@divinevoxel/vlox 0.0.74 → 0.0.75

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (667) hide show
  1. package/Cache/Cache.types.d.ts +1 -1
  2. package/Contexts/Base/Remote/InitDataSync.js +3 -3
  3. package/Contexts/Base/Remote/InitWorldDataSync.d.ts +2 -1
  4. package/Contexts/Base/Remote/InitWorldDataSync.js +13 -2
  5. package/Contexts/Generator/DivineVoxelEngineGenerator.d.ts +9 -0
  6. package/Contexts/Generator/DivineVoxelEngineGenerator.js +14 -0
  7. package/Contexts/{Constructor/ConstrcutorTheads.d.ts → Generator/GeneratorThreads.d.ts} +2 -2
  8. package/Contexts/{Constructor/ConstrcutorTheads.js → Generator/GeneratorThreads.js} +2 -2
  9. package/Contexts/Generator/index.d.ts +1 -0
  10. package/Contexts/Generator/index.js +1 -0
  11. package/Contexts/Mesher/DivineVoxelEngineMesher.d.ts +9 -0
  12. package/Contexts/Mesher/DivineVoxelEngineMesher.js +14 -0
  13. package/Contexts/Mesher/MesherTheads.d.ts +7 -0
  14. package/Contexts/Mesher/MesherTheads.js +14 -0
  15. package/Contexts/Mesher/index.d.ts +1 -0
  16. package/Contexts/Mesher/index.js +1 -0
  17. package/Contexts/Nexus/NexusTheads.js +1 -1
  18. package/Contexts/Render/DVERenderThreads.d.ts +2 -1
  19. package/Contexts/Render/DVERenderThreads.js +4 -2
  20. package/Contexts/Render/DivineVoxelEngineRender.d.ts +11 -1
  21. package/Contexts/Render/DivineVoxelEngineRender.js +9 -4
  22. package/Contexts/World/DivineVoxelEngineWorld.d.ts +9 -0
  23. package/Contexts/World/WorldThreads.d.ts +2 -1
  24. package/Contexts/World/WorldThreads.js +4 -2
  25. package/Init/StartGenerator.d.ts +2 -0
  26. package/Init/StartGenerator.js +45 -0
  27. package/Init/StartMesher.d.ts +2 -0
  28. package/Init/StartMesher.js +41 -0
  29. package/Init/StartNexus.js +4 -2
  30. package/Init/StartRenderer.d.ts +4 -1
  31. package/Init/StartRenderer.js +59 -14
  32. package/Init/StartWorld.js +2 -1
  33. package/LICENSE.md +2 -1
  34. package/Math/CardinalNeighbors.d.ts +43 -3
  35. package/Math/CardinalNeighbors.js +54 -8
  36. package/Math/Indexing.d.ts +1 -0
  37. package/Math/Location.d.ts +10 -0
  38. package/Math/UtilFunctions.d.ts +4 -0
  39. package/Math/UtilFunctions.js +52 -0
  40. package/Math/index.d.ts +1 -10
  41. package/Math/index.js +1 -0
  42. package/Mesher/Functions/Base/MeshSectionBase.d.ts +5 -0
  43. package/Mesher/Functions/Base/MeshSectionBase.js +105 -0
  44. package/Mesher/Functions/CompactVoxelSectionMesh.js +4 -10
  45. package/Mesher/Functions/MeshSection.js +3 -107
  46. package/Mesher/Functions/MeshSectionSnapShot.d.ts +3 -0
  47. package/Mesher/Functions/MeshSectionSnapShot.js +14 -0
  48. package/Mesher/Functions/MeshTexture.js +8 -4
  49. package/Mesher/Functions/MeshVoxel.js +10 -4
  50. package/Mesher/Geomtry/CompactedSectionVoxelMesh.d.ts +5 -2
  51. package/Mesher/Geomtry/CompactedSectionVoxelMesh.js +12 -7
  52. package/Mesher/Geomtry/Functions/GetBounds.d.ts +2 -0
  53. package/Mesher/{Models/Common/BoundsFunctions.js → Geomtry/Functions/GetBounds.js} +13 -13
  54. package/Mesher/Geomtry/Geometry.types.d.ts +14 -0
  55. package/Mesher/Geomtry/Geometry.types.js +11 -0
  56. package/Mesher/Geomtry/Primitives/Quad.d.ts +7 -15
  57. package/Mesher/Geomtry/Primitives/Quad.js +36 -91
  58. package/Mesher/Geomtry/Primitives/QuadVertexData.d.ts +4 -14
  59. package/Mesher/Geomtry/Primitives/QuadVertexData.js +17 -57
  60. package/Mesher/Geomtry/Primitives/Triangle.d.ts +65 -0
  61. package/Mesher/Geomtry/Primitives/Triangle.js +148 -0
  62. package/Mesher/Geomtry/Primitives/TriangleVertexData.d.ts +58 -0
  63. package/Mesher/Geomtry/Primitives/TriangleVertexData.js +263 -0
  64. package/Mesher/Geomtry/Primitives/index.d.ts +2 -0
  65. package/Mesher/Geomtry/Primitives/index.js +2 -0
  66. package/Mesher/Geomtry/Shapes/Box.d.ts +20 -0
  67. package/Mesher/Geomtry/Shapes/Box.js +69 -0
  68. package/Mesher/Geomtry/Transform/TransformBox.d.ts +3 -0
  69. package/{Models/Shared/Transform.js → Mesher/Geomtry/Transform/TransformBox.js} +9 -124
  70. package/Mesher/Geomtry/Transform/TransformQuad.d.ts +3 -0
  71. package/Mesher/Geomtry/Transform/TransformQuad.js +113 -0
  72. package/Mesher/Geomtry/Transform/TransformTriangle.d.ts +3 -0
  73. package/Mesher/Geomtry/Transform/TransformTriangle.js +112 -0
  74. package/Mesher/Geomtry/VoxelGeometryBuilder.d.ts +3 -4
  75. package/Mesher/Geomtry/VoxelGeometryBuilder.js +128 -112
  76. package/Mesher/Geomtry/VoxelMeshBVHBuilder.d.ts +1 -1
  77. package/Mesher/Geomtry/VoxelMeshBVHBuilder.js +1 -1
  78. package/Mesher/Geomtry/VoxelMeshVertexStructCursor.d.ts +9 -3
  79. package/Mesher/Geomtry/VoxelMeshVertexStructCursor.js +26 -3
  80. package/Mesher/Geomtry/VoxelShaderData.d.ts +4 -1
  81. package/Mesher/Geomtry/VoxelShaderData.js +25 -10
  82. package/Mesher/InitMesher.d.ts +1 -1
  83. package/Mesher/InitMesher.js +6 -0
  84. package/Mesher/InitTask.js +17 -6
  85. package/Mesher/Models/Common/Calc/CalcConstants.d.ts +1 -5
  86. package/Mesher/Models/Common/Calc/CalcConstants.js +2 -76
  87. package/Mesher/Models/Common/Faces/CullRulledFace.d.ts +2 -0
  88. package/Mesher/Models/Common/Faces/CullRulledFace.js +60 -0
  89. package/Mesher/Models/Common/Faces/ShadeRulelessFace.d.ts +4 -0
  90. package/Mesher/Models/Common/Faces/ShadeRulelessFace.js +12 -0
  91. package/Mesher/Models/Common/Faces/ShadeRulledFace.d.ts +4 -0
  92. package/Mesher/Models/Common/Faces/ShadeRulledFace.js +58 -0
  93. package/Mesher/Models/Common/GetTexture.d.ts +6 -0
  94. package/Mesher/Models/Common/GetTexture.js +12 -0
  95. package/Mesher/Models/Nodes/Custom/Liquid/FlowGradient.js +1 -1
  96. package/Mesher/Models/Nodes/Custom/Liquid/LiquidGeomtryNode.d.ts +2 -3
  97. package/Mesher/Models/Nodes/Custom/Liquid/LiquidGeomtryNode.js +124 -48
  98. package/Mesher/Models/Nodes/Default/QuadVoxelGeometryNode.d.ts +13 -0
  99. package/Mesher/Models/Nodes/Default/QuadVoxelGeometryNode.js +55 -0
  100. package/Mesher/Models/Nodes/Default/TriangleVoxelGeometryNode.d.ts +13 -0
  101. package/Mesher/Models/Nodes/Default/TriangleVoxelGeometryNode.js +52 -0
  102. package/Mesher/Models/Nodes/GeometryNode.d.ts +2 -8
  103. package/Mesher/Models/Nodes/GeometryNode.js +1 -7
  104. package/Mesher/Models/Nodes/Types/GeomtryNode.types.d.ts +7 -0
  105. package/Mesher/Models/Nodes/Types/QuadVoxelGometryNodeTypes.d.ts +29 -0
  106. package/{Models/Input/QuadVoxelGometryInputs.js → Mesher/Models/Nodes/Types/QuadVoxelGometryNodeTypes.js} +4 -8
  107. package/Mesher/Models/Nodes/Types/TriangleVoxelGometryNodeTypes.d.ts +28 -0
  108. package/Mesher/Models/Nodes/Types/TriangleVoxelGometryNodeTypes.js +24 -0
  109. package/Mesher/Models/Nodes/VoxelGeometryConstructor.d.ts +4 -8
  110. package/Mesher/Models/Nodes/VoxelGeometryConstructor.js +16 -52
  111. package/Mesher/Models/Procedures/Default/ConsistentRotationTextureProcedure.d.ts +25 -0
  112. package/Mesher/Models/Procedures/Default/ConsistentRotationTextureProcedure.js +44 -0
  113. package/Mesher/Models/Procedures/Default/OutlinedTextureProcedure.d.ts +28 -0
  114. package/Mesher/Models/Procedures/Default/OutlinedTextureProcedure.js +162 -0
  115. package/Mesher/Models/Procedures/TextureProcedure.d.ts +16 -0
  116. package/Mesher/Models/Procedures/TextureProcedure.js +2 -0
  117. package/Mesher/Models/Procedures/TextureProcedureRegister.d.ts +6 -0
  118. package/Mesher/Models/Procedures/TextureProcedureRegister.js +16 -0
  119. package/Mesher/Models/VoxelConstructor.d.ts +1 -5
  120. package/Mesher/Models/VoxelConstructor.js +1 -11
  121. package/Mesher/Models/VoxelGeometryBuilderCacheSpace.js +2 -2
  122. package/Mesher/Models/VoxelModelBuilder.d.ts +0 -1
  123. package/Mesher/Models/VoxelModelBuilder.js +1 -2
  124. package/Mesher/Models/VoxelModelConstructorRegister.d.ts +8 -2
  125. package/Mesher/Models/VoxelModelConstructorRegister.js +6 -8
  126. package/Renderer/Classes/SectionMesh.d.ts +2 -3
  127. package/Renderer/Classes/SectionMesh.js +13 -10
  128. package/Renderer/Classes/SectorMesh.d.ts +5 -5
  129. package/Renderer/Classes/SectorMesh.js +17 -6
  130. package/Renderer/InitTasks.d.ts +1 -2
  131. package/Renderer/InitTasks.js +4 -10
  132. package/Renderer/MeshManager.d.ts +6 -1
  133. package/Renderer/MeshManager.js +11 -14
  134. package/Renderer/MeshRegister.d.ts +6 -4
  135. package/Renderer/MeshRegister.js +34 -43
