@myclaw163/clawclaw-cli 0.6.71 → 0.6.74
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +377 -427
- package/bin/clawclaw-cli.mjs +3 -3
- package/package.json +48 -48
- package/personas//347/220/206/346/231/272/346/270/251/345/222/214.md +23 -23
- package/personas//350/200/201/350/260/213/346/267/261/347/256/227.md +22 -22
- package/personas//350/257/232/346/201/263/347/233/264/347/216/207.md +22 -22
- package/personas//350/275/273/346/235/276/346/264/273/346/263/274.md +22 -22
- package/personas//351/207/216/346/200/247/345/217/233/351/200/206.md +23 -23
- package/scripts/check-skill-command-surface.mjs +116 -0
- package/scripts/find-hide-spots.py +157 -157
- package/scripts/postinstall.mjs +20 -20
- package/scripts/sync-bundled-skill.mjs +245 -245
- package/scripts/sync-bundled-skill.test.mjs +152 -152
- package/skills/clawclaw/SKILL.md +246 -244
- package/skills/clawclaw/references/CHATTERBOX.md +141 -142
- package/skills/clawclaw/references/COMMANDS.md +155 -148
- package/skills/clawclaw/references/GAME-MECHANICS.md +188 -188
- package/skills/clawclaw/references/HUB.md +48 -48
- package/skills/clawclaw/references/KNOWLEDGE.md +42 -45
- package/skills/clawclaw/references/STRATEGIES.md +59 -59
- package/skills/clawclaw/references/STREAM.md +93 -91
- package/skills/clawclaw/references/TACTICS.md +65 -65
- package/src/assets/clawclaw-ascii-map.txt +40 -40
- package/src/cli.ts +110 -110
- package/src/commands/_schema.ts +124 -109
- package/src/commands/account.ts +209 -209
- package/src/commands/do.test.ts +84 -73
- package/src/commands/do.ts +130 -126
- package/src/commands/events.test.ts +71 -71
- package/src/commands/events.ts +221 -155
- package/src/commands/game-map.test.ts +28 -28
- package/src/commands/game-start-plan.test.ts +84 -84
- package/src/commands/game.ts +1113 -1047
- package/src/commands/history-player.test.ts +102 -102
- package/src/commands/history.ts +573 -573
- package/src/commands/hub.test.ts +96 -96
- package/src/commands/hub.ts +234 -234
- package/src/commands/knowledge.test.ts +13 -13
- package/src/commands/knowledge.ts +139 -139
- package/src/commands/load.test.ts +51 -51
- package/src/commands/load.ts +13 -13
- package/src/commands/meeting-history.test.ts +106 -106
- package/src/commands/memory.ts +40 -40
- package/src/commands/peek.ts +45 -45
- package/src/commands/persona.ts +57 -57
- package/src/commands/setup/codex.ts +266 -266
- package/src/commands/skill.ts +128 -128
- package/src/commands/state.ts +46 -46
- package/src/commands/strategy.test.ts +145 -145
- package/src/commands/strategy.ts +181 -181
- package/src/commands/tts.ts +128 -128
- package/src/commands/upgrade.test.ts +82 -82
- package/src/commands/upgrade.ts +148 -148
- package/src/commands/watch.test.ts +999 -977
- package/src/commands/watch.ts +660 -658
- package/src/lib/auth.test.ts +74 -74
- package/src/lib/auth.ts +186 -186
- package/src/lib/command-meta.ts +37 -37
- package/src/lib/game-client.ts +403 -391
- package/src/lib/game-context.ts +92 -0
- package/src/lib/http-keepalive.ts +15 -15
- package/src/lib/http-transport.test.ts +42 -42
- package/src/lib/http-transport.ts +113 -113
- package/src/lib/hub-client.test.ts +56 -56
- package/src/lib/hub-client.ts +88 -88
- package/src/lib/hub-install.test.ts +98 -98
- package/src/lib/hub-install.ts +121 -121
- package/src/lib/hub-reminder.ts +75 -75
