@divinevoxel/vlox 0.0.73 → 0.0.75
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Cache/Cache.types.d.ts +1 -1
- package/Contexts/Base/Remote/InitDataSync.js +7 -3
- package/Contexts/Base/Remote/InitWorldDataSync.d.ts +2 -1
- package/Contexts/Base/Remote/InitWorldDataSync.js +14 -3
- package/Contexts/Generator/DivineVoxelEngineGenerator.d.ts +9 -0
- package/Contexts/Generator/DivineVoxelEngineGenerator.js +14 -0
- package/Contexts/{Constructor/ConstrcutorTheads.d.ts → Generator/GeneratorThreads.d.ts} +2 -2
- package/Contexts/{Constructor/ConstrcutorTheads.js → Generator/GeneratorThreads.js} +2 -2
- package/Contexts/Generator/index.d.ts +1 -0
- package/Contexts/Generator/index.js +1 -0
- package/Contexts/Mesher/DivineVoxelEngineMesher.d.ts +9 -0
- package/Contexts/Mesher/DivineVoxelEngineMesher.js +14 -0
- package/Contexts/Mesher/MesherTheads.d.ts +7 -0
- package/Contexts/Mesher/MesherTheads.js +14 -0
- package/Contexts/Mesher/index.d.ts +1 -0
- package/Contexts/Mesher/index.js +1 -0
- package/Contexts/Nexus/NexusTheads.js +1 -1
- package/Contexts/Render/DVERenderThreads.d.ts +2 -1
- package/Contexts/Render/DVERenderThreads.js +4 -2
- package/Contexts/Render/DivineVoxelEngineRender.d.ts +12 -1
- package/Contexts/Render/DivineVoxelEngineRender.js +9 -4
- package/Contexts/World/DivineVoxelEngineWorld.d.ts +10 -0
- package/Contexts/World/WorldThreads.d.ts +2 -1
- package/Contexts/World/WorldThreads.js +4 -2
- package/Init/StartGenerator.d.ts +2 -0
- package/Init/StartGenerator.js +45 -0
- package/Init/StartMesher.d.ts +2 -0
- package/Init/StartMesher.js +41 -0
- package/Init/StartNexus.js +4 -2
- package/Init/StartRenderer.d.ts +4 -1
- package/Init/StartRenderer.js +59 -14
- package/Init/StartWorld.js +2 -1
- package/LICENSE.md +2 -1
- package/Math/CardinalNeighbors.d.ts +43 -3
- package/Math/CardinalNeighbors.js +54 -8
- package/Math/Indexing.d.ts +1 -0
- package/Math/Location.d.ts +10 -0
- package/Math/UtilFunctions.d.ts +4 -0
- package/Math/UtilFunctions.js +52 -0
- package/Math/index.d.ts +1 -6
- package/Math/index.js +1 -0
- package/Mesher/Functions/Base/MeshSectionBase.d.ts +5 -0
- package/Mesher/Functions/Base/MeshSectionBase.js +105 -0
- package/Mesher/Functions/CompactVoxelSectionMesh.d.ts +4 -0
- package/Mesher/Functions/CompactVoxelSectionMesh.js +106 -0
- package/Mesher/Functions/MeshSection.d.ts +1 -1
- package/Mesher/Functions/MeshSection.js +3 -114
- package/Mesher/Functions/MeshSectionSnapShot.d.ts +3 -0
- package/Mesher/Functions/MeshSectionSnapShot.js +14 -0
- package/Mesher/Functions/MeshTexture.js +8 -4
- package/Mesher/Functions/MeshVoxel.js +10 -4
- package/Mesher/Geomtry/CompactedSectionVoxelMesh.d.ts +26 -0
- package/Mesher/Geomtry/CompactedSectionVoxelMesh.js +149 -0
- package/Mesher/Geomtry/Functions/GetBounds.d.ts +2 -0
- package/Mesher/{Models/Common/BoundsFunctions.js → Geomtry/Functions/GetBounds.js} +13 -13
- package/Mesher/Geomtry/Geometry.types.d.ts +14 -0
- package/Mesher/Geomtry/Geometry.types.js +11 -0
- package/Mesher/Geomtry/Primitives/Quad.d.ts +7 -15
- package/Mesher/Geomtry/Primitives/Quad.js +36 -91
- package/Mesher/Geomtry/Primitives/QuadVertexData.d.ts +4 -14
- package/Mesher/Geomtry/Primitives/QuadVertexData.js +17 -57
- package/Mesher/Geomtry/Primitives/Triangle.d.ts +65 -0
- package/Mesher/Geomtry/Primitives/Triangle.js +148 -0
- package/Mesher/Geomtry/Primitives/TriangleVertexData.d.ts +58 -0
- package/Mesher/Geomtry/Primitives/TriangleVertexData.js +263 -0
- package/Mesher/Geomtry/Primitives/index.d.ts +2 -0
- package/Mesher/Geomtry/Primitives/index.js +2 -0
- package/Mesher/Geomtry/Shapes/Box.d.ts +20 -0
- package/Mesher/Geomtry/Shapes/Box.js +69 -0
- package/Mesher/Geomtry/Transform/TransformBox.d.ts +3 -0
- package/{Models/Shared/Transform.js → Mesher/Geomtry/Transform/TransformBox.js} +9 -124
- package/Mesher/Geomtry/Transform/TransformQuad.d.ts +3 -0
- package/Mesher/Geomtry/Transform/TransformQuad.js +113 -0
- package/Mesher/Geomtry/Transform/TransformTriangle.d.ts +3 -0
