@divinevoxel/vlox 0.0.73 → 0.0.75
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Cache/Cache.types.d.ts +1 -1
- package/Contexts/Base/Remote/InitDataSync.js +7 -3
- package/Contexts/Base/Remote/InitWorldDataSync.d.ts +2 -1
- package/Contexts/Base/Remote/InitWorldDataSync.js +14 -3
- package/Contexts/Generator/DivineVoxelEngineGenerator.d.ts +9 -0
- package/Contexts/Generator/DivineVoxelEngineGenerator.js +14 -0
- package/Contexts/{Constructor/ConstrcutorTheads.d.ts → Generator/GeneratorThreads.d.ts} +2 -2
- package/Contexts/{Constructor/ConstrcutorTheads.js → Generator/GeneratorThreads.js} +2 -2
- package/Contexts/Generator/index.d.ts +1 -0
- package/Contexts/Generator/index.js +1 -0
- package/Contexts/Mesher/DivineVoxelEngineMesher.d.ts +9 -0
- package/Contexts/Mesher/DivineVoxelEngineMesher.js +14 -0
- package/Contexts/Mesher/MesherTheads.d.ts +7 -0
- package/Contexts/Mesher/MesherTheads.js +14 -0
- package/Contexts/Mesher/index.d.ts +1 -0
- package/Contexts/Mesher/index.js +1 -0
- package/Contexts/Nexus/NexusTheads.js +1 -1
- package/Contexts/Render/DVERenderThreads.d.ts +2 -1
- package/Contexts/Render/DVERenderThreads.js +4 -2
- package/Contexts/Render/DivineVoxelEngineRender.d.ts +12 -1
- package/Contexts/Render/DivineVoxelEngineRender.js +9 -4
- package/Contexts/World/DivineVoxelEngineWorld.d.ts +10 -0
- package/Contexts/World/WorldThreads.d.ts +2 -1
- package/Contexts/World/WorldThreads.js +4 -2
- package/Init/StartGenerator.d.ts +2 -0
- package/Init/StartGenerator.js +45 -0
- package/Init/StartMesher.d.ts +2 -0
- package/Init/StartMesher.js +41 -0
- package/Init/StartNexus.js +4 -2
- package/Init/StartRenderer.d.ts +4 -1
- package/Init/StartRenderer.js +59 -14
- package/Init/StartWorld.js +2 -1
- package/LICENSE.md +2 -1
- package/Math/CardinalNeighbors.d.ts +43 -3
- package/Math/CardinalNeighbors.js +54 -8
- package/Math/Indexing.d.ts +1 -0
- package/Math/Location.d.ts +10 -0
- package/Math/UtilFunctions.d.ts +4 -0
- package/Math/UtilFunctions.js +52 -0
- package/Math/index.d.ts +1 -6
- package/Math/index.js +1 -0
- package/Mesher/Functions/Base/MeshSectionBase.d.ts +5 -0
- package/Mesher/Functions/Base/MeshSectionBase.js +105 -0
- package/Mesher/Functions/CompactVoxelSectionMesh.d.ts +4 -0
- package/Mesher/Functions/CompactVoxelSectionMesh.js +106 -0
- package/Mesher/Functions/MeshSection.d.ts +1 -1
- package/Mesher/Functions/MeshSection.js +3 -114
- package/Mesher/Functions/MeshSectionSnapShot.d.ts +3 -0
- package/Mesher/Functions/MeshSectionSnapShot.js +14 -0
- package/Mesher/Functions/MeshTexture.js +8 -4
- package/Mesher/Functions/MeshVoxel.js +10 -4
- package/Mesher/Geomtry/CompactedSectionVoxelMesh.d.ts +26 -0
- package/Mesher/Geomtry/CompactedSectionVoxelMesh.js +149 -0
- package/Mesher/Geomtry/Functions/GetBounds.d.ts +2 -0
- package/Mesher/{Models/Common/BoundsFunctions.js → Geomtry/Functions/GetBounds.js} +13 -13
- package/Mesher/Geomtry/Geometry.types.d.ts +14 -0
- package/Mesher/Geomtry/Geometry.types.js +11 -0
- package/Mesher/Geomtry/Primitives/Quad.d.ts +7 -15
- package/Mesher/Geomtry/Primitives/Quad.js +36 -91
- package/Mesher/Geomtry/Primitives/QuadVertexData.d.ts +4 -14
- package/Mesher/Geomtry/Primitives/QuadVertexData.js +17 -57
- package/Mesher/Geomtry/Primitives/Triangle.d.ts +65 -0
- package/Mesher/Geomtry/Primitives/Triangle.js +148 -0
- package/Mesher/Geomtry/Primitives/TriangleVertexData.d.ts +58 -0
- package/Mesher/Geomtry/Primitives/TriangleVertexData.js +263 -0
- package/Mesher/Geomtry/Primitives/index.d.ts +2 -0
- package/Mesher/Geomtry/Primitives/index.js +2 -0
- package/Mesher/Geomtry/Shapes/Box.d.ts +20 -0
- package/Mesher/Geomtry/Shapes/Box.js +69 -0
- package/Mesher/Geomtry/Transform/TransformBox.d.ts +3 -0
- package/{Models/Shared/Transform.js → Mesher/Geomtry/Transform/TransformBox.js} +9 -124
- package/Mesher/Geomtry/Transform/TransformQuad.d.ts +3 -0
- package/Mesher/Geomtry/Transform/TransformQuad.js +113 -0
- package/Mesher/Geomtry/Transform/TransformTriangle.d.ts +3 -0
- package/Mesher/Geomtry/Transform/TransformTriangle.js +112 -0
- package/Mesher/Geomtry/VoxelGeometryBuilder.d.ts +3 -4
- package/Mesher/Geomtry/VoxelGeometryBuilder.js +140 -203
- package/Mesher/Geomtry/VoxelMesh.js +2 -2
- package/Mesher/Geomtry/VoxelMeshBVHBuilder.d.ts +8 -70
- package/Mesher/Geomtry/VoxelMeshBVHBuilder.js +18 -183
- package/Mesher/Geomtry/VoxelMeshBVHStructCursor.d.ts +22 -0
- package/Mesher/Geomtry/VoxelMeshBVHStructCursor.js +78 -0
- package/Mesher/Geomtry/VoxelMeshBuffers.js +2 -2
- package/Mesher/Geomtry/VoxelMeshVertexStructCursor.d.ts +9 -3
- package/Mesher/Geomtry/VoxelMeshVertexStructCursor.js +26 -3
- package/Mesher/Geomtry/VoxelShaderData.d.ts +4 -1
- package/Mesher/Geomtry/VoxelShaderData.js +25 -10
- package/Mesher/InitMesher.d.ts +1 -1
- package/Mesher/InitMesher.js +6 -0
- package/Mesher/InitTask.js +18 -3
- package/Mesher/Models/Common/Calc/CalcConstants.d.ts +1 -5
- package/Mesher/Models/Common/Calc/CalcConstants.js +2 -76
- package/Mesher/Models/Common/Faces/CullRulledFace.d.ts +2 -0
- package/Mesher/Models/Common/Faces/CullRulledFace.js +60 -0
- package/Mesher/Models/Common/Faces/ShadeRulelessFace.d.ts +4 -0
- package/Mesher/Models/Common/Faces/ShadeRulelessFace.js +12 -0
- package/Mesher/Models/Common/Faces/ShadeRulledFace.d.ts +4 -0
- package/Mesher/Models/Common/Faces/ShadeRulledFace.js +58 -0
- package/Mesher/Models/Common/GetTexture.d.ts +6 -0
- package/Mesher/Models/Common/GetTexture.js +12 -0
- package/Mesher/Models/Nodes/Custom/Liquid/FlowGradient.js +1 -1
- package/Mesher/Models/Nodes/Custom/Liquid/LiquidGeomtryNode.d.ts +2 -3
- package/Mesher/Models/Nodes/Custom/Liquid/LiquidGeomtryNode.js +125 -49
- package/Mesher/Models/Nodes/Default/QuadVoxelGeometryNode.d.ts +13 -0
- package/Mesher/Models/Nodes/Default/QuadVoxelGeometryNode.js +55 -0
- package/Mesher/Models/Nodes/Default/TriangleVoxelGeometryNode.d.ts +13 -0
- package/Mesher/Models/Nodes/Default/TriangleVoxelGeometryNode.js +52 -0
- package/Mesher/Models/Nodes/GeometryNode.d.ts +2 -8
- package/Mesher/Models/Nodes/GeometryNode.js +1 -7
- package/Mesher/Models/Nodes/Types/GeomtryNode.types.d.ts +7 -0
- package/Mesher/Models/Nodes/Types/QuadVoxelGometryNodeTypes.d.ts +29 -0
- package/{Models/Input/QuadVoxelGometryInputs.js → Mesher/Models/Nodes/Types/QuadVoxelGometryNodeTypes.js} +4 -8
- package/Mesher/Models/Nodes/Types/TriangleVoxelGometryNodeTypes.d.ts +28 -0
- package/Mesher/Models/Nodes/Types/TriangleVoxelGometryNodeTypes.js +24 -0
- package/Mesher/Models/Nodes/VoxelGeometryConstructor.d.ts +4 -8
- package/Mesher/Models/Nodes/VoxelGeometryConstructor.js +16 -52
- package/Mesher/Models/Procedures/Default/ConsistentRotationTextureProcedure.d.ts +25 -0
- package/Mesher/Models/Procedures/Default/ConsistentRotationTextureProcedure.js +44 -0
- package/Mesher/Models/Procedures/Default/OutlinedTextureProcedure.d.ts +28 -0
- package/Mesher/Models/Procedures/Default/OutlinedTextureProcedure.js +162 -0
- package/Mesher/Models/Procedures/TextureProcedure.d.ts +16 -0
- package/Mesher/Models/Procedures/TextureProcedure.js +2 -0
- package/Mesher/Models/Procedures/TextureProcedureRegister.d.ts +6 -0
- package/Mesher/Models/Procedures/TextureProcedureRegister.js +16 -0
- package/Mesher/Models/VoxelConstructor.d.ts +2 -6
- package/Mesher/Models/VoxelConstructor.js +5 -15
- package/Mesher/Models/VoxelGeometryBuilderCacheSpace.d.ts +2 -2
- package/Mesher/Models/VoxelGeometryBuilderCacheSpace.js +10 -11
- package/Mesher/Models/VoxelModelBuilder.d.ts +0 -1
- package/Mesher/Models/VoxelModelBuilder.js +2 -10
- package/Mesher/Models/VoxelModelConstructorRegister.d.ts +8 -2
- package/Mesher/Models/VoxelModelConstructorRegister.js +6 -8
- package/Mesher/Types/Mesher.types.d.ts +1 -0
- package/Renderer/Classes/DVESectionMeshes.d.ts +2 -3
- package/Renderer/Classes/SectionMesh.d.ts +2 -3
- package/Renderer/Classes/SectionMesh.js +13 -10
- package/Renderer/Classes/SectorMesh.d.ts +5 -5
- package/Renderer/Classes/SectorMesh.js +17 -6
- package/Renderer/InitTasks.d.ts +1 -2
- package/Renderer/InitTasks.js +5 -19
- package/Renderer/MeshManager.d.ts +7 -2
- package/Renderer/MeshManager.js +34 -36
- package/Renderer/MeshRegister.d.ts +10 -8
- package/Renderer/MeshRegister.js +36 -45
- package/Settings/EngineSettings.d.ts +1 -0
- package/Settings/EngineSettings.js +9 -3
- package/Settings/EngineSettings.types.d.ts +14 -22
- package/Settings/EngineSettings.types.js +11 -15
- package/Stats/EngineStats.d.ts +19 -0
- package/Stats/EngineStats.js +27 -0
- package/Tasks/Paint/Common.d.ts +7 -0
- package/Tasks/Paint/Common.js +200 -0
- package/Tasks/Paint/Erase/EraseVoxel.d.ts +3 -0
- package/Tasks/Paint/Erase/EraseVoxel.js +31 -0
- package/Tasks/Paint/Erase/EraseVoxelPath.d.ts +4 -0
- package/Tasks/Paint/Erase/EraseVoxelPath.js +80 -0
- package/Tasks/Paint/Erase/EraseVoxelTemplate.d.ts +4 -0
- package/Tasks/Paint/Erase/EraseVoxelTemplate.js +34 -0
- package/Tasks/Paint/InitTasks.d.ts +1 -0
- package/Tasks/Paint/InitTasks.js +16 -0
- package/Tasks/Paint/Paint/PaintVoxel.d.ts +4 -0
- package/Tasks/Paint/Paint/PaintVoxel.js +29 -0
- package/Tasks/Paint/Paint/PaintVoxelPath.d.ts +4 -0
- package/Tasks/Paint/Paint/PaintVoxelPath.js +78 -0
- package/Tasks/Paint/Paint/PaintVoxelTemplate.d.ts +4 -0
