@needle-tools/three 0.146.10 → 0.153.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (865) hide show
  1. package/LICENSE +1 -1
  2. package/build/three.cjs +40124 -20919
  3. package/build/three.js +40120 -20914
  4. package/build/three.min.js +8 -6
  5. package/build/three.module.js +7298 -6003
  6. package/build/three.module.min.js +7 -0
  7. package/examples/jsm/animation/AnimationClipCreator.js +5 -3
  8. package/examples/jsm/cameras/CinematicCamera.js +1 -2
  9. package/examples/jsm/capabilities/WebGPU.js +17 -5
  10. package/examples/jsm/controls/ArcballControls.js +1828 -1821
  11. package/examples/jsm/controls/MapControls.js +28 -0
  12. package/examples/jsm/controls/OrbitControls.js +26 -53
  13. package/examples/jsm/controls/PointerLockControls.js +70 -65
  14. package/examples/jsm/controls/TrackballControls.js +18 -4
  15. package/examples/jsm/controls/TransformControls.js +0 -1
  16. package/examples/jsm/csm/CSM.js +11 -5
  17. package/examples/jsm/csm/CSMShader.js +7 -6
  18. package/examples/jsm/effects/AnaglyphEffect.js +6 -20
  19. package/examples/jsm/effects/AsciiEffect.js +3 -6
  20. package/examples/jsm/effects/OutlineEffect.js +1 -15
  21. package/examples/jsm/effects/ParallaxBarrierEffect.js +3 -0
  22. package/examples/jsm/exporters/DRACOExporter.js +53 -11
  23. package/examples/jsm/exporters/EXRExporter.js +3 -9
  24. package/examples/jsm/exporters/GLTFExporter.js +561 -154
  25. package/examples/jsm/exporters/KTX2Exporter.js +34 -23
  26. package/examples/jsm/exporters/MMDExporter.js +1 -1
  27. package/examples/jsm/exporters/PLYExporter.js +8 -1
  28. package/examples/jsm/exporters/STLExporter.js +8 -4
  29. package/examples/jsm/exporters/USDZExporter.js +305 -792
  30. package/examples/jsm/geometries/ConvexGeometry.js +0 -6
  31. package/examples/jsm/geometries/ParametricGeometry.js +10 -0
  32. package/examples/jsm/helpers/OctreeHelper.js +1 -0
  33. package/examples/jsm/helpers/ViewHelper.js +71 -57
  34. package/examples/jsm/interactive/HTMLMesh.js +16 -3
  35. package/examples/jsm/interactive/InteractiveGroup.js +1 -1
  36. package/examples/{js → jsm}/libs/basis/README.md +4 -4
  37. package/examples/jsm/libs/draco/draco_decoder.js +34 -0
  38. package/examples/jsm/libs/draco/draco_decoder.wasm +0 -0
  39. package/examples/jsm/libs/draco/draco_wasm_wrapper.js +117 -0
  40. package/examples/jsm/libs/draco/gltf/draco_decoder.js +33 -0
  41. package/examples/jsm/libs/draco/gltf/draco_decoder.wasm +0 -0
  42. package/examples/jsm/libs/draco/gltf/draco_wasm_wrapper.js +116 -0
  43. package/examples/jsm/libs/lil-gui.module.min.js +2 -2
  44. package/examples/jsm/libs/tween.module.js +803 -0
  45. package/examples/jsm/lights/IESSpotLight.js +25 -0
  46. package/examples/jsm/lights/LightProbeGenerator.js +11 -9
  47. package/examples/jsm/lines/LineSegments2.js +16 -10
  48. package/examples/jsm/loaders/3DMLoader.js +8 -5
  49. package/examples/jsm/loaders/3MFLoader.js +12 -11
  50. package/examples/jsm/loaders/AMFLoader.js +2 -3
  51. package/examples/jsm/loaders/BVHLoader.js +2 -2
  52. package/examples/jsm/loaders/ColladaLoader.js +15 -16
  53. package/examples/jsm/loaders/DRACOLoader.js +69 -18
  54. package/examples/jsm/loaders/EXRLoader.js +23 -24
  55. package/examples/jsm/loaders/FBXLoader.js +34 -50
  56. package/examples/jsm/loaders/GCodeLoader.js +1 -2
  57. package/examples/jsm/loaders/GLTFLoader.js +417 -895
  58. package/examples/jsm/loaders/GLTFLoaderAnimationPointer.js +684 -0
  59. package/examples/jsm/loaders/HDRCubeTextureLoader.js +4 -4
  60. package/examples/jsm/loaders/IESLoader.js +337 -0
  61. package/examples/jsm/loaders/KMZLoader.js +4 -4
  62. package/examples/jsm/loaders/KTX2Loader.js +145 -69
  63. package/examples/jsm/loaders/LDrawLoader.js +20 -18
  64. package/examples/jsm/loaders/LWOLoader.js +12 -29
  65. package/examples/jsm/loaders/LottieLoader.js +3 -1
  66. package/examples/jsm/loaders/MMDLoader.js +49 -18
  67. package/examples/jsm/loaders/MTLLoader.js +2 -2
  68. package/examples/jsm/loaders/MaterialXLoader.js +9 -3
  69. package/examples/jsm/loaders/NRRDLoader.js +33 -5
  70. package/examples/jsm/loaders/OBJLoader.js +1 -1
  71. package/examples/jsm/loaders/PCDLoader.js +26 -12
  72. package/examples/jsm/loaders/PDBLoader.js +7 -2
  73. package/examples/jsm/loaders/PLYLoader.js +254 -109
  74. package/examples/jsm/loaders/RGBELoader.js +3 -3
  75. package/examples/jsm/loaders/STLLoader.js +9 -5
  76. package/examples/jsm/loaders/SVGLoader.js +36 -27
  77. package/examples/jsm/loaders/TTFLoader.js +1 -8
  78. package/examples/jsm/loaders/TiltLoader.js +13 -7
  79. package/examples/jsm/loaders/USDZLoader.js +6 -6
  80. package/examples/jsm/loaders/VOXLoader.js +8 -2
  81. package/examples/jsm/loaders/VRMLLoader.js +44 -16
  82. package/examples/jsm/loaders/VTKLoader.js +19 -10
  83. package/examples/jsm/loaders/XYZLoader.js +9 -3
  84. package/examples/jsm/loaders/lwo/IFFParser.js +19 -19
  85. package/examples/jsm/materials/MeshGouraudMaterial.js +0 -3
  86. package/examples/jsm/math/ConvexHull.js +3 -3
  87. package/examples/jsm/math/Lut.js +5 -4
  88. package/examples/jsm/math/MeshSurfaceSampler.js +7 -9
  89. package/examples/jsm/math/Octree.js +1 -1
  90. package/examples/jsm/misc/ConvexObjectBreaker.js +2 -8
  91. package/examples/jsm/misc/GPUComputationRenderer.js +6 -5
  92. package/examples/jsm/misc/MD2Character.js +2 -2
  93. package/examples/jsm/misc/MD2CharacterComplex.js +2 -2
  94. package/examples/jsm/misc/ProgressiveLightMap.js +12 -10
  95. package/examples/jsm/misc/RollerCoaster.js +7 -1
  96. package/examples/jsm/misc/Volume.js +20 -5
  97. package/examples/jsm/misc/VolumeSlice.js +3 -1
  98. package/examples/jsm/modifiers/CurveModifier.js +1 -0
  99. package/examples/jsm/modifiers/TessellateModifier.js +19 -19
  100. package/examples/jsm/nodes/Nodes.js +144 -335
  101. package/examples/jsm/nodes/accessors/BitangentNode.js +43 -16
  102. package/examples/jsm/nodes/accessors/BufferAttributeNode.js +86 -0
  103. package/examples/jsm/nodes/accessors/BufferNode.js +6 -0
  104. package/examples/jsm/nodes/accessors/CameraNode.js +12 -2
  105. package/examples/jsm/nodes/accessors/CubeTextureNode.js +27 -33
  106. package/examples/jsm/nodes/accessors/ExtendedMaterialNode.js +58 -0
  107. package/examples/jsm/nodes/accessors/InstanceNode.js +41 -26
  108. package/examples/jsm/nodes/accessors/MaterialNode.js +155 -38
  109. package/examples/jsm/nodes/accessors/MaterialReferenceNode.js +16 -0
  110. package/examples/jsm/nodes/accessors/ModelNode.js +11 -0
  111. package/examples/jsm/nodes/accessors/ModelViewProjectionNode.js +13 -14
  112. package/examples/jsm/nodes/accessors/NormalNode.js +35 -19
  113. package/examples/jsm/nodes/accessors/Object3DNode.js +32 -12
  114. package/examples/jsm/nodes/accessors/PointUVNode.js +6 -1
  115. package/examples/jsm/nodes/accessors/PositionNode.js +38 -23
  116. package/examples/jsm/nodes/accessors/ReferenceNode.js +21 -14
  117. package/examples/jsm/nodes/accessors/ReflectVectorNode.js +11 -7
  118. package/examples/jsm/nodes/accessors/SkinningNode.js +43 -40
