@needle-tools/three 0.146.10 → 0.153.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (865) hide show
  1. package/LICENSE +1 -1
  2. package/build/three.cjs +40124 -20919
  3. package/build/three.js +40120 -20914
  4. package/build/three.min.js +8 -6
  5. package/build/three.module.js +7298 -6003
  6. package/build/three.module.min.js +7 -0
  7. package/examples/jsm/animation/AnimationClipCreator.js +5 -3
  8. package/examples/jsm/cameras/CinematicCamera.js +1 -2
  9. package/examples/jsm/capabilities/WebGPU.js +17 -5
  10. package/examples/jsm/controls/ArcballControls.js +1828 -1821
  11. package/examples/jsm/controls/MapControls.js +28 -0
  12. package/examples/jsm/controls/OrbitControls.js +26 -53
  13. package/examples/jsm/controls/PointerLockControls.js +70 -65
  14. package/examples/jsm/controls/TrackballControls.js +18 -4
  15. package/examples/jsm/controls/TransformControls.js +0 -1
  16. package/examples/jsm/csm/CSM.js +11 -5
  17. package/examples/jsm/csm/CSMShader.js +7 -6
  18. package/examples/jsm/effects/AnaglyphEffect.js +6 -20
  19. package/examples/jsm/effects/AsciiEffect.js +3 -6
  20. package/examples/jsm/effects/OutlineEffect.js +1 -15
  21. package/examples/jsm/effects/ParallaxBarrierEffect.js +3 -0
  22. package/examples/jsm/exporters/DRACOExporter.js +53 -11
  23. package/examples/jsm/exporters/EXRExporter.js +3 -9
  24. package/examples/jsm/exporters/GLTFExporter.js +561 -154
  25. package/examples/jsm/exporters/KTX2Exporter.js +34 -23
  26. package/examples/jsm/exporters/MMDExporter.js +1 -1
  27. package/examples/jsm/exporters/PLYExporter.js +8 -1
  28. package/examples/jsm/exporters/STLExporter.js +8 -4
  29. package/examples/jsm/exporters/USDZExporter.js +305 -792
  30. package/examples/jsm/geometries/ConvexGeometry.js +0 -6
  31. package/examples/jsm/geometries/ParametricGeometry.js +10 -0
  32. package/examples/jsm/helpers/OctreeHelper.js +1 -0
  33. package/examples/jsm/helpers/ViewHelper.js +71 -57
  34. package/examples/jsm/interactive/HTMLMesh.js +16 -3
  35. package/examples/jsm/interactive/InteractiveGroup.js +1 -1
  36. package/examples/{js → jsm}/libs/basis/README.md +4 -4
  37. package/examples/jsm/libs/draco/draco_decoder.js +34 -0
  38. package/examples/jsm/libs/draco/draco_decoder.wasm +0 -0
  39. package/examples/jsm/libs/draco/draco_wasm_wrapper.js +117 -0
  40. package/examples/jsm/libs/draco/gltf/draco_decoder.js +33 -0
  41. package/examples/jsm/libs/draco/gltf/draco_decoder.wasm +0 -0
  42. package/examples/jsm/libs/draco/gltf/draco_wasm_wrapper.js +116 -0
  43. package/examples/jsm/libs/lil-gui.module.min.js +2 -2
  44. package/examples/jsm/libs/tween.module.js +803 -0
  45. package/examples/jsm/lights/IESSpotLight.js +25 -0
  46. package/examples/jsm/lights/LightProbeGenerator.js +11 -9
  47. package/examples/jsm/lines/LineSegments2.js +16 -10
  48. package/examples/jsm/loaders/3DMLoader.js +8 -5
  49. package/examples/jsm/loaders/3MFLoader.js +12 -11
  50. package/examples/jsm/loaders/AMFLoader.js +2 -3
  51. package/examples/jsm/loaders/BVHLoader.js +2 -2
  52. package/examples/jsm/loaders/ColladaLoader.js +15 -16
  53. package/examples/jsm/loaders/DRACOLoader.js +69 -18
  54. package/examples/jsm/loaders/EXRLoader.js +23 -24
  55. package/examples/jsm/loaders/FBXLoader.js +34 -50
  56. package/examples/jsm/loaders/GCodeLoader.js +1 -2
  57. package/examples/jsm/loaders/GLTFLoader.js +417 -895
  58. package/examples/jsm/loaders/GLTFLoaderAnimationPointer.js +684 -0
  59. package/examples/jsm/loaders/HDRCubeTextureLoader.js +4 -4
  60. package/examples/jsm/loaders/IESLoader.js +337 -0
  61. package/examples/jsm/loaders/KMZLoader.js +4 -4
  62. package/examples/jsm/loaders/KTX2Loader.js +145 -69
  63. package/examples/jsm/loaders/LDrawLoader.js +20 -18
  64. package/examples/jsm/loaders/LWOLoader.js +12 -29
  65. package/examples/jsm/loaders/LottieLoader.js +3 -1
  66. package/examples/jsm/loaders/MMDLoader.js +49 -18
  67. package/examples/jsm/loaders/MTLLoader.js +2 -2
  68. package/examples/jsm/loaders/MaterialXLoader.js +9 -3
  69. package/examples/jsm/loaders/NRRDLoader.js +33 -5
  70. package/examples/jsm/loaders/OBJLoader.js +1 -1
  71. package/examples/jsm/loaders/PCDLoader.js +26 -12
  72. package/examples/jsm/loaders/PDBLoader.js +7 -2
  73. package/examples/jsm/loaders/PLYLoader.js +254 -109
  74. package/examples/jsm/loaders/RGBELoader.js +3 -3
  75. package/examples/jsm/loaders/STLLoader.js +9 -5
  76. package/examples/jsm/loaders/SVGLoader.js +36 -27
  77. package/examples/jsm/loaders/TTFLoader.js +1 -8
  78. package/examples/jsm/loaders/TiltLoader.js +13 -7
  79. package/examples/jsm/loaders/USDZLoader.js +6 -6
  80. package/examples/jsm/loaders/VOXLoader.js +8 -2
  81. package/examples/jsm/loaders/VRMLLoader.js +44 -16
  82. package/examples/jsm/loaders/VTKLoader.js +19 -10
  83. package/examples/jsm/loaders/XYZLoader.js +9 -3
  84. package/examples/jsm/loaders/lwo/IFFParser.js +19 -19
  85. package/examples/jsm/materials/MeshGouraudMaterial.js +0 -3
  86. package/examples/jsm/math/ConvexHull.js +3 -3
  87. package/examples/jsm/math/Lut.js +5 -4
  88. package/examples/jsm/math/MeshSurfaceSampler.js +7 -9
  89. package/examples/jsm/math/Octree.js +1 -1
  90. package/examples/jsm/misc/ConvexObjectBreaker.js +2 -8
  91. package/examples/jsm/misc/GPUComputationRenderer.js +6 -5
  92. package/examples/jsm/misc/MD2Character.js +2 -2
  93. package/examples/jsm/misc/MD2CharacterComplex.js +2 -2
  94. package/examples/jsm/misc/ProgressiveLightMap.js +12 -10
  95. package/examples/jsm/misc/RollerCoaster.js +7 -1
  96. package/examples/jsm/misc/Volume.js +20 -5
  97. package/examples/jsm/misc/VolumeSlice.js +3 -1
  98. package/examples/jsm/modifiers/CurveModifier.js +1 -0
  99. package/examples/jsm/modifiers/TessellateModifier.js +19 -19
  100. package/examples/jsm/nodes/Nodes.js +144 -335
  101. package/examples/jsm/nodes/accessors/BitangentNode.js +43 -16
  102. package/examples/jsm/nodes/accessors/BufferAttributeNode.js +86 -0
  103. package/examples/jsm/nodes/accessors/BufferNode.js +6 -0
  104. package/examples/jsm/nodes/accessors/CameraNode.js +12 -2
  105. package/examples/jsm/nodes/accessors/CubeTextureNode.js +27 -33
  106. package/examples/jsm/nodes/accessors/ExtendedMaterialNode.js +58 -0
  107. package/examples/jsm/nodes/accessors/InstanceNode.js +41 -26
  108. package/examples/jsm/nodes/accessors/MaterialNode.js +155 -38
  109. package/examples/jsm/nodes/accessors/MaterialReferenceNode.js +16 -0
  110. package/examples/jsm/nodes/accessors/ModelNode.js +11 -0
  111. package/examples/jsm/nodes/accessors/ModelViewProjectionNode.js +13 -14
  112. package/examples/jsm/nodes/accessors/NormalNode.js +35 -19
  113. package/examples/jsm/nodes/accessors/Object3DNode.js +32 -12
  114. package/examples/jsm/nodes/accessors/PointUVNode.js +6 -1
  115. package/examples/jsm/nodes/accessors/PositionNode.js +38 -23
  116. package/examples/jsm/nodes/accessors/ReferenceNode.js +21 -14
  117. package/examples/jsm/nodes/accessors/ReflectVectorNode.js +11 -7
  118. package/examples/jsm/nodes/accessors/SkinningNode.js +43 -40
  119. package/examples/jsm/nodes/accessors/StorageBufferNode.js +6 -0
  120. package/examples/jsm/nodes/accessors/TangentNode.js +28 -20
  121. package/examples/jsm/nodes/accessors/TextureNode.js +80 -12
  122. package/examples/jsm/nodes/accessors/UVNode.js +6 -0
  123. package/examples/jsm/nodes/accessors/UserDataNode.js +6 -0
  124. package/examples/jsm/nodes/code/CodeNode.js +75 -0
  125. package/examples/jsm/nodes/code/ExpressionNode.js +37 -0
  126. package/examples/jsm/nodes/{core → code}/FunctionCallNode.js +15 -1
  127. package/examples/jsm/nodes/{core → code}/FunctionNode.js +8 -7
  128. package/examples/jsm/nodes/code/ScriptableNode.js +488 -0
  129. package/examples/jsm/nodes/code/ScriptableValueNode.js +167 -0
  130. package/examples/jsm/nodes/core/ArrayUniformNode.js +3 -0
  131. package/examples/jsm/nodes/core/AttributeNode.js +17 -9
  132. package/examples/jsm/nodes/core/BypassNode.js +9 -2
  133. package/examples/jsm/nodes/core/CacheNode.js +46 -0
  134. package/examples/jsm/nodes/core/ConstNode.js +3 -0
  135. package/examples/jsm/nodes/core/ContextNode.js +8 -1
  136. package/examples/jsm/nodes/core/InputNode.js +26 -5
  137. package/examples/jsm/nodes/core/InstanceIndexNode.js +26 -2
  138. package/examples/jsm/nodes/core/LightingModel.js +16 -0
  139. package/examples/jsm/nodes/core/Node.js +129 -35
  140. package/examples/jsm/nodes/core/NodeAttribute.js +2 -1
  141. package/examples/jsm/nodes/core/NodeBuilder.js +271 -121
  142. package/examples/jsm/nodes/core/NodeCache.js +26 -0
  143. package/examples/jsm/nodes/core/NodeFrame.js +56 -5
  144. package/examples/jsm/nodes/core/NodeUtils.js +115 -28
  145. package/examples/jsm/nodes/core/PropertyNode.js +19 -2
  146. package/examples/jsm/nodes/core/StackNode.js +99 -0
  147. package/examples/jsm/nodes/core/TempNode.js +11 -3
  148. package/examples/jsm/nodes/core/UniformNode.js +16 -1
  149. package/examples/jsm/nodes/core/VarNode.js +21 -29
  150. package/examples/jsm/nodes/core/VaryingNode.js +15 -2
  151. package/examples/jsm/nodes/core/constants.js +6 -0
  152. package/examples/jsm/nodes/display/BlendModeNode.js +25 -11
  153. package/examples/jsm/nodes/display/ColorAdjustmentNode.js +30 -14
  154. package/examples/jsm/nodes/display/ColorSpaceNode.js +39 -27
  155. package/examples/jsm/nodes/display/FrontFacingNode.js +7 -1
  156. package/examples/jsm/nodes/display/NormalMapNode.js +31 -18
  157. package/examples/jsm/nodes/display/PosterizeNode.js +10 -3
  158. package/examples/jsm/nodes/display/ToneMappingNode.js +101 -11
  159. package/examples/jsm/nodes/display/ViewportNode.js +27 -18
  160. package/examples/jsm/nodes/display/ViewportSharedTextureNode.js +30 -0
  161. package/examples/jsm/nodes/display/ViewportTextureNode.js +67 -0
  162. package/examples/jsm/nodes/fog/FogExp2Node.js +35 -0
  163. package/examples/jsm/nodes/fog/FogNode.js +12 -6
  164. package/examples/jsm/nodes/fog/FogRangeNode.js +12 -5
  165. package/examples/jsm/nodes/functions/BSDF/BRDF_BlinnPhong.js +30 -0
  166. package/examples/jsm/nodes/functions/BSDF/BRDF_GGX.js +10 -13
  167. package/examples/jsm/nodes/functions/BSDF/BRDF_Lambert.js +2 -2
  168. package/examples/jsm/nodes/functions/BSDF/DFGApprox.js +8 -6
  169. package/examples/jsm/nodes/functions/BSDF/D_GGX.js +4 -4
  170. package/examples/jsm/nodes/functions/BSDF/F_Schlick.js +3 -3
  171. package/examples/jsm/nodes/functions/BSDF/V_GGX_SmithCorrelated.js +7 -5
  172. package/examples/jsm/nodes/functions/PhongLightingModel.js +28 -0
  173. package/examples/jsm/nodes/functions/PhysicalLightingModel.js +35 -36
  174. package/examples/jsm/nodes/functions/material/getGeometryRoughness.js +4 -3
  175. package/examples/jsm/nodes/functions/material/getRoughness.js +4 -4
  176. package/examples/jsm/nodes/geometry/RangeNode.js +50 -55
  177. package/examples/jsm/nodes/gpgpu/ComputeNode.js +9 -2
  178. package/examples/jsm/nodes/lighting/AONode.js +5 -3
  179. package/examples/jsm/nodes/lighting/AmbientLightNode.js +27 -0
  180. package/examples/jsm/nodes/lighting/AnalyticLightNode.js +114 -5
  181. package/examples/jsm/nodes/lighting/DirectionalLightNode.js +43 -0
  182. package/examples/jsm/nodes/lighting/EnvironmentNode.js +121 -35
  183. package/examples/jsm/nodes/lighting/HemisphereLightNode.js +15 -10
  184. package/examples/jsm/nodes/lighting/IESSpotLightNode.js +39 -0
  185. package/examples/jsm/nodes/lighting/LightNode.js +57 -0
  186. package/examples/jsm/nodes/lighting/LightUtils.js +17 -0
  187. package/examples/jsm/nodes/lighting/LightingContextNode.js +30 -8