- package/src/lib/hub-unzip.test.ts +69 -69
- package/src/lib/hub-unzip.ts +62 -62
- package/src/lib/init-command.test.ts +75 -75
- package/src/lib/init-command.ts +120 -120
- package/src/lib/knowledge-store.test.ts +170 -170
- package/src/lib/knowledge-store.ts +369 -369
- package/src/lib/load-context.test.ts +52 -52
- package/src/lib/load-context.ts +52 -52
- package/src/lib/match-state.test.ts +134 -134
- package/src/lib/match-state.ts +94 -94
- package/src/lib/netease-tts.ts +83 -83
- package/src/lib/normalize.ts +42 -42
- package/src/lib/persona.test.ts +41 -41
- package/src/lib/persona.ts +72 -72
- package/src/lib/server-registry.ts +152 -152
- package/src/lib/skill-version.test.ts +48 -48
- package/src/lib/skill-version.ts +19 -19
- package/src/lib/strategy-export.test.ts +232 -232
- package/src/lib/strategy-export.ts +242 -242
- package/src/lib/tts-keys.ts +7 -7
- package/src/lib/tts-speech.test.ts +63 -63
- package/src/lib/tts-speech.ts +76 -76
- package/src/lib/workspace-argv.test.ts +49 -49
- package/src/lib/workspace-argv.ts +44 -44
- package/src/perception/player-history-store.test.ts +87 -87
- package/src/perception/player-history-store.ts +194 -194
- package/src/pipeline/event-format.test.ts +243 -215
- package/src/pipeline/event-format.ts +501 -485
- package/src/pipeline/event-hints.ts +195 -190
- package/src/pipeline/event-store.test.ts +28 -28
- package/src/pipeline/event-store.ts +193 -193
- package/src/pipeline/pipeline.ts +35 -35
- package/src/pipeline/player-projection.test.ts +119 -0
- package/src/pipeline/player-projection.ts +380 -0
- package/src/runtime/auto-upgrade.test.ts +66 -66
- package/src/runtime/auto-upgrade.ts +31 -31
- package/src/runtime/event-daemon.test.ts +209 -141
- package/src/runtime/event-daemon.ts +519 -457
- package/src/runtime/owner-control.ts +150 -150
- package/src/runtime/raw-ws-log.test.ts +33 -33
- package/src/runtime/raw-ws-log.ts +32 -32
- package/src/runtime/runtime-logger.ts +107 -107
- package/src/runtime/ws-client.test.ts +125 -104
- package/src/runtime/ws-client.ts +287 -272
- package/src/sdk/action.ts +166 -166
- package/src/sdk/index.ts +110 -110
- package/src/sdk/types.ts +161 -161
- package/src/strategies/avoid-lone.ts +12 -12
- package/src/strategies/avoid-players.knowledge.md +19 -19
- package/src/strategies/avoid-players.ts +16 -16
- package/src/strategies/corpse-patrol.ts +23 -23
- package/src/strategies/crab-sabotage.ts +22 -22
- package/src/strategies/custom-module.test.ts +270 -270
- package/src/strategies/find-player.ts +17 -17
- package/src/strategies/game-utils.test.ts +242 -242
- package/src/strategies/game-utils.ts +846 -846
- package/src/strategies/goals/anchor-linger.ts +77 -77
- package/src/strategies/goals/avoid-lone-top.ts +168 -168
- package/src/strategies/goals/avoid-players-top.test.ts +83 -83
- package/src/strategies/goals/avoid-players-top.ts +121 -121
- package/src/strategies/goals/conversation-goal.ts +51 -51
- package/src/strategies/goals/corpse-patrol-top.ts +113 -113
- package/src/strategies/goals/crab-octopus-reflexes.ts +101 -101
- package/src/strategies/goals/crab-sabotage-top.ts +197 -197
- package/src/strategies/goals/emergency-hunt-goal.ts +28 -28
- package/src/strategies/goals/find-player-top.ts +93 -93
- package/src/strategies/goals/flee-players-goal.ts +53 -53
- package/src/strategies/goals/follow-companion-goal.ts +106 -106
