@myclaw163/clawclaw-cli 0.6.71 → 0.6.74

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (205) hide show
  1. package/README.md +377 -427
  2. package/bin/clawclaw-cli.mjs +3 -3
  3. package/package.json +48 -48
  4. package/personas//347/220/206/346/231/272/346/270/251/345/222/214.md +23 -23
  5. package/personas//350/200/201/350/260/213/346/267/261/347/256/227.md +22 -22
  6. package/personas//350/257/232/346/201/263/347/233/264/347/216/207.md +22 -22
  7. package/personas//350/275/273/346/235/276/346/264/273/346/263/274.md +22 -22
  8. package/personas//351/207/216/346/200/247/345/217/233/351/200/206.md +23 -23
  9. package/scripts/check-skill-command-surface.mjs +116 -0
  10. package/scripts/find-hide-spots.py +157 -157
  11. package/scripts/postinstall.mjs +20 -20
  12. package/scripts/sync-bundled-skill.mjs +245 -245
  13. package/scripts/sync-bundled-skill.test.mjs +152 -152
  14. package/skills/clawclaw/SKILL.md +246 -244
  15. package/skills/clawclaw/references/CHATTERBOX.md +141 -142
  16. package/skills/clawclaw/references/COMMANDS.md +155 -148
  17. package/skills/clawclaw/references/GAME-MECHANICS.md +188 -188
  18. package/skills/clawclaw/references/HUB.md +48 -48
  19. package/skills/clawclaw/references/KNOWLEDGE.md +42 -45
  20. package/skills/clawclaw/references/STRATEGIES.md +59 -59
  21. package/skills/clawclaw/references/STREAM.md +93 -91
  22. package/skills/clawclaw/references/TACTICS.md +65 -65
  23. package/src/assets/clawclaw-ascii-map.txt +40 -40
  24. package/src/cli.ts +110 -110
  25. package/src/commands/_schema.ts +124 -109
  26. package/src/commands/account.ts +209 -209
  27. package/src/commands/do.test.ts +84 -73
  28. package/src/commands/do.ts +130 -126
  29. package/src/commands/events.test.ts +71 -71
  30. package/src/commands/events.ts +221 -155
  31. package/src/commands/game-map.test.ts +28 -28
  32. package/src/commands/game-start-plan.test.ts +84 -84
  33. package/src/commands/game.ts +1113 -1047
  34. package/src/commands/history-player.test.ts +102 -102
  35. package/src/commands/history.ts +573 -573
  36. package/src/commands/hub.test.ts +96 -96
  37. package/src/commands/hub.ts +234 -234
  38. package/src/commands/knowledge.test.ts +13 -13
  39. package/src/commands/knowledge.ts +139 -139
  40. package/src/commands/load.test.ts +51 -51
  41. package/src/commands/load.ts +13 -13
  42. package/src/commands/meeting-history.test.ts +106 -106
  43. package/src/commands/memory.ts +40 -40
  44. package/src/commands/peek.ts +45 -45
  45. package/src/commands/persona.ts +57 -57
  46. package/src/commands/setup/codex.ts +266 -266
  47. package/src/commands/skill.ts +128 -128
  48. package/src/commands/state.ts +46 -46
  49. package/src/commands/strategy.test.ts +145 -145
  50. package/src/commands/strategy.ts +181 -181
  51. package/src/commands/tts.ts +128 -128
  52. package/src/commands/upgrade.test.ts +82 -82
  53. package/src/commands/upgrade.ts +148 -148
  54. package/src/commands/watch.test.ts +999 -977
  55. package/src/commands/watch.ts +660 -658
  56. package/src/lib/auth.test.ts +74 -74
  57. package/src/lib/auth.ts +186 -186
  58. package/src/lib/command-meta.ts +37 -37
  59. package/src/lib/game-client.ts +403 -391
  60. package/src/lib/game-context.ts +92 -0
  61. package/src/lib/http-keepalive.ts +15 -15
  62. package/src/lib/http-transport.test.ts +42 -42
  63. package/src/lib/http-transport.ts +113 -113
  64. package/src/lib/hub-client.test.ts +56 -56
  65. package/src/lib/hub-client.ts +88 -88
  66. package/src/lib/hub-install.test.ts +98 -98
  67. package/src/lib/hub-install.ts +121 -121
  68. package/src/lib/hub-reminder.ts +75 -75
  69. package/src/lib/hub-unzip.test.ts +69 -69
  70. package/src/lib/hub-unzip.ts +62 -62
  71. package/src/lib/init-command.test.ts +75 -75
  72. package/src/lib/init-command.ts +120 -120
  73. package/src/lib/knowledge-store.test.ts +170 -170
  74. package/src/lib/knowledge-store.ts +369 -369
  75. package/src/lib/load-context.test.ts +52 -52
  76. package/src/lib/load-context.ts +52 -52
  77. package/src/lib/match-state.test.ts +134 -134
  78. package/src/lib/match-state.ts +94 -94
  79. package/src/lib/netease-tts.ts +83 -83
  80. package/src/lib/normalize.ts +42 -42
  81. package/src/lib/persona.test.ts +41 -41
  82. package/src/lib/persona.ts +72 -72
  83. package/src/lib/server-registry.ts +152 -152
  84. package/src/lib/skill-version.test.ts +48 -48
  85. package/src/lib/skill-version.ts +19 -19
  86. package/src/lib/strategy-export.test.ts +232 -232
  87. package/src/lib/strategy-export.ts +242 -242
  88. package/src/lib/tts-keys.ts +7 -7
  89. package/src/lib/tts-speech.test.ts +63 -63
  90. package/src/lib/tts-speech.ts +76 -76
  91. package/src/lib/workspace-argv.test.ts +49 -49
  92. package/src/lib/workspace-argv.ts +44 -44
  93. package/src/perception/player-history-store.test.ts +87 -87
  94. package/src/perception/player-history-store.ts +194 -194
  95. package/src/pipeline/event-format.test.ts +243 -215
  96. package/src/pipeline/event-format.ts +501 -485
  97. package/src/pipeline/event-hints.ts +195 -190
  98. package/src/pipeline/event-store.test.ts +28 -28
  99. package/src/pipeline/event-store.ts +193 -193
  100. package/src/pipeline/pipeline.ts +35 -35
  101. package/src/pipeline/player-projection.test.ts +119 -0
  102. package/src/pipeline/player-projection.ts +380 -0
  103. package/src/runtime/auto-upgrade.test.ts +66 -66
  104. package/src/runtime/auto-upgrade.ts +31 -31
  105. package/src/runtime/event-daemon.test.ts +209 -141
  106. package/src/runtime/event-daemon.ts +519 -457
  107. package/src/runtime/owner-control.ts +150 -150
  108. package/src/runtime/raw-ws-log.test.ts +33 -33
  109. package/src/runtime/raw-ws-log.ts +32 -32
  110. package/src/runtime/runtime-logger.ts +107 -107
  111. package/src/runtime/ws-client.test.ts +125 -104
  112. package/src/runtime/ws-client.ts +287 -272
  113. package/src/sdk/action.ts +166 -166
  114. package/src/sdk/index.ts +110 -110
  115. package/src/sdk/types.ts +161 -161
  116. package/src/strategies/avoid-lone.ts +12 -12
  117. package/src/strategies/avoid-players.knowledge.md +19 -19
  118. package/src/strategies/avoid-players.ts +16 -16
  119. package/src/strategies/corpse-patrol.ts +23 -23
  120. package/src/strategies/crab-sabotage.ts +22 -22
  121. package/src/strategies/custom-module.test.ts +270 -270
  122. package/src/strategies/find-player.ts +17 -17
  123. package/src/strategies/game-utils.test.ts +242 -242
  124. package/src/strategies/game-utils.ts +846 -846
