@divinevoxel/vlox 0.0.74 → 0.0.75

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (667) hide show
  1. package/Cache/Cache.types.d.ts +1 -1
  2. package/Contexts/Base/Remote/InitDataSync.js +3 -3
  3. package/Contexts/Base/Remote/InitWorldDataSync.d.ts +2 -1
  4. package/Contexts/Base/Remote/InitWorldDataSync.js +13 -2
  5. package/Contexts/Generator/DivineVoxelEngineGenerator.d.ts +9 -0
  6. package/Contexts/Generator/DivineVoxelEngineGenerator.js +14 -0
  7. package/Contexts/{Constructor/ConstrcutorTheads.d.ts → Generator/GeneratorThreads.d.ts} +2 -2
  8. package/Contexts/{Constructor/ConstrcutorTheads.js → Generator/GeneratorThreads.js} +2 -2
  9. package/Contexts/Generator/index.d.ts +1 -0
  10. package/Contexts/Generator/index.js +1 -0
  11. package/Contexts/Mesher/DivineVoxelEngineMesher.d.ts +9 -0
  12. package/Contexts/Mesher/DivineVoxelEngineMesher.js +14 -0
  13. package/Contexts/Mesher/MesherTheads.d.ts +7 -0
  14. package/Contexts/Mesher/MesherTheads.js +14 -0
  15. package/Contexts/Mesher/index.d.ts +1 -0
  16. package/Contexts/Mesher/index.js +1 -0
  17. package/Contexts/Nexus/NexusTheads.js +1 -1
  18. package/Contexts/Render/DVERenderThreads.d.ts +2 -1
  19. package/Contexts/Render/DVERenderThreads.js +4 -2
  20. package/Contexts/Render/DivineVoxelEngineRender.d.ts +11 -1
  21. package/Contexts/Render/DivineVoxelEngineRender.js +9 -4
  22. package/Contexts/World/DivineVoxelEngineWorld.d.ts +9 -0
  23. package/Contexts/World/WorldThreads.d.ts +2 -1
  24. package/Contexts/World/WorldThreads.js +4 -2
  25. package/Init/StartGenerator.d.ts +2 -0
  26. package/Init/StartGenerator.js +45 -0
  27. package/Init/StartMesher.d.ts +2 -0
  28. package/Init/StartMesher.js +41 -0
  29. package/Init/StartNexus.js +4 -2
  30. package/Init/StartRenderer.d.ts +4 -1
  31. package/Init/StartRenderer.js +59 -14
  32. package/Init/StartWorld.js +2 -1
  33. package/LICENSE.md +2 -1
  34. package/Math/CardinalNeighbors.d.ts +43 -3
  35. package/Math/CardinalNeighbors.js +54 -8
  36. package/Math/Indexing.d.ts +1 -0
  37. package/Math/Location.d.ts +10 -0
  38. package/Math/UtilFunctions.d.ts +4 -0
  39. package/Math/UtilFunctions.js +52 -0
  40. package/Math/index.d.ts +1 -10
  41. package/Math/index.js +1 -0
  42. package/Mesher/Functions/Base/MeshSectionBase.d.ts +5 -0
  43. package/Mesher/Functions/Base/MeshSectionBase.js +105 -0
  44. package/Mesher/Functions/CompactVoxelSectionMesh.js +4 -10
  45. package/Mesher/Functions/MeshSection.js +3 -107
  46. package/Mesher/Functions/MeshSectionSnapShot.d.ts +3 -0
  47. package/Mesher/Functions/MeshSectionSnapShot.js +14 -0
  48. package/Mesher/Functions/MeshTexture.js +8 -4
  49. package/Mesher/Functions/MeshVoxel.js +10 -4
  50. package/Mesher/Geomtry/CompactedSectionVoxelMesh.d.ts +5 -2
  51. package/Mesher/Geomtry/CompactedSectionVoxelMesh.js +12 -7
  52. package/Mesher/Geomtry/Functions/GetBounds.d.ts +2 -0
  53. package/Mesher/{Models/Common/BoundsFunctions.js → Geomtry/Functions/GetBounds.js} +13 -13
  54. package/Mesher/Geomtry/Geometry.types.d.ts +14 -0
  55. package/Mesher/Geomtry/Geometry.types.js +11 -0
  56. package/Mesher/Geomtry/Primitives/Quad.d.ts +7 -15
  57. package/Mesher/Geomtry/Primitives/Quad.js +36 -91
  58. package/Mesher/Geomtry/Primitives/QuadVertexData.d.ts +4 -14
  59. package/Mesher/Geomtry/Primitives/QuadVertexData.js +17 -57
  60. package/Mesher/Geomtry/Primitives/Triangle.d.ts +65 -0
  61. package/Mesher/Geomtry/Primitives/Triangle.js +148 -0
  62. package/Mesher/Geomtry/Primitives/TriangleVertexData.d.ts +58 -0
  63. package/Mesher/Geomtry/Primitives/TriangleVertexData.js +263 -0
  64. package/Mesher/Geomtry/Primitives/index.d.ts +2 -0
  65. package/Mesher/Geomtry/Primitives/index.js +2 -0
  66. package/Mesher/Geomtry/Shapes/Box.d.ts +20 -0
  67. package/Mesher/Geomtry/Shapes/Box.js +69 -0
  68. package/Mesher/Geomtry/Transform/TransformBox.d.ts +3 -0
  69. package/{Models/Shared/Transform.js → Mesher/Geomtry/Transform/TransformBox.js} +9 -124
  70. package/Mesher/Geomtry/Transform/TransformQuad.d.ts +3 -0
  71. package/Mesher/Geomtry/Transform/TransformQuad.js +113 -0
  72. package/Mesher/Geomtry/Transform/TransformTriangle.d.ts +3 -0
  73. package/Mesher/Geomtry/Transform/TransformTriangle.js +112 -0
  74. package/Mesher/Geomtry/VoxelGeometryBuilder.d.ts +3 -4
  75. package/Mesher/Geomtry/VoxelGeometryBuilder.js +128 -112
  76. package/Mesher/Geomtry/VoxelMeshBVHBuilder.d.ts +1 -1
  77. package/Mesher/Geomtry/VoxelMeshBVHBuilder.js +1 -1
  78. package/Mesher/Geomtry/VoxelMeshVertexStructCursor.d.ts +9 -3
  79. package/Mesher/Geomtry/VoxelMeshVertexStructCursor.js +26 -3
  80. package/Mesher/Geomtry/VoxelShaderData.d.ts +4 -1
  81. package/Mesher/Geomtry/VoxelShaderData.js +25 -10
  82. package/Mesher/InitMesher.d.ts +1 -1
  83. package/Mesher/InitMesher.js +6 -0
  84. package/Mesher/InitTask.js +17 -6
  85. package/Mesher/Models/Common/Calc/CalcConstants.d.ts +1 -5
  86. package/Mesher/Models/Common/Calc/CalcConstants.js +2 -76
  87. package/Mesher/Models/Common/Faces/CullRulledFace.d.ts +2 -0
  88. package/Mesher/Models/Common/Faces/CullRulledFace.js +60 -0
  89. package/Mesher/Models/Common/Faces/ShadeRulelessFace.d.ts +4 -0
  90. package/Mesher/Models/Common/Faces/ShadeRulelessFace.js +12 -0
  91. package/Mesher/Models/Common/Faces/ShadeRulledFace.d.ts +4 -0
  92. package/Mesher/Models/Common/Faces/ShadeRulledFace.js +58 -0
  93. package/Mesher/Models/Common/GetTexture.d.ts +6 -0
  94. package/Mesher/Models/Common/GetTexture.js +12 -0
  95. package/Mesher/Models/Nodes/Custom/Liquid/FlowGradient.js +1 -1
  96. package/Mesher/Models/Nodes/Custom/Liquid/LiquidGeomtryNode.d.ts +2 -3
  97. package/Mesher/Models/Nodes/Custom/Liquid/LiquidGeomtryNode.js +124 -48
  98. package/Mesher/Models/Nodes/Default/QuadVoxelGeometryNode.d.ts +13 -0
  99. package/Mesher/Models/Nodes/Default/QuadVoxelGeometryNode.js +55 -0
  100. package/Mesher/Models/Nodes/Default/TriangleVoxelGeometryNode.d.ts +13 -0
  101. package/Mesher/Models/Nodes/Default/TriangleVoxelGeometryNode.js +52 -0
  102. package/Mesher/Models/Nodes/GeometryNode.d.ts +2 -8
  103. package/Mesher/Models/Nodes/GeometryNode.js +1 -7
  104. package/Mesher/Models/Nodes/Types/GeomtryNode.types.d.ts +7 -0
  105. package/Mesher/Models/Nodes/Types/QuadVoxelGometryNodeTypes.d.ts +29 -0
  106. package/{Models/Input/QuadVoxelGometryInputs.js → Mesher/Models/Nodes/Types/QuadVoxelGometryNodeTypes.js} +4 -8
  107. package/Mesher/Models/Nodes/Types/TriangleVoxelGometryNodeTypes.d.ts +28 -0
  108. package/Mesher/Models/Nodes/Types/TriangleVoxelGometryNodeTypes.js +24 -0
  109. package/Mesher/Models/Nodes/VoxelGeometryConstructor.d.ts +4 -8
  110. package/Mesher/Models/Nodes/VoxelGeometryConstructor.js +16 -52
  111. package/Mesher/Models/Procedures/Default/ConsistentRotationTextureProcedure.d.ts +25 -0
  112. package/Mesher/Models/Procedures/Default/ConsistentRotationTextureProcedure.js +44 -0
  113. package/Mesher/Models/Procedures/Default/OutlinedTextureProcedure.d.ts +28 -0
  114. package/Mesher/Models/Procedures/Default/OutlinedTextureProcedure.js +162 -0
  115. package/Mesher/Models/Procedures/TextureProcedure.d.ts +16 -0
  116. package/Mesher/Models/Procedures/TextureProcedure.js +2 -0
  117. package/Mesher/Models/Procedures/TextureProcedureRegister.d.ts +6 -0
  118. package/Mesher/Models/Procedures/TextureProcedureRegister.js +16 -0
  119. package/Mesher/Models/VoxelConstructor.d.ts +1 -5
  120. package/Mesher/Models/VoxelConstructor.js +1 -11
  121. package/Mesher/Models/VoxelGeometryBuilderCacheSpace.js +2 -2
  122. package/Mesher/Models/VoxelModelBuilder.d.ts +0 -1
  123. package/Mesher/Models/VoxelModelBuilder.js +1 -2
  124. package/Mesher/Models/VoxelModelConstructorRegister.d.ts +8 -2
  125. package/Mesher/Models/VoxelModelConstructorRegister.js +6 -8