- package/src/strategies/goals/goal-manager.ts +41 -41
- package/src/strategies/goals/goal-root-strategy.ts +49 -49
- package/src/strategies/goals/goal.ts +28 -28
- package/src/strategies/goals/hide-top.ts +197 -197
- package/src/strategies/goals/keep-away-goal.ts +221 -221
- package/src/strategies/goals/kill-frenzy-top.ts +80 -80
- package/src/strategies/goals/kill-lone-top.ts +160 -160
- package/src/strategies/goals/kill-target-goal.ts +59 -59
- package/src/strategies/goals/kill-target-top.ts +109 -109
- package/src/strategies/goals/leaf-goal.ts +27 -27
- package/src/strategies/goals/linger-corpse-goal.ts +35 -35
- package/src/strategies/goals/lone-kill-core.ts +82 -82
- package/src/strategies/goals/lone-kill-goal.ts +24 -24
- package/src/strategies/goals/lone-kill-task-top.test.ts +85 -85
- package/src/strategies/goals/lone-kill-task-top.ts +133 -133
- package/src/strategies/goals/move-room-goal.ts +60 -60
- package/src/strategies/goals/normal-shrimp-top.test.ts +80 -80
- package/src/strategies/goals/normal-shrimp-top.ts +242 -242
- package/src/strategies/goals/paradise-fish-top.test.ts +126 -126
- package/src/strategies/goals/paradise-fish-top.ts +224 -224
- package/src/strategies/goals/patrol-top.ts +57 -57
- package/src/strategies/goals/report-patrol-top.ts +80 -80
- package/src/strategies/goals/safe-task-goal.ts +102 -102
- package/src/strategies/goals/social-task-top.ts +161 -161
- package/src/strategies/goals/task-kill-report-top.ts +163 -163
- package/src/strategies/goals/task-only-top.ts +57 -57
- package/src/strategies/goals/task-or-patrol-goal.ts +41 -41
- package/src/strategies/goals/task-report-top.ts +57 -57
- package/src/strategies/goals/wander-task-goal.ts +33 -33
- package/src/strategies/goals/warrior-shrimp-top.test.ts +87 -87
- package/src/strategies/goals/warrior-shrimp-top.ts +267 -267
- package/src/strategies/greeting.ts +53 -53
- package/src/strategies/hide-spots.ts +59 -59
- package/src/strategies/hide.ts +24 -24
- package/src/strategies/kill-frenzy.ts +13 -13
- package/src/strategies/kill-lone.knowledge.md +17 -17
- package/src/strategies/kill-lone.ts +14 -14
- package/src/strategies/kill-target.ts +19 -19
- package/src/strategies/loader.test.ts +678 -678
- package/src/strategies/loader.ts +179 -179
- package/src/strategies/lone-kill-task.ts +22 -22
- package/src/strategies/meeting-gate.test.ts +59 -59
- package/src/strategies/meeting-gate.ts +23 -23
- package/src/strategies/move-room.ts +16 -16
- package/src/strategies/new-events-backfill.ts +98 -98
- package/src/strategies/off-route-points.ts +105 -105
- package/src/strategies/paradise-fish.knowledge.md +19 -19
- package/src/strategies/paradise-fish.ts +26 -26
- package/src/strategies/pathfind/distance-field.ts +150 -150
- package/src/strategies/pathfind/escape-planner.test.ts +197 -197
- package/src/strategies/pathfind/escape-planner.ts +355 -355
- package/src/strategies/pathfind/walkable-grid.ts +117 -117
- package/src/strategies/patrol.ts +12 -12
- package/src/strategies/player-targets.ts +13 -13
- package/src/strategies/report-patrol.ts +12 -12
- package/src/strategies/shrimp-memory.knowledge.md +19 -19
- package/src/strategies/shrimp-memory.ts +26 -26
- package/src/strategies/social-task.test.ts +28 -28
- package/src/strategies/social-task.ts +50 -50
- package/src/strategies/spawn.ts +82 -82
- package/src/strategies/speech-module.ts +123 -123
