@divinevoxel/vlox 0.0.74 → 0.0.75

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (667) hide show
  1. package/Cache/Cache.types.d.ts +1 -1
  2. package/Contexts/Base/Remote/InitDataSync.js +3 -3
  3. package/Contexts/Base/Remote/InitWorldDataSync.d.ts +2 -1
  4. package/Contexts/Base/Remote/InitWorldDataSync.js +13 -2
  5. package/Contexts/Generator/DivineVoxelEngineGenerator.d.ts +9 -0
  6. package/Contexts/Generator/DivineVoxelEngineGenerator.js +14 -0
  7. package/Contexts/{Constructor/ConstrcutorTheads.d.ts → Generator/GeneratorThreads.d.ts} +2 -2
  8. package/Contexts/{Constructor/ConstrcutorTheads.js → Generator/GeneratorThreads.js} +2 -2
  9. package/Contexts/Generator/index.d.ts +1 -0
  10. package/Contexts/Generator/index.js +1 -0
  11. package/Contexts/Mesher/DivineVoxelEngineMesher.d.ts +9 -0
  12. package/Contexts/Mesher/DivineVoxelEngineMesher.js +14 -0
  13. package/Contexts/Mesher/MesherTheads.d.ts +7 -0
  14. package/Contexts/Mesher/MesherTheads.js +14 -0
  15. package/Contexts/Mesher/index.d.ts +1 -0
  16. package/Contexts/Mesher/index.js +1 -0
  17. package/Contexts/Nexus/NexusTheads.js +1 -1
  18. package/Contexts/Render/DVERenderThreads.d.ts +2 -1
  19. package/Contexts/Render/DVERenderThreads.js +4 -2
  20. package/Contexts/Render/DivineVoxelEngineRender.d.ts +11 -1
  21. package/Contexts/Render/DivineVoxelEngineRender.js +9 -4
  22. package/Contexts/World/DivineVoxelEngineWorld.d.ts +9 -0
  23. package/Contexts/World/WorldThreads.d.ts +2 -1
  24. package/Contexts/World/WorldThreads.js +4 -2
  25. package/Init/StartGenerator.d.ts +2 -0
  26. package/Init/StartGenerator.js +45 -0
  27. package/Init/StartMesher.d.ts +2 -0
  28. package/Init/StartMesher.js +41 -0
  29. package/Init/StartNexus.js +4 -2
  30. package/Init/StartRenderer.d.ts +4 -1
  31. package/Init/StartRenderer.js +59 -14
  32. package/Init/StartWorld.js +2 -1
  33. package/LICENSE.md +2 -1
  34. package/Math/CardinalNeighbors.d.ts +43 -3
  35. package/Math/CardinalNeighbors.js +54 -8
  36. package/Math/Indexing.d.ts +1 -0
  37. package/Math/Location.d.ts +10 -0
  38. package/Math/UtilFunctions.d.ts +4 -0
  39. package/Math/UtilFunctions.js +52 -0
  40. package/Math/index.d.ts +1 -10
  41. package/Math/index.js +1 -0
  42. package/Mesher/Functions/Base/MeshSectionBase.d.ts +5 -0
  43. package/Mesher/Functions/Base/MeshSectionBase.js +105 -0
  44. package/Mesher/Functions/CompactVoxelSectionMesh.js +4 -10
  45. package/Mesher/Functions/MeshSection.js +3 -107
  46. package/Mesher/Functions/MeshSectionSnapShot.d.ts +3 -0
  47. package/Mesher/Functions/MeshSectionSnapShot.js +14 -0
  48. package/Mesher/Functions/MeshTexture.js +8 -4
  49. package/Mesher/Functions/MeshVoxel.js +10 -4
  50. package/Mesher/Geomtry/CompactedSectionVoxelMesh.d.ts +5 -2
  51. package/Mesher/Geomtry/CompactedSectionVoxelMesh.js +12 -7
  52. package/Mesher/Geomtry/Functions/GetBounds.d.ts +2 -0
  53. package/Mesher/{Models/Common/BoundsFunctions.js → Geomtry/Functions/GetBounds.js} +13 -13
  54. package/Mesher/Geomtry/Geometry.types.d.ts +14 -0
  55. package/Mesher/Geomtry/Geometry.types.js +11 -0
  56. package/Mesher/Geomtry/Primitives/Quad.d.ts +7 -15
  57. package/Mesher/Geomtry/Primitives/Quad.js +36 -91
  58. package/Mesher/Geomtry/Primitives/QuadVertexData.d.ts +4 -14
  59. package/Mesher/Geomtry/Primitives/QuadVertexData.js +17 -57
  60. package/Mesher/Geomtry/Primitives/Triangle.d.ts +65 -0
  61. package/Mesher/Geomtry/Primitives/Triangle.js +148 -0
  62. package/Mesher/Geomtry/Primitives/TriangleVertexData.d.ts +58 -0
  63. package/Mesher/Geomtry/Primitives/TriangleVertexData.js +263 -0
  64. package/Mesher/Geomtry/Primitives/index.d.ts +2 -0
  65. package/Mesher/Geomtry/Primitives/index.js +2 -0
  66. package/Mesher/Geomtry/Shapes/Box.d.ts +20 -0
  67. package/Mesher/Geomtry/Shapes/Box.js +69 -0
  68. package/Mesher/Geomtry/Transform/TransformBox.d.ts +3 -0
  69. package/{Models/Shared/Transform.js → Mesher/Geomtry/Transform/TransformBox.js} +9 -124
  70. package/Mesher/Geomtry/Transform/TransformQuad.d.ts +3 -0
  71. package/Mesher/Geomtry/Transform/TransformQuad.js +113 -0
  72. package/Mesher/Geomtry/Transform/TransformTriangle.d.ts +3 -0
  73. package/Mesher/Geomtry/Transform/TransformTriangle.js +112 -0
  74. package/Mesher/Geomtry/VoxelGeometryBuilder.d.ts +3 -4
  75. package/Mesher/Geomtry/VoxelGeometryBuilder.js +128 -112
  76. package/Mesher/Geomtry/VoxelMeshBVHBuilder.d.ts +1 -1
  77. package/Mesher/Geomtry/VoxelMeshBVHBuilder.js +1 -1
  78. package/Mesher/Geomtry/VoxelMeshVertexStructCursor.d.ts +9 -3
  79. package/Mesher/Geomtry/VoxelMeshVertexStructCursor.js +26 -3
  80. package/Mesher/Geomtry/VoxelShaderData.d.ts +4 -1
  81. package/Mesher/Geomtry/VoxelShaderData.js +25 -10
  82. package/Mesher/InitMesher.d.ts +1 -1
  83. package/Mesher/InitMesher.js +6 -0
  84. package/Mesher/InitTask.js +17 -6
  85. package/Mesher/Models/Common/Calc/CalcConstants.d.ts +1 -5
  86. package/Mesher/Models/Common/Calc/CalcConstants.js +2 -76
  87. package/Mesher/Models/Common/Faces/CullRulledFace.d.ts +2 -0
  88. package/Mesher/Models/Common/Faces/CullRulledFace.js +60 -0
  89. package/Mesher/Models/Common/Faces/ShadeRulelessFace.d.ts +4 -0
  90. package/Mesher/Models/Common/Faces/ShadeRulelessFace.js +12 -0
  91. package/Mesher/Models/Common/Faces/ShadeRulledFace.d.ts +4 -0
  92. package/Mesher/Models/Common/Faces/ShadeRulledFace.js +58 -0
  93. package/Mesher/Models/Common/GetTexture.d.ts +6 -0
  94. package/Mesher/Models/Common/GetTexture.js +12 -0
  95. package/Mesher/Models/Nodes/Custom/Liquid/FlowGradient.js +1 -1
  96. package/Mesher/Models/Nodes/Custom/Liquid/LiquidGeomtryNode.d.ts +2 -3
  97. package/Mesher/Models/Nodes/Custom/Liquid/LiquidGeomtryNode.js +124 -48
  98. package/Mesher/Models/Nodes/Default/QuadVoxelGeometryNode.d.ts +13 -0
  99. package/Mesher/Models/Nodes/Default/QuadVoxelGeometryNode.js +55 -0
  100. package/Mesher/Models/Nodes/Default/TriangleVoxelGeometryNode.d.ts +13 -0
  101. package/Mesher/Models/Nodes/Default/TriangleVoxelGeometryNode.js +52 -0
  102. package/Mesher/Models/Nodes/GeometryNode.d.ts +2 -8
  103. package/Mesher/Models/Nodes/GeometryNode.js +1 -7
  104. package/Mesher/Models/Nodes/Types/GeomtryNode.types.d.ts +7 -0
  105. package/Mesher/Models/Nodes/Types/QuadVoxelGometryNodeTypes.d.ts +29 -0
  106. package/{Models/Input/QuadVoxelGometryInputs.js → Mesher/Models/Nodes/Types/QuadVoxelGometryNodeTypes.js} +4 -8
  107. package/Mesher/Models/Nodes/Types/TriangleVoxelGometryNodeTypes.d.ts +28 -0
  108. package/Mesher/Models/Nodes/Types/TriangleVoxelGometryNodeTypes.js +24 -0
  109. package/Mesher/Models/Nodes/VoxelGeometryConstructor.d.ts +4 -8
  110. package/Mesher/Models/Nodes/VoxelGeometryConstructor.js +16 -52
  111. package/Mesher/Models/Procedures/Default/ConsistentRotationTextureProcedure.d.ts +25 -0
  112. package/Mesher/Models/Procedures/Default/ConsistentRotationTextureProcedure.js +44 -0
  113. package/Mesher/Models/Procedures/Default/OutlinedTextureProcedure.d.ts +28 -0
  114. package/Mesher/Models/Procedures/Default/OutlinedTextureProcedure.js +162 -0
  115. package/Mesher/Models/Procedures/TextureProcedure.d.ts +16 -0
  116. package/Mesher/Models/Procedures/TextureProcedure.js +2 -0
  117. package/Mesher/Models/Procedures/TextureProcedureRegister.d.ts +6 -0
  118. package/Mesher/Models/Procedures/TextureProcedureRegister.js +16 -0
  119. package/Mesher/Models/VoxelConstructor.d.ts +1 -5
  120. package/Mesher/Models/VoxelConstructor.js +1 -11
  121. package/Mesher/Models/VoxelGeometryBuilderCacheSpace.js +2 -2
  122. package/Mesher/Models/VoxelModelBuilder.d.ts +0 -1
  123. package/Mesher/Models/VoxelModelBuilder.js +1 -2
  124. package/Mesher/Models/VoxelModelConstructorRegister.d.ts +8 -2
  125. package/Mesher/Models/VoxelModelConstructorRegister.js +6 -8
  126. package/Renderer/Classes/SectionMesh.d.ts +2 -3
  127. package/Renderer/Classes/SectionMesh.js +13 -10
  128. package/Renderer/Classes/SectorMesh.d.ts +5 -5
  129. package/Renderer/Classes/SectorMesh.js +17 -6
  130. package/Renderer/InitTasks.d.ts +1 -2
  131. package/Renderer/InitTasks.js +4 -10
  132. package/Renderer/MeshManager.d.ts +6 -1
  133. package/Renderer/MeshManager.js +11 -14
  134. package/Renderer/MeshRegister.d.ts +6 -4
  135. package/Renderer/MeshRegister.js +34 -43
  136. package/Settings/EngineSettings.js +3 -0
  137. package/Settings/EngineSettings.types.d.ts +7 -1