  188. package/examples/jsm/nodes/lighting/LightingNode.js +3 -1
  189. package/examples/jsm/nodes/lighting/LightsNode.js +18 -10
  190. package/examples/jsm/nodes/lighting/PointLightNode.js +71 -0
  191. package/examples/jsm/nodes/lighting/SpotLightNode.js +92 -0
  192. package/examples/jsm/nodes/loaders/NodeLoader.js +5 -4
  193. package/examples/jsm/nodes/loaders/NodeMaterialLoader.js +4 -20
  194. package/examples/jsm/nodes/materials/LineBasicNodeMaterial.js +6 -9
  195. package/examples/jsm/nodes/materials/Materials.js +11 -55
  196. package/examples/jsm/nodes/materials/MeshBasicNodeMaterial.js +5 -11
  197. package/examples/jsm/nodes/materials/MeshNormalNodeMaterial.js +48 -0
  198. package/examples/jsm/nodes/materials/MeshPhongNodeMaterial.js +74 -0
  199. package/examples/jsm/nodes/materials/MeshPhysicalNodeMaterial.js +6 -6
  200. package/examples/jsm/nodes/materials/MeshStandardNodeMaterial.js +21 -96
  201. package/examples/jsm/nodes/materials/NodeMaterial.js +284 -62
  202. package/examples/jsm/nodes/materials/PointsNodeMaterial.js +7 -1
  203. package/examples/jsm/nodes/materials/SpriteNodeMaterial.js +29 -25
  204. package/examples/jsm/nodes/materialx/MaterialXNodes.js +31 -22
  205. package/examples/jsm/nodes/materialx/lib/mx_hsv.js +1 -1
  206. package/examples/jsm/nodes/materialx/lib/mx_noise.js +2 -1
  207. package/examples/jsm/nodes/materialx/lib/mx_transform_color.js +2 -1
  208. package/examples/jsm/nodes/math/CondNode.js +43 -17
  209. package/examples/jsm/nodes/math/MathNode.js +178 -73
  210. package/examples/jsm/nodes/math/OperatorNode.js +52 -2
  211. package/examples/jsm/nodes/procedural/CheckerNode.js +14 -6
  212. package/examples/jsm/nodes/shadernode/ShaderNode.js +186 -63
  213. package/examples/jsm/nodes/utils/ArrayElementNode.js +4 -2
  214. package/examples/jsm/nodes/utils/ConvertNode.js +19 -1
  215. package/examples/jsm/nodes/utils/DiscardNode.js +26 -0
  216. package/examples/jsm/nodes/utils/EquirectUVNode.js +10 -4
  217. package/examples/jsm/nodes/utils/JoinNode.js +4 -1
  218. package/examples/jsm/nodes/utils/LoopNode.js +186 -0
  219. package/examples/jsm/nodes/utils/MatcapUVNode.js +11 -4
  220. package/examples/jsm/nodes/utils/MaxMipLevelNode.js +18 -5
  221. package/examples/jsm/nodes/utils/OscNode.js +21 -14
  222. package/examples/jsm/nodes/utils/PackingNode.js +55 -0
  223. package/examples/jsm/nodes/utils/RemapNode.js +13 -5
  224. package/examples/jsm/nodes/utils/RotateUVNode.js +18 -7
  225. package/examples/jsm/nodes/utils/SpecularMIPLevelNode.js +37 -0
  226. package/examples/jsm/nodes/utils/SplitNode.js +7 -5
  227. package/examples/jsm/nodes/utils/SpriteSheetUVNode.js +15 -30
  228. package/examples/jsm/nodes/utils/TimerNode.js +16 -6
  229. package/examples/jsm/nodes/utils/TriplanarTexturesNode.js +21 -10
  230. package/examples/jsm/objects/GroundProjectedSkybox.js +172 -0
  231. package/examples/jsm/objects/Lensflare.js +3 -4
  232. package/examples/jsm/objects/MarchingCubes.js +5 -1
  233. package/examples/jsm/objects/Reflector.js +7 -4
  234. package/examples/jsm/objects/Refractor.js +4 -4
  235. package/examples/jsm/objects/ShadowMesh.js +3 -3
  236. package/examples/jsm/objects/Water.js +2 -1
  237. package/examples/jsm/physics/AmmoPhysics.js +27 -28
  238. package/examples/jsm/physics/RapierPhysics.js +199 -0
  239. package/examples/jsm/postprocessing/AfterimagePass.js +3 -2
  240. package/examples/jsm/postprocessing/BloomPass.js +7 -4
  241. package/examples/jsm/postprocessing/BokehPass.js +3 -8
  242. package/examples/jsm/postprocessing/DotScreenPass.js +1 -2
  243. package/examples/jsm/postprocessing/EffectComposer.js +5 -95
  244. package/examples/jsm/postprocessing/FilmPass.js +1 -2
  245. package/examples/jsm/postprocessing/GlitchPass.js +0 -2
  246. package/examples/jsm/postprocessing/HalftonePass.js +0 -6
  247. package/examples/jsm/postprocessing/OutlinePass.js +7 -7
  248. package/examples/jsm/postprocessing/OutputPass.js +72 -0
  249. package/examples/jsm/postprocessing/Pass.js +2 -0
  250. package/examples/jsm/postprocessing/RenderPixelatedPass.js +4 -3
  251. package/examples/jsm/postprocessing/SAOPass.js +4 -26
  252. package/examples/jsm/postprocessing/SMAAPass.js +5 -8
  253. package/examples/jsm/postprocessing/SSAARenderPass.js +15 -6
  254. package/examples/jsm/postprocessing/SSAOPass.js +4 -14
  255. package/examples/jsm/postprocessing/SSRPass.js +3 -7
  256. package/examples/jsm/postprocessing/SavePass.js +2 -3
  257. package/examples/jsm/postprocessing/ShaderPass.js +1 -0
  258. package/examples/jsm/postprocessing/TAARenderPass.js +3 -2
  259. package/examples/jsm/postprocessing/TexturePass.js +0 -2
  260. package/examples/jsm/postprocessing/UnrealBloomPass.js +4 -11
  261. package/examples/jsm/renderers/CSS2DRenderer.js +6 -1
  262. package/examples/jsm/renderers/CSS3DRenderer.js +27 -5
  263. package/examples/jsm/renderers/{webgpu/WebGPUAnimation.js → common/Animation.js} +4 -4
  264. package/examples/jsm/renderers/common/Attributes.js +75 -0
  265. package/examples/jsm/renderers/common/Backend.js +160 -0
  266. package/examples/jsm/renderers/common/Background.js +133 -0
  267. package/examples/jsm/renderers/common/Binding.js +11 -0
  268. package/examples/jsm/renderers/common/Bindings.js +169 -0
  269. package/examples/jsm/renderers/common/Buffer.js +38 -0
  270. package/examples/jsm/renderers/{webgpu/WebGPUBufferUtils.js → common/BufferUtils.js} +2 -2
  271. package/examples/jsm/renderers/common/ChainMap.js +89 -0
  272. package/examples/jsm/renderers/common/ComputePipeline.js +17 -0
  273. package/examples/jsm/renderers/common/Constants.js +14 -0
  274. package/examples/jsm/renderers/common/CubeRenderTarget.js +65 -0
  275. package/examples/jsm/renderers/common/DataMap.js +54 -0
  276. package/examples/jsm/renderers/common/Geometries.js +215 -0
  277. package/examples/jsm/renderers/{webgpu/WebGPUInfo.js → common/Info.js} +2 -3
  278. package/examples/jsm/renderers/common/Pipeline.js +13 -0
  279. package/examples/jsm/renderers/common/Pipelines.js +309 -0
  280. package/examples/jsm/renderers/common/ProgrammableStage.js +18 -0
  281. package/examples/jsm/renderers/common/RenderContext.js +37 -0
  282. package/examples/jsm/renderers/common/RenderContexts.js +38 -0
  283. package/examples/jsm/renderers/{webgpu/WebGPURenderLists.js → common/RenderList.js} +26 -47
  284. package/examples/jsm/renderers/common/RenderLists.js +38 -0
  285. package/examples/jsm/renderers/common/RenderObject.js +95 -0
  286. package/examples/jsm/renderers/common/RenderObjects.js +92 -0
  287. package/examples/jsm/renderers/common/RenderPipeline.js +16 -0
  288. package/examples/jsm/renderers/common/RenderTarget.js +15 -0
  289. package/examples/jsm/renderers/common/Renderer.js +822 -0
  290. package/examples/jsm/renderers/common/SampledTexture.js +80 -0
  291. package/examples/jsm/renderers/common/Sampler.js +18 -0
  292. package/examples/jsm/renderers/common/StorageBuffer.js +17 -0
  293. package/examples/jsm/renderers/common/Textures.js +206 -0
  294. package/examples/jsm/renderers/{webgpu/WebGPUUniform.js → common/Uniform.js} +13 -9
  295. package/examples/jsm/renderers/common/UniformBuffer.js +15 -0
  296. package/examples/jsm/renderers/{webgpu/WebGPUUniformsGroup.js → common/UniformsGroup.js} +13 -13
  297. package/examples/jsm/renderers/common/nodes/NodeRender.js +302 -0
  298. package/examples/jsm/renderers/{webgpu/nodes/WebGPUNodeSampledTexture.js → common/nodes/NodeSampledTexture.js} +4 -4
  299. package/examples/jsm/renderers/{webgpu/nodes/WebGPUNodeSampler.js → common/nodes/NodeSampler.js} +3 -3
  300. package/examples/jsm/renderers/{webgpu/nodes/WebGPUNodeUniform.js → common/nodes/NodeUniform.js} +1 -1
  301. package/examples/jsm/renderers/common/nodes/Nodes.js +319 -0
  302. package/examples/jsm/renderers/webgl/nodes/WebGLNodeBuilder.js +35 -31
  303. package/examples/jsm/renderers/webgpu/WebGPUBackend.js +765 -0
  304. package/examples/jsm/renderers/webgpu/WebGPURenderer.js +15 -987
  305. package/examples/jsm/renderers/webgpu/nodes/{WebGPUNodeBuilder.js → WGSLNodeBuilder.js} +117 -90
  306. package/examples/jsm/{nodes/parsers → renderers/webgpu/nodes}/WGSLNodeFunction.js +2 -2
  307. package/examples/jsm/{nodes/parsers → renderers/webgpu/nodes}/WGSLNodeParser.js +1 -1
  308. package/examples/jsm/renderers/webgpu/utils/WebGPUAttributeUtils.js +251 -0
  309. package/examples/jsm/renderers/webgpu/utils/WebGPUBindingUtils.js +145 -0
  310. package/examples/jsm/renderers/webgpu/{constants.js → utils/WebGPUConstants.js} +73 -12
  311. package/examples/jsm/renderers/webgpu/{WebGPURenderPipeline.js → utils/WebGPUPipelineUtils.js} +135 -285
  312. package/examples/jsm/renderers/webgpu/{WebGPUTextureUtils.js → utils/WebGPUTextureMipmapUtils.js} +5 -25
  313. package/examples/jsm/renderers/webgpu/utils/WebGPUTextureUtils.js +855 -0
  314. package/examples/jsm/renderers/webgpu/utils/WebGPUUtils.js +88 -0
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  646. package/examples/js/math/Octree.js +0 -410
  647. package/examples/js/math/SimplexNoise.js +0 -445
  648. package/examples/js/misc/ConvexObjectBreaker.js +0 -474
  649. package/examples/js/misc/GPUComputationRenderer.js +0 -393
  650. package/examples/js/misc/Gyroscope.js +0 -56
  651. package/examples/js/misc/MD2Character.js +0 -235
  652. package/examples/js/misc/MD2CharacterComplex.js +0 -513
  653. package/examples/js/misc/MorphAnimMesh.js +0 -63
  654. package/examples/js/misc/MorphBlendMesh.js +0 -265
  655. package/examples/js/misc/ProgressiveLightMap.js +0 -335
  656. package/examples/js/misc/RollerCoaster.js +0 -430
  657. package/examples/js/misc/TubePainter.js +0 -167
  658. package/examples/js/misc/Volume.js +0 -437
  659. package/examples/js/misc/VolumeSlice.js +0 -214
  660. package/examples/js/modifiers/CurveModifier.js +0 -309
  661. package/examples/js/modifiers/EdgeSplitModifier.js +0 -228
  662. package/examples/js/modifiers/SimplifyModifier.js +0 -465
  663. package/examples/js/modifiers/TessellateModifier.js +0 -276
  664. package/examples/js/objects/GroundProjectedEnv.js +0 -181
  665. package/examples/js/objects/Lensflare.js +0 -356
  666. package/examples/js/objects/LightningStorm.js +0 -206
  667. package/examples/js/objects/MarchingCubes.js +0 -759
  668. package/examples/js/objects/Reflector.js +0 -216
  669. package/examples/js/objects/ReflectorForSSRPass.js +0 -315
  670. package/examples/js/objects/Refractor.js +0 -283
  671. package/examples/js/objects/ShadowMesh.js +0 -59
  672. package/examples/js/objects/Sky.js +0 -218
  673. package/examples/js/objects/Water.js +0 -292
  674. package/examples/js/objects/Water2.js +0 -307
  675. package/examples/js/physics/AmmoPhysics.js +0 -259
  676. package/examples/js/physics/OimoPhysics.js +0 -217
  677. package/examples/js/postprocessing/AdaptiveToneMappingPass.js +0 -335
  678. package/examples/js/postprocessing/AfterimagePass.js +0 -77
  679. package/examples/js/postprocessing/BloomPass.js +0 -135
  680. package/examples/js/postprocessing/BokehPass.js +0 -120
  681. package/examples/js/postprocessing/ClearPass.js +0 -39
  682. package/examples/js/postprocessing/CubeTexturePass.js +0 -60
  683. package/examples/js/postprocessing/DotScreenPass.js +0 -51
  684. package/examples/js/postprocessing/EffectComposer.js +0 -272
  685. package/examples/js/postprocessing/FilmPass.js +0 -52
  686. package/examples/js/postprocessing/GlitchPass.js +0 -104
  687. package/examples/js/postprocessing/HalftonePass.js +0 -75
  688. package/examples/js/postprocessing/LUTPass.js +0 -171
  689. package/examples/js/postprocessing/MaskPass.js +0 -95
  690. package/examples/js/postprocessing/OutlinePass.js +0 -598