  119. package/examples/jsm/nodes/accessors/StorageBufferNode.js +6 -0
  120. package/examples/jsm/nodes/accessors/TangentNode.js +28 -20
  121. package/examples/jsm/nodes/accessors/TextureNode.js +80 -12
  122. package/examples/jsm/nodes/accessors/UVNode.js +6 -0
  123. package/examples/jsm/nodes/accessors/UserDataNode.js +6 -0
  124. package/examples/jsm/nodes/code/CodeNode.js +75 -0
  125. package/examples/jsm/nodes/code/ExpressionNode.js +37 -0
  126. package/examples/jsm/nodes/{core → code}/FunctionCallNode.js +15 -1
  127. package/examples/jsm/nodes/{core → code}/FunctionNode.js +8 -7
  128. package/examples/jsm/nodes/code/ScriptableNode.js +488 -0
  129. package/examples/jsm/nodes/code/ScriptableValueNode.js +167 -0
  130. package/examples/jsm/nodes/core/ArrayUniformNode.js +3 -0
  131. package/examples/jsm/nodes/core/AttributeNode.js +17 -9
  132. package/examples/jsm/nodes/core/BypassNode.js +9 -2
  133. package/examples/jsm/nodes/core/CacheNode.js +46 -0
  134. package/examples/jsm/nodes/core/ConstNode.js +3 -0
  135. package/examples/jsm/nodes/core/ContextNode.js +8 -1
  136. package/examples/jsm/nodes/core/InputNode.js +26 -5
  137. package/examples/jsm/nodes/core/InstanceIndexNode.js +26 -2
  138. package/examples/jsm/nodes/core/LightingModel.js +16 -0
  139. package/examples/jsm/nodes/core/Node.js +129 -35
  140. package/examples/jsm/nodes/core/NodeAttribute.js +2 -1
  141. package/examples/jsm/nodes/core/NodeBuilder.js +271 -121
  142. package/examples/jsm/nodes/core/NodeCache.js +26 -0
  143. package/examples/jsm/nodes/core/NodeFrame.js +56 -5
  144. package/examples/jsm/nodes/core/NodeUtils.js +115 -28
  145. package/examples/jsm/nodes/core/PropertyNode.js +19 -2
  146. package/examples/jsm/nodes/core/StackNode.js +99 -0
  147. package/examples/jsm/nodes/core/TempNode.js +11 -3
  148. package/examples/jsm/nodes/core/UniformNode.js +16 -1
  149. package/examples/jsm/nodes/core/VarNode.js +21 -29
  150. package/examples/jsm/nodes/core/VaryingNode.js +15 -2
  151. package/examples/jsm/nodes/core/constants.js +6 -0
  152. package/examples/jsm/nodes/display/BlendModeNode.js +25 -11
  153. package/examples/jsm/nodes/display/ColorAdjustmentNode.js +30 -14
  154. package/examples/jsm/nodes/display/ColorSpaceNode.js +39 -27
  155. package/examples/jsm/nodes/display/FrontFacingNode.js +7 -1
  156. package/examples/jsm/nodes/display/NormalMapNode.js +31 -18
  157. package/examples/jsm/nodes/display/PosterizeNode.js +10 -3
  158. package/examples/jsm/nodes/display/ToneMappingNode.js +101 -11
  159. package/examples/jsm/nodes/display/ViewportNode.js +27 -18
  160. package/examples/jsm/nodes/display/ViewportSharedTextureNode.js +30 -0
  161. package/examples/jsm/nodes/display/ViewportTextureNode.js +67 -0
  162. package/examples/jsm/nodes/fog/FogExp2Node.js +35 -0
  163. package/examples/jsm/nodes/fog/FogNode.js +12 -6
  164. package/examples/jsm/nodes/fog/FogRangeNode.js +12 -5
  165. package/examples/jsm/nodes/functions/BSDF/BRDF_BlinnPhong.js +30 -0
  166. package/examples/jsm/nodes/functions/BSDF/BRDF_GGX.js +10 -13
  167. package/examples/jsm/nodes/functions/BSDF/BRDF_Lambert.js +2 -2
  168. package/examples/jsm/nodes/functions/BSDF/DFGApprox.js +8 -6
  169. package/examples/jsm/nodes/functions/BSDF/D_GGX.js +4 -4
  170. package/examples/jsm/nodes/functions/BSDF/F_Schlick.js +3 -3
  171. package/examples/jsm/nodes/functions/BSDF/V_GGX_SmithCorrelated.js +7 -5
  172. package/examples/jsm/nodes/functions/PhongLightingModel.js +28 -0
  173. package/examples/jsm/nodes/functions/PhysicalLightingModel.js +35 -36
  174. package/examples/jsm/nodes/functions/material/getGeometryRoughness.js +4 -3
  175. package/examples/jsm/nodes/functions/material/getRoughness.js +4 -4
  176. package/examples/jsm/nodes/geometry/RangeNode.js +50 -55
  177. package/examples/jsm/nodes/gpgpu/ComputeNode.js +9 -2
  178. package/examples/jsm/nodes/lighting/AONode.js +5 -3
  179. package/examples/jsm/nodes/lighting/AmbientLightNode.js +27 -0
  180. package/examples/jsm/nodes/lighting/AnalyticLightNode.js +114 -5
  181. package/examples/jsm/nodes/lighting/DirectionalLightNode.js +43 -0
  182. package/examples/jsm/nodes/lighting/EnvironmentNode.js +121 -35
  183. package/examples/jsm/nodes/lighting/HemisphereLightNode.js +15 -10
  184. package/examples/jsm/nodes/lighting/IESSpotLightNode.js +39 -0
  185. package/examples/jsm/nodes/lighting/LightNode.js +57 -0
  186. package/examples/jsm/nodes/lighting/LightUtils.js +17 -0
  187. package/examples/jsm/nodes/lighting/LightingContextNode.js +30 -8
  188. package/examples/jsm/nodes/lighting/LightingNode.js +3 -1
  189. package/examples/jsm/nodes/lighting/LightsNode.js +18 -10
  190. package/examples/jsm/nodes/lighting/PointLightNode.js +71 -0
  191. package/examples/jsm/nodes/lighting/SpotLightNode.js +92 -0
  192. package/examples/jsm/nodes/loaders/NodeLoader.js +5 -4
  193. package/examples/jsm/nodes/loaders/NodeMaterialLoader.js +4 -20
  194. package/examples/jsm/nodes/materials/LineBasicNodeMaterial.js +6 -9
  195. package/examples/jsm/nodes/materials/Materials.js +11 -55
  196. package/examples/jsm/nodes/materials/MeshBasicNodeMaterial.js +5 -11
  197. package/examples/jsm/nodes/materials/MeshNormalNodeMaterial.js +48 -0
  198. package/examples/jsm/nodes/materials/MeshPhongNodeMaterial.js +74 -0
  199. package/examples/jsm/nodes/materials/MeshPhysicalNodeMaterial.js +6 -6
  200. package/examples/jsm/nodes/materials/MeshStandardNodeMaterial.js +21 -96
  201. package/examples/jsm/nodes/materials/NodeMaterial.js +284 -62
  202. package/examples/jsm/nodes/materials/PointsNodeMaterial.js +7 -1
  203. package/examples/jsm/nodes/materials/SpriteNodeMaterial.js +29 -25
  204. package/examples/jsm/nodes/materialx/MaterialXNodes.js +31 -22
  205. package/examples/jsm/nodes/materialx/lib/mx_hsv.js +1 -1
  206. package/examples/jsm/nodes/materialx/lib/mx_noise.js +2 -1
  207. package/examples/jsm/nodes/materialx/lib/mx_transform_color.js +2 -1
  208. package/examples/jsm/nodes/math/CondNode.js +43 -17
  209. package/examples/jsm/nodes/math/MathNode.js +178 -73
  210. package/examples/jsm/nodes/math/OperatorNode.js +52 -2
  211. package/examples/jsm/nodes/procedural/CheckerNode.js +14 -6
  212. package/examples/jsm/nodes/shadernode/ShaderNode.js +186 -63
  213. package/examples/jsm/nodes/utils/ArrayElementNode.js +4 -2
  214. package/examples/jsm/nodes/utils/ConvertNode.js +19 -1
  215. package/examples/jsm/nodes/utils/DiscardNode.js +26 -0
  216. package/examples/jsm/nodes/utils/EquirectUVNode.js +10 -4
  217. package/examples/jsm/nodes/utils/JoinNode.js +4 -1
  218. package/examples/jsm/nodes/utils/LoopNode.js +186 -0
  219. package/examples/jsm/nodes/utils/MatcapUVNode.js +11 -4
  220. package/examples/jsm/nodes/utils/MaxMipLevelNode.js +18 -5
  221. package/examples/jsm/nodes/utils/OscNode.js +21 -14
  222. package/examples/jsm/nodes/utils/PackingNode.js +55 -0
  223. package/examples/jsm/nodes/utils/RemapNode.js +13 -5
  224. package/examples/jsm/nodes/utils/RotateUVNode.js +18 -7
  225. package/examples/jsm/nodes/utils/SpecularMIPLevelNode.js +37 -0