  138. package/Settings/EngineSettings.types.js +5 -1
  139. package/Stats/EngineStats.d.ts +19 -0
  140. package/Stats/EngineStats.js +27 -0
  141. package/Tasks/Paint/Common.d.ts +7 -0
  142. package/Tasks/Paint/Common.js +200 -0
  143. package/Tasks/Paint/Erase/EraseVoxel.d.ts +3 -0
  144. package/Tasks/Paint/Erase/EraseVoxel.js +31 -0
  145. package/Tasks/Paint/Erase/EraseVoxelPath.d.ts +4 -0
  146. package/Tasks/Paint/Erase/EraseVoxelPath.js +80 -0
  147. package/Tasks/Paint/Erase/EraseVoxelTemplate.d.ts +4 -0
  148. package/Tasks/Paint/Erase/EraseVoxelTemplate.js +34 -0
  149. package/Tasks/Paint/InitTasks.js +16 -0
  150. package/Tasks/Paint/Paint/PaintVoxel.d.ts +4 -0
  151. package/Tasks/Paint/Paint/PaintVoxel.js +29 -0
  152. package/Tasks/Paint/Paint/PaintVoxelPath.d.ts +4 -0
  153. package/Tasks/Paint/Paint/PaintVoxelPath.js +78 -0
  154. package/Tasks/Paint/Paint/PaintVoxelTemplate.d.ts +4 -0
  155. package/Tasks/Paint/Paint/PaintVoxelTemplate.js +36 -0
  156. package/Tasks/Propagation/Flow/FlowUpdate.js +1 -1
  157. package/Tasks/Propagation/Flow/WorldFlow.js +2 -2
  158. package/Tasks/Propagation/Illumanation/CommonFunctions.d.ts +6 -6
  159. package/Tasks/Propagation/Illumanation/CommonFunctions.js +6 -7
  160. package/Tasks/Propagation/Illumanation/RGBUpdate.js +9 -9
  161. package/Tasks/Propagation/Illumanation/SunUpdate.js +8 -7
  162. package/Tasks/Propagation/Illumanation/WorldSun.js +11 -9
  163. package/Tasks/Propagation/InitTasks.js +16 -28
  164. package/Tasks/Propagation/Power/PowerUpdate.js +10 -10
  165. package/Tasks/Tasks.types.d.ts +25 -9
  166. package/Tasks/TasksIds.d.ts +13 -20
  167. package/Tasks/TasksIds.js +13 -20
  168. package/Tasks/VoxelUpdateTask.d.ts +6 -5
  169. package/Tasks/VoxelUpdateTask.js +53 -37
  170. package/Tasks/WorldGeneration/InitTasks.d.ts +4 -1
  171. package/Tasks/WorldGeneration/InitTasks.js +6 -3
  172. package/Tasks/WorldGeneration/WorldGen.types.d.ts +2 -3
  173. package/Tasks/WorldGeneration/WorldGenBrush.js +6 -7
  174. package/Tasks/WorldGeneration/WorldGenRegister.d.ts +3 -1
  175. package/Tasks/WorldGeneration/WorldGenRegister.js +13 -3
  176. package/Tasks/WorldGeneration/WorldGeneration.d.ts +2 -2
  177. package/Tasks/WorldGeneration/WorldGeneration.js +22 -3
  178. package/Templates/Archive/ArchivedVoxelTemplate.d.ts +37 -0
  179. package/Templates/Archive/ArchivedVoxelTemplate.js +124 -0
  180. package/Templates/Archive/ArchivedVoxelTemplate.types.d.ts +45 -0
  181. package/Templates/Archive/ArchivedVoxelTemplate.types.js +1 -0
  182. package/Templates/Archive/Functions/CreateArchivedTemplate.d.ts +11 -0
  183. package/Templates/Archive/Functions/CreateArchivedTemplate.js +184 -0
  184. package/Templates/Archive/Functions/ExportArchiedTemplateJSON.d.ts +2 -0
  185. package/Templates/Archive/Functions/ExportArchiedTemplateJSON.js +44 -0
  186. package/Templates/Archive/Functions/ImportArchivedTemplateJSON.d.ts +2 -0
  187. package/Templates/Archive/Functions/ImportArchivedTemplateJSON.js +37 -0
  188. package/Templates/Cursor/TemplateCursor.d.ts +5 -3
  189. package/Templates/Cursor/TemplateCursor.js +8 -4
  190. package/Templates/Cursor/TemplateProxy.d.ts +10 -0
  191. package/Templates/Cursor/TemplateProxy.js +22 -0
  192. package/Templates/Cursor/TemplateVoxelCursor.d.ts +5 -7
  193. package/Templates/Cursor/TemplateVoxelCursor.js +7 -13
  194. package/Templates/Full/FullVoxelTemplate.d.ts +27 -0
  195. package/Templates/Full/FullVoxelTemplate.js +108 -0
  196. package/Templates/Full/FullVoxelTemplate.types.d.ts +5 -0
  197. package/Templates/Full/FullVoxelTemplate.types.js +1 -0
  198. package/Templates/Full/Functions/CreateFullTemplate.d.ts +3 -0
  199. package/Templates/Full/Functions/CreateFullTemplate.js +27 -0
  200. package/Templates/Functions/FlipTemplate.d.ts +2 -2
  201. package/Templates/Functions/FlipTemplate.js +1 -9
  202. package/Templates/Functions/RotateTemplate.d.ts +2 -2
  203. package/Templates/Functions/RotateTemplate.js +2 -10
  204. package/Templates/Functions/index.d.ts +1 -1
  205. package/Templates/Functions/index.js +1 -1
  206. package/Templates/Path/VoxelPath.d.ts +34 -0
  207. package/Templates/Path/VoxelPath.js +127 -0
  208. package/Templates/Path/VoxelPath.types.d.ts +10 -0
  209. package/Templates/Path/VoxelPath.types.js +1 -0
  210. package/Templates/Selection/VoxelBFSSelection.d.ts +20 -0
  211. package/Templates/Selection/VoxelBFSSelection.js +130 -0
  212. package/Templates/Selection/VoxelBoxSelection.d.ts +14 -0
  213. package/Templates/Selection/VoxelBoxSelection.js +105 -0
  214. package/Templates/Selection/VoxelSelecton.d.ts +6 -0
  215. package/Templates/Selection/VoxelSelecton.js +1 -0
  216. package/Templates/Selection/VoxelSurfaceSelection.d.ts +27 -0
  217. package/Templates/Selection/VoxelSurfaceSelection.js +206 -0
  218. package/Templates/Selection/VoxelTemplateSelection.d.ts +10 -0
  219. package/Templates/Selection/VoxelTemplateSelection.js +26 -0
  220. package/Templates/Shapes/BasicVoxelShapeTemplate.d.ts +35 -0
  221. package/Templates/Shapes/BasicVoxelShapeTemplate.js +126 -0
  222. package/Templates/Shapes/BoxVoxelTemplate.d.ts +22 -0
  223. package/Templates/Shapes/BoxVoxelTemplate.js +75 -0
  224. package/Templates/Shapes/ConeVoxelTemplate.d.ts +22 -0
  225. package/Templates/Shapes/ConeVoxelTemplate.js +69 -0
  226. package/Templates/Shapes/CylinderVoxelTemplate.d.ts +22 -0
  227. package/Templates/Shapes/CylinderVoxelTemplate.js +69 -0
  228. package/Templates/Shapes/OctahedronVoxelTemplate.d.ts +22 -0
  229. package/Templates/Shapes/OctahedronVoxelTemplate.js +69 -0
  230. package/Templates/Shapes/PyramidVoxelTemplate.d.ts +30 -0
  231. package/Templates/Shapes/PyramidVoxelTemplate.js +140 -0
  232. package/Templates/Shapes/SphereVoxelTemplate.d.ts +24 -0
  233. package/Templates/Shapes/SphereVoxelTemplate.js +97 -0
  234. package/Templates/Shapes/TorusVoxelTemplate.d.ts +22 -0
  235. package/Templates/Shapes/TorusVoxelTemplate.js +69 -0
  236. package/Templates/Shapes/VoxelShapeTemplate.types.d.ts +25 -0
  237. package/Templates/Shapes/VoxelShapeTemplate.types.js +1 -0
  238. package/Templates/VoxelTempateRegister.d.ts +6 -0
  239. package/Templates/VoxelTempateRegister.js +30 -0
  240. package/Templates/VoxelTemplates.types.d.ts +23 -26
  241. package/Templates/index.d.ts +1 -1
  242. package/Templates/index.js +1 -1
  243. package/Textures/Classes/CompiledTexture.d.ts +3 -0
  244. package/Textures/Classes/CompiledTexture.js +3 -0
  245. package/Textures/Classes/CompiledTextureAnimation.d.ts +1 -1
  246. package/Textures/Classes/CompiledTextureAnimation.js +8 -2
  247. package/Textures/Functions/BuildTextureData.d.ts +2 -1
  248. package/Textures/Functions/BuildTextureData.js +86 -17
  249. package/Textures/Texture.types.d.ts +5 -1
  250. package/Textures/TextureManager.d.ts +2 -1
  251. package/Textures/TextureManager.js +5 -2
  252. package/Tools/Brush/AdvancedBrushTool.d.ts +1 -5
  253. package/Tools/Brush/AdvancedBrushTool.js +2 -30
  254. package/Tools/Brush/Brush.d.ts +8 -2
  255. package/Tools/Brush/Brush.js +61 -36
  256. package/Tools/Tasks/TasksTool.d.ts +49 -20
  257. package/Tools/Tasks/TasksTool.js +87 -23
  258. package/Util/Binary/BinaryArrays.d.ts +2 -0
  259. package/Util/Binary/BinaryArrays.js +15 -0
  260. package/Util/Binary/BinaryFunctions.d.ts +3 -0
  261. package/Util/Binary/BinaryFunctions.js +18 -0
  262. package/Util/BinaryBuffer/BinaryBuffer.d.ts +30 -0
  263. package/Util/BinaryBuffer/BinaryBuffer.js +78 -0
  264. package/Util/BinaryBuffer/BinaryBuffer.types.d.ts +37 -0
  265. package/Util/BinaryBuffer/BinaryBuffer.types.js +28 -0
  266. package/Util/BinaryBuffer/Functions/BinaryBufferConvert.d.ts +5 -0
  267. package/Util/BinaryBuffer/Functions/BinaryBufferConvert.js +60 -0
  268. package/Util/BinaryBuffer/Functions/BinaryBufferJSON.d.ts +3 -0
  269. package/Util/BinaryBuffer/Functions/BinaryBufferJSON.js +64 -0
  270. package/Util/BinaryBuffer/Functions/BinaryBufferRead.d.ts +3 -0
  271. package/Util/BinaryBuffer/Functions/BinaryBufferRead.js +26 -0
  272. package/Util/BinaryBuffer/Functions/BinaryBufferToTypedArray.d.ts +2 -0
  273. package/Util/BinaryBuffer/Functions/BinaryBufferToTypedArray.js +43 -0
  274. package/Util/BinaryBuffer/index.d.ts +2 -0
  275. package/Util/BinaryBuffer/index.js +2 -0
  276. package/Util/LocationData.d.ts +3 -0
  277. package/Util/LocationData.js +16 -0
  278. package/Util/PriorityQueue.d.ts +18 -0
