@divinevoxel/vlox 0.0.74 → 0.0.75

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (667) hide show
  1. package/Cache/Cache.types.d.ts +1 -1
  2. package/Contexts/Base/Remote/InitDataSync.js +3 -3
  3. package/Contexts/Base/Remote/InitWorldDataSync.d.ts +2 -1
  4. package/Contexts/Base/Remote/InitWorldDataSync.js +13 -2
  5. package/Contexts/Generator/DivineVoxelEngineGenerator.d.ts +9 -0
  6. package/Contexts/Generator/DivineVoxelEngineGenerator.js +14 -0
  7. package/Contexts/{Constructor/ConstrcutorTheads.d.ts → Generator/GeneratorThreads.d.ts} +2 -2
  8. package/Contexts/{Constructor/ConstrcutorTheads.js → Generator/GeneratorThreads.js} +2 -2
  9. package/Contexts/Generator/index.d.ts +1 -0
  10. package/Contexts/Generator/index.js +1 -0
  11. package/Contexts/Mesher/DivineVoxelEngineMesher.d.ts +9 -0
  12. package/Contexts/Mesher/DivineVoxelEngineMesher.js +14 -0
  13. package/Contexts/Mesher/MesherTheads.d.ts +7 -0
  14. package/Contexts/Mesher/MesherTheads.js +14 -0
  15. package/Contexts/Mesher/index.d.ts +1 -0
  16. package/Contexts/Mesher/index.js +1 -0
  17. package/Contexts/Nexus/NexusTheads.js +1 -1
  18. package/Contexts/Render/DVERenderThreads.d.ts +2 -1
  19. package/Contexts/Render/DVERenderThreads.js +4 -2
  20. package/Contexts/Render/DivineVoxelEngineRender.d.ts +11 -1
  21. package/Contexts/Render/DivineVoxelEngineRender.js +9 -4
  22. package/Contexts/World/DivineVoxelEngineWorld.d.ts +9 -0
  23. package/Contexts/World/WorldThreads.d.ts +2 -1
  24. package/Contexts/World/WorldThreads.js +4 -2
  25. package/Init/StartGenerator.d.ts +2 -0
  26. package/Init/StartGenerator.js +45 -0
  27. package/Init/StartMesher.d.ts +2 -0
  28. package/Init/StartMesher.js +41 -0
  29. package/Init/StartNexus.js +4 -2
  30. package/Init/StartRenderer.d.ts +4 -1
  31. package/Init/StartRenderer.js +59 -14
  32. package/Init/StartWorld.js +2 -1
  33. package/LICENSE.md +2 -1
  34. package/Math/CardinalNeighbors.d.ts +43 -3
  35. package/Math/CardinalNeighbors.js +54 -8
  36. package/Math/Indexing.d.ts +1 -0
  37. package/Math/Location.d.ts +10 -0
  38. package/Math/UtilFunctions.d.ts +4 -0
  39. package/Math/UtilFunctions.js +52 -0
  40. package/Math/index.d.ts +1 -10
  41. package/Math/index.js +1 -0
  42. package/Mesher/Functions/Base/MeshSectionBase.d.ts +5 -0
  43. package/Mesher/Functions/Base/MeshSectionBase.js +105 -0
  44. package/Mesher/Functions/CompactVoxelSectionMesh.js +4 -10
  45. package/Mesher/Functions/MeshSection.js +3 -107
  46. package/Mesher/Functions/MeshSectionSnapShot.d.ts +3 -0
  47. package/Mesher/Functions/MeshSectionSnapShot.js +14 -0
  48. package/Mesher/Functions/MeshTexture.js +8 -4
  49. package/Mesher/Functions/MeshVoxel.js +10 -4
  50. package/Mesher/Geomtry/CompactedSectionVoxelMesh.d.ts +5 -2
  51. package/Mesher/Geomtry/CompactedSectionVoxelMesh.js +12 -7
  52. package/Mesher/Geomtry/Functions/GetBounds.d.ts +2 -0
  53. package/Mesher/{Models/Common/BoundsFunctions.js → Geomtry/Functions/GetBounds.js} +13 -13
  54. package/Mesher/Geomtry/Geometry.types.d.ts +14 -0
  55. package/Mesher/Geomtry/Geometry.types.js +11 -0
  56. package/Mesher/Geomtry/Primitives/Quad.d.ts +7 -15
  57. package/Mesher/Geomtry/Primitives/Quad.js +36 -91
  58. package/Mesher/Geomtry/Primitives/QuadVertexData.d.ts +4 -14
  59. package/Mesher/Geomtry/Primitives/QuadVertexData.js +17 -57
  60. package/Mesher/Geomtry/Primitives/Triangle.d.ts +65 -0
  61. package/Mesher/Geomtry/Primitives/Triangle.js +148 -0
  62. package/Mesher/Geomtry/Primitives/TriangleVertexData.d.ts +58 -0
  63. package/Mesher/Geomtry/Primitives/TriangleVertexData.js +263 -0
  64. package/Mesher/Geomtry/Primitives/index.d.ts +2 -0
  65. package/Mesher/Geomtry/Primitives/index.js +2 -0
  66. package/Mesher/Geomtry/Shapes/Box.d.ts +20 -0
  67. package/Mesher/Geomtry/Shapes/Box.js +69 -0
  68. package/Mesher/Geomtry/Transform/TransformBox.d.ts +3 -0
  69. package/{Models/Shared/Transform.js → Mesher/Geomtry/Transform/TransformBox.js} +9 -124
  70. package/Mesher/Geomtry/Transform/TransformQuad.d.ts +3 -0
  71. package/Mesher/Geomtry/Transform/TransformQuad.js +113 -0
  72. package/Mesher/Geomtry/Transform/TransformTriangle.d.ts +3 -0
  73. package/Mesher/Geomtry/Transform/TransformTriangle.js +112 -0
  74. package/Mesher/Geomtry/VoxelGeometryBuilder.d.ts +3 -4
  75. package/Mesher/Geomtry/VoxelGeometryBuilder.js +128 -112
  76. package/Mesher/Geomtry/VoxelMeshBVHBuilder.d.ts +1 -1
  77. package/Mesher/Geomtry/VoxelMeshBVHBuilder.js +1 -1
  78. package/Mesher/Geomtry/VoxelMeshVertexStructCursor.d.ts +9 -3
  79. package/Mesher/Geomtry/VoxelMeshVertexStructCursor.js +26 -3
  80. package/Mesher/Geomtry/VoxelShaderData.d.ts +4 -1
  81. package/Mesher/Geomtry/VoxelShaderData.js +25 -10
  82. package/Mesher/InitMesher.d.ts +1 -1
  83. package/Mesher/InitMesher.js +6 -0
  84. package/Mesher/InitTask.js +17 -6
  85. package/Mesher/Models/Common/Calc/CalcConstants.d.ts +1 -5
  86. package/Mesher/Models/Common/Calc/CalcConstants.js +2 -76
  87. package/Mesher/Models/Common/Faces/CullRulledFace.d.ts +2 -0
  88. package/Mesher/Models/Common/Faces/CullRulledFace.js +60 -0
  89. package/Mesher/Models/Common/Faces/ShadeRulelessFace.d.ts +4 -0
  90. package/Mesher/Models/Common/Faces/ShadeRulelessFace.js +12 -0
  91. package/Mesher/Models/Common/Faces/ShadeRulledFace.d.ts +4 -0
  92. package/Mesher/Models/Common/Faces/ShadeRulledFace.js +58 -0
  93. package/Mesher/Models/Common/GetTexture.d.ts +6 -0
  94. package/Mesher/Models/Common/GetTexture.js +12 -0
  95. package/Mesher/Models/Nodes/Custom/Liquid/FlowGradient.js +1 -1
  96. package/Mesher/Models/Nodes/Custom/Liquid/LiquidGeomtryNode.d.ts +2 -3
  97. package/Mesher/Models/Nodes/Custom/Liquid/LiquidGeomtryNode.js +124 -48
  98. package/Mesher/Models/Nodes/Default/QuadVoxelGeometryNode.d.ts +13 -0
  99. package/Mesher/Models/Nodes/Default/QuadVoxelGeometryNode.js +55 -0
  100. package/Mesher/Models/Nodes/Default/TriangleVoxelGeometryNode.d.ts +13 -0
  101. package/Mesher/Models/Nodes/Default/TriangleVoxelGeometryNode.js +52 -0
  102. package/Mesher/Models/Nodes/GeometryNode.d.ts +2 -8
  103. package/Mesher/Models/Nodes/GeometryNode.js +1 -7
  104. package/Mesher/Models/Nodes/Types/GeomtryNode.types.d.ts +7 -0
  105. package/Mesher/Models/Nodes/Types/QuadVoxelGometryNodeTypes.d.ts +29 -0
  106. package/{Models/Input/QuadVoxelGometryInputs.js → Mesher/Models/Nodes/Types/QuadVoxelGometryNodeTypes.js} +4 -8
  107. package/Mesher/Models/Nodes/Types/TriangleVoxelGometryNodeTypes.d.ts +28 -0
  108. package/Mesher/Models/Nodes/Types/TriangleVoxelGometryNodeTypes.js +24 -0
  109. package/Mesher/Models/Nodes/VoxelGeometryConstructor.d.ts +4 -8
  110. package/Mesher/Models/Nodes/VoxelGeometryConstructor.js +16 -52
  111. package/Mesher/Models/Procedures/Default/ConsistentRotationTextureProcedure.d.ts +25 -0
  112. package/Mesher/Models/Procedures/Default/ConsistentRotationTextureProcedure.js +44 -0
  113. package/Mesher/Models/Procedures/Default/OutlinedTextureProcedure.d.ts +28 -0
  114. package/Mesher/Models/Procedures/Default/OutlinedTextureProcedure.js +162 -0
  115. package/Mesher/Models/Procedures/TextureProcedure.d.ts +16 -0
  116. package/Mesher/Models/Procedures/TextureProcedure.js +2 -0
  117. package/Mesher/Models/Procedures/TextureProcedureRegister.d.ts +6 -0
  118. package/Mesher/Models/Procedures/TextureProcedureRegister.js +16 -0
  119. package/Mesher/Models/VoxelConstructor.d.ts +1 -5
  120. package/Mesher/Models/VoxelConstructor.js +1 -11
  121. package/Mesher/Models/VoxelGeometryBuilderCacheSpace.js +2 -2
  122. package/Mesher/Models/VoxelModelBuilder.d.ts +0 -1
  123. package/Mesher/Models/VoxelModelBuilder.js +1 -2
  124. package/Mesher/Models/VoxelModelConstructorRegister.d.ts +8 -2
  125. package/Mesher/Models/VoxelModelConstructorRegister.js +6 -8
  126. package/Renderer/Classes/SectionMesh.d.ts +2 -3
  127. package/Renderer/Classes/SectionMesh.js +13 -10
  128. package/Renderer/Classes/SectorMesh.d.ts +5 -5
  129. package/Renderer/Classes/SectorMesh.js +17 -6
  130. package/Renderer/InitTasks.d.ts +1 -2
  131. package/Renderer/InitTasks.js +4 -10
  132. package/Renderer/MeshManager.d.ts +6 -1
  133. package/Renderer/MeshManager.js +11 -14
  134. package/Renderer/MeshRegister.d.ts +6 -4
  135. package/Renderer/MeshRegister.js +34 -43
  136. package/Settings/EngineSettings.js +3 -0
  137. package/Settings/EngineSettings.types.d.ts +7 -1
  138. package/Settings/EngineSettings.types.js +5 -1
  139. package/Stats/EngineStats.d.ts +19 -0
  140. package/Stats/EngineStats.js +27 -0
  141. package/Tasks/Paint/Common.d.ts +7 -0
  142. package/Tasks/Paint/Common.js +200 -0
  143. package/Tasks/Paint/Erase/EraseVoxel.d.ts +3 -0