  226. package/examples/jsm/nodes/utils/SplitNode.js +7 -5
  227. package/examples/jsm/nodes/utils/SpriteSheetUVNode.js +15 -30
  228. package/examples/jsm/nodes/utils/TimerNode.js +16 -6
  229. package/examples/jsm/nodes/utils/TriplanarTexturesNode.js +21 -10
  230. package/examples/jsm/objects/GroundProjectedSkybox.js +172 -0
  231. package/examples/jsm/objects/Lensflare.js +3 -4
  232. package/examples/jsm/objects/MarchingCubes.js +5 -1
  233. package/examples/jsm/objects/Reflector.js +7 -4
  234. package/examples/jsm/objects/Refractor.js +4 -4
  235. package/examples/jsm/objects/ShadowMesh.js +3 -3
  236. package/examples/jsm/objects/Water.js +2 -1
  237. package/examples/jsm/physics/AmmoPhysics.js +27 -28
  238. package/examples/jsm/physics/RapierPhysics.js +199 -0
  239. package/examples/jsm/postprocessing/AfterimagePass.js +3 -2
  240. package/examples/jsm/postprocessing/BloomPass.js +7 -4
  241. package/examples/jsm/postprocessing/BokehPass.js +3 -8
  242. package/examples/jsm/postprocessing/DotScreenPass.js +1 -2
  243. package/examples/jsm/postprocessing/EffectComposer.js +5 -95
  244. package/examples/jsm/postprocessing/FilmPass.js +1 -2
  245. package/examples/jsm/postprocessing/GlitchPass.js +0 -2
  246. package/examples/jsm/postprocessing/HalftonePass.js +0 -6
  247. package/examples/jsm/postprocessing/OutlinePass.js +7 -7
  248. package/examples/jsm/postprocessing/OutputPass.js +72 -0
  249. package/examples/jsm/postprocessing/Pass.js +2 -0
  250. package/examples/jsm/postprocessing/RenderPixelatedPass.js +4 -3
  251. package/examples/jsm/postprocessing/SAOPass.js +4 -26
  252. package/examples/jsm/postprocessing/SMAAPass.js +5 -8
  253. package/examples/jsm/postprocessing/SSAARenderPass.js +15 -6
  254. package/examples/jsm/postprocessing/SSAOPass.js +4 -14
  255. package/examples/jsm/postprocessing/SSRPass.js +3 -7
  256. package/examples/jsm/postprocessing/SavePass.js +2 -3
  257. package/examples/jsm/postprocessing/ShaderPass.js +1 -0
  258. package/examples/jsm/postprocessing/TAARenderPass.js +3 -2
  259. package/examples/jsm/postprocessing/TexturePass.js +0 -2
  260. package/examples/jsm/postprocessing/UnrealBloomPass.js +4 -11
  261. package/examples/jsm/renderers/CSS2DRenderer.js +6 -1
  262. package/examples/jsm/renderers/CSS3DRenderer.js +27 -5
  263. package/examples/jsm/renderers/{webgpu/WebGPUAnimation.js → common/Animation.js} +4 -4
  264. package/examples/jsm/renderers/common/Attributes.js +75 -0
  265. package/examples/jsm/renderers/common/Backend.js +160 -0
  266. package/examples/jsm/renderers/common/Background.js +133 -0
  267. package/examples/jsm/renderers/common/Binding.js +11 -0
  268. package/examples/jsm/renderers/common/Bindings.js +169 -0
  269. package/examples/jsm/renderers/common/Buffer.js +38 -0
  270. package/examples/jsm/renderers/{webgpu/WebGPUBufferUtils.js → common/BufferUtils.js} +2 -2
  271. package/examples/jsm/renderers/common/ChainMap.js +89 -0
  272. package/examples/jsm/renderers/common/ComputePipeline.js +17 -0
  273. package/examples/jsm/renderers/common/Constants.js +14 -0
  274. package/examples/jsm/renderers/common/CubeRenderTarget.js +65 -0
  275. package/examples/jsm/renderers/common/DataMap.js +54 -0
  276. package/examples/jsm/renderers/common/Geometries.js +215 -0
  277. package/examples/jsm/renderers/{webgpu/WebGPUInfo.js → common/Info.js} +2 -3
  278. package/examples/jsm/renderers/common/Pipeline.js +13 -0
  279. package/examples/jsm/renderers/common/Pipelines.js +309 -0
  280. package/examples/jsm/renderers/common/ProgrammableStage.js +18 -0
  281. package/examples/jsm/renderers/common/RenderContext.js +37 -0
  282. package/examples/jsm/renderers/common/RenderContexts.js +38 -0
  283. package/examples/jsm/renderers/{webgpu/WebGPURenderLists.js → common/RenderList.js} +26 -47
  284. package/examples/jsm/renderers/common/RenderLists.js +38 -0
  285. package/examples/jsm/renderers/common/RenderObject.js +95 -0
  286. package/examples/jsm/renderers/common/RenderObjects.js +92 -0
  287. package/examples/jsm/renderers/common/RenderPipeline.js +16 -0
  288. package/examples/jsm/renderers/common/RenderTarget.js +15 -0
  289. package/examples/jsm/renderers/common/Renderer.js +822 -0
  290. package/examples/jsm/renderers/common/SampledTexture.js +80 -0
  291. package/examples/jsm/renderers/common/Sampler.js +18 -0
  292. package/examples/jsm/renderers/common/StorageBuffer.js +17 -0
  293. package/examples/jsm/renderers/common/Textures.js +206 -0
  294. package/examples/jsm/renderers/{webgpu/WebGPUUniform.js → common/Uniform.js} +13 -9
  295. package/examples/jsm/renderers/common/UniformBuffer.js +15 -0
  296. package/examples/jsm/renderers/{webgpu/WebGPUUniformsGroup.js → common/UniformsGroup.js} +13 -13
  297. package/examples/jsm/renderers/common/nodes/NodeRender.js +302 -0
  298. package/examples/jsm/renderers/{webgpu/nodes/WebGPUNodeSampledTexture.js → common/nodes/NodeSampledTexture.js} +4 -4
  299. package/examples/jsm/renderers/{webgpu/nodes/WebGPUNodeSampler.js → common/nodes/NodeSampler.js} +3 -3
  300. package/examples/jsm/renderers/{webgpu/nodes/WebGPUNodeUniform.js → common/nodes/NodeUniform.js} +1 -1
  301. package/examples/jsm/renderers/common/nodes/Nodes.js +319 -0
  302. package/examples/jsm/renderers/webgl/nodes/WebGLNodeBuilder.js +35 -31
  303. package/examples/jsm/renderers/webgpu/WebGPUBackend.js +765 -0
  304. package/examples/jsm/renderers/webgpu/WebGPURenderer.js +15 -987
  305. package/examples/jsm/renderers/webgpu/nodes/{WebGPUNodeBuilder.js → WGSLNodeBuilder.js} +117 -90
  306. package/examples/jsm/{nodes/parsers → renderers/webgpu/nodes}/WGSLNodeFunction.js +2 -2
  307. package/examples/jsm/{nodes/parsers → renderers/webgpu/nodes}/WGSLNodeParser.js +1 -1
  308. package/examples/jsm/renderers/webgpu/utils/WebGPUAttributeUtils.js +251 -0
  309. package/examples/jsm/renderers/webgpu/utils/WebGPUBindingUtils.js +145 -0
  310. package/examples/jsm/renderers/webgpu/{constants.js → utils/WebGPUConstants.js} +73 -12
  311. package/examples/jsm/renderers/webgpu/{WebGPURenderPipeline.js → utils/WebGPUPipelineUtils.js} +135 -285
  312. package/examples/jsm/renderers/webgpu/{WebGPUTextureUtils.js → utils/WebGPUTextureMipmapUtils.js} +5 -25
  313. package/examples/jsm/renderers/webgpu/utils/WebGPUTextureUtils.js +855 -0
  314. package/examples/jsm/renderers/webgpu/utils/WebGPUUtils.js +88 -0
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  646. package/examples/js/math/Octree.js +0 -410
  647. package/examples/js/math/SimplexNoise.js +0 -445
  648. package/examples/js/misc/ConvexObjectBreaker.js +0 -474
  649. package/examples/js/misc/GPUComputationRenderer.js +0 -393
  650. package/examples/js/misc/Gyroscope.js +0 -56
  651. package/examples/js/misc/MD2Character.js +0 -235
  652. package/examples/js/misc/MD2CharacterComplex.js +0 -513
  653. package/examples/js/misc/MorphAnimMesh.js +0 -63
  654. package/examples/js/misc/MorphBlendMesh.js +0 -265
  655. package/examples/js/misc/ProgressiveLightMap.js +0 -335
  656. package/examples/js/misc/RollerCoaster.js +0 -430
