@needle-tools/three 0.146.10 → 0.153.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (865) hide show
  1. package/LICENSE +1 -1
  2. package/build/three.cjs +40124 -20919
  3. package/build/three.js +40120 -20914
  4. package/build/three.min.js +8 -6
  5. package/build/three.module.js +7298 -6003
  6. package/build/three.module.min.js +7 -0
  7. package/examples/jsm/animation/AnimationClipCreator.js +5 -3
  8. package/examples/jsm/cameras/CinematicCamera.js +1 -2
  9. package/examples/jsm/capabilities/WebGPU.js +17 -5
  10. package/examples/jsm/controls/ArcballControls.js +1828 -1821
  11. package/examples/jsm/controls/MapControls.js +28 -0
  12. package/examples/jsm/controls/OrbitControls.js +26 -53
  13. package/examples/jsm/controls/PointerLockControls.js +70 -65
  14. package/examples/jsm/controls/TrackballControls.js +18 -4
  15. package/examples/jsm/controls/TransformControls.js +0 -1
  16. package/examples/jsm/csm/CSM.js +11 -5
  17. package/examples/jsm/csm/CSMShader.js +7 -6
  18. package/examples/jsm/effects/AnaglyphEffect.js +6 -20
  19. package/examples/jsm/effects/AsciiEffect.js +3 -6
  20. package/examples/jsm/effects/OutlineEffect.js +1 -15
  21. package/examples/jsm/effects/ParallaxBarrierEffect.js +3 -0
  22. package/examples/jsm/exporters/DRACOExporter.js +53 -11
  23. package/examples/jsm/exporters/EXRExporter.js +3 -9
  24. package/examples/jsm/exporters/GLTFExporter.js +561 -154
  25. package/examples/jsm/exporters/KTX2Exporter.js +34 -23
  26. package/examples/jsm/exporters/MMDExporter.js +1 -1
  27. package/examples/jsm/exporters/PLYExporter.js +8 -1
  28. package/examples/jsm/exporters/STLExporter.js +8 -4
  29. package/examples/jsm/exporters/USDZExporter.js +305 -792
  30. package/examples/jsm/geometries/ConvexGeometry.js +0 -6
  31. package/examples/jsm/geometries/ParametricGeometry.js +10 -0
  32. package/examples/jsm/helpers/OctreeHelper.js +1 -0
  33. package/examples/jsm/helpers/ViewHelper.js +71 -57
  34. package/examples/jsm/interactive/HTMLMesh.js +16 -3
  35. package/examples/jsm/interactive/InteractiveGroup.js +1 -1
  36. package/examples/{js → jsm}/libs/basis/README.md +4 -4
  37. package/examples/jsm/libs/draco/draco_decoder.js +34 -0
  38. package/examples/jsm/libs/draco/draco_decoder.wasm +0 -0
  39. package/examples/jsm/libs/draco/draco_wasm_wrapper.js +117 -0
  40. package/examples/jsm/libs/draco/gltf/draco_decoder.js +33 -0
  41. package/examples/jsm/libs/draco/gltf/draco_decoder.wasm +0 -0
  42. package/examples/jsm/libs/draco/gltf/draco_wasm_wrapper.js +116 -0
  43. package/examples/jsm/libs/lil-gui.module.min.js +2 -2
  44. package/examples/jsm/libs/tween.module.js +803 -0
  45. package/examples/jsm/lights/IESSpotLight.js +25 -0
  46. package/examples/jsm/lights/LightProbeGenerator.js +11 -9
  47. package/examples/jsm/lines/LineSegments2.js +16 -10
  48. package/examples/jsm/loaders/3DMLoader.js +8 -5
  49. package/examples/jsm/loaders/3MFLoader.js +12 -11
  50. package/examples/jsm/loaders/AMFLoader.js +2 -3
  51. package/examples/jsm/loaders/BVHLoader.js +2 -2
  52. package/examples/jsm/loaders/ColladaLoader.js +15 -16
  53. package/examples/jsm/loaders/DRACOLoader.js +69 -18
  54. package/examples/jsm/loaders/EXRLoader.js +23 -24
  55. package/examples/jsm/loaders/FBXLoader.js +34 -50
  56. package/examples/jsm/loaders/GCodeLoader.js +1 -2
  57. package/examples/jsm/loaders/GLTFLoader.js +417 -895
  58. package/examples/jsm/loaders/GLTFLoaderAnimationPointer.js +684 -0
  59. package/examples/jsm/loaders/HDRCubeTextureLoader.js +4 -4
  60. package/examples/jsm/loaders/IESLoader.js +337 -0
  61. package/examples/jsm/loaders/KMZLoader.js +4 -4
  62. package/examples/jsm/loaders/KTX2Loader.js +145 -69
  63. package/examples/jsm/loaders/LDrawLoader.js +20 -18
  64. package/examples/jsm/loaders/LWOLoader.js +12 -29
  65. package/examples/jsm/loaders/LottieLoader.js +3 -1
  66. package/examples/jsm/loaders/MMDLoader.js +49 -18
  67. package/examples/jsm/loaders/MTLLoader.js +2 -2
  68. package/examples/jsm/loaders/MaterialXLoader.js +9 -3
  69. package/examples/jsm/loaders/NRRDLoader.js +33 -5
  70. package/examples/jsm/loaders/OBJLoader.js +1 -1
  71. package/examples/jsm/loaders/PCDLoader.js +26 -12
  72. package/examples/jsm/loaders/PDBLoader.js +7 -2
  73. package/examples/jsm/loaders/PLYLoader.js +254 -109
  74. package/examples/jsm/loaders/RGBELoader.js +3 -3
  75. package/examples/jsm/loaders/STLLoader.js +9 -5
  76. package/examples/jsm/loaders/SVGLoader.js +36 -27
  77. package/examples/jsm/loaders/TTFLoader.js +1 -8
  78. package/examples/jsm/loaders/TiltLoader.js +13 -7
  79. package/examples/jsm/loaders/USDZLoader.js +6 -6
  80. package/examples/jsm/loaders/VOXLoader.js +8 -2
  81. package/examples/jsm/loaders/VRMLLoader.js +44 -16
  82. package/examples/jsm/loaders/VTKLoader.js +19 -10
  83. package/examples/jsm/loaders/XYZLoader.js +9 -3
  84. package/examples/jsm/loaders/lwo/IFFParser.js +19 -19
  85. package/examples/jsm/materials/MeshGouraudMaterial.js +0 -3
  86. package/examples/jsm/math/ConvexHull.js +3 -3
  87. package/examples/jsm/math/Lut.js +5 -4
  88. package/examples/jsm/math/MeshSurfaceSampler.js +7 -9
  89. package/examples/jsm/math/Octree.js +1 -1
  90. package/examples/jsm/misc/ConvexObjectBreaker.js +2 -8
  91. package/examples/jsm/misc/GPUComputationRenderer.js +6 -5
  92. package/examples/jsm/misc/MD2Character.js +2 -2
  93. package/examples/jsm/misc/MD2CharacterComplex.js +2 -2
  94. package/examples/jsm/misc/ProgressiveLightMap.js +12 -10
  95. package/examples/jsm/misc/RollerCoaster.js +7 -1
  96. package/examples/jsm/misc/Volume.js +20 -5
  97. package/examples/jsm/misc/VolumeSlice.js +3 -1
  98. package/examples/jsm/modifiers/CurveModifier.js +1 -0
  99. package/examples/jsm/modifiers/TessellateModifier.js +19 -19
  100. package/examples/jsm/nodes/Nodes.js +144 -335
  101. package/examples/jsm/nodes/accessors/BitangentNode.js +43 -16
  102. package/examples/jsm/nodes/accessors/BufferAttributeNode.js +86 -0
  103. package/examples/jsm/nodes/accessors/BufferNode.js +6 -0
  104. package/examples/jsm/nodes/accessors/CameraNode.js +12 -2
  105. package/examples/jsm/nodes/accessors/CubeTextureNode.js +27 -33
  106. package/examples/jsm/nodes/accessors/ExtendedMaterialNode.js +58 -0
  107. package/examples/jsm/nodes/accessors/InstanceNode.js +41 -26
  108. package/examples/jsm/nodes/accessors/MaterialNode.js +155 -38
  109. package/examples/jsm/nodes/accessors/MaterialReferenceNode.js +16 -0
  110. package/examples/jsm/nodes/accessors/ModelNode.js +11 -0
  111. package/examples/jsm/nodes/accessors/ModelViewProjectionNode.js +13 -14
  112. package/examples/jsm/nodes/accessors/NormalNode.js +35 -19
  113. package/examples/jsm/nodes/accessors/Object3DNode.js +32 -12
  114. package/examples/jsm/nodes/accessors/PointUVNode.js +6 -1
  115. package/examples/jsm/nodes/accessors/PositionNode.js +38 -23
  116. package/examples/jsm/nodes/accessors/ReferenceNode.js +21 -14
  117. package/examples/jsm/nodes/accessors/ReflectVectorNode.js +11 -7
  118. package/examples/jsm/nodes/accessors/SkinningNode.js +43 -40
  119. package/examples/jsm/nodes/accessors/StorageBufferNode.js +6 -0
  120. package/examples/jsm/nodes/accessors/TangentNode.js +28 -20
  121. package/examples/jsm/nodes/accessors/TextureNode.js +80 -12
  122. package/examples/jsm/nodes/accessors/UVNode.js +6 -0
  123. package/examples/jsm/nodes/accessors/UserDataNode.js +6 -0
  124. package/examples/jsm/nodes/code/CodeNode.js +75 -0
  125. package/examples/jsm/nodes/code/ExpressionNode.js +37 -0
  126. package/examples/jsm/nodes/{core → code}/FunctionCallNode.js +15 -1
  127. package/examples/jsm/nodes/{core → code}/FunctionNode.js +8 -7
  128. package/examples/jsm/nodes/code/ScriptableNode.js +488 -0
  129. package/examples/jsm/nodes/code/ScriptableValueNode.js +167 -0
  130. package/examples/jsm/nodes/core/ArrayUniformNode.js +3 -0
  131. package/examples/jsm/nodes/core/AttributeNode.js +17 -9
  132. package/examples/jsm/nodes/core/BypassNode.js +9 -2
  133. package/examples/jsm/nodes/core/CacheNode.js +46 -0
  134. package/examples/jsm/nodes/core/ConstNode.js +3 -0
  135. package/examples/jsm/nodes/core/ContextNode.js +8 -1
  136. package/examples/jsm/nodes/core/InputNode.js +26 -5
  137. package/examples/jsm/nodes/core/InstanceIndexNode.js +26 -2
  138. package/examples/jsm/nodes/core/LightingModel.js +16 -0
  139. package/examples/jsm/nodes/core/Node.js +129 -35
  140. package/examples/jsm/nodes/core/NodeAttribute.js +2 -1
  141. package/examples/jsm/nodes/core/NodeBuilder.js +271 -121
  142. package/examples/jsm/nodes/core/NodeCache.js +26 -0
  143. package/examples/jsm/nodes/core/NodeFrame.js +56 -5
  144. package/examples/jsm/nodes/core/NodeUtils.js +115 -28