- package/Mesher/Geomtry/Transform/TransformTriangle.js +112 -0
- package/Mesher/Geomtry/VoxelGeometryBuilder.d.ts +3 -4
- package/Mesher/Geomtry/VoxelGeometryBuilder.js +140 -203
- package/Mesher/Geomtry/VoxelMesh.js +2 -2
- package/Mesher/Geomtry/VoxelMeshBVHBuilder.d.ts +8 -70
- package/Mesher/Geomtry/VoxelMeshBVHBuilder.js +18 -183
- package/Mesher/Geomtry/VoxelMeshBVHStructCursor.d.ts +22 -0
- package/Mesher/Geomtry/VoxelMeshBVHStructCursor.js +78 -0
- package/Mesher/Geomtry/VoxelMeshBuffers.js +2 -2
- package/Mesher/Geomtry/VoxelMeshVertexStructCursor.d.ts +9 -3
- package/Mesher/Geomtry/VoxelMeshVertexStructCursor.js +26 -3
- package/Mesher/Geomtry/VoxelShaderData.d.ts +4 -1
- package/Mesher/Geomtry/VoxelShaderData.js +25 -10
- package/Mesher/InitMesher.d.ts +1 -1
- package/Mesher/InitMesher.js +6 -0
- package/Mesher/InitTask.js +18 -3
- package/Mesher/Models/Common/Calc/CalcConstants.d.ts +1 -5
- package/Mesher/Models/Common/Calc/CalcConstants.js +2 -76
- package/Mesher/Models/Common/Faces/CullRulledFace.d.ts +2 -0
- package/Mesher/Models/Common/Faces/CullRulledFace.js +60 -0
- package/Mesher/Models/Common/Faces/ShadeRulelessFace.d.ts +4 -0
- package/Mesher/Models/Common/Faces/ShadeRulelessFace.js +12 -0
- package/Mesher/Models/Common/Faces/ShadeRulledFace.d.ts +4 -0
- package/Mesher/Models/Common/Faces/ShadeRulledFace.js +58 -0
- package/Mesher/Models/Common/GetTexture.d.ts +6 -0
- package/Mesher/Models/Common/GetTexture.js +12 -0
- package/Mesher/Models/Nodes/Custom/Liquid/FlowGradient.js +1 -1
- package/Mesher/Models/Nodes/Custom/Liquid/LiquidGeomtryNode.d.ts +2 -3
- package/Mesher/Models/Nodes/Custom/Liquid/LiquidGeomtryNode.js +125 -49
- package/Mesher/Models/Nodes/Default/QuadVoxelGeometryNode.d.ts +13 -0
- package/Mesher/Models/Nodes/Default/QuadVoxelGeometryNode.js +55 -0
- package/Mesher/Models/Nodes/Default/TriangleVoxelGeometryNode.d.ts +13 -0
- package/Mesher/Models/Nodes/Default/TriangleVoxelGeometryNode.js +52 -0
- package/Mesher/Models/Nodes/GeometryNode.d.ts +2 -8
- package/Mesher/Models/Nodes/GeometryNode.js +1 -7
- package/Mesher/Models/Nodes/Types/GeomtryNode.types.d.ts +7 -0
- package/Mesher/Models/Nodes/Types/QuadVoxelGometryNodeTypes.d.ts +29 -0
- package/{Models/Input/QuadVoxelGometryInputs.js → Mesher/Models/Nodes/Types/QuadVoxelGometryNodeTypes.js} +4 -8
- package/Mesher/Models/Nodes/Types/TriangleVoxelGometryNodeTypes.d.ts +28 -0
- package/Mesher/Models/Nodes/Types/TriangleVoxelGometryNodeTypes.js +24 -0
- package/Mesher/Models/Nodes/VoxelGeometryConstructor.d.ts +4 -8
- package/Mesher/Models/Nodes/VoxelGeometryConstructor.js +16 -52
- package/Mesher/Models/Procedures/Default/ConsistentRotationTextureProcedure.d.ts +25 -0
- package/Mesher/Models/Procedures/Default/ConsistentRotationTextureProcedure.js +44 -0
- package/Mesher/Models/Procedures/Default/OutlinedTextureProcedure.d.ts +28 -0
- package/Mesher/Models/Procedures/Default/OutlinedTextureProcedure.js +162 -0
- package/Mesher/Models/Procedures/TextureProcedure.d.ts +16 -0
- package/Mesher/Models/Procedures/TextureProcedure.js +2 -0
- package/Mesher/Models/Procedures/TextureProcedureRegister.d.ts +6 -0
- package/Mesher/Models/Procedures/TextureProcedureRegister.js +16 -0
- package/Mesher/Models/VoxelConstructor.d.ts +2 -6
- package/Mesher/Models/VoxelConstructor.js +5 -15
- package/Mesher/Models/VoxelGeometryBuilderCacheSpace.d.ts +2 -2
- package/Mesher/Models/VoxelGeometryBuilderCacheSpace.js +10 -11
- package/Mesher/Models/VoxelModelBuilder.d.ts +0 -1
- package/Mesher/Models/VoxelModelBuilder.js +2 -10
- package/Mesher/Models/VoxelModelConstructorRegister.d.ts +8 -2
- package/Mesher/Models/VoxelModelConstructorRegister.js +6 -8
- package/Mesher/Types/Mesher.types.d.ts +1 -0
- package/Renderer/Classes/DVESectionMeshes.d.ts +2 -3
- package/Renderer/Classes/SectionMesh.d.ts +2 -3
- package/Renderer/Classes/SectionMesh.js +13 -10
- package/Renderer/Classes/SectorMesh.d.ts +5 -5
- package/Renderer/Classes/SectorMesh.js +17 -6