  126. package/Renderer/Classes/SectionMesh.d.ts +2 -3
  127. package/Renderer/Classes/SectionMesh.js +13 -10
  128. package/Renderer/Classes/SectorMesh.d.ts +5 -5
  129. package/Renderer/Classes/SectorMesh.js +17 -6
  130. package/Renderer/InitTasks.d.ts +1 -2
  131. package/Renderer/InitTasks.js +4 -10
  132. package/Renderer/MeshManager.d.ts +6 -1
  133. package/Renderer/MeshManager.js +11 -14
  134. package/Renderer/MeshRegister.d.ts +6 -4
  135. package/Renderer/MeshRegister.js +34 -43
  136. package/Settings/EngineSettings.js +3 -0
  137. package/Settings/EngineSettings.types.d.ts +7 -1
  138. package/Settings/EngineSettings.types.js +5 -1
  139. package/Stats/EngineStats.d.ts +19 -0
  140. package/Stats/EngineStats.js +27 -0
  141. package/Tasks/Paint/Common.d.ts +7 -0
  142. package/Tasks/Paint/Common.js +200 -0
  143. package/Tasks/Paint/Erase/EraseVoxel.d.ts +3 -0
  144. package/Tasks/Paint/Erase/EraseVoxel.js +31 -0
  145. package/Tasks/Paint/Erase/EraseVoxelPath.d.ts +4 -0
  146. package/Tasks/Paint/Erase/EraseVoxelPath.js +80 -0
  147. package/Tasks/Paint/Erase/EraseVoxelTemplate.d.ts +4 -0
  148. package/Tasks/Paint/Erase/EraseVoxelTemplate.js +34 -0
  149. package/Tasks/Paint/InitTasks.js +16 -0
  150. package/Tasks/Paint/Paint/PaintVoxel.d.ts +4 -0
  151. package/Tasks/Paint/Paint/PaintVoxel.js +29 -0
  152. package/Tasks/Paint/Paint/PaintVoxelPath.d.ts +4 -0
  153. package/Tasks/Paint/Paint/PaintVoxelPath.js +78 -0
  154. package/Tasks/Paint/Paint/PaintVoxelTemplate.d.ts +4 -0
  155. package/Tasks/Paint/Paint/PaintVoxelTemplate.js +36 -0
  156. package/Tasks/Propagation/Flow/FlowUpdate.js +1 -1
  157. package/Tasks/Propagation/Flow/WorldFlow.js +2 -2
  158. package/Tasks/Propagation/Illumanation/CommonFunctions.d.ts +6 -6
  159. package/Tasks/Propagation/Illumanation/CommonFunctions.js +6 -7
  160. package/Tasks/Propagation/Illumanation/RGBUpdate.js +9 -9
  161. package/Tasks/Propagation/Illumanation/SunUpdate.js +8 -7
  162. package/Tasks/Propagation/Illumanation/WorldSun.js +11 -9
  163. package/Tasks/Propagation/InitTasks.js +16 -28
  164. package/Tasks/Propagation/Power/PowerUpdate.js +10 -10
  165. package/Tasks/Tasks.types.d.ts +25 -9
  166. package/Tasks/TasksIds.d.ts +13 -20
  167. package/Tasks/TasksIds.js +13 -20
  168. package/Tasks/VoxelUpdateTask.d.ts +6 -5
  169. package/Tasks/VoxelUpdateTask.js +53 -37
  170. package/Tasks/WorldGeneration/InitTasks.d.ts +4 -1
  171. package/Tasks/WorldGeneration/InitTasks.js +6 -3
  172. package/Tasks/WorldGeneration/WorldGen.types.d.ts +2 -3
  173. package/Tasks/WorldGeneration/WorldGenBrush.js +6 -7
  174. package/Tasks/WorldGeneration/WorldGenRegister.d.ts +3 -1
  175. package/Tasks/WorldGeneration/WorldGenRegister.js +13 -3
  176. package/Tasks/WorldGeneration/WorldGeneration.d.ts +2 -2
  177. package/Tasks/WorldGeneration/WorldGeneration.js +22 -3
  178. package/Templates/Archive/ArchivedVoxelTemplate.d.ts +37 -0
  179. package/Templates/Archive/ArchivedVoxelTemplate.js +124 -0
  180. package/Templates/Archive/ArchivedVoxelTemplate.types.d.ts +45 -0
  181. package/Templates/Archive/ArchivedVoxelTemplate.types.js +1 -0
  182. package/Templates/Archive/Functions/CreateArchivedTemplate.d.ts +11 -0
  183. package/Templates/Archive/Functions/CreateArchivedTemplate.js +184 -0
  184. package/Templates/Archive/Functions/ExportArchiedTemplateJSON.d.ts +2 -0
  185. package/Templates/Archive/Functions/ExportArchiedTemplateJSON.js +44 -0
  186. package/Templates/Archive/Functions/ImportArchivedTemplateJSON.d.ts +2 -0
  187. package/Templates/Archive/Functions/ImportArchivedTemplateJSON.js +37 -0
  188. package/Templates/Cursor/TemplateCursor.d.ts +5 -3
  189. package/Templates/Cursor/TemplateCursor.js +8 -4
  190. package/Templates/Cursor/TemplateProxy.d.ts +10 -0
  191. package/Templates/Cursor/TemplateProxy.js +22 -0
  192. package/Templates/Cursor/TemplateVoxelCursor.d.ts +5 -7
  193. package/Templates/Cursor/TemplateVoxelCursor.js +7 -13
  194. package/Templates/Full/FullVoxelTemplate.d.ts +27 -0
  195. package/Templates/Full/FullVoxelTemplate.js +108 -0
  196. package/Templates/Full/FullVoxelTemplate.types.d.ts +5 -0
  197. package/Templates/Full/FullVoxelTemplate.types.js +1 -0
  198. package/Templates/Full/Functions/CreateFullTemplate.d.ts +3 -0
  199. package/Templates/Full/Functions/CreateFullTemplate.js +27 -0
  200. package/Templates/Functions/FlipTemplate.d.ts +2 -2
  201. package/Templates/Functions/FlipTemplate.js +1 -9
  202. package/Templates/Functions/RotateTemplate.d.ts +2 -2
  203. package/Templates/Functions/RotateTemplate.js +2 -10
  204. package/Templates/Functions/index.d.ts +1 -1
  205. package/Templates/Functions/index.js +1 -1
  206. package/Templates/Path/VoxelPath.d.ts +34 -0
  207. package/Templates/Path/VoxelPath.js +127 -0
  208. package/Templates/Path/VoxelPath.types.d.ts +10 -0
  209. package/Templates/Path/VoxelPath.types.js +1 -0
  210. package/Templates/Selection/VoxelBFSSelection.d.ts +20 -0
  211. package/Templates/Selection/VoxelBFSSelection.js +130 -0
  212. package/Templates/Selection/VoxelBoxSelection.d.ts +14 -0
  213. package/Templates/Selection/VoxelBoxSelection.js +105 -0
  214. package/Templates/Selection/VoxelSelecton.d.ts +6 -0
  215. package/Templates/Selection/VoxelSelecton.js +1 -0
  216. package/Templates/Selection/VoxelSurfaceSelection.d.ts +27 -0
  217. package/Templates/Selection/VoxelSurfaceSelection.js +206 -0
  218. package/Templates/Selection/VoxelTemplateSelection.d.ts +10 -0
  219. package/Templates/Selection/VoxelTemplateSelection.js +26 -0
  220. package/Templates/Shapes/BasicVoxelShapeTemplate.d.ts +35 -0
  221. package/Templates/Shapes/BasicVoxelShapeTemplate.js +126 -0
  222. package/Templates/Shapes/BoxVoxelTemplate.d.ts +22 -0
  223. package/Templates/Shapes/BoxVoxelTemplate.js +75 -0
  224. package/Templates/Shapes/ConeVoxelTemplate.d.ts +22 -0
  225. package/Templates/Shapes/ConeVoxelTemplate.js +69 -0
  226. package/Templates/Shapes/CylinderVoxelTemplate.d.ts +22 -0
  227. package/Templates/Shapes/CylinderVoxelTemplate.js +69 -0
  228. package/Templates/Shapes/OctahedronVoxelTemplate.d.ts +22 -0
  229. package/Templates/Shapes/OctahedronVoxelTemplate.js +69 -0
  230. package/Templates/Shapes/PyramidVoxelTemplate.d.ts +30 -0
  231. package/Templates/Shapes/PyramidVoxelTemplate.js +140 -0
  232. package/Templates/Shapes/SphereVoxelTemplate.d.ts +24 -0
  233. package/Templates/Shapes/SphereVoxelTemplate.js +97 -0
  234. package/Templates/Shapes/TorusVoxelTemplate.d.ts +22 -0
  235. package/Templates/Shapes/TorusVoxelTemplate.js +69 -0
  236. package/Templates/Shapes/VoxelShapeTemplate.types.d.ts +25 -0
  237. package/Templates/Shapes/VoxelShapeTemplate.types.js +1 -0
  238. package/Templates/VoxelTempateRegister.d.ts +6 -0
  239. package/Templates/VoxelTempateRegister.js +30 -0
  240. package/Templates/VoxelTemplates.types.d.ts +23 -26
  241. package/Templates/index.d.ts +1 -1
  242. package/Templates/index.js +1 -1
  243. package/Textures/Classes/CompiledTexture.d.ts +3 -0
  244. package/Textures/Classes/CompiledTexture.js +3 -0
  245. package/Textures/Classes/CompiledTextureAnimation.d.ts +1 -1
  246. package/Textures/Classes/CompiledTextureAnimation.js +8 -2
  247. package/Textures/Functions/BuildTextureData.d.ts +2 -1
  248. package/Textures/Functions/BuildTextureData.js +86 -17
  249. package/Textures/Texture.types.d.ts +5 -1
  250. package/Textures/TextureManager.d.ts +2 -1
  251. package/Textures/TextureManager.js +5 -2
  252. package/Tools/Brush/AdvancedBrushTool.d.ts +1 -5
  253. package/Tools/Brush/AdvancedBrushTool.js +2 -30
  254. package/Tools/Brush/Brush.d.ts +8 -2
  255. package/Tools/Brush/Brush.js +61 -36
  256. package/Tools/Tasks/TasksTool.d.ts +49 -20
  257. package/Tools/Tasks/TasksTool.js +87 -23