  279. package/Util/PriorityQueue.js +62 -0
  280. package/Util/TickInterval.d.ts +16 -0
  281. package/Util/TickInterval.js +49 -0
  282. package/Util/TypedEventTarget.d.ts +1 -0
  283. package/Util/TypedEventTarget.js +3 -0
  284. package/Util/Util.types.d.ts +4 -0
  285. package/Util/WorkItemProgress.d.ts +23 -0
  286. package/Util/WorkItemProgress.js +52 -0
  287. package/Voxels/Archive/VoxelArchive.types.d.ts +43 -0
  288. package/Voxels/Archive/VoxelArchive.types.js +6 -0
  289. package/Voxels/Archive/VoxelPaletteArchiveReader.d.ts +11 -0
  290. package/Voxels/Archive/VoxelPaletteArchiveReader.js +73 -0
  291. package/Voxels/Archive/VoxelPaletteArechive.d.ts +15 -0
  292. package/Voxels/Archive/VoxelPaletteArechive.js +81 -0
  293. package/Voxels/Cursor/DataCursor.interface.d.ts +1 -0
  294. package/Voxels/Cursor/VoxelCursor.d.ts +6 -7
  295. package/Voxels/Cursor/VoxelCursor.interface.d.ts +23 -24
  296. package/Voxels/Cursor/VoxelCursor.interface.js +91 -96
  297. package/Voxels/Cursor/VoxelCursor.js +22 -12
  298. package/Voxels/Cursor/VoxelLightData.d.ts +2 -0
  299. package/Voxels/Cursor/VoxelLightData.js +2 -0
  300. package/Voxels/Data/VoxelPalettesRegister.d.ts +11 -1
  301. package/Voxels/Data/VoxelPalettesRegister.js +17 -1
  302. package/Voxels/Data/VoxelPropertiesRegister.d.ts +4 -0
  303. package/Voxels/Data/VoxelPropertiesRegister.js +3 -0
  304. package/Voxels/Data/VoxelTag.types.d.ts +7 -1
  305. package/Voxels/Data/VoxelTag.types.js +3 -0
  306. package/Voxels/Data/VoxelTagsRegister.js +4 -1
  307. package/Voxels/Functions/BuildPaletteData.d.ts +6 -0
  308. package/Voxels/Functions/BuildPaletteData.js +87 -0
  309. package/Voxels/Functions/BuildStateData.d.ts +4 -6
  310. package/Voxels/Functions/BuildStateData.js +26 -80
  311. package/Voxels/Functions/{BuildTagAndPaletteData.d.ts → BuildTagData.d.ts} +2 -2
  312. package/Voxels/Functions/{BuildTagAndPaletteData.js → BuildTagData.js} +23 -2
  313. package/Voxels/Indexes/VoxelIndex.d.ts +1 -1
  314. package/Voxels/Indexes/VoxelIndex.js +5 -4
  315. package/Voxels/InitVoxelData.d.ts +1 -1
  316. package/Voxels/InitVoxelData.js +39 -41
  317. package/Voxels/Interaction/Functions/PickVoxel.d.ts +9 -0
  318. package/Voxels/Interaction/Functions/PickVoxel.js +95 -0
  319. package/Voxels/Interaction/Functions/PickVoxelWorld.d.ts +8 -0
  320. package/Voxels/Interaction/Functions/PickVoxelWorld.js +66 -0
  321. package/Voxels/Interaction/Placing/VoxelPlacingStrategy.d.ts +9 -0
  322. package/Voxels/Interaction/Placing/VoxelPlacingStrategy.js +58 -0
  323. package/Voxels/Interaction/Placing/VoxelPlacingStrategy.types.d.ts +15 -0
  324. package/Voxels/Interaction/Placing/VoxelPlacingStrategy.types.js +1 -0
  325. package/Voxels/Interaction/Placing/VoxelPlacingStrategyRegister.d.ts +7 -0
  326. package/Voxels/Interaction/Placing/VoxelPlacingStrategyRegister.js +13 -0
  327. package/Voxels/Interaction/VoxelPickResult.d.ts +50 -0
  328. package/Voxels/Interaction/VoxelPickResult.js +55 -0
  329. package/Voxels/Logic/Classes/Types/VoxelLogicPoweredType.d.ts +8 -0
  330. package/Voxels/Logic/Classes/Types/VoxelLogicPoweredType.js +13 -0
  331. package/Voxels/Logic/Classes/Types/VoxelLogicStateType.d.ts +9 -0
  332. package/Voxels/Logic/Classes/Types/VoxelLogicStateType.js +23 -0
  333. package/Voxels/Logic/Classes/VoxelLogic.d.ts +7 -4
  334. package/Voxels/Logic/Classes/VoxelLogic.js +25 -27
  335. package/Voxels/Logic/Classes/VoxelLogicType.d.ts +11 -1
  336. package/Voxels/Logic/Classes/VoxelLogicType.js +6 -0
  337. package/Voxels/Logic/VoxelLogic.types.d.ts +5 -3
  338. package/Voxels/Logic/VoxelLogicRegister.d.ts +4 -3
  339. package/Voxels/Logic/VoxelLogicRegister.js +12 -4
  340. package/Voxels/Models/CompiledVoxelModel.types.d.ts +46 -0
  341. package/Voxels/Models/CompiledVoxelModel.types.js +1 -0
  342. package/{Models → Voxels/Models}/Defaults/CubeVoxelGeometry.js +0 -30
  343. package/{Models → Voxels/Models}/Defaults/CubeVoxelModels.d.ts +2 -0
  344. package/{Models → Voxels/Models}/Defaults/CubeVoxelModels.js +187 -71
  345. package/{Models → Voxels/Models/Defaults}/Examples.d.ts +1 -1
  346. package/{Models → Voxels/Models/Defaults}/Examples.js +50 -147
  347. package/Voxels/Models/Defaults/FarmVoxelModels.d.ts +3 -0
  348. package/Voxels/Models/Defaults/FarmVoxelModels.js +349 -0
  349. package/{Models → Voxels/Models}/Defaults/LiquidVoxelModel.js +3 -1
  350. package/{Models → Voxels/Models}/Defaults/PanelVoxelGeometry.js +2 -92
  351. package/{Models → Voxels/Models}/Defaults/PanelVoxelModels.d.ts +1 -0
  352. package/{Models → Voxels/Models}/Defaults/PanelVoxelModels.js +52 -180
  353. package/{Models → Voxels/Models}/Defaults/StairVoxelModel.js +59 -149
  354. package/Voxels/Models/Indexing/AOOcclusionFaceIndex.d.ts +12 -0
  355. package/Voxels/Models/Indexing/AOOcclusionFaceIndex.js +28 -0
  356. package/Voxels/Models/Indexing/CulledOcclusionFaceIndex.d.ts +12 -0
  357. package/Voxels/Models/Indexing/CulledOcclusionFaceIndex.js +27 -0
  358. package/Voxels/Models/Rules/Classes/GeomtryInput.d.ts +13 -0
  359. package/Voxels/Models/Rules/Classes/GeomtryInput.js +64 -0
  360. package/Voxels/Models/Rules/Classes/OcclusionFace.d.ts +10 -0
  361. package/Voxels/Models/Rules/Classes/OcclusionFace.js +5 -0
  362. package/Voxels/Models/Rules/Classes/OcclusionFaceRegister.d.ts +18 -0
  363. package/Voxels/Models/Rules/Classes/OcclusionFaceRegister.js +33 -0
  364. package/Voxels/Models/Rules/Classes/OcclusionQuadFace.d.ts +14 -0
  365. package/Voxels/Models/Rules/Classes/OcclusionQuadFace.js +118 -0
  366. package/Voxels/Models/Rules/Classes/OcclusionTriangleFace.d.ts +14 -0
  367. package/Voxels/Models/Rules/Classes/OcclusionTriangleFace.js +114 -0
  368. package/Voxels/Models/Rules/Classes/VoxelRulesGeometry.d.ts +22 -0
  369. package/Voxels/Models/Rules/Classes/VoxelRulesGeometry.js +15 -0
  370. package/{Models → Voxels/Models}/Rules/Classes/VoxelRulesModel.d.ts +3 -2
  371. package/{Models → Voxels/Models}/Rules/Functions/BuildFinalInputs.d.ts +0 -2
  372. package/Voxels/Models/Rules/Functions/BuildFinalInputs.js +72 -0
  373. package/Voxels/Models/Rules/Functions/BuildRules.d.ts +7 -0
  374. package/Voxels/Models/Rules/Functions/BuildRules.js +217 -0
  375. package/Voxels/Models/Rules/Functions/Compile/CompileGeomtryNodes.d.ts +4 -0
  376. package/Voxels/Models/Rules/Functions/Compile/CompileGeomtryNodes.js +39 -0
  377. package/Voxels/Models/Rules/Functions/Compile/Nodes/CalcFunctions.d.ts +8 -0
  378. package/Voxels/Models/Rules/Functions/Compile/Nodes/CalcFunctions.js +106 -0
  379. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileBoxGeometryNode.d.ts +5 -0
  380. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileBoxGeometryNode.js +14 -0
  381. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileQuadGeometryNode.d.ts +6 -0
  382. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileQuadGeometryNode.js +92 -0
  383. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileTriangleGeometryNode.d.ts +6 -0
  384. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileTriangleGeometryNode.js +115 -0
  385. package/{Models → Voxels/Models}/Rules/VoxelModelRuleBuilderRegister.d.ts +1 -1
  386. package/{Models → Voxels/Models}/Rules/VoxelModelRuleBuilderRegister.js +27 -3
  387. package/{Models → Voxels/Models}/VoxelModel.types.d.ts +56 -45
  388. package/Voxels/Models/VoxelModel.types.js +1 -0
  389. package/Voxels/State/Schema/BinarySchema.d.ts +5 -3
  390. package/Voxels/State/Schema/BinarySchema.js +23 -8
  391. package/Voxels/State/Schema/BinarySchemaNode.d.ts +3 -3
  392. package/Voxels/State/Schema/BinarySchemaNode.js +6 -6
  393. package/Voxels/State/Schema/ShapeStateRelationsNode.d.ts +3 -3
  394. package/Voxels/State/Schema/ShapeStateRelationsNode.js +2 -2
  395. package/Voxels/State/Schema/StateSchema.d.ts +2 -2
  396. package/Voxels/State/Schema/StateSchema.js +5 -7
  397. package/Voxels/State/SchemaRegister.d.ts +8 -6
  398. package/Voxels/State/SchemaRegister.js +33 -21
  399. package/Voxels/State/State.types.d.ts +19 -23
  400. package/Voxels/Types/PaintVoxelData.d.ts +17 -0
  401. package/Voxels/Types/PaintVoxelData.js +73 -0
  402. package/Voxels/Types/Voxel.types.d.ts +12 -25
  403. package/Voxels/Types/Voxel.types.js +1 -23
  404. package/Voxels/Types/VoxelModelCompiledData.types.d.ts +6 -74
  405. package/Voxels/index.d.ts +1 -0
  406. package/Voxels/index.js +1 -0
