@divinevoxel/vlox 0.0.74 → 0.0.75

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (667) hide show
  1. package/Cache/Cache.types.d.ts +1 -1
  2. package/Contexts/Base/Remote/InitDataSync.js +3 -3
  3. package/Contexts/Base/Remote/InitWorldDataSync.d.ts +2 -1
  4. package/Contexts/Base/Remote/InitWorldDataSync.js +13 -2
  5. package/Contexts/Generator/DivineVoxelEngineGenerator.d.ts +9 -0
  6. package/Contexts/Generator/DivineVoxelEngineGenerator.js +14 -0
  7. package/Contexts/{Constructor/ConstrcutorTheads.d.ts → Generator/GeneratorThreads.d.ts} +2 -2
  8. package/Contexts/{Constructor/ConstrcutorTheads.js → Generator/GeneratorThreads.js} +2 -2
  9. package/Contexts/Generator/index.d.ts +1 -0
  10. package/Contexts/Generator/index.js +1 -0
  11. package/Contexts/Mesher/DivineVoxelEngineMesher.d.ts +9 -0
  12. package/Contexts/Mesher/DivineVoxelEngineMesher.js +14 -0
  13. package/Contexts/Mesher/MesherTheads.d.ts +7 -0
  14. package/Contexts/Mesher/MesherTheads.js +14 -0
  15. package/Contexts/Mesher/index.d.ts +1 -0
  16. package/Contexts/Mesher/index.js +1 -0
  17. package/Contexts/Nexus/NexusTheads.js +1 -1
  18. package/Contexts/Render/DVERenderThreads.d.ts +2 -1
  19. package/Contexts/Render/DVERenderThreads.js +4 -2
  20. package/Contexts/Render/DivineVoxelEngineRender.d.ts +11 -1
  21. package/Contexts/Render/DivineVoxelEngineRender.js +9 -4
  22. package/Contexts/World/DivineVoxelEngineWorld.d.ts +9 -0
  23. package/Contexts/World/WorldThreads.d.ts +2 -1
  24. package/Contexts/World/WorldThreads.js +4 -2
  25. package/Init/StartGenerator.d.ts +2 -0
  26. package/Init/StartGenerator.js +45 -0
  27. package/Init/StartMesher.d.ts +2 -0
  28. package/Init/StartMesher.js +41 -0
  29. package/Init/StartNexus.js +4 -2
  30. package/Init/StartRenderer.d.ts +4 -1
  31. package/Init/StartRenderer.js +59 -14
  32. package/Init/StartWorld.js +2 -1
  33. package/LICENSE.md +2 -1
  34. package/Math/CardinalNeighbors.d.ts +43 -3
  35. package/Math/CardinalNeighbors.js +54 -8
  36. package/Math/Indexing.d.ts +1 -0
  37. package/Math/Location.d.ts +10 -0
  38. package/Math/UtilFunctions.d.ts +4 -0
  39. package/Math/UtilFunctions.js +52 -0
  40. package/Math/index.d.ts +1 -10
  41. package/Math/index.js +1 -0
  42. package/Mesher/Functions/Base/MeshSectionBase.d.ts +5 -0
  43. package/Mesher/Functions/Base/MeshSectionBase.js +105 -0
  44. package/Mesher/Functions/CompactVoxelSectionMesh.js +4 -10
  45. package/Mesher/Functions/MeshSection.js +3 -107
  46. package/Mesher/Functions/MeshSectionSnapShot.d.ts +3 -0
  47. package/Mesher/Functions/MeshSectionSnapShot.js +14 -0
  48. package/Mesher/Functions/MeshTexture.js +8 -4
  49. package/Mesher/Functions/MeshVoxel.js +10 -4
  50. package/Mesher/Geomtry/CompactedSectionVoxelMesh.d.ts +5 -2
  51. package/Mesher/Geomtry/CompactedSectionVoxelMesh.js +12 -7
  52. package/Mesher/Geomtry/Functions/GetBounds.d.ts +2 -0
  53. package/Mesher/{Models/Common/BoundsFunctions.js → Geomtry/Functions/GetBounds.js} +13 -13
  54. package/Mesher/Geomtry/Geometry.types.d.ts +14 -0
  55. package/Mesher/Geomtry/Geometry.types.js +11 -0
  56. package/Mesher/Geomtry/Primitives/Quad.d.ts +7 -15
  57. package/Mesher/Geomtry/Primitives/Quad.js +36 -91
  58. package/Mesher/Geomtry/Primitives/QuadVertexData.d.ts +4 -14
  59. package/Mesher/Geomtry/Primitives/QuadVertexData.js +17 -57
  60. package/Mesher/Geomtry/Primitives/Triangle.d.ts +65 -0
  61. package/Mesher/Geomtry/Primitives/Triangle.js +148 -0
  62. package/Mesher/Geomtry/Primitives/TriangleVertexData.d.ts +58 -0
  63. package/Mesher/Geomtry/Primitives/TriangleVertexData.js +263 -0
  64. package/Mesher/Geomtry/Primitives/index.d.ts +2 -0
  65. package/Mesher/Geomtry/Primitives/index.js +2 -0
  66. package/Mesher/Geomtry/Shapes/Box.d.ts +20 -0
  67. package/Mesher/Geomtry/Shapes/Box.js +69 -0
  68. package/Mesher/Geomtry/Transform/TransformBox.d.ts +3 -0
  69. package/{Models/Shared/Transform.js → Mesher/Geomtry/Transform/TransformBox.js} +9 -124
  70. package/Mesher/Geomtry/Transform/TransformQuad.d.ts +3 -0
  71. package/Mesher/Geomtry/Transform/TransformQuad.js +113 -0
  72. package/Mesher/Geomtry/Transform/TransformTriangle.d.ts +3 -0
  73. package/Mesher/Geomtry/Transform/TransformTriangle.js +112 -0
  74. package/Mesher/Geomtry/VoxelGeometryBuilder.d.ts +3 -4
  75. package/Mesher/Geomtry/VoxelGeometryBuilder.js +128 -112
  76. package/Mesher/Geomtry/VoxelMeshBVHBuilder.d.ts +1 -1
  77. package/Mesher/Geomtry/VoxelMeshBVHBuilder.js +1 -1
  78. package/Mesher/Geomtry/VoxelMeshVertexStructCursor.d.ts +9 -3
  79. package/Mesher/Geomtry/VoxelMeshVertexStructCursor.js +26 -3
  80. package/Mesher/Geomtry/VoxelShaderData.d.ts +4 -1
  81. package/Mesher/Geomtry/VoxelShaderData.js +25 -10
  82. package/Mesher/InitMesher.d.ts +1 -1
  83. package/Mesher/InitMesher.js +6 -0
  84. package/Mesher/InitTask.js +17 -6
  85. package/Mesher/Models/Common/Calc/CalcConstants.d.ts +1 -5
  86. package/Mesher/Models/Common/Calc/CalcConstants.js +2 -76
  87. package/Mesher/Models/Common/Faces/CullRulledFace.d.ts +2 -0
  88. package/Mesher/Models/Common/Faces/CullRulledFace.js +60 -0
  89. package/Mesher/Models/Common/Faces/ShadeRulelessFace.d.ts +4 -0
  90. package/Mesher/Models/Common/Faces/ShadeRulelessFace.js +12 -0
  91. package/Mesher/Models/Common/Faces/ShadeRulledFace.d.ts +4 -0
  92. package/Mesher/Models/Common/Faces/ShadeRulledFace.js +58 -0
  93. package/Mesher/Models/Common/GetTexture.d.ts +6 -0
  94. package/Mesher/Models/Common/GetTexture.js +12 -0
  95. package/Mesher/Models/Nodes/Custom/Liquid/FlowGradient.js +1 -1
  96. package/Mesher/Models/Nodes/Custom/Liquid/LiquidGeomtryNode.d.ts +2 -3
  97. package/Mesher/Models/Nodes/Custom/Liquid/LiquidGeomtryNode.js +124 -48
  98. package/Mesher/Models/Nodes/Default/QuadVoxelGeometryNode.d.ts +13 -0
  99. package/Mesher/Models/Nodes/Default/QuadVoxelGeometryNode.js +55 -0
  100. package/Mesher/Models/Nodes/Default/TriangleVoxelGeometryNode.d.ts +13 -0
  101. package/Mesher/Models/Nodes/Default/TriangleVoxelGeometryNode.js +52 -0
  102. package/Mesher/Models/Nodes/GeometryNode.d.ts +2 -8
  103. package/Mesher/Models/Nodes/GeometryNode.js +1 -7
  104. package/Mesher/Models/Nodes/Types/GeomtryNode.types.d.ts +7 -0
  105. package/Mesher/Models/Nodes/Types/QuadVoxelGometryNodeTypes.d.ts +29 -0
  106. package/{Models/Input/QuadVoxelGometryInputs.js → Mesher/Models/Nodes/Types/QuadVoxelGometryNodeTypes.js} +4 -8
  107. package/Mesher/Models/Nodes/Types/TriangleVoxelGometryNodeTypes.d.ts +28 -0
  108. package/Mesher/Models/Nodes/Types/TriangleVoxelGometryNodeTypes.js +24 -0
  109. package/Mesher/Models/Nodes/VoxelGeometryConstructor.d.ts +4 -8
  110. package/Mesher/Models/Nodes/VoxelGeometryConstructor.js +16 -52
  111. package/Mesher/Models/Procedures/Default/ConsistentRotationTextureProcedure.d.ts +25 -0
  112. package/Mesher/Models/Procedures/Default/ConsistentRotationTextureProcedure.js +44 -0
  113. package/Mesher/Models/Procedures/Default/OutlinedTextureProcedure.d.ts +28 -0
  114. package/Mesher/Models/Procedures/Default/OutlinedTextureProcedure.js +162 -0
  115. package/Mesher/Models/Procedures/TextureProcedure.d.ts +16 -0
  116. package/Mesher/Models/Procedures/TextureProcedure.js +2 -0
  117. package/Mesher/Models/Procedures/TextureProcedureRegister.d.ts +6 -0
  118. package/Mesher/Models/Procedures/TextureProcedureRegister.js +16 -0
  119. package/Mesher/Models/VoxelConstructor.d.ts +1 -5
  120. package/Mesher/Models/VoxelConstructor.js +1 -11
  121. package/Mesher/Models/VoxelGeometryBuilderCacheSpace.js +2 -2
  122. package/Mesher/Models/VoxelModelBuilder.d.ts +0 -1
  123. package/Mesher/Models/VoxelModelBuilder.js +1 -2
  124. package/Mesher/Models/VoxelModelConstructorRegister.d.ts +8 -2
  125. package/Mesher/Models/VoxelModelConstructorRegister.js +6 -8
  126. package/Renderer/Classes/SectionMesh.d.ts +2 -3
  127. package/Renderer/Classes/SectionMesh.js +13 -10
  128. package/Renderer/Classes/SectorMesh.d.ts +5 -5
  129. package/Renderer/Classes/SectorMesh.js +17 -6
  130. package/Renderer/InitTasks.d.ts +1 -2
  131. package/Renderer/InitTasks.js +4 -10
  132. package/Renderer/MeshManager.d.ts +6 -1
  133. package/Renderer/MeshManager.js +11 -14
  134. package/Renderer/MeshRegister.d.ts +6 -4
  135. package/Renderer/MeshRegister.js +34 -43
  136. package/Settings/EngineSettings.js +3 -0