- package/Renderer/InitTasks.d.ts +1 -2
- package/Renderer/InitTasks.js +5 -19
- package/Renderer/MeshManager.d.ts +7 -2
- package/Renderer/MeshManager.js +34 -36
- package/Renderer/MeshRegister.d.ts +10 -8
- package/Renderer/MeshRegister.js +36 -45
- package/Settings/EngineSettings.d.ts +1 -0
- package/Settings/EngineSettings.js +9 -3
- package/Settings/EngineSettings.types.d.ts +14 -22
- package/Settings/EngineSettings.types.js +11 -15
- package/Stats/EngineStats.d.ts +19 -0
- package/Stats/EngineStats.js +27 -0
- package/Tasks/Paint/Common.d.ts +7 -0
- package/Tasks/Paint/Common.js +200 -0
- package/Tasks/Paint/Erase/EraseVoxel.d.ts +3 -0
- package/Tasks/Paint/Erase/EraseVoxel.js +31 -0
- package/Tasks/Paint/Erase/EraseVoxelPath.d.ts +4 -0
- package/Tasks/Paint/Erase/EraseVoxelPath.js +80 -0
- package/Tasks/Paint/Erase/EraseVoxelTemplate.d.ts +4 -0
- package/Tasks/Paint/Erase/EraseVoxelTemplate.js +34 -0
- package/Tasks/Paint/InitTasks.d.ts +1 -0
- package/Tasks/Paint/InitTasks.js +16 -0
- package/Tasks/Paint/Paint/PaintVoxel.d.ts +4 -0
- package/Tasks/Paint/Paint/PaintVoxel.js +29 -0
- package/Tasks/Paint/Paint/PaintVoxelPath.d.ts +4 -0
- package/Tasks/Paint/Paint/PaintVoxelPath.js +78 -0
- package/Tasks/Paint/Paint/PaintVoxelTemplate.d.ts +4 -0
- package/Tasks/Paint/Paint/PaintVoxelTemplate.js +36 -0
- package/Tasks/Propagation/Flow/FlowManager.d.ts +4 -4
- package/Tasks/Propagation/Flow/FlowRemove.d.ts +2 -2
- package/Tasks/Propagation/Flow/FlowUpdate.d.ts +2 -2
- package/Tasks/Propagation/Flow/FlowUpdate.js +1 -1
- package/Tasks/Propagation/Flow/WorldFlow.d.ts +2 -2
- package/Tasks/Propagation/Flow/WorldFlow.js +2 -2
- package/Tasks/Propagation/Illumanation/CommonFunctions.d.ts +6 -6
- package/Tasks/Propagation/Illumanation/CommonFunctions.js +6 -7
- package/Tasks/Propagation/Illumanation/RGBUpdate.d.ts +3 -3
- package/Tasks/Propagation/Illumanation/RGBUpdate.js +9 -9
- package/Tasks/Propagation/Illumanation/SunUpdate.d.ts +3 -3
- package/Tasks/Propagation/Illumanation/SunUpdate.js +8 -7
- package/Tasks/Propagation/Illumanation/WorldRGB.d.ts +2 -2
- package/Tasks/Propagation/Illumanation/WorldSun.d.ts +2 -2
- package/Tasks/Propagation/Illumanation/WorldSun.js +19 -24
- package/Tasks/Propagation/InitTasks.js +17 -29
- package/Tasks/Propagation/Power/PowerUpdate.d.ts +3 -0
- package/Tasks/Propagation/Power/PowerUpdate.js +80 -0
- package/Tasks/Tasks.types.d.ts +26 -10
- package/Tasks/TasksIds.d.ts +13 -19
- package/Tasks/TasksIds.js +13 -19
- package/Tasks/{Update/UpdateTask.d.ts → VoxelUpdateTask.d.ts} +21 -12
- package/Tasks/{Update/UpdateTask.js → VoxelUpdateTask.js} +72 -43
- package/Tasks/WorldGeneration/InitTasks.d.ts +4 -1
- package/Tasks/WorldGeneration/InitTasks.js +6 -3
- package/Tasks/WorldGeneration/WorldGen.types.d.ts +2 -3
- package/Tasks/WorldGeneration/WorldGenBrush.d.ts +3 -3
- package/Tasks/WorldGeneration/WorldGenBrush.js +8 -9
- package/Tasks/WorldGeneration/WorldGenRegister.d.ts +4 -2
- package/Tasks/WorldGeneration/WorldGenRegister.js +13 -3
- package/Tasks/WorldGeneration/WorldGeneration.d.ts +2 -2
- package/Tasks/WorldGeneration/WorldGeneration.js +22 -3
- package/Templates/Archive/ArchivedVoxelTemplate.d.ts +37 -0
- package/Templates/Archive/ArchivedVoxelTemplate.js +124 -0
- package/Templates/Archive/ArchivedVoxelTemplate.types.d.ts +45 -0
- package/Templates/Archive/ArchivedVoxelTemplate.types.js +1 -0
- package/Templates/Archive/Functions/CreateArchivedTemplate.d.ts +11 -0
- package/Templates/Archive/Functions/CreateArchivedTemplate.js +184 -0
- package/Templates/Archive/Functions/ExportArchiedTemplateJSON.d.ts +2 -0
- package/Templates/Archive/Functions/ExportArchiedTemplateJSON.js +44 -0
- package/Templates/Archive/Functions/ImportArchivedTemplateJSON.d.ts +2 -0
- package/Templates/Archive/Functions/ImportArchivedTemplateJSON.js +37 -0
- package/Templates/Cursor/TemplateCursor.d.ts +5 -3
- package/Templates/Cursor/TemplateCursor.js +8 -4
- package/Templates/Cursor/TemplateProxy.d.ts +10 -0