- package/src/strategies/strategy-loop.test.ts +15 -0
- package/src/strategies/strategy-loop.ts +776 -771
- package/src/strategies/task-kill-report.ts +18 -18
- package/src/strategies/task-only.ts +12 -12
- package/src/strategies/task-report.ts +23 -23
- package/src/strategies/types.ts +109 -109
- package/src/strategies/warrior-memory.knowledge.md +21 -21
- package/src/strategies/warrior-memory.ts +17 -17
package/src/commands/events.ts
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return Number.isFinite(parsed) && parsed > 0 ? parsed : fallback;
|
|
49
|
+
}
|
|
50
|
+
|
|
51
|
+
function isMonitorRegisteredRecord(record: EventRecord): boolean {
|
|
52
|
+
return typeof record.event.type === 'string' && NOTABLE_EVENT_TYPES.has(record.event.type);
|
|
53
|
+
}
|
|
54
|
+
|
|
55
|
+
export function selectMonitorEventRecordsAfterCursor(
|
|
56
|
+
records: EventRecord[],
|
|
57
|
+
fromLine: number,
|
|
58
|
+
): { scanned: EventRecord[]; returned: EventRecord[]; toLine: number } {
|
|
59
|
+
const scanned = records.filter((record) => record.line > fromLine);
|
|
60
|
+
const returned = scanned.filter(isMonitorRegisteredRecord);
|
|
61
|
+
const toLine = scanned.reduce((max, record) => Math.max(max, record.line), fromLine);
|
|
62
|
+
return { scanned, returned, toLine };
|
|
63
|
+
}
|
|
64
|
+
|
|
65
|
+
export function selectMonitorTailEventRecords(
|
|
66
|
+
records: EventRecord[],
|
|
67
|
+
count: number,
|
|
68
|
+
type?: string,
|
|
69
|
+
): EventRecord[] {
|
|
70
|
+
let selected = records.filter(isMonitorRegisteredRecord);
|
|
71
|
+
if (type) selected = selected.filter((record) => record.event.type === type);
|
|
72
|
+
return selected.slice(-count);
|
|
73
|
+
}
|
|
74
|
+
|
|
75
|
+
function eventTypes(records: EventRecord[]): string[] {
|
|
76
|
+
const out: string[] = [];
|
|
77
|
+
for (const record of records) {
|
|
78
|
+
const type = record.event.type;
|
|
79
|
+
if (typeof type !== 'string' || out.includes(type)) continue;
|
|
80
|
+
out.push(type);
|
|
81
|
+
}
|
|
82
|
+
return out;
|
|
83
|
+
}
|
|
84
|
+
|
|
85
|
+
function latestEventRecord(records: EventRecord[], type: string): EventRecord | null {
|
|
86
|
+
for (let i = records.length - 1; i >= 0; i -= 1) {
|
|
87
|
+
const record = records[i];
|
|
88
|
+
if (record.event.type === type) return record;
|
|
89
|
+
}
|
|
90
|
+
return null;
|
|
91
|
+
}
|
|
92
|
+
|
|
93
|
+
async function readGameStartedEnrichment(): Promise<Record<string, any> | null> {
|
|
94
|
+
try {
|
|
95
|
+
const client = GameClient.fromAuth();
|
|
96
|
+
await client.discoverGameServer();
|
|
97
|
+
const mapData = await client.getMap();
|
|
98
|
+
return buildGameStartedEnrichment(mapData);
|
|
99
|
+
} catch {
|
|
100
|
+
return null;
|
|
101
|
+
}
|
|
102
|
+
}
|
|
103
|
+
|
|
104
|
+
export function enrichEventForEvents(event: Record<string, any>, summary: any | null | undefined): Record<string, any> {
|
|
105
|
+
if (event.type !== 'meeting_briefing') return event;
|
|
106
|
+
if (event.speech_order) return event;
|
|
107
|
+
const speechOrder = summary?.meeting?.speech_order;
|
|
108
|
+
if (!Array.isArray(speechOrder)) return event;
|
|
109
|
+
const summaryCaller = summary?.meeting?.caller;
|
|
110
|
+
const eventCaller = event.caller ?? event.meeting_caller_name;
|
|
111
|
+
if (summaryCaller && eventCaller && summaryCaller !== eventCaller) return event;