  137. package/Settings/EngineSettings.types.d.ts +7 -1
  138. package/Settings/EngineSettings.types.js +5 -1
  139. package/Stats/EngineStats.d.ts +19 -0
  140. package/Stats/EngineStats.js +27 -0
  141. package/Tasks/Paint/Common.d.ts +7 -0
  142. package/Tasks/Paint/Common.js +200 -0
  143. package/Tasks/Paint/Erase/EraseVoxel.d.ts +3 -0
  144. package/Tasks/Paint/Erase/EraseVoxel.js +31 -0
  145. package/Tasks/Paint/Erase/EraseVoxelPath.d.ts +4 -0
  146. package/Tasks/Paint/Erase/EraseVoxelPath.js +80 -0
  147. package/Tasks/Paint/Erase/EraseVoxelTemplate.d.ts +4 -0
  148. package/Tasks/Paint/Erase/EraseVoxelTemplate.js +34 -0
  149. package/Tasks/Paint/InitTasks.js +16 -0
  150. package/Tasks/Paint/Paint/PaintVoxel.d.ts +4 -0
  151. package/Tasks/Paint/Paint/PaintVoxel.js +29 -0
  152. package/Tasks/Paint/Paint/PaintVoxelPath.d.ts +4 -0
  153. package/Tasks/Paint/Paint/PaintVoxelPath.js +78 -0
  154. package/Tasks/Paint/Paint/PaintVoxelTemplate.d.ts +4 -0
  155. package/Tasks/Paint/Paint/PaintVoxelTemplate.js +36 -0
  156. package/Tasks/Propagation/Flow/FlowUpdate.js +1 -1
  157. package/Tasks/Propagation/Flow/WorldFlow.js +2 -2
  158. package/Tasks/Propagation/Illumanation/CommonFunctions.d.ts +6 -6
  159. package/Tasks/Propagation/Illumanation/CommonFunctions.js +6 -7
  160. package/Tasks/Propagation/Illumanation/RGBUpdate.js +9 -9
  161. package/Tasks/Propagation/Illumanation/SunUpdate.js +8 -7
  162. package/Tasks/Propagation/Illumanation/WorldSun.js +11 -9
  163. package/Tasks/Propagation/InitTasks.js +16 -28
  164. package/Tasks/Propagation/Power/PowerUpdate.js +10 -10
  165. package/Tasks/Tasks.types.d.ts +25 -9
  166. package/Tasks/TasksIds.d.ts +13 -20
  167. package/Tasks/TasksIds.js +13 -20
  168. package/Tasks/VoxelUpdateTask.d.ts +6 -5
  169. package/Tasks/VoxelUpdateTask.js +53 -37
  170. package/Tasks/WorldGeneration/InitTasks.d.ts +4 -1
  171. package/Tasks/WorldGeneration/InitTasks.js +6 -3
  172. package/Tasks/WorldGeneration/WorldGen.types.d.ts +2 -3
  173. package/Tasks/WorldGeneration/WorldGenBrush.js +6 -7
  174. package/Tasks/WorldGeneration/WorldGenRegister.d.ts +3 -1
  175. package/Tasks/WorldGeneration/WorldGenRegister.js +13 -3
  176. package/Tasks/WorldGeneration/WorldGeneration.d.ts +2 -2
  177. package/Tasks/WorldGeneration/WorldGeneration.js +22 -3
  178. package/Templates/Archive/ArchivedVoxelTemplate.d.ts +37 -0
  179. package/Templates/Archive/ArchivedVoxelTemplate.js +124 -0
  180. package/Templates/Archive/ArchivedVoxelTemplate.types.d.ts +45 -0
  181. package/Templates/Archive/ArchivedVoxelTemplate.types.js +1 -0
  182. package/Templates/Archive/Functions/CreateArchivedTemplate.d.ts +11 -0
  183. package/Templates/Archive/Functions/CreateArchivedTemplate.js +184 -0
  184. package/Templates/Archive/Functions/ExportArchiedTemplateJSON.d.ts +2 -0
  185. package/Templates/Archive/Functions/ExportArchiedTemplateJSON.js +44 -0
  186. package/Templates/Archive/Functions/ImportArchivedTemplateJSON.d.ts +2 -0
  187. package/Templates/Archive/Functions/ImportArchivedTemplateJSON.js +37 -0
  188. package/Templates/Cursor/TemplateCursor.d.ts +5 -3
  189. package/Templates/Cursor/TemplateCursor.js +8 -4
  190. package/Templates/Cursor/TemplateProxy.d.ts +10 -0
  191. package/Templates/Cursor/TemplateProxy.js +22 -0
  192. package/Templates/Cursor/TemplateVoxelCursor.d.ts +5 -7
  193. package/Templates/Cursor/TemplateVoxelCursor.js +7 -13
  194. package/Templates/Full/FullVoxelTemplate.d.ts +27 -0
  195. package/Templates/Full/FullVoxelTemplate.js +108 -0
  196. package/Templates/Full/FullVoxelTemplate.types.d.ts +5 -0
  197. package/Templates/Full/FullVoxelTemplate.types.js +1 -0
  198. package/Templates/Full/Functions/CreateFullTemplate.d.ts +3 -0
  199. package/Templates/Full/Functions/CreateFullTemplate.js +27 -0
  200. package/Templates/Functions/FlipTemplate.d.ts +2 -2
  201. package/Templates/Functions/FlipTemplate.js +1 -9
  202. package/Templates/Functions/RotateTemplate.d.ts +2 -2
  203. package/Templates/Functions/RotateTemplate.js +2 -10
  204. package/Templates/Functions/index.d.ts +1 -1
  205. package/Templates/Functions/index.js +1 -1
  206. package/Templates/Path/VoxelPath.d.ts +34 -0
  207. package/Templates/Path/VoxelPath.js +127 -0
  208. package/Templates/Path/VoxelPath.types.d.ts +10 -0
  209. package/Templates/Path/VoxelPath.types.js +1 -0
  210. package/Templates/Selection/VoxelBFSSelection.d.ts +20 -0
  211. package/Templates/Selection/VoxelBFSSelection.js +130 -0
  212. package/Templates/Selection/VoxelBoxSelection.d.ts +14 -0
  213. package/Templates/Selection/VoxelBoxSelection.js +105 -0
  214. package/Templates/Selection/VoxelSelecton.d.ts +6 -0
  215. package/Templates/Selection/VoxelSelecton.js +1 -0
  216. package/Templates/Selection/VoxelSurfaceSelection.d.ts +27 -0
  217. package/Templates/Selection/VoxelSurfaceSelection.js +206 -0
  218. package/Templates/Selection/VoxelTemplateSelection.d.ts +10 -0
  219. package/Templates/Selection/VoxelTemplateSelection.js +26 -0
  220. package/Templates/Shapes/BasicVoxelShapeTemplate.d.ts +35 -0
  221. package/Templates/Shapes/BasicVoxelShapeTemplate.js +126 -0
  222. package/Templates/Shapes/BoxVoxelTemplate.d.ts +22 -0
  223. package/Templates/Shapes/BoxVoxelTemplate.js +75 -0
  224. package/Templates/Shapes/ConeVoxelTemplate.d.ts +22 -0
  225. package/Templates/Shapes/ConeVoxelTemplate.js +69 -0
  226. package/Templates/Shapes/CylinderVoxelTemplate.d.ts +22 -0
  227. package/Templates/Shapes/CylinderVoxelTemplate.js +69 -0
  228. package/Templates/Shapes/OctahedronVoxelTemplate.d.ts +22 -0
  229. package/Templates/Shapes/OctahedronVoxelTemplate.js +69 -0
  230. package/Templates/Shapes/PyramidVoxelTemplate.d.ts +30 -0
  231. package/Templates/Shapes/PyramidVoxelTemplate.js +140 -0
  232. package/Templates/Shapes/SphereVoxelTemplate.d.ts +24 -0
  233. package/Templates/Shapes/SphereVoxelTemplate.js +97 -0
  234. package/Templates/Shapes/TorusVoxelTemplate.d.ts +22 -0
  235. package/Templates/Shapes/TorusVoxelTemplate.js +69 -0
  236. package/Templates/Shapes/VoxelShapeTemplate.types.d.ts +25 -0
  237. package/Templates/Shapes/VoxelShapeTemplate.types.js +1 -0
  238. package/Templates/VoxelTempateRegister.d.ts +6 -0
  239. package/Templates/VoxelTempateRegister.js +30 -0
  240. package/Templates/VoxelTemplates.types.d.ts +23 -26
  241. package/Templates/index.d.ts +1 -1
  242. package/Templates/index.js +1 -1
  243. package/Textures/Classes/CompiledTexture.d.ts +3 -0
  244. package/Textures/Classes/CompiledTexture.js +3 -0
  245. package/Textures/Classes/CompiledTextureAnimation.d.ts +1 -1
  246. package/Textures/Classes/CompiledTextureAnimation.js +8 -2
  247. package/Textures/Functions/BuildTextureData.d.ts +2 -1
  248. package/Textures/Functions/BuildTextureData.js +86 -17
  249. package/Textures/Texture.types.d.ts +5 -1
  250. package/Textures/TextureManager.d.ts +2 -1
  251. package/Textures/TextureManager.js +5 -2
  252. package/Tools/Brush/AdvancedBrushTool.d.ts +1 -5
  253. package/Tools/Brush/AdvancedBrushTool.js +2 -30
  254. package/Tools/Brush/Brush.d.ts +8 -2
  255. package/Tools/Brush/Brush.js +61 -36
  256. package/Tools/Tasks/TasksTool.d.ts +49 -20
  257. package/Tools/Tasks/TasksTool.js +87 -23
  258. package/Util/Binary/BinaryArrays.d.ts +2 -0
  259. package/Util/Binary/BinaryArrays.js +15 -0
  260. package/Util/Binary/BinaryFunctions.d.ts +3 -0
  261. package/Util/Binary/BinaryFunctions.js +18 -0
  262. package/Util/BinaryBuffer/BinaryBuffer.d.ts +30 -0
  263. package/Util/BinaryBuffer/BinaryBuffer.js +78 -0
  264. package/Util/BinaryBuffer/BinaryBuffer.types.d.ts +37 -0
  265. package/Util/BinaryBuffer/BinaryBuffer.types.js +28 -0
  266. package/Util/BinaryBuffer/Functions/BinaryBufferConvert.d.ts +5 -0
  267. package/Util/BinaryBuffer/Functions/BinaryBufferConvert.js +60 -0
  268. package/Util/BinaryBuffer/Functions/BinaryBufferJSON.d.ts +3 -0
  269. package/Util/BinaryBuffer/Functions/BinaryBufferJSON.js +64 -0
  270. package/Util/BinaryBuffer/Functions/BinaryBufferRead.d.ts +3 -0
  271. package/Util/BinaryBuffer/Functions/BinaryBufferRead.js +26 -0
  272. package/Util/BinaryBuffer/Functions/BinaryBufferToTypedArray.d.ts +2 -0
  273. package/Util/BinaryBuffer/Functions/BinaryBufferToTypedArray.js +43 -0
  274. package/Util/BinaryBuffer/index.d.ts +2 -0
  275. package/Util/BinaryBuffer/index.js +2 -0
  276. package/Util/LocationData.d.ts +3 -0
