@divinevoxel/vlox 0.0.74 → 0.0.75

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (667) hide show
  1. package/Cache/Cache.types.d.ts +1 -1
  2. package/Contexts/Base/Remote/InitDataSync.js +3 -3
  3. package/Contexts/Base/Remote/InitWorldDataSync.d.ts +2 -1
  4. package/Contexts/Base/Remote/InitWorldDataSync.js +13 -2
  5. package/Contexts/Generator/DivineVoxelEngineGenerator.d.ts +9 -0
  6. package/Contexts/Generator/DivineVoxelEngineGenerator.js +14 -0
  7. package/Contexts/{Constructor/ConstrcutorTheads.d.ts → Generator/GeneratorThreads.d.ts} +2 -2
  8. package/Contexts/{Constructor/ConstrcutorTheads.js → Generator/GeneratorThreads.js} +2 -2
  9. package/Contexts/Generator/index.d.ts +1 -0
  10. package/Contexts/Generator/index.js +1 -0
  11. package/Contexts/Mesher/DivineVoxelEngineMesher.d.ts +9 -0
  12. package/Contexts/Mesher/DivineVoxelEngineMesher.js +14 -0
  13. package/Contexts/Mesher/MesherTheads.d.ts +7 -0
  14. package/Contexts/Mesher/MesherTheads.js +14 -0
  15. package/Contexts/Mesher/index.d.ts +1 -0
  16. package/Contexts/Mesher/index.js +1 -0
  17. package/Contexts/Nexus/NexusTheads.js +1 -1
  18. package/Contexts/Render/DVERenderThreads.d.ts +2 -1
  19. package/Contexts/Render/DVERenderThreads.js +4 -2
  20. package/Contexts/Render/DivineVoxelEngineRender.d.ts +11 -1
  21. package/Contexts/Render/DivineVoxelEngineRender.js +9 -4
  22. package/Contexts/World/DivineVoxelEngineWorld.d.ts +9 -0
  23. package/Contexts/World/WorldThreads.d.ts +2 -1
  24. package/Contexts/World/WorldThreads.js +4 -2
  25. package/Init/StartGenerator.d.ts +2 -0
  26. package/Init/StartGenerator.js +45 -0
  27. package/Init/StartMesher.d.ts +2 -0
  28. package/Init/StartMesher.js +41 -0
  29. package/Init/StartNexus.js +4 -2
  30. package/Init/StartRenderer.d.ts +4 -1
  31. package/Init/StartRenderer.js +59 -14
  32. package/Init/StartWorld.js +2 -1
  33. package/LICENSE.md +2 -1
  34. package/Math/CardinalNeighbors.d.ts +43 -3
  35. package/Math/CardinalNeighbors.js +54 -8
  36. package/Math/Indexing.d.ts +1 -0
  37. package/Math/Location.d.ts +10 -0
  38. package/Math/UtilFunctions.d.ts +4 -0
  39. package/Math/UtilFunctions.js +52 -0
  40. package/Math/index.d.ts +1 -10
  41. package/Math/index.js +1 -0
  42. package/Mesher/Functions/Base/MeshSectionBase.d.ts +5 -0
  43. package/Mesher/Functions/Base/MeshSectionBase.js +105 -0
  44. package/Mesher/Functions/CompactVoxelSectionMesh.js +4 -10
  45. package/Mesher/Functions/MeshSection.js +3 -107
  46. package/Mesher/Functions/MeshSectionSnapShot.d.ts +3 -0
  47. package/Mesher/Functions/MeshSectionSnapShot.js +14 -0
  48. package/Mesher/Functions/MeshTexture.js +8 -4
  49. package/Mesher/Functions/MeshVoxel.js +10 -4
  50. package/Mesher/Geomtry/CompactedSectionVoxelMesh.d.ts +5 -2
  51. package/Mesher/Geomtry/CompactedSectionVoxelMesh.js +12 -7
  52. package/Mesher/Geomtry/Functions/GetBounds.d.ts +2 -0
  53. package/Mesher/{Models/Common/BoundsFunctions.js → Geomtry/Functions/GetBounds.js} +13 -13
  54. package/Mesher/Geomtry/Geometry.types.d.ts +14 -0
  55. package/Mesher/Geomtry/Geometry.types.js +11 -0
  56. package/Mesher/Geomtry/Primitives/Quad.d.ts +7 -15
  57. package/Mesher/Geomtry/Primitives/Quad.js +36 -91
  58. package/Mesher/Geomtry/Primitives/QuadVertexData.d.ts +4 -14
  59. package/Mesher/Geomtry/Primitives/QuadVertexData.js +17 -57
  60. package/Mesher/Geomtry/Primitives/Triangle.d.ts +65 -0
  61. package/Mesher/Geomtry/Primitives/Triangle.js +148 -0
  62. package/Mesher/Geomtry/Primitives/TriangleVertexData.d.ts +58 -0
  63. package/Mesher/Geomtry/Primitives/TriangleVertexData.js +263 -0
  64. package/Mesher/Geomtry/Primitives/index.d.ts +2 -0
  65. package/Mesher/Geomtry/Primitives/index.js +2 -0
  66. package/Mesher/Geomtry/Shapes/Box.d.ts +20 -0
  67. package/Mesher/Geomtry/Shapes/Box.js +69 -0
  68. package/Mesher/Geomtry/Transform/TransformBox.d.ts +3 -0
  69. package/{Models/Shared/Transform.js → Mesher/Geomtry/Transform/TransformBox.js} +9 -124
  70. package/Mesher/Geomtry/Transform/TransformQuad.d.ts +3 -0
  71. package/Mesher/Geomtry/Transform/TransformQuad.js +113 -0
  72. package/Mesher/Geomtry/Transform/TransformTriangle.d.ts +3 -0
  73. package/Mesher/Geomtry/Transform/TransformTriangle.js +112 -0
  74. package/Mesher/Geomtry/VoxelGeometryBuilder.d.ts +3 -4
  75. package/Mesher/Geomtry/VoxelGeometryBuilder.js +128 -112
  76. package/Mesher/Geomtry/VoxelMeshBVHBuilder.d.ts +1 -1
  77. package/Mesher/Geomtry/VoxelMeshBVHBuilder.js +1 -1
  78. package/Mesher/Geomtry/VoxelMeshVertexStructCursor.d.ts +9 -3
  79. package/Mesher/Geomtry/VoxelMeshVertexStructCursor.js +26 -3
  80. package/Mesher/Geomtry/VoxelShaderData.d.ts +4 -1
  81. package/Mesher/Geomtry/VoxelShaderData.js +25 -10
  82. package/Mesher/InitMesher.d.ts +1 -1
  83. package/Mesher/InitMesher.js +6 -0
  84. package/Mesher/InitTask.js +17 -6
  85. package/Mesher/Models/Common/Calc/CalcConstants.d.ts +1 -5
  86. package/Mesher/Models/Common/Calc/CalcConstants.js +2 -76
  87. package/Mesher/Models/Common/Faces/CullRulledFace.d.ts +2 -0
  88. package/Mesher/Models/Common/Faces/CullRulledFace.js +60 -0
  89. package/Mesher/Models/Common/Faces/ShadeRulelessFace.d.ts +4 -0
  90. package/Mesher/Models/Common/Faces/ShadeRulelessFace.js +12 -0
  91. package/Mesher/Models/Common/Faces/ShadeRulledFace.d.ts +4 -0
  92. package/Mesher/Models/Common/Faces/ShadeRulledFace.js +58 -0
  93. package/Mesher/Models/Common/GetTexture.d.ts +6 -0
  94. package/Mesher/Models/Common/GetTexture.js +12 -0
  95. package/Mesher/Models/Nodes/Custom/Liquid/FlowGradient.js +1 -1
  96. package/Mesher/Models/Nodes/Custom/Liquid/LiquidGeomtryNode.d.ts +2 -3
  97. package/Mesher/Models/Nodes/Custom/Liquid/LiquidGeomtryNode.js +124 -48
  98. package/Mesher/Models/Nodes/Default/QuadVoxelGeometryNode.d.ts +13 -0
  99. package/Mesher/Models/Nodes/Default/QuadVoxelGeometryNode.js +55 -0
  100. package/Mesher/Models/Nodes/Default/TriangleVoxelGeometryNode.d.ts +13 -0
  101. package/Mesher/Models/Nodes/Default/TriangleVoxelGeometryNode.js +52 -0
  102. package/Mesher/Models/Nodes/GeometryNode.d.ts +2 -8
  103. package/Mesher/Models/Nodes/GeometryNode.js +1 -7
  104. package/Mesher/Models/Nodes/Types/GeomtryNode.types.d.ts +7 -0
  105. package/Mesher/Models/Nodes/Types/QuadVoxelGometryNodeTypes.d.ts +29 -0
  106. package/{Models/Input/QuadVoxelGometryInputs.js → Mesher/Models/Nodes/Types/QuadVoxelGometryNodeTypes.js} +4 -8
  107. package/Mesher/Models/Nodes/Types/TriangleVoxelGometryNodeTypes.d.ts +28 -0
  108. package/Mesher/Models/Nodes/Types/TriangleVoxelGometryNodeTypes.js +24 -0
  109. package/Mesher/Models/Nodes/VoxelGeometryConstructor.d.ts +4 -8
  110. package/Mesher/Models/Nodes/VoxelGeometryConstructor.js +16 -52
  111. package/Mesher/Models/Procedures/Default/ConsistentRotationTextureProcedure.d.ts +25 -0
  112. package/Mesher/Models/Procedures/Default/ConsistentRotationTextureProcedure.js +44 -0
  113. package/Mesher/Models/Procedures/Default/OutlinedTextureProcedure.d.ts +28 -0
  114. package/Mesher/Models/Procedures/Default/OutlinedTextureProcedure.js +162 -0
  115. package/Mesher/Models/Procedures/TextureProcedure.d.ts +16 -0
  116. package/Mesher/Models/Procedures/TextureProcedure.js +2 -0
  117. package/Mesher/Models/Procedures/TextureProcedureRegister.d.ts +6 -0
  118. package/Mesher/Models/Procedures/TextureProcedureRegister.js +16 -0
  119. package/Mesher/Models/VoxelConstructor.d.ts +1 -5
  120. package/Mesher/Models/VoxelConstructor.js +1 -11
  121. package/Mesher/Models/VoxelGeometryBuilderCacheSpace.js +2 -2
  122. package/Mesher/Models/VoxelModelBuilder.d.ts +0 -1
  123. package/Mesher/Models/VoxelModelBuilder.js +1 -2
  124. package/Mesher/Models/VoxelModelConstructorRegister.d.ts +8 -2
  125. package/Mesher/Models/VoxelModelConstructorRegister.js +6 -8
  126. package/Renderer/Classes/SectionMesh.d.ts +2 -3
  127. package/Renderer/Classes/SectionMesh.js +13 -10