|
|
112
|
+
return { ...event, speech_order: speechOrder };
|
|
113
|
+
}
|
|
114
|
+
|
|
115
|
+
async function enrichLatestEventForEvents(
|
|
116
|
+
event: Record<string, any>,
|
|
117
|
+
summary: any | null | undefined,
|
|
118
|
+
): Promise<Record<string, any>> {
|
|
119
|
+
const base = enrichEventForEvents(event, summary);
|
|
120
|
+
if (base.type !== 'game_started') return base;
|
|
121
|
+
const enrichment = await readGameStartedEnrichment();
|
|
122
|
+
if (!enrichment) return base;
|
|
123
|
+
return {
|
|
124
|
+
...base,
|
|
125
|
+
...enrichment,
|
|
126
|
+
map: {
|
|
127
|
+
...(base.map && typeof base.map === 'object' ? base.map : {}),
|
|
128
|
+
...(enrichment.map ?? {}),
|
|
129
|
+
},
|
|
130
|
+
};
|
|
131
|
+
}
|
|
132
|
+
|
|
133
|
+
export function createEventsCommand(): Command {
|
|
134
|
+
return new Command('events')
|
|
135
|
+
.alias('e')
|
|
136
|
+
.description('Query game events')
|
|
137
|
+
.argument('[event_type]', 'Return the latest full payload for this event type without advancing the cursor')
|
|
138
|
+
.option('-n, --last <count>', 'Show last N events')
|
|
139
|
+
.addOption(new Option('--clear', 'Clear event history').hideHelp())
|
|
140
|
+
.option('--type <type>', 'Filter by event type')
|
|
141
|
+
.action(async (eventType: string | undefined, opts: EventsCommandOptions) => {
|
|
142
|
+
const store = EventStore.forLatestGame();
|
|
143
|
+
if (opts.clear) {
|
|
144
|
+
store.clear();
|
|
145
|
+
console.log(JSON.stringify({ message: 'Events cleared.' }, null, 2));
|
|
146
|
+
return;
|
|
147
|
+
}
|
|
148
|
+
|
|
149
|
+
const summary = await readCurrentSummary();
|
|
150
|
+
const allEvents = store.all();
|
|
151
|
+
const formatContext = {
|
|
152
|
+
summary,
|
|
153
|
+
};
|
|
154
|
+
const state = compactStateForEvents(summary, allEvents);
|
|
155
|
+
if (eventType) {
|
|
156
|
+
const record = latestEventRecord(store.eventRecords(), eventType);
|
|
157
|
+
const event = record
|
|
158
|
+
? await enrichLatestEventForEvents(record.event, summary)
|
|
159
|
+
: null;
|
|
160
|
+
console.log(JSON.stringify({
|
|
161
|
+
schema: 'ccl.events.v3',
|
|
162
|
+
mode: 'latest_event',
|
|
163
|
+
query: { type: eventType },
|
|
164
|
+
state,
|
|
165
|
+
found: !!record,
|
|
166
|
+
session_path: store.path,
|
|
167
|
+
line: record?.line ?? null,
|
|
168
|
+
event,
|
|
169
|
+
}, null, 2));
|
|
170
|
+
return;
|
|
171
|
+
}
|
|
172
|
+
const debugMode = opts.last !== undefined || opts.type !== undefined;
|
|
173
|
+
|
|
174
|
+
if (debugMode) {
|
|
175
|
+
const count = parseCount(opts.last, 10);
|
|
176
|
+
let records = selectMonitorTailEventRecords(store.eventRecords(), count, opts.type);
|
|
177
|
+
records = [...records].sort((a, b) => b.line - a.line);
|
|
178
|
+
const triggers = eventTypes(records);
|
|
179
|
+
console.log(JSON.stringify({
|
|
180
|
+
schema: 'ccl.events.v3',
|
|
181
|
+
state,
|
|
182
|
+
exit_reason: triggers,
|
|
183
|
+
next_step: nextStepForTriggers(triggers),
|
|
184
|
+
mode: 'tail',
|
|
185
|
+
session_path: store.path,
|
|
186
|
+
cursor: null,
|
|
187
|
+
counts: { returned: records.length },
|
|
188
|
+
events: records.map((record) => compactEventFields(
|
|
189
|
+
enrichEventForEvents(record.event, summary),
|
|
190
|
+
formatContext,
|
|
191
|
+
record.line,
|
|
192
|
+
)),
|
|
193
|
+
