@needle-tools/three 0.146.10 → 0.153.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (865) hide show
  1. package/LICENSE +1 -1
  2. package/build/three.cjs +40124 -20919
  3. package/build/three.js +40120 -20914
  4. package/build/three.min.js +8 -6
  5. package/build/three.module.js +7298 -6003
  6. package/build/three.module.min.js +7 -0
  7. package/examples/jsm/animation/AnimationClipCreator.js +5 -3
  8. package/examples/jsm/cameras/CinematicCamera.js +1 -2
  9. package/examples/jsm/capabilities/WebGPU.js +17 -5
  10. package/examples/jsm/controls/ArcballControls.js +1828 -1821
  11. package/examples/jsm/controls/MapControls.js +28 -0
  12. package/examples/jsm/controls/OrbitControls.js +26 -53
  13. package/examples/jsm/controls/PointerLockControls.js +70 -65
  14. package/examples/jsm/controls/TrackballControls.js +18 -4
  15. package/examples/jsm/controls/TransformControls.js +0 -1
  16. package/examples/jsm/csm/CSM.js +11 -5
  17. package/examples/jsm/csm/CSMShader.js +7 -6
  18. package/examples/jsm/effects/AnaglyphEffect.js +6 -20
  19. package/examples/jsm/effects/AsciiEffect.js +3 -6
  20. package/examples/jsm/effects/OutlineEffect.js +1 -15
  21. package/examples/jsm/effects/ParallaxBarrierEffect.js +3 -0
  22. package/examples/jsm/exporters/DRACOExporter.js +53 -11
  23. package/examples/jsm/exporters/EXRExporter.js +3 -9
  24. package/examples/jsm/exporters/GLTFExporter.js +561 -154
  25. package/examples/jsm/exporters/KTX2Exporter.js +34 -23
  26. package/examples/jsm/exporters/MMDExporter.js +1 -1
  27. package/examples/jsm/exporters/PLYExporter.js +8 -1
  28. package/examples/jsm/exporters/STLExporter.js +8 -4
  29. package/examples/jsm/exporters/USDZExporter.js +305 -792
  30. package/examples/jsm/geometries/ConvexGeometry.js +0 -6
  31. package/examples/jsm/geometries/ParametricGeometry.js +10 -0
  32. package/examples/jsm/helpers/OctreeHelper.js +1 -0
  33. package/examples/jsm/helpers/ViewHelper.js +71 -57
  34. package/examples/jsm/interactive/HTMLMesh.js +16 -3
  35. package/examples/jsm/interactive/InteractiveGroup.js +1 -1
  36. package/examples/{js → jsm}/libs/basis/README.md +4 -4
  37. package/examples/jsm/libs/draco/draco_decoder.js +34 -0
  38. package/examples/jsm/libs/draco/draco_decoder.wasm +0 -0
  39. package/examples/jsm/libs/draco/draco_wasm_wrapper.js +117 -0
  40. package/examples/jsm/libs/draco/gltf/draco_decoder.js +33 -0
  41. package/examples/jsm/libs/draco/gltf/draco_decoder.wasm +0 -0
  42. package/examples/jsm/libs/draco/gltf/draco_wasm_wrapper.js +116 -0
  43. package/examples/jsm/libs/lil-gui.module.min.js +2 -2
  44. package/examples/jsm/libs/tween.module.js +803 -0
  45. package/examples/jsm/lights/IESSpotLight.js +25 -0
  46. package/examples/jsm/lights/LightProbeGenerator.js +11 -9
  47. package/examples/jsm/lines/LineSegments2.js +16 -10
  48. package/examples/jsm/loaders/3DMLoader.js +8 -5
  49. package/examples/jsm/loaders/3MFLoader.js +12 -11
  50. package/examples/jsm/loaders/AMFLoader.js +2 -3
  51. package/examples/jsm/loaders/BVHLoader.js +2 -2
  52. package/examples/jsm/loaders/ColladaLoader.js +15 -16
  53. package/examples/jsm/loaders/DRACOLoader.js +69 -18
  54. package/examples/jsm/loaders/EXRLoader.js +23 -24
  55. package/examples/jsm/loaders/FBXLoader.js +34 -50
  56. package/examples/jsm/loaders/GCodeLoader.js +1 -2
  57. package/examples/jsm/loaders/GLTFLoader.js +417 -895
  58. package/examples/jsm/loaders/GLTFLoaderAnimationPointer.js +684 -0
  59. package/examples/jsm/loaders/HDRCubeTextureLoader.js +4 -4
  60. package/examples/jsm/loaders/IESLoader.js +337 -0
  61. package/examples/jsm/loaders/KMZLoader.js +4 -4
  62. package/examples/jsm/loaders/KTX2Loader.js +145 -69
  63. package/examples/jsm/loaders/LDrawLoader.js +20 -18
  64. package/examples/jsm/loaders/LWOLoader.js +12 -29
  65. package/examples/jsm/loaders/LottieLoader.js +3 -1
  66. package/examples/jsm/loaders/MMDLoader.js +49 -18
  67. package/examples/jsm/loaders/MTLLoader.js +2 -2
  68. package/examples/jsm/loaders/MaterialXLoader.js +9 -3
  69. package/examples/jsm/loaders/NRRDLoader.js +33 -5
  70. package/examples/jsm/loaders/OBJLoader.js +1 -1
  71. package/examples/jsm/loaders/PCDLoader.js +26 -12
  72. package/examples/jsm/loaders/PDBLoader.js +7 -2
  73. package/examples/jsm/loaders/PLYLoader.js +254 -109
  74. package/examples/jsm/loaders/RGBELoader.js +3 -3
  75. package/examples/jsm/loaders/STLLoader.js +9 -5
  76. package/examples/jsm/loaders/SVGLoader.js +36 -27
  77. package/examples/jsm/loaders/TTFLoader.js +1 -8
  78. package/examples/jsm/loaders/TiltLoader.js +13 -7
  79. package/examples/jsm/loaders/USDZLoader.js +6 -6
  80. package/examples/jsm/loaders/VOXLoader.js +8 -2
  81. package/examples/jsm/loaders/VRMLLoader.js +44 -16
  82. package/examples/jsm/loaders/VTKLoader.js +19 -10
  83. package/examples/jsm/loaders/XYZLoader.js +9 -3
  84. package/examples/jsm/loaders/lwo/IFFParser.js +19 -19
  85. package/examples/jsm/materials/MeshGouraudMaterial.js +0 -3
  86. package/examples/jsm/math/ConvexHull.js +3 -3
  87. package/examples/jsm/math/Lut.js +5 -4
  88. package/examples/jsm/math/MeshSurfaceSampler.js +7 -9
  89. package/examples/jsm/math/Octree.js +1 -1
  90. package/examples/jsm/misc/ConvexObjectBreaker.js +2 -8
  91. package/examples/jsm/misc/GPUComputationRenderer.js +6 -5
  92. package/examples/jsm/misc/MD2Character.js +2 -2
  93. package/examples/jsm/misc/MD2CharacterComplex.js +2 -2
  94. package/examples/jsm/misc/ProgressiveLightMap.js +12 -10
  95. package/examples/jsm/misc/RollerCoaster.js +7 -1
  96. package/examples/jsm/misc/Volume.js +20 -5
  97. package/examples/jsm/misc/VolumeSlice.js +3 -1
  98. package/examples/jsm/modifiers/CurveModifier.js +1 -0
  99. package/examples/jsm/modifiers/TessellateModifier.js +19 -19
  100. package/examples/jsm/nodes/Nodes.js +144 -335
  101. package/examples/jsm/nodes/accessors/BitangentNode.js +43 -16
  102. package/examples/jsm/nodes/accessors/BufferAttributeNode.js +86 -0
  103. package/examples/jsm/nodes/accessors/BufferNode.js +6 -0
  104. package/examples/jsm/nodes/accessors/CameraNode.js +12 -2
  105. package/examples/jsm/nodes/accessors/CubeTextureNode.js +27 -33
  106. package/examples/jsm/nodes/accessors/ExtendedMaterialNode.js +58 -0
  107. package/examples/jsm/nodes/accessors/InstanceNode.js +41 -26
  108. package/examples/jsm/nodes/accessors/MaterialNode.js +155 -38
  109. package/examples/jsm/nodes/accessors/MaterialReferenceNode.js +16 -0
  110. package/examples/jsm/nodes/accessors/ModelNode.js +11 -0
  111. package/examples/jsm/nodes/accessors/ModelViewProjectionNode.js +13 -14
  112. package/examples/jsm/nodes/accessors/NormalNode.js +35 -19
  113. package/examples/jsm/nodes/accessors/Object3DNode.js +32 -12
  114. package/examples/jsm/nodes/accessors/PointUVNode.js +6 -1
  115. package/examples/jsm/nodes/accessors/PositionNode.js +38 -23
  116. package/examples/jsm/nodes/accessors/ReferenceNode.js +21 -14
  117. package/examples/jsm/nodes/accessors/ReflectVectorNode.js +11 -7
  118. package/examples/jsm/nodes/accessors/SkinningNode.js +43 -40
  119. package/examples/jsm/nodes/accessors/StorageBufferNode.js +6 -0
  120. package/examples/jsm/nodes/accessors/TangentNode.js +28 -20
  121. package/examples/jsm/nodes/accessors/TextureNode.js +80 -12
  122. package/examples/jsm/nodes/accessors/UVNode.js +6 -0
  123. package/examples/jsm/nodes/accessors/UserDataNode.js +6 -0
  124. package/examples/jsm/nodes/code/CodeNode.js +75 -0
  125. package/examples/jsm/nodes/code/ExpressionNode.js +37 -0
  126. package/examples/jsm/nodes/{core → code}/FunctionCallNode.js +15 -1
  127. package/examples/jsm/nodes/{core → code}/FunctionNode.js +8 -7
  128. package/examples/jsm/nodes/code/ScriptableNode.js +488 -0
  129. package/examples/jsm/nodes/code/ScriptableValueNode.js +167 -0
  130. package/examples/jsm/nodes/core/ArrayUniformNode.js +3 -0
  131. package/examples/jsm/nodes/core/AttributeNode.js +17 -9
  132. package/examples/jsm/nodes/core/BypassNode.js +9 -2
  133. package/examples/jsm/nodes/core/CacheNode.js +46 -0
  134. package/examples/jsm/nodes/core/ConstNode.js +3 -0
  135. package/examples/jsm/nodes/core/ContextNode.js +8 -1
  136. package/examples/jsm/nodes/core/InputNode.js +26 -5
  137. package/examples/jsm/nodes/core/InstanceIndexNode.js +26 -2
  138. package/examples/jsm/nodes/core/LightingModel.js +16 -0
  139. package/examples/jsm/nodes/core/Node.js +129 -35
  140. package/examples/jsm/nodes/core/NodeAttribute.js +2 -1
  141. package/examples/jsm/nodes/core/NodeBuilder.js +271 -121
  142. package/examples/jsm/nodes/core/NodeCache.js +26 -0
  143. package/examples/jsm/nodes/core/NodeFrame.js +56 -5
  144. package/examples/jsm/nodes/core/NodeUtils.js +115 -28
  145. package/examples/jsm/nodes/core/PropertyNode.js +19 -2
  146. package/examples/jsm/nodes/core/StackNode.js +99 -0
  147. package/examples/jsm/nodes/core/TempNode.js +11 -3
  148. package/examples/jsm/nodes/core/UniformNode.js +16 -1
  149. package/examples/jsm/nodes/core/VarNode.js +21 -29
  150. package/examples/jsm/nodes/core/VaryingNode.js +15 -2
  151. package/examples/jsm/nodes/core/constants.js +6 -0
  152. package/examples/jsm/nodes/display/BlendModeNode.js +25 -11
  153. package/examples/jsm/nodes/display/ColorAdjustmentNode.js +30 -14
  154. package/examples/jsm/nodes/display/ColorSpaceNode.js +39 -27