  144. package/Tasks/Paint/Erase/EraseVoxel.js +31 -0
  145. package/Tasks/Paint/Erase/EraseVoxelPath.d.ts +4 -0
  146. package/Tasks/Paint/Erase/EraseVoxelPath.js +80 -0
  147. package/Tasks/Paint/Erase/EraseVoxelTemplate.d.ts +4 -0
  148. package/Tasks/Paint/Erase/EraseVoxelTemplate.js +34 -0
  149. package/Tasks/Paint/InitTasks.js +16 -0
  150. package/Tasks/Paint/Paint/PaintVoxel.d.ts +4 -0
  151. package/Tasks/Paint/Paint/PaintVoxel.js +29 -0
  152. package/Tasks/Paint/Paint/PaintVoxelPath.d.ts +4 -0
  153. package/Tasks/Paint/Paint/PaintVoxelPath.js +78 -0
  154. package/Tasks/Paint/Paint/PaintVoxelTemplate.d.ts +4 -0
  155. package/Tasks/Paint/Paint/PaintVoxelTemplate.js +36 -0
  156. package/Tasks/Propagation/Flow/FlowUpdate.js +1 -1
  157. package/Tasks/Propagation/Flow/WorldFlow.js +2 -2
  158. package/Tasks/Propagation/Illumanation/CommonFunctions.d.ts +6 -6
  159. package/Tasks/Propagation/Illumanation/CommonFunctions.js +6 -7
  160. package/Tasks/Propagation/Illumanation/RGBUpdate.js +9 -9
  161. package/Tasks/Propagation/Illumanation/SunUpdate.js +8 -7
  162. package/Tasks/Propagation/Illumanation/WorldSun.js +11 -9
  163. package/Tasks/Propagation/InitTasks.js +16 -28
  164. package/Tasks/Propagation/Power/PowerUpdate.js +10 -10
  165. package/Tasks/Tasks.types.d.ts +25 -9
  166. package/Tasks/TasksIds.d.ts +13 -20
  167. package/Tasks/TasksIds.js +13 -20
  168. package/Tasks/VoxelUpdateTask.d.ts +6 -5
  169. package/Tasks/VoxelUpdateTask.js +53 -37
  170. package/Tasks/WorldGeneration/InitTasks.d.ts +4 -1
  171. package/Tasks/WorldGeneration/InitTasks.js +6 -3
  172. package/Tasks/WorldGeneration/WorldGen.types.d.ts +2 -3
  173. package/Tasks/WorldGeneration/WorldGenBrush.js +6 -7
  174. package/Tasks/WorldGeneration/WorldGenRegister.d.ts +3 -1
  175. package/Tasks/WorldGeneration/WorldGenRegister.js +13 -3
  176. package/Tasks/WorldGeneration/WorldGeneration.d.ts +2 -2
  177. package/Tasks/WorldGeneration/WorldGeneration.js +22 -3
  178. package/Templates/Archive/ArchivedVoxelTemplate.d.ts +37 -0
  179. package/Templates/Archive/ArchivedVoxelTemplate.js +124 -0
  180. package/Templates/Archive/ArchivedVoxelTemplate.types.d.ts +45 -0
  181. package/Templates/Archive/ArchivedVoxelTemplate.types.js +1 -0
  182. package/Templates/Archive/Functions/CreateArchivedTemplate.d.ts +11 -0
  183. package/Templates/Archive/Functions/CreateArchivedTemplate.js +184 -0
  184. package/Templates/Archive/Functions/ExportArchiedTemplateJSON.d.ts +2 -0
  185. package/Templates/Archive/Functions/ExportArchiedTemplateJSON.js +44 -0
  186. package/Templates/Archive/Functions/ImportArchivedTemplateJSON.d.ts +2 -0
  187. package/Templates/Archive/Functions/ImportArchivedTemplateJSON.js +37 -0
  188. package/Templates/Cursor/TemplateCursor.d.ts +5 -3
  189. package/Templates/Cursor/TemplateCursor.js +8 -4
  190. package/Templates/Cursor/TemplateProxy.d.ts +10 -0
  191. package/Templates/Cursor/TemplateProxy.js +22 -0
  192. package/Templates/Cursor/TemplateVoxelCursor.d.ts +5 -7
  193. package/Templates/Cursor/TemplateVoxelCursor.js +7 -13
  194. package/Templates/Full/FullVoxelTemplate.d.ts +27 -0
  195. package/Templates/Full/FullVoxelTemplate.js +108 -0
  196. package/Templates/Full/FullVoxelTemplate.types.d.ts +5 -0
  197. package/Templates/Full/FullVoxelTemplate.types.js +1 -0
  198. package/Templates/Full/Functions/CreateFullTemplate.d.ts +3 -0
  199. package/Templates/Full/Functions/CreateFullTemplate.js +27 -0
  200. package/Templates/Functions/FlipTemplate.d.ts +2 -2
  201. package/Templates/Functions/FlipTemplate.js +1 -9
  202. package/Templates/Functions/RotateTemplate.d.ts +2 -2
  203. package/Templates/Functions/RotateTemplate.js +2 -10
  204. package/Templates/Functions/index.d.ts +1 -1
  205. package/Templates/Functions/index.js +1 -1
  206. package/Templates/Path/VoxelPath.d.ts +34 -0
  207. package/Templates/Path/VoxelPath.js +127 -0
  208. package/Templates/Path/VoxelPath.types.d.ts +10 -0
  209. package/Templates/Path/VoxelPath.types.js +1 -0
  210. package/Templates/Selection/VoxelBFSSelection.d.ts +20 -0
  211. package/Templates/Selection/VoxelBFSSelection.js +130 -0
  212. package/Templates/Selection/VoxelBoxSelection.d.ts +14 -0
  213. package/Templates/Selection/VoxelBoxSelection.js +105 -0
  214. package/Templates/Selection/VoxelSelecton.d.ts +6 -0
  215. package/Templates/Selection/VoxelSelecton.js +1 -0
  216. package/Templates/Selection/VoxelSurfaceSelection.d.ts +27 -0
  217. package/Templates/Selection/VoxelSurfaceSelection.js +206 -0
  218. package/Templates/Selection/VoxelTemplateSelection.d.ts +10 -0
  219. package/Templates/Selection/VoxelTemplateSelection.js +26 -0
  220. package/Templates/Shapes/BasicVoxelShapeTemplate.d.ts +35 -0
  221. package/Templates/Shapes/BasicVoxelShapeTemplate.js +126 -0
  222. package/Templates/Shapes/BoxVoxelTemplate.d.ts +22 -0
  223. package/Templates/Shapes/BoxVoxelTemplate.js +75 -0
  224. package/Templates/Shapes/ConeVoxelTemplate.d.ts +22 -0
  225. package/Templates/Shapes/ConeVoxelTemplate.js +69 -0
  226. package/Templates/Shapes/CylinderVoxelTemplate.d.ts +22 -0
  227. package/Templates/Shapes/CylinderVoxelTemplate.js +69 -0
  228. package/Templates/Shapes/OctahedronVoxelTemplate.d.ts +22 -0
  229. package/Templates/Shapes/OctahedronVoxelTemplate.js +69 -0
  230. package/Templates/Shapes/PyramidVoxelTemplate.d.ts +30 -0
  231. package/Templates/Shapes/PyramidVoxelTemplate.js +140 -0
  232. package/Templates/Shapes/SphereVoxelTemplate.d.ts +24 -0
  233. package/Templates/Shapes/SphereVoxelTemplate.js +97 -0
  234. package/Templates/Shapes/TorusVoxelTemplate.d.ts +22 -0
  235. package/Templates/Shapes/TorusVoxelTemplate.js +69 -0
  236. package/Templates/Shapes/VoxelShapeTemplate.types.d.ts +25 -0
  237. package/Templates/Shapes/VoxelShapeTemplate.types.js +1 -0
  238. package/Templates/VoxelTempateRegister.d.ts +6 -0
  239. package/Templates/VoxelTempateRegister.js +30 -0
  240. package/Templates/VoxelTemplates.types.d.ts +23 -26
  241. package/Templates/index.d.ts +1 -1
  242. package/Templates/index.js +1 -1
  243. package/Textures/Classes/CompiledTexture.d.ts +3 -0
  244. package/Textures/Classes/CompiledTexture.js +3 -0
  245. package/Textures/Classes/CompiledTextureAnimation.d.ts +1 -1
  246. package/Textures/Classes/CompiledTextureAnimation.js +8 -2
  247. package/Textures/Functions/BuildTextureData.d.ts +2 -1
  248. package/Textures/Functions/BuildTextureData.js +86 -17
  249. package/Textures/Texture.types.d.ts +5 -1
  250. package/Textures/TextureManager.d.ts +2 -1
  251. package/Textures/TextureManager.js +5 -2
  252. package/Tools/Brush/AdvancedBrushTool.d.ts +1 -5
  253. package/Tools/Brush/AdvancedBrushTool.js +2 -30
  254. package/Tools/Brush/Brush.d.ts +8 -2
  255. package/Tools/Brush/Brush.js +61 -36
  256. package/Tools/Tasks/TasksTool.d.ts +49 -20
  257. package/Tools/Tasks/TasksTool.js +87 -23
  258. package/Util/Binary/BinaryArrays.d.ts +2 -0
  259. package/Util/Binary/BinaryArrays.js +15 -0
  260. package/Util/Binary/BinaryFunctions.d.ts +3 -0
  261. package/Util/Binary/BinaryFunctions.js +18 -0
  262. package/Util/BinaryBuffer/BinaryBuffer.d.ts +30 -0
  263. package/Util/BinaryBuffer/BinaryBuffer.js +78 -0
  264. package/Util/BinaryBuffer/BinaryBuffer.types.d.ts +37 -0
  265. package/Util/BinaryBuffer/BinaryBuffer.types.js +28 -0
  266. package/Util/BinaryBuffer/Functions/BinaryBufferConvert.d.ts +5 -0
  267. package/Util/BinaryBuffer/Functions/BinaryBufferConvert.js +60 -0
  268. package/Util/BinaryBuffer/Functions/BinaryBufferJSON.d.ts +3 -0
  269. package/Util/BinaryBuffer/Functions/BinaryBufferJSON.js +64 -0
  270. package/Util/BinaryBuffer/Functions/BinaryBufferRead.d.ts +3 -0
  271. package/Util/BinaryBuffer/Functions/BinaryBufferRead.js +26 -0
  272. package/Util/BinaryBuffer/Functions/BinaryBufferToTypedArray.d.ts +2 -0
  273. package/Util/BinaryBuffer/Functions/BinaryBufferToTypedArray.js +43 -0
  274. package/Util/BinaryBuffer/index.d.ts +2 -0
  275. package/Util/BinaryBuffer/index.js +2 -0
  276. package/Util/LocationData.d.ts +3 -0
  277. package/Util/LocationData.js +16 -0
  278. package/Util/PriorityQueue.d.ts +18 -0
  279. package/Util/PriorityQueue.js +62 -0
  280. package/Util/TickInterval.d.ts +16 -0
  281. package/Util/TickInterval.js +49 -0
  282. package/Util/TypedEventTarget.d.ts +1 -0
  283. package/Util/TypedEventTarget.js +3 -0
  284. package/Util/Util.types.d.ts +4 -0
  285. package/Util/WorkItemProgress.d.ts +23 -0
  286. package/Util/WorkItemProgress.js +52 -0
  287. package/Voxels/Archive/VoxelArchive.types.d.ts +43 -0
  288. package/Voxels/Archive/VoxelArchive.types.js +6 -0