  407. package/World/Archive/Classes/ArchiveClasses.d.ts +7 -30
  408. package/World/Archive/Classes/ArchiveClasses.js +8 -33
  409. package/World/Archive/Classes/ImportedSection.d.ts +4 -13
  410. package/World/Archive/Classes/ImportedSection.js +78 -216
  411. package/World/Archive/Classes/ImportedSector.d.ts +7 -9
  412. package/World/Archive/Classes/ImportedSector.js +18 -65
  413. package/World/Archive/Functions/Area/ArchiveArea.d.ts +8 -0
  414. package/World/Archive/Functions/Area/ArchiveArea.js +65 -0
  415. package/World/Archive/Functions/{ArchiveArea.d.ts → Area/ImportArea.d.ts} +1 -8
  416. package/World/Archive/Functions/Area/ImportArea.js +59 -0
  417. package/World/Archive/Functions/JSON/ExportArchivedAreaJSON.d.ts +2 -0
  418. package/World/Archive/Functions/JSON/ExportArchivedAreaJSON.js +100 -0
  419. package/World/Archive/Functions/JSON/ImportArchivedAreaJSON.d.ts +2 -0
  420. package/World/Archive/Functions/JSON/ImportArchivedAreaJSON.js +100 -0
  421. package/World/Archive/Functions/Sector/ArchiveSector.d.ts +7 -0
  422. package/World/Archive/Functions/Sector/ArchiveSector.js +209 -0
  423. package/World/Archive/Functions/Sector/CreateArchivedSection.d.ts +3 -0
  424. package/World/Archive/Functions/Sector/CreateArchivedSection.js +147 -0
  425. package/World/Archive/Functions/{ImportSector.d.ts → Sector/ImportSector.d.ts} +2 -2
  426. package/World/Archive/Functions/Sector/ImportSector.js +32 -0
  427. package/World/Archive/Functions/Sector/RemoveDuplicateSections.d.ts +2 -0
  428. package/World/Archive/Functions/Sector/RemoveDuplicateSections.js +137 -0
  429. package/World/Archive/Functions/Shared/BaseData.d.ts +2 -0
  430. package/World/Archive/Functions/Shared/BaseData.js +14 -0
  431. package/World/Archive/Functions/Shared/IntToString.d.ts +1 -0
  432. package/World/Archive/Functions/Shared/IntToString.js +13 -0
  433. package/World/Archive/Functions/{Shared.d.ts → Shared/LightSegments.d.ts} +1 -2
  434. package/World/Archive/Functions/{Shared.js → Shared/LightSegments.js} +2 -15
  435. package/World/Archive/Functions/Shared/index.d.ts +3 -0
  436. package/World/Archive/Functions/Shared/index.js +3 -0
  437. package/World/Archive/Functions/index.d.ts +3 -3
  438. package/World/Archive/Functions/index.js +3 -3
  439. package/World/Archive/InitTasks.js +21 -30
  440. package/World/Archive/Types/Archive.types.d.ts +45 -0
  441. package/World/Archive/Types/Archive.types.js +1 -0
  442. package/World/Archive/Types/ArchiveArea.types.d.ts +38 -0
  443. package/World/Archive/Types/ArchiveArea.types.js +1 -0
  444. package/World/Archive/Types/ArchiveJSON.types.d.ts +52 -0
  445. package/World/Archive/Types/ArchiveJSON.types.js +1 -0
  446. package/World/Archive/Types/ArchivedSector.types.d.ts +43 -0
  447. package/World/Archive/Types/ArchivedSector.types.js +1 -0
  448. package/World/Archive/Types/index.d.ts +4 -0
  449. package/World/Archive/Types/index.js +4 -0
  450. package/World/Archive/index.d.ts +1 -1
  451. package/World/Archive/index.js +1 -1
  452. package/World/Cursor/SectionCursor.d.ts +4 -3
  453. package/World/Cursor/SectionCursor.js +13 -11
  454. package/World/Cursor/SectorCursor.d.ts +4 -2
  455. package/World/Cursor/SectorCursor.js +11 -1
  456. package/World/Cursor/WorldCursor.d.ts +1 -0
  457. package/World/Cursor/WorldCursor.js +8 -5
  458. package/World/Cursor/WorldVoxelCursor.d.ts +1 -3
  459. package/World/Cursor/WorldVoxelCursor.js +6 -26
  460. package/World/InitTasks.js +52 -40
  461. package/World/Lock/Function/LockSectors.d.ts +2 -0
  462. package/World/Lock/Function/LockSectors.js +28 -0
  463. package/World/Lock/Function/UnLockSectors.d.ts +2 -0
  464. package/World/Lock/Function/UnLockSectors.js +28 -0
  465. package/World/Lock/WorldLock.d.ts +1 -2
  466. package/World/Lock/WorldLock.js +3 -1
  467. package/World/Section/Section.d.ts +16 -21
  468. package/World/Section/Section.js +67 -143
  469. package/World/Section/SectionState.d.ts +6 -2
  470. package/World/Section/SectionState.js +9 -4
  471. package/World/Sector/Sector.d.ts +22 -8
  472. package/World/Sector/Sector.js +86 -67
  473. package/World/Sector/SectorHeightMap.d.ts +1 -1
  474. package/World/Sector/SectorHeightMap.js +6 -6
  475. package/World/Sector/SectorState.d.ts +2 -1
  476. package/World/Sector/SectorState.js +1 -0
  477. package/World/SnapShot/SectionSnapShot.d.ts +19 -0
  478. package/World/SnapShot/SectionSnapShot.js +72 -0
  479. package/World/SnapShot/SectionSnapShotCursor.d.ts +23 -0
  480. package/World/SnapShot/SectionSnapShotCursor.js +107 -0
  481. package/World/SnapShot/SnapShots.d.ts +11 -0
  482. package/World/SnapShot/SnapShots.js +24 -0
  483. package/World/Types/WorldDataSyncIds.d.ts +2 -0
  484. package/World/Types/WorldDataSyncIds.js +2 -0
  485. package/World/WorldRegister.d.ts +19 -7
  486. package/World/WorldRegister.js +47 -23
  487. package/World/WorldSpaces.d.ts +20 -0
  488. package/World/WorldSpaces.js +33 -0
  489. package/WorldSimulation/Dimensions/DimensionSegment.d.ts +38 -0
  490. package/WorldSimulation/Dimensions/DimensionSegment.js +120 -0
  491. package/WorldSimulation/Dimensions/DimensionSimulation.d.ts +26 -0
  492. package/WorldSimulation/Dimensions/DimensionSimulation.js +95 -0
  493. package/WorldSimulation/{Internal/Classes → Dimensions}/Generator.d.ts +5 -9
  494. package/WorldSimulation/{Internal/Classes → Dimensions}/Generator.js +10 -21
  495. package/WorldSimulation/{Internal/Classes → Dimensions}/SectorState.d.ts +4 -0
  496. package/WorldSimulation/Dimensions/SectorState.js +56 -0
  497. package/WorldSimulation/Dimensions/SimulationSector.d.ts +30 -0
  498. package/WorldSimulation/Dimensions/SimulationSector.js +214 -0
  499. package/WorldSimulation/Internal/WorldSimulationDimensions.d.ts +1 -1
  500. package/WorldSimulation/Internal/WorldSimulationDimensions.js +4 -3
  501. package/WorldSimulation/Internal/WorldSimulationTasks.d.ts +14 -9
  502. package/WorldSimulation/Internal/WorldSimulationTasks.js +132 -61
  503. package/WorldSimulation/Internal/runActiveSectorUpdate.d.ts +1 -0
  504. package/WorldSimulation/Internal/runActiveSectorUpdate.js +106 -0
  505. package/WorldSimulation/Procedures/InitalLoad.d.ts +1 -1
  506. package/WorldSimulation/Procedures/InitalLoad.js +6 -4
  507. package/WorldSimulation/Tasks/SimulationTaskBase.d.ts +19 -0
  508. package/WorldSimulation/Tasks/SimulationTaskBase.js +50 -0
  509. package/WorldSimulation/Tasks/TaskRegister.d.ts +7 -0
  510. package/WorldSimulation/{Internal → Tasks}/TaskRegister.js +3 -3
  511. package/WorldSimulation/Tasks/TaskSegment.d.ts +20 -0
  512. package/WorldSimulation/Tasks/TaskSegment.js +83 -0
  513. package/WorldSimulation/Tick/TickQueue.d.ts +9 -0
  514. package/WorldSimulation/Tick/TickQueue.js +31 -0
  515. package/WorldSimulation/Tools/SimulationBrush.d.ts +25 -0
  516. package/WorldSimulation/Tools/SimulationBrush.js +203 -0
  517. package/WorldSimulation/Voxels/Behaviors/Types/CropVoxelBehavior.d.ts +1 -0
  518. package/WorldSimulation/Voxels/Behaviors/Types/CropVoxelBehavior.js +23 -0
  519. package/WorldSimulation/Voxels/Behaviors/Types/DefaultVoxelBehavior.d.ts +1 -0
  520. package/WorldSimulation/Voxels/Behaviors/Types/DefaultVoxelBehavior.js +10 -0
  521. package/WorldSimulation/Voxels/Behaviors/Types/FarmlandVoxelBehavior.d.ts +1 -0
  522. package/WorldSimulation/Voxels/Behaviors/Types/FarmlandVoxelBehavior.js +73 -0
  523. package/WorldSimulation/Voxels/Behaviors/Types/LiquidVoxelBehavior.d.ts +1 -0
  524. package/WorldSimulation/Voxels/Behaviors/Types/LiquidVoxelBehavior.js +21 -0
  525. package/WorldSimulation/Voxels/Behaviors/Types/index.d.ts +4 -0
  526. package/WorldSimulation/Voxels/Behaviors/Types/index.js +4 -0
  527. package/WorldSimulation/Voxels/Behaviors/VoxelBehaviors.d.ts +18 -0
  528. package/WorldSimulation/Voxels/Behaviors/VoxelBehaviors.js +30 -0
  529. package/WorldSimulation/Voxels/Behaviors/VoxelBehaviorsRegister.d.ts +6 -0
  530. package/WorldSimulation/Voxels/Behaviors/VoxelBehaviorsRegister.js +25 -0
  531. package/WorldSimulation/Voxels/Behaviors/VoxelUpdate.d.ts +10 -0
  532. package/WorldSimulation/Voxels/Behaviors/VoxelUpdate.js +1 -0
  533. package/WorldSimulation/Voxels/Behaviors/index.d.ts +4 -0
  534. package/WorldSimulation/Voxels/Behaviors/index.js +4 -0
  535. package/WorldSimulation/Voxels/Ticks/Types/LiquidVoxelUpdate.d.ts +1 -0
  536. package/WorldSimulation/Voxels/Ticks/Types/LiquidVoxelUpdate.js +163 -0