  155. package/examples/jsm/nodes/display/FrontFacingNode.js +7 -1
  156. package/examples/jsm/nodes/display/NormalMapNode.js +31 -18
  157. package/examples/jsm/nodes/display/PosterizeNode.js +10 -3
  158. package/examples/jsm/nodes/display/ToneMappingNode.js +101 -11
  159. package/examples/jsm/nodes/display/ViewportNode.js +27 -18
  160. package/examples/jsm/nodes/display/ViewportSharedTextureNode.js +30 -0
  161. package/examples/jsm/nodes/display/ViewportTextureNode.js +67 -0
  162. package/examples/jsm/nodes/fog/FogExp2Node.js +35 -0
  163. package/examples/jsm/nodes/fog/FogNode.js +12 -6
  164. package/examples/jsm/nodes/fog/FogRangeNode.js +12 -5
  165. package/examples/jsm/nodes/functions/BSDF/BRDF_BlinnPhong.js +30 -0
  166. package/examples/jsm/nodes/functions/BSDF/BRDF_GGX.js +10 -13
  167. package/examples/jsm/nodes/functions/BSDF/BRDF_Lambert.js +2 -2
  168. package/examples/jsm/nodes/functions/BSDF/DFGApprox.js +8 -6
  169. package/examples/jsm/nodes/functions/BSDF/D_GGX.js +4 -4
  170. package/examples/jsm/nodes/functions/BSDF/F_Schlick.js +3 -3
  171. package/examples/jsm/nodes/functions/BSDF/V_GGX_SmithCorrelated.js +7 -5
  172. package/examples/jsm/nodes/functions/PhongLightingModel.js +28 -0
  173. package/examples/jsm/nodes/functions/PhysicalLightingModel.js +35 -36
  174. package/examples/jsm/nodes/functions/material/getGeometryRoughness.js +4 -3
  175. package/examples/jsm/nodes/functions/material/getRoughness.js +4 -4
  176. package/examples/jsm/nodes/geometry/RangeNode.js +50 -55
  177. package/examples/jsm/nodes/gpgpu/ComputeNode.js +9 -2
  178. package/examples/jsm/nodes/lighting/AONode.js +5 -3
  179. package/examples/jsm/nodes/lighting/AmbientLightNode.js +27 -0
  180. package/examples/jsm/nodes/lighting/AnalyticLightNode.js +114 -5
  181. package/examples/jsm/nodes/lighting/DirectionalLightNode.js +43 -0
  182. package/examples/jsm/nodes/lighting/EnvironmentNode.js +121 -35
  183. package/examples/jsm/nodes/lighting/HemisphereLightNode.js +15 -10
  184. package/examples/jsm/nodes/lighting/IESSpotLightNode.js +39 -0
  185. package/examples/jsm/nodes/lighting/LightNode.js +57 -0
  186. package/examples/jsm/nodes/lighting/LightUtils.js +17 -0
  187. package/examples/jsm/nodes/lighting/LightingContextNode.js +30 -8
  188. package/examples/jsm/nodes/lighting/LightingNode.js +3 -1
  189. package/examples/jsm/nodes/lighting/LightsNode.js +18 -10
  190. package/examples/jsm/nodes/lighting/PointLightNode.js +71 -0
  191. package/examples/jsm/nodes/lighting/SpotLightNode.js +92 -0
  192. package/examples/jsm/nodes/loaders/NodeLoader.js +5 -4
  193. package/examples/jsm/nodes/loaders/NodeMaterialLoader.js +4 -20
  194. package/examples/jsm/nodes/materials/LineBasicNodeMaterial.js +6 -9
  195. package/examples/jsm/nodes/materials/Materials.js +11 -55
  196. package/examples/jsm/nodes/materials/MeshBasicNodeMaterial.js +5 -11
  197. package/examples/jsm/nodes/materials/MeshNormalNodeMaterial.js +48 -0
  198. package/examples/jsm/nodes/materials/MeshPhongNodeMaterial.js +74 -0
  199. package/examples/jsm/nodes/materials/MeshPhysicalNodeMaterial.js +6 -6
  200. package/examples/jsm/nodes/materials/MeshStandardNodeMaterial.js +21 -96
  201. package/examples/jsm/nodes/materials/NodeMaterial.js +284 -62
  202. package/examples/jsm/nodes/materials/PointsNodeMaterial.js +7 -1
  203. package/examples/jsm/nodes/materials/SpriteNodeMaterial.js +29 -25
  204. package/examples/jsm/nodes/materialx/MaterialXNodes.js +31 -22
  205. package/examples/jsm/nodes/materialx/lib/mx_hsv.js +1 -1
  206. package/examples/jsm/nodes/materialx/lib/mx_noise.js +2 -1
  207. package/examples/jsm/nodes/materialx/lib/mx_transform_color.js +2 -1
  208. package/examples/jsm/nodes/math/CondNode.js +43 -17
  209. package/examples/jsm/nodes/math/MathNode.js +178 -73
  210. package/examples/jsm/nodes/math/OperatorNode.js +52 -2
  211. package/examples/jsm/nodes/procedural/CheckerNode.js +14 -6
  212. package/examples/jsm/nodes/shadernode/ShaderNode.js +186 -63
  213. package/examples/jsm/nodes/utils/ArrayElementNode.js +4 -2
  214. package/examples/jsm/nodes/utils/ConvertNode.js +19 -1
  215. package/examples/jsm/nodes/utils/DiscardNode.js +26 -0
  216. package/examples/jsm/nodes/utils/EquirectUVNode.js +10 -4
  217. package/examples/jsm/nodes/utils/JoinNode.js +4 -1
  218. package/examples/jsm/nodes/utils/LoopNode.js +186 -0
  219. package/examples/jsm/nodes/utils/MatcapUVNode.js +11 -4
  220. package/examples/jsm/nodes/utils/MaxMipLevelNode.js +18 -5
  221. package/examples/jsm/nodes/utils/OscNode.js +21 -14
  222. package/examples/jsm/nodes/utils/PackingNode.js +55 -0
  223. package/examples/jsm/nodes/utils/RemapNode.js +13 -5
  224. package/examples/jsm/nodes/utils/RotateUVNode.js +18 -7
  225. package/examples/jsm/nodes/utils/SpecularMIPLevelNode.js +37 -0
  226. package/examples/jsm/nodes/utils/SplitNode.js +7 -5
  227. package/examples/jsm/nodes/utils/SpriteSheetUVNode.js +15 -30
  228. package/examples/jsm/nodes/utils/TimerNode.js +16 -6
  229. package/examples/jsm/nodes/utils/TriplanarTexturesNode.js +21 -10
  230. package/examples/jsm/objects/GroundProjectedSkybox.js +172 -0
  231. package/examples/jsm/objects/Lensflare.js +3 -4
  232. package/examples/jsm/objects/MarchingCubes.js +5 -1
  233. package/examples/jsm/objects/Reflector.js +7 -4
  234. package/examples/jsm/objects/Refractor.js +4 -4
  235. package/examples/jsm/objects/ShadowMesh.js +3 -3
  236. package/examples/jsm/objects/Water.js +2 -1
  237. package/examples/jsm/physics/AmmoPhysics.js +27 -28
  238. package/examples/jsm/physics/RapierPhysics.js +199 -0
  239. package/examples/jsm/postprocessing/AfterimagePass.js +3 -2
  240. package/examples/jsm/postprocessing/BloomPass.js +7 -4
  241. package/examples/jsm/postprocessing/BokehPass.js +3 -8
  242. package/examples/jsm/postprocessing/DotScreenPass.js +1 -2
  243. package/examples/jsm/postprocessing/EffectComposer.js +5 -95
  244. package/examples/jsm/postprocessing/FilmPass.js +1 -2
  245. package/examples/jsm/postprocessing/GlitchPass.js +0 -2
  246. package/examples/jsm/postprocessing/HalftonePass.js +0 -6
  247. package/examples/jsm/postprocessing/OutlinePass.js +7 -7
  248. package/examples/jsm/postprocessing/OutputPass.js +72 -0
  249. package/examples/jsm/postprocessing/Pass.js +2 -0
  250. package/examples/jsm/postprocessing/RenderPixelatedPass.js +4 -3
  251. package/examples/jsm/postprocessing/SAOPass.js +4 -26
  252. package/examples/jsm/postprocessing/SMAAPass.js +5 -8
  253. package/examples/jsm/postprocessing/SSAARenderPass.js +15 -6
  254. package/examples/jsm/postprocessing/SSAOPass.js +4 -14
  255. package/examples/jsm/postprocessing/SSRPass.js +3 -7
  256. package/examples/jsm/postprocessing/SavePass.js +2 -3
  257. package/examples/jsm/postprocessing/ShaderPass.js +1 -0
  258. package/examples/jsm/postprocessing/TAARenderPass.js +3 -2
  259. package/examples/jsm/postprocessing/TexturePass.js +0 -2
  260. package/examples/jsm/postprocessing/UnrealBloomPass.js +4 -11
  261. package/examples/jsm/renderers/CSS2DRenderer.js +6 -1
  262. package/examples/jsm/renderers/CSS3DRenderer.js +27 -5
  263. package/examples/jsm/renderers/{webgpu/WebGPUAnimation.js → common/Animation.js} +4 -4
  264. package/examples/jsm/renderers/common/Attributes.js +75 -0
  265. package/examples/jsm/renderers/common/Backend.js +160 -0
  266. package/examples/jsm/renderers/common/Background.js +133 -0
  267. package/examples/jsm/renderers/common/Binding.js +11 -0
  268. package/examples/jsm/renderers/common/Bindings.js +169 -0
  269. package/examples/jsm/renderers/common/Buffer.js +38 -0
  270. package/examples/jsm/renderers/{webgpu/WebGPUBufferUtils.js → common/BufferUtils.js} +2 -2
  271. package/examples/jsm/renderers/common/ChainMap.js +89 -0
  272. package/examples/jsm/renderers/common/ComputePipeline.js +17 -0
  273. package/examples/jsm/renderers/common/Constants.js +14 -0
  274. package/examples/jsm/renderers/common/CubeRenderTarget.js +65 -0
  275. package/examples/jsm/renderers/common/DataMap.js +54 -0
  276. package/examples/jsm/renderers/common/Geometries.js +215 -0
  277. package/examples/jsm/renderers/{webgpu/WebGPUInfo.js → common/Info.js} +2 -3
  278. package/examples/jsm/renderers/common/Pipeline.js +13 -0
  279. package/examples/jsm/renderers/common/Pipelines.js +309 -0
  280. package/examples/jsm/renderers/common/ProgrammableStage.js +18 -0
  281. package/examples/jsm/renderers/common/RenderContext.js +37 -0
  282. package/examples/jsm/renderers/common/RenderContexts.js +38 -0
  283. package/examples/jsm/renderers/{webgpu/WebGPURenderLists.js → common/RenderList.js} +26 -47
  284. package/examples/jsm/renderers/common/RenderLists.js +38 -0
  285. package/examples/jsm/renderers/common/RenderObject.js +95 -0
  286. package/examples/jsm/renderers/common/RenderObjects.js +92 -0
  287. package/examples/jsm/renderers/common/RenderPipeline.js +16 -0
  288. package/examples/jsm/renderers/common/RenderTarget.js +15 -0
  289. package/examples/jsm/renderers/common/Renderer.js +822 -0
  290. package/examples/jsm/renderers/common/SampledTexture.js +80 -0
  291. package/examples/jsm/renderers/common/Sampler.js +18 -0
  292. package/examples/jsm/renderers/common/StorageBuffer.js +17 -0
  293. package/examples/jsm/renderers/common/Textures.js +206 -0
  294. package/examples/jsm/renderers/{webgpu/WebGPUUniform.js → common/Uniform.js} +13 -9
