@divinevoxel/vlox 0.0.74 → 0.0.75

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (667) hide show
  1. package/Cache/Cache.types.d.ts +1 -1
  2. package/Contexts/Base/Remote/InitDataSync.js +3 -3
  3. package/Contexts/Base/Remote/InitWorldDataSync.d.ts +2 -1
  4. package/Contexts/Base/Remote/InitWorldDataSync.js +13 -2
  5. package/Contexts/Generator/DivineVoxelEngineGenerator.d.ts +9 -0
  6. package/Contexts/Generator/DivineVoxelEngineGenerator.js +14 -0
  7. package/Contexts/{Constructor/ConstrcutorTheads.d.ts → Generator/GeneratorThreads.d.ts} +2 -2
  8. package/Contexts/{Constructor/ConstrcutorTheads.js → Generator/GeneratorThreads.js} +2 -2
  9. package/Contexts/Generator/index.d.ts +1 -0
  10. package/Contexts/Generator/index.js +1 -0
  11. package/Contexts/Mesher/DivineVoxelEngineMesher.d.ts +9 -0
  12. package/Contexts/Mesher/DivineVoxelEngineMesher.js +14 -0
  13. package/Contexts/Mesher/MesherTheads.d.ts +7 -0
  14. package/Contexts/Mesher/MesherTheads.js +14 -0
  15. package/Contexts/Mesher/index.d.ts +1 -0
  16. package/Contexts/Mesher/index.js +1 -0
  17. package/Contexts/Nexus/NexusTheads.js +1 -1
  18. package/Contexts/Render/DVERenderThreads.d.ts +2 -1
  19. package/Contexts/Render/DVERenderThreads.js +4 -2
  20. package/Contexts/Render/DivineVoxelEngineRender.d.ts +11 -1
  21. package/Contexts/Render/DivineVoxelEngineRender.js +9 -4
  22. package/Contexts/World/DivineVoxelEngineWorld.d.ts +9 -0
  23. package/Contexts/World/WorldThreads.d.ts +2 -1
  24. package/Contexts/World/WorldThreads.js +4 -2
  25. package/Init/StartGenerator.d.ts +2 -0
  26. package/Init/StartGenerator.js +45 -0
  27. package/Init/StartMesher.d.ts +2 -0
  28. package/Init/StartMesher.js +41 -0
  29. package/Init/StartNexus.js +4 -2
  30. package/Init/StartRenderer.d.ts +4 -1
  31. package/Init/StartRenderer.js +59 -14
  32. package/Init/StartWorld.js +2 -1
  33. package/LICENSE.md +2 -1
  34. package/Math/CardinalNeighbors.d.ts +43 -3
  35. package/Math/CardinalNeighbors.js +54 -8
  36. package/Math/Indexing.d.ts +1 -0
  37. package/Math/Location.d.ts +10 -0
  38. package/Math/UtilFunctions.d.ts +4 -0
  39. package/Math/UtilFunctions.js +52 -0
  40. package/Math/index.d.ts +1 -10
  41. package/Math/index.js +1 -0
  42. package/Mesher/Functions/Base/MeshSectionBase.d.ts +5 -0
  43. package/Mesher/Functions/Base/MeshSectionBase.js +105 -0
  44. package/Mesher/Functions/CompactVoxelSectionMesh.js +4 -10
  45. package/Mesher/Functions/MeshSection.js +3 -107
  46. package/Mesher/Functions/MeshSectionSnapShot.d.ts +3 -0
  47. package/Mesher/Functions/MeshSectionSnapShot.js +14 -0
  48. package/Mesher/Functions/MeshTexture.js +8 -4
  49. package/Mesher/Functions/MeshVoxel.js +10 -4
  50. package/Mesher/Geomtry/CompactedSectionVoxelMesh.d.ts +5 -2
  51. package/Mesher/Geomtry/CompactedSectionVoxelMesh.js +12 -7
  52. package/Mesher/Geomtry/Functions/GetBounds.d.ts +2 -0
  53. package/Mesher/{Models/Common/BoundsFunctions.js → Geomtry/Functions/GetBounds.js} +13 -13
  54. package/Mesher/Geomtry/Geometry.types.d.ts +14 -0
  55. package/Mesher/Geomtry/Geometry.types.js +11 -0
  56. package/Mesher/Geomtry/Primitives/Quad.d.ts +7 -15
  57. package/Mesher/Geomtry/Primitives/Quad.js +36 -91
  58. package/Mesher/Geomtry/Primitives/QuadVertexData.d.ts +4 -14
  59. package/Mesher/Geomtry/Primitives/QuadVertexData.js +17 -57
  60. package/Mesher/Geomtry/Primitives/Triangle.d.ts +65 -0
  61. package/Mesher/Geomtry/Primitives/Triangle.js +148 -0
  62. package/Mesher/Geomtry/Primitives/TriangleVertexData.d.ts +58 -0
  63. package/Mesher/Geomtry/Primitives/TriangleVertexData.js +263 -0
  64. package/Mesher/Geomtry/Primitives/index.d.ts +2 -0
  65. package/Mesher/Geomtry/Primitives/index.js +2 -0
  66. package/Mesher/Geomtry/Shapes/Box.d.ts +20 -0
  67. package/Mesher/Geomtry/Shapes/Box.js +69 -0
  68. package/Mesher/Geomtry/Transform/TransformBox.d.ts +3 -0
  69. package/{Models/Shared/Transform.js → Mesher/Geomtry/Transform/TransformBox.js} +9 -124
  70. package/Mesher/Geomtry/Transform/TransformQuad.d.ts +3 -0
  71. package/Mesher/Geomtry/Transform/TransformQuad.js +113 -0
  72. package/Mesher/Geomtry/Transform/TransformTriangle.d.ts +3 -0
  73. package/Mesher/Geomtry/Transform/TransformTriangle.js +112 -0
  74. package/Mesher/Geomtry/VoxelGeometryBuilder.d.ts +3 -4
  75. package/Mesher/Geomtry/VoxelGeometryBuilder.js +128 -112
  76. package/Mesher/Geomtry/VoxelMeshBVHBuilder.d.ts +1 -1
  77. package/Mesher/Geomtry/VoxelMeshBVHBuilder.js +1 -1
  78. package/Mesher/Geomtry/VoxelMeshVertexStructCursor.d.ts +9 -3
  79. package/Mesher/Geomtry/VoxelMeshVertexStructCursor.js +26 -3
  80. package/Mesher/Geomtry/VoxelShaderData.d.ts +4 -1
  81. package/Mesher/Geomtry/VoxelShaderData.js +25 -10
  82. package/Mesher/InitMesher.d.ts +1 -1
  83. package/Mesher/InitMesher.js +6 -0
  84. package/Mesher/InitTask.js +17 -6
  85. package/Mesher/Models/Common/Calc/CalcConstants.d.ts +1 -5
  86. package/Mesher/Models/Common/Calc/CalcConstants.js +2 -76
  87. package/Mesher/Models/Common/Faces/CullRulledFace.d.ts +2 -0
  88. package/Mesher/Models/Common/Faces/CullRulledFace.js +60 -0
  89. package/Mesher/Models/Common/Faces/ShadeRulelessFace.d.ts +4 -0
  90. package/Mesher/Models/Common/Faces/ShadeRulelessFace.js +12 -0
  91. package/Mesher/Models/Common/Faces/ShadeRulledFace.d.ts +4 -0
  92. package/Mesher/Models/Common/Faces/ShadeRulledFace.js +58 -0
  93. package/Mesher/Models/Common/GetTexture.d.ts +6 -0
  94. package/Mesher/Models/Common/GetTexture.js +12 -0
  95. package/Mesher/Models/Nodes/Custom/Liquid/FlowGradient.js +1 -1
  96. package/Mesher/Models/Nodes/Custom/Liquid/LiquidGeomtryNode.d.ts +2 -3
  97. package/Mesher/Models/Nodes/Custom/Liquid/LiquidGeomtryNode.js +124 -48
  98. package/Mesher/Models/Nodes/Default/QuadVoxelGeometryNode.d.ts +13 -0
  99. package/Mesher/Models/Nodes/Default/QuadVoxelGeometryNode.js +55 -0
  100. package/Mesher/Models/Nodes/Default/TriangleVoxelGeometryNode.d.ts +13 -0
  101. package/Mesher/Models/Nodes/Default/TriangleVoxelGeometryNode.js +52 -0
  102. package/Mesher/Models/Nodes/GeometryNode.d.ts +2 -8
  103. package/Mesher/Models/Nodes/GeometryNode.js +1 -7
  104. package/Mesher/Models/Nodes/Types/GeomtryNode.types.d.ts +7 -0
  105. package/Mesher/Models/Nodes/Types/QuadVoxelGometryNodeTypes.d.ts +29 -0
  106. package/{Models/Input/QuadVoxelGometryInputs.js → Mesher/Models/Nodes/Types/QuadVoxelGometryNodeTypes.js} +4 -8
  107. package/Mesher/Models/Nodes/Types/TriangleVoxelGometryNodeTypes.d.ts +28 -0
  108. package/Mesher/Models/Nodes/Types/TriangleVoxelGometryNodeTypes.js +24 -0
  109. package/Mesher/Models/Nodes/VoxelGeometryConstructor.d.ts +4 -8
  110. package/Mesher/Models/Nodes/VoxelGeometryConstructor.js +16 -52
  111. package/Mesher/Models/Procedures/Default/ConsistentRotationTextureProcedure.d.ts +25 -0
  112. package/Mesher/Models/Procedures/Default/ConsistentRotationTextureProcedure.js +44 -0
  113. package/Mesher/Models/Procedures/Default/OutlinedTextureProcedure.d.ts +28 -0
  114. package/Mesher/Models/Procedures/Default/OutlinedTextureProcedure.js +162 -0
  115. package/Mesher/Models/Procedures/TextureProcedure.d.ts +16 -0
  116. package/Mesher/Models/Procedures/TextureProcedure.js +2 -0
  117. package/Mesher/Models/Procedures/TextureProcedureRegister.d.ts +6 -0
  118. package/Mesher/Models/Procedures/TextureProcedureRegister.js +16 -0
  119. package/Mesher/Models/VoxelConstructor.d.ts +1 -5
  120. package/Mesher/Models/VoxelConstructor.js +1 -11
  121. package/Mesher/Models/VoxelGeometryBuilderCacheSpace.js +2 -2
  122. package/Mesher/Models/VoxelModelBuilder.d.ts +0 -1
  123. package/Mesher/Models/VoxelModelBuilder.js +1 -2
  124. package/Mesher/Models/VoxelModelConstructorRegister.d.ts +8 -2
  125. package/Mesher/Models/VoxelModelConstructorRegister.js +6 -8
  126. package/Renderer/Classes/SectionMesh.d.ts +2 -3
  127. package/Renderer/Classes/SectionMesh.js +13 -10
  128. package/Renderer/Classes/SectorMesh.d.ts +5 -5
  129. package/Renderer/Classes/SectorMesh.js +17 -6
