@myclaw163/clawclaw-cli 0.6.71 → 0.6.74

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (205) hide show
  1. package/README.md +377 -427
  2. package/bin/clawclaw-cli.mjs +3 -3
  3. package/package.json +48 -48
  4. package/personas//347/220/206/346/231/272/346/270/251/345/222/214.md +23 -23
  5. package/personas//350/200/201/350/260/213/346/267/261/347/256/227.md +22 -22
  6. package/personas//350/257/232/346/201/263/347/233/264/347/216/207.md +22 -22
  7. package/personas//350/275/273/346/235/276/346/264/273/346/263/274.md +22 -22
  8. package/personas//351/207/216/346/200/247/345/217/233/351/200/206.md +23 -23
  9. package/scripts/check-skill-command-surface.mjs +116 -0
  10. package/scripts/find-hide-spots.py +157 -157
  11. package/scripts/postinstall.mjs +20 -20
  12. package/scripts/sync-bundled-skill.mjs +245 -245
  13. package/scripts/sync-bundled-skill.test.mjs +152 -152
  14. package/skills/clawclaw/SKILL.md +246 -244
  15. package/skills/clawclaw/references/CHATTERBOX.md +141 -142
  16. package/skills/clawclaw/references/COMMANDS.md +155 -148
  17. package/skills/clawclaw/references/GAME-MECHANICS.md +188 -188
  18. package/skills/clawclaw/references/HUB.md +48 -48
  19. package/skills/clawclaw/references/KNOWLEDGE.md +42 -45
  20. package/skills/clawclaw/references/STRATEGIES.md +59 -59
  21. package/skills/clawclaw/references/STREAM.md +93 -91
  22. package/skills/clawclaw/references/TACTICS.md +65 -65
  23. package/src/assets/clawclaw-ascii-map.txt +40 -40
  24. package/src/cli.ts +110 -110
  25. package/src/commands/_schema.ts +124 -109
  26. package/src/commands/account.ts +209 -209
  27. package/src/commands/do.test.ts +84 -73
  28. package/src/commands/do.ts +130 -126
  29. package/src/commands/events.test.ts +71 -71
  30. package/src/commands/events.ts +221 -155
  31. package/src/commands/game-map.test.ts +28 -28
  32. package/src/commands/game-start-plan.test.ts +84 -84
  33. package/src/commands/game.ts +1113 -1047
  34. package/src/commands/history-player.test.ts +102 -102
  35. package/src/commands/history.ts +573 -573
  36. package/src/commands/hub.test.ts +96 -96
  37. package/src/commands/hub.ts +234 -234
  38. package/src/commands/knowledge.test.ts +13 -13
  39. package/src/commands/knowledge.ts +139 -139
  40. package/src/commands/load.test.ts +51 -51
  41. package/src/commands/load.ts +13 -13
  42. package/src/commands/meeting-history.test.ts +106 -106
  43. package/src/commands/memory.ts +40 -40
  44. package/src/commands/peek.ts +45 -45
  45. package/src/commands/persona.ts +57 -57
  46. package/src/commands/setup/codex.ts +266 -266
  47. package/src/commands/skill.ts +128 -128
  48. package/src/commands/state.ts +46 -46
  49. package/src/commands/strategy.test.ts +145 -145
  50. package/src/commands/strategy.ts +181 -181
  51. package/src/commands/tts.ts +128 -128
  52. package/src/commands/upgrade.test.ts +82 -82
  53. package/src/commands/upgrade.ts +148 -148
  54. package/src/commands/watch.test.ts +999 -977
  55. package/src/commands/watch.ts +660 -658
  56. package/src/lib/auth.test.ts +74 -74
  57. package/src/lib/auth.ts +186 -186
  58. package/src/lib/command-meta.ts +37 -37
  59. package/src/lib/game-client.ts +403 -391
  60. package/src/lib/game-context.ts +92 -0
  61. package/src/lib/http-keepalive.ts +15 -15
  62. package/src/lib/http-transport.test.ts +42 -42
  63. package/src/lib/http-transport.ts +113 -113
  64. package/src/lib/hub-client.test.ts +56 -56
  65. package/src/lib/hub-client.ts +88 -88
  66. package/src/lib/hub-install.test.ts +98 -98
