- import Node from '../core/Node.js';
2
- import OperatorNode from '../math/OperatorNode.js';
3
- import MaterialReferenceNode from './MaterialReferenceNode.js';
4
- import TextureNode from './TextureNode.js';
5
- import SplitNode from '../utils/SplitNode.js';
1
+ import Node, { addNodeClass } from '../core/Node.js';
2
+ import { uniform } from '../core/UniformNode.js';
3
+ import { materialReference } from './MaterialReferenceNode.js';
4
+ import { uv } from './UVNode.js';
5
+ import { nodeImmutable, vec3 } from '../shadernode/ShaderNode.js';
6
6
 
7
7
  class MaterialNode extends Node {
8
8
 
9
- static ALPHA_TEST = 'alphaTest';
10
- static COLOR = 'color';
11
- static OPACITY = 'opacity';
12
- static ROUGHNESS = 'roughness';
13
- static METALNESS = 'metalness';
14
- static EMISSIVE = 'emissive';
15
- static ROTATION = 'rotation';
16
-
17
- constructor( scope = MaterialNode.COLOR ) {
9
+ constructor( scope ) {
18
10
 
19
11
  super();
20
12
 
@@ -35,11 +27,15 @@ class MaterialNode extends Node {
35
27
 
36
28
  return 'float';
37
29
 
30
+ } else if ( scope === MaterialNode.UV ) {
31
+
32
+ return 'vec2';
33
+
38
34
  } else if ( scope === MaterialNode.EMISSIVE ) {
39
35
 
40
36
  return 'vec3';
41
37
 
42
- } else if ( scope === MaterialNode.ROUGHNESS || scope === MaterialNode.METALNESS ) {
38
+ } else if ( scope === MaterialNode.ROUGHNESS || scope === MaterialNode.METALNESS || scope === MaterialNode.SPECULAR || scope === MaterialNode.SHININESS ) {
43
39
 
44
40
  return 'float';
45
41
 
@@ -47,7 +43,34 @@ class MaterialNode extends Node {
47
43
 
48
44
  }
49
45
 
50
- generate( builder, output ) {
46
+ getFloat( property ) {
47
+
48
+ //@TODO: Check if it can be cached by property name.
49
+
50
+ return materialReference( property, 'float' );
51
+
52
+ }
53
+
54
+ getColor( property ) {
55
+
56
+ //@TODO: Check if it can be cached by property name.
57
+
58
+ return materialReference( property, 'color' );
59
+
60
+ }
61
+
62
+ getTexture( property ) {
63
+
64
+ //@TODO: Check if it can be cached by property name.
65
+
66
+ const textureRefNode = materialReference( property, 'texture' );
67
+ textureRefNode.node.uvNode = materialUV;
68
+
69
+ return textureRefNode;
70
+
71
+ }
72
+
73
+ construct( builder ) {
51
74
 
52
75
  const material = builder.context.material;
53
76
  const scope = this.scope;
@@ -56,18 +79,15 @@ class MaterialNode extends Node {
56
79
 
57
80
  if ( scope === MaterialNode.ALPHA_TEST ) {
58
81
 
59
- node = new MaterialReferenceNode( 'alphaTest', 'float' );
82
+ node = this.getFloat( 'alphaTest' );
60
83
 
61
84
  } else if ( scope === MaterialNode.COLOR ) {
62
85
 
63
- const colorNode = new MaterialReferenceNode( 'color', 'color' );
64
-
65
- if ( material.map?.isTexture === true ) {
86
+ const colorNode = this.getColor( 'color' );
66
87
 
67
- //new MaterialReferenceNode( 'map', 'texture' )
68
- const map = new TextureNode( material.map );
88
+ if ( material.map && material.map.isTexture === true ) {
69
89
 
70
- node = new OperatorNode( '*', colorNode, map );
90
+ node = colorNode.mul( this.getTexture( 'map' ) );
71
91
 
72
92
  } else {
73
93
 
@@ -77,11 +97,11 @@ class MaterialNode extends Node {
77
97
 
78
98
  } else if ( scope === MaterialNode.OPACITY ) {
79
99
 
80
- const opacityNode = new MaterialReferenceNode( 'opacity', 'float' );
100
+ const opacityNode = this.getFloat( 'opacity' );
81
101
 