  136. package/Settings/EngineSettings.js +3 -0
  137. package/Settings/EngineSettings.types.d.ts +7 -1
  138. package/Settings/EngineSettings.types.js +5 -1
  139. package/Stats/EngineStats.d.ts +19 -0
  140. package/Stats/EngineStats.js +27 -0
  141. package/Tasks/Paint/Common.d.ts +7 -0
  142. package/Tasks/Paint/Common.js +200 -0
  143. package/Tasks/Paint/Erase/EraseVoxel.d.ts +3 -0
  144. package/Tasks/Paint/Erase/EraseVoxel.js +31 -0
  145. package/Tasks/Paint/Erase/EraseVoxelPath.d.ts +4 -0
  146. package/Tasks/Paint/Erase/EraseVoxelPath.js +80 -0
  147. package/Tasks/Paint/Erase/EraseVoxelTemplate.d.ts +4 -0
  148. package/Tasks/Paint/Erase/EraseVoxelTemplate.js +34 -0
  149. package/Tasks/Paint/InitTasks.js +16 -0
  150. package/Tasks/Paint/Paint/PaintVoxel.d.ts +4 -0
  151. package/Tasks/Paint/Paint/PaintVoxel.js +29 -0
  152. package/Tasks/Paint/Paint/PaintVoxelPath.d.ts +4 -0
  153. package/Tasks/Paint/Paint/PaintVoxelPath.js +78 -0
  154. package/Tasks/Paint/Paint/PaintVoxelTemplate.d.ts +4 -0
  155. package/Tasks/Paint/Paint/PaintVoxelTemplate.js +36 -0
  156. package/Tasks/Propagation/Flow/FlowUpdate.js +1 -1
  157. package/Tasks/Propagation/Flow/WorldFlow.js +2 -2
  158. package/Tasks/Propagation/Illumanation/CommonFunctions.d.ts +6 -6
  159. package/Tasks/Propagation/Illumanation/CommonFunctions.js +6 -7
  160. package/Tasks/Propagation/Illumanation/RGBUpdate.js +9 -9
  161. package/Tasks/Propagation/Illumanation/SunUpdate.js +8 -7
  162. package/Tasks/Propagation/Illumanation/WorldSun.js +11 -9
  163. package/Tasks/Propagation/InitTasks.js +16 -28
  164. package/Tasks/Propagation/Power/PowerUpdate.js +10 -10
  165. package/Tasks/Tasks.types.d.ts +25 -9
  166. package/Tasks/TasksIds.d.ts +13 -20
  167. package/Tasks/TasksIds.js +13 -20
  168. package/Tasks/VoxelUpdateTask.d.ts +6 -5
  169. package/Tasks/VoxelUpdateTask.js +53 -37
  170. package/Tasks/WorldGeneration/InitTasks.d.ts +4 -1
  171. package/Tasks/WorldGeneration/InitTasks.js +6 -3
  172. package/Tasks/WorldGeneration/WorldGen.types.d.ts +2 -3
  173. package/Tasks/WorldGeneration/WorldGenBrush.js +6 -7
  174. package/Tasks/WorldGeneration/WorldGenRegister.d.ts +3 -1
  175. package/Tasks/WorldGeneration/WorldGenRegister.js +13 -3
  176. package/Tasks/WorldGeneration/WorldGeneration.d.ts +2 -2
  177. package/Tasks/WorldGeneration/WorldGeneration.js +22 -3
  178. package/Templates/Archive/ArchivedVoxelTemplate.d.ts +37 -0
  179. package/Templates/Archive/ArchivedVoxelTemplate.js +124 -0
  180. package/Templates/Archive/ArchivedVoxelTemplate.types.d.ts +45 -0
  181. package/Templates/Archive/ArchivedVoxelTemplate.types.js +1 -0
  182. package/Templates/Archive/Functions/CreateArchivedTemplate.d.ts +11 -0
  183. package/Templates/Archive/Functions/CreateArchivedTemplate.js +184 -0
  184. package/Templates/Archive/Functions/ExportArchiedTemplateJSON.d.ts +2 -0
  185. package/Templates/Archive/Functions/ExportArchiedTemplateJSON.js +44 -0
  186. package/Templates/Archive/Functions/ImportArchivedTemplateJSON.d.ts +2 -0
  187. package/Templates/Archive/Functions/ImportArchivedTemplateJSON.js +37 -0
  188. package/Templates/Cursor/TemplateCursor.d.ts +5 -3
  189. package/Templates/Cursor/TemplateCursor.js +8 -4
  190. package/Templates/Cursor/TemplateProxy.d.ts +10 -0
  191. package/Templates/Cursor/TemplateProxy.js +22 -0
  192. package/Templates/Cursor/TemplateVoxelCursor.d.ts +5 -7
  193. package/Templates/Cursor/TemplateVoxelCursor.js +7 -13
  194. package/Templates/Full/FullVoxelTemplate.d.ts +27 -0
  195. package/Templates/Full/FullVoxelTemplate.js +108 -0
  196. package/Templates/Full/FullVoxelTemplate.types.d.ts +5 -0
  197. package/Templates/Full/FullVoxelTemplate.types.js +1 -0
  198. package/Templates/Full/Functions/CreateFullTemplate.d.ts +3 -0
  199. package/Templates/Full/Functions/CreateFullTemplate.js +27 -0
  200. package/Templates/Functions/FlipTemplate.d.ts +2 -2
  201. package/Templates/Functions/FlipTemplate.js +1 -9
  202. package/Templates/Functions/RotateTemplate.d.ts +2 -2
  203. package/Templates/Functions/RotateTemplate.js +2 -10
  204. package/Templates/Functions/index.d.ts +1 -1
  205. package/Templates/Functions/index.js +1 -1
  206. package/Templates/Path/VoxelPath.d.ts +34 -0
  207. package/Templates/Path/VoxelPath.js +127 -0
  208. package/Templates/Path/VoxelPath.types.d.ts +10 -0
  209. package/Templates/Path/VoxelPath.types.js +1 -0
  210. package/Templates/Selection/VoxelBFSSelection.d.ts +20 -0
  211. package/Templates/Selection/VoxelBFSSelection.js +130 -0
  212. package/Templates/Selection/VoxelBoxSelection.d.ts +14 -0
  213. package/Templates/Selection/VoxelBoxSelection.js +105 -0
  214. package/Templates/Selection/VoxelSelecton.d.ts +6 -0
  215. package/Templates/Selection/VoxelSelecton.js +1 -0
  216. package/Templates/Selection/VoxelSurfaceSelection.d.ts +27 -0
  217. package/Templates/Selection/VoxelSurfaceSelection.js +206 -0
  218. package/Templates/Selection/VoxelTemplateSelection.d.ts +10 -0
  219. package/Templates/Selection/VoxelTemplateSelection.js +26 -0
  220. package/Templates/Shapes/BasicVoxelShapeTemplate.d.ts +35 -0
  221. package/Templates/Shapes/BasicVoxelShapeTemplate.js +126 -0
  222. package/Templates/Shapes/BoxVoxelTemplate.d.ts +22 -0
  223. package/Templates/Shapes/BoxVoxelTemplate.js +75 -0
  224. package/Templates/Shapes/ConeVoxelTemplate.d.ts +22 -0
  225. package/Templates/Shapes/ConeVoxelTemplate.js +69 -0
  226. package/Templates/Shapes/CylinderVoxelTemplate.d.ts +22 -0
  227. package/Templates/Shapes/CylinderVoxelTemplate.js +69 -0
  228. package/Templates/Shapes/OctahedronVoxelTemplate.d.ts +22 -0
  229. package/Templates/Shapes/OctahedronVoxelTemplate.js +69 -0
  230. package/Templates/Shapes/PyramidVoxelTemplate.d.ts +30 -0
  231. package/Templates/Shapes/PyramidVoxelTemplate.js +140 -0
  232. package/Templates/Shapes/SphereVoxelTemplate.d.ts +24 -0
  233. package/Templates/Shapes/SphereVoxelTemplate.js +97 -0
  234. package/Templates/Shapes/TorusVoxelTemplate.d.ts +22 -0
  235. package/Templates/Shapes/TorusVoxelTemplate.js +69 -0
  236. package/Templates/Shapes/VoxelShapeTemplate.types.d.ts +25 -0
  237. package/Templates/Shapes/VoxelShapeTemplate.types.js +1 -0
  238. package/Templates/VoxelTempateRegister.d.ts +6 -0
  239. package/Templates/VoxelTempateRegister.js +30 -0
  240. package/Templates/VoxelTemplates.types.d.ts +23 -26
  241. package/Templates/index.d.ts +1 -1
  242. package/Templates/index.js +1 -1
  243. package/Textures/Classes/CompiledTexture.d.ts +3 -0
  244. package/Textures/Classes/CompiledTexture.js +3 -0
  245. package/Textures/Classes/CompiledTextureAnimation.d.ts +1 -1
  246. package/Textures/Classes/CompiledTextureAnimation.js +8 -2
  247. package/Textures/Functions/BuildTextureData.d.ts +2 -1
  248. package/Textures/Functions/BuildTextureData.js +86 -17
  249. package/Textures/Texture.types.d.ts +5 -1
  250. package/Textures/TextureManager.d.ts +2 -1
  251. package/Textures/TextureManager.js +5 -2
  252. package/Tools/Brush/AdvancedBrushTool.d.ts +1 -5
  253. package/Tools/Brush/AdvancedBrushTool.js +2 -30
  254. package/Tools/Brush/Brush.d.ts +8 -2
  255. package/Tools/Brush/Brush.js +61 -36
  256. package/Tools/Tasks/TasksTool.d.ts +49 -20
  257. package/Tools/Tasks/TasksTool.js +87 -23
  258. package/Util/Binary/BinaryArrays.d.ts +2 -0
  259. package/Util/Binary/BinaryArrays.js +15 -0
  260. package/Util/Binary/BinaryFunctions.d.ts +3 -0
  261. package/Util/Binary/BinaryFunctions.js +18 -0
  262. package/Util/BinaryBuffer/BinaryBuffer.d.ts +30 -0
  263. package/Util/BinaryBuffer/BinaryBuffer.js +78 -0
  264. package/Util/BinaryBuffer/BinaryBuffer.types.d.ts +37 -0
  265. package/Util/BinaryBuffer/BinaryBuffer.types.js +28 -0
  266. package/Util/BinaryBuffer/Functions/BinaryBufferConvert.d.ts +5 -0
  267. package/Util/BinaryBuffer/Functions/BinaryBufferConvert.js +60 -0
  268. package/Util/BinaryBuffer/Functions/BinaryBufferJSON.d.ts +3 -0
  269. package/Util/BinaryBuffer/Functions/BinaryBufferJSON.js +64 -0
  270. package/Util/BinaryBuffer/Functions/BinaryBufferRead.d.ts +3 -0
  271. package/Util/BinaryBuffer/Functions/BinaryBufferRead.js +26 -0
  272. package/Util/BinaryBuffer/Functions/BinaryBufferToTypedArray.d.ts +2 -0
  273. package/Util/BinaryBuffer/Functions/BinaryBufferToTypedArray.js +43 -0