  277. package/Util/LocationData.js +16 -0
  278. package/Util/PriorityQueue.d.ts +18 -0
  279. package/Util/PriorityQueue.js +62 -0
  280. package/Util/TickInterval.d.ts +16 -0
  281. package/Util/TickInterval.js +49 -0
  282. package/Util/TypedEventTarget.d.ts +1 -0
  283. package/Util/TypedEventTarget.js +3 -0
  284. package/Util/Util.types.d.ts +4 -0
  285. package/Util/WorkItemProgress.d.ts +23 -0
  286. package/Util/WorkItemProgress.js +52 -0
  287. package/Voxels/Archive/VoxelArchive.types.d.ts +43 -0
  288. package/Voxels/Archive/VoxelArchive.types.js +6 -0
  289. package/Voxels/Archive/VoxelPaletteArchiveReader.d.ts +11 -0
  290. package/Voxels/Archive/VoxelPaletteArchiveReader.js +73 -0
  291. package/Voxels/Archive/VoxelPaletteArechive.d.ts +15 -0
  292. package/Voxels/Archive/VoxelPaletteArechive.js +81 -0
  293. package/Voxels/Cursor/DataCursor.interface.d.ts +1 -0
  294. package/Voxels/Cursor/VoxelCursor.d.ts +6 -7
  295. package/Voxels/Cursor/VoxelCursor.interface.d.ts +23 -24
  296. package/Voxels/Cursor/VoxelCursor.interface.js +91 -96
  297. package/Voxels/Cursor/VoxelCursor.js +22 -12
  298. package/Voxels/Cursor/VoxelLightData.d.ts +2 -0
  299. package/Voxels/Cursor/VoxelLightData.js +2 -0
  300. package/Voxels/Data/VoxelPalettesRegister.d.ts +11 -1
  301. package/Voxels/Data/VoxelPalettesRegister.js +17 -1
  302. package/Voxels/Data/VoxelPropertiesRegister.d.ts +4 -0
  303. package/Voxels/Data/VoxelPropertiesRegister.js +3 -0
  304. package/Voxels/Data/VoxelTag.types.d.ts +7 -1
  305. package/Voxels/Data/VoxelTag.types.js +3 -0
  306. package/Voxels/Data/VoxelTagsRegister.js +4 -1
  307. package/Voxels/Functions/BuildPaletteData.d.ts +6 -0
  308. package/Voxels/Functions/BuildPaletteData.js +87 -0
  309. package/Voxels/Functions/BuildStateData.d.ts +4 -6
  310. package/Voxels/Functions/BuildStateData.js +26 -80
  311. package/Voxels/Functions/{BuildTagAndPaletteData.d.ts → BuildTagData.d.ts} +2 -2
  312. package/Voxels/Functions/{BuildTagAndPaletteData.js → BuildTagData.js} +23 -2
  313. package/Voxels/Indexes/VoxelIndex.d.ts +1 -1
  314. package/Voxels/Indexes/VoxelIndex.js +5 -4
  315. package/Voxels/InitVoxelData.d.ts +1 -1
  316. package/Voxels/InitVoxelData.js +39 -41
  317. package/Voxels/Interaction/Functions/PickVoxel.d.ts +9 -0
  318. package/Voxels/Interaction/Functions/PickVoxel.js +95 -0
  319. package/Voxels/Interaction/Functions/PickVoxelWorld.d.ts +8 -0
  320. package/Voxels/Interaction/Functions/PickVoxelWorld.js +66 -0
  321. package/Voxels/Interaction/Placing/VoxelPlacingStrategy.d.ts +9 -0
  322. package/Voxels/Interaction/Placing/VoxelPlacingStrategy.js +58 -0
  323. package/Voxels/Interaction/Placing/VoxelPlacingStrategy.types.d.ts +15 -0
  324. package/Voxels/Interaction/Placing/VoxelPlacingStrategy.types.js +1 -0
  325. package/Voxels/Interaction/Placing/VoxelPlacingStrategyRegister.d.ts +7 -0
  326. package/Voxels/Interaction/Placing/VoxelPlacingStrategyRegister.js +13 -0
  327. package/Voxels/Interaction/VoxelPickResult.d.ts +50 -0
  328. package/Voxels/Interaction/VoxelPickResult.js +55 -0
  329. package/Voxels/Logic/Classes/Types/VoxelLogicPoweredType.d.ts +8 -0
  330. package/Voxels/Logic/Classes/Types/VoxelLogicPoweredType.js +13 -0
  331. package/Voxels/Logic/Classes/Types/VoxelLogicStateType.d.ts +9 -0
  332. package/Voxels/Logic/Classes/Types/VoxelLogicStateType.js +23 -0
  333. package/Voxels/Logic/Classes/VoxelLogic.d.ts +7 -4
  334. package/Voxels/Logic/Classes/VoxelLogic.js +25 -27
  335. package/Voxels/Logic/Classes/VoxelLogicType.d.ts +11 -1
  336. package/Voxels/Logic/Classes/VoxelLogicType.js +6 -0
  337. package/Voxels/Logic/VoxelLogic.types.d.ts +5 -3
  338. package/Voxels/Logic/VoxelLogicRegister.d.ts +4 -3
  339. package/Voxels/Logic/VoxelLogicRegister.js +12 -4
  340. package/Voxels/Models/CompiledVoxelModel.types.d.ts +46 -0
  341. package/Voxels/Models/CompiledVoxelModel.types.js +1 -0
  342. package/{Models → Voxels/Models}/Defaults/CubeVoxelGeometry.js +0 -30
  343. package/{Models → Voxels/Models}/Defaults/CubeVoxelModels.d.ts +2 -0
  344. package/{Models → Voxels/Models}/Defaults/CubeVoxelModels.js +187 -71
  345. package/{Models → Voxels/Models/Defaults}/Examples.d.ts +1 -1
  346. package/{Models → Voxels/Models/Defaults}/Examples.js +50 -147
  347. package/Voxels/Models/Defaults/FarmVoxelModels.d.ts +3 -0
  348. package/Voxels/Models/Defaults/FarmVoxelModels.js +349 -0
  349. package/{Models → Voxels/Models}/Defaults/LiquidVoxelModel.js +3 -1
  350. package/{Models → Voxels/Models}/Defaults/PanelVoxelGeometry.js +2 -92
  351. package/{Models → Voxels/Models}/Defaults/PanelVoxelModels.d.ts +1 -0
  352. package/{Models → Voxels/Models}/Defaults/PanelVoxelModels.js +52 -180
  353. package/{Models → Voxels/Models}/Defaults/StairVoxelModel.js +59 -149
  354. package/Voxels/Models/Indexing/AOOcclusionFaceIndex.d.ts +12 -0
  355. package/Voxels/Models/Indexing/AOOcclusionFaceIndex.js +28 -0
  356. package/Voxels/Models/Indexing/CulledOcclusionFaceIndex.d.ts +12 -0
  357. package/Voxels/Models/Indexing/CulledOcclusionFaceIndex.js +27 -0
  358. package/Voxels/Models/Rules/Classes/GeomtryInput.d.ts +13 -0
  359. package/Voxels/Models/Rules/Classes/GeomtryInput.js +64 -0
  360. package/Voxels/Models/Rules/Classes/OcclusionFace.d.ts +10 -0
  361. package/Voxels/Models/Rules/Classes/OcclusionFace.js +5 -0
  362. package/Voxels/Models/Rules/Classes/OcclusionFaceRegister.d.ts +18 -0
  363. package/Voxels/Models/Rules/Classes/OcclusionFaceRegister.js +33 -0
  364. package/Voxels/Models/Rules/Classes/OcclusionQuadFace.d.ts +14 -0
  365. package/Voxels/Models/Rules/Classes/OcclusionQuadFace.js +118 -0
  366. package/Voxels/Models/Rules/Classes/OcclusionTriangleFace.d.ts +14 -0
  367. package/Voxels/Models/Rules/Classes/OcclusionTriangleFace.js +114 -0
  368. package/Voxels/Models/Rules/Classes/VoxelRulesGeometry.d.ts +22 -0
  369. package/Voxels/Models/Rules/Classes/VoxelRulesGeometry.js +15 -0
  370. package/{Models → Voxels/Models}/Rules/Classes/VoxelRulesModel.d.ts +3 -2
  371. package/{Models → Voxels/Models}/Rules/Functions/BuildFinalInputs.d.ts +0 -2
  372. package/Voxels/Models/Rules/Functions/BuildFinalInputs.js +72 -0
  373. package/Voxels/Models/Rules/Functions/BuildRules.d.ts +7 -0
  374. package/Voxels/Models/Rules/Functions/BuildRules.js +217 -0
  375. package/Voxels/Models/Rules/Functions/Compile/CompileGeomtryNodes.d.ts +4 -0
  376. package/Voxels/Models/Rules/Functions/Compile/CompileGeomtryNodes.js +39 -0
  377. package/Voxels/Models/Rules/Functions/Compile/Nodes/CalcFunctions.d.ts +8 -0
  378. package/Voxels/Models/Rules/Functions/Compile/Nodes/CalcFunctions.js +106 -0
  379. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileBoxGeometryNode.d.ts +5 -0
  380. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileBoxGeometryNode.js +14 -0
  381. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileQuadGeometryNode.d.ts +6 -0
  382. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileQuadGeometryNode.js +92 -0
  383. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileTriangleGeometryNode.d.ts +6 -0
  384. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileTriangleGeometryNode.js +115 -0
  385. package/{Models → Voxels/Models}/Rules/VoxelModelRuleBuilderRegister.d.ts +1 -1
  386. package/{Models → Voxels/Models}/Rules/VoxelModelRuleBuilderRegister.js +27 -3
  387. package/{Models → Voxels/Models}/VoxelModel.types.d.ts +56 -45
  388. package/Voxels/Models/VoxelModel.types.js +1 -0
  389. package/Voxels/State/Schema/BinarySchema.d.ts +5 -3
  390. package/Voxels/State/Schema/BinarySchema.js +23 -8
  391. package/Voxels/State/Schema/BinarySchemaNode.d.ts +3 -3
  392. package/Voxels/State/Schema/BinarySchemaNode.js +6 -6
  393. package/Voxels/State/Schema/ShapeStateRelationsNode.d.ts +3 -3
  394. package/Voxels/State/Schema/ShapeStateRelationsNode.js +2 -2
  395. package/Voxels/State/Schema/StateSchema.d.ts +2 -2
  396. package/Voxels/State/Schema/StateSchema.js +5 -7
  397. package/Voxels/State/SchemaRegister.d.ts +8 -6
  398. package/Voxels/State/SchemaRegister.js +33 -21
  399. package/Voxels/State/State.types.d.ts +19 -23
  400. package/Voxels/Types/PaintVoxelData.d.ts +17 -0
  401. package/Voxels/Types/PaintVoxelData.js +73 -0
  402. package/Voxels/Types/Voxel.types.d.ts +12 -25
  403. package/Voxels/Types/Voxel.types.js +1 -23