  258. package/Util/Binary/BinaryArrays.d.ts +2 -0
  259. package/Util/Binary/BinaryArrays.js +15 -0
  260. package/Util/Binary/BinaryFunctions.d.ts +3 -0
  261. package/Util/Binary/BinaryFunctions.js +18 -0
  262. package/Util/BinaryBuffer/BinaryBuffer.d.ts +30 -0
  263. package/Util/BinaryBuffer/BinaryBuffer.js +78 -0
  264. package/Util/BinaryBuffer/BinaryBuffer.types.d.ts +37 -0
  265. package/Util/BinaryBuffer/BinaryBuffer.types.js +28 -0
  266. package/Util/BinaryBuffer/Functions/BinaryBufferConvert.d.ts +5 -0
  267. package/Util/BinaryBuffer/Functions/BinaryBufferConvert.js +60 -0
  268. package/Util/BinaryBuffer/Functions/BinaryBufferJSON.d.ts +3 -0
  269. package/Util/BinaryBuffer/Functions/BinaryBufferJSON.js +64 -0
  270. package/Util/BinaryBuffer/Functions/BinaryBufferRead.d.ts +3 -0
  271. package/Util/BinaryBuffer/Functions/BinaryBufferRead.js +26 -0
  272. package/Util/BinaryBuffer/Functions/BinaryBufferToTypedArray.d.ts +2 -0
  273. package/Util/BinaryBuffer/Functions/BinaryBufferToTypedArray.js +43 -0
  274. package/Util/BinaryBuffer/index.d.ts +2 -0
  275. package/Util/BinaryBuffer/index.js +2 -0
  276. package/Util/LocationData.d.ts +3 -0
  277. package/Util/LocationData.js +16 -0
  278. package/Util/PriorityQueue.d.ts +18 -0
  279. package/Util/PriorityQueue.js +62 -0
  280. package/Util/TickInterval.d.ts +16 -0
  281. package/Util/TickInterval.js +49 -0
  282. package/Util/TypedEventTarget.d.ts +1 -0
  283. package/Util/TypedEventTarget.js +3 -0
  284. package/Util/Util.types.d.ts +4 -0
  285. package/Util/WorkItemProgress.d.ts +23 -0
  286. package/Util/WorkItemProgress.js +52 -0
  287. package/Voxels/Archive/VoxelArchive.types.d.ts +43 -0
  288. package/Voxels/Archive/VoxelArchive.types.js +6 -0
  289. package/Voxels/Archive/VoxelPaletteArchiveReader.d.ts +11 -0
  290. package/Voxels/Archive/VoxelPaletteArchiveReader.js +73 -0
  291. package/Voxels/Archive/VoxelPaletteArechive.d.ts +15 -0
  292. package/Voxels/Archive/VoxelPaletteArechive.js +81 -0
  293. package/Voxels/Cursor/DataCursor.interface.d.ts +1 -0
  294. package/Voxels/Cursor/VoxelCursor.d.ts +6 -7
  295. package/Voxels/Cursor/VoxelCursor.interface.d.ts +23 -24
  296. package/Voxels/Cursor/VoxelCursor.interface.js +91 -96
  297. package/Voxels/Cursor/VoxelCursor.js +22 -12
  298. package/Voxels/Cursor/VoxelLightData.d.ts +2 -0
  299. package/Voxels/Cursor/VoxelLightData.js +2 -0
  300. package/Voxels/Data/VoxelPalettesRegister.d.ts +11 -1
  301. package/Voxels/Data/VoxelPalettesRegister.js +17 -1
  302. package/Voxels/Data/VoxelPropertiesRegister.d.ts +4 -0
  303. package/Voxels/Data/VoxelPropertiesRegister.js +3 -0
  304. package/Voxels/Data/VoxelTag.types.d.ts +7 -1
  305. package/Voxels/Data/VoxelTag.types.js +3 -0
  306. package/Voxels/Data/VoxelTagsRegister.js +4 -1
  307. package/Voxels/Functions/BuildPaletteData.d.ts +6 -0
  308. package/Voxels/Functions/BuildPaletteData.js +87 -0
  309. package/Voxels/Functions/BuildStateData.d.ts +4 -6
  310. package/Voxels/Functions/BuildStateData.js +26 -80
  311. package/Voxels/Functions/{BuildTagAndPaletteData.d.ts → BuildTagData.d.ts} +2 -2
  312. package/Voxels/Functions/{BuildTagAndPaletteData.js → BuildTagData.js} +23 -2
  313. package/Voxels/Indexes/VoxelIndex.d.ts +1 -1
  314. package/Voxels/Indexes/VoxelIndex.js +5 -4
  315. package/Voxels/InitVoxelData.d.ts +1 -1
  316. package/Voxels/InitVoxelData.js +39 -41
  317. package/Voxels/Interaction/Functions/PickVoxel.d.ts +9 -0
  318. package/Voxels/Interaction/Functions/PickVoxel.js +95 -0
  319. package/Voxels/Interaction/Functions/PickVoxelWorld.d.ts +8 -0
  320. package/Voxels/Interaction/Functions/PickVoxelWorld.js +66 -0
  321. package/Voxels/Interaction/Placing/VoxelPlacingStrategy.d.ts +9 -0
  322. package/Voxels/Interaction/Placing/VoxelPlacingStrategy.js +58 -0
  323. package/Voxels/Interaction/Placing/VoxelPlacingStrategy.types.d.ts +15 -0
  324. package/Voxels/Interaction/Placing/VoxelPlacingStrategy.types.js +1 -0
  325. package/Voxels/Interaction/Placing/VoxelPlacingStrategyRegister.d.ts +7 -0
  326. package/Voxels/Interaction/Placing/VoxelPlacingStrategyRegister.js +13 -0
  327. package/Voxels/Interaction/VoxelPickResult.d.ts +50 -0
  328. package/Voxels/Interaction/VoxelPickResult.js +55 -0
  329. package/Voxels/Logic/Classes/Types/VoxelLogicPoweredType.d.ts +8 -0
  330. package/Voxels/Logic/Classes/Types/VoxelLogicPoweredType.js +13 -0
  331. package/Voxels/Logic/Classes/Types/VoxelLogicStateType.d.ts +9 -0
  332. package/Voxels/Logic/Classes/Types/VoxelLogicStateType.js +23 -0
  333. package/Voxels/Logic/Classes/VoxelLogic.d.ts +7 -4
  334. package/Voxels/Logic/Classes/VoxelLogic.js +25 -27
  335. package/Voxels/Logic/Classes/VoxelLogicType.d.ts +11 -1
  336. package/Voxels/Logic/Classes/VoxelLogicType.js +6 -0
  337. package/Voxels/Logic/VoxelLogic.types.d.ts +5 -3
  338. package/Voxels/Logic/VoxelLogicRegister.d.ts +4 -3
  339. package/Voxels/Logic/VoxelLogicRegister.js +12 -4
  340. package/Voxels/Models/CompiledVoxelModel.types.d.ts +46 -0
  341. package/Voxels/Models/CompiledVoxelModel.types.js +1 -0
  342. package/{Models → Voxels/Models}/Defaults/CubeVoxelGeometry.js +0 -30
  343. package/{Models → Voxels/Models}/Defaults/CubeVoxelModels.d.ts +2 -0
  344. package/{Models → Voxels/Models}/Defaults/CubeVoxelModels.js +187 -71
  345. package/{Models → Voxels/Models/Defaults}/Examples.d.ts +1 -1
  346. package/{Models → Voxels/Models/Defaults}/Examples.js +50 -147
  347. package/Voxels/Models/Defaults/FarmVoxelModels.d.ts +3 -0
  348. package/Voxels/Models/Defaults/FarmVoxelModels.js +349 -0
  349. package/{Models → Voxels/Models}/Defaults/LiquidVoxelModel.js +3 -1
  350. package/{Models → Voxels/Models}/Defaults/PanelVoxelGeometry.js +2 -92
  351. package/{Models → Voxels/Models}/Defaults/PanelVoxelModels.d.ts +1 -0
  352. package/{Models → Voxels/Models}/Defaults/PanelVoxelModels.js +52 -180
  353. package/{Models → Voxels/Models}/Defaults/StairVoxelModel.js +59 -149
  354. package/Voxels/Models/Indexing/AOOcclusionFaceIndex.d.ts +12 -0
  355. package/Voxels/Models/Indexing/AOOcclusionFaceIndex.js +28 -0
  356. package/Voxels/Models/Indexing/CulledOcclusionFaceIndex.d.ts +12 -0
  357. package/Voxels/Models/Indexing/CulledOcclusionFaceIndex.js +27 -0
  358. package/Voxels/Models/Rules/Classes/GeomtryInput.d.ts +13 -0
  359. package/Voxels/Models/Rules/Classes/GeomtryInput.js +64 -0
  360. package/Voxels/Models/Rules/Classes/OcclusionFace.d.ts +10 -0
  361. package/Voxels/Models/Rules/Classes/OcclusionFace.js +5 -0
  362. package/Voxels/Models/Rules/Classes/OcclusionFaceRegister.d.ts +18 -0
  363. package/Voxels/Models/Rules/Classes/OcclusionFaceRegister.js +33 -0
  364. package/Voxels/Models/Rules/Classes/OcclusionQuadFace.d.ts +14 -0
  365. package/Voxels/Models/Rules/Classes/OcclusionQuadFace.js +118 -0
  366. package/Voxels/Models/Rules/Classes/OcclusionTriangleFace.d.ts +14 -0
  367. package/Voxels/Models/Rules/Classes/OcclusionTriangleFace.js +114 -0
  368. package/Voxels/Models/Rules/Classes/VoxelRulesGeometry.d.ts +22 -0
  369. package/Voxels/Models/Rules/Classes/VoxelRulesGeometry.js +15 -0
  370. package/{Models → Voxels/Models}/Rules/Classes/VoxelRulesModel.d.ts +3 -2
  371. package/{Models → Voxels/Models}/Rules/Functions/BuildFinalInputs.d.ts +0 -2
  372. package/Voxels/Models/Rules/Functions/BuildFinalInputs.js +72 -0
  373. package/Voxels/Models/Rules/Functions/BuildRules.d.ts +7 -0
  374. package/Voxels/Models/Rules/Functions/BuildRules.js +217 -0
  375. package/Voxels/Models/Rules/Functions/Compile/CompileGeomtryNodes.d.ts +4 -0
  376. package/Voxels/Models/Rules/Functions/Compile/CompileGeomtryNodes.js +39 -0
  377. package/Voxels/Models/Rules/Functions/Compile/Nodes/CalcFunctions.d.ts +8 -0
  378. package/Voxels/Models/Rules/Functions/Compile/Nodes/CalcFunctions.js +106 -0