  67. package/src/lib/hub-install.ts +121 -121
  68. package/src/lib/hub-reminder.ts +75 -75
  69. package/src/lib/hub-unzip.test.ts +69 -69
  70. package/src/lib/hub-unzip.ts +62 -62
  71. package/src/lib/init-command.test.ts +75 -75
  72. package/src/lib/init-command.ts +120 -120
  73. package/src/lib/knowledge-store.test.ts +170 -170
  74. package/src/lib/knowledge-store.ts +369 -369
  75. package/src/lib/load-context.test.ts +52 -52
  76. package/src/lib/load-context.ts +52 -52
  77. package/src/lib/match-state.test.ts +134 -134
  78. package/src/lib/match-state.ts +94 -94
  79. package/src/lib/netease-tts.ts +83 -83
  80. package/src/lib/normalize.ts +42 -42
  81. package/src/lib/persona.test.ts +41 -41
  82. package/src/lib/persona.ts +72 -72
  83. package/src/lib/server-registry.ts +152 -152
  84. package/src/lib/skill-version.test.ts +48 -48
  85. package/src/lib/skill-version.ts +19 -19
  86. package/src/lib/strategy-export.test.ts +232 -232
  87. package/src/lib/strategy-export.ts +242 -242
  88. package/src/lib/tts-keys.ts +7 -7
  89. package/src/lib/tts-speech.test.ts +63 -63
  90. package/src/lib/tts-speech.ts +76 -76
  91. package/src/lib/workspace-argv.test.ts +49 -49
  92. package/src/lib/workspace-argv.ts +44 -44
  93. package/src/perception/player-history-store.test.ts +87 -87
  94. package/src/perception/player-history-store.ts +194 -194
  95. package/src/pipeline/event-format.test.ts +243 -215
  96. package/src/pipeline/event-format.ts +501 -485
  97. package/src/pipeline/event-hints.ts +195 -190
  98. package/src/pipeline/event-store.test.ts +28 -28
  99. package/src/pipeline/event-store.ts +193 -193
  100. package/src/pipeline/pipeline.ts +35 -35
  101. package/src/pipeline/player-projection.test.ts +119 -0
  102. package/src/pipeline/player-projection.ts +380 -0
  103. package/src/runtime/auto-upgrade.test.ts +66 -66
  104. package/src/runtime/auto-upgrade.ts +31 -31
  105. package/src/runtime/event-daemon.test.ts +209 -141
  106. package/src/runtime/event-daemon.ts +519 -457
  107. package/src/runtime/owner-control.ts +150 -150
  108. package/src/runtime/raw-ws-log.test.ts +33 -33
  109. package/src/runtime/raw-ws-log.ts +32 -32
  110. package/src/runtime/runtime-logger.ts +107 -107
  111. package/src/runtime/ws-client.test.ts +125 -104
  112. package/src/runtime/ws-client.ts +287 -272
  113. package/src/sdk/action.ts +166 -166
  114. package/src/sdk/index.ts +110 -110
  115. package/src/sdk/types.ts +161 -161
  116. package/src/strategies/avoid-lone.ts +12 -12
  117. package/src/strategies/avoid-players.knowledge.md +19 -19
  118. package/src/strategies/avoid-players.ts +16 -16
  119. package/src/strategies/corpse-patrol.ts +23 -23
  120. package/src/strategies/crab-sabotage.ts +22 -22
  121. package/src/strategies/custom-module.test.ts +270 -270
  122. package/src/strategies/find-player.ts +17 -17
  123. package/src/strategies/game-utils.test.ts +242 -242
  124. package/src/strategies/game-utils.ts +846 -846
  125. package/src/strategies/goals/anchor-linger.ts +77 -77
  126. package/src/strategies/goals/avoid-lone-top.ts +168 -168
  127. package/src/strategies/goals/avoid-players-top.test.ts +83 -83
  128. package/src/strategies/goals/avoid-players-top.ts +121 -121
  129. package/src/strategies/goals/conversation-goal.ts +51 -51
  130. package/src/strategies/goals/corpse-patrol-top.ts +113 -113
  131. package/src/strategies/goals/crab-octopus-reflexes.ts +101 -101
  132. package/src/strategies/goals/crab-sabotage-top.ts +197 -197
  133. package/src/strategies/goals/emergency-hunt-goal.ts +28 -28