  404. package/Voxels/Types/VoxelModelCompiledData.types.d.ts +6 -74
  405. package/Voxels/index.d.ts +1 -0
  406. package/Voxels/index.js +1 -0
  407. package/World/Archive/Classes/ArchiveClasses.d.ts +7 -30
  408. package/World/Archive/Classes/ArchiveClasses.js +8 -33
  409. package/World/Archive/Classes/ImportedSection.d.ts +4 -13
  410. package/World/Archive/Classes/ImportedSection.js +78 -216
  411. package/World/Archive/Classes/ImportedSector.d.ts +7 -9
  412. package/World/Archive/Classes/ImportedSector.js +18 -65
  413. package/World/Archive/Functions/Area/ArchiveArea.d.ts +8 -0
  414. package/World/Archive/Functions/Area/ArchiveArea.js +65 -0
  415. package/World/Archive/Functions/{ArchiveArea.d.ts → Area/ImportArea.d.ts} +1 -8
  416. package/World/Archive/Functions/Area/ImportArea.js +59 -0
  417. package/World/Archive/Functions/JSON/ExportArchivedAreaJSON.d.ts +2 -0
  418. package/World/Archive/Functions/JSON/ExportArchivedAreaJSON.js +100 -0
  419. package/World/Archive/Functions/JSON/ImportArchivedAreaJSON.d.ts +2 -0
  420. package/World/Archive/Functions/JSON/ImportArchivedAreaJSON.js +100 -0
  421. package/World/Archive/Functions/Sector/ArchiveSector.d.ts +7 -0
  422. package/World/Archive/Functions/Sector/ArchiveSector.js +209 -0
  423. package/World/Archive/Functions/Sector/CreateArchivedSection.d.ts +3 -0
  424. package/World/Archive/Functions/Sector/CreateArchivedSection.js +147 -0
  425. package/World/Archive/Functions/{ImportSector.d.ts → Sector/ImportSector.d.ts} +2 -2
  426. package/World/Archive/Functions/Sector/ImportSector.js +32 -0
  427. package/World/Archive/Functions/Sector/RemoveDuplicateSections.d.ts +2 -0
  428. package/World/Archive/Functions/Sector/RemoveDuplicateSections.js +137 -0
  429. package/World/Archive/Functions/Shared/BaseData.d.ts +2 -0
  430. package/World/Archive/Functions/Shared/BaseData.js +14 -0
  431. package/World/Archive/Functions/Shared/IntToString.d.ts +1 -0
  432. package/World/Archive/Functions/Shared/IntToString.js +13 -0
  433. package/World/Archive/Functions/{Shared.d.ts → Shared/LightSegments.d.ts} +1 -2
  434. package/World/Archive/Functions/{Shared.js → Shared/LightSegments.js} +2 -15
  435. package/World/Archive/Functions/Shared/index.d.ts +3 -0
  436. package/World/Archive/Functions/Shared/index.js +3 -0
  437. package/World/Archive/Functions/index.d.ts +3 -3
  438. package/World/Archive/Functions/index.js +3 -3
  439. package/World/Archive/InitTasks.js +21 -30
  440. package/World/Archive/Types/Archive.types.d.ts +45 -0
  441. package/World/Archive/Types/Archive.types.js +1 -0
  442. package/World/Archive/Types/ArchiveArea.types.d.ts +38 -0
  443. package/World/Archive/Types/ArchiveArea.types.js +1 -0
  444. package/World/Archive/Types/ArchiveJSON.types.d.ts +52 -0
  445. package/World/Archive/Types/ArchiveJSON.types.js +1 -0
  446. package/World/Archive/Types/ArchivedSector.types.d.ts +43 -0
  447. package/World/Archive/Types/ArchivedSector.types.js +1 -0
  448. package/World/Archive/Types/index.d.ts +4 -0
  449. package/World/Archive/Types/index.js +4 -0
  450. package/World/Archive/index.d.ts +1 -1
  451. package/World/Archive/index.js +1 -1
  452. package/World/Cursor/SectionCursor.d.ts +4 -3
  453. package/World/Cursor/SectionCursor.js +13 -11
  454. package/World/Cursor/SectorCursor.d.ts +4 -2
  455. package/World/Cursor/SectorCursor.js +11 -1
  456. package/World/Cursor/WorldCursor.d.ts +1 -0
  457. package/World/Cursor/WorldCursor.js +8 -5
  458. package/World/Cursor/WorldVoxelCursor.d.ts +1 -3
  459. package/World/Cursor/WorldVoxelCursor.js +6 -26
  460. package/World/InitTasks.js +52 -40
  461. package/World/Lock/Function/LockSectors.d.ts +2 -0
  462. package/World/Lock/Function/LockSectors.js +28 -0
  463. package/World/Lock/Function/UnLockSectors.d.ts +2 -0
  464. package/World/Lock/Function/UnLockSectors.js +28 -0
  465. package/World/Lock/WorldLock.d.ts +1 -2
  466. package/World/Lock/WorldLock.js +3 -1
  467. package/World/Section/Section.d.ts +16 -21
  468. package/World/Section/Section.js +67 -143
  469. package/World/Section/SectionState.d.ts +6 -2
  470. package/World/Section/SectionState.js +9 -4
  471. package/World/Sector/Sector.d.ts +22 -8
  472. package/World/Sector/Sector.js +86 -67
  473. package/World/Sector/SectorHeightMap.d.ts +1 -1
  474. package/World/Sector/SectorHeightMap.js +6 -6
  475. package/World/Sector/SectorState.d.ts +2 -1
  476. package/World/Sector/SectorState.js +1 -0
  477. package/World/SnapShot/SectionSnapShot.d.ts +19 -0
  478. package/World/SnapShot/SectionSnapShot.js +72 -0
  479. package/World/SnapShot/SectionSnapShotCursor.d.ts +23 -0
  480. package/World/SnapShot/SectionSnapShotCursor.js +107 -0
  481. package/World/SnapShot/SnapShots.d.ts +11 -0
  482. package/World/SnapShot/SnapShots.js +24 -0
  483. package/World/Types/WorldDataSyncIds.d.ts +2 -0
  484. package/World/Types/WorldDataSyncIds.js +2 -0
  485. package/World/WorldRegister.d.ts +19 -7
  486. package/World/WorldRegister.js +47 -23
  487. package/World/WorldSpaces.d.ts +20 -0
  488. package/World/WorldSpaces.js +33 -0
  489. package/WorldSimulation/Dimensions/DimensionSegment.d.ts +38 -0
  490. package/WorldSimulation/Dimensions/DimensionSegment.js +120 -0
  491. package/WorldSimulation/Dimensions/DimensionSimulation.d.ts +26 -0
  492. package/WorldSimulation/Dimensions/DimensionSimulation.js +95 -0
  493. package/WorldSimulation/{Internal/Classes → Dimensions}/Generator.d.ts +5 -9
  494. package/WorldSimulation/{Internal/Classes → Dimensions}/Generator.js +10 -21
  495. package/WorldSimulation/{Internal/Classes → Dimensions}/SectorState.d.ts +4 -0
  496. package/WorldSimulation/Dimensions/SectorState.js +56 -0
  497. package/WorldSimulation/Dimensions/SimulationSector.d.ts +30 -0
  498. package/WorldSimulation/Dimensions/SimulationSector.js +214 -0
  499. package/WorldSimulation/Internal/WorldSimulationDimensions.d.ts +1 -1
  500. package/WorldSimulation/Internal/WorldSimulationDimensions.js +4 -3
  501. package/WorldSimulation/Internal/WorldSimulationTasks.d.ts +14 -9
  502. package/WorldSimulation/Internal/WorldSimulationTasks.js +132 -61
  503. package/WorldSimulation/Internal/runActiveSectorUpdate.d.ts +1 -0
  504. package/WorldSimulation/Internal/runActiveSectorUpdate.js +106 -0
  505. package/WorldSimulation/Procedures/InitalLoad.d.ts +1 -1
  506. package/WorldSimulation/Procedures/InitalLoad.js +6 -4
  507. package/WorldSimulation/Tasks/SimulationTaskBase.d.ts +19 -0
  508. package/WorldSimulation/Tasks/SimulationTaskBase.js +50 -0
  509. package/WorldSimulation/Tasks/TaskRegister.d.ts +7 -0
  510. package/WorldSimulation/{Internal → Tasks}/TaskRegister.js +3 -3
  511. package/WorldSimulation/Tasks/TaskSegment.d.ts +20 -0
  512. package/WorldSimulation/Tasks/TaskSegment.js +83 -0
  513. package/WorldSimulation/Tick/TickQueue.d.ts +9 -0
  514. package/WorldSimulation/Tick/TickQueue.js +31 -0
  515. package/WorldSimulation/Tools/SimulationBrush.d.ts +25 -0
  516. package/WorldSimulation/Tools/SimulationBrush.js +203 -0
  517. package/WorldSimulation/Voxels/Behaviors/Types/CropVoxelBehavior.d.ts +1 -0
  518. package/WorldSimulation/Voxels/Behaviors/Types/CropVoxelBehavior.js +23 -0
  519. package/WorldSimulation/Voxels/Behaviors/Types/DefaultVoxelBehavior.d.ts +1 -0
  520. package/WorldSimulation/Voxels/Behaviors/Types/DefaultVoxelBehavior.js +10 -0
  521. package/WorldSimulation/Voxels/Behaviors/Types/FarmlandVoxelBehavior.d.ts +1 -0
  522. package/WorldSimulation/Voxels/Behaviors/Types/FarmlandVoxelBehavior.js +73 -0
  523. package/WorldSimulation/Voxels/Behaviors/Types/LiquidVoxelBehavior.d.ts +1 -0
  524. package/WorldSimulation/Voxels/Behaviors/Types/LiquidVoxelBehavior.js +21 -0
  525. package/WorldSimulation/Voxels/Behaviors/Types/index.d.ts +4 -0
  526. package/WorldSimulation/Voxels/Behaviors/Types/index.js +4 -0
  527. package/WorldSimulation/Voxels/Behaviors/VoxelBehaviors.d.ts +18 -0
  528. package/WorldSimulation/Voxels/Behaviors/VoxelBehaviors.js +30 -0
  529. package/WorldSimulation/Voxels/Behaviors/VoxelBehaviorsRegister.d.ts +6 -0
  530. package/WorldSimulation/Voxels/Behaviors/VoxelBehaviorsRegister.js +25 -0
  531. package/WorldSimulation/Voxels/Behaviors/VoxelUpdate.d.ts +10 -0
  532. package/WorldSimulation/Voxels/Behaviors/VoxelUpdate.js +1 -0
  533. package/WorldSimulation/Voxels/Behaviors/index.d.ts +4 -0