  657. package/examples/js/misc/TubePainter.js +0 -167
  658. package/examples/js/misc/Volume.js +0 -437
  659. package/examples/js/misc/VolumeSlice.js +0 -214
  660. package/examples/js/modifiers/CurveModifier.js +0 -309
  661. package/examples/js/modifiers/EdgeSplitModifier.js +0 -228
  662. package/examples/js/modifiers/SimplifyModifier.js +0 -465
  663. package/examples/js/modifiers/TessellateModifier.js +0 -276
  664. package/examples/js/objects/GroundProjectedEnv.js +0 -181
  665. package/examples/js/objects/Lensflare.js +0 -356
  666. package/examples/js/objects/LightningStorm.js +0 -206
  667. package/examples/js/objects/MarchingCubes.js +0 -759
  668. package/examples/js/objects/Reflector.js +0 -216
  669. package/examples/js/objects/ReflectorForSSRPass.js +0 -315
  670. package/examples/js/objects/Refractor.js +0 -283
  671. package/examples/js/objects/ShadowMesh.js +0 -59
  672. package/examples/js/objects/Sky.js +0 -218
  673. package/examples/js/objects/Water.js +0 -292
  674. package/examples/js/objects/Water2.js +0 -307
  675. package/examples/js/physics/AmmoPhysics.js +0 -259
  676. package/examples/js/physics/OimoPhysics.js +0 -217
  677. package/examples/js/postprocessing/AdaptiveToneMappingPass.js +0 -335
  678. package/examples/js/postprocessing/AfterimagePass.js +0 -77
  679. package/examples/js/postprocessing/BloomPass.js +0 -135
  680. package/examples/js/postprocessing/BokehPass.js +0 -120
  681. package/examples/js/postprocessing/ClearPass.js +0 -39
  682. package/examples/js/postprocessing/CubeTexturePass.js +0 -60
  683. package/examples/js/postprocessing/DotScreenPass.js +0 -51
  684. package/examples/js/postprocessing/EffectComposer.js +0 -272
  685. package/examples/js/postprocessing/FilmPass.js +0 -52
  686. package/examples/js/postprocessing/GlitchPass.js +0 -104
  687. package/examples/js/postprocessing/HalftonePass.js +0 -75
  688. package/examples/js/postprocessing/LUTPass.js +0 -171
  689. package/examples/js/postprocessing/MaskPass.js +0 -95
  690. package/examples/js/postprocessing/OutlinePass.js +0 -598
  691. package/examples/js/postprocessing/Pass.js +0 -72
  692. package/examples/js/postprocessing/RenderPass.js +0 -70
  693. package/examples/js/postprocessing/SAOPass.js +0 -374
  694. package/examples/js/postprocessing/SMAAPass.js +0 -170
  695. package/examples/js/postprocessing/SSAARenderPass.js +0 -156
  696. package/examples/js/postprocessing/SSAOPass.js +0 -365
  697. package/examples/js/postprocessing/SSRPass.js +0 -567
  698. package/examples/js/postprocessing/SavePass.js +0 -59
  699. package/examples/js/postprocessing/ShaderPass.js +0 -64
  700. package/examples/js/postprocessing/TAARenderPass.js +0 -130
  701. package/examples/js/postprocessing/TexturePass.js +0 -49
  702. package/examples/js/postprocessing/UnrealBloomPass.js +0 -375
  703. package/examples/js/renderers/CSS2DRenderer.js +0 -178
  704. package/examples/js/renderers/CSS3DRenderer.js +0 -237
  705. package/examples/js/renderers/Projector.js +0 -818
  706. package/examples/js/renderers/SVGRenderer.js +0 -491
  707. package/examples/js/shaders/ACESFilmicToneMappingShader.js +0 -89
  708. package/examples/js/shaders/AfterimageShader.js +0 -60
  709. package/examples/js/shaders/BasicShader.js +0 -27
  710. package/examples/js/shaders/BleachBypassShader.js +0 -62
  711. package/examples/js/shaders/BlendShader.js +0 -54
  712. package/examples/js/shaders/BokehShader.js +0 -156
  713. package/examples/js/shaders/BokehShader2.js +0 -419
  714. package/examples/js/shaders/BrightnessContrastShader.js +0 -58
  715. package/examples/js/shaders/ColorCorrectionShader.js +0 -52
  716. package/examples/js/shaders/ColorifyShader.js +0 -47
  717. package/examples/js/shaders/ConvolutionShader.js +0 -92
  718. package/examples/js/shaders/CopyShader.js +0 -45
  719. package/examples/js/shaders/DOFMipMapShader.js +0 -60
  720. package/examples/js/shaders/DepthLimitedBlurShader.js +0 -173
  721. package/examples/js/shaders/DigitalGlitch.js +0 -127
  722. package/examples/js/shaders/DotScreenShader.js +0 -72
  723. package/examples/js/shaders/FXAAShader.js +0 -284
  724. package/examples/js/shaders/FilmShader.js +0 -110
  725. package/examples/js/shaders/FocusShader.js +0 -95
  726. package/examples/js/shaders/FreiChenShader.js +0 -93
  727. package/examples/js/shaders/GammaCorrectionShader.js +0 -41
  728. package/examples/js/shaders/GodRaysShader.js +0 -284
  729. package/examples/js/shaders/HalftoneShader.js +0 -336
  730. package/examples/js/shaders/HorizontalBlurShader.js +0 -59
  731. package/examples/js/shaders/HorizontalTiltShiftShader.js +0 -65
  732. package/examples/js/shaders/HueSaturationShader.js +0 -69
  733. package/examples/js/shaders/KaleidoShader.js +0 -60
  734. package/examples/js/shaders/LuminosityHighPassShader.js +0 -67
  735. package/examples/js/shaders/LuminosityShader.js +0 -46
  736. package/examples/js/shaders/MMDToonShader.js +0 -96
  737. package/examples/js/shaders/MirrorShader.js +0 -56
  738. package/examples/js/shaders/NormalMapShader.js +0 -55
  739. package/examples/js/shaders/RGBShiftShader.js +0 -56
  740. package/examples/js/shaders/SAOShader.js +0 -209
  741. package/examples/js/shaders/SMAAShader.js +0 -454
  742. package/examples/js/shaders/SSAOShader.js +0 -295
  743. package/examples/js/shaders/SSRShader.js +0 -381
  744. package/examples/js/shaders/SepiaShader.js +0 -52
  745. package/examples/js/shaders/SobelOperatorShader.js +0 -88
  746. package/examples/js/shaders/SubsurfaceScatteringShader.js +0 -49
  747. package/examples/js/shaders/TechnicolorShader.js +0 -43
  748. package/examples/js/shaders/ToneMapShader.js +0 -84
  749. package/examples/js/shaders/ToonShader.js +0 -335
  750. package/examples/js/shaders/TriangleBlurShader.js +0 -70
  751. package/examples/js/shaders/UnpackDepthRGBAShader.js +0 -47
  752. package/examples/js/shaders/VelocityShader.js +0 -126
  753. package/examples/js/shaders/VerticalBlurShader.js +0 -59
  754. package/examples/js/shaders/VerticalTiltShiftShader.js +0 -65
  755. package/examples/js/shaders/VignetteShader.js +0 -53
  756. package/examples/js/shaders/VolumeShader.js +0 -296
  757. package/examples/js/shaders/WaterRefractionShader.js +0 -84
  758. package/examples/js/textures/FlakesTexture.js +0 -40
  759. package/examples/js/utils/BufferGeometryUtils.js +0 -1160
  760. package/examples/js/utils/CameraUtils.js +0 -71
  761. package/examples/js/utils/GPUStatsPanel.js +0 -125
  762. package/examples/js/utils/GeometryCompressionUtils.js +0 -549
  763. package/examples/js/utils/GeometryUtils.js +0 -168
  764. package/examples/js/utils/LDrawUtils.js +0 -179
  765. package/examples/js/utils/PackedPhongMaterial.js +0 -109
  766. package/examples/js/utils/SceneUtils.js +0 -214
  767. package/examples/js/utils/ShadowMapViewer.js +0 -183
  768. package/examples/js/utils/SkeletonUtils.js +0 -493
  769. package/examples/js/utils/UVsDebug.js +0 -143
  770. package/examples/js/utils/WorkerPool.js +0 -105
  771. package/examples/jsm/exporters/ColladaExporter.js +0 -713