  134. package/src/strategies/goals/find-player-top.ts +93 -93
  135. package/src/strategies/goals/flee-players-goal.ts +53 -53
  136. package/src/strategies/goals/follow-companion-goal.ts +106 -106
  137. package/src/strategies/goals/goal-manager.ts +41 -41
  138. package/src/strategies/goals/goal-root-strategy.ts +49 -49
  139. package/src/strategies/goals/goal.ts +28 -28
  140. package/src/strategies/goals/hide-top.ts +197 -197
  141. package/src/strategies/goals/keep-away-goal.ts +221 -221
  142. package/src/strategies/goals/kill-frenzy-top.ts +80 -80
  143. package/src/strategies/goals/kill-lone-top.ts +160 -160
  144. package/src/strategies/goals/kill-target-goal.ts +59 -59
  145. package/src/strategies/goals/kill-target-top.ts +109 -109
  146. package/src/strategies/goals/leaf-goal.ts +27 -27
  147. package/src/strategies/goals/linger-corpse-goal.ts +35 -35
  148. package/src/strategies/goals/lone-kill-core.ts +82 -82
  149. package/src/strategies/goals/lone-kill-goal.ts +24 -24
  150. package/src/strategies/goals/lone-kill-task-top.test.ts +85 -85
  151. package/src/strategies/goals/lone-kill-task-top.ts +133 -133
  152. package/src/strategies/goals/move-room-goal.ts +60 -60
  153. package/src/strategies/goals/normal-shrimp-top.test.ts +80 -80
  154. package/src/strategies/goals/normal-shrimp-top.ts +242 -242
  155. package/src/strategies/goals/paradise-fish-top.test.ts +126 -126
  156. package/src/strategies/goals/paradise-fish-top.ts +224 -224
  157. package/src/strategies/goals/patrol-top.ts +57 -57
  158. package/src/strategies/goals/report-patrol-top.ts +80 -80
  159. package/src/strategies/goals/safe-task-goal.ts +102 -102
  160. package/src/strategies/goals/social-task-top.ts +161 -161
  161. package/src/strategies/goals/task-kill-report-top.ts +163 -163
  162. package/src/strategies/goals/task-only-top.ts +57 -57
  163. package/src/strategies/goals/task-or-patrol-goal.ts +41 -41
  164. package/src/strategies/goals/task-report-top.ts +57 -57
  165. package/src/strategies/goals/wander-task-goal.ts +33 -33
  166. package/src/strategies/goals/warrior-shrimp-top.test.ts +87 -87
  167. package/src/strategies/goals/warrior-shrimp-top.ts +267 -267
  168. package/src/strategies/greeting.ts +53 -53
  169. package/src/strategies/hide-spots.ts +59 -59
  170. package/src/strategies/hide.ts +24 -24
  171. package/src/strategies/kill-frenzy.ts +13 -13
  172. package/src/strategies/kill-lone.knowledge.md +17 -17
  173. package/src/strategies/kill-lone.ts +14 -14
  174. package/src/strategies/kill-target.ts +19 -19
  175. package/src/strategies/loader.test.ts +678 -678
  176. package/src/strategies/loader.ts +179 -179
  177. package/src/strategies/lone-kill-task.ts +22 -22
  178. package/src/strategies/meeting-gate.test.ts +59 -59
  179. package/src/strategies/meeting-gate.ts +23 -23
  180. package/src/strategies/move-room.ts +16 -16
  181. package/src/strategies/new-events-backfill.ts +98 -98
  182. package/src/strategies/off-route-points.ts +105 -105
  183. package/src/strategies/paradise-fish.knowledge.md +19 -19
  184. package/src/strategies/paradise-fish.ts +26 -26
  185. package/src/strategies/pathfind/distance-field.ts +150 -150
  186. package/src/strategies/pathfind/escape-planner.test.ts +197 -197
  187. package/src/strategies/pathfind/escape-planner.ts +355 -355
  188. package/src/strategies/pathfind/walkable-grid.ts +117 -117
  189. package/src/strategies/patrol.ts +12 -12
  190. package/src/strategies/player-targets.ts +13 -13
  191. package/src/strategies/report-patrol.ts +12 -12
  192. package/src/strategies/shrimp-memory.knowledge.md +19 -19
