@divinevoxel/vlox 0.0.74 → 0.0.75

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (667) hide show
  1. package/Cache/Cache.types.d.ts +1 -1
  2. package/Contexts/Base/Remote/InitDataSync.js +3 -3
  3. package/Contexts/Base/Remote/InitWorldDataSync.d.ts +2 -1
  4. package/Contexts/Base/Remote/InitWorldDataSync.js +13 -2
  5. package/Contexts/Generator/DivineVoxelEngineGenerator.d.ts +9 -0
  6. package/Contexts/Generator/DivineVoxelEngineGenerator.js +14 -0
  7. package/Contexts/{Constructor/ConstrcutorTheads.d.ts → Generator/GeneratorThreads.d.ts} +2 -2
  8. package/Contexts/{Constructor/ConstrcutorTheads.js → Generator/GeneratorThreads.js} +2 -2
  9. package/Contexts/Generator/index.d.ts +1 -0
  10. package/Contexts/Generator/index.js +1 -0
  11. package/Contexts/Mesher/DivineVoxelEngineMesher.d.ts +9 -0
  12. package/Contexts/Mesher/DivineVoxelEngineMesher.js +14 -0
  13. package/Contexts/Mesher/MesherTheads.d.ts +7 -0
  14. package/Contexts/Mesher/MesherTheads.js +14 -0
  15. package/Contexts/Mesher/index.d.ts +1 -0
  16. package/Contexts/Mesher/index.js +1 -0
  17. package/Contexts/Nexus/NexusTheads.js +1 -1
  18. package/Contexts/Render/DVERenderThreads.d.ts +2 -1
  19. package/Contexts/Render/DVERenderThreads.js +4 -2
  20. package/Contexts/Render/DivineVoxelEngineRender.d.ts +11 -1
  21. package/Contexts/Render/DivineVoxelEngineRender.js +9 -4
  22. package/Contexts/World/DivineVoxelEngineWorld.d.ts +9 -0
  23. package/Contexts/World/WorldThreads.d.ts +2 -1
  24. package/Contexts/World/WorldThreads.js +4 -2
  25. package/Init/StartGenerator.d.ts +2 -0
  26. package/Init/StartGenerator.js +45 -0
  27. package/Init/StartMesher.d.ts +2 -0
  28. package/Init/StartMesher.js +41 -0
  29. package/Init/StartNexus.js +4 -2
  30. package/Init/StartRenderer.d.ts +4 -1
  31. package/Init/StartRenderer.js +59 -14
  32. package/Init/StartWorld.js +2 -1
  33. package/LICENSE.md +2 -1
  34. package/Math/CardinalNeighbors.d.ts +43 -3
  35. package/Math/CardinalNeighbors.js +54 -8
  36. package/Math/Indexing.d.ts +1 -0
  37. package/Math/Location.d.ts +10 -0
  38. package/Math/UtilFunctions.d.ts +4 -0
  39. package/Math/UtilFunctions.js +52 -0
  40. package/Math/index.d.ts +1 -10
  41. package/Math/index.js +1 -0
  42. package/Mesher/Functions/Base/MeshSectionBase.d.ts +5 -0
  43. package/Mesher/Functions/Base/MeshSectionBase.js +105 -0
  44. package/Mesher/Functions/CompactVoxelSectionMesh.js +4 -10
  45. package/Mesher/Functions/MeshSection.js +3 -107
  46. package/Mesher/Functions/MeshSectionSnapShot.d.ts +3 -0
  47. package/Mesher/Functions/MeshSectionSnapShot.js +14 -0
  48. package/Mesher/Functions/MeshTexture.js +8 -4
  49. package/Mesher/Functions/MeshVoxel.js +10 -4
  50. package/Mesher/Geomtry/CompactedSectionVoxelMesh.d.ts +5 -2
  51. package/Mesher/Geomtry/CompactedSectionVoxelMesh.js +12 -7
  52. package/Mesher/Geomtry/Functions/GetBounds.d.ts +2 -0
  53. package/Mesher/{Models/Common/BoundsFunctions.js → Geomtry/Functions/GetBounds.js} +13 -13
  54. package/Mesher/Geomtry/Geometry.types.d.ts +14 -0
  55. package/Mesher/Geomtry/Geometry.types.js +11 -0
  56. package/Mesher/Geomtry/Primitives/Quad.d.ts +7 -15
  57. package/Mesher/Geomtry/Primitives/Quad.js +36 -91
  58. package/Mesher/Geomtry/Primitives/QuadVertexData.d.ts +4 -14
  59. package/Mesher/Geomtry/Primitives/QuadVertexData.js +17 -57
  60. package/Mesher/Geomtry/Primitives/Triangle.d.ts +65 -0
  61. package/Mesher/Geomtry/Primitives/Triangle.js +148 -0
  62. package/Mesher/Geomtry/Primitives/TriangleVertexData.d.ts +58 -0
  63. package/Mesher/Geomtry/Primitives/TriangleVertexData.js +263 -0
  64. package/Mesher/Geomtry/Primitives/index.d.ts +2 -0
  65. package/Mesher/Geomtry/Primitives/index.js +2 -0
  66. package/Mesher/Geomtry/Shapes/Box.d.ts +20 -0
  67. package/Mesher/Geomtry/Shapes/Box.js +69 -0
  68. package/Mesher/Geomtry/Transform/TransformBox.d.ts +3 -0
  69. package/{Models/Shared/Transform.js → Mesher/Geomtry/Transform/TransformBox.js} +9 -124
  70. package/Mesher/Geomtry/Transform/TransformQuad.d.ts +3 -0
  71. package/Mesher/Geomtry/Transform/TransformQuad.js +113 -0
  72. package/Mesher/Geomtry/Transform/TransformTriangle.d.ts +3 -0
  73. package/Mesher/Geomtry/Transform/TransformTriangle.js +112 -0
  74. package/Mesher/Geomtry/VoxelGeometryBuilder.d.ts +3 -4
  75. package/Mesher/Geomtry/VoxelGeometryBuilder.js +128 -112
  76. package/Mesher/Geomtry/VoxelMeshBVHBuilder.d.ts +1 -1
  77. package/Mesher/Geomtry/VoxelMeshBVHBuilder.js +1 -1
  78. package/Mesher/Geomtry/VoxelMeshVertexStructCursor.d.ts +9 -3
  79. package/Mesher/Geomtry/VoxelMeshVertexStructCursor.js +26 -3
  80. package/Mesher/Geomtry/VoxelShaderData.d.ts +4 -1
  81. package/Mesher/Geomtry/VoxelShaderData.js +25 -10
  82. package/Mesher/InitMesher.d.ts +1 -1
  83. package/Mesher/InitMesher.js +6 -0
  84. package/Mesher/InitTask.js +17 -6
  85. package/Mesher/Models/Common/Calc/CalcConstants.d.ts +1 -5
  86. package/Mesher/Models/Common/Calc/CalcConstants.js +2 -76
  87. package/Mesher/Models/Common/Faces/CullRulledFace.d.ts +2 -0
  88. package/Mesher/Models/Common/Faces/CullRulledFace.js +60 -0
  89. package/Mesher/Models/Common/Faces/ShadeRulelessFace.d.ts +4 -0
  90. package/Mesher/Models/Common/Faces/ShadeRulelessFace.js +12 -0
  91. package/Mesher/Models/Common/Faces/ShadeRulledFace.d.ts +4 -0
  92. package/Mesher/Models/Common/Faces/ShadeRulledFace.js +58 -0
  93. package/Mesher/Models/Common/GetTexture.d.ts +6 -0
  94. package/Mesher/Models/Common/GetTexture.js +12 -0
  95. package/Mesher/Models/Nodes/Custom/Liquid/FlowGradient.js +1 -1
  96. package/Mesher/Models/Nodes/Custom/Liquid/LiquidGeomtryNode.d.ts +2 -3
  97. package/Mesher/Models/Nodes/Custom/Liquid/LiquidGeomtryNode.js +124 -48
  98. package/Mesher/Models/Nodes/Default/QuadVoxelGeometryNode.d.ts +13 -0
  99. package/Mesher/Models/Nodes/Default/QuadVoxelGeometryNode.js +55 -0
  100. package/Mesher/Models/Nodes/Default/TriangleVoxelGeometryNode.d.ts +13 -0
  101. package/Mesher/Models/Nodes/Default/TriangleVoxelGeometryNode.js +52 -0
  102. package/Mesher/Models/Nodes/GeometryNode.d.ts +2 -8
  103. package/Mesher/Models/Nodes/GeometryNode.js +1 -7
  104. package/Mesher/Models/Nodes/Types/GeomtryNode.types.d.ts +7 -0
  105. package/Mesher/Models/Nodes/Types/QuadVoxelGometryNodeTypes.d.ts +29 -0
  106. package/{Models/Input/QuadVoxelGometryInputs.js → Mesher/Models/Nodes/Types/QuadVoxelGometryNodeTypes.js} +4 -8
  107. package/Mesher/Models/Nodes/Types/TriangleVoxelGometryNodeTypes.d.ts +28 -0
  108. package/Mesher/Models/Nodes/Types/TriangleVoxelGometryNodeTypes.js +24 -0
  109. package/Mesher/Models/Nodes/VoxelGeometryConstructor.d.ts +4 -8
  110. package/Mesher/Models/Nodes/VoxelGeometryConstructor.js +16 -52
  111. package/Mesher/Models/Procedures/Default/ConsistentRotationTextureProcedure.d.ts +25 -0
  112. package/Mesher/Models/Procedures/Default/ConsistentRotationTextureProcedure.js +44 -0
  113. package/Mesher/Models/Procedures/Default/OutlinedTextureProcedure.d.ts +28 -0
  114. package/Mesher/Models/Procedures/Default/OutlinedTextureProcedure.js +162 -0
  115. package/Mesher/Models/Procedures/TextureProcedure.d.ts +16 -0
  116. package/Mesher/Models/Procedures/TextureProcedure.js +2 -0
  117. package/Mesher/Models/Procedures/TextureProcedureRegister.d.ts +6 -0
  118. package/Mesher/Models/Procedures/TextureProcedureRegister.js +16 -0
  119. package/Mesher/Models/VoxelConstructor.d.ts +1 -5
  120. package/Mesher/Models/VoxelConstructor.js +1 -11
  121. package/Mesher/Models/VoxelGeometryBuilderCacheSpace.js +2 -2
  122. package/Mesher/Models/VoxelModelBuilder.d.ts +0 -1
  123. package/Mesher/Models/VoxelModelBuilder.js +1 -2
  124. package/Mesher/Models/VoxelModelConstructorRegister.d.ts +8 -2
  125. package/Mesher/Models/VoxelModelConstructorRegister.js +6 -8
  126. package/Renderer/Classes/SectionMesh.d.ts +2 -3
  127. package/Renderer/Classes/SectionMesh.js +13 -10