  691. package/examples/js/postprocessing/Pass.js +0 -72
  692. package/examples/js/postprocessing/RenderPass.js +0 -70
  693. package/examples/js/postprocessing/SAOPass.js +0 -374
  694. package/examples/js/postprocessing/SMAAPass.js +0 -170
  695. package/examples/js/postprocessing/SSAARenderPass.js +0 -156
  696. package/examples/js/postprocessing/SSAOPass.js +0 -365
  697. package/examples/js/postprocessing/SSRPass.js +0 -567
  698. package/examples/js/postprocessing/SavePass.js +0 -59
  699. package/examples/js/postprocessing/ShaderPass.js +0 -64
  700. package/examples/js/postprocessing/TAARenderPass.js +0 -130
  701. package/examples/js/postprocessing/TexturePass.js +0 -49
  702. package/examples/js/postprocessing/UnrealBloomPass.js +0 -375
  703. package/examples/js/renderers/CSS2DRenderer.js +0 -178
  704. package/examples/js/renderers/CSS3DRenderer.js +0 -237
  705. package/examples/js/renderers/Projector.js +0 -818
  706. package/examples/js/renderers/SVGRenderer.js +0 -491
  707. package/examples/js/shaders/ACESFilmicToneMappingShader.js +0 -89
  708. package/examples/js/shaders/AfterimageShader.js +0 -60
  709. package/examples/js/shaders/BasicShader.js +0 -27
  710. package/examples/js/shaders/BleachBypassShader.js +0 -62
  711. package/examples/js/shaders/BlendShader.js +0 -54
  712. package/examples/js/shaders/BokehShader.js +0 -156
  713. package/examples/js/shaders/BokehShader2.js +0 -419
  714. package/examples/js/shaders/BrightnessContrastShader.js +0 -58
  715. package/examples/js/shaders/ColorCorrectionShader.js +0 -52
  716. package/examples/js/shaders/ColorifyShader.js +0 -47
  717. package/examples/js/shaders/ConvolutionShader.js +0 -92
  718. package/examples/js/shaders/CopyShader.js +0 -45
  719. package/examples/js/shaders/DOFMipMapShader.js +0 -60
  720. package/examples/js/shaders/DepthLimitedBlurShader.js +0 -173
  721. package/examples/js/shaders/DigitalGlitch.js +0 -127
  722. package/examples/js/shaders/DotScreenShader.js +0 -72
  723. package/examples/js/shaders/FXAAShader.js +0 -284
  724. package/examples/js/shaders/FilmShader.js +0 -110
  725. package/examples/js/shaders/FocusShader.js +0 -95
  726. package/examples/js/shaders/FreiChenShader.js +0 -93
  727. package/examples/js/shaders/GammaCorrectionShader.js +0 -41
  728. package/examples/js/shaders/GodRaysShader.js +0 -284
  729. package/examples/js/shaders/HalftoneShader.js +0 -336
  730. package/examples/js/shaders/HorizontalBlurShader.js +0 -59
  731. package/examples/js/shaders/HorizontalTiltShiftShader.js +0 -65
  732. package/examples/js/shaders/HueSaturationShader.js +0 -69
  733. package/examples/js/shaders/KaleidoShader.js +0 -60
  734. package/examples/js/shaders/LuminosityHighPassShader.js +0 -67
  735. package/examples/js/shaders/LuminosityShader.js +0 -46
  736. package/examples/js/shaders/MMDToonShader.js +0 -96
  737. package/examples/js/shaders/MirrorShader.js +0 -56
  738. package/examples/js/shaders/NormalMapShader.js +0 -55
  739. package/examples/js/shaders/RGBShiftShader.js +0 -56
  740. package/examples/js/shaders/SAOShader.js +0 -209
  741. package/examples/js/shaders/SMAAShader.js +0 -454
  742. package/examples/js/shaders/SSAOShader.js +0 -295
  743. package/examples/js/shaders/SSRShader.js +0 -381
  744. package/examples/js/shaders/SepiaShader.js +0 -52
  745. package/examples/js/shaders/SobelOperatorShader.js +0 -88
  746. package/examples/js/shaders/SubsurfaceScatteringShader.js +0 -49
  747. package/examples/js/shaders/TechnicolorShader.js +0 -43
  748. package/examples/js/shaders/ToneMapShader.js +0 -84
  749. package/examples/js/shaders/ToonShader.js +0 -335
  750. package/examples/js/shaders/TriangleBlurShader.js +0 -70
  751. package/examples/js/shaders/UnpackDepthRGBAShader.js +0 -47
  752. package/examples/js/shaders/VelocityShader.js +0 -126
  753. package/examples/js/shaders/VerticalBlurShader.js +0 -59
  754. package/examples/js/shaders/VerticalTiltShiftShader.js +0 -65
  755. package/examples/js/shaders/VignetteShader.js +0 -53
  756. package/examples/js/shaders/VolumeShader.js +0 -296
  757. package/examples/js/shaders/WaterRefractionShader.js +0 -84
  758. package/examples/js/textures/FlakesTexture.js +0 -40
  759. package/examples/js/utils/BufferGeometryUtils.js +0 -1160
  760. package/examples/js/utils/CameraUtils.js +0 -71
  761. package/examples/js/utils/GPUStatsPanel.js +0 -125
  762. package/examples/js/utils/GeometryCompressionUtils.js +0 -549
  763. package/examples/js/utils/GeometryUtils.js +0 -168
  764. package/examples/js/utils/LDrawUtils.js +0 -179
  765. package/examples/js/utils/PackedPhongMaterial.js +0 -109
  766. package/examples/js/utils/SceneUtils.js +0 -214
  767. package/examples/js/utils/ShadowMapViewer.js +0 -183
  768. package/examples/js/utils/SkeletonUtils.js +0 -493
  769. package/examples/js/utils/UVsDebug.js +0 -143
  770. package/examples/js/utils/WorkerPool.js +0 -105
  771. package/examples/jsm/exporters/ColladaExporter.js +0 -713
  772. package/examples/jsm/geometries/LightningStrike.js +0 -1017
  773. package/examples/jsm/libs/OimoPhysics/OimoPhysics.js +0 -37071
  774. package/examples/jsm/libs/OimoPhysics/index.js +0 -43
  775. package/examples/jsm/libs/flow.module.js +0 -4552
  776. package/examples/jsm/libs/tween.module.min.js +0 -3
  777. package/examples/jsm/loaders/BasisTextureLoader.js +0 -790
  778. package/examples/jsm/loaders/IFCLoader.js +0 -2431
  779. package/examples/jsm/loaders/PRWMLoader.js +0 -299
  780. package/examples/jsm/loaders/ifc/web-ifc-api.js +0 -47504
  781. package/examples/jsm/loaders/ifc/web-ifc.wasm +0 -0
  782. package/examples/jsm/node-editor/NodeEditor.js +0 -857
  783. package/examples/jsm/node-editor/accessors/MatcapUVEditor.js +0 -14
  784. package/examples/jsm/node-editor/accessors/NormalEditor.js +0 -30
  785. package/examples/jsm/node-editor/accessors/PositionEditor.js +0 -30
  786. package/examples/jsm/node-editor/accessors/UVEditor.js +0 -25
  787. package/examples/jsm/node-editor/core/BaseNode.js +0 -96
  788. package/examples/jsm/node-editor/core/DataFile.js +0 -59
  789. package/examples/jsm/node-editor/core/FileEditor.js +0 -20
  790. package/examples/jsm/node-editor/core/FileURLEditor.js +0 -29
  791. package/examples/jsm/node-editor/display/BlendEditor.js +0 -44
  792. package/examples/jsm/node-editor/display/NormalMapEditor.js +0 -49
  793. package/examples/jsm/node-editor/examples/animate-uv.json +0 -1
  794. package/examples/jsm/node-editor/examples/fake-top-light.json +0 -1
  795. package/examples/jsm/node-editor/examples/matcap.json +0 -1
  796. package/examples/jsm/node-editor/examples/oscillator-color.json +0 -1
  797. package/examples/jsm/node-editor/examples/rim.json +0 -1
  798. package/examples/jsm/node-editor/inputs/ColorEditor.js +0 -96
  799. package/examples/jsm/node-editor/inputs/FloatEditor.js +0 -23
  800. package/examples/jsm/node-editor/inputs/SliderEditor.js +0 -67
  801. package/examples/jsm/node-editor/inputs/TextureEditor.js +0 -155
  802. package/examples/jsm/node-editor/inputs/Vector2Editor.js +0 -28
  803. package/examples/jsm/node-editor/inputs/Vector3Editor.js +0 -30
  804. package/examples/jsm/node-editor/inputs/Vector4Editor.js +0 -37
  805. package/examples/jsm/node-editor/materials/BasicMaterialEditor.js +0 -84
  806. package/examples/jsm/node-editor/materials/PointsMaterialEditor.js +0 -102
  807. package/examples/jsm/node-editor/materials/StandardMaterialEditor.js +0 -118
  808. package/examples/jsm/node-editor/math/AngleEditor.js +0 -40
  809. package/examples/jsm/node-editor/math/DotEditor.js +0 -35
  810. package/examples/jsm/node-editor/math/InvertEditor.js +0 -39
  811. package/examples/jsm/node-editor/math/LimiterEditor.js +0 -62
  812. package/examples/jsm/node-editor/math/NormalizeEditor.js +0 -28
  813. package/examples/jsm/node-editor/math/OperatorEditor.js +0 -63
  814. package/examples/jsm/node-editor/math/PowerEditor.js +0 -44
  815. package/examples/jsm/node-editor/math/TrigonometryEditor.js +0 -45
  816. package/examples/jsm/node-editor/procedural/CheckerEditor.js +0 -27
  817. package/examples/jsm/node-editor/scene/MeshEditor.js +0 -102
  818. package/examples/jsm/node-editor/scene/Object3DEditor.js +0 -160
  819. package/examples/jsm/node-editor/scene/PointsEditor.js +0 -99
  820. package/examples/jsm/node-editor/utils/JoinEditor.js +0 -58
  821. package/examples/jsm/node-editor/utils/OscillatorEditor.js +0 -43
  822. package/examples/jsm/node-editor/utils/PreviewEditor.js +0 -170
  823. package/examples/jsm/node-editor/utils/SplitEditor.js +0 -39
  824. package/examples/jsm/node-editor/utils/TimerEditor.js +0 -58
  825. package/examples/jsm/nodes/core/CodeNode.js +0 -50
  826. package/examples/jsm/nodes/core/ExpressionNode.js +0 -32
  827. package/examples/jsm/nodes/functions/light/getDistanceAttenuation.js +0 -22
  828. package/examples/jsm/nodes/lighting/PunctualLightNode.js +0 -68
  829. package/examples/jsm/nodes/shadernode/ShaderNodeBaseElements.js +0 -301
  830. package/examples/jsm/nodes/shadernode/ShaderNodeElements.js +0 -149
  831. package/examples/jsm/objects/GroundProjectedEnv.js +0 -186
  832. package/examples/jsm/objects/LightningStorm.js +0 -245
  833. package/examples/jsm/physics/OimoPhysics.js +0 -231
  834. package/examples/jsm/postprocessing/AdaptiveToneMappingPass.js +0 -369
  835. package/examples/jsm/renderers/webgpu/WebGPUAttributes.js +0 -187
  836. package/examples/jsm/renderers/webgpu/WebGPUBackground.js +0 -173
  837. package/examples/jsm/renderers/webgpu/WebGPUBinding.js +0 -22
  838. package/examples/jsm/renderers/webgpu/WebGPUBindings.js +0 -255
  839. package/examples/jsm/renderers/webgpu/WebGPUBuffer.js +0 -43
  840. package/examples/jsm/renderers/webgpu/WebGPUComputePipelines.js +0 -78
  841. package/examples/jsm/renderers/webgpu/WebGPUGeometries.js +0 -82
  842. package/examples/jsm/renderers/webgpu/WebGPUObjects.js +0 -36
  843. package/examples/jsm/renderers/webgpu/WebGPUProgrammableStage.js +0 -22
  844. package/examples/jsm/renderers/webgpu/WebGPUProperties.js +0 -38
  845. package/examples/jsm/renderers/webgpu/WebGPURenderPipelines.js +0 -296
  846. package/examples/jsm/renderers/webgpu/WebGPURenderStates.js +0 -66
  847. package/examples/jsm/renderers/webgpu/WebGPUSampledTexture.js +0 -73
  848. package/examples/jsm/renderers/webgpu/WebGPUSampler.js +0 -29
  849. package/examples/jsm/renderers/webgpu/WebGPUStorageBuffer.js +0 -20
  850. package/examples/jsm/renderers/webgpu/WebGPUTextureRenderer.js +0 -40
  851. package/examples/jsm/renderers/webgpu/WebGPUTextures.js +0 -794
  852. package/examples/jsm/renderers/webgpu/WebGPUUniformBuffer.js +0 -18
  853. package/examples/jsm/renderers/webgpu/WebGPUUtils.js +0 -81
  854. package/examples/jsm/renderers/webgpu/nodes/WebGPUNodes.js +0 -83
  855. package/examples/jsm/shaders/ToneMapShader.js +0 -73
  856. package/src/renderers/shaders/ShaderChunk/uv2_pars_fragment.glsl.js +0 -7
  857. package/src/renderers/shaders/ShaderChunk/uv2_pars_vertex.glsl.js +0 -10
  858. package/src/renderers/shaders/ShaderChunk/uv2_vertex.glsl.js +0 -7
  859. /package/examples/{js → jsm}/libs/ammo.wasm.js +0 -0
  860. /package/examples/{js → jsm}/libs/ammo.wasm.wasm +0 -0
  861. /package/examples/{js → jsm}/libs/basis/basis_transcoder.js +0 -0
  862. /package/examples/{js → jsm}/libs/basis/basis_transcoder.wasm +0 -0
  863. /package/examples/{js → jsm}/libs/draco/README.md +0 -0
  864. /package/examples/{js → jsm}/libs/draco/draco_encoder.js +0 -0
  865. /package/examples/{js → jsm}/libs/draco/gltf/draco_encoder.js +0 -0
@@ -1,7 +1,122 @@
1
1
  export default /* glsl */`
2
2
  #ifdef USE_UV
3
3
 