- package/Templates/Cursor/TemplateProxy.js +22 -0
- package/Templates/Cursor/TemplateVoxelCursor.d.ts +5 -7
- package/Templates/Cursor/TemplateVoxelCursor.js +7 -13
- package/Templates/Full/FullVoxelTemplate.d.ts +27 -0
- package/Templates/Full/FullVoxelTemplate.js +108 -0
- package/Templates/Full/FullVoxelTemplate.types.d.ts +5 -0
- package/Templates/Full/FullVoxelTemplate.types.js +1 -0
- package/Templates/Full/Functions/CreateFullTemplate.d.ts +3 -0
- package/Templates/Full/Functions/CreateFullTemplate.js +27 -0
- package/Templates/Functions/FlipTemplate.d.ts +2 -2
- package/Templates/Functions/FlipTemplate.js +1 -9
- package/Templates/Functions/RotateTemplate.d.ts +2 -2
- package/Templates/Functions/RotateTemplate.js +2 -10
- package/Templates/Functions/index.d.ts +1 -1
- package/Templates/Functions/index.js +1 -1
- package/Templates/Path/VoxelPath.d.ts +34 -0
- package/Templates/Path/VoxelPath.js +127 -0
- package/Templates/Path/VoxelPath.types.d.ts +10 -0
- package/Templates/Path/VoxelPath.types.js +1 -0
- package/Templates/Selection/VoxelBFSSelection.d.ts +20 -0
- package/Templates/Selection/VoxelBFSSelection.js +130 -0
- package/Templates/Selection/VoxelBoxSelection.d.ts +14 -0
- package/Templates/Selection/VoxelBoxSelection.js +105 -0
- package/Templates/Selection/VoxelSelecton.d.ts +6 -0
- package/Templates/Selection/VoxelSelecton.js +1 -0
- package/Templates/Selection/VoxelSurfaceSelection.d.ts +27 -0
- package/Templates/Selection/VoxelSurfaceSelection.js +206 -0
- package/Templates/Selection/VoxelTemplateSelection.d.ts +10 -0
- package/Templates/Selection/VoxelTemplateSelection.js +26 -0
- package/Templates/Shapes/BasicVoxelShapeTemplate.d.ts +35 -0
- package/Templates/Shapes/BasicVoxelShapeTemplate.js +126 -0
- package/Templates/Shapes/BoxVoxelTemplate.d.ts +22 -0
- package/Templates/Shapes/BoxVoxelTemplate.js +75 -0
- package/Templates/Shapes/ConeVoxelTemplate.d.ts +22 -0
- package/Templates/Shapes/ConeVoxelTemplate.js +69 -0
- package/Templates/Shapes/CylinderVoxelTemplate.d.ts +22 -0
- package/Templates/Shapes/CylinderVoxelTemplate.js +69 -0
- package/Templates/Shapes/OctahedronVoxelTemplate.d.ts +22 -0
- package/Templates/Shapes/OctahedronVoxelTemplate.js +69 -0
- package/Templates/Shapes/PyramidVoxelTemplate.d.ts +30 -0
- package/Templates/Shapes/PyramidVoxelTemplate.js +140 -0
- package/Templates/Shapes/SphereVoxelTemplate.d.ts +24 -0
- package/Templates/Shapes/SphereVoxelTemplate.js +97 -0
- package/Templates/Shapes/TorusVoxelTemplate.d.ts +22 -0
- package/Templates/Shapes/TorusVoxelTemplate.js +69 -0
- package/Templates/Shapes/VoxelShapeTemplate.types.d.ts +25 -0
- package/Templates/Shapes/VoxelShapeTemplate.types.js +1 -0
- package/Templates/VoxelTempateRegister.d.ts +6 -0
- package/Templates/VoxelTempateRegister.js +30 -0
- package/Templates/VoxelTemplates.types.d.ts +23 -26
- package/Templates/index.d.ts +1 -1
- package/Templates/index.js +1 -1
- package/Textures/Classes/CompiledTexture.d.ts +3 -0
- package/Textures/Classes/CompiledTexture.js +3 -0
- package/Textures/Classes/CompiledTextureAnimation.d.ts +1 -1
- package/Textures/Classes/CompiledTextureAnimation.js +8 -2
- package/Textures/Functions/BuildTextureData.d.ts +2 -1
- package/Textures/Functions/BuildTextureData.js +86 -17
- package/Textures/Texture.types.d.ts +5 -1
- package/Textures/TextureManager.d.ts +2 -1
- package/Textures/TextureManager.js +5 -2
- package/Tools/Brush/AdvancedBrushTool.d.ts +1 -5
- package/Tools/Brush/AdvancedBrushTool.js +3 -31
- package/Tools/Brush/Brush.d.ts +10 -4
- package/Tools/Brush/Brush.js +62 -37
- package/Tools/Tasks/TasksTool.d.ts +49 -19
- package/Tools/Tasks/TasksTool.js +87 -21
- package/Util/Binary/BinaryArrays.d.ts +2 -0
- package/Util/Binary/BinaryArrays.js +15 -0
- package/Util/Binary/BinaryFunctions.d.ts +3 -0
- package/Util/Binary/BinaryFunctions.js +18 -0
- package/Util/BinaryBuffer/BinaryBuffer.d.ts +30 -0
- package/Util/BinaryBuffer/BinaryBuffer.js +78 -0
- package/Util/BinaryBuffer/BinaryBuffer.types.d.ts +37 -0