  274. package/Util/BinaryBuffer/index.d.ts +2 -0
  275. package/Util/BinaryBuffer/index.js +2 -0
  276. package/Util/LocationData.d.ts +3 -0
  277. package/Util/LocationData.js +16 -0
  278. package/Util/PriorityQueue.d.ts +18 -0
  279. package/Util/PriorityQueue.js +62 -0
  280. package/Util/TickInterval.d.ts +16 -0
  281. package/Util/TickInterval.js +49 -0
  282. package/Util/TypedEventTarget.d.ts +1 -0
  283. package/Util/TypedEventTarget.js +3 -0
  284. package/Util/Util.types.d.ts +4 -0
  285. package/Util/WorkItemProgress.d.ts +23 -0
  286. package/Util/WorkItemProgress.js +52 -0
  287. package/Voxels/Archive/VoxelArchive.types.d.ts +43 -0
  288. package/Voxels/Archive/VoxelArchive.types.js +6 -0
  289. package/Voxels/Archive/VoxelPaletteArchiveReader.d.ts +11 -0
  290. package/Voxels/Archive/VoxelPaletteArchiveReader.js +73 -0
  291. package/Voxels/Archive/VoxelPaletteArechive.d.ts +15 -0
  292. package/Voxels/Archive/VoxelPaletteArechive.js +81 -0
  293. package/Voxels/Cursor/DataCursor.interface.d.ts +1 -0
  294. package/Voxels/Cursor/VoxelCursor.d.ts +6 -7
  295. package/Voxels/Cursor/VoxelCursor.interface.d.ts +23 -24
  296. package/Voxels/Cursor/VoxelCursor.interface.js +91 -96
  297. package/Voxels/Cursor/VoxelCursor.js +22 -12
  298. package/Voxels/Cursor/VoxelLightData.d.ts +2 -0
  299. package/Voxels/Cursor/VoxelLightData.js +2 -0
  300. package/Voxels/Data/VoxelPalettesRegister.d.ts +11 -1
  301. package/Voxels/Data/VoxelPalettesRegister.js +17 -1
  302. package/Voxels/Data/VoxelPropertiesRegister.d.ts +4 -0
  303. package/Voxels/Data/VoxelPropertiesRegister.js +3 -0
  304. package/Voxels/Data/VoxelTag.types.d.ts +7 -1
  305. package/Voxels/Data/VoxelTag.types.js +3 -0
  306. package/Voxels/Data/VoxelTagsRegister.js +4 -1
  307. package/Voxels/Functions/BuildPaletteData.d.ts +6 -0
  308. package/Voxels/Functions/BuildPaletteData.js +87 -0
  309. package/Voxels/Functions/BuildStateData.d.ts +4 -6
  310. package/Voxels/Functions/BuildStateData.js +26 -80
  311. package/Voxels/Functions/{BuildTagAndPaletteData.d.ts → BuildTagData.d.ts} +2 -2
  312. package/Voxels/Functions/{BuildTagAndPaletteData.js → BuildTagData.js} +23 -2
  313. package/Voxels/Indexes/VoxelIndex.d.ts +1 -1
  314. package/Voxels/Indexes/VoxelIndex.js +5 -4
  315. package/Voxels/InitVoxelData.d.ts +1 -1
  316. package/Voxels/InitVoxelData.js +39 -41
  317. package/Voxels/Interaction/Functions/PickVoxel.d.ts +9 -0
  318. package/Voxels/Interaction/Functions/PickVoxel.js +95 -0
  319. package/Voxels/Interaction/Functions/PickVoxelWorld.d.ts +8 -0
  320. package/Voxels/Interaction/Functions/PickVoxelWorld.js +66 -0
  321. package/Voxels/Interaction/Placing/VoxelPlacingStrategy.d.ts +9 -0
  322. package/Voxels/Interaction/Placing/VoxelPlacingStrategy.js +58 -0
  323. package/Voxels/Interaction/Placing/VoxelPlacingStrategy.types.d.ts +15 -0
  324. package/Voxels/Interaction/Placing/VoxelPlacingStrategy.types.js +1 -0
  325. package/Voxels/Interaction/Placing/VoxelPlacingStrategyRegister.d.ts +7 -0
  326. package/Voxels/Interaction/Placing/VoxelPlacingStrategyRegister.js +13 -0
  327. package/Voxels/Interaction/VoxelPickResult.d.ts +50 -0
  328. package/Voxels/Interaction/VoxelPickResult.js +55 -0
  329. package/Voxels/Logic/Classes/Types/VoxelLogicPoweredType.d.ts +8 -0
  330. package/Voxels/Logic/Classes/Types/VoxelLogicPoweredType.js +13 -0
  331. package/Voxels/Logic/Classes/Types/VoxelLogicStateType.d.ts +9 -0
  332. package/Voxels/Logic/Classes/Types/VoxelLogicStateType.js +23 -0
  333. package/Voxels/Logic/Classes/VoxelLogic.d.ts +7 -4
  334. package/Voxels/Logic/Classes/VoxelLogic.js +25 -27
  335. package/Voxels/Logic/Classes/VoxelLogicType.d.ts +11 -1
  336. package/Voxels/Logic/Classes/VoxelLogicType.js +6 -0
  337. package/Voxels/Logic/VoxelLogic.types.d.ts +5 -3
  338. package/Voxels/Logic/VoxelLogicRegister.d.ts +4 -3
  339. package/Voxels/Logic/VoxelLogicRegister.js +12 -4
  340. package/Voxels/Models/CompiledVoxelModel.types.d.ts +46 -0
  341. package/Voxels/Models/CompiledVoxelModel.types.js +1 -0
  342. package/{Models → Voxels/Models}/Defaults/CubeVoxelGeometry.js +0 -30
  343. package/{Models → Voxels/Models}/Defaults/CubeVoxelModels.d.ts +2 -0
  344. package/{Models → Voxels/Models}/Defaults/CubeVoxelModels.js +187 -71
  345. package/{Models → Voxels/Models/Defaults}/Examples.d.ts +1 -1
  346. package/{Models → Voxels/Models/Defaults}/Examples.js +50 -147
  347. package/Voxels/Models/Defaults/FarmVoxelModels.d.ts +3 -0
  348. package/Voxels/Models/Defaults/FarmVoxelModels.js +349 -0
  349. package/{Models → Voxels/Models}/Defaults/LiquidVoxelModel.js +3 -1
  350. package/{Models → Voxels/Models}/Defaults/PanelVoxelGeometry.js +2 -92
  351. package/{Models → Voxels/Models}/Defaults/PanelVoxelModels.d.ts +1 -0
  352. package/{Models → Voxels/Models}/Defaults/PanelVoxelModels.js +52 -180
  353. package/{Models → Voxels/Models}/Defaults/StairVoxelModel.js +59 -149
  354. package/Voxels/Models/Indexing/AOOcclusionFaceIndex.d.ts +12 -0
  355. package/Voxels/Models/Indexing/AOOcclusionFaceIndex.js +28 -0
  356. package/Voxels/Models/Indexing/CulledOcclusionFaceIndex.d.ts +12 -0
  357. package/Voxels/Models/Indexing/CulledOcclusionFaceIndex.js +27 -0
  358. package/Voxels/Models/Rules/Classes/GeomtryInput.d.ts +13 -0
  359. package/Voxels/Models/Rules/Classes/GeomtryInput.js +64 -0
  360. package/Voxels/Models/Rules/Classes/OcclusionFace.d.ts +10 -0
  361. package/Voxels/Models/Rules/Classes/OcclusionFace.js +5 -0
  362. package/Voxels/Models/Rules/Classes/OcclusionFaceRegister.d.ts +18 -0
  363. package/Voxels/Models/Rules/Classes/OcclusionFaceRegister.js +33 -0
  364. package/Voxels/Models/Rules/Classes/OcclusionQuadFace.d.ts +14 -0
  365. package/Voxels/Models/Rules/Classes/OcclusionQuadFace.js +118 -0
  366. package/Voxels/Models/Rules/Classes/OcclusionTriangleFace.d.ts +14 -0
  367. package/Voxels/Models/Rules/Classes/OcclusionTriangleFace.js +114 -0
  368. package/Voxels/Models/Rules/Classes/VoxelRulesGeometry.d.ts +22 -0
  369. package/Voxels/Models/Rules/Classes/VoxelRulesGeometry.js +15 -0
  370. package/{Models → Voxels/Models}/Rules/Classes/VoxelRulesModel.d.ts +3 -2
  371. package/{Models → Voxels/Models}/Rules/Functions/BuildFinalInputs.d.ts +0 -2
  372. package/Voxels/Models/Rules/Functions/BuildFinalInputs.js +72 -0
  373. package/Voxels/Models/Rules/Functions/BuildRules.d.ts +7 -0
  374. package/Voxels/Models/Rules/Functions/BuildRules.js +217 -0
  375. package/Voxels/Models/Rules/Functions/Compile/CompileGeomtryNodes.d.ts +4 -0
  376. package/Voxels/Models/Rules/Functions/Compile/CompileGeomtryNodes.js +39 -0
  377. package/Voxels/Models/Rules/Functions/Compile/Nodes/CalcFunctions.d.ts +8 -0
  378. package/Voxels/Models/Rules/Functions/Compile/Nodes/CalcFunctions.js +106 -0
  379. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileBoxGeometryNode.d.ts +5 -0
  380. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileBoxGeometryNode.js +14 -0
  381. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileQuadGeometryNode.d.ts +6 -0
  382. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileQuadGeometryNode.js +92 -0
  383. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileTriangleGeometryNode.d.ts +6 -0
  384. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileTriangleGeometryNode.js +115 -0
  385. package/{Models → Voxels/Models}/Rules/VoxelModelRuleBuilderRegister.d.ts +1 -1
  386. package/{Models → Voxels/Models}/Rules/VoxelModelRuleBuilderRegister.js +27 -3
  387. package/{Models → Voxels/Models}/VoxelModel.types.d.ts +56 -45
  388. package/Voxels/Models/VoxelModel.types.js +1 -0
  389. package/Voxels/State/Schema/BinarySchema.d.ts +5 -3
  390. package/Voxels/State/Schema/BinarySchema.js +23 -8
  391. package/Voxels/State/Schema/BinarySchemaNode.d.ts +3 -3
  392. package/Voxels/State/Schema/BinarySchemaNode.js +6 -6
  393. package/Voxels/State/Schema/ShapeStateRelationsNode.d.ts +3 -3
  394. package/Voxels/State/Schema/ShapeStateRelationsNode.js +2 -2
  395. package/Voxels/State/Schema/StateSchema.d.ts +2 -2
  396. package/Voxels/State/Schema/StateSchema.js +5 -7
  397. package/Voxels/State/SchemaRegister.d.ts +8 -6
  398. package/Voxels/State/SchemaRegister.js +33 -21
  399. package/Voxels/State/State.types.d.ts +19 -23