- package/Tasks/Paint/Paint/PaintVoxelTemplate.js +36 -0
- package/Tasks/Propagation/Flow/FlowManager.d.ts +4 -4
- package/Tasks/Propagation/Flow/FlowRemove.d.ts +2 -2
- package/Tasks/Propagation/Flow/FlowUpdate.d.ts +2 -2
- package/Tasks/Propagation/Flow/FlowUpdate.js +1 -1
- package/Tasks/Propagation/Flow/WorldFlow.d.ts +2 -2
- package/Tasks/Propagation/Flow/WorldFlow.js +2 -2
- package/Tasks/Propagation/Illumanation/CommonFunctions.d.ts +6 -6
- package/Tasks/Propagation/Illumanation/CommonFunctions.js +6 -7
- package/Tasks/Propagation/Illumanation/RGBUpdate.d.ts +3 -3
- package/Tasks/Propagation/Illumanation/RGBUpdate.js +9 -9
- package/Tasks/Propagation/Illumanation/SunUpdate.d.ts +3 -3
- package/Tasks/Propagation/Illumanation/SunUpdate.js +8 -7
- package/Tasks/Propagation/Illumanation/WorldRGB.d.ts +2 -2
- package/Tasks/Propagation/Illumanation/WorldSun.d.ts +2 -2
- package/Tasks/Propagation/Illumanation/WorldSun.js +19 -24
- package/Tasks/Propagation/InitTasks.js +17 -29
- package/Tasks/Propagation/Power/PowerUpdate.d.ts +3 -0
- package/Tasks/Propagation/Power/PowerUpdate.js +80 -0
- package/Tasks/Tasks.types.d.ts +26 -10
- package/Tasks/TasksIds.d.ts +13 -19
- package/Tasks/TasksIds.js +13 -19
- package/Tasks/{Update/UpdateTask.d.ts → VoxelUpdateTask.d.ts} +21 -12
- package/Tasks/{Update/UpdateTask.js → VoxelUpdateTask.js} +72 -43
- package/Tasks/WorldGeneration/InitTasks.d.ts +4 -1
- package/Tasks/WorldGeneration/InitTasks.js +6 -3
- package/Tasks/WorldGeneration/WorldGen.types.d.ts +2 -3
- package/Tasks/WorldGeneration/WorldGenBrush.d.ts +3 -3
- package/Tasks/WorldGeneration/WorldGenBrush.js +8 -9
- package/Tasks/WorldGeneration/WorldGenRegister.d.ts +4 -2
- package/Tasks/WorldGeneration/WorldGenRegister.js +13 -3
- package/Tasks/WorldGeneration/WorldGeneration.d.ts +2 -2
- package/Tasks/WorldGeneration/WorldGeneration.js +22 -3
- package/Templates/Archive/ArchivedVoxelTemplate.d.ts +37 -0
- package/Templates/Archive/ArchivedVoxelTemplate.js +124 -0
- package/Templates/Archive/ArchivedVoxelTemplate.types.d.ts +45 -0
- package/Templates/Archive/ArchivedVoxelTemplate.types.js +1 -0
- package/Templates/Archive/Functions/CreateArchivedTemplate.d.ts +11 -0
- package/Templates/Archive/Functions/CreateArchivedTemplate.js +184 -0
- package/Templates/Archive/Functions/ExportArchiedTemplateJSON.d.ts +2 -0
- package/Templates/Archive/Functions/ExportArchiedTemplateJSON.js +44 -0
- package/Templates/Archive/Functions/ImportArchivedTemplateJSON.d.ts +2 -0
- package/Templates/Archive/Functions/ImportArchivedTemplateJSON.js +37 -0
- package/Templates/Cursor/TemplateCursor.d.ts +5 -3
- package/Templates/Cursor/TemplateCursor.js +8 -4
- package/Templates/Cursor/TemplateProxy.d.ts +10 -0
- package/Templates/Cursor/TemplateProxy.js +22 -0
- package/Templates/Cursor/TemplateVoxelCursor.d.ts +5 -7
- package/Templates/Cursor/TemplateVoxelCursor.js +7 -13
- package/Templates/Full/FullVoxelTemplate.d.ts +27 -0
- package/Templates/Full/FullVoxelTemplate.js +108 -0
- package/Templates/Full/FullVoxelTemplate.types.d.ts +5 -0
- package/Templates/Full/FullVoxelTemplate.types.js +1 -0
- package/Templates/Full/Functions/CreateFullTemplate.d.ts +3 -0
- package/Templates/Full/Functions/CreateFullTemplate.js +27 -0
- package/Templates/Functions/FlipTemplate.d.ts +2 -2
- package/Templates/Functions/FlipTemplate.js +1 -9
- package/Templates/Functions/RotateTemplate.d.ts +2 -2
- package/Templates/Functions/RotateTemplate.js +2 -10
- package/Templates/Functions/index.d.ts +1 -1
- package/Templates/Functions/index.js +1 -1
- package/Templates/Path/VoxelPath.d.ts +34 -0
- package/Templates/Path/VoxelPath.js +127 -0
- package/Templates/Path/VoxelPath.types.d.ts +10 -0
- package/Templates/Path/VoxelPath.types.js +1 -0
- package/Templates/Selection/VoxelBFSSelection.d.ts +20 -0
- package/Templates/Selection/VoxelBFSSelection.js +130 -0
- package/Templates/Selection/VoxelBoxSelection.d.ts +14 -0
- package/Templates/Selection/VoxelBoxSelection.js +105 -0
- package/Templates/Selection/VoxelSelecton.d.ts +6 -0
- package/Templates/Selection/VoxelSelecton.js +1 -0
- package/Templates/Selection/VoxelSurfaceSelection.d.ts +27 -0
- package/Templates/Selection/VoxelSurfaceSelection.js +206 -0
- package/Templates/Selection/VoxelTemplateSelection.d.ts +10 -0
- package/Templates/Selection/VoxelTemplateSelection.js +26 -0
- package/Templates/Shapes/BasicVoxelShapeTemplate.d.ts +35 -0
- package/Templates/Shapes/BasicVoxelShapeTemplate.js +126 -0
- package/Templates/Shapes/BoxVoxelTemplate.d.ts +22 -0
- package/Templates/Shapes/BoxVoxelTemplate.js +75 -0
- package/Templates/Shapes/ConeVoxelTemplate.d.ts +22 -0
- package/Templates/Shapes/ConeVoxelTemplate.js +69 -0
- package/Templates/Shapes/CylinderVoxelTemplate.d.ts +22 -0
- package/Templates/Shapes/CylinderVoxelTemplate.js +69 -0
- package/Templates/Shapes/OctahedronVoxelTemplate.d.ts +22 -0
- package/Templates/Shapes/OctahedronVoxelTemplate.js +69 -0
- package/Templates/Shapes/PyramidVoxelTemplate.d.ts +30 -0
- package/Templates/Shapes/PyramidVoxelTemplate.js +140 -0
- package/Templates/Shapes/SphereVoxelTemplate.d.ts +24 -0
- package/Templates/Shapes/SphereVoxelTemplate.js +97 -0
- package/Templates/Shapes/TorusVoxelTemplate.d.ts +22 -0
- package/Templates/Shapes/TorusVoxelTemplate.js +69 -0
- package/Templates/Shapes/VoxelShapeTemplate.types.d.ts +25 -0
- package/Templates/Shapes/VoxelShapeTemplate.types.js +1 -0
- package/Templates/VoxelTempateRegister.d.ts +6 -0
- package/Templates/VoxelTempateRegister.js +30 -0
- package/Templates/VoxelTemplates.types.d.ts +23 -26
- package/Templates/index.d.ts +1 -1
- package/Templates/index.js +1 -1
- package/Textures/Classes/CompiledTexture.d.ts +3 -0
- package/Textures/Classes/CompiledTexture.js +3 -0
- package/Textures/Classes/CompiledTextureAnimation.d.ts +1 -1
- package/Textures/Classes/CompiledTextureAnimation.js +8 -2
- package/Textures/Functions/BuildTextureData.d.ts +2 -1
- package/Textures/Functions/BuildTextureData.js +86 -17
- package/Textures/Texture.types.d.ts +5 -1
- package/Textures/TextureManager.d.ts +2 -1
- package/Textures/TextureManager.js +5 -2
- package/Tools/Brush/AdvancedBrushTool.d.ts +1 -5
- package/Tools/Brush/AdvancedBrushTool.js +3 -31
- package/Tools/Brush/Brush.d.ts +10 -4
- package/Tools/Brush/Brush.js +62 -37
- package/Tools/Tasks/TasksTool.d.ts +49 -19
- package/Tools/Tasks/TasksTool.js +87 -21
- package/Util/Binary/BinaryArrays.d.ts +2 -0
- package/Util/Binary/BinaryArrays.js +15 -0
- package/Util/Binary/BinaryFunctions.d.ts +3 -0
- package/Util/Binary/BinaryFunctions.js +18 -0
- package/Util/BinaryBuffer/BinaryBuffer.d.ts +30 -0
- package/Util/BinaryBuffer/BinaryBuffer.js +78 -0
- package/Util/BinaryBuffer/BinaryBuffer.types.d.ts +37 -0
- package/Util/BinaryBuffer/BinaryBuffer.types.js +28 -0
- package/Util/BinaryBuffer/Functions/BinaryBufferConvert.d.ts +5 -0
- package/Util/BinaryBuffer/Functions/BinaryBufferConvert.js +60 -0
- package/Util/BinaryBuffer/Functions/BinaryBufferJSON.d.ts +3 -0
- package/Util/BinaryBuffer/Functions/BinaryBufferJSON.js +64 -0
- package/Util/BinaryBuffer/Functions/BinaryBufferRead.d.ts +3 -0
- package/Util/BinaryBuffer/Functions/BinaryBufferRead.js +26 -0
- package/Util/BinaryBuffer/Functions/BinaryBufferToTypedArray.d.ts +2 -0
- package/Util/BinaryBuffer/Functions/BinaryBufferToTypedArray.js +43 -0
- package/Util/BinaryBuffer/index.d.ts +2 -0
- package/Util/BinaryBuffer/index.js +2 -0
- package/Util/FlatBinaryTreeIndex.d.ts +46 -0
- package/Util/FlatBinaryTreeIndex.js +104 -0
- package/Util/LocationData.d.ts +3 -0
- package/Util/LocationData.js +16 -0
- package/Util/PriorityQueue.d.ts +18 -0
- package/Util/PriorityQueue.js +62 -0
- package/Util/TickInterval.d.ts +16 -0
- package/Util/TickInterval.js +49 -0
- package/Util/TypedEventTarget.d.ts +1 -0
- package/Util/TypedEventTarget.js +3 -0
- package/Util/Util.types.d.ts +4 -0
- package/Util/WorkItemProgress.d.ts +23 -0
- package/Util/WorkItemProgress.js +52 -0
- package/Voxels/Archive/VoxelArchive.types.d.ts +43 -0
- package/Voxels/Archive/VoxelArchive.types.js +6 -0
- package/Voxels/Archive/VoxelPaletteArchiveReader.d.ts +11 -0
- package/Voxels/Archive/VoxelPaletteArchiveReader.js +73 -0
- package/Voxels/Archive/VoxelPaletteArechive.d.ts +15 -0
- package/Voxels/Archive/VoxelPaletteArechive.js +81 -0
- package/Voxels/Cursor/DataCursor.interface.d.ts +1 -0
- package/Voxels/Cursor/VoxelCursor.d.ts +6 -7
- package/Voxels/Cursor/VoxelCursor.interface.d.ts +28 -24
- package/Voxels/Cursor/VoxelCursor.interface.js +114 -75
- package/Voxels/Cursor/VoxelCursor.js +22 -12
- package/Voxels/Cursor/VoxelLightData.d.ts +2 -0
- package/Voxels/Cursor/VoxelLightData.js +3 -1
- package/Voxels/Data/VoxelPalettesRegister.d.ts +11 -1
- package/Voxels/Data/VoxelPalettesRegister.js +17 -1
- package/Voxels/Data/VoxelPropertiesRegister.d.ts +4 -0
- package/Voxels/Data/VoxelPropertiesRegister.js +3 -0
- package/Voxels/Data/VoxelTag.types.d.ts +23 -2
- package/Voxels/Data/VoxelTag.types.js +9 -1
- package/Voxels/Data/VoxelTagsRegister.js +8 -0
- package/Voxels/Functions/BuildPaletteData.d.ts +6 -0
- package/Voxels/Functions/BuildPaletteData.js +87 -0
- package/Voxels/Functions/BuildStateData.d.ts +10 -12
- package/Voxels/Functions/BuildStateData.js +55 -109