  295. package/examples/jsm/renderers/common/UniformBuffer.js +15 -0
  296. package/examples/jsm/renderers/{webgpu/WebGPUUniformsGroup.js → common/UniformsGroup.js} +13 -13
  297. package/examples/jsm/renderers/common/nodes/NodeRender.js +302 -0
  298. package/examples/jsm/renderers/{webgpu/nodes/WebGPUNodeSampledTexture.js → common/nodes/NodeSampledTexture.js} +4 -4
  299. package/examples/jsm/renderers/{webgpu/nodes/WebGPUNodeSampler.js → common/nodes/NodeSampler.js} +3 -3
  300. package/examples/jsm/renderers/{webgpu/nodes/WebGPUNodeUniform.js → common/nodes/NodeUniform.js} +1 -1
  301. package/examples/jsm/renderers/common/nodes/Nodes.js +319 -0
  302. package/examples/jsm/renderers/webgl/nodes/WebGLNodeBuilder.js +35 -31
  303. package/examples/jsm/renderers/webgpu/WebGPUBackend.js +765 -0
  304. package/examples/jsm/renderers/webgpu/WebGPURenderer.js +15 -987
  305. package/examples/jsm/renderers/webgpu/nodes/{WebGPUNodeBuilder.js → WGSLNodeBuilder.js} +117 -90
  306. package/examples/jsm/{nodes/parsers → renderers/webgpu/nodes}/WGSLNodeFunction.js +2 -2
  307. package/examples/jsm/{nodes/parsers → renderers/webgpu/nodes}/WGSLNodeParser.js +1 -1
  308. package/examples/jsm/renderers/webgpu/utils/WebGPUAttributeUtils.js +251 -0
  309. package/examples/jsm/renderers/webgpu/utils/WebGPUBindingUtils.js +145 -0
  310. package/examples/jsm/renderers/webgpu/{constants.js → utils/WebGPUConstants.js} +73 -12
  311. package/examples/jsm/renderers/webgpu/{WebGPURenderPipeline.js → utils/WebGPUPipelineUtils.js} +135 -285
  312. package/examples/jsm/renderers/webgpu/{WebGPUTextureUtils.js → utils/WebGPUTextureMipmapUtils.js} +5 -25
  313. package/examples/jsm/renderers/webgpu/utils/WebGPUTextureUtils.js +855 -0
  314. package/examples/jsm/renderers/webgpu/utils/WebGPUUtils.js +88 -0
  315. package/examples/jsm/shaders/BleachBypassShader.js +2 -0
  316. package/examples/jsm/shaders/BokehShader2.js +3 -0
  317. package/examples/jsm/shaders/ColorifyShader.js +2 -0
  318. package/examples/jsm/shaders/ConvolutionShader.js +2 -0
  319. package/examples/jsm/shaders/CopyShader.js +2 -0
  320. package/examples/jsm/shaders/DotScreenShader.js +2 -0
  321. package/examples/jsm/shaders/ExposureShader.js +44 -0
  322. package/examples/jsm/shaders/FilmShader.js +2 -0
  323. package/examples/jsm/shaders/GammaCorrectionShader.js +2 -0
  324. package/examples/jsm/shaders/HorizontalBlurShader.js +2 -0
  325. package/examples/jsm/shaders/MMDToonShader.js +15 -4
  326. package/examples/jsm/shaders/OutputShader.js +61 -0
  327. package/examples/jsm/shaders/RGBShiftShader.js +4 -2
  328. package/examples/jsm/shaders/SepiaShader.js +2 -0
  329. package/examples/jsm/shaders/ToonShader.js +13 -5
  330. package/examples/jsm/shaders/VelocityShader.js +1 -1
  331. package/examples/jsm/shaders/VerticalBlurShader.js +2 -0
  332. package/examples/jsm/shaders/VignetteShader.js +2 -0
  333. package/examples/jsm/shaders/WaterRefractionShader.js +5 -2
  334. package/examples/jsm/utils/BufferGeometryUtils.js +54 -36
  335. package/examples/jsm/utils/LDrawUtils.js +4 -4
  336. package/examples/jsm/utils/PackedPhongMaterial.js +5 -78
  337. package/examples/jsm/utils/SceneUtils.js +8 -4
  338. package/examples/jsm/utils/SkeletonUtils.js +27 -210
  339. package/examples/jsm/utils/TextureUtils.js +41 -40
  340. package/examples/jsm/webxr/VRButton.js +1 -2
  341. package/examples/jsm/webxr/XRButton.js +198 -0
  342. package/examples/jsm/webxr/XRHandPrimitiveModel.js +1 -0
  343. package/examples/jsm/webxr/XRPlanes.js +100 -0
  344. package/package.json +34 -87
  345. package/src/Three.Legacy.js +19 -110
  346. package/src/Three.js +4 -3
  347. package/src/animation/AnimationUtils.js +13 -1
  348. package/src/audio/Audio.js +7 -2
  349. package/src/audio/PositionalAudio.js +8 -0
  350. package/src/cameras/Camera.js +5 -0
  351. package/src/cameras/CubeCamera.js +76 -13
  352. package/src/cameras/OrthographicCamera.js +1 -1
  353. package/src/cameras/PerspectiveCamera.js +1 -1
  354. package/src/constants.js +22 -2
  355. package/src/core/BufferAttribute.js +150 -9
  356. package/src/core/BufferGeometry.js +4 -10
  357. package/src/core/GLBufferAttribute.js +2 -0
  358. package/src/core/InterleavedBufferAttribute.js +5 -5
  359. package/src/core/Object3D.js +37 -8
  360. package/src/extras/DataUtils.js +7 -1
  361. package/src/extras/ImageUtils.js +2 -2
  362. package/src/extras/PMREMGenerator.js +5 -5
  363. package/src/extras/core/Curve.js +1 -1
  364. package/src/extras/curves/LineCurve.js +6 -4
  365. package/src/extras/curves/LineCurve3.js +13 -0
  366. package/src/geometries/BoxGeometry.js +10 -0
  367. package/src/geometries/CircleGeometry.js +11 -1
  368. package/src/geometries/ConeGeometry.js +1 -1
  369. package/src/geometries/CylinderGeometry.js +11 -1
  370. package/src/geometries/EdgesGeometry.js +10 -0
  371. package/src/geometries/ExtrudeGeometry.js +11 -1
  372. package/src/geometries/LatheGeometry.js +10 -0
  373. package/src/geometries/PlaneGeometry.js +10 -0
  374. package/src/geometries/PolyhedronGeometry.js +11 -1
  375. package/src/geometries/RingGeometry.js +11 -1
  376. package/src/geometries/ShapeGeometry.js +11 -1
  377. package/src/geometries/SphereGeometry.js +12 -2
  378. package/src/geometries/TorusGeometry.js +11 -1
  379. package/src/geometries/TorusKnotGeometry.js +10 -0
  380. package/src/geometries/TubeGeometry.js +10 -0
  381. package/src/geometries/WireframeGeometry.js +10 -0
  382. package/src/helpers/Box3Helper.js +1 -2
  383. package/src/lights/DirectionalLight.js +1 -1
  384. package/src/lights/HemisphereLight.js +1 -1
  385. package/src/lights/SpotLight.js +1 -1
  386. package/src/loaders/AudioLoader.js +14 -8
  387. package/src/loaders/CubeTextureLoader.js +2 -0
  388. package/src/loaders/DataTextureLoader.js +5 -1
  389. package/src/loaders/MaterialLoader.js +8 -0
  390. package/src/loaders/ObjectLoader.js +10 -2
  391. package/src/materials/LineBasicMaterial.js +4 -0
  392. package/src/materials/Material.js +16 -4
  393. package/src/materials/MeshDistanceMaterial.js +0 -9
  394. package/src/materials/MeshPhysicalMaterial.js +32 -6
  395. package/src/materials/ShaderMaterial.js +6 -1
  396. package/src/math/Box2.js +3 -2
  397. package/src/math/Box3.js +49 -64
  398. package/src/math/Color.js +88 -66
  399. package/src/math/ColorManagement.js +75 -16
  400. package/src/math/Euler.js +2 -11
  401. package/src/math/Frustum.js +29 -5
  402. package/src/math/MathUtils.js +43 -1
  403. package/src/math/Matrix3.js +26 -6
  404. package/src/math/Matrix4.js +74 -19
  405. package/src/math/Plane.js +2 -2
  406. package/src/math/Quaternion.js +6 -0
  407. package/src/math/Ray.js +7 -7
  408. package/src/math/Triangle.js +37 -7
  409. package/src/math/Vector2.js +16 -0
  410. package/src/math/Vector3.js +10 -0
  411. package/src/math/interpolants/CubicInterpolant.js +1 -2
  412. package/src/objects/InstancedMesh.js +82 -1
  413. package/src/objects/Mesh.js +108 -76
  414. package/src/objects/Skeleton.js +1 -1
  415. package/src/objects/SkinnedMesh.js +123 -8
  416. package/src/objects/Sprite.js +1 -1
  417. package/src/renderers/WebGLCubeRenderTarget.js +12 -3
  418. package/src/renderers/WebGLMultipleRenderTargets.js +4 -2
  419. package/src/renderers/WebGLRenderTarget.js +14 -2
  420. package/src/renderers/WebGLRenderer.js +1433 -1236
  421. package/src/renderers/shaders/ShaderChunk/alphamap_fragment.glsl.js +1 -1
  422. package/src/renderers/shaders/ShaderChunk/aomap_fragment.glsl.js +1 -1
  423. package/src/renderers/shaders/ShaderChunk/bsdfs.glsl.js +0 -271
  424. package/src/renderers/shaders/ShaderChunk/bumpmap_pars_fragment.glsl.js +5 -5
  425. package/src/renderers/shaders/ShaderChunk/clearcoat_normal_fragment_maps.glsl.js +2 -10
  426. package/src/renderers/shaders/ShaderChunk/clearcoat_pars_fragment.glsl.js +5 -5
  427. package/src/renderers/shaders/ShaderChunk/common.glsl.js +32 -0
  428. package/src/renderers/shaders/ShaderChunk/cube_uv_reflection_fragment.glsl.js +1 -1
  429. package/src/renderers/shaders/ShaderChunk/displacementmap_vertex.glsl.js +1 -1
  430. package/src/renderers/shaders/ShaderChunk/emissivemap_fragment.glsl.js +1 -1
  431. package/src/renderers/shaders/ShaderChunk/envmap_physical_pars_fragment.glsl.js +26 -3
  432. package/src/renderers/shaders/ShaderChunk/lightmap_fragment.glsl.js +1 -1
  433. package/src/renderers/shaders/ShaderChunk/lights_fragment_begin.glsl.js +3 -3
  434. package/src/renderers/shaders/ShaderChunk/lights_fragment_maps.glsl.js +10 -2
  435. package/src/renderers/shaders/ShaderChunk/lights_pars_begin.glsl.js +11 -11
  436. package/src/renderers/shaders/ShaderChunk/lights_physical_fragment.glsl.js +39 -13
  437. package/src/renderers/shaders/ShaderChunk/lights_physical_pars_fragment.glsl.js +306 -10
  438. package/src/renderers/shaders/ShaderChunk/map_fragment.glsl.js +2 -10
  439. package/src/renderers/shaders/ShaderChunk/map_particle_fragment.glsl.js +9 -1
  440. package/src/renderers/shaders/ShaderChunk/map_particle_pars_fragment.glsl.js +10 -2
  441. package/src/renderers/shaders/ShaderChunk/metalnessmap_fragment.glsl.js +1 -1
  442. package/src/renderers/shaders/ShaderChunk/normal_fragment_begin.glsl.js +32 -10
  443. package/src/renderers/shaders/ShaderChunk/normal_fragment_maps.glsl.js +5 -13
  444. package/src/renderers/shaders/ShaderChunk/normalmap_pars_fragment.glsl.js +7 -7
  445. package/src/renderers/shaders/ShaderChunk/output_fragment.glsl.js +1 -2