  130. package/Renderer/InitTasks.d.ts +1 -2
  131. package/Renderer/InitTasks.js +4 -10
  132. package/Renderer/MeshManager.d.ts +6 -1
  133. package/Renderer/MeshManager.js +11 -14
  134. package/Renderer/MeshRegister.d.ts +6 -4
  135. package/Renderer/MeshRegister.js +34 -43
  136. package/Settings/EngineSettings.js +3 -0
  137. package/Settings/EngineSettings.types.d.ts +7 -1
  138. package/Settings/EngineSettings.types.js +5 -1
  139. package/Stats/EngineStats.d.ts +19 -0
  140. package/Stats/EngineStats.js +27 -0
  141. package/Tasks/Paint/Common.d.ts +7 -0
  142. package/Tasks/Paint/Common.js +200 -0
  143. package/Tasks/Paint/Erase/EraseVoxel.d.ts +3 -0
  144. package/Tasks/Paint/Erase/EraseVoxel.js +31 -0
  145. package/Tasks/Paint/Erase/EraseVoxelPath.d.ts +4 -0
  146. package/Tasks/Paint/Erase/EraseVoxelPath.js +80 -0
  147. package/Tasks/Paint/Erase/EraseVoxelTemplate.d.ts +4 -0
  148. package/Tasks/Paint/Erase/EraseVoxelTemplate.js +34 -0
  149. package/Tasks/Paint/InitTasks.js +16 -0
  150. package/Tasks/Paint/Paint/PaintVoxel.d.ts +4 -0
  151. package/Tasks/Paint/Paint/PaintVoxel.js +29 -0
  152. package/Tasks/Paint/Paint/PaintVoxelPath.d.ts +4 -0
  153. package/Tasks/Paint/Paint/PaintVoxelPath.js +78 -0
  154. package/Tasks/Paint/Paint/PaintVoxelTemplate.d.ts +4 -0
  155. package/Tasks/Paint/Paint/PaintVoxelTemplate.js +36 -0
  156. package/Tasks/Propagation/Flow/FlowUpdate.js +1 -1
  157. package/Tasks/Propagation/Flow/WorldFlow.js +2 -2
  158. package/Tasks/Propagation/Illumanation/CommonFunctions.d.ts +6 -6
  159. package/Tasks/Propagation/Illumanation/CommonFunctions.js +6 -7
  160. package/Tasks/Propagation/Illumanation/RGBUpdate.js +9 -9
  161. package/Tasks/Propagation/Illumanation/SunUpdate.js +8 -7
  162. package/Tasks/Propagation/Illumanation/WorldSun.js +11 -9
  163. package/Tasks/Propagation/InitTasks.js +16 -28
  164. package/Tasks/Propagation/Power/PowerUpdate.js +10 -10
  165. package/Tasks/Tasks.types.d.ts +25 -9
  166. package/Tasks/TasksIds.d.ts +13 -20
  167. package/Tasks/TasksIds.js +13 -20
  168. package/Tasks/VoxelUpdateTask.d.ts +6 -5
  169. package/Tasks/VoxelUpdateTask.js +53 -37
  170. package/Tasks/WorldGeneration/InitTasks.d.ts +4 -1
  171. package/Tasks/WorldGeneration/InitTasks.js +6 -3
  172. package/Tasks/WorldGeneration/WorldGen.types.d.ts +2 -3
  173. package/Tasks/WorldGeneration/WorldGenBrush.js +6 -7
  174. package/Tasks/WorldGeneration/WorldGenRegister.d.ts +3 -1
  175. package/Tasks/WorldGeneration/WorldGenRegister.js +13 -3
  176. package/Tasks/WorldGeneration/WorldGeneration.d.ts +2 -2
  177. package/Tasks/WorldGeneration/WorldGeneration.js +22 -3
  178. package/Templates/Archive/ArchivedVoxelTemplate.d.ts +37 -0
  179. package/Templates/Archive/ArchivedVoxelTemplate.js +124 -0
  180. package/Templates/Archive/ArchivedVoxelTemplate.types.d.ts +45 -0
  181. package/Templates/Archive/ArchivedVoxelTemplate.types.js +1 -0
  182. package/Templates/Archive/Functions/CreateArchivedTemplate.d.ts +11 -0
  183. package/Templates/Archive/Functions/CreateArchivedTemplate.js +184 -0
  184. package/Templates/Archive/Functions/ExportArchiedTemplateJSON.d.ts +2 -0
  185. package/Templates/Archive/Functions/ExportArchiedTemplateJSON.js +44 -0
  186. package/Templates/Archive/Functions/ImportArchivedTemplateJSON.d.ts +2 -0
  187. package/Templates/Archive/Functions/ImportArchivedTemplateJSON.js +37 -0
  188. package/Templates/Cursor/TemplateCursor.d.ts +5 -3
  189. package/Templates/Cursor/TemplateCursor.js +8 -4
  190. package/Templates/Cursor/TemplateProxy.d.ts +10 -0
  191. package/Templates/Cursor/TemplateProxy.js +22 -0
  192. package/Templates/Cursor/TemplateVoxelCursor.d.ts +5 -7
  193. package/Templates/Cursor/TemplateVoxelCursor.js +7 -13
  194. package/Templates/Full/FullVoxelTemplate.d.ts +27 -0
  195. package/Templates/Full/FullVoxelTemplate.js +108 -0
  196. package/Templates/Full/FullVoxelTemplate.types.d.ts +5 -0
  197. package/Templates/Full/FullVoxelTemplate.types.js +1 -0
  198. package/Templates/Full/Functions/CreateFullTemplate.d.ts +3 -0
  199. package/Templates/Full/Functions/CreateFullTemplate.js +27 -0
  200. package/Templates/Functions/FlipTemplate.d.ts +2 -2
  201. package/Templates/Functions/FlipTemplate.js +1 -9
  202. package/Templates/Functions/RotateTemplate.d.ts +2 -2
  203. package/Templates/Functions/RotateTemplate.js +2 -10
  204. package/Templates/Functions/index.d.ts +1 -1
  205. package/Templates/Functions/index.js +1 -1
  206. package/Templates/Path/VoxelPath.d.ts +34 -0
  207. package/Templates/Path/VoxelPath.js +127 -0
  208. package/Templates/Path/VoxelPath.types.d.ts +10 -0
  209. package/Templates/Path/VoxelPath.types.js +1 -0
  210. package/Templates/Selection/VoxelBFSSelection.d.ts +20 -0
  211. package/Templates/Selection/VoxelBFSSelection.js +130 -0
  212. package/Templates/Selection/VoxelBoxSelection.d.ts +14 -0
  213. package/Templates/Selection/VoxelBoxSelection.js +105 -0
  214. package/Templates/Selection/VoxelSelecton.d.ts +6 -0
  215. package/Templates/Selection/VoxelSelecton.js +1 -0
  216. package/Templates/Selection/VoxelSurfaceSelection.d.ts +27 -0
  217. package/Templates/Selection/VoxelSurfaceSelection.js +206 -0
  218. package/Templates/Selection/VoxelTemplateSelection.d.ts +10 -0
  219. package/Templates/Selection/VoxelTemplateSelection.js +26 -0
  220. package/Templates/Shapes/BasicVoxelShapeTemplate.d.ts +35 -0
  221. package/Templates/Shapes/BasicVoxelShapeTemplate.js +126 -0
  222. package/Templates/Shapes/BoxVoxelTemplate.d.ts +22 -0
  223. package/Templates/Shapes/BoxVoxelTemplate.js +75 -0
  224. package/Templates/Shapes/ConeVoxelTemplate.d.ts +22 -0
  225. package/Templates/Shapes/ConeVoxelTemplate.js +69 -0
  226. package/Templates/Shapes/CylinderVoxelTemplate.d.ts +22 -0
  227. package/Templates/Shapes/CylinderVoxelTemplate.js +69 -0
  228. package/Templates/Shapes/OctahedronVoxelTemplate.d.ts +22 -0
  229. package/Templates/Shapes/OctahedronVoxelTemplate.js +69 -0
  230. package/Templates/Shapes/PyramidVoxelTemplate.d.ts +30 -0
  231. package/Templates/Shapes/PyramidVoxelTemplate.js +140 -0
  232. package/Templates/Shapes/SphereVoxelTemplate.d.ts +24 -0
  233. package/Templates/Shapes/SphereVoxelTemplate.js +97 -0
  234. package/Templates/Shapes/TorusVoxelTemplate.d.ts +22 -0
  235. package/Templates/Shapes/TorusVoxelTemplate.js +69 -0
  236. package/Templates/Shapes/VoxelShapeTemplate.types.d.ts +25 -0
  237. package/Templates/Shapes/VoxelShapeTemplate.types.js +1 -0
  238. package/Templates/VoxelTempateRegister.d.ts +6 -0
  239. package/Templates/VoxelTempateRegister.js +30 -0
  240. package/Templates/VoxelTemplates.types.d.ts +23 -26
  241. package/Templates/index.d.ts +1 -1
  242. package/Templates/index.js +1 -1
  243. package/Textures/Classes/CompiledTexture.d.ts +3 -0
  244. package/Textures/Classes/CompiledTexture.js +3 -0
  245. package/Textures/Classes/CompiledTextureAnimation.d.ts +1 -1
  246. package/Textures/Classes/CompiledTextureAnimation.js +8 -2
  247. package/Textures/Functions/BuildTextureData.d.ts +2 -1
  248. package/Textures/Functions/BuildTextureData.js +86 -17
  249. package/Textures/Texture.types.d.ts +5 -1
  250. package/Textures/TextureManager.d.ts +2 -1
  251. package/Textures/TextureManager.js +5 -2
  252. package/Tools/Brush/AdvancedBrushTool.d.ts +1 -5
  253. package/Tools/Brush/AdvancedBrushTool.js +2 -30
  254. package/Tools/Brush/Brush.d.ts +8 -2
  255. package/Tools/Brush/Brush.js +61 -36
  256. package/Tools/Tasks/TasksTool.d.ts +49 -20
  257. package/Tools/Tasks/TasksTool.js +87 -23
  258. package/Util/Binary/BinaryArrays.d.ts +2 -0
  259. package/Util/Binary/BinaryArrays.js +15 -0
  260. package/Util/Binary/BinaryFunctions.d.ts +3 -0
  261. package/Util/Binary/BinaryFunctions.js +18 -0
  262. package/Util/BinaryBuffer/BinaryBuffer.d.ts +30 -0
  263. package/Util/BinaryBuffer/BinaryBuffer.js +78 -0
  264. package/Util/BinaryBuffer/BinaryBuffer.types.d.ts +37 -0
  265. package/Util/BinaryBuffer/BinaryBuffer.types.js +28 -0