  537. package/WorldSimulation/Voxels/Ticks/Types/index.d.ts +1 -0
  538. package/WorldSimulation/Voxels/Ticks/Types/index.js +1 -0
  539. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdate.d.ts +8 -0
  540. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdate.js +14 -0
  541. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateRegister.d.ts +6 -0
  542. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateRegister.js +13 -0
  543. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateType.d.ts +12 -0
  544. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateType.js +10 -0
  545. package/WorldSimulation/Voxels/Ticks/index.d.ts +4 -0
  546. package/WorldSimulation/Voxels/Ticks/index.js +4 -0
  547. package/WorldSimulation/WorldSimulation.d.ts +5 -4
  548. package/WorldSimulation/WorldSimulation.js +31 -35
  549. package/package.json +2 -2
  550. package/Contexts/Constructor/DivineVoxelEngineConstructor.d.ts +0 -10
  551. package/Contexts/Constructor/DivineVoxelEngineConstructor.js +0 -14
  552. package/Contexts/Constructor/index.d.ts +0 -1
  553. package/Contexts/Constructor/index.js +0 -1
  554. package/Init/StartConstructor.d.ts +0 -2
  555. package/Init/StartConstructor.js +0 -59
  556. package/Mesher/Models/Common/BoundsFunctions.d.ts +0 -2
  557. package/Mesher/Models/Common/BoxGeometryNode.d.ts +0 -10
  558. package/Mesher/Models/Common/BoxGeometryNode.js +0 -80
  559. package/Mesher/Models/Common/QuadGeometryNode.d.ts +0 -11
  560. package/Mesher/Models/Common/QuadGeometryNode.js +0 -51
  561. package/Mesher/Models/Nodes/Ruled/BoxVoxelGeometryNode.d.ts +0 -24
  562. package/Mesher/Models/Nodes/Ruled/BoxVoxelGeometryNode.js +0 -173
  563. package/Mesher/Models/Nodes/Ruled/QuadVoxelGeometryNode.d.ts +0 -19
  564. package/Mesher/Models/Nodes/Ruled/QuadVoxelGeometryNode.js +0 -157
  565. package/Mesher/Models/Nodes/Ruleless/RulelessBoxVoxelGeometryNode.d.ts +0 -22
  566. package/Mesher/Models/Nodes/Ruleless/RulelessBoxVoxelGeometryNode.js +0 -75
  567. package/Mesher/Models/Nodes/Ruleless/RulelessQuadVoxelGeometryNode.d.ts +0 -18
  568. package/Mesher/Models/Nodes/Ruleless/RulelessQuadVoxelGeometryNode.js +0 -77
  569. package/Mesher/Models/Protocols/OutlinedVoxelTool.d.ts +0 -6
  570. package/Mesher/Models/Protocols/OutlinedVoxelTool.js +0 -233
  571. package/Models/Indexing/VoxelAOResultsIndex.d.ts +0 -12
  572. package/Models/Indexing/VoxelAOResultsIndex.js +0 -26
  573. package/Models/Indexing/VoxelFaceCullResultsIndex.d.ts +0 -12
  574. package/Models/Indexing/VoxelFaceCullResultsIndex.js +0 -26
  575. package/Models/Indexing/VoxelFaceTransparentResultsIndex.d.ts +0 -11
  576. package/Models/Indexing/VoxelFaceTransparentResultsIndex.js +0 -15
  577. package/Models/Input/BoxVoxelGometryInputs.d.ts +0 -25
  578. package/Models/Input/BoxVoxelGometryInputs.js +0 -36
  579. package/Models/Input/QuadVoxelGometryInputs.d.ts +0 -24
  580. package/Models/Rules/Classes/OcclusionFace.d.ts +0 -65
  581. package/Models/Rules/Classes/OcclusionFace.js +0 -492
  582. package/Models/Rules/Classes/VoxelRulesGeometry.d.ts +0 -15
  583. package/Models/Rules/Classes/VoxelRulesGeometry.js +0 -29
  584. package/Models/Rules/Functions/BuildFinalInputs.js +0 -93
  585. package/Models/Rules/Functions/BuildGeomtryInputs.d.ts +0 -6
  586. package/Models/Rules/Functions/BuildGeomtryInputs.js +0 -251
  587. package/Models/Rules/Functions/BuildRules.d.ts +0 -8
  588. package/Models/Rules/Functions/BuildRules.js +0 -187
  589. package/Models/Rules/Functions/GetOcclusionFaces.d.ts +0 -4
  590. package/Models/Rules/Functions/GetOcclusionFaces.js +0 -112
  591. package/Models/Shared/Transform.d.ts +0 -4
  592. package/Tasks/Logic/InitTasks.js +0 -10
  593. package/Tasks/Logic/VoxelLogicUpdate.d.ts +0 -3
  594. package/Tasks/Logic/VoxelLogicUpdate.js +0 -71
  595. package/Tasks/Propagation/Explosion/ExplosionManager.d.ts +0 -4
  596. package/Tasks/Propagation/Explosion/ExplosionManager.js +0 -116
  597. package/Tasks/Update/Common.d.ts +0 -3
  598. package/Tasks/Update/Common.js +0 -41
  599. package/Tasks/Update/EreaseUpdate.d.ts +0 -3
  600. package/Tasks/Update/EreaseUpdate.js +0 -66
  601. package/Tasks/Update/InitTasks.d.ts +0 -5
  602. package/Tasks/Update/InitTasks.js +0 -25
  603. package/Tasks/Update/PaintUpdate.d.ts +0 -3
  604. package/Tasks/Update/PaintUpdate.js +0 -89
  605. package/Tasks/Update/VoxelUpdate.d.ts +0 -3
  606. package/Tasks/Update/VoxelUpdate.js +0 -35
  607. package/Templates/FullVoxelTemplate.d.ts +0 -14
  608. package/Templates/FullVoxelTemplate.js +0 -61
  609. package/Templates/Functions/CreateTemplate.d.ts +0 -3
  610. package/Templates/Functions/CreateTemplate.js +0 -134
  611. package/Templates/VoxelTemplate.d.ts +0 -34
  612. package/Templates/VoxelTemplate.js +0 -135
  613. package/Util/Binary/BinaryBuffer.d.ts +0 -35
  614. package/Util/Binary/BinaryBuffer.js +0 -136
  615. package/Util/Binary/Palettes.d.ts +0 -5
  616. package/Util/Binary/Palettes.js +0 -46
  617. package/Util/LocationVisitedMap.d.ts +0 -9
  618. package/Util/LocationVisitedMap.js +0 -18
  619. package/Util/VisistedMap.d.ts +0 -10
  620. package/Util/VisistedMap.js +0 -29
  621. package/Voxels/Data/VoxelTagStates.d.ts +0 -22
  622. package/Voxels/Data/VoxelTagStates.js +0 -47
  623. package/Voxels/Logic/Classes/Default/Types/VoxelPoweredLogicType.d.ts +0 -5
  624. package/Voxels/Logic/Classes/Default/Types/VoxelPoweredLogicType.js +0 -6
  625. package/World/Archive/Archive.types.d.ts +0 -182
  626. package/World/Archive/Functions/ArchiveArea.js +0 -341
  627. package/World/Archive/Functions/ArchiveSector.d.ts +0 -7
  628. package/World/Archive/Functions/ArchiveSector.js +0 -431
  629. package/World/Archive/Functions/CreateArchivedSection.d.ts +0 -3
  630. package/World/Archive/Functions/CreateArchivedSection.js +0 -207
  631. package/World/Archive/Functions/ImportSector.js +0 -57
  632. package/World/Archive/Functions/RemoveDuplicates.d.ts +0 -3
  633. package/World/Archive/Functions/RemoveDuplicates.js +0 -92
  634. package/WorldSimulation/Internal/Classes/DimensionSegment.d.ts +0 -37
  635. package/WorldSimulation/Internal/Classes/DimensionSegment.js +0 -67
  636. package/WorldSimulation/Internal/Classes/Queues/BuildQueue.d.ts +0 -5
  637. package/WorldSimulation/Internal/Classes/Queues/BuildQueue.js +0 -6
  638. package/WorldSimulation/Internal/Classes/Queues/LogiccQueue.d.ts +0 -5
  639. package/WorldSimulation/Internal/Classes/Queues/LogiccQueue.js +0 -6
  640. package/WorldSimulation/Internal/Classes/SectorState.js +0 -20
  641. package/WorldSimulation/Internal/Classes/SectorVisistedMap.d.ts +0 -9
  642. package/WorldSimulation/Internal/Classes/SectorVisistedMap.js +0 -24
  643. package/WorldSimulation/Internal/Classes/TickQueue.d.ts +0 -12
  644. package/WorldSimulation/Internal/Classes/TickQueue.js +0 -58
  645. package/WorldSimulation/Internal/Classes/WorldSimulationTaskBase.d.ts +0 -15
  646. package/WorldSimulation/Internal/Classes/WorldSimulationTaskBase.js +0 -62
  647. package/WorldSimulation/Internal/Functions/cullSectors.d.ts +0 -2
  648. package/WorldSimulation/Internal/Functions/cullSectors.js +0 -111
  649. package/WorldSimulation/Internal/Functions/getSectorState.d.ts +0 -4
  650. package/WorldSimulation/Internal/Functions/getSectorState.js +0 -39
  651. package/WorldSimulation/Internal/Functions/runTickUpdate.d.ts +0 -2
  652. package/WorldSimulation/Internal/Functions/runTickUpdate.js +0 -80
  653. package/WorldSimulation/Internal/Functions/runWorldUpdate.d.ts +0 -2
  654. package/WorldSimulation/Internal/Functions/runWorldUpdate.js +0 -69
  655. package/WorldSimulation/Internal/TaskRegister.d.ts +0 -7
  656. /package/{Models/VoxelModel.types.js → Math/Location.js} +0 -0
  657. /package/{World/Archive/Archive.types.js → Mesher/Models/Nodes/Types/GeomtryNode.types.js} +0 -0
  658. /package/Tasks/{Logic → Paint}/InitTasks.d.ts +0 -0
  659. /package/Util/{Binary/BinaryTree.d.ts → FlatBinaryTreeIndex.d.ts} +0 -0
  660. /package/Util/{Binary/BinaryTree.js → FlatBinaryTreeIndex.js} +0 -0
  661. /package/{Models → Voxels/Models}/Defaults/CubeVoxelGeometry.d.ts +0 -0
  662. /package/{Models → Voxels/Models}/Defaults/LiquidVoxelModel.d.ts +0 -0
  663. /package/{Models → Voxels/Models}/Defaults/PanelVoxelGeometry.d.ts +0 -0
  664. /package/{Models → Voxels/Models}/Defaults/StairVoxelModel.d.ts +0 -0
  665. /package/{Models → Voxels/Models}/Indexing/VoxelRelativeCubeIndex.d.ts +0 -0