  772. package/examples/jsm/geometries/LightningStrike.js +0 -1017
  773. package/examples/jsm/libs/OimoPhysics/OimoPhysics.js +0 -37071
  774. package/examples/jsm/libs/OimoPhysics/index.js +0 -43
  775. package/examples/jsm/libs/flow.module.js +0 -4552
  776. package/examples/jsm/libs/tween.module.min.js +0 -3
  777. package/examples/jsm/loaders/BasisTextureLoader.js +0 -790
  778. package/examples/jsm/loaders/IFCLoader.js +0 -2431
  779. package/examples/jsm/loaders/PRWMLoader.js +0 -299
  780. package/examples/jsm/loaders/ifc/web-ifc-api.js +0 -47504
  781. package/examples/jsm/loaders/ifc/web-ifc.wasm +0 -0
  782. package/examples/jsm/node-editor/NodeEditor.js +0 -857
  783. package/examples/jsm/node-editor/accessors/MatcapUVEditor.js +0 -14
  784. package/examples/jsm/node-editor/accessors/NormalEditor.js +0 -30
  785. package/examples/jsm/node-editor/accessors/PositionEditor.js +0 -30
  786. package/examples/jsm/node-editor/accessors/UVEditor.js +0 -25
  787. package/examples/jsm/node-editor/core/BaseNode.js +0 -96
  788. package/examples/jsm/node-editor/core/DataFile.js +0 -59
  789. package/examples/jsm/node-editor/core/FileEditor.js +0 -20
  790. package/examples/jsm/node-editor/core/FileURLEditor.js +0 -29
  791. package/examples/jsm/node-editor/display/BlendEditor.js +0 -44
  792. package/examples/jsm/node-editor/display/NormalMapEditor.js +0 -49
  793. package/examples/jsm/node-editor/examples/animate-uv.json +0 -1
  794. package/examples/jsm/node-editor/examples/fake-top-light.json +0 -1
  795. package/examples/jsm/node-editor/examples/matcap.json +0 -1
  796. package/examples/jsm/node-editor/examples/oscillator-color.json +0 -1
  797. package/examples/jsm/node-editor/examples/rim.json +0 -1
  798. package/examples/jsm/node-editor/inputs/ColorEditor.js +0 -96
  799. package/examples/jsm/node-editor/inputs/FloatEditor.js +0 -23
  800. package/examples/jsm/node-editor/inputs/SliderEditor.js +0 -67
  801. package/examples/jsm/node-editor/inputs/TextureEditor.js +0 -155
  802. package/examples/jsm/node-editor/inputs/Vector2Editor.js +0 -28
  803. package/examples/jsm/node-editor/inputs/Vector3Editor.js +0 -30
  804. package/examples/jsm/node-editor/inputs/Vector4Editor.js +0 -37
  805. package/examples/jsm/node-editor/materials/BasicMaterialEditor.js +0 -84
  806. package/examples/jsm/node-editor/materials/PointsMaterialEditor.js +0 -102
  807. package/examples/jsm/node-editor/materials/StandardMaterialEditor.js +0 -118
  808. package/examples/jsm/node-editor/math/AngleEditor.js +0 -40
  809. package/examples/jsm/node-editor/math/DotEditor.js +0 -35
  810. package/examples/jsm/node-editor/math/InvertEditor.js +0 -39
  811. package/examples/jsm/node-editor/math/LimiterEditor.js +0 -62
  812. package/examples/jsm/node-editor/math/NormalizeEditor.js +0 -28
  813. package/examples/jsm/node-editor/math/OperatorEditor.js +0 -63
  814. package/examples/jsm/node-editor/math/PowerEditor.js +0 -44
  815. package/examples/jsm/node-editor/math/TrigonometryEditor.js +0 -45
  816. package/examples/jsm/node-editor/procedural/CheckerEditor.js +0 -27
  817. package/examples/jsm/node-editor/scene/MeshEditor.js +0 -102
  818. package/examples/jsm/node-editor/scene/Object3DEditor.js +0 -160
  819. package/examples/jsm/node-editor/scene/PointsEditor.js +0 -99
  820. package/examples/jsm/node-editor/utils/JoinEditor.js +0 -58
  821. package/examples/jsm/node-editor/utils/OscillatorEditor.js +0 -43
  822. package/examples/jsm/node-editor/utils/PreviewEditor.js +0 -170
  823. package/examples/jsm/node-editor/utils/SplitEditor.js +0 -39
  824. package/examples/jsm/node-editor/utils/TimerEditor.js +0 -58
  825. package/examples/jsm/nodes/core/CodeNode.js +0 -50
  826. package/examples/jsm/nodes/core/ExpressionNode.js +0 -32
  827. package/examples/jsm/nodes/functions/light/getDistanceAttenuation.js +0 -22
  828. package/examples/jsm/nodes/lighting/PunctualLightNode.js +0 -68
  829. package/examples/jsm/nodes/shadernode/ShaderNodeBaseElements.js +0 -301
  830. package/examples/jsm/nodes/shadernode/ShaderNodeElements.js +0 -149
  831. package/examples/jsm/objects/GroundProjectedEnv.js +0 -186
  832. package/examples/jsm/objects/LightningStorm.js +0 -245
  833. package/examples/jsm/physics/OimoPhysics.js +0 -231
  834. package/examples/jsm/postprocessing/AdaptiveToneMappingPass.js +0 -369
  835. package/examples/jsm/renderers/webgpu/WebGPUAttributes.js +0 -187
  836. package/examples/jsm/renderers/webgpu/WebGPUBackground.js +0 -173
  837. package/examples/jsm/renderers/webgpu/WebGPUBinding.js +0 -22
  838. package/examples/jsm/renderers/webgpu/WebGPUBindings.js +0 -255
  839. package/examples/jsm/renderers/webgpu/WebGPUBuffer.js +0 -43
  840. package/examples/jsm/renderers/webgpu/WebGPUComputePipelines.js +0 -78
  841. package/examples/jsm/renderers/webgpu/WebGPUGeometries.js +0 -82
  842. package/examples/jsm/renderers/webgpu/WebGPUObjects.js +0 -36
  843. package/examples/jsm/renderers/webgpu/WebGPUProgrammableStage.js +0 -22
  844. package/examples/jsm/renderers/webgpu/WebGPUProperties.js +0 -38
  845. package/examples/jsm/renderers/webgpu/WebGPURenderPipelines.js +0 -296
  846. package/examples/jsm/renderers/webgpu/WebGPURenderStates.js +0 -66
  847. package/examples/jsm/renderers/webgpu/WebGPUSampledTexture.js +0 -73
  848. package/examples/jsm/renderers/webgpu/WebGPUSampler.js +0 -29
  849. package/examples/jsm/renderers/webgpu/WebGPUStorageBuffer.js +0 -20
  850. package/examples/jsm/renderers/webgpu/WebGPUTextureRenderer.js +0 -40
  851. package/examples/jsm/renderers/webgpu/WebGPUTextures.js +0 -794
  852. package/examples/jsm/renderers/webgpu/WebGPUUniformBuffer.js +0 -18
  853. package/examples/jsm/renderers/webgpu/WebGPUUtils.js +0 -81
  854. package/examples/jsm/renderers/webgpu/nodes/WebGPUNodes.js +0 -83
  855. package/examples/jsm/shaders/ToneMapShader.js +0 -73
  856. package/src/renderers/shaders/ShaderChunk/uv2_pars_fragment.glsl.js +0 -7
  857. package/src/renderers/shaders/ShaderChunk/uv2_pars_vertex.glsl.js +0 -10
  858. package/src/renderers/shaders/ShaderChunk/uv2_vertex.glsl.js +0 -7
  859. /package/examples/{js → jsm}/libs/ammo.wasm.js +0 -0
  860. /package/examples/{js → jsm}/libs/ammo.wasm.wasm +0 -0
  861. /package/examples/{js → jsm}/libs/basis/basis_transcoder.js +0 -0
  862. /package/examples/{js → jsm}/libs/basis/basis_transcoder.wasm +0 -0
  863. /package/examples/{js → jsm}/libs/draco/README.md +0 -0
  864. /package/examples/{js → jsm}/libs/draco/draco_encoder.js +0 -0
  865. /package/examples/{js → jsm}/libs/draco/gltf/draco_encoder.js +0 -0
@@ -0,0 +1,822 @@
1
+ import Animation from './Animation.js';
2
+ import RenderObjects from './RenderObjects.js';
3
+ import Attributes from './Attributes.js';
4
+ import Geometries from './Geometries.js';
5
+ import Info from './Info.js';
6
+ import Pipelines from './Pipelines.js';
7
+ import Bindings from './Bindings.js';
8
+ import RenderLists from './RenderLists.js';
9
+ import RenderContexts from './RenderContexts.js';
10
+ import Textures from './Textures.js';
11
+ import Background from './Background.js';