  400. package/Voxels/Types/PaintVoxelData.d.ts +17 -0
  401. package/Voxels/Types/PaintVoxelData.js +73 -0
  402. package/Voxels/Types/Voxel.types.d.ts +12 -25
  403. package/Voxels/Types/Voxel.types.js +1 -23
  404. package/Voxels/Types/VoxelModelCompiledData.types.d.ts +6 -74
  405. package/Voxels/index.d.ts +1 -0
  406. package/Voxels/index.js +1 -0
  407. package/World/Archive/Classes/ArchiveClasses.d.ts +7 -30
  408. package/World/Archive/Classes/ArchiveClasses.js +8 -33
  409. package/World/Archive/Classes/ImportedSection.d.ts +4 -13
  410. package/World/Archive/Classes/ImportedSection.js +78 -216
  411. package/World/Archive/Classes/ImportedSector.d.ts +7 -9
  412. package/World/Archive/Classes/ImportedSector.js +18 -65
  413. package/World/Archive/Functions/Area/ArchiveArea.d.ts +8 -0
  414. package/World/Archive/Functions/Area/ArchiveArea.js +65 -0
  415. package/World/Archive/Functions/{ArchiveArea.d.ts → Area/ImportArea.d.ts} +1 -8
  416. package/World/Archive/Functions/Area/ImportArea.js +59 -0
  417. package/World/Archive/Functions/JSON/ExportArchivedAreaJSON.d.ts +2 -0
  418. package/World/Archive/Functions/JSON/ExportArchivedAreaJSON.js +100 -0
  419. package/World/Archive/Functions/JSON/ImportArchivedAreaJSON.d.ts +2 -0
  420. package/World/Archive/Functions/JSON/ImportArchivedAreaJSON.js +100 -0
  421. package/World/Archive/Functions/Sector/ArchiveSector.d.ts +7 -0
  422. package/World/Archive/Functions/Sector/ArchiveSector.js +209 -0
  423. package/World/Archive/Functions/Sector/CreateArchivedSection.d.ts +3 -0
  424. package/World/Archive/Functions/Sector/CreateArchivedSection.js +147 -0
  425. package/World/Archive/Functions/{ImportSector.d.ts → Sector/ImportSector.d.ts} +2 -2
  426. package/World/Archive/Functions/Sector/ImportSector.js +32 -0
  427. package/World/Archive/Functions/Sector/RemoveDuplicateSections.d.ts +2 -0
  428. package/World/Archive/Functions/Sector/RemoveDuplicateSections.js +137 -0
  429. package/World/Archive/Functions/Shared/BaseData.d.ts +2 -0
  430. package/World/Archive/Functions/Shared/BaseData.js +14 -0
  431. package/World/Archive/Functions/Shared/IntToString.d.ts +1 -0
  432. package/World/Archive/Functions/Shared/IntToString.js +13 -0
  433. package/World/Archive/Functions/{Shared.d.ts → Shared/LightSegments.d.ts} +1 -2
  434. package/World/Archive/Functions/{Shared.js → Shared/LightSegments.js} +2 -15
  435. package/World/Archive/Functions/Shared/index.d.ts +3 -0
  436. package/World/Archive/Functions/Shared/index.js +3 -0
  437. package/World/Archive/Functions/index.d.ts +3 -3
  438. package/World/Archive/Functions/index.js +3 -3
  439. package/World/Archive/InitTasks.js +21 -30
  440. package/World/Archive/Types/Archive.types.d.ts +45 -0
  441. package/World/Archive/Types/Archive.types.js +1 -0
  442. package/World/Archive/Types/ArchiveArea.types.d.ts +38 -0
  443. package/World/Archive/Types/ArchiveArea.types.js +1 -0
  444. package/World/Archive/Types/ArchiveJSON.types.d.ts +52 -0
  445. package/World/Archive/Types/ArchiveJSON.types.js +1 -0
  446. package/World/Archive/Types/ArchivedSector.types.d.ts +43 -0
  447. package/World/Archive/Types/ArchivedSector.types.js +1 -0
  448. package/World/Archive/Types/index.d.ts +4 -0
  449. package/World/Archive/Types/index.js +4 -0
  450. package/World/Archive/index.d.ts +1 -1
  451. package/World/Archive/index.js +1 -1
  452. package/World/Cursor/SectionCursor.d.ts +4 -3
  453. package/World/Cursor/SectionCursor.js +13 -11
  454. package/World/Cursor/SectorCursor.d.ts +4 -2
  455. package/World/Cursor/SectorCursor.js +11 -1
  456. package/World/Cursor/WorldCursor.d.ts +1 -0
  457. package/World/Cursor/WorldCursor.js +8 -5
  458. package/World/Cursor/WorldVoxelCursor.d.ts +1 -3
  459. package/World/Cursor/WorldVoxelCursor.js +6 -26
  460. package/World/InitTasks.js +52 -40
  461. package/World/Lock/Function/LockSectors.d.ts +2 -0
  462. package/World/Lock/Function/LockSectors.js +28 -0
  463. package/World/Lock/Function/UnLockSectors.d.ts +2 -0
  464. package/World/Lock/Function/UnLockSectors.js +28 -0
  465. package/World/Lock/WorldLock.d.ts +1 -2
  466. package/World/Lock/WorldLock.js +3 -1
  467. package/World/Section/Section.d.ts +16 -21
  468. package/World/Section/Section.js +67 -143
  469. package/World/Section/SectionState.d.ts +6 -2
  470. package/World/Section/SectionState.js +9 -4
  471. package/World/Sector/Sector.d.ts +22 -8
  472. package/World/Sector/Sector.js +86 -67
  473. package/World/Sector/SectorHeightMap.d.ts +1 -1
  474. package/World/Sector/SectorHeightMap.js +6 -6
  475. package/World/Sector/SectorState.d.ts +2 -1
  476. package/World/Sector/SectorState.js +1 -0
  477. package/World/SnapShot/SectionSnapShot.d.ts +19 -0
  478. package/World/SnapShot/SectionSnapShot.js +72 -0
  479. package/World/SnapShot/SectionSnapShotCursor.d.ts +23 -0
  480. package/World/SnapShot/SectionSnapShotCursor.js +107 -0
  481. package/World/SnapShot/SnapShots.d.ts +11 -0
  482. package/World/SnapShot/SnapShots.js +24 -0
  483. package/World/Types/WorldDataSyncIds.d.ts +2 -0
  484. package/World/Types/WorldDataSyncIds.js +2 -0
  485. package/World/WorldRegister.d.ts +19 -7
  486. package/World/WorldRegister.js +47 -23
  487. package/World/WorldSpaces.d.ts +20 -0
  488. package/World/WorldSpaces.js +33 -0
  489. package/WorldSimulation/Dimensions/DimensionSegment.d.ts +38 -0
  490. package/WorldSimulation/Dimensions/DimensionSegment.js +120 -0
  491. package/WorldSimulation/Dimensions/DimensionSimulation.d.ts +26 -0
  492. package/WorldSimulation/Dimensions/DimensionSimulation.js +95 -0
  493. package/WorldSimulation/{Internal/Classes → Dimensions}/Generator.d.ts +5 -9
  494. package/WorldSimulation/{Internal/Classes → Dimensions}/Generator.js +10 -21
  495. package/WorldSimulation/{Internal/Classes → Dimensions}/SectorState.d.ts +4 -0
  496. package/WorldSimulation/Dimensions/SectorState.js +56 -0
  497. package/WorldSimulation/Dimensions/SimulationSector.d.ts +30 -0
  498. package/WorldSimulation/Dimensions/SimulationSector.js +214 -0
  499. package/WorldSimulation/Internal/WorldSimulationDimensions.d.ts +1 -1
  500. package/WorldSimulation/Internal/WorldSimulationDimensions.js +4 -3
  501. package/WorldSimulation/Internal/WorldSimulationTasks.d.ts +14 -9
  502. package/WorldSimulation/Internal/WorldSimulationTasks.js +132 -61
  503. package/WorldSimulation/Internal/runActiveSectorUpdate.d.ts +1 -0
  504. package/WorldSimulation/Internal/runActiveSectorUpdate.js +106 -0
  505. package/WorldSimulation/Procedures/InitalLoad.d.ts +1 -1
  506. package/WorldSimulation/Procedures/InitalLoad.js +6 -4
  507. package/WorldSimulation/Tasks/SimulationTaskBase.d.ts +19 -0
  508. package/WorldSimulation/Tasks/SimulationTaskBase.js +50 -0
  509. package/WorldSimulation/Tasks/TaskRegister.d.ts +7 -0
  510. package/WorldSimulation/{Internal → Tasks}/TaskRegister.js +3 -3
  511. package/WorldSimulation/Tasks/TaskSegment.d.ts +20 -0
  512. package/WorldSimulation/Tasks/TaskSegment.js +83 -0
  513. package/WorldSimulation/Tick/TickQueue.d.ts +9 -0
  514. package/WorldSimulation/Tick/TickQueue.js +31 -0
  515. package/WorldSimulation/Tools/SimulationBrush.d.ts +25 -0
  516. package/WorldSimulation/Tools/SimulationBrush.js +203 -0
  517. package/WorldSimulation/Voxels/Behaviors/Types/CropVoxelBehavior.d.ts +1 -0
  518. package/WorldSimulation/Voxels/Behaviors/Types/CropVoxelBehavior.js +23 -0
  519. package/WorldSimulation/Voxels/Behaviors/Types/DefaultVoxelBehavior.d.ts +1 -0
  520. package/WorldSimulation/Voxels/Behaviors/Types/DefaultVoxelBehavior.js +10 -0
  521. package/WorldSimulation/Voxels/Behaviors/Types/FarmlandVoxelBehavior.d.ts +1 -0
  522. package/WorldSimulation/Voxels/Behaviors/Types/FarmlandVoxelBehavior.js +73 -0
  523. package/WorldSimulation/Voxels/Behaviors/Types/LiquidVoxelBehavior.d.ts +1 -0
  524. package/WorldSimulation/Voxels/Behaviors/Types/LiquidVoxelBehavior.js +21 -0
  525. package/WorldSimulation/Voxels/Behaviors/Types/index.d.ts +4 -0
  526. package/WorldSimulation/Voxels/Behaviors/Types/index.js +4 -0
  527. package/WorldSimulation/Voxels/Behaviors/VoxelBehaviors.d.ts +18 -0
  528. package/WorldSimulation/Voxels/Behaviors/VoxelBehaviors.js +30 -0
  529. package/WorldSimulation/Voxels/Behaviors/VoxelBehaviorsRegister.d.ts +6 -0
  530. package/WorldSimulation/Voxels/Behaviors/VoxelBehaviorsRegister.js +25 -0