  289. package/Voxels/Archive/VoxelPaletteArchiveReader.d.ts +11 -0
  290. package/Voxels/Archive/VoxelPaletteArchiveReader.js +73 -0
  291. package/Voxels/Archive/VoxelPaletteArechive.d.ts +15 -0
  292. package/Voxels/Archive/VoxelPaletteArechive.js +81 -0
  293. package/Voxels/Cursor/DataCursor.interface.d.ts +1 -0
  294. package/Voxels/Cursor/VoxelCursor.d.ts +6 -7
  295. package/Voxels/Cursor/VoxelCursor.interface.d.ts +23 -24
  296. package/Voxels/Cursor/VoxelCursor.interface.js +91 -96
  297. package/Voxels/Cursor/VoxelCursor.js +22 -12
  298. package/Voxels/Cursor/VoxelLightData.d.ts +2 -0
  299. package/Voxels/Cursor/VoxelLightData.js +2 -0
  300. package/Voxels/Data/VoxelPalettesRegister.d.ts +11 -1
  301. package/Voxels/Data/VoxelPalettesRegister.js +17 -1
  302. package/Voxels/Data/VoxelPropertiesRegister.d.ts +4 -0
  303. package/Voxels/Data/VoxelPropertiesRegister.js +3 -0
  304. package/Voxels/Data/VoxelTag.types.d.ts +7 -1
  305. package/Voxels/Data/VoxelTag.types.js +3 -0
  306. package/Voxels/Data/VoxelTagsRegister.js +4 -1
  307. package/Voxels/Functions/BuildPaletteData.d.ts +6 -0
  308. package/Voxels/Functions/BuildPaletteData.js +87 -0
  309. package/Voxels/Functions/BuildStateData.d.ts +4 -6
  310. package/Voxels/Functions/BuildStateData.js +26 -80
  311. package/Voxels/Functions/{BuildTagAndPaletteData.d.ts → BuildTagData.d.ts} +2 -2
  312. package/Voxels/Functions/{BuildTagAndPaletteData.js → BuildTagData.js} +23 -2
  313. package/Voxels/Indexes/VoxelIndex.d.ts +1 -1
  314. package/Voxels/Indexes/VoxelIndex.js +5 -4
  315. package/Voxels/InitVoxelData.d.ts +1 -1
  316. package/Voxels/InitVoxelData.js +39 -41
  317. package/Voxels/Interaction/Functions/PickVoxel.d.ts +9 -0
  318. package/Voxels/Interaction/Functions/PickVoxel.js +95 -0
  319. package/Voxels/Interaction/Functions/PickVoxelWorld.d.ts +8 -0
  320. package/Voxels/Interaction/Functions/PickVoxelWorld.js +66 -0
  321. package/Voxels/Interaction/Placing/VoxelPlacingStrategy.d.ts +9 -0
  322. package/Voxels/Interaction/Placing/VoxelPlacingStrategy.js +58 -0
  323. package/Voxels/Interaction/Placing/VoxelPlacingStrategy.types.d.ts +15 -0
  324. package/Voxels/Interaction/Placing/VoxelPlacingStrategy.types.js +1 -0
  325. package/Voxels/Interaction/Placing/VoxelPlacingStrategyRegister.d.ts +7 -0
  326. package/Voxels/Interaction/Placing/VoxelPlacingStrategyRegister.js +13 -0
  327. package/Voxels/Interaction/VoxelPickResult.d.ts +50 -0
  328. package/Voxels/Interaction/VoxelPickResult.js +55 -0
  329. package/Voxels/Logic/Classes/Types/VoxelLogicPoweredType.d.ts +8 -0
  330. package/Voxels/Logic/Classes/Types/VoxelLogicPoweredType.js +13 -0
  331. package/Voxels/Logic/Classes/Types/VoxelLogicStateType.d.ts +9 -0
  332. package/Voxels/Logic/Classes/Types/VoxelLogicStateType.js +23 -0
  333. package/Voxels/Logic/Classes/VoxelLogic.d.ts +7 -4
  334. package/Voxels/Logic/Classes/VoxelLogic.js +25 -27
  335. package/Voxels/Logic/Classes/VoxelLogicType.d.ts +11 -1
  336. package/Voxels/Logic/Classes/VoxelLogicType.js +6 -0
  337. package/Voxels/Logic/VoxelLogic.types.d.ts +5 -3
  338. package/Voxels/Logic/VoxelLogicRegister.d.ts +4 -3
  339. package/Voxels/Logic/VoxelLogicRegister.js +12 -4
  340. package/Voxels/Models/CompiledVoxelModel.types.d.ts +46 -0
  341. package/Voxels/Models/CompiledVoxelModel.types.js +1 -0
  342. package/{Models → Voxels/Models}/Defaults/CubeVoxelGeometry.js +0 -30
  343. package/{Models → Voxels/Models}/Defaults/CubeVoxelModels.d.ts +2 -0
  344. package/{Models → Voxels/Models}/Defaults/CubeVoxelModels.js +187 -71
  345. package/{Models → Voxels/Models/Defaults}/Examples.d.ts +1 -1
  346. package/{Models → Voxels/Models/Defaults}/Examples.js +50 -147
  347. package/Voxels/Models/Defaults/FarmVoxelModels.d.ts +3 -0
  348. package/Voxels/Models/Defaults/FarmVoxelModels.js +349 -0
  349. package/{Models → Voxels/Models}/Defaults/LiquidVoxelModel.js +3 -1
  350. package/{Models → Voxels/Models}/Defaults/PanelVoxelGeometry.js +2 -92
  351. package/{Models → Voxels/Models}/Defaults/PanelVoxelModels.d.ts +1 -0
  352. package/{Models → Voxels/Models}/Defaults/PanelVoxelModels.js +52 -180
  353. package/{Models → Voxels/Models}/Defaults/StairVoxelModel.js +59 -149
  354. package/Voxels/Models/Indexing/AOOcclusionFaceIndex.d.ts +12 -0
  355. package/Voxels/Models/Indexing/AOOcclusionFaceIndex.js +28 -0
  356. package/Voxels/Models/Indexing/CulledOcclusionFaceIndex.d.ts +12 -0
  357. package/Voxels/Models/Indexing/CulledOcclusionFaceIndex.js +27 -0
  358. package/Voxels/Models/Rules/Classes/GeomtryInput.d.ts +13 -0
  359. package/Voxels/Models/Rules/Classes/GeomtryInput.js +64 -0
  360. package/Voxels/Models/Rules/Classes/OcclusionFace.d.ts +10 -0
  361. package/Voxels/Models/Rules/Classes/OcclusionFace.js +5 -0
  362. package/Voxels/Models/Rules/Classes/OcclusionFaceRegister.d.ts +18 -0
  363. package/Voxels/Models/Rules/Classes/OcclusionFaceRegister.js +33 -0
  364. package/Voxels/Models/Rules/Classes/OcclusionQuadFace.d.ts +14 -0
  365. package/Voxels/Models/Rules/Classes/OcclusionQuadFace.js +118 -0
  366. package/Voxels/Models/Rules/Classes/OcclusionTriangleFace.d.ts +14 -0
  367. package/Voxels/Models/Rules/Classes/OcclusionTriangleFace.js +114 -0
  368. package/Voxels/Models/Rules/Classes/VoxelRulesGeometry.d.ts +22 -0
  369. package/Voxels/Models/Rules/Classes/VoxelRulesGeometry.js +15 -0
  370. package/{Models → Voxels/Models}/Rules/Classes/VoxelRulesModel.d.ts +3 -2
  371. package/{Models → Voxels/Models}/Rules/Functions/BuildFinalInputs.d.ts +0 -2
  372. package/Voxels/Models/Rules/Functions/BuildFinalInputs.js +72 -0
  373. package/Voxels/Models/Rules/Functions/BuildRules.d.ts +7 -0
  374. package/Voxels/Models/Rules/Functions/BuildRules.js +217 -0
  375. package/Voxels/Models/Rules/Functions/Compile/CompileGeomtryNodes.d.ts +4 -0
  376. package/Voxels/Models/Rules/Functions/Compile/CompileGeomtryNodes.js +39 -0
  377. package/Voxels/Models/Rules/Functions/Compile/Nodes/CalcFunctions.d.ts +8 -0
  378. package/Voxels/Models/Rules/Functions/Compile/Nodes/CalcFunctions.js +106 -0
  379. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileBoxGeometryNode.d.ts +5 -0
  380. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileBoxGeometryNode.js +14 -0
  381. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileQuadGeometryNode.d.ts +6 -0
  382. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileQuadGeometryNode.js +92 -0
  383. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileTriangleGeometryNode.d.ts +6 -0
  384. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileTriangleGeometryNode.js +115 -0
  385. package/{Models → Voxels/Models}/Rules/VoxelModelRuleBuilderRegister.d.ts +1 -1
  386. package/{Models → Voxels/Models}/Rules/VoxelModelRuleBuilderRegister.js +27 -3
  387. package/{Models → Voxels/Models}/VoxelModel.types.d.ts +56 -45
  388. package/Voxels/Models/VoxelModel.types.js +1 -0
  389. package/Voxels/State/Schema/BinarySchema.d.ts +5 -3
  390. package/Voxels/State/Schema/BinarySchema.js +23 -8
  391. package/Voxels/State/Schema/BinarySchemaNode.d.ts +3 -3
  392. package/Voxels/State/Schema/BinarySchemaNode.js +6 -6
  393. package/Voxels/State/Schema/ShapeStateRelationsNode.d.ts +3 -3
  394. package/Voxels/State/Schema/ShapeStateRelationsNode.js +2 -2
  395. package/Voxels/State/Schema/StateSchema.d.ts +2 -2
  396. package/Voxels/State/Schema/StateSchema.js +5 -7
  397. package/Voxels/State/SchemaRegister.d.ts +8 -6
  398. package/Voxels/State/SchemaRegister.js +33 -21
  399. package/Voxels/State/State.types.d.ts +19 -23
  400. package/Voxels/Types/PaintVoxelData.d.ts +17 -0
  401. package/Voxels/Types/PaintVoxelData.js +73 -0
  402. package/Voxels/Types/Voxel.types.d.ts +12 -25
  403. package/Voxels/Types/Voxel.types.js +1 -23
  404. package/Voxels/Types/VoxelModelCompiledData.types.d.ts +6 -74
  405. package/Voxels/index.d.ts +1 -0
  406. package/Voxels/index.js +1 -0
  407. package/World/Archive/Classes/ArchiveClasses.d.ts +7 -30
  408. package/World/Archive/Classes/ArchiveClasses.js +8 -33
  409. package/World/Archive/Classes/ImportedSection.d.ts +4 -13
  410. package/World/Archive/Classes/ImportedSection.js +78 -216
  411. package/World/Archive/Classes/ImportedSector.d.ts +7 -9
  412. package/World/Archive/Classes/ImportedSector.js +18 -65
  413. package/World/Archive/Functions/Area/ArchiveArea.d.ts +8 -0
  414. package/World/Archive/Functions/Area/ArchiveArea.js +65 -0
  415. package/World/Archive/Functions/{ArchiveArea.d.ts → Area/ImportArea.d.ts} +1 -8
  416. package/World/Archive/Functions/Area/ImportArea.js +59 -0
  417. package/World/Archive/Functions/JSON/ExportArchivedAreaJSON.d.ts +2 -0