  128. package/Renderer/Classes/SectorMesh.d.ts +5 -5
  129. package/Renderer/Classes/SectorMesh.js +17 -6
  130. package/Renderer/InitTasks.d.ts +1 -2
  131. package/Renderer/InitTasks.js +4 -10
  132. package/Renderer/MeshManager.d.ts +6 -1
  133. package/Renderer/MeshManager.js +11 -14
  134. package/Renderer/MeshRegister.d.ts +6 -4
  135. package/Renderer/MeshRegister.js +34 -43
  136. package/Settings/EngineSettings.js +3 -0
  137. package/Settings/EngineSettings.types.d.ts +7 -1
  138. package/Settings/EngineSettings.types.js +5 -1
  139. package/Stats/EngineStats.d.ts +19 -0
  140. package/Stats/EngineStats.js +27 -0
  141. package/Tasks/Paint/Common.d.ts +7 -0
  142. package/Tasks/Paint/Common.js +200 -0
  143. package/Tasks/Paint/Erase/EraseVoxel.d.ts +3 -0
  144. package/Tasks/Paint/Erase/EraseVoxel.js +31 -0
  145. package/Tasks/Paint/Erase/EraseVoxelPath.d.ts +4 -0
  146. package/Tasks/Paint/Erase/EraseVoxelPath.js +80 -0
  147. package/Tasks/Paint/Erase/EraseVoxelTemplate.d.ts +4 -0
  148. package/Tasks/Paint/Erase/EraseVoxelTemplate.js +34 -0
  149. package/Tasks/Paint/InitTasks.js +16 -0
  150. package/Tasks/Paint/Paint/PaintVoxel.d.ts +4 -0
  151. package/Tasks/Paint/Paint/PaintVoxel.js +29 -0
  152. package/Tasks/Paint/Paint/PaintVoxelPath.d.ts +4 -0
  153. package/Tasks/Paint/Paint/PaintVoxelPath.js +78 -0
  154. package/Tasks/Paint/Paint/PaintVoxelTemplate.d.ts +4 -0
  155. package/Tasks/Paint/Paint/PaintVoxelTemplate.js +36 -0
  156. package/Tasks/Propagation/Flow/FlowUpdate.js +1 -1
  157. package/Tasks/Propagation/Flow/WorldFlow.js +2 -2
  158. package/Tasks/Propagation/Illumanation/CommonFunctions.d.ts +6 -6
  159. package/Tasks/Propagation/Illumanation/CommonFunctions.js +6 -7
  160. package/Tasks/Propagation/Illumanation/RGBUpdate.js +9 -9
  161. package/Tasks/Propagation/Illumanation/SunUpdate.js +8 -7
  162. package/Tasks/Propagation/Illumanation/WorldSun.js +11 -9
  163. package/Tasks/Propagation/InitTasks.js +16 -28
  164. package/Tasks/Propagation/Power/PowerUpdate.js +10 -10
  165. package/Tasks/Tasks.types.d.ts +25 -9
  166. package/Tasks/TasksIds.d.ts +13 -20
  167. package/Tasks/TasksIds.js +13 -20
  168. package/Tasks/VoxelUpdateTask.d.ts +6 -5
  169. package/Tasks/VoxelUpdateTask.js +53 -37
  170. package/Tasks/WorldGeneration/InitTasks.d.ts +4 -1
  171. package/Tasks/WorldGeneration/InitTasks.js +6 -3
  172. package/Tasks/WorldGeneration/WorldGen.types.d.ts +2 -3
  173. package/Tasks/WorldGeneration/WorldGenBrush.js +6 -7
  174. package/Tasks/WorldGeneration/WorldGenRegister.d.ts +3 -1
  175. package/Tasks/WorldGeneration/WorldGenRegister.js +13 -3
  176. package/Tasks/WorldGeneration/WorldGeneration.d.ts +2 -2
  177. package/Tasks/WorldGeneration/WorldGeneration.js +22 -3
  178. package/Templates/Archive/ArchivedVoxelTemplate.d.ts +37 -0
  179. package/Templates/Archive/ArchivedVoxelTemplate.js +124 -0
  180. package/Templates/Archive/ArchivedVoxelTemplate.types.d.ts +45 -0
  181. package/Templates/Archive/ArchivedVoxelTemplate.types.js +1 -0
  182. package/Templates/Archive/Functions/CreateArchivedTemplate.d.ts +11 -0
  183. package/Templates/Archive/Functions/CreateArchivedTemplate.js +184 -0
  184. package/Templates/Archive/Functions/ExportArchiedTemplateJSON.d.ts +2 -0
  185. package/Templates/Archive/Functions/ExportArchiedTemplateJSON.js +44 -0
  186. package/Templates/Archive/Functions/ImportArchivedTemplateJSON.d.ts +2 -0
  187. package/Templates/Archive/Functions/ImportArchivedTemplateJSON.js +37 -0
  188. package/Templates/Cursor/TemplateCursor.d.ts +5 -3
  189. package/Templates/Cursor/TemplateCursor.js +8 -4
  190. package/Templates/Cursor/TemplateProxy.d.ts +10 -0
  191. package/Templates/Cursor/TemplateProxy.js +22 -0
  192. package/Templates/Cursor/TemplateVoxelCursor.d.ts +5 -7
  193. package/Templates/Cursor/TemplateVoxelCursor.js +7 -13
  194. package/Templates/Full/FullVoxelTemplate.d.ts +27 -0
  195. package/Templates/Full/FullVoxelTemplate.js +108 -0
  196. package/Templates/Full/FullVoxelTemplate.types.d.ts +5 -0
  197. package/Templates/Full/FullVoxelTemplate.types.js +1 -0
  198. package/Templates/Full/Functions/CreateFullTemplate.d.ts +3 -0
  199. package/Templates/Full/Functions/CreateFullTemplate.js +27 -0
  200. package/Templates/Functions/FlipTemplate.d.ts +2 -2
  201. package/Templates/Functions/FlipTemplate.js +1 -9
  202. package/Templates/Functions/RotateTemplate.d.ts +2 -2
  203. package/Templates/Functions/RotateTemplate.js +2 -10
  204. package/Templates/Functions/index.d.ts +1 -1
  205. package/Templates/Functions/index.js +1 -1
  206. package/Templates/Path/VoxelPath.d.ts +34 -0
  207. package/Templates/Path/VoxelPath.js +127 -0
  208. package/Templates/Path/VoxelPath.types.d.ts +10 -0
  209. package/Templates/Path/VoxelPath.types.js +1 -0
  210. package/Templates/Selection/VoxelBFSSelection.d.ts +20 -0
  211. package/Templates/Selection/VoxelBFSSelection.js +130 -0
  212. package/Templates/Selection/VoxelBoxSelection.d.ts +14 -0
  213. package/Templates/Selection/VoxelBoxSelection.js +105 -0
  214. package/Templates/Selection/VoxelSelecton.d.ts +6 -0
  215. package/Templates/Selection/VoxelSelecton.js +1 -0
  216. package/Templates/Selection/VoxelSurfaceSelection.d.ts +27 -0
  217. package/Templates/Selection/VoxelSurfaceSelection.js +206 -0
  218. package/Templates/Selection/VoxelTemplateSelection.d.ts +10 -0
  219. package/Templates/Selection/VoxelTemplateSelection.js +26 -0
  220. package/Templates/Shapes/BasicVoxelShapeTemplate.d.ts +35 -0
  221. package/Templates/Shapes/BasicVoxelShapeTemplate.js +126 -0
  222. package/Templates/Shapes/BoxVoxelTemplate.d.ts +22 -0
  223. package/Templates/Shapes/BoxVoxelTemplate.js +75 -0
  224. package/Templates/Shapes/ConeVoxelTemplate.d.ts +22 -0
  225. package/Templates/Shapes/ConeVoxelTemplate.js +69 -0
  226. package/Templates/Shapes/CylinderVoxelTemplate.d.ts +22 -0
  227. package/Templates/Shapes/CylinderVoxelTemplate.js +69 -0
  228. package/Templates/Shapes/OctahedronVoxelTemplate.d.ts +22 -0
  229. package/Templates/Shapes/OctahedronVoxelTemplate.js +69 -0
  230. package/Templates/Shapes/PyramidVoxelTemplate.d.ts +30 -0
  231. package/Templates/Shapes/PyramidVoxelTemplate.js +140 -0
  232. package/Templates/Shapes/SphereVoxelTemplate.d.ts +24 -0
  233. package/Templates/Shapes/SphereVoxelTemplate.js +97 -0
  234. package/Templates/Shapes/TorusVoxelTemplate.d.ts +22 -0
  235. package/Templates/Shapes/TorusVoxelTemplate.js +69 -0
  236. package/Templates/Shapes/VoxelShapeTemplate.types.d.ts +25 -0
  237. package/Templates/Shapes/VoxelShapeTemplate.types.js +1 -0
  238. package/Templates/VoxelTempateRegister.d.ts +6 -0
  239. package/Templates/VoxelTempateRegister.js +30 -0
  240. package/Templates/VoxelTemplates.types.d.ts +23 -26
  241. package/Templates/index.d.ts +1 -1
  242. package/Templates/index.js +1 -1
  243. package/Textures/Classes/CompiledTexture.d.ts +3 -0
  244. package/Textures/Classes/CompiledTexture.js +3 -0
  245. package/Textures/Classes/CompiledTextureAnimation.d.ts +1 -1
  246. package/Textures/Classes/CompiledTextureAnimation.js +8 -2
  247. package/Textures/Functions/BuildTextureData.d.ts +2 -1
  248. package/Textures/Functions/BuildTextureData.js +86 -17
  249. package/Textures/Texture.types.d.ts +5 -1
  250. package/Textures/TextureManager.d.ts +2 -1
  251. package/Textures/TextureManager.js +5 -2
  252. package/Tools/Brush/AdvancedBrushTool.d.ts +1 -5
  253. package/Tools/Brush/AdvancedBrushTool.js +2 -30
  254. package/Tools/Brush/Brush.d.ts +8 -2
  255. package/Tools/Brush/Brush.js +61 -36
  256. package/Tools/Tasks/TasksTool.d.ts +49 -20
  257. package/Tools/Tasks/TasksTool.js +87 -23
  258. package/Util/Binary/BinaryArrays.d.ts +2 -0
  259. package/Util/Binary/BinaryArrays.js +15 -0
  260. package/Util/Binary/BinaryFunctions.d.ts +3 -0
  261. package/Util/Binary/BinaryFunctions.js +18 -0
  262. package/Util/BinaryBuffer/BinaryBuffer.d.ts +30 -0
  263. package/Util/BinaryBuffer/BinaryBuffer.js +78 -0