- package/Voxels/Functions/{BuildTagAndPaletteData.d.ts → BuildTagData.d.ts} +2 -2
- package/Voxels/Functions/{BuildTagAndPaletteData.js → BuildTagData.js} +28 -2
- package/Voxels/Indexes/VoxelIndex.d.ts +3 -3
- package/Voxels/Indexes/VoxelIndex.js +20 -21
- package/Voxels/InitVoxelData.d.ts +1 -1
- package/Voxels/InitVoxelData.js +50 -48
- package/Voxels/Interaction/Functions/PickVoxel.d.ts +9 -0
- package/Voxels/Interaction/Functions/PickVoxel.js +95 -0
- package/Voxels/Interaction/Functions/PickVoxelWorld.d.ts +8 -0
- package/Voxels/Interaction/Functions/PickVoxelWorld.js +66 -0
- package/Voxels/Interaction/Placing/VoxelPlacingStrategy.d.ts +9 -0
- package/Voxels/Interaction/Placing/VoxelPlacingStrategy.js +58 -0
- package/Voxels/Interaction/Placing/VoxelPlacingStrategy.types.d.ts +15 -0
- package/Voxels/Interaction/Placing/VoxelPlacingStrategy.types.js +1 -0
- package/Voxels/Interaction/Placing/VoxelPlacingStrategyRegister.d.ts +7 -0
- package/Voxels/Interaction/Placing/VoxelPlacingStrategyRegister.js +13 -0
- package/Voxels/Interaction/VoxelPickResult.d.ts +50 -0
- package/Voxels/Interaction/VoxelPickResult.js +55 -0
- package/Voxels/Logic/Classes/Types/VoxelLogicPoweredType.d.ts +8 -0
- package/Voxels/Logic/Classes/Types/VoxelLogicPoweredType.js +13 -0
- package/Voxels/Logic/Classes/Types/VoxelLogicStateType.d.ts +9 -0
- package/Voxels/Logic/Classes/Types/VoxelLogicStateType.js +23 -0
- package/Voxels/Logic/Classes/VoxelLogic.d.ts +14 -0
- package/Voxels/Logic/Classes/VoxelLogic.js +47 -0
- package/Voxels/Logic/Classes/VoxelLogicType.d.ts +14 -0
- package/Voxels/Logic/Classes/VoxelLogicType.js +8 -0
- package/Voxels/Logic/VoxelLogic.types.d.ts +25 -0
- package/Voxels/Logic/VoxelLogic.types.js +1 -0
- package/Voxels/Logic/VoxelLogicRegister.d.ts +10 -0
- package/Voxels/Logic/VoxelLogicRegister.js +23 -0
- package/Voxels/Models/CompiledVoxelModel.types.d.ts +46 -0
- package/Voxels/Models/CompiledVoxelModel.types.js +1 -0
- package/{Models → Voxels/Models}/Defaults/CubeVoxelGeometry.js +0 -30
- package/{Models → Voxels/Models}/Defaults/CubeVoxelModels.d.ts +2 -0
- package/{Models → Voxels/Models}/Defaults/CubeVoxelModels.js +202 -109
- package/{Models → Voxels/Models/Defaults}/Examples.d.ts +1 -1
- package/{Models → Voxels/Models/Defaults}/Examples.js +73 -191
- package/Voxels/Models/Defaults/FarmVoxelModels.d.ts +3 -0
- package/Voxels/Models/Defaults/FarmVoxelModels.js +349 -0
- package/{Models → Voxels/Models}/Defaults/LiquidVoxelModel.js +6 -4
- package/{Models → Voxels/Models}/Defaults/PanelVoxelGeometry.js +2 -92
- package/{Models → Voxels/Models}/Defaults/PanelVoxelModels.d.ts +1 -0
- package/{Models → Voxels/Models}/Defaults/PanelVoxelModels.js +62 -216
- package/{Models → Voxels/Models}/Defaults/StairVoxelModel.js +64 -169
- package/Voxels/Models/Indexing/AOOcclusionFaceIndex.d.ts +12 -0
- package/Voxels/Models/Indexing/AOOcclusionFaceIndex.js +28 -0
- package/Voxels/Models/Indexing/CulledOcclusionFaceIndex.d.ts +12 -0
- package/Voxels/Models/Indexing/CulledOcclusionFaceIndex.js +27 -0
- package/Voxels/Models/Rules/Classes/GeomtryInput.d.ts +13 -0
- package/Voxels/Models/Rules/Classes/GeomtryInput.js +64 -0
- package/Voxels/Models/Rules/Classes/OcclusionFace.d.ts +10 -0
- package/Voxels/Models/Rules/Classes/OcclusionFace.js +5 -0
- package/Voxels/Models/Rules/Classes/OcclusionFaceRegister.d.ts +18 -0
- package/Voxels/Models/Rules/Classes/OcclusionFaceRegister.js +33 -0
- package/Voxels/Models/Rules/Classes/OcclusionQuadFace.d.ts +14 -0
- package/Voxels/Models/Rules/Classes/OcclusionQuadFace.js +118 -0
- package/Voxels/Models/Rules/Classes/OcclusionTriangleFace.d.ts +14 -0
- package/Voxels/Models/Rules/Classes/OcclusionTriangleFace.js +114 -0
- package/Voxels/Models/Rules/Classes/VoxelRulesGeometry.d.ts +22 -0
- package/Voxels/Models/Rules/Classes/VoxelRulesGeometry.js +15 -0
- package/{Models → Voxels/Models}/Rules/Classes/VoxelRulesModel.d.ts +4 -3
- package/{Models → Voxels/Models}/Rules/Classes/VoxelRulesModel.js +3 -3
- package/Voxels/Models/Rules/Functions/BuildFinalInputs.d.ts +5 -0
- package/Voxels/Models/Rules/Functions/BuildFinalInputs.js +72 -0
- package/Voxels/Models/Rules/Functions/BuildRules.d.ts +7 -0
- package/Voxels/Models/Rules/Functions/BuildRules.js +217 -0
- package/Voxels/Models/Rules/Functions/Compile/CompileGeomtryNodes.d.ts +4 -0
- package/Voxels/Models/Rules/Functions/Compile/CompileGeomtryNodes.js +39 -0
- package/Voxels/Models/Rules/Functions/Compile/Nodes/CalcFunctions.d.ts +8 -0
- package/Voxels/Models/Rules/Functions/Compile/Nodes/CalcFunctions.js +106 -0
- package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileBoxGeometryNode.d.ts +5 -0
- package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileBoxGeometryNode.js +14 -0
- package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileQuadGeometryNode.d.ts +6 -0
- package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileQuadGeometryNode.js +92 -0
- package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileTriangleGeometryNode.d.ts +6 -0
- package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileTriangleGeometryNode.js +115 -0
- package/{Models → Voxels/Models}/Rules/VoxelModelRuleBuilderRegister.d.ts +1 -1
- package/{Models → Voxels/Models}/Rules/VoxelModelRuleBuilderRegister.js +35 -11
- package/{Models → Voxels/Models}/VoxelModel.types.d.ts +58 -47
- package/Voxels/Models/VoxelModel.types.js +1 -0
- package/Voxels/State/Schema/BinarySchema.d.ts +5 -3
- package/Voxels/State/Schema/BinarySchema.js +23 -8
- package/Voxels/State/Schema/BinarySchemaNode.d.ts +3 -3
- package/Voxels/State/Schema/BinarySchemaNode.js +6 -6
- package/Voxels/State/Schema/ShapeStateRelationsNode.d.ts +3 -3
- package/Voxels/State/Schema/ShapeStateRelationsNode.js +2 -2
- package/Voxels/State/Schema/StateSchema.d.ts +2 -2
- package/Voxels/State/Schema/StateSchema.js +5 -7
- package/Voxels/State/SchemaRegister.d.ts +8 -6
- package/Voxels/State/SchemaRegister.js +41 -24
- package/Voxels/State/State.types.d.ts +19 -23
- package/Voxels/State/StateTreeReader.d.ts +1 -1
- package/Voxels/State/StateTreeReader.js +2 -3
- package/Voxels/Types/PaintVoxelData.d.ts +17 -0
- package/Voxels/Types/PaintVoxelData.js +73 -0
- package/Voxels/Types/Voxel.types.d.ts +15 -25
- package/Voxels/Types/Voxel.types.js +1 -23
- package/Voxels/Types/VoxelModelCompiledData.types.d.ts +7 -73
- package/Voxels/index.d.ts +1 -0
- package/Voxels/index.js +1 -0
- package/World/Archive/Classes/ArchiveClasses.d.ts +43 -0
- package/World/Archive/Classes/ArchiveClasses.js +53 -0
- package/World/Archive/Classes/ImportedSection.d.ts +31 -0
- package/World/Archive/Classes/ImportedSection.js +169 -0
- package/World/Archive/Classes/ImportedSector.d.ts +21 -0
- package/World/Archive/Classes/ImportedSector.js +50 -0
- package/World/Archive/Functions/Area/ArchiveArea.d.ts +8 -0
- package/World/Archive/Functions/Area/ArchiveArea.js +65 -0
- package/World/Archive/Functions/{ArchiveArea.d.ts → Area/ImportArea.d.ts} +1 -8
- package/World/Archive/Functions/Area/ImportArea.js +59 -0
- package/World/Archive/Functions/JSON/ExportArchivedAreaJSON.d.ts +2 -0
- package/World/Archive/Functions/JSON/ExportArchivedAreaJSON.js +100 -0
- package/World/Archive/Functions/JSON/ImportArchivedAreaJSON.d.ts +2 -0
- package/World/Archive/Functions/JSON/ImportArchivedAreaJSON.js +100 -0
- package/World/Archive/Functions/Sector/ArchiveSector.d.ts +7 -0
- package/World/Archive/Functions/Sector/ArchiveSector.js +209 -0
- package/World/Archive/Functions/Sector/CreateArchivedSection.d.ts +3 -0
- package/World/Archive/Functions/Sector/CreateArchivedSection.js +147 -0
- package/World/Archive/Functions/Sector/ImportSector.d.ts +7 -0
- package/World/Archive/Functions/Sector/ImportSector.js +32 -0
- package/World/Archive/Functions/Sector/RemoveDuplicateSections.d.ts +2 -0
- package/World/Archive/Functions/Sector/RemoveDuplicateSections.js +137 -0
- package/World/Archive/Functions/Shared/BaseData.d.ts +2 -0
- package/World/Archive/Functions/Shared/BaseData.js +14 -0
- package/World/Archive/Functions/Shared/IntToString.d.ts +1 -0
- package/World/Archive/Functions/Shared/IntToString.js +13 -0
- package/World/Archive/Functions/{Shared.d.ts → Shared/LightSegments.d.ts} +2 -3
- package/World/Archive/Functions/Shared/LightSegments.js +37 -0
- package/World/Archive/Functions/Shared/index.d.ts +3 -0
- package/World/Archive/Functions/Shared/index.js +3 -0
- package/World/Archive/Functions/index.d.ts +3 -3
- package/World/Archive/Functions/index.js +3 -3
- package/World/Archive/InitTasks.js +21 -33
- package/World/Archive/Types/Archive.types.d.ts +45 -0
- package/World/Archive/Types/Archive.types.js +1 -0
- package/World/Archive/Types/ArchiveArea.types.d.ts +38 -0
- package/World/Archive/Types/ArchiveArea.types.js +1 -0
- package/World/Archive/Types/ArchiveJSON.types.d.ts +52 -0
- package/World/Archive/Types/ArchiveJSON.types.js +1 -0
- package/World/Archive/Types/ArchivedSector.types.d.ts +43 -0
- package/World/Archive/Types/ArchivedSector.types.js +1 -0
- package/World/Archive/Types/index.d.ts +4 -0
- package/World/Archive/Types/index.js +4 -0
- package/World/Archive/index.d.ts +1 -1
- package/World/Archive/index.js +1 -1
- package/World/Cursor/SectionCursor.d.ts +4 -3
- package/World/Cursor/SectionCursor.js +13 -11