  128. package/Renderer/Classes/SectorMesh.d.ts +5 -5
  129. package/Renderer/Classes/SectorMesh.js +17 -6
  130. package/Renderer/InitTasks.d.ts +1 -2
  131. package/Renderer/InitTasks.js +4 -10
  132. package/Renderer/MeshManager.d.ts +6 -1
  133. package/Renderer/MeshManager.js +11 -14
  134. package/Renderer/MeshRegister.d.ts +6 -4
  135. package/Renderer/MeshRegister.js +34 -43
  136. package/Settings/EngineSettings.js +3 -0
  137. package/Settings/EngineSettings.types.d.ts +7 -1
  138. package/Settings/EngineSettings.types.js +5 -1
  139. package/Stats/EngineStats.d.ts +19 -0
  140. package/Stats/EngineStats.js +27 -0
  141. package/Tasks/Paint/Common.d.ts +7 -0
  142. package/Tasks/Paint/Common.js +200 -0
  143. package/Tasks/Paint/Erase/EraseVoxel.d.ts +3 -0
  144. package/Tasks/Paint/Erase/EraseVoxel.js +31 -0
  145. package/Tasks/Paint/Erase/EraseVoxelPath.d.ts +4 -0
  146. package/Tasks/Paint/Erase/EraseVoxelPath.js +80 -0
  147. package/Tasks/Paint/Erase/EraseVoxelTemplate.d.ts +4 -0
  148. package/Tasks/Paint/Erase/EraseVoxelTemplate.js +34 -0
  149. package/Tasks/Paint/InitTasks.js +16 -0
  150. package/Tasks/Paint/Paint/PaintVoxel.d.ts +4 -0
  151. package/Tasks/Paint/Paint/PaintVoxel.js +29 -0
  152. package/Tasks/Paint/Paint/PaintVoxelPath.d.ts +4 -0
  153. package/Tasks/Paint/Paint/PaintVoxelPath.js +78 -0
  154. package/Tasks/Paint/Paint/PaintVoxelTemplate.d.ts +4 -0
  155. package/Tasks/Paint/Paint/PaintVoxelTemplate.js +36 -0
  156. package/Tasks/Propagation/Flow/FlowUpdate.js +1 -1
  157. package/Tasks/Propagation/Flow/WorldFlow.js +2 -2
  158. package/Tasks/Propagation/Illumanation/CommonFunctions.d.ts +6 -6
  159. package/Tasks/Propagation/Illumanation/CommonFunctions.js +6 -7
  160. package/Tasks/Propagation/Illumanation/RGBUpdate.js +9 -9
  161. package/Tasks/Propagation/Illumanation/SunUpdate.js +8 -7
  162. package/Tasks/Propagation/Illumanation/WorldSun.js +11 -9
  163. package/Tasks/Propagation/InitTasks.js +16 -28
  164. package/Tasks/Propagation/Power/PowerUpdate.js +10 -10
  165. package/Tasks/Tasks.types.d.ts +25 -9
  166. package/Tasks/TasksIds.d.ts +13 -20
  167. package/Tasks/TasksIds.js +13 -20
  168. package/Tasks/VoxelUpdateTask.d.ts +6 -5
  169. package/Tasks/VoxelUpdateTask.js +53 -37
  170. package/Tasks/WorldGeneration/InitTasks.d.ts +4 -1
  171. package/Tasks/WorldGeneration/InitTasks.js +6 -3
  172. package/Tasks/WorldGeneration/WorldGen.types.d.ts +2 -3
  173. package/Tasks/WorldGeneration/WorldGenBrush.js +6 -7
  174. package/Tasks/WorldGeneration/WorldGenRegister.d.ts +3 -1
  175. package/Tasks/WorldGeneration/WorldGenRegister.js +13 -3
  176. package/Tasks/WorldGeneration/WorldGeneration.d.ts +2 -2
  177. package/Tasks/WorldGeneration/WorldGeneration.js +22 -3
  178. package/Templates/Archive/ArchivedVoxelTemplate.d.ts +37 -0
  179. package/Templates/Archive/ArchivedVoxelTemplate.js +124 -0
  180. package/Templates/Archive/ArchivedVoxelTemplate.types.d.ts +45 -0
  181. package/Templates/Archive/ArchivedVoxelTemplate.types.js +1 -0
  182. package/Templates/Archive/Functions/CreateArchivedTemplate.d.ts +11 -0
  183. package/Templates/Archive/Functions/CreateArchivedTemplate.js +184 -0
  184. package/Templates/Archive/Functions/ExportArchiedTemplateJSON.d.ts +2 -0
  185. package/Templates/Archive/Functions/ExportArchiedTemplateJSON.js +44 -0
  186. package/Templates/Archive/Functions/ImportArchivedTemplateJSON.d.ts +2 -0
  187. package/Templates/Archive/Functions/ImportArchivedTemplateJSON.js +37 -0
  188. package/Templates/Cursor/TemplateCursor.d.ts +5 -3
  189. package/Templates/Cursor/TemplateCursor.js +8 -4
  190. package/Templates/Cursor/TemplateProxy.d.ts +10 -0
  191. package/Templates/Cursor/TemplateProxy.js +22 -0
  192. package/Templates/Cursor/TemplateVoxelCursor.d.ts +5 -7
  193. package/Templates/Cursor/TemplateVoxelCursor.js +7 -13
  194. package/Templates/Full/FullVoxelTemplate.d.ts +27 -0
  195. package/Templates/Full/FullVoxelTemplate.js +108 -0
  196. package/Templates/Full/FullVoxelTemplate.types.d.ts +5 -0
  197. package/Templates/Full/FullVoxelTemplate.types.js +1 -0
  198. package/Templates/Full/Functions/CreateFullTemplate.d.ts +3 -0
  199. package/Templates/Full/Functions/CreateFullTemplate.js +27 -0
  200. package/Templates/Functions/FlipTemplate.d.ts +2 -2
  201. package/Templates/Functions/FlipTemplate.js +1 -9
  202. package/Templates/Functions/RotateTemplate.d.ts +2 -2
  203. package/Templates/Functions/RotateTemplate.js +2 -10
  204. package/Templates/Functions/index.d.ts +1 -1
  205. package/Templates/Functions/index.js +1 -1
  206. package/Templates/Path/VoxelPath.d.ts +34 -0
  207. package/Templates/Path/VoxelPath.js +127 -0
  208. package/Templates/Path/VoxelPath.types.d.ts +10 -0
  209. package/Templates/Path/VoxelPath.types.js +1 -0
  210. package/Templates/Selection/VoxelBFSSelection.d.ts +20 -0
  211. package/Templates/Selection/VoxelBFSSelection.js +130 -0
  212. package/Templates/Selection/VoxelBoxSelection.d.ts +14 -0
  213. package/Templates/Selection/VoxelBoxSelection.js +105 -0
  214. package/Templates/Selection/VoxelSelecton.d.ts +6 -0
  215. package/Templates/Selection/VoxelSelecton.js +1 -0
  216. package/Templates/Selection/VoxelSurfaceSelection.d.ts +27 -0
  217. package/Templates/Selection/VoxelSurfaceSelection.js +206 -0
  218. package/Templates/Selection/VoxelTemplateSelection.d.ts +10 -0
  219. package/Templates/Selection/VoxelTemplateSelection.js +26 -0
  220. package/Templates/Shapes/BasicVoxelShapeTemplate.d.ts +35 -0
  221. package/Templates/Shapes/BasicVoxelShapeTemplate.js +126 -0
  222. package/Templates/Shapes/BoxVoxelTemplate.d.ts +22 -0
  223. package/Templates/Shapes/BoxVoxelTemplate.js +75 -0
  224. package/Templates/Shapes/ConeVoxelTemplate.d.ts +22 -0
  225. package/Templates/Shapes/ConeVoxelTemplate.js +69 -0
  226. package/Templates/Shapes/CylinderVoxelTemplate.d.ts +22 -0
  227. package/Templates/Shapes/CylinderVoxelTemplate.js +69 -0
  228. package/Templates/Shapes/OctahedronVoxelTemplate.d.ts +22 -0
  229. package/Templates/Shapes/OctahedronVoxelTemplate.js +69 -0
  230. package/Templates/Shapes/PyramidVoxelTemplate.d.ts +30 -0
  231. package/Templates/Shapes/PyramidVoxelTemplate.js +140 -0
  232. package/Templates/Shapes/SphereVoxelTemplate.d.ts +24 -0
  233. package/Templates/Shapes/SphereVoxelTemplate.js +97 -0
  234. package/Templates/Shapes/TorusVoxelTemplate.d.ts +22 -0
  235. package/Templates/Shapes/TorusVoxelTemplate.js +69 -0
  236. package/Templates/Shapes/VoxelShapeTemplate.types.d.ts +25 -0
  237. package/Templates/Shapes/VoxelShapeTemplate.types.js +1 -0
  238. package/Templates/VoxelTempateRegister.d.ts +6 -0
  239. package/Templates/VoxelTempateRegister.js +30 -0
  240. package/Templates/VoxelTemplates.types.d.ts +23 -26
  241. package/Templates/index.d.ts +1 -1
  242. package/Templates/index.js +1 -1
  243. package/Textures/Classes/CompiledTexture.d.ts +3 -0
  244. package/Textures/Classes/CompiledTexture.js +3 -0
  245. package/Textures/Classes/CompiledTextureAnimation.d.ts +1 -1
  246. package/Textures/Classes/CompiledTextureAnimation.js +8 -2
  247. package/Textures/Functions/BuildTextureData.d.ts +2 -1
  248. package/Textures/Functions/BuildTextureData.js +86 -17
  249. package/Textures/Texture.types.d.ts +5 -1
  250. package/Textures/TextureManager.d.ts +2 -1
  251. package/Textures/TextureManager.js +5 -2
  252. package/Tools/Brush/AdvancedBrushTool.d.ts +1 -5
  253. package/Tools/Brush/AdvancedBrushTool.js +2 -30
  254. package/Tools/Brush/Brush.d.ts +8 -2
  255. package/Tools/Brush/Brush.js +61 -36
  256. package/Tools/Tasks/TasksTool.d.ts +49 -20
  257. package/Tools/Tasks/TasksTool.js +87 -23
  258. package/Util/Binary/BinaryArrays.d.ts +2 -0
  259. package/Util/Binary/BinaryArrays.js +15 -0
  260. package/Util/Binary/BinaryFunctions.d.ts +3 -0
  261. package/Util/Binary/BinaryFunctions.js +18 -0