  264. package/Util/BinaryBuffer/BinaryBuffer.types.d.ts +37 -0
  265. package/Util/BinaryBuffer/BinaryBuffer.types.js +28 -0
  266. package/Util/BinaryBuffer/Functions/BinaryBufferConvert.d.ts +5 -0
  267. package/Util/BinaryBuffer/Functions/BinaryBufferConvert.js +60 -0
  268. package/Util/BinaryBuffer/Functions/BinaryBufferJSON.d.ts +3 -0
  269. package/Util/BinaryBuffer/Functions/BinaryBufferJSON.js +64 -0
  270. package/Util/BinaryBuffer/Functions/BinaryBufferRead.d.ts +3 -0
  271. package/Util/BinaryBuffer/Functions/BinaryBufferRead.js +26 -0
  272. package/Util/BinaryBuffer/Functions/BinaryBufferToTypedArray.d.ts +2 -0
  273. package/Util/BinaryBuffer/Functions/BinaryBufferToTypedArray.js +43 -0
  274. package/Util/BinaryBuffer/index.d.ts +2 -0
  275. package/Util/BinaryBuffer/index.js +2 -0
  276. package/Util/LocationData.d.ts +3 -0
  277. package/Util/LocationData.js +16 -0
  278. package/Util/PriorityQueue.d.ts +18 -0
  279. package/Util/PriorityQueue.js +62 -0
  280. package/Util/TickInterval.d.ts +16 -0
  281. package/Util/TickInterval.js +49 -0
  282. package/Util/TypedEventTarget.d.ts +1 -0
  283. package/Util/TypedEventTarget.js +3 -0
  284. package/Util/Util.types.d.ts +4 -0
  285. package/Util/WorkItemProgress.d.ts +23 -0
  286. package/Util/WorkItemProgress.js +52 -0
  287. package/Voxels/Archive/VoxelArchive.types.d.ts +43 -0
  288. package/Voxels/Archive/VoxelArchive.types.js +6 -0
  289. package/Voxels/Archive/VoxelPaletteArchiveReader.d.ts +11 -0
  290. package/Voxels/Archive/VoxelPaletteArchiveReader.js +73 -0
  291. package/Voxels/Archive/VoxelPaletteArechive.d.ts +15 -0
  292. package/Voxels/Archive/VoxelPaletteArechive.js +81 -0
  293. package/Voxels/Cursor/DataCursor.interface.d.ts +1 -0
  294. package/Voxels/Cursor/VoxelCursor.d.ts +6 -7
  295. package/Voxels/Cursor/VoxelCursor.interface.d.ts +23 -24
  296. package/Voxels/Cursor/VoxelCursor.interface.js +91 -96
  297. package/Voxels/Cursor/VoxelCursor.js +22 -12
  298. package/Voxels/Cursor/VoxelLightData.d.ts +2 -0
  299. package/Voxels/Cursor/VoxelLightData.js +2 -0
  300. package/Voxels/Data/VoxelPalettesRegister.d.ts +11 -1
  301. package/Voxels/Data/VoxelPalettesRegister.js +17 -1
  302. package/Voxels/Data/VoxelPropertiesRegister.d.ts +4 -0
  303. package/Voxels/Data/VoxelPropertiesRegister.js +3 -0
  304. package/Voxels/Data/VoxelTag.types.d.ts +7 -1
  305. package/Voxels/Data/VoxelTag.types.js +3 -0
  306. package/Voxels/Data/VoxelTagsRegister.js +4 -1
  307. package/Voxels/Functions/BuildPaletteData.d.ts +6 -0
  308. package/Voxels/Functions/BuildPaletteData.js +87 -0
  309. package/Voxels/Functions/BuildStateData.d.ts +4 -6
  310. package/Voxels/Functions/BuildStateData.js +26 -80
  311. package/Voxels/Functions/{BuildTagAndPaletteData.d.ts → BuildTagData.d.ts} +2 -2
  312. package/Voxels/Functions/{BuildTagAndPaletteData.js → BuildTagData.js} +23 -2
  313. package/Voxels/Indexes/VoxelIndex.d.ts +1 -1
  314. package/Voxels/Indexes/VoxelIndex.js +5 -4
  315. package/Voxels/InitVoxelData.d.ts +1 -1
  316. package/Voxels/InitVoxelData.js +39 -41
  317. package/Voxels/Interaction/Functions/PickVoxel.d.ts +9 -0
  318. package/Voxels/Interaction/Functions/PickVoxel.js +95 -0
  319. package/Voxels/Interaction/Functions/PickVoxelWorld.d.ts +8 -0
  320. package/Voxels/Interaction/Functions/PickVoxelWorld.js +66 -0
  321. package/Voxels/Interaction/Placing/VoxelPlacingStrategy.d.ts +9 -0
  322. package/Voxels/Interaction/Placing/VoxelPlacingStrategy.js +58 -0
  323. package/Voxels/Interaction/Placing/VoxelPlacingStrategy.types.d.ts +15 -0
  324. package/Voxels/Interaction/Placing/VoxelPlacingStrategy.types.js +1 -0
  325. package/Voxels/Interaction/Placing/VoxelPlacingStrategyRegister.d.ts +7 -0
  326. package/Voxels/Interaction/Placing/VoxelPlacingStrategyRegister.js +13 -0
  327. package/Voxels/Interaction/VoxelPickResult.d.ts +50 -0
  328. package/Voxels/Interaction/VoxelPickResult.js +55 -0
  329. package/Voxels/Logic/Classes/Types/VoxelLogicPoweredType.d.ts +8 -0
  330. package/Voxels/Logic/Classes/Types/VoxelLogicPoweredType.js +13 -0
  331. package/Voxels/Logic/Classes/Types/VoxelLogicStateType.d.ts +9 -0
  332. package/Voxels/Logic/Classes/Types/VoxelLogicStateType.js +23 -0
  333. package/Voxels/Logic/Classes/VoxelLogic.d.ts +7 -4
  334. package/Voxels/Logic/Classes/VoxelLogic.js +25 -27
  335. package/Voxels/Logic/Classes/VoxelLogicType.d.ts +11 -1
  336. package/Voxels/Logic/Classes/VoxelLogicType.js +6 -0
  337. package/Voxels/Logic/VoxelLogic.types.d.ts +5 -3
  338. package/Voxels/Logic/VoxelLogicRegister.d.ts +4 -3
  339. package/Voxels/Logic/VoxelLogicRegister.js +12 -4
  340. package/Voxels/Models/CompiledVoxelModel.types.d.ts +46 -0
  341. package/Voxels/Models/CompiledVoxelModel.types.js +1 -0
  342. package/{Models → Voxels/Models}/Defaults/CubeVoxelGeometry.js +0 -30
  343. package/{Models → Voxels/Models}/Defaults/CubeVoxelModels.d.ts +2 -0
  344. package/{Models → Voxels/Models}/Defaults/CubeVoxelModels.js +187 -71
  345. package/{Models → Voxels/Models/Defaults}/Examples.d.ts +1 -1
  346. package/{Models → Voxels/Models/Defaults}/Examples.js +50 -147
  347. package/Voxels/Models/Defaults/FarmVoxelModels.d.ts +3 -0
  348. package/Voxels/Models/Defaults/FarmVoxelModels.js +349 -0
  349. package/{Models → Voxels/Models}/Defaults/LiquidVoxelModel.js +3 -1
  350. package/{Models → Voxels/Models}/Defaults/PanelVoxelGeometry.js +2 -92
  351. package/{Models → Voxels/Models}/Defaults/PanelVoxelModels.d.ts +1 -0
  352. package/{Models → Voxels/Models}/Defaults/PanelVoxelModels.js +52 -180
  353. package/{Models → Voxels/Models}/Defaults/StairVoxelModel.js +59 -149
  354. package/Voxels/Models/Indexing/AOOcclusionFaceIndex.d.ts +12 -0
  355. package/Voxels/Models/Indexing/AOOcclusionFaceIndex.js +28 -0
  356. package/Voxels/Models/Indexing/CulledOcclusionFaceIndex.d.ts +12 -0
  357. package/Voxels/Models/Indexing/CulledOcclusionFaceIndex.js +27 -0
  358. package/Voxels/Models/Rules/Classes/GeomtryInput.d.ts +13 -0
  359. package/Voxels/Models/Rules/Classes/GeomtryInput.js +64 -0
  360. package/Voxels/Models/Rules/Classes/OcclusionFace.d.ts +10 -0
  361. package/Voxels/Models/Rules/Classes/OcclusionFace.js +5 -0
  362. package/Voxels/Models/Rules/Classes/OcclusionFaceRegister.d.ts +18 -0
  363. package/Voxels/Models/Rules/Classes/OcclusionFaceRegister.js +33 -0
  364. package/Voxels/Models/Rules/Classes/OcclusionQuadFace.d.ts +14 -0
  365. package/Voxels/Models/Rules/Classes/OcclusionQuadFace.js +118 -0
  366. package/Voxels/Models/Rules/Classes/OcclusionTriangleFace.d.ts +14 -0
  367. package/Voxels/Models/Rules/Classes/OcclusionTriangleFace.js +114 -0
  368. package/Voxels/Models/Rules/Classes/VoxelRulesGeometry.d.ts +22 -0
  369. package/Voxels/Models/Rules/Classes/VoxelRulesGeometry.js +15 -0
  370. package/{Models → Voxels/Models}/Rules/Classes/VoxelRulesModel.d.ts +3 -2
  371. package/{Models → Voxels/Models}/Rules/Functions/BuildFinalInputs.d.ts +0 -2
  372. package/Voxels/Models/Rules/Functions/BuildFinalInputs.js +72 -0
  373. package/Voxels/Models/Rules/Functions/BuildRules.d.ts +7 -0
  374. package/Voxels/Models/Rules/Functions/BuildRules.js +217 -0
  375. package/Voxels/Models/Rules/Functions/Compile/CompileGeomtryNodes.d.ts +4 -0
  376. package/Voxels/Models/Rules/Functions/Compile/CompileGeomtryNodes.js +39 -0
  377. package/Voxels/Models/Rules/Functions/Compile/Nodes/CalcFunctions.d.ts +8 -0
  378. package/Voxels/Models/Rules/Functions/Compile/Nodes/CalcFunctions.js +106 -0
  379. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileBoxGeometryNode.d.ts +5 -0
  380. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileBoxGeometryNode.js +14 -0
  381. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileQuadGeometryNode.d.ts +6 -0
  382. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileQuadGeometryNode.js +92 -0
  383. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileTriangleGeometryNode.d.ts +6 -0