  145. package/examples/jsm/nodes/core/PropertyNode.js +19 -2
  146. package/examples/jsm/nodes/core/StackNode.js +99 -0
  147. package/examples/jsm/nodes/core/TempNode.js +11 -3
  148. package/examples/jsm/nodes/core/UniformNode.js +16 -1
  149. package/examples/jsm/nodes/core/VarNode.js +21 -29
  150. package/examples/jsm/nodes/core/VaryingNode.js +15 -2
  151. package/examples/jsm/nodes/core/constants.js +6 -0
  152. package/examples/jsm/nodes/display/BlendModeNode.js +25 -11
  153. package/examples/jsm/nodes/display/ColorAdjustmentNode.js +30 -14
  154. package/examples/jsm/nodes/display/ColorSpaceNode.js +39 -27
  155. package/examples/jsm/nodes/display/FrontFacingNode.js +7 -1
  156. package/examples/jsm/nodes/display/NormalMapNode.js +31 -18
  157. package/examples/jsm/nodes/display/PosterizeNode.js +10 -3
  158. package/examples/jsm/nodes/display/ToneMappingNode.js +101 -11
  159. package/examples/jsm/nodes/display/ViewportNode.js +27 -18
  160. package/examples/jsm/nodes/display/ViewportSharedTextureNode.js +30 -0
  161. package/examples/jsm/nodes/display/ViewportTextureNode.js +67 -0
  162. package/examples/jsm/nodes/fog/FogExp2Node.js +35 -0
  163. package/examples/jsm/nodes/fog/FogNode.js +12 -6
  164. package/examples/jsm/nodes/fog/FogRangeNode.js +12 -5
  165. package/examples/jsm/nodes/functions/BSDF/BRDF_BlinnPhong.js +30 -0
  166. package/examples/jsm/nodes/functions/BSDF/BRDF_GGX.js +10 -13
  167. package/examples/jsm/nodes/functions/BSDF/BRDF_Lambert.js +2 -2
  168. package/examples/jsm/nodes/functions/BSDF/DFGApprox.js +8 -6
  169. package/examples/jsm/nodes/functions/BSDF/D_GGX.js +4 -4
  170. package/examples/jsm/nodes/functions/BSDF/F_Schlick.js +3 -3
  171. package/examples/jsm/nodes/functions/BSDF/V_GGX_SmithCorrelated.js +7 -5
  172. package/examples/jsm/nodes/functions/PhongLightingModel.js +28 -0
  173. package/examples/jsm/nodes/functions/PhysicalLightingModel.js +35 -36
  174. package/examples/jsm/nodes/functions/material/getGeometryRoughness.js +4 -3
  175. package/examples/jsm/nodes/functions/material/getRoughness.js +4 -4
  176. package/examples/jsm/nodes/geometry/RangeNode.js +50 -55
  177. package/examples/jsm/nodes/gpgpu/ComputeNode.js +9 -2
  178. package/examples/jsm/nodes/lighting/AONode.js +5 -3
  179. package/examples/jsm/nodes/lighting/AmbientLightNode.js +27 -0
  180. package/examples/jsm/nodes/lighting/AnalyticLightNode.js +114 -5
  181. package/examples/jsm/nodes/lighting/DirectionalLightNode.js +43 -0
  182. package/examples/jsm/nodes/lighting/EnvironmentNode.js +121 -35
  183. package/examples/jsm/nodes/lighting/HemisphereLightNode.js +15 -10
  184. package/examples/jsm/nodes/lighting/IESSpotLightNode.js +39 -0
  185. package/examples/jsm/nodes/lighting/LightNode.js +57 -0
  186. package/examples/jsm/nodes/lighting/LightUtils.js +17 -0
  187. package/examples/jsm/nodes/lighting/LightingContextNode.js +30 -8
  188. package/examples/jsm/nodes/lighting/LightingNode.js +3 -1
  189. package/examples/jsm/nodes/lighting/LightsNode.js +18 -10
  190. package/examples/jsm/nodes/lighting/PointLightNode.js +71 -0
  191. package/examples/jsm/nodes/lighting/SpotLightNode.js +92 -0
  192. package/examples/jsm/nodes/loaders/NodeLoader.js +5 -4
  193. package/examples/jsm/nodes/loaders/NodeMaterialLoader.js +4 -20
  194. package/examples/jsm/nodes/materials/LineBasicNodeMaterial.js +6 -9
  195. package/examples/jsm/nodes/materials/Materials.js +11 -55
  196. package/examples/jsm/nodes/materials/MeshBasicNodeMaterial.js +5 -11
  197. package/examples/jsm/nodes/materials/MeshNormalNodeMaterial.js +48 -0
  198. package/examples/jsm/nodes/materials/MeshPhongNodeMaterial.js +74 -0
  199. package/examples/jsm/nodes/materials/MeshPhysicalNodeMaterial.js +6 -6
  200. package/examples/jsm/nodes/materials/MeshStandardNodeMaterial.js +21 -96
  201. package/examples/jsm/nodes/materials/NodeMaterial.js +284 -62
  202. package/examples/jsm/nodes/materials/PointsNodeMaterial.js +7 -1
  203. package/examples/jsm/nodes/materials/SpriteNodeMaterial.js +29 -25
  204. package/examples/jsm/nodes/materialx/MaterialXNodes.js +31 -22
  205. package/examples/jsm/nodes/materialx/lib/mx_hsv.js +1 -1
  206. package/examples/jsm/nodes/materialx/lib/mx_noise.js +2 -1
  207. package/examples/jsm/nodes/materialx/lib/mx_transform_color.js +2 -1
  208. package/examples/jsm/nodes/math/CondNode.js +43 -17
  209. package/examples/jsm/nodes/math/MathNode.js +178 -73
  210. package/examples/jsm/nodes/math/OperatorNode.js +52 -2
  211. package/examples/jsm/nodes/procedural/CheckerNode.js +14 -6
  212. package/examples/jsm/nodes/shadernode/ShaderNode.js +186 -63
  213. package/examples/jsm/nodes/utils/ArrayElementNode.js +4 -2
  214. package/examples/jsm/nodes/utils/ConvertNode.js +19 -1
  215. package/examples/jsm/nodes/utils/DiscardNode.js +26 -0
  216. package/examples/jsm/nodes/utils/EquirectUVNode.js +10 -4
  217. package/examples/jsm/nodes/utils/JoinNode.js +4 -1
  218. package/examples/jsm/nodes/utils/LoopNode.js +186 -0
  219. package/examples/jsm/nodes/utils/MatcapUVNode.js +11 -4
  220. package/examples/jsm/nodes/utils/MaxMipLevelNode.js +18 -5
  221. package/examples/jsm/nodes/utils/OscNode.js +21 -14
  222. package/examples/jsm/nodes/utils/PackingNode.js +55 -0
  223. package/examples/jsm/nodes/utils/RemapNode.js +13 -5
  224. package/examples/jsm/nodes/utils/RotateUVNode.js +18 -7
  225. package/examples/jsm/nodes/utils/SpecularMIPLevelNode.js +37 -0
  226. package/examples/jsm/nodes/utils/SplitNode.js +7 -5
  227. package/examples/jsm/nodes/utils/SpriteSheetUVNode.js +15 -30
  228. package/examples/jsm/nodes/utils/TimerNode.js +16 -6
  229. package/examples/jsm/nodes/utils/TriplanarTexturesNode.js +21 -10
  230. package/examples/jsm/objects/GroundProjectedSkybox.js +172 -0
  231. package/examples/jsm/objects/Lensflare.js +3 -4
  232. package/examples/jsm/objects/MarchingCubes.js +5 -1
  233. package/examples/jsm/objects/Reflector.js +7 -4
  234. package/examples/jsm/objects/Refractor.js +4 -4
  235. package/examples/jsm/objects/ShadowMesh.js +3 -3
  236. package/examples/jsm/objects/Water.js +2 -1
  237. package/examples/jsm/physics/AmmoPhysics.js +27 -28
  238. package/examples/jsm/physics/RapierPhysics.js +199 -0
  239. package/examples/jsm/postprocessing/AfterimagePass.js +3 -2
  240. package/examples/jsm/postprocessing/BloomPass.js +7 -4
  241. package/examples/jsm/postprocessing/BokehPass.js +3 -8
  242. package/examples/jsm/postprocessing/DotScreenPass.js +1 -2
  243. package/examples/jsm/postprocessing/EffectComposer.js +5 -95
  244. package/examples/jsm/postprocessing/FilmPass.js +1 -2
  245. package/examples/jsm/postprocessing/GlitchPass.js +0 -2
  246. package/examples/jsm/postprocessing/HalftonePass.js +0 -6
  247. package/examples/jsm/postprocessing/OutlinePass.js +7 -7
  248. package/examples/jsm/postprocessing/OutputPass.js +72 -0
  249. package/examples/jsm/postprocessing/Pass.js +2 -0
  250. package/examples/jsm/postprocessing/RenderPixelatedPass.js +4 -3
  251. package/examples/jsm/postprocessing/SAOPass.js +4 -26
  252. package/examples/jsm/postprocessing/SMAAPass.js +5 -8
  253. package/examples/jsm/postprocessing/SSAARenderPass.js +15 -6
  254. package/examples/jsm/postprocessing/SSAOPass.js +4 -14
  255. package/examples/jsm/postprocessing/SSRPass.js +3 -7
  256. package/examples/jsm/postprocessing/SavePass.js +2 -3
  257. package/examples/jsm/postprocessing/ShaderPass.js +1 -0
  258. package/examples/jsm/postprocessing/TAARenderPass.js +3 -2
  259. package/examples/jsm/postprocessing/TexturePass.js +0 -2
  260. package/examples/jsm/postprocessing/UnrealBloomPass.js +4 -11
  261. package/examples/jsm/renderers/CSS2DRenderer.js +6 -1
  262. package/examples/jsm/renderers/CSS3DRenderer.js +27 -5
  263. package/examples/jsm/renderers/{webgpu/WebGPUAnimation.js → common/Animation.js} +4 -4
  264. package/examples/jsm/renderers/common/Attributes.js +75 -0
  265. package/examples/jsm/renderers/common/Backend.js +160 -0
  266. package/examples/jsm/renderers/common/Background.js +133 -0
  267. package/examples/jsm/renderers/common/Binding.js +11 -0
  268. package/examples/jsm/renderers/common/Bindings.js +169 -0
  269. package/examples/jsm/renderers/common/Buffer.js +38 -0
  270. package/examples/jsm/renderers/{webgpu/WebGPUBufferUtils.js → common/BufferUtils.js} +2 -2
  271. package/examples/jsm/renderers/common/ChainMap.js +89 -0
  272. package/examples/jsm/renderers/common/ComputePipeline.js +17 -0
  273. package/examples/jsm/renderers/common/Constants.js +14 -0
  274. package/examples/jsm/renderers/common/CubeRenderTarget.js +65 -0
  275. package/examples/jsm/renderers/common/DataMap.js +54 -0
  276. package/examples/jsm/renderers/common/Geometries.js +215 -0