  262. package/Util/BinaryBuffer/BinaryBuffer.d.ts +30 -0
  263. package/Util/BinaryBuffer/BinaryBuffer.js +78 -0
  264. package/Util/BinaryBuffer/BinaryBuffer.types.d.ts +37 -0
  265. package/Util/BinaryBuffer/BinaryBuffer.types.js +28 -0
  266. package/Util/BinaryBuffer/Functions/BinaryBufferConvert.d.ts +5 -0
  267. package/Util/BinaryBuffer/Functions/BinaryBufferConvert.js +60 -0
  268. package/Util/BinaryBuffer/Functions/BinaryBufferJSON.d.ts +3 -0
  269. package/Util/BinaryBuffer/Functions/BinaryBufferJSON.js +64 -0
  270. package/Util/BinaryBuffer/Functions/BinaryBufferRead.d.ts +3 -0
  271. package/Util/BinaryBuffer/Functions/BinaryBufferRead.js +26 -0
  272. package/Util/BinaryBuffer/Functions/BinaryBufferToTypedArray.d.ts +2 -0
  273. package/Util/BinaryBuffer/Functions/BinaryBufferToTypedArray.js +43 -0
  274. package/Util/BinaryBuffer/index.d.ts +2 -0
  275. package/Util/BinaryBuffer/index.js +2 -0
  276. package/Util/LocationData.d.ts +3 -0
  277. package/Util/LocationData.js +16 -0
  278. package/Util/PriorityQueue.d.ts +18 -0
  279. package/Util/PriorityQueue.js +62 -0
  280. package/Util/TickInterval.d.ts +16 -0
  281. package/Util/TickInterval.js +49 -0
  282. package/Util/TypedEventTarget.d.ts +1 -0
  283. package/Util/TypedEventTarget.js +3 -0
  284. package/Util/Util.types.d.ts +4 -0
  285. package/Util/WorkItemProgress.d.ts +23 -0
  286. package/Util/WorkItemProgress.js +52 -0
  287. package/Voxels/Archive/VoxelArchive.types.d.ts +43 -0
  288. package/Voxels/Archive/VoxelArchive.types.js +6 -0
  289. package/Voxels/Archive/VoxelPaletteArchiveReader.d.ts +11 -0
  290. package/Voxels/Archive/VoxelPaletteArchiveReader.js +73 -0
  291. package/Voxels/Archive/VoxelPaletteArechive.d.ts +15 -0
  292. package/Voxels/Archive/VoxelPaletteArechive.js +81 -0
  293. package/Voxels/Cursor/DataCursor.interface.d.ts +1 -0
  294. package/Voxels/Cursor/VoxelCursor.d.ts +6 -7
  295. package/Voxels/Cursor/VoxelCursor.interface.d.ts +23 -24
  296. package/Voxels/Cursor/VoxelCursor.interface.js +91 -96
  297. package/Voxels/Cursor/VoxelCursor.js +22 -12
  298. package/Voxels/Cursor/VoxelLightData.d.ts +2 -0
  299. package/Voxels/Cursor/VoxelLightData.js +2 -0
  300. package/Voxels/Data/VoxelPalettesRegister.d.ts +11 -1
  301. package/Voxels/Data/VoxelPalettesRegister.js +17 -1
  302. package/Voxels/Data/VoxelPropertiesRegister.d.ts +4 -0
  303. package/Voxels/Data/VoxelPropertiesRegister.js +3 -0
  304. package/Voxels/Data/VoxelTag.types.d.ts +7 -1
  305. package/Voxels/Data/VoxelTag.types.js +3 -0
  306. package/Voxels/Data/VoxelTagsRegister.js +4 -1
  307. package/Voxels/Functions/BuildPaletteData.d.ts +6 -0
  308. package/Voxels/Functions/BuildPaletteData.js +87 -0
  309. package/Voxels/Functions/BuildStateData.d.ts +4 -6
  310. package/Voxels/Functions/BuildStateData.js +26 -80
  311. package/Voxels/Functions/{BuildTagAndPaletteData.d.ts → BuildTagData.d.ts} +2 -2
  312. package/Voxels/Functions/{BuildTagAndPaletteData.js → BuildTagData.js} +23 -2
  313. package/Voxels/Indexes/VoxelIndex.d.ts +1 -1
  314. package/Voxels/Indexes/VoxelIndex.js +5 -4
  315. package/Voxels/InitVoxelData.d.ts +1 -1
  316. package/Voxels/InitVoxelData.js +39 -41
  317. package/Voxels/Interaction/Functions/PickVoxel.d.ts +9 -0
  318. package/Voxels/Interaction/Functions/PickVoxel.js +95 -0
  319. package/Voxels/Interaction/Functions/PickVoxelWorld.d.ts +8 -0
  320. package/Voxels/Interaction/Functions/PickVoxelWorld.js +66 -0
  321. package/Voxels/Interaction/Placing/VoxelPlacingStrategy.d.ts +9 -0
  322. package/Voxels/Interaction/Placing/VoxelPlacingStrategy.js +58 -0
  323. package/Voxels/Interaction/Placing/VoxelPlacingStrategy.types.d.ts +15 -0
  324. package/Voxels/Interaction/Placing/VoxelPlacingStrategy.types.js +1 -0
  325. package/Voxels/Interaction/Placing/VoxelPlacingStrategyRegister.d.ts +7 -0
  326. package/Voxels/Interaction/Placing/VoxelPlacingStrategyRegister.js +13 -0
  327. package/Voxels/Interaction/VoxelPickResult.d.ts +50 -0
  328. package/Voxels/Interaction/VoxelPickResult.js +55 -0
  329. package/Voxels/Logic/Classes/Types/VoxelLogicPoweredType.d.ts +8 -0
  330. package/Voxels/Logic/Classes/Types/VoxelLogicPoweredType.js +13 -0
  331. package/Voxels/Logic/Classes/Types/VoxelLogicStateType.d.ts +9 -0
  332. package/Voxels/Logic/Classes/Types/VoxelLogicStateType.js +23 -0
  333. package/Voxels/Logic/Classes/VoxelLogic.d.ts +7 -4
  334. package/Voxels/Logic/Classes/VoxelLogic.js +25 -27
  335. package/Voxels/Logic/Classes/VoxelLogicType.d.ts +11 -1
  336. package/Voxels/Logic/Classes/VoxelLogicType.js +6 -0
  337. package/Voxels/Logic/VoxelLogic.types.d.ts +5 -3
  338. package/Voxels/Logic/VoxelLogicRegister.d.ts +4 -3
  339. package/Voxels/Logic/VoxelLogicRegister.js +12 -4
  340. package/Voxels/Models/CompiledVoxelModel.types.d.ts +46 -0
  341. package/Voxels/Models/CompiledVoxelModel.types.js +1 -0
  342. package/{Models → Voxels/Models}/Defaults/CubeVoxelGeometry.js +0 -30
  343. package/{Models → Voxels/Models}/Defaults/CubeVoxelModels.d.ts +2 -0
  344. package/{Models → Voxels/Models}/Defaults/CubeVoxelModels.js +187 -71
  345. package/{Models → Voxels/Models/Defaults}/Examples.d.ts +1 -1
  346. package/{Models → Voxels/Models/Defaults}/Examples.js +50 -147
  347. package/Voxels/Models/Defaults/FarmVoxelModels.d.ts +3 -0
  348. package/Voxels/Models/Defaults/FarmVoxelModels.js +349 -0
  349. package/{Models → Voxels/Models}/Defaults/LiquidVoxelModel.js +3 -1
  350. package/{Models → Voxels/Models}/Defaults/PanelVoxelGeometry.js +2 -92
  351. package/{Models → Voxels/Models}/Defaults/PanelVoxelModels.d.ts +1 -0
  352. package/{Models → Voxels/Models}/Defaults/PanelVoxelModels.js +52 -180
  353. package/{Models → Voxels/Models}/Defaults/StairVoxelModel.js +59 -149
  354. package/Voxels/Models/Indexing/AOOcclusionFaceIndex.d.ts +12 -0
  355. package/Voxels/Models/Indexing/AOOcclusionFaceIndex.js +28 -0
  356. package/Voxels/Models/Indexing/CulledOcclusionFaceIndex.d.ts +12 -0
  357. package/Voxels/Models/Indexing/CulledOcclusionFaceIndex.js +27 -0
  358. package/Voxels/Models/Rules/Classes/GeomtryInput.d.ts +13 -0
  359. package/Voxels/Models/Rules/Classes/GeomtryInput.js +64 -0
  360. package/Voxels/Models/Rules/Classes/OcclusionFace.d.ts +10 -0
  361. package/Voxels/Models/Rules/Classes/OcclusionFace.js +5 -0
  362. package/Voxels/Models/Rules/Classes/OcclusionFaceRegister.d.ts +18 -0
  363. package/Voxels/Models/Rules/Classes/OcclusionFaceRegister.js +33 -0
  364. package/Voxels/Models/Rules/Classes/OcclusionQuadFace.d.ts +14 -0
  365. package/Voxels/Models/Rules/Classes/OcclusionQuadFace.js +118 -0
  366. package/Voxels/Models/Rules/Classes/OcclusionTriangleFace.d.ts +14 -0
  367. package/Voxels/Models/Rules/Classes/OcclusionTriangleFace.js +114 -0
  368. package/Voxels/Models/Rules/Classes/VoxelRulesGeometry.d.ts +22 -0
  369. package/Voxels/Models/Rules/Classes/VoxelRulesGeometry.js +15 -0
  370. package/{Models → Voxels/Models}/Rules/Classes/VoxelRulesModel.d.ts +3 -2
  371. package/{Models → Voxels/Models}/Rules/Functions/BuildFinalInputs.d.ts +0 -2
  372. package/Voxels/Models/Rules/Functions/BuildFinalInputs.js +72 -0
  373. package/Voxels/Models/Rules/Functions/BuildRules.d.ts +7 -0
  374. package/Voxels/Models/Rules/Functions/BuildRules.js +217 -0
  375. package/Voxels/Models/Rules/Functions/Compile/CompileGeomtryNodes.d.ts +4 -0
  376. package/Voxels/Models/Rules/Functions/Compile/CompileGeomtryNodes.js +39 -0
  377. package/Voxels/Models/Rules/Functions/Compile/Nodes/CalcFunctions.d.ts +8 -0
  378. package/Voxels/Models/Rules/Functions/Compile/Nodes/CalcFunctions.js +106 -0
  379. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileBoxGeometryNode.d.ts +5 -0
  380. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileBoxGeometryNode.js +14 -0
  381. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileQuadGeometryNode.d.ts +6 -0