12
+ import Nodes from './nodes/Nodes.js';
13
+ import { Frustum, Matrix4, Vector2, Vector3, Vector4, Color, SRGBColorSpace, NoToneMapping } from 'three';
14
+
15
+ const _drawingBufferSize = new Vector2();
16
+ const _screen = new Vector4();
17
+ const _frustum = new Frustum();
18
+ const _projScreenMatrix = new Matrix4();
19
+ const _vector3 = new Vector3();
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+
21
+ class Renderer {
22
+
23
+ constructor( backend ) {
24
+
25
+ this.isRenderer = true;
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+
27
+ // public
28
+
29
+ this.domElement = backend.getDomElement();
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+
31
+ this.backend = backend;
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+
33
+ this.autoClear = true;
34
+ this.autoClearColor = true;
35
+ this.autoClearDepth = true;
36
+ this.autoClearStencil = true;
37
+
38
+ this.outputColorSpace = SRGBColorSpace;
39
+
40
+ this.toneMapping = NoToneMapping;
41
+ this.toneMappingExposure = 1.0;
42
+
43
+ this.sortObjects = true;
44
+
45
+ // internals
46
+
47
+ this._pixelRatio = 1;
48
+ this._width = this.domElement.width;
49
+ this._height = this.domElement.height;
50
+
51
+ this._viewport = new Vector4( 0, 0, this._width, this._height );
52
+ this._scissor = new Vector4( 0, 0, this._width, this._height );
53
+ this._scissorTest = false;
54
+
55
+ this._info = null;
56
+ this._properties = null;
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+ this._attributes = null;
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+ this._geometries = null;
59
+ this._nodes = null;
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+ this._bindings = null;
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+ this._objects = null;
62
+ this._pipelines = null;
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+ this._renderLists = null;
64
+ this._renderContexts = null;
65
+ this._textures = null;
66
+ this._background = null;
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+
68
+ this._animation = new Animation();
69
+
70
+ this._currentRenderContext = null;
71
+ this._lastRenderContext = null;
72
+
73
+ this._opaqueSort = null;
74
+ this._transparentSort = null;
75
+
76
+ this._clearAlpha = 1;
77
+ this._clearColor = new Color( 0x000000 );
78
+ this._clearDepth = 1;
79
+ this._clearStencil = 0;
80
+
81
+ this._renderTarget = null;
82
+ this._currentActiveCubeFace = 0;
83
+
84
+ this._initialized = false;
85
+ this._initPromise = null;
86
+
87
+ // backwards compatibility
88
+
89
+ this.shadowMap = {
90
+ enabled: false,
91
+ type: null
92
+ };
93
+
94
+ this.xr = {
95
+ enabled: false
96
+ };
97
+
98
+ }
99
+
100
+ async init() {
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+
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+ if ( this._initialized ) {
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+
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+ throw new Error( 'Renderer: Backend has already been initialized.' );
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+
106
+ }
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+
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+ if ( this._initPromise !== null ) {
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+
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+ return this._initPromise;
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+
112
+ }
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+
114
+ this._initPromise = new Promise( async ( resolve, reject ) => {
115
+
116
+ const backend = this.backend;
117
+
118
+ try {
119
+
120
+ await backend.init( this );
121
+
122
+ } catch ( error ) {
123
+
124
+ reject( error );
125
+ return;
126
+
127
+ }
128
+
129
+ this._info = new Info();
130
+ this._nodes = new Nodes( this, backend );
131
+ this._attributes = new Attributes( backend );
132
+ this._background = new Background( this, this._nodes );
133
+ this._geometries = new Geometries( this._attributes, this._info );
134
+ this._textures = new Textures( backend, this._info );
135
+ this._pipelines = new Pipelines( backend, this._nodes );
136
+ this._bindings = new Bindings( backend, this._nodes, this._textures, this._attributes, this._pipelines, this._info );
137
+ this._objects = new RenderObjects( this, this._nodes, this._geometries, this._pipelines, this._info );
138
+ this._renderLists = new RenderLists();
139
+ this._renderContexts = new RenderContexts();
140
+
141
+ //
142
+
143
+ this._animation.setNodes( this._nodes );
144
+ this._animation.start();
145
+
146
+ this._initialized = true;
147
+
148
+ resolve();
149
+
150
+ } );
151
+
152
+ return this._initPromise;
153
+
154
+ }
155
+
156
+ get coordinateSystem() {
157
+
158
+ return this.backend.coordinateSystem;
159
+
160
+ }
161
+
162
+ async compile( /*scene, camera*/ ) {
163
+
164
+ console.warn( 'THREE.Renderer: .compile() is not implemented yet.' );
165
+
166
+ }
167
+
168
+ async render( scene, camera ) {
169
+
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+ if ( this._initialized === false ) await this.init();
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+
172
+ // preserve render tree
173
+
174
+ const nodeFrame = this._nodes.nodeFrame;
175
+
176
+ const previousRenderId = nodeFrame.renderId;
177
+ const previousRenderState = this._currentRenderContext;
178
+
179
+ //
180
+
181
+ const renderContext = this._renderContexts.get( scene, camera );
182
+ const renderTarget = this._renderTarget;
183
+ const activeCubeFace = this._activeCubeFace;
184
+
185
+ this._currentRenderContext = renderContext;
186
+
187
+ nodeFrame.renderId ++;
188
+
189
+ //
190
+
191
+ const coordinateSystem = this.coordinateSystem;
192
+
193
+ if ( camera.coordinateSystem !== coordinateSystem ) {
194
+
195
+ camera.coordinateSystem = coordinateSystem;
196
+
197
+ camera.updateProjectionMatrix();
198
+
199
+ }
200
+
201
+ //
202
+
203
+ if ( this._animation.isAnimating === false ) nodeFrame.update();
204
+
205
+ if ( scene.matrixWorldAutoUpdate === true ) scene.updateMatrixWorld();
206
+
207
+ if ( camera.parent === null && camera.matrixWorldAutoUpdate === true ) camera.updateMatrixWorld();
208
+
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+ if ( this._info.autoReset === true ) this._info.reset();
210
+
211
+ this._info.render.frame ++;
212
+
213
+ //
214
+
215
+ let viewport = this._viewport;
216
+ let scissor = this._scissor;
217
+ let pixelRatio = this._pixelRatio;
218
+
219
+ if ( renderTarget !== null ) {
220
+
221
+ viewport = renderTarget.viewport;
222
+ scissor = renderTarget.scissor;
223
+ pixelRatio = 1;
224
+
225
+ }
226
+
227
+ this.getDrawingBufferSize( _drawingBufferSize );
228
+
229
+ _screen.set( 0, 0, _drawingBufferSize.width, _drawingBufferSize.height );
230
+
231
+ const minDepth = ( viewport.minDepth === undefined ) ? 0 : viewport.minDepth;
232
+ const maxDepth = ( viewport.maxDepth === undefined ) ? 1 : viewport.maxDepth;
233
+
234
+ renderContext.viewportValue.copy( viewport ).multiplyScalar( pixelRatio ).floor();
235