  277. package/examples/jsm/renderers/{webgpu/WebGPUInfo.js → common/Info.js} +2 -3
  278. package/examples/jsm/renderers/common/Pipeline.js +13 -0
  279. package/examples/jsm/renderers/common/Pipelines.js +309 -0
  280. package/examples/jsm/renderers/common/ProgrammableStage.js +18 -0
  281. package/examples/jsm/renderers/common/RenderContext.js +37 -0
  282. package/examples/jsm/renderers/common/RenderContexts.js +38 -0
  283. package/examples/jsm/renderers/{webgpu/WebGPURenderLists.js → common/RenderList.js} +26 -47
  284. package/examples/jsm/renderers/common/RenderLists.js +38 -0
  285. package/examples/jsm/renderers/common/RenderObject.js +95 -0
  286. package/examples/jsm/renderers/common/RenderObjects.js +92 -0
  287. package/examples/jsm/renderers/common/RenderPipeline.js +16 -0
  288. package/examples/jsm/renderers/common/RenderTarget.js +15 -0
  289. package/examples/jsm/renderers/common/Renderer.js +822 -0
  290. package/examples/jsm/renderers/common/SampledTexture.js +80 -0
  291. package/examples/jsm/renderers/common/Sampler.js +18 -0
  292. package/examples/jsm/renderers/common/StorageBuffer.js +17 -0
  293. package/examples/jsm/renderers/common/Textures.js +206 -0
  294. package/examples/jsm/renderers/{webgpu/WebGPUUniform.js → common/Uniform.js} +13 -9
  295. package/examples/jsm/renderers/common/UniformBuffer.js +15 -0
  296. package/examples/jsm/renderers/{webgpu/WebGPUUniformsGroup.js → common/UniformsGroup.js} +13 -13
  297. package/examples/jsm/renderers/common/nodes/NodeRender.js +302 -0
  298. package/examples/jsm/renderers/{webgpu/nodes/WebGPUNodeSampledTexture.js → common/nodes/NodeSampledTexture.js} +4 -4
  299. package/examples/jsm/renderers/{webgpu/nodes/WebGPUNodeSampler.js → common/nodes/NodeSampler.js} +3 -3
  300. package/examples/jsm/renderers/{webgpu/nodes/WebGPUNodeUniform.js → common/nodes/NodeUniform.js} +1 -1
  301. package/examples/jsm/renderers/common/nodes/Nodes.js +319 -0
  302. package/examples/jsm/renderers/webgl/nodes/WebGLNodeBuilder.js +35 -31
  303. package/examples/jsm/renderers/webgpu/WebGPUBackend.js +765 -0
  304. package/examples/jsm/renderers/webgpu/WebGPURenderer.js +15 -987
  305. package/examples/jsm/renderers/webgpu/nodes/{WebGPUNodeBuilder.js → WGSLNodeBuilder.js} +117 -90
  306. package/examples/jsm/{nodes/parsers → renderers/webgpu/nodes}/WGSLNodeFunction.js +2 -2
  307. package/examples/jsm/{nodes/parsers → renderers/webgpu/nodes}/WGSLNodeParser.js +1 -1
  308. package/examples/jsm/renderers/webgpu/utils/WebGPUAttributeUtils.js +251 -0
  309. package/examples/jsm/renderers/webgpu/utils/WebGPUBindingUtils.js +145 -0
  310. package/examples/jsm/renderers/webgpu/{constants.js → utils/WebGPUConstants.js} +73 -12
  311. package/examples/jsm/renderers/webgpu/{WebGPURenderPipeline.js → utils/WebGPUPipelineUtils.js} +135 -285
  312. package/examples/jsm/renderers/webgpu/{WebGPUTextureUtils.js → utils/WebGPUTextureMipmapUtils.js} +5 -25
  313. package/examples/jsm/renderers/webgpu/utils/WebGPUTextureUtils.js +855 -0
  314. package/examples/jsm/renderers/webgpu/utils/WebGPUUtils.js +88 -0
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  646. package/examples/js/math/Octree.js +0 -410
  647. package/examples/js/math/SimplexNoise.js +0 -445
  648. package/examples/js/misc/ConvexObjectBreaker.js +0 -474
  649. package/examples/js/misc/GPUComputationRenderer.js +0 -393
  650. package/examples/js/misc/Gyroscope.js +0 -56
  651. package/examples/js/misc/MD2Character.js +0 -235
  652. package/examples/js/misc/MD2CharacterComplex.js +0 -513
  653. package/examples/js/misc/MorphAnimMesh.js +0 -63
  654. package/examples/js/misc/MorphBlendMesh.js +0 -265
  655. package/examples/js/misc/ProgressiveLightMap.js +0 -335
  656. package/examples/js/misc/RollerCoaster.js +0 -430
  657. package/examples/js/misc/TubePainter.js +0 -167
  658. package/examples/js/misc/Volume.js +0 -437
  659. package/examples/js/misc/VolumeSlice.js +0 -214
  660. package/examples/js/modifiers/CurveModifier.js +0 -309
  661. package/examples/js/modifiers/EdgeSplitModifier.js +0 -228
  662. package/examples/js/modifiers/SimplifyModifier.js +0 -465
  663. package/examples/js/modifiers/TessellateModifier.js +0 -276
  664. package/examples/js/objects/GroundProjectedEnv.js +0 -181
  665. package/examples/js/objects/Lensflare.js +0 -356
  666. package/examples/js/objects/LightningStorm.js +0 -206
  667. package/examples/js/objects/MarchingCubes.js +0 -759
  668. package/examples/js/objects/Reflector.js +0 -216
  669. package/examples/js/objects/ReflectorForSSRPass.js +0 -315
  670. package/examples/js/objects/Refractor.js +0 -283
  671. package/examples/js/objects/ShadowMesh.js +0 -59
  672. package/examples/js/objects/Sky.js +0 -218
  673. package/examples/js/objects/Water.js +0 -292
  674. package/examples/js/objects/Water2.js +0 -307
  675. package/examples/js/physics/AmmoPhysics.js +0 -259
  676. package/examples/js/physics/OimoPhysics.js +0 -217
  677. package/examples/js/postprocessing/AdaptiveToneMappingPass.js +0 -335
  678. package/examples/js/postprocessing/AfterimagePass.js +0 -77
  679. package/examples/js/postprocessing/BloomPass.js +0 -135
  680. package/examples/js/postprocessing/BokehPass.js +0 -120
  681. package/examples/js/postprocessing/ClearPass.js +0 -39
  682. package/examples/js/postprocessing/CubeTexturePass.js +0 -60
  683. package/examples/js/postprocessing/DotScreenPass.js +0 -51
  684. package/examples/js/postprocessing/EffectComposer.js +0 -272
  685. package/examples/js/postprocessing/FilmPass.js +0 -52
  686. package/examples/js/postprocessing/GlitchPass.js +0 -104
  687. package/examples/js/postprocessing/HalftonePass.js +0 -75
  688. package/examples/js/postprocessing/LUTPass.js +0 -171
  689. package/examples/js/postprocessing/MaskPass.js +0 -95
  690. package/examples/js/postprocessing/OutlinePass.js +0 -598
  691. package/examples/js/postprocessing/Pass.js +0 -72
  692. package/examples/js/postprocessing/RenderPass.js +0 -70
  693. package/examples/js/postprocessing/SAOPass.js +0 -374
  694. package/examples/js/postprocessing/SMAAPass.js +0 -170
  695. package/examples/js/postprocessing/SSAARenderPass.js +0 -156
  696. package/examples/js/postprocessing/SSAOPass.js +0 -365
  697. package/examples/js/postprocessing/SSRPass.js +0 -567
  698. package/examples/js/postprocessing/SavePass.js +0 -59
  699. package/examples/js/postprocessing/ShaderPass.js +0 -64
  700. package/examples/js/postprocessing/TAARenderPass.js +0 -130
  701. package/examples/js/postprocessing/TexturePass.js +0 -49
  702. package/examples/js/postprocessing/UnrealBloomPass.js +0 -375
  703. package/examples/js/renderers/CSS2DRenderer.js +0 -178
  704. package/examples/js/renderers/CSS3DRenderer.js +0 -237
  705. package/examples/js/renderers/Projector.js +0 -818
  706. package/examples/js/renderers/SVGRenderer.js +0 -491
  707. package/examples/js/shaders/ACESFilmicToneMappingShader.js +0 -89
  708. package/examples/js/shaders/AfterimageShader.js +0 -60
  709. package/examples/js/shaders/BasicShader.js +0 -27
  710. package/examples/js/shaders/BleachBypassShader.js +0 -62
  711. package/examples/js/shaders/BlendShader.js +0 -54
  712. package/examples/js/shaders/BokehShader.js +0 -156
  713. package/examples/js/shaders/BokehShader2.js +0 -419
  714. package/examples/js/shaders/BrightnessContrastShader.js +0 -58
  715. package/examples/js/shaders/ColorCorrectionShader.js +0 -52
  716. package/examples/js/shaders/ColorifyShader.js +0 -47
  717. package/examples/js/shaders/ConvolutionShader.js +0 -92
  718. package/examples/js/shaders/CopyShader.js +0 -45
  719. package/examples/js/shaders/DOFMipMapShader.js +0 -60
  720. package/examples/js/shaders/DepthLimitedBlurShader.js +0 -173
  721. package/examples/js/shaders/DigitalGlitch.js +0 -127
  722. package/examples/js/shaders/DotScreenShader.js +0 -72
  723. package/examples/js/shaders/FXAAShader.js +0 -284
  724. package/examples/js/shaders/FilmShader.js +0 -110
  725. package/examples/js/shaders/FocusShader.js +0 -95
  726. package/examples/js/shaders/FreiChenShader.js +0 -93
  727. package/examples/js/shaders/GammaCorrectionShader.js +0 -41
  728. package/examples/js/shaders/GodRaysShader.js +0 -284
  729. package/examples/js/shaders/HalftoneShader.js +0 -336
  730. package/examples/js/shaders/HorizontalBlurShader.js +0 -59
  731. package/examples/js/shaders/HorizontalTiltShiftShader.js +0 -65
  732. package/examples/js/shaders/HueSaturationShader.js +0 -69
  733. package/examples/js/shaders/KaleidoShader.js +0 -60
  734. package/examples/js/shaders/LuminosityHighPassShader.js +0 -67
  735. package/examples/js/shaders/LuminosityShader.js +0 -46
  736. package/examples/js/shaders/MMDToonShader.js +0 -96
  737. package/examples/js/shaders/MirrorShader.js +0 -56