  446. package/src/renderers/shaders/ShaderChunk/packing.glsl.js +11 -5
  447. package/src/renderers/shaders/ShaderChunk/roughnessmap_fragment.glsl.js +1 -1
  448. package/src/renderers/shaders/ShaderChunk/shadowmap_pars_fragment.glsl.js +4 -11
  449. package/src/renderers/shaders/ShaderChunk/shadowmap_pars_vertex.glsl.js +2 -2
  450. package/src/renderers/shaders/ShaderChunk/shadowmap_vertex.glsl.js +39 -34
  451. package/src/renderers/shaders/ShaderChunk/specularmap_fragment.glsl.js +1 -1
  452. package/src/renderers/shaders/ShaderChunk/tonemapping_pars_fragment.glsl.js +1 -1
  453. package/src/renderers/shaders/ShaderChunk/transmission_fragment.glsl.js +5 -5
  454. package/src/renderers/shaders/ShaderChunk/transmission_pars_fragment.glsl.js +101 -16
  455. package/src/renderers/shaders/ShaderChunk/uv_pars_fragment.glsl.js +113 -1
  456. package/src/renderers/shaders/ShaderChunk/uv_pars_vertex.glsl.js +134 -6
  457. package/src/renderers/shaders/ShaderChunk/uv_vertex.glsl.js +116 -1
  458. package/src/renderers/shaders/ShaderChunk.js +0 -6
  459. package/src/renderers/shaders/ShaderLib/background.glsl.js +0 -8
  460. package/src/renderers/shaders/ShaderLib/linedashed.glsl.js +5 -0
  461. package/src/renderers/shaders/ShaderLib/meshbasic.glsl.js +1 -4
  462. package/src/renderers/shaders/ShaderLib/meshlambert.glsl.js +0 -3
  463. package/src/renderers/shaders/ShaderLib/meshnormal.glsl.js +3 -3
  464. package/src/renderers/shaders/ShaderLib/meshphong.glsl.js +0 -3
  465. package/src/renderers/shaders/ShaderLib/meshphysical.glsl.js +16 -12
  466. package/src/renderers/shaders/ShaderLib/meshtoon.glsl.js +0 -3
  467. package/src/renderers/shaders/ShaderLib/points.glsl.js +13 -0
  468. package/src/renderers/shaders/ShaderLib/shadow.glsl.js +5 -0
  469. package/src/renderers/shaders/ShaderLib.js +18 -4
  470. package/src/renderers/shaders/UniformsLib.js +27 -15
  471. package/src/renderers/shaders/UniformsUtils.js +12 -3
  472. package/src/renderers/webgl/WebGLBackground.js +23 -12
  473. package/src/renderers/webgl/WebGLBindingStates.js +13 -5
  474. package/src/renderers/webgl/WebGLCapabilities.js +1 -2
  475. package/src/renderers/webgl/WebGLClipping.js +7 -3
  476. package/src/renderers/webgl/WebGLGeometries.js +12 -0
  477. package/src/renderers/webgl/WebGLInfo.js +0 -1
  478. package/src/renderers/webgl/WebGLLights.js +2 -2
  479. package/src/renderers/webgl/WebGLMaterials.js +123 -234
  480. package/src/renderers/webgl/WebGLMorphtargets.js +1 -1
  481. package/src/renderers/webgl/WebGLProgram.js +130 -48
  482. package/src/renderers/webgl/WebGLPrograms.js +210 -130
  483. package/src/renderers/webgl/WebGLRenderStates.js +2 -2
  484. package/src/renderers/webgl/WebGLShadowMap.js +40 -27
  485. package/src/renderers/webgl/WebGLState.js +23 -9
  486. package/src/renderers/webgl/WebGLTextures.js +39 -19
  487. package/src/renderers/webgl/WebGLUniformsGroups.js +74 -33
  488. package/src/renderers/webgl/WebGLUtils.js +41 -29
  489. package/src/renderers/webxr/WebXRController.js +3 -0
  490. package/src/renderers/webxr/WebXRManager.js +89 -141
  491. package/src/scenes/Scene.js +4 -6
  492. package/src/textures/CompressedTexture.js +2 -2
  493. package/src/textures/CubeTexture.js +2 -2
  494. package/src/textures/DataTexture.js +2 -2
  495. package/src/textures/DepthTexture.js +22 -0
  496. package/src/textures/FramebufferTexture.js +1 -3
  497. package/src/textures/Source.js +4 -0
  498. package/src/textures/Texture.js +43 -13
  499. package/src/utils.js +13 -1
  500. package/examples/fonts/open-sans/open-sans-v15-cyrillic-ext_greek_greek-ext_cyrillic_latin_latin-ext_vietnamese-regular.woff +0 -0
  501. package/examples/fonts/open-sans/open-sans-v15-cyrillic-ext_greek_greek-ext_cyrillic_latin_latin-ext_vietnamese-regular.woff2 +0 -0
  502. package/examples/fonts/open-sans/open-sans.css +0 -9
  503. package/examples/fonts/tabler-icons/fonts/tabler-icons.eot +0 -0
  504. package/examples/fonts/tabler-icons/fonts/tabler-icons.svg +0 -3966
  505. package/examples/fonts/tabler-icons/fonts/tabler-icons.ttf +0 -0
  506. package/examples/fonts/tabler-icons/fonts/tabler-icons.woff +0 -0
  507. package/examples/fonts/tabler-icons/fonts/tabler-icons.woff2 +0 -0
  508. package/examples/fonts/tabler-icons/tabler-icons.min.css +0 -4
  509. package/examples/js/animation/AnimationClipCreator.js +0 -89
  510. package/examples/js/animation/CCDIKSolver.js +0 -416
  511. package/examples/js/animation/MMDAnimationHelper.js +0 -1046
  512. package/examples/js/animation/MMDPhysics.js +0 -1174
  513. package/examples/js/cameras/CinematicCamera.js +0 -168
  514. package/examples/js/controls/ArcballControls.js +0 -2770
  515. package/examples/js/controls/DragControls.js +0 -205
  516. package/examples/js/controls/FirstPersonControls.js +0 -312
  517. package/examples/js/controls/FlyControls.js +0 -321
  518. package/examples/js/controls/OrbitControls.js +0 -1065
  519. package/examples/js/controls/PointerLockControls.js +0 -144
  520. package/examples/js/controls/TrackballControls.js +0 -729
  521. package/examples/js/controls/TransformControls.js +0 -1301
  522. package/examples/js/csm/CSM.js +0 -347
  523. package/examples/js/csm/CSMFrustum.js +0 -127
  524. package/examples/js/csm/CSMHelper.js +0 -165
  525. package/examples/js/csm/CSMShader.js +0 -253
  526. package/examples/js/curves/CurveExtras.js +0 -348
  527. package/examples/js/curves/NURBSCurve.js +0 -63
  528. package/examples/js/curves/NURBSSurface.js +0 -48
  529. package/examples/js/curves/NURBSUtils.js +0 -439
  530. package/examples/js/effects/AnaglyphEffect.js +0 -86
  531. package/examples/js/effects/AsciiEffect.js +0 -260
  532. package/examples/js/effects/OutlineEffect.js +0 -450
  533. package/examples/js/effects/ParallaxBarrierEffect.js +0 -62
  534. package/examples/js/effects/PeppersGhostEffect.js +0 -139
  535. package/examples/js/effects/StereoEffect.js +0 -46
  536. package/examples/js/environments/DebugEnvironment.js +0 -53
  537. package/examples/js/environments/RoomEnvironment.js +0 -124
  538. package/examples/js/exporters/ColladaExporter.js +0 -487
  539. package/examples/js/exporters/DRACOExporter.js +0 -212
  540. package/examples/js/exporters/EXRExporter.js +0 -455
  541. package/examples/js/exporters/GLTFExporter.js +0 -2425
  542. package/examples/js/exporters/MMDExporter.js +0 -187
  543. package/examples/js/exporters/OBJExporter.js +0 -260
  544. package/examples/js/exporters/PLYExporter.js +0 -427
  545. package/examples/js/exporters/STLExporter.js +0 -188
  546. package/examples/js/exporters/USDZExporter.js +0 -608
  547. package/examples/js/geometries/BoxLineGeometry.js +0 -59
  548. package/examples/js/geometries/ConvexGeometry.js +0 -53
  549. package/examples/js/geometries/DecalGeometry.js +0 -324
  550. package/examples/js/geometries/LightningStrike.js +0 -861
  551. package/examples/js/geometries/ParametricGeometries.js +0 -216
  552. package/examples/js/geometries/ParametricGeometry.js +0 -121
  553. package/examples/js/geometries/RoundedBoxGeometry.js +0 -142
  554. package/examples/js/geometries/TeapotGeometry.js +0 -335
  555. package/examples/js/geometries/TextGeometry.js +0 -53
  556. package/examples/js/helpers/LightProbeHelper.js +0 -48
  557. package/examples/js/helpers/OctreeHelper.js +0 -76
  558. package/examples/js/helpers/PositionalAudioHelper.js +0 -91
  559. package/examples/js/helpers/RectAreaLightHelper.js +0 -73
  560. package/examples/js/helpers/VertexNormalsHelper.js +0 -74
  561. package/examples/js/helpers/VertexTangentsHelper.js +0 -68
  562. package/examples/js/helpers/ViewHelper.js +0 -281
  563. package/examples/js/interactive/HTMLMesh.js +0 -497
  564. package/examples/js/interactive/InteractiveGroup.js +0 -95
  565. package/examples/js/interactive/SelectionBox.js +0 -195
  566. package/examples/js/interactive/SelectionHelper.js +0 -83
  567. package/examples/js/libs/chevrotain.min.js +0 -3
  568. package/examples/js/libs/draco/draco_decoder.js +0 -52
  569. package/examples/js/libs/draco/draco_decoder.wasm +0 -0
  570. package/examples/js/libs/draco/draco_wasm_wrapper.js +0 -104
  571. package/examples/js/libs/draco/gltf/draco_decoder.js +0 -48
  572. package/examples/js/libs/draco/gltf/draco_decoder.wasm +0 -0
  573. package/examples/js/libs/draco/gltf/draco_wasm_wrapper.js +0 -104
  574. package/examples/js/libs/fflate.min.js +0 -7
  575. package/examples/js/libs/ktx-parse.umd.js +0 -1
  576. package/examples/js/libs/meshopt_decoder.js +0 -188
  577. package/examples/js/libs/opentype.min.js +0 -1
  578. package/examples/js/libs/stats.min.js +0 -5
  579. package/examples/js/lights/LightProbeGenerator.js +0 -221
  580. package/examples/js/lights/RectAreaLightUniformsLib.js +0 -60
  581. package/examples/js/lines/Line2.js +0 -19
  582. package/examples/js/lines/LineGeometry.js +0 -69
  583. package/examples/js/lines/LineMaterial.js +0 -635
  584. package/examples/js/lines/LineSegments2.js +0 -311
  585. package/examples/js/lines/LineSegmentsGeometry.js +0 -198
  586. package/examples/js/lines/Wireframe.js +0 -47
  587. package/examples/js/lines/WireframeGeometry2.js +0 -20
  588. package/examples/js/loaders/3DMLoader.js +0 -1273
  589. package/examples/js/loaders/3MFLoader.js +0 -1306
  590. package/examples/js/loaders/AMFLoader.js +0 -504
  591. package/examples/js/loaders/BVHLoader.js +0 -395