  418. package/World/Archive/Functions/JSON/ExportArchivedAreaJSON.js +100 -0
  419. package/World/Archive/Functions/JSON/ImportArchivedAreaJSON.d.ts +2 -0
  420. package/World/Archive/Functions/JSON/ImportArchivedAreaJSON.js +100 -0
  421. package/World/Archive/Functions/Sector/ArchiveSector.d.ts +7 -0
  422. package/World/Archive/Functions/Sector/ArchiveSector.js +209 -0
  423. package/World/Archive/Functions/Sector/CreateArchivedSection.d.ts +3 -0
  424. package/World/Archive/Functions/Sector/CreateArchivedSection.js +147 -0
  425. package/World/Archive/Functions/{ImportSector.d.ts → Sector/ImportSector.d.ts} +2 -2
  426. package/World/Archive/Functions/Sector/ImportSector.js +32 -0
  427. package/World/Archive/Functions/Sector/RemoveDuplicateSections.d.ts +2 -0
  428. package/World/Archive/Functions/Sector/RemoveDuplicateSections.js +137 -0
  429. package/World/Archive/Functions/Shared/BaseData.d.ts +2 -0
  430. package/World/Archive/Functions/Shared/BaseData.js +14 -0
  431. package/World/Archive/Functions/Shared/IntToString.d.ts +1 -0
  432. package/World/Archive/Functions/Shared/IntToString.js +13 -0
  433. package/World/Archive/Functions/{Shared.d.ts → Shared/LightSegments.d.ts} +1 -2
  434. package/World/Archive/Functions/{Shared.js → Shared/LightSegments.js} +2 -15
  435. package/World/Archive/Functions/Shared/index.d.ts +3 -0
  436. package/World/Archive/Functions/Shared/index.js +3 -0
  437. package/World/Archive/Functions/index.d.ts +3 -3
  438. package/World/Archive/Functions/index.js +3 -3
  439. package/World/Archive/InitTasks.js +21 -30
  440. package/World/Archive/Types/Archive.types.d.ts +45 -0
  441. package/World/Archive/Types/Archive.types.js +1 -0
  442. package/World/Archive/Types/ArchiveArea.types.d.ts +38 -0
  443. package/World/Archive/Types/ArchiveArea.types.js +1 -0
  444. package/World/Archive/Types/ArchiveJSON.types.d.ts +52 -0
  445. package/World/Archive/Types/ArchiveJSON.types.js +1 -0
  446. package/World/Archive/Types/ArchivedSector.types.d.ts +43 -0
  447. package/World/Archive/Types/ArchivedSector.types.js +1 -0
  448. package/World/Archive/Types/index.d.ts +4 -0
  449. package/World/Archive/Types/index.js +4 -0
  450. package/World/Archive/index.d.ts +1 -1
  451. package/World/Archive/index.js +1 -1
  452. package/World/Cursor/SectionCursor.d.ts +4 -3
  453. package/World/Cursor/SectionCursor.js +13 -11
  454. package/World/Cursor/SectorCursor.d.ts +4 -2
  455. package/World/Cursor/SectorCursor.js +11 -1
  456. package/World/Cursor/WorldCursor.d.ts +1 -0
  457. package/World/Cursor/WorldCursor.js +8 -5
  458. package/World/Cursor/WorldVoxelCursor.d.ts +1 -3
  459. package/World/Cursor/WorldVoxelCursor.js +6 -26
  460. package/World/InitTasks.js +52 -40
  461. package/World/Lock/Function/LockSectors.d.ts +2 -0
  462. package/World/Lock/Function/LockSectors.js +28 -0
  463. package/World/Lock/Function/UnLockSectors.d.ts +2 -0
  464. package/World/Lock/Function/UnLockSectors.js +28 -0
  465. package/World/Lock/WorldLock.d.ts +1 -2
  466. package/World/Lock/WorldLock.js +3 -1
  467. package/World/Section/Section.d.ts +16 -21
  468. package/World/Section/Section.js +67 -143
  469. package/World/Section/SectionState.d.ts +6 -2
  470. package/World/Section/SectionState.js +9 -4
  471. package/World/Sector/Sector.d.ts +22 -8
  472. package/World/Sector/Sector.js +86 -67
  473. package/World/Sector/SectorHeightMap.d.ts +1 -1
  474. package/World/Sector/SectorHeightMap.js +6 -6
  475. package/World/Sector/SectorState.d.ts +2 -1
  476. package/World/Sector/SectorState.js +1 -0
  477. package/World/SnapShot/SectionSnapShot.d.ts +19 -0
  478. package/World/SnapShot/SectionSnapShot.js +72 -0
  479. package/World/SnapShot/SectionSnapShotCursor.d.ts +23 -0
  480. package/World/SnapShot/SectionSnapShotCursor.js +107 -0
  481. package/World/SnapShot/SnapShots.d.ts +11 -0
  482. package/World/SnapShot/SnapShots.js +24 -0
  483. package/World/Types/WorldDataSyncIds.d.ts +2 -0
  484. package/World/Types/WorldDataSyncIds.js +2 -0
  485. package/World/WorldRegister.d.ts +19 -7
  486. package/World/WorldRegister.js +47 -23
  487. package/World/WorldSpaces.d.ts +20 -0
  488. package/World/WorldSpaces.js +33 -0
  489. package/WorldSimulation/Dimensions/DimensionSegment.d.ts +38 -0
  490. package/WorldSimulation/Dimensions/DimensionSegment.js +120 -0
  491. package/WorldSimulation/Dimensions/DimensionSimulation.d.ts +26 -0
  492. package/WorldSimulation/Dimensions/DimensionSimulation.js +95 -0
  493. package/WorldSimulation/{Internal/Classes → Dimensions}/Generator.d.ts +5 -9
  494. package/WorldSimulation/{Internal/Classes → Dimensions}/Generator.js +10 -21
  495. package/WorldSimulation/{Internal/Classes → Dimensions}/SectorState.d.ts +4 -0
  496. package/WorldSimulation/Dimensions/SectorState.js +56 -0
  497. package/WorldSimulation/Dimensions/SimulationSector.d.ts +30 -0
  498. package/WorldSimulation/Dimensions/SimulationSector.js +214 -0
  499. package/WorldSimulation/Internal/WorldSimulationDimensions.d.ts +1 -1
  500. package/WorldSimulation/Internal/WorldSimulationDimensions.js +4 -3
  501. package/WorldSimulation/Internal/WorldSimulationTasks.d.ts +14 -9
  502. package/WorldSimulation/Internal/WorldSimulationTasks.js +132 -61
  503. package/WorldSimulation/Internal/runActiveSectorUpdate.d.ts +1 -0
  504. package/WorldSimulation/Internal/runActiveSectorUpdate.js +106 -0
  505. package/WorldSimulation/Procedures/InitalLoad.d.ts +1 -1
  506. package/WorldSimulation/Procedures/InitalLoad.js +6 -4
  507. package/WorldSimulation/Tasks/SimulationTaskBase.d.ts +19 -0
  508. package/WorldSimulation/Tasks/SimulationTaskBase.js +50 -0
  509. package/WorldSimulation/Tasks/TaskRegister.d.ts +7 -0
  510. package/WorldSimulation/{Internal → Tasks}/TaskRegister.js +3 -3
  511. package/WorldSimulation/Tasks/TaskSegment.d.ts +20 -0
  512. package/WorldSimulation/Tasks/TaskSegment.js +83 -0
  513. package/WorldSimulation/Tick/TickQueue.d.ts +9 -0
  514. package/WorldSimulation/Tick/TickQueue.js +31 -0
  515. package/WorldSimulation/Tools/SimulationBrush.d.ts +25 -0
  516. package/WorldSimulation/Tools/SimulationBrush.js +203 -0
  517. package/WorldSimulation/Voxels/Behaviors/Types/CropVoxelBehavior.d.ts +1 -0
  518. package/WorldSimulation/Voxels/Behaviors/Types/CropVoxelBehavior.js +23 -0
  519. package/WorldSimulation/Voxels/Behaviors/Types/DefaultVoxelBehavior.d.ts +1 -0
  520. package/WorldSimulation/Voxels/Behaviors/Types/DefaultVoxelBehavior.js +10 -0
  521. package/WorldSimulation/Voxels/Behaviors/Types/FarmlandVoxelBehavior.d.ts +1 -0
  522. package/WorldSimulation/Voxels/Behaviors/Types/FarmlandVoxelBehavior.js +73 -0
  523. package/WorldSimulation/Voxels/Behaviors/Types/LiquidVoxelBehavior.d.ts +1 -0
  524. package/WorldSimulation/Voxels/Behaviors/Types/LiquidVoxelBehavior.js +21 -0
  525. package/WorldSimulation/Voxels/Behaviors/Types/index.d.ts +4 -0
  526. package/WorldSimulation/Voxels/Behaviors/Types/index.js +4 -0
  527. package/WorldSimulation/Voxels/Behaviors/VoxelBehaviors.d.ts +18 -0
  528. package/WorldSimulation/Voxels/Behaviors/VoxelBehaviors.js +30 -0
  529. package/WorldSimulation/Voxels/Behaviors/VoxelBehaviorsRegister.d.ts +6 -0
  530. package/WorldSimulation/Voxels/Behaviors/VoxelBehaviorsRegister.js +25 -0
  531. package/WorldSimulation/Voxels/Behaviors/VoxelUpdate.d.ts +10 -0
  532. package/WorldSimulation/Voxels/Behaviors/VoxelUpdate.js +1 -0
  533. package/WorldSimulation/Voxels/Behaviors/index.d.ts +4 -0
  534. package/WorldSimulation/Voxels/Behaviors/index.js +4 -0
  535. package/WorldSimulation/Voxels/Ticks/Types/LiquidVoxelUpdate.d.ts +1 -0
  536. package/WorldSimulation/Voxels/Ticks/Types/LiquidVoxelUpdate.js +163 -0
  537. package/WorldSimulation/Voxels/Ticks/Types/index.d.ts +1 -0
  538. package/WorldSimulation/Voxels/Ticks/Types/index.js +1 -0
  539. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdate.d.ts +8 -0
  540. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdate.js +14 -0
  541. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateRegister.d.ts +6 -0
  542. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateRegister.js +13 -0
  543. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateType.d.ts +12 -0
  544. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateType.js +10 -0
  545. package/WorldSimulation/Voxels/Ticks/index.d.ts +4 -0
  546. package/WorldSimulation/Voxels/Ticks/index.js +4 -0
  547. package/WorldSimulation/WorldSimulation.d.ts +5 -4
  548. package/WorldSimulation/WorldSimulation.js +31 -35
  549. package/package.json +2 -2
  550. package/Contexts/Constructor/DivineVoxelEngineConstructor.d.ts +0 -10
  551. package/Contexts/Constructor/DivineVoxelEngineConstructor.js +0 -14