4
- vUv = ( uvTransform * vec3( uv, 1 ) ).xy;
4
+ vUv = vec3( uv, 1 ).xy;
5
+
6
+ #endif
7
+ #ifdef USE_MAP
8
+
9
+ vMapUv = ( mapTransform * vec3( MAP_UV, 1 ) ).xy;
10
+
11
+ #endif
12
+ #ifdef USE_ALPHAMAP
13
+
14
+ vAlphaMapUv = ( alphaMapTransform * vec3( ALPHAMAP_UV, 1 ) ).xy;
15
+
16
+ #endif
17
+ #ifdef USE_LIGHTMAP
18
+
19
+ vLightMapUv = ( lightMapTransform * vec3( LIGHTMAP_UV, 1 ) ).xy;
20
+
21
+ #endif
22
+ #ifdef USE_AOMAP
23
+
24
+ vAoMapUv = ( aoMapTransform * vec3( AOMAP_UV, 1 ) ).xy;
25
+
26
+ #endif
27
+ #ifdef USE_BUMPMAP
28
+
29
+ vBumpMapUv = ( bumpMapTransform * vec3( BUMPMAP_UV, 1 ) ).xy;
30
+
31
+ #endif
32
+ #ifdef USE_NORMALMAP
33
+
34
+ vNormalMapUv = ( normalMapTransform * vec3( NORMALMAP_UV, 1 ) ).xy;
35
+
36
+ #endif
37
+ #ifdef USE_DISPLACEMENTMAP
38
+
39
+ vDisplacementMapUv = ( displacementMapTransform * vec3( DISPLACEMENTMAP_UV, 1 ) ).xy;
40
+
41
+ #endif
42
+ #ifdef USE_EMISSIVEMAP
43
+
44
+ vEmissiveMapUv = ( emissiveMapTransform * vec3( EMISSIVEMAP_UV, 1 ) ).xy;
45
+
46
+ #endif
47
+ #ifdef USE_METALNESSMAP
48
+
49
+ vMetalnessMapUv = ( metalnessMapTransform * vec3( METALNESSMAP_UV, 1 ) ).xy;
50
+
51
+ #endif
52
+ #ifdef USE_ROUGHNESSMAP
53
+
54
+ vRoughnessMapUv = ( roughnessMapTransform * vec3( ROUGHNESSMAP_UV, 1 ) ).xy;
55
+
56
+ #endif
57
+ #ifdef USE_ANISOTROPYMAP
58
+
59
+ vAnisotropyMapUv = ( anisotropyMapTransform * vec3( ANISOTROPYMAP_UV, 1 ) ).xy;
60
+
61
+ #endif
62
+ #ifdef USE_CLEARCOATMAP
63
+
64
+ vClearcoatMapUv = ( clearcoatMapTransform * vec3( CLEARCOATMAP_UV, 1 ) ).xy;
65
+
66
+ #endif
67
+ #ifdef USE_CLEARCOAT_NORMALMAP
68
+
69
+ vClearcoatNormalMapUv = ( clearcoatNormalMapTransform * vec3( CLEARCOAT_NORMALMAP_UV, 1 ) ).xy;
70
+
71
+ #endif
72
+ #ifdef USE_CLEARCOAT_ROUGHNESSMAP
73
+
74
+ vClearcoatRoughnessMapUv = ( clearcoatRoughnessMapTransform * vec3( CLEARCOAT_ROUGHNESSMAP_UV, 1 ) ).xy;
75
+
76
+ #endif
77
+ #ifdef USE_IRIDESCENCEMAP
78
+
79
+ vIridescenceMapUv = ( iridescenceMapTransform * vec3( IRIDESCENCEMAP_UV, 1 ) ).xy;
80
+
81
+ #endif
82
+ #ifdef USE_IRIDESCENCE_THICKNESSMAP
83
+
84
+ vIridescenceThicknessMapUv = ( iridescenceThicknessMapTransform * vec3( IRIDESCENCE_THICKNESSMAP_UV, 1 ) ).xy;
85
+
86
+ #endif
87
+ #ifdef USE_SHEEN_COLORMAP
88
+
89
+ vSheenColorMapUv = ( sheenColorMapTransform * vec3( SHEEN_COLORMAP_UV, 1 ) ).xy;
90
+
91
+ #endif
92
+ #ifdef USE_SHEEN_ROUGHNESSMAP
93
+
94
+ vSheenRoughnessMapUv = ( sheenRoughnessMapTransform * vec3( SHEEN_ROUGHNESSMAP_UV, 1 ) ).xy;
95
+
96
+ #endif
97
+ #ifdef USE_SPECULARMAP
98
+
99
+ vSpecularMapUv = ( specularMapTransform * vec3( SPECULARMAP_UV, 1 ) ).xy;
100
+
101
+ #endif
102
+ #ifdef USE_SPECULAR_COLORMAP
103
+
104
+ vSpecularColorMapUv = ( specularColorMapTransform * vec3( SPECULAR_COLORMAP_UV, 1 ) ).xy;
105
+
106
+ #endif
107
+ #ifdef USE_SPECULAR_INTENSITYMAP
108
+
109
+ vSpecularIntensityMapUv = ( specularIntensityMapTransform * vec3( SPECULAR_INTENSITYMAP_UV, 1 ) ).xy;
110
+
111
+ #endif
112
+ #ifdef USE_TRANSMISSIONMAP
113
+
114
+ vTransmissionMapUv = ( transmissionMapTransform * vec3( TRANSMISSIONMAP_UV, 1 ) ).xy;
115
+
116
+ #endif
117
+ #ifdef USE_THICKNESSMAP
118
+
119
+ vThicknessMapUv = ( thicknessMapTransform * vec3( THICKNESSMAP_UV, 1 ) ).xy;
5
120
 