  592. package/examples/js/loaders/BasisTextureLoader.js +0 -706
  593. package/examples/js/loaders/ColladaLoader.js +0 -3663
  594. package/examples/js/loaders/DDSLoader.js +0 -244
  595. package/examples/js/loaders/DRACOLoader.js +0 -511
  596. package/examples/js/loaders/EXRLoader.js +0 -2039
  597. package/examples/js/loaders/FBXLoader.js +0 -3680
  598. package/examples/js/loaders/FontLoader.js +0 -160
  599. package/examples/js/loaders/GCodeLoader.js +0 -255
  600. package/examples/js/loaders/GLTFLoader.js +0 -4108
  601. package/examples/js/loaders/HDRCubeTextureLoader.js +0 -87
  602. package/examples/js/loaders/KMZLoader.js +0 -121
  603. package/examples/js/loaders/KTXLoader.js +0 -159
  604. package/examples/js/loaders/LDrawLoader.js +0 -2263
  605. package/examples/js/loaders/LUT3dlLoader.js +0 -135
  606. package/examples/js/loaders/LUTCubeLoader.js +0 -132
  607. package/examples/js/loaders/LWOLoader.js +0 -901
  608. package/examples/js/loaders/LogLuvLoader.js +0 -715
  609. package/examples/js/loaders/LottieLoader.js +0 -62
  610. package/examples/js/loaders/MD2Loader.js +0 -248
  611. package/examples/js/loaders/MDDLoader.js +0 -91
  612. package/examples/js/loaders/MMDLoader.js +0 -1915
  613. package/examples/js/loaders/MTLLoader.js +0 -472
  614. package/examples/js/loaders/MaterialXLoader.js +0 -392
  615. package/examples/js/loaders/NRRDLoader.js +0 -609
  616. package/examples/js/loaders/OBJLoader.js +0 -789
  617. package/examples/js/loaders/PCDLoader.js +0 -413
  618. package/examples/js/loaders/PDBLoader.js +0 -317
  619. package/examples/js/loaders/PLYLoader.js +0 -532
  620. package/examples/js/loaders/PRWMLoader.js +0 -249
  621. package/examples/js/loaders/PVRLoader.js +0 -218
  622. package/examples/js/loaders/RGBELoader.js +0 -442
  623. package/examples/js/loaders/RGBMLoader.js +0 -1354
  624. package/examples/js/loaders/STLLoader.js +0 -364
  625. package/examples/js/loaders/SVGLoader.js +0 -2783
  626. package/examples/js/loaders/TDSLoader.js +0 -992
  627. package/examples/js/loaders/TGALoader.js +0 -484
  628. package/examples/js/loaders/TIFFLoader.js +0 -30
  629. package/examples/js/loaders/TTFLoader.js +0 -203
  630. package/examples/js/loaders/TiltLoader.js +0 -459
  631. package/examples/js/loaders/VOXLoader.js +0 -240
  632. package/examples/js/loaders/VRMLLoader.js +0 -3140
  633. package/examples/js/loaders/VTKLoader.js +0 -1078
  634. package/examples/js/loaders/XYZLoader.js +0 -89
  635. package/examples/js/loaders/lwo/IFFParser.js +0 -1067
  636. package/examples/js/loaders/lwo/LWO2Parser.js +0 -397
  637. package/examples/js/loaders/lwo/LWO3Parser.js +0 -360
  638. package/examples/js/materials/MeshGouraudMaterial.js +0 -387
  639. package/examples/js/math/Capsule.js +0 -103
  640. package/examples/js/math/ColorConverter.js +0 -33
  641. package/examples/js/math/ConvexHull.js +0 -1154
  642. package/examples/js/math/ImprovedNoise.js +0 -66
  643. package/examples/js/math/Lut.js +0 -164
  644. package/examples/js/math/MeshSurfaceSampler.js +0 -171
  645. package/examples/js/math/OBB.js +0 -382
  646. package/examples/js/math/Octree.js +0 -410
  647. package/examples/js/math/SimplexNoise.js +0 -445
  648. package/examples/js/misc/ConvexObjectBreaker.js +0 -474
  649. package/examples/js/misc/GPUComputationRenderer.js +0 -393
  650. package/examples/js/misc/Gyroscope.js +0 -56
  651. package/examples/js/misc/MD2Character.js +0 -235
  652. package/examples/js/misc/MD2CharacterComplex.js +0 -513
  653. package/examples/js/misc/MorphAnimMesh.js +0 -63
  654. package/examples/js/misc/MorphBlendMesh.js +0 -265
  655. package/examples/js/misc/ProgressiveLightMap.js +0 -335
  656. package/examples/js/misc/RollerCoaster.js +0 -430
  657. package/examples/js/misc/TubePainter.js +0 -167
  658. package/examples/js/misc/Volume.js +0 -437
  659. package/examples/js/misc/VolumeSlice.js +0 -214
  660. package/examples/js/modifiers/CurveModifier.js +0 -309
  661. package/examples/js/modifiers/EdgeSplitModifier.js +0 -228
  662. package/examples/js/modifiers/SimplifyModifier.js +0 -465
  663. package/examples/js/modifiers/TessellateModifier.js +0 -276
  664. package/examples/js/objects/GroundProjectedEnv.js +0 -181
  665. package/examples/js/objects/Lensflare.js +0 -356
  666. package/examples/js/objects/LightningStorm.js +0 -206
  667. package/examples/js/objects/MarchingCubes.js +0 -759
  668. package/examples/js/objects/Reflector.js +0 -216
  669. package/examples/js/objects/ReflectorForSSRPass.js +0 -315
  670. package/examples/js/objects/Refractor.js +0 -283
  671. package/examples/js/objects/ShadowMesh.js +0 -59
  672. package/examples/js/objects/Sky.js +0 -218
  673. package/examples/js/objects/Water.js +0 -292
  674. package/examples/js/objects/Water2.js +0 -307
  675. package/examples/js/physics/AmmoPhysics.js +0 -259
  676. package/examples/js/physics/OimoPhysics.js +0 -217
  677. package/examples/js/postprocessing/AdaptiveToneMappingPass.js +0 -335
  678. package/examples/js/postprocessing/AfterimagePass.js +0 -77
  679. package/examples/js/postprocessing/BloomPass.js +0 -135
  680. package/examples/js/postprocessing/BokehPass.js +0 -120
  681. package/examples/js/postprocessing/ClearPass.js +0 -39
  682. package/examples/js/postprocessing/CubeTexturePass.js +0 -60
  683. package/examples/js/postprocessing/DotScreenPass.js +0 -51
  684. package/examples/js/postprocessing/EffectComposer.js +0 -272
  685. package/examples/js/postprocessing/FilmPass.js +0 -52
  686. package/examples/js/postprocessing/GlitchPass.js +0 -104
  687. package/examples/js/postprocessing/HalftonePass.js +0 -75
  688. package/examples/js/postprocessing/LUTPass.js +0 -171
  689. package/examples/js/postprocessing/MaskPass.js +0 -95
  690. package/examples/js/postprocessing/OutlinePass.js +0 -598
  691. package/examples/js/postprocessing/Pass.js +0 -72
  692. package/examples/js/postprocessing/RenderPass.js +0 -70
  693. package/examples/js/postprocessing/SAOPass.js +0 -374
  694. package/examples/js/postprocessing/SMAAPass.js +0 -170
  695. package/examples/js/postprocessing/SSAARenderPass.js +0 -156
  696. package/examples/js/postprocessing/SSAOPass.js +0 -365
  697. package/examples/js/postprocessing/SSRPass.js +0 -567
  698. package/examples/js/postprocessing/SavePass.js +0 -59
  699. package/examples/js/postprocessing/ShaderPass.js +0 -64
  700. package/examples/js/postprocessing/TAARenderPass.js +0 -130
  701. package/examples/js/postprocessing/TexturePass.js +0 -49
  702. package/examples/js/postprocessing/UnrealBloomPass.js +0 -375
  703. package/examples/js/renderers/CSS2DRenderer.js +0 -178
  704. package/examples/js/renderers/CSS3DRenderer.js +0 -237
  705. package/examples/js/renderers/Projector.js +0 -818
  706. package/examples/js/renderers/SVGRenderer.js +0 -491
  707. package/examples/js/shaders/ACESFilmicToneMappingShader.js +0 -89
  708. package/examples/js/shaders/AfterimageShader.js +0 -60
  709. package/examples/js/shaders/BasicShader.js +0 -27
  710. package/examples/js/shaders/BleachBypassShader.js +0 -62
  711. package/examples/js/shaders/BlendShader.js +0 -54
  712. package/examples/js/shaders/BokehShader.js +0 -156
  713. package/examples/js/shaders/BokehShader2.js +0 -419
  714. package/examples/js/shaders/BrightnessContrastShader.js +0 -58
  715. package/examples/js/shaders/ColorCorrectionShader.js +0 -52
  716. package/examples/js/shaders/ColorifyShader.js +0 -47
  717. package/examples/js/shaders/ConvolutionShader.js +0 -92
  718. package/examples/js/shaders/CopyShader.js +0 -45
  719. package/examples/js/shaders/DOFMipMapShader.js +0 -60
  720. package/examples/js/shaders/DepthLimitedBlurShader.js +0 -173
  721. package/examples/js/shaders/DigitalGlitch.js +0 -127
  722. package/examples/js/shaders/DotScreenShader.js +0 -72
  723. package/examples/js/shaders/FXAAShader.js +0 -284
  724. package/examples/js/shaders/FilmShader.js +0 -110
  725. package/examples/js/shaders/FocusShader.js +0 -95
  726. package/examples/js/shaders/FreiChenShader.js +0 -93
  727. package/examples/js/shaders/GammaCorrectionShader.js +0 -41
  728. package/examples/js/shaders/GodRaysShader.js +0 -284
  729. package/examples/js/shaders/HalftoneShader.js +0 -336
  730. package/examples/js/shaders/HorizontalBlurShader.js +0 -59
  731. package/examples/js/shaders/HorizontalTiltShiftShader.js +0 -65
  732. package/examples/js/shaders/HueSaturationShader.js +0 -69
  733. package/examples/js/shaders/KaleidoShader.js +0 -60
  734. package/examples/js/shaders/LuminosityHighPassShader.js +0 -67
  735. package/examples/js/shaders/LuminosityShader.js +0 -46
  736. package/examples/js/shaders/MMDToonShader.js +0 -96
  737. package/examples/js/shaders/MirrorShader.js +0 -56
  738. package/examples/js/shaders/NormalMapShader.js +0 -55
  739. package/examples/js/shaders/RGBShiftShader.js +0 -56
  740. package/examples/js/shaders/SAOShader.js +0 -209
  741. package/examples/js/shaders/SMAAShader.js +0 -454
  742. package/examples/js/shaders/SSAOShader.js +0 -295
  743. package/examples/js/shaders/SSRShader.js +0 -381
  744. package/examples/js/shaders/SepiaShader.js +0 -52
  745. package/examples/js/shaders/SobelOperatorShader.js +0 -88
  746. package/examples/js/shaders/SubsurfaceScatteringShader.js +0 -49
  747. package/examples/js/shaders/TechnicolorShader.js +0 -43
  748. package/examples/js/shaders/ToneMapShader.js +0 -84