  379. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileBoxGeometryNode.d.ts +5 -0
  380. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileBoxGeometryNode.js +14 -0
  381. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileQuadGeometryNode.d.ts +6 -0
  382. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileQuadGeometryNode.js +92 -0
  383. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileTriangleGeometryNode.d.ts +6 -0
  384. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileTriangleGeometryNode.js +115 -0
  385. package/{Models → Voxels/Models}/Rules/VoxelModelRuleBuilderRegister.d.ts +1 -1
  386. package/{Models → Voxels/Models}/Rules/VoxelModelRuleBuilderRegister.js +27 -3
  387. package/{Models → Voxels/Models}/VoxelModel.types.d.ts +56 -45
  388. package/Voxels/Models/VoxelModel.types.js +1 -0
  389. package/Voxels/State/Schema/BinarySchema.d.ts +5 -3
  390. package/Voxels/State/Schema/BinarySchema.js +23 -8
  391. package/Voxels/State/Schema/BinarySchemaNode.d.ts +3 -3
  392. package/Voxels/State/Schema/BinarySchemaNode.js +6 -6
  393. package/Voxels/State/Schema/ShapeStateRelationsNode.d.ts +3 -3
  394. package/Voxels/State/Schema/ShapeStateRelationsNode.js +2 -2
  395. package/Voxels/State/Schema/StateSchema.d.ts +2 -2
  396. package/Voxels/State/Schema/StateSchema.js +5 -7
  397. package/Voxels/State/SchemaRegister.d.ts +8 -6
  398. package/Voxels/State/SchemaRegister.js +33 -21
  399. package/Voxels/State/State.types.d.ts +19 -23
  400. package/Voxels/Types/PaintVoxelData.d.ts +17 -0
  401. package/Voxels/Types/PaintVoxelData.js +73 -0
  402. package/Voxels/Types/Voxel.types.d.ts +12 -25
  403. package/Voxels/Types/Voxel.types.js +1 -23
  404. package/Voxels/Types/VoxelModelCompiledData.types.d.ts +6 -74
  405. package/Voxels/index.d.ts +1 -0
  406. package/Voxels/index.js +1 -0
  407. package/World/Archive/Classes/ArchiveClasses.d.ts +7 -30
  408. package/World/Archive/Classes/ArchiveClasses.js +8 -33
  409. package/World/Archive/Classes/ImportedSection.d.ts +4 -13
  410. package/World/Archive/Classes/ImportedSection.js +78 -216
  411. package/World/Archive/Classes/ImportedSector.d.ts +7 -9
  412. package/World/Archive/Classes/ImportedSector.js +18 -65
  413. package/World/Archive/Functions/Area/ArchiveArea.d.ts +8 -0
  414. package/World/Archive/Functions/Area/ArchiveArea.js +65 -0
  415. package/World/Archive/Functions/{ArchiveArea.d.ts → Area/ImportArea.d.ts} +1 -8
  416. package/World/Archive/Functions/Area/ImportArea.js +59 -0
  417. package/World/Archive/Functions/JSON/ExportArchivedAreaJSON.d.ts +2 -0
  418. package/World/Archive/Functions/JSON/ExportArchivedAreaJSON.js +100 -0
  419. package/World/Archive/Functions/JSON/ImportArchivedAreaJSON.d.ts +2 -0
  420. package/World/Archive/Functions/JSON/ImportArchivedAreaJSON.js +100 -0
  421. package/World/Archive/Functions/Sector/ArchiveSector.d.ts +7 -0
  422. package/World/Archive/Functions/Sector/ArchiveSector.js +209 -0
  423. package/World/Archive/Functions/Sector/CreateArchivedSection.d.ts +3 -0
  424. package/World/Archive/Functions/Sector/CreateArchivedSection.js +147 -0
  425. package/World/Archive/Functions/{ImportSector.d.ts → Sector/ImportSector.d.ts} +2 -2
  426. package/World/Archive/Functions/Sector/ImportSector.js +32 -0
  427. package/World/Archive/Functions/Sector/RemoveDuplicateSections.d.ts +2 -0
  428. package/World/Archive/Functions/Sector/RemoveDuplicateSections.js +137 -0
  429. package/World/Archive/Functions/Shared/BaseData.d.ts +2 -0
  430. package/World/Archive/Functions/Shared/BaseData.js +14 -0
  431. package/World/Archive/Functions/Shared/IntToString.d.ts +1 -0
  432. package/World/Archive/Functions/Shared/IntToString.js +13 -0
  433. package/World/Archive/Functions/{Shared.d.ts → Shared/LightSegments.d.ts} +1 -2
  434. package/World/Archive/Functions/{Shared.js → Shared/LightSegments.js} +2 -15
  435. package/World/Archive/Functions/Shared/index.d.ts +3 -0
  436. package/World/Archive/Functions/Shared/index.js +3 -0
  437. package/World/Archive/Functions/index.d.ts +3 -3
  438. package/World/Archive/Functions/index.js +3 -3
  439. package/World/Archive/InitTasks.js +21 -30
  440. package/World/Archive/Types/Archive.types.d.ts +45 -0
  441. package/World/Archive/Types/Archive.types.js +1 -0
  442. package/World/Archive/Types/ArchiveArea.types.d.ts +38 -0
  443. package/World/Archive/Types/ArchiveArea.types.js +1 -0
  444. package/World/Archive/Types/ArchiveJSON.types.d.ts +52 -0
  445. package/World/Archive/Types/ArchiveJSON.types.js +1 -0
  446. package/World/Archive/Types/ArchivedSector.types.d.ts +43 -0
  447. package/World/Archive/Types/ArchivedSector.types.js +1 -0
  448. package/World/Archive/Types/index.d.ts +4 -0
  449. package/World/Archive/Types/index.js +4 -0
  450. package/World/Archive/index.d.ts +1 -1
  451. package/World/Archive/index.js +1 -1
  452. package/World/Cursor/SectionCursor.d.ts +4 -3
  453. package/World/Cursor/SectionCursor.js +13 -11
  454. package/World/Cursor/SectorCursor.d.ts +4 -2
  455. package/World/Cursor/SectorCursor.js +11 -1
  456. package/World/Cursor/WorldCursor.d.ts +1 -0
  457. package/World/Cursor/WorldCursor.js +8 -5
  458. package/World/Cursor/WorldVoxelCursor.d.ts +1 -3
  459. package/World/Cursor/WorldVoxelCursor.js +6 -26
  460. package/World/InitTasks.js +52 -40
  461. package/World/Lock/Function/LockSectors.d.ts +2 -0
  462. package/World/Lock/Function/LockSectors.js +28 -0
  463. package/World/Lock/Function/UnLockSectors.d.ts +2 -0
  464. package/World/Lock/Function/UnLockSectors.js +28 -0
  465. package/World/Lock/WorldLock.d.ts +1 -2
  466. package/World/Lock/WorldLock.js +3 -1
  467. package/World/Section/Section.d.ts +16 -21
  468. package/World/Section/Section.js +67 -143
  469. package/World/Section/SectionState.d.ts +6 -2
  470. package/World/Section/SectionState.js +9 -4
  471. package/World/Sector/Sector.d.ts +22 -8
  472. package/World/Sector/Sector.js +86 -67
  473. package/World/Sector/SectorHeightMap.d.ts +1 -1
  474. package/World/Sector/SectorHeightMap.js +6 -6
  475. package/World/Sector/SectorState.d.ts +2 -1
  476. package/World/Sector/SectorState.js +1 -0
  477. package/World/SnapShot/SectionSnapShot.d.ts +19 -0
  478. package/World/SnapShot/SectionSnapShot.js +72 -0
  479. package/World/SnapShot/SectionSnapShotCursor.d.ts +23 -0
  480. package/World/SnapShot/SectionSnapShotCursor.js +107 -0
  481. package/World/SnapShot/SnapShots.d.ts +11 -0
  482. package/World/SnapShot/SnapShots.js +24 -0
  483. package/World/Types/WorldDataSyncIds.d.ts +2 -0
  484. package/World/Types/WorldDataSyncIds.js +2 -0
  485. package/World/WorldRegister.d.ts +19 -7
  486. package/World/WorldRegister.js +47 -23
  487. package/World/WorldSpaces.d.ts +20 -0
  488. package/World/WorldSpaces.js +33 -0
  489. package/WorldSimulation/Dimensions/DimensionSegment.d.ts +38 -0
  490. package/WorldSimulation/Dimensions/DimensionSegment.js +120 -0
  491. package/WorldSimulation/Dimensions/DimensionSimulation.d.ts +26 -0
  492. package/WorldSimulation/Dimensions/DimensionSimulation.js +95 -0
  493. package/WorldSimulation/{Internal/Classes → Dimensions}/Generator.d.ts +5 -9
  494. package/WorldSimulation/{Internal/Classes → Dimensions}/Generator.js +10 -21
  495. package/WorldSimulation/{Internal/Classes → Dimensions}/SectorState.d.ts +4 -0
  496. package/WorldSimulation/Dimensions/SectorState.js +56 -0
  497. package/WorldSimulation/Dimensions/SimulationSector.d.ts +30 -0
  498. package/WorldSimulation/Dimensions/SimulationSector.js +214 -0
  499. package/WorldSimulation/Internal/WorldSimulationDimensions.d.ts +1 -1
  500. package/WorldSimulation/Internal/WorldSimulationDimensions.js +4 -3
  501. package/WorldSimulation/Internal/WorldSimulationTasks.d.ts +14 -9