- package/World/Cursor/SectorCursor.d.ts +4 -2
- package/World/Cursor/SectorCursor.js +11 -1
- package/World/Cursor/WorldCursor.d.ts +5 -3
- package/World/Cursor/WorldCursor.js +23 -17
- package/World/Cursor/WorldVoxelCursor.d.ts +1 -7
- package/World/Cursor/WorldVoxelCursor.js +4 -15
- package/World/Dimension/Dimension.d.ts +4 -1
- package/World/Dimension/Dimension.js +8 -1
- package/World/InitTasks.js +52 -40
- package/World/Lock/Function/LockSectors.d.ts +2 -0
- package/World/Lock/Function/LockSectors.js +28 -0
- package/World/Lock/Function/UnLockSectors.d.ts +2 -0
- package/World/Lock/Function/UnLockSectors.js +28 -0
- package/World/Lock/WorldLock.d.ts +1 -2
- package/World/Lock/WorldLock.js +3 -1
- package/World/Section/Section.d.ts +20 -12
- package/World/Section/Section.js +77 -91
- package/World/Section/SectionState.d.ts +8 -2
- package/World/Section/SectionState.js +9 -2
- package/World/Sector/Sector.d.ts +26 -6
- package/World/Sector/Sector.js +100 -48
- package/World/Sector/SectorHeightMap.d.ts +1 -1
- package/World/Sector/SectorHeightMap.js +6 -6
- package/World/Sector/SectorState.d.ts +4 -2
- package/World/Sector/SectorState.js +4 -2
- package/World/SnapShot/SectionSnapShot.d.ts +19 -0
- package/World/SnapShot/SectionSnapShot.js +72 -0
- package/World/SnapShot/SectionSnapShotCursor.d.ts +23 -0
- package/World/SnapShot/SectionSnapShotCursor.js +107 -0
- package/World/SnapShot/SnapShots.d.ts +11 -0
- package/World/SnapShot/SnapShots.js +24 -0
- package/World/Types/WorldData.types.d.ts +2 -7
- package/World/Types/WorldDataSyncIds.d.ts +2 -0
- package/World/Types/WorldDataSyncIds.js +2 -0
- package/World/WorldRegister.d.ts +25 -13
- package/World/WorldRegister.js +56 -29
- package/World/WorldSpaces.d.ts +20 -0
- package/World/WorldSpaces.js +39 -6
- package/WorldSimulation/Dimensions/DimensionSegment.d.ts +38 -0
- package/WorldSimulation/Dimensions/DimensionSegment.js +120 -0
- package/WorldSimulation/Dimensions/DimensionSimulation.d.ts +26 -0
- package/WorldSimulation/Dimensions/DimensionSimulation.js +95 -0
- package/{Tasks/IWG/Internal/Classes → WorldSimulation/Dimensions}/Generator.d.ts +7 -9
- package/{Tasks/IWG/Internal/Classes → WorldSimulation/Dimensions}/Generator.js +11 -18
- package/{Tasks/IWG/Internal/Classes → WorldSimulation/Dimensions}/SectorState.d.ts +4 -0
- package/WorldSimulation/Dimensions/SectorState.js +56 -0
- package/WorldSimulation/Dimensions/SimulationSector.d.ts +30 -0
- package/WorldSimulation/Dimensions/SimulationSector.js +214 -0
- package/WorldSimulation/Internal/WorldSimulationDimensions.d.ts +6 -0
- package/{Tasks/IWG/Internal/IWGDimensions.js → WorldSimulation/Internal/WorldSimulationDimensions.js} +5 -4
- package/WorldSimulation/Internal/WorldSimulationTasks.d.ts +35 -0
- package/WorldSimulation/Internal/WorldSimulationTasks.js +200 -0
- package/WorldSimulation/Internal/WorldSimulationTools.d.ts +8 -0
- package/{Tasks/IWG/Internal/IWGTools.js → WorldSimulation/Internal/WorldSimulationTools.js} +1 -1
- package/WorldSimulation/Internal/runActiveSectorUpdate.d.ts +1 -0
- package/WorldSimulation/Internal/runActiveSectorUpdate.js +106 -0
- package/{Tasks/IWG → WorldSimulation}/Procedures/InitalLoad.d.ts +2 -2
- package/{Tasks/IWG → WorldSimulation}/Procedures/InitalLoad.js +16 -14
- package/{Tasks/IWG → WorldSimulation}/Procedures/SaveAllSectors.js +5 -5
- package/WorldSimulation/Tasks/SimulationTaskBase.d.ts +19 -0
- package/WorldSimulation/Tasks/SimulationTaskBase.js +50 -0
- package/WorldSimulation/Tasks/TaskRegister.d.ts +7 -0
- package/{Tasks/IWG/Internal → WorldSimulation/Tasks}/TaskRegister.js +3 -3
- package/WorldSimulation/Tasks/TaskSegment.d.ts +20 -0
- package/WorldSimulation/Tasks/TaskSegment.js +83 -0
- package/WorldSimulation/Tick/TickQueue.d.ts +9 -0
- package/WorldSimulation/Tick/TickQueue.js +31 -0
- package/WorldSimulation/Tools/SimulationBrush.d.ts +25 -0
- package/WorldSimulation/Tools/SimulationBrush.js +203 -0
- package/WorldSimulation/Voxels/Behaviors/Types/CropVoxelBehavior.d.ts +1 -0
- package/WorldSimulation/Voxels/Behaviors/Types/CropVoxelBehavior.js +23 -0
- package/WorldSimulation/Voxels/Behaviors/Types/DefaultVoxelBehavior.d.ts +1 -0
- package/WorldSimulation/Voxels/Behaviors/Types/DefaultVoxelBehavior.js +10 -0
- package/WorldSimulation/Voxels/Behaviors/Types/FarmlandVoxelBehavior.d.ts +1 -0
- package/WorldSimulation/Voxels/Behaviors/Types/FarmlandVoxelBehavior.js +73 -0
- package/WorldSimulation/Voxels/Behaviors/Types/LiquidVoxelBehavior.d.ts +1 -0
- package/WorldSimulation/Voxels/Behaviors/Types/LiquidVoxelBehavior.js +21 -0
- package/WorldSimulation/Voxels/Behaviors/Types/index.d.ts +4 -0
- package/WorldSimulation/Voxels/Behaviors/Types/index.js +4 -0
- package/WorldSimulation/Voxels/Behaviors/VoxelBehaviors.d.ts +18 -0
- package/WorldSimulation/Voxels/Behaviors/VoxelBehaviors.js +30 -0
- package/WorldSimulation/Voxels/Behaviors/VoxelBehaviorsRegister.d.ts +6 -0
- package/WorldSimulation/Voxels/Behaviors/VoxelBehaviorsRegister.js +25 -0
- package/WorldSimulation/Voxels/Behaviors/VoxelUpdate.d.ts +10 -0
- package/WorldSimulation/Voxels/Behaviors/VoxelUpdate.js +1 -0
- package/WorldSimulation/Voxels/Behaviors/index.d.ts +4 -0
- package/WorldSimulation/Voxels/Behaviors/index.js +4 -0
- package/WorldSimulation/Voxels/Ticks/Types/LiquidVoxelUpdate.d.ts +1 -0
- package/WorldSimulation/Voxels/Ticks/Types/LiquidVoxelUpdate.js +163 -0
- package/WorldSimulation/Voxels/Ticks/Types/index.d.ts +1 -0
- package/WorldSimulation/Voxels/Ticks/Types/index.js +1 -0
- package/WorldSimulation/Voxels/Ticks/VoxelTickUpdate.d.ts +8 -0
- package/WorldSimulation/Voxels/Ticks/VoxelTickUpdate.js +14 -0
- package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateRegister.d.ts +6 -0
- package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateRegister.js +13 -0
- package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateType.d.ts +12 -0
- package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateType.js +10 -0
- package/WorldSimulation/Voxels/Ticks/index.d.ts +4 -0
- package/WorldSimulation/Voxels/Ticks/index.js +4 -0
- package/{Tasks/IWG/IWG.d.ts → WorldSimulation/WorldSimulation.d.ts} +10 -9
- package/WorldSimulation/WorldSimulation.js +94 -0
- package/{Tasks/IWG → WorldSimulation}/index.d.ts +1 -1
- package/{Tasks/IWG → WorldSimulation}/index.js +1 -1
- package/package.json +2 -2
- package/Contexts/Constructor/DivineVoxelEngineConstructor.d.ts +0 -10
- package/Contexts/Constructor/DivineVoxelEngineConstructor.js +0 -14
- package/Contexts/Constructor/index.d.ts +0 -1
- package/Contexts/Constructor/index.js +0 -1
- package/Init/StartConstructor.d.ts +0 -2
- package/Init/StartConstructor.js +0 -57
- package/Mesher/Models/Common/BoundsFunctions.d.ts +0 -2
- package/Mesher/Models/Common/BoxGeometryNode.d.ts +0 -10
- package/Mesher/Models/Common/BoxGeometryNode.js +0 -80
- package/Mesher/Models/Common/QuadGeometryNode.d.ts +0 -11
- package/Mesher/Models/Common/QuadGeometryNode.js +0 -51
- package/Mesher/Models/Nodes/Ruled/BoxVoxelGeometryNode.d.ts +0 -24
- package/Mesher/Models/Nodes/Ruled/BoxVoxelGeometryNode.js +0 -176
- package/Mesher/Models/Nodes/Ruled/QuadVoxelGeometryNode.d.ts +0 -19
- package/Mesher/Models/Nodes/Ruled/QuadVoxelGeometryNode.js +0 -157
- package/Mesher/Models/Nodes/Ruleless/RulelessBoxVoxelGeometryNode.d.ts +0 -22
- package/Mesher/Models/Nodes/Ruleless/RulelessBoxVoxelGeometryNode.js +0 -75
- package/Mesher/Models/Nodes/Ruleless/RulelessQuadVoxelGeometryNode.d.ts +0 -18
- package/Mesher/Models/Nodes/Ruleless/RulelessQuadVoxelGeometryNode.js +0 -77
- package/Mesher/Models/Protocols/OutlinedVoxelTool.d.ts +0 -6
- package/Mesher/Models/Protocols/OutlinedVoxelTool.js +0 -233
- package/Models/Indexing/VoxelAOResultsIndex.d.ts +0 -12
- package/Models/Indexing/VoxelAOResultsIndex.js +0 -26
- package/Models/Indexing/VoxelFaceCullResultsIndex.d.ts +0 -12
- package/Models/Indexing/VoxelFaceCullResultsIndex.js +0 -26
- package/Models/Indexing/VoxelFaceTransparentResultsIndex.d.ts +0 -11
- package/Models/Indexing/VoxelFaceTransparentResultsIndex.js +0 -15
- package/Models/Input/BoxVoxelGometryInputs.d.ts +0 -25
- package/Models/Input/BoxVoxelGometryInputs.js +0 -36
- package/Models/Input/QuadVoxelGometryInputs.d.ts +0 -24
- package/Models/Rules/Classes/OcclusionFace.d.ts +0 -65
- package/Models/Rules/Classes/OcclusionFace.js +0 -492
- package/Models/Rules/Classes/VoxelRulesGeometry.d.ts +0 -15
- package/Models/Rules/Classes/VoxelRulesGeometry.js +0 -29
- package/Models/Rules/Functions/BuildFinalInputs.d.ts +0 -7
- package/Models/Rules/Functions/BuildFinalInputs.js +0 -93
- package/Models/Rules/Functions/BuildGeomtryInputs.d.ts +0 -6
- package/Models/Rules/Functions/BuildGeomtryInputs.js +0 -251
- package/Models/Rules/Functions/BuildRules.d.ts +0 -8
- package/Models/Rules/Functions/BuildRules.js +0 -187
- package/Models/Rules/Functions/GetOcclusionFaces.d.ts +0 -4
- package/Models/Rules/Functions/GetOcclusionFaces.js +0 -112
- package/Models/Shared/Transform.d.ts +0 -4
- package/Tasks/IWG/IWG.js +0 -98
- package/Tasks/IWG/Internal/Classes/BuildQueue.d.ts +0 -11
- package/Tasks/IWG/Internal/Classes/BuildQueue.js +0 -49
- package/Tasks/IWG/Internal/Classes/DimensionSegment.d.ts +0 -37
- package/Tasks/IWG/Internal/Classes/DimensionSegment.js +0 -67