  531. package/WorldSimulation/Voxels/Behaviors/VoxelUpdate.d.ts +10 -0
  532. package/WorldSimulation/Voxels/Behaviors/VoxelUpdate.js +1 -0
  533. package/WorldSimulation/Voxels/Behaviors/index.d.ts +4 -0
  534. package/WorldSimulation/Voxels/Behaviors/index.js +4 -0
  535. package/WorldSimulation/Voxels/Ticks/Types/LiquidVoxelUpdate.d.ts +1 -0
  536. package/WorldSimulation/Voxels/Ticks/Types/LiquidVoxelUpdate.js +163 -0
  537. package/WorldSimulation/Voxels/Ticks/Types/index.d.ts +1 -0
  538. package/WorldSimulation/Voxels/Ticks/Types/index.js +1 -0
  539. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdate.d.ts +8 -0
  540. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdate.js +14 -0
  541. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateRegister.d.ts +6 -0
  542. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateRegister.js +13 -0
  543. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateType.d.ts +12 -0
  544. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateType.js +10 -0
  545. package/WorldSimulation/Voxels/Ticks/index.d.ts +4 -0
  546. package/WorldSimulation/Voxels/Ticks/index.js +4 -0
  547. package/WorldSimulation/WorldSimulation.d.ts +5 -4
  548. package/WorldSimulation/WorldSimulation.js +31 -35
  549. package/package.json +2 -2
  550. package/Contexts/Constructor/DivineVoxelEngineConstructor.d.ts +0 -10
  551. package/Contexts/Constructor/DivineVoxelEngineConstructor.js +0 -14
  552. package/Contexts/Constructor/index.d.ts +0 -1
  553. package/Contexts/Constructor/index.js +0 -1
  554. package/Init/StartConstructor.d.ts +0 -2
  555. package/Init/StartConstructor.js +0 -59
  556. package/Mesher/Models/Common/BoundsFunctions.d.ts +0 -2
  557. package/Mesher/Models/Common/BoxGeometryNode.d.ts +0 -10
  558. package/Mesher/Models/Common/BoxGeometryNode.js +0 -80
  559. package/Mesher/Models/Common/QuadGeometryNode.d.ts +0 -11
  560. package/Mesher/Models/Common/QuadGeometryNode.js +0 -51
  561. package/Mesher/Models/Nodes/Ruled/BoxVoxelGeometryNode.d.ts +0 -24
  562. package/Mesher/Models/Nodes/Ruled/BoxVoxelGeometryNode.js +0 -173
  563. package/Mesher/Models/Nodes/Ruled/QuadVoxelGeometryNode.d.ts +0 -19
  564. package/Mesher/Models/Nodes/Ruled/QuadVoxelGeometryNode.js +0 -157
  565. package/Mesher/Models/Nodes/Ruleless/RulelessBoxVoxelGeometryNode.d.ts +0 -22
  566. package/Mesher/Models/Nodes/Ruleless/RulelessBoxVoxelGeometryNode.js +0 -75
  567. package/Mesher/Models/Nodes/Ruleless/RulelessQuadVoxelGeometryNode.d.ts +0 -18
  568. package/Mesher/Models/Nodes/Ruleless/RulelessQuadVoxelGeometryNode.js +0 -77
  569. package/Mesher/Models/Protocols/OutlinedVoxelTool.d.ts +0 -6
  570. package/Mesher/Models/Protocols/OutlinedVoxelTool.js +0 -233
  571. package/Models/Indexing/VoxelAOResultsIndex.d.ts +0 -12
  572. package/Models/Indexing/VoxelAOResultsIndex.js +0 -26
  573. package/Models/Indexing/VoxelFaceCullResultsIndex.d.ts +0 -12
  574. package/Models/Indexing/VoxelFaceCullResultsIndex.js +0 -26
  575. package/Models/Indexing/VoxelFaceTransparentResultsIndex.d.ts +0 -11
  576. package/Models/Indexing/VoxelFaceTransparentResultsIndex.js +0 -15
  577. package/Models/Input/BoxVoxelGometryInputs.d.ts +0 -25
  578. package/Models/Input/BoxVoxelGometryInputs.js +0 -36
  579. package/Models/Input/QuadVoxelGometryInputs.d.ts +0 -24
  580. package/Models/Rules/Classes/OcclusionFace.d.ts +0 -65
  581. package/Models/Rules/Classes/OcclusionFace.js +0 -492
  582. package/Models/Rules/Classes/VoxelRulesGeometry.d.ts +0 -15
  583. package/Models/Rules/Classes/VoxelRulesGeometry.js +0 -29
  584. package/Models/Rules/Functions/BuildFinalInputs.js +0 -93
  585. package/Models/Rules/Functions/BuildGeomtryInputs.d.ts +0 -6
  586. package/Models/Rules/Functions/BuildGeomtryInputs.js +0 -251
  587. package/Models/Rules/Functions/BuildRules.d.ts +0 -8
  588. package/Models/Rules/Functions/BuildRules.js +0 -187
  589. package/Models/Rules/Functions/GetOcclusionFaces.d.ts +0 -4
  590. package/Models/Rules/Functions/GetOcclusionFaces.js +0 -112
  591. package/Models/Shared/Transform.d.ts +0 -4
  592. package/Tasks/Logic/InitTasks.js +0 -10
  593. package/Tasks/Logic/VoxelLogicUpdate.d.ts +0 -3
  594. package/Tasks/Logic/VoxelLogicUpdate.js +0 -71
  595. package/Tasks/Propagation/Explosion/ExplosionManager.d.ts +0 -4
  596. package/Tasks/Propagation/Explosion/ExplosionManager.js +0 -116
  597. package/Tasks/Update/Common.d.ts +0 -3
  598. package/Tasks/Update/Common.js +0 -41
  599. package/Tasks/Update/EreaseUpdate.d.ts +0 -3
  600. package/Tasks/Update/EreaseUpdate.js +0 -66
  601. package/Tasks/Update/InitTasks.d.ts +0 -5
  602. package/Tasks/Update/InitTasks.js +0 -25
  603. package/Tasks/Update/PaintUpdate.d.ts +0 -3
  604. package/Tasks/Update/PaintUpdate.js +0 -89
  605. package/Tasks/Update/VoxelUpdate.d.ts +0 -3
  606. package/Tasks/Update/VoxelUpdate.js +0 -35
  607. package/Templates/FullVoxelTemplate.d.ts +0 -14
  608. package/Templates/FullVoxelTemplate.js +0 -61
  609. package/Templates/Functions/CreateTemplate.d.ts +0 -3
  610. package/Templates/Functions/CreateTemplate.js +0 -134
  611. package/Templates/VoxelTemplate.d.ts +0 -34
  612. package/Templates/VoxelTemplate.js +0 -135
  613. package/Util/Binary/BinaryBuffer.d.ts +0 -35
  614. package/Util/Binary/BinaryBuffer.js +0 -136
  615. package/Util/Binary/Palettes.d.ts +0 -5
  616. package/Util/Binary/Palettes.js +0 -46
  617. package/Util/LocationVisitedMap.d.ts +0 -9
  618. package/Util/LocationVisitedMap.js +0 -18
  619. package/Util/VisistedMap.d.ts +0 -10
  620. package/Util/VisistedMap.js +0 -29
  621. package/Voxels/Data/VoxelTagStates.d.ts +0 -22
  622. package/Voxels/Data/VoxelTagStates.js +0 -47
  623. package/Voxels/Logic/Classes/Default/Types/VoxelPoweredLogicType.d.ts +0 -5
  624. package/Voxels/Logic/Classes/Default/Types/VoxelPoweredLogicType.js +0 -6
  625. package/World/Archive/Archive.types.d.ts +0 -182
  626. package/World/Archive/Functions/ArchiveArea.js +0 -341
  627. package/World/Archive/Functions/ArchiveSector.d.ts +0 -7
  628. package/World/Archive/Functions/ArchiveSector.js +0 -431
  629. package/World/Archive/Functions/CreateArchivedSection.d.ts +0 -3
  630. package/World/Archive/Functions/CreateArchivedSection.js +0 -207
  631. package/World/Archive/Functions/ImportSector.js +0 -57
  632. package/World/Archive/Functions/RemoveDuplicates.d.ts +0 -3
  633. package/World/Archive/Functions/RemoveDuplicates.js +0 -92
  634. package/WorldSimulation/Internal/Classes/DimensionSegment.d.ts +0 -37
  635. package/WorldSimulation/Internal/Classes/DimensionSegment.js +0 -67
  636. package/WorldSimulation/Internal/Classes/Queues/BuildQueue.d.ts +0 -5
  637. package/WorldSimulation/Internal/Classes/Queues/BuildQueue.js +0 -6
  638. package/WorldSimulation/Internal/Classes/Queues/LogiccQueue.d.ts +0 -5
  639. package/WorldSimulation/Internal/Classes/Queues/LogiccQueue.js +0 -6
  640. package/WorldSimulation/Internal/Classes/SectorState.js +0 -20
  641. package/WorldSimulation/Internal/Classes/SectorVisistedMap.d.ts +0 -9
  642. package/WorldSimulation/Internal/Classes/SectorVisistedMap.js +0 -24
  643. package/WorldSimulation/Internal/Classes/TickQueue.d.ts +0 -12
  644. package/WorldSimulation/Internal/Classes/TickQueue.js +0 -58
  645. package/WorldSimulation/Internal/Classes/WorldSimulationTaskBase.d.ts +0 -15
  646. package/WorldSimulation/Internal/Classes/WorldSimulationTaskBase.js +0 -62
  647. package/WorldSimulation/Internal/Functions/cullSectors.d.ts +0 -2
  648. package/WorldSimulation/Internal/Functions/cullSectors.js +0 -111
  649. package/WorldSimulation/Internal/Functions/getSectorState.d.ts +0 -4
  650. package/WorldSimulation/Internal/Functions/getSectorState.js +0 -39
  651. package/WorldSimulation/Internal/Functions/runTickUpdate.d.ts +0 -2
  652. package/WorldSimulation/Internal/Functions/runTickUpdate.js +0 -80
  653. package/WorldSimulation/Internal/Functions/runWorldUpdate.d.ts +0 -2
  654. package/WorldSimulation/Internal/Functions/runWorldUpdate.js +0 -69
  655. package/WorldSimulation/Internal/TaskRegister.d.ts +0 -7
  656. /package/{Models/VoxelModel.types.js → Math/Location.js} +0 -0
  657. /package/{World/Archive/Archive.types.js → Mesher/Models/Nodes/Types/GeomtryNode.types.js} +0 -0