6
121
  #endif
7
122
  `;
@@ -100,9 +100,6 @@ import transmission_pars_fragment from './ShaderChunk/transmission_pars_fragment
100
100
  import uv_pars_fragment from './ShaderChunk/uv_pars_fragment.glsl.js';
101
101
  import uv_pars_vertex from './ShaderChunk/uv_pars_vertex.glsl.js';
102
102
  import uv_vertex from './ShaderChunk/uv_vertex.glsl.js';
103
- import uv2_pars_fragment from './ShaderChunk/uv2_pars_fragment.glsl.js';
104
- import uv2_pars_vertex from './ShaderChunk/uv2_pars_vertex.glsl.js';
105
- import uv2_vertex from './ShaderChunk/uv2_vertex.glsl.js';
106
103
  import worldpos_vertex from './ShaderChunk/worldpos_vertex.glsl.js';
107
104
 
108
105
  import * as background from './ShaderLib/background.glsl.js';
@@ -226,9 +223,6 @@ export const ShaderChunk = {
226
223
  uv_pars_fragment: uv_pars_fragment,
227
224
  uv_pars_vertex: uv_pars_vertex,
228
225
  uv_vertex: uv_vertex,
229
- uv2_pars_fragment: uv2_pars_fragment,
230
- uv2_pars_vertex: uv2_pars_vertex,
231
- uv2_vertex: uv2_vertex,
232
226
  worldpos_vertex: worldpos_vertex,
233
227
 