  384. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileTriangleGeometryNode.js +115 -0
  385. package/{Models → Voxels/Models}/Rules/VoxelModelRuleBuilderRegister.d.ts +1 -1
  386. package/{Models → Voxels/Models}/Rules/VoxelModelRuleBuilderRegister.js +27 -3
  387. package/{Models → Voxels/Models}/VoxelModel.types.d.ts +56 -45
  388. package/Voxels/Models/VoxelModel.types.js +1 -0
  389. package/Voxels/State/Schema/BinarySchema.d.ts +5 -3
  390. package/Voxels/State/Schema/BinarySchema.js +23 -8
  391. package/Voxels/State/Schema/BinarySchemaNode.d.ts +3 -3
  392. package/Voxels/State/Schema/BinarySchemaNode.js +6 -6
  393. package/Voxels/State/Schema/ShapeStateRelationsNode.d.ts +3 -3
  394. package/Voxels/State/Schema/ShapeStateRelationsNode.js +2 -2
  395. package/Voxels/State/Schema/StateSchema.d.ts +2 -2
  396. package/Voxels/State/Schema/StateSchema.js +5 -7
  397. package/Voxels/State/SchemaRegister.d.ts +8 -6
  398. package/Voxels/State/SchemaRegister.js +33 -21
  399. package/Voxels/State/State.types.d.ts +19 -23
  400. package/Voxels/Types/PaintVoxelData.d.ts +17 -0
  401. package/Voxels/Types/PaintVoxelData.js +73 -0
  402. package/Voxels/Types/Voxel.types.d.ts +12 -25
  403. package/Voxels/Types/Voxel.types.js +1 -23
  404. package/Voxels/Types/VoxelModelCompiledData.types.d.ts +6 -74
  405. package/Voxels/index.d.ts +1 -0
  406. package/Voxels/index.js +1 -0
  407. package/World/Archive/Classes/ArchiveClasses.d.ts +7 -30
  408. package/World/Archive/Classes/ArchiveClasses.js +8 -33
  409. package/World/Archive/Classes/ImportedSection.d.ts +4 -13
  410. package/World/Archive/Classes/ImportedSection.js +78 -216
  411. package/World/Archive/Classes/ImportedSector.d.ts +7 -9
  412. package/World/Archive/Classes/ImportedSector.js +18 -65
  413. package/World/Archive/Functions/Area/ArchiveArea.d.ts +8 -0
  414. package/World/Archive/Functions/Area/ArchiveArea.js +65 -0
  415. package/World/Archive/Functions/{ArchiveArea.d.ts → Area/ImportArea.d.ts} +1 -8
  416. package/World/Archive/Functions/Area/ImportArea.js +59 -0
  417. package/World/Archive/Functions/JSON/ExportArchivedAreaJSON.d.ts +2 -0
  418. package/World/Archive/Functions/JSON/ExportArchivedAreaJSON.js +100 -0
  419. package/World/Archive/Functions/JSON/ImportArchivedAreaJSON.d.ts +2 -0
  420. package/World/Archive/Functions/JSON/ImportArchivedAreaJSON.js +100 -0
  421. package/World/Archive/Functions/Sector/ArchiveSector.d.ts +7 -0
  422. package/World/Archive/Functions/Sector/ArchiveSector.js +209 -0
  423. package/World/Archive/Functions/Sector/CreateArchivedSection.d.ts +3 -0
  424. package/World/Archive/Functions/Sector/CreateArchivedSection.js +147 -0
  425. package/World/Archive/Functions/{ImportSector.d.ts → Sector/ImportSector.d.ts} +2 -2
  426. package/World/Archive/Functions/Sector/ImportSector.js +32 -0
  427. package/World/Archive/Functions/Sector/RemoveDuplicateSections.d.ts +2 -0
  428. package/World/Archive/Functions/Sector/RemoveDuplicateSections.js +137 -0
  429. package/World/Archive/Functions/Shared/BaseData.d.ts +2 -0
  430. package/World/Archive/Functions/Shared/BaseData.js +14 -0
  431. package/World/Archive/Functions/Shared/IntToString.d.ts +1 -0
  432. package/World/Archive/Functions/Shared/IntToString.js +13 -0
  433. package/World/Archive/Functions/{Shared.d.ts → Shared/LightSegments.d.ts} +1 -2
  434. package/World/Archive/Functions/{Shared.js → Shared/LightSegments.js} +2 -15
  435. package/World/Archive/Functions/Shared/index.d.ts +3 -0
  436. package/World/Archive/Functions/Shared/index.js +3 -0
  437. package/World/Archive/Functions/index.d.ts +3 -3
  438. package/World/Archive/Functions/index.js +3 -3
  439. package/World/Archive/InitTasks.js +21 -30
  440. package/World/Archive/Types/Archive.types.d.ts +45 -0
  441. package/World/Archive/Types/Archive.types.js +1 -0
  442. package/World/Archive/Types/ArchiveArea.types.d.ts +38 -0
  443. package/World/Archive/Types/ArchiveArea.types.js +1 -0
  444. package/World/Archive/Types/ArchiveJSON.types.d.ts +52 -0
  445. package/World/Archive/Types/ArchiveJSON.types.js +1 -0
  446. package/World/Archive/Types/ArchivedSector.types.d.ts +43 -0
  447. package/World/Archive/Types/ArchivedSector.types.js +1 -0
  448. package/World/Archive/Types/index.d.ts +4 -0
  449. package/World/Archive/Types/index.js +4 -0
  450. package/World/Archive/index.d.ts +1 -1
  451. package/World/Archive/index.js +1 -1
  452. package/World/Cursor/SectionCursor.d.ts +4 -3
  453. package/World/Cursor/SectionCursor.js +13 -11
  454. package/World/Cursor/SectorCursor.d.ts +4 -2
  455. package/World/Cursor/SectorCursor.js +11 -1
  456. package/World/Cursor/WorldCursor.d.ts +1 -0
  457. package/World/Cursor/WorldCursor.js +8 -5
  458. package/World/Cursor/WorldVoxelCursor.d.ts +1 -3
  459. package/World/Cursor/WorldVoxelCursor.js +6 -26
  460. package/World/InitTasks.js +52 -40
  461. package/World/Lock/Function/LockSectors.d.ts +2 -0
  462. package/World/Lock/Function/LockSectors.js +28 -0
  463. package/World/Lock/Function/UnLockSectors.d.ts +2 -0
  464. package/World/Lock/Function/UnLockSectors.js +28 -0
  465. package/World/Lock/WorldLock.d.ts +1 -2
  466. package/World/Lock/WorldLock.js +3 -1
  467. package/World/Section/Section.d.ts +16 -21
  468. package/World/Section/Section.js +67 -143
  469. package/World/Section/SectionState.d.ts +6 -2
  470. package/World/Section/SectionState.js +9 -4
  471. package/World/Sector/Sector.d.ts +22 -8
  472. package/World/Sector/Sector.js +86 -67
  473. package/World/Sector/SectorHeightMap.d.ts +1 -1
  474. package/World/Sector/SectorHeightMap.js +6 -6
  475. package/World/Sector/SectorState.d.ts +2 -1
  476. package/World/Sector/SectorState.js +1 -0
  477. package/World/SnapShot/SectionSnapShot.d.ts +19 -0
  478. package/World/SnapShot/SectionSnapShot.js +72 -0
  479. package/World/SnapShot/SectionSnapShotCursor.d.ts +23 -0
  480. package/World/SnapShot/SectionSnapShotCursor.js +107 -0
  481. package/World/SnapShot/SnapShots.d.ts +11 -0
  482. package/World/SnapShot/SnapShots.js +24 -0
  483. package/World/Types/WorldDataSyncIds.d.ts +2 -0
  484. package/World/Types/WorldDataSyncIds.js +2 -0
  485. package/World/WorldRegister.d.ts +19 -7
  486. package/World/WorldRegister.js +47 -23
  487. package/World/WorldSpaces.d.ts +20 -0
  488. package/World/WorldSpaces.js +33 -0
  489. package/WorldSimulation/Dimensions/DimensionSegment.d.ts +38 -0
  490. package/WorldSimulation/Dimensions/DimensionSegment.js +120 -0
  491. package/WorldSimulation/Dimensions/DimensionSimulation.d.ts +26 -0
  492. package/WorldSimulation/Dimensions/DimensionSimulation.js +95 -0
  493. package/WorldSimulation/{Internal/Classes → Dimensions}/Generator.d.ts +5 -9
  494. package/WorldSimulation/{Internal/Classes → Dimensions}/Generator.js +10 -21
  495. package/WorldSimulation/{Internal/Classes → Dimensions}/SectorState.d.ts +4 -0
  496. package/WorldSimulation/Dimensions/SectorState.js +56 -0
  497. package/WorldSimulation/Dimensions/SimulationSector.d.ts +30 -0
  498. package/WorldSimulation/Dimensions/SimulationSector.js +214 -0
  499. package/WorldSimulation/Internal/WorldSimulationDimensions.d.ts +1 -1
  500. package/WorldSimulation/Internal/WorldSimulationDimensions.js +4 -3
  501. package/WorldSimulation/Internal/WorldSimulationTasks.d.ts +14 -9
  502. package/WorldSimulation/Internal/WorldSimulationTasks.js +132 -61
  503. package/WorldSimulation/Internal/runActiveSectorUpdate.d.ts +1 -0
  504. package/WorldSimulation/Internal/runActiveSectorUpdate.js +106 -0
  505. package/WorldSimulation/Procedures/InitalLoad.d.ts +1 -1
  506. package/WorldSimulation/Procedures/InitalLoad.js +6 -4
  507. package/WorldSimulation/Tasks/SimulationTaskBase.d.ts +19 -0
  508. package/WorldSimulation/Tasks/SimulationTaskBase.js +50 -0
  509. package/WorldSimulation/Tasks/TaskRegister.d.ts +7 -0
  510. package/WorldSimulation/{Internal → Tasks}/TaskRegister.js +3 -3