82
- if ( material.alphaMap?.isTexture === true ) {
102
+ if ( material.alphaMap && material.alphaMap.isTexture === true ) {
83
103
 
84
- node = new OperatorNode( '*', opacityNode, new MaterialReferenceNode( 'alphaMap', 'texture' ) );
104
+ node = opacityNode.mul( this.getTexture( 'alphaMap' ) );
85
105
 
86
106
  } else {
87
107
 
@@ -89,13 +109,35 @@ class MaterialNode extends Node {
89
109
 
90
110
  }
91
111
 
112
+ } else if ( scope === MaterialNode.SHININESS ) {
113
+
114
+ node = this.getFloat( 'shininess' );
115
+
116
+ } else if ( scope === MaterialNode.SPECULAR_COLOR ) {
117
+
118
+ node = this.getColor( 'specular' );
119
+
120
+ } else if ( scope === MaterialNode.REFLECTIVITY ) {
121
+
122
+ const reflectivityNode = this.getFloat( 'reflectivity' );
123
+
124
+ if ( material.specularMap && material.specularMap.isTexture === true ) {
125
+
126
+ node = reflectivityNode.mul( this.getTexture( 'specularMap' ).r );
127
+
128
+ } else {
129
+
130
+ node = reflectivityNode;
131
+
132
+ }
133
+
92
134
  } else if ( scope === MaterialNode.ROUGHNESS ) {
93
135
 
94
- const roughnessNode = new MaterialReferenceNode( 'roughness', 'float' );
136
+ const roughnessNode = this.getFloat( 'roughness' );
95
137
 
96
- if ( material.roughnessMap?.isTexture === true ) {
138
+ if ( material.roughnessMap && material.roughnessMap.isTexture === true ) {
97
139
 
98
- node = new OperatorNode( '*', roughnessNode, new SplitNode( new TextureNode( material.roughnessMap ), 'g' ) );
140
+ node = roughnessNode.mul( this.getTexture( 'roughnessMap' ).g );
99
141
 
100
142
  } else {
101
143
 
@@ -105,11 +147,11 @@ class MaterialNode extends Node {
105
147
 
106
148
  } else if ( scope === MaterialNode.METALNESS ) {
107
149
 
108
- const metalnessNode = new MaterialReferenceNode( 'metalness', 'float' );
150
+ const metalnessNode = this.getFloat( 'metalness' );
109
151
 
110
- if ( material.metalnessMap?.isTexture === true ) {
152
+ if ( material.metalnessMap && material.metalnessMap.isTexture === true ) {
111
153
 
112
- node = new OperatorNode( '*', metalnessNode, new SplitNode( new TextureNode( material.metalnessMap ), 'b' ) );
154
+ node = metalnessNode.mul( this.getTexture( 'metalnessMap' ).b );
113
155
 
114
156
  } else {
115
157
 
@@ -119,11 +161,11 @@ class MaterialNode extends Node {
119
161
 
120
162
  } else if ( scope === MaterialNode.EMISSIVE ) {
121
163
 
122
- const emissiveNode = new MaterialReferenceNode( 'emissive', 'color' );
164
+ const emissiveNode = this.getColor( 'emissive' );
123
165
 
124
- if ( material.emissiveMap?.isTexture === true ) {
166
+ if ( material.emissiveMap && material.emissiveMap.isTexture === true ) {
125
167
 
126
- node = new OperatorNode( '*', emissiveNode, new TextureNode( material.emissiveMap ) );
168
+ node = emissiveNode.mul( this.getTexture( 'emissiveMap' ) );
127
169
 