  266. package/Util/BinaryBuffer/Functions/BinaryBufferConvert.d.ts +5 -0
  267. package/Util/BinaryBuffer/Functions/BinaryBufferConvert.js +60 -0
  268. package/Util/BinaryBuffer/Functions/BinaryBufferJSON.d.ts +3 -0
  269. package/Util/BinaryBuffer/Functions/BinaryBufferJSON.js +64 -0
  270. package/Util/BinaryBuffer/Functions/BinaryBufferRead.d.ts +3 -0
  271. package/Util/BinaryBuffer/Functions/BinaryBufferRead.js +26 -0
  272. package/Util/BinaryBuffer/Functions/BinaryBufferToTypedArray.d.ts +2 -0
  273. package/Util/BinaryBuffer/Functions/BinaryBufferToTypedArray.js +43 -0
  274. package/Util/BinaryBuffer/index.d.ts +2 -0
  275. package/Util/BinaryBuffer/index.js +2 -0
  276. package/Util/LocationData.d.ts +3 -0
  277. package/Util/LocationData.js +16 -0
  278. package/Util/PriorityQueue.d.ts +18 -0
  279. package/Util/PriorityQueue.js +62 -0
  280. package/Util/TickInterval.d.ts +16 -0
  281. package/Util/TickInterval.js +49 -0
  282. package/Util/TypedEventTarget.d.ts +1 -0
  283. package/Util/TypedEventTarget.js +3 -0
  284. package/Util/Util.types.d.ts +4 -0
  285. package/Util/WorkItemProgress.d.ts +23 -0
  286. package/Util/WorkItemProgress.js +52 -0
  287. package/Voxels/Archive/VoxelArchive.types.d.ts +43 -0
  288. package/Voxels/Archive/VoxelArchive.types.js +6 -0
  289. package/Voxels/Archive/VoxelPaletteArchiveReader.d.ts +11 -0
  290. package/Voxels/Archive/VoxelPaletteArchiveReader.js +73 -0
  291. package/Voxels/Archive/VoxelPaletteArechive.d.ts +15 -0
  292. package/Voxels/Archive/VoxelPaletteArechive.js +81 -0
  293. package/Voxels/Cursor/DataCursor.interface.d.ts +1 -0
  294. package/Voxels/Cursor/VoxelCursor.d.ts +6 -7
  295. package/Voxels/Cursor/VoxelCursor.interface.d.ts +23 -24
  296. package/Voxels/Cursor/VoxelCursor.interface.js +91 -96
  297. package/Voxels/Cursor/VoxelCursor.js +22 -12
  298. package/Voxels/Cursor/VoxelLightData.d.ts +2 -0
  299. package/Voxels/Cursor/VoxelLightData.js +2 -0
  300. package/Voxels/Data/VoxelPalettesRegister.d.ts +11 -1
  301. package/Voxels/Data/VoxelPalettesRegister.js +17 -1
  302. package/Voxels/Data/VoxelPropertiesRegister.d.ts +4 -0
  303. package/Voxels/Data/VoxelPropertiesRegister.js +3 -0
  304. package/Voxels/Data/VoxelTag.types.d.ts +7 -1
  305. package/Voxels/Data/VoxelTag.types.js +3 -0
  306. package/Voxels/Data/VoxelTagsRegister.js +4 -1
  307. package/Voxels/Functions/BuildPaletteData.d.ts +6 -0
  308. package/Voxels/Functions/BuildPaletteData.js +87 -0
  309. package/Voxels/Functions/BuildStateData.d.ts +4 -6
  310. package/Voxels/Functions/BuildStateData.js +26 -80
  311. package/Voxels/Functions/{BuildTagAndPaletteData.d.ts → BuildTagData.d.ts} +2 -2
  312. package/Voxels/Functions/{BuildTagAndPaletteData.js → BuildTagData.js} +23 -2
  313. package/Voxels/Indexes/VoxelIndex.d.ts +1 -1
  314. package/Voxels/Indexes/VoxelIndex.js +5 -4
  315. package/Voxels/InitVoxelData.d.ts +1 -1
  316. package/Voxels/InitVoxelData.js +39 -41
  317. package/Voxels/Interaction/Functions/PickVoxel.d.ts +9 -0
  318. package/Voxels/Interaction/Functions/PickVoxel.js +95 -0
  319. package/Voxels/Interaction/Functions/PickVoxelWorld.d.ts +8 -0
  320. package/Voxels/Interaction/Functions/PickVoxelWorld.js +66 -0
  321. package/Voxels/Interaction/Placing/VoxelPlacingStrategy.d.ts +9 -0
  322. package/Voxels/Interaction/Placing/VoxelPlacingStrategy.js +58 -0
  323. package/Voxels/Interaction/Placing/VoxelPlacingStrategy.types.d.ts +15 -0
  324. package/Voxels/Interaction/Placing/VoxelPlacingStrategy.types.js +1 -0
  325. package/Voxels/Interaction/Placing/VoxelPlacingStrategyRegister.d.ts +7 -0
  326. package/Voxels/Interaction/Placing/VoxelPlacingStrategyRegister.js +13 -0
  327. package/Voxels/Interaction/VoxelPickResult.d.ts +50 -0
  328. package/Voxels/Interaction/VoxelPickResult.js +55 -0
  329. package/Voxels/Logic/Classes/Types/VoxelLogicPoweredType.d.ts +8 -0
  330. package/Voxels/Logic/Classes/Types/VoxelLogicPoweredType.js +13 -0
  331. package/Voxels/Logic/Classes/Types/VoxelLogicStateType.d.ts +9 -0
  332. package/Voxels/Logic/Classes/Types/VoxelLogicStateType.js +23 -0
  333. package/Voxels/Logic/Classes/VoxelLogic.d.ts +7 -4
  334. package/Voxels/Logic/Classes/VoxelLogic.js +25 -27
  335. package/Voxels/Logic/Classes/VoxelLogicType.d.ts +11 -1
  336. package/Voxels/Logic/Classes/VoxelLogicType.js +6 -0
  337. package/Voxels/Logic/VoxelLogic.types.d.ts +5 -3
  338. package/Voxels/Logic/VoxelLogicRegister.d.ts +4 -3
  339. package/Voxels/Logic/VoxelLogicRegister.js +12 -4
  340. package/Voxels/Models/CompiledVoxelModel.types.d.ts +46 -0
  341. package/Voxels/Models/CompiledVoxelModel.types.js +1 -0
  342. package/{Models → Voxels/Models}/Defaults/CubeVoxelGeometry.js +0 -30
  343. package/{Models → Voxels/Models}/Defaults/CubeVoxelModels.d.ts +2 -0
  344. package/{Models → Voxels/Models}/Defaults/CubeVoxelModels.js +187 -71
  345. package/{Models → Voxels/Models/Defaults}/Examples.d.ts +1 -1
  346. package/{Models → Voxels/Models/Defaults}/Examples.js +50 -147
  347. package/Voxels/Models/Defaults/FarmVoxelModels.d.ts +3 -0
  348. package/Voxels/Models/Defaults/FarmVoxelModels.js +349 -0
  349. package/{Models → Voxels/Models}/Defaults/LiquidVoxelModel.js +3 -1
  350. package/{Models → Voxels/Models}/Defaults/PanelVoxelGeometry.js +2 -92
  351. package/{Models → Voxels/Models}/Defaults/PanelVoxelModels.d.ts +1 -0
  352. package/{Models → Voxels/Models}/Defaults/PanelVoxelModels.js +52 -180
  353. package/{Models → Voxels/Models}/Defaults/StairVoxelModel.js +59 -149
  354. package/Voxels/Models/Indexing/AOOcclusionFaceIndex.d.ts +12 -0
  355. package/Voxels/Models/Indexing/AOOcclusionFaceIndex.js +28 -0
  356. package/Voxels/Models/Indexing/CulledOcclusionFaceIndex.d.ts +12 -0
  357. package/Voxels/Models/Indexing/CulledOcclusionFaceIndex.js +27 -0
  358. package/Voxels/Models/Rules/Classes/GeomtryInput.d.ts +13 -0
  359. package/Voxels/Models/Rules/Classes/GeomtryInput.js +64 -0
  360. package/Voxels/Models/Rules/Classes/OcclusionFace.d.ts +10 -0
  361. package/Voxels/Models/Rules/Classes/OcclusionFace.js +5 -0
  362. package/Voxels/Models/Rules/Classes/OcclusionFaceRegister.d.ts +18 -0
  363. package/Voxels/Models/Rules/Classes/OcclusionFaceRegister.js +33 -0
  364. package/Voxels/Models/Rules/Classes/OcclusionQuadFace.d.ts +14 -0
  365. package/Voxels/Models/Rules/Classes/OcclusionQuadFace.js +118 -0
  366. package/Voxels/Models/Rules/Classes/OcclusionTriangleFace.d.ts +14 -0
  367. package/Voxels/Models/Rules/Classes/OcclusionTriangleFace.js +114 -0
  368. package/Voxels/Models/Rules/Classes/VoxelRulesGeometry.d.ts +22 -0
  369. package/Voxels/Models/Rules/Classes/VoxelRulesGeometry.js +15 -0
  370. package/{Models → Voxels/Models}/Rules/Classes/VoxelRulesModel.d.ts +3 -2
  371. package/{Models → Voxels/Models}/Rules/Functions/BuildFinalInputs.d.ts +0 -2
  372. package/Voxels/Models/Rules/Functions/BuildFinalInputs.js +72 -0
  373. package/Voxels/Models/Rules/Functions/BuildRules.d.ts +7 -0
  374. package/Voxels/Models/Rules/Functions/BuildRules.js +217 -0
  375. package/Voxels/Models/Rules/Functions/Compile/CompileGeomtryNodes.d.ts +4 -0
  376. package/Voxels/Models/Rules/Functions/Compile/CompileGeomtryNodes.js +39 -0
  377. package/Voxels/Models/Rules/Functions/Compile/Nodes/CalcFunctions.d.ts +8 -0
  378. package/Voxels/Models/Rules/Functions/Compile/Nodes/CalcFunctions.js +106 -0
  379. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileBoxGeometryNode.d.ts +5 -0
  380. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileBoxGeometryNode.js +14 -0
  381. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileQuadGeometryNode.d.ts +6 -0
  382. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileQuadGeometryNode.js +92 -0
  383. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileTriangleGeometryNode.d.ts +6 -0
  384. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileTriangleGeometryNode.js +115 -0
  385. package/{Models → Voxels/Models}/Rules/VoxelModelRuleBuilderRegister.d.ts +1 -1