  502. package/WorldSimulation/Internal/WorldSimulationTasks.js +132 -61
  503. package/WorldSimulation/Internal/runActiveSectorUpdate.d.ts +1 -0
  504. package/WorldSimulation/Internal/runActiveSectorUpdate.js +106 -0
  505. package/WorldSimulation/Procedures/InitalLoad.d.ts +1 -1
  506. package/WorldSimulation/Procedures/InitalLoad.js +6 -4
  507. package/WorldSimulation/Tasks/SimulationTaskBase.d.ts +19 -0
  508. package/WorldSimulation/Tasks/SimulationTaskBase.js +50 -0
  509. package/WorldSimulation/Tasks/TaskRegister.d.ts +7 -0
  510. package/WorldSimulation/{Internal → Tasks}/TaskRegister.js +3 -3
  511. package/WorldSimulation/Tasks/TaskSegment.d.ts +20 -0
  512. package/WorldSimulation/Tasks/TaskSegment.js +83 -0
  513. package/WorldSimulation/Tick/TickQueue.d.ts +9 -0
  514. package/WorldSimulation/Tick/TickQueue.js +31 -0
  515. package/WorldSimulation/Tools/SimulationBrush.d.ts +25 -0
  516. package/WorldSimulation/Tools/SimulationBrush.js +203 -0
  517. package/WorldSimulation/Voxels/Behaviors/Types/CropVoxelBehavior.d.ts +1 -0
  518. package/WorldSimulation/Voxels/Behaviors/Types/CropVoxelBehavior.js +23 -0
  519. package/WorldSimulation/Voxels/Behaviors/Types/DefaultVoxelBehavior.d.ts +1 -0
  520. package/WorldSimulation/Voxels/Behaviors/Types/DefaultVoxelBehavior.js +10 -0
  521. package/WorldSimulation/Voxels/Behaviors/Types/FarmlandVoxelBehavior.d.ts +1 -0
  522. package/WorldSimulation/Voxels/Behaviors/Types/FarmlandVoxelBehavior.js +73 -0
  523. package/WorldSimulation/Voxels/Behaviors/Types/LiquidVoxelBehavior.d.ts +1 -0
  524. package/WorldSimulation/Voxels/Behaviors/Types/LiquidVoxelBehavior.js +21 -0
  525. package/WorldSimulation/Voxels/Behaviors/Types/index.d.ts +4 -0
  526. package/WorldSimulation/Voxels/Behaviors/Types/index.js +4 -0
  527. package/WorldSimulation/Voxels/Behaviors/VoxelBehaviors.d.ts +18 -0
  528. package/WorldSimulation/Voxels/Behaviors/VoxelBehaviors.js +30 -0
  529. package/WorldSimulation/Voxels/Behaviors/VoxelBehaviorsRegister.d.ts +6 -0
  530. package/WorldSimulation/Voxels/Behaviors/VoxelBehaviorsRegister.js +25 -0
  531. package/WorldSimulation/Voxels/Behaviors/VoxelUpdate.d.ts +10 -0
  532. package/WorldSimulation/Voxels/Behaviors/VoxelUpdate.js +1 -0
  533. package/WorldSimulation/Voxels/Behaviors/index.d.ts +4 -0
  534. package/WorldSimulation/Voxels/Behaviors/index.js +4 -0
  535. package/WorldSimulation/Voxels/Ticks/Types/LiquidVoxelUpdate.d.ts +1 -0
  536. package/WorldSimulation/Voxels/Ticks/Types/LiquidVoxelUpdate.js +163 -0
  537. package/WorldSimulation/Voxels/Ticks/Types/index.d.ts +1 -0
  538. package/WorldSimulation/Voxels/Ticks/Types/index.js +1 -0
  539. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdate.d.ts +8 -0
  540. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdate.js +14 -0
  541. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateRegister.d.ts +6 -0
  542. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateRegister.js +13 -0
  543. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateType.d.ts +12 -0
  544. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateType.js +10 -0
  545. package/WorldSimulation/Voxels/Ticks/index.d.ts +4 -0
  546. package/WorldSimulation/Voxels/Ticks/index.js +4 -0
  547. package/WorldSimulation/WorldSimulation.d.ts +5 -4
  548. package/WorldSimulation/WorldSimulation.js +31 -35
  549. package/package.json +2 -2
  550. package/Contexts/Constructor/DivineVoxelEngineConstructor.d.ts +0 -10
  551. package/Contexts/Constructor/DivineVoxelEngineConstructor.js +0 -14
  552. package/Contexts/Constructor/index.d.ts +0 -1
  553. package/Contexts/Constructor/index.js +0 -1
  554. package/Init/StartConstructor.d.ts +0 -2
  555. package/Init/StartConstructor.js +0 -59
  556. package/Mesher/Models/Common/BoundsFunctions.d.ts +0 -2
  557. package/Mesher/Models/Common/BoxGeometryNode.d.ts +0 -10
  558. package/Mesher/Models/Common/BoxGeometryNode.js +0 -80
  559. package/Mesher/Models/Common/QuadGeometryNode.d.ts +0 -11
  560. package/Mesher/Models/Common/QuadGeometryNode.js +0 -51
  561. package/Mesher/Models/Nodes/Ruled/BoxVoxelGeometryNode.d.ts +0 -24
  562. package/Mesher/Models/Nodes/Ruled/BoxVoxelGeometryNode.js +0 -173
  563. package/Mesher/Models/Nodes/Ruled/QuadVoxelGeometryNode.d.ts +0 -19
  564. package/Mesher/Models/Nodes/Ruled/QuadVoxelGeometryNode.js +0 -157
  565. package/Mesher/Models/Nodes/Ruleless/RulelessBoxVoxelGeometryNode.d.ts +0 -22
  566. package/Mesher/Models/Nodes/Ruleless/RulelessBoxVoxelGeometryNode.js +0 -75
  567. package/Mesher/Models/Nodes/Ruleless/RulelessQuadVoxelGeometryNode.d.ts +0 -18
  568. package/Mesher/Models/Nodes/Ruleless/RulelessQuadVoxelGeometryNode.js +0 -77
  569. package/Mesher/Models/Protocols/OutlinedVoxelTool.d.ts +0 -6
  570. package/Mesher/Models/Protocols/OutlinedVoxelTool.js +0 -233
  571. package/Models/Indexing/VoxelAOResultsIndex.d.ts +0 -12
  572. package/Models/Indexing/VoxelAOResultsIndex.js +0 -26
  573. package/Models/Indexing/VoxelFaceCullResultsIndex.d.ts +0 -12
  574. package/Models/Indexing/VoxelFaceCullResultsIndex.js +0 -26
  575. package/Models/Indexing/VoxelFaceTransparentResultsIndex.d.ts +0 -11
  576. package/Models/Indexing/VoxelFaceTransparentResultsIndex.js +0 -15
  577. package/Models/Input/BoxVoxelGometryInputs.d.ts +0 -25
  578. package/Models/Input/BoxVoxelGometryInputs.js +0 -36
  579. package/Models/Input/QuadVoxelGometryInputs.d.ts +0 -24
  580. package/Models/Rules/Classes/OcclusionFace.d.ts +0 -65
  581. package/Models/Rules/Classes/OcclusionFace.js +0 -492
  582. package/Models/Rules/Classes/VoxelRulesGeometry.d.ts +0 -15
  583. package/Models/Rules/Classes/VoxelRulesGeometry.js +0 -29
  584. package/Models/Rules/Functions/BuildFinalInputs.js +0 -93
  585. package/Models/Rules/Functions/BuildGeomtryInputs.d.ts +0 -6
  586. package/Models/Rules/Functions/BuildGeomtryInputs.js +0 -251
  587. package/Models/Rules/Functions/BuildRules.d.ts +0 -8
  588. package/Models/Rules/Functions/BuildRules.js +0 -187
  589. package/Models/Rules/Functions/GetOcclusionFaces.d.ts +0 -4
  590. package/Models/Rules/Functions/GetOcclusionFaces.js +0 -112
  591. package/Models/Shared/Transform.d.ts +0 -4
  592. package/Tasks/Logic/InitTasks.js +0 -10
  593. package/Tasks/Logic/VoxelLogicUpdate.d.ts +0 -3
  594. package/Tasks/Logic/VoxelLogicUpdate.js +0 -71
  595. package/Tasks/Propagation/Explosion/ExplosionManager.d.ts +0 -4
  596. package/Tasks/Propagation/Explosion/ExplosionManager.js +0 -116
  597. package/Tasks/Update/Common.d.ts +0 -3
  598. package/Tasks/Update/Common.js +0 -41
  599. package/Tasks/Update/EreaseUpdate.d.ts +0 -3
  600. package/Tasks/Update/EreaseUpdate.js +0 -66
  601. package/Tasks/Update/InitTasks.d.ts +0 -5
  602. package/Tasks/Update/InitTasks.js +0 -25
  603. package/Tasks/Update/PaintUpdate.d.ts +0 -3
  604. package/Tasks/Update/PaintUpdate.js +0 -89
  605. package/Tasks/Update/VoxelUpdate.d.ts +0 -3
  606. package/Tasks/Update/VoxelUpdate.js +0 -35
  607. package/Templates/FullVoxelTemplate.d.ts +0 -14
  608. package/Templates/FullVoxelTemplate.js +0 -61
  609. package/Templates/Functions/CreateTemplate.d.ts +0 -3
  610. package/Templates/Functions/CreateTemplate.js +0 -134
  611. package/Templates/VoxelTemplate.d.ts +0 -34
  612. package/Templates/VoxelTemplate.js +0 -135
  613. package/Util/Binary/BinaryBuffer.d.ts +0 -35
  614. package/Util/Binary/BinaryBuffer.js +0 -136
  615. package/Util/Binary/Palettes.d.ts +0 -5
  616. package/Util/Binary/Palettes.js +0 -46
  617. package/Util/LocationVisitedMap.d.ts +0 -9
  618. package/Util/LocationVisitedMap.js +0 -18
  619. package/Util/VisistedMap.d.ts +0 -10
  620. package/Util/VisistedMap.js +0 -29
  621. package/Voxels/Data/VoxelTagStates.d.ts +0 -22
  622. package/Voxels/Data/VoxelTagStates.js +0 -47
  623. package/Voxels/Logic/Classes/Default/Types/VoxelPoweredLogicType.d.ts +0 -5