  382. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileQuadGeometryNode.js +92 -0
  383. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileTriangleGeometryNode.d.ts +6 -0
  384. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileTriangleGeometryNode.js +115 -0
  385. package/{Models → Voxels/Models}/Rules/VoxelModelRuleBuilderRegister.d.ts +1 -1
  386. package/{Models → Voxels/Models}/Rules/VoxelModelRuleBuilderRegister.js +27 -3
  387. package/{Models → Voxels/Models}/VoxelModel.types.d.ts +56 -45
  388. package/Voxels/Models/VoxelModel.types.js +1 -0
  389. package/Voxels/State/Schema/BinarySchema.d.ts +5 -3
  390. package/Voxels/State/Schema/BinarySchema.js +23 -8
  391. package/Voxels/State/Schema/BinarySchemaNode.d.ts +3 -3
  392. package/Voxels/State/Schema/BinarySchemaNode.js +6 -6
  393. package/Voxels/State/Schema/ShapeStateRelationsNode.d.ts +3 -3
  394. package/Voxels/State/Schema/ShapeStateRelationsNode.js +2 -2
  395. package/Voxels/State/Schema/StateSchema.d.ts +2 -2
  396. package/Voxels/State/Schema/StateSchema.js +5 -7
  397. package/Voxels/State/SchemaRegister.d.ts +8 -6
  398. package/Voxels/State/SchemaRegister.js +33 -21
  399. package/Voxels/State/State.types.d.ts +19 -23
  400. package/Voxels/Types/PaintVoxelData.d.ts +17 -0
  401. package/Voxels/Types/PaintVoxelData.js +73 -0
  402. package/Voxels/Types/Voxel.types.d.ts +12 -25
  403. package/Voxels/Types/Voxel.types.js +1 -23
  404. package/Voxels/Types/VoxelModelCompiledData.types.d.ts +6 -74
  405. package/Voxels/index.d.ts +1 -0
  406. package/Voxels/index.js +1 -0
  407. package/World/Archive/Classes/ArchiveClasses.d.ts +7 -30
  408. package/World/Archive/Classes/ArchiveClasses.js +8 -33
  409. package/World/Archive/Classes/ImportedSection.d.ts +4 -13
  410. package/World/Archive/Classes/ImportedSection.js +78 -216
  411. package/World/Archive/Classes/ImportedSector.d.ts +7 -9
  412. package/World/Archive/Classes/ImportedSector.js +18 -65
  413. package/World/Archive/Functions/Area/ArchiveArea.d.ts +8 -0
  414. package/World/Archive/Functions/Area/ArchiveArea.js +65 -0
  415. package/World/Archive/Functions/{ArchiveArea.d.ts → Area/ImportArea.d.ts} +1 -8
  416. package/World/Archive/Functions/Area/ImportArea.js +59 -0
  417. package/World/Archive/Functions/JSON/ExportArchivedAreaJSON.d.ts +2 -0
  418. package/World/Archive/Functions/JSON/ExportArchivedAreaJSON.js +100 -0
  419. package/World/Archive/Functions/JSON/ImportArchivedAreaJSON.d.ts +2 -0
  420. package/World/Archive/Functions/JSON/ImportArchivedAreaJSON.js +100 -0
  421. package/World/Archive/Functions/Sector/ArchiveSector.d.ts +7 -0
  422. package/World/Archive/Functions/Sector/ArchiveSector.js +209 -0
  423. package/World/Archive/Functions/Sector/CreateArchivedSection.d.ts +3 -0
  424. package/World/Archive/Functions/Sector/CreateArchivedSection.js +147 -0
  425. package/World/Archive/Functions/{ImportSector.d.ts → Sector/ImportSector.d.ts} +2 -2
  426. package/World/Archive/Functions/Sector/ImportSector.js +32 -0
  427. package/World/Archive/Functions/Sector/RemoveDuplicateSections.d.ts +2 -0
  428. package/World/Archive/Functions/Sector/RemoveDuplicateSections.js +137 -0
  429. package/World/Archive/Functions/Shared/BaseData.d.ts +2 -0
  430. package/World/Archive/Functions/Shared/BaseData.js +14 -0
  431. package/World/Archive/Functions/Shared/IntToString.d.ts +1 -0
  432. package/World/Archive/Functions/Shared/IntToString.js +13 -0
  433. package/World/Archive/Functions/{Shared.d.ts → Shared/LightSegments.d.ts} +1 -2
  434. package/World/Archive/Functions/{Shared.js → Shared/LightSegments.js} +2 -15
  435. package/World/Archive/Functions/Shared/index.d.ts +3 -0
  436. package/World/Archive/Functions/Shared/index.js +3 -0
  437. package/World/Archive/Functions/index.d.ts +3 -3
  438. package/World/Archive/Functions/index.js +3 -3
  439. package/World/Archive/InitTasks.js +21 -30
  440. package/World/Archive/Types/Archive.types.d.ts +45 -0
  441. package/World/Archive/Types/Archive.types.js +1 -0
  442. package/World/Archive/Types/ArchiveArea.types.d.ts +38 -0
  443. package/World/Archive/Types/ArchiveArea.types.js +1 -0
  444. package/World/Archive/Types/ArchiveJSON.types.d.ts +52 -0
  445. package/World/Archive/Types/ArchiveJSON.types.js +1 -0
  446. package/World/Archive/Types/ArchivedSector.types.d.ts +43 -0
  447. package/World/Archive/Types/ArchivedSector.types.js +1 -0
  448. package/World/Archive/Types/index.d.ts +4 -0
  449. package/World/Archive/Types/index.js +4 -0
  450. package/World/Archive/index.d.ts +1 -1
  451. package/World/Archive/index.js +1 -1
  452. package/World/Cursor/SectionCursor.d.ts +4 -3
  453. package/World/Cursor/SectionCursor.js +13 -11
  454. package/World/Cursor/SectorCursor.d.ts +4 -2
  455. package/World/Cursor/SectorCursor.js +11 -1
  456. package/World/Cursor/WorldCursor.d.ts +1 -0
  457. package/World/Cursor/WorldCursor.js +8 -5
  458. package/World/Cursor/WorldVoxelCursor.d.ts +1 -3
  459. package/World/Cursor/WorldVoxelCursor.js +6 -26
  460. package/World/InitTasks.js +52 -40
  461. package/World/Lock/Function/LockSectors.d.ts +2 -0
  462. package/World/Lock/Function/LockSectors.js +28 -0
  463. package/World/Lock/Function/UnLockSectors.d.ts +2 -0
  464. package/World/Lock/Function/UnLockSectors.js +28 -0
  465. package/World/Lock/WorldLock.d.ts +1 -2
  466. package/World/Lock/WorldLock.js +3 -1
  467. package/World/Section/Section.d.ts +16 -21
  468. package/World/Section/Section.js +67 -143
  469. package/World/Section/SectionState.d.ts +6 -2
  470. package/World/Section/SectionState.js +9 -4
  471. package/World/Sector/Sector.d.ts +22 -8
  472. package/World/Sector/Sector.js +86 -67
  473. package/World/Sector/SectorHeightMap.d.ts +1 -1
  474. package/World/Sector/SectorHeightMap.js +6 -6
  475. package/World/Sector/SectorState.d.ts +2 -1
  476. package/World/Sector/SectorState.js +1 -0
  477. package/World/SnapShot/SectionSnapShot.d.ts +19 -0
  478. package/World/SnapShot/SectionSnapShot.js +72 -0
  479. package/World/SnapShot/SectionSnapShotCursor.d.ts +23 -0
  480. package/World/SnapShot/SectionSnapShotCursor.js +107 -0
  481. package/World/SnapShot/SnapShots.d.ts +11 -0
  482. package/World/SnapShot/SnapShots.js +24 -0
  483. package/World/Types/WorldDataSyncIds.d.ts +2 -0
  484. package/World/Types/WorldDataSyncIds.js +2 -0
  485. package/World/WorldRegister.d.ts +19 -7
  486. package/World/WorldRegister.js +47 -23
  487. package/World/WorldSpaces.d.ts +20 -0
  488. package/World/WorldSpaces.js +33 -0
  489. package/WorldSimulation/Dimensions/DimensionSegment.d.ts +38 -0
  490. package/WorldSimulation/Dimensions/DimensionSegment.js +120 -0
  491. package/WorldSimulation/Dimensions/DimensionSimulation.d.ts +26 -0
  492. package/WorldSimulation/Dimensions/DimensionSimulation.js +95 -0
  493. package/WorldSimulation/{Internal/Classes → Dimensions}/Generator.d.ts +5 -9
  494. package/WorldSimulation/{Internal/Classes → Dimensions}/Generator.js +10 -21
  495. package/WorldSimulation/{Internal/Classes → Dimensions}/SectorState.d.ts +4 -0
  496. package/WorldSimulation/Dimensions/SectorState.js +56 -0
  497. package/WorldSimulation/Dimensions/SimulationSector.d.ts +30 -0
  498. package/WorldSimulation/Dimensions/SimulationSector.js +214 -0
  499. package/WorldSimulation/Internal/WorldSimulationDimensions.d.ts +1 -1
  500. package/WorldSimulation/Internal/WorldSimulationDimensions.js +4 -3
  501. package/WorldSimulation/Internal/WorldSimulationTasks.d.ts +14 -9
  502. package/WorldSimulation/Internal/WorldSimulationTasks.js +132 -61
  503. package/WorldSimulation/Internal/runActiveSectorUpdate.d.ts +1 -0
  504. package/WorldSimulation/Internal/runActiveSectorUpdate.js +106 -0
  505. package/WorldSimulation/Procedures/InitalLoad.d.ts +1 -1
  506. package/WorldSimulation/Procedures/InitalLoad.js +6 -4
  507. package/WorldSimulation/Tasks/SimulationTaskBase.d.ts +19 -0