- package/Tasks/IWG/Internal/Classes/IWGTaskBase.d.ts +0 -15
- package/Tasks/IWG/Internal/Classes/IWGTaskBase.js +0 -62
- package/Tasks/IWG/Internal/Classes/SectorState.js +0 -20
- package/Tasks/IWG/Internal/Classes/SectorVisistedMap.d.ts +0 -9
- package/Tasks/IWG/Internal/Classes/SectorVisistedMap.js +0 -24
- package/Tasks/IWG/Internal/Functions/cullSectors.d.ts +0 -2
- package/Tasks/IWG/Internal/Functions/cullSectors.js +0 -111
- package/Tasks/IWG/Internal/Functions/getSectorState.d.ts +0 -4
- package/Tasks/IWG/Internal/Functions/getSectorState.js +0 -39
- package/Tasks/IWG/Internal/Functions/runBuildUpdate.d.ts +0 -2
- package/Tasks/IWG/Internal/Functions/runBuildUpdate.js +0 -70
- package/Tasks/IWG/Internal/Functions/runWorldUpdate.d.ts +0 -2
- package/Tasks/IWG/Internal/Functions/runWorldUpdate.js +0 -69
- package/Tasks/IWG/Internal/IWGDimensions.d.ts +0 -6
- package/Tasks/IWG/Internal/IWGTasks.d.ts +0 -30
- package/Tasks/IWG/Internal/IWGTasks.js +0 -129
- package/Tasks/IWG/Internal/IWGTools.d.ts +0 -8
- package/Tasks/IWG/Internal/TaskRegister.d.ts +0 -7
- package/Tasks/Propagation/Explosion/ExplosionManager.d.ts +0 -4
- package/Tasks/Propagation/Explosion/ExplosionManager.js +0 -117
- package/Tasks/Update/InitTasks.d.ts +0 -5
- package/Tasks/Update/InitTasks.js +0 -23
- package/Tasks/Update/VoxelUpdate.d.ts +0 -6
- package/Tasks/Update/VoxelUpdate.js +0 -177
- package/Templates/FullVoxelTemplate.d.ts +0 -14
- package/Templates/FullVoxelTemplate.js +0 -61
- package/Templates/Functions/CreateTemplate.d.ts +0 -3
- package/Templates/Functions/CreateTemplate.js +0 -134
- package/Templates/VoxelTemplate.d.ts +0 -34
- package/Templates/VoxelTemplate.js +0 -135
- package/Util/Binary/BinaryBuffer.d.ts +0 -29
- package/Util/Binary/BinaryBuffer.js +0 -130
- package/Util/Binary/Palettes.d.ts +0 -5
- package/Util/Binary/Palettes.js +0 -46
- package/Util/LocationVisitedMap.d.ts +0 -9
- package/Util/LocationVisitedMap.js +0 -18
- package/Util/VisistedMap.d.ts +0 -10
- package/Util/VisistedMap.js +0 -29
- package/Voxels/Data/VoxelTagStates.d.ts +0 -22
- package/Voxels/Data/VoxelTagStates.js +0 -47
- package/World/Archive/Archive.types.d.ts +0 -163
- package/World/Archive/Functions/ArchiveArea.js +0 -338
- package/World/Archive/Functions/ArchiveSector.d.ts +0 -7
- package/World/Archive/Functions/ArchiveSector.js +0 -625
- package/World/Archive/Functions/ImportSector.d.ts +0 -9
- package/World/Archive/Functions/ImportSector.js +0 -288
- package/World/Archive/Functions/Shared.js +0 -75
- /package/{Models/VoxelModel.types.js → Math/Location.js} +0 -0
- /package/{World/Archive/Archive.types.js → Mesher/Models/Nodes/Types/GeomtryNode.types.js} +0 -0
- /package/{Models → Voxels/Models}/Defaults/CubeVoxelGeometry.d.ts +0 -0
- /package/{Models → Voxels/Models}/Defaults/LiquidVoxelModel.d.ts +0 -0
- /package/{Models → Voxels/Models}/Defaults/PanelVoxelGeometry.d.ts +0 -0
- /package/{Models → Voxels/Models}/Defaults/StairVoxelModel.d.ts +0 -0
- /package/{Models → Voxels/Models}/Indexing/VoxelRelativeCubeIndex.d.ts +0 -0
- /package/{Models → Voxels/Models}/Indexing/VoxelRelativeCubeIndex.js +0 -0
- /package/{Tasks/IWG → WorldSimulation}/Procedures/SaveAllSectors.d.ts +0 -0
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import { QuadVerticies } from "../../../../Geomtry/Geometry.types";
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5
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import { QuadScalarVertexData } from "../../../../Geomtry/Primitives/QuadVertexData";
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6
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import { VoxelFaceDirections, VoxelFaces } from "../../../../../Math";
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7
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-
import { shouldCauseFlip } from "../../../Common/Calc/CalcConstants";
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8
7
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import { getFlowAngle, getFlowGradient, FlowVerticies } from "./FlowGradient";
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9
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-
import { GetBoxGeometryNodeData } from "../../../Common/BoxGeometryNode";
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10
8
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import { VoxelLightData } from "../../../../../Voxels/Cursor/VoxelLightData";
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11
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-
import {
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9
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+
import { addVoxelQuad } from "../../../../Geomtry/VoxelGeometryBuilder";
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10
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+
import { GetTexture } from "../../../Common/GetTexture";
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11
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+
import { Box } from "../../../../Geomtry/Shapes/Box";
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12
12
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const vertexValue = new QuadScalarVertexData();
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13
13
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const vertexLevel = new QuadScalarVertexData();
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14
14
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const lightData = new VoxelLightData();
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@@ -29,22 +29,28 @@ const uvs = [
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29
29
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[0, 0],
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30
30
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[1, 0],
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31
31
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];
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32
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-
const { quads: Quads
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32
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+
const { quads: Quads } = Box.Create([
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33
33
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[0, 0, 0],
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34
34
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[1, waterHeight, 1],
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35
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-
]
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35
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+
]);
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36
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+
const { quads: Quads2 } = Box.Create([
|
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37
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+
[0, 0, 0],
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38
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+
[1, waterHeight, 1],
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39
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+
]);
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36
40
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Quads[VoxelFaces.Up].setUVs(uvs);
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37
41
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Quads[VoxelFaces.Down].setUVs(uvs);
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38
42
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export class LiquidGeometryNode extends GeoemtryNode {
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39
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-
init() {
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40
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-
this.faceCount = 1;
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41
|
-
this.vertexCount = 0;
|
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42
|
-
}
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43
|
+
init() { }
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43
44
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isExposed(face) {
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45
|
+
/* if (this.builder.voxel.getLevel() <= 0 || this.builder.voxel.getLevelState() && face !== VoxelFaces.Up) {
|
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46
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+
return true;
|
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47
|
+
} */
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44
48
|
const nv = this.builder.nVoxel.getVoxel(VoxelFaceDirections[face][0] + this.builder.position.x, VoxelFaceDirections[face][1] + this.builder.position.y, VoxelFaceDirections[face][2] + this.builder.position.z);
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|
45
|
-
if (!nv ||
|
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46
|
-
|
|
47
|
-
|
|
49
|
+
if (!nv || (face == VoxelFaces.Up && nv.isAir()))
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|
50
|
+
return true;