  749. package/examples/js/shaders/ToonShader.js +0 -335
  750. package/examples/js/shaders/TriangleBlurShader.js +0 -70
  751. package/examples/js/shaders/UnpackDepthRGBAShader.js +0 -47
  752. package/examples/js/shaders/VelocityShader.js +0 -126
  753. package/examples/js/shaders/VerticalBlurShader.js +0 -59
  754. package/examples/js/shaders/VerticalTiltShiftShader.js +0 -65
  755. package/examples/js/shaders/VignetteShader.js +0 -53
  756. package/examples/js/shaders/VolumeShader.js +0 -296
  757. package/examples/js/shaders/WaterRefractionShader.js +0 -84
  758. package/examples/js/textures/FlakesTexture.js +0 -40
  759. package/examples/js/utils/BufferGeometryUtils.js +0 -1160
  760. package/examples/js/utils/CameraUtils.js +0 -71
  761. package/examples/js/utils/GPUStatsPanel.js +0 -125
  762. package/examples/js/utils/GeometryCompressionUtils.js +0 -549
  763. package/examples/js/utils/GeometryUtils.js +0 -168
  764. package/examples/js/utils/LDrawUtils.js +0 -179
  765. package/examples/js/utils/PackedPhongMaterial.js +0 -109
  766. package/examples/js/utils/SceneUtils.js +0 -214
  767. package/examples/js/utils/ShadowMapViewer.js +0 -183
  768. package/examples/js/utils/SkeletonUtils.js +0 -493
  769. package/examples/js/utils/UVsDebug.js +0 -143
  770. package/examples/js/utils/WorkerPool.js +0 -105
  771. package/examples/jsm/exporters/ColladaExporter.js +0 -713
  772. package/examples/jsm/geometries/LightningStrike.js +0 -1017
  773. package/examples/jsm/libs/OimoPhysics/OimoPhysics.js +0 -37071
  774. package/examples/jsm/libs/OimoPhysics/index.js +0 -43
  775. package/examples/jsm/libs/flow.module.js +0 -4552
  776. package/examples/jsm/libs/tween.module.min.js +0 -3
  777. package/examples/jsm/loaders/BasisTextureLoader.js +0 -790
  778. package/examples/jsm/loaders/IFCLoader.js +0 -2431
  779. package/examples/jsm/loaders/PRWMLoader.js +0 -299
  780. package/examples/jsm/loaders/ifc/web-ifc-api.js +0 -47504
  781. package/examples/jsm/loaders/ifc/web-ifc.wasm +0 -0
  782. package/examples/jsm/node-editor/NodeEditor.js +0 -857
  783. package/examples/jsm/node-editor/accessors/MatcapUVEditor.js +0 -14
  784. package/examples/jsm/node-editor/accessors/NormalEditor.js +0 -30
  785. package/examples/jsm/node-editor/accessors/PositionEditor.js +0 -30
  786. package/examples/jsm/node-editor/accessors/UVEditor.js +0 -25
  787. package/examples/jsm/node-editor/core/BaseNode.js +0 -96
  788. package/examples/jsm/node-editor/core/DataFile.js +0 -59
  789. package/examples/jsm/node-editor/core/FileEditor.js +0 -20
  790. package/examples/jsm/node-editor/core/FileURLEditor.js +0 -29
  791. package/examples/jsm/node-editor/display/BlendEditor.js +0 -44
  792. package/examples/jsm/node-editor/display/NormalMapEditor.js +0 -49
  793. package/examples/jsm/node-editor/examples/animate-uv.json +0 -1
  794. package/examples/jsm/node-editor/examples/fake-top-light.json +0 -1
  795. package/examples/jsm/node-editor/examples/matcap.json +0 -1
  796. package/examples/jsm/node-editor/examples/oscillator-color.json +0 -1
  797. package/examples/jsm/node-editor/examples/rim.json +0 -1
  798. package/examples/jsm/node-editor/inputs/ColorEditor.js +0 -96
  799. package/examples/jsm/node-editor/inputs/FloatEditor.js +0 -23
  800. package/examples/jsm/node-editor/inputs/SliderEditor.js +0 -67
  801. package/examples/jsm/node-editor/inputs/TextureEditor.js +0 -155
  802. package/examples/jsm/node-editor/inputs/Vector2Editor.js +0 -28
  803. package/examples/jsm/node-editor/inputs/Vector3Editor.js +0 -30
  804. package/examples/jsm/node-editor/inputs/Vector4Editor.js +0 -37
  805. package/examples/jsm/node-editor/materials/BasicMaterialEditor.js +0 -84
  806. package/examples/jsm/node-editor/materials/PointsMaterialEditor.js +0 -102
  807. package/examples/jsm/node-editor/materials/StandardMaterialEditor.js +0 -118
  808. package/examples/jsm/node-editor/math/AngleEditor.js +0 -40
  809. package/examples/jsm/node-editor/math/DotEditor.js +0 -35
  810. package/examples/jsm/node-editor/math/InvertEditor.js +0 -39
  811. package/examples/jsm/node-editor/math/LimiterEditor.js +0 -62
  812. package/examples/jsm/node-editor/math/NormalizeEditor.js +0 -28
  813. package/examples/jsm/node-editor/math/OperatorEditor.js +0 -63
  814. package/examples/jsm/node-editor/math/PowerEditor.js +0 -44
  815. package/examples/jsm/node-editor/math/TrigonometryEditor.js +0 -45
  816. package/examples/jsm/node-editor/procedural/CheckerEditor.js +0 -27
  817. package/examples/jsm/node-editor/scene/MeshEditor.js +0 -102
  818. package/examples/jsm/node-editor/scene/Object3DEditor.js +0 -160
  819. package/examples/jsm/node-editor/scene/PointsEditor.js +0 -99
  820. package/examples/jsm/node-editor/utils/JoinEditor.js +0 -58
  821. package/examples/jsm/node-editor/utils/OscillatorEditor.js +0 -43
  822. package/examples/jsm/node-editor/utils/PreviewEditor.js +0 -170
  823. package/examples/jsm/node-editor/utils/SplitEditor.js +0 -39
  824. package/examples/jsm/node-editor/utils/TimerEditor.js +0 -58
  825. package/examples/jsm/nodes/core/CodeNode.js +0 -50
  826. package/examples/jsm/nodes/core/ExpressionNode.js +0 -32
  827. package/examples/jsm/nodes/functions/light/getDistanceAttenuation.js +0 -22
  828. package/examples/jsm/nodes/lighting/PunctualLightNode.js +0 -68
  829. package/examples/jsm/nodes/shadernode/ShaderNodeBaseElements.js +0 -301
  830. package/examples/jsm/nodes/shadernode/ShaderNodeElements.js +0 -149
  831. package/examples/jsm/objects/GroundProjectedEnv.js +0 -186
  832. package/examples/jsm/objects/LightningStorm.js +0 -245
  833. package/examples/jsm/physics/OimoPhysics.js +0 -231
  834. package/examples/jsm/postprocessing/AdaptiveToneMappingPass.js +0 -369
  835. package/examples/jsm/renderers/webgpu/WebGPUAttributes.js +0 -187
  836. package/examples/jsm/renderers/webgpu/WebGPUBackground.js +0 -173
  837. package/examples/jsm/renderers/webgpu/WebGPUBinding.js +0 -22
  838. package/examples/jsm/renderers/webgpu/WebGPUBindings.js +0 -255
  839. package/examples/jsm/renderers/webgpu/WebGPUBuffer.js +0 -43
  840. package/examples/jsm/renderers/webgpu/WebGPUComputePipelines.js +0 -78
  841. package/examples/jsm/renderers/webgpu/WebGPUGeometries.js +0 -82
  842. package/examples/jsm/renderers/webgpu/WebGPUObjects.js +0 -36
  843. package/examples/jsm/renderers/webgpu/WebGPUProgrammableStage.js +0 -22
  844. package/examples/jsm/renderers/webgpu/WebGPUProperties.js +0 -38
  845. package/examples/jsm/renderers/webgpu/WebGPURenderPipelines.js +0 -296
  846. package/examples/jsm/renderers/webgpu/WebGPURenderStates.js +0 -66
  847. package/examples/jsm/renderers/webgpu/WebGPUSampledTexture.js +0 -73
  848. package/examples/jsm/renderers/webgpu/WebGPUSampler.js +0 -29
  849. package/examples/jsm/renderers/webgpu/WebGPUStorageBuffer.js +0 -20
  850. package/examples/jsm/renderers/webgpu/WebGPUTextureRenderer.js +0 -40
  851. package/examples/jsm/renderers/webgpu/WebGPUTextures.js +0 -794
  852. package/examples/jsm/renderers/webgpu/WebGPUUniformBuffer.js +0 -18
  853. package/examples/jsm/renderers/webgpu/WebGPUUtils.js +0 -81
  854. package/examples/jsm/renderers/webgpu/nodes/WebGPUNodes.js +0 -83
  855. package/examples/jsm/shaders/ToneMapShader.js +0 -73
  856. package/src/renderers/shaders/ShaderChunk/uv2_pars_fragment.glsl.js +0 -7
  857. package/src/renderers/shaders/ShaderChunk/uv2_pars_vertex.glsl.js +0 -10
  858. package/src/renderers/shaders/ShaderChunk/uv2_vertex.glsl.js +0 -7
  859. /package/examples/{js → jsm}/libs/ammo.wasm.js +0 -0
  860. /package/examples/{js → jsm}/libs/ammo.wasm.wasm +0 -0
  861. /package/examples/{js → jsm}/libs/basis/basis_transcoder.js +0 -0
  862. /package/examples/{js → jsm}/libs/basis/basis_transcoder.wasm +0 -0
  863. /package/examples/{js → jsm}/libs/draco/README.md +0 -0
  864. /package/examples/{js → jsm}/libs/draco/draco_encoder.js +0 -0
  865. /package/examples/{js → jsm}/libs/draco/gltf/draco_encoder.js +0 -0
@@ -1,393 +0,0 @@
1
- ( function () {
2
-
3
- /**
4
- * GPUComputationRenderer, based on SimulationRenderer by zz85
5
- *
6
- * The GPUComputationRenderer uses the concept of variables. These variables are RGBA float textures that hold 4 floats
7
- * for each compute element (texel)
8
- *
9
- * Each variable has a fragment shader that defines the computation made to obtain the variable in question.
10
- * You can use as many variables you need, and make dependencies so you can use textures of other variables in the shader
11
- * (the sampler uniforms are added automatically) Most of the variables will need themselves as dependency.
12
- *
13
- * The renderer has actually two render targets per variable, to make ping-pong. Textures from the current frame are used
14
- * as inputs to render the textures of the next frame.
15
- *
16
- * The render targets of the variables can be used as input textures for your visualization shaders.
17
- *
18
- * Variable names should be valid identifiers and should not collide with THREE GLSL used identifiers.
19
- * a common approach could be to use 'texture' prefixing the variable name; i.e texturePosition, textureVelocity...
20
- *
21
- * The size of the computation (sizeX * sizeY) is defined as 'resolution' automatically in the shader. For example:
22
- * #DEFINE resolution vec2( 1024.0, 1024.0 )
23
- *
24
- * -------------
25
- *
26
- * Basic use:
27
- *
28
- * // Initialization...