  552. package/Contexts/Constructor/index.d.ts +0 -1
  553. package/Contexts/Constructor/index.js +0 -1
  554. package/Init/StartConstructor.d.ts +0 -2
  555. package/Init/StartConstructor.js +0 -59
  556. package/Mesher/Models/Common/BoundsFunctions.d.ts +0 -2
  557. package/Mesher/Models/Common/BoxGeometryNode.d.ts +0 -10
  558. package/Mesher/Models/Common/BoxGeometryNode.js +0 -80
  559. package/Mesher/Models/Common/QuadGeometryNode.d.ts +0 -11
  560. package/Mesher/Models/Common/QuadGeometryNode.js +0 -51
  561. package/Mesher/Models/Nodes/Ruled/BoxVoxelGeometryNode.d.ts +0 -24
  562. package/Mesher/Models/Nodes/Ruled/BoxVoxelGeometryNode.js +0 -173
  563. package/Mesher/Models/Nodes/Ruled/QuadVoxelGeometryNode.d.ts +0 -19
  564. package/Mesher/Models/Nodes/Ruled/QuadVoxelGeometryNode.js +0 -157
  565. package/Mesher/Models/Nodes/Ruleless/RulelessBoxVoxelGeometryNode.d.ts +0 -22
  566. package/Mesher/Models/Nodes/Ruleless/RulelessBoxVoxelGeometryNode.js +0 -75
  567. package/Mesher/Models/Nodes/Ruleless/RulelessQuadVoxelGeometryNode.d.ts +0 -18
  568. package/Mesher/Models/Nodes/Ruleless/RulelessQuadVoxelGeometryNode.js +0 -77
  569. package/Mesher/Models/Protocols/OutlinedVoxelTool.d.ts +0 -6
  570. package/Mesher/Models/Protocols/OutlinedVoxelTool.js +0 -233
  571. package/Models/Indexing/VoxelAOResultsIndex.d.ts +0 -12
  572. package/Models/Indexing/VoxelAOResultsIndex.js +0 -26
  573. package/Models/Indexing/VoxelFaceCullResultsIndex.d.ts +0 -12
  574. package/Models/Indexing/VoxelFaceCullResultsIndex.js +0 -26
  575. package/Models/Indexing/VoxelFaceTransparentResultsIndex.d.ts +0 -11
  576. package/Models/Indexing/VoxelFaceTransparentResultsIndex.js +0 -15
  577. package/Models/Input/BoxVoxelGometryInputs.d.ts +0 -25
  578. package/Models/Input/BoxVoxelGometryInputs.js +0 -36
  579. package/Models/Input/QuadVoxelGometryInputs.d.ts +0 -24
  580. package/Models/Rules/Classes/OcclusionFace.d.ts +0 -65
  581. package/Models/Rules/Classes/OcclusionFace.js +0 -492
  582. package/Models/Rules/Classes/VoxelRulesGeometry.d.ts +0 -15
  583. package/Models/Rules/Classes/VoxelRulesGeometry.js +0 -29
  584. package/Models/Rules/Functions/BuildFinalInputs.js +0 -93
  585. package/Models/Rules/Functions/BuildGeomtryInputs.d.ts +0 -6
  586. package/Models/Rules/Functions/BuildGeomtryInputs.js +0 -251
  587. package/Models/Rules/Functions/BuildRules.d.ts +0 -8
  588. package/Models/Rules/Functions/BuildRules.js +0 -187
  589. package/Models/Rules/Functions/GetOcclusionFaces.d.ts +0 -4
  590. package/Models/Rules/Functions/GetOcclusionFaces.js +0 -112
  591. package/Models/Shared/Transform.d.ts +0 -4
  592. package/Tasks/Logic/InitTasks.js +0 -10
  593. package/Tasks/Logic/VoxelLogicUpdate.d.ts +0 -3
  594. package/Tasks/Logic/VoxelLogicUpdate.js +0 -71
  595. package/Tasks/Propagation/Explosion/ExplosionManager.d.ts +0 -4
  596. package/Tasks/Propagation/Explosion/ExplosionManager.js +0 -116
  597. package/Tasks/Update/Common.d.ts +0 -3
  598. package/Tasks/Update/Common.js +0 -41
  599. package/Tasks/Update/EreaseUpdate.d.ts +0 -3
  600. package/Tasks/Update/EreaseUpdate.js +0 -66
  601. package/Tasks/Update/InitTasks.d.ts +0 -5
  602. package/Tasks/Update/InitTasks.js +0 -25
  603. package/Tasks/Update/PaintUpdate.d.ts +0 -3
  604. package/Tasks/Update/PaintUpdate.js +0 -89
  605. package/Tasks/Update/VoxelUpdate.d.ts +0 -3
  606. package/Tasks/Update/VoxelUpdate.js +0 -35
  607. package/Templates/FullVoxelTemplate.d.ts +0 -14
  608. package/Templates/FullVoxelTemplate.js +0 -61
  609. package/Templates/Functions/CreateTemplate.d.ts +0 -3
  610. package/Templates/Functions/CreateTemplate.js +0 -134
  611. package/Templates/VoxelTemplate.d.ts +0 -34
  612. package/Templates/VoxelTemplate.js +0 -135
  613. package/Util/Binary/BinaryBuffer.d.ts +0 -35
  614. package/Util/Binary/BinaryBuffer.js +0 -136
  615. package/Util/Binary/Palettes.d.ts +0 -5
  616. package/Util/Binary/Palettes.js +0 -46
  617. package/Util/LocationVisitedMap.d.ts +0 -9
  618. package/Util/LocationVisitedMap.js +0 -18
  619. package/Util/VisistedMap.d.ts +0 -10
  620. package/Util/VisistedMap.js +0 -29
  621. package/Voxels/Data/VoxelTagStates.d.ts +0 -22
  622. package/Voxels/Data/VoxelTagStates.js +0 -47
  623. package/Voxels/Logic/Classes/Default/Types/VoxelPoweredLogicType.d.ts +0 -5
  624. package/Voxels/Logic/Classes/Default/Types/VoxelPoweredLogicType.js +0 -6
  625. package/World/Archive/Archive.types.d.ts +0 -182
  626. package/World/Archive/Functions/ArchiveArea.js +0 -341
  627. package/World/Archive/Functions/ArchiveSector.d.ts +0 -7
  628. package/World/Archive/Functions/ArchiveSector.js +0 -431
  629. package/World/Archive/Functions/CreateArchivedSection.d.ts +0 -3
  630. package/World/Archive/Functions/CreateArchivedSection.js +0 -207
  631. package/World/Archive/Functions/ImportSector.js +0 -57
  632. package/World/Archive/Functions/RemoveDuplicates.d.ts +0 -3
  633. package/World/Archive/Functions/RemoveDuplicates.js +0 -92
  634. package/WorldSimulation/Internal/Classes/DimensionSegment.d.ts +0 -37
  635. package/WorldSimulation/Internal/Classes/DimensionSegment.js +0 -67
  636. package/WorldSimulation/Internal/Classes/Queues/BuildQueue.d.ts +0 -5
  637. package/WorldSimulation/Internal/Classes/Queues/BuildQueue.js +0 -6
  638. package/WorldSimulation/Internal/Classes/Queues/LogiccQueue.d.ts +0 -5
  639. package/WorldSimulation/Internal/Classes/Queues/LogiccQueue.js +0 -6
  640. package/WorldSimulation/Internal/Classes/SectorState.js +0 -20
  641. package/WorldSimulation/Internal/Classes/SectorVisistedMap.d.ts +0 -9
  642. package/WorldSimulation/Internal/Classes/SectorVisistedMap.js +0 -24
  643. package/WorldSimulation/Internal/Classes/TickQueue.d.ts +0 -12
  644. package/WorldSimulation/Internal/Classes/TickQueue.js +0 -58
  645. package/WorldSimulation/Internal/Classes/WorldSimulationTaskBase.d.ts +0 -15
  646. package/WorldSimulation/Internal/Classes/WorldSimulationTaskBase.js +0 -62
  647. package/WorldSimulation/Internal/Functions/cullSectors.d.ts +0 -2
  648. package/WorldSimulation/Internal/Functions/cullSectors.js +0 -111
  649. package/WorldSimulation/Internal/Functions/getSectorState.d.ts +0 -4
  650. package/WorldSimulation/Internal/Functions/getSectorState.js +0 -39
  651. package/WorldSimulation/Internal/Functions/runTickUpdate.d.ts +0 -2
  652. package/WorldSimulation/Internal/Functions/runTickUpdate.js +0 -80
  653. package/WorldSimulation/Internal/Functions/runWorldUpdate.d.ts +0 -2
  654. package/WorldSimulation/Internal/Functions/runWorldUpdate.js +0 -69
  655. package/WorldSimulation/Internal/TaskRegister.d.ts +0 -7
  656. /package/{Models/VoxelModel.types.js → Math/Location.js} +0 -0
  657. /package/{World/Archive/Archive.types.js → Mesher/Models/Nodes/Types/GeomtryNode.types.js} +0 -0
  658. /package/Tasks/{Logic → Paint}/InitTasks.d.ts +0 -0
  659. /package/Util/{Binary/BinaryTree.d.ts → FlatBinaryTreeIndex.d.ts} +0 -0
  660. /package/Util/{Binary/BinaryTree.js → FlatBinaryTreeIndex.js} +0 -0
  661. /package/{Models → Voxels/Models}/Defaults/CubeVoxelGeometry.d.ts +0 -0
  662. /package/{Models → Voxels/Models}/Defaults/LiquidVoxelModel.d.ts +0 -0
  663. /package/{Models → Voxels/Models}/Defaults/PanelVoxelGeometry.d.ts +0 -0
  664. /package/{Models → Voxels/Models}/Defaults/StairVoxelModel.d.ts +0 -0
  665. /package/{Models → Voxels/Models}/Indexing/VoxelRelativeCubeIndex.d.ts +0 -0
  666. /package/{Models → Voxels/Models}/Indexing/VoxelRelativeCubeIndex.js +0 -0
  667. /package/{Models → Voxels/Models}/Rules/Classes/VoxelRulesModel.js +0 -0
@@ -2,6 +2,7 @@ import { Dimension } from "./Dimension/Dimension";
2
2
  import { Sector, SectorData } from "./Sector/Sector.js";
3
3
  import type { LocationData } from "../Math/index.js";
4
4
  import { DimensionSyncData } from "./Types/WorldData.types.js";
5
+ import { Section } from "./Section/Section.js";
5
6
  declare class WorldDataHooks {
6
7
  static dimension: {
7
8
  onNew: (dimension: DimensionSyncData) => void;
@@ -13,21 +14,32 @@ declare class WorldDataHooks {
13
14
  };
14
15
  }
15
16
  declare class WorldRegisterDimensions {
17
+ static _dimensionMap: Map<string, number>;
16
18
  static add(index: number, id?: string): Dimension;
17
19
  static get(index: number): Dimension | undefined;
18
20
  }
21
+ declare class WorldRegisterPools {
22
+ static _sectorBuffers: ArrayBufferLike[];
23
+ static _sectors: Sector[];
24
+ static _sections: Section[];
25
+ static _sectorBufferEnabled: boolean;
26
+ static getSector(): ArrayBufferLike;
27
+ static returnSector(sector: Sector): void;
28
+ }
19
29
  declare class WorldRegisterSectors {
20