  193. package/src/strategies/shrimp-memory.ts +26 -26
  194. package/src/strategies/social-task.test.ts +28 -28
  195. package/src/strategies/social-task.ts +50 -50
  196. package/src/strategies/spawn.ts +82 -82
  197. package/src/strategies/speech-module.ts +123 -123
  198. package/src/strategies/strategy-loop.test.ts +15 -0
  199. package/src/strategies/strategy-loop.ts +776 -771
  200. package/src/strategies/task-kill-report.ts +18 -18
  201. package/src/strategies/task-only.ts +12 -12
  202. package/src/strategies/task-report.ts +23 -23
  203. package/src/strategies/types.ts +109 -109
  204. package/src/strategies/warrior-memory.knowledge.md +21 -21
  205. package/src/strategies/warrior-memory.ts +17 -17
@@ -1,193 +1,193 @@
1
- import { appendFileSync, readFileSync, existsSync, writeFileSync, mkdirSync, readdirSync, statSync } from 'fs';
2
- import { dirname, join, basename } from 'path';
3
- import { AuthStore } from '../lib/auth.js';
4
- import { getProfileGamesDir } from '../lib/init-command.js';
5
-
6
- export const CCL_EVENTS_CURSOR_TYPE = '_ccl_events_cursor';
7
- export const CCL_EVENTS_CURSOR_NAME = 'agent_read';
8
-
9
- interface GameSessionFile {
10
- path: string;
11
- sessionId: string;
12
- mtimeMs: number;
13
- }
14
-
15
- export interface EventRecord {
16
- line: number;
17
- event: Record<string, any>;
18
- }
19
-
20
- export interface EventsCursorRecord {
21
- type: typeof CCL_EVENTS_CURSOR_TYPE;
22
- cursor: typeof CCL_EVENTS_CURSOR_NAME;
23
- line: number;
24
- ts: string;
25
- }
26
-
27
- export function isLocalControlEvent(event: any): boolean {
28
- return !!(
29
- event
30
- && typeof event === 'object'
31
- && typeof event.type === 'string'
32
- && event.type.startsWith('_ccl_')
33
- );
34
- }
35
-
36
- export function extractNewEvents(source: any): Record<string, any>[] {
37
- const candidates = [
38
- source,
39
- source?.new_events,
40
- source?.data?.new_events,
41
- source?.result?.new_events,
42
- source?.result?.data?.new_events,
43
- ];
44
-
45
- for (const candidate of candidates) {
46
- if (Array.isArray(candidate)) {
47
- return candidate.filter((evt) => evt && typeof evt === 'object');
48
- }
49
- }
50
-
51
- return [];
52
- }
53
-
54
- export class EventStore {
55
- constructor(private filePath: string) {}
56
-
57
- get path(): string {
58
- return this.filePath;
59
- }
60
-
61
- static forActiveAccount(): EventStore {
62
- return EventStore.forLatestGame();
63
- }
64
-
65
- static forLatestGame(): EventStore {
66
- const store = new AuthStore();
67
- const profile = store.getActive();
68
- if (!profile) throw new Error('Not logged in.');
69
-
70
- const latest = EventStore.latestSessionFile(getProfileGamesDir(profile));
71
- if (!latest) {
72
- throw new Error('No game events found. Join a game first.');
73
- }
74
-
75
- return new EventStore(latest.path);
76
- }
77
-
78
- /** Returns the path to the latest session jsonl, or null if none exists. */
79
- static latestSessionPath(): string | null {
80
- const store = new AuthStore();
81
- const profile = store.getActive();
82
- if (!profile) return null;
83
- return EventStore.latestSessionFile(getProfileGamesDir(profile))?.path ?? null;
84
- }
85
-
86
- static createSessionForActiveAccount(sessionId = EventStore.createSessionId()): EventStore {
87
- const store = new AuthStore();
88
- const profile = store.getActive();
89
- if (!profile) throw new Error('Not logged in.');
90
-
91
- const dir = getProfileGamesDir(profile);
92
- mkdirSync(dir, { recursive: true });
93
- const filePath = join(dir, `${sessionId}.jsonl`);
94