  658. /package/Tasks/{Logic → Paint}/InitTasks.d.ts +0 -0
  659. /package/Util/{Binary/BinaryTree.d.ts → FlatBinaryTreeIndex.d.ts} +0 -0
  660. /package/Util/{Binary/BinaryTree.js → FlatBinaryTreeIndex.js} +0 -0
  661. /package/{Models → Voxels/Models}/Defaults/CubeVoxelGeometry.d.ts +0 -0
  662. /package/{Models → Voxels/Models}/Defaults/LiquidVoxelModel.d.ts +0 -0
  663. /package/{Models → Voxels/Models}/Defaults/PanelVoxelGeometry.d.ts +0 -0
  664. /package/{Models → Voxels/Models}/Defaults/StairVoxelModel.d.ts +0 -0
  665. /package/{Models → Voxels/Models}/Indexing/VoxelRelativeCubeIndex.d.ts +0 -0
  666. /package/{Models → Voxels/Models}/Indexing/VoxelRelativeCubeIndex.js +0 -0
  667. /package/{Models → Voxels/Models}/Rules/Classes/VoxelRulesModel.js +0 -0
@@ -0,0 +1,80 @@
1
+ import { VoxelUpdateTask } from "../../VoxelUpdateTask";
2
+ import { canUpdate, updateArea } from "../Common";
3
+ import { Vector3Like } from "@amodx/math";
4
+ import { VoxelPath } from "../../../Templates/Path/VoxelPath";
5
+ const tasks = new VoxelUpdateTask();
6
+ const min = Vector3Like.Create();
7
+ const max = Vector3Like.Create();
8
+ const updateBounds = (x, y, z) => {
9
+ if (x < min.x)
10
+ min.x = x;
11
+ if (y < min.y)
12
+ min.y = y;
13
+ if (z < min.z)
14
+ min.z = z;
15
+ if (x > max.x)
16
+ max.x = x;
17
+ if (y > max.y)
18
+ max.y = y;
19
+ if (z > max.z)
20
+ max.z = z;
21
+ };
22
+ export default function EraseVoxelPath(dimension, [ox, oy, oz], voxelPathData, updateData) {
23
+ tasks.setOriginAt([dimension, ox, oy, oz]);
24
+ const path = new VoxelPath(voxelPathData);
25
+ for (let i = 0; i < path.segments.length; i++) {
26
+ const { start, end, voxel } = path.segments[i];
27
+ min.x = Infinity;
28
+ min.y = Infinity;
29
+ min.z = Infinity;
30
+ max.x = -Infinity;
31
+ max.y = -Infinity;
32
+ max.z = -Infinity;
33
+ const [sx, sy, sz] = start;
34
+ const [ex, ey, ez] = end;
35
+ const dx = ex - sx;
36
+ const dy = ey - sy;
37
+ const dz = ez - sz;
38
+ const steps = Math.max(Math.abs(dx), Math.abs(dy), Math.abs(dz));
39
+ if (steps === 0) {
40
+ if (!canUpdate(sx, sy, sz, updateData))
41
+ continue;
42
+ const voxel = tasks.nDataCursor.getVoxel(sx, sy, sz);
43
+ if (!voxel)
44
+ continue;
45
+ voxel.ids[voxel._index] = 0;
46
+ voxel.level[voxel._index] = 0;
47
+ voxel.secondary[voxel._index] = 0;
48
+ voxel.light[voxel._index] = 0;
49
+ voxel.updateVoxel(1);
50
+ updateArea(tasks, sx, sy, sz, sx, sy, sz);
51
+ continue;
52
+ }
53
+ const stepX = dx / steps;
54
+ const stepY = dy / steps;
55
+ const stepZ = dz / steps;
56
+ let x = sx;
57
+ let y = sy;
58
+ let z = sz;
59
+ for (let step = 0; step <= steps; step++) {
60
+ const vx = Math.floor(x);
61
+ const vy = Math.floor(y);
62
+ const vz = Math.floor(z);
63
+ x += stepX;
64
+ y += stepY;
65
+ z += stepZ;
66
+ if (!canUpdate(vx, vy, vz, updateData))
67
+ continue;
68
+ const voxel = tasks.nDataCursor.getVoxel(vx, vy, vz);
69
+ if (!voxel)
70
+ continue;
71
+ voxel.ids[voxel._index] = 0;
72
+ voxel.level[voxel._index] = 0;
73
+ voxel.secondary[voxel._index] = 0;
74
+ voxel.light[voxel._index] = 0;
75
+ voxel.updateVoxel(1);
76
+ updateBounds(vx, vy, vz);
77
+ }
78
+ updateArea(tasks, min.x, min.y, min.z, max.x, max.y, max.z);
79
+ }
80
+ }
@@ -0,0 +1,4 @@
1
+ import { VoxelUpdateData } from "../../Tasks.types";
2
+ import { Vec3Array } from "@amodx/math";
3
+ import { IVoxelTemplateData } from "Templates/VoxelTemplates.types";
4
+ export default function EraseVoxelTemplate(dimension: number, [ox, oy, oz]: Vec3Array, templateData: IVoxelTemplateData<any>, updateData: VoxelUpdateData): void;
@@ -0,0 +1,34 @@
1
+ import { VoxelUpdateTask } from "../../VoxelUpdateTask";
2
+ import { canUpdate, updateArea } from "../Common";
3
+ import { VoxelTemplateRegister } from "../../../Templates/VoxelTempateRegister";
4
+ const tasks = new VoxelUpdateTask();
5
+ const raw = [0, 0, 0, 0];
6
+ export default function EraseVoxelTemplate(dimension, [ox, oy, oz], templateData, updateData) {
7
+ const voxelTemplate = VoxelTemplateRegister.create(templateData);
8
+ tasks.setOriginAt([dimension, ox, oy, oz]);
9
+ const { x: sx, y: sy, z: sz } = voxelTemplate.bounds.size;
10
+ for (let x = 0; x < sx; x++) {
11
+ for (let y = 0; y < sy; y++) {
12
+ for (let z = 0; z < sz; z++) {
13
+ const tx = ox + x;
14
+ const ty = oy + y;
15
+ const tz = oz + z;
16
+ if (!voxelTemplate.isIncluded(voxelTemplate.getIndex(x, y, z)))
17
+ continue;
18
+ if (!canUpdate(tx, ty, tz, updateData))
19
+ continue;
20
+ if (!tasks.sDataCursor.inBounds(tx, ty, tz))
21
+ continue;
22
+ const voxel = tasks.sDataCursor.getVoxel(tx, ty, tz);
23
+ if (!voxel || voxel.isAir())
24
+ continue;
25
+ voxel.ids[voxel._index] = 0;
26
+ voxel.level[voxel._index] = 0;
27
+ voxel.secondary[voxel._index] = 0;
28
+ voxel.light[voxel._index] = 0;
29
+ voxel.updateVoxel(1);
30
+ }
31
+ }
32
+ }
33
+ updateArea(tasks, ox, oy, oz, ox + sx, oy + sy, oz + sz);
34
+ }
@@ -0,0 +1,16 @@
1
+ import { Threads } from "@amodx/threads";
2
+ import { TasksIds } from "../TasksIds";
3
+ import { EraseVoxel } from "./Erase/EraseVoxel";
4
+ import { PaintVoxel } from "./Paint/PaintVoxel";
5
+ import PaintVoxelTemplate from "./Paint/PaintVoxelTemplate";
6
+ import EraseVoxelTemplate from "./Erase/EraseVoxelTemplate";
7
+ import PaintVoxelPath from "./Paint/PaintVoxelPath";
8
+ import EraseVoxelPath from "./Erase/EraseVoxelPath";
9
+ export default function () {
10
+ Threads.registerTask(TasksIds.PaintVoxel, (data) => PaintVoxel(...data));
11
+ Threads.registerTask(TasksIds.PaintVoxelTemplate, (data) => PaintVoxelTemplate(...data));
12
+ Threads.registerTask(TasksIds.PaintVoxelPath, (data) => PaintVoxelPath(...data));
13
+ Threads.registerTask(TasksIds.EraseVoxel, (data) => EraseVoxel(...data));
14
+ Threads.registerTask(TasksIds.EraseVoxelTemplate, (data) => EraseVoxelTemplate(...data));
15
+ Threads.registerTask(TasksIds.EraseVoxelPath, (data) => EraseVoxelPath(...data));
16
+ }
@@ -0,0 +1,4 @@
1
+ import { VoxelUpdateData } from "../../Tasks.types.js";
2
+ import type { LocationData } from "../../../Math/Location";
3
+ import { RawVoxelData } from "../../../Voxels/Types/Voxel.types.js";
4
+ export declare function PaintVoxel(location: LocationData, raw: RawVoxelData, updateData: VoxelUpdateData): void;
@@ -0,0 +1,29 @@
1
+ import { EngineSettings as ES } from "../../../Settings/EngineSettings.js";
2
+ import { VoxelUpdateTask } from "../../VoxelUpdateTask.js";
3
+ import { canUpdate, updateArea, updatePowerTask } from "../Common.js";
4
+ import { PowerUpdate } from "../../Propagation/Power/PowerUpdate.js";
5
+ const tasks = new VoxelUpdateTask();
6
+ export function PaintVoxel(location, raw, updateData) {
7
+ const [dimension, x, y, z] = location;
8
+ if (!canUpdate(x, y, z, updateData))
9
+ return;
10
+ tasks.setOriginAt(location);
11
+ let voxel = tasks.sDataCursor.getVoxel(x, y, z);
12
+ if (!voxel)
13
+ return;
14
+ raw[1] = 0;
15
+ voxel = tasks.sDataCursor.getVoxel(x, y, z);
16
+ voxel.setRaw(raw);
17
+ voxel.updateVoxel(0);
18
+ updateArea(tasks, x, y, z, x, y, z);
19
+ if (ES.doPower) {
20
+ if (voxel.tags["dve_can_be_powered"] ||
21
+ voxel.tags["dve_is_power_source"] ||
22
+ voxel.tags["dve_can_carry_power"] ||
23
+ voxel.tags["dve_can_hold_power"]) {
24
+ updatePowerTask(tasks);
25
+ tasks.power.update.push(x, y, z);
26
+ PowerUpdate(tasks);
27
+ }
28
+ }
29
+ }
@@ -0,0 +1,4 @@
1
+ import { VoxelUpdateData } from "../../Tasks.types";
2
+ import { Vec3Array } from "@amodx/math";
3
+ import { VoxelPathData } from "../../../Templates/Path/VoxelPath.types";
4
+ export default function PaintVoxelPath(dimension: number, [ox, oy, oz]: Vec3Array, voxelPathData: VoxelPathData, updateData: VoxelUpdateData): void;
@@ -0,0 +1,78 @@
1
+ import { VoxelUpdateTask } from "../../VoxelUpdateTask";
2
+ import { canUpdate, updateArea } from "../Common";
3
+ import { PaintVoxelData } from "../../../Voxels/Types/PaintVoxelData";
4
+ import { VoxelPath } from "../../../Templates/Path/VoxelPath";
5
+ import { Vector3Like } from "@amodx/math";
6
+ const tasks = new VoxelUpdateTask();
7
+ const min = Vector3Like.Create();
8
+ const max = Vector3Like.Create();
9
+ const updateBounds = (x, y, z) => {
10
+ if (x < min.x)
11
+ min.x = x;
12
+ if (y < min.y)
13
+ min.y = y;
14
+ if (z < min.z)
15
+ min.z = z;
16
+ if (x > max.x)
17