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|
51
|
+
if (this.builder.voxel.isSameVoxel(nv))
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52
|
+
return false;
|
|
53
|
+
if (nv.isAir() || nv.tags["dve_is_transparent"])
|
|
48
54
|
return true;
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|
49
55
|
return false;
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|
50
56
|
}
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|
@@ -57,29 +63,34 @@ export class LiquidGeometryNode extends GeoemtryNode {
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|
|
57
63
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worldLight.vertices[2] = lightData[2];
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|
58
64
|
worldLight.vertices[3] = lightData[3];
|
|
59
65
|
}
|
|
60
|
-
shouldFlip() {
|
|
61
|
-
const worldLight = this.builder.vars.light;
|
|
62
|
-
return (shouldCauseFlip(lightData.getS(worldLight.vertices[0]), lightData.getS(worldLight.vertices[1]), lightData.getS(worldLight.vertices[2]), lightData.getS(worldLight.vertices[3])) ||
|
|
63
|
-
shouldCauseFlip(lightData.sumRGB(worldLight.vertices[0]), lightData.sumRGB(worldLight.vertices[1]), lightData.sumRGB(worldLight.vertices[2]), lightData.sumRGB(worldLight.vertices[3])));
|
|
64
|
-
}
|
|
65
66
|
add(args) {
|
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66
67
|
vertexLevel.setAll(15);
|
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67
68
|
vertexValue.setAll(0);
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|
68
|
-
const
|
|
69
|
+
const builder = this.builder;
|
|
70
|
+
let flowTexture = args.flowTexture;
|
|
71
|
+
let stillTexture = args.stillTexture;
|
|
72
|
+
let reverseHeight = false;
|
|
73
|
+
let currentHeight = 0;
|
|
74
|
+
if (builder.voxel.getLevelState() == 1 && builder.voxel.getLevel() < 7) {
|
|
75
|
+
reverseHeight = true;
|
|
76
|
+
currentHeight = 1 - builder.voxel.getLevel() / 7;
|
|
77
|
+
}
|
|
78
|
+
/* if (builder.voxel.getLevelState() == 1 || builder.voxel.getLevel() == 0) {
|
|
79
|
+
flowTexture = 0;
|
|
80
|
+
stillTexture = 0;
|
|
81
|
+
} */
|
|
69
82
|
let added = false;
|
|
70
83
|
let upFaceExposed = false;
|
|
71
84
|
if (this.isExposed(VoxelFaces.Up)) {
|
|
72
85
|
upFaceExposed = true;
|
|
73
86
|
added = true;
|
|
74
|
-
getFlowGradient(
|
|
87
|
+
getFlowGradient(builder, vertexLevel);
|
|
75
88
|
const quad = Quads[VoxelFaces.Up];
|
|
76
89
|
this.determineShading(VoxelFaces.Up);
|
|
77
|
-
quad.flip = this.shouldFlip();
|
|
78
|
-
tool.vars.textureIndex = args.stillTexture;
|
|
79
90
|
vertexValue.set(vertexLevel.vertices[0] / 7, vertexLevel.vertices[1] / 7, vertexLevel.vertices[2] / 7, vertexLevel.vertices[3] / 7);
|
|
80
91
|
const flowData = getFlowAngle(vertexLevel);
|
|
81
92
|
const uvSet = quadRotations[flowData[0]];
|
|
82
|
-
|
|
93
|
+
builder.vars.animation.setAll(flowData[1]);
|
|
83
94
|
quad.uvs.vertices[QuadVerticies.TopRight].x = uvSet[0][0];
|
|
84
95
|
quad.uvs.vertices[QuadVerticies.TopRight].y = uvSet[0][1];
|
|
85
96
|
quad.uvs.vertices[QuadVerticies.TopLeft].x = uvSet[1][0];
|
|
@@ -92,119 +103,184 @@ export class LiquidGeometryNode extends GeoemtryNode {
|
|
|
92
103
|
quad.positions.vertices[1].y = vertexValue.vertices[1] * waterHeight;
|
|
93
104
|
quad.positions.vertices[2].y = vertexValue.vertices[2] * waterHeight;
|
|
94
105
|
quad.positions.vertices[3].y = vertexValue.vertices[3] * waterHeight;
|
|
95
|
-
|
|
96
|
-
|
|
106
|
+
if (vertexLevel.vertices[0] != 7 ||
|
|
107
|
+
vertexLevel.vertices[1] != 7 ||
|
|
108
|
+
vertexLevel.vertices[2] != 7 ||
|
|
109
|
+
vertexLevel.vertices[3] != 7) {
|
|
110
|
+
GetTexture(builder, flowTexture, VoxelFaces.Up, quad);
|
|
111
|
+
}
|
|
112
|
+
else {
|
|
113
|
+
GetTexture(builder, stillTexture, VoxelFaces.Up, quad);
|
|
114
|
+
}
|
|
115
|
+
addVoxelQuad(builder, quad);
|
|
116
|
+
builder.updateBounds(quad.bounds);
|
|
97
117
|
}
|
|
98
118
|
if (this.isExposed(VoxelFaces.Down)) {
|
|
99
119
|
added = true;
|
|
100
|
-
tool.vars.textureIndex = args.stillTexture;
|
|
101
120
|
const quad = Quads[VoxelFaces.Down];
|
|
121
|
+
if (reverseHeight) {
|
|
122
|
+
quad.positions.vertices[QuadVerticies.TopRight].y = currentHeight;
|
|
123
|
+
quad.positions.vertices[QuadVerticies.TopLeft].y = currentHeight;
|
|
124
|
+
quad.positions.vertices[QuadVerticies.BottomRight].y = currentHeight;
|
|
125
|
+
quad.positions.vertices[QuadVerticies.BottomLeft].y = currentHeight;
|
|
126
|
+
}
|
|
127
|
+
else {
|
|
128
|
+
quad.positions.vertices[QuadVerticies.TopRight].y = 0;
|
|
129
|
+
quad.positions.vertices[QuadVerticies.TopLeft].y = 0;
|
|
130
|
+
quad.positions.vertices[QuadVerticies.BottomLeft].y = 0;
|
|
131
|
+
quad.positions.vertices[QuadVerticies.BottomRight].y = 0;
|
|
132
|
+
}
|
|
133
|
+
quad.setUVs(uvs);
|
|
102
134
|
this.determineShading(VoxelFaces.Down);
|
|
103
|
-
|
|
104
|
-
|
|
105
|
-
|
|
135
|
+
GetTexture(builder, stillTexture, VoxelFaces.Up, quad);
|
|
136
|
+
addVoxelQuad(builder, quad);
|
|
137
|
+
builder.updateBounds(quad.bounds);
|
|
106
138
|
}
|
|
107
139
|
if (this.isExposed(VoxelFaces.North)) {
|
|
108
140
|
added = true;
|
|
109
|
-
tool.vars.textureIndex = args.flowTexture;
|
|
110
141
|
const quad = Quads[VoxelFaces.North];
|
|
111
|
-
|
|
142
|
+
builder.vars.animation.setAll(1);
|
|
112
143
|
this.determineShading(VoxelFaces.North);
|
|
113
|
-
quad.flip = this.shouldFlip();
|
|
114
144
|
if (upFaceExposed) {
|
|
115
145
|
quad.positions.vertices[QuadVerticies.TopRight].y =
|
|
116
146
|
vertexValue.vertices[FlowVerticies.NorthWest] * waterHeight;
|
|
117
147
|
quad.positions.vertices[QuadVerticies.TopLeft].y =
|
|
118
148
|
vertexValue.vertices[FlowVerticies.NorthEast] * waterHeight;
|
|
149
|
+
quad.positions.vertices[QuadVerticies.BottomLeft].y = 0;
|
|
150
|
+
quad.positions.vertices[QuadVerticies.BottomRight].y = 0;
|
|
119
151
|
quad.uvs.vertices[QuadVerticies.TopRight].y =
|
|
120
152
|
vertexValue.vertices[FlowVerticies.NorthWest];
|
|
121
153
|
quad.uvs.vertices[QuadVerticies.TopLeft].y =
|
|
122
154
|
vertexValue.vertices[FlowVerticies.NorthEast];
|
|
123
155
|
}
|
|
156
|
+
else if (reverseHeight) {
|
|
157
|
+
quad.positions.vertices[QuadVerticies.TopRight].y = 1;
|
|
158
|
+
quad.positions.vertices[QuadVerticies.TopLeft].y = 1;
|
|
159
|
+
quad.positions.vertices[QuadVerticies.BottomRight].y = currentHeight;
|
|
160
|
+
quad.positions.vertices[QuadVerticies.BottomLeft].y = currentHeight;
|
|
161
|
+
quad.uvs.vertices[QuadVerticies.BottomRight].y = currentHeight;
|
|
162
|
+
quad.uvs.vertices[QuadVerticies.BottomLeft].y = currentHeight;
|
|
163
|
+
}
|
|
124
164
|
else {
|
|
125
165
|
quad.positions.vertices[QuadVerticies.TopRight].y = 1;
|
|
126
166
|
quad.positions.vertices[QuadVerticies.TopLeft].y = 1;
|
|
167
|
+
quad.positions.vertices[QuadVerticies.BottomLeft].y = 0;
|
|
168
|
+
quad.positions.vertices[QuadVerticies.BottomRight].y = 0;
|
|
127
169
|
quad.setUVs(uvs);
|
|
128
170
|
}
|
|
129
|
-
|
|
130
|
-
|
|
171
|
+
GetTexture(builder, flowTexture, VoxelFaces.North, quad);
|
|
172
|
+
addVoxelQuad(builder, quad);
|
|
173
|
+
builder.updateBounds(quad.bounds);
|
|
131
174
|
}
|
|
132
175
|
if (this.isExposed(VoxelFaces.South)) {
|
|
133
176
|
added = true;
|
|
134
|
-
tool.vars.textureIndex = args.flowTexture;
|
|
135
177
|
const quad = Quads[VoxelFaces.South];
|
|
136
|
-
|
|
178
|
+
builder.vars.animation.setAll(1);
|
|
137
179
|
this.determineShading(VoxelFaces.South);
|
|
138
|
-
quad.flip = this.shouldFlip();
|
|
139
180
|
if (upFaceExposed) {
|
|
140
181
|
quad.positions.vertices[QuadVerticies.TopRight].y =
|
|
141
182
|
vertexValue.vertices[FlowVerticies.SouthEsat] * waterHeight;
|
|
142
183
|
quad.positions.vertices[QuadVerticies.TopLeft].y =
|
|
143
184
|
vertexValue.vertices[FlowVerticies.SouthWest] * waterHeight;
|
|
185
|
+
quad.positions.vertices[QuadVerticies.BottomLeft].y = 0;
|
|
186
|
+
quad.positions.vertices[QuadVerticies.BottomRight].y = 0;
|
|
144
187
|
quad.uvs.vertices[QuadVerticies.TopRight].y =
|
|
145
188
|
vertexValue.vertices[FlowVerticies.SouthEsat];
|
|
146
189
|
quad.uvs.vertices[QuadVerticies.TopLeft].y =
|
|
147
190
|
vertexValue.vertices[FlowVerticies.SouthWest];
|
|
148
191
|
}
|
|
192
|
+
else if (reverseHeight) {
|
|
193
|
+
quad.positions.vertices[QuadVerticies.TopRight].y = 1;
|
|
194
|
+
quad.positions.vertices[QuadVerticies.TopLeft].y = 1;
|
|
195
|
+
quad.positions.vertices[QuadVerticies.BottomRight].y = currentHeight;
|
|
196
|
+
quad.positions.vertices[QuadVerticies.BottomLeft].y = currentHeight;
|
|
197
|
+
quad.uvs.vertices[QuadVerticies.BottomRight].y = currentHeight;
|
|
198
|
+
quad.uvs.vertices[QuadVerticies.BottomLeft].y = currentHeight;
|
|
199
|
+
}
|
|
149
200
|
else {
|
|
150
201
|
quad.positions.vertices[QuadVerticies.TopLeft].y = 1;
|
|
151
202
|
quad.positions.vertices[QuadVerticies.TopRight].y = 1;
|
|
203
|
+
quad.positions.vertices[QuadVerticies.BottomLeft].y = 0;
|
|
204
|
+
quad.positions.vertices[QuadVerticies.BottomRight].y = 0;
|
|
152
205
|
quad.setUVs(uvs);
|
|
153
206
|
}
|
|
154
|
-
|
|
155
|
-
|
|
207
|
+
GetTexture(builder, flowTexture, VoxelFaces.Up, quad);
|
|
208
|
+
addVoxelQuad(builder, quad);
|
|
209
|
+
builder.updateBounds(quad.bounds);
|
|
156
210
|
}
|
|
157
211
|