  738. package/examples/js/shaders/NormalMapShader.js +0 -55
  739. package/examples/js/shaders/RGBShiftShader.js +0 -56
  740. package/examples/js/shaders/SAOShader.js +0 -209
  741. package/examples/js/shaders/SMAAShader.js +0 -454
  742. package/examples/js/shaders/SSAOShader.js +0 -295
  743. package/examples/js/shaders/SSRShader.js +0 -381
  744. package/examples/js/shaders/SepiaShader.js +0 -52
  745. package/examples/js/shaders/SobelOperatorShader.js +0 -88
  746. package/examples/js/shaders/SubsurfaceScatteringShader.js +0 -49
  747. package/examples/js/shaders/TechnicolorShader.js +0 -43
  748. package/examples/js/shaders/ToneMapShader.js +0 -84
  749. package/examples/js/shaders/ToonShader.js +0 -335
  750. package/examples/js/shaders/TriangleBlurShader.js +0 -70
  751. package/examples/js/shaders/UnpackDepthRGBAShader.js +0 -47
  752. package/examples/js/shaders/VelocityShader.js +0 -126
  753. package/examples/js/shaders/VerticalBlurShader.js +0 -59
  754. package/examples/js/shaders/VerticalTiltShiftShader.js +0 -65
  755. package/examples/js/shaders/VignetteShader.js +0 -53
  756. package/examples/js/shaders/VolumeShader.js +0 -296
  757. package/examples/js/shaders/WaterRefractionShader.js +0 -84
  758. package/examples/js/textures/FlakesTexture.js +0 -40
  759. package/examples/js/utils/BufferGeometryUtils.js +0 -1160
  760. package/examples/js/utils/CameraUtils.js +0 -71
  761. package/examples/js/utils/GPUStatsPanel.js +0 -125
  762. package/examples/js/utils/GeometryCompressionUtils.js +0 -549
  763. package/examples/js/utils/GeometryUtils.js +0 -168
  764. package/examples/js/utils/LDrawUtils.js +0 -179
  765. package/examples/js/utils/PackedPhongMaterial.js +0 -109
  766. package/examples/js/utils/SceneUtils.js +0 -214
  767. package/examples/js/utils/ShadowMapViewer.js +0 -183
  768. package/examples/js/utils/SkeletonUtils.js +0 -493
  769. package/examples/js/utils/UVsDebug.js +0 -143
  770. package/examples/js/utils/WorkerPool.js +0 -105
  771. package/examples/jsm/exporters/ColladaExporter.js +0 -713
  772. package/examples/jsm/geometries/LightningStrike.js +0 -1017
  773. package/examples/jsm/libs/OimoPhysics/OimoPhysics.js +0 -37071
  774. package/examples/jsm/libs/OimoPhysics/index.js +0 -43
  775. package/examples/jsm/libs/flow.module.js +0 -4552
  776. package/examples/jsm/libs/tween.module.min.js +0 -3
  777. package/examples/jsm/loaders/BasisTextureLoader.js +0 -790
  778. package/examples/jsm/loaders/IFCLoader.js +0 -2431
  779. package/examples/jsm/loaders/PRWMLoader.js +0 -299
  780. package/examples/jsm/loaders/ifc/web-ifc-api.js +0 -47504
  781. package/examples/jsm/loaders/ifc/web-ifc.wasm +0 -0
  782. package/examples/jsm/node-editor/NodeEditor.js +0 -857
  783. package/examples/jsm/node-editor/accessors/MatcapUVEditor.js +0 -14
  784. package/examples/jsm/node-editor/accessors/NormalEditor.js +0 -30
  785. package/examples/jsm/node-editor/accessors/PositionEditor.js +0 -30
  786. package/examples/jsm/node-editor/accessors/UVEditor.js +0 -25
  787. package/examples/jsm/node-editor/core/BaseNode.js +0 -96
  788. package/examples/jsm/node-editor/core/DataFile.js +0 -59
  789. package/examples/jsm/node-editor/core/FileEditor.js +0 -20
  790. package/examples/jsm/node-editor/core/FileURLEditor.js +0 -29
  791. package/examples/jsm/node-editor/display/BlendEditor.js +0 -44
  792. package/examples/jsm/node-editor/display/NormalMapEditor.js +0 -49
  793. package/examples/jsm/node-editor/examples/animate-uv.json +0 -1
  794. package/examples/jsm/node-editor/examples/fake-top-light.json +0 -1
  795. package/examples/jsm/node-editor/examples/matcap.json +0 -1
  796. package/examples/jsm/node-editor/examples/oscillator-color.json +0 -1
  797. package/examples/jsm/node-editor/examples/rim.json +0 -1
  798. package/examples/jsm/node-editor/inputs/ColorEditor.js +0 -96
  799. package/examples/jsm/node-editor/inputs/FloatEditor.js +0 -23
  800. package/examples/jsm/node-editor/inputs/SliderEditor.js +0 -67
  801. package/examples/jsm/node-editor/inputs/TextureEditor.js +0 -155
  802. package/examples/jsm/node-editor/inputs/Vector2Editor.js +0 -28
  803. package/examples/jsm/node-editor/inputs/Vector3Editor.js +0 -30
  804. package/examples/jsm/node-editor/inputs/Vector4Editor.js +0 -37
  805. package/examples/jsm/node-editor/materials/BasicMaterialEditor.js +0 -84
  806. package/examples/jsm/node-editor/materials/PointsMaterialEditor.js +0 -102
  807. package/examples/jsm/node-editor/materials/StandardMaterialEditor.js +0 -118
  808. package/examples/jsm/node-editor/math/AngleEditor.js +0 -40
  809. package/examples/jsm/node-editor/math/DotEditor.js +0 -35
  810. package/examples/jsm/node-editor/math/InvertEditor.js +0 -39
  811. package/examples/jsm/node-editor/math/LimiterEditor.js +0 -62
  812. package/examples/jsm/node-editor/math/NormalizeEditor.js +0 -28
  813. package/examples/jsm/node-editor/math/OperatorEditor.js +0 -63
  814. package/examples/jsm/node-editor/math/PowerEditor.js +0 -44
  815. package/examples/jsm/node-editor/math/TrigonometryEditor.js +0 -45
  816. package/examples/jsm/node-editor/procedural/CheckerEditor.js +0 -27
  817. package/examples/jsm/node-editor/scene/MeshEditor.js +0 -102
  818. package/examples/jsm/node-editor/scene/Object3DEditor.js +0 -160
  819. package/examples/jsm/node-editor/scene/PointsEditor.js +0 -99
  820. package/examples/jsm/node-editor/utils/JoinEditor.js +0 -58
  821. package/examples/jsm/node-editor/utils/OscillatorEditor.js +0 -43
  822. package/examples/jsm/node-editor/utils/PreviewEditor.js +0 -170
  823. package/examples/jsm/node-editor/utils/SplitEditor.js +0 -39
  824. package/examples/jsm/node-editor/utils/TimerEditor.js +0 -58
  825. package/examples/jsm/nodes/core/CodeNode.js +0 -50
  826. package/examples/jsm/nodes/core/ExpressionNode.js +0 -32
  827. package/examples/jsm/nodes/functions/light/getDistanceAttenuation.js +0 -22
  828. package/examples/jsm/nodes/lighting/PunctualLightNode.js +0 -68
  829. package/examples/jsm/nodes/shadernode/ShaderNodeBaseElements.js +0 -301
  830. package/examples/jsm/nodes/shadernode/ShaderNodeElements.js +0 -149
  831. package/examples/jsm/objects/GroundProjectedEnv.js +0 -186
  832. package/examples/jsm/objects/LightningStorm.js +0 -245
  833. package/examples/jsm/physics/OimoPhysics.js +0 -231
  834. package/examples/jsm/postprocessing/AdaptiveToneMappingPass.js +0 -369
  835. package/examples/jsm/renderers/webgpu/WebGPUAttributes.js +0 -187
  836. package/examples/jsm/renderers/webgpu/WebGPUBackground.js +0 -173
  837. package/examples/jsm/renderers/webgpu/WebGPUBinding.js +0 -22
  838. package/examples/jsm/renderers/webgpu/WebGPUBindings.js +0 -255
  839. package/examples/jsm/renderers/webgpu/WebGPUBuffer.js +0 -43
  840. package/examples/jsm/renderers/webgpu/WebGPUComputePipelines.js +0 -78
  841. package/examples/jsm/renderers/webgpu/WebGPUGeometries.js +0 -82
  842. package/examples/jsm/renderers/webgpu/WebGPUObjects.js +0 -36
  843. package/examples/jsm/renderers/webgpu/WebGPUProgrammableStage.js +0 -22
  844. package/examples/jsm/renderers/webgpu/WebGPUProperties.js +0 -38
  845. package/examples/jsm/renderers/webgpu/WebGPURenderPipelines.js +0 -296
  846. package/examples/jsm/renderers/webgpu/WebGPURenderStates.js +0 -66
  847. package/examples/jsm/renderers/webgpu/WebGPUSampledTexture.js +0 -73
  848. package/examples/jsm/renderers/webgpu/WebGPUSampler.js +0 -29
  849. package/examples/jsm/renderers/webgpu/WebGPUStorageBuffer.js +0 -20
  850. package/examples/jsm/renderers/webgpu/WebGPUTextureRenderer.js +0 -40
  851. package/examples/jsm/renderers/webgpu/WebGPUTextures.js +0 -794
  852. package/examples/jsm/renderers/webgpu/WebGPUUniformBuffer.js +0 -18
  853. package/examples/jsm/renderers/webgpu/WebGPUUtils.js +0 -81
  854. package/examples/jsm/renderers/webgpu/nodes/WebGPUNodes.js +0 -83
  855. package/examples/jsm/shaders/ToneMapShader.js +0 -73
  856. package/src/renderers/shaders/ShaderChunk/uv2_pars_fragment.glsl.js +0 -7
  857. package/src/renderers/shaders/ShaderChunk/uv2_pars_vertex.glsl.js +0 -10
  858. package/src/renderers/shaders/ShaderChunk/uv2_vertex.glsl.js +0 -7
  859. /package/examples/{js → jsm}/libs/ammo.wasm.js +0 -0
  860. /package/examples/{js → jsm}/libs/ammo.wasm.wasm +0 -0
  861. /package/examples/{js → jsm}/libs/basis/basis_transcoder.js +0 -0
  862. /package/examples/{js → jsm}/libs/basis/basis_transcoder.wasm +0 -0
  863. /package/examples/{js → jsm}/libs/draco/README.md +0 -0
  864. /package/examples/{js → jsm}/libs/draco/draco_encoder.js +0 -0
  865. /package/examples/{js → jsm}/libs/draco/gltf/draco_encoder.js +0 -0
@@ -307,7 +307,7 @@ function WebGLState( gl, extensions, capabilities ) {
307
307
  const stencilBuffer = new StencilBuffer();
308
308
 