  386. package/{Models → Voxels/Models}/Rules/VoxelModelRuleBuilderRegister.js +27 -3
  387. package/{Models → Voxels/Models}/VoxelModel.types.d.ts +56 -45
  388. package/Voxels/Models/VoxelModel.types.js +1 -0
  389. package/Voxels/State/Schema/BinarySchema.d.ts +5 -3
  390. package/Voxels/State/Schema/BinarySchema.js +23 -8
  391. package/Voxels/State/Schema/BinarySchemaNode.d.ts +3 -3
  392. package/Voxels/State/Schema/BinarySchemaNode.js +6 -6
  393. package/Voxels/State/Schema/ShapeStateRelationsNode.d.ts +3 -3
  394. package/Voxels/State/Schema/ShapeStateRelationsNode.js +2 -2
  395. package/Voxels/State/Schema/StateSchema.d.ts +2 -2
  396. package/Voxels/State/Schema/StateSchema.js +5 -7
  397. package/Voxels/State/SchemaRegister.d.ts +8 -6
  398. package/Voxels/State/SchemaRegister.js +33 -21
  399. package/Voxels/State/State.types.d.ts +19 -23
  400. package/Voxels/Types/PaintVoxelData.d.ts +17 -0
  401. package/Voxels/Types/PaintVoxelData.js +73 -0
  402. package/Voxels/Types/Voxel.types.d.ts +12 -25
  403. package/Voxels/Types/Voxel.types.js +1 -23
  404. package/Voxels/Types/VoxelModelCompiledData.types.d.ts +6 -74
  405. package/Voxels/index.d.ts +1 -0
  406. package/Voxels/index.js +1 -0
  407. package/World/Archive/Classes/ArchiveClasses.d.ts +7 -30
  408. package/World/Archive/Classes/ArchiveClasses.js +8 -33
  409. package/World/Archive/Classes/ImportedSection.d.ts +4 -13
  410. package/World/Archive/Classes/ImportedSection.js +78 -216
  411. package/World/Archive/Classes/ImportedSector.d.ts +7 -9
  412. package/World/Archive/Classes/ImportedSector.js +18 -65
  413. package/World/Archive/Functions/Area/ArchiveArea.d.ts +8 -0
  414. package/World/Archive/Functions/Area/ArchiveArea.js +65 -0
  415. package/World/Archive/Functions/{ArchiveArea.d.ts → Area/ImportArea.d.ts} +1 -8
  416. package/World/Archive/Functions/Area/ImportArea.js +59 -0
  417. package/World/Archive/Functions/JSON/ExportArchivedAreaJSON.d.ts +2 -0
  418. package/World/Archive/Functions/JSON/ExportArchivedAreaJSON.js +100 -0
  419. package/World/Archive/Functions/JSON/ImportArchivedAreaJSON.d.ts +2 -0
  420. package/World/Archive/Functions/JSON/ImportArchivedAreaJSON.js +100 -0
  421. package/World/Archive/Functions/Sector/ArchiveSector.d.ts +7 -0
  422. package/World/Archive/Functions/Sector/ArchiveSector.js +209 -0
  423. package/World/Archive/Functions/Sector/CreateArchivedSection.d.ts +3 -0
  424. package/World/Archive/Functions/Sector/CreateArchivedSection.js +147 -0
  425. package/World/Archive/Functions/{ImportSector.d.ts → Sector/ImportSector.d.ts} +2 -2
  426. package/World/Archive/Functions/Sector/ImportSector.js +32 -0
  427. package/World/Archive/Functions/Sector/RemoveDuplicateSections.d.ts +2 -0
  428. package/World/Archive/Functions/Sector/RemoveDuplicateSections.js +137 -0
  429. package/World/Archive/Functions/Shared/BaseData.d.ts +2 -0
  430. package/World/Archive/Functions/Shared/BaseData.js +14 -0
  431. package/World/Archive/Functions/Shared/IntToString.d.ts +1 -0
  432. package/World/Archive/Functions/Shared/IntToString.js +13 -0
  433. package/World/Archive/Functions/{Shared.d.ts → Shared/LightSegments.d.ts} +1 -2
  434. package/World/Archive/Functions/{Shared.js → Shared/LightSegments.js} +2 -15
  435. package/World/Archive/Functions/Shared/index.d.ts +3 -0
  436. package/World/Archive/Functions/Shared/index.js +3 -0
  437. package/World/Archive/Functions/index.d.ts +3 -3
  438. package/World/Archive/Functions/index.js +3 -3
  439. package/World/Archive/InitTasks.js +21 -30
  440. package/World/Archive/Types/Archive.types.d.ts +45 -0
  441. package/World/Archive/Types/Archive.types.js +1 -0
  442. package/World/Archive/Types/ArchiveArea.types.d.ts +38 -0
  443. package/World/Archive/Types/ArchiveArea.types.js +1 -0
  444. package/World/Archive/Types/ArchiveJSON.types.d.ts +52 -0
  445. package/World/Archive/Types/ArchiveJSON.types.js +1 -0
  446. package/World/Archive/Types/ArchivedSector.types.d.ts +43 -0
  447. package/World/Archive/Types/ArchivedSector.types.js +1 -0
  448. package/World/Archive/Types/index.d.ts +4 -0
  449. package/World/Archive/Types/index.js +4 -0
  450. package/World/Archive/index.d.ts +1 -1
  451. package/World/Archive/index.js +1 -1
  452. package/World/Cursor/SectionCursor.d.ts +4 -3
  453. package/World/Cursor/SectionCursor.js +13 -11
  454. package/World/Cursor/SectorCursor.d.ts +4 -2
  455. package/World/Cursor/SectorCursor.js +11 -1
  456. package/World/Cursor/WorldCursor.d.ts +1 -0
  457. package/World/Cursor/WorldCursor.js +8 -5
  458. package/World/Cursor/WorldVoxelCursor.d.ts +1 -3
  459. package/World/Cursor/WorldVoxelCursor.js +6 -26
  460. package/World/InitTasks.js +52 -40
  461. package/World/Lock/Function/LockSectors.d.ts +2 -0
  462. package/World/Lock/Function/LockSectors.js +28 -0
  463. package/World/Lock/Function/UnLockSectors.d.ts +2 -0
  464. package/World/Lock/Function/UnLockSectors.js +28 -0
  465. package/World/Lock/WorldLock.d.ts +1 -2
  466. package/World/Lock/WorldLock.js +3 -1
  467. package/World/Section/Section.d.ts +16 -21
  468. package/World/Section/Section.js +67 -143
  469. package/World/Section/SectionState.d.ts +6 -2
  470. package/World/Section/SectionState.js +9 -4
  471. package/World/Sector/Sector.d.ts +22 -8
  472. package/World/Sector/Sector.js +86 -67
  473. package/World/Sector/SectorHeightMap.d.ts +1 -1
  474. package/World/Sector/SectorHeightMap.js +6 -6
  475. package/World/Sector/SectorState.d.ts +2 -1
  476. package/World/Sector/SectorState.js +1 -0
  477. package/World/SnapShot/SectionSnapShot.d.ts +19 -0
  478. package/World/SnapShot/SectionSnapShot.js +72 -0
  479. package/World/SnapShot/SectionSnapShotCursor.d.ts +23 -0
  480. package/World/SnapShot/SectionSnapShotCursor.js +107 -0
  481. package/World/SnapShot/SnapShots.d.ts +11 -0
  482. package/World/SnapShot/SnapShots.js +24 -0
  483. package/World/Types/WorldDataSyncIds.d.ts +2 -0
  484. package/World/Types/WorldDataSyncIds.js +2 -0
  485. package/World/WorldRegister.d.ts +19 -7
  486. package/World/WorldRegister.js +47 -23
  487. package/World/WorldSpaces.d.ts +20 -0
  488. package/World/WorldSpaces.js +33 -0
  489. package/WorldSimulation/Dimensions/DimensionSegment.d.ts +38 -0
  490. package/WorldSimulation/Dimensions/DimensionSegment.js +120 -0
  491. package/WorldSimulation/Dimensions/DimensionSimulation.d.ts +26 -0
  492. package/WorldSimulation/Dimensions/DimensionSimulation.js +95 -0
  493. package/WorldSimulation/{Internal/Classes → Dimensions}/Generator.d.ts +5 -9
  494. package/WorldSimulation/{Internal/Classes → Dimensions}/Generator.js +10 -21
  495. package/WorldSimulation/{Internal/Classes → Dimensions}/SectorState.d.ts +4 -0
  496. package/WorldSimulation/Dimensions/SectorState.js +56 -0
  497. package/WorldSimulation/Dimensions/SimulationSector.d.ts +30 -0
  498. package/WorldSimulation/Dimensions/SimulationSector.js +214 -0
  499. package/WorldSimulation/Internal/WorldSimulationDimensions.d.ts +1 -1
  500. package/WorldSimulation/Internal/WorldSimulationDimensions.js +4 -3
  501. package/WorldSimulation/Internal/WorldSimulationTasks.d.ts +14 -9
  502. package/WorldSimulation/Internal/WorldSimulationTasks.js +132 -61
  503. package/WorldSimulation/Internal/runActiveSectorUpdate.d.ts +1 -0
  504. package/WorldSimulation/Internal/runActiveSectorUpdate.js +106 -0
  505. package/WorldSimulation/Procedures/InitalLoad.d.ts +1 -1
  506. package/WorldSimulation/Procedures/InitalLoad.js +6 -4
  507. package/WorldSimulation/Tasks/SimulationTaskBase.d.ts +19 -0
  508. package/WorldSimulation/Tasks/SimulationTaskBase.js +50 -0
  509. package/WorldSimulation/Tasks/TaskRegister.d.ts +7 -0
  510. package/WorldSimulation/{Internal → Tasks}/TaskRegister.js +3 -3
  511. package/WorldSimulation/Tasks/TaskSegment.d.ts +20 -0
  512. package/WorldSimulation/Tasks/TaskSegment.js +83 -0
  513. package/WorldSimulation/Tick/TickQueue.d.ts +9 -0
  514. package/WorldSimulation/Tick/TickQueue.js +31 -0
  515. package/WorldSimulation/Tools/SimulationBrush.d.ts +25 -0