128
170
  } else {
129
171
 
@@ -133,20 +175,95 @@ class MaterialNode extends Node {
133
175
 
134
176
  } else if ( scope === MaterialNode.ROTATION ) {
135
177
 
136
- node = new MaterialReferenceNode( 'rotation', 'float' );
178
+ node = this.getFloat( 'rotation' );
179
+
180
+ } else if ( scope === MaterialNode.UV ) {
181
+
182
+ // uv repeat and offset setting priorities
183
+
184
+ let uvScaleMap =
185
+ material.map ||
186
+ material.specularMap ||
187
+ material.displacementMap ||
188
+ material.normalMap ||
189
+ material.bumpMap ||
190
+ material.roughnessMap ||
191
+ material.metalnessMap ||
192
+ material.alphaMap ||
193
+ material.emissiveMap ||
194
+ material.clearcoatMap ||
195
+ material.clearcoatNormalMap ||
196
+ material.clearcoatRoughnessMap ||
197
+ material.iridescenceMap ||
198
+ material.iridescenceThicknessMap ||
199
+ material.specularIntensityMap ||
200
+ material.specularColorMap ||
201
+ material.transmissionMap ||
202
+ material.thicknessMap ||
203
+ material.sheenColorMap ||
204
+ material.sheenRoughnessMap;
205
+
206
+ if ( uvScaleMap ) {
207
+
208
+ // backwards compatibility
209
+ if ( uvScaleMap.isWebGLRenderTarget ) {
210
+
211
+ uvScaleMap = uvScaleMap.texture;
212
+
213
+ }
214
+
215
+ if ( uvScaleMap.matrixAutoUpdate === true ) {
216
+
217
+ uvScaleMap.updateMatrix();
218
+
219
+ }
220
+
221
+ node = uniform( uvScaleMap.matrix ).mul( vec3( uv(), 1 ) );
222
+
223
+ } else {
224
+
225
+ node = uv();
226
+
227
+ }
137
228
 
138
229
  } else {
139
230
 
140
231
  const outputType = this.getNodeType( builder );
141
232
 
142
- node = new MaterialReferenceNode( scope, outputType );
233
+ node = materialReference( scope, outputType );
143
234
 
144
235
  }
145
236
 
146
- return node.build( builder, output );
237
+ return node;
147
238
 
148
239
  }
149
240
 
150
241
  }
151
242
 
243
+ MaterialNode.ALPHA_TEST = 'alphaTest';
244
+ MaterialNode.COLOR = 'color';
245
+ MaterialNode.OPACITY = 'opacity';
246
+ MaterialNode.SHININESS = 'shininess';
247
+ MaterialNode.SPECULAR_COLOR = 'specularColor';
248
+ MaterialNode.REFLECTIVITY = 'reflectivity';
249
+ MaterialNode.ROUGHNESS = 'roughness';
250
+ MaterialNode.METALNESS = 'metalness';
251
+ MaterialNode.EMISSIVE = 'emissive';
252
+ MaterialNode.ROTATION = 'rotation';
253
+ MaterialNode.UV = 'uv';
254
+
152
255
  export default MaterialNode;
256
+
257
+ export const materialUV = nodeImmutable( MaterialNode, MaterialNode.UV );
258
+ export const materialAlphaTest = nodeImmutable( MaterialNode, MaterialNode.ALPHA_TEST );
259
+ export const materialColor = nodeImmutable( MaterialNode, MaterialNode.COLOR );
260
+ export const materialShininess = nodeImmutable( MaterialNode, MaterialNode.SHININESS );
261
+ export const materialEmissive = nodeImmutable( MaterialNode, MaterialNode.EMISSIVE );
262
+ export const materialOpacity = nodeImmutable( MaterialNode, MaterialNode.OPACITY );
263
+ export const materialSpecularColor = nodeImmutable( MaterialNode, MaterialNode.SPECULAR_COLOR );
264
+ export const materialReflectivity = nodeImmutable( MaterialNode, MaterialNode.REFLECTIVITY );
265
+ export const materialRoughness = nodeImmutable( MaterialNode, MaterialNode.ROUGHNESS );
266
+ export const materialMetalness = nodeImmutable( MaterialNode, MaterialNode.METALNESS );
267
+ export const materialRotation = nodeImmutable( MaterialNode, MaterialNode.ROTATION );
268
+
269
+ addNodeClass( MaterialNode );
@@ -1,4 +1,6 @@
1
1
  import ReferenceNode from './ReferenceNode.js';
2
+ import { addNodeClass } from '../core/Node.js';
3
+ import { nodeObject } from '../shadernode/ShaderNode.js';
2
4
 