  666. /package/{Models → Voxels/Models}/Indexing/VoxelRelativeCubeIndex.js +0 -0
  667. /package/{Models → Voxels/Models}/Rules/Classes/VoxelRulesModel.js +0 -0
@@ -1,4 +1,4 @@
1
- import { $3dCardinalNeighbors } from "../../../Math/CardinalNeighbors";
1
+ import { CardinalNeighbors3D } from "../../../Math/CardinalNeighbors";
2
2
  //@todo change array to not use push and shift
3
3
  export function PowerUpdate(tasks) {
4
4
  const queue = tasks.power.update;
@@ -13,9 +13,9 @@ export function PowerUpdate(tasks) {
13
13
  if (sl <= 0)
14
14
  continue;
15
15
  for (let i = 0; i < 6; i++) {
16
- const nx = $3dCardinalNeighbors[i][0] + x;
17
- const ny = $3dCardinalNeighbors[i][1] + y;
18
- const nz = $3dCardinalNeighbors[i][2] + z;
16
+ const nx = CardinalNeighbors3D[i][0] + x;
17
+ const ny = CardinalNeighbors3D[i][1] + y;
18
+ const nz = CardinalNeighbors3D[i][2] + z;
19
19
  if (!tasks.nDataCursor.inBounds(nx, ny, nz))
20
20
  continue;
21
21
  const voxel = tasks.nDataCursor.getVoxel(nx, ny, nz);
@@ -23,13 +23,13 @@ export function PowerUpdate(tasks) {
23
23
  continue;
24
24
  const nl = voxel.getPower();
25
25
  if (nl > -1 && nl < sl) {
26
- if (voxel._tags["dve_can_carry_power"]) {
26
+ if (voxel.tags["dve_can_carry_power"]) {
27
27
  queue.push(nx, ny, nz);
28
28
  }
29
29
  voxel.setPower(sl - 1);
30
30
  }
31
31
  }
32
- tasks.bounds.update(x, y, z);
32
+ tasks.bounds.updateDisplay(x, y, z);
33
33
  }
34
34
  }
35
35
  export function PowerRemove(tasks) {
@@ -51,9 +51,9 @@ export function PowerRemove(tasks) {
51
51
  if (sl <= 0)
52
52
  continue;
53
53
  for (let i = 0; i < 6; i++) {
54
- const nx = $3dCardinalNeighbors[i][0] + x;
55
- const ny = $3dCardinalNeighbors[i][1] + y;
56
- const nz = $3dCardinalNeighbors[i][2] + z;
54
+ const nx = CardinalNeighbors3D[i][0] + x;
55
+ const ny = CardinalNeighbors3D[i][1] + y;
56
+ const nz = CardinalNeighbors3D[i][2] + z;
57
57
  if (!tasks.nDataCursor.inBounds(nx, ny, nz))
58
58
  continue;
59
59
  const voxel = tasks.nDataCursor.getVoxel(nx, ny, nz);
@@ -73,7 +73,7 @@ export function PowerRemove(tasks) {
73
73
  }
74
74
  }
75
75
  }
76
- tasks.bounds.update(x, y, z);
76
+ tasks.bounds.updateDisplay(x, y, z);
77
77
  voxel.setPower(0);
78
78
  }
79
79
  removeMap.clear();
@@ -1,15 +1,31 @@
1
- import type { LocationData } from "../Math/index.js";
2
1
  import type { Vec3Array } from "@amodx/math";
3
- import type { RawVoxelData } from "../Voxels/Types/Voxel.types.js";
4
- import { SectorData } from "World/index.js";
2
+ import type { VoxelPathData } from "../Templates/Path/VoxelPath.types.js";
3
+ import type { EraseVoxel } from "./Paint/Erase/EraseVoxel.js";
4
+ import type EraseVoxelTemplate from "./Paint/Erase/EraseVoxelTemplate.js";
5
+ import type EraseVoxelPath from "./Paint/Erase/EraseVoxelPath.js";
6
+ import { PaintVoxel } from "./Paint/Paint/PaintVoxel.js";
7
+ import PaintVoxelTemplate from "./Paint/Paint/PaintVoxelTemplate.js";
8
+ export type VoxelUpdateData = {
9
+ /**An array of allowed areas to update in. If not set will be ignored.*/
10
+ includedAreas?: [min: Vec3Array, max: Vec3Array][];
11
+ /**An array of excluded areas to update in. If not set will be ignored.*/
12
+ excludeAreas?: [min: Vec3Array, max: Vec3Array][];
13
+ /**Define what happens when painting a voxel and must replace it. Default is destory which will replace the voxel. Keep will keep the current voxel and not update. */
14
+ paintMode?: "keep" | "destory";
15
+ };
16
+ export type PaintVoxelTask = Parameters<typeof PaintVoxel>;
17
+ export type PaintVoxelTemplateTask = Parameters<typeof PaintVoxelTemplate>;
18
+ export type PaintVoxelPathTask = [
19
+ dimension: number,
20
+ start: Vec3Array,
21
+ pathData: VoxelPathData,
22
+ data: VoxelUpdateData
23
+ ];
24
+ export type EraseVoxelTask = Parameters<typeof EraseVoxel>;
25
+ export type EraseVoxelTemplateTask = Parameters<typeof EraseVoxelTemplate>;
26
+ export type EraseVoxelPathTask = Parameters<typeof EraseVoxelPath>;
5
27
  export type WorldLockTasks = [
6
28
  dimension: number,
7
29
  start: Vec3Array,
8
30
  end: Vec3Array
9
31
  ];
10
- export type VoxelUpdateTasks = [location: LocationData, raw: RawVoxelData];
11
- export type RunRebuildTasks = [buildQueue: string];
12
- export type RunBuildQueue = [dimension: number, sections: Vec3Array[]];
13
- export type GenerateTasks = [location: LocationData, data: any];
14
- export type ExplosionTasks = [location: LocationData, radius: number];
15
- export type LoadSectorDataTasks = [location: LocationData, sector: SectorData];
@@ -1,22 +1,15 @@
1
1
  export declare enum TasksIds {
2
- BuildSection = 0,
3
- BuildSector = 1,
4
- Generate = 2,
5
- Decorate = 3,
6
- RGBlightUpdate = 4,
7
- RGBlightRemove = 5,
8
- WorldSun = 6,
9
- SunLightUpdate = 7,
10
- SunLightRemove = 8,
11
- Propagation = 9,
12
- AnalyzerUpdate = 10,
13
- FlowUpdate = 11,
14
- FlowRemove = 12,
15
- ConstructEntity = 13,
16
- ConstructItem = 14,
17
- Explosion = 15,
18
- VoxelErease = 16,
19
- VoxelPaint = 17,
20
- VoxelUpdate = 18,
21
- LogicUpdate = 19
2
+ BuildSection = "BuildSection",
3
+ BuildSectionSnapShot = "BuildSectionSnapShot",
4
+ BuildSector = "BuildSector",
5
+ Generate = "Generate",
6
+ Decorate = "Decorate",
7
+ WorldSun = "WorldSun",
8
+ WorldPropagation = "Propagation",
9
+ PaintVoxel = "PaintVoxel",
10
+ PaintVoxelTemplate = "PaintVoxelTemplate",
11
+ PaintVoxelPath = "PaintVoxelPath",
12
+ EraseVoxel = "EraseVoxel",
13
+ EraseVoxelTemplate = "EraseVoxelTemplate",
14
+ EraseVoxelPath = "EraseVoxelPath"
22
15
  }
package/Tasks/TasksIds.js CHANGED
@@ -1,23 +1,16 @@
1
1
  export var TasksIds;
2
2
  (function (TasksIds) {
3
- TasksIds[TasksIds["BuildSection"] = 0] = "BuildSection";
4
- TasksIds[TasksIds["BuildSector"] = 1] = "BuildSector";
5
- TasksIds[TasksIds["Generate"] = 2] = "Generate";
6
- TasksIds[TasksIds["Decorate"] = 3] = "Decorate";
7
- TasksIds[TasksIds["RGBlightUpdate"] = 4] = "RGBlightUpdate";
8
- TasksIds[TasksIds["RGBlightRemove"] = 5] = "RGBlightRemove";
9
- TasksIds[TasksIds["WorldSun"] = 6] = "WorldSun";
10
- TasksIds[TasksIds["SunLightUpdate"] = 7] = "SunLightUpdate";
11
- TasksIds[TasksIds["SunLightRemove"] = 8] = "SunLightRemove";
12
- TasksIds[TasksIds["Propagation"] = 9] = "Propagation";
13
- TasksIds[TasksIds["AnalyzerUpdate"] = 10] = "AnalyzerUpdate";
14
- TasksIds[TasksIds["FlowUpdate"] = 11] = "FlowUpdate";
15
- TasksIds[TasksIds["FlowRemove"] = 12] = "FlowRemove";
16
- TasksIds[TasksIds["ConstructEntity"] = 13] = "ConstructEntity";
17
- TasksIds[TasksIds["ConstructItem"] = 14] = "ConstructItem";
18
- TasksIds[TasksIds["Explosion"] = 15] = "Explosion";
19
- TasksIds[TasksIds["VoxelErease"] = 16] = "VoxelErease";
20
- TasksIds[TasksIds["VoxelPaint"] = 17] = "VoxelPaint";
21
- TasksIds[TasksIds["VoxelUpdate"] = 18] = "VoxelUpdate";
22
- TasksIds[TasksIds["LogicUpdate"] = 19] = "LogicUpdate";
3
+ TasksIds["BuildSection"] = "BuildSection";
4
+ TasksIds["BuildSectionSnapShot"] = "BuildSectionSnapShot";
5
+ TasksIds["BuildSector"] = "BuildSector";
6
+ TasksIds["Generate"] = "Generate";
7
+ TasksIds["Decorate"] = "Decorate";
8
+ TasksIds["WorldSun"] = "WorldSun";
9
+ TasksIds["WorldPropagation"] = "Propagation";
10
+ TasksIds["PaintVoxel"] = "PaintVoxel";
11
+ TasksIds["PaintVoxelTemplate"] = "PaintVoxelTemplate";
12
+ TasksIds["PaintVoxelPath"] = "PaintVoxelPath";
13
+ TasksIds["EraseVoxel"] = "EraseVoxel";
14
+ TasksIds["EraseVoxelTemplate"] = "EraseVoxelTemplate";
15
+ TasksIds["EraseVoxelPath"] = "EraseVoxelPath";
23
16
  })(TasksIds || (TasksIds = {}));
@@ -13,14 +13,14 @@ export declare class TaskMap {
13
13
  }
14
14
  declare class UpdatedBounds {
15
15
  _task: VoxelUpdateTask;
16
- min: Vector3Like;
17
- max: Vector3Like;
16
+ displayMin: Vector3Like;
17
+ displayMax: Vector3Like;
18
18
  dimension: number;
19
19
  constructor(_task: VoxelUpdateTask);
20
20
  start(dimension?: number): void;
21
- update(x: number, y: number, z: number): void;
21
+ updateDisplay(x: number, y: number, z: number): void;
22
22
  getSections(): Vec3Array[];
23
- markSectionsAsDirty(): void;
23
+ markDisplayDirty(): false | undefined;
24
24
  }
25
25
  export declare class VoxelUpdateTask {
26
26
  flow: FlowQueues;
@@ -31,7 +31,8 @@ export declare class VoxelUpdateTask {
31
31
  sDataCursor: WorldCursor;
32
32
  nDataCursor: WorldCursor;
33
33
  origin: LocationData;
34
- setOrigin(origin: LocationData): void;
34