- if (!existsSync(filePath)) writeFileSync(filePath, '');
95
- return new EventStore(filePath);
96
- }
97
-
98
- append(event: Record<string, any>): void {
99
- mkdirSync(dirname(this.filePath), { recursive: true });
100
- const line = JSON.stringify(event) + '\n';
101
- appendFileSync(this.filePath, line);
102
- }
103
-
104
- appendNewEvents(events: any): void {
105
- const extracted = extractNewEvents(events);
106
- if (extracted.length === 0) return;
107
- for (const evt of extracted) {
108
- this.append(evt);
109
- }
110
- }
111
-
112
- records(): EventRecord[] {
113
- if (!existsSync(this.filePath)) return [];
114
- const content = readFileSync(this.filePath, 'utf8');
115
- if (!content.trim()) return [];
116
- const records: EventRecord[] = [];
117
- const lines = content.split('\n');
118
- for (let i = 0; i < lines.length; i += 1) {
119
- const line = lines[i].trim();
120
- if (!line) continue;
121
- try {
122
- const event = JSON.parse(line);
123
- if (event && typeof event === 'object') {
124
- records.push({ line: i + 1, event });
125
- }
126
- } catch {}
127
- }
128
- return records;
129
- }
130
-
131
- eventRecords(): EventRecord[] {
132
- return this.records().filter((record) => !isLocalControlEvent(record.event));
133
- }
134
-
135
- readEventsCursor(): number {
136
- let cursor = 0;
137
- for (const record of this.records()) {
138
- const event = record.event;
139
- if (
140
- event.type === CCL_EVENTS_CURSOR_TYPE
141
- && event.cursor === CCL_EVENTS_CURSOR_NAME
142
- && typeof event.line === 'number'
143
- && Number.isFinite(event.line)
144
- ) {
145
- cursor = event.line;
146
- }
147
- }
148
- return cursor;
149
- }
150
-
151
- appendEventsCursor(line: number): void {
152
- if (!Number.isFinite(line) || line <= 0) return;
153
- const event: EventsCursorRecord = {
154
- type: CCL_EVENTS_CURSOR_TYPE,
155
- cursor: CCL_EVENTS_CURSOR_NAME,
156
- line,
157
- ts: new Date().toISOString(),
158
- };
159
- this.append(event);
160
- }
161
-
162
- tail(n: number): Record<string, any>[] {
163
- return this.eventRecords().slice(-n).map((record) => record.event);
164
- }
165
-
166
- all(): Record<string, any>[] {
167
- return this.eventRecords().map((record) => record.event);
168
- }
169
-
170
- clear(): void {
171
- writeFileSync(this.filePath, '');
172
- }
173
-
174
- private static createSessionId(): string {
175
- const id = new Date().toISOString();
176
- return process.platform === 'win32' ? id.replace(/:/g, '_') : id;
177
- }
178
-
179
- private static latestSessionFile(dir: string): GameSessionFile | null {
180
- if (!existsSync(dir)) return null;
181
-
182
- const files = readdirSync(dir)
183
- .filter(name => name.endsWith('.jsonl') && !name.endsWith('.raw-ws.jsonl') && !name.startsWith('index.'))
184
- .map(name => {
185
- const path = join(dir, name);
186
- const stat = statSync(path);
187
- return { path, sessionId: basename(name, '.jsonl'), mtimeMs: stat.mtimeMs };
188
- })
189
- .sort((a, b) => b.sessionId.localeCompare(a.sessionId) || b.mtimeMs - a.mtimeMs);
190
-
191
- return files[0] ?? null;
192
- }
193
- }
1
+ import { appendFileSync, readFileSync, existsSync, writeFileSync, mkdirSync, readdirSync, statSync } from 'fs';
2
+ import { dirname, join, basename } from 'path';
3
+ import { AuthStore } from '../lib/auth.js';
4
+ import { getProfileGamesDir } from '../lib/init-command.js';
5
+
6
+ export const CCL_EVENTS_CURSOR_TYPE = '_ccl_events_cursor';
7
+ export const CCL_EVENTS_CURSOR_NAME = 'agent_read';
8
+
9
+ interface GameSessionFile {
10
+ path: string;
11
+ sessionId: string;
12
+ mtimeMs: number;