  125. package/src/strategies/goals/anchor-linger.ts +77 -77
  126. package/src/strategies/goals/avoid-lone-top.ts +168 -168
  127. package/src/strategies/goals/avoid-players-top.test.ts +83 -83
  128. package/src/strategies/goals/avoid-players-top.ts +121 -121
  129. package/src/strategies/goals/conversation-goal.ts +51 -51
  130. package/src/strategies/goals/corpse-patrol-top.ts +113 -113
  131. package/src/strategies/goals/crab-octopus-reflexes.ts +101 -101
  132. package/src/strategies/goals/crab-sabotage-top.ts +197 -197
  133. package/src/strategies/goals/emergency-hunt-goal.ts +28 -28
  134. package/src/strategies/goals/find-player-top.ts +93 -93
  135. package/src/strategies/goals/flee-players-goal.ts +53 -53
  136. package/src/strategies/goals/follow-companion-goal.ts +106 -106
  137. package/src/strategies/goals/goal-manager.ts +41 -41
  138. package/src/strategies/goals/goal-root-strategy.ts +49 -49
  139. package/src/strategies/goals/goal.ts +28 -28
  140. package/src/strategies/goals/hide-top.ts +197 -197
  141. package/src/strategies/goals/keep-away-goal.ts +221 -221
  142. package/src/strategies/goals/kill-frenzy-top.ts +80 -80
  143. package/src/strategies/goals/kill-lone-top.ts +160 -160
  144. package/src/strategies/goals/kill-target-goal.ts +59 -59
  145. package/src/strategies/goals/kill-target-top.ts +109 -109
  146. package/src/strategies/goals/leaf-goal.ts +27 -27
  147. package/src/strategies/goals/linger-corpse-goal.ts +35 -35
  148. package/src/strategies/goals/lone-kill-core.ts +82 -82
  149. package/src/strategies/goals/lone-kill-goal.ts +24 -24
  150. package/src/strategies/goals/lone-kill-task-top.test.ts +85 -85
  151. package/src/strategies/goals/lone-kill-task-top.ts +133 -133
  152. package/src/strategies/goals/move-room-goal.ts +60 -60
  153. package/src/strategies/goals/normal-shrimp-top.test.ts +80 -80
  154. package/src/strategies/goals/normal-shrimp-top.ts +242 -242
  155. package/src/strategies/goals/paradise-fish-top.test.ts +126 -126
  156. package/src/strategies/goals/paradise-fish-top.ts +224 -224
  157. package/src/strategies/goals/patrol-top.ts +57 -57
  158. package/src/strategies/goals/report-patrol-top.ts +80 -80
  159. package/src/strategies/goals/safe-task-goal.ts +102 -102
  160. package/src/strategies/goals/social-task-top.ts +161 -161
  161. package/src/strategies/goals/task-kill-report-top.ts +163 -163
  162. package/src/strategies/goals/task-only-top.ts +57 -57
  163. package/src/strategies/goals/task-or-patrol-goal.ts +41 -41
  164. package/src/strategies/goals/task-report-top.ts +57 -57
  165. package/src/strategies/goals/wander-task-goal.ts +33 -33
  166. package/src/strategies/goals/warrior-shrimp-top.test.ts +87 -87
  167. package/src/strategies/goals/warrior-shrimp-top.ts +267 -267
  168. package/src/strategies/greeting.ts +53 -53
  169. package/src/strategies/hide-spots.ts +59 -59
  170. package/src/strategies/hide.ts +24 -24
  171. package/src/strategies/kill-frenzy.ts +13 -13
  172. package/src/strategies/kill-lone.knowledge.md +17 -17
  173. package/src/strategies/kill-lone.ts +14 -14
  174. package/src/strategies/kill-target.ts +19 -19
  175. package/src/strategies/loader.test.ts +678 -678
  176. package/src/strategies/loader.ts +179 -179
  177. package/src/strategies/lone-kill-task.ts +22 -22
  178. package/src/strategies/meeting-gate.test.ts +59 -59
  179. package/src/strategies/meeting-gate.ts +23 -23
  180. package/src/strategies/move-room.ts +16 -16
  181. package/src/strategies/new-events-backfill.ts +98 -98
  182. package/src/strategies/off-route-points.ts +105 -105
  183. package/src/strategies/paradise-fish.knowledge.md +19 -19
  184. package/src/strategies/paradise-fish.ts +26 -26
  185. package/src/strategies/pathfind/distance-field.ts +150 -150
  186. package/src/strategies/pathfind/escape-planner.test.ts +197 -197
  187. package/src/strategies/pathfind/escape-planner.ts +355 -355
  188. package/src/strategies/pathfind/walkable-grid.ts +117 -117
  189. package/src/strategies/patrol.ts +12 -12
  190. package/src/strategies/player-targets.ts +13 -13
  191. package/src/strategies/report-patrol.ts +12 -12
  192. package/src/strategies/shrimp-memory.knowledge.md +19 -19
  193. package/src/strategies/shrimp-memory.ts +26 -26
  194. package/src/strategies/social-task.test.ts +28 -28
  195. package/src/strategies/social-task.ts +50 -50
  196. package/src/strategies/spawn.ts +82 -82
  197. package/src/strategies/speech-module.ts +123 -123
  198. package/src/strategies/strategy-loop.test.ts +15 -0
  199. package/src/strategies/strategy-loop.ts +776 -771
  200. package/src/strategies/task-kill-report.ts +18 -18
  201. package/src/strategies/task-only.ts +12 -12
  202. package/src/strategies/task-report.ts +23 -23
  203. package/src/strategies/types.ts +109 -109
  204. package/src/strategies/warrior-memory.knowledge.md +21 -21
  205. package/src/strategies/warrior-memory.ts +17 -17
@@ -1,485 +1,501 @@
1
- import { formatEventHint, roleAssignedHint } from './event-hints.js';
2
-
3
- export interface EventFormatContext {
4
- summary?: any | null;
5
- seats?: Record<string, number>;
6
- isFirstVisibleEvent?: boolean;
7
- maxTextLength?: number;
8
- }
9
-
10
- export interface FormattedEvent {
11
- line?: number;
12
- type: string;
13
- tick: number | null;
14
- notice?: string;
15
- hint?: string;
16
- [key: string]: any;
17
- }
18
-
19
- function cleanObject<T extends Record<string, any>>(obj: T): T {
20
- for (const key of Object.keys(obj)) {
21
- if (obj[key] === undefined) delete obj[key];
22
- }
23
- return obj;
24
- }
25
-
26
- function text(value: unknown, fallback = '?'): string {
27
- if (typeof value === 'string' && value.length > 0) return value;
28
- if (typeof value === 'number' && Number.isFinite(value)) return String(value);
29
- return fallback;
30
- }
31
-
32
- function numberValue(value: unknown): number | undefined {
33
- if (typeof value === 'number' && Number.isFinite(value)) return value;
34
- if (typeof value === 'string' && value.trim() !== '') {
35
- const parsed = Number(value);
36
- if (Number.isFinite(parsed)) return parsed;
37
- }
38
- return undefined;
39
- }
40
-
41
- function firstString(event: Record<string, any>, keys: string[], fallback = '?'): string {
42
- for (const key of keys) {
43
- const value = event[key];
44
- if (typeof value === 'string' && value.length > 0) return value;
45
- if (typeof value === 'number' && Number.isFinite(value)) return String(value);
46
- }
47
- return fallback;
48
- }
49
-
50
- function firstNumber(event: Record<string, any>, keys: string[]): number | undefined {