+ max.x = x;
18
+ if (y > max.y)
19
+ max.y = y;
20
+ if (z > max.z)
21
+ max.z = z;
22
+ };
23
+ export default function PaintVoxelPath(dimension, [ox, oy, oz], voxelPathData, updateData) {
24
+ tasks.setOriginAt([dimension, ox, oy, oz]);
25
+ const path = new VoxelPath(voxelPathData);
26
+ for (let i = 0; i < path.segments.length; i++) {
27
+ const { start, end, voxel } = path.segments[i];
28
+ const rawVoxel = PaintVoxelData.ToRaw(voxel);
29
+ min.x = Infinity;
30
+ min.y = Infinity;
31
+ min.z = Infinity;
32
+ max.x = -Infinity;
33
+ max.y = -Infinity;
34
+ max.z = -Infinity;
35
+ const [sx, sy, sz] = start;
36
+ const [ex, ey, ez] = end;
37
+ const dx = ex - sx;
38
+ const dy = ey - sy;
39
+ const dz = ez - sz;
40
+ const steps = Math.max(Math.abs(dx), Math.abs(dy), Math.abs(dz));
41
+ if (steps === 0) {
42
+ if (!canUpdate(sx, sy, sz, updateData))
43
+ continue;
44
+ const voxel = tasks.nDataCursor.getVoxel(sx, sy, sz);
45
+ if (!voxel)
46
+ continue;
47
+ voxel.setLight(0);
48
+ voxel.setRaw(rawVoxel);
49
+ voxel.updateVoxel(0);
50
+ updateArea(tasks, sx, sy, sz, sx, sy, sz);
51
+ continue;
52
+ }
53
+ const stepX = dx / steps;
54
+ const stepY = dy / steps;
55
+ const stepZ = dz / steps;
56
+ let x = sx;
57
+ let y = sy;
58
+ let z = sz;
59
+ for (let step = 0; step <= steps; step++) {
60
+ const vx = Math.floor(x);
61
+ const vy = Math.floor(y);
62
+ const vz = Math.floor(z);
63
+ x += stepX;
64
+ y += stepY;
65
+ z += stepZ;
66
+ if (!canUpdate(vx, vy, vz, updateData))
67
+ continue;
68
+ const voxel = tasks.nDataCursor.getVoxel(vx, vy, vz);
69
+ if (!voxel)
70
+ continue;
71
+ voxel.setLight(0);
72
+ voxel.setRaw(rawVoxel);
73
+ voxel.updateVoxel(0);
74
+ updateBounds(vx, vy, vz);
75
+ }
76
+ updateArea(tasks, min.x, min.y, min.z, max.x, max.y, max.z);
77
+ }
78
+ }
@@ -0,0 +1,4 @@
1
+ import { VoxelUpdateData } from "../../Tasks.types";
2
+ import { Vec3Array } from "@amodx/math";
3
+ import { IVoxelTemplateData } from "../../../Templates/VoxelTemplates.types";
4
+ export default function PaintVoxelTemplate(dimension: number, [ox, oy, oz]: Vec3Array, templateData: IVoxelTemplateData<any>, updateData: VoxelUpdateData): void;
@@ -0,0 +1,36 @@
1
+ import { VoxelUpdateTask } from "../../VoxelUpdateTask";
2
+ import { canUpdate, updateArea } from "../Common";
3
+ import { VoxelTemplateRegister } from "../../../Templates/VoxelTempateRegister";
4
+ const tasks = new VoxelUpdateTask();
5
+ const raw = [0, 0, 0, 0];
6
+ export default function PaintVoxelTemplate(dimension, [ox, oy, oz], templateData, updateData) {
7
+ const voxelTemplate = VoxelTemplateRegister.create(templateData);
8
+ tasks.setOriginAt([dimension, ox, oy, oz]);
9
+ const { x: sx, y: sy, z: sz } = voxelTemplate.bounds.size;
10
+ for (let x = 0; x < sx; x++) {
11
+ for (let y = 0; y < sy; y++) {
12
+ for (let z = 0; z < sz; z++) {
13
+ const tx = ox + x;
14
+ const ty = oy + y;
15
+ const tz = oz + z;
16
+ const index = voxelTemplate.getIndex(x, y, z);
17
+ if (voxelTemplate.isAir(index))
18
+ continue;
19
+ if (!canUpdate(tx, ty, tz, updateData))
20
+ continue;
21
+ if (!tasks.sDataCursor.inBounds(tx, ty, tz))
22
+ continue;
23
+ const voxel = tasks.sDataCursor.getVoxel(tx, ty, tz);
24
+ if (!voxel)
25
+ continue;
26
+ voxelTemplate.getRaw(index, raw);
27
+ if (raw[0] == 0)
28
+ continue;
29
+ raw[1] = 0;
30
+ voxel.setRaw(raw);
31
+ voxel.updateVoxel(0);
32
+ }
33
+ }
34
+ }
35
+ updateArea(tasks, ox, oy, oz, ox + sx, oy + sy, oz + sz);
36
+ }
@@ -90,7 +90,7 @@ function RunFlowIncrease(tasks, vox) {
90
90
  FM.setVoxel(tasks, vox, level, levelState, x, y, z);
91
91
  reque.push([x, y, z, -1]);
92
92
  }
93
- tasks.bounds.update(x, y, z);
93
+ tasks.bounds.updateDisplay(x, y, z);
94
94
  }
95
95
  //@ts-ignore
96
96
  tasks.queues.flow.update.queue = reque;
@@ -38,7 +38,7 @@ function Flood(task, voxel) {
38
38
  const nz = floodOutChecks[i][2] + z;
39
39
  const downVoxel = task.nDataCursor.getVoxel(nx, ny - 1, nz);
40
40
  const downAir = downVoxel?.isAir() || false;
41
- const downSameVoxel = downVoxel?.getId() == voxelId;
41
+ const downSameVoxel = downVoxel?.getVoxelId() == voxelId;
42
42
  let nVoxel = task.nDataCursor.getVoxel(nx, ny, nz);
43
43
  if (!nVoxel)
44
44
  continue;
@@ -75,7 +75,7 @@ function Flood(task, voxel) {
75
75
  let nVoxel = task.nDataCursor.getVoxel(x, y - 1, z);
76
76
  const nLevel = nVoxel.isAir()
77
77
  ? 0
78
- : nVoxel.getId() == voxelId
78
+ : nVoxel.getVoxelId() == voxelId
79
79
  ? nVoxel.getLevel()
80
80
  : -1;
81
81
  const nState = nVoxel.getLevelState();
@@ -47,7 +47,7 @@ export declare function getFullSunLight(sl: number): number;
47
47
  * @param n1
48
48
  * @param n2
49
49
  */
50
- export declare function isLessThanForSunAdd(n1: number, n2: number): boolean;
50
+ export declare function isLessThanForSunAdd(n1: number, n2: number, SRS: number): boolean;
51
51
  /**# Is Less Than For Sun AddDown
52
52
  *
53
53
  * Used to calculate sun light addition.
@@ -55,22 +55,22 @@ export declare function isLessThanForSunAdd(n1: number, n2: number): boolean;
55
55
  * @param n1
56
56
  * @param n2
57
57
  */
58
- export declare function isLessThanForSunAddDown(n1: number, n2: number): boolean;
59
- export declare function isLessThanForSunAddUp(n1: number, n2: number): boolean;
58
+ export declare function isLessThanForSunAddDown(n1: number, n2: number, SRS: number): boolean;
59
+ export declare function isLessThanForSunAddUp(n1: number, n2: number, SRS: number): boolean;
60
60
  /**# Get Sun Light For Under Voxel
61
61
  * ---
62
62
  * Gets the sun light value for sun light addition when setting the
63
63
  * down neighbor.
64
64
  * @param currentVoxel
65
65
  */
66
- export declare function getSunLightForUnderVoxel(sl: number, nl: number): number;
66
+ export declare function getSunLightForUnderVoxel(sl: number, nl: number, SRS: number): number;
67
67
  /**# Get Minus One For Sun
68
68
  * ---
69
69
  * Returns the sun light level passed to it minus one.
70
70
  * Used for sun light addition on all neighbors expect the down one.
71
71
  * @param sl - source light value
72
72
  */
73
- export declare function getMinusOneForSun(sl: number, nl: number): number;
73
+ export declare function getMinusOneForSun(sl: number, nl: number, SRS: number): number;
74
74
  /**# Is Less Than For Sun Remove
75
75
  * ---
76
76
  * Compares two encoded light values sun light values.
@@ -101,4 +101,4 @@ export declare function sunLightCompareForDownSunRemove(n1: number, sl: number):
101
101
  * @param sl - source light value
102
102
  */
103
103
  export declare function removeSunLight(sl: number): number;
104
- export declare function minusOneForAll(sl: number): number;
104
+ export declare function minusOneForAll(sl: number, SRS: number): number;
@@ -1,4 +1,3 @@
1
- let SRS = 2;
2
1
  function getS(value) {
3
2
  return value & 0xf;
4
3
  }
@@ -135,7 +134,7 @@ export function getFullSunLight(sl) {
135
134
  * @param n1
136
135
  * @param n2
137
136
  */
138
- export function isLessThanForSunAdd(n1, n2) {
137
+ export function isLessThanForSunAdd(n1, n2, SRS) {
139
138
  let sl1 = getS(n1);
140
139
  let sl2 = getS(n2);
141
140
  return sl1 + SRS < sl2;
@@ -147,7 +146,7 @@ export function isLessThanForSunAdd(n1, n2) {
147
146
  * @param n1
148
147
  * @param n2
149
148
  */
150
- export function isLessThanForSunAddDown(n1, n2) {
149
+ export function isLessThanForSunAddDown(n1, n2, SRS) {
151
150
  let sl1 = getS(n1);
152
151
  let sl2 = getS(n2);
153
152
  if (sl2 == 0xf) {
@@ -155,7 +154,7 @@ export function isLessThanForSunAddDown(n1, n2) {
155
154
  }
156
155
  return sl1 + SRS < sl2;
157
156
  }
158
- export function isLessThanForSunAddUp(n1, n2) {
157
+ export function isLessThanForSunAddUp(n1, n2, SRS) {
159
158
  let sl1 = getS(n1);
160
159
  let sl2 = getS(n2);
161
160
  if (sl1 == sl2)
@@ -170,7 +169,7 @@ export function isLessThanForSunAddUp(n1, n2) {
170
169
  * down neighbor.
171
170
  * @param currentVoxel
172
171
  */
173
- export function getSunLightForUnderVoxel(sl, nl) {
172
+ export function getSunLightForUnderVoxel(sl, nl, SRS) {
174
173
  let s = getS(sl);
175
174
  let sn = getS(nl);
176
175
  if (s == 15) {
@@ -195,7 +194,7 @@ export function getSunLightForUnderVoxel(sl, nl) {
195
194
  * Used for sun light addition on all neighbors expect the down one.