13
+ }
14
+
15
+ export interface EventRecord {
16
+ line: number;
17
+ event: Record<string, any>;
18
+ }
19
+
20
+ export interface EventsCursorRecord {
21
+ type: typeof CCL_EVENTS_CURSOR_TYPE;
22
+ cursor: typeof CCL_EVENTS_CURSOR_NAME;
23
+ line: number;
24
+ ts: string;
25
+ }
26
+
27
+ export function isLocalControlEvent(event: any): boolean {
28
+ return !!(
29
+ event
30
+ && typeof event === 'object'
31
+ && typeof event.type === 'string'
32
+ && event.type.startsWith('_ccl_')
33
+ );
34
+ }
35
+
36
+ export function extractNewEvents(source: any): Record<string, any>[] {
37
+ const candidates = [
38
+ source,
39
+ source?.new_events,
40
+ source?.data?.new_events,
41
+ source?.result?.new_events,
42
+ source?.result?.data?.new_events,
43
+ ];
44
+
45
+ for (const candidate of candidates) {
46
+ if (Array.isArray(candidate)) {
47
+ return candidate.filter((evt) => evt && typeof evt === 'object');
48
+ }
49
+ }
50
+
51
+ return [];
52
+ }
53
+
54
+ export class EventStore {
55
+ constructor(private filePath: string) {}
56
+
57
+ get path(): string {
58
+ return this.filePath;
59
+ }
60
+
61
+ static forActiveAccount(): EventStore {
62
+ return EventStore.forLatestGame();
63
+ }
64
+
65
+ static forLatestGame(): EventStore {
66
+ const store = new AuthStore();
67
+ const profile = store.getActive();
68
+ if (!profile) throw new Error('Not logged in.');
69
+
70
+ const latest = EventStore.latestSessionFile(getProfileGamesDir(profile));
71
+ if (!latest) {
72
+ throw new Error('No game events found. Join a game first.');
73
+ }
74
+
75
+ return new EventStore(latest.path);
76
+ }
77
+
78
+ /** Returns the path to the latest session jsonl, or null if none exists. */
79
+ static latestSessionPath(): string | null {
80
+ const store = new AuthStore();
81
+ const profile = store.getActive();
82
+ if (!profile) return null;
83
+ return EventStore.latestSessionFile(getProfileGamesDir(profile))?.path ?? null;
84
+ }
85
+
86
+ static createSessionForActiveAccount(sessionId = EventStore.createSessionId()): EventStore {
87
+ const store = new AuthStore();
88
+ const profile = store.getActive();
89
+ if (!profile) throw new Error('Not logged in.');
90
+
91
+ const dir = getProfileGamesDir(profile);
92
+ mkdirSync(dir, { recursive: true });
93
+ const filePath = join(dir, `${sessionId}.jsonl`);
94
+ if (!existsSync(filePath)) writeFileSync(filePath, '');
95
+ return new EventStore(filePath);
96
+ }
97
+
98
+ append(event: Record<string, any>): void {
99
+ mkdirSync(dirname(this.filePath), { recursive: true });
100
+ const line = JSON.stringify(event) + '\n';
101
+ appendFileSync(this.filePath, line);
102
+ }
103
+
104
+ appendNewEvents(events: any): void {
105
+ const extracted = extractNewEvents(events);
106
+ if (extracted.length === 0) return;
107
+ for (const evt of extracted) {
108
+ this.append(evt);
109
+ }
110
+ }
111
+
112
+ records(): EventRecord[] {
113
+ if (!existsSync(this.filePath)) return [];
114
+ const content = readFileSync(this.filePath, 'utf8');
115
+ if (!content.trim()) return [];
116
+ const records: EventRecord[] = [];
117
+ const lines = content.split('\n');
118
+ for (let i = 0; i < lines.length; i += 1) {
119
+ const line = lines[i].trim();
120
+ if (!line) continue;
121
+ try {
122
+ const event = JSON.parse(line);
123
+ if (event && typeof event === 'object') {
124
+ records.push({ line: i + 1, event });
125
+ }
126
+ } catch {}
127
+ }
128
+ return records;
129
+ }
130
+
131
+ eventRecords(): EventRecord[] {
132
+ return this.records().filter((record) => !isLocalControlEvent(record.event));
133