  511. package/WorldSimulation/Tasks/TaskSegment.d.ts +20 -0
  512. package/WorldSimulation/Tasks/TaskSegment.js +83 -0
  513. package/WorldSimulation/Tick/TickQueue.d.ts +9 -0
  514. package/WorldSimulation/Tick/TickQueue.js +31 -0
  515. package/WorldSimulation/Tools/SimulationBrush.d.ts +25 -0
  516. package/WorldSimulation/Tools/SimulationBrush.js +203 -0
  517. package/WorldSimulation/Voxels/Behaviors/Types/CropVoxelBehavior.d.ts +1 -0
  518. package/WorldSimulation/Voxels/Behaviors/Types/CropVoxelBehavior.js +23 -0
  519. package/WorldSimulation/Voxels/Behaviors/Types/DefaultVoxelBehavior.d.ts +1 -0
  520. package/WorldSimulation/Voxels/Behaviors/Types/DefaultVoxelBehavior.js +10 -0
  521. package/WorldSimulation/Voxels/Behaviors/Types/FarmlandVoxelBehavior.d.ts +1 -0
  522. package/WorldSimulation/Voxels/Behaviors/Types/FarmlandVoxelBehavior.js +73 -0
  523. package/WorldSimulation/Voxels/Behaviors/Types/LiquidVoxelBehavior.d.ts +1 -0
  524. package/WorldSimulation/Voxels/Behaviors/Types/LiquidVoxelBehavior.js +21 -0
  525. package/WorldSimulation/Voxels/Behaviors/Types/index.d.ts +4 -0
  526. package/WorldSimulation/Voxels/Behaviors/Types/index.js +4 -0
  527. package/WorldSimulation/Voxels/Behaviors/VoxelBehaviors.d.ts +18 -0
  528. package/WorldSimulation/Voxels/Behaviors/VoxelBehaviors.js +30 -0
  529. package/WorldSimulation/Voxels/Behaviors/VoxelBehaviorsRegister.d.ts +6 -0
  530. package/WorldSimulation/Voxels/Behaviors/VoxelBehaviorsRegister.js +25 -0
  531. package/WorldSimulation/Voxels/Behaviors/VoxelUpdate.d.ts +10 -0
  532. package/WorldSimulation/Voxels/Behaviors/VoxelUpdate.js +1 -0
  533. package/WorldSimulation/Voxels/Behaviors/index.d.ts +4 -0
  534. package/WorldSimulation/Voxels/Behaviors/index.js +4 -0
  535. package/WorldSimulation/Voxels/Ticks/Types/LiquidVoxelUpdate.d.ts +1 -0
  536. package/WorldSimulation/Voxels/Ticks/Types/LiquidVoxelUpdate.js +163 -0
  537. package/WorldSimulation/Voxels/Ticks/Types/index.d.ts +1 -0
  538. package/WorldSimulation/Voxels/Ticks/Types/index.js +1 -0
  539. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdate.d.ts +8 -0
  540. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdate.js +14 -0
  541. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateRegister.d.ts +6 -0
  542. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateRegister.js +13 -0
  543. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateType.d.ts +12 -0
  544. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateType.js +10 -0
  545. package/WorldSimulation/Voxels/Ticks/index.d.ts +4 -0
  546. package/WorldSimulation/Voxels/Ticks/index.js +4 -0
  547. package/WorldSimulation/WorldSimulation.d.ts +5 -4
  548. package/WorldSimulation/WorldSimulation.js +31 -35
  549. package/package.json +2 -2
  550. package/Contexts/Constructor/DivineVoxelEngineConstructor.d.ts +0 -10
  551. package/Contexts/Constructor/DivineVoxelEngineConstructor.js +0 -14
  552. package/Contexts/Constructor/index.d.ts +0 -1
  553. package/Contexts/Constructor/index.js +0 -1
  554. package/Init/StartConstructor.d.ts +0 -2
  555. package/Init/StartConstructor.js +0 -59
  556. package/Mesher/Models/Common/BoundsFunctions.d.ts +0 -2
  557. package/Mesher/Models/Common/BoxGeometryNode.d.ts +0 -10
  558. package/Mesher/Models/Common/BoxGeometryNode.js +0 -80
  559. package/Mesher/Models/Common/QuadGeometryNode.d.ts +0 -11
  560. package/Mesher/Models/Common/QuadGeometryNode.js +0 -51
  561. package/Mesher/Models/Nodes/Ruled/BoxVoxelGeometryNode.d.ts +0 -24
  562. package/Mesher/Models/Nodes/Ruled/BoxVoxelGeometryNode.js +0 -173
  563. package/Mesher/Models/Nodes/Ruled/QuadVoxelGeometryNode.d.ts +0 -19
  564. package/Mesher/Models/Nodes/Ruled/QuadVoxelGeometryNode.js +0 -157
  565. package/Mesher/Models/Nodes/Ruleless/RulelessBoxVoxelGeometryNode.d.ts +0 -22
  566. package/Mesher/Models/Nodes/Ruleless/RulelessBoxVoxelGeometryNode.js +0 -75
  567. package/Mesher/Models/Nodes/Ruleless/RulelessQuadVoxelGeometryNode.d.ts +0 -18
  568. package/Mesher/Models/Nodes/Ruleless/RulelessQuadVoxelGeometryNode.js +0 -77
  569. package/Mesher/Models/Protocols/OutlinedVoxelTool.d.ts +0 -6
  570. package/Mesher/Models/Protocols/OutlinedVoxelTool.js +0 -233
  571. package/Models/Indexing/VoxelAOResultsIndex.d.ts +0 -12
  572. package/Models/Indexing/VoxelAOResultsIndex.js +0 -26
  573. package/Models/Indexing/VoxelFaceCullResultsIndex.d.ts +0 -12
  574. package/Models/Indexing/VoxelFaceCullResultsIndex.js +0 -26
  575. package/Models/Indexing/VoxelFaceTransparentResultsIndex.d.ts +0 -11
  576. package/Models/Indexing/VoxelFaceTransparentResultsIndex.js +0 -15
  577. package/Models/Input/BoxVoxelGometryInputs.d.ts +0 -25
  578. package/Models/Input/BoxVoxelGometryInputs.js +0 -36
  579. package/Models/Input/QuadVoxelGometryInputs.d.ts +0 -24
  580. package/Models/Rules/Classes/OcclusionFace.d.ts +0 -65
  581. package/Models/Rules/Classes/OcclusionFace.js +0 -492
  582. package/Models/Rules/Classes/VoxelRulesGeometry.d.ts +0 -15
  583. package/Models/Rules/Classes/VoxelRulesGeometry.js +0 -29
  584. package/Models/Rules/Functions/BuildFinalInputs.js +0 -93
  585. package/Models/Rules/Functions/BuildGeomtryInputs.d.ts +0 -6
  586. package/Models/Rules/Functions/BuildGeomtryInputs.js +0 -251
  587. package/Models/Rules/Functions/BuildRules.d.ts +0 -8
  588. package/Models/Rules/Functions/BuildRules.js +0 -187
  589. package/Models/Rules/Functions/GetOcclusionFaces.d.ts +0 -4
  590. package/Models/Rules/Functions/GetOcclusionFaces.js +0 -112
  591. package/Models/Shared/Transform.d.ts +0 -4
  592. package/Tasks/Logic/InitTasks.js +0 -10
  593. package/Tasks/Logic/VoxelLogicUpdate.d.ts +0 -3
  594. package/Tasks/Logic/VoxelLogicUpdate.js +0 -71
  595. package/Tasks/Propagation/Explosion/ExplosionManager.d.ts +0 -4
  596. package/Tasks/Propagation/Explosion/ExplosionManager.js +0 -116
  597. package/Tasks/Update/Common.d.ts +0 -3
  598. package/Tasks/Update/Common.js +0 -41
  599. package/Tasks/Update/EreaseUpdate.d.ts +0 -3
  600. package/Tasks/Update/EreaseUpdate.js +0 -66
  601. package/Tasks/Update/InitTasks.d.ts +0 -5
  602. package/Tasks/Update/InitTasks.js +0 -25
  603. package/Tasks/Update/PaintUpdate.d.ts +0 -3
  604. package/Tasks/Update/PaintUpdate.js +0 -89
  605. package/Tasks/Update/VoxelUpdate.d.ts +0 -3
  606. package/Tasks/Update/VoxelUpdate.js +0 -35
  607. package/Templates/FullVoxelTemplate.d.ts +0 -14
  608. package/Templates/FullVoxelTemplate.js +0 -61
  609. package/Templates/Functions/CreateTemplate.d.ts +0 -3
  610. package/Templates/Functions/CreateTemplate.js +0 -134
  611. package/Templates/VoxelTemplate.d.ts +0 -34
  612. package/Templates/VoxelTemplate.js +0 -135
  613. package/Util/Binary/BinaryBuffer.d.ts +0 -35
  614. package/Util/Binary/BinaryBuffer.js +0 -136
  615. package/Util/Binary/Palettes.d.ts +0 -5
  616. package/Util/Binary/Palettes.js +0 -46
  617. package/Util/LocationVisitedMap.d.ts +0 -9
  618. package/Util/LocationVisitedMap.js +0 -18
  619. package/Util/VisistedMap.d.ts +0 -10
  620. package/Util/VisistedMap.js +0 -29
  621. package/Voxels/Data/VoxelTagStates.d.ts +0 -22
  622. package/Voxels/Data/VoxelTagStates.js +0 -47
  623. package/Voxels/Logic/Classes/Default/Types/VoxelPoweredLogicType.d.ts +0 -5
  624. package/Voxels/Logic/Classes/Default/Types/VoxelPoweredLogicType.js +0 -6
  625. package/World/Archive/Archive.types.d.ts +0 -182
  626. package/World/Archive/Functions/ArchiveArea.js +0 -341
  627. package/World/Archive/Functions/ArchiveSector.d.ts +0 -7
  628. package/World/Archive/Functions/ArchiveSector.js +0 -431
  629. package/World/Archive/Functions/CreateArchivedSection.d.ts +0 -3
  630. package/World/Archive/Functions/CreateArchivedSection.js +0 -207
  631. package/World/Archive/Functions/ImportSector.js +0 -57
  632. package/World/Archive/Functions/RemoveDuplicates.d.ts +0 -3
  633. package/World/Archive/Functions/RemoveDuplicates.js +0 -92