  508. package/WorldSimulation/Tasks/SimulationTaskBase.js +50 -0
  509. package/WorldSimulation/Tasks/TaskRegister.d.ts +7 -0
  510. package/WorldSimulation/{Internal → Tasks}/TaskRegister.js +3 -3
  511. package/WorldSimulation/Tasks/TaskSegment.d.ts +20 -0
  512. package/WorldSimulation/Tasks/TaskSegment.js +83 -0
  513. package/WorldSimulation/Tick/TickQueue.d.ts +9 -0
  514. package/WorldSimulation/Tick/TickQueue.js +31 -0
  515. package/WorldSimulation/Tools/SimulationBrush.d.ts +25 -0
  516. package/WorldSimulation/Tools/SimulationBrush.js +203 -0
  517. package/WorldSimulation/Voxels/Behaviors/Types/CropVoxelBehavior.d.ts +1 -0
  518. package/WorldSimulation/Voxels/Behaviors/Types/CropVoxelBehavior.js +23 -0
  519. package/WorldSimulation/Voxels/Behaviors/Types/DefaultVoxelBehavior.d.ts +1 -0
  520. package/WorldSimulation/Voxels/Behaviors/Types/DefaultVoxelBehavior.js +10 -0
  521. package/WorldSimulation/Voxels/Behaviors/Types/FarmlandVoxelBehavior.d.ts +1 -0
  522. package/WorldSimulation/Voxels/Behaviors/Types/FarmlandVoxelBehavior.js +73 -0
  523. package/WorldSimulation/Voxels/Behaviors/Types/LiquidVoxelBehavior.d.ts +1 -0
  524. package/WorldSimulation/Voxels/Behaviors/Types/LiquidVoxelBehavior.js +21 -0
  525. package/WorldSimulation/Voxels/Behaviors/Types/index.d.ts +4 -0
  526. package/WorldSimulation/Voxels/Behaviors/Types/index.js +4 -0
  527. package/WorldSimulation/Voxels/Behaviors/VoxelBehaviors.d.ts +18 -0
  528. package/WorldSimulation/Voxels/Behaviors/VoxelBehaviors.js +30 -0
  529. package/WorldSimulation/Voxels/Behaviors/VoxelBehaviorsRegister.d.ts +6 -0
  530. package/WorldSimulation/Voxels/Behaviors/VoxelBehaviorsRegister.js +25 -0
  531. package/WorldSimulation/Voxels/Behaviors/VoxelUpdate.d.ts +10 -0
  532. package/WorldSimulation/Voxels/Behaviors/VoxelUpdate.js +1 -0
  533. package/WorldSimulation/Voxels/Behaviors/index.d.ts +4 -0
  534. package/WorldSimulation/Voxels/Behaviors/index.js +4 -0
  535. package/WorldSimulation/Voxels/Ticks/Types/LiquidVoxelUpdate.d.ts +1 -0
  536. package/WorldSimulation/Voxels/Ticks/Types/LiquidVoxelUpdate.js +163 -0
  537. package/WorldSimulation/Voxels/Ticks/Types/index.d.ts +1 -0
  538. package/WorldSimulation/Voxels/Ticks/Types/index.js +1 -0
  539. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdate.d.ts +8 -0
  540. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdate.js +14 -0
  541. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateRegister.d.ts +6 -0
  542. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateRegister.js +13 -0
  543. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateType.d.ts +12 -0
  544. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateType.js +10 -0
  545. package/WorldSimulation/Voxels/Ticks/index.d.ts +4 -0
  546. package/WorldSimulation/Voxels/Ticks/index.js +4 -0
  547. package/WorldSimulation/WorldSimulation.d.ts +5 -4
  548. package/WorldSimulation/WorldSimulation.js +31 -35
  549. package/package.json +2 -2
  550. package/Contexts/Constructor/DivineVoxelEngineConstructor.d.ts +0 -10
  551. package/Contexts/Constructor/DivineVoxelEngineConstructor.js +0 -14
  552. package/Contexts/Constructor/index.d.ts +0 -1
  553. package/Contexts/Constructor/index.js +0 -1
  554. package/Init/StartConstructor.d.ts +0 -2
  555. package/Init/StartConstructor.js +0 -59
  556. package/Mesher/Models/Common/BoundsFunctions.d.ts +0 -2
  557. package/Mesher/Models/Common/BoxGeometryNode.d.ts +0 -10
  558. package/Mesher/Models/Common/BoxGeometryNode.js +0 -80
  559. package/Mesher/Models/Common/QuadGeometryNode.d.ts +0 -11
  560. package/Mesher/Models/Common/QuadGeometryNode.js +0 -51
  561. package/Mesher/Models/Nodes/Ruled/BoxVoxelGeometryNode.d.ts +0 -24
  562. package/Mesher/Models/Nodes/Ruled/BoxVoxelGeometryNode.js +0 -173
  563. package/Mesher/Models/Nodes/Ruled/QuadVoxelGeometryNode.d.ts +0 -19
  564. package/Mesher/Models/Nodes/Ruled/QuadVoxelGeometryNode.js +0 -157
  565. package/Mesher/Models/Nodes/Ruleless/RulelessBoxVoxelGeometryNode.d.ts +0 -22
  566. package/Mesher/Models/Nodes/Ruleless/RulelessBoxVoxelGeometryNode.js +0 -75
  567. package/Mesher/Models/Nodes/Ruleless/RulelessQuadVoxelGeometryNode.d.ts +0 -18
  568. package/Mesher/Models/Nodes/Ruleless/RulelessQuadVoxelGeometryNode.js +0 -77
  569. package/Mesher/Models/Protocols/OutlinedVoxelTool.d.ts +0 -6
  570. package/Mesher/Models/Protocols/OutlinedVoxelTool.js +0 -233
  571. package/Models/Indexing/VoxelAOResultsIndex.d.ts +0 -12
  572. package/Models/Indexing/VoxelAOResultsIndex.js +0 -26
  573. package/Models/Indexing/VoxelFaceCullResultsIndex.d.ts +0 -12
  574. package/Models/Indexing/VoxelFaceCullResultsIndex.js +0 -26
  575. package/Models/Indexing/VoxelFaceTransparentResultsIndex.d.ts +0 -11
  576. package/Models/Indexing/VoxelFaceTransparentResultsIndex.js +0 -15
  577. package/Models/Input/BoxVoxelGometryInputs.d.ts +0 -25
  578. package/Models/Input/BoxVoxelGometryInputs.js +0 -36
  579. package/Models/Input/QuadVoxelGometryInputs.d.ts +0 -24
  580. package/Models/Rules/Classes/OcclusionFace.d.ts +0 -65
  581. package/Models/Rules/Classes/OcclusionFace.js +0 -492
  582. package/Models/Rules/Classes/VoxelRulesGeometry.d.ts +0 -15
  583. package/Models/Rules/Classes/VoxelRulesGeometry.js +0 -29
  584. package/Models/Rules/Functions/BuildFinalInputs.js +0 -93
  585. package/Models/Rules/Functions/BuildGeomtryInputs.d.ts +0 -6
  586. package/Models/Rules/Functions/BuildGeomtryInputs.js +0 -251
  587. package/Models/Rules/Functions/BuildRules.d.ts +0 -8
  588. package/Models/Rules/Functions/BuildRules.js +0 -187
  589. package/Models/Rules/Functions/GetOcclusionFaces.d.ts +0 -4
  590. package/Models/Rules/Functions/GetOcclusionFaces.js +0 -112
  591. package/Models/Shared/Transform.d.ts +0 -4
  592. package/Tasks/Logic/InitTasks.js +0 -10
  593. package/Tasks/Logic/VoxelLogicUpdate.d.ts +0 -3
  594. package/Tasks/Logic/VoxelLogicUpdate.js +0 -71
  595. package/Tasks/Propagation/Explosion/ExplosionManager.d.ts +0 -4
  596. package/Tasks/Propagation/Explosion/ExplosionManager.js +0 -116
  597. package/Tasks/Update/Common.d.ts +0 -3
  598. package/Tasks/Update/Common.js +0 -41
  599. package/Tasks/Update/EreaseUpdate.d.ts +0 -3
  600. package/Tasks/Update/EreaseUpdate.js +0 -66
  601. package/Tasks/Update/InitTasks.d.ts +0 -5
  602. package/Tasks/Update/InitTasks.js +0 -25
  603. package/Tasks/Update/PaintUpdate.d.ts +0 -3
  604. package/Tasks/Update/PaintUpdate.js +0 -89
  605. package/Tasks/Update/VoxelUpdate.d.ts +0 -3
  606. package/Tasks/Update/VoxelUpdate.js +0 -35
  607. package/Templates/FullVoxelTemplate.d.ts +0 -14
  608. package/Templates/FullVoxelTemplate.js +0 -61
  609. package/Templates/Functions/CreateTemplate.d.ts +0 -3
  610. package/Templates/Functions/CreateTemplate.js +0 -134
  611. package/Templates/VoxelTemplate.d.ts +0 -34
  612. package/Templates/VoxelTemplate.js +0 -135
  613. package/Util/Binary/BinaryBuffer.d.ts +0 -35
  614. package/Util/Binary/BinaryBuffer.js +0 -136
  615. package/Util/Binary/Palettes.d.ts +0 -5
  616. package/Util/Binary/Palettes.js +0 -46
  617. package/Util/LocationVisitedMap.d.ts +0 -9
  618. package/Util/LocationVisitedMap.js +0 -18
  619. package/Util/VisistedMap.d.ts +0 -10
  620. package/Util/VisistedMap.js +0 -29
  621. package/Voxels/Data/VoxelTagStates.d.ts +0 -22
  622. package/Voxels/Data/VoxelTagStates.js +0 -47
  623. package/Voxels/Logic/Classes/Default/Types/VoxelPoweredLogicType.d.ts +0 -5
  624. package/Voxels/Logic/Classes/Default/Types/VoxelPoweredLogicType.js +0 -6
  625. package/World/Archive/Archive.types.d.ts +0 -182
  626. package/World/Archive/Functions/ArchiveArea.js +0 -341
  627. package/World/Archive/Functions/ArchiveSector.d.ts +0 -7
  628. package/World/Archive/Functions/ArchiveSector.js +0 -431
  629. package/World/Archive/Functions/CreateArchivedSection.d.ts +0 -3