  624. package/Voxels/Logic/Classes/Default/Types/VoxelPoweredLogicType.js +0 -6
  625. package/World/Archive/Archive.types.d.ts +0 -182
  626. package/World/Archive/Functions/ArchiveArea.js +0 -341
  627. package/World/Archive/Functions/ArchiveSector.d.ts +0 -7
  628. package/World/Archive/Functions/ArchiveSector.js +0 -431
  629. package/World/Archive/Functions/CreateArchivedSection.d.ts +0 -3
  630. package/World/Archive/Functions/CreateArchivedSection.js +0 -207
  631. package/World/Archive/Functions/ImportSector.js +0 -57
  632. package/World/Archive/Functions/RemoveDuplicates.d.ts +0 -3
  633. package/World/Archive/Functions/RemoveDuplicates.js +0 -92
  634. package/WorldSimulation/Internal/Classes/DimensionSegment.d.ts +0 -37
  635. package/WorldSimulation/Internal/Classes/DimensionSegment.js +0 -67
  636. package/WorldSimulation/Internal/Classes/Queues/BuildQueue.d.ts +0 -5
  637. package/WorldSimulation/Internal/Classes/Queues/BuildQueue.js +0 -6
  638. package/WorldSimulation/Internal/Classes/Queues/LogiccQueue.d.ts +0 -5
  639. package/WorldSimulation/Internal/Classes/Queues/LogiccQueue.js +0 -6
  640. package/WorldSimulation/Internal/Classes/SectorState.js +0 -20
  641. package/WorldSimulation/Internal/Classes/SectorVisistedMap.d.ts +0 -9
  642. package/WorldSimulation/Internal/Classes/SectorVisistedMap.js +0 -24
  643. package/WorldSimulation/Internal/Classes/TickQueue.d.ts +0 -12
  644. package/WorldSimulation/Internal/Classes/TickQueue.js +0 -58
  645. package/WorldSimulation/Internal/Classes/WorldSimulationTaskBase.d.ts +0 -15
  646. package/WorldSimulation/Internal/Classes/WorldSimulationTaskBase.js +0 -62
  647. package/WorldSimulation/Internal/Functions/cullSectors.d.ts +0 -2
  648. package/WorldSimulation/Internal/Functions/cullSectors.js +0 -111
  649. package/WorldSimulation/Internal/Functions/getSectorState.d.ts +0 -4
  650. package/WorldSimulation/Internal/Functions/getSectorState.js +0 -39
  651. package/WorldSimulation/Internal/Functions/runTickUpdate.d.ts +0 -2
  652. package/WorldSimulation/Internal/Functions/runTickUpdate.js +0 -80
  653. package/WorldSimulation/Internal/Functions/runWorldUpdate.d.ts +0 -2
  654. package/WorldSimulation/Internal/Functions/runWorldUpdate.js +0 -69
  655. package/WorldSimulation/Internal/TaskRegister.d.ts +0 -7
  656. /package/{Models/VoxelModel.types.js → Math/Location.js} +0 -0
  657. /package/{World/Archive/Archive.types.js → Mesher/Models/Nodes/Types/GeomtryNode.types.js} +0 -0
  658. /package/Tasks/{Logic → Paint}/InitTasks.d.ts +0 -0
  659. /package/Util/{Binary/BinaryTree.d.ts → FlatBinaryTreeIndex.d.ts} +0 -0
  660. /package/Util/{Binary/BinaryTree.js → FlatBinaryTreeIndex.js} +0 -0
  661. /package/{Models → Voxels/Models}/Defaults/CubeVoxelGeometry.d.ts +0 -0
  662. /package/{Models → Voxels/Models}/Defaults/LiquidVoxelModel.d.ts +0 -0
  663. /package/{Models → Voxels/Models}/Defaults/PanelVoxelGeometry.d.ts +0 -0
  664. /package/{Models → Voxels/Models}/Defaults/StairVoxelModel.d.ts +0 -0
  665. /package/{Models → Voxels/Models}/Indexing/VoxelRelativeCubeIndex.d.ts +0 -0
  666. /package/{Models → Voxels/Models}/Indexing/VoxelRelativeCubeIndex.js +0 -0
  667. /package/{Models → Voxels/Models}/Rules/Classes/VoxelRulesModel.js +0 -0
@@ -0,0 +1,95 @@
1
+ import { Vec3ArrayLike, Vector3Like } from "@amodx/math";
2
+ import { VoxelPickResult } from "../VoxelPickResult";
3
+ import { closestUnitNormal, closestVoxelFace, } from "../../../Math/UtilFunctions";
4
+ const step = (val) => (val > 0 ? 1 : val < 0 ? -1 : 0);
5
+ const calculateNormal = (intersectPoint, voxelMin, voxelMax) => {
6
+ const epsilon = 1e-4;
7
+ let normal = [0, 0, 0];
8
+ if (Math.abs(intersectPoint[0] - voxelMin[0]) < epsilon)
9
+ normal = [1, 0, 0];
10
+ else if (Math.abs(intersectPoint[0] - voxelMax[0]) < epsilon)
11
+ normal = [-1, 0, 0];
12
+ else if (Math.abs(intersectPoint[1] - voxelMin[1]) < epsilon)
13
+ normal = [0, 1, 0];
14
+ else if (Math.abs(intersectPoint[1] - voxelMax[1]) < epsilon)
15
+ normal = [0, -1, 0];
16
+ else if (Math.abs(intersectPoint[2] - voxelMin[2]) < epsilon)
17
+ normal = [0, 0, 1];
18
+ else if (Math.abs(intersectPoint[2] - voxelMax[2]) < epsilon)
19
+ normal = [0, 0, -1];
20
+ return normal;
21
+ };
22
+ /**
23
+ * # PickVoxel
24
+ * Used to a pick a voxel from any data cursor interface.
25
+ * The function assumes the data that is loaded into the cursor is available
26
+ */
27
+ export default function PickVoxel(cursor, rayStart, rayDirection, rayLength) {
28
+ const invDir = [
29
+ 1 / rayDirection[0],
30
+ 1 / rayDirection[1],
31
+ 1 / rayDirection[2],
32
+ ];
33
+ const voxelSize = 1.0;
34
+ const tDelta = [
35
+ Math.abs(invDir[0]) * voxelSize,
36
+ Math.abs(invDir[1]) * voxelSize,
37
+ Math.abs(invDir[2]) * voxelSize,
38
+ ];
39
+ const tMax = [
40
+ (Math.floor(rayStart[0]) - rayStart[0] + (rayDirection[0] > 0 ? 1 : 0)) *
41
+ invDir[0],
42
+ (Math.floor(rayStart[1]) - rayStart[1] + (rayDirection[1] > 0 ? 1 : 0)) *
43
+ invDir[1],
44
+ (Math.floor(rayStart[2]) - rayStart[2] + (rayDirection[2] > 0 ? 1 : 0)) *
45
+ invDir[2],
46
+ ];
47
+ const pos = [
48
+ Math.floor(rayStart[0]),
49
+ Math.floor(rayStart[1]),
50
+ Math.floor(rayStart[2]),
51
+ ];
52
+ const stepDir = [
53
+ step(rayDirection[0]),
54
+ step(rayDirection[1]),
55
+ step(rayDirection[2]),
56
+ ];
57
+ for (let i = 0; i < rayLength; i++) {
58
+ const [tx, ty, tz] = tMax;
59
+ let axis = 0;
60
+ if (tx < ty) {
61
+ if (tx < tz)
62
+ axis = 0;
63
+ else
64
+ axis = 2;
65
+ }
66
+ else {
67
+ if (ty < tz)
68
+ axis = 1;
69
+ else
70
+ axis = 2;
71
+ }
72
+ pos[axis] += stepDir[axis];
73
+ tMax[axis] += tDelta[axis];
74
+ if (!cursor.inBounds(...pos))
75
+ continue;
76
+ const voxel = cursor.getVoxel(...pos);
77
+ if (voxel && voxel.isRenderable()) {
78
+ const normal = calculateNormal([
79
+ rayStart[0] + rayDirection[0] * tMax[axis],
80
+ rayStart[1] + rayDirection[1] * tMax[axis],
81
+ rayStart[2] + rayDirection[2] * tMax[axis],
82
+ ], [pos[0] * voxelSize, pos[1] * voxelSize, pos[2] * voxelSize], [
83
+ pos[0] * voxelSize + voxelSize,
84
+ pos[1] * voxelSize + voxelSize,
85
+ pos[2] * voxelSize + voxelSize,
86
+ ]);
87
+ const rd = Vector3Like.Create(...rayDirection);
88
+ const urd = Vector3Like.FromArray(closestUnitNormal(rd));
89
+ const n = Vector3Like.Create(...normal);
90
+ const un = Vector3Like.FromArray(closestUnitNormal(n));
91
+ return new VoxelPickResult(Vector3Like.Create(...rayStart), rd, rayLength, voxel.getRaw(), Vector3Like.Create(...pos), n, tMax[axis], Vector3Like.Create(...Vec3ArrayLike.Add(pos, normal)), Vector3Like.FromArray(closestUnitNormal(rd)), closestVoxelFace(urd), Vector3Like.FromArray(closestUnitNormal(n)), closestVoxelFace(un), 0);
92
+ }
93
+ }
94
+ return null;
95
+ }
@@ -0,0 +1,8 @@
1
+ import { Vec3Array } from "@amodx/math";
2
+ import { WorldCursor } from "../../../World";
3
+ /**# PickVoxelWorld
4
+ * Will pick the voxel world and make sure each sector is available before picking it.
5
+ *
6
+ * Useful if the engine is not using shared memory.
7
+ */
8
+ export default function PickVoxelWorld(cursor: WorldCursor, rayStart: Vec3Array, rayDirection: Vec3Array, rayLength: number): Promise<import("../VoxelPickResult").VoxelPickResult | null>;
@@ -0,0 +1,66 @@
1
+ import { Vector3Like } from "@amodx/math";
2
+ import PickVoxel from "./PickVoxel";
3
+ import { Axes } from "@amodx/math/Vectors/Axes";
4
+ import { WorldSpaces } from "../../../World/WorldSpaces";
5
+ import { WorldRegister } from "../../../World/WorldRegister";
6
+ import { SectorCursor } from "../../../World/Cursor/SectorCursor";
7
+ /**# PickVoxelWorld
8
+ * Will pick the voxel world and make sure each sector is available before picking it.
9
+ *
10
+ * Useful if the engine is not using shared memory.