- package/Util/BinaryBuffer/BinaryBuffer.types.js +28 -0
- package/Util/BinaryBuffer/Functions/BinaryBufferConvert.d.ts +5 -0
- package/Util/BinaryBuffer/Functions/BinaryBufferConvert.js +60 -0
- package/Util/BinaryBuffer/Functions/BinaryBufferJSON.d.ts +3 -0
- package/Util/BinaryBuffer/Functions/BinaryBufferJSON.js +64 -0
- package/Util/BinaryBuffer/Functions/BinaryBufferRead.d.ts +3 -0
- package/Util/BinaryBuffer/Functions/BinaryBufferRead.js +26 -0
- package/Util/BinaryBuffer/Functions/BinaryBufferToTypedArray.d.ts +2 -0
- package/Util/BinaryBuffer/Functions/BinaryBufferToTypedArray.js +43 -0
- package/Util/BinaryBuffer/index.d.ts +2 -0
- package/Util/BinaryBuffer/index.js +2 -0
- package/Util/FlatBinaryTreeIndex.d.ts +46 -0
- package/Util/FlatBinaryTreeIndex.js +104 -0
- package/Util/LocationData.d.ts +3 -0
- package/Util/LocationData.js +16 -0
- package/Util/PriorityQueue.d.ts +18 -0
- package/Util/PriorityQueue.js +62 -0
- package/Util/TickInterval.d.ts +16 -0
- package/Util/TickInterval.js +49 -0
- package/Util/TypedEventTarget.d.ts +1 -0
- package/Util/TypedEventTarget.js +3 -0
- package/Util/Util.types.d.ts +4 -0
- package/Util/WorkItemProgress.d.ts +23 -0
- package/Util/WorkItemProgress.js +52 -0
- package/Voxels/Archive/VoxelArchive.types.d.ts +43 -0
- package/Voxels/Archive/VoxelArchive.types.js +6 -0
- package/Voxels/Archive/VoxelPaletteArchiveReader.d.ts +11 -0
- package/Voxels/Archive/VoxelPaletteArchiveReader.js +73 -0
- package/Voxels/Archive/VoxelPaletteArechive.d.ts +15 -0
- package/Voxels/Archive/VoxelPaletteArechive.js +81 -0
- package/Voxels/Cursor/DataCursor.interface.d.ts +1 -0
- package/Voxels/Cursor/VoxelCursor.d.ts +6 -7
- package/Voxels/Cursor/VoxelCursor.interface.d.ts +28 -24
- package/Voxels/Cursor/VoxelCursor.interface.js +114 -75
- package/Voxels/Cursor/VoxelCursor.js +22 -12
- package/Voxels/Cursor/VoxelLightData.d.ts +2 -0
- package/Voxels/Cursor/VoxelLightData.js +3 -1
- package/Voxels/Data/VoxelPalettesRegister.d.ts +11 -1
- package/Voxels/Data/VoxelPalettesRegister.js +17 -1
- package/Voxels/Data/VoxelPropertiesRegister.d.ts +4 -0
- package/Voxels/Data/VoxelPropertiesRegister.js +3 -0
- package/Voxels/Data/VoxelTag.types.d.ts +23 -2
- package/Voxels/Data/VoxelTag.types.js +9 -1
- package/Voxels/Data/VoxelTagsRegister.js +8 -0
- package/Voxels/Functions/BuildPaletteData.d.ts +6 -0
- package/Voxels/Functions/BuildPaletteData.js +87 -0
- package/Voxels/Functions/BuildStateData.d.ts +10 -12
- package/Voxels/Functions/BuildStateData.js +55 -109
- package/Voxels/Functions/{BuildTagAndPaletteData.d.ts → BuildTagData.d.ts} +2 -2
- package/Voxels/Functions/{BuildTagAndPaletteData.js → BuildTagData.js} +28 -2
- package/Voxels/Indexes/VoxelIndex.d.ts +3 -3
- package/Voxels/Indexes/VoxelIndex.js +20 -21
- package/Voxels/InitVoxelData.d.ts +1 -1
- package/Voxels/InitVoxelData.js +50 -48
- package/Voxels/Interaction/Functions/PickVoxel.d.ts +9 -0
- package/Voxels/Interaction/Functions/PickVoxel.js +95 -0
- package/Voxels/Interaction/Functions/PickVoxelWorld.d.ts +8 -0
- package/Voxels/Interaction/Functions/PickVoxelWorld.js +66 -0
- package/Voxels/Interaction/Placing/VoxelPlacingStrategy.d.ts +9 -0
- package/Voxels/Interaction/Placing/VoxelPlacingStrategy.js +58 -0
- package/Voxels/Interaction/Placing/VoxelPlacingStrategy.types.d.ts +15 -0
- package/Voxels/Interaction/Placing/VoxelPlacingStrategy.types.js +1 -0
- package/Voxels/Interaction/Placing/VoxelPlacingStrategyRegister.d.ts +7 -0
- package/Voxels/Interaction/Placing/VoxelPlacingStrategyRegister.js +13 -0
- package/Voxels/Interaction/VoxelPickResult.d.ts +50 -0
- package/Voxels/Interaction/VoxelPickResult.js +55 -0
- package/Voxels/Logic/Classes/Types/VoxelLogicPoweredType.d.ts +8 -0
- package/Voxels/Logic/Classes/Types/VoxelLogicPoweredType.js +13 -0
- package/Voxels/Logic/Classes/Types/VoxelLogicStateType.d.ts +9 -0
- package/Voxels/Logic/Classes/Types/VoxelLogicStateType.js +23 -0
- package/Voxels/Logic/Classes/VoxelLogic.d.ts +14 -0