  534. package/WorldSimulation/Voxels/Behaviors/index.js +4 -0
  535. package/WorldSimulation/Voxels/Ticks/Types/LiquidVoxelUpdate.d.ts +1 -0
  536. package/WorldSimulation/Voxels/Ticks/Types/LiquidVoxelUpdate.js +163 -0
  537. package/WorldSimulation/Voxels/Ticks/Types/index.d.ts +1 -0
  538. package/WorldSimulation/Voxels/Ticks/Types/index.js +1 -0
  539. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdate.d.ts +8 -0
  540. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdate.js +14 -0
  541. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateRegister.d.ts +6 -0
  542. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateRegister.js +13 -0
  543. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateType.d.ts +12 -0
  544. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateType.js +10 -0
  545. package/WorldSimulation/Voxels/Ticks/index.d.ts +4 -0
  546. package/WorldSimulation/Voxels/Ticks/index.js +4 -0
  547. package/WorldSimulation/WorldSimulation.d.ts +5 -4
  548. package/WorldSimulation/WorldSimulation.js +31 -35
  549. package/package.json +2 -2
  550. package/Contexts/Constructor/DivineVoxelEngineConstructor.d.ts +0 -10
  551. package/Contexts/Constructor/DivineVoxelEngineConstructor.js +0 -14
  552. package/Contexts/Constructor/index.d.ts +0 -1
  553. package/Contexts/Constructor/index.js +0 -1
  554. package/Init/StartConstructor.d.ts +0 -2
  555. package/Init/StartConstructor.js +0 -59
  556. package/Mesher/Models/Common/BoundsFunctions.d.ts +0 -2
  557. package/Mesher/Models/Common/BoxGeometryNode.d.ts +0 -10
  558. package/Mesher/Models/Common/BoxGeometryNode.js +0 -80
  559. package/Mesher/Models/Common/QuadGeometryNode.d.ts +0 -11
  560. package/Mesher/Models/Common/QuadGeometryNode.js +0 -51
  561. package/Mesher/Models/Nodes/Ruled/BoxVoxelGeometryNode.d.ts +0 -24
  562. package/Mesher/Models/Nodes/Ruled/BoxVoxelGeometryNode.js +0 -173
  563. package/Mesher/Models/Nodes/Ruled/QuadVoxelGeometryNode.d.ts +0 -19
  564. package/Mesher/Models/Nodes/Ruled/QuadVoxelGeometryNode.js +0 -157
  565. package/Mesher/Models/Nodes/Ruleless/RulelessBoxVoxelGeometryNode.d.ts +0 -22
  566. package/Mesher/Models/Nodes/Ruleless/RulelessBoxVoxelGeometryNode.js +0 -75
  567. package/Mesher/Models/Nodes/Ruleless/RulelessQuadVoxelGeometryNode.d.ts +0 -18
  568. package/Mesher/Models/Nodes/Ruleless/RulelessQuadVoxelGeometryNode.js +0 -77
  569. package/Mesher/Models/Protocols/OutlinedVoxelTool.d.ts +0 -6
  570. package/Mesher/Models/Protocols/OutlinedVoxelTool.js +0 -233
  571. package/Models/Indexing/VoxelAOResultsIndex.d.ts +0 -12
  572. package/Models/Indexing/VoxelAOResultsIndex.js +0 -26
  573. package/Models/Indexing/VoxelFaceCullResultsIndex.d.ts +0 -12
  574. package/Models/Indexing/VoxelFaceCullResultsIndex.js +0 -26
  575. package/Models/Indexing/VoxelFaceTransparentResultsIndex.d.ts +0 -11
  576. package/Models/Indexing/VoxelFaceTransparentResultsIndex.js +0 -15
  577. package/Models/Input/BoxVoxelGometryInputs.d.ts +0 -25
  578. package/Models/Input/BoxVoxelGometryInputs.js +0 -36
  579. package/Models/Input/QuadVoxelGometryInputs.d.ts +0 -24
  580. package/Models/Rules/Classes/OcclusionFace.d.ts +0 -65
  581. package/Models/Rules/Classes/OcclusionFace.js +0 -492
  582. package/Models/Rules/Classes/VoxelRulesGeometry.d.ts +0 -15
  583. package/Models/Rules/Classes/VoxelRulesGeometry.js +0 -29
  584. package/Models/Rules/Functions/BuildFinalInputs.js +0 -93
  585. package/Models/Rules/Functions/BuildGeomtryInputs.d.ts +0 -6
  586. package/Models/Rules/Functions/BuildGeomtryInputs.js +0 -251
  587. package/Models/Rules/Functions/BuildRules.d.ts +0 -8
  588. package/Models/Rules/Functions/BuildRules.js +0 -187
  589. package/Models/Rules/Functions/GetOcclusionFaces.d.ts +0 -4
  590. package/Models/Rules/Functions/GetOcclusionFaces.js +0 -112
  591. package/Models/Shared/Transform.d.ts +0 -4
  592. package/Tasks/Logic/InitTasks.js +0 -10
  593. package/Tasks/Logic/VoxelLogicUpdate.d.ts +0 -3
  594. package/Tasks/Logic/VoxelLogicUpdate.js +0 -71
  595. package/Tasks/Propagation/Explosion/ExplosionManager.d.ts +0 -4
  596. package/Tasks/Propagation/Explosion/ExplosionManager.js +0 -116
  597. package/Tasks/Update/Common.d.ts +0 -3
  598. package/Tasks/Update/Common.js +0 -41
  599. package/Tasks/Update/EreaseUpdate.d.ts +0 -3
  600. package/Tasks/Update/EreaseUpdate.js +0 -66
  601. package/Tasks/Update/InitTasks.d.ts +0 -5
  602. package/Tasks/Update/InitTasks.js +0 -25
  603. package/Tasks/Update/PaintUpdate.d.ts +0 -3
  604. package/Tasks/Update/PaintUpdate.js +0 -89
  605. package/Tasks/Update/VoxelUpdate.d.ts +0 -3
  606. package/Tasks/Update/VoxelUpdate.js +0 -35
  607. package/Templates/FullVoxelTemplate.d.ts +0 -14
  608. package/Templates/FullVoxelTemplate.js +0 -61
  609. package/Templates/Functions/CreateTemplate.d.ts +0 -3
  610. package/Templates/Functions/CreateTemplate.js +0 -134
  611. package/Templates/VoxelTemplate.d.ts +0 -34
  612. package/Templates/VoxelTemplate.js +0 -135
  613. package/Util/Binary/BinaryBuffer.d.ts +0 -35
  614. package/Util/Binary/BinaryBuffer.js +0 -136
  615. package/Util/Binary/Palettes.d.ts +0 -5
  616. package/Util/Binary/Palettes.js +0 -46
  617. package/Util/LocationVisitedMap.d.ts +0 -9
  618. package/Util/LocationVisitedMap.js +0 -18
  619. package/Util/VisistedMap.d.ts +0 -10
  620. package/Util/VisistedMap.js +0 -29
  621. package/Voxels/Data/VoxelTagStates.d.ts +0 -22
  622. package/Voxels/Data/VoxelTagStates.js +0 -47
  623. package/Voxels/Logic/Classes/Default/Types/VoxelPoweredLogicType.d.ts +0 -5
  624. package/Voxels/Logic/Classes/Default/Types/VoxelPoweredLogicType.js +0 -6
  625. package/World/Archive/Archive.types.d.ts +0 -182
  626. package/World/Archive/Functions/ArchiveArea.js +0 -341
  627. package/World/Archive/Functions/ArchiveSector.d.ts +0 -7
  628. package/World/Archive/Functions/ArchiveSector.js +0 -431
  629. package/World/Archive/Functions/CreateArchivedSection.d.ts +0 -3
  630. package/World/Archive/Functions/CreateArchivedSection.js +0 -207
  631. package/World/Archive/Functions/ImportSector.js +0 -57
  632. package/World/Archive/Functions/RemoveDuplicates.d.ts +0 -3
  633. package/World/Archive/Functions/RemoveDuplicates.js +0 -92
  634. package/WorldSimulation/Internal/Classes/DimensionSegment.d.ts +0 -37
  635. package/WorldSimulation/Internal/Classes/DimensionSegment.js +0 -67
  636. package/WorldSimulation/Internal/Classes/Queues/BuildQueue.d.ts +0 -5
  637. package/WorldSimulation/Internal/Classes/Queues/BuildQueue.js +0 -6
  638. package/WorldSimulation/Internal/Classes/Queues/LogiccQueue.d.ts +0 -5
  639. package/WorldSimulation/Internal/Classes/Queues/LogiccQueue.js +0 -6
  640. package/WorldSimulation/Internal/Classes/SectorState.js +0 -20
  641. package/WorldSimulation/Internal/Classes/SectorVisistedMap.d.ts +0 -9
  642. package/WorldSimulation/Internal/Classes/SectorVisistedMap.js +0 -24
  643. package/WorldSimulation/Internal/Classes/TickQueue.d.ts +0 -12
  644. package/WorldSimulation/Internal/Classes/TickQueue.js +0 -58
  645. package/WorldSimulation/Internal/Classes/WorldSimulationTaskBase.d.ts +0 -15
  646. package/WorldSimulation/Internal/Classes/WorldSimulationTaskBase.js +0 -62
  647. package/WorldSimulation/Internal/Functions/cullSectors.d.ts +0 -2
  648. package/WorldSimulation/Internal/Functions/cullSectors.js +0 -111
  649. package/WorldSimulation/Internal/Functions/getSectorState.d.ts +0 -4
  650. package/WorldSimulation/Internal/Functions/getSectorState.js +0 -39
  651. package/WorldSimulation/Internal/Functions/runTickUpdate.d.ts +0 -2
  652. package/WorldSimulation/Internal/Functions/runTickUpdate.js +0 -80
  653. package/WorldSimulation/Internal/Functions/runWorldUpdate.d.ts +0 -2
  654. package/WorldSimulation/Internal/Functions/runWorldUpdate.js +0 -69
  655. package/WorldSimulation/Internal/TaskRegister.d.ts +0 -7
  656. /package/{Models/VoxelModel.types.js → Math/Location.js} +0 -0
  657. /package/{World/Archive/Archive.types.js → Mesher/Models/Nodes/Types/GeomtryNode.types.js} +0 -0
  658. /package/Tasks/{Logic → Paint}/InitTasks.d.ts +0 -0
  659. /package/Util/{Binary/BinaryTree.d.ts → FlatBinaryTreeIndex.d.ts} +0 -0
  660. /package/Util/{Binary/BinaryTree.js → FlatBinaryTreeIndex.js} +0 -0
  661. /package/{Models → Voxels/Models}/Defaults/CubeVoxelGeometry.d.ts +0 -0
  662. /package/{Models → Voxels/Models}/Defaults/LiquidVoxelModel.d.ts +0 -0