  630. package/World/Archive/Functions/CreateArchivedSection.js +0 -207
  631. package/World/Archive/Functions/ImportSector.js +0 -57
  632. package/World/Archive/Functions/RemoveDuplicates.d.ts +0 -3
  633. package/World/Archive/Functions/RemoveDuplicates.js +0 -92
  634. package/WorldSimulation/Internal/Classes/DimensionSegment.d.ts +0 -37
  635. package/WorldSimulation/Internal/Classes/DimensionSegment.js +0 -67
  636. package/WorldSimulation/Internal/Classes/Queues/BuildQueue.d.ts +0 -5
  637. package/WorldSimulation/Internal/Classes/Queues/BuildQueue.js +0 -6
  638. package/WorldSimulation/Internal/Classes/Queues/LogiccQueue.d.ts +0 -5
  639. package/WorldSimulation/Internal/Classes/Queues/LogiccQueue.js +0 -6
  640. package/WorldSimulation/Internal/Classes/SectorState.js +0 -20
  641. package/WorldSimulation/Internal/Classes/SectorVisistedMap.d.ts +0 -9
  642. package/WorldSimulation/Internal/Classes/SectorVisistedMap.js +0 -24
  643. package/WorldSimulation/Internal/Classes/TickQueue.d.ts +0 -12
  644. package/WorldSimulation/Internal/Classes/TickQueue.js +0 -58
  645. package/WorldSimulation/Internal/Classes/WorldSimulationTaskBase.d.ts +0 -15
  646. package/WorldSimulation/Internal/Classes/WorldSimulationTaskBase.js +0 -62
  647. package/WorldSimulation/Internal/Functions/cullSectors.d.ts +0 -2
  648. package/WorldSimulation/Internal/Functions/cullSectors.js +0 -111
  649. package/WorldSimulation/Internal/Functions/getSectorState.d.ts +0 -4
  650. package/WorldSimulation/Internal/Functions/getSectorState.js +0 -39
  651. package/WorldSimulation/Internal/Functions/runTickUpdate.d.ts +0 -2
  652. package/WorldSimulation/Internal/Functions/runTickUpdate.js +0 -80
  653. package/WorldSimulation/Internal/Functions/runWorldUpdate.d.ts +0 -2
  654. package/WorldSimulation/Internal/Functions/runWorldUpdate.js +0 -69
  655. package/WorldSimulation/Internal/TaskRegister.d.ts +0 -7
  656. /package/{Models/VoxelModel.types.js → Math/Location.js} +0 -0
  657. /package/{World/Archive/Archive.types.js → Mesher/Models/Nodes/Types/GeomtryNode.types.js} +0 -0
  658. /package/Tasks/{Logic → Paint}/InitTasks.d.ts +0 -0
  659. /package/Util/{Binary/BinaryTree.d.ts → FlatBinaryTreeIndex.d.ts} +0 -0
  660. /package/Util/{Binary/BinaryTree.js → FlatBinaryTreeIndex.js} +0 -0
  661. /package/{Models → Voxels/Models}/Defaults/CubeVoxelGeometry.d.ts +0 -0
  662. /package/{Models → Voxels/Models}/Defaults/LiquidVoxelModel.d.ts +0 -0
  663. /package/{Models → Voxels/Models}/Defaults/PanelVoxelGeometry.d.ts +0 -0
  664. /package/{Models → Voxels/Models}/Defaults/StairVoxelModel.d.ts +0 -0
  665. /package/{Models → Voxels/Models}/Indexing/VoxelRelativeCubeIndex.d.ts +0 -0
  666. /package/{Models → Voxels/Models}/Indexing/VoxelRelativeCubeIndex.js +0 -0
  667. /package/{Models → Voxels/Models}/Rules/Classes/VoxelRulesModel.js +0 -0
@@ -0,0 +1,58 @@
1
+ import { Vector3Like, Vector2Like, Vec3Array, Vec2Array } from "@amodx/math";
2
+ import { TriangleVerticies } from "../Geometry.types";
3
+ type TriangleDataType<Data> = [Data, Data, Data];
4
+ export declare class TriangleVertexData<Data> {
5
+ vertices: TriangleDataType<Data>;
6
+ constructor(vertices: TriangleDataType<Data>);
7
+ toArray(): Data[];
8
+ setVertex(vertex: TriangleVerticies, value: Data): void;
9
+ getVertex(vertex: TriangleVerticies): Data;
10
+ setAll(value: Data): void;
11
+ set(v1: Data, v2: Data, v3: Data): void;
12
+ isEqualTo(v1: Data, v2: Data, v3: Data): boolean;
13
+ isAllEqualTo(value: Data): boolean;
14
+ [Symbol.iterator](): Iterator<Data>;
15
+ clone(): TriangleVertexData<Data>;
16
+ }
17
+ export declare class TriangleVector3VertexData extends TriangleVertexData<Vector3Like> {
18
+ vertices: TriangleDataType<Vector3Like>;
19
+ constructor(vertices?: TriangleDataType<Vector3Like>);
20
+ setFromQuadData(vertexData: TriangleVertexData<Vector3Like>): void;
21
+ addToVertex(vertex: TriangleVerticies, value: Vector3Like): void;
22
+ subtractFromVertex(vertex: TriangleVerticies, value: Vector3Like): void;
23
+ addAll(value: Vector3Like): void;
24
+ subtractAll(value: Vector3Like): void;
25
+ isEqualTo(v1: Vector3Like, v2: Vector3Like, v3: Vector3Like): boolean;
26
+ isAllEqualTo(v1: Vector3Like): boolean;
27
+ clone(): TriangleVector3VertexData;
28
+ toVec3Array(): [Vec3Array, Vec3Array, Vec3Array];
29
+ }
30
+ export declare class TriangleVector2VertexData extends TriangleVertexData<Vector2Like> {
31
+ vertices: TriangleDataType<Vector2Like>;
32
+ constructor(vertices?: TriangleDataType<Vector2Like>);
33
+ setFromQuadData(vertexData: TriangleVertexData<Vector3Like>): void;
34
+ addToVertex(vertex: TriangleVerticies, value: Vector2Like): void;
35
+ subtractFromVertex(vertex: TriangleVerticies, value: Vector2Like): void;
36
+ addAll(value: Vector2Like): void;
37
+ subtractAll(value: Vector2Like): void;
38
+ isEqualTo(v1: Vector2Like, v2: Vector2Like, v3: Vector2Like): boolean;
39
+ isAllEqualTo(v1: Vector2Like): boolean;
40
+ toVec2Array(): [Vec2Array, Vec2Array, Vec2Array];
41
+ clone(): TriangleVector2VertexData;
42
+ }
43
+ export declare class TriangleScalarVertexData extends TriangleVertexData<number> {
44
+ vertices: TriangleDataType<number>;
45
+ constructor(vertices?: TriangleDataType<number>);
46
+ setFromQuadData(vertexData: TriangleVertexData<number>): void;
47
+ subtractFromVertex(vertex: TriangleVerticies, value: number): void;
48
+ addAll(value: number): void;
49
+ add(v1: number, v2: number, v3: number, v4: number): void;
50
+ subtractAll(value: number): void;
51
+ subtract(v1: number, v2: number, v3: number, v4: number): void;
52
+ isGreaterThan(v1: number, v2: number, v3: number, v4: number): boolean;
53
+ isAllGreaterThan(value: number): boolean;
54
+ isLessThan(v1: number, v2: number, v3: number, v4: number): boolean;
55
+ isAllLessThan(value: number): boolean;
56
+ clone(): TriangleScalarVertexData;
57
+ }
58
+ export {};
@@ -0,0 +1,263 @@
1
+ import { Vector3Like, Vector2Like } from "@amodx/math";
2
+ import { TriangleVerticies } from "../Geometry.types";
3
+ export class TriangleVertexData {
4
+ vertices;
5
+ constructor(vertices) {
6
+ this.vertices = vertices;
7
+ }
8
+ toArray() {
9
+ return [
10
+ this.vertices[TriangleVerticies.One],
11
+ this.vertices[TriangleVerticies.Two],
12
+ this.vertices[TriangleVerticies.Three],
13
+ ];
14
+ }
15
+ setVertex(vertex, value) {
16
+ this.vertices[vertex] = value;
17
+ }
18
+ getVertex(vertex) {
19
+ return this.vertices[vertex];
20
+ }
21
+ setAll(value) {
22
+ this.vertices[TriangleVerticies.One] = value;
23
+ this.vertices[TriangleVerticies.Two] = value;
24
+ this.vertices[TriangleVerticies.Three] = value;
25
+ }
26
+ set(v1, v2, v3) {
27
+ this.vertices[TriangleVerticies.One] = v1;
28
+ this.vertices[TriangleVerticies.Two] = v2;
29
+ this.vertices[TriangleVerticies.Three] = v3;
30
+ }
31
+ isEqualTo(v1, v2, v3) {
32
+ if (this.vertices[TriangleVerticies.One] != v1)
33
+ return false;
34
+ if (this.vertices[TriangleVerticies.Two] != v2)
35
+ return false;
36
+ if (this.vertices[TriangleVerticies.Three] != v3)
37
+ return false;
38
+ return true;
39
+ }
40
+ isAllEqualTo(value) {
41
+ if (this.vertices[TriangleVerticies.One] != value)
42
+ return false;
43
+ if (this.vertices[TriangleVerticies.Two] != value)
44
+ return false;
45
+ if (this.vertices[TriangleVerticies.Three] != value)
46
+ return false;
47
+ return true;
48
+ }
49
+ [Symbol.iterator]() {
50
+ let index = TriangleVerticies.One;
51
+ const items = this.vertices;
52
+ return {
53
+ next() {
54
+ if (index < TriangleVerticies.Three) {
55
+ return { value: items[index++], done: false };
56
+ }
57
+ else {
58
+ return { value: undefined, done: true };
59
+ }
60
+ },
61
+ };
62
+ }
63
+ clone() {
64
+ return new TriangleVertexData([
65
+ structuredClone(this.vertices[TriangleVerticies.One]),
66
+ structuredClone(this.vertices[TriangleVerticies.Two]),
67
+ structuredClone(this.vertices[TriangleVerticies.Three]),