234
228
  background_vert: background.vertex,
@@ -21,14 +21,6 @@ void main() {
21
21
 
22
22
  vec4 texColor = texture2D( t2D, vUv );
23
23
 
24
- #ifdef DECODE_VIDEO_TEXTURE
25
-
26
- // inline sRGB decode (TODO: Remove this code when https://crbug.com/1256340 is solved)
27
-
28
- texColor = vec4( mix( pow( texColor.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), texColor.rgb * 0.0773993808, vec3( lessThanEqual( texColor.rgb, vec3( 0.04045 ) ) ) ), texColor.w );
29
-
30
- #endif
31
-
32
24
  texColor.rgb *= backgroundIntensity;
33
25
 
34
26
  gl_FragColor = texColor;
@@ -5,6 +5,7 @@ attribute float lineDistance;
5
5
  varying float vLineDistance;
6
6
 
7
7
  #include <common>
8
+ #include <uv_pars_vertex>
8
9
  #include <color_pars_vertex>
9
10
  #include <fog_pars_vertex>
10
11
  #include <morphtarget_pars_vertex>
@@ -15,6 +16,7 @@ void main() {
15
16
 
16
17
  vLineDistance = scale * lineDistance;
17
18
 
19
+ #include <uv_vertex>
18
20
  #include <color_vertex>
19
21
  #include <morphcolor_vertex>
20
22
  #include <begin_vertex>
@@ -38,6 +40,8 @@ varying float vLineDistance;
38
40
 
39
41
  #include <common>
40
42
  #include <color_pars_fragment>
43
+ #include <uv_pars_fragment>
44
+ #include <map_pars_fragment>
41
45
  #include <fog_pars_fragment>
42
46
  #include <logdepthbuf_pars_fragment>
43
47
  #include <clipping_planes_pars_fragment>
@@ -56,6 +60,7 @@ void main() {
56
60
  vec4 diffuseColor = vec4( diffuse, opacity );
57
61
 
58
62
  #include <logdepthbuf_fragment>
63
+ #include <map_fragment>
59
64
  #include <color_fragment>
60
65
 
61
66
  outgoingLight = diffuseColor.rgb; // simple shader
@@ -1,7 +1,6 @@
1
1
  export const vertex = /* glsl */`
2
2
  #include <common>
3
3
  #include <uv_pars_vertex>
4
- #include <uv2_pars_vertex>
5
4
  #include <envmap_pars_vertex>
6
5
  #include <color_pars_vertex>
7
6
  #include <fog_pars_vertex>
@@ -13,7 +12,6 @@ export const vertex = /* glsl */`
13
12
  void main() {
14
13
 
15
14
  #include <uv_vertex>
16
- #include <uv2_vertex>
17
15
  #include <color_vertex>
18
16
  #include <morphcolor_vertex>
19
17
 
@@ -55,7 +53,6 @@ uniform float opacity;
55
53
  #include <dithering_pars_fragment>
56
54
  #include <color_pars_fragment>
57
55
  #include <uv_pars_fragment>
58
- #include <uv2_pars_fragment>
59
56
  #include <map_pars_fragment>
60
57
  #include <alphamap_pars_fragment>
61
58
  #include <alphatest_pars_fragment>
@@ -86,7 +83,7 @@ void main() {
86
83
  // accumulation (baked indirect lighting only)
87
84
  #ifdef USE_LIGHTMAP
88
85
 
89
- vec4 lightMapTexel = texture2D( lightMap, vUv2 );
86
+ vec4 lightMapTexel = texture2D( lightMap, vLightMapUv );
90
87
  reflectedLight.indirectDiffuse += lightMapTexel.rgb * lightMapIntensity * RECIPROCAL_PI;
91
88
 
92
89
  #else
@@ -5,7 +5,6 @@ varying vec3 vViewPosition;
5
5
 
6
6
  #include <common>
7
7
  #include <uv_pars_vertex>
8
- #include <uv2_pars_vertex>
9
8
  #include <displacementmap_pars_vertex>
10
9
  #include <envmap_pars_vertex>
11
10
  #include <color_pars_vertex>
@@ -20,7 +19,6 @@ varying vec3 vViewPosition;
20
19
  void main() {
21
20
 
22
21
  #include <uv_vertex>
23
- #include <uv2_vertex>
24
22
  #include <color_vertex>
25
23
  #include <morphcolor_vertex>
26
24
 