309
309
  const uboBindings = new WeakMap();
310
- const uboProgamMap = new WeakMap();
310
+ const uboProgramMap = new WeakMap();
311
311
 
312
312
  let enabledCapabilities = {};
313
313
 
@@ -362,7 +362,7 @@ function WebGLState( gl, extensions, capabilities ) {
362
362
  const currentScissor = new Vector4().fromArray( scissorParam );
363
363
  const currentViewport = new Vector4().fromArray( viewportParam );
364
364
 
365
- function createTexture( type, target, count ) {
365
+ function createTexture( type, target, count, dimensions ) {
366
366
 
367
367
  const data = new Uint8Array( 4 ); // 4 is required to match default unpack alignment of 4.
368
368
  const texture = gl.createTexture();
@@ -373,7 +373,15 @@ function WebGLState( gl, extensions, capabilities ) {
373
373
 
374
374
  for ( let i = 0; i < count; i ++ ) {
375
375
 
376
- gl.texImage2D( target + i, 0, gl.RGBA, 1, 1, 0, gl.RGBA, gl.UNSIGNED_BYTE, data );
376
+ if ( isWebGL2 && ( type === gl.TEXTURE_3D || type === gl.TEXTURE_2D_ARRAY ) ) {
377
+
378
+ gl.texImage3D( target, 0, gl.RGBA, 1, 1, dimensions, 0, gl.RGBA, gl.UNSIGNED_BYTE, data );
379
+
380
+ } else {
381
+
382
+ gl.texImage2D( target + i, 0, gl.RGBA, 1, 1, 0, gl.RGBA, gl.UNSIGNED_BYTE, data );
383
+
384
+ }
377
385
 
378
386
  }
379
387
 
@@ -385,6 +393,13 @@ function WebGLState( gl, extensions, capabilities ) {
385
393
  emptyTextures[ gl.TEXTURE_2D ] = createTexture( gl.TEXTURE_2D, gl.TEXTURE_2D, 1 );
386
394
  emptyTextures[ gl.TEXTURE_CUBE_MAP ] = createTexture( gl.TEXTURE_CUBE_MAP, gl.TEXTURE_CUBE_MAP_POSITIVE_X, 6 );
387
395
 
396
+ if ( isWebGL2 ) {
397
+
398
+ emptyTextures[ gl.TEXTURE_2D_ARRAY ] = createTexture( gl.TEXTURE_2D_ARRAY, gl.TEXTURE_2D_ARRAY, 1, 1 );
399
+ emptyTextures[ gl.TEXTURE_3D ] = createTexture( gl.TEXTURE_3D, gl.TEXTURE_3D, 1, 1 );
400
+
401
+ }
402
+
388
403
  // init
389
404
 
390
405
  colorBuffer.setClear( 0, 0, 0, 1 );
@@ -1104,13 +1119,13 @@ function WebGLState( gl, extensions, capabilities ) {
1104
1119
 
1105
1120
  function updateUBOMapping( uniformsGroup, program ) {
1106
1121
 
1107
- let mapping = uboProgamMap.get( program );
1122
+ let mapping = uboProgramMap.get( program );
1108
1123
 
1109
1124
  if ( mapping === undefined ) {
1110
1125
 
1111
1126
  mapping = new WeakMap();
1112
1127
 
1113
- uboProgamMap.set( program, mapping );
1128
+ uboProgramMap.set( program, mapping );
1114
1129
 
1115
1130
  }
1116
1131
 
@@ -1128,16 +1143,15 @@ function WebGLState( gl, extensions, capabilities ) {
1128
1143
 
1129
1144
  function uniformBlockBinding( uniformsGroup, program ) {
1130
1145
 
1131
- const mapping = uboProgamMap.get( program );
1146
+ const mapping = uboProgramMap.get( program );
1132
1147
  const blockIndex = mapping.get( uniformsGroup );
1133
1148
 
1134
- if ( uboBindings.get( uniformsGroup ) !== blockIndex ) {
1149
+ if ( uboBindings.get( program ) !== blockIndex ) {
1135
1150
 
1136
1151
  // bind shader specific block index to global block point
1137
-
1138
1152
  gl.uniformBlockBinding( program, blockIndex, uniformsGroup.__bindingPointIndex );
1139
1153
 
1140
- uboBindings.set( uniformsGroup, blockIndex );
1154
+ uboBindings.set( program, blockIndex );
1141
1155
 
1142
1156
  }
1143
1157
 
@@ -1,4 +1,4 @@
1
- import { LinearFilter, LinearMipmapLinearFilter, LinearMipmapNearestFilter, NearestFilter, NearestMipmapLinearFilter, NearestMipmapNearestFilter, RGBAFormat, DepthFormat, DepthStencilFormat, UnsignedShortType, UnsignedIntType, UnsignedInt248Type, FloatType, HalfFloatType, MirroredRepeatWrapping, ClampToEdgeWrapping, RepeatWrapping, sRGBEncoding, LinearEncoding, UnsignedByteType, _SRGBAFormat } from '../../constants.js';
1
+ import { LinearFilter, LinearMipmapLinearFilter, LinearMipmapNearestFilter, NearestFilter, NearestMipmapLinearFilter, NearestMipmapNearestFilter, RGBAFormat, DepthFormat, DepthStencilFormat, UnsignedShortType, UnsignedIntType, UnsignedInt248Type, FloatType, HalfFloatType, MirroredRepeatWrapping, ClampToEdgeWrapping, RepeatWrapping, UnsignedByteType, _SRGBAFormat, NoColorSpace, LinearSRGBColorSpace, SRGBColorSpace, NeverCompare, AlwaysCompare, LessCompare, LessEqualCompare, EqualCompare, GreaterEqualCompare, GreaterCompare, NotEqualCompare } from '../../constants.js';
2
2
  import * as MathUtils from '../../math/MathUtils.js';
3
3
  import { ImageUtils } from '../../extras/ImageUtils.js';
4
4
  import { createElementNS } from '../../utils.js';
@@ -135,7 +135,7 @@ function WebGLTextures( _gl, extensions, state, properties, capabilities, utils,
135
135
 
136
136
  }
137
137
 
138
- function getInternalFormat( internalFormatName, glFormat, glType, encoding, forceLinearEncoding = false ) {
138
+ function getInternalFormat( internalFormatName, glFormat, glType, colorSpace, forceLinearTransfer = false ) {
139
139
 
140
140
  if ( isWebGL2 === false ) return glFormat;
141
141
 
@@ -169,7 +169,7 @@ function WebGLTextures( _gl, extensions, state, properties, capabilities, utils,
169
169
 
170
170
  if ( glType === _gl.FLOAT ) internalFormat = _gl.RGBA32F;
171
171
  if ( glType === _gl.HALF_FLOAT ) internalFormat = _gl.RGBA16F;
172
- if ( glType === _gl.UNSIGNED_BYTE ) internalFormat = ( encoding === sRGBEncoding && forceLinearEncoding === false ) ? _gl.SRGB8_ALPHA8 : _gl.RGBA8;
172
+ if ( glType === _gl.UNSIGNED_BYTE ) internalFormat = ( colorSpace === SRGBColorSpace && forceLinearTransfer === false ) ? _gl.SRGB8_ALPHA8 : _gl.RGBA8;
173
173
  if ( glType === _gl.UNSIGNED_SHORT_4_4_4_4 ) internalFormat = _gl.RGBA4;
174
174
  if ( glType === _gl.UNSIGNED_SHORT_5_5_5_1 ) internalFormat = _gl.RGB5_A1;
175
175
 
@@ -426,7 +426,7 @@ function WebGLTextures( _gl, extensions, state, properties, capabilities, utils,
426
426
  array.push( texture.premultiplyAlpha );
427
427
  array.push( texture.flipY );
428
428
  array.push( texture.unpackAlignment );
429
- array.push( texture.encoding );
429
+ array.push( texture.colorSpace );
430
430
 
431
431
  return array.join();
432
432
 
@@ -526,6 +526,17 @@ function WebGLTextures( _gl, extensions, state, properties, capabilities, utils,
526
526
  [ LinearMipmapLinearFilter ]: _gl.LINEAR_MIPMAP_LINEAR
527
527
  };
528
528
 