  663. /package/{Models → Voxels/Models}/Defaults/PanelVoxelGeometry.d.ts +0 -0
  664. /package/{Models → Voxels/Models}/Defaults/StairVoxelModel.d.ts +0 -0
  665. /package/{Models → Voxels/Models}/Indexing/VoxelRelativeCubeIndex.d.ts +0 -0
  666. /package/{Models → Voxels/Models}/Indexing/VoxelRelativeCubeIndex.js +0 -0
  667. /package/{Models → Voxels/Models}/Rules/Classes/VoxelRulesModel.js +0 -0
@@ -1,12 +1,16 @@
1
1
  export declare enum SectionStateDefaultFlags {
2
+ inProgress = 0,
3
+ logicUpdateInProgress = 1
4
+ }
5
+ export declare enum SectionStateDefaultTicks {
2
6
  displayDirty = 0,
3
7
  logicDirty = 1,
4
- inProgress = 2,
5
- logicUpdateInProgress = 3
8
+ propagationDirty = 2
6
9
  }
7
10
  export declare class SectionState {
8
11
  /**The default bit flags for sections */
9
12
  static Flags: typeof SectionStateDefaultFlags;
13
+ static Ticks: typeof SectionStateDefaultTicks;
10
14
  /**A record of bit flags tht are preserved when the section is stored */
11
15
  static StoredFlags: Record<string, number>;
12
16
  }
@@ -1,13 +1,18 @@
1
1
  export var SectionStateDefaultFlags;
2
2
  (function (SectionStateDefaultFlags) {
3
- SectionStateDefaultFlags[SectionStateDefaultFlags["displayDirty"] = 0] = "displayDirty";
4
- SectionStateDefaultFlags[SectionStateDefaultFlags["logicDirty"] = 1] = "logicDirty";
5
- SectionStateDefaultFlags[SectionStateDefaultFlags["inProgress"] = 2] = "inProgress";
6
- SectionStateDefaultFlags[SectionStateDefaultFlags["logicUpdateInProgress"] = 3] = "logicUpdateInProgress";
3
+ SectionStateDefaultFlags[SectionStateDefaultFlags["inProgress"] = 0] = "inProgress";
4
+ SectionStateDefaultFlags[SectionStateDefaultFlags["logicUpdateInProgress"] = 1] = "logicUpdateInProgress";
7
5
  })(SectionStateDefaultFlags || (SectionStateDefaultFlags = {}));
6
+ export var SectionStateDefaultTicks;
7
+ (function (SectionStateDefaultTicks) {
8
+ SectionStateDefaultTicks[SectionStateDefaultTicks["displayDirty"] = 0] = "displayDirty";
9
+ SectionStateDefaultTicks[SectionStateDefaultTicks["logicDirty"] = 1] = "logicDirty";
10
+ SectionStateDefaultTicks[SectionStateDefaultTicks["propagationDirty"] = 2] = "propagationDirty";
11
+ })(SectionStateDefaultTicks || (SectionStateDefaultTicks = {}));
8
12
  export class SectionState {
9
13
  /**The default bit flags for sections */
10
14
  static Flags = SectionStateDefaultFlags;
15
+ static Ticks = SectionStateDefaultTicks;
11
16
  /**A record of bit flags tht are preserved when the section is stored */
12
17
  static StoredFlags = {};
13
18
  }
@@ -1,5 +1,5 @@
1
1
  import { Section, SectionData } from "../Section/Section.js";
2
- import { Vec3Array } from "@amodx/math";
2
+ import { Vec2Array, Vec3Array } from "@amodx/math";
3
3
  import { SectorStateDefaultBitFlags } from "./SectorState.js";
4
4
  export interface SectorData {
5
5
  buffer: ArrayBufferLike;
@@ -12,15 +12,32 @@ export interface SectorData {
12
12
  export interface Sector extends SectorData {
13
13
  }
14
14
  export declare class Sector {
15
- position: Vec3Array;
16
15
  static FlagIds: typeof SectorStateDefaultBitFlags;
17
16
  static TimeStampIds: typeof import("./SectorState.js").SectorStateDefaultTimeStamps;
18
17
  static GetHeaderSize(): number;
19
18
  static GetBufferSize(): number;
20
- static CreateNew(): SectorData;
19
+ static CreateNewBuffer(): ArrayBuffer;
21
20
  sections: Section[];
22
21
  bufferView: Uint8Array;
23
- constructor(data: SectorData, position: Vec3Array);
22
+ position: Vec3Array;
23
+ private _released;
24
+ setReleased(released: boolean): void;
25
+ isReleased(): boolean;
26
+ private _checkedOut;
27
+ /**Set if the sector is checked out into another thread. */
28
+ setCheckedOut(checkedOut: boolean): void;
29
+ /**Will return true if the sector is checked out into another thread. */
30
+ isCheckedOut(): boolean;
31
+ /**Returns a promise that will resolve when the sector is no longer checked out. */
32
+ waitTillCheckedIn(): true | Promise<boolean>;
33
+ private _locked;
34
+ /**Set if the secotr is locked and can't be checked out.*/
35
+ setLocked(locked: boolean): void;
36
+ /**Will return true if the sector is locked out and can't be checked out. */
37
+ isLocked(): boolean;
38
+ setBuffer(buffer: ArrayBufferLike): void;
39
+ clear(): void;
40
+ updateSectionDirectly(index: number, view: Uint8Array): void;
24
41
  getSection(x: number, y: number, z: number): Section;
25
42
  setBitFlag(index: number, value: boolean): void;
26
43
  getBitFlag(index: number): boolean;
@@ -33,12 +50,9 @@ export declare class Sector {
33
50
  setTimeStamp(index: number, value: number): void;
34
51
  getTimeStamp(index: number): number;
35
52
  getRenerableSections(): Generator<Section>;
36
- getLogicDirtySections(): Generator<Section>;
37
- anySectionDisplayDirty(): boolean;
38
- anySectionLogicDirty(): boolean;
39
53
  storeFlags(): Record<string, boolean>;
40
54
  loadFlags(flags: Record<string, boolean>): void;
41
55
  storeTimestamps(): Record<string, number>;
42
56
  loadTimestamps(stored: Record<string, number>): void;
43
- toJSON(): SectorData;
57
+ getMinMax(): Vec2Array;
44
58
  }
@@ -1,14 +1,16 @@
1
1
  import { Section } from "../Section/Section.js";
2
2
  import { WorldSpaces } from "../WorldSpaces";
3
- import { getBitArrayIndex, setBitArrayIndex, } from "../../Util/Binary/BinaryArrays.js";
3
+ import { getBitAtomicArrayIndex, setBitAtomicArrayIndex, } from "../../Util/Binary/BinaryArrays.js";
4
4
  import { SectorState, SectorStateDefaultBitFlags } from "./SectorState.js";
5
- import { forceMultipleOf2 } from "../../Util/Binary/BinaryFunctions.js";
5
+ import { forceMultipleOf4 } from "../../Util/Binary/BinaryFunctions.js";
6
+ import { WorldRegister } from "../WorldRegister.js";
7
+ import { EngineSettings } from "../../Settings/EngineSettings.js";
8
+ const temp = [0, 0];
6
9
  export class Sector {
7
- position;
8
10
  static FlagIds = SectorState.Flags;
9
11
  static TimeStampIds = SectorState.TimeStamps;
10
12
  static GetHeaderSize() {
11
- return forceMultipleOf2(
13
+ return forceMultipleOf4(
12
14
  //12 bytes fot flags
13
15
  12 +
14
16
  //12 * 4 bytes for time stamps
@@ -18,42 +20,81 @@ export class Sector {
18
20
  const totalSections = WorldSpaces.sector.bounds.y / WorldSpaces.section.bounds.y;
19
21
  return this.GetHeaderSize() + Section.GetBufferSize() * totalSections;
20
22
  }
21
- static CreateNew() {
22
- const buffer = new SharedArrayBuffer(this.GetBufferSize());
23
- const flagArray = new Uint8Array(buffer, 0, 12);
24
- const timeStampArray = new Uint32Array(buffer, 12, 12);
25
- const sections = [];
26
- const totalSections = WorldSpaces.sector.sectionVolumne;
27
- for (let i = 0; i < totalSections; i++) {
28
- sections[i] = Section.CreateNew(i, buffer);
29
- }
30
- return {
31
- buffer,
32
- flagArray,
33
- timeStampArray,
34
- sections,
35
- };
23
+ static CreateNewBuffer() {
24
+ return EngineSettings.settings.memoryAndCPU.useSharedMemory
25
+ ? new SharedArrayBuffer(this.GetBufferSize())
26
+ : new ArrayBuffer(this.GetBufferSize());
36
27
  }
37
28
  sections = [];
38
29
  bufferView;
39
- constructor(data, position) {
40
- this.position = position;
41
- this.flagArray = data.flagArray;
42
- this.timeStampArray = data.timeStampArray;
43
- this.buffer = data.buffer;
44
- this.bufferView = new Uint8Array(data.buffer);
45
- for (let i = 0; i < data.sections.length; i++) {
46
- this.sections[i] = new Section(this, i, data.sections[i]);
30
+ position = [0, 0, 0];
31
+ _released = false;
32
+ setReleased(released) {
33
+ this._released = released;
34
+ }
35
+ isReleased() {
36
+ return this._released;
37
+ }
38
+ _checkedOut = false;
39
+ /**Set if the sector is checked out into another thread. */
40
+ setCheckedOut(checkedOut) {
41
+ this._checkedOut = checkedOut;
42
+ }
43
+ /**Will return true if the sector is checked out into another thread. */
44
+ isCheckedOut() {
45
+ return this._checkedOut || this.buffer.byteLength == 0;
46
+ }
47
+ /**Returns a promise that will resolve when the sector is no longer checked out. */
48
+ waitTillCheckedIn() {
49
+ if (!this._checkedOut)
50
+ return true;
51
+ return new Promise((resolve) => {
52
+ const inte = () => {
53
+ if (!this._checkedOut)
54
+ return resolve(true);
55
+ setTimeout(inte, 10);
56
+ };
57
+ inte();
58
+ });
59
+ }
60
+ _locked = false;
61