}, null, 2));
|
|
194
|
+
return;
|
|
195
|
+
}
|
|
196
|
+
|
|
197
|
+
const fromLine = store.readEventsCursor();
|
|
198
|
+
const { scanned, returned, toLine } = selectMonitorEventRecordsAfterCursor(store.eventRecords(), fromLine);
|
|
199
|
+
const sortedRecords = [...returned].sort((a, b) => b.line - a.line);
|
|
200
|
+
const triggers = eventTypes(sortedRecords);
|
|
201
|
+
if (scanned.length > 0) store.appendEventsCursor(toLine);
|
|
202
|
+
|
|
203
|
+
console.log(JSON.stringify({
|
|
204
|
+
schema: 'ccl.events.v3',
|
|
205
|
+
state,
|
|
206
|
+
exit_reason: triggers,
|
|
207
|
+
next_step: nextStepForTriggers(triggers),
|
|
208
|
+
cursor: {
|
|
209
|
+
from_line: fromLine,
|
|
210
|
+
to_line: toLine,
|
|
211
|
+
advanced: scanned.length > 0,
|
|
212
|
+
},
|
|
213
|
+
counts: { returned: sortedRecords.length },
|
|
214
|
+
events: sortedRecords.map((record) => compactEventFields(
|
|
215
|
+
enrichEventForEvents(record.event, summary),
|
|
216
|
+
formatContext,
|
|
217
|
+
record.line,
|
|
218
|
+
)),
|
|
219
|
+
}, null, 2));
|
|
220
|
+
});
|
|
221
|
+
}
|
|
@@ -1,28 +1,28 @@
|
|
|
1
|
-
import { describe, expect, it } from 'vitest';
|
|
2
|
-
import { summarizeGameMap } from './game.js';
|
|
3
|
-
|
|
4
|
-
const mapData = {
|
|
5
|
-
rooms: [{ name: '酒吧', polygon: [[1, 2]] }],
|
|
6
|
-
all_task_locations: [
|
|
7
|
-
{ name: '修线', room: '酒吧', x: 1, y: 2, faction: 'lobster' },
|
|
8
|
-
{ name: '破坏', room: '控制室', x: 3, y: 4, faction: 'crab' },
|
|
9
|
-
],
|
|
10
|
-
};
|
|
11
|
-
|
|
12
|
-
describe('summarizeGameMap', () => {
|
|
13
|
-
it('does not include ASCII by default', () => {
|
|
14
|
-
const summary = summarizeGameMap(mapData);
|
|
15
|
-
expect(summary.rooms).toEqual([{ name: '酒吧', polygon: [[1, 2]] }]);
|
|
16
|
-
expect(summary.task_locations.lobster).toEqual([{ name: '修线', room: '酒吧', x: 1, y: 2 }]);
|
|
17
|
-
expect(summary.task_locations.crab).toEqual([{ name: '破坏', room: '控制室', x: 3, y: 4 }]);
|
|
18
|
-
expect(summary).not.toHaveProperty('ascii_map');
|
|
19
|
-
});
|
|
20
|
-
|
|
21
|
-
it('includes packaged ASCII map only with --ascii', () => {
|
|
22
|
-
const summary = summarizeGameMap(mapData, { ascii: true });
|
|
23
|
-
expect(typeof summary.ascii_map).toBe('string');
|
|
24
|
-
expect(summary.ascii_map).toContain('酒吧');
|
|
25
|
-
expect(summary.ascii_map).toContain('5号走廊');
|
|
26
|
-
expect(summary).not.toHaveProperty('corridors');
|
|
27
|
-
});
|
|
28
|
-
});
|
|
1
|
+
import { describe, expect, it } from 'vitest';
|
|
2
|
+
import { summarizeGameMap } from './game.js';
|
|
3
|
+
|
|
4
|
+
const mapData = {
|
|
5
|
+
rooms: [{ name: '酒吧', polygon: [[1, 2]] }],
|
|
6
|
+
all_task_locations: [
|
|
7
|
+
{ name: '修线', room: '酒吧', x: 1, y: 2, faction: 'lobster' },
|
|
8
|
+
{ name: '破坏', room: '控制室', x: 3, y: 4, faction: 'crab' },
|
|
9
|
+
],
|
|
10
|
+
};
|
|
11
|
+
|
|
12
|
+
describe('summarizeGameMap', () => {
|
|
13
|
+
it('does not include ASCII by default', () => {
|
|
14
|
+
const summary = summarizeGameMap(mapData);
|
|
15
|
+
expect(summary.rooms).toEqual([{ name: '酒吧', polygon: [[1, 2]] }]);
|
|
16
|
+
expect(summary.task_locations.lobster).toEqual([{ name: '修线', room: '酒吧', x: 1, y: 2 }]);
|
|
17
|
+
expect(summary.task_locations.crab).toEqual([{ name: '破坏', room: '控制室', x: 3, y: 4 }]);
|
|
18
|
+
expect(summary).not.toHaveProperty('ascii_map');
|
|
19