- package/Voxels/Logic/Classes/VoxelLogic.js +47 -0
- package/Voxels/Logic/Classes/VoxelLogicType.d.ts +14 -0
- package/Voxels/Logic/Classes/VoxelLogicType.js +8 -0
- package/Voxels/Logic/VoxelLogic.types.d.ts +25 -0
- package/Voxels/Logic/VoxelLogic.types.js +1 -0
- package/Voxels/Logic/VoxelLogicRegister.d.ts +10 -0
- package/Voxels/Logic/VoxelLogicRegister.js +23 -0
- package/Voxels/Models/CompiledVoxelModel.types.d.ts +46 -0
- package/Voxels/Models/CompiledVoxelModel.types.js +1 -0
- package/{Models → Voxels/Models}/Defaults/CubeVoxelGeometry.js +0 -30
- package/{Models → Voxels/Models}/Defaults/CubeVoxelModels.d.ts +2 -0
- package/{Models → Voxels/Models}/Defaults/CubeVoxelModels.js +202 -109
- package/{Models → Voxels/Models/Defaults}/Examples.d.ts +1 -1
- package/{Models → Voxels/Models/Defaults}/Examples.js +73 -191
- package/Voxels/Models/Defaults/FarmVoxelModels.d.ts +3 -0
- package/Voxels/Models/Defaults/FarmVoxelModels.js +349 -0
- package/{Models → Voxels/Models}/Defaults/LiquidVoxelModel.js +6 -4
- package/{Models → Voxels/Models}/Defaults/PanelVoxelGeometry.js +2 -92
- package/{Models → Voxels/Models}/Defaults/PanelVoxelModels.d.ts +1 -0
- package/{Models → Voxels/Models}/Defaults/PanelVoxelModels.js +62 -216
- package/{Models → Voxels/Models}/Defaults/StairVoxelModel.js +64 -169
- package/Voxels/Models/Indexing/AOOcclusionFaceIndex.d.ts +12 -0
- package/Voxels/Models/Indexing/AOOcclusionFaceIndex.js +28 -0
- package/Voxels/Models/Indexing/CulledOcclusionFaceIndex.d.ts +12 -0
- package/Voxels/Models/Indexing/CulledOcclusionFaceIndex.js +27 -0
- package/Voxels/Models/Rules/Classes/GeomtryInput.d.ts +13 -0
- package/Voxels/Models/Rules/Classes/GeomtryInput.js +64 -0
- package/Voxels/Models/Rules/Classes/OcclusionFace.d.ts +10 -0
- package/Voxels/Models/Rules/Classes/OcclusionFace.js +5 -0
- package/Voxels/Models/Rules/Classes/OcclusionFaceRegister.d.ts +18 -0
- package/Voxels/Models/Rules/Classes/OcclusionFaceRegister.js +33 -0
- package/Voxels/Models/Rules/Classes/OcclusionQuadFace.d.ts +14 -0
- package/Voxels/Models/Rules/Classes/OcclusionQuadFace.js +118 -0
- package/Voxels/Models/Rules/Classes/OcclusionTriangleFace.d.ts +14 -0
- package/Voxels/Models/Rules/Classes/OcclusionTriangleFace.js +114 -0
- package/Voxels/Models/Rules/Classes/VoxelRulesGeometry.d.ts +22 -0
- package/Voxels/Models/Rules/Classes/VoxelRulesGeometry.js +15 -0
- package/{Models → Voxels/Models}/Rules/Classes/VoxelRulesModel.d.ts +4 -3
- package/{Models → Voxels/Models}/Rules/Classes/VoxelRulesModel.js +3 -3
- package/Voxels/Models/Rules/Functions/BuildFinalInputs.d.ts +5 -0
- package/Voxels/Models/Rules/Functions/BuildFinalInputs.js +72 -0
- package/Voxels/Models/Rules/Functions/BuildRules.d.ts +7 -0
- package/Voxels/Models/Rules/Functions/BuildRules.js +217 -0
- package/Voxels/Models/Rules/Functions/Compile/CompileGeomtryNodes.d.ts +4 -0
- package/Voxels/Models/Rules/Functions/Compile/CompileGeomtryNodes.js +39 -0
- package/Voxels/Models/Rules/Functions/Compile/Nodes/CalcFunctions.d.ts +8 -0
- package/Voxels/Models/Rules/Functions/Compile/Nodes/CalcFunctions.js +106 -0
- package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileBoxGeometryNode.d.ts +5 -0
- package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileBoxGeometryNode.js +14 -0
- package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileQuadGeometryNode.d.ts +6 -0
- package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileQuadGeometryNode.js +92 -0
- package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileTriangleGeometryNode.d.ts +6 -0
- package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileTriangleGeometryNode.js +115 -0
- package/{Models → Voxels/Models}/Rules/VoxelModelRuleBuilderRegister.d.ts +1 -1
- package/{Models → Voxels/Models}/Rules/VoxelModelRuleBuilderRegister.js +35 -11
- package/{Models → Voxels/Models}/VoxelModel.types.d.ts +58 -47
- package/Voxels/Models/VoxelModel.types.js +1 -0