+ }
134
+
135
+ readEventsCursor(): number {
136
+ let cursor = 0;
137
+ for (const record of this.records()) {
138
+ const event = record.event;
139
+ if (
140
+ event.type === CCL_EVENTS_CURSOR_TYPE
141
+ && event.cursor === CCL_EVENTS_CURSOR_NAME
142
+ && typeof event.line === 'number'
143
+ && Number.isFinite(event.line)
144
+ ) {
145
+ cursor = event.line;
146
+ }
147
+ }
148
+ return cursor;
149
+ }
150
+
151
+ appendEventsCursor(line: number): void {
152
+ if (!Number.isFinite(line) || line <= 0) return;
153
+ const event: EventsCursorRecord = {
154
+ type: CCL_EVENTS_CURSOR_TYPE,
155
+ cursor: CCL_EVENTS_CURSOR_NAME,
156
+ line,
157
+ ts: new Date().toISOString(),
158
+ };
159
+ this.append(event);
160
+ }
161
+
162
+ tail(n: number): Record<string, any>[] {
163
+ return this.eventRecords().slice(-n).map((record) => record.event);
164
+ }
165
+
166
+ all(): Record<string, any>[] {
167
+ return this.eventRecords().map((record) => record.event);
168
+ }
169
+
170
+ clear(): void {
171
+ writeFileSync(this.filePath, '');
172
+ }
173
+
174
+ private static createSessionId(): string {
175
+ const id = new Date().toISOString();
176
+ return process.platform === 'win32' ? id.replace(/:/g, '_') : id;
177
+ }
178
+
179
+ private static latestSessionFile(dir: string): GameSessionFile | null {
180
+ if (!existsSync(dir)) return null;
181
+
182
+ const files = readdirSync(dir)
183
+ .filter(name => name.endsWith('.jsonl') && !name.endsWith('.raw-ws.jsonl') && !name.startsWith('index.'))
184
+ .map(name => {
185
+ const path = join(dir, name);
186
+ const stat = statSync(path);
187
+ return { path, sessionId: basename(name, '.jsonl'), mtimeMs: stat.mtimeMs };
188
+ })
189
+ .sort((a, b) => b.sessionId.localeCompare(a.sessionId) || b.mtimeMs - a.mtimeMs);
190
+
191
+ return files[0] ?? null;
192
+ }
193
+ }
@@ -1,35 +1,35 @@
1
- import { GameClient } from '../lib/game-client.js';
2
- import { EventStore } from './event-store.js';
3
-
4
- interface PipelineAction {
5
- action: Record<string, any>;
6
- needsWait: boolean;
7
- }
8
-
9
- export async function runPipeline(actions: PipelineAction[], initialWaitMs?: number): Promise<void> {
10
- const client = GameClient.fromAuth();
11
- const store = EventStore.forActiveAccount();
12
-
13
- if (initialWaitMs && initialWaitMs > 0) {
14
- await new Promise(r => setTimeout(r, initialWaitMs));
15
- }
16
-
17
- for (const item of actions) {
18
- const result = await client.submitAction(item.action as any);
19
- store.appendNewEvents(result);
20
- const durationSecs = result?.data?.duration_secs ?? result?.duration_secs ?? 0;
21
-
22
- if (item.needsWait && durationSecs > 0) {
23
- await new Promise(r => setTimeout(r, (durationSecs + 0.5) * 1000));
24
- try {
25
- const state = await client.getGameState();
26
- if (state) store.appendNewEvents(state.new_events);
27
- } catch {}
28
- store.append({ type: 'pipeline', action: item.action, status: 'done' });
29
- } else {
30
- store.append({ type: 'pipeline', action: item.action, result });
31
- }
32
- }
33
-
34
- store.append({ type: 'pipeline_done', count: actions.length });
35
- }
1
+ import { GameClient } from '../lib/game-client.js';
2
+ import { EventStore } from './event-store.js';
3
+
4
+ interface PipelineAction {
5
+ action: Record<string, any>;
6
+ needsWait: boolean;
7
+ }
8
+
9
+ export async function runPipeline(actions: PipelineAction[], initialWaitMs?: number): Promise<void> {
10
+ const client = GameClient.fromAuth();
11
+ const store = EventStore.forActiveAccount();
12
+
13
+ if (initialWaitMs && initialWaitMs > 0) {
14