529
+ const compareToGL = {
530
+ [ NeverCompare ]: _gl.NEVER,
531
+ [ AlwaysCompare ]: _gl.ALWAYS,
532
+ [ LessCompare ]: _gl.LESS,
533
+ [ LessEqualCompare ]: _gl.LEQUAL,
534
+ [ EqualCompare ]: _gl.EQUAL,
535
+ [ GreaterEqualCompare ]: _gl.GEQUAL,
536
+ [ GreaterCompare ]: _gl.GREATER,
537
+ [ NotEqualCompare ]: _gl.NOTEQUAL
538
+ };
539
+
529
540
  function setTextureParameters( textureType, texture, supportsMips ) {
530
541
 
531
542
  if ( supportsMips ) {
@@ -570,10 +581,19 @@ function WebGLTextures( _gl, extensions, state, properties, capabilities, utils,
570
581
 
571
582
  }
572
583
 
584
+ if ( texture.compareFunction ) {
585
+
586
+ _gl.texParameteri( textureType, _gl.TEXTURE_COMPARE_MODE, _gl.COMPARE_REF_TO_TEXTURE );
587
+ _gl.texParameteri( textureType, _gl.TEXTURE_COMPARE_FUNC, compareToGL[ texture.compareFunction ] );
588
+
589
+ }
590
+
573
591
  if ( extensions.has( 'EXT_texture_filter_anisotropic' ) === true ) {
574
592
 
575
593
  const extension = extensions.get( 'EXT_texture_filter_anisotropic' );
576
594
 
595
+ if ( texture.magFilter === NearestFilter ) return;
596
+ if ( texture.minFilter !== NearestMipmapLinearFilter && texture.minFilter !== LinearMipmapLinearFilter ) return;
577
597
  if ( texture.type === FloatType && extensions.has( 'OES_texture_float_linear' ) === false ) return; // verify extension for WebGL 1 and WebGL 2
578
598
  if ( isWebGL2 === false && ( texture.type === HalfFloatType && extensions.has( 'OES_texture_half_float_linear' ) === false ) ) return; // verify extension for WebGL 1 only
579
599
 
@@ -696,10 +716,10 @@ function WebGLTextures( _gl, extensions, state, properties, capabilities, utils,
696
716
  image = verifyColorSpace( texture, image );
697
717
 
698
718
  const supportsMips = isPowerOfTwo( image ) || isWebGL2,
699
- glFormat = utils.convert( texture.format, texture.encoding );
719
+ glFormat = utils.convert( texture.format, texture.colorSpace );
700
720
 
701
721
  let glType = utils.convert( texture.type ),
702
- glInternalFormat = getInternalFormat( texture.internalFormat, glFormat, glType, texture.encoding, texture.isVideoTexture );
722
+ glInternalFormat = getInternalFormat( texture.internalFormat, glFormat, glType, texture.colorSpace );
703
723
 
704
724
  setTextureParameters( textureType, texture, supportsMips );
705
725
 
@@ -1128,9 +1148,9 @@ function WebGLTextures( _gl, extensions, state, properties, capabilities, utils,
1128
1148
 
1129
1149
  const image = cubeImage[ 0 ],
1130
1150
  supportsMips = isPowerOfTwo( image ) || isWebGL2,
1131
- glFormat = utils.convert( texture.format, texture.encoding ),
1151
+ glFormat = utils.convert( texture.format, texture.colorSpace ),
1132
1152
  glType = utils.convert( texture.type ),
1133
- glInternalFormat = getInternalFormat( texture.internalFormat, glFormat, glType, texture.encoding );
1153
+ glInternalFormat = getInternalFormat( texture.internalFormat, glFormat, glType, texture.colorSpace );
1134
1154
 
1135
1155
  const useTexStorage = ( isWebGL2 && texture.isVideoTexture !== true );
1136
1156
  const allocateMemory = ( sourceProperties.__version === undefined ) || ( forceUpload === true );
@@ -1297,9 +1317,9 @@ function WebGLTextures( _gl, extensions, state, properties, capabilities, utils,
1297
1317
  // Setup storage for target texture and bind it to correct framebuffer
1298
1318
  function setupFrameBufferTexture( framebuffer, renderTarget, texture, attachment, textureTarget ) {
1299
1319
 
1300
- const glFormat = utils.convert( texture.format, texture.encoding );
1320
+ const glFormat = utils.convert( texture.format, texture.colorSpace );
1301
1321
  const glType = utils.convert( texture.type );
1302
- const glInternalFormat = getInternalFormat( texture.internalFormat, glFormat, glType, texture.encoding );
1322
+ const glInternalFormat = getInternalFormat( texture.internalFormat, glFormat, glType, texture.colorSpace );
1303
1323
  const renderTargetProperties = properties.get( renderTarget );
1304
1324
 
1305
1325
  if ( ! renderTargetProperties.__hasExternalTextures ) {
@@ -1409,9 +1429,9 @@ function WebGLTextures( _gl, extensions, state, properties, capabilities, utils,
1409
1429
 
1410
1430
  const texture = textures[ i ];
1411
1431
 
1412
- const glFormat = utils.convert( texture.format, texture.encoding );
1432
+ const glFormat = utils.convert( texture.format, texture.colorSpace );
1413
1433
  const glType = utils.convert( texture.type );
1414
- const glInternalFormat = getInternalFormat( texture.internalFormat, glFormat, glType, texture.encoding );
1434
+ const glInternalFormat = getInternalFormat( texture.internalFormat, glFormat, glType, texture.colorSpace );
1415
1435
  const samples = getRenderTargetSamples( renderTarget );
1416
1436
 
1417
1437
  if ( isMultisample && useMultisampledRTT( renderTarget ) === false ) {
@@ -1644,9 +1664,9 @@ function WebGLTextures( _gl, extensions, state, properties, capabilities, utils,
1644
1664
 
1645
1665
  _gl.bindRenderbuffer( _gl.RENDERBUFFER, renderTargetProperties.__webglColorRenderbuffer[ i ] );
1646
1666
 
1647
- const glFormat = utils.convert( texture.format, texture.encoding );
1667
+ const glFormat = utils.convert( texture.format, texture.colorSpace );
1648
1668
  const glType = utils.convert( texture.type );
1649
- const glInternalFormat = getInternalFormat( texture.internalFormat, glFormat, glType, texture.encoding, renderTarget.isXRRenderTarget === true );
1669
+ const glInternalFormat = getInternalFormat( texture.internalFormat, glFormat, glType, texture.colorSpace, renderTarget.isXRRenderTarget === true );
1650
1670
  const samples = getRenderTargetSamples( renderTarget );
1651
1671
  _gl.renderbufferStorageMultisample( _gl.RENDERBUFFER, samples, glInternalFormat, renderTarget.width, renderTarget.height );
1652
1672
 
@@ -1918,17 +1938,17 @@ function WebGLTextures( _gl, extensions, state, properties, capabilities, utils,
1918
1938
 
1919
1939
  function verifyColorSpace( texture, image ) {
1920
1940
 
1921
- const encoding = texture.encoding;
1941
+ const colorSpace = texture.colorSpace;
1922
1942
  const format = texture.format;
1923
1943
  const type = texture.type;
1924
1944
 
1925
- if ( texture.isCompressedTexture === true || texture.isVideoTexture === true || texture.format === _SRGBAFormat ) return image;
1945
+ if ( texture.isCompressedTexture === true || texture.format === _SRGBAFormat ) return image;
1926
1946
 
1927
- if ( encoding !== LinearEncoding ) {
1947
+ if ( colorSpace !== LinearSRGBColorSpace && colorSpace !== NoColorSpace ) {
1928
1948
 
1929
1949
  // sRGB
1930
1950
 
1931
- if ( encoding === sRGBEncoding ) {
1951
+ if ( colorSpace === SRGBColorSpace ) {
1932
1952
 
1933
1953
  if ( isWebGL2 === false ) {
1934
1954
 
@@ -1965,7 +1985,7 @@ function WebGLTextures( _gl, extensions, state, properties, capabilities, utils,
1965
1985
 
1966
1986
  } else {
1967
1987
 
1968
- console.error( 'THREE.WebGLTextures: Unsupported texture encoding:', encoding );
1988
+ console.error( 'THREE.WebGLTextures: Unsupported texture color space:', colorSpace );
1969
1989
 
1970
1990
  }
1971
1991
 
@@ -102,43 +102,52 @@ function WebGLUniformsGroups( gl, info, capabilities, state ) {
102
102
 
103
103
  if ( hasUniformChanged( uniform, i, cache ) === true ) {
104
104
 
105
- const value = uniform.value;
106
105
  const offset = uniform.__offset;
107
106
 
108
- if ( typeof value === 'number' ) {
107
+ const values = Array.isArray( uniform.value ) ? uniform.value : [ uniform.value ];
109
108
 
110
- uniform.__data[ 0 ] = value;
111
- gl.bufferSubData( gl.UNIFORM_BUFFER, offset, uniform.__data );
109
+ let arrayOffset = 0;
112
110
 
113
- } else {
111
+ for ( let i = 0; i < values.length; i ++ ) {
114
112
 
115
- if ( uniform.value.isMatrix3 ) {
113
+ const value = values[ i ];
114
+
115
+ const info = getUniformSize( value );
116
+
117
+ if ( typeof value === 'number' ) {
118
+
119
+ uniform.__data[ 0 ] = value;
120
+ gl.bufferSubData( gl.UNIFORM_BUFFER, offset + arrayOffset, uniform.__data );
121
+
122
+ } else if ( value.isMatrix3 ) {
116
123
 