51
- for (const key of keys) {
52
- const value = numberValue(event[key]);
53
- if (value !== undefined) return value;
54
- }
55
- return undefined;
56
- }
57
-
58
- function truncate(value: unknown, maxLength: number): string {
59
- const raw = text(value, '');
60
- if (raw.length <= maxLength) return raw;
61
- return `${raw.slice(0, Math.max(0, maxLength - 1))}…`;
62
- }
63
-
64
- export function seatMapFromSummary(summary: any | null | undefined, extra?: Record<string, number>): Record<string, number> {
65
- const seats: Record<string, number> = { ...(extra ?? {}) };
66
- const remember = (name: unknown, seat: unknown): void => {
67
- if (typeof name !== 'string' || name.length === 0) return;
68
- const parsed = numberValue(seat);
69
- if (parsed !== undefined) seats[name] = parsed;
70
- };
71
-
72
- remember(summary?.you?.name, summary?.you?.seat);
73
-
74
- const collections = [
75
- summary?.visible_players,
76
- summary?.all_players,
77
- summary?.game?.all_players,
78
- summary?.meeting?.alive_players,
79
- ];
80
- for (const collection of collections) {
81
- if (!Array.isArray(collection)) continue;
82
- for (const player of collection) {
83
- if (typeof player === 'string') continue;
84
- remember(player?.name ?? player?.agent_name, player?.seat);
85
- }
86
- }
87
-
88
- const allSeats = summary?.all_seats ?? summary?.game?.all_seats;
89
- if (allSeats && typeof allSeats === 'object' && !Array.isArray(allSeats)) {
90
- for (const [name, seat] of Object.entries(allSeats)) remember(name, seat);
91
- }
92
-
93
- return seats;
94
- }
95
-
96
- function seatForName(name: unknown, ctx: EventFormatContext): number | undefined {
97
- if (typeof name !== 'string' || name.length === 0) return undefined;
98
- return seatMapFromSummary(ctx.summary, ctx.seats)[name];
99
- }
100
-
101
- function seatLabel(name: unknown, seat: unknown, ctx: EventFormatContext): string {
102
- const resolved = numberValue(seat) ?? seatForName(name, ctx);
103
- return resolved === undefined ? '?号' : `${resolved}号`;
104
- }
105
-
106
- function playerLabel(name: unknown, seat: unknown, ctx: EventFormatContext): string {
107
- return `${seatLabel(name, seat, ctx)}${text(name, '未知玩家')}`;
108
- }
109
-
110
- function playerObject(name: unknown, seat: unknown, ctx: EventFormatContext): Record<string, any> | undefined {
111
- if (typeof name !== 'string' || name.length === 0) return undefined;
112
- return cleanObject({
113
- name,
114
- seat: numberValue(seat) ?? seatForName(name, ctx),
115
- });
116
- }
117
-
118
- function voteTargetLabel(target: unknown, ctx: EventFormatContext): string {
119
- if (target === null || target === undefined) return 'skip';
120
- if (typeof target === 'object' && !Array.isArray(target)) {
121
- const targetObject = target as Record<string, any>;
122
- return playerLabel(targetObject.name ?? targetObject.agent_name, targetObject.seat, ctx);
123
- }
124
- const raw = text(target, 'skip');
125
- return raw === 'skip' ? 'skip' : playerLabel(raw, undefined, ctx);
126
- }
127
-
128
- function formatVotes(votes: unknown, ctx: EventFormatContext): Record<string, string> | undefined {
129
- if (!votes || typeof votes !== 'object' || Array.isArray(votes)) return undefined;
130
- const out: Record<string, string> = {};
131
- for (const [voter, target] of Object.entries(votes)) {
132
- out[playerLabel(voter, undefined, ctx)] = voteTargetLabel(target, ctx);
133
- }
134
- return out;
135
- }
136
-
137
- function teammateNames(event: Record<string, any>): string[] {
138
- const raw = Array.isArray(event.crab_teammates)
139
- ? event.crab_teammates
140
- : Array.isArray(event.teammates)
141
- ? event.teammates
142
- : [];
143
- const names: string[] = [];
144
- for (const teammate of raw) {
145
- const name = typeof teammate === 'string' ? teammate : teammate?.name;
146
- if (typeof name === 'string' && name.length > 0) names.push(name);
147
- }
148
- return names;
149
- }
150
-
151
- function teammateObjects(event: Record<string, any>, ctx: EventFormatContext): Record<string, any>[] {
152
- const raw = Array.isArray(event.crab_teammates)
153
- ? event.crab_teammates
154
- : Array.isArray(event.teammates)
155
- ? event.teammates
156
- : [];
157
- const teammates: Record<string, any>[] = [];
158
- for (const teammate of raw) {
159
- const name = typeof teammate === 'string' ? teammate : teammate?.name;
160
- const seat = typeof teammate === 'string' ? undefined : teammate?.seat;
161
- const normalized = playerObject(name, seat, ctx);
162
- if (normalized) teammates.push(normalized);
163
- }
164
- return teammates;
165
- }
166
-
167
- function prefix(event: Record<string, any>): string {
168
- const type = text(event.type, 'event');
169
- const tick = numberValue(event.tick);
170
- return tick === undefined ? `tick=null ${type}` : `t${tick} ${type}`;
171
- }
172
-
173
- function firstReportedCorpse(event: Record<string, any>): Record<string, any> | null {
174
- const corpses = event.reported_corpses;
175
- if (Array.isArray(corpses) && corpses.length > 0 && corpses[0] && typeof corpses[0] === 'object') {
176
- return corpses[0];
177
- }
178
- return null;
179
- }
180
-
181
- function shortBody(event: Record<string, any>, ctx: EventFormatContext): string {
182
- const maxTextLength = ctx.maxTextLength ?? 100;
183
- switch (event.type) {
184
- case 'role_assigned': {
185
- const start = ctx.isFirstVisibleEvent ? '对局开始。' : '';
186
- return `${start}身份已分配:你是${firstString(event, ['role_display_name', 'role_display', 'role'])}(${firstString(event, ['faction'])})。`;
187
- }
188
- case 'kill':
189
- return `你在${firstString(event, ['room'])}击杀了${playerLabel(event.target_name, firstNumber(event, ['target_seat', 'target_player_seat']), ctx)}。`;
190
- case 'killed':
191
- return `你在${firstString(event, ['room'])}被${playerLabel(event.killer_name, firstNumber(event, ['killer_seat', 'killer_player_seat']), ctx)}击杀了,你已死亡。`;
192
- case 'murder_witnessed':
193
- return `你在${firstString(event, ['room'])}目击${playerLabel(event.killer_name, firstNumber(event, ['killer_seat', 'killer_player_seat']), ctx)}击杀${playerLabel(event.target_name, firstNumber(event, ['target_seat', 'target_player_seat']), ctx)}。`;
194
- case 'warrior_shrimp_self_destruct':
195
- return `你误杀了${playerLabel(event.target_name, firstNumber(event, ['target_seat', 'target_player_seat']), ctx)},武士虾自爆出局。`;
196
- case 'task_completed': {
197
- const fakeNote = event.is_fake_shrimp ? '(伪装)' : '';
198
- return `任务完成:${firstString(event, ['task_name'])}${fakeNote}。`;
199
- }
200
- case 'task_sabotaged':
201