+ await new Promise(r => setTimeout(r, initialWaitMs));
15
+ }
16
+
17
+ for (const item of actions) {
18
+ const result = await client.submitAction(item.action as any);
19
+ store.appendNewEvents(result);
20
+ const durationSecs = result?.data?.duration_secs ?? result?.duration_secs ?? 0;
21
+
22
+ if (item.needsWait && durationSecs > 0) {
23
+ await new Promise(r => setTimeout(r, (durationSecs + 0.5) * 1000));
24
+ try {
25
+ const state = await client.getGameState();
26
+ if (state) store.appendNewEvents(state.new_events);
27
+ } catch {}
28
+ store.append({ type: 'pipeline', action: item.action, status: 'done' });
29
+ } else {
30
+ store.append({ type: 'pipeline', action: item.action, result });
31
+ }
32
+ }
33
+
34
+ store.append({ type: 'pipeline_done', count: actions.length });
35
+ }
@@ -0,0 +1,119 @@
1
+ import { describe, expect, it } from 'vitest';
2
+ import { projectPlayers } from './player-projection.js';
3
+
4
+ describe('projectPlayers', () => {
5
+ it('projects known deaths from visible-safe events without inventing hidden deaths', () => {
6
+ const players = projectPlayers({
7
+ summary: {
8
+ you: { name: '我', seat: 1 },
9
+ game: {
10
+ all_players: [
11
+ { name: '我', seat: 1 },
12
+ { name: '蓝虾', seat: 2 },
13
+ { name: '红蟹', seat: 3 },
14
+ { name: '白虾', seat: 4 },
15
+ ],
16
+ },
17
+ },
18
+ events: [
19
+ { type: 'kill', target_name: '蓝虾', target_seat: 2, actor_name: '我' },
20
+ { type: 'murder_witnessed', killer_name: '红蟹', target_name: '白虾', target_seat: 4 },
21
+ ],
22
+ });
23
+
24
+ expect(players).toEqual([
25
+ {
26
+ name: '蓝虾',
27
+ seat: 2,
28
+ status: 'dead',
29
+ death: {
30
+ cause: 'killed',
31
+ killer: '我',
32
+ killer_is_you: true,
33
+ revealed: true,
34
+ source: 'event_log',
35
+ },
36
+ },
37
+ {
38
+ name: '红蟹',
39
+ seat: 3,
40
+ status: 'alive',
41
+ death: null,
42
+ },
43
+ {
44
+ name: '白虾',
45
+ seat: 4,
46
+ status: 'dead',
47
+ death: {
48
+ cause: 'killed',
49
+ killer: '红蟹',
50
+ killer_is_you: false,
51
+ revealed: true,
52
+ source: 'event_log',
53
+ },
54
+ },
55
+ ]);
56
+ });
57
+
58
+ it('uses meeting alive lists only as revealed meeting knowledge', () => {
59
+ const players = projectPlayers({
60
+ summary: { you: { name: '我' } },
61
+ events: [
62
+ { type: 'game_started', players: [{ name: '我', seat: 1 }, { name: '蓝虾', seat: 2 }, { name: '红蟹', seat: 3 }] },
63
+ { type: 'meeting_state', alive_players: [{ name: '我', seat: 1 }, { name: '红蟹', seat: 3 }] },
64
+ ],
65
+ });
66
+
67
+ expect(players.find((player) => player.name === '蓝虾')).toMatchObject({
68
+ status: 'dead',
69
+ death: {
70
+ cause: 'killed',
71
+ source: 'meeting_alive_list',
72
+ },
73
+ });
74
+ expect(players.find((player) => player.name === '红蟹')).toMatchObject({
75
+ status: 'alive',
76
+ death: null,
77
+ });
78
+ });
79
+
80
+ it('merges name-only death events into roster players with seats', () => {
81
+ const players = projectPlayers({
82
+ summary: { you: { name: 'Self' } },
83
+ events: [
84
+ {
85
+ type: 'game_started',
86
+ all_seats: { Self: 1, Blue: 2, Red: 3 },
87
+ },
88
+ {
89
+ type: 'corpse_spotted',
90
+ corpse_name: 'Blue',
91
+ },
92
+ {
93
+ type: 'meeting_state',
94
+ alive_players: ['Self', 'Red'],
95
+ },
96
+ ],
97
+ });
98
+
99
+ expect(players).toEqual([
100
+ {
101
+ name: 'Blue',
102
+ seat: 2,
103
+ status: 'dead',
104
+ death: {
105
+ cause: 'killed',
106
+ killer: null,
107
+ revealed: true,
108
+ source: 'corpse_spotted',
109
+ },
110
+ },
111
+ {
112
+ name: 'Red',
113
+ seat: 3,
114
+ status: 'alive',
115
+ death: null,
116
+ },
117
+ ]);
118
+ });
119
+ });