  634. package/WorldSimulation/Internal/Classes/DimensionSegment.d.ts +0 -37
  635. package/WorldSimulation/Internal/Classes/DimensionSegment.js +0 -67
  636. package/WorldSimulation/Internal/Classes/Queues/BuildQueue.d.ts +0 -5
  637. package/WorldSimulation/Internal/Classes/Queues/BuildQueue.js +0 -6
  638. package/WorldSimulation/Internal/Classes/Queues/LogiccQueue.d.ts +0 -5
  639. package/WorldSimulation/Internal/Classes/Queues/LogiccQueue.js +0 -6
  640. package/WorldSimulation/Internal/Classes/SectorState.js +0 -20
  641. package/WorldSimulation/Internal/Classes/SectorVisistedMap.d.ts +0 -9
  642. package/WorldSimulation/Internal/Classes/SectorVisistedMap.js +0 -24
  643. package/WorldSimulation/Internal/Classes/TickQueue.d.ts +0 -12
  644. package/WorldSimulation/Internal/Classes/TickQueue.js +0 -58
  645. package/WorldSimulation/Internal/Classes/WorldSimulationTaskBase.d.ts +0 -15
  646. package/WorldSimulation/Internal/Classes/WorldSimulationTaskBase.js +0 -62
  647. package/WorldSimulation/Internal/Functions/cullSectors.d.ts +0 -2
  648. package/WorldSimulation/Internal/Functions/cullSectors.js +0 -111
  649. package/WorldSimulation/Internal/Functions/getSectorState.d.ts +0 -4
  650. package/WorldSimulation/Internal/Functions/getSectorState.js +0 -39
  651. package/WorldSimulation/Internal/Functions/runTickUpdate.d.ts +0 -2
  652. package/WorldSimulation/Internal/Functions/runTickUpdate.js +0 -80
  653. package/WorldSimulation/Internal/Functions/runWorldUpdate.d.ts +0 -2
  654. package/WorldSimulation/Internal/Functions/runWorldUpdate.js +0 -69
  655. package/WorldSimulation/Internal/TaskRegister.d.ts +0 -7
  656. /package/{Models/VoxelModel.types.js → Math/Location.js} +0 -0
  657. /package/{World/Archive/Archive.types.js → Mesher/Models/Nodes/Types/GeomtryNode.types.js} +0 -0
  658. /package/Tasks/{Logic → Paint}/InitTasks.d.ts +0 -0
  659. /package/Util/{Binary/BinaryTree.d.ts → FlatBinaryTreeIndex.d.ts} +0 -0
  660. /package/Util/{Binary/BinaryTree.js → FlatBinaryTreeIndex.js} +0 -0
  661. /package/{Models → Voxels/Models}/Defaults/CubeVoxelGeometry.d.ts +0 -0
  662. /package/{Models → Voxels/Models}/Defaults/LiquidVoxelModel.d.ts +0 -0
  663. /package/{Models → Voxels/Models}/Defaults/PanelVoxelGeometry.d.ts +0 -0
  664. /package/{Models → Voxels/Models}/Defaults/StairVoxelModel.d.ts +0 -0
  665. /package/{Models → Voxels/Models}/Indexing/VoxelRelativeCubeIndex.d.ts +0 -0
  666. /package/{Models → Voxels/Models}/Indexing/VoxelRelativeCubeIndex.js +0 -0
  667. /package/{Models → Voxels/Models}/Rules/Classes/VoxelRulesModel.js +0 -0
@@ -1,492 +0,0 @@
1
- import { Vector3Like } from "@amodx/math";
2
- import { Quad } from "../../../Mesher/Geomtry/Primitives/Quad";
3
- export class OcclusionFace {
4
- parentId;
5
- nodeId;
6
- vertexCount;
7
- faceCount;
8
- points;
9
- normal;
10
- offset = [0, 0, 0];
11
- }
12
- export class OcclusionFlatQuadFace extends OcclusionFace {
13
- parentId;
14
- nodeId;
15
- direction;
16
- vertexCount;
17
- faceCount;
18
- _start;
19
- _end;
20
- start = Vector3Like.Create();
21
- end = Vector3Like.Create();
22
- normal;
23
- points;
24
- constructor(parentId, nodeId, direction, vertexCount, faceCount, _start, _end) {
25
- super();
26
- this.parentId = parentId;
27
- this.nodeId = nodeId;
28
- this.direction = direction;
29
- this.vertexCount = vertexCount;
30
- this.faceCount = faceCount;
31
- this._start = _start;
32
- this._end = _end;
33
- Vector3Like.CopyFromArray(this.start, _start);
34
- Vector3Like.CopyFromArray(this.end, _end);
35
- this.points = [
36
- [0, 0, 0],
37
- [0, 0, 0],
38
- [0, 0, 0],
39
- [0, 0, 0],
40
- ];
41
- this.updatePoints();
42
- switch (this.direction) {
43
- case "up":
44
- this.normal = [0, 1, 0];
45
- break;
46
- case "down":
47
- this.normal = [0, -1, 0];
48
- break;
49
- case "north":
50
- this.normal = [0, 0, 1];
51
- break;
52
- case "south":
53
- this.normal = [0, 0, -1];
54
- break;
55
- case "east":
56
- this.normal = [1, 0, 0];
57
- break;
58
- case "west":
59
- this.normal = [-1, 0, 0];
60
- break;
61
- default:
62
- this.normal = [0, 0, 0];
63
- break;
64
- }
65
- }
66
- setOffset(x, y, z) {
67
- this.offset[0] = x;
68
- this.offset[1] = y;
69
- this.offset[2] = z;
70
- this.start.x = this._start[0] + x;
71
- this.start.y = this._start[1] + y;
72
- this.start.z = this._start[2] + z;
73
- this.end.x = this._end[0] + x;
74
- this.end.y = this._end[1] + y;
75
- this.end.z = this._end[2] + z;
76
- this.updatePoints();
77
- }
78
- updatePoints() {
79
- const { start, end } = this;
80
- switch (this.direction) {
81
- case "up":
82
- this.points[0][0] = end.x;
83
- this.points[0][1] = end.y;
84
- this.points[0][2] = end.z;
85
- this.points[1][0] = start.x;
86
- this.points[1][1] = end.y;
87
- this.points[1][2] = end.z;
88
- this.points[2][0] = start.x;
89
- this.points[2][1] = end.y;
90
- this.points[2][2] = start.z;
91
- this.points[3][0] = end.x;
92
- this.points[3][1] = end.y;
93
- this.points[3][2] = start.z;
94
- break;
95
- case "down":
96
- this.points[0][0] = start.x;
97
- this.points[0][1] = start.y;
98
- this.points[0][2] = end.z;
99
- this.points[1][0] = end.x;
100
- this.points[1][1] = start.y;
101
- this.points[1][2] = end.z;
102
- this.points[2][0] = end.x;
103
- this.points[2][1] = start.y;
104
- this.points[2][2] = start.z;
105
- this.points[3][0] = start.x;
106
- this.points[3][1] = start.y;
107
- this.points[3][2] = start.z;
108
- break;
109
- case "north":
110
- this.points[0][0] = start.x;
111
- this.points[0][1] = end.y;
112
- this.points[0][2] = end.z;
113
- this.points[1][0] = end.x;
114
- this.points[1][1] = end.y;
115
- this.points[1][2] = end.z;
116
- this.points[2][0] = end.x;
117
- this.points[2][1] = start.y;
118
- this.points[2][2] = end.z;
119
- this.points[3][0] = start.x;
120
- this.points[3][1] = start.y;
121
- this.points[3][2] = end.z;
122
- break;
123
- case "south":
124
- this.points[0][0] = end.x;
125
- this.points[0][1] = end.y;
126
- this.points[0][2] = start.z;
127
- this.points[1][0] = start.x;
128
- this.points[1][1] = end.y;
129
- this.points[1][2] = start.z;
130
- this.points[2][0] = start.x;
131
- this.points[2][1] = start.y;
132
- this.points[2][2] = start.z;
133
- this.points[3][0] = end.x;
134
- this.points[3][1] = start.y;
135
- this.points[3][2] = start.z;
136
- break;
137
- case "east":
138
- this.points[0][0] = end.x;
139
- this.points[0][1] = end.y;
140
- this.points[0][2] = end.z;
141
- this.points[1][0] = end.x;
142
- this.points[1][1] = end.y;
143
- this.points[1][2] = start.z;
144
- this.points[2][0] = end.x;
145
- this.points[2][1] = start.y;
146
- this.points[2][2] = start.z;
147
- this.points[3][0] = end.x;
148
- this.points[3][1] = start.y;
149
- this.points[3][2] = end.z;
150
- break;
151
- case "west":
152
- this.points[0][0] = start.x;
153
- this.points[0][1] = end.y;
154
- this.points[0][2] = start.z;
155
- this.points[1][0] = start.x;
156
- this.points[1][1] = end.y;
157
- this.points[1][2] = end.z;
158
- this.points[2][0] = start.x;
159
- this.points[2][1] = start.y;
160
- this.points[2][2] = end.z;
161
- this.points[3][0] = start.x;
162
- this.points[3][1] = start.y;
163
- this.points[3][2] = start.z;
164
- break;
165
- default:
166
- break;
167
- }
168
- }
169
- clone() {
170
- return new OcclusionFlatQuadFace(this.parentId, this.nodeId, this.direction, this.vertexCount, this.faceCount, [...this._start], [...this._end]);
171
- }
172
- isPointInBounds(point) {
173
- const [x, y, z] = point;
174
- switch (this.direction) {
175
- case "up":
176
- case "down":
177
- // For the up and down faces, check X and Z bounds since Y is constant
178
- return (x >= this.start.x &&
179
- x <= this.end.x &&
180
- z >= this.start.z &&
181
- z <= this.end.z);
182
- case "north":
183
- case "south":
184
- // For north and south faces, check X and Y bounds since Z is constant
185
- return (x >= this.start.x &&
186
- x <= this.end.x &&
187
- y >= this.start.y &&
188
- y <= this.end.y);
189