- return `破坏任务完成:${firstString(event, ['task_name'])}(${firstString(event, ['room'])})。`;
202
- case 'corpse_spotted':
203
- return `我发现了${playerLabel(event.corpse_name, firstNumber(event, ['corpse_seat', 'corpse_player_seat']), ctx)}的尸体,在${firstString(event, ['corpse_room', 'room'])}。`;
204
- case 'octopus_time_start':
205
- return '章鱼时间开始:剩3人,章鱼存活60秒将获胜,会议已禁用。';
206
- case 'emergency_started':
207
- return `紧急任务:${firstString(event, ['task_name'])}在${firstString(event, ['room'])},${text(event.timeout_secs, '?')}秒内处理。`;
208
- case 'emergency_resolved':
209
- return `紧急任务已解决:${firstString(event, ['task_name'])}。`;
210
- case 'meeting_briefing': {
211
- const callerName = firstString(event, ['meeting_caller_name', 'caller', 'actor_name']);
212
- const caller = playerLabel(callerName, firstNumber(event, ['meeting_caller_seat', 'caller_seat', 'actor_seat']), ctx);
213
- const corpse = firstReportedCorpse(event);
214
- if (!corpse) return `会议开始:${caller}发起会议。`;
215
- const corpseName = text(corpse.name ?? event.corpse_name, '未知玩家');
216
- const corpseSeat = numberValue(corpse.seat) ?? firstNumber(event, ['corpse_seat', 'corpse_player_seat']);
217
- return `会议开始:${caller}报告${playerLabel(corpseName, corpseSeat, ctx)}尸体。`;
218
- }
219
- case 'speech':
220
- return `${playerLabel(event.actor_name, firstNumber(event, ['actor_seat', 'seat']), ctx)}会议发言:${truncate(event.text ?? event.message, maxTextLength)}`;
221
- case 'speech_skipped':
222
- return `${playerLabel(event.actor_name, firstNumber(event, ['actor_seat', 'seat']), ctx)}发言超时,被跳过。`;
223
- case 'speech_your_turn':
224
- return '轮到你发言。立即用 ccl do -s "..."。';
225
- case 'vote_phase_start':
226
- return '投票阶段开始。前20秒可用 ccl do -s "..." 发弹幕;确认后用 ccl do -v <玩家名|skip> 投票。';
227
- case 'vote_cast':
228
- return `${playerLabel(event.actor_name, firstNumber(event, ['actor_seat', 'seat']), ctx)}已投票。`;
229
- case 'vote_speech_phase_ended':
230
- return '投票弹幕窗口已关闭。请用 ccl do -v <玩家名|skip> 完成投票。';
231
- case 'exile': {
232
- const exiledName = event.result_target ?? event.actor_name;
233
- const exiledSeat = firstNumber(event, ['result_target_seat', 'actor_seat', 'seat']);
234
- return `会议结束:${playerLabel(exiledName, exiledSeat, ctx)}被放逐。`;
235
- }
236
- case 'no_exile':
237
- return '会议结束:无人被放逐。';
238
- case 'meeting_ended':
239
- return '会议结束。';
240
- case 'death_speech': {
241
- const speakerName = event.speaker_name ?? event.actor_name;
242
- const speakerSeat = firstNumber(event, ['speaker_seat', 'actor_seat', 'seat']);
243
- return `${playerLabel(speakerName, speakerSeat, ctx)}死亡弹幕:${truncate(event.text ?? event.message, maxTextLength)}`;
244
- }
245
- case 'crab_teammates': {
246
- const labels = teammateNames(event).map((name) => playerLabel(name, undefined, ctx));
247
- return labels.length > 0 ? `蟹队友:${labels.join('、')}。` : '蟹队友信息已更新。';
248
- }
249
- case 'wandering_speech':
250
- return `${text(event.actor_name, '你')}在${firstString(event, ['room'])}说:${truncate(event.text ?? event.message, maxTextLength)}`;
251
- case 'game_over':
252
- return `游戏结束:${firstString(event, ['winner_name'], '未知玩家')}获胜(${firstString(event, ['winner'])}),原因 ${firstString(event, ['reason'])}。`;
253
- case 'match_waiting':
254
- return `仍在匹配队列,已等待${text(event.waited_secs, '?')}秒。`;
255
- case 'match_timeout':
256
- return `匹配超时,累计等待${text(event.waited_secs, '?')}秒。询问用户是否重试。`;
257
- case 'robot_speak_rule':
258
- return `发言提示:${truncate(event.message ?? event.text, maxTextLength)}`;
259
- case 'strategy_alert':
260
- return truncate(event.message ?? event.text, maxTextLength);
261
- case 'game_start':
262
- return '事件流已连接,等待身份分配。';
263
- case 'heartbeat':
264
- return '事件流正常,暂无新事件。';
265
- case 'snapshot':
266
- return '当前状态快照。';
267
- case 'not_logged_in':
268
- return '未登录。';
269
- case 'not_ready':
270
- return '游戏运行时未就绪。请运行 ccl game start。';
271
- case 'error':
272
- return text(event.message ?? event.error, '发生错误。');
273
- default:
274
- return truncate(event.message ?? event.hint ?? event.type, maxTextLength);
275
- }
276
- }
277
-
278
- export function formatEventMessage(event: Record<string, any>, ctx: EventFormatContext = {}): string {
279
- return `${prefix(event)} ${shortBody(event, ctx)}`;
280
- }
281
-
282
- function taskKindForEvents(task: any, event: Record<string, any>): string | undefined {
283
- if (typeof task?.kind === 'string' && task.kind.length > 0) return task.kind;
284
- if (typeof task?.task_kind === 'string' && task.task_kind.length > 0) return task.task_kind;
285
- if (task?.is_fake_shrimp === true) return 'fake_shrimp';
286
- if (event.faction === 'crab' && task?.is_fake_shrimp === false) return 'crab_sabotage';
287
- return undefined;
288
- }
289
-
290
- function compactRoleAssignedForEvents(event: Record<string, any>): FormattedEvent {
291
- const tasks = Array.isArray(event.assigned_tasks)
292
- ? event.assigned_tasks.map((task: any) => cleanObject({
293
- name: task?.name,
294
- room: task?.room,
295
- kind: taskKindForEvents(task, event),
296
- }))
297
- : undefined;
298
- const taskKinds = Array.isArray(tasks)
299
- ? Array.from(new Set(tasks.map((task: any) => task.kind).filter((kind: any) => typeof kind === 'string')))
300
- : [];
301
- const useTopLevelTaskKind = taskKinds.length === 1;
302
- const compactTasks = Array.isArray(tasks)
303
- ? tasks.map((task: any) => {
304
- if (!useTopLevelTaskKind) return task;
305
- const { kind: _kind, ...rest } = task;
306
- return rest;
307
- })
308
- : undefined;
309
- const hasFakeTask = taskKinds.includes('fake_shrimp') || event.fake_task_briefing;
310
- return cleanObject({
311
- type: text(event.type, 'event'),
312
- tick: numberValue(event.tick) ?? null,
313
- room: event.room,
314
- role: event.role,
315
- role_display: event.role_display_name ?? event.role_display,
316
- faction: event.faction,
317
- win_condition: event.role_description,
318
- task_kind: useTopLevelTaskKind ? taskKinds[0] : undefined,
319
- task_note: hasFakeTask ? 'Fake shrimp tasks: disguise only; no lobster progress.' : undefined,
320
- tasks: compactTasks,
321
- hint: roleAssignedHint(event),
322
- });
323
- }
324
-
325
- function stripBackendHint(event: Record<string, any>): Record<string, any> {
326
- const { hint: _hint, ...rest } = event;
327
- return { ...rest };
328
- }
329
-
330
- function compactVoteCastForEvents(event: Record<string, any>, ctx: EventFormatContext): FormattedEvent {
331
- const {
332
- hint: _hint,
333
- target: _target,
334
- target_name: _targetName,
335
- target_seat: _targetSeat,
336
- target_player_seat: _targetPlayerSeat,
337
- ...rest
338
- } = event;
339
- return cleanObject({