- package/Voxels/State/Schema/BinarySchema.d.ts +5 -3
- package/Voxels/State/Schema/BinarySchema.js +23 -8
- package/Voxels/State/Schema/BinarySchemaNode.d.ts +3 -3
- package/Voxels/State/Schema/BinarySchemaNode.js +6 -6
- package/Voxels/State/Schema/ShapeStateRelationsNode.d.ts +3 -3
- package/Voxels/State/Schema/ShapeStateRelationsNode.js +2 -2
- package/Voxels/State/Schema/StateSchema.d.ts +2 -2
- package/Voxels/State/Schema/StateSchema.js +5 -7
- package/Voxels/State/SchemaRegister.d.ts +8 -6
- package/Voxels/State/SchemaRegister.js +41 -24
- package/Voxels/State/State.types.d.ts +19 -23
- package/Voxels/State/StateTreeReader.d.ts +1 -1
- package/Voxels/State/StateTreeReader.js +2 -3
- package/Voxels/Types/PaintVoxelData.d.ts +17 -0
- package/Voxels/Types/PaintVoxelData.js +73 -0
- package/Voxels/Types/Voxel.types.d.ts +15 -25
- package/Voxels/Types/Voxel.types.js +1 -23
- package/Voxels/Types/VoxelModelCompiledData.types.d.ts +7 -73
- package/Voxels/index.d.ts +1 -0
- package/Voxels/index.js +1 -0
- package/World/Archive/Classes/ArchiveClasses.d.ts +43 -0
- package/World/Archive/Classes/ArchiveClasses.js +53 -0
- package/World/Archive/Classes/ImportedSection.d.ts +31 -0
- package/World/Archive/Classes/ImportedSection.js +169 -0
- package/World/Archive/Classes/ImportedSector.d.ts +21 -0
- package/World/Archive/Classes/ImportedSector.js +50 -0
- package/World/Archive/Functions/Area/ArchiveArea.d.ts +8 -0
- package/World/Archive/Functions/Area/ArchiveArea.js +65 -0
- package/World/Archive/Functions/{ArchiveArea.d.ts → Area/ImportArea.d.ts} +1 -8
- package/World/Archive/Functions/Area/ImportArea.js +59 -0
- package/World/Archive/Functions/JSON/ExportArchivedAreaJSON.d.ts +2 -0
- package/World/Archive/Functions/JSON/ExportArchivedAreaJSON.js +100 -0
- package/World/Archive/Functions/JSON/ImportArchivedAreaJSON.d.ts +2 -0
- package/World/Archive/Functions/JSON/ImportArchivedAreaJSON.js +100 -0
- package/World/Archive/Functions/Sector/ArchiveSector.d.ts +7 -0
- package/World/Archive/Functions/Sector/ArchiveSector.js +209 -0
- package/World/Archive/Functions/Sector/CreateArchivedSection.d.ts +3 -0
- package/World/Archive/Functions/Sector/CreateArchivedSection.js +147 -0
- package/World/Archive/Functions/Sector/ImportSector.d.ts +7 -0
- package/World/Archive/Functions/Sector/ImportSector.js +32 -0
- package/World/Archive/Functions/Sector/RemoveDuplicateSections.d.ts +2 -0
- package/World/Archive/Functions/Sector/RemoveDuplicateSections.js +137 -0
- package/World/Archive/Functions/Shared/BaseData.d.ts +2 -0
- package/World/Archive/Functions/Shared/BaseData.js +14 -0
- package/World/Archive/Functions/Shared/IntToString.d.ts +1 -0
- package/World/Archive/Functions/Shared/IntToString.js +13 -0
- package/World/Archive/Functions/{Shared.d.ts → Shared/LightSegments.d.ts} +2 -3
- package/World/Archive/Functions/Shared/LightSegments.js +37 -0
- package/World/Archive/Functions/Shared/index.d.ts +3 -0
- package/World/Archive/Functions/Shared/index.js +3 -0
- package/World/Archive/Functions/index.d.ts +3 -3
- package/World/Archive/Functions/index.js +3 -3
- package/World/Archive/InitTasks.js +21 -33
- package/World/Archive/Types/Archive.types.d.ts +45 -0
- package/World/Archive/Types/Archive.types.js +1 -0
- package/World/Archive/Types/ArchiveArea.types.d.ts +38 -0
- package/World/Archive/Types/ArchiveArea.types.js +1 -0
- package/World/Archive/Types/ArchiveJSON.types.d.ts +52 -0
- package/World/Archive/Types/ArchiveJSON.types.js +1 -0
- package/World/Archive/Types/ArchivedSector.types.d.ts +43 -0
- package/World/Archive/Types/ArchivedSector.types.js +1 -0
- package/World/Archive/Types/index.d.ts +4 -0
- package/World/Archive/Types/index.js +4 -0
- package/World/Archive/index.d.ts +1 -1
- package/World/Archive/index.js +1 -1
- package/World/Cursor/SectionCursor.d.ts +4 -3
- package/World/Cursor/SectionCursor.js +13 -11
- package/World/Cursor/SectorCursor.d.ts +4 -2
- package/World/Cursor/SectorCursor.js +11 -1
- package/World/Cursor/WorldCursor.d.ts +5 -3