+ setOrigin(dimension: number, x: number, y: number, z: number): void;
35
+ setOriginAt(origin: LocationData): void;
35
36
  clear(): void;
36
37
  }
37
38
  declare class FlowQueues {
@@ -33,37 +33,37 @@ const InfinityVec3 = Vector3Like.Create(Infinity, Infinity, Infinity);
33
33
  const tempPosition = Vector3Like.Create();
34
34
  class UpdatedBounds {
35
35
  _task;
36
- min = Vector3Like.Clone(InfinityVec3);
37
- max = Vector3Like.Clone(NegativeInfinityVec3);
36
+ displayMin = Vector3Like.Clone(InfinityVec3);
37
+ displayMax = Vector3Like.Clone(NegativeInfinityVec3);
38
38
  dimension = 0;
39
39
  constructor(_task) {
40
40
  this._task = _task;
41
41
  }
42
42
  start(dimension) {
43
43
  this.dimension = dimension || 0;
44
- Vector3Like.Copy(this.min, InfinityVec3);
45
- Vector3Like.Copy(this.max, NegativeInfinityVec3);
46
- }
47
- update(x, y, z) {
48
- if (x < this.min.x)
49
- this.min.x = x;
50
- if (y < this.min.y)
51
- this.min.y = y;
52
- if (z < this.min.z)
53
- this.min.z = z;
54
- if (x > this.max.x)
55
- this.max.x = x;
56
- if (y > this.max.y)
57
- this.max.y = y;
58
- if (z > this.max.z)
59
- this.max.z = z;
44
+ Vector3Like.Copy(this.displayMin, InfinityVec3);
45
+ Vector3Like.Copy(this.displayMax, NegativeInfinityVec3);
46
+ }
47
+ updateDisplay(x, y, z) {
48
+ if (x < this.displayMin.x)
49
+ this.displayMin.x = x;
50
+ if (y < this.displayMin.y)
51
+ this.displayMin.y = y;
52
+ if (z < this.displayMin.z)
53
+ this.displayMin.z = z;
54
+ if (x > this.displayMax.x)
55
+ this.displayMax.x = x;
56
+ if (y > this.displayMax.y)
57
+ this.displayMax.y = y;
58
+ if (z > this.displayMax.z)
59
+ this.displayMax.z = z;
60
60
  }
61
61
  getSections() {
62
- const minSectionPos = WorldSpaces.section.getPosition(this.min.x - 1, this.min.y - 1, this.min.z - 1, tempPosition);
62
+ const minSectionPos = WorldSpaces.section.getPosition(this.displayMin.x, this.displayMin.y, this.displayMin.z, tempPosition);
63
63
  const minX = minSectionPos.x;
64
64
  const minY = minSectionPos.y;
65
65
  const minZ = minSectionPos.z;
66
- const maxSectionPos = WorldSpaces.section.getPosition(this.max.x + 1, this.max.y + 1, this.max.z + 1, tempPosition);
66
+ const maxSectionPos = WorldSpaces.section.getPosition(this.displayMax.x, this.displayMax.y, this.displayMax.z, tempPosition);
67
67
  const maxX = maxSectionPos.x;
68
68
  const maxY = maxSectionPos.y;
69
69
  const maxZ = maxSectionPos.z;
@@ -79,12 +79,20 @@ class UpdatedBounds {
79
79
  }
80
80
  return sectionPositions;
81
81
  }
82
- markSectionsAsDirty() {
83
- const minSectionPos = WorldSpaces.section.getPosition(this.min.x - 1, this.min.y - 1, this.min.z - 1, tempPosition);
82
+ markDisplayDirty() {
83
+ if (this.displayMax.x == -Infinity ||
84
+ this.displayMax.y == -Infinity ||
85
+ this.displayMax.z == -Infinity)
86
+ return false;
87
+ if (this.displayMin.x == Infinity ||
88
+ this.displayMin.y == Infinity ||
89
+ this.displayMin.z == Infinity)
90
+ return false;
91
+ const minSectionPos = WorldSpaces.section.getPosition(this.displayMin.x - 1, this.displayMin.y - 1, this.displayMin.z - 1, tempPosition);
84
92
  const minX = minSectionPos.x;
85
93
  const minY = minSectionPos.y;
86
94
  const minZ = minSectionPos.z;
87
- const maxSectionPos = WorldSpaces.section.getPosition(this.max.x + 1, this.max.y + 1, this.max.z + 1, tempPosition);
95
+ const maxSectionPos = WorldSpaces.section.getPosition(this.displayMax.x + 1, this.displayMax.y + 1, this.displayMax.z + 1, tempPosition);
88
96
  const maxX = maxSectionPos.x;
89
97
  const maxY = maxSectionPos.y;
90
98
  const maxZ = maxSectionPos.z;
@@ -97,7 +105,9 @@ class UpdatedBounds {
97
105
  if (!sector)
98
106
  continue;
99
107
  const section = sector.getSection(x, y, z);
100
- section.setDisplayDirty(true);
108
+ if (!section.canRender())
109
+ continue;
110
+ section.incrementTick(section._Ticks.displayDirty);
101
111
  }
102
112
  }
103
113
  }
@@ -111,21 +121,27 @@ export class VoxelUpdateTask {
111
121
  bounds = new UpdatedBounds(this);
112
122
  sDataCursor = new WorldCursor();
113
123
  nDataCursor = new WorldCursor();
114
- origin;
115
- setOrigin(origin) {
116
- this.sDataCursor.setFocalPoint(...origin);
117
- this.nDataCursor.setFocalPoint(...origin);
118
- this.origin = origin;
119
- this.rgb.removeMap.start(origin[1], origin[2], origin[3]);
120
- this.sun.removeMap.start(origin[1], origin[2], origin[3]);
121
- this.rgb.updateMap.start(origin[1], origin[2], origin[3]);
122
- this.sun.updateMap.start(origin[1], origin[2], origin[3]);
123
- this.flow.update.map.start(origin[1], origin[2], origin[3]);
124
- this.flow.remove.map.start(origin[1], origin[2], origin[3]);
125
- this.flow.remove.noRemoveMap.start(origin[1], origin[2], origin[3]);
126
- this.bounds.start(origin[0]);
124
+ origin = [0, 0, 0, 0];
125
+ setOrigin(dimension, x, y, z) {
126
+ this.sDataCursor.setFocalPoint(dimension, x, y, z);
127
+ this.nDataCursor.setFocalPoint(dimension, x, y, z);
128
+ this.origin[0] = dimension;
129
+ this.origin[1] = x;
130
+ this.origin[2] = y;
131
+ this.origin[3] = z;
132
+ this.rgb.removeMap.start(x, y, z);
133
+ this.sun.removeMap.start(x, y, z);
134
+ this.rgb.updateMap.start(x, y, z);
135
+ this.sun.updateMap.start(x, y, z);
136
+ this.flow.update.map.start(x, y, z);
137
+ this.flow.remove.map.start(x, y, z);
138
+ this.flow.remove.noRemoveMap.start(x, y, z);
139
+ this.bounds.start(dimension);
127
140
  this.clear();
128
141
  }
142
+ setOriginAt(origin) {
143
+ this.setOrigin(...origin);
144
+ }
129
145
  clear() {
130
146
  this.rgb.clear();
131
147
  this.sun.clear();
@@ -1 +1,4 @@
1
- export default function (): void;
1
+ import { Thread } from "@amodx/threads";
2
+ export default function (props: {
3
+ worldThread: Thread;
4
+ }): void;
@@ -1,7 +1,10 @@
1
1
  import { Threads } from "@amodx/threads";
2
2
  import { WorldGeneration } from "./WorldGeneration";
3
3
  import { TasksIds } from "../../Tasks/TasksIds";
4
- export default function () {
5
- Threads.registerTask(TasksIds.Generate, (data) => new Promise((resolve) => WorldGeneration.generate(data, "generate", resolve)));
6
- Threads.registerTask(TasksIds.Decorate, (data) => new Promise((resolve) => WorldGeneration.generate(data, "decorate", resolve)));
4
+ import { getLocationData } from "../../Util/LocationData";
5
+ import { WorldGenRegister } from "./WorldGenRegister";
6
+ export default function (props) {
7
+ WorldGenRegister._worldThread = props.worldThread;
8
+ Threads.registerBinaryTask(TasksIds.Generate, (data) => new Promise((resolve) => WorldGeneration.generate(getLocationData(data), "generate", resolve)));
9
+ Threads.registerBinaryTask(TasksIds.Decorate, (data) => new Promise((resolve) => WorldGeneration.generate(getLocationData(data), "decorate", resolve)));
7
10
  }
@@ -1,5 +1,4 @@
1
- import { GenerateTasks } from "../Tasks.types";
2
1
  export type WorldGenInterface = {
3
- generate(data: GenerateTasks): Promise<any | void>;
4
- decorate(data: GenerateTasks): Promise<any | void>;
2
+ generate(dimensionId: number, x: number, y: number, z: number): Promise<any | void>;
3
+ decorate(dimensionId: number, x: number, y: number, z: number): Promise<any | void>;
5
4
  };
@@ -2,7 +2,6 @@ import { WorldGenRegister } from "./WorldGenRegister.js";
2
2
  import { BrushTool } from "../../Tools/Brush/Brush.js";
3
3
  import { VoxelLightData } from "../../Voxels/Cursor/VoxelLightData.js";
4
4
  import { WorldGeneration } from "./WorldGeneration.js";
5
- import { DivineVoxelEngineConstructor } from "../../Contexts/Constructor/DivineVoxelEngineConstructor.js";
6
5
  import { VoxelUpdateTask } from "../VoxelUpdateTask.js";
7
6
  import { RGBRemove, RGBUpdate } from "../Propagation/Illumanation/RGBUpdate.js";
8
7
  import { SunRemove, SunUpdate } from "../Propagation/Illumanation/SunUpdate.js";
@@ -16,7 +15,7 @@ export class WorldGenBrush extends BrushTool {
16
15
  tasks = new VoxelUpdateTask();
17
16
  start(dimension, x, y, z) {
18
17
  this.dataCursor.setFocalPoint(dimension, x, y, z);
19
- this.tasks.setOrigin([dimension, x, y, z]);
18
+ this.tasks.setOriginAt([dimension, x, y, z]);
20
19
  this.dimension = dimension;
21
20
  this.x = x;
22
21
  this.y = y;
@@ -51,7 +50,7 @@ export class WorldGenBrush extends BrushTool {
51
50
  }
52
51
  }
53
52
  this._paint();
54
- this.tasks.bounds.update(this.x, this.y, this.z);
53
+ this.tasks.bounds.updateDisplay(this.x, this.y, this.z);
55
54
  return this;
56