340
- ...rest,
341
- type: text(rest.type, 'event'),
342
- tick: numberValue(rest.tick) ?? null,
343
- hint: formatEventHint(event, ctx),
344
- });
345
- }
346
-
347
- function compactCrabTeammatesForEvents(event: Record<string, any>, ctx: EventFormatContext): FormattedEvent {
348
- const {
349
- hint: _hint,
350
- teammates: _teammates,
351
- crab_teammates: _crabTeammates,
352
- ...rest
353
- } = event;
354
- return cleanObject({
355
- ...rest,
356
- type: text(rest.type, 'event'),
357
- tick: numberValue(rest.tick) ?? null,
358
- crab_teammates: teammateObjects(event, ctx),
359
- hint: formatEventHint(event, ctx),
360
- });
361
- }
362
-
363
- function compactMeetingResultForEvents(event: Record<string, any>, ctx: EventFormatContext): FormattedEvent {
364
- const {
365
- hint: _hint,
366
- votes: _votes,
367
- ...rest
368
- } = event;
369
- const exiledName = event.type === 'exile'
370
- ? event.result_target ?? event.actor_name
371
- : undefined;
372
- const exiledSeat = event.type === 'exile'
373
- ? firstNumber(event, ['result_target_seat', 'actor_seat', 'seat'])
374
- : undefined;
375
- return cleanObject({
376
- ...rest,
377
- type: text(rest.type, 'event'),
378
- tick: numberValue(rest.tick) ?? null,
379
- meeting_ended: true,
380
- result: event.type === 'exile' ? 'exiled' : 'no_exile',
381
- exiled_player: playerObject(exiledName, exiledSeat, ctx),
382
- votes: formatVotes(event.votes, ctx),
383
- hint: formatEventHint(event, ctx),
384
- });
385
- }
386
-
387
- export function compactEventForEvents(
388
- event: Record<string, any>,
389
- ctx: EventFormatContext = {},
390
- ): FormattedEvent {
391
- if (event.type === 'role_assigned') return compactRoleAssignedForEvents(event);
392
-
393
- if (event.type === 'meeting_briefing') {
394
- const { room: _room, hint: _hint, ...rest } = event;
395
- return cleanObject({
396
- ...rest,
397
- type: text(rest.type, 'event'),
398
- tick: numberValue(rest.tick) ?? null,
399
- hint: formatEventHint(event, ctx),
400
- });
401
- }
402
-
403
- if (event.type === 'vote_cast') return compactVoteCastForEvents(event, ctx);
404
- if (event.type === 'crab_teammates') return compactCrabTeammatesForEvents(event, ctx);
405
- if (event.type === 'exile' || event.type === 'no_exile') return compactMeetingResultForEvents(event, ctx);
406
-
407
- const compact = stripBackendHint(event);
408
- return cleanObject({
409
- ...compact,
410
- type: text(compact.type, 'event'),
411
- tick: numberValue(compact.tick) ?? null,
412
- hint: formatEventHint(event, ctx),
413
- });
414
- }
415
-
416
- export function compactEventFields(
417
- event: Record<string, any>,
418
- ctx: EventFormatContext = {},
419
- line?: number,
420
- ): FormattedEvent {
421
- return cleanObject({
422
- line,
423
- ...compactEventForEvents(event, ctx),
424
- });
425
- }
426
-
427
- export function compactStateForEvents(summary: any | null | undefined): Record<string, any> | null {
428
- if (!summary || typeof summary !== 'object') return null;
429
- const you = summary.you ?? {};
430
- const meeting = summary.meeting ?? null;
431
- const alivePlayers = Array.isArray(meeting?.alive_players) ? meeting.alive_players : undefined;
432
- const votesSubmitted = Array.isArray(meeting?.votes_submitted) ? meeting.votes_submitted : undefined;
433
- return cleanObject({
434
- phase: summary.phase,
435
- tick: summary.tick,
436
- you: cleanObject({
437
- name: you.name,
438
- seat: you.seat,
439
- role: you.role,
440
- role_display: you.role_display,
441
- faction: you.faction,
442
- alive: you.alive ?? you.is_alive,
443
- room: you.room,
444
- kill_cooldown_secs: you.kill_cooldown_secs,
445
- kills_remaining: you.kills_remaining,
446
- doing_task: you.doing_task,
447
- }),
448
- game: summary.game,
449
- meeting: meeting
450
- ? cleanObject({
451
- caller: meeting.caller,
452
- sub_phase: meeting.sub_phase,
453
- current_speaker: meeting.current_speaker,
454
- is_my_turn: meeting.is_my_turn,
455
- alive_count: alivePlayers?.length,
456
- votes_submitted_count: votesSubmitted?.length,
457
- })
458
- : undefined,
459
- urgent: summary.urgent,
460
- automation: summary.automation,
461
- });
462
- }
463
-
464
- export function shortStateText(summary: any | null | undefined): string {
465
- if (!summary || typeof summary !== 'object') return 'state unavailable';
466
- const phase = text(summary.phase, 'unknown');
467
- const sub = typeof summary.meeting?.sub_phase === 'string' ? `/${summary.meeting.sub_phase}` : '';
468
- const parts = [`${phase}${sub}`];
469
- const you = summary.you ?? {};
470
- if (you.name) {
471
- const alive = you.alive ?? you.is_alive;
472
- const aliveText = typeof alive === 'boolean' ? (alive ? 'alive' : 'dead') : 'unknown';
473
- parts.push(`you=${you.name} ${aliveText}`);
474
- }
475
- const speaker = summary.meeting?.current_speaker;
476
- if (speaker) parts.push(`speaker=${summary.meeting?.is_my_turn ? 'you' : speaker}`);
477
- const alivePlayers = summary.meeting?.alive_players;
478
- const aliveCount = Array.isArray(alivePlayers)
479
- ? alivePlayers.length
480
- : summary.game?.alive_count ?? summary.alive_count;
481
- if (aliveCount !== undefined) parts.push(`alive=${aliveCount}`);
482
- if (summary.urgent?.emergency_active) parts.push('urgent=emergency');
483
- if (summary.urgent?.corpse_nearby) parts.push('urgent=corpse');
484
- return parts.join('; ');
485
- }
1
+ import { formatEventHint, roleAssignedHint } from './event-hints.js';
2
+ import { projectPlayers } from './player-projection.js';
3
+
4
+ export interface EventFormatContext {
5
+ summary?: any | null;
6
+ seats?: Record<string, number>;
7
+ isFirstVisibleEvent?: boolean;
8
+ maxTextLength?: number;
9
+ }
10
+
11
+ export interface FormattedEvent {
12
+ line?: number;
13
+ type: string;
14
+ tick: number | null;
15
+ notice?: string;
16
+ hint?: string;
17
+ [key: string]: any;
18
+ }
19
+
20
+ function cleanObject<T extends Record<string, any>>(obj: T): T {
21
+ for (const key of Object.keys(obj)) {
22
+ if (obj[key] === undefined) delete obj[key];
23
+ }
24
+ return obj;
25
+ }
26
+
27
+ function text(value: unknown, fallback = '?'): string {
28
+ if (typeof value === 'string' && value.length > 0) return value;
29
+ if (typeof value === 'number' && Number.isFinite(value)) return String(value);
30
+ return fallback;
31
+ }
32
+
33
+ function numberValue(value: unknown): number | undefined {
34
+ if (typeof value === 'number' && Number.isFinite(value)) return value;
35
+ if (typeof value === 'string' && value.trim() !== '') {
36
+ const parsed = Number(value);
37