if (this.isExposed(VoxelFaces.East)) {
|
|
158
212
|
added = true;
|
|
159
|
-
tool.vars.textureIndex = args.flowTexture;
|
|
160
213
|
const quad = Quads[VoxelFaces.East];
|
|
161
|
-
|
|
214
|
+
builder.vars.animation.setAll(1);
|
|
162
215
|
this.determineShading(VoxelFaces.East);
|
|
163
|
-
quad.flip = this.shouldFlip();
|
|
164
216
|
if (upFaceExposed) {
|
|
165
217
|
quad.positions.vertices[QuadVerticies.TopRight].y =
|
|
166
218
|
vertexValue.vertices[FlowVerticies.NorthEast] * waterHeight;
|
|
167
219
|
quad.positions.vertices[QuadVerticies.TopLeft].y =
|
|
168
220
|
vertexValue.vertices[FlowVerticies.SouthEsat] * waterHeight;
|
|
221
|
+
quad.positions.vertices[QuadVerticies.BottomLeft].y = 0;
|
|
222
|
+
quad.positions.vertices[QuadVerticies.BottomRight].y = 0;
|
|
169
223
|
quad.uvs.vertices[QuadVerticies.TopRight].y =
|
|
170
224
|
vertexValue.vertices[FlowVerticies.SouthEsat];
|
|
171
225
|
quad.uvs.vertices[QuadVerticies.TopLeft].y =
|
|
172
226
|
vertexValue.vertices[FlowVerticies.NorthEast];
|
|
173
227
|
}
|
|
228
|
+
else if (reverseHeight) {
|
|
229
|
+
quad.positions.vertices[QuadVerticies.TopRight].y = 1;
|
|
230
|
+
quad.positions.vertices[QuadVerticies.TopLeft].y = 1;
|
|
231
|
+
quad.positions.vertices[QuadVerticies.BottomRight].y = currentHeight;
|
|
232
|
+
quad.positions.vertices[QuadVerticies.BottomLeft].y = currentHeight;
|
|
233
|
+
quad.uvs.vertices[QuadVerticies.BottomRight].y = currentHeight;
|
|
234
|
+
quad.uvs.vertices[QuadVerticies.BottomLeft].y = currentHeight;
|
|
235
|
+
}
|
|
174
236
|
else {
|
|
175
237
|
quad.positions.vertices[QuadVerticies.TopLeft].y = 1;
|
|
176
238
|
quad.positions.vertices[QuadVerticies.TopRight].y = 1;
|
|
239
|
+
quad.positions.vertices[QuadVerticies.BottomLeft].y = 0;
|
|
240
|
+
quad.positions.vertices[QuadVerticies.BottomRight].y = 0;
|
|
177
241
|
quad.setUVs(uvs);
|
|
178
242
|
}
|
|
179
|
-
|
|
180
|
-
|
|
243
|
+
GetTexture(builder, flowTexture, VoxelFaces.Up, quad);
|
|
244
|
+
addVoxelQuad(builder, quad);
|
|
245
|
+
builder.updateBounds(quad.bounds);
|
|
181
246
|
}
|
|
182
247
|
if (this.isExposed(VoxelFaces.West)) {
|
|
183
248
|
added = true;
|
|
184
|
-
tool.vars.textureIndex = args.flowTexture;
|
|
185
249
|
const quad = Quads[VoxelFaces.West];
|
|
186
|
-
|
|
250
|
+
builder.vars.animation.setAll(1);
|
|
187
251
|
this.determineShading(VoxelFaces.West);
|
|
188
|
-
quad.flip = this.shouldFlip();
|
|
189
252
|
if (upFaceExposed) {
|
|
190
253
|
quad.positions.vertices[QuadVerticies.TopRight].y =
|
|
191
254
|
vertexValue.vertices[FlowVerticies.SouthWest] * waterHeight;
|
|
192
255
|
quad.positions.vertices[QuadVerticies.TopLeft].y =
|
|
193
256
|
vertexValue.vertices[FlowVerticies.NorthWest] * waterHeight;
|
|
257
|
+
quad.positions.vertices[QuadVerticies.BottomLeft].y = 0;
|
|
258
|
+
quad.positions.vertices[QuadVerticies.BottomRight].y = 0;
|
|
194
259
|
quad.uvs.vertices[QuadVerticies.TopRight].y =
|
|
195
260
|
vertexValue.vertices[FlowVerticies.SouthWest];
|
|
196
261
|
quad.uvs.vertices[QuadVerticies.TopLeft].y =
|
|
197
262
|
vertexValue.vertices[FlowVerticies.NorthWest];
|
|
198
263
|
}
|
|
264
|
+
else if (reverseHeight) {
|
|
265
|
+
quad.positions.vertices[QuadVerticies.TopRight].y = 1;
|
|
266
|
+
quad.positions.vertices[QuadVerticies.TopLeft].y = 1;
|
|
267
|
+
quad.positions.vertices[QuadVerticies.BottomRight].y = currentHeight;
|
|
268
|
+
quad.positions.vertices[QuadVerticies.BottomLeft].y = currentHeight;
|
|
269
|
+
quad.uvs.vertices[QuadVerticies.BottomRight].y = currentHeight;
|
|
270
|
+
quad.uvs.vertices[QuadVerticies.BottomLeft].y = currentHeight;
|
|
271
|
+
}
|
|
199
272
|
else {
|
|
200
273
|
quad.positions.vertices[QuadVerticies.TopLeft].y = 1;
|
|
201
274
|
quad.positions.vertices[QuadVerticies.TopRight].y = 1;
|
|
275
|
+
quad.positions.vertices[QuadVerticies.BottomLeft].y = 0;
|
|
276
|
+
quad.positions.vertices[QuadVerticies.BottomRight].y = 0;
|
|
202
277
|
quad.setUVs(uvs);
|
|
203
278
|
}
|
|
204
|
-
|
|
205
|
-
|
|
279
|
+
GetTexture(builder, flowTexture, VoxelFaces.Up, quad);
|
|
280
|
+
addVoxelQuad(builder, quad);
|
|
281
|
+
builder.updateBounds(quad.bounds);
|
|
206
282
|
}
|
|
207
|
-
|
|
283
|
+
builder.vars.light.setAll(0);
|
|
208
284
|
return added;
|
|
209
285
|
}
|
|
210
286
|
}
|
|
@@ -0,0 +1,13 @@
|
|
|
1
|
+
import { Vec4Array } from "@amodx/math";
|
|
2
|
+
import { VoxelFaces } from "../../../../Math";
|
|
3
|
+
import { Quad } from "../../../Geomtry/Primitives/Quad";
|
|
4
|
+
import { GeoemtryNode } from "../GeometryNode";
|
|
5
|
+
import { CompiledQuadVoxelGeomtryNode, QuadVoxelGometryArgs } from "../Types/QuadVoxelGometryNodeTypes";
|
|
6
|
+
export declare class QuadVoxelGometryNode extends GeoemtryNode<CompiledQuadVoxelGeomtryNode, QuadVoxelGometryArgs> {
|
|
7
|
+
quad: Quad;
|
|
8
|
+
vertexWeights: [Vec4Array, Vec4Array, Vec4Array, Vec4Array];
|
|
9
|
+
closestFace: VoxelFaces;
|
|
10
|
+
trueFaceIndex?: number;
|
|
11
|
+
init(): void;
|
|
12
|
+
add(args: QuadVoxelGometryArgs): boolean;
|
|
13
|
+
}
|
|
@@ -0,0 +1,55 @@
|
|
|
1
|
+
import { Quad } from "../../../Geomtry/Primitives/Quad";
|
|
2
|
+
import { addVoxelQuad } from "../../../Geomtry/VoxelGeometryBuilder";
|
|
3
|
+
import { GeoemtryNode } from "../GeometryNode";
|
|
4
|
+
import { QuadVoxelGometryInputs, } from "../Types/QuadVoxelGometryNodeTypes";
|
|
5
|
+
import { GetTexture } from "../../Common/GetTexture";
|
|
6
|
+
import { CullRulledFace } from "../../Common/Faces/CullRulledFace";
|
|
7
|
+
import { ShadeRulledFace } from "../../Common/Faces/ShadeRulledFace";
|
|
8
|
+
import { ShadeRulelessFace } from "../../Common/Faces/ShadeRulelessFace";
|
|
9
|
+
const ArgIndexes = QuadVoxelGometryInputs.ArgIndexes;
|
|
10
|
+
export class QuadVoxelGometryNode extends GeoemtryNode {
|
|
11
|
+
quad;
|
|
12
|
+
vertexWeights;
|
|
13
|
+
closestFace;
|
|
14
|
+
trueFaceIndex;
|
|
15
|
+
init() {
|
|
16
|
+
this.quad = Quad.Create(this.data.positions);
|
|
17
|
+
this.vertexWeights = this.data.weights;
|
|
18
|
+
this.closestFace = this.data.closestFace;
|
|
19
|
+
if (this.data.trueFaceIndex !== undefined)
|
|
20
|
+
this.trueFaceIndex = this.data.trueFaceIndex;
|
|
21
|
+
}
|
|
22
|
+
add(args) {
|
|
23
|
+
if (!args[ArgIndexes.Enabled])
|
|
24
|
+
return false;
|
|
25
|
+
if (this.trueFaceIndex !== undefined &&
|
|
26
|
+
!CullRulledFace(this.builder, this.trueFaceIndex))
|
|
27
|
+
return false;
|
|
28
|
+
const builder = this.builder;
|
|
29
|
+
builder.calculateFaceData(this.closestFace);
|
|
30
|
+
this.trueFaceIndex !== undefined
|
|
31
|
+
? ShadeRulledFace(this.builder, this.trueFaceIndex, this.builder.lightData[this.closestFace], this.vertexWeights, 4)
|
|
32
|
+
: ShadeRulelessFace(this.builder, this.builder.lightData[this.closestFace], this.vertexWeights, 4);
|
|
33
|
+
const quad = this.quad;
|
|
34
|
+
quad.doubleSided = args[ArgIndexes.DoubleSided];
|
|
35
|
+
const uvs = args[ArgIndexes.UVs];
|
|
36
|
+
//1
|
|
37
|
+
quad.uvs.vertices[0].x = uvs[0][0];
|
|
38
|
+
quad.uvs.vertices[0].y = uvs[0][1];
|
|
39
|
+
//2
|
|
40
|
+
quad.uvs.vertices[1].x = uvs[1][0];
|
|
41
|
+
quad.uvs.vertices[1].y = uvs[1][1];
|
|
42
|
+
//3
|
|
43
|
+
quad.uvs.vertices[2].x = uvs[2][0];
|
|
44
|
+
quad.uvs.vertices[2].y = uvs[2][1];
|
|
45
|
+
//4
|
|
46
|
+
quad.uvs.vertices[3].x = uvs[3][0];
|
|
47
|
+
quad.uvs.vertices[3].y = uvs[3][1];
|
|
48
|
+
GetTexture(builder, args[ArgIndexes.Texture], this.closestFace, quad);
|
|
49
|
+
addVoxelQuad(builder, quad);
|
|
50
|
+
builder.updateBounds(quad.bounds);
|
|
51
|
+
builder.vars.light.setAll(0);
|
|
52
|
+
builder.vars.ao.setAll(0);
|
|
53
|
+
return true;
|
|
54
|
+
}
|
|
55
|
+
}
|
|
@@ -0,0 +1,13 @@
|
|
|
1
|
+
import { Vec4Array } from "@amodx/math";
|
|
2
|
+
import { VoxelFaces } from "../../../../Math";
|
|
3
|
+
import { GeoemtryNode } from "../GeometryNode";
|
|
4
|
+
import { CompiledTriangleVoxelGeomtryNode, TriangleVoxelGometryArgs } from "../Types/TriangleVoxelGometryNodeTypes";
|
|
5
|
+
import { Triangle } from "../../../Geomtry/Primitives/Triangle";
|
|
6
|
+
export declare class TriangleVoxelGeometryNode extends GeoemtryNode<CompiledTriangleVoxelGeomtryNode, TriangleVoxelGometryArgs> {
|
|
7
|
+
triangle: Triangle;
|
|
8
|
+
vertexWeights: Vec4Array[];
|
|
9
|
+
closestFace: VoxelFaces;
|
|
10
|
+
trueFaceIndex?: number;
|
|
11
|
+
init(): void;
|
|
12
|
+
add(args: TriangleVoxelGometryArgs): boolean;
|
|
13
|
+
}
|
|
@@ -0,0 +1,52 @@
|
|
|
1
|
+
import { addVoxelTriangle } from "../../../Geomtry/VoxelGeometryBuilder";
|
|
2
|
+
import { GeoemtryNode } from "../GeometryNode";
|
|
3
|
+
import { GetTexture } from "../../Common/GetTexture";
|
|
4
|
+
import { TriangleVoxelGometryInputs, } from "../Types/TriangleVoxelGometryNodeTypes";
|
|
5
|
+
import { Triangle } from "../../../Geomtry/Primitives/Triangle";
|
|
6
|
+
import { CullRulledFace } from "../../Common/Faces/CullRulledFace";
|
|
7
|
+
import { ShadeRulledFace } from "../../Common/Faces/ShadeRulledFace";
|
|
8
|
+
import { ShadeRulelessFace } from "../../Common/Faces/ShadeRulelessFace";
|
|
9
|
+
const ArgIndexes = TriangleVoxelGometryInputs.ArgIndexes;
|
|
10
|
+
export class TriangleVoxelGeometryNode extends GeoemtryNode {
|
|
11
|
+
triangle;
|
|
12
|
+
vertexWeights;
|
|
13
|
+
closestFace;