- case "east":
190
- case "west":
191
- // For east and west faces, check Y and Z bounds since X is constant
192
- return (y >= this.start.y &&
193
- y <= this.end.y &&
194
- z >= this.start.z &&
195
- z <= this.end.z);
196
- default:
197
- return false;
198
- }
199
- }
200
- doesCoverFace(face) {
201
- if (face instanceof OcclusionFlatQuadFace) {
202
- // Existing logic for OcclusionFlatQuadFace
203
- switch (this.direction) {
204
- case "up":
205
- if (face.direction === "down" && this.start.y === face.end.y) {
206
- return this.totallyCoversInXAndZ(face);
207
- }
208
- break;
209
- case "down":
210
- if (face.direction === "up" && this.end.y === face.start.y) {
211
- return this.totallyCoversInXAndZ(face);
212
- }
213
- break;
214
- case "north":
215
- if (face.direction === "south" && this.end.z === face.start.z) {
216
- return this.totallyCoversInXAndY(face);
217
- }
218
- break;
219
- case "south":
220
- if (face.direction === "north" && this.start.z === face.end.z) {
221
- return this.totallyCoversInXAndY(face);
222
- }
223
- break;
224
- case "east":
225
- if (face.direction === "west" && this.start.x === face.end.x) {
226
- return this.totallyCoversInYAndZ(face);
227
- }
228
- break;
229
- case "west":
230
- if (face.direction === "east" && this.end.x === face.start.x) {
231
- return this.totallyCoversInYAndZ(face);
232
- }
233
- break;
234
- default:
235
- return false;
236
- }
237
- }
238
- if (face instanceof OcclusionQuadFace) {
239
- // New logic for OcclusionQuadFace
240
- const epsilon = 1e-6;
241
- // Check if normals are opposite (since we are checking occlusion)
242
- const dotProduct = this.normal[0] * face.normal[0] +
243
- this.normal[1] * face.normal[1] +
244
- this.normal[2] * face.normal[2];
245
- if (dotProduct >= -epsilon) {
246
- // Normals are not opposite or parallel
247
- return false;
248
- }
249
- // Determine the plane coordinate based on the face direction
250
- let planeCoordinate;
251
- let coordIndex;
252
- switch (this.direction) {
253
- case "up":
254
- case "down":
255
- planeCoordinate = this.start.y;
256
- coordIndex = 1; // Y-axis
257
- break;
258
- case "north":
259
- case "south":
260
- planeCoordinate = this.start.z;
261
- coordIndex = 2; // Z-axis
262
- break;
263
- case "east":
264
- case "west":
265
- planeCoordinate = this.start.x;
266
- coordIndex = 0; // X-axis
267
- break;
268
- default:
269
- return false;
270
- }
271
- // Check if all points of face lie on the plane of this face
272
- for (const point of face.points) {
273
- if (Math.abs(point[coordIndex] - planeCoordinate) > epsilon) {
274
- return false;
275
- }
276
- }
277
- // Check if all points of face are within the bounds of this face
278
- for (const point of face.points) {
279
- if (!this.isPointInBounds(point)) {
280
- return false;
281
- }
282
- }
283
- // All checks passed, this face covers the other face
284
- return true;
285
- }
286
- return false;
287
- }
288
- totallyCoversInXAndZ(plane) {
289
- return (this.start.x <= plane.start.x &&
290
- this.end.x >= plane.end.x &&
291
- this.start.z <= plane.start.z &&
292
- this.end.z >= plane.end.z);
293
- }
294
- totallyCoversInXAndY(plane) {
295
- return (this.start.x <= plane.start.x &&
296
- this.end.x >= plane.end.x &&
297
- this.start.y <= plane.start.y &&
298
- this.end.y >= plane.end.y);
299
- }
300
- totallyCoversInYAndZ(plane) {
301
- return (this.start.y <= plane.start.y &&
302
- this.end.y >= plane.end.y &&
303
- this.start.z <= plane.start.z &&
304
- this.end.z >= plane.end.z);
305
- }
306
- isPointOnFace(x, y, z) {
307
- const epsilon = 1e-6;
308
- switch (this.direction) {
309
- case "up":
310
- case "down":
311
- return (Math.abs(y - this.start.y) < epsilon &&
312
- x >= this.start.x &&
313
- x <= this.end.x &&
314
- z >= this.start.z &&
315
- z <= this.end.z);
316
- case "north":
317
- case "south":
318
- return (Math.abs(z - this.start.z) < epsilon &&
319
- x >= this.start.x &&
320
- x <= this.end.x &&
321
- y >= this.start.y &&
322
- y <= this.end.y);
323
- case "east":
324
- case "west":
325
- return (Math.abs(x - this.start.x) < epsilon &&
326
- y >= this.start.y &&
327
- y <= this.end.y &&
328
- z >= this.start.z &&
329
- z <= this.end.z);
330
- default:
331
- return false;
332
- }
333
- }
334
- }
335
- export class OcclusionQuadFace extends OcclusionFace {
336
- parentId;
337
- nodeId;
338
- vertexCount;
339
- faceCount;
340
- _points;
341
- normal;
342
- normals;
343
- points;
344
- constructor(parentId, nodeId, vertexCount, faceCount, _points) {
345
- super();
346
- this.parentId = parentId;
347
- this.nodeId = nodeId;
348
- this.vertexCount = vertexCount;
349
- this.faceCount = faceCount;
350
- this._points = _points;
351
- this.normals = Quad.GetQuadNormalLeftHanded(_points[0], _points[1], _points[2], _points[3]);
352
- const averageNormal = [0, 0, 0];
353
- for (let i = 0; i < this.normals.length; i++) {
354
- averageNormal[0] += this.normals[i][0];
355
- averageNormal[1] += this.normals[i][1];
356
- averageNormal[2] += this.normals[i][2];
357
- }
358
- averageNormal[0] /= this.normals.length;
359
- averageNormal[1] /= this.normals.length;
360
- averageNormal[2] /= this.normals.length;
361
- // Normalize the average normal
362
- const magnitude = Math.sqrt(averageNormal[0] * averageNormal[0] +
363
- averageNormal[1] * averageNormal[1] +
364
- averageNormal[2] * averageNormal[2]);
365
- if (magnitude !== 0) {
366
- averageNormal[0] /= magnitude;
367
- averageNormal[1] /= magnitude;
368
- averageNormal[2] /= magnitude;
369
- }
370
- this.normal = averageNormal;
371
- this.points = [
372
- [0, 0, 0],
373
- [0, 0, 0],
374
- [0, 0, 0],
375
- [0, 0, 0],
376
- ];
377
- this.updatePoints();
378
- }
379
- setOffset(x, y, z) {
380
- this.offset[0] = x;
381
- this.offset[1] = y;
382
- this.offset[2] = z;
383
- this.updatePoints();
384
- }
385
- updatePoints() {
386
- for (let i = 0; i < 4; i++) {
387
- this.points[i][0] = this._points[i][0] + this.offset[0];
388
- this.points[i][1] = this._points[i][1] + this.offset[1];
389
- this.points[i][2] = this._points[i][2] + this.offset[2];
390
- }
391
- }
392
- clone() {
393
- return new OcclusionQuadFace(this.parentId, this.nodeId, this.vertexCount, this.faceCount, structuredClone(this._points));
394
- }
395
- isPointInTriangle(p, a, b, c) {
396
- // Compute vectors
397
- const v0 = [c[0] - a[0], c[1] - a[1], c[2] - a[2]];
398
- const v1 = [b[0] - a[0], b[1] - a[1], b[2] - a[2]];
399
- const v2 = [p[0] - a[0], p[1] - a[1], p[2] - a[2]];
400
- // Compute dot products
401
- const dot00 = Vector3Like.DotArray(v0, v0);
402
- const dot01 = Vector3Like.DotArray(v0, v1);
403
- const dot02 = Vector3Like.DotArray(v0, v2);
404
- const dot11 = Vector3Like.DotArray(v1, v1);
405
- const dot12 = Vector3Like.DotArray(v1, v2);
406
- // Compute barycentric coordinates
407
- const denom = dot00 * dot11 - dot01 * dot01;
408
- if (denom === 0) {
409
- return false; // Degenerate triangle
410
- }
411
- const u = (dot11 * dot02 - dot01 * dot12) / denom;
412
- const v = (dot00 * dot12 - dot01 * dot02) / denom;
413
- // Check if point is in triangle
414
- return u >= 0 && v >= 0 && u + v <= 1;
415
- }
416
- isPointInBounds(point) {
417
- return (this.isPointInTriangle(point, this.points[0], this.points[1], this.points[2]) ||
418
- this.isPointInTriangle(point, this.points[0], this.points[2], this.points[3]));
419
- }
420
- isPointOnFace(x, y, z) {
421
- // First, check if point is on the plane
422
- const p0 = this.points[0];
423
- const v = [x - p0[0], y - p0[1], z - p0[2]];
424
- const d = Vector3Like.DotArray(this.normal, v);
425
- const epsilon = 1e-6;
426
- if (Math.abs(d) > epsilon) {
427
- return false;
428
- }
429
- // Point is on plane, now check if it's inside the face
430
- const p = [x, y, z];
431
- return this.isPointInBounds(p);
432
- }
433
- doesCoverFace(face) {
434
- const epsilon = 1e-6;
435
- // Normalize normals
436
- const n1 = this.normal;
437
- const n2 = face.normal;
438