29
- *
30
- * // Create computation renderer
31
- * const gpuCompute = new GPUComputationRenderer( 1024, 1024, renderer );
32
- *
33
- * // Create initial state float textures
34
- * const pos0 = gpuCompute.createTexture();
35
- * const vel0 = gpuCompute.createTexture();
36
- * // and fill in here the texture data...
37
- *
38
- * // Add texture variables
39
- * const velVar = gpuCompute.addVariable( "textureVelocity", fragmentShaderVel, pos0 );
40
- * const posVar = gpuCompute.addVariable( "texturePosition", fragmentShaderPos, vel0 );
41
- *
42
- * // Add variable dependencies
43
- * gpuCompute.setVariableDependencies( velVar, [ velVar, posVar ] );
44
- * gpuCompute.setVariableDependencies( posVar, [ velVar, posVar ] );
45
- *
46
- * // Add custom uniforms
47
- * velVar.material.uniforms.time = { value: 0.0 };
48
- *
49
- * // Check for completeness
50
- * const error = gpuCompute.init();
51
- * if ( error !== null ) {
52
- * console.error( error );
53
- * }
54
- *
55
- *
56
- * // In each frame...
57
- *
58
- * // Compute!
59
- * gpuCompute.compute();
60
- *
61
- * // Update texture uniforms in your visualization materials with the gpu renderer output
62
- * myMaterial.uniforms.myTexture.value = gpuCompute.getCurrentRenderTarget( posVar ).texture;
63
- *
64
- * // Do your rendering
65
- * renderer.render( myScene, myCamera );
66
- *
67
- * -------------
68
- *
69
- * Also, you can use utility functions to create THREE.ShaderMaterial and perform computations (rendering between textures)
70
- * Note that the shaders can have multiple input textures.
71
- *
72
- * const myFilter1 = gpuCompute.createShaderMaterial( myFilterFragmentShader1, { theTexture: { value: null } } );
73
- * const myFilter2 = gpuCompute.createShaderMaterial( myFilterFragmentShader2, { theTexture: { value: null } } );
74
- *
75
- * const inputTexture = gpuCompute.createTexture();
76
- *
77
- * // Fill in here inputTexture...
78
- *
79
- * myFilter1.uniforms.theTexture.value = inputTexture;
80
- *
81
- * const myRenderTarget = gpuCompute.createRenderTarget();
82
- * myFilter2.uniforms.theTexture.value = myRenderTarget.texture;
83
- *
84
- * const outputRenderTarget = gpuCompute.createRenderTarget();
85
- *
86
- * // Now use the output texture where you want:
87
- * myMaterial.uniforms.map.value = outputRenderTarget.texture;
88
- *
89
- * // And compute each frame, before rendering to screen:
90
- * gpuCompute.doRenderTarget( myFilter1, myRenderTarget );
91
- * gpuCompute.doRenderTarget( myFilter2, outputRenderTarget );
92
- *
93
- *
94
- *
95
- * @param {int} sizeX Computation problem size is always 2d: sizeX * sizeY elements.
96
- * @param {int} sizeY Computation problem size is always 2d: sizeX * sizeY elements.
97
- * @param {WebGLRenderer} renderer The renderer
98
- */
99
-
100
- class GPUComputationRenderer {
101
-
102
- constructor( sizeX, sizeY, renderer ) {
103
-
104
- this.variables = [];
105
- this.currentTextureIndex = 0;
106
- let dataType = THREE.FloatType;
107
- const scene = new THREE.Scene();
108
- const camera = new THREE.Camera();
109
- camera.position.z = 1;
110
- const passThruUniforms = {
111
- passThruTexture: {
112
- value: null
113
- }
114
- };
115
- const passThruShader = createShaderMaterial( getPassThroughFragmentShader(), passThruUniforms );
116
- const mesh = new THREE.Mesh( new THREE.PlaneGeometry( 2, 2 ), passThruShader );
117
- scene.add( mesh );
118
- this.setDataType = function ( type ) {
119
-
120
- dataType = type;
121
- return this;
122
-
123
- };
124
-
125
- this.addVariable = function ( variableName, computeFragmentShader, initialValueTexture ) {
126
-
127
- const material = this.createShaderMaterial( computeFragmentShader );
128
- const variable = {
129
- name: variableName,
130
- initialValueTexture: initialValueTexture,
131
- material: material,
132
- dependencies: null,
133
- renderTargets: [],
134
- wrapS: null,
135
- wrapT: null,
136
- minFilter: THREE.NearestFilter,
137
- magFilter: THREE.NearestFilter
138
- };
139
- this.variables.push( variable );
140
- return variable;
141
-
142
- };
143
-
144
- this.setVariableDependencies = function ( variable, dependencies ) {
145
-
146
- variable.dependencies = dependencies;
147
-
148
- };
149
-
150
- this.init = function () {
151
-
152
- if ( renderer.capabilities.isWebGL2 === false && renderer.extensions.has( 'OES_texture_float' ) === false ) {
153
-
154
- return 'No OES_texture_float support for float textures.';
155
-
156
- }
157
-
158
- if ( renderer.capabilities.maxVertexTextures === 0 ) {
159
-
160
- return 'No support for vertex shader textures.';
161
-
162
- }
163
-
164
- for ( let i = 0; i < this.variables.length; i ++ ) {
165
-
166
- const variable = this.variables[ i ];
167
-
168
- // Creates rendertargets and initialize them with input texture
169
- variable.renderTargets[ 0 ] = this.createRenderTarget( sizeX, sizeY, variable.wrapS, variable.wrapT, variable.minFilter, variable.magFilter );
170
- variable.renderTargets[ 1 ] = this.createRenderTarget( sizeX, sizeY, variable.wrapS, variable.wrapT, variable.minFilter, variable.magFilter );
171
- this.renderTexture( variable.initialValueTexture, variable.renderTargets[ 0 ] );
172
- this.renderTexture( variable.initialValueTexture, variable.renderTargets[ 1 ] );
173
-
174
- // Adds dependencies uniforms to the THREE.ShaderMaterial
175
- const material = variable.material;
176
- const uniforms = material.uniforms;
177
- if ( variable.dependencies !== null ) {
178
-
179
- for ( let d = 0; d < variable.dependencies.length; d ++ ) {
180
-
181
- const depVar = variable.dependencies[ d ];
182
- if ( depVar.name !== variable.name ) {
183
-
184
- // Checks if variable exists
185
- let found = false;
186
- for ( let j = 0; j < this.variables.length; j ++ ) {
187
-
188
- if ( depVar.name === this.variables[ j ].name ) {
189
-
190
- found = true;
191
- break;
192
-
193
- }
194
-
195
- }
196
-
197
- if ( ! found ) {
198
-
199
- return 'Variable dependency not found. Variable=' + variable.name + ', dependency=' + depVar.name;
200
-
201
- }
202
-
203
- }
204
-
205
- uniforms[ depVar.name ] = {
206
- value: null
207
- };
208
- material.fragmentShader = '\nuniform sampler2D ' + depVar.name + ';\n' + material.fragmentShader;
209
-
210
- }
211
-
212
- }
213
-
214
- }
215
-
216
- this.currentTextureIndex = 0;
217
- return null;
218
-
219
- };
220
-
221
- this.compute = function () {
222
-
223
- const currentTextureIndex = this.currentTextureIndex;
224
- const nextTextureIndex = this.currentTextureIndex === 0 ? 1 : 0;
225
- for ( let i = 0, il = this.variables.length; i < il; i ++ ) {
226
-
227
- const variable = this.variables[ i ];
228
-
229
- // Sets texture dependencies uniforms
230
- if ( variable.dependencies !== null ) {
231
-
232
- const uniforms = variable.material.uniforms;
233
- for ( let d = 0, dl = variable.dependencies.length; d < dl; d ++ ) {
234
-
235
- const depVar = variable.dependencies[ d ];
236
- uniforms[ depVar.name ].value = depVar.renderTargets[ currentTextureIndex ].texture;
237
-
238
- }
239
-
240
- }
241
-
242
- // Performs the computation for this variable
243
- this.doRenderTarget( variable.material, variable.renderTargets[ nextTextureIndex ] );
244
-
245
- }
246
-
247
- this.currentTextureIndex = nextTextureIndex;
248
-
249
- };
250
-
251
- this.getCurrentRenderTarget = function ( variable ) {
252
-
253
- return variable.renderTargets[ this.currentTextureIndex ];
254
-
255
- };
256
-
257
- this.getAlternateRenderTarget = function ( variable ) {
258
-
259
- return variable.renderTargets[ this.currentTextureIndex === 0 ? 1 : 0 ];
260
-
261
- };
262
-
263
- this.dispose = function () {
264
-
265
- mesh.geometry.dispose();
266
- mesh.material.dispose();
267
- const variables = this.variables;
268
- for ( let i = 0; i < variables.length; i ++ ) {
269
-
270
- const variable = variables[ i ];
271
- variable.initialValueTexture?.dispose();
272
- const renderTargets = variable.renderTargets;
273
- for ( let j = 0; j < renderTargets.length; j ++ ) {
274
-
275
- const renderTarget = renderTargets[ j ];
276
- renderTarget.dispose();
277
-
278
- }
279
-
280
- }
281
-
282
- };
283
-
284
- function addResolutionDefine( materialShader ) {
285
-
286
- materialShader.defines.resolution = 'vec2( ' + sizeX.toFixed( 1 ) + ', ' + sizeY.toFixed( 1 ) + ' )';
287
-
288
- }
289
-
290
- this.addResolutionDefine = addResolutionDefine;
291
-
292
- // The following functions can be used to compute things manually
293
-
294
- function createShaderMaterial( computeFragmentShader, uniforms ) {
295
-
296
- uniforms = uniforms || {};
297
- const material = new THREE.ShaderMaterial( {
298
- uniforms: uniforms,
299
- vertexShader: getPassThroughVertexShader(),
300
- fragmentShader: computeFragmentShader
301
- } );
302
- addResolutionDefine( material );
303
- return material;
304
-
305
- }
306
-
307
- this.createShaderMaterial = createShaderMaterial;
308
- this.createRenderTarget = function ( sizeXTexture, sizeYTexture, wrapS, wrapT, minFilter, magFilter ) {
309
-
310
- sizeXTexture = sizeXTexture || sizeX;
311
- sizeYTexture = sizeYTexture || sizeY;
312
- wrapS = wrapS || THREE.ClampToEdgeWrapping;
313
- wrapT = wrapT || THREE.ClampToEdgeWrapping;
314
- minFilter = minFilter || THREE.NearestFilter;
315
- magFilter = magFilter || THREE.NearestFilter;
316
- const renderTarget = new THREE.WebGLRenderTarget( sizeXTexture, sizeYTexture, {
317
- wrapS: wrapS,
318
- wrapT: wrapT,
319
- minFilter: minFilter,
320
- magFilter: magFilter,
321
- format: THREE.RGBAFormat,
322
- type: dataType,
323
- depthBuffer: false
324
- } );
325
- return renderTarget;
326
-
327
- };
328
-
329