11
+ */
12
+ export default async function PickVoxelWorld(cursor, rayStart, rayDirection, rayLength) {
13
+ let t = 0;
14
+ const d = 8;
15
+ const rayPosition = Vector3Like.Create(...rayStart);
16
+ const rd = Vector3Like.Create(...rayDirection);
17
+ const rayRight = Vector3Like.Cross(rd, Axes.UpReadOnly());
18
+ const rayUp = Vector3Like.Cross(rayRight, rd);
19
+ const cubeSize = 16.0;
20
+ const halfSize = cubeSize / 2.0;
21
+ const rayDirectionScaled = Vector3Like.MultiplyScalar(rd, halfSize);
22
+ const rayRightScaled = Vector3Like.MultiplyScalar(rayRight, halfSize);
23
+ const rayUpScaled = Vector3Like.MultiplyScalar(rayUp, halfSize);
24
+ const finalRayCubeDirection = Vector3Like.Subtract(Vector3Like.Subtract(rayDirectionScaled, rayRightScaled), rayUpScaled);
25
+ const finalMin = Vector3Like.Create();
26
+ const finalMax = Vector3Like.Create();
27
+ const { x: sectorSizeX, y: sectorSizeY, z: sectorSizeZ, } = WorldSpaces.sector.bounds;
28
+ const visited = new Set();
29
+ const sectorCursor = new SectorCursor();
30
+ while (t < rayLength) {
31
+ rayPosition.x = rayStart[0] + t * rayDirection[0];
32
+ rayPosition.y = rayStart[1] + t * rayDirection[1];
33
+ rayPosition.z = rayStart[2] + t * rayDirection[2];
34
+ t += d;
35
+ const min = WorldSpaces.sector.getPosition(...Vector3Like.ToArray(Vector3Like.Subtract(rayPosition, finalRayCubeDirection)));
36
+ const max = WorldSpaces.sector.getPosition(...Vector3Like.ToArray(Vector3Like.Add(rayPosition, finalRayCubeDirection)));
37
+ max.x < min.x ? (finalMin.x = max.x) : (finalMin.x = min.x);
38
+ max.y < min.y ? (finalMin.y = max.y) : (finalMin.y = min.y);
39
+ max.z < min.z ? (finalMin.z = max.z) : (finalMin.z = min.z);
40
+ min.x > max.x ? (finalMax.x = min.x) : (finalMax.x = max.x);
41
+ min.y > max.y ? (finalMax.y = min.y) : (finalMax.y = max.y);
42
+ min.z > max.z ? (finalMax.z = min.z) : (finalMax.z = max.z);
43
+ const { x: sx, y: sy, z: sz } = finalMin;
44
+ const { x: ex, y: ey, z: ez } = finalMax;
45
+ for (let x = sx - sectorSizeX; x < ex + sectorSizeX; x += sectorSizeX) {
46
+ for (let z = sz - sectorSizeZ; z < ez + sectorSizeZ; z += sectorSizeZ) {
47
+ for (let y = sy - sectorSizeY; y < ey + sectorSizeY; y += sectorSizeY) {
48
+ if (!WorldSpaces.world.inBounds(x, y, z))
49
+ continue;
50
+ const sector = WorldRegister.sectors.get(cursor.dimension, x, y, z);
51
+ if (!sector)
52
+ continue;
53
+ if (visited.has(sector))
54
+ continue;
55
+ visited.add(sector);
56
+ await sector.waitTillCheckedIn();
57
+ sectorCursor.loadSector(cursor.dimension, x, y, z);
58
+ const result = PickVoxel(sectorCursor, rayStart, rayDirection, rayLength);
59
+ if (result !== null)
60
+ return result;
61
+ }
62
+ }
63
+ }
64
+ }
65
+ return null;
66
+ }
@@ -0,0 +1,9 @@
1
+ import { VoxelFaceNames } from "../../../Math";
2
+ import { VoxelPlacingStrategyData } from "./VoxelPlacingStrategy.types";
3
+ import { VoxelPickResult } from "../VoxelPickResult";
4
+ export declare class VoxelModelPlacingStrategy {
5
+ _faceMap: Map<VoxelFaceNames, VoxelPlacingStrategyData[]>;
6
+ _defaultState: string;
7
+ constructor(data: VoxelPlacingStrategyData[] | string);
8
+ getState(picked: VoxelPickResult, alt?: number | null): string | null;
9
+ }
@@ -0,0 +1,58 @@
1
+ import { VoxelFaceNameArray } from "../../../Math";
2
+ export class VoxelModelPlacingStrategy {
3
+ _faceMap = new Map();
4
+ _defaultState;
5
+ constructor(data) {
6
+ if (typeof data == "string") {
7
+ this._defaultState = data;
8
+ }
9
+ else {
10
+ for (const stragety of data) {
11
+ let faceArray = this._faceMap.get(stragety.face);
12
+ if (!faceArray) {
13
+ faceArray = [];
14
+ this._faceMap.set(stragety.face, faceArray);
15
+ }
16
+ faceArray.push(stragety);
17
+ }
18
+ }
19
+ }
20
+ getState(picked, alt = null) {
21
+ if (this._defaultState)
22
+ return this._defaultState;
23
+ const face = picked.unitNormalFace;
24
+ const delta = picked.delta;
25
+ const direction = picked.unitRayDirection;
26
+ const stragetegies = this._faceMap.get(typeof face == "number" ? VoxelFaceNameArray[face] : face);
27
+ if (!stragetegies)
28
+ return null;
29
+ let match = true;
30
+ for (const strat of stragetegies) {
31
+ if (alt !== null) {
32
+ if (strat.alt == undefined) {
33
+ match = false;
34
+ }
35
+ if (strat.alt !== alt) {
36
+ match = false;
37
+ }
38
+ }
39
+ if (strat.delta) {
40
+ if (!delta) {
41
+ match = false;
42
+ }
43
+ else if (!(delta >= strat.delta[0] && delta <= strat.delta[1])) {
44
+ match = false;
45
+ }
46
+ }
47
+ if (strat.direction[0] !== direction.x)
48
+ match = false;
49
+ if (strat.direction[1] !== direction.y)
50
+ match = false;
51
+ if (strat.direction[2] !== direction.z)
52
+ match = false;
53
+ if (match)
54
+ return strat.state;
55
+ }
56
+ return null;
57
+ }
58
+ }
@@ -0,0 +1,15 @@
1
+ import { Vec3Array } from "@amodx/math";
2
+ import { VoxelFaceNames } from "../../../Math";
3
+ /** Defines the state the model should be placed in given the parameters. */
4
+ export interface VoxelPlacingStrategyData {
5
+ /** The closest voxel face of the intersected voxel model. */
6
+ face: VoxelFaceNames;
7
+ /** The direction of the ray that intersected the voxel that is being placed upon. */
8
+ direction: Vec3Array;
9
+ /** The delta of the virtual voxel cube face intersected. If it was intersected halfway, it would be 0.5. */
10
+ delta?: [min: number, max: number];
11
+ /** Defines an alternative ID to override the same parameters. */
12
+ alt?: number;
13
+ /** The resulting state string of the model. */
14
+ state: string;
15
+ }
@@ -0,0 +1,7 @@
1
+ import { VoxelPlacingStrategyData } from "./VoxelPlacingStrategy.types";
2
+ import { VoxelModelPlacingStrategy } from "./VoxelPlacingStrategy";
3
+ export declare class VoxelPlacingStrategyRegister {
4
+ static _stragies: Map<string, VoxelModelPlacingStrategy>;
5
+ static register(id: string, data: VoxelPlacingStrategyData[] | string): void;
6
+ static get(id: string): VoxelModelPlacingStrategy | null;
7
+ }
@@ -0,0 +1,13 @@
1
+ import { VoxelModelPlacingStrategy } from "./VoxelPlacingStrategy";
2
+ export class VoxelPlacingStrategyRegister {
3
+ static _stragies = new Map();
4
+ static register(id, data) {
5
+ this._stragies.set(id, new VoxelModelPlacingStrategy(data));
6
+ }
7
+ static get(id) {
8
+ const stragety = this._stragies.get(id);
9
+ if (!stragety)
10
+ return null;
11
+ return stragety;
12
+ }
13
+ }
@@ -0,0 +1,50 @@
1
+ import { Vector3Like } from "@amodx/math";
2
+ import { VoxelFaces } from "../../Math";
3
+ import { RawVoxelData } from "../../Voxels/Types/Voxel.types";
4
+ import { VoxelCursor } from "../../Voxels/Cursor/VoxelCursor";
5
+ export interface VoxelPickResultData {
6
+ /**The origin of the ray */
7
+ rayOrigin: Vector3Like;
8
+ /**The direction of the ray */
9
+ rayDirection: Vector3Like;
10
+ /**The length of the ray */
11
+ rayLength: number;
12
+ /**The space position of the voxel */
13
+ position: Vector3Like;
14
+ /**The normal of the unit voxel that was hit */
15
+ normal: Vector3Like;
16
+ /**The distance from the ray start to the intersection point */
17
+ distance: number;
18
+ /**Position + the unit normal */
19
+ normalPosition: Vector3Like;
20
+ /**The voxel data */
21
+ voxelData: RawVoxelData;
22
+ /**Closest unit normal of the ray direction */
23
+ unitRayDirection: Vector3Like;
24
+ /**Closest voxel face of the ray direction */
25
+ unitRayVoxelFace: VoxelFaces;
26
+ /**Closest unit normal of the picked normal */
27
+ unitNormal: Vector3Like;
28
+ /**Closest voxel face of the picked normal */
29
+ unitNormalFace: VoxelFaces;
30
+ delta: number;
31
+ }
32
+ export declare class VoxelPickResult implements VoxelPickResultData {
33
+ rayOrigin: Vector3Like;
34
+ rayDirection: Vector3Like;
35
+ rayLength: number;
36
+ voxelData: RawVoxelData;
37
+ position: Vector3Like;
38
+ normal: Vector3Like;
39
+ distance: number;
40
+ normalPosition: Vector3Like;
41
+ unitRayDirection: Vector3Like;
42
+ unitRayVoxelFace: VoxelFaces;
43
+ unitNormal: Vector3Like;
44
+ unitNormalFace: VoxelFaces;
45
+ delta: number;
46
+ voxel: VoxelCursor;
47
+ static FromJSON(data: VoxelPickResultData): VoxelPickResult;
48
+ constructor(rayOrigin: Vector3Like, rayDirection: Vector3Like, rayLength: number, voxelData: RawVoxelData, position: Vector3Like, normal: Vector3Like, distance: number, normalPosition: Vector3Like, unitRayDirection: Vector3Like, unitRayVoxelFace: VoxelFaces, unitNormal: Vector3Like, unitNormalFace: VoxelFaces, delta: number);
49
+ toJSON(): VoxelPickResultData;
50
+ }
@@ -0,0 +1,55 @@
1
+ import { VoxelCursor } from "../../Voxels/Cursor/VoxelCursor";
2
+ export class VoxelPickResult {
3
+ rayOrigin;
4
+ rayDirection;
5
+ rayLength;
6
+ voxelData;
7
+ position;
8
+ normal;
9
+ distance;
10
+ normalPosition;
11
+ unitRayDirection;
12
+ unitRayVoxelFace;
13
+ unitNormal;
14
+ unitNormalFace;
15
+ delta;
16
+ voxel;
17
+ static FromJSON(data) {
18
+ return new VoxelPickResult(data.rayOrigin, data.rayDirection, data.rayLength, data.voxelData, data.position, data.normal, data.distance, data.normalPosition, data.unitRayDirection, data.unitRayVoxelFace, data.unitNormal, data.unitNormalFace, data.delta);
19
+ }
20
+ constructor(rayOrigin, rayDirection, rayLength, voxelData, position, normal, distance, normalPosition, unitRayDirection, unitRayVoxelFace, unitNormal, unitNormalFace, delta) {
21
+ this.rayOrigin = rayOrigin;
22
+ this.rayDirection = rayDirection;
23
+ this.rayLength = rayLength;
24
+ this.voxelData = voxelData;
25
+ this.position = position;
26
+ this.normal = normal;
27