196
195
  * @param sl - source light value
197
196
  */
198
- export function getMinusOneForSun(sl, nl) {
197
+ export function getMinusOneForSun(sl, nl, SRS) {
199
198
  let s = getS(sl) - SRS;
200
199
  if (s < 0)
201
200
  s = 0;
@@ -259,7 +258,7 @@ export function sunLightCompareForDownSunRemove(n1, sl) {
259
258
  export function removeSunLight(sl) {
260
259
  return setS(0, sl);
261
260
  }
262
- export function minusOneForAll(sl) {
261
+ export function minusOneForAll(sl, SRS) {
263
262
  let s = getS(sl) - SRS;
264
263
  let r = getR(sl) - 1;
265
264
  let g = getG(sl) - 1;
@@ -1,4 +1,4 @@
1
- import { $3dCardinalNeighbors } from "../../../Math/CardinalNeighbors";
1
+ import { CardinalNeighbors3D } from "../../../Math/CardinalNeighbors";
2
2
  import { getMinusOneForRGB, isGreaterOrEqualThanForRGBRemove, isLessThanForRGBAdd, isLessThanForRGBRemove, removeRGBLight, } from "./CommonFunctions";
3
3
  //@todo change array to not use push and shift
4
4
  export function RGBUpdate(tasks) {
@@ -14,9 +14,9 @@ export function RGBUpdate(tasks) {
14
14
  if (sl <= 0)
15
15
  continue;
16
16
  for (let i = 0; i < 6; i++) {
17
- const nx = $3dCardinalNeighbors[i][0] + x;
18
- const ny = $3dCardinalNeighbors[i][1] + y;
19
- const nz = $3dCardinalNeighbors[i][2] + z;
17
+ const nx = CardinalNeighbors3D[i][0] + x;
18
+ const ny = CardinalNeighbors3D[i][1] + y;
19
+ const nz = CardinalNeighbors3D[i][2] + z;
20
20
  if (!tasks.nDataCursor.inBounds(nx, ny, nz))
21
21
  continue;
22
22
  const voxel = tasks.nDataCursor.getVoxel(nx, ny, nz);
@@ -28,7 +28,7 @@ export function RGBUpdate(tasks) {
28
28
  voxel.setLight(getMinusOneForRGB(sl, nl));
29
29
  }
30
30
  }
31
- tasks.bounds.update(x, y, z);
31
+ tasks.bounds.updateDisplay(x, y, z);
32
32
  }
33
33
  }
34
34
  export function RGBRemove(tasks) {
@@ -50,9 +50,9 @@ export function RGBRemove(tasks) {
50
50
  if (sl <= 0)
51
51
  continue;
52
52
  for (let i = 0; i < 6; i++) {
53
- const nx = $3dCardinalNeighbors[i][0] + x;
54
- const ny = $3dCardinalNeighbors[i][1] + y;
55
- const nz = $3dCardinalNeighbors[i][2] + z;
53
+ const nx = CardinalNeighbors3D[i][0] + x;
54
+ const ny = CardinalNeighbors3D[i][1] + y;
55
+ const nz = CardinalNeighbors3D[i][2] + z;
56
56
  if (!tasks.nDataCursor.inBounds(nx, ny, nz))
57
57
  continue;
58
58
  const voxel = tasks.nDataCursor.getVoxel(nx, ny, nz);
@@ -75,7 +75,7 @@ export function RGBRemove(tasks) {
75
75
  }
76
76
  }
77
77
  }
78
- tasks.bounds.update(x, y, z);
78
+ tasks.bounds.updateDisplay(x, y, z);
79
79
  voxel.setLight(removeRGBLight(sl));
80
80
  }
81
81
  removeMap.clear();
@@ -1,3 +1,4 @@
1
+ import { VoxelLightData } from "../../../Voxels/Cursor/VoxelLightData";
1
2
  import { isLessThanForSunAdd, getMinusOneForSun, isLessThanForSunAddDown, getSunLightForUnderVoxel, removeSunLight, isLessThanForSunRemove, isGreaterOrEqualThanForSunRemove, sunLightCompareForDownSunRemove, } from "./CommonFunctions";
2
3
  const FloodOutPositions = [
3
4
  [1, 0, 0],
@@ -27,9 +28,9 @@ export function SunUpdate(tasks) {
27
28
  const nVoxel = tasks.nDataCursor.getVoxel(nx, ny, nz);
28
29
  if (nVoxel) {
29
30
  const nl = nVoxel.getLight();
30
- if (nl > -1 && isLessThanForSunAdd(nl, sl)) {
31
+ if (nl > -1 && isLessThanForSunAdd(nl, sl, VoxelLightData.SunFallOffValue)) {
31
32
  queue.push(nx, ny, nz);
32
- nVoxel.setLight(getMinusOneForSun(sl, nl));
33
+ nVoxel.setLight(getMinusOneForSun(sl, nl, VoxelLightData.SunFallOffValue));
33
34
  }
34
35
  }
35
36
  }
@@ -37,21 +38,21 @@ export function SunUpdate(tasks) {
37
38
  const nVoxel = tasks.nDataCursor.getVoxel(x, y - 1, z);
38
39
  if (nVoxel) {
39
40
  const nl = nVoxel.getLight();
40
- if (nl > -1 && isLessThanForSunAddDown(nl, sl)) {
41
+ if (nl > -1 && isLessThanForSunAddDown(nl, sl, VoxelLightData.SunFallOffValue)) {
41
42
  if (nVoxel.isAir()) {
42
43
  queue.push(x, y - 1, z);
43
- nVoxel.setLight(getSunLightForUnderVoxel(sl, nl));
44
+ nVoxel.setLight(getSunLightForUnderVoxel(sl, nl, VoxelLightData.SunFallOffValue));
44
45
  }
45
46
  else {
46
47
  if (!nVoxel.isOpaque()) {
47
48
  queue.push(x, y - 1, z);
48
- nVoxel.setLight(getMinusOneForSun(sl, nl));
49
+ nVoxel.setLight(getMinusOneForSun(sl, nl, VoxelLightData.SunFallOffValue));
49
50
  }
50
51
  }
51
52
  }
52
53
  }
53
54
  }
54
- tasks.bounds.update(x, y, z);
55
+ tasks.bounds.updateDisplay(x, y, z);
55
56
  }
56
57
  }
57
58
  export function SunRemove(tasks, clearUpdateMap = true) {
@@ -109,7 +110,7 @@ export function SunRemove(tasks, clearUpdateMap = true) {
109
110
  }
110
111
  }
111
112
  }
112
- tasks.bounds.update(x, y, z);
113
+ tasks.bounds.updateDisplay(x, y, z);
113
114
  voxel.setLight(removeSunLight(sl));
114
115
  }
115
116
  removeMap.clear();
@@ -1,4 +1,4 @@
1
- import { $3dCardinalNeighbors } from "../../../Math/CardinalNeighbors.js";
1
+ import { CardinalNeighbors3D } from "../../../Math/CardinalNeighbors.js";
2
2
  import { WorldSpaces } from "../../../World/WorldSpaces.js";
3
3
  import { SectorHeightMap } from "../../../World/Sector/SectorHeightMap.js";
4
4
  import { VoxelLightData } from "../../../Voxels/Cursor/VoxelLightData.js";
@@ -15,7 +15,7 @@ const lightData = new VoxelLightData();
15
15
  export function RunWorldSun(tasks) {
16
16
  const [, cx, cy, cz] = tasks.origin;
17
17
  const RmaxY = SectorHeightMap.getRelative(tasks.origin);
18
- const AmaxY = SectorHeightMap.getAbsolute(tasks.origin);
18
+ const AmaxY = SectorHeightMap.getAbsolute(...tasks.origin);
19
19
  const maxX = cx + WorldSpaces.sector.bounds.x;
20
20
  const maxY = cy + WorldSpaces.sector.bounds.y;
21
21
  const maxZ = cz + WorldSpaces.sector.bounds.z;
@@ -58,8 +58,8 @@ export function RunWorldSun(tasks) {
58
58
  const l = sectorCursor.getVoxel(ix, iy, iz)?.getLight();
59
59
  if (l && l < 0 && lightData.getS(l) != 0xf)
60
60
  continue;
61
- for (let i = 0; i < $3dCardinalNeighbors.length; i++) {
62
- const n = $3dCardinalNeighbors[i];
61
+ for (let i = 0; i < CardinalNeighbors3D.length; i++) {
62
+ const n = CardinalNeighbors3D[i];
63
63
  const nx = ix + n[0];
64
64
  const ny = iy + n[1];
65
65
  const nz = iz + n[2];
@@ -92,24 +92,26 @@ export function RunWorldSun(tasks) {
92
92
  const nVoxel = tasks.nDataCursor.getVoxel(nx, ny, nz);
93
93
  if (nVoxel) {
94
94
  const nl = nVoxel.getLight();
95
- if (nl > -1 && isLessThanForSunAdd(nl, sl)) {
95
+ if (nl > -1 &&
96
+ isLessThanForSunAdd(nl, sl, VoxelLightData.SunFallOffValue)) {
96
97
  queue.push(nx, ny, nz);
97
- nVoxel.setLight(getMinusOneForSun(sl, nl));
98
+ nVoxel.setLight(getMinusOneForSun(sl, nl, VoxelLightData.SunFallOffValue));
98
99
  }
99
100
  }
100
101
  }
101
102
  const nVoxel = tasks.nDataCursor.getVoxel(x, y - 1, z);
102
103
  if (nVoxel) {
103
104
  const nl = nVoxel.getLight();
104
- if (nl > -1 && isLessThanForSunAddDown(nl, sl)) {
105
+ if (nl > -1 &&
106
+ isLessThanForSunAddDown(nl, sl, VoxelLightData.SunFallOffValue)) {
105
107
  if (nVoxel.isAir()) {
106
108
  queue.push(x, y - 1, z);
107
- nVoxel.setLight(getSunLightForUnderVoxel(sl, nl));
109
+ nVoxel.setLight(getSunLightForUnderVoxel(sl, nl, VoxelLightData.SunFallOffValue));
108
110
  }
109
111
  else {
110
112
  if (!nVoxel.isOpaque()) {
111
113
  queue.push(x, y - 1, z);
112
- nVoxel.setLight(getMinusOneForSun(sl, nl));
114
+ nVoxel.setLight(getMinusOneForSun(sl, nl, VoxelLightData.SunFallOffValue));
113
115
  }
114
116
  }
115
117
  }
@@ -1,39 +1,27 @@
1
1
  import { Threads } from "@amodx/threads";
2
2
  import { TasksIds } from "../TasksIds";
3
3
  import { VoxelUpdateTask } from "../VoxelUpdateTask";
4
- import { WorldSpaces } from "../../World/WorldSpaces";
5
4
  import { RunWorldSun } from "./Illumanation/WorldSun";
6
- import { ExplosionManager } from "./Explosion/ExplosionManager";
7
5
  import { WorldRGB } from "./Illumanation/WorldRGB";
6
+ import { WorldRegister } from "../../World/WorldRegister";
7
+ import { Sector } from "../../World";
8
+ import { getLocationData } from "../../Util/LocationData";
8
9
  export default function InitTasks() {
9
- Threads.registerTask(TasksIds.Propagation, async (location) => {
10
- const task = new VoxelUpdateTask();
11
- task.setOrigin(location);
10
+ const task = new VoxelUpdateTask();
11
+ Threads.registerBinaryTask(TasksIds.WorldPropagation, (view) => {
12
+ const location = getLocationData(view);
13
+ task.setOrigin(...location);
12
14
  WorldRGB(task);
13
- // task.setOrigin(location);
14
- // WorldFlow(task);
15
+ WorldRegister.sectors
16
+ .get(...location)
17
+ .setBitFlag(Sector.FlagIds.isWorldPropagationDone, true);
15
18
  });
16
- Threads.registerTask(TasksIds.Explosion, async (data) => {
17
- const location = data[0];
18
- const sectorPosition = WorldSpaces.sector.getPosition(location[1], location[2], location[3]);
19
- const task = new VoxelUpdateTask();
20
- task.setOrigin([
21
- location[0],
22
- sectorPosition.x,
23
- sectorPosition.y,
24
- sectorPosition.z,
25
- ]);
26
- ExplosionManager.runExplosion(task, data[1]);
27
- });
28
- Threads.registerTask(TasksIds.WorldSun, (location) => {
29
- const sectorPosition = WorldSpaces.sector.getPosition(location[1], location[2], location[3]);
30
- const task = new VoxelUpdateTask();
31
- task.setOrigin([
32
- location[0],
33
- sectorPosition.x,
34
- sectorPosition.y,
35
- sectorPosition.z,
36
- ]);
19
+ Threads.registerBinaryTask(TasksIds.WorldSun, (view) => {
20
+ const location = getLocationData(view);
21
+ task.setOrigin(...location);
37
22
  RunWorldSun(task);
23
+ WorldRegister.sectors
24
+ .get(...location)
25
+ .setBitFlag(Sector.FlagIds.isWorldSunDone, true);
38
26
  });
39
27
  }