  516. package/WorldSimulation/Tools/SimulationBrush.js +203 -0
  517. package/WorldSimulation/Voxels/Behaviors/Types/CropVoxelBehavior.d.ts +1 -0
  518. package/WorldSimulation/Voxels/Behaviors/Types/CropVoxelBehavior.js +23 -0
  519. package/WorldSimulation/Voxels/Behaviors/Types/DefaultVoxelBehavior.d.ts +1 -0
  520. package/WorldSimulation/Voxels/Behaviors/Types/DefaultVoxelBehavior.js +10 -0
  521. package/WorldSimulation/Voxels/Behaviors/Types/FarmlandVoxelBehavior.d.ts +1 -0
  522. package/WorldSimulation/Voxels/Behaviors/Types/FarmlandVoxelBehavior.js +73 -0
  523. package/WorldSimulation/Voxels/Behaviors/Types/LiquidVoxelBehavior.d.ts +1 -0
  524. package/WorldSimulation/Voxels/Behaviors/Types/LiquidVoxelBehavior.js +21 -0
  525. package/WorldSimulation/Voxels/Behaviors/Types/index.d.ts +4 -0
  526. package/WorldSimulation/Voxels/Behaviors/Types/index.js +4 -0
  527. package/WorldSimulation/Voxels/Behaviors/VoxelBehaviors.d.ts +18 -0
  528. package/WorldSimulation/Voxels/Behaviors/VoxelBehaviors.js +30 -0
  529. package/WorldSimulation/Voxels/Behaviors/VoxelBehaviorsRegister.d.ts +6 -0
  530. package/WorldSimulation/Voxels/Behaviors/VoxelBehaviorsRegister.js +25 -0
  531. package/WorldSimulation/Voxels/Behaviors/VoxelUpdate.d.ts +10 -0
  532. package/WorldSimulation/Voxels/Behaviors/VoxelUpdate.js +1 -0
  533. package/WorldSimulation/Voxels/Behaviors/index.d.ts +4 -0
  534. package/WorldSimulation/Voxels/Behaviors/index.js +4 -0
  535. package/WorldSimulation/Voxels/Ticks/Types/LiquidVoxelUpdate.d.ts +1 -0
  536. package/WorldSimulation/Voxels/Ticks/Types/LiquidVoxelUpdate.js +163 -0
  537. package/WorldSimulation/Voxels/Ticks/Types/index.d.ts +1 -0
  538. package/WorldSimulation/Voxels/Ticks/Types/index.js +1 -0
  539. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdate.d.ts +8 -0
  540. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdate.js +14 -0
  541. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateRegister.d.ts +6 -0
  542. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateRegister.js +13 -0
  543. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateType.d.ts +12 -0
  544. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateType.js +10 -0
  545. package/WorldSimulation/Voxels/Ticks/index.d.ts +4 -0
  546. package/WorldSimulation/Voxels/Ticks/index.js +4 -0
  547. package/WorldSimulation/WorldSimulation.d.ts +5 -4
  548. package/WorldSimulation/WorldSimulation.js +31 -35
  549. package/package.json +2 -2
  550. package/Contexts/Constructor/DivineVoxelEngineConstructor.d.ts +0 -10
  551. package/Contexts/Constructor/DivineVoxelEngineConstructor.js +0 -14
  552. package/Contexts/Constructor/index.d.ts +0 -1
  553. package/Contexts/Constructor/index.js +0 -1
  554. package/Init/StartConstructor.d.ts +0 -2
  555. package/Init/StartConstructor.js +0 -59
  556. package/Mesher/Models/Common/BoundsFunctions.d.ts +0 -2
  557. package/Mesher/Models/Common/BoxGeometryNode.d.ts +0 -10
  558. package/Mesher/Models/Common/BoxGeometryNode.js +0 -80
  559. package/Mesher/Models/Common/QuadGeometryNode.d.ts +0 -11
  560. package/Mesher/Models/Common/QuadGeometryNode.js +0 -51
  561. package/Mesher/Models/Nodes/Ruled/BoxVoxelGeometryNode.d.ts +0 -24
  562. package/Mesher/Models/Nodes/Ruled/BoxVoxelGeometryNode.js +0 -173
  563. package/Mesher/Models/Nodes/Ruled/QuadVoxelGeometryNode.d.ts +0 -19
  564. package/Mesher/Models/Nodes/Ruled/QuadVoxelGeometryNode.js +0 -157
  565. package/Mesher/Models/Nodes/Ruleless/RulelessBoxVoxelGeometryNode.d.ts +0 -22
  566. package/Mesher/Models/Nodes/Ruleless/RulelessBoxVoxelGeometryNode.js +0 -75
  567. package/Mesher/Models/Nodes/Ruleless/RulelessQuadVoxelGeometryNode.d.ts +0 -18
  568. package/Mesher/Models/Nodes/Ruleless/RulelessQuadVoxelGeometryNode.js +0 -77
  569. package/Mesher/Models/Protocols/OutlinedVoxelTool.d.ts +0 -6
  570. package/Mesher/Models/Protocols/OutlinedVoxelTool.js +0 -233
  571. package/Models/Indexing/VoxelAOResultsIndex.d.ts +0 -12
  572. package/Models/Indexing/VoxelAOResultsIndex.js +0 -26
  573. package/Models/Indexing/VoxelFaceCullResultsIndex.d.ts +0 -12
  574. package/Models/Indexing/VoxelFaceCullResultsIndex.js +0 -26
  575. package/Models/Indexing/VoxelFaceTransparentResultsIndex.d.ts +0 -11
  576. package/Models/Indexing/VoxelFaceTransparentResultsIndex.js +0 -15
  577. package/Models/Input/BoxVoxelGometryInputs.d.ts +0 -25
  578. package/Models/Input/BoxVoxelGometryInputs.js +0 -36
  579. package/Models/Input/QuadVoxelGometryInputs.d.ts +0 -24
  580. package/Models/Rules/Classes/OcclusionFace.d.ts +0 -65
  581. package/Models/Rules/Classes/OcclusionFace.js +0 -492
  582. package/Models/Rules/Classes/VoxelRulesGeometry.d.ts +0 -15
  583. package/Models/Rules/Classes/VoxelRulesGeometry.js +0 -29
  584. package/Models/Rules/Functions/BuildFinalInputs.js +0 -93
  585. package/Models/Rules/Functions/BuildGeomtryInputs.d.ts +0 -6
  586. package/Models/Rules/Functions/BuildGeomtryInputs.js +0 -251
  587. package/Models/Rules/Functions/BuildRules.d.ts +0 -8
  588. package/Models/Rules/Functions/BuildRules.js +0 -187
  589. package/Models/Rules/Functions/GetOcclusionFaces.d.ts +0 -4
  590. package/Models/Rules/Functions/GetOcclusionFaces.js +0 -112
  591. package/Models/Shared/Transform.d.ts +0 -4
  592. package/Tasks/Logic/InitTasks.js +0 -10
  593. package/Tasks/Logic/VoxelLogicUpdate.d.ts +0 -3
  594. package/Tasks/Logic/VoxelLogicUpdate.js +0 -71
  595. package/Tasks/Propagation/Explosion/ExplosionManager.d.ts +0 -4
  596. package/Tasks/Propagation/Explosion/ExplosionManager.js +0 -116
  597. package/Tasks/Update/Common.d.ts +0 -3
  598. package/Tasks/Update/Common.js +0 -41
  599. package/Tasks/Update/EreaseUpdate.d.ts +0 -3
  600. package/Tasks/Update/EreaseUpdate.js +0 -66
  601. package/Tasks/Update/InitTasks.d.ts +0 -5
  602. package/Tasks/Update/InitTasks.js +0 -25
  603. package/Tasks/Update/PaintUpdate.d.ts +0 -3
  604. package/Tasks/Update/PaintUpdate.js +0 -89
  605. package/Tasks/Update/VoxelUpdate.d.ts +0 -3
  606. package/Tasks/Update/VoxelUpdate.js +0 -35
  607. package/Templates/FullVoxelTemplate.d.ts +0 -14
  608. package/Templates/FullVoxelTemplate.js +0 -61
  609. package/Templates/Functions/CreateTemplate.d.ts +0 -3
  610. package/Templates/Functions/CreateTemplate.js +0 -134
  611. package/Templates/VoxelTemplate.d.ts +0 -34
  612. package/Templates/VoxelTemplate.js +0 -135
  613. package/Util/Binary/BinaryBuffer.d.ts +0 -35
  614. package/Util/Binary/BinaryBuffer.js +0 -136
  615. package/Util/Binary/Palettes.d.ts +0 -5
  616. package/Util/Binary/Palettes.js +0 -46
  617. package/Util/LocationVisitedMap.d.ts +0 -9
  618. package/Util/LocationVisitedMap.js +0 -18
  619. package/Util/VisistedMap.d.ts +0 -10
  620. package/Util/VisistedMap.js +0 -29
  621. package/Voxels/Data/VoxelTagStates.d.ts +0 -22
  622. package/Voxels/Data/VoxelTagStates.js +0 -47
  623. package/Voxels/Logic/Classes/Default/Types/VoxelPoweredLogicType.d.ts +0 -5
  624. package/Voxels/Logic/Classes/Default/Types/VoxelPoweredLogicType.js +0 -6
  625. package/World/Archive/Archive.types.d.ts +0 -182
  626. package/World/Archive/Functions/ArchiveArea.js +0 -341
  627. package/World/Archive/Functions/ArchiveSector.d.ts +0 -7
  628. package/World/Archive/Functions/ArchiveSector.js +0 -431
  629. package/World/Archive/Functions/CreateArchivedSection.d.ts +0 -3
  630. package/World/Archive/Functions/CreateArchivedSection.js +0 -207
  631. package/World/Archive/Functions/ImportSector.js +0 -57
  632. package/World/Archive/Functions/RemoveDuplicates.d.ts +0 -3
  633. package/World/Archive/Functions/RemoveDuplicates.js +0 -92
  634. package/WorldSimulation/Internal/Classes/DimensionSegment.d.ts +0 -37
  635. package/WorldSimulation/Internal/Classes/DimensionSegment.js +0 -67
  636. package/WorldSimulation/Internal/Classes/Queues/BuildQueue.d.ts +0 -5
  637. package/WorldSimulation/Internal/Classes/Queues/BuildQueue.js +0 -6
  638. package/WorldSimulation/Internal/Classes/Queues/LogiccQueue.d.ts +0 -5