68
+ ]);
69
+ }
70
+ }
71
+ export class TriangleVector3VertexData extends TriangleVertexData {
72
+ vertices;
73
+ constructor(vertices = [
74
+ Vector3Like.Create(),
75
+ Vector3Like.Create(),
76
+ Vector3Like.Create(),
77
+ ]) {
78
+ super(vertices);
79
+ this.vertices = vertices;
80
+ }
81
+ setFromQuadData(vertexData) {
82
+ Vector3Like.Copy(this.vertices[TriangleVerticies.One], vertexData.vertices[TriangleVerticies.One]);
83
+ Vector3Like.Copy(this.vertices[TriangleVerticies.Two], vertexData.vertices[TriangleVerticies.Two]);
84
+ Vector3Like.Copy(this.vertices[TriangleVerticies.Three], vertexData.vertices[TriangleVerticies.Three]);
85
+ }
86
+ addToVertex(vertex, value) {
87
+ Vector3Like.AddInPlace(this.vertices[vertex], value);
88
+ }
89
+ subtractFromVertex(vertex, value) {
90
+ Vector3Like.SubtractInPlace(this.vertices[vertex], value);
91
+ }
92
+ addAll(value) {
93
+ this.addToVertex(TriangleVerticies.One, value);
94
+ this.addToVertex(TriangleVerticies.Two, value);
95
+ this.addToVertex(TriangleVerticies.Three, value);
96
+ }
97
+ subtractAll(value) {
98
+ this.subtractFromVertex(TriangleVerticies.One, value);
99
+ this.subtractFromVertex(TriangleVerticies.Two, value);
100
+ this.subtractFromVertex(TriangleVerticies.Three, value);
101
+ }
102
+ isEqualTo(v1, v2, v3) {
103
+ return (Vector3Like.Equals(this.vertices[TriangleVerticies.One], v1) &&
104
+ Vector3Like.Equals(this.vertices[TriangleVerticies.Two], v2) &&
105
+ Vector3Like.Equals(this.vertices[TriangleVerticies.Three], v3));
106
+ }
107
+ isAllEqualTo(v1) {
108
+ return (Vector3Like.Equals(this.vertices[TriangleVerticies.One], v1) &&
109
+ Vector3Like.Equals(this.vertices[TriangleVerticies.Two], v1) &&
110
+ Vector3Like.Equals(this.vertices[TriangleVerticies.Three], v1));
111
+ }
112
+ clone() {
113
+ return new TriangleVector3VertexData([
114
+ Vector3Like.Clone(this.vertices[TriangleVerticies.One]),
115
+ Vector3Like.Clone(this.vertices[TriangleVerticies.Two]),
116
+ Vector3Like.Clone(this.vertices[TriangleVerticies.Three]),
117
+ ]);
118
+ }
119
+ toVec3Array() {
120
+ return [
121
+ Vector3Like.ToArray(this.vertices[0]),
122
+ Vector3Like.ToArray(this.vertices[1]),
123
+ Vector3Like.ToArray(this.vertices[2]),
124
+ ];
125
+ }
126
+ }
127
+ export class TriangleVector2VertexData extends TriangleVertexData {
128
+ vertices;
129
+ constructor(vertices = [
130
+ Vector2Like.Create(),
131
+ Vector2Like.Create(),
132
+ Vector2Like.Create(),
133
+ ]) {
134
+ super(vertices);
135
+ this.vertices = vertices;
136
+ }
137
+ setFromQuadData(vertexData) {
138
+ Vector2Like.Copy(this.vertices[TriangleVerticies.One], vertexData.vertices[TriangleVerticies.One]);
139
+ Vector2Like.Copy(this.vertices[TriangleVerticies.Two], vertexData.vertices[TriangleVerticies.Two]);
140
+ Vector2Like.Copy(this.vertices[TriangleVerticies.Three], vertexData.vertices[TriangleVerticies.Three]);
141
+ }
142
+ addToVertex(vertex, value) {
143
+ Vector2Like.AddInPlace(this.vertices[vertex], value);
144
+ }
145
+ subtractFromVertex(vertex, value) {
146
+ Vector2Like.SubtractInPlace(this.vertices[vertex], value);
147
+ }
148
+ addAll(value) {
149
+ this.addToVertex(TriangleVerticies.One, value);
150
+ this.addToVertex(TriangleVerticies.Two, value);
151
+ this.addToVertex(TriangleVerticies.Three, value);
152
+ }
153
+ subtractAll(value) {
154
+ this.subtractFromVertex(TriangleVerticies.One, value);
155
+ this.subtractFromVertex(TriangleVerticies.Two, value);
156
+ this.subtractFromVertex(TriangleVerticies.Three, value);
157
+ }
158
+ isEqualTo(v1, v2, v3) {
159
+ return (Vector2Like.Equals(this.vertices[TriangleVerticies.One], v1) &&
160
+ Vector2Like.Equals(this.vertices[TriangleVerticies.Two], v2) &&
161
+ Vector2Like.Equals(this.vertices[TriangleVerticies.Three], v3));
162
+ }
163
+ isAllEqualTo(v1) {
164
+ return (Vector2Like.Equals(this.vertices[TriangleVerticies.One], v1) &&
165
+ Vector2Like.Equals(this.vertices[TriangleVerticies.Two], v1) &&
166
+ Vector2Like.Equals(this.vertices[TriangleVerticies.Three], v1));
167
+ }
168
+ toVec2Array() {
169
+ return [
170
+ Vector2Like.ToArray(this.vertices[0]),
171
+ Vector2Like.ToArray(this.vertices[1]),
172
+ Vector2Like.ToArray(this.vertices[2]),
173
+ ];
174
+ }
175
+ clone() {
176
+ return new TriangleVector2VertexData([
177
+ Vector2Like.Clone(this.vertices[TriangleVerticies.One]),
178
+ Vector2Like.Clone(this.vertices[TriangleVerticies.Two]),
179
+ Vector2Like.Clone(this.vertices[TriangleVerticies.Three]),
180
+ ]);
181
+ }
182
+ }
183
+ export class TriangleScalarVertexData extends TriangleVertexData {
184
+ vertices;
185
+ constructor(vertices = [0, 0, 0]) {
186
+ super(vertices);
187
+ this.vertices = vertices;
188
+ }
189
+ setFromQuadData(vertexData) {
190
+ this.vertices[TriangleVerticies.One] =
191
+ vertexData.vertices[TriangleVerticies.One];
192
+ this.vertices[TriangleVerticies.Two] =
193
+ vertexData.vertices[TriangleVerticies.Two];
194
+ this.vertices[TriangleVerticies.Three] =
195
+ vertexData.vertices[TriangleVerticies.Three];
196
+ }
197
+ subtractFromVertex(vertex, value) {
198
+ this.vertices[vertex] -= value;
199
+ }
200
+ addAll(value) {
201
+ this.vertices[TriangleVerticies.One] += value;
202
+ this.vertices[TriangleVerticies.Two] += value;
203
+ this.vertices[TriangleVerticies.Three] += value;
204
+ }
205
+ add(v1, v2, v3, v4) {
206
+ this.vertices[TriangleVerticies.One] += v1;
207
+ this.vertices[TriangleVerticies.Two] += v2;
208
+ this.vertices[TriangleVerticies.Three] += v3;
209
+ }
210
+ subtractAll(value) {
211
+ this.vertices[TriangleVerticies.One] -= value;
212
+ this.vertices[TriangleVerticies.Two] -= value;
213
+ this.vertices[TriangleVerticies.Three] -= value;
214
+ }
215
+ subtract(v1, v2, v3, v4) {
216
+ this.vertices[TriangleVerticies.One] += v1;
217
+ this.vertices[TriangleVerticies.Two] += v2;
218
+ this.vertices[TriangleVerticies.Three] += v3;
219
+ }
220
+ isGreaterThan(v1, v2, v3, v4) {
221
+ if (this.vertices[TriangleVerticies.One] < v1)
222
+ return false;
223
+ if (this.vertices[TriangleVerticies.Two] < v2)
224
+ return false;
225
+ if (this.vertices[TriangleVerticies.Three] < v3)
226
+ return false;
227
+ return true;
228
+ }
229
+ isAllGreaterThan(value) {
230
+ if (this.vertices[TriangleVerticies.One] < value)
231
+ return false;
232
+ if (this.vertices[TriangleVerticies.Two] < value)
233
+ return false;
234
+ if (this.vertices[TriangleVerticies.Three] < value)
235
+ return false;
236
+ return true;
237
+ }
238
+ isLessThan(v1, v2, v3, v4) {
239
+ if (this.vertices[TriangleVerticies.One] > v1)
240
+ return false;
241
+ if (this.vertices[TriangleVerticies.Two] > v2)
242
+ return false;
243
+ if (this.vertices[TriangleVerticies.Three] > v3)
244
+ return false;
245
+ return true;
246
+ }
247
+ isAllLessThan(value) {
248
+ if (this.vertices[TriangleVerticies.One] > value)
249
+ return false;
250
+ if (this.vertices[TriangleVerticies.Two] > value)
251
+ return false;
252
+ if (this.vertices[TriangleVerticies.Three] > value)
253
+ return false;
254
+ return true;
255
+ }
256
+ clone() {
257
+ return new TriangleScalarVertexData([
258
+ this.vertices[TriangleVerticies.One],
259
+ this.vertices[TriangleVerticies.Two],
260
+ this.vertices[TriangleVerticies.Three],
261
+ ]);
262
+ }
263
+ }
@@ -1,2 +1,4 @@
1
1
  export * from "./Quad";
2
2
  export * from "./QuadVertexData";
3
+ export * from "./Triangle";
4
+ export * from "./TriangleVertexData";
@@ -1,2 +1,4 @@
1
1
  export * from "./Quad";
2
2
  export * from "./QuadVertexData";
3
+ export * from "./Triangle";
4
+ export * from "./TriangleVertexData";
@@ -0,0 +1,20 @@
1
+ import { Vec3Array } from "@amodx/math";
2
+ import { Quad } from "../Primitives";
3
+ type BoxPoints = [Vec3Array, Vec3Array];
4
+ type BoxQuads = [
5
+ up: Quad,
6
+ down: Quad,
7
+ north: Quad,
8
+ south: Quad,
9
+ east: Quad,
10
+ west: Quad
11
+ ];
12
+ export declare class Box {
13