|
|
14
|
+
trueFaceIndex;
|
|
15
|
+
init() {
|
|
16
|
+
this.triangle = Triangle.Create(this.data.positions);
|
|
17
|
+
this.vertexWeights = this.data.weights;
|
|
18
|
+
this.closestFace = this.data.closestFace;
|
|
19
|
+
if (this.data.trueFaceIndex !== undefined)
|
|
20
|
+
this.trueFaceIndex = this.data.trueFaceIndex;
|
|
21
|
+
}
|
|
22
|
+
add(args) {
|
|
23
|
+
if (!args[ArgIndexes.Enabled])
|
|
24
|
+
return false;
|
|
25
|
+
if (this.trueFaceIndex !== undefined &&
|
|
26
|
+
!CullRulledFace(this.builder, this.trueFaceIndex))
|
|
27
|
+
return false;
|
|
28
|
+
const builder = this.builder;
|
|
29
|
+
builder.calculateFaceData(this.closestFace);
|
|
30
|
+
this.trueFaceIndex !== undefined
|
|
31
|
+
? ShadeRulledFace(this.builder, this.trueFaceIndex, this.builder.lightData[this.closestFace], this.vertexWeights, 3)
|
|
32
|
+
: ShadeRulelessFace(this.builder, this.builder.lightData[this.closestFace], this.vertexWeights, 3);
|
|
33
|
+
const tri = this.triangle;
|
|
34
|
+
tri.doubleSided = args[ArgIndexes.DoubleSided];
|
|
35
|
+
const uvs = args[ArgIndexes.UVs];
|
|
36
|
+
//1
|
|
37
|
+
tri.uvs.vertices[0].x = uvs[0][0];
|
|
38
|
+
tri.uvs.vertices[0].y = uvs[0][1];
|
|
39
|
+
//2
|
|
40
|
+
tri.uvs.vertices[1].x = uvs[1][0];
|
|
41
|
+
tri.uvs.vertices[1].y = uvs[1][1];
|
|
42
|
+
//3
|
|
43
|
+
tri.uvs.vertices[2].x = uvs[2][0];
|
|
44
|
+
tri.uvs.vertices[2].y = uvs[2][1];
|
|
45
|
+
GetTexture(builder, args[ArgIndexes.Texture], this.closestFace, tri);
|
|
46
|
+
addVoxelTriangle(builder, tri);
|
|
47
|
+
builder.updateBounds(tri.bounds);
|
|
48
|
+
builder.vars.light.setAll(0);
|
|
49
|
+
builder.vars.ao.setAll(0);
|
|
50
|
+
return true;
|
|
51
|
+
}
|
|
52
|
+
}
|
|
@@ -1,20 +1,14 @@
|
|
|
1
1
|
import { VoxelModelBuilder } from "../VoxelModelBuilder";
|
|
2
2
|
import { VoxelGeometryConstructor } from "./VoxelGeometryConstructor";
|
|
3
|
-
import { VoxelGeometryTransform } from "../../../Voxels/Types/VoxelModelCompiledData.types";
|
|
4
3
|
export interface GeoemtryNodeConstructor<Data = any, Args = any> {
|
|
5
|
-
new (geometryPaletteId: number, geomtry: VoxelGeometryConstructor, data: Data
|
|
4
|
+
new (geometryPaletteId: number, geomtry: VoxelGeometryConstructor, data: Data): GeoemtryNode<Data, Args>;
|
|
6
5
|
}
|
|
7
6
|
export declare abstract class GeoemtryNode<Data = any, Args = any> {
|
|
8
7
|
geometryPaletteId: number;
|
|
9
8
|
geomtry: VoxelGeometryConstructor;
|
|
10
9
|
data: Data;
|
|
11
|
-
transform: VoxelGeometryTransform;
|
|
12
|
-
faceIndex: number;
|
|
13
|
-
vertexIndex: number;
|
|
14
|
-
faceCount: number;
|
|
15
|
-
vertexCount: number;
|
|
16
10
|
builder: VoxelModelBuilder;
|
|
17
|
-
constructor(geometryPaletteId: number, geomtry: VoxelGeometryConstructor, data: Data
|
|
11
|
+
constructor(geometryPaletteId: number, geomtry: VoxelGeometryConstructor, data: Data);
|
|
18
12
|
abstract init(): void;
|
|
19
13
|
abstract add(args: Args): boolean;
|
|
20
14
|
}
|
|
@@ -2,16 +2,10 @@ export class GeoemtryNode {
|
|
|
2
2
|
geometryPaletteId;
|
|
3
3
|
geomtry;
|
|
4
4
|
data;
|
|
5
|
-
transform;
|
|
6
|
-
faceIndex = -1;
|
|
7
|
-
vertexIndex = -1;
|
|
8
|
-
faceCount = -1;
|
|
9
|
-
vertexCount = -1;
|
|
10
5
|
builder;
|
|
11
|
-
constructor(geometryPaletteId, geomtry, data
|
|
6
|
+
constructor(geometryPaletteId, geomtry, data) {
|
|
12
7
|
this.geometryPaletteId = geometryPaletteId;
|
|
13
8
|
this.geomtry = geomtry;
|
|
14
9
|
this.data = data;
|
|
15
|
-
this.transform = transform;
|
|
16
10
|
}
|
|
17
11
|
}
|
|
@@ -0,0 +1,7 @@
|
|
|
1
|
+
import { CompiledQuadVoxelGeomtryNode } from "./QuadVoxelGometryNodeTypes";
|
|
2
|
+
import { CompiledTriangleVoxelGeomtryNode } from "./TriangleVoxelGometryNodeTypes";
|
|
3
|
+
export type CompiledCustomGeomtryNode = {
|
|
4
|
+
type: "custom";
|
|
5
|
+
id: string;
|
|
6
|
+
};
|
|
7
|
+
export type CompiledGeomtryNodes = CompiledQuadVoxelGeomtryNode | CompiledTriangleVoxelGeomtryNode | CompiledCustomGeomtryNode;
|
|
@@ -0,0 +1,29 @@
|
|
|
1
|
+
import { Vec3Array, Vec4Array } from "@amodx/math";
|
|
2
|
+
import { QuadUVData } from "../../../Geomtry/Geometry.types";
|
|
3
|
+
import { VoxelFaces } from "../../../../Math";
|
|
4
|
+
export type QuadVoxelGometryArgs = [
|
|
5
|
+
enabled: boolean,
|
|
6
|
+
texture: number,
|
|
7
|
+
rotation: number,
|
|
8
|
+
doubleSided: boolean,
|
|
9
|
+
uvs: QuadUVData
|
|
10
|
+
];
|
|
11
|
+
declare enum ArgIndexes {
|
|
12
|
+
Enabled = 0,
|
|
13
|
+
Texture = 1,
|
|
14
|
+
Rotation = 2,
|
|
15
|
+
DoubleSided = 3,
|
|
16
|
+
UVs = 4
|
|
17
|
+
}
|
|
18
|
+
export type CompiledQuadVoxelGeomtryNode = {
|
|
19
|
+
type: "quad";
|
|
20
|
+
positions: [Vec3Array, Vec3Array, Vec3Array, Vec3Array];
|
|
21
|
+
weights: [Vec4Array, Vec4Array, Vec4Array, Vec4Array];
|
|
22
|
+
closestFace: VoxelFaces;
|
|
23
|
+
trueFaceIndex?: number;
|
|
24
|
+
};
|
|
25
|
+
export declare class QuadVoxelGometryInputs {
|
|
26
|
+
static ArgIndexes: typeof ArgIndexes;
|
|
27
|
+
static CreateArgs(): QuadVoxelGometryArgs;
|
|
28
|
+
}
|
|
29
|
+
export {};
|
|
@@ -1,22 +1,18 @@
|
|
|
1
1
|
var ArgIndexes;
|
|
2
2
|
(function (ArgIndexes) {
|
|
3
3
|
ArgIndexes[ArgIndexes["Enabled"] = 0] = "Enabled";
|
|
4
|
-
ArgIndexes[ArgIndexes["
|
|
5
|
-
ArgIndexes[ArgIndexes["
|
|
6
|
-
ArgIndexes[ArgIndexes["
|
|
7
|
-
ArgIndexes[ArgIndexes["
|
|
8
|
-
ArgIndexes[ArgIndexes["DoubleSided"] = 5] = "DoubleSided";
|
|
9
|
-
ArgIndexes[ArgIndexes["UVs"] = 6] = "UVs";
|
|
4
|
+
ArgIndexes[ArgIndexes["Texture"] = 1] = "Texture";
|
|
5
|
+
ArgIndexes[ArgIndexes["Rotation"] = 2] = "Rotation";
|
|
6
|
+
ArgIndexes[ArgIndexes["DoubleSided"] = 3] = "DoubleSided";
|
|
7
|
+
ArgIndexes[ArgIndexes["UVs"] = 4] = "UVs";
|
|
10
8
|
})(ArgIndexes || (ArgIndexes = {}));
|
|
11
9
|
export class QuadVoxelGometryInputs {
|
|
12
10
|
static ArgIndexes = ArgIndexes;
|
|
13
11
|
static CreateArgs() {
|
|
14
12
|
const args = [];
|
|
15
13
|
args[ArgIndexes.Enabled] = true;
|
|
16
|
-
args[ArgIndexes.Fliped] = false;
|
|
17
14
|
args[ArgIndexes.Texture] = 0;
|
|
18
15
|
args[ArgIndexes.Rotation] = 0;
|
|
19
|
-
args[ArgIndexes.Transparent] = false;
|
|
20
16
|
args[ArgIndexes.DoubleSided] = false;
|
|
21
17
|
args[ArgIndexes.UVs] = [
|
|
22
18
|
[1, 1],
|
|
@@ -0,0 +1,28 @@
|
|
|
1
|
+
import { Vec2Array, Vec3Array, Vec4Array } from "@amodx/math";
|
|
2
|
+
import { VoxelFaces } from "../../../../Math";
|
|
3
|
+
export type TriangleVoxelGometryArgs = [
|
|
4
|
+
enabled: boolean,
|
|
5
|
+
texture: number,
|
|
6
|
+
rotation: number,
|
|
7
|
+
doubleSided: boolean,
|
|
8
|
+
uvs: [v1: Vec2Array, v2: Vec2Array, v3: Vec2Array]
|
|
9
|
+
];
|
|
10
|
+
declare enum ArgIndexes {
|
|
11
|
+
Enabled = 0,
|
|
12
|
+
Texture = 1,
|
|
13
|
+
Rotation = 2,
|
|
14
|
+
DoubleSided = 3,
|
|
15
|
+
UVs = 4
|
|
16
|
+
}
|
|
17
|
+
export type CompiledTriangleVoxelGeomtryNode = {
|
|
18
|
+
type: "triangle";
|
|
19
|
+
positions: [Vec3Array, Vec3Array, Vec3Array];
|
|
20
|
+
weights: [Vec4Array, Vec4Array, Vec4Array];
|
|
21
|
+
closestFace: VoxelFaces;
|
|
22
|
+
trueFaceIndex?: number;
|
|
23
|
+
};
|
|
24
|
+
export declare class TriangleVoxelGometryInputs {
|
|
25
|
+
static ArgIndexes: typeof ArgIndexes;
|
|
26
|
+
static CreateArgs(): TriangleVoxelGometryArgs;
|
|
27
|
+
}
|
|
28
|
+
export {};
|
|
@@ -0,0 +1,24 @@
|
|
|
1
|
+
var ArgIndexes;
|
|
2
|
+
(function (ArgIndexes) {
|
|
3
|
+
ArgIndexes[ArgIndexes["Enabled"] = 0] = "Enabled";
|
|
4
|
+
ArgIndexes[ArgIndexes["Texture"] = 1] = "Texture";
|
|
5
|
+
ArgIndexes[ArgIndexes["Rotation"] = 2] = "Rotation";
|
|
6
|
+
ArgIndexes[ArgIndexes["DoubleSided"] = 3] = "DoubleSided";
|
|
7
|
+
ArgIndexes[ArgIndexes["UVs"] = 4] = "UVs";
|
|
8
|
+
})(ArgIndexes || (ArgIndexes = {}));
|
|
9
|
+
export class TriangleVoxelGometryInputs {
|
|
10
|
+
static ArgIndexes = ArgIndexes;
|
|
11
|
+
static CreateArgs() {
|
|
12
|
+
const args = [];
|
|
13
|
+
args[ArgIndexes.Enabled] = true;
|
|
14
|
+
args[ArgIndexes.Texture] = 0;
|
|
15
|
+
args[ArgIndexes.Rotation] = 0;
|
|
16
|
+
args[ArgIndexes.DoubleSided] = false;
|
|
17
|
+
args[ArgIndexes.UVs] = [
|
|
18
|
+
[1, 1],
|
|
19
|
+
[0, 1],
|
|
20
|
+
[0, 0],
|
|
21
|
+
];
|
|
22
|
+
return args;
|
|
23
|
+
}
|
|
24
|
+
}
|
|
@@ -1,13 +1,9 @@
|
|
|
1
|
-
import {
|
|
2
|
-
import { VoxelAOResultsIndex } from "../../../Models/Indexing/VoxelAOResultsIndex";
|
|
3
|
-
import { CompiledVoxelGeometryRulessData, CompiledVoxelGeometrySyncData } from "../../../Voxels/Types/VoxelModelCompiledData.types";
|
|
1
|
+
import { CompiledVoxelGeometrySyncData } from "../../../Voxels/Models/CompiledVoxelModel.types";
|
|
4
2
|
import { GeoemtryNode } from "./GeometryNode";
|
|
3
|
+
import { CullingProcedureData } from "../../../Voxels/Models/VoxelModel.types";
|
|
5
4
|
export declare class VoxelGeometryConstructor {
|
|
6
5
|
geometryPaletteId: number;
|
|
7
6
|
nodes: GeoemtryNode<any, any>[];
|
|
8
|
-
|
|
9
|
-
|
|
10
|
-
cullIndex: VoxelFaceCullResultsIndex;
|
|
11
|
-
aoIndex: VoxelAOResultsIndex;
|
|
12
|
-
constructor(geometryPaletteId: number, data: CompiledVoxelGeometrySyncData | CompiledVoxelGeometryRulessData);
|
|
7
|
+
cullingProcedure: CullingProcedureData;
|
|
8
|
+
constructor(geometryPaletteId: number, data: CompiledVoxelGeometrySyncData);
|
|
13
9
|
}
|