+ this.distance = distance;
28
+ this.normalPosition = normalPosition;
29
+ this.unitRayDirection = unitRayDirection;
30
+ this.unitRayVoxelFace = unitRayVoxelFace;
31
+ this.unitNormal = unitNormal;
32
+ this.unitNormalFace = unitNormalFace;
33
+ this.delta = delta;
34
+ this.voxel = new VoxelCursor();
35
+ this.voxel.setRaw(voxelData);
36
+ this.voxel.loadIn();
37
+ }
38
+ toJSON() {
39
+ return {
40
+ rayOrigin: { ...this.rayOrigin },
41
+ rayDirection: { ...this.rayDirection },
42
+ rayLength: this.rayLength,
43
+ position: { ...this.position },
44
+ normal: { ...this.normal },
45
+ distance: this.distance,
46
+ normalPosition: { ...this.normalPosition },
47
+ unitRayDirection: { ...this.unitRayDirection },
48
+ unitRayVoxelFace: this.unitRayVoxelFace,
49
+ unitNormal: { ...this.unitNormal },
50
+ unitNormalFace: this.unitNormalFace,
51
+ voxelData: [...this.voxelData],
52
+ delta: this.delta,
53
+ };
54
+ }
55
+ }
@@ -0,0 +1,8 @@
1
+ import { VoxelLogicEffects, VoxelLogicPoweredData } from "../../VoxelLogic.types";
2
+ import { VoxelCursorInterface } from "../../../Cursor/VoxelCursor.interface";
3
+ import { VoxelLogicType } from "../VoxelLogicType";
4
+ export declare class VoxelLogicPoweredType extends VoxelLogicType<VoxelLogicPoweredData> {
5
+ init(): void;
6
+ run(voxel: VoxelCursorInterface): boolean;
7
+ getEffects(): Generator<VoxelLogicEffects>;
8
+ }
@@ -0,0 +1,13 @@
1
+ import { VoxelLogicType } from "../VoxelLogicType";
2
+ export class VoxelLogicPoweredType extends VoxelLogicType {
3
+ init() { }
4
+ run(voxel) {
5
+ return voxel.getPower() > 0;
6
+ }
7
+ *getEffects() {
8
+ for (const effect of this.data.on)
9
+ yield effect;
10
+ for (const effect of this.data.off)
11
+ yield effect;
12
+ }
13
+ }
@@ -0,0 +1,9 @@
1
+ import { VoxelLogicEffects, VoxelLogicStateData } from "../../VoxelLogic.types";
2
+ import { VoxelCursorInterface } from "../../../Cursor/VoxelCursor.interface";
3
+ import { VoxelLogicType } from "../VoxelLogicType";
4
+ export declare class VoxelLogicStateType extends VoxelLogicType<VoxelLogicStateData> {
5
+ keys: string[];
6
+ init(): void;
7
+ run(voxel: VoxelCursorInterface): boolean;
8
+ getEffects(): Generator<VoxelLogicEffects>;
9
+ }
@@ -0,0 +1,23 @@
1
+ import { VoxelLogicType } from "../VoxelLogicType";
2
+ export class VoxelLogicStateType extends VoxelLogicType {
3
+ keys;
4
+ init() {
5
+ this.keys = Object.keys(this.data.value);
6
+ }
7
+ run(voxel) {
8
+ this.voxelLogic.schema.state.startEncoding(voxel.getState());
9
+ for (let i = 0; i < this.keys.length; i++) {
10
+ const key = this.keys[i];
11
+ if (this.data.value[key] !== this.voxelLogic.schema.state.get(key)) {
12
+ return false;
13
+ }
14
+ }
15
+ return true;
16
+ }
17
+ *getEffects() {
18
+ for (const effect of this.data.true)
19
+ yield effect;
20
+ for (const effect of this.data.false)
21
+ yield effect;
22
+ }
23
+ }
@@ -1,11 +1,14 @@
1
+ import { VoxelSchema } from "../../State/Schema/VoxelSchema";
1
2
  import { VoxelCursorInterface } from "../../Cursor/VoxelCursor.interface";
2
3
  import { VoxelLogicData } from "../VoxelLogic.types";
3
4
  import { VoxelLogicType } from "./VoxelLogicType";
4
5
  export declare class VoxelLogic {
5
- types: VoxelLogicType[];
6
- effectedTags: Map<string, VoxelLogicType[]>;
7
- constructor(data: VoxelLogicData[]);
6
+ voxelId: string;
7
+ types: VoxelLogicType<any>[];
8
+ effectedTags: Map<string, VoxelLogicType<any>[]>;
9
+ schema: VoxelSchema;
10
+ constructor(voxelId: string, data: VoxelLogicData[]);
8
11
  getTagValue(tagId: string, cursor: VoxelCursorInterface): any;
9
- registerEffectOnTag(tagId: string, effect: VoxelLogicType): void;
12
+ registerEffectOnTag(tagId: string, effect: VoxelLogicType<any>): void;
10
13
  hasTag(tag: string): boolean;
11
14
  }
@@ -1,28 +1,33 @@
1
1
  import { VoxelLogicRegister } from "../VoxelLogicRegister";
2
+ import { SchemaRegister } from "../../State/SchemaRegister";
2
3
  export class VoxelLogic {
4
+ voxelId;
3
5
  types = [];
4
6
  effectedTags = new Map();
5
- constructor(data) {
6
- for (const type of data) {
7
- const logicType = VoxelLogicRegister.types.get(type.type);
8
- this.types.push(logicType);
9
- if (type.type == "powered") {
10
- for (const effect of type.on)
11
- if (effect.type == "tag")
12
- this.registerEffectOnTag(effect.tagId, logicType);
13
- for (const effect of type.off)
14
- if (effect.type == "tag")
15
- this.registerEffectOnTag(effect.tagId, logicType);
16
- }
17
- if (type.type == "state") {
18
- for (const effect of type.true)
19
- if (effect.type == "tag")
20
- this.registerEffectOnTag(effect.tagId, logicType);
21
- for (const effect of type.false)
22
- if (effect.type == "tag")
23
- this.registerEffectOnTag(effect.tagId, logicType);
7
+ schema;
8
+ constructor(voxelId, data) {
9
+ this.voxelId = voxelId;
10
+ this.schema = SchemaRegister.getVoxelSchemas(voxelId);
11
+ for (const logicData of data) {
12
+ const LogicTypeClass = VoxelLogicRegister.get(logicData.type);
13
+ const newLogicType = new LogicTypeClass(this, logicData);
14
+ this.types.push(newLogicType);
15
+ for (const effect of newLogicType.getEffects()) {
16
+ if (effect.type == "tag") {
17
+ let effects = this.effectedTags.get(effect.tagId);
18
+ if (!effects) {
19
+ effects = [];
20
+ this.effectedTags.set(effect.tagId, effects);
21
+ }
22
+ if (!effects.includes(newLogicType)) {
23
+ effects.push(newLogicType);
24
+ }
25
+ }
24
26
  }
25
27
  }
28
+ for (const type of this.types) {
29
+ type.init();
30
+ }
26
31
  }
27
32
  getTagValue(tagId, cursor) {
28
33
  let effects = this.effectedTags.get(tagId);
@@ -35,14 +40,7 @@ export class VoxelLogic {
35
40
  }
36
41
  return finalValue;
37
42
  }
38
- registerEffectOnTag(tagId, effect) {
39
- let effects = this.effectedTags.get(tagId);
40
- if (!effects) {
41
- effects = [];
42
- this.effectedTags.set(tagId, effects);
43
- }
44
- effects.push(effect);
45
- }
43
+ registerEffectOnTag(tagId, effect) { }
46
44
  hasTag(tag) {
47
45
  return this.effectedTags.has(tag);
48
46
  }
@@ -1,4 +1,14 @@
1
1
  import { VoxelCursorInterface } from "../../../Voxels/Cursor/VoxelCursor.interface";
2
- export declare abstract class VoxelLogicType {
2
+ import { VoxelLogicEffects } from "../VoxelLogic.types";
3
+ import { VoxelLogic } from "./VoxelLogic";
4
+ export interface VoxelLogicTypeConstructor<Data> {
5
+ new (voxelLogic: VoxelLogic, data: Data): VoxelLogicType<Data>;
6
+ }
7
+ export declare abstract class VoxelLogicType<Data> {
8
+ voxelLogic: VoxelLogic;
9
+ data: Data;
10
+ constructor(voxelLogic: VoxelLogic, data: Data);
11
+ abstract init(): void;
3
12
  abstract run(task: VoxelCursorInterface): boolean;
13
+ abstract getEffects(): Generator<VoxelLogicEffects>;
4
14
  }
@@ -1,2 +1,8 @@
1
1
  export class VoxelLogicType {
2
+ voxelLogic;
3
+ data;
4
+ constructor(voxelLogic, data) {
5
+ this.voxelLogic = voxelLogic;
6
+ this.data = data;
7
+ }
2
8
  }
@@ -11,13 +11,15 @@ export type VoxelLogicEffects = {
11
11
  key: string;
12
12
  value: string | number;
13
13
  };
14
- export type VoxelLogicData = {
14
+ export type VoxelLogicPoweredData = {
15
15
  type: "powered";
16
16
  on: VoxelLogicEffects[];
17
17
  off: VoxelLogicEffects[];
18
- } | {
18
+ };
19
+ export type VoxelLogicStateData = {
19
20
  type: "state";
20
- value: string;
21
+ value: Record<string, number | string>;
21
22
  true: VoxelLogicEffects[];
22
23
  false: VoxelLogicEffects[];
23
24
  };
25
+ export type VoxelLogicData = VoxelLogicPoweredData | VoxelLogicStateData;
@@ -1,9 +1,10 @@
1
1
  import { VoxelLogic } from "./Classes/VoxelLogic";
2
2
  import { VoxelLogicData } from "./VoxelLogic.types";
3
- import { VoxelLogicType } from "./Classes/VoxelLogicType";
3
+ import { VoxelLogicTypeConstructor } from "./Classes/VoxelLogicType";
4
4
  export declare class VoxelLogicRegister {
5
5
  static voxels: VoxelLogic[];
6
- static types: Map<string, VoxelLogicType>;
6
+ static types: Map<string, VoxelLogicTypeConstructor<any>>;
7
+ static get(id: string): VoxelLogicTypeConstructor<any>;
7
8
  static register(id: string, logicData: VoxelLogicData[]): void;
8
- static registerType(id: string, logic: VoxelLogicType): void;
9
+ static registerType(id: string, logic: VoxelLogicTypeConstructor<any>): void;
9
10
  }
@@ -1,15 +1,23 @@
1
1
  import { VoxelPalettesRegister } from "../../Voxels/Data/VoxelPalettesRegister";
2
2
  import { VoxelLogic } from "./Classes/VoxelLogic";
3
- import { VoxelPoweredLogicType } from "./Classes/Default/Types/VoxelPoweredLogicType";
3
+ import { VoxelLogicPoweredType } from "./Classes/Types/VoxelLogicPoweredType";
4
+ import { VoxelLogicStateType } from "./Classes/Types/VoxelLogicStateType";
4
5
  export class VoxelLogicRegister {
5
6
  static voxels = [];
6
7
  static types = new Map();
8
+ static get(id) {
9
+ const typeClass = VoxelLogicRegister.types.get(id);
10
+ if (!typeClass)
11
+ throw new Error(`Logic type ${id} does not exist`);
12
+ return typeClass;
13
+ }
7
14
  static register(id, logicData) {
8
- const voxelId = VoxelPalettesRegister.voxels.getNumberId(id);
9
- this.voxels[voxelId] = new VoxelLogic(logicData);
15
+ const voxelId = VoxelPalettesRegister.voxelIds.getNumberId(id);
16
+ this.voxels[voxelId] = new VoxelLogic(id, logicData);
10
17
  }
11
18
  static registerType(id, logic) {
12
19
  this.types.set(id, logic);
13
20
  }
14
21
  }
15
- VoxelLogicRegister.registerType("powered", new VoxelPoweredLogicType());
22
+ VoxelLogicRegister.registerType("powered", VoxelLogicPoweredType);
23
+ VoxelLogicRegister.registerType("state", VoxelLogicStateType);