+ /**Set if the secotr is locked and can't be checked out.*/
62
+ setLocked(locked) {
63
+ this._locked = locked;
64
+ }
65
+ /**Will return true if the sector is locked out and can't be checked out. */
66
+ isLocked() {
67
+ return this._locked;
68
+ }
69
+ setBuffer(buffer) {
70
+ this.buffer = buffer;
71
+ this.flagArray = new Uint8Array(buffer, 0, 12);
72
+ this.timeStampArray = new Uint32Array(buffer, 12, 12);
73
+ this.bufferView = new Uint8Array(buffer);
74
+ const totalSections = WorldSpaces.sector.sectionVolumne;
75
+ for (let i = 0; i < totalSections; i++) {
76
+ this.sections[i] = WorldRegister._pools._sections.length
77
+ ? WorldRegister._pools._sections.shift()
78
+ : new Section();
79
+ this.sections[i].setBuffer(this, buffer, i);
47
80
  }
48
81
  }
82
+ clear() {
83
+ this.flagArray = null;
84
+ this.timeStampArray = null;
85
+ this.bufferView = null;
86
+ }
87
+ updateSectionDirectly(index, view) {
88
+ this.sections[index].view.set(view);
89
+ }
49
90
  getSection(x, y, z) {
50
91
  return this.sections[WorldSpaces.section.getIndex(x, y, z)];
51
92
  }
52
93
  setBitFlag(index, value) {
53
- setBitArrayIndex(this.flagArray, index, value ? 1 : 0);
94
+ setBitAtomicArrayIndex(this.flagArray, index, value ? 1 : 0);
54
95
  }
55
96
  getBitFlag(index) {
56
- return getBitArrayIndex(this.flagArray, index) == 1;
97
+ return getBitAtomicArrayIndex(this.flagArray, index) == 1;
57
98
  }
58
99
  isDisplayDirty() {
59
100
  return this.getBitFlag(SectorStateDefaultBitFlags.displayDirty);
@@ -87,34 +128,6 @@ export class Sector {
87
128
  yield section;
88
129
  }
89
130
  }
90
- *getLogicDirtySections() {
91
- for (const section of this.sections) {
92
- const [min, max] = section.getLogicMinMax();
93
- if (min == Infinity || max == -Infinity)
94
- continue;
95
- yield section;
96
- }
97
- }
98
- anySectionDisplayDirty() {
99
- if (!this.isDisplayDirty())
100
- return false;
101
- for (let i = 0; i < this.sections.length; i++) {
102
- if (this.sections[i].isDisplayDirty() && !this.sections[i].isInProgress())
103
- return true;
104
- }
105
- this.setDisplayDirty(false);
106
- return false;
107
- }
108
- anySectionLogicDirty() {
109
- if (!this.isLogicDirty())
110
- return false;
111
- for (let i = 0; i < this.sections.length; i++) {
112
- if (this.sections[i].isLogicDirty() && !this.sections[i].isLogicUpdateInProgress())
113
- return true;
114
- }
115
- this.setLogicDirty(false);
116
- return false;
117
- }
118
131
  storeFlags() {
119
132
  const stored = {};
120
133
  for (const key in SectorState.StoredFlags) {
@@ -149,16 +162,22 @@ export class Sector {
149
162
  this.setTimeStamp(storedIndex, stored[timeStamp]);
150
163
  }
151
164
  }
152
- toJSON() {
153
- const sections = [];
154
- for (const section of this.sections) {
155
- sections.push(section.toJSON());
165
+ getMinMax() {
166
+ temp[0] = Infinity;
167
+ temp[1] = -Infinity;
168
+ const [x, y, z] = this.position;
169
+ for (let i = 0; i < this.sections.length; i++) {
170
+ const [min, max] = this.sections[i].getMinMax();
171
+ if (Math.abs(min) == Infinity || Math.abs(max) == Infinity) {
172
+ continue;
173
+ }
174
+ if (min + y < temp[0]) {
175
+ temp[0] = min + y;
176
+ }
177
+ if (max + y > temp[1]) {
178
+ temp[1] = max + y;
179
+ }
156
180
  }
157
- return {
158
- buffer: this.buffer,
159
- flagArray: this.flagArray,
160
- timeStampArray: this.timeStampArray,
161
- sections,
162
- };
181
+ return temp;
163
182
  }
164
183
  }
@@ -1,5 +1,5 @@
1
1
  import { LocationData } from "../../Math";
2
2
  export declare class SectorHeightMap {
3
3
  static getRelative(location: LocationData): number;
4
- static getAbsolute(location: LocationData): number;
4
+ static getAbsolute(dimension: number, x: number, sy: number, z: number): number;
5
5
  }
@@ -1,4 +1,4 @@
1
- import { $2dMooreNeighborhood } from "../../Math/CardinalNeighbors";
1
+ import { MooreNeighborhood2D } from "../../Math/CardinalNeighbors";
2
2
  import { WorldRegister } from "../WorldRegister";
3
3
  import { WorldSpaces } from "../WorldSpaces";
4
4
  export class SectorHeightMap {
@@ -8,24 +8,24 @@ export class SectorHeightMap {
8
8
  const sectionDepth = WorldSpaces.section.bounds.z;
9
9
  let maxHeight = -Infinity;
10
10
  const [dimension, x, y, z] = location;
11
- for (const check of $2dMooreNeighborhood) {
11
+ for (const check of MooreNeighborhood2D) {
12
12
  location[1] = check[0] * sectionWidth + x;
13
13
  location[3] = check[1] * sectionDepth + z;
14
- const height = this.getAbsolute(location);
14
+ const height = this.getAbsolute(...location);
15
15
  if (height > maxHeight) {
16
16
  maxHeight = height;
17
17
  }
18
18
  }
19
19
  return maxHeight;
20
20
  }
21
- static getAbsolute(location) {
22
- const sector = WorldRegister.sectors.get(location[0], location[1], location[2], location[3]);
21
+ static getAbsolute(dimension, x, sy, z) {
22
+ const sector = WorldRegister.sectors.get(dimension, x, sy, z);
23
23
  if (!sector)
24
24
  return WorldSpaces.world.bounds.MinY;
25
25
  if (sector.sections.length == 0)
26
26
  return WorldSpaces.world.bounds.MinY;
27
27
  let maxHeight = WorldSpaces.world.bounds.MinY;
28
- const positon = [location[1], location[2], location[3]];
28
+ const positon = [x, sy, z];
29
29
  let y = positon[1];
30
30
  for (let i = 0; i < sector.sections.length; i++) {
31
31
  const section = sector.sections[i];
@@ -5,7 +5,8 @@ export declare enum SectorStateDefaultBitFlags {
5
5
  isWorldSunDone = 3,
6
6
  displayDirty = 4,
7
7
  logicDirty = 5,
8
- stored = 6
8
+ stored = 6,
9
+ inProgress = 7
9
10
  }
10
11
  export declare enum SectorStateDefaultTimeStamps {
11
12
  lastSaveTimestamp = 0
@@ -7,6 +7,7 @@ export var SectorStateDefaultBitFlags;
7
7
  SectorStateDefaultBitFlags[SectorStateDefaultBitFlags["displayDirty"] = 4] = "displayDirty";
8
8
  SectorStateDefaultBitFlags[SectorStateDefaultBitFlags["logicDirty"] = 5] = "logicDirty";
9
9
  SectorStateDefaultBitFlags[SectorStateDefaultBitFlags["stored"] = 6] = "stored";
10
+ SectorStateDefaultBitFlags[SectorStateDefaultBitFlags["inProgress"] = 7] = "inProgress";
10
11
  })(SectorStateDefaultBitFlags || (SectorStateDefaultBitFlags = {}));
11
12
  export var SectorStateDefaultTimeStamps;
12
13
  (function (SectorStateDefaultTimeStamps) {
@@ -0,0 +1,19 @@
1
+ import { Flat3DIndex } from "@amodx/math";
2
+ import { LocationData } from "../../Math";
3
+ export interface SectionSnapShotTransferData {
4
+ location: LocationData;
5
+ sections: Uint8Array[];
6
+ }
7
+ export declare class SectionSnapShot {
8
+ sections: Uint8Array[];
9
+ location: LocationData;
10
+ index: Flat3DIndex;
11
+ private _buffers;
12
+ constructor();
13
+ setLocation([dimension, x, y, z]: LocationData): void;
14
+ storeSnapShot(): void;
15
+ private _isTransfered;
16
+ isTransfered(): boolean;
17
+ transfer(): [SectionSnapShotTransferData, ArrayBuffer[]];
18
+ restore(data: SectionSnapShotTransferData): void;
19
+ }
@@ -0,0 +1,72 @@
1
+ import { Flat3DIndex } from "@amodx/math";
2
+ import { WorldSpaces } from "../WorldSpaces";
3
+ import { Section } from "../Section/Section";
4
+ import { WorldRegister } from "../WorldRegister";
5
+ export class SectionSnapShot {
6
+ sections = [];
7
+ location = [0, 0, 0, 0];
8
+ index = Flat3DIndex.GetXYZOrder();
9
+ _buffers = [];
10
+ constructor() {
11
+ this.index.setBounds(3, 3, 3);
12
+ let totalSections = this.index.size;
13
+ while (totalSections--) {
14
+ const buffer = new ArrayBuffer(Section.GetBufferSize());
15
+ this.sections.push(new Uint8Array(buffer));
16
+ this._buffers.push(buffer);
17
+ }
18
+ }
19
+ setLocation([dimension, x, y, z]) {
20
+ this.location[0] = dimension;
21
+ this.location[1] = x;
22
+ this.location[2] = y;
23
+ this.location[3] = z;
24
+ }
25
+ storeSnapShot() {
26
+ const { x: sizeX, y: sizeY, z: sizeZ } = WorldSpaces.section.bounds;
27
+ const [dim, ox, oy, oz] = this.location;
28
+ for (let x = 0; x < 3; x++) {
29
+ for (let y = 0; y < 3; y++) {
30
+ for (let z = 0; z < 3; z++) {
31
+ const wx = ox + (x - 1) * sizeX;
32
+ const wy = oy + (y - 1) * sizeY;
33
+ const wz = oz + (z - 1) * sizeZ;
34
+ const snapShotSection = this.sections[this.index.getIndexXYZ(x, y, z)];
35
+ if (!WorldSpaces.world.inBounds(wx, wy, wz)) {
36
+ snapShotSection.fill(0);
37
+ continue;
38
+ }
39
+ const sector = WorldRegister.sectors.get(dim, wx, wy, wz);
40
+ if (!sector) {
41
+ snapShotSection.fill(0);
42
+ continue;