+ renderContext.viewportValue.minDepth = minDepth;
236
+ renderContext.viewportValue.maxDepth = maxDepth;
237
+ renderContext.viewport = renderContext.viewportValue.equals( _screen ) === false;
238
+
239
+ renderContext.scissorValue.copy( scissor ).multiplyScalar( pixelRatio ).floor();
240
+ renderContext.scissor = this._scissorTest && renderContext.scissorValue.equals( _screen ) === false;
241
+
242
+ //
243
+
244
+ _projScreenMatrix.multiplyMatrices( camera.projectionMatrix, camera.matrixWorldInverse );
245
+ _frustum.setFromProjectionMatrix( _projScreenMatrix, coordinateSystem );
246
+
247
+ const renderList = this._renderLists.get( scene, camera );
248
+ renderList.init();
249
+
250
+ this._projectObject( scene, camera, 0, renderList );
251
+
252
+ renderList.finish();
253
+
254
+ if ( this.sortObjects === true ) {
255
+
256
+ renderList.sort( this._opaqueSort, this._transparentSort );
257
+
258
+ }
259
+
260
+ //
261
+
262
+ if ( renderTarget !== null ) {
263
+
264
+ this._textures.updateRenderTarget( renderTarget );
265
+
266
+ const renderTargetData = this._textures.get( renderTarget );
267
+
268
+ renderContext.texture = renderTargetData.texture;
269
+ renderContext.depthTexture = renderTargetData.depthTexture;
270
+
271
+ } else {
272
+
273
+ renderContext.texture = null;
274
+ renderContext.depthTexture = null;
275
+
276
+ }
277
+
278
+ renderContext.activeCubeFace = activeCubeFace;
279
+
280
+ //
281
+
282
+ this._nodes.updateScene( scene );
283
+
284
+ //
285
+
286
+ this._background.update( scene, renderList, renderContext );
287
+
288
+ //
289
+
290
+ this.backend.beginRender( renderContext );
291
+
292
+ // process render lists
293
+
294
+ const opaqueObjects = renderList.opaque;
295
+ const transparentObjects = renderList.transparent;
296
+ const lightsNode = renderList.lightsNode;
297
+
298
+ if ( opaqueObjects.length > 0 ) this._renderObjects( opaqueObjects, camera, scene, lightsNode );
299
+ if ( transparentObjects.length > 0 ) this._renderObjects( transparentObjects, camera, scene, lightsNode );
300
+
301
+ // finish render pass
302
+
303
+ this.backend.finishRender( renderContext );
304
+
305
+ // restore render tree
306
+
307
+ nodeFrame.renderId = previousRenderId;
308
+ this._currentRenderContext = previousRenderState;
309
+
310
+ this._lastRenderContext = renderContext;
311
+
312
+ }
313
+
314
+ setAnimationLoop( callback ) {
315
+
316
+ if ( this._initialized === false ) this.init();
317
+
318
+ const animation = this._animation;
319
+
320
+ animation.setAnimationLoop( callback );
321
+
322
+ ( callback === null ) ? animation.stop() : animation.start();
323
+
324
+ }
325
+
326
+ async getArrayBuffer( attribute ) {
327
+
328
+ return await this.backend.getArrayBuffer( attribute );
329
+
330
+ }
331
+
332
+ getContext() {
333
+
334
+ return this._context;
335
+
336
+ }
337
+
338
+ getPixelRatio() {
339
+
340
+ return this._pixelRatio;
341
+
342
+ }
343
+
344
+ getDrawingBufferSize( target ) {
345
+
346
+ return target.set( this._width * this._pixelRatio, this._height * this._pixelRatio ).floor();
347
+
348
+ }
349
+
350
+ getSize( target ) {
351
+
352
+ return target.set( this._width, this._height );
353
+
354
+ }
355
+
356
+ setPixelRatio( value = 1 ) {
357
+
358
+ this._pixelRatio = value;
359
+
360
+ this.setSize( this._width, this._height, false );
361
+
362
+ }
363
+
364
+ setDrawingBufferSize( width, height, pixelRatio ) {
365
+
366
+ this._width = width;
367
+ this._height = height;
368
+
369
+ this._pixelRatio = pixelRatio;
370
+
371
+ this.domElement.width = Math.floor( width * pixelRatio );
372
+ this.domElement.height = Math.floor( height * pixelRatio );
373
+
374
+ this.setViewport( 0, 0, width, height );
375
+
376
+ if ( this._initialized ) this.backend.updateSize();
377
+
378
+ }
379
+
380
+ setSize( width, height, updateStyle = true ) {
381
+
382
+ this._width = width;
383
+ this._height = height;
384
+
385
+ this.domElement.width = Math.floor( width * this._pixelRatio );
386
+ this.domElement.height = Math.floor( height * this._pixelRatio );
387
+
388
+ if ( updateStyle === true ) {
389
+
390
+ this.domElement.style.width = width + 'px';
391
+ this.domElement.style.height = height + 'px';
392
+
393
+ }
394
+
395
+ this.setViewport( 0, 0, width, height );
396
+
397
+ if ( this._initialized ) this.backend.updateSize();
398
+
399
+ }
400
+
401
+ setOpaqueSort( method ) {
402
+
403
+ this._opaqueSort = method;
404
+
405
+ }
406
+
407
+ setTransparentSort( method ) {
408
+
409
+ this._transparentSort = method;
410
+
411
+ }
412
+
413
+ getScissor( target ) {
414
+
415
+ const scissor = this._scissor;
416
+
417
+ target.x = scissor.x;
418
+ target.y = scissor.y;
419
+ target.width = scissor.width;
420
+ target.height = scissor.height;
421
+
422
+ return target;
423
+
424
+ }
425
+
426
+ setScissor( x, y, width, height ) {
427
+
428
+ const scissor = this._scissor;
429
+
430
+ if ( x.isVector4 ) {
431
+
432
+ scissor.copy( x );
433
+
434
+ } else {
435
+
436
+ scissor.set( x, y, width, height );
437
+
438
+ }
439
+
440
+ }
441
+
442
+ getScissorTest() {
443
+
444
+ return this._scissorTest;
445
+
446
+ }
447
+
448
+ setScissorTest( boolean ) {
449
+
450
+ this._scissorTest = boolean;
451
+
452
+ }
453
+
454
+ getViewport( target ) {
455
+
456
+ return target.copy( this._viewport );
457
+
458
+ }
459
+
460
+ setViewport( x, y, width, height, minDepth = 0, maxDepth = 1 ) {
461
+
462
+ const viewport = this._viewport;
463
+
464
+ if ( x.isVector4 ) {
465
+
466
+ viewport.copy( x );
467
+
468
+ } else {
469
+
470
+ viewport.set( x, y, width, height );
471
+
472
+ }
473
+
474
+ viewport.minDepth = minDepth;
475
+ viewport.maxDepth = maxDepth;
476
+
477
+ }
478
+
479
+ getClearColor( target ) {
480
+
481
+ return target.copy( this._clearColor );
482
+
483
+ }
484
+
485
+ setClearColor( color, alpha = 1 ) {
486
+
487
+ this._clearColor.set( color );
488
+ this._clearAlpha = alpha;
489
+
490
+ }
491
+
492
+ getClearAlpha() {
493
+
494
+ return this._clearAlpha;
495
+
496
+ }
497
+
498
+ setClearAlpha( alpha ) {
499
+
500
+ this._clearAlpha = alpha;
501
+
502
+ }
503
+
504
+ getClearDepth() {
505
+
506
+ return this._clearDepth;
507
+
508
+ }
509
+
510
+ setClearDepth( depth ) {
511
+
512
+ this._clearDepth = depth;
513
+
514
+ }
515
+
516
+ getClearStencil() {
517
+
518
+ return this._clearStencil;
519
+
520
+ }
521
+
522
+ setClearStencil( stencil ) {
523
+
524
+ this._clearStencil = stencil;
525
+
526
+ }
527
+
528
+ clear( color = true, depth = true, stencil = true ) {
529
+
530
+ const renderContext = this._currentRenderContext || this._lastRenderContext;
531
+
532
+ if ( renderContext ) this.backend.clear( renderContext, color, depth, stencil );
533
+
534
+ }
535
+
536
+ clearColor() {
537
+
538
+ this.clear( true, false, false );
539
+
540
+ }
541
+
542
+ clearDepth() {
543
+
544
+ this.clear( false, true, false );
545
+
546
+ }
547
+
548
+ clearStencil() {
549
+
550
+ this.clear( false, false, true );
551
+
552
+ }
553
+
554
+ dispose() {
555
+
556
+ this._objects.dispose();
557
+ this._properties.dispose();
558
+ this._pipelines.dispose();