- static setSecotrPool(enabled: boolean): void;
21
- static add(dimensionId: number, x: number, y: number, z: number, sector: SectorData): Sector;
22
- static addAt(location: LocationData, sector: SectorData): Sector;
30
+ static setSecotrBufferPool(enabled: boolean): void;
31
+ static add(dimensionId: number, x: number, y: number, z: number, sector: ArrayBufferLike): Sector;
32
+ static addAt(location: LocationData, sector: ArrayBufferLike): Sector;
23
33
  static new(dimensionId: number, x: number, y: number, z: number): boolean;
24
34
  static newAt(location: LocationData): boolean;
25
- static get(dimensionId: number, x: number, y: number, z: number): false | Sector;
26
- static getAt(location: LocationData): false | Sector;
27
- static remove(dimensionId: number, x: number, y: number, z: number): boolean;
28
- static removeAt(location: LocationData): boolean;
35
+ static get(dimensionId: number, x: number, y: number, z: number): null | Sector;
36
+ static getAt(location: LocationData): Sector | null;
37
+ static remove(dimensionId: number, x: number, y: number, z: number): ArrayBuffer | null;
38
+ static removeAt(location: LocationData): ArrayBuffer | null;
29
39
  }
30
40
  export declare class WorldRegister {
41
+ static proxy: boolean;
42
+ static _pools: typeof WorldRegisterPools;
31
43
  static _dimensions: Map<number, Dimension>;
32
44
  static _hooks: typeof WorldDataHooks;
33
45
  static dimensions: typeof WorldRegisterDimensions;
@@ -2,6 +2,7 @@ import { WorldSpaces } from "./WorldSpaces.js";
2
2
  import { Dimension } from "./Dimension/Dimension";
3
3
  import { Sector } from "./Sector/Sector.js";
4
4
  import { Vector3Like } from "@amodx/math";
5
+ import { EngineSettings } from "../Settings/EngineSettings.js";
5
6
  class WorldDataHooks {
6
7
  static dimension = {
7
8
  onNew: (dimension) => { },
@@ -13,6 +14,7 @@ class WorldDataHooks {
13
14
  };
14
15
  }
15
16
  class WorldRegisterDimensions {
17
+ static _dimensionMap = new Map([["main", 0]]);
16
18
  static add(index, id = "") {
17
19
  const dimesnion = Dimension.CreateNew(index, id);
18
20
  WorldRegister._dimensions.set(index, dimesnion);
@@ -24,31 +26,47 @@ class WorldRegisterDimensions {
24
26
  }
25
27
  }
26
28
  const tempPosition = Vector3Like.Create();
27
- class SectorPool {
28
- static _secotrs = [];
29
- static _enabled = false;
29
+ class WorldRegisterPools {
30
+ static _sectorBuffers = [];
31
+ static _sectors = [];
32
+ static _sections = [];
33
+ static _sectorBufferEnabled = false;
30
34
  static getSector() {
31
- if (!this._enabled)
32
- return Sector.CreateNew();
33
- if (this._secotrs.length)
34
- return this._secotrs.shift();
35
- return Sector.CreateNew();
35
+ if (!this._sectorBufferEnabled)
36
+ return Sector.CreateNewBuffer();
37
+ if (this._sectorBuffers.length)
38
+ return this._sectorBuffers.shift();
39
+ return Sector.CreateNewBuffer();
36
40
  }
37
- static returnSector(secotr) {
38
- secotr.bufferView.fill(0);
39
- this._secotrs.push(secotr.toJSON());
41
+ static returnSector(sector) {
42
+ if (this._sectorBufferEnabled) {
43
+ sector.bufferView.fill(0);
44
+ this._sectorBuffers.push(sector.buffer);
45
+ }
46
+ this._sectors.push(sector);
47
+ sector.clear();
48
+ for (let i = 0; i < sector.sections.length; i++) {
49
+ sector.sections[i].clear();
50
+ this._sections.push(sector.sections[i]);
51
+ }
52
+ sector.setReleased(true);
40
53
  }
41
54
  }
42
55
  class WorldRegisterSectors {
43
- static setSecotrPool(enabled) {
44
- SectorPool._enabled = enabled;
45
- SectorPool._secotrs.length = 0;
56
+ static setSecotrBufferPool(enabled) {
57
+ WorldRegisterPools._sectorBufferEnabled = enabled;
58
+ WorldRegisterPools._sectorBuffers.length = 0;
46
59
  }
47
60
  static add(dimensionId, x, y, z, sector) {
48
61
  let dimension = WorldRegister.dimensions.get(dimensionId);
49
62
  if (!dimension)
50
63
  dimension = WorldRegister.dimensions.add(dimensionId);
51
- const newSector = new Sector(sector, WorldSpaces.sector.getPositionVec3Array(x, y, z));
64
+ const newSector = WorldRegisterPools._sectors.length
65
+ ? WorldRegisterPools._sectors.shift()
66
+ : new Sector();
67
+ newSector.setReleased(false);
68
+ WorldSpaces.sector.getPositionVec3Array(x, y, z, newSector.position);
69
+ newSector.setBuffer(sector);
52
70
  dimension.sectors.set(WorldSpaces.hash.hashVec3Array(newSector.position), newSector);
53
71
  return newSector;
54
72
  }
@@ -61,7 +79,7 @@ class WorldRegisterSectors {
61
79
  let dimension = WorldRegister.dimensions.get(dimensionId);
62
80
  if (!dimension)
63
81
  dimension = WorldRegister.dimensions.add(dimensionId);
64
- const sector = this.add(dimensionId, x, y, z, SectorPool.getSector());
82
+ const sector = this.add(dimensionId, x, y, z, WorldRegisterPools.getSector());
65
83
  WorldDataHooks.sectors.onNew([dimensionId, x, y, z], sector);
66
84
  return true;
67
85
  }
@@ -71,9 +89,9 @@ class WorldRegisterSectors {
71
89
  static get(dimensionId, x, y, z) {
72
90
  let dimension = WorldRegister.dimensions.get(dimensionId);
73
91
  if (!dimension)
74
- return false;
92
+ return null;
75
93
  const sector = dimension.sectors.get(WorldSpaces.hash.hashVec3(WorldSpaces.sector.getPosition(x, y, z, tempPosition)));
76
- return sector || false;
94
+ return sector || null;
77
95
  }
78
96
  static getAt(location) {
79
97
  return this.get(...location);
@@ -81,23 +99,29 @@ class WorldRegisterSectors {
81
99
  static remove(dimensionId, x, y, z) {
82
100
  let dimension = WorldRegister.dimensions.get(dimensionId);
83
101
  if (!dimension)
84
- return false;
102
+ return null;
85
103
  const position = WorldSpaces.sector.getPosition(x, y, z, tempPosition);
86
104
  const sectorKey = WorldSpaces.hash.hashVec3(position);
87
105
  const sector = dimension.sectors.get(sectorKey);
88
106
  if (!sector)
89
- return false;
90
- if (SectorPool._enabled)
91
- SectorPool.returnSector(sector);
107
+ return null;
92
108
  WorldDataHooks.sectors.onRemove([dimensionId, position.x, position.y, position.z], sector);
109
+ if (!EngineSettings.settings.memoryAndCPU.useSharedMemory &&
110
+ WorldRegister.proxy == true) {
111
+ dimension.sectors.delete(sectorKey);
112
+ return sector.buffer;
113
+ }
114
+ WorldRegisterPools.returnSector(sector);
93
115
  dimension.sectors.delete(sectorKey);
94
- return true;
116
+ return null;
95
117
  }
96
118
  static removeAt(location) {
97
119
  return this.remove(...location);
98
120
  }
99
121
  }
100
122
  export class WorldRegister {
123
+ static proxy = false;
124
+ static _pools = WorldRegisterPools;
101
125
  static _dimensions = new Map([
102
126
  [0, new Dimension(Dimension.CreateNew(0, "main"))],
103
127
  ]);
@@ -1,4 +1,20 @@
1
1
  import { Vec3Array, Vector3Like } from "@amodx/math";
2
+ import { IndexOrderingTypes } from "../Math/Indexing.js";
3
+ export type WorldSpaceDataKey = {
4
+ sector: {
5
+ size: Vector3Like;
6
+ sectionArrayOrder: IndexOrderingTypes;
7
+ };
8
+ section: {
9
+ size: Vector3Like;
10
+ arrayOrders: {
11
+ id: IndexOrderingTypes;
12
+ light: IndexOrderingTypes;
13
+ level: IndexOrderingTypes;
14
+ secondary: IndexOrderingTypes;
15
+ };
16
+ };
17
+ };
2
18
  declare class WorldBounds {
3
19
  static bounds: {
4
20
  MinZ: number;
@@ -26,6 +42,7 @@ declare class SectorSpace {
26
42
  static sectionBounds: Vector3Like;
27
43
  static sectionVolumne: number;
28
44
  static getPosition(x: number, y: number, z: number, refPosition?: Vector3Like): Vector3Like;
45
+ static transformPosition(position: Vector3Like): Vector3Like;
29
46
  static getPositionVec3Array(x: number, y: number, z: number, refPosition?: Vec3Array): Vec3Array;
30
47
  }
31
48
  declare class SectionSpace {
@@ -33,6 +50,7 @@ declare class SectionSpace {
33
50
  static bounds: Vector3Like;
34
51
  static volumne: number;
35
52
  static getPosition(x: number, y: number, z: number, refPosition?: Vector3Like): Vector3Like;
53
+ static transformPosition(position: Vector3Like): Vector3Like;
36
54
  static getPositionVec3Array(x: number, y: number, z: number, refPosition?: Vec3Array): Vec3Array;
37
55
  static getIndex(x: number, y: number, z: number): number;
38
56
  static getPositionFromIndex(index: number, refPosition?: Vector3Like): Vector3Like;
@@ -42,6 +60,7 @@ declare class VoxelSpace {
42
60
  static bounds: Vector3Like;
43
61
  static getPosition(x: number, y: number, z: number, refPosition?: Vector3Like): Vector3Like;
44
62
  static getPositionVec3Array(x: number, y: number, z: number, refPosition?: Vec3Array): Vec3Array;
63
+ static transformPosition(position: Vector3Like): Vector3Like;
45
64
  static getPositionFromIndex(index: number, refPosition?: Vector3Like): Vector3Like;
46
65