43
+ }
44
+ snapShotSection.set(sector.getSection(wx, wy, wz).view);
45
+ }
46
+ }
47
+ }
48
+ }
49
+ _isTransfered = false;
50
+ isTransfered() {
51
+ return this._isTransfered;
52
+ }
53
+ transfer() {
54
+ this._isTransfered = true;
55
+ return [
56
+ {
57
+ location: [...this.location],
58
+ sections: [...this.sections],
59
+ },
60
+ this._buffers,
61
+ ];
62
+ }
63
+ restore(data) {
64
+ this.sections = data.sections;
65
+ this.location = data.location;
66
+ this._buffers = [];
67
+ this._isTransfered = false;
68
+ for (let i = 0; i < this.sections.length; i++) {
69
+ this._buffers.push(this.sections[i].buffer);
70
+ }
71
+ }
72
+ }
@@ -0,0 +1,23 @@
1
+ import { Flat3DIndex, Vector3Like } from "@amodx/math";
2
+ import { DataCursorInterface } from "../../Voxels/Cursor/DataCursor.interface";
3
+ import { SectionSnapShot } from "./SectionSnapShot";
4
+ import { Sector } from "../Sector";
5
+ import { SectorCursor } from "../Cursor/SectorCursor";
6
+ import { SectionCursor } from "../Cursor/SectionCursor";
7
+ export declare class SectionSnapshotCursor implements DataCursorInterface {
8
+ origin: Vector3Like;
9
+ sectorOrigin: Vector3Like;
10
+ dimension: number;
11
+ sectors: Sector[];
12
+ cursors: SectorCursor[];
13
+ index: Flat3DIndex;
14
+ constructor();
15
+ private _snapShot;
16
+ private _centeralCursor;
17
+ getCenteralCursor(): SectionCursor | null;
18
+ setSectionSnapShot(snapShot: SectionSnapShot): void;
19
+ protected getSectorIndex(x: number, y: number, z: number): number;
20
+ inBounds(x: number, y: number, z: number): boolean;
21
+ getVoxel(x: number, y: number, z: number): import("../Cursor/WorldVoxelCursor").WorldVoxelCursor | null;
22
+ clone(): SectionSnapshotCursor;
23
+ }
@@ -0,0 +1,107 @@
1
+ import { Flat3DIndex, Vector3Like } from "@amodx/math";
2
+ import { WorldSpaces } from "../WorldSpaces";
3
+ import { Sector } from "../Sector";
4
+ import { SectorCursor } from "../Cursor/SectorCursor";
5
+ import { SectionCursor } from "../Cursor/SectionCursor";
6
+ const tempPosition = Vector3Like.Create();
7
+ export class SectionSnapshotCursor {
8
+ origin = Vector3Like.Create();
9
+ sectorOrigin = Vector3Like.Create();
10
+ dimension = 0;
11
+ sectors = [];
12
+ cursors = [];
13
+ index = Flat3DIndex.GetXYZOrder();
14
+ constructor() {
15
+ this.index.setBounds(3, 3, 3);
16
+ const { x: sizeX, y: sizeY, z: sizeZ } = WorldSpaces.sector.bounds;
17
+ for (let x = 0; x < 3; x++) {
18
+ for (let y = 0; y < 3; y++) {
19
+ for (let z = 0; z < 3; z++) {
20
+ if (!WorldSpaces.world.inBounds((x - 1) * sizeX, (y - 1) * sizeY, (z - 1) * sizeZ))
21
+ continue;
22
+ const sectorIndex = this.index.getIndexXYZ(x, y, z);
23
+ const sector = new Sector();
24
+ sector.setBuffer(Sector.CreateNewBuffer());
25
+ const cursor = new SectorCursor();
26
+ cursor.setSector(sector);
27
+ this.sectors[sectorIndex] = sector;
28
+ this.cursors[sectorIndex] = cursor;
29
+ }
30
+ }
31
+ }
32
+ }
33
+ _snapShot;
34
+ _centeralCursor = new SectionCursor();
35
+ getCenteralCursor() {
36
+ const [dim, x, y, z] = this._snapShot.location;
37
+ const sector = this.sectors[this.getSectorIndex(x, y, z)];
38
+ if (!sector)
39
+ return null;
40
+ const section = sector.getSection(x, y, z);
41
+ if (!section)
42
+ return null;
43
+ this._centeralCursor.setSection(section);
44
+ return this._centeralCursor;
45
+ }
46
+ setSectionSnapShot(snapShot) {
47
+ this._snapShot = snapShot;
48
+ const { x: sectorSizeX, y: sectorSizeY, z: sectorSizeZ, } = WorldSpaces.sector.bounds;
49
+ this.origin.x = snapShot.location[1];
50
+ this.origin.y = snapShot.location[2];
51
+ this.origin.z = snapShot.location[3];
52
+ this.sectorOrigin.x = this.origin.x;
53
+ this.sectorOrigin.y = this.origin.y;
54
+ this.sectorOrigin.z = this.origin.z;
55
+ WorldSpaces.sector.transformPosition(this.sectorOrigin);
56
+ for (let x = 0; x < 3; x++) {
57
+ for (let y = 0; y < 3; y++) {
58
+ for (let z = 0; z < 3; z++) {
59
+ const sectorIndex = this.index.getIndexXYZ(x, y, z);
60
+ const sector = this.sectors[sectorIndex];
61
+ if (!sector)
62
+ continue;
63
+ const secotrPosition = WorldSpaces.sector.getPosition(this.sectorOrigin.x + (x - 1) * sectorSizeX, this.sectorOrigin.y + (y - 1) * sectorSizeY, this.sectorOrigin.z + (z - 1) * sectorSizeZ, tempPosition);
64
+ sector.position[0] = secotrPosition.x;
65
+ sector.position[1] = secotrPosition.y;
66
+ sector.position[2] = secotrPosition.z;
67
+ this.cursors[sectorIndex].setSector(sector);
68
+ }
69
+ }
70
+ }
71
+ const { x: sectionSizeX, y: sectionSizeY, z: sectionSizeZ, } = WorldSpaces.section.bounds;
72
+ for (let x = 0; x < 3; x++) {
73
+ for (let y = 0; y < 3; y++) {
74
+ for (let z = 0; z < 3; z++) {
75
+ const sectionX = this.origin.x + (x - 1) * sectionSizeX;
76
+ const sectionY = this.origin.y + (y - 1) * sectionSizeY;
77
+ const sectionZ = this.origin.z + (z - 1) * sectionSizeZ;
78
+ if (!WorldSpaces.world.inBounds(sectionX, sectionY, sectionZ))
79
+ continue;
80
+ const sectorIndex = this.getSectorIndex(sectionX, sectionY, sectionZ);
81
+ const sector = this.sectors[sectorIndex];
82
+ if (!sector)
83
+ continue;
84
+ const section = sector.getSection(sectionX, sectionY, sectionZ);
85
+ section.updatePosition();
86
+ section.view.set(snapShot.sections[snapShot.index.getIndexXYZ(x, y, z)]);
87
+ }
88
+ }
89
+ }
90
+ }
91
+ getSectorIndex(x, y, z) {
92
+ const sectorPos = WorldSpaces.sector.getPosition(x, y, z, tempPosition);
93
+ return this.index.getIndexXYZ((sectorPos.x - this.sectorOrigin.x) / WorldSpaces.sector.bounds.x + 1, (sectorPos.y - this.sectorOrigin.y) / WorldSpaces.sector.bounds.y + 1, (sectorPos.z - this.sectorOrigin.z) / WorldSpaces.sector.bounds.z + 1);
94
+ }
95
+ inBounds(x, y, z) {
96
+ return WorldSpaces.world.inBounds(x, y, z);
97
+ }
98
+ getVoxel(x, y, z) {
99
+ const sector = this.cursors[this.getSectorIndex(x, y, z)];
100
+ if (!sector)
101
+ return null;
102
+ return sector.getVoxel(x, y, z);
103
+ }
104
+ clone() {
105
+ return new SectionSnapshotCursor();
106
+ }
107
+ }
@@ -0,0 +1,11 @@
1
+ import { LocationData } from "../../Math";
2
+ import { SectionSnapShot } from "./SectionSnapShot";
3
+ import { BoundingBox } from "@amodx/math/Geomtry/Bounds/BoundingBox";
4
+ export declare class SnapShots {
5
+ static _readyCache: SectionSnapShot[];
6
+ static _pendingCache: SectionSnapShot[];
7
+ private static bounds;
8
+ static getSnapShotBounds(x: number, y: number, z: number): Readonly<BoundingBox>;
9
+ static createSnapShot(location: LocationData): SectionSnapShot;
10
+ static transferSnapShot(snapShot: SectionSnapShot): void;
11
+ }
@@ -0,0 +1,24 @@
1
+ import { SectionSnapShot } from "./SectionSnapShot";
2
+ import { BoundingBox } from "@amodx/math/Geomtry/Bounds/BoundingBox";
3
+ import { WorldSpaces } from "../WorldSpaces";
4
+ import { Vector3Like } from "@amodx/math";
5
+ export class SnapShots {
6
+ static _readyCache = [];
7
+ static _pendingCache = [];
8
+ static bounds = new BoundingBox();
9
+ static getSnapShotBounds(x, y, z) {
10
+ this.bounds.setMinMax(WorldSpaces.section.transformPosition(Vector3Like.Subtract({ x, y, z }, WorldSpaces.section.bounds)), WorldSpaces.section.transformPosition(Vector3Like.Add({ x, y, z }, WorldSpaces.section.bounds)));
11
+ return this.bounds;
12
+ }
13
+ static createSnapShot(location) {
14
+ let snapShot = this._readyCache.length
15
+ ? this._readyCache.shift()
16
+ : new SectionSnapShot();
17
+ snapShot.setLocation(location);
18
+ snapShot.storeSnapShot();
19
+ return snapShot;
20
+ }
21
+ static transferSnapShot(snapShot) {
22
+ this._pendingCache.push(snapShot);
23
+ }
24
+ }
@@ -1,6 +1,8 @@
1
1
  export declare enum WorldDataSyncIds {
2
2
  SyncSector = "sync-sector",
3
3
  UnSyncSector = "unsync-sector",
4
+ CheckInSector = "check-in-sector",
5
+ CheckOutSector = "check-out-sector",
4
6
  SyncDimension = "sync-dimension",
5
7
  UnSyncDimension = "unsync-dimension"
6
8
  }
@@ -2,6 +2,8 @@ export var WorldDataSyncIds;
2
2
  (function (WorldDataSyncIds) {
3
3
  WorldDataSyncIds["SyncSector"] = "sync-sector";
4
4
  WorldDataSyncIds["UnSyncSector"] = "unsync-sector";
5
+ WorldDataSyncIds["CheckInSector"] = "check-in-sector";
6
+ WorldDataSyncIds["CheckOutSector"] = "check-out-sector";
5
7
  WorldDataSyncIds["SyncDimension"] = "sync-dimension";
6
8
  WorldDataSyncIds["UnSyncDimension"] = "unsync-dimension";
7
9
  })(WorldDataSyncIds || (WorldDataSyncIds = {}));