  639. package/WorldSimulation/Internal/Classes/Queues/LogiccQueue.js +0 -6
  640. package/WorldSimulation/Internal/Classes/SectorState.js +0 -20
  641. package/WorldSimulation/Internal/Classes/SectorVisistedMap.d.ts +0 -9
  642. package/WorldSimulation/Internal/Classes/SectorVisistedMap.js +0 -24
  643. package/WorldSimulation/Internal/Classes/TickQueue.d.ts +0 -12
  644. package/WorldSimulation/Internal/Classes/TickQueue.js +0 -58
  645. package/WorldSimulation/Internal/Classes/WorldSimulationTaskBase.d.ts +0 -15
  646. package/WorldSimulation/Internal/Classes/WorldSimulationTaskBase.js +0 -62
  647. package/WorldSimulation/Internal/Functions/cullSectors.d.ts +0 -2
  648. package/WorldSimulation/Internal/Functions/cullSectors.js +0 -111
  649. package/WorldSimulation/Internal/Functions/getSectorState.d.ts +0 -4
  650. package/WorldSimulation/Internal/Functions/getSectorState.js +0 -39
  651. package/WorldSimulation/Internal/Functions/runTickUpdate.d.ts +0 -2
  652. package/WorldSimulation/Internal/Functions/runTickUpdate.js +0 -80
  653. package/WorldSimulation/Internal/Functions/runWorldUpdate.d.ts +0 -2
  654. package/WorldSimulation/Internal/Functions/runWorldUpdate.js +0 -69
  655. package/WorldSimulation/Internal/TaskRegister.d.ts +0 -7
  656. /package/{Models/VoxelModel.types.js → Math/Location.js} +0 -0
  657. /package/{World/Archive/Archive.types.js → Mesher/Models/Nodes/Types/GeomtryNode.types.js} +0 -0
  658. /package/Tasks/{Logic → Paint}/InitTasks.d.ts +0 -0
  659. /package/Util/{Binary/BinaryTree.d.ts → FlatBinaryTreeIndex.d.ts} +0 -0
  660. /package/Util/{Binary/BinaryTree.js → FlatBinaryTreeIndex.js} +0 -0
  661. /package/{Models → Voxels/Models}/Defaults/CubeVoxelGeometry.d.ts +0 -0
  662. /package/{Models → Voxels/Models}/Defaults/LiquidVoxelModel.d.ts +0 -0
  663. /package/{Models → Voxels/Models}/Defaults/PanelVoxelGeometry.d.ts +0 -0
  664. /package/{Models → Voxels/Models}/Defaults/StairVoxelModel.d.ts +0 -0
  665. /package/{Models → Voxels/Models}/Indexing/VoxelRelativeCubeIndex.d.ts +0 -0
  666. /package/{Models → Voxels/Models}/Indexing/VoxelRelativeCubeIndex.js +0 -0
  667. /package/{Models → Voxels/Models}/Rules/Classes/VoxelRulesModel.js +0 -0
@@ -1,57 +0,0 @@
1
- import { Sector } from "../../index";
2
- import { ImportedSector } from "../Classes/ImportedSector";
3
- export default function ImportSector(archivedSector, archiveData) {
4
- const sector = new Sector(Sector.CreateNew(), [
5
- archivedSector.location[0],
6
- archivedSector.location[1],
7
- archivedSector.location[2],
8
- ]);
9
- sector.loadFlags(archivedSector.flags);
10
- sector.loadTimestamps(archivedSector.timestamps);
11
- const importedSector = new ImportedSector(archivedSector);
12
- for (const importedSection of importedSector.sections) {
13
- const archivedSection = importedSection.section;
14
- const section = sector.sections[importedSection.sectionIndex];
15
- archivedSection.flags && section.loadFlags(archivedSection.flags);
16
- if (!ArrayBuffer.isView(archivedSection.buffers.buried)) {
17
- for (let i = 0; i < section.buried.length; i++) {
18
- section.buried[i] = archivedSection.buffers.buried || 0;
19
- }
20
- }
21
- else {
22
- for (let i = 0; i < section.buried.length; i++) {
23
- section.buried[i] = archivedSection.buffers.buried[i];
24
- }
25
- }
26
- if (!ArrayBuffer.isView(archivedSection.buffers.voxelMap)) {
27
- for (let i = 0; i < section.voxelMap.length; i++) {
28
- section.voxelMap[i] = archivedSection.buffers.voxelMap || 0;
29
- }
30
- }
31
- else {
32
- for (let i = 0; i < section.voxelMap.length; i++) {
33
- section.voxelMap[i] = archivedSection.buffers.voxelMap[i];
34
- }
35
- }
36
- if (!ArrayBuffer.isView(archivedSection.buffers.dirtyMap)) {
37
- for (let i = 0; i < section.dirtyMap.length; i++) {
38
- section.dirtyMap[i] = archivedSection.buffers.dirtyMap || 0;
39
- }
40
- }
41
- else {
42
- for (let i = 0; i < section.dirtyMap.length; i++) {
43
- section.dirtyMap[i] = archivedSection.buffers.dirtyMap[i];
44
- }
45
- }
46
- for (let i = 0; i < section.ids.length; i++) {
47
- section.ids[i] = importedSection.getId(i);
48
- section.level[i] = importedSection.getLevel(i);
49
- section.light[i] = importedSection.getLight(i);
50
- section.secondary[i] = importedSection.getSecondary(i);
51
- section.state[i] = importedSection.getState(i);
52
- section.mod[i] = importedSection.getMod(i);
53
- }
54
- }
55
- sector.setBitFlag(Sector.FlagIds.stored, true);
56
- return sector;
57
- }
@@ -1,3 +0,0 @@
1
- import { ArchivedSectionData, ArchivedSectorData } from "../Archive.types";
2
- export declare function compareSection(section1: ArchivedSectionData, section2: ArchivedSectionData): boolean;
3
- export declare function RemoveDuplicates(data: ArchivedSectorData): void;
@@ -1,92 +0,0 @@
1
- import { uint16To4CharString } from "./Shared";
2
- function traverseSection(source, target) {
3
- if (typeof source == "object" && typeof target == "object") {
4
- if (Object.keys(source).length != Object.keys(target).length)
5
- return false;
6
- }
7
- for (const key in source) {
8
- if (!(key in target))
9
- return false;
10
- const sourceValue = source[key];
11
- const targetValue = target[key];
12
- if (!ArrayBuffer.isView(sourceValue) &&
13
- typeof sourceValue === "object" &&
14
- sourceValue !== null &&
15
- !ArrayBuffer.isView(targetValue) &&
16
- typeof targetValue == "object" &&
17
- targetValue !== null) {
18
- if (!traverseSection(sourceValue, targetValue))
19
- return false;
20
- continue;
21
- }
22
- if (typeof sourceValue === "number" ||
23
- typeof sourceValue === "string" ||
24
- typeof targetValue === "number" ||
25
- typeof targetValue === "string") {
26
- if (sourceValue !== targetValue)
27
- return false;
28
- continue;
29
- }
30
- if (sourceValue instanceof Uint8Array ||
31
- sourceValue instanceof Uint16Array) {
32
- if (!(targetValue instanceof sourceValue.constructor))
33
- return false;
34
- if (sourceValue.length !== targetValue.length)
35
- return false;
36
- let target = targetValue;
37
- for (let i = 0; i < target.length; i++) {
38
- if (sourceValue[i] != target[i])
39
- return false;
40
- }
41
- }
42
- }
43
- return true;
44
- }
45
- export function compareSection(section1, section2) {
46
- return traverseSection(section1, section2);
47
- }
48
- export function RemoveDuplicates(data) {
49
- const duplicateSectionMap = new Map();
50
- let duplicateSections = [];
51
- for (let i = 0; i < data.sections.length; i++) {
52
- for (let j = i + 1; j < data.sections.length; j++) {
53
- const section1 = data.sections[i];
54
- const section2 = data.sections[j];
55
- if (typeof section1 == "string" || typeof section2 == "string")
56
- continue;
57
- let index = -1;
58
- if (compareSection(section1, section2)) {
59
- if (duplicateSectionMap.has(section2)) {
60
- index = duplicateSectionMap.get(section2)[1];
61
- }
62
- else {
63
- let found = false;
64
- for (let k = 0; k < duplicateSections.length; k++) {
65
- if (compareSection(section1, duplicateSections[k])) {
66
- index = k;
67
- found = true;
68
- }
69
- }
70
- if (!found) {
71
- duplicateSections.push(section1);
72
- index = duplicateSections.length - 1;
73
- }
74
- }
75
- duplicateSectionMap.set(section1, [i, index]);
76
- }
77
- }
78
- }
79
- const sections = {};
80
- for (let i = 0; i < data.sections.length; i++) {
81
- const section = data.sections[i];
82
- if (duplicateSectionMap.has(section)) {
83
- const [, dupIndex] = duplicateSectionMap.get(section);
84
- const id = uint16To4CharString(dupIndex);
85
- data.sections[i] = id;
86
- sections[id] = section;
87
- }
88
- }
89
- data.duplicates = {
90
- sections,
91
- };
92
- }
@@ -1,37 +0,0 @@
1
- import { Vec3Array } from "@amodx/math";
2
- import { SectorVisistedMap } from "./SectorVisistedMap";
3
- import { Sector } from "World";
4
- declare class TaskSegment {
5
- queue: number[];
6
- vistedMap: SectorVisistedMap;
7
- waitingFor: number;
8
- clear(): void;
9
- }
10
- declare class SecotrQueueNode {
11
- position: Vec3Array;