559
+ this._nodes.dispose();
560
+ this._bindings.dispose();
561
+ this._info.dispose();
562
+ this._renderLists.dispose();
563
+ this._renderContexts.dispose();
564
+ this._textures.dispose();
565
+
566
+ this.setRenderTarget( null );
567
+ this.setAnimationLoop( null );
568
+
569
+ }
570
+
571
+ setRenderTarget( renderTarget, activeCubeFace = 0 ) {
572
+
573
+ this._renderTarget = renderTarget;
574
+ this._activeCubeFace = activeCubeFace;
575
+
576
+ }
577
+
578
+ async compute( computeNodes ) {
579
+
580
+ if ( this._initialized === false ) await this.init();
581
+
582
+ const backend = this.backend;
583
+ const pipelines = this._pipelines;
584
+ const computeGroup = Array.isArray( computeNodes ) ? computeNodes : [ computeNodes ];
585
+
586
+ backend.beginCompute( computeGroup );
587
+
588
+ for ( const computeNode of computeGroup ) {
589
+
590
+ // onInit
591
+
592
+ if ( pipelines.has( computeNode ) === false ) {
593
+
594
+ computeNode.onInit( { renderer: this } );
595
+
596
+ }
597
+
598
+ this._nodes.updateForCompute( computeNode );
599
+ this._bindings.updateForCompute( computeNode );
600
+
601
+ const computePipeline = pipelines.getForCompute( computeNode );
602
+ const computeBindings = this._bindings.getForCompute( computeNode );
603
+
604
+ backend.compute( computeGroup, computeNode, computeBindings, computePipeline );
605
+
606
+ }
607
+
608
+ backend.finishCompute( computeGroup );
609
+
610
+ }
611
+
612
+ getRenderTarget() {
613
+
614
+ return this._renderTarget;
615
+
616
+ }
617
+
618
+ hasFeature( name ) {
619
+
620
+ return this.backend.hasFeature( name );
621
+
622
+ }
623
+
624
+ copyFramebufferToTexture( framebufferTexture ) {
625
+
626
+ const renderContext = this._currentRenderContext || this._lastRenderContext;
627
+
628
+ this._textures.updateTexture( framebufferTexture );
629
+
630
+ this.backend.copyFramebufferToTexture( framebufferTexture, renderContext );
631
+
632
+ }
633
+
634
+ _projectObject( object, camera, groupOrder, renderList ) {
635
+
636
+ if ( object.visible === false ) return;
637
+
638
+ const visible = object.layers.test( camera.layers );
639
+
640
+ if ( visible ) {
641
+
642
+ if ( object.isGroup ) {
643
+
644
+ groupOrder = object.renderOrder;
645
+
646
+ } else if ( object.isLOD ) {
647
+
648
+ if ( object.autoUpdate === true ) object.update( camera );
649
+
650
+ } else if ( object.isLight ) {
651
+
652
+ renderList.pushLight( object );
653
+
654
+ } else if ( object.isSprite ) {
655
+
656
+ if ( ! object.frustumCulled || _frustum.intersectsSprite( object ) ) {
657
+
658
+ if ( this.sortObjects === true ) {
659
+
660
+ _vector3.setFromMatrixPosition( object.matrixWorld ).applyMatrix4( _projScreenMatrix );
661
+
662
+ }
663
+
664
+ const geometry = object.geometry;
665
+ const material = object.material;
666
+
667
+ if ( material.visible ) {
668
+
669
+ renderList.push( object, geometry, material, groupOrder, _vector3.z, null );
670
+
671
+ }
672
+
673
+ }
674
+
675
+ } else if ( object.isLineLoop ) {
676
+
677
+ console.error( 'THREE.Renderer: Objects of type THREE.LineLoop are not supported. Please use THREE.Line or THREE.LineSegments.' );
678
+
679
+ } else if ( object.isMesh || object.isLine || object.isPoints ) {
680
+
681
+ if ( ! object.frustumCulled || _frustum.intersectsObject( object ) ) {
682
+
683
+ const geometry = object.geometry;
684
+ const material = object.material;
685
+
686
+ if ( this.sortObjects === true ) {
687
+
688
+ if ( geometry.boundingSphere === null ) geometry.computeBoundingSphere();
689
+
690
+ _vector3
691
+ .copy( geometry.boundingSphere.center )
692
+ .applyMatrix4( object.matrixWorld )
693
+ .applyMatrix4( _projScreenMatrix );
694
+
695
+ }
696
+
697
+ if ( Array.isArray( material ) ) {
698
+
699
+ const groups = geometry.groups;
700
+
701
+ for ( let i = 0, l = groups.length; i < l; i ++ ) {
702
+
703
+ const group = groups[ i ];
704
+ const groupMaterial = material[ group.materialIndex ];
705
+
706
+ if ( groupMaterial && groupMaterial.visible ) {
707
+
708
+ renderList.push( object, geometry, groupMaterial, groupOrder, _vector3.z, group );
709
+
710
+ }
711
+
712
+ }
713
+
714
+ } else if ( material.visible ) {
715
+
716
+ renderList.push( object, geometry, material, groupOrder, _vector3.z, null );
717
+
718
+ }
719
+
720
+ }
721
+
722
+ }
723
+
724
+ }
725
+
726
+ const children = object.children;
727
+
728
+ for ( let i = 0, l = children.length; i < l; i ++ ) {
729
+
730
+ this._projectObject( children[ i ], camera, groupOrder, renderList );
731
+
732
+ }
733
+
734
+ }
735
+
736
+ _renderObjects( renderList, camera, scene, lightsNode ) {
737
+
738
+ // process renderable objects
739
+
740
+ for ( let i = 0, il = renderList.length; i < il; i ++ ) {
741
+
742
+ const renderItem = renderList[ i ];
743
+
744
+ // @TODO: Add support for multiple materials per object. This will require to extract
745
+ // the material from the renderItem object and pass it with its group data to _renderObject().
746
+
747
+ const { object, geometry, material, group } = renderItem;
748
+
749
+ if ( camera.isArrayCamera ) {
750
+
751
+ const cameras = camera.cameras;
752
+
753
+ for ( let j = 0, jl = cameras.length; j < jl; j ++ ) {
754
+
755
+ const camera2 = cameras[ j ];
756
+
757
+ if ( object.layers.test( camera2.layers ) ) {
758
+
759
+ const vp = camera2.viewport;
760
+ const minDepth = ( vp.minDepth === undefined ) ? 0 : vp.minDepth;
761
+ const maxDepth = ( vp.maxDepth === undefined ) ? 1 : vp.maxDepth;
762
+
763
+ const viewportValue = this._currentRenderContext.viewportValue;
764
+ viewportValue.copy( vp ).multiplyScalar( this._pixelRatio ).floor();
765
+ viewportValue.minDepth = minDepth;
766
+ viewportValue.maxDepth = maxDepth;
767
+
768
+ this.backend.updateViewport( this._currentRenderContext );
769
+
770
+ this._renderObject( object, scene, camera2, geometry, material, group, lightsNode );
771
+
772
+ }
773
+
774
+ }
775
+
776
+ } else {
777
+
778
+ this._renderObject( object, scene, camera, geometry, material, group, lightsNode );
779
+
780
+ }
781
+
782
+ }
783
+
784
+ }
785
+
786
+ _renderObject( object, scene, camera, geometry, material, group, lightsNode ) {
787
+
788
+ material = scene.overrideMaterial !== null ? scene.overrideMaterial : material;
789
+
790
+ //
791
+
792
+ object.onBeforeRender( this, scene, camera, geometry, material, group );
793
+
794
+ //
795
+
796
+ const renderObject = this._objects.get( object, material, scene, camera, lightsNode );
797
+ renderObject.context = this._currentRenderContext;
798
+
799
+ //
800
+
801
+ this._nodes.updateBefore( renderObject );
802
+
803
+ //
804
+
805
+ object.modelViewMatrix.multiplyMatrices( camera.matrixWorldInverse, object.matrixWorld );
806
+ object.normalMatrix.getNormalMatrix( object.modelViewMatrix );
807
+
808
+ //
809
+
810
+ this._nodes.updateForRender( renderObject );
811
+ this._geometries.update( renderObject );
812
+ this._bindings.updateForRender( renderObject );
813
+
814
+ //
815
+
816
+ this.backend.draw( renderObject, this._info );
817
+
818
+ }
819
+
820
+ }
821
+
822
+ export default Renderer;