|
+
});
|
|
20
|
+
|
|
21
|
+
it('includes packaged ASCII map only with --ascii', () => {
|
|
22
|
+
const summary = summarizeGameMap(mapData, { ascii: true });
|
|
23
|
+
expect(typeof summary.ascii_map).toBe('string');
|
|
24
|
+
expect(summary.ascii_map).toContain('酒吧');
|
|
25
|
+
expect(summary.ascii_map).toContain('5号走廊');
|
|
26
|
+
expect(summary).not.toHaveProperty('corridors');
|
|
27
|
+
});
|
|
28
|
+
});
|
|
@@ -1,84 +1,84 @@
|
|
|
1
|
-
import { describe, expect, it } from 'vitest';
|
|
2
|
-
import {
|
|
3
|
-
gameStrategyIdentity,
|
|
4
|
-
planGameStartAction,
|
|
5
|
-
} from './game.js';
|
|
6
|
-
|
|
7
|
-
describe('planGameStartAction', () => {
|
|
8
|
-
it('returns the running game start pid when a stream is already alive', () => {
|
|
9
|
-
expect(planGameStartAction({
|
|
10
|
-
gameStartPid: 1234,
|
|
11
|
-
hasMatchState: true,
|
|
12
|
-
queueStatus: 'allocated',
|
|
13
|
-
})).toEqual({ kind: 'already_running', pid: 1234 });
|
|
14
|
-
});
|
|
15
|
-
|
|
16
|
-
it('resumes queue polling from backend queue state', () => {
|
|
17
|
-
expect(planGameStartAction({
|
|
18
|
-
hasMatchState: true,
|
|
19
|
-
queueStatus: 'queued',
|
|
20
|
-
})).toEqual({ kind: 'resume_queue' });
|
|
21
|
-
});
|
|
22
|
-
|
|
23
|
-
it('ignores stale local match state when backend says not in queue', () => {
|
|
24
|
-
expect(planGameStartAction({
|
|
25
|
-
hasMatchState: true,
|
|
26
|
-
queueStatus: 'not_in_queue',
|
|
27
|
-
})).toEqual({ kind: 'fresh_start' });
|
|
28
|
-
});
|
|
29
|
-
|
|
30
|
-
it('resumes queue polling from local match state when backend status is unavailable', () => {
|
|
31
|
-
expect(planGameStartAction({
|
|
32
|
-
hasMatchState: true,
|
|
33
|
-
queueStatus: undefined,
|
|
34
|
-
})).toEqual({ kind: 'resume_queue' });
|
|
35
|
-
});
|
|
36
|
-
|
|
37
|
-
it('resumes an allocated match when no owner runtime is alive', () => {
|
|
38
|
-
expect(planGameStartAction({
|
|
39
|
-
hasMatchState: false,
|
|
40
|
-
queueStatus: 'allocated',
|
|
41
|
-
})).toEqual({ kind: 'resume_allocated' });
|
|
42
|
-
});
|
|
43
|
-
|
|
44
|
-
it('resumes queue polling for queued and already_in_queue states without an owner runtime', () => {
|
|
45
|
-
for (const queueStatus of ['queued', 'already_in_queue']) {
|
|
46
|
-
expect(planGameStartAction({
|
|
47
|
-
hasMatchState: false,
|
|
48
|
-
queueStatus,
|
|
49
|
-
})).toEqual({ kind: 'resume_queue' });
|
|
50
|
-
}
|
|
51
|
-
});
|
|
52
|
-
|
|
53
|
-
it('starts fresh when no stream, runtime, or queue state can be recovered', () => {
|
|
54
|
-
expect(planGameStartAction({
|
|
55
|
-
hasMatchState: false,
|
|
56
|
-
queueStatus: 'not_in_queue',
|
|
57
|
-
})).toEqual({ kind: 'fresh_start' });
|
|
58
|
-
});
|
|
59
|
-
});
|
|
60
|
-
|
|
61
|
-
describe('game strategy identity', () => {
|
|
62
|
-
it('derives game id, role, and alive status from current server context', () => {
|
|
63
|
-
expect(gameStrategyIdentity(
|
|
64
|
-
{ game_id: 'game-1', you: { role: 'shrimp_generic', is_alive: false } },
|
|
65
|
-
null,
|
|
66
|
-
)).toEqual({
|
|
67
|
-
gameId: 'game-1',
|
|
68
|
-
role: 'shrimp_generic',
|
|
69
|
-
alive: false,
|
|
70
|
-
});
|
|
71
|
-
});
|
|
72
|
-
|
|
73
|
-
it('prefers role_info role over state role', () => {
|
|
74
|
-
expect(gameStrategyIdentity(
|
|
75
|
-
{ game_id: 'game-1', you: { role: 'shrimp_generic', is_alive: true } },