12
- time: number;
13
- constructor(position: Vec3Array);
14
- }
15
- declare class SectorQueue {
16
- nodes: SecotrQueueNode[];
17
- private addedMap;
18
- removeIndex(index: number): void;
19
- inMap(sector: Sector): boolean;
20
- addSector(sector: Sector): void;
21
- }
22
- export declare class DimensionSegment {
23
- id: number;
24
- tasks: Map<string, TaskSegment>;
25
- queue: number[];
26
- vistedMap: SectorVisistedMap;
27
- rendered: SectorVisistedMap;
28
- inProgress: SectorVisistedMap;
29
- unRenderQueue: SectorQueue;
30
- unLoadQueue: SectorQueue;
31
- constructor(id: number);
32
- addTask(id: string): void;
33
- getTask(id: string): TaskSegment;
34
- clearAllTasks(): void;
35
- logTasks(): string;
36
- }
37
- export {};
@@ -1,67 +0,0 @@
1
- import { SectorVisistedMap } from "./SectorVisistedMap";
2
- class TaskSegment {
3
- queue = [];
4
- vistedMap = new SectorVisistedMap();
5
- waitingFor = 0;
6
- clear() {
7
- this.waitingFor = 0;
8
- this.queue.length = 0;
9
- this.vistedMap.clear();
10
- }
11
- }
12
- class SecotrQueueNode {
13
- position;
14
- time = 0;
15
- constructor(position) {
16
- this.position = position;
17
- }
18
- }
19
- class SectorQueue {
20
- nodes = [];
21
- addedMap = new SectorVisistedMap();
22
- removeIndex(index) {
23
- const sector = this.nodes.splice(index, 1)[0];
24
- this.addedMap.remove(...sector.position);
25
- }
26
- inMap(sector) {
27
- return this.addedMap.has(...sector.position);
28
- }
29
- addSector(sector) {
30
- this.addedMap.add(...sector.position);
31
- this.nodes.push(new SecotrQueueNode([...sector.position]));
32
- }
33
- }
34
- export class DimensionSegment {
35
- id;
36
- tasks = new Map();
37
- queue = [];
38
- vistedMap = new SectorVisistedMap();
39
- rendered = new SectorVisistedMap();
40
- inProgress = new SectorVisistedMap();
41
- unRenderQueue = new SectorQueue();
42
- unLoadQueue = new SectorQueue();
43
- constructor(id) {
44
- this.id = id;
45
- }
46
- addTask(id) {
47
- this.tasks.set(id, new TaskSegment());
48
- }
49
- getTask(id) {
50
- const task = this.tasks.get(id);
51
- if (!task)
52
- throw new Error(`Task with id [${id}] not registered in dimension segment ${this.id}`);
53
- return task;
54
- }
55
- clearAllTasks() {
56
- for (const [key, task] of this.tasks) {
57
- task.clear();
58
- }
59
- }
60
- logTasks() {
61
- const tasks = [];
62
- for (const [key, task] of this.tasks) {
63
- tasks.push(`${key} | ${task.waitingFor}`);
64
- }
65
- return tasks.join("\n");
66
- }
67
- }
@@ -1,5 +0,0 @@
1
- import { LocationData } from "Math";
2
- import { TickQueue } from "../TickQueue";
3
- export declare class BuildQueue extends TickQueue {
4
- runTask(section: LocationData): void;
5
- }
@@ -1,6 +0,0 @@
1
- import { TickQueue } from "../TickQueue";
2
- export class BuildQueue extends TickQueue {
3
- runTask(section) {
4
- this.tasks.build.section.run(section);
5
- }
6
- }
@@ -1,5 +0,0 @@
1
- import { LocationData } from "Math";
2
- import { TickQueue } from "../TickQueue";
3
- export declare class LogicQueue extends TickQueue {
4
- runTask(section: LocationData): void;
5
- }
@@ -1,6 +0,0 @@
1
- import { TickQueue } from "../TickQueue";
2
- export class LogicQueue extends TickQueue {
3
- runTask(section) {
4
- this.tasks.voxel.logic.run(section);
5
- }
6
- }
@@ -1,20 +0,0 @@
1
- export class SectorState {
2
- isLoaded = true;
3
- isGenerated = true;
4
- genAlldone = true;
5
- allLoaded = true;
6
- nWorldGenAllDone = true;
7
- nDecorAllDone = true;
8
- nSunAllDone = true;
9
- nPropagtionAllDone = true;
10
- resset() {
11
- this.isLoaded = true;
12
- this.isGenerated = true;
13
- this.genAlldone = true;
14
- this.allLoaded = true;
15
- this.nWorldGenAllDone = true;
16
- this.nDecorAllDone = true;
17
- this.nSunAllDone = true;
18
- this.nPropagtionAllDone = true;
19
- }
20
- }
@@ -1,9 +0,0 @@
1
- export declare class SectorVisistedMap {
2
- _map: Set<string>;
3
- get size(): number;
4
- _getKey(x: number, y: number, z: number): string;
5
- has(x: number, y: number, z: number): boolean;
6
- add(x: number, y: number, z: number): void;
7
- remove(x: number, y: number, z: number): void;
8
- clear(): void;
9
- }
@@ -1,24 +0,0 @@
1
- import { Vector3Like } from "@amodx/math";
2
- import { WorldSpaces } from "../../../World/WorldSpaces";
3
- const tempPosition = Vector3Like.Create();
4
- export class SectorVisistedMap {
5
- _map = new Set();
6
- get size() {
7
- return this._map.size;
8
- }
9
- _getKey(x, y, z) {
10
- return WorldSpaces.hash.hashVec3(WorldSpaces.sector.getPosition(x, y, z, tempPosition));
11
- }
12
- has(x, y, z) {
13
- return this._map.has(this._getKey(x, y, z));
14
- }
15
- add(x, y, z) {
16
- this._map.add(this._getKey(x, y, z));
17
- }
18
- remove(x, y, z) {
19
- this._map.delete(this._getKey(x, y, z));
20
- }
21
- clear() {
22
- this._map.clear();
23
- }
24
- }
@@ -1,12 +0,0 @@
1
- import { LocationData } from "../../../Math";
2
- import { TaskTool } from "../../../Tools/Tasks/TasksTool";
3
- export declare abstract class TickQueue {
4
- tasks: TaskTool;
5
- hash: Set<unknown>;
6
- sections: LocationData[];
7
- constructor(tasks: TaskTool);
8
- add(dimension: number, x: number, y: number, z: number): false | undefined;
9
- sort(x: number, y: number, z: number): LocationData[];
10
- abstract runTask(section: LocationData): void;
11
- run(limit?: number): void;
12
- }
@@ -1,58 +0,0 @@
1
- import { WorldSpaces } from "../../../World/WorldSpaces";
2
- const pool = [];
3
- export class TickQueue {
4
- tasks;
5
- hash = new Set();
6
- sections = [];
7
- constructor(tasks) {
8
- this.tasks = tasks;
9
- }
10
- add(dimension, x, y, z) {
11
- const key = WorldSpaces.hash.hashXYZ(x, y, z);
12
- if (this.hash.has(key))
13
- return false;
14
- this.hash.add(key);
15
- const location = pool.length ? pool.shift() : [0, 0, 0, 0];
16
- location[0] = dimension;
17
- location[1] = x;
18
- location[2] = y;
19
- location[3] = z;
20
- this.sections.push(location);
21
- }
22
- sort(x, y, z) {
23
- const sections = this.sections;
24
- const sx = x, sy = y, sz = z;
25
- let i = sections.length, j, temp, ax, ay, az, bx, by, bz, distA, distB;
26
- while (i > 1) {
27
- for (j = 1; j < i; j++) {
28
- (ax = sections[j - 1][1]),
29
- (ay = sections[j - 1][2]),
30
- (az = sections[j - 1][3]);
31
- (bx = sections[j][1]), (by = sections[j][2]), (bz = sections[j][3]);
32
- distA = (ax - sx) ** 2 + (ay - sy) ** 2 + (az - sz) ** 2;
33
- distB = (bx - sx) ** 2 + (by - sy) ** 2 + (bz - sz) ** 2;
34
- if (distA > distB) {
35
- temp = sections[j - 1];
36
- sections[j - 1] = sections[j];
37
- sections[j] = temp;
38
- }
39
- }
40
- i--;
41
- }
42
- return sections;
43
- }
44
- run(limit = 25) {
45
- let count = 0;
46
- while (this.sections.length) {
47
- const vec = this.sections.shift();
48
- const [, x, y, z] = vec;
49
- this.runTask(vec);
50
- this.tasks.build.section.run(vec);
51
- this.hash.delete(WorldSpaces.hash.hashXYZ(x, y, z));
52
- count++;
53
- pool.push(vec);
54
- if (count > limit)
55
- break;
56
- }
57
- }
58
- }
@@ -1,15 +0,0 @@
1
- import { LocationData } from "../../../Math/index.js";
2
- import { DimensionSegment } from "./DimensionSegment.js";
3
- export type WorldSimulationTaskBase = {
4
- id: string;
5
- propagationBlocking?: boolean;
6
- run(location: LocationData, onDone: () => void, dimension: DimensionSegment): void;
7
- };
8
- export declare class IWGTaskBase {
9
- data: WorldSimulationTaskBase;
10
- constructor(data: WorldSimulationTaskBase);
11
- add(dimensionId: number, x: number, y: number, z: number): void;
12
- remove(dimensionId: number, x: number, y: number, z: number): void;
13
- cancelAll(dimensionId?: number | null): void;
14
- runTask(max?: number): void;
15
- }
@@ -1,62 +0,0 @@
1
- import { WorldSimulationDimensions } from "../WorldSimulationDimensions.js";
2
- export class IWGTaskBase {
3
- data;
4
- constructor(data) {
5
- this.data = data;
6
- }
7
- add(dimensionId, x, y, z) {
8
- const dimension = WorldSimulationDimensions.getDimension(dimensionId);
9
- const task = dimension.getTask(this.data.id);
10