  static getIndex(x: number, y: number, z: number): number;
47
66
  static getIndexFromPosition(x: number, y: number, z: number): number;
@@ -57,5 +76,6 @@ export declare class WorldSpaces {
57
76
  static sector: typeof SectorSpace;
58
77
  static section: typeof SectionSpace;
59
78
  static voxel: typeof VoxelSpace;
79
+ static getDataKey(): WorldSpaceDataKey;
60
80
  }
61
81
  export {};
@@ -63,6 +63,10 @@ class SectorSpace {
63
63
  CubeHashVec3(x, y, z, SectorSpace.power2Axes.x, SectorSpace.power2Axes.y, SectorSpace.power2Axes.z, refPosition);
64
64
  return refPosition;
65
65
  }
66
+ static transformPosition(position) {
67
+ CubeHashVec3(position.x, position.y, position.z, SectorSpace.power2Axes.x, SectorSpace.power2Axes.y, SectorSpace.power2Axes.z, position);
68
+ return position;
69
+ }
66
70
  static getPositionVec3Array(x, y, z, refPosition = [0, 0, 0]) {
67
71
  CubeHashVec3Array(x, y, z, SectorSpace.power2Axes.x, SectorSpace.power2Axes.y, SectorSpace.power2Axes.z, refPosition);
68
72
  return refPosition;
@@ -76,6 +80,10 @@ class SectionSpace {
76
80
  CubeHashVec3(x, y, z, SectionSpace.power2Axes.x, SectionSpace.power2Axes.y, SectionSpace.power2Axes.z, refPosition);
77
81
  return refPosition;
78
82
  }
83
+ static transformPosition(position) {
84
+ CubeHashVec3(position.x, position.y, position.z, SectionSpace.power2Axes.x, SectionSpace.power2Axes.y, SectionSpace.power2Axes.z, position);
85
+ return position;
86
+ }
79
87
  static getPositionVec3Array(x, y, z, refPosition = [0, 0, 0]) {
80
88
  CubeHashVec3Array(x, y, z, SectionSpace.bounds.x, SectionSpace.bounds.y, SectionSpace.bounds.z, refPosition);
81
89
  return refPosition;
@@ -108,6 +116,14 @@ class VoxelSpace {
108
116
  refPosition[2] = z - refPosition[2];
109
117
  return refPosition;
110
118
  }
119
+ static transformPosition(position) {
120
+ const { x, y, z } = position;
121
+ CubeHashVec3(x, y, z, SectionSpace.power2Axes.x, SectionSpace.power2Axes.y, SectionSpace.power2Axes.z, position);
122
+ position.x = x - position.x;
123
+ position.y = y - position.y;
124
+ position.z = z - position.z;
125
+ return position;
126
+ }
111
127
  static getPositionFromIndex(index, refPosition = Vector3Like.Create()) {
112
128
  return GetYXZOrderArrayPositionVec3(index, SectionSpace.bounds.x, SectionSpace.bounds.y, SectionSpace.bounds.z, refPosition);
113
129
  }
@@ -136,6 +152,23 @@ export class WorldSpaces {
136
152
  static sector = SectorSpace;
137
153
  static section = SectionSpace;
138
154
  static voxel = VoxelSpace;
155
+ static getDataKey() {
156
+ return {
157
+ sector: {
158
+ size: { ...WorldSpaces.sector.bounds },
159
+ sectionArrayOrder: "YXZ",
160
+ },
161
+ section: {
162
+ size: { ...WorldSpaces.section.bounds },
163
+ arrayOrders: {
164
+ id: "YXZ",
165
+ level: "YXZ",
166
+ light: "YXZ",
167
+ secondary: "YXZ",
168
+ },
169
+ },
170
+ };
171
+ }
139
172
  }
140
173
  EngineSettings.addEventListener("synced", (event) => {
141
174
  const { settings } = event.detail.settings;
@@ -0,0 +1,38 @@
1
+ import { Vector3Like } from "@amodx/math";
2
+ import { TaskTool } from "../../Tools/Tasks/TasksTool";
3
+ import { TaskSegment } from "../Tasks/TaskSegment";
4
+ import { Generator } from "./Generator";
5
+ import { SimulationSector } from "./SimulationSector";
6
+ import { DimensionSimulation } from "./DimensionSimulation";
7
+ import { SimulationBrush } from "../Tools/SimulationBrush";
8
+ declare class ActiveSectors {
9
+ dimension: DimensionSegment;
10
+ _sectors: SimulationSector[];
11
+ _map: Map<string, SimulationSector>;
12
+ constructor(dimension: DimensionSegment);
13
+ add(x: number, y: number, z: number): false | undefined;
14
+ get(x: number, y: number, z: number): SimulationSector | null | undefined;
15
+ remove(x: number, y: number, z: number): false | undefined;
16
+ }
17
+ export declare class DimensionSegment {
18
+ id: number;
19
+ taskTool: TaskTool;
20
+ private tick;
21
+ tasks: Map<string, TaskSegment>;
22
+ activeSectors: ActiveSectors;
23
+ generators: Generator[];
24
+ simulation: DimensionSimulation;
25
+ _updatePosition: Vector3Like;
26
+ constructor(id: number, taskTool: TaskTool);
27
+ getBrush(): SimulationBrush;
28
+ incrementTick(): void;
29
+ getTick(): number;
30
+ addGenerator(generator: Generator): void;
31
+ removeGenerator(generator: Generator): void;
32
+ getUpdatePosition(): Vector3Like;
33
+ addTask(id: string, generationTask: boolean): void;
34
+ getTask(id: string): TaskSegment;
35
+ clearAllTasks(): void;
36
+ logTasks(): string;
37
+ }
38
+ export {};
@@ -0,0 +1,120 @@
1
+ import { Vector3Like } from "@amodx/math";
2
+ import { TaskSegment } from "../Tasks/TaskSegment";
3
+ import { SimulationSector } from "./SimulationSector";
4
+ import { WorldSpaces } from "../../World/WorldSpaces";
5
+ import { DimensionSimulation } from "./DimensionSimulation";
6
+ import { SimulationBrush } from "../Tools/SimulationBrush";
7
+ const tempPosition = Vector3Like.Create();
8
+ class ActiveSectors {
9
+ dimension;
10
+ _sectors = [];
11
+ _map = new Map();
12
+ constructor(dimension) {
13
+ this.dimension = dimension;
14
+ }
15
+ add(x, y, z) {
16
+ WorldSpaces.sector.getPosition(x, y, z, tempPosition);
17
+ const key = WorldSpaces.hash.hashVec3(tempPosition);
18
+ if (this._map.has(key))
19
+ return false;
20
+ const newSector = new SimulationSector(this.dimension);
21
+ newSector.position[0] = tempPosition.x;
22
+ newSector.position[1] = tempPosition.y;
23
+ newSector.position[2] = tempPosition.z;
24
+ this._sectors.push(newSector);
25
+ this._map.set(key, newSector);
26
+ }
27
+ get(x, y, z) {
28
+ const key = WorldSpaces.hash.hashVec3(WorldSpaces.sector.getPosition(x, y, z, tempPosition));
29
+ if (!this._map.has(key))
30
+ return null;
31
+ return this._map.get(key);
32
+ }
33
+ remove(x, y, z) {
34
+ const key = WorldSpaces.hash.hashVec3(WorldSpaces.sector.getPosition(x, y, z, tempPosition));
35
+ if (!this._map.has(key))
36
+ return false;
37
+ for (let i = 0; i < this._sectors.length; i++) {
38
+ if (this._sectors[i])
39
+ this._sectors.splice(i, 1);
40
+ }
41
+ }
42
+ }
43
+ export class DimensionSegment {
44
+ id;
45
+ taskTool;
46
+ tick = 0;
47
+ tasks = new Map();
48
+ activeSectors = new ActiveSectors(this);
49
+ generators = [];
50
+ simulation = new DimensionSimulation(this);
51
+ _updatePosition = Vector3Like.Create();
52
+ constructor(id, taskTool) {
53
+ this.id = id;
54
+ this.taskTool = taskTool;
55
+ }
56
+ getBrush() {
57
+ return new SimulationBrush(this);
58
+ }
59
+ incrementTick() {
60
+ this.tick++;
61
+ }
62
+ getTick() {
63
+ return this.tick;
64
+ }
65
+ addGenerator(generator) {
66
+ this.generators.push(generator);
67
+ }
68
+ removeGenerator(generator) {
69
+ for (let i = 0; i < this.generators.length; i++) {
70
+ if (this.generators[i] == generator)
71
+ this.generators.splice(i, 1);
72
+ }
73
+ }
74
+ getUpdatePosition() {
75
+ const numGenerators = this.generators.length;
76
+ if (numGenerators === 0) {
77
+ this._updatePosition.x = 0;
78
+ this._updatePosition.y = 0;
79
+ this._updatePosition.z = 0;
80
+ return this._updatePosition;
81
+ }
82
+ if (numGenerators === 1) {
83
+ this._updatePosition.x = this.generators[0].position.x;
84
+ this._updatePosition.y = this.generators[0].position.y;
85
+ this._updatePosition.z = this.generators[0].position.z;
86
+ return this._updatePosition;
87
+ }
88
+ let sumX = 0, sumY = 0, sumZ = 0;
89
+ for (let i = 0; i < numGenerators; i++) {
90
+ sumX += this.generators[i].position.x;
91
+ sumY += this.generators[i].position.y;
92
+ sumZ += this.generators[i].position.z;
93
+ }
94
+ this._updatePosition.x = sumX / numGenerators;
95
+ this._updatePosition.y = sumY / numGenerators;
96
+ this._updatePosition.z = sumZ / numGenerators;
97
+ return this._updatePosition;
98
+ }
99
+ addTask(id, generationTask) {
100
+ this.tasks.set(id, new TaskSegment(this, generationTask));
101
+ }
102
+ getTask(id) {
103
+ const task = this.tasks.get(id);
104
+ if (!task)
105
+ throw new Error(`Task with id [${id}] not registered in dimension segment ${this.id}`);
106
+ return task;
107
+ }
108
+ clearAllTasks() {
109
+ for (const [key, task] of this.tasks) {
110
+ task.clear();
111
+ }
112
+ }
113
+ logTasks() {
114
+ const tasks = [];
115
+ for (const [key, task] of this.tasks) {
116
+ tasks.push(`${key} | ${task.waitingFor}`);
117
+ }
118
+ return tasks.join("\n");
119
+ }
120
+ }
@@ -0,0 +1,26 @@
1
+ import { WorldCursor } from "../../World/Cursor/WorldCursor";
2
+ import { DimensionSegment } from "./DimensionSegment";
3
+ import { Vector3Like } from "@amodx/math";
4
+ import { PriorityQueue } from "../../Util/PriorityQueue";
5
+ import { VoxelUpdate } from "../Voxels/Behaviors";
6