55
  }
57
56
  getUpdatedSections() {
@@ -73,7 +72,7 @@ export class WorldGenBrush extends BrushTool {
73
72
  this.tasks.sun.update.push(this.x, this.y, this.z);
74
73
  // Propagation.instance.sunUpdate(this.tasks);
75
74
  }
76
- this.tasks.bounds.update(this.x, this.y, this.z);
75
+ this.tasks.bounds.updateDisplay(this.x, this.y, this.z);
77
76
  }
78
77
  erase() {
79
78
  let voxel = this.dataCursor.getVoxel(this.x, this.y, this.z);
@@ -91,7 +90,7 @@ export class WorldGenBrush extends BrushTool {
91
90
  this.tasks.sun.remove.push(this.x, this.y, this.z);
92
91
  SunRemove(this.tasks);
93
92
  }
94
- this.tasks.bounds.update(this.x, this.y, this.z);
93
+ this.tasks.bounds.updateDisplay(this.x, this.y, this.z);
95
94
  return this;
96
95
  }
97
96
  runUpdates() {
@@ -101,9 +100,9 @@ export class WorldGenBrush extends BrushTool {
101
100
  this.tasks.sun.removeMap.clear();
102
101
  }
103
102
  worldAlloc(start, end) {
104
- return DivineVoxelEngineConstructor.instance.threads.world.runTaskAsync("world-alloc", [this.dimension, start, end]);
103
+ return WorldGenRegister._worldThread.runTaskAsync("world-alloc", [this.dimension, start, end]);
105
104
  }
106
105
  worldDealloc(start, end) {
107
- return DivineVoxelEngineConstructor.instance.threads.world.runTaskAsync("world-dealloc", [this.dimension, start, end]);
106
+ return WorldGenRegister._worldThread.runTaskAsync("world-dealloc", [this.dimension, start, end]);
108
107
  }
109
108
  }
@@ -1,6 +1,8 @@
1
1
  import type { LocationData } from "../../Math";
2
2
  import { RawVoxelData } from "../../Voxels/Types/Voxel.types";
3
+ import { Thread } from "@amodx/threads";
3
4
  export declare class WorldGenRegister {
5
+ static _worldThread: Thread;
4
6
  static MAX_ATTEMPTS: number;
5
7
  static _requests: Map<string, {
6
8
  attempts: number;
@@ -8,7 +10,7 @@ export declare class WorldGenRegister {
8
10
  sections: Map<string, [x: number, y: number, z: number]>;
9
11
  voxels: [x: number, y: number, z: number, data: RawVoxelData][];
10
12
  }>;
11
- static registerRequest(location: LocationData): string;
13
+ static registerRequest(location: Readonly<LocationData>): string;
12
14
  static addToRequest(registerId: string, location: LocationData, rawData: RawVoxelData): false | undefined;
13
15
  static attemptRequestFullFill(registerId: string): boolean;
14
16
  }
@@ -1,10 +1,10 @@
1
1
  import { WorldSpaces } from "../../World/WorldSpaces.js";
2
2
  import { BrushTool } from "../../Tools/Brush/Brush";
3
- import { DivineVoxelEngineConstructor } from "../../Contexts/Constructor";
4
3
  import { WorldRegister } from "../../World/WorldRegister";
5
4
  const brush = new BrushTool();
6
5
  const dataTool = brush.voxelCursor;
7
6
  export class WorldGenRegister {
7
+ static _worldThread;
8
8
  static MAX_ATTEMPTS = 100;
9
9
  static _requests = new Map();
10
10
  static registerRequest(location) {
@@ -29,7 +29,12 @@ export class WorldGenRegister {
29
29
  const sectorPos = WorldSpaces.sector.getPosition(location[1], location[2], location[3]);
30
30
  const sectorKey = WorldSpaces.hash.hashVec3(sectorPos);
31
31
  if (!requests.sections.has(sectorKey)) {
32
- DivineVoxelEngineConstructor.instance.threads.world.runTask("add-sector", [requests.dimension, sectorPos.x, sectorPos.y, sectorPos.z]);
32
+ this._worldThread.runTask("add-sector", [
33
+ requests.dimension,
34
+ sectorPos.x,
35
+ sectorPos.y,
36
+ sectorPos.z,
37
+ ]);
33
38
  requests.sections.set(sectorKey, [
34
39
  sectorPos.x,
35
40
  sectorPos.y,
@@ -51,7 +56,12 @@ export class WorldGenRegister {
51
56
  const sector = WorldRegister.sectors.get(requests.dimension, pos[0], pos[1], pos[2]);
52
57
  if (!sector) {
53
58
  done = false;
54
- DivineVoxelEngineConstructor.instance.threads.world.runTask("add-sector", [requests.dimension, pos[0], pos[1], pos[2]]);
59
+ this._worldThread.runTask("add-sector", [
60
+ requests.dimension,
61
+ pos[0],
62
+ pos[1],
63
+ pos[2],
64
+ ]);
55
65
  }
56
66
  }
57
67
  if (!done) {
@@ -1,12 +1,12 @@
1
1
  import { WorldGenRegister } from "./WorldGenRegister.js";
2
2
  import { WorldGenBrush } from "./WorldGenBrush.js";
3
3
  import { WorldGenInterface } from "./WorldGen.types.js";
4
- import { GenerateTasks } from "../Tasks.types.js";
4
+ import { LocationData } from "../../Math/index.js";
5
5
  export declare class WorldGeneration {
6
6
  static worldGen: WorldGenInterface | null;
7
7
  static register: typeof WorldGenRegister;
8
8
  static _brushes: any[];
9
9
  static setWorldGen(worldGen: WorldGenInterface): void;
10
- static generate(data: GenerateTasks, mode: "generate" | "decorate", onDone: Function): Promise<void>;
10
+ static generate(data: Readonly<LocationData>, mode: "generate" | "decorate", onDone: Function): Promise<void>;
11
11
  static getBrush(): WorldGenBrush;
12
12
  }
@@ -3,6 +3,8 @@
3
3
  import { WorldGenRegister } from "./WorldGenRegister.js";
4
4
  //tools
5
5
  import { WorldGenBrush } from "./WorldGenBrush.js";
6
+ import { WorldRegister } from "../../World/WorldRegister.js";
7
+ import { Sector } from "../../World/index.js";
6
8
  export class WorldGeneration {
7
9
  static worldGen = null;
8
10
  static register = WorldGenRegister;
@@ -14,19 +16,30 @@ export class WorldGeneration {
14
16
  if (!this.worldGen) {
15
17
  throw new Error(`A World Generator must be set.`);
16
18
  }
17
- const requestsId = WorldGenRegister.registerRequest(data[0]);
19
+ const requestsId = WorldGenRegister.registerRequest(data);
18
20
  for (const brush of this._brushes) {
19
21
  brush.requestsId = requestsId;
20
22
  }
23
+ const sector = WorldRegister.sectors.get(...data);
24
+ if (!sector) {
25
+ console.error(`Error when attempting wolrd gen at [${data.join(",")}] Sector does not exist`);
26
+ return;
27
+ }
21
28
  if (mode == "generate") {
22
- await this.worldGen.generate(data);
29
+ await this.worldGen.generate(...data);
23
30
  }
24
31
  if (mode == "decorate") {
25
- await this.worldGen.decorate(data);
32
+ await this.worldGen.decorate(...data);
26
33
  }
27
34
  if (!WorldGenRegister.attemptRequestFullFill(requestsId)) {
28
35
  const readyCheck = () => {
29
36
  if (WorldGenRegister.attemptRequestFullFill(requestsId)) {
37
+ if (mode == "generate") {
38
+ sector.setBitFlag(Sector.FlagIds.isWorldGenDone, true);
39
+ }
40
+ if (mode == "decorate") {
41
+ sector.setBitFlag(Sector.FlagIds.isWorldDecorDone, true);
42
+ }
30
43
  onDone();
31
44
  return;
32
45
  }
@@ -35,6 +48,12 @@ export class WorldGeneration {
35
48
  readyCheck();
36
49
  }
37
50
  else {
51
+ if (mode == "generate") {
52
+ sector.setBitFlag(Sector.FlagIds.isWorldGenDone, true);
53
+ }
54
+ if (mode == "decorate") {
55
+ sector.setBitFlag(Sector.FlagIds.isWorldDecorDone, true);
56
+ }
38
57
  onDone();
39
58
  }
40
59
  }
@@ -0,0 +1,37 @@
1
+ import { Flat3DIndex, Vec3Array, Vector3Like } from "@amodx/math";
2
+ import { ArchivedVoxelTemplateData } from "./ArchivedVoxelTemplate.types";
3
+ import type { RawVoxelData } from "../../Voxels/Types/Voxel.types";
4
+ import { NumberPalette } from "../../Util/NumberPalette";
5
+ import { IVoxelTemplate } from "../../Templates/VoxelTemplates.types";
6
+ import { BinaryBuffer } from "../../Util/BinaryBuffer/index";
7
+ import { VoxelPaletteArchiveReader } from "../../Voxels/Archive/VoxelPaletteArchiveReader";
8
+ import { BoundingBox } from "@amodx/math/Geomtry/Bounds/BoundingBox";
9
+ type TemplateCursor = {
10
+ position: Vec3Array;
11
+ raw: RawVoxelData;
12
+ };
13
+ export declare class ArchivedVoxelTemplate implements IVoxelTemplate {
14
+ private _data;
15
+ index: Flat3DIndex;
16
+ position: Vector3Like;
17
+ bounds: BoundingBox;
18
+ ids: BinaryBuffer;
19
+ level: BinaryBuffer;
20
+ secondary: BinaryBuffer;
21
+ voxelPalette: VoxelPaletteArchiveReader;
22
+ levelPalette: NumberPalette;
23
+ secondaryPalette: NumberPalette;
24
+ constructor(_data: ArchivedVoxelTemplateData);
25
+ setPosition(x: number, y: number, z: number): void;
26
+ isAir(index: number): boolean;
27
+ isIncluded(index: number): boolean;
28
+ getIndex(x: number, y: number, z: number): number;
29
+ getId(index: number): number;
30
+ getLevel(index: number): number;
31
+ getLight(index: number): number;
32
+ getSecondary(index: number): number;
33
+ traverse(curosr?: TemplateCursor): Generator<TemplateCursor>;
34
+ getRaw(index: number, rawRef?: RawVoxelData): RawVoxelData;
35
+ toJSON(): ArchivedVoxelTemplateData;
36
+ }
37
+ export {};