- const n1Mag = Math.sqrt(n1[0] * n1[0] + n1[1] * n1[1] + n1[2] * n1[2]);
439
- const n2Mag = Math.sqrt(n2[0] * n2[0] + n2[1] * n2[1] + n2[2] * n2[2]);
440
- const n1Norm = [n1[0] / n1Mag, n1[1] / n1Mag, n1[2] / n1Mag];
441
- const n2Norm = [n2[0] / n2Mag, n2[1] / n2Mag, n2[2] / n2Mag];
442
- // Compute dot product of normals
443
- const dotNormals = Vector3Like.DotArray(n1Norm, n2Norm);
444
- if (Math.abs(Math.abs(dotNormals) - 1) > epsilon) {
445
- // Normals are not parallel
446
- return false;
447
- }
448
- // Check if a point from face lies on the plane of this face
449
- const p0 = this.points[0];
450
- const v = [
451
- face.points[0][0] - p0[0],
452
- face.points[0][1] - p0[1],
453
- face.points[0][2] - p0[2],
454
- ];
455
- const d = Vector3Like.DotArray(this.normal, v);
456
- if (Math.abs(d) > epsilon) {
457
- // Faces are not coplanar
458
- return false;
459
- }
460
- // Check if all points of face are within this face
461
- for (const point of face.points) {
462
- if (!this.isPointInBounds(point)) {
463
- return false;
464
- }
465
- }
466
- return true;
467
- }
468
- }
469
- export class OcclusionFaceContainer {
470
- faces = [];
471
- offset = [0, 0, 0];
472
- constructor() { }
473
- setOffset(x, y, z) {
474
- this.offset[0] = x;
475
- this.offset[1] = y;
476
- this.offset[2] = z;
477
- for (const plane of this.faces) {
478
- plane.setOffset(x, y, z);
479
- plane.updatePoints();
480
- }
481
- }
482
- addFace(face) {
483
- this.faces[face.faceCount] = face;
484
- }
485
- clone() {
486
- const container = new OcclusionFaceContainer();
487
- for (const face of this.faces) {
488
- container.faces[face.faceCount] = face.clone();
489
- }
490
- return container;
491
- }
492
- }
@@ -1,15 +0,0 @@
1
- import { OcclusionFaceContainer } from "./OcclusionFace";
2
- import { BuildGeomtryInputs } from "../Functions/BuildGeomtryInputs";
3
- import { BuildStateData } from "../../../Voxels/Functions/BuildStateData";
4
- import { CompiledVoxelGeometryData } from "../../../Voxels/Types/VoxelModelCompiledData.types";
5
- export declare class VoxelRuleGeometry {
6
- id: string;
7
- data: CompiledVoxelGeometryData;
8
- occlusionPlane: OcclusionFaceContainer;
9
- inputs: ReturnType<typeof BuildGeomtryInputs>;
10
- faceCount: number;
11
- vertexCount: number;
12
- state: ReturnType<typeof BuildStateData>;
13
- constructor(id: string, data: CompiledVoxelGeometryData, occlusionPlane?: OcclusionFaceContainer, inputs?: ReturnType<typeof BuildGeomtryInputs>);
14
- clone(): VoxelRuleGeometry;
15
- }
@@ -1,29 +0,0 @@
1
- import { GetOcclusionFaces } from "../Functions/GetOcclusionFaces";
2
- import { BuildGeomtryInputs } from "../Functions/BuildGeomtryInputs";
3
- export class VoxelRuleGeometry {
4
- id;
5
- data;
6
- occlusionPlane;
7
- inputs;
8
- faceCount = 0;
9
- vertexCount = 0;
10
- state;
11
- constructor(id, data, occlusionPlane, inputs) {
12
- this.id = id;
13
- this.data = data;
14
- if (!occlusionPlane && data.ogData.doNotBuildRules !== true) {
15
- this.occlusionPlane = GetOcclusionFaces(this.id, this, data.nodes);
16
- }
17
- else {
18
- if (occlusionPlane)
19
- this.occlusionPlane = occlusionPlane;
20
- }
21
- !inputs && (this.inputs = BuildGeomtryInputs(this));
22
- }
23
- clone() {
24
- const newVoxel = new VoxelRuleGeometry(this.id, this.data, this.occlusionPlane.clone(), this.inputs);
25
- newVoxel.vertexCount = this.vertexCount;
26
- newVoxel.faceCount = this.faceCount;
27
- return newVoxel;
28
- }
29
- }
@@ -1,93 +0,0 @@
1
- import { VoxelFaceTransparentResultsIndex } from "../../Indexing/VoxelFaceTransparentResultsIndex";
2
- import { VoxelModelRuleBuilderRegister } from "../VoxelModelRuleBuilderRegister";
3
- const isArgString = (data) => {
4
- if (typeof data !== "string")
5
- return;
6
- return data[0] == "@";
7
- };
8
- export function BuildFinalInputs(model) {
9
- const stateVoxelInputs = {};
10
- const transparentVoxelFaceIndexes = {};
11
- const conditionalShapeStateVoxelInputs = {};
12
- for (const [voxelId, voxel] of model.voxels) {
13
- const transparentIndex = new VoxelFaceTransparentResultsIndex({
14
- buffer: new SharedArrayBuffer(model.stateData.relativeByteCount * Object.keys(voxel.inputs).length),
15
- resultsSize: model.stateData.relativeByteCount,
16
- });
17
- transparentVoxelFaceIndexes[voxelId] = transparentIndex;
18
- const voxelModData = model.voxelModData.get(voxelId);
19
- for (const modVoxelInputKey in voxel.inputs) {
20
- const modVoxelInput = voxel.inputs[modVoxelInputKey];
21
- const modIndex = voxelModData.modRecord[modVoxelInputKey];
22
- const baseStates = [];
23
- for (const state in model.data.stateNodes) {
24
- const geoNodes = [];
25
- const stateNodes = model.data.stateNodes[state];
26
- for (const node of stateNodes) {
27
- const geo = VoxelModelRuleBuilderRegister.getGeomtryFromLink(node);
28
- if (!geo)
29
- throw new Error(`Geometry does not exist`);
30
- geo.inputs.resetDefaults();
31
- for (const geoArg in node.inputs) {
32
- const constructorArg = node.inputs[geoArg];
33
- if (isArgString(constructorArg)) {
34
- geo.inputs[geoArg] =
35
- modVoxelInput[constructorArg.replace("@", "")];
36
- continue;
37
- }
38
- geo.inputs[geoArg] = constructorArg;
39
- }
40
- geoNodes[model.stateData.geometryLinkPalette[node.id]] =
41
- geo.inputs.cloneArgs();
42
- const byteIndex = model.stateData.relativeGeometryByteIndexMap[model.stateData.stateRelativeGeometryMap[model.stateData.stateRecord[state]][VoxelModelRuleBuilderRegister.geometryPalette.getNumberId(VoxelModelRuleBuilderRegister.getGeometryLinkId(node))]];
43
- if (geo.data.ogData.doNotBuildRules !== true) {
44
- for (let i = 0; i < geo.inputs.faceTransparentIndex.length; i++) {
45
- transparentIndex.setValue(modIndex, byteIndex, i, geo.inputs.faceTransparentIndex[i] ? 1 : 0);
46
- }
47
- }
48
- }
49
- baseStates[model.stateData.stateRecord[state]] = geoNodes;
50
- }
51
- stateVoxelInputs[voxelId] ??= [];
52
- stateVoxelInputs[voxelId][voxelModData.modRecord[modVoxelInputKey]] =
53
- baseStates;
54
- const condiotnalStates = [];
55
- for (const state in model.data.conditonalNodes) {
56
- const geoNodes = [];
57
- const stateNodes = model.data.conditonalNodes[state];
58
- for (let i = 0; i < stateNodes.length; i++) {
59
- const node = stateNodes[i];
60
- const geo = VoxelModelRuleBuilderRegister.getGeomtryFromLink(node);
61
- if (!geo)
62
- throw new Error(`Geometry does not exist`);
63
- // geo.inputs.resetDefaults();
64
- for (const geoArg in node.inputs) {
65
- const constructorArg = node.inputs[geoArg];
66
- if (isArgString(constructorArg)) {
67
- geo.inputs[geoArg] =
68
- modVoxelInput[constructorArg.replace("@", "")];
69
- continue;
70
- }
71
- geo.inputs[geoArg] = constructorArg;
72
- }
73
- geoNodes[i] = geo.inputs.cloneArgs();
74
- const byteIndex = model.stateData.relativeGeometryByteIndexMap[model.stateData.condiotnalShapeStateRelativeGeometryMap[model.stateData.condiotnalShapeStateRecord[state]][VoxelModelRuleBuilderRegister.geometryPalette.getNumberId(VoxelModelRuleBuilderRegister.getGeometryLinkId(node))]];
75
- if (geo.data.ogData.doNotBuildRules !== true) {
76
- for (let i = 0; i < geo.inputs.faceTransparentIndex.length; i++) {
77
- transparentIndex.setValue(modIndex, byteIndex, i, geo.inputs.faceTransparentIndex[i] ? 1 : 0);
78
- }
79
- }
80
- }
81
- condiotnalStates[model.stateData.condiotnalShapeStateRecord[state]] =
82
- geoNodes;
83
- }
84
- conditionalShapeStateVoxelInputs[voxelId] ??= [];
85
- conditionalShapeStateVoxelInputs[voxelId][voxelModData.modRecord[modVoxelInputKey]] = condiotnalStates;
86
- }
87
- }
88
- return {
89
- stateVoxelInputs,
90
- transparentVoxelFaceIndexes,
91
- conditionalShapeStateVoxelInputs,
92
- };
93
- }
@@ -1,6 +0,0 @@
1
- import { VoxelRuleGeometry } from "../Classes/VoxelRulesGeometry";
2
- export declare function BuildGeomtryInputs(geomtry: VoxelRuleGeometry): Record<string, any> & {
3
- faceTransparentIndex: boolean[];
4
- cloneArgs(): any[];
5
- resetDefaults(): void;
6
- };