+ if (Number.isFinite(parsed)) return parsed;
38
+ }
39
+ return undefined;
40
+ }
41
+
42
+ function firstString(event: Record<string, any>, keys: string[], fallback = '?'): string {
43
+ for (const key of keys) {
44
+ const value = event[key];
45
+ if (typeof value === 'string' && value.length > 0) return value;
46
+ if (typeof value === 'number' && Number.isFinite(value)) return String(value);
47
+ }
48
+ return fallback;
49
+ }
50
+
51
+ function firstNumber(event: Record<string, any>, keys: string[]): number | undefined {
52
+ for (const key of keys) {
53
+ const value = numberValue(event[key]);
54
+ if (value !== undefined) return value;
55
+ }
56
+ return undefined;
57
+ }
58
+
59
+ function truncate(value: unknown, maxLength: number): string {
60
+ const raw = text(value, '');
61
+ if (raw.length <= maxLength) return raw;
62
+ return `${raw.slice(0, Math.max(0, maxLength - 1))}…`;
63
+ }
64
+
65
+ export function seatMapFromSummary(summary: any | null | undefined, extra?: Record<string, number>): Record<string, number> {
66
+ const seats: Record<string, number> = { ...(extra ?? {}) };
67
+ const remember = (name: unknown, seat: unknown): void => {
68
+ if (typeof name !== 'string' || name.length === 0) return;
69
+ const parsed = numberValue(seat);
70
+ if (parsed !== undefined) seats[name] = parsed;
71
+ };
72
+
73
+ remember(summary?.you?.name, summary?.you?.seat);
74
+
75
+ const collections = [
76
+ summary?.visible_players,
77
+ summary?.all_players,
78
+ summary?.game?.all_players,
79
+ summary?.meeting?.alive_players,
80
+ ];
81
+ for (const collection of collections) {
82
+ if (!Array.isArray(collection)) continue;
83
+ for (const player of collection) {
84
+ if (typeof player === 'string') continue;
85
+ remember(player?.name ?? player?.agent_name, player?.seat);
86
+ }
87
+ }
88
+
89
+ const allSeats = summary?.all_seats ?? summary?.game?.all_seats;
90
+ if (allSeats && typeof allSeats === 'object' && !Array.isArray(allSeats)) {
91
+ for (const [name, seat] of Object.entries(allSeats)) remember(name, seat);
92
+ }
93
+
94
+ return seats;
95
+ }
96
+
97
+ function seatForName(name: unknown, ctx: EventFormatContext): number | undefined {
98
+ if (typeof name !== 'string' || name.length === 0) return undefined;
99
+ return seatMapFromSummary(ctx.summary, ctx.seats)[name];
100
+ }
101
+
102
+ function seatLabel(name: unknown, seat: unknown, ctx: EventFormatContext): string {
103
+ const resolved = numberValue(seat) ?? seatForName(name, ctx);
104
+ return resolved === undefined ? '?号' : `${resolved}号`;
105
+ }
106
+
107
+ function playerLabel(name: unknown, seat: unknown, ctx: EventFormatContext): string {
108
+ return `${seatLabel(name, seat, ctx)}${text(name, '未知玩家')}`;
109
+ }
110
+
111
+ function playerObject(name: unknown, seat: unknown, ctx: EventFormatContext): Record<string, any> | undefined {
112
+ if (typeof name !== 'string' || name.length === 0) return undefined;
113
+ return cleanObject({
114
+ name,
115
+ seat: numberValue(seat) ?? seatForName(name, ctx),
116
+ });
117
+ }
118
+
119
+ function voteTargetLabel(target: unknown, ctx: EventFormatContext): string {
120
+ if (target === null || target === undefined) return 'skip';
121
+ if (typeof target === 'object' && !Array.isArray(target)) {
122
+ const targetObject = target as Record<string, any>;
123
+ return playerLabel(targetObject.name ?? targetObject.agent_name, targetObject.seat, ctx);
124
+ }
125
+ const raw = text(target, 'skip');
126
+ return raw === 'skip' ? 'skip' : playerLabel(raw, undefined, ctx);
127
+ }
128
+
129
+ function formatVotes(votes: unknown, ctx: EventFormatContext): Record<string, string> | undefined {
130
+ if (!votes || typeof votes !== 'object' || Array.isArray(votes)) return undefined;
131
+ const out: Record<string, string> = {};
132
+ for (const [voter, target] of Object.entries(votes)) {
133
+ out[playerLabel(voter, undefined, ctx)] = voteTargetLabel(target, ctx);
134
+ }
135
+ return out;
136
+ }
137
+
138
+ function teammateNames(event: Record<string, any>): string[] {
139
+ const raw = Array.isArray(event.crab_teammates)
140
+ ? event.crab_teammates
141
+ : Array.isArray(event.teammates)
142
+ ? event.teammates
143
+ : [];
144
+ const names: string[] = [];
145
+ for (const teammate of raw) {
146
+ const name = typeof teammate === 'string' ? teammate : teammate?.name;
147
+ if (typeof name === 'string' && name.length > 0) names.push(name);
148
+ }
149
+ return names;
150
+ }
151
+
152
+ function teammateObjects(event: Record<string, any>, ctx: EventFormatContext): Record<string, any>[] {
153
+ const raw = Array.isArray(event.crab_teammates)
154
+ ? event.crab_teammates
155
+ : Array.isArray(event.teammates)
156
+ ? event.teammates
157
+ : [];
158
+ const teammates: Record<string, any>[] = [];
159
+ for (const teammate of raw) {
160
+ const name = typeof teammate === 'string' ? teammate : teammate?.name;
161
+ const seat = typeof teammate === 'string' ? undefined : teammate?.seat;
162
+ const normalized = playerObject(name, seat, ctx);
163
+ if (normalized) teammates.push(normalized);
164
+ }
165
+ return teammates;
166
+ }
167
+
168
+ function prefix(event: Record<string, any>): string {
169
+ const type = text(event.type, 'event');
170
+ const tick = numberValue(event.tick);
171
+ return tick === undefined ? `tick=null ${type}` : `t${tick} ${type}`;
172
+ }
173
+
174
+ function firstReportedCorpse(event: Record<string, any>): Record<string, any> | null {
175
+ const corpses = event.reported_corpses;
176
+ if (Array.isArray(corpses) && corpses.length > 0 && corpses[0] && typeof corpses[0] === 'object') {
177
+ return corpses[0];
178
+ }
179
+ return null;
180
+ }
181
+
182
+ function shortBody(event: Record<string, any>, ctx: EventFormatContext): string {
183
+ const maxTextLength = ctx.maxTextLength ?? 100;
184
+ switch (event.type) {
185
+ case 'game_started': {
186
+ const playerCount = numberValue(event.player_count);
187
+ const countText = playerCount === undefined ? '对局开始' : `对局开始:${playerCount}名玩家`;
188
+ return `${countText}。地图/座位查 ccl events game_started,身份/任务查 ccl events role_assigned。`;
189
+ }
190
+ case 'role_assigned': {
191
+ const start = ctx.isFirstVisibleEvent ? '对局开始。' : '';
192
+ return `${start}身份已分配:你是${firstString(event, ['role_display_name', 'role_display', 'role'])}(${firstString(event, ['faction'])})。`;
193
+ }
194
+ case 'kill':
195
+ return `你在${firstString(event, ['room'])}击杀了${playerLabel(event.target_name, firstNumber(event, ['target_seat', 'target_player_seat']), ctx)}。`;
196
+ case 'killed':
197