+ static Create(points?: BoxPoints): Box;
14
+ quads: BoxQuads;
15
+ constructor(data: {
16
+ points?: BoxPoints;
17
+ });
18
+ setPoints(points: BoxPoints): void;
19
+ }
20
+ export {};
@@ -0,0 +1,69 @@
1
+ import { Quad } from "../Primitives";
2
+ export class Box {
3
+ static Create(points = [
4
+ [0, 0, 0],
5
+ [1, 1, 1],
6
+ ]) {
7
+ return new Box({
8
+ points,
9
+ });
10
+ }
11
+ quads = [
12
+ Quad.Create(),
13
+ Quad.Create(),
14
+ Quad.Create(),
15
+ Quad.Create(),
16
+ Quad.Create(),
17
+ Quad.Create(),
18
+ ];
19
+ constructor(data) {
20
+ if (data.points)
21
+ this.setPoints(data.points);
22
+ }
23
+ setPoints(points) {
24
+ const [startX, startY, startZ] = points[0];
25
+ const [endX, endY, endZ] = points[1];
26
+ //top
27
+ this.quads[0].setPositions([
28
+ [endX, endY, endZ],
29
+ [startX, endY, endZ],
30
+ [startX, endY, startZ],
31
+ [endX, endY, startZ],
32
+ ]);
33
+ //bottom
34
+ this.quads[1].setPositions([
35
+ [startX, startY, endZ],
36
+ [endX, startY, endZ],
37
+ [endX, startY, startZ],
38
+ [startX, startY, startZ],
39
+ ]);
40
+ //north
41
+ this.quads[2].setPositions([
42
+ [startX, endY, endZ],
43
+ [endX, endY, endZ],
44
+ [endX, startY, endZ],
45
+ [startX, startY, endZ],
46
+ ]);
47
+ //south
48
+ this.quads[3].setPositions([
49
+ [endX, endY, startZ],
50
+ [startX, endY, startZ],
51
+ [startX, startY, startZ],
52
+ [endX, startY, startZ],
53
+ ]);
54
+ //east
55
+ this.quads[4].setPositions([
56
+ [endX, endY, endZ],
57
+ [endX, endY, startZ],
58
+ [endX, startY, startZ],
59
+ [endX, startY, endZ],
60
+ ]);
61
+ //west
62
+ this.quads[5].setPositions([
63
+ [startX, endY, startZ],
64
+ [startX, endY, endZ],
65
+ [startX, startY, endZ],
66
+ [startX, startY, startZ],
67
+ ]);
68
+ }
69
+ }
@@ -0,0 +1,3 @@
1
+ import { VoxelGeometryTransform } from "../Geometry.types";
2
+ import { Box } from "../Shapes/Box";
3
+ export declare function TransformBox(box: Box, transform: VoxelGeometryTransform): Box;
@@ -1,124 +1,9 @@
1
- import { Quad } from "../../Mesher/Geomtry/Primitives/Quad";
2
- import { QuadVerticies } from "../../Mesher/Geomtry/Geometry.types";
3
- import { Vector3Like } from "@amodx/math";
4
- // Utility function to convert degrees to radians
5
- function degreesToRadians(degrees) {
6
- return (degrees * Math.PI) / 180;
7
- }
8
- export function TransformQuad(quad, transform) {
9
- const p1 = { ...quad.positions.vertices[QuadVerticies.TopRight] };
10
- const p2 = { ...quad.positions.vertices[QuadVerticies.TopLeft] };
11
- const p3 = { ...quad.positions.vertices[QuadVerticies.BottomLeft] };
12
- const p4 = { ...quad.positions.vertices[QuadVerticies.BottomRight] };
13
- // Create an array of vertices
14
- const vertices = [p1, p2, p3, p4];
15
- // Compute the centroid of the quad
16
- const centroid = {
17
- x: (p1.x + p2.x + p3.x + p4.x) / 4,
18
- y: (p1.y + p2.y + p3.y + p4.y) / 4,
19
- z: (p1.z + p2.z + p3.z + p4.z) / 4,
20
- };
21
- // Initialize effective scales
22
- let effectiveScaleX = 1;
23
- let effectiveScaleY = 1;
24
- let effectiveScaleZ = 1;
25
- // Apply scale if specified
26
- if (transform.scale) {
27
- const [scaleX, scaleY, scaleZ] = transform.scale;
28
- effectiveScaleX = scaleX;
29
- effectiveScaleY = scaleY;
30
- effectiveScaleZ = scaleZ;
31
- }
32
- // Apply flips by negating effective scales
33
- if (transform.flip) {
34
- const [flipX, flipY, flipZ] = transform.flip;
35
- if (flipX)
36
- effectiveScaleX *= -1;
37
- if (flipY)
38
- effectiveScaleY *= -1;
39
- if (flipZ)
40
- effectiveScaleZ *= -1;
41
- }
42
- // Compute determinant
43
- const determinant = effectiveScaleX * effectiveScaleY * effectiveScaleZ;
44
- // Apply scaling and flips
45
- for (const vertex of vertices) {
46
- vertex.x = centroid.x + (vertex.x - centroid.x) * effectiveScaleX;
47
- vertex.y = centroid.y + (vertex.y - centroid.y) * effectiveScaleY;
48
- vertex.z = centroid.z + (vertex.z - centroid.z) * effectiveScaleZ;
49
- }
50
- // Rotate vertices around the pivot point if rotation is specified
51
- if (transform.rotation) {
52
- const [rotXDeg, rotYDeg, rotZDeg] = transform.rotation;
53
- const rotX = degreesToRadians(rotXDeg);
54
- const rotY = degreesToRadians(rotYDeg);
55
- const rotZ = degreesToRadians(rotZDeg);
56
- const pivot = transform.rotationPivot
57
- ? {
58
- x: transform.rotationPivot[0],
59
- y: transform.rotationPivot[1],
60
- z: transform.rotationPivot[2],
61
- }
62
- : centroid;
63
- for (const vertex of vertices) {
64
- // Translate vertex to pivot point
65
- let x = vertex.x - pivot.x;
66
- let y = vertex.y - pivot.y;
67
- let z = vertex.z - pivot.z;
68
- // Rotation around X-axis
69
- if (rotX) {
70
- const cosX = Math.cos(rotX);
71
- const sinX = Math.sin(rotX);
72
- const y1 = y * cosX - z * sinX;
73
- const z1 = y * sinX + z * cosX;
74
- y = y1;
75
- z = z1;
76
- }
77
- // Rotation around Y-axis
78
- if (rotY) {
79
- const cosY = Math.cos(rotY);
80
- const sinY = Math.sin(rotY);
81
- const x1 = x * cosY + z * sinY;
82
- const z1 = -x * sinY + z * cosY;
83
- x = x1;
84
- z = z1;
85
- }
86
- // Rotation around Z-axis
87
- if (rotZ) {
88
- const cosZ = Math.cos(rotZ);
89
- const sinZ = Math.sin(rotZ);
90
- const x1 = x * cosZ - y * sinZ;
91
- const y1 = x * sinZ + y * cosZ;
92
- x = x1;
93
- y = y1;
94
- }
95
- // Translate vertex back from pivot point
96
- vertex.x = x + pivot.x;
97
- vertex.y = y + pivot.y;
98
- vertex.z = z + pivot.z;
99
- }
100
- }
101
- // Translate vertices if position is specified
102
- if (transform.position) {
103
- const [dx, dy, dz] = transform.position;
104
- for (const vertex of vertices) {
105
- vertex.x += dx;
106
- vertex.y += dy;
107
- vertex.z += dz;
108
- }
109
- }
110
- // If determinant is negative, reverse vertex order
111
- if (determinant < 0) {
112
- vertices.reverse();
113
- }
114
- // Create a new quad with the transformed vertices
115
- const transformedQuad = Quad.Create(vertices.map((vertex) => Vector3Like.ToArray(vertex)));
116
- return transformedQuad;
117
- }
118
- export function TransformBox(quads, transform) {
1
+ import { QuadVerticies } from "../Geometry.types";
2
+ import { AMath, Vector3Like } from "@amodx/math";
3
+ export function TransformBox(box, transform) {
119
4
  // Collect all unique vertices from the quads
120
5
  const vertexMap = new Map();
121
- for (const quad of quads) {
6
+ for (const quad of box.quads) {
122
7
  const vertices = [
123
8
  quad.positions.vertices[QuadVerticies.TopRight],
124
9
  quad.positions.vertices[QuadVerticies.TopLeft],
@@ -180,9 +65,9 @@ export function TransformBox(quads, transform) {
180
65
  // Rotate around a pivot point if specified
181
66
  if (transform.rotation) {
182
67
  const [rotXDeg, rotYDeg, rotZDeg] = transform.rotation;
183
- const rotX = degreesToRadians(rotXDeg);
184
- const rotY = degreesToRadians(rotYDeg);
185
- const rotZ = degreesToRadians(rotZDeg);
68
+ const rotX = AMath.DegreesToRadians(rotXDeg);
69
+ const rotY = AMath.DegreesToRadians(rotYDeg);
70
+ const rotZ = AMath.DegreesToRadians(rotZDeg);
186
71
  const pivot = transform.rotationPivot
187
72
  ? {
188
73
  x: transform.rotationPivot[0],
@@ -238,7 +123,7 @@ export function TransformBox(quads, transform) {
238
123
  }
239
124
  }
240
125
  // Update the quads with transformed vertices
241
- for (const quad of quads) {
126
+ for (const quad of box.quads) {
242
127
  const originalVertices = [
243
128
  quad.positions.vertices[QuadVerticies.TopRight],
244
129
  quad.positions.vertices[QuadVerticies.TopLeft],
@@ -255,5 +140,5 @@ export function TransformBox(quads, transform) {
255
140
  }
256
141
  quad.setPositions(transformedVertices.map((v) => Vector3Like.ToArray(v)));
257
142
  }
258
- return quads;
143
+ return box;
259
144
  }
@@ -0,0 +1,3 @@
1
+ import { VoxelGeometryTransform } from "../Geometry.types";
2
+ import { Quad } from "../Primitives";
3
+ export declare function TransformQuad(quad: Quad, transform: VoxelGeometryTransform): Quad;