|
|
76
|
-
{ data: { role: 'crab_generic' } },
|
|
77
|
-
)).toEqual({
|
|
78
|
-
gameId: 'game-1',
|
|
79
|
-
role: 'crab_generic',
|
|
80
|
-
alive: true,
|
|
81
|
-
});
|
|
82
|
-
});
|
|
83
|
-
|
|
84
|
-
});
|
|
1
|
+
import { describe, expect, it } from 'vitest';
|
|
2
|
+
import {
|
|
3
|
+
gameStrategyIdentity,
|
|
4
|
+
planGameStartAction,
|
|
5
|
+
} from './game.js';
|
|
6
|
+
|
|
7
|
+
describe('planGameStartAction', () => {
|
|
8
|
+
it('returns the running game start pid when a stream is already alive', () => {
|
|
9
|
+
expect(planGameStartAction({
|
|
10
|
+
gameStartPid: 1234,
|
|
11
|
+
hasMatchState: true,
|
|
12
|
+
queueStatus: 'allocated',
|
|
13
|
+
})).toEqual({ kind: 'already_running', pid: 1234 });
|
|
14
|
+
});
|
|
15
|
+
|
|
16
|
+
it('resumes queue polling from backend queue state', () => {
|
|
17
|
+
expect(planGameStartAction({
|
|
18
|
+
hasMatchState: true,
|
|
19
|
+
queueStatus: 'queued',
|
|
20
|
+
})).toEqual({ kind: 'resume_queue' });
|
|
21
|
+
});
|
|
22
|
+
|
|
23
|
+
it('ignores stale local match state when backend says not in queue', () => {
|
|
24
|
+
expect(planGameStartAction({
|
|
25
|
+
hasMatchState: true,
|
|
26
|
+
queueStatus: 'not_in_queue',
|
|
27
|
+
})).toEqual({ kind: 'fresh_start' });
|
|
28
|
+
});
|
|
29
|
+
|
|
30
|
+
it('resumes queue polling from local match state when backend status is unavailable', () => {
|
|
31
|
+
expect(planGameStartAction({
|
|
32
|
+
hasMatchState: true,
|
|
33
|
+
queueStatus: undefined,
|
|
34
|
+
})).toEqual({ kind: 'resume_queue' });
|
|
35
|
+
});
|
|
36
|
+
|
|
37
|
+
it('resumes an allocated match when no owner runtime is alive', () => {
|
|
38
|
+
expect(planGameStartAction({
|
|
39
|
+
hasMatchState: false,
|
|
40
|
+
queueStatus: 'allocated',
|
|
41
|
+
})).toEqual({ kind: 'resume_allocated' });
|
|
42
|
+
});
|
|
43
|
+
|
|
44
|
+
it('resumes queue polling for queued and already_in_queue states without an owner runtime', () => {
|
|
45
|
+
for (const queueStatus of ['queued', 'already_in_queue']) {
|
|
46
|
+
expect(planGameStartAction({
|
|
47
|
+
hasMatchState: false,
|
|
48
|
+
queueStatus,
|
|
49
|
+
})).toEqual({ kind: 'resume_queue' });
|
|
50
|
+
}
|
|
51
|
+
});
|
|
52
|
+
|
|
53
|
+
it('starts fresh when no stream, runtime, or queue state can be recovered', () => {
|
|
54
|
+
expect(planGameStartAction({
|
|
55
|
+
hasMatchState: false,
|
|
56
|
+
queueStatus: 'not_in_queue',
|
|
57
|
+
})).toEqual({ kind: 'fresh_start' });
|
|
58
|
+
});
|
|
59
|
+
});
|
|
60
|
+
|
|
61
|
+
describe('game strategy identity', () => {
|
|
62
|
+
it('derives game id, role, and alive status from current server context', () => {
|
|
63
|
+
expect(gameStrategyIdentity(
|
|
64
|
+
{ game_id: 'game-1', you: { role: 'shrimp_generic', is_alive: false } },
|
|
65
|
+
null,
|
|
66
|
+
)).toEqual({
|
|
67
|
+
gameId: 'game-1',
|
|
68
|
+
role: 'shrimp_generic',
|
|
69
|
+
alive: false,
|
|
70
|
+
});
|
|
71
|
+
});
|
|
72
|
+
|
|
73
|
+
it('prefers role_info role over state role', () => {
|
|
74
|
+
expect(gameStrategyIdentity(
|
|
75
|
+
{ game_id: 'game-1', you: { role: 'shrimp_generic', is_alive: true } },
|
|
76
|
+
{ data: { role: 'crab_generic' } },
|
|
77
|
+
)).toEqual({
|
|
78
|
+
gameId: 'game-1',
|
|
79
|
+
role: 'crab_generic',
|
|
80
|
+
alive: true,
|
|
81
|
+
});
|
|
82
|
+
});
|
|
83
|
+
|
|
84
|
+
});
|