117
124
  // manually converting 3x3 to 3x4
118
125
 
119
- uniform.__data[ 0 ] = uniform.value.elements[ 0 ];
120
- uniform.__data[ 1 ] = uniform.value.elements[ 1 ];
121
- uniform.__data[ 2 ] = uniform.value.elements[ 2 ];
122
- uniform.__data[ 3 ] = uniform.value.elements[ 0 ];
123
- uniform.__data[ 4 ] = uniform.value.elements[ 3 ];
124
- uniform.__data[ 5 ] = uniform.value.elements[ 4 ];
125
- uniform.__data[ 6 ] = uniform.value.elements[ 5 ];
126
- uniform.__data[ 7 ] = uniform.value.elements[ 0 ];
127
- uniform.__data[ 8 ] = uniform.value.elements[ 6 ];
128
- uniform.__data[ 9 ] = uniform.value.elements[ 7 ];
129
- uniform.__data[ 10 ] = uniform.value.elements[ 8 ];
130
- uniform.__data[ 11 ] = uniform.value.elements[ 0 ];
126
+ uniform.__data[ 0 ] = value.elements[ 0 ];
127
+ uniform.__data[ 1 ] = value.elements[ 1 ];
128
+ uniform.__data[ 2 ] = value.elements[ 2 ];
129
+ uniform.__data[ 3 ] = value.elements[ 0 ];
130
+ uniform.__data[ 4 ] = value.elements[ 3 ];
131
+ uniform.__data[ 5 ] = value.elements[ 4 ];
132
+ uniform.__data[ 6 ] = value.elements[ 5 ];
133
+ uniform.__data[ 7 ] = value.elements[ 0 ];
134
+ uniform.__data[ 8 ] = value.elements[ 6 ];
135
+ uniform.__data[ 9 ] = value.elements[ 7 ];
136
+ uniform.__data[ 10 ] = value.elements[ 8 ];
137
+ uniform.__data[ 11 ] = value.elements[ 0 ];
131
138
 
132
139
  } else {
133
140
 
134
- value.toArray( uniform.__data );
141
+ value.toArray( uniform.__data, arrayOffset );
135
142
 
136
- }
143
+ arrayOffset += info.storage / Float32Array.BYTES_PER_ELEMENT;
137
144
 
138
- gl.bufferSubData( gl.UNIFORM_BUFFER, offset, uniform.__data );
145
+ }
139
146
 
140
147
  }
141
148
 
149
+ gl.bufferSubData( gl.UNIFORM_BUFFER, offset, uniform.__data );
150
+
142
151
  }
143
152
 
144
153
  }
@@ -161,7 +170,17 @@ function WebGLUniformsGroups( gl, info, capabilities, state ) {
161
170
 
162
171
  } else {
163
172
 
164
- cache[ index ] = value.clone();
173
+ const values = Array.isArray( value ) ? value : [ value ];
174
+
175
+ const tempValues = [];
176
+
177
+ for ( let i = 0; i < values.length; i ++ ) {
178
+
179
+ tempValues.push( values[ i ].clone() );
180
+
181
+ }
182
+
183
+ cache[ index ] = tempValues;
165
184
 
166
185
  }
167
186
 
@@ -182,12 +201,19 @@ function WebGLUniformsGroups( gl, info, capabilities, state ) {
182
201
 
183
202
  } else {
184
203
 
185
- const cachedObject = cache[ index ];
204
+ const cachedObjects = Array.isArray( cache[ index ] ) ? cache[ index ] : [ cache[ index ] ];
205
+ const values = Array.isArray( value ) ? value : [ value ];
186
206
 
187
- if ( cachedObject.equals( value ) === false ) {
207
+ for ( let i = 0; i < cachedObjects.length; i ++ ) {
188
208
 
189
- cachedObject.copy( value );
190
- return true;
209
+ const cachedObject = cachedObjects[ i ];
210
+
211
+ if ( cachedObject.equals( values[ i ] ) === false ) {
212
+
213
+ cachedObject.copy( values[ i ] );
214
+ return true;
215
+
216
+ }
191
217
 
192
218
  }
193
219
 
@@ -213,11 +239,28 @@ function WebGLUniformsGroups( gl, info, capabilities, state ) {
213
239
  for ( let i = 0, l = uniforms.length; i < l; i ++ ) {
214
240
 
215
241
  const uniform = uniforms[ i ];
216
- const info = getUniformSize( uniform );
242
+
243
+ const infos = {
244
+ boundary: 0, // bytes
245
+ storage: 0 // bytes
246
+ };
247
+
248
+ const values = Array.isArray( uniform.value ) ? uniform.value : [ uniform.value ];
249
+
250
+ for ( let j = 0, jl = values.length; j < jl; j ++ ) {
251
+
252
+ const value = values[ j ];
253
+
254
+ const info = getUniformSize( value );
255
+
256
+ infos.boundary += info.boundary;
257
+ infos.storage += info.storage;
258
+
259
+ }
217
260
 
218
261
  // the following two properties will be used for partial buffer updates
219
262
 
220
- uniform.__data = new Float32Array( info.storage / Float32Array.BYTES_PER_ELEMENT );
263
+ uniform.__data = new Float32Array( infos.storage / Float32Array.BYTES_PER_ELEMENT );
221
264
  uniform.__offset = offset;
222
265
 
223
266
  //
@@ -230,7 +273,7 @@ function WebGLUniformsGroups( gl, info, capabilities, state ) {
230
273
 
231
274
  // check for chunk overflow
232
275
 
233
- if ( chunkOffset !== 0 && ( remainingSizeInChunk - info.boundary ) < 0 ) {
276
+ if ( chunkOffset !== 0 && ( remainingSizeInChunk - infos.boundary ) < 0 ) {
234
277
 
235
278
  // add padding and adjust offset
236
279
 
@@ -241,7 +284,7 @@ function WebGLUniformsGroups( gl, info, capabilities, state ) {
241
284
 
242
285
  }
243
286
 
244
- offset += info.storage;
287
+ offset += infos.storage;
245
288
 
246
289
  }
247
290
 
@@ -260,9 +303,7 @@ function WebGLUniformsGroups( gl, info, capabilities, state ) {
260
303
 
261
304
  }
262
305
 
263
- function getUniformSize( uniform ) {
264
-
265
- const value = uniform.value;
306
+ function getUniformSize( value ) {
266
307
 
267
308
  const info = {
268
309
  boundary: 0, // bytes
@@ -1,10 +1,10 @@
1
- import { RGBA_ASTC_4x4_Format, RGBA_ASTC_5x4_Format, RGBA_ASTC_5x5_Format, RGBA_ASTC_6x5_Format, RGBA_ASTC_6x6_Format, RGBA_ASTC_8x5_Format, RGBA_ASTC_8x6_Format, RGBA_ASTC_8x8_Format, RGBA_ASTC_10x5_Format, RGBA_ASTC_10x6_Format, RGBA_ASTC_10x8_Format, RGBA_ASTC_10x10_Format, RGBA_ASTC_12x10_Format, RGBA_ASTC_12x12_Format, RGB_ETC1_Format, RGB_ETC2_Format, RGBA_ETC2_EAC_Format, RGBA_PVRTC_2BPPV1_Format, RGBA_PVRTC_4BPPV1_Format, RGB_PVRTC_2BPPV1_Format, RGB_PVRTC_4BPPV1_Format, RGBA_S3TC_DXT5_Format, RGBA_S3TC_DXT3_Format, RGBA_S3TC_DXT1_Format, RGB_S3TC_DXT1_Format, DepthFormat, DepthStencilFormat, LuminanceAlphaFormat, LuminanceFormat, RedFormat, RGBFormat, RGBAFormat, AlphaFormat, RedIntegerFormat, RGFormat, RGIntegerFormat, RGBAIntegerFormat, HalfFloatType, FloatType, UnsignedIntType, IntType, UnsignedShortType, ShortType, ByteType, UnsignedInt248Type, UnsignedShort5551Type, UnsignedShort4444Type, UnsignedByteType, RGBA_BPTC_Format, sRGBEncoding, _SRGBAFormat } from '../../constants.js';
1
+ import { RGBA_ASTC_4x4_Format, RGBA_ASTC_5x4_Format, RGBA_ASTC_5x5_Format, RGBA_ASTC_6x5_Format, RGBA_ASTC_6x6_Format, RGBA_ASTC_8x5_Format, RGBA_ASTC_8x6_Format, RGBA_ASTC_8x8_Format, RGBA_ASTC_10x5_Format, RGBA_ASTC_10x6_Format, RGBA_ASTC_10x8_Format, RGBA_ASTC_10x10_Format, RGBA_ASTC_12x10_Format, RGBA_ASTC_12x12_Format, RGB_ETC1_Format, RGB_ETC2_Format, RGBA_ETC2_EAC_Format, RGBA_PVRTC_2BPPV1_Format, RGBA_PVRTC_4BPPV1_Format, RGB_PVRTC_2BPPV1_Format, RGB_PVRTC_4BPPV1_Format, RGBA_S3TC_DXT5_Format, RGBA_S3TC_DXT3_Format, RGBA_S3TC_DXT1_Format, RGB_S3TC_DXT1_Format, DepthFormat, DepthStencilFormat, LuminanceAlphaFormat, LuminanceFormat, RedFormat, RGBAFormat, AlphaFormat, RedIntegerFormat, RGFormat, RGIntegerFormat, RGBAIntegerFormat, HalfFloatType, FloatType, UnsignedIntType, IntType, UnsignedShortType, ShortType, ByteType, UnsignedInt248Type, UnsignedShort5551Type, UnsignedShort4444Type, UnsignedByteType, RGBA_BPTC_Format, _SRGBAFormat, RED_RGTC1_Format, SIGNED_RED_RGTC1_Format, RED_GREEN_RGTC2_Format, SIGNED_RED_GREEN_RGTC2_Format, SRGBColorSpace, NoColorSpace } from '../../constants.js';
2
2
 
3
3
  function WebGLUtils( gl, extensions, capabilities ) {
4
4
 
5
5
  const isWebGL2 = capabilities.isWebGL2;
6
6
 
7
- function convert( p, encoding = null ) {
7
+ function convert( p, colorSpace = NoColorSpace ) {
8
8
 
9
9
  let extension;
10
10
 
@@ -44,15 +44,6 @@ function WebGLUtils( gl, extensions, capabilities ) {
44
44
  if ( p === DepthFormat ) return gl.DEPTH_COMPONENT;
45
45
  if ( p === DepthStencilFormat ) return gl.DEPTH_STENCIL;
46
46
 
47
- // @deprecated since r137
48
-
49
- if ( p === RGBFormat ) {
50
-
51
- console.warn( 'THREE.WebGLRenderer: THREE.RGBFormat has been removed. Use THREE.RGBAFormat instead. https://github.com/mrdoob/three.js/pull/23228' );
52
- return gl.RGBA;
53
-
54
- }
55
-
56
47
  // WebGL 1 sRGB fallback
57
48
 
58
49
  if ( p === _SRGBAFormat ) {
@@ -83,7 +74,7 @@ function WebGLUtils( gl, extensions, capabilities ) {
83
74
 
84
75
  if ( p === RGB_S3TC_DXT1_Format || p === RGBA_S3TC_DXT1_Format || p === RGBA_S3TC_DXT3_Format || p === RGBA_S3TC_DXT5_Format ) {
85
76
 