- this.createTexture = function () {
330
-
331
- const data = new Float32Array( sizeX * sizeY * 4 );
332
- const texture = new THREE.DataTexture( data, sizeX, sizeY, THREE.RGBAFormat, THREE.FloatType );
333
- texture.needsUpdate = true;
334
- return texture;
335
-
336
- };
337
-
338
- this.renderTexture = function ( input, output ) {
339
-
340
- // Takes a texture, and render out in rendertarget
341
- // input = Texture
342
- // output = RenderTarget
343
-
344
- passThruUniforms.passThruTexture.value = input;
345
- this.doRenderTarget( passThruShader, output );
346
- passThruUniforms.passThruTexture.value = null;
347
-
348
- };
349
-
350
- this.doRenderTarget = function ( material, output ) {
351
-
352
- const currentRenderTarget = renderer.getRenderTarget();
353
- const currentXrEnabled = renderer.xr.enabled;
354
- const currentShadowAutoUpdate = renderer.shadowMap.autoUpdate;
355
- const currentOutputEncoding = renderer.outputEncoding;
356
- const currentToneMapping = renderer.toneMapping;
357
- renderer.xr.enabled = false; // Avoid camera modification
358
- renderer.shadowMap.autoUpdate = false; // Avoid re-computing shadows
359
- renderer.outputEncoding = THREE.LinearEncoding;
360
- renderer.toneMapping = THREE.NoToneMapping;
361
- mesh.material = material;
362
- renderer.setRenderTarget( output );
363
- renderer.render( scene, camera );
364
- mesh.material = passThruShader;
365
- renderer.xr.enabled = currentXrEnabled;
366
- renderer.shadowMap.autoUpdate = currentShadowAutoUpdate;
367
- renderer.outputEncoding = currentOutputEncoding;
368
- renderer.toneMapping = currentToneMapping;
369
- renderer.setRenderTarget( currentRenderTarget );
370
-
371
- };
372
-
373
- // Shaders
374
-
375
- function getPassThroughVertexShader() {
376
-
377
- return 'void main() {\n' + '\n' + ' gl_Position = vec4( position, 1.0 );\n' + '\n' + '}\n';
378
-
379
- }
380
-
381
- function getPassThroughFragmentShader() {
382
-
383
- return 'uniform sampler2D passThruTexture;\n' + '\n' + 'void main() {\n' + '\n' + ' vec2 uv = gl_FragCoord.xy / resolution.xy;\n' + '\n' + ' gl_FragColor = texture2D( passThruTexture, uv );\n' + '\n' + '}\n';
384
-
385
- }
386
-
387
- }
388
-
389
- }
390
-
391
- THREE.GPUComputationRenderer = GPUComputationRenderer;
392
-
393
- } )();
@@ -1,56 +0,0 @@
1
- ( function () {
2
-
3
- const _translationObject = new THREE.Vector3();
4
- const _quaternionObject = new THREE.Quaternion();
5
- const _scaleObject = new THREE.Vector3();
6
- const _translationWorld = new THREE.Vector3();
7
- const _quaternionWorld = new THREE.Quaternion();
8
- const _scaleWorld = new THREE.Vector3();
9
- class Gyroscope extends THREE.Object3D {
10
-
11
- constructor() {
12
-
13
- super();
14
-
15
- }
16
- updateMatrixWorld( force ) {
17
-
18
- this.matrixAutoUpdate && this.updateMatrix();
19
-
20
- // update matrixWorld
21
-
22
- if ( this.matrixWorldNeedsUpdate || force ) {
23
-
24
- if ( this.parent !== null ) {
25
-
26
- this.matrixWorld.multiplyMatrices( this.parent.matrixWorld, this.matrix );
27
- this.matrixWorld.decompose( _translationWorld, _quaternionWorld, _scaleWorld );
28
- this.matrix.decompose( _translationObject, _quaternionObject, _scaleObject );
29
- this.matrixWorld.compose( _translationWorld, _quaternionObject, _scaleWorld );
30
-
31
- } else {
32
-
33
- this.matrixWorld.copy( this.matrix );
34
-
35
- }
36
-
37
- this.matrixWorldNeedsUpdate = false;
38
- force = true;
39
-
40
- }
41
-
42
- // update children
43
-
44
- for ( let i = 0, l = this.children.length; i < l; i ++ ) {
45
-
46
- this.children[ i ].updateMatrixWorld( force );
47
-
48
- }
49
-
50
- }
51
-
52
- }
53
-
54
- THREE.Gyroscope = Gyroscope;
55
-
56
- } )();
@@ -1,235 +0,0 @@
1
- ( function () {
2
-
3
- class MD2Character {
4
-
5
- constructor() {
6
-
7
- this.scale = 1;
8
- this.animationFPS = 6;
9
- this.root = new THREE.Object3D();
10
- this.meshBody = null;
11
- this.meshWeapon = null;
12
- this.skinsBody = [];
13
- this.skinsWeapon = [];
14
- this.weapons = [];
15
- this.activeAnimation = null;
16
- this.mixer = null;
17
- this.onLoadComplete = function () {};
18
-
19
- this.loadCounter = 0;
20
-
21
- }
22
- loadParts( config ) {
23
-
24
- const scope = this;
25
- function createPart( geometry, skinMap ) {
26
-
27
- const materialWireframe = new THREE.MeshLambertMaterial( {
28
- color: 0xffaa00,
29
- wireframe: true
30
- } );
31
- const materialTexture = new THREE.MeshLambertMaterial( {
32
- color: 0xffffff,
33
- wireframe: false,
34
- map: skinMap
35
- } );
36
-
37
- //
38
-
39
- const mesh = new THREE.Mesh( geometry, materialTexture );
40
- mesh.rotation.y = - Math.PI / 2;
41
- mesh.castShadow = true;
42
- mesh.receiveShadow = true;
43
-
44
- //
45
-
46
- mesh.materialTexture = materialTexture;
47
- mesh.materialWireframe = materialWireframe;
48
- return mesh;
49
-
50
- }
51
-
52
- function loadTextures( baseUrl, textureUrls ) {
53
-
54
- const textureLoader = new THREE.TextureLoader();
55
- const textures = [];
56
- for ( let i = 0; i < textureUrls.length; i ++ ) {
57
-
58
- textures[ i ] = textureLoader.load( baseUrl + textureUrls[ i ], checkLoadingComplete );
59
- textures[ i ].mapping = THREE.UVMapping;
60
- textures[ i ].name = textureUrls[ i ];
61
- textures[ i ].encoding = THREE.sRGBEncoding;
62
-
63
- }
64
-
65
- return textures;
66
-
67
- }
68
-
69
- function checkLoadingComplete() {
70
-
71
- scope.loadCounter -= 1;
72
- if ( scope.loadCounter === 0 ) scope.onLoadComplete();
73
-
74
- }
75
-
76
- this.loadCounter = config.weapons.length * 2 + config.skins.length + 1;
77
- const weaponsTextures = [];
78
- for ( let i = 0; i < config.weapons.length; i ++ ) weaponsTextures[ i ] = config.weapons[ i ][ 1 ];
79
- // SKINS
80
-
81
- this.skinsBody = loadTextures( config.baseUrl + 'skins/', config.skins );
82
- this.skinsWeapon = loadTextures( config.baseUrl + 'skins/', weaponsTextures );
83
-
84
- // BODY
85
-
86
- const loader = new THREE.MD2Loader();
87
- loader.load( config.baseUrl + config.body, function ( geo ) {
88
-
89
- const boundingBox = new THREE.Box3();
90
- boundingBox.setFromBufferAttribute( geo.attributes.position );
91
- scope.root.position.y = - scope.scale * boundingBox.min.y;
92
- const mesh = createPart( geo, scope.skinsBody[ 0 ] );
93
- mesh.scale.set( scope.scale, scope.scale, scope.scale );
94
- scope.root.add( mesh );
95
- scope.meshBody = mesh;
96
- scope.meshBody.clipOffset = 0;
97
- scope.activeAnimationClipName = mesh.geometry.animations[ 0 ].name;
98
- scope.mixer = new THREE.AnimationMixer( mesh );
99
- checkLoadingComplete();
100
-
101
- } );
102
-
103
- // WEAPONS
104
-
105
- const generateCallback = function ( index, name ) {
106
-
107
- return function ( geo ) {
108
-
109
- const mesh = createPart( geo, scope.skinsWeapon[ index ] );
110
- mesh.scale.set( scope.scale, scope.scale, scope.scale );
111
- mesh.visible = false;
112
- mesh.name = name;
113
- scope.root.add( mesh );
114
- scope.weapons[ index ] = mesh;
115
- scope.meshWeapon = mesh;
116
- checkLoadingComplete();
117
-
118
- };
119
-
120
- };
121
-
122
- for ( let i = 0; i < config.weapons.length; i ++ ) {
123
-
124
- loader.load( config.baseUrl + config.weapons[ i ][ 0 ], generateCallback( i, config.weapons[ i ][ 0 ] ) );
125
-
126
- }
127
-
128
- }
129
- setPlaybackRate( rate ) {
130
-
131
- if ( rate !== 0 ) {
132
-
133
- this.mixer.timeScale = 1 / rate;
134
-
135
- } else {
136
-
137
- this.mixer.timeScale = 0;
138
-
139
- }
140
-
141
- }
142
- setWireframe( wireframeEnabled ) {
143
-
144
- if ( wireframeEnabled ) {
145
-
146
- if ( this.meshBody ) this.meshBody.material = this.meshBody.materialWireframe;
147
- if ( this.meshWeapon ) this.meshWeapon.material = this.meshWeapon.materialWireframe;
148
-
149
- } else {
150
-
151
- if ( this.meshBody ) this.meshBody.material = this.meshBody.materialTexture;
152
- if ( this.meshWeapon ) this.meshWeapon.material = this.meshWeapon.materialTexture;
153
-
154
- }
155
-
156
- }
157
- setSkin( index ) {
158
-
159
- if ( this.meshBody && this.meshBody.material.wireframe === false ) {
160
-
161
- this.meshBody.material.map = this.skinsBody[ index ];
162
-
163
- }
164
-
165
- }
166
- setWeapon( index ) {
167
-
168
- for ( let i = 0; i < this.weapons.length; i ++ ) this.weapons[ i ].visible = false;
169
- const activeWeapon = this.weapons[ index ];
170
- if ( activeWeapon ) {
171
-
172
- activeWeapon.visible = true;
173
- this.meshWeapon = activeWeapon;
174
- this.syncWeaponAnimation();
175
-
176
- }
177
-
178
- }
179
- setAnimation( clipName ) {
180
-
181
- if ( this.meshBody ) {
182
-
183
- if ( this.meshBody.activeAction ) {
184
-
185
- this.meshBody.activeAction.stop();
186
- this.meshBody.activeAction = null;
187
-
188
- }
189
-
190
- const action = this.mixer.clipAction( clipName, this.meshBody );
191
- if ( action ) {
192
-
193
- this.meshBody.activeAction = action.play();
194
-
195
- }
196
-
197
- }
198
-
199
- this.activeClipName = clipName;
200
- this.syncWeaponAnimation();
201
-
202
- }
203
- syncWeaponAnimation() {
204
-
205
- const clipName = this.activeClipName;
206
- if ( this.meshWeapon ) {
207
-
208
- if ( this.meshWeapon.activeAction ) {
209
-
210
- this.meshWeapon.activeAction.stop();
211
- this.meshWeapon.activeAction = null;
212
-
213
- }
214
-
215
- const action = this.mixer.clipAction( clipName, this.meshWeapon );
216
- if ( action ) {
217
-
218
- this.meshWeapon.activeAction = action.syncWith( this.meshBody.activeAction ).play();
219
-
220
- }
221
-
222
- }
223
-
224
- }
225
- update( delta ) {
226
-
227
- if ( this.mixer ) this.mixer.update( delta );
228
-
229
- }
230
-
231
- }
232
-
233
- THREE.MD2Character = MD2Character;
234
-
235
- } )();