@@ -61,7 +59,6 @@ uniform float opacity;
61
59
  #include <dithering_pars_fragment>
62
60
  #include <color_pars_fragment>
63
61
  #include <uv_pars_fragment>
64
- #include <uv2_pars_fragment>
65
62
  #include <map_pars_fragment>
66
63
  #include <alphamap_pars_fragment>
67
64
  #include <alphatest_pars_fragment>
@@ -1,7 +1,7 @@
1
1
  export const vertex = /* glsl */`
2
2
  #define NORMAL
3
3
 
4
- #if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( TANGENTSPACE_NORMALMAP )
4
+ #if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )
5
5
 
6
6
  varying vec3 vViewPosition;
7
7
 
@@ -35,7 +35,7 @@ void main() {
35
35
  #include <logdepthbuf_vertex>
36
36
  #include <clipping_planes_vertex>
37
37
 
38
- #if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( TANGENTSPACE_NORMALMAP )
38
+ #if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )
39
39
 
40
40
  vViewPosition = - mvPosition.xyz;
41
41
 
@@ -49,7 +49,7 @@ export const fragment = /* glsl */`
49
49
 
50
50
  uniform float opacity;
51
51
 
52
- #if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( TANGENTSPACE_NORMALMAP )
52
+ #if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )
53
53
 
54
54
  varying vec3 vViewPosition;
55
55
 
@@ -5,7 +5,6 @@ varying vec3 vViewPosition;
5
5
 
6
6
  #include <common>
7
7
  #include <uv_pars_vertex>
8
- #include <uv2_pars_vertex>
9
8
  #include <displacementmap_pars_vertex>
10
9
  #include <envmap_pars_vertex>
11
10
  #include <color_pars_vertex>
@@ -20,7 +19,6 @@ varying vec3 vViewPosition;
20
19
  void main() {
21
20
 
22
21
  #include <uv_vertex>
23
- #include <uv2_vertex>
24
22
  #include <color_vertex>
25
23
  #include <morphcolor_vertex>
26
24
 
@@ -63,7 +61,6 @@ uniform float opacity;
63
61
  #include <dithering_pars_fragment>
64
62
  #include <color_pars_fragment>
65
63
  #include <uv_pars_fragment>
66
- #include <uv2_pars_fragment>
67
64
  #include <map_pars_fragment>
68
65
  #include <alphamap_pars_fragment>
69
66
  #include <alphatest_pars_fragment>
@@ -11,7 +11,6 @@ varying vec3 vViewPosition;
11
11
 
12
12
  #include <common>
13
13
  #include <uv_pars_vertex>
14
- #include <uv2_pars_vertex>
15
14
  #include <displacementmap_pars_vertex>
16
15
  #include <color_pars_vertex>
17
16
  #include <fog_pars_vertex>
@@ -25,7 +24,6 @@ varying vec3 vViewPosition;
25
24
  void main() {
26
25
 
27
26
  #include <uv_vertex>
28
- #include <uv2_vertex>
29
27
  #include <color_vertex>
30
28
  #include <morphcolor_vertex>
31
29
 
@@ -63,7 +61,7 @@ export const fragment = /* glsl */`
63
61
 
64
62
  #ifdef PHYSICAL
65
63
  #define IOR
66
- #define SPECULAR
64
+ #define USE_SPECULAR
67
65
  #endif
68
66
 
69
67
  uniform vec3 diffuse;
@@ -76,16 +74,16 @@ uniform float opacity;
76
74
  uniform float ior;
77
75
  #endif
78
76
 
79
- #ifdef SPECULAR
77
+ #ifdef USE_SPECULAR
80
78
  uniform float specularIntensity;
81
79
  uniform vec3 specularColor;
82
80
 
83
- #ifdef USE_SPECULARINTENSITYMAP
84
- uniform sampler2D specularIntensityMap;
81
+ #ifdef USE_SPECULAR_COLORMAP
82
+ uniform sampler2D specularColorMap;
85
83
  #endif
86
84
 
87
- #ifdef USE_SPECULARCOLORMAP
88
- uniform sampler2D specularColorMap;
85
+ #ifdef USE_SPECULAR_INTENSITYMAP
86
+ uniform sampler2D specularIntensityMap;
89
87
  #endif
90
88
  #endif
91
89
 
@@ -105,15 +103,23 @@ uniform float opacity;
105
103
  uniform vec3 sheenColor;
106
104
  uniform float sheenRoughness;
107
105
 
108
- #ifdef USE_SHEENCOLORMAP
106
+ #ifdef USE_SHEEN_COLORMAP
109
107
  uniform sampler2D sheenColorMap;
110
108
  #endif
111
109
 
112
- #ifdef USE_SHEENROUGHNESSMAP
110
+ #ifdef USE_SHEEN_ROUGHNESSMAP
113
111
  uniform sampler2D sheenRoughnessMap;
114
112
  #endif
115
113
  #endif
116
114
 
115
+ #ifdef USE_ANISOTROPY
116
+ uniform vec2 anisotropyVector;
117
+
118
+ #ifdef USE_ANISOTROPYMAP
119
+ uniform sampler2D anisotropyMap;
120
+ #endif
121
+ #endif
122
+
117
123
  varying vec3 vViewPosition;
118
124
 
119
125
  #include <common>
@@ -121,14 +127,12 @@ varying vec3 vViewPosition;
121
127
  #include <dithering_pars_fragment>
122
128
  #include <color_pars_fragment>
123
129
  #include <uv_pars_fragment>
124
- #include <uv2_pars_fragment>
125
130
  #include <map_pars_fragment>
126
131
  #include <alphamap_pars_fragment>
127
132
  #include <alphatest_pars_fragment>
128
133
  #include <aomap_pars_fragment>
129
134
  #include <lightmap_pars_fragment>
130
135
  #include <emissivemap_pars_fragment>
131
- #include <bsdfs>
132
136
  #include <iridescence_fragment>
133
137
  #include <cube_uv_reflection_fragment>
134
138
  #include <envmap_common_pars_fragment>
@@ -5,7 +5,6 @@ varying vec3 vViewPosition;
5
5
 
6
6
  #include <common>
7
7
  #include <uv_pars_vertex>
8
- #include <uv2_pars_vertex>
9
8
  #include <displacementmap_pars_vertex>
10
9
  #include <color_pars_vertex>
11
10
  #include <fog_pars_vertex>
@@ -19,7 +18,6 @@ varying vec3 vViewPosition;
19
18
  void main() {
20
19
 
21
20
  #include <uv_vertex>
22
- #include <uv2_vertex>
23
21
  #include <color_vertex>
24
22
  #include <morphcolor_vertex>
25
23
 
@@ -59,7 +57,6 @@ uniform float opacity;
59
57
  #include <dithering_pars_fragment>
60
58
  #include <color_pars_fragment>
61
59
  #include <uv_pars_fragment>
62
- #include <uv2_pars_fragment>
63
60
  #include <map_pars_fragment>
64
61
  #include <alphamap_pars_fragment>
65
62
  #include <alphatest_pars_fragment>
@@ -9,8 +9,21 @@ uniform float scale;
9
9
  #include <logdepthbuf_pars_vertex>
10
10
  #include <clipping_planes_pars_vertex>
11
11
 
12
+ #ifdef USE_POINTS_UV
13
+
14
+ varying vec2 vUv;
15
+ uniform mat3 uvTransform;
16
+
17
+ #endif
18
+
12
19
  void main() {
13
20
 
21
+ #ifdef USE_POINTS_UV
22
+
23
+ vUv = ( uvTransform * vec3( uv, 1 ) ).xy;
24
+
25
+ #endif
26
+
14
27
  #include <color_vertex>
15
28
  #include <morphcolor_vertex>
16
29
  #include <begin_vertex>
@@ -3,6 +3,7 @@ export const vertex = /* glsl */`
3
3
  #include <fog_pars_vertex>
4
4
  #include <morphtarget_pars_vertex>
5
5
  #include <skinning_pars_vertex>
6
+ #include <logdepthbuf_pars_vertex>
6
7
  #include <shadowmap_pars_vertex>
7
8
 
8
9
  void main() {
@@ -17,6 +18,7 @@ void main() {
17
18
  #include <morphtarget_vertex>
18
19
  #include <skinning_vertex>
19
20
  #include <project_vertex>
21
+ #include <logdepthbuf_vertex>
20
22
 
21
23
  #include <worldpos_vertex>
22
24
  #include <shadowmap_vertex>
@@ -34,11 +36,14 @@ uniform float opacity;
34
36
  #include <fog_pars_fragment>
35
37
  #include <bsdfs>
36
38
  #include <lights_pars_begin>
39
+ #include <logdepthbuf_pars_fragment>
37
40
  #include <shadowmap_pars_fragment>
38
41
  #include <shadowmask_pars_fragment>
39
42
 
40
43
  void main() {
41
44
 
45
+ #include <logdepthbuf_fragment>
46
+
42
47
  gl_FragColor = vec4( color, opacity * ( 1.0 - getShadowMask() ) );
43
48
 