+ return `你在${firstString(event, ['room'])}被${playerLabel(event.killer_name, firstNumber(event, ['killer_seat', 'killer_player_seat']), ctx)}击杀了,你已死亡。`;
198
+ case 'murder_witnessed':
199
+ return `你在${firstString(event, ['room'])}目击${playerLabel(event.killer_name, firstNumber(event, ['killer_seat', 'killer_player_seat']), ctx)}击杀${playerLabel(event.target_name, firstNumber(event, ['target_seat', 'target_player_seat']), ctx)}。`;
200
+ case 'warrior_shrimp_self_destruct':
201
+ return `你误杀了${playerLabel(event.target_name, firstNumber(event, ['target_seat', 'target_player_seat']), ctx)},武士虾自爆出局。`;
202
+ case 'task_completed': {
203
+ const fakeNote = event.is_fake_shrimp ? '(伪装)' : '';
204
+ return `任务完成:${firstString(event, ['task_name'])}${fakeNote}。`;
205
+ }
206
+ case 'task_sabotaged':
207
+ return `破坏任务完成:${firstString(event, ['task_name'])}(${firstString(event, ['room'])})。`;
208
+ case 'corpse_spotted':
209
+ return `我发现了${playerLabel(event.corpse_name, firstNumber(event, ['corpse_seat', 'corpse_player_seat']), ctx)}的尸体,在${firstString(event, ['corpse_room', 'room'])}。`;
210
+ case 'octopus_time_start':
211
+ return '章鱼时间开始:剩3人,章鱼存活60秒将获胜,会议已禁用。';
212
+ case 'emergency_started':
213
+ return `紧急任务:${firstString(event, ['task_name'])}在${firstString(event, ['room'])},${text(event.timeout_secs, '?')}秒内处理。`;
214
+ case 'emergency_resolved':
215
+ return `紧急任务已解决:${firstString(event, ['task_name'])}。`;
216
+ case 'meeting_briefing': {
217
+ const callerName = firstString(event, ['meeting_caller_name', 'caller', 'actor_name']);
218
+ const caller = playerLabel(callerName, firstNumber(event, ['meeting_caller_seat', 'caller_seat', 'actor_seat']), ctx);
219
+ const corpse = firstReportedCorpse(event);
220
+ if (!corpse) return `会议开始:${caller}发起会议。`;
221
+ const corpseName = text(corpse.name ?? event.corpse_name, '未知玩家');
222
+ const corpseSeat = numberValue(corpse.seat) ?? firstNumber(event, ['corpse_seat', 'corpse_player_seat']);
223
+ return `会议开始:${caller}报告${playerLabel(corpseName, corpseSeat, ctx)}尸体。`;
224
+ }
225
+ case 'speech':
226
+ return `${playerLabel(event.actor_name, firstNumber(event, ['actor_seat', 'seat']), ctx)}会议发言:${truncate(event.text ?? event.message, maxTextLength)}`;
227
+ case 'speech_skipped':
228
+ return `${playerLabel(event.actor_name, firstNumber(event, ['actor_seat', 'seat']), ctx)}发言超时,被跳过。`;
229
+ case 'speech_your_turn':
230
+ return '轮到你发言。立即用 ccl do -s "..."。';
231
+ case 'vote_phase_start':
232
+ return '投票阶段开始。前20秒可用 ccl do -s "..." 发弹幕;确认后用 ccl do -v <玩家名|skip> 投票。';
233
+ case 'vote_cast':
234
+ return `${playerLabel(event.actor_name, firstNumber(event, ['actor_seat', 'seat']), ctx)}已投票。`;
235
+ case 'vote_speech_phase_ended':
236
+ return '投票弹幕窗口已关闭。请用 ccl do -v <玩家名|skip> 完成投票。';
237
+ case 'exile': {
238
+ const exiledName = event.result_target ?? event.actor_name;
239
+ const exiledSeat = firstNumber(event, ['result_target_seat', 'actor_seat', 'seat']);
240
+ return `会议结束:${playerLabel(exiledName, exiledSeat, ctx)}被放逐。`;
241
+ }
242
+ case 'no_exile':
243
+ return '会议结束:无人被放逐。';
244
+ case 'meeting_ended':
245
+ return '会议结束。';
246
+ case 'death_speech': {
247
+ const speakerName = event.speaker_name ?? event.actor_name;
248
+ const speakerSeat = firstNumber(event, ['speaker_seat', 'actor_seat', 'seat']);
249
+ return `${playerLabel(speakerName, speakerSeat, ctx)}死亡弹幕:${truncate(event.text ?? event.message, maxTextLength)}`;
250
+ }
251
+ case 'crab_teammates': {
252
+ const labels = teammateNames(event).map((name) => playerLabel(name, undefined, ctx));
253
+ return labels.length > 0 ? `蟹队友:${labels.join('')}。` : '蟹队友信息已更新。';
254
+ }
255
+ case 'wandering_speech':
256
+ return `${text(event.actor_name, '')}在${firstString(event, ['room'])}说:${truncate(event.text ?? event.message, maxTextLength)}`;
257
+ case 'game_over':
258
+ return `游戏结束:${firstString(event, ['winner_name'], '未知玩家')}获胜(${firstString(event, ['winner'])}),原因 ${firstString(event, ['reason'])}。`;
259
+ case 'user_left_game':
260
+ return 'The user left the game from the web page. This match has ended; stop playing and do not restart unless the user asks.';
261
+ case 'match_waiting':
262
+ return `仍在匹配队列,已等待${text(event.waited_secs, '?')}秒。`;
263
+ case 'match_timeout':
264
+ return `匹配超时,累计等待${text(event.waited_secs, '?')}秒。询问用户是否重试。`;
265
+ case 'robot_speak_rule':
266
+ return `发言提示:${truncate(event.message ?? event.text, maxTextLength)}`;
267
+ case 'strategy_alert':
268
+ return truncate(event.message ?? event.text, maxTextLength);
269
+ case 'game_start':
270
+ return '事件流已连接,等待身份分配。';
271
+ case 'heartbeat':
272
+ return '事件流正常,暂无新事件。';
273
+ case 'snapshot':
274
+ return '当前状态快照。';
275
+ case 'not_logged_in':
276
+ return '未登录。';
277
+ case 'not_ready':
278
+ return '游戏运行时未就绪。请运行 ccl game start。';
279
+ case 'error':
280
+ return text(event.message ?? event.error, '发生错误。');
281
+ default:
282
+ return truncate(event.message ?? event.hint ?? event.type, maxTextLength);
283
+ }
284
+ }
285
+
286
+ export function formatEventMessage(event: Record<string, any>, ctx: EventFormatContext = {}): string {
287
+ return `${prefix(event)} ${shortBody(event, ctx)}`;
288
+ }
289
+
290
+ function taskKindForEvents(task: any, event: Record<string, any>): string | undefined {
291
+ if (typeof task?.kind === 'string' && task.kind.length > 0) return task.kind;
292
+ if (typeof task?.task_kind === 'string' && task.task_kind.length > 0) return task.task_kind;
293
+ if (task?.is_fake_shrimp === true) return 'fake_shrimp';
294
+ if (event.faction === 'crab' && task?.is_fake_shrimp === false) return 'crab_sabotage';
295
+ return undefined;
296
+ }
297
+
298
+ function compactRoleAssignedForEvents(event: Record<string, any>): FormattedEvent {
299
+ const tasks = Array.isArray(event.assigned_tasks)
300
+ ? event.assigned_tasks.map((task: any) => cleanObject({
301
+ name: task?.name,
302
+ room: task?.room,
303
+ kind: taskKindForEvents(task, event),
304
+ }))
305
+ : undefined;
306
+ const taskKinds = Array.isArray(tasks)
307
+ ? Array.from(new Set(tasks.map((task: any) => task.kind).filter((kind: any) => typeof kind === 'string')))
308
+ : [];
309
+ const useTopLevelTaskKind = taskKinds.length === 1;
310
+ const compactTasks = Array.isArray(tasks)
311
+ ? tasks.map((task: any) => {
312
+ if (!useTopLevelTaskKind) return task;
313
+ const { kind: _kind, ...rest } = task;
314
+ return rest;
315
+ })
316
+ : undefined;
317
+ const hasFakeTask = taskKinds.includes('fake_shrimp') || event.fake_task_briefing;
318
+ return cleanObject({
319
+ type: text(event.type, 'event'),
320
+ tick: numberValue(event.tick) ?? null,