- if (task.vistedMap.has(x, y, z))
11
- return;
12
- if (this.data.propagationBlocking && dimension.inProgress.has(x, y, z))
13
- return;
14
- task.queue.push(x, y, z);
15
- task.vistedMap.add(x, y, z);
16
- }
17
- remove(dimensionId, x, y, z) {
18
- const dimension = WorldSimulationDimensions.getDimension(dimensionId);
19
- const task = dimension.getTask(this.data.id);
20
- task.vistedMap.remove(x, y, z);
21
- if (this.data.propagationBlocking) {
22
- dimension.inProgress.remove(x, y, z);
23
- }
24
- }
25
- cancelAll(dimensionId = null) {
26
- if (dimensionId) {
27
- const dimension = WorldSimulationDimensions.getDimension(dimensionId);
28
- const task = dimension.getTask(this.data.id);
29
- task.clear();
30
- }
31
- else {
32
- for (const [key, dimension] of WorldSimulationDimensions._dimensions) {
33
- dimension.clearAllTasks();
34
- }
35
- }
36
- }
37
- runTask(max = 1000) {
38
- for (const [key, dimension] of WorldSimulationDimensions._dimensions) {
39
- const task = dimension.getTask(this.data.id);
40
- if (task.waitingFor < 0)
41
- task.waitingFor = 0;
42
- if (task.waitingFor >= max)
43
- continue;
44
- while (task.waitingFor < max && task.queue.length) {
45
- const x = task.queue.shift();
46
- const y = task.queue.shift();
47
- const z = task.queue.shift();
48
- task.waitingFor++;
49
- if (this.data.propagationBlocking) {
50
- dimension.inProgress.add(x, y, z);
51
- }
52
- this.data.run([dimension.id, x, y, z], () => {
53
- task.vistedMap.remove(x, y, z);
54
- if (this.data.propagationBlocking) {
55
- dimension.inProgress.remove(x, y, z);
56
- }
57
- task.waitingFor--;
58
- }, dimension);
59
- }
60
- }
61
- }
62
- }
@@ -1,2 +0,0 @@
1
- import { Generator } from "../Classes/Generator";
2
- export declare function cullSectors(generatos: Generator[], cullGenerators: Generator[]): void;
@@ -1,111 +0,0 @@
1
- import { Circle, Square } from "@amodx/math";
2
- import { WorldSimulationDimensions } from "../WorldSimulationDimensions";
3
- import { WorldRegister } from "../../../World/WorldRegister";
4
- import { WorldSpaces } from "../../../World/WorldSpaces";
5
- import { WorldSimulationTools } from "../WorldSimulationTools";
6
- import { WorldLock } from "../../../World/Lock/WorldLock";
7
- const sectorSquare = new Square();
8
- export function cullSectors(generatos, cullGenerators) {
9
- const time = performance.now();
10
- for (const [, dimension] of WorldSimulationDimensions._dimensions) {
11
- for (let i = dimension.unRenderQueue.nodes.length - 1; i > -1; i--) {
12
- const node = dimension.unRenderQueue.nodes[i];
13
- const [cx, cy, cz] = node.position;
14
- sectorSquare.center.x =
15
- node.position[0] + WorldSpaces.sector.bounds.x / 2;
16
- sectorSquare.center.y =
17
- node.position[2] + WorldSpaces.sector.bounds.z / 2;
18
- let inRenderCircle = false;
19
- for (const gen of generatos) {
20
- if (gen._dimension != dimension.id)
21
- continue;
22
- if (Circle.IsSquareInsideOrTouchingCircle(sectorSquare, gen._renderCircle)) {
23
- inRenderCircle = true;
24
- }
25
- }
26
- if (inRenderCircle) {
27
- dimension.unRenderQueue.removeIndex(i);
28
- continue;
29
- }
30
- const delta = time - node.time;
31
- if (delta > 5_000) {
32
- dimension.rendered.remove(cx, cy, cz);
33
- dimension.inProgress.add(cx, cy, cz);
34
- WorldSimulationTools.parent
35
- .runTaskAsync("remove-sector", [dimension.id, cx, cy, cz])
36
- .then(() => {
37
- dimension.inProgress.remove(cx, cy, cz);
38
- });
39
- dimension.unRenderQueue.removeIndex(i);
40
- }
41
- }
42
- for (let i = dimension.unLoadQueue.nodes.length - 1; i > -1; i--) {
43
- const node = dimension.unLoadQueue.nodes[i];
44
- const [cx, cy, cz] = node.position;
45
- sectorSquare.center.x =
46
- node.position[0] + WorldSpaces.sector.bounds.x / 2;
47
- sectorSquare.center.y =
48
- node.position[2] + WorldSpaces.sector.bounds.z / 2;
49
- let inMaxCircle = false;
50
- for (const gen of generatos) {
51
- if (gen._dimension != dimension.id)
52
- continue;
53
- if (Circle.IsSquareInsideOrTouchingCircle(sectorSquare, gen._maxCircle)) {
54
- inMaxCircle = true;
55
- }
56
- }
57
- if (inMaxCircle) {
58
- dimension.unLoadQueue.removeIndex(i);
59
- continue;
60
- }
61
- const delta = time - node.time;
62
- if (delta > 5_000) {
63
- dimension.unLoadQueue.removeIndex(i);
64
- if (WorldSimulationTools.worldStorage) {
65
- dimension.inProgress.add(cx, cy, cz);
66
- WorldSimulationTools.worldStorage
67
- .unloadSector([dimension.id, cx, cy, cz])
68
- .finally(() => {
69
- dimension.inProgress.remove(cx, cy, cz);
70
- });
71
- }
72
- else {
73
- WorldRegister.sectors.remove(dimension.id, cx, cy, cz);
74
- }
75
- }
76
- }
77
- if (!cullGenerators.length)
78
- continue;
79
- const worldDimension = WorldRegister.dimensions.get(dimension.id);
80
- for (const [, sector] of worldDimension.sectors) {
81
- const [cx, cy, cz] = sector.position;
82
- sectorSquare.sideLength = WorldSpaces.sector.bounds.x;
83
- sectorSquare.center.x = cx + WorldSpaces.sector.bounds.x / 2;
84
- sectorSquare.center.y = cz + WorldSpaces.sector.bounds.z / 2;
85
- let inRenderCircle = false;
86
- let inMaxCircle = false;
87
- if (WorldLock.isLocked([dimension.id, cx, cy, cz]))
88
- continue;
89
- if (dimension.inProgress.has(cx, cy, cz))
90
- continue;
91
- for (const gen of cullGenerators) {
92
- if (gen._dimension != dimension.id)
93
- continue;
94
- if (Circle.IsSquareInsideOrTouchingCircle(sectorSquare, gen._renderCircle)) {
95
- inRenderCircle = true;
96
- }
97
- if (Circle.IsSquareInsideOrTouchingCircle(sectorSquare, gen._maxCircle)) {
98
- inMaxCircle = true;
99
- }
100
- }
101
- if (inRenderCircle && inMaxCircle)
102
- continue;
103
- if (!inRenderCircle && !dimension.unRenderQueue.inMap(sector)) {
104
- dimension.unRenderQueue.addSector(sector);
105
- }
106
- if (!inMaxCircle && !dimension.unLoadQueue.inMap(sector)) {
107
- dimension.unLoadQueue.addSector(sector);
108
- }
109
- }
110
- }
111
- }
@@ -1,4 +0,0 @@
1
- import { SectorState } from "../Classes/SectorState";
2
- import { Sector } from "../../../World/index";
3
- import { DimensionSegment } from "../Classes/DimensionSegment";
4
- export declare function getSectorState(sector: Sector, state: SectorState, segment: DimensionSegment): SectorState;
@@ -1,39 +0,0 @@
1
- import { WorldRegister } from "../../../World/WorldRegister";
2
- import { $2dMooreNeighborhood } from "../../../Math/CardinalNeighbors";
3
- import { WorldSpaces } from "../../../World/WorldSpaces";
4
- import { Sector } from "../../../World/index";
5
- import { Vector3Like } from "@amodx/math";
6
- const tempPosition = Vector3Like.Create();
7
- export function getSectorState(sector, state, segment) {
8
- state.resset();
9
- const [cx, cy, cz] = sector.position;
10
- for (let i = 0; i < $2dMooreNeighborhood.length; i++) {
11
- const sectorPOS = WorldSpaces.sector.getPosition(cx + $2dMooreNeighborhood[i][0] * WorldSpaces.sector.bounds.x, cy, cz + $2dMooreNeighborhood[i][1] * WorldSpaces.sector.bounds.z, tempPosition);
12
- if (!segment.vistedMap.has(sectorPOS.x, cy, sectorPOS.z)) {
13
- segment.queue.push(sectorPOS.x, cy, sectorPOS.z);
14
- }
15
- const sector = WorldRegister.sectors.get(segment.id, sectorPOS.x, cy, sectorPOS.z);
16
- if (!sector) {
17
- state.genAlldone = false;
18
- state.nWorldGenAllDone = false;
19
- state.nPropagtionAllDone = false;
20
- state.nSunAllDone = false;
21
- state.nDecorAllDone = false;
22
- state.allLoaded = false;
23
- break;
24
- }
25
- if (!sector.getBitFlag(Sector.FlagIds.isWorldGenDone)) {
26
- state.nWorldGenAllDone = false;
27
- }
28
- if (!sector.getBitFlag(Sector.FlagIds.isWorldDecorDone)) {
29
- state.nDecorAllDone = false;
30
- }
31
- if (!sector.getBitFlag(Sector.FlagIds.isWorldSunDone)) {
32
- state.nSunAllDone = false;
33
- }
34
- if (!sector.getBitFlag(Sector.FlagIds.isWorldPropagationDone)) {
35
- state.nPropagtionAllDone = false;
36
- }
37
- }
38
- return state;
39
- }
@@ -1,2 +0,0 @@
1
- import { Generator } from "../Classes/Generator";
2
- export declare function runTickUpdate(generators: Generator[]): void;