44
49
  #include <tonemapping_fragment>
@@ -306,33 +306,47 @@ ShaderLib.physical = {
306
306
  {
307
307
  clearcoat: { value: 0 },
308
308
  clearcoatMap: { value: null },
309
+ clearcoatMapTransform: { value: /*@__PURE__*/ new Matrix3() },
310
+ clearcoatNormalMap: { value: null },
311
+ clearcoatNormalMapTransform: { value: /*@__PURE__*/ new Matrix3() },
312
+ clearcoatNormalScale: { value: /*@__PURE__*/ new Vector2( 1, 1 ) },
309
313
  clearcoatRoughness: { value: 0 },
310
314
  clearcoatRoughnessMap: { value: null },
311
- clearcoatNormalScale: { value: /*@__PURE__*/ new Vector2( 1, 1 ) },
312
- clearcoatNormalMap: { value: null },
315
+ clearcoatRoughnessMapTransform: { value: /*@__PURE__*/ new Matrix3() },
313
316
  iridescence: { value: 0 },
314
317
  iridescenceMap: { value: null },
318
+ iridescenceMapTransform: { value: /*@__PURE__*/ new Matrix3() },
315
319
  iridescenceIOR: { value: 1.3 },
316
320
  iridescenceThicknessMinimum: { value: 100 },
317
321
  iridescenceThicknessMaximum: { value: 400 },
318
322
  iridescenceThicknessMap: { value: null },
323
+ iridescenceThicknessMapTransform: { value: /*@__PURE__*/ new Matrix3() },
319
324
  sheen: { value: 0 },
320
325
  sheenColor: { value: /*@__PURE__*/ new Color( 0x000000 ) },
321
326
  sheenColorMap: { value: null },
327
+ sheenColorMapTransform: { value: /*@__PURE__*/ new Matrix3() },
322
328
  sheenRoughness: { value: 1 },
323
329
  sheenRoughnessMap: { value: null },
330
+ sheenRoughnessMapTransform: { value: /*@__PURE__*/ new Matrix3() },
324
331
  transmission: { value: 0 },
325
332
  transmissionMap: { value: null },
333
+ transmissionMapTransform: { value: /*@__PURE__*/ new Matrix3() },
326
334
  transmissionSamplerSize: { value: /*@__PURE__*/ new Vector2() },
327
335
  transmissionSamplerMap: { value: null },
328
336
  thickness: { value: 0 },
329
337
  thicknessMap: { value: null },
338
+ thicknessMapTransform: { value: /*@__PURE__*/ new Matrix3() },
330
339
  attenuationDistance: { value: 0 },
331
340
  attenuationColor: { value: /*@__PURE__*/ new Color( 0x000000 ) },
332
- specularIntensity: { value: 1 },
333
- specularIntensityMap: { value: null },
334
341
  specularColor: { value: /*@__PURE__*/ new Color( 1, 1, 1 ) },
335
342
  specularColorMap: { value: null },
343
+ specularColorMapTransform: { value: /*@__PURE__*/ new Matrix3() },
344
+ specularIntensity: { value: 1 },
345
+ specularIntensityMap: { value: null },
346
+ specularIntensityMapTransform: { value: /*@__PURE__*/ new Matrix3() },
347
+ anisotropyVector: { value: /*@__PURE__*/ new Vector2() },
348
+ anisotropyMap: { value: null },
349
+ anisotropyMapTransform: { value: /*@__PURE__*/ new Matrix3() },
336
350
  }
337
351
  ] ),
338
352
 
@@ -14,10 +14,11 @@ const UniformsLib = {
14
14
  opacity: { value: 1.0 },
15
15
 
16
16
  map: { value: null },
17
- uvTransform: { value: /*@__PURE__*/ new Matrix3() },
18
- uv2Transform: { value: /*@__PURE__*/ new Matrix3() },
17
+ mapTransform: { value: /*@__PURE__*/ new Matrix3() },
19
18
 
20
19
  alphaMap: { value: null },
20
+ alphaMapTransform: { value: /*@__PURE__*/ new Matrix3() },
21
+
21
22
  alphaTest: { value: 0 }
22
23
 
23
24
  },
@@ -25,6 +26,7 @@ const UniformsLib = {
25
26
  specularmap: {
26
27
 
27
28
  specularMap: { value: null },
29
+ specularMapTransform: { value: /*@__PURE__*/ new Matrix3() }
28
30
 
29
31
  },
30
32
 
@@ -41,26 +43,23 @@ const UniformsLib = {
41
43
  aomap: {
42
44
 
43
45
  aoMap: { value: null },
44
- aoMapIntensity: { value: 1 }
46
+ aoMapIntensity: { value: 1 },
47
+ aoMapTransform: { value: /*@__PURE__*/ new Matrix3() }
45
48
 
46
49
  },
47
50
 
48
51
  lightmap: {
49
52
 
50
53
  lightMap: { value: null },
51
- lightMapIntensity: { value: 1 }
52
-
53
- },
54
-
55
- emissivemap: {
56
-
57
- emissiveMap: { value: null }
54
+ lightMapIntensity: { value: 1 },
55
+ lightMapTransform: { value: /*@__PURE__*/ new Matrix3() }
58
56
 
59
57
  },
60
58
 
61
59
  bumpmap: {
62
60
 
63
61
  bumpMap: { value: null },
62
+ bumpMapTransform: { value: /*@__PURE__*/ new Matrix3() },
64
63
  bumpScale: { value: 1 }
65
64
 
66
65
  },
@@ -68,6 +67,7 @@ const UniformsLib = {
68
67
  normalmap: {
69
68
 
70
69
  normalMap: { value: null },
70
+ normalMapTransform: { value: /*@__PURE__*/ new Matrix3() },
71
71
  normalScale: { value: /*@__PURE__*/ new Vector2( 1, 1 ) }
72
72
 
73
73
  },
@@ -75,20 +75,30 @@ const UniformsLib = {
75
75
  displacementmap: {
76
76
 
77
77
  displacementMap: { value: null },
78
+ displacementMapTransform: { value: /*@__PURE__*/ new Matrix3() },
78
79
  displacementScale: { value: 1 },
79
80
  displacementBias: { value: 0 }
80
81
 
81
82
  },
82
83
 
83
- roughnessmap: {
84
+ emissivemap: {
84
85
 
85
- roughnessMap: { value: null }
86
+ emissiveMap: { value: null },
87
+ emissiveMapTransform: { value: /*@__PURE__*/ new Matrix3() }
86
88
 
87
89
  },
88
90
 
89
91
  metalnessmap: {
90
92
 
91
- metalnessMap: { value: null }
93
+ metalnessMap: { value: null },
94
+ metalnessMapTransform: { value: /*@__PURE__*/ new Matrix3() }
95
+
96
+ },
97
+
98
+ roughnessmap: {
99
+
100
+ roughnessMap: { value: null },
101
+ roughnessMapTransform: { value: /*@__PURE__*/ new Matrix3() }
92
102
 
93
103
  },
94
104
 
@@ -195,6 +205,7 @@ const UniformsLib = {
195
205
  scale: { value: 1.0 },
196
206
  map: { value: null },
197
207
  alphaMap: { value: null },
208
+ alphaMapTransform: { value: /*@__PURE__*/ new Matrix3() },
198
209
  alphaTest: { value: 0 },
199
210
  uvTransform: { value: /*@__PURE__*/ new Matrix3() }
200
211
 
@@ -207,9 +218,10 @@ const UniformsLib = {
207
218
  center: { value: /*@__PURE__*/ new Vector2( 0.5, 0.5 ) },
208
219
  rotation: { value: 0.0 },
209
220
  map: { value: null },
221
+ mapTransform: { value: /*@__PURE__*/ new Matrix3() },
210
222
  alphaMap: { value: null },
211
- alphaTest: { value: 0 },
212
- uvTransform: { value: /*@__PURE__*/ new Matrix3() }
223
+ alphaMapTransform: { value: /*@__PURE__*/ new Matrix3() },
224
+ alphaTest: { value: 0 }
213
225
 
214
226
  }
215
227
 
@@ -1,4 +1,4 @@
1
- import { sRGBEncoding, LinearSRGBColorSpace, SRGBColorSpace } from '../../constants.js';
1
+ import { LinearSRGBColorSpace } from '../../constants.js';
2
2
 
3
3
  /**
4
4
  * Uniform Utilities
@@ -21,7 +21,16 @@ export function cloneUniforms( src ) {
21
21
  property.isVector2 || property.isVector3 || property.isVector4 ||
22
22
  property.isTexture || property.isQuaternion ) ) {
23
23
 
24
- dst[ u ][ p ] = property.clone();
24
+ if ( property.isRenderTargetTexture ) {
25
+
26
+ console.warn( 'UniformsUtils: Textures of render targets cannot be cloned via cloneUniforms() or mergeUniforms().' );
27
+ dst[ u ][ p ] = null;
28
+
29
+ } else {
30
+
31
+ dst[ u ][ p ] = property.clone();
32
+
33
+ }
25
34
 
26
35
  } else if ( Array.isArray( property ) ) {
27
36
 
@@ -80,7 +89,7 @@ export function getUnlitUniformColorSpace( renderer ) {
80
89
  if ( renderer.getRenderTarget() === null ) {
81
90
 
82
91
  // https://github.com/mrdoob/three.js/pull/23937#issuecomment-1111067398
83
- return renderer.outputEncoding === sRGBEncoding ? SRGBColorSpace : LinearSRGBColorSpace;
92
+ return renderer.outputColorSpace;
84
93
 
85
94
  }
86
95