321
+ room: event.room,
322
+ role: event.role,
323
+ role_display: event.role_display_name ?? event.role_display,
324
+ faction: event.faction,
325
+ win_condition: event.role_description,
326
+ task_kind: useTopLevelTaskKind ? taskKinds[0] : undefined,
327
+ task_note: hasFakeTask ? 'Fake shrimp tasks: disguise only; no lobster progress.' : undefined,
328
+ tasks: compactTasks,
329
+ hint: roleAssignedHint(event),
330
+ });
331
+ }
332
+
333
+ function stripBackendHint(event: Record<string, any>): Record<string, any> {
334
+ const { hint: _hint, ...rest } = event;
335
+ return { ...rest };
336
+ }
337
+
338
+ function compactVoteCastForEvents(event: Record<string, any>, ctx: EventFormatContext): FormattedEvent {
339
+ const {
340
+ hint: _hint,
341
+ target: _target,
342
+ target_name: _targetName,
343
+ target_seat: _targetSeat,
344
+ target_player_seat: _targetPlayerSeat,
345
+ ...rest
346
+ } = event;
347
+ return cleanObject({
348
+ ...rest,
349
+ type: text(rest.type, 'event'),
350
+ tick: numberValue(rest.tick) ?? null,
351
+ hint: formatEventHint(event, ctx),
352
+ });
353
+ }
354
+
355
+ function compactCrabTeammatesForEvents(event: Record<string, any>, ctx: EventFormatContext): FormattedEvent {
356
+ const {
357
+ hint: _hint,
358
+ teammates: _teammates,
359
+ crab_teammates: _crabTeammates,
360
+ ...rest
361
+ } = event;
362
+ return cleanObject({
363
+ ...rest,
364
+ type: text(rest.type, 'event'),
365
+ tick: numberValue(rest.tick) ?? null,
366
+ crab_teammates: teammateObjects(event, ctx),
367
+ hint: formatEventHint(event, ctx),
368
+ });
369
+ }
370
+
371
+ function compactMeetingResultForEvents(event: Record<string, any>, ctx: EventFormatContext): FormattedEvent {
372
+ const {
373
+ hint: _hint,
374
+ votes: _votes,
375
+ ...rest
376
+ } = event;
377
+ const exiledName = event.type === 'exile'
378
+ ? event.result_target ?? event.actor_name
379
+ : undefined;
380
+ const exiledSeat = event.type === 'exile'
381
+ ? firstNumber(event, ['result_target_seat', 'actor_seat', 'seat'])
382
+ : undefined;
383
+ return cleanObject({
384
+ ...rest,
385
+ type: text(rest.type, 'event'),
386
+ tick: numberValue(rest.tick) ?? null,
387
+ meeting_ended: true,
388
+ result: event.type === 'exile' ? 'exiled' : 'no_exile',
389
+ exiled_player: playerObject(exiledName, exiledSeat, ctx),
390
+ votes: formatVotes(event.votes, ctx),
391
+ hint: formatEventHint(event, ctx),
392
+ });
393
+ }
394
+
395
+ export function compactEventForEvents(
396
+ event: Record<string, any>,
397
+ ctx: EventFormatContext = {},
398
+ ): FormattedEvent {
399
+ if (event.type === 'role_assigned') return compactRoleAssignedForEvents(event);
400
+
401
+ if (event.type === 'meeting_briefing') {
402
+ const { room: _room, hint: _hint, ...rest } = event;
403
+ return cleanObject({
404
+ ...rest,
405
+ type: text(rest.type, 'event'),
406
+ tick: numberValue(rest.tick) ?? null,
407
+ hint: formatEventHint(event, ctx),
408
+ });
409
+ }
410
+
411
+ if (event.type === 'vote_cast') return compactVoteCastForEvents(event, ctx);
412
+ if (event.type === 'crab_teammates') return compactCrabTeammatesForEvents(event, ctx);
413
+ if (event.type === 'exile' || event.type === 'no_exile') return compactMeetingResultForEvents(event, ctx);
414
+
415
+ const compact = stripBackendHint(event);
416
+ return cleanObject({
417
+ ...compact,
418
+ type: text(compact.type, 'event'),
419
+ tick: numberValue(compact.tick) ?? null,
420
+ hint: formatEventHint(event, ctx),
421
+ });
422
+ }
423
+
424
+ export function compactEventFields(
425
+ event: Record<string, any>,
426
+ ctx: EventFormatContext = {},
427
+ line?: number,
428
+ ): FormattedEvent {
429
+ return cleanObject({
430
+ line,
431
+ ...compactEventForEvents(event, ctx),
432
+ });
433
+ }
434
+
435
+ export function compactStateForEvents(
436
+ summary: any | null | undefined,
437
+ events: Array<Record<string, any>> = [],
438
+ ): Record<string, any> | null {
439
+ if (!summary || typeof summary !== 'object') return null;
440
+ const you = summary.you ?? {};
441
+ const meeting = summary.meeting ?? null;
442
+ const alivePlayers = Array.isArray(meeting?.alive_players) ? meeting.alive_players : undefined;
443
+ const votesSubmitted = Array.isArray(meeting?.votes_submitted) ? meeting.votes_submitted : undefined;
444
+ return cleanObject({
445
+ phase: summary.phase,
446
+ tick: summary.tick,
447
+ you: cleanObject({
448
+ name: you.name,
449
+ seat: you.seat,
450
+ role: you.role,
451
+ role_display: you.role_display,
452
+ faction: you.faction,
453
+ alive: you.alive ?? you.is_alive,
454
+ room: you.room,
455
+ kill_cooldown_secs: you.kill_cooldown_secs,
456
+ kills_remaining: you.kills_remaining,
457
+ doing_task: you.doing_task,
458
+ }),
459
+ game: summary.game ?? cleanObject({
460
+ game_id: summary.game_id,
461
+ alive_count: summary.alive_count,
462
+ task_progress: summary.task_progress,
463
+ }),
464
+ players: projectPlayers({ summary, events }),
465
+ meeting: meeting
466
+ ? cleanObject({
467
+ caller: meeting.caller,
468
+ sub_phase: meeting.sub_phase,
469
+ current_speaker: meeting.current_speaker,
470
+ is_my_turn: meeting.is_my_turn,
471
+ alive_count: alivePlayers?.length,
472
+ votes_submitted_count: votesSubmitted?.length,
473
+ })
474
+ : undefined,
475
+ urgent: summary.urgent,
476
+ automation: summary.automation,
477
+ });
478
+ }
479
+
480
+ export function shortStateText(summary: any | null | undefined): string {
481
+ if (!summary || typeof summary !== 'object') return 'state unavailable';
482
+ const phase = text(summary.phase, 'unknown');
483
+ const sub = typeof summary.meeting?.sub_phase === 'string' ? `/${summary.meeting.sub_phase}` : '';
484
+ const parts = [`${phase}${sub}`];
485
+ const you = summary.you ?? {};
486
+ if (you.name) {
487
+ const alive = you.alive ?? you.is_alive;
488
+ if (typeof alive === 'boolean') parts.push(`you=${you.name} ${alive ? 'alive' : 'dead'}`);
489
+ else parts.push(`you=${you.name}`);
490
+ }
491
+ const speaker = summary.meeting?.current_speaker;
492
+ if (speaker) parts.push(`speaker=${summary.meeting?.is_my_turn ? 'you' : speaker}`);
493
+ const alivePlayers = summary.meeting?.alive_players;
494
+ const aliveCount = Array.isArray(alivePlayers)
495
+ ? alivePlayers.length
496
+ : summary.game?.alive_count ?? summary.alive_count;
497
+ if (aliveCount !== undefined) parts.push(`alive=${aliveCount}`);
498
+ if (summary.urgent?.emergency_active) parts.push('urgent=emergency');
499
+ if (summary.urgent?.corpse_nearby) parts.push('urgent=corpse');
500
+ return parts.join('; ');
501
+ }