+ declare class UpdatedBounds {
7
+ displayMin: Vector3Like;
8
+ displayMax: Vector3Like;
9
+ dimension: number;
10
+ start(dimension?: number): void;
11
+ updateDisplay(x: number, y: number, z: number): void;
12
+ markDisplayDirty(): false | undefined;
13
+ }
14
+ export declare class DimensionSimulation {
15
+ dimension: DimensionSegment;
16
+ private cursor;
17
+ nDataCursor: WorldCursor;
18
+ sDataCursor: WorldCursor;
19
+ bounds: UpdatedBounds;
20
+ updateQueue: PriorityQueue<VoxelUpdate>;
21
+ constructor(dimension: DimensionSegment);
22
+ setOrigin(x: number, y: number, z: number): void;
23
+ getVoxelForUpdate(x: number, y: number, z: number): import("../../World/Cursor/WorldVoxelCursor").WorldVoxelCursor;
24
+ scheduleUpdate(type: string, x: number, y: number, z: number, delay: number, data?: null): void;
25
+ }
26
+ export {};
@@ -0,0 +1,95 @@
1
+ import { WorldSpaces } from "../../World/WorldSpaces";
2
+ import { WorldCursor } from "../../World/Cursor/WorldCursor";
3
+ import { WorldRegister } from "../../World/WorldRegister";
4
+ import { Vector3Like } from "@amodx/math";
5
+ import { VoxelTickUpdate } from "../Voxels/Ticks/VoxelTickUpdate";
6
+ import { PriorityQueue } from "../../Util/PriorityQueue";
7
+ const NegativeInfinityVec3 = Vector3Like.Create(-Infinity, -Infinity, -Infinity);
8
+ const InfinityVec3 = Vector3Like.Create(Infinity, Infinity, Infinity);
9
+ const tempPosition = Vector3Like.Create();
10
+ class UpdatedBounds {
11
+ displayMin = Vector3Like.Clone(InfinityVec3);
12
+ displayMax = Vector3Like.Clone(NegativeInfinityVec3);
13
+ dimension = 0;
14
+ start(dimension) {
15
+ this.dimension = dimension || 0;
16
+ Vector3Like.Copy(this.displayMin, InfinityVec3);
17
+ Vector3Like.Copy(this.displayMax, NegativeInfinityVec3);
18
+ }
19
+ updateDisplay(x, y, z) {
20
+ if (x < this.displayMin.x)
21
+ this.displayMin.x = x;
22
+ if (y < this.displayMin.y)
23
+ this.displayMin.y = y;
24
+ if (z < this.displayMin.z)
25
+ this.displayMin.z = z;
26
+ if (x > this.displayMax.x)
27
+ this.displayMax.x = x;
28
+ if (y > this.displayMax.y)
29
+ this.displayMax.y = y;
30
+ if (z > this.displayMax.z)
31
+ this.displayMax.z = z;
32
+ }
33
+ markDisplayDirty() {
34
+ if (this.displayMax.x == -Infinity ||
35
+ this.displayMax.y == -Infinity ||
36
+ this.displayMax.z == -Infinity)
37
+ return false;
38
+ if (this.displayMin.x == Infinity ||
39
+ this.displayMin.y == Infinity ||
40
+ this.displayMin.z == Infinity)
41
+ return false;
42
+ const minSectionPos = WorldSpaces.section.getPosition(this.displayMin.x - 1, this.displayMin.y - 1, this.displayMin.z - 1, tempPosition);
43
+ const minX = minSectionPos.x;
44
+ const minY = minSectionPos.y;
45
+ const minZ = minSectionPos.z;
46
+ const maxSectionPos = WorldSpaces.section.getPosition(this.displayMax.x + 1, this.displayMax.y + 1, this.displayMax.z + 1, tempPosition);
47
+ const maxX = maxSectionPos.x;
48
+ const maxY = maxSectionPos.y;
49
+ const maxZ = maxSectionPos.z;
50
+ for (let x = minX; x <= maxX; x += WorldSpaces.section.bounds.x) {
51
+ for (let z = minZ; z <= maxZ; z += WorldSpaces.section.bounds.z) {
52
+ for (let y = minY; y <= maxY; y += WorldSpaces.section.bounds.y) {
53
+ if (!WorldSpaces.world.inBounds(x, y, z))
54
+ continue;
55
+ const sector = WorldRegister.sectors.get(this.dimension, x, y, z);
56
+ if (!sector)
57
+ continue;
58
+ const section = sector.getSection(x, y, z);
59
+ if (!section.canRender())
60
+ continue;
61
+ section.incrementTick(section._Ticks.displayDirty);
62
+ }
63
+ }
64
+ }
65
+ }
66
+ }
67
+ export class DimensionSimulation {
68
+ dimension;
69
+ cursor = new WorldCursor();
70
+ nDataCursor = new WorldCursor();
71
+ sDataCursor = new WorldCursor();
72
+ bounds = new UpdatedBounds();
73
+ updateQueue = new PriorityQueue();
74
+ constructor(dimension) {
75
+ this.dimension = dimension;
76
+ }
77
+ setOrigin(x, y, z) {
78
+ this.cursor.setFocalPoint(this.dimension.id, x, y, z);
79
+ this.nDataCursor.setFocalPoint(this.dimension.id, x, y, z);
80
+ this.sDataCursor.setFocalPoint(this.dimension.id, x, y, z);
81
+ }
82
+ getVoxelForUpdate(x, y, z) {
83
+ const voxel = this.cursor.getVoxel(x, y, z);
84
+ if (!voxel)
85
+ throw new Error(`Tried to run tick update on voxel that does not exist at [${x} ${y} ${z}]`);
86
+ return voxel;
87
+ }
88
+ scheduleUpdate(type, x, y, z, delay, data = null) {
89
+ const active = this.dimension.activeSectors.get(x, y, z);
90
+ if (!active)
91
+ throw new Error(`Tried to schedule a voxel update on a non loaded active sector`);
92
+ const update = new VoxelTickUpdate(type, x, y, z, data);
93
+ active.tickQueue.addTick(update, delay);
94
+ }
95
+ }
@@ -1,8 +1,5 @@
1
1
  import { Vector3Like } from "@amodx/math";
2
2
  import { Circle } from "@amodx/math/Shapes";
3
- import { TaskTool } from "../../../Tools/Tasks/TasksTool";
4
- import { BuildQueue } from "./Queues/BuildQueue";
5
- import { LogicQueue } from "./Queues/LogiccQueue";
6
3
  export interface GeneratorData {
7
4
  dimension: number;
8
5
  building?: boolean;
@@ -10,25 +7,24 @@ export interface GeneratorData {
10
7
  position: Vector3Like;
11
8
  renderRadius: number;
12
9
  generationRadius: number;
10
+ tickRadius: number;
13
11
  maxRadius: number;
14
12
  }
15
13
  export declare class Generator {
16
- taskTool: TaskTool;
17
14
  position: Vector3Like;
18
15
  _dimension: number;
19
16
  _building: boolean;
20
- _positonChanged: boolean;
17
+ _isNew: boolean;
18
+ _dirty: boolean;
21
19
  _waitingForCull: boolean;
22
20
  _cullTime: number;
23
21
  _culling: boolean;
24
22
  _cachedPosition: Vector3Like;
25
23
  _sectorPosition: Vector3Like;
26
24
  _genCircle: Circle;
25
+ _tickCircle: Circle;
27
26
  _renderCircle: Circle;
28
27
  _maxCircle: Circle;
29
- buildQueue: BuildQueue;
30
- logicQueue: LogicQueue;
31
- constructor(taskTool: TaskTool, data: GeneratorData);
28
+ constructor(data: GeneratorData);
32
29
  update(): void;
33
- tick(): void;
34
30
  }
@@ -1,26 +1,22 @@
1
1
  import { Vector3Like } from "@amodx/math";
2
2
  import { Circle } from "@amodx/math/Shapes";
3
- import { WorldSpaces } from "../../../World/WorldSpaces";
4
- import { BuildQueue } from "./Queues/BuildQueue";
5
- import { LogicQueue } from "./Queues/LogiccQueue";
3
+ import { WorldSpaces } from "../../World/WorldSpaces";
6
4
  export class Generator {
7
- taskTool;
8
5
  position;
9
6
  _dimension = 0;
10
7
  _building = true;
11
- _positonChanged = false;
8
+ _isNew = true;
9
+ _dirty = true;
12
10
  _waitingForCull = false;
13
11
  _cullTime = 0;
14
12
  _culling = true;
15
13
  _cachedPosition = Vector3Like.Create();
16
14
  _sectorPosition = Vector3Like.Create();
17
15
  _genCircle = new Circle({ x: 0, y: 0 }, 0);
16
+ _tickCircle = new Circle({ x: 0, y: 0 }, 0);
18
17
  _renderCircle = new Circle({ x: 0, y: 0 }, 0);
19
18
  _maxCircle = new Circle({ x: 0, y: 0 }, 10);
20
- buildQueue;
21
- logicQueue;
22
- constructor(taskTool, data) {
23
- this.taskTool = taskTool;
19
+ constructor(data) {
24
20
  this._dimension = data.dimension;
25
21
  this.position = data.position;
26
22
  this._building =
@@ -28,30 +24,23 @@ export class Generator {
28
24
  this._culling = typeof data.culling !== "undefined" ? data.culling : true;
29
25
  this._renderCircle.radius = data.renderRadius;
30
26
  this._genCircle.radius = data.generationRadius;
27
+ this._tickCircle.radius = data.generationRadius;
31
28
  this._maxCircle.radius = data.maxRadius;
32
- this.buildQueue = new BuildQueue(taskTool);
33
- this.logicQueue = new LogicQueue(taskTool);
34
29
  }
35
30
  update() {
36
- this._positonChanged = false;
31
+ this._dirty = false;
37
32
  WorldSpaces.section.getPosition(this.position.x, 0, this.position.z, this._sectorPosition);
38
33
  if (!Vector3Like.Equals(this._sectorPosition, this._cachedPosition)) {
39
- this._positonChanged = true;
34
+ this._dirty = true;
40
35
  Vector3Like.Copy(this._cachedPosition, this._sectorPosition);
41
36
  }
42
37
  this._renderCircle.center.x = this._sectorPosition.x;
43
38
  this._renderCircle.center.y = this._sectorPosition.z;
44
39
  this._genCircle.center.x = this._sectorPosition.x;
45
40
  this._genCircle.center.y = this._sectorPosition.z;
41
+ this._tickCircle.center.x = this._sectorPosition.x;
42
+ this._tickCircle.center.y = this._sectorPosition.z;
46
43
  this._maxCircle.center.x = this._sectorPosition.x;
47
44
  this._maxCircle.center.y = this._sectorPosition.z;
48
45
  }
49
- tick() {
50
- if (this._building) {
51
- this.buildQueue.sort(this.position.x, this.position.y, this.position.z);
52
- this.buildQueue.run(125);
53
- }
54
- this.logicQueue.sort(this.position.x, this.position.y, this.position.z);
55
- this.logicQueue.run();
56
- }
57
46
  }