3
5
  class MaterialReferenceNode extends ReferenceNode {
4
6
 
@@ -10,6 +12,16 @@ class MaterialReferenceNode extends ReferenceNode {
10
12
 
11
13
  }
12
14
 
15
+ construct( builder ) {
16
+
17
+ const material = this.material !== null ? this.material : builder.material;
18
+
19
+ this.node.value = material[ this.property ];
20
+
21
+ return super.construct( builder );
22
+
23
+ }
24
+
13
25
  update( frame ) {
14
26
 
15
27
  this.object = this.material !== null ? this.material : frame.material;
@@ -21,3 +33,7 @@ class MaterialReferenceNode extends ReferenceNode {
21
33
  }
22
34
 
23
35
  export default MaterialReferenceNode;
36
+
37
+ export const materialReference = ( name, type, material ) => nodeObject( new MaterialReferenceNode( name, type, material ) );
38
+
39
+ addNodeClass( MaterialReferenceNode );
@@ -1,4 +1,6 @@
1
1
  import Object3DNode from './Object3DNode.js';
2
+ import { addNodeClass } from '../core/Node.js';
3
+ import { nodeImmutable } from '../shadernode/ShaderNode.js';
2
4
 
3
5
  class ModelNode extends Object3DNode {
4
6
 
@@ -19,3 +21,12 @@ class ModelNode extends Object3DNode {
19
21
  }
20
22
 
21
23
  export default ModelNode;
24
+
25
+ export const modelDirection = nodeImmutable( ModelNode, ModelNode.DIRECTION );
26
+ export const modelViewMatrix = nodeImmutable( ModelNode, ModelNode.VIEW_MATRIX );
27
+ export const modelNormalMatrix = nodeImmutable( ModelNode, ModelNode.NORMAL_MATRIX );
28
+ export const modelWorldMatrix = nodeImmutable( ModelNode, ModelNode.WORLD_MATRIX );
29
+ export const modelPosition = nodeImmutable( ModelNode, ModelNode.POSITION );
30
+ export const modelViewPosition = nodeImmutable( ModelNode, ModelNode.VIEW_POSITION );
31
+
32
+ addNodeClass( ModelNode );
@@ -1,30 +1,29 @@
1
- import Node from '../core/Node.js';
2
- import CameraNode from '../accessors/CameraNode.js';
3
- import ModelNode from '../accessors/ModelNode.js';
4
- import OperatorNode from '../math/OperatorNode.js';
5
- import PositionNode from '../accessors/PositionNode.js';
1
+ import Node, { addNodeClass } from '../core/Node.js';
2
+ import { cameraProjectionMatrix } from './CameraNode.js';
3
+ import { modelViewMatrix } from './ModelNode.js';
4
+ import { positionLocal } from './PositionNode.js';
5
+ import { nodeProxy } from '../shadernode/ShaderNode.js';
6
6
 
7
7
  class ModelViewProjectionNode extends Node {
8
8
 
9
- constructor( position = new PositionNode() ) {
9
+ constructor( positionNode = positionLocal ) {
10
10
 
11
11
  super( 'vec4' );
12
12
 
13
- this.position = position;
13
+ this.positionNode = positionNode;
14
14
 
15
15
  }
16
16
 
17
- generate( builder ) {
17
+ construct() {
18
18
 
19
- const position = this.position;
20
-
21
- const mvpMatrix = new OperatorNode( '*', new CameraNode( CameraNode.PROJECTION_MATRIX ), new ModelNode( ModelNode.VIEW_MATRIX ) );
22
- const mvpNode = new OperatorNode( '*', mvpMatrix, position );
23
-
24
- return mvpNode.build( builder );
19
+ return cameraProjectionMatrix.mul( modelViewMatrix ).mul( this.positionNode );
25
20
 
26
21
  }
27
22
 
28
23
  }
29
24
 
30
25
  export default ModelViewProjectionNode;
26
+
27
+ export const modelViewProjection = nodeProxy( ModelViewProjectionNode );
28
+
29
+ addNodeClass( ModelViewProjectionNode );