86
- if ( encoding === sRGBEncoding ) {
77
+ if ( colorSpace === SRGBColorSpace ) {
87
78
 
88
79
  extension = extensions.get( 'WEBGL_compressed_texture_s3tc_srgb' );
89
80
 
@@ -168,8 +159,8 @@ function WebGLUtils( gl, extensions, capabilities ) {
168
159
 
169
160
  if ( extension !== null ) {
170
161
 
171
- if ( p === RGB_ETC2_Format ) return ( encoding === sRGBEncoding ) ? extension.COMPRESSED_SRGB8_ETC2 : extension.COMPRESSED_RGB8_ETC2;
172
- if ( p === RGBA_ETC2_EAC_Format ) return ( encoding === sRGBEncoding ) ? extension.COMPRESSED_SRGB8_ALPHA8_ETC2_EAC : extension.COMPRESSED_RGBA8_ETC2_EAC;
162
+ if ( p === RGB_ETC2_Format ) return ( colorSpace === SRGBColorSpace ) ? extension.COMPRESSED_SRGB8_ETC2 : extension.COMPRESSED_RGB8_ETC2;
163
+ if ( p === RGBA_ETC2_EAC_Format ) return ( colorSpace === SRGBColorSpace ) ? extension.COMPRESSED_SRGB8_ALPHA8_ETC2_EAC : extension.COMPRESSED_RGBA8_ETC2_EAC;
173
164
 
174
165
  } else {
175
166
 
@@ -191,20 +182,20 @@ function WebGLUtils( gl, extensions, capabilities ) {
191
182
 
192
183
  if ( extension !== null ) {
193
184
 
194
- if ( p === RGBA_ASTC_4x4_Format ) return ( encoding === sRGBEncoding ) ? extension.COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR : extension.COMPRESSED_RGBA_ASTC_4x4_KHR;
195
- if ( p === RGBA_ASTC_5x4_Format ) return ( encoding === sRGBEncoding ) ? extension.COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR : extension.COMPRESSED_RGBA_ASTC_5x4_KHR;
196
- if ( p === RGBA_ASTC_5x5_Format ) return ( encoding === sRGBEncoding ) ? extension.COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR : extension.COMPRESSED_RGBA_ASTC_5x5_KHR;
197
- if ( p === RGBA_ASTC_6x5_Format ) return ( encoding === sRGBEncoding ) ? extension.COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR : extension.COMPRESSED_RGBA_ASTC_6x5_KHR;
198
- if ( p === RGBA_ASTC_6x6_Format ) return ( encoding === sRGBEncoding ) ? extension.COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR : extension.COMPRESSED_RGBA_ASTC_6x6_KHR;
199
- if ( p === RGBA_ASTC_8x5_Format ) return ( encoding === sRGBEncoding ) ? extension.COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR : extension.COMPRESSED_RGBA_ASTC_8x5_KHR;
200
- if ( p === RGBA_ASTC_8x6_Format ) return ( encoding === sRGBEncoding ) ? extension.COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR : extension.COMPRESSED_RGBA_ASTC_8x6_KHR;
201
- if ( p === RGBA_ASTC_8x8_Format ) return ( encoding === sRGBEncoding ) ? extension.COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR : extension.COMPRESSED_RGBA_ASTC_8x8_KHR;
202
- if ( p === RGBA_ASTC_10x5_Format ) return ( encoding === sRGBEncoding ) ? extension.COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR : extension.COMPRESSED_RGBA_ASTC_10x5_KHR;
203
- if ( p === RGBA_ASTC_10x6_Format ) return ( encoding === sRGBEncoding ) ? extension.COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR : extension.COMPRESSED_RGBA_ASTC_10x6_KHR;
204
- if ( p === RGBA_ASTC_10x8_Format ) return ( encoding === sRGBEncoding ) ? extension.COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR : extension.COMPRESSED_RGBA_ASTC_10x8_KHR;
205
- if ( p === RGBA_ASTC_10x10_Format ) return ( encoding === sRGBEncoding ) ? extension.COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR : extension.COMPRESSED_RGBA_ASTC_10x10_KHR;
206
- if ( p === RGBA_ASTC_12x10_Format ) return ( encoding === sRGBEncoding ) ? extension.COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR : extension.COMPRESSED_RGBA_ASTC_12x10_KHR;
207
- if ( p === RGBA_ASTC_12x12_Format ) return ( encoding === sRGBEncoding ) ? extension.COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR : extension.COMPRESSED_RGBA_ASTC_12x12_KHR;
185
+ if ( p === RGBA_ASTC_4x4_Format ) return ( colorSpace === SRGBColorSpace ) ? extension.COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR : extension.COMPRESSED_RGBA_ASTC_4x4_KHR;
186
+ if ( p === RGBA_ASTC_5x4_Format ) return ( colorSpace === SRGBColorSpace ) ? extension.COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR : extension.COMPRESSED_RGBA_ASTC_5x4_KHR;
187
+ if ( p === RGBA_ASTC_5x5_Format ) return ( colorSpace === SRGBColorSpace ) ? extension.COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR : extension.COMPRESSED_RGBA_ASTC_5x5_KHR;
188
+ if ( p === RGBA_ASTC_6x5_Format ) return ( colorSpace === SRGBColorSpace ) ? extension.COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR : extension.COMPRESSED_RGBA_ASTC_6x5_KHR;
189
+ if ( p === RGBA_ASTC_6x6_Format ) return ( colorSpace === SRGBColorSpace ) ? extension.COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR : extension.COMPRESSED_RGBA_ASTC_6x6_KHR;
190
+ if ( p === RGBA_ASTC_8x5_Format ) return ( colorSpace === SRGBColorSpace ) ? extension.COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR : extension.COMPRESSED_RGBA_ASTC_8x5_KHR;
191
+ if ( p === RGBA_ASTC_8x6_Format ) return ( colorSpace === SRGBColorSpace ) ? extension.COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR : extension.COMPRESSED_RGBA_ASTC_8x6_KHR;
192
+ if ( p === RGBA_ASTC_8x8_Format ) return ( colorSpace === SRGBColorSpace ) ? extension.COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR : extension.COMPRESSED_RGBA_ASTC_8x8_KHR;
193
+ if ( p === RGBA_ASTC_10x5_Format ) return ( colorSpace === SRGBColorSpace ) ? extension.COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR : extension.COMPRESSED_RGBA_ASTC_10x5_KHR;
194
+ if ( p === RGBA_ASTC_10x6_Format ) return ( colorSpace === SRGBColorSpace ) ? extension.COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR : extension.COMPRESSED_RGBA_ASTC_10x6_KHR;
195
+ if ( p === RGBA_ASTC_10x8_Format ) return ( colorSpace === SRGBColorSpace ) ? extension.COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR : extension.COMPRESSED_RGBA_ASTC_10x8_KHR;
196
+ if ( p === RGBA_ASTC_10x10_Format ) return ( colorSpace === SRGBColorSpace ) ? extension.COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR : extension.COMPRESSED_RGBA_ASTC_10x10_KHR;
197
+ if ( p === RGBA_ASTC_12x10_Format ) return ( colorSpace === SRGBColorSpace ) ? extension.COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR : extension.COMPRESSED_RGBA_ASTC_12x10_KHR;
198
+ if ( p === RGBA_ASTC_12x12_Format ) return ( colorSpace === SRGBColorSpace ) ? extension.COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR : extension.COMPRESSED_RGBA_ASTC_12x12_KHR;
208
199
 
209
200
  } else {
210
201
 
@@ -222,7 +213,28 @@ function WebGLUtils( gl, extensions, capabilities ) {
222
213
 
223
214
  if ( extension !== null ) {
224
215
 
225
- if ( p === RGBA_BPTC_Format ) return ( encoding === sRGBEncoding ) ? extension.COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT : extension.COMPRESSED_RGBA_BPTC_UNORM_EXT;
216
+ if ( p === RGBA_BPTC_Format ) return ( colorSpace === SRGBColorSpace ) ? extension.COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT : extension.COMPRESSED_RGBA_BPTC_UNORM_EXT;
217
+
218
+ } else {
219
+
220
+ return null;
221
+
222
+ }
223
+
224
+ }
225
+
226
+ // RGTC
227
+
228
+ if ( p === RED_RGTC1_Format || p === SIGNED_RED_RGTC1_Format || p === RED_GREEN_RGTC2_Format || p === SIGNED_RED_GREEN_RGTC2_Format ) {
229
+
230
+ extension = extensions.get( 'EXT_texture_compression_rgtc' );
231
+
232
+ if ( extension !== null ) {
233
+
234
+ if ( p === RGBA_BPTC_Format ) return extension.COMPRESSED_RED_RGTC1_EXT;
235
+ if ( p === SIGNED_RED_RGTC1_Format ) return extension.COMPRESSED_SIGNED_RED_RGTC1_EXT;
236
+ if ( p === RED_GREEN_RGTC2_Format ) return extension.COMPRESSED_RED_GREEN_RGTC2_EXT;
237
+ if ( p === SIGNED_RED_GREEN_RGTC2_Format ) return extension.COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT;
226
238
 
227
239
  } else {
228
240
 
@@ -169,6 +169,7 @@ class WebXRController {
169
169
 
170
170
  joint.matrix.fromArray( jointPose.transform.matrix );
171
171
  joint.matrix.decompose( joint.position, joint.rotation, joint.scale );
172
+ joint.matrixWorldNeedsUpdate = true;
172
173
  joint.jointRadius = jointPose.radius;
173
174
 
174
175
  }
@@ -217,6 +218,7 @@ class WebXRController {
217
218
 
218
219
  grip.matrix.fromArray( gripPose.transform.matrix );
219
220
  grip.matrix.decompose( grip.position, grip.rotation, grip.scale );
221
+ grip.matrixWorldNeedsUpdate = true;
220
222
 
221
223
  if ( gripPose.linearVelocity ) {
222
224
 
@@ -261,6 +263,7 @@ class WebXRController {
261
263
 
262
264
  targetRay.matrix.fromArray( inputPose.transform.matrix );
263
265
  targetRay.matrix.decompose( targetRay.position, targetRay.rotation, targetRay.scale );
266
+ targetRay.matrixWorldNeedsUpdate = true;
264
267
 
265
268
  if ( inputPose.linearVelocity ) {
266
269