- package/World/Cursor/WorldCursor.js +23 -17
- package/World/Cursor/WorldVoxelCursor.d.ts +1 -7
- package/World/Cursor/WorldVoxelCursor.js +4 -15
- package/World/Dimension/Dimension.d.ts +4 -1
- package/World/Dimension/Dimension.js +8 -1
- package/World/InitTasks.js +52 -40
- package/World/Lock/Function/LockSectors.d.ts +2 -0
- package/World/Lock/Function/LockSectors.js +28 -0
- package/World/Lock/Function/UnLockSectors.d.ts +2 -0
- package/World/Lock/Function/UnLockSectors.js +28 -0
- package/World/Lock/WorldLock.d.ts +1 -2
- package/World/Lock/WorldLock.js +3 -1
- package/World/Section/Section.d.ts +20 -12
- package/World/Section/Section.js +77 -91
- package/World/Section/SectionState.d.ts +8 -2
- package/World/Section/SectionState.js +9 -2
- package/World/Sector/Sector.d.ts +26 -6
- package/World/Sector/Sector.js +100 -48
- package/World/Sector/SectorHeightMap.d.ts +1 -1
- package/World/Sector/SectorHeightMap.js +6 -6
- package/World/Sector/SectorState.d.ts +4 -2
- package/World/Sector/SectorState.js +4 -2
- package/World/SnapShot/SectionSnapShot.d.ts +19 -0
- package/World/SnapShot/SectionSnapShot.js +72 -0
- package/World/SnapShot/SectionSnapShotCursor.d.ts +23 -0
- package/World/SnapShot/SectionSnapShotCursor.js +107 -0
- package/World/SnapShot/SnapShots.d.ts +11 -0
- package/World/SnapShot/SnapShots.js +24 -0
- package/World/Types/WorldData.types.d.ts +2 -7
- package/World/Types/WorldDataSyncIds.d.ts +2 -0
- package/World/Types/WorldDataSyncIds.js +2 -0
- package/World/WorldRegister.d.ts +25 -13
- package/World/WorldRegister.js +56 -29
- package/World/WorldSpaces.d.ts +20 -0
- package/World/WorldSpaces.js +39 -6
- package/WorldSimulation/Dimensions/DimensionSegment.d.ts +38 -0
- package/WorldSimulation/Dimensions/DimensionSegment.js +120 -0
- package/WorldSimulation/Dimensions/DimensionSimulation.d.ts +26 -0
- package/WorldSimulation/Dimensions/DimensionSimulation.js +95 -0
- package/{Tasks/IWG/Internal/Classes → WorldSimulation/Dimensions}/Generator.d.ts +7 -9
- package/{Tasks/IWG/Internal/Classes → WorldSimulation/Dimensions}/Generator.js +11 -18
- package/{Tasks/IWG/Internal/Classes → WorldSimulation/Dimensions}/SectorState.d.ts +4 -0
- package/WorldSimulation/Dimensions/SectorState.js +56 -0
- package/WorldSimulation/Dimensions/SimulationSector.d.ts +30 -0
- package/WorldSimulation/Dimensions/SimulationSector.js +214 -0
- package/WorldSimulation/Internal/WorldSimulationDimensions.d.ts +6 -0
- package/{Tasks/IWG/Internal/IWGDimensions.js → WorldSimulation/Internal/WorldSimulationDimensions.js} +5 -4
- package/WorldSimulation/Internal/WorldSimulationTasks.d.ts +35 -0
- package/WorldSimulation/Internal/WorldSimulationTasks.js +200 -0
- package/WorldSimulation/Internal/WorldSimulationTools.d.ts +8 -0
- package/{Tasks/IWG/Internal/IWGTools.js → WorldSimulation/Internal/WorldSimulationTools.js} +1 -1
- package/WorldSimulation/Internal/runActiveSectorUpdate.d.ts +1 -0
- package/WorldSimulation/Internal/runActiveSectorUpdate.js +106 -0
- package/{Tasks/IWG → WorldSimulation}/Procedures/InitalLoad.d.ts +2 -2
- package/{Tasks/IWG → WorldSimulation}/Procedures/InitalLoad.js +16 -14
- package/{Tasks/IWG → WorldSimulation}/Procedures/SaveAllSectors.js +5 -5
- package/WorldSimulation/Tasks/SimulationTaskBase.d.ts +19 -0
- package/WorldSimulation/Tasks/SimulationTaskBase.js +50 -0
- package/WorldSimulation/Tasks/TaskRegister.d.ts +7 -0
- package/{Tasks/IWG/Internal → WorldSimulation/Tasks}/TaskRegister.js +3 -3
- package/WorldSimulation/Tasks/TaskSegment.d.ts +20 -0
- package/WorldSimulation/Tasks/TaskSegment.js +83 -0
- package/WorldSimulation/Tick/TickQueue.d.ts +9 -0
- package/WorldSimulation/Tick/TickQueue.js +31 -0
- package/WorldSimulation/Tools/SimulationBrush.d.ts +25 -0
- package/WorldSimulation/Tools/SimulationBrush.js +203 -0
- package/WorldSimulation/Voxels/Behaviors/Types/CropVoxelBehavior.d.ts +1 -0
- package/WorldSimulation/Voxels/Behaviors/Types/CropVoxelBehavior.js +23 -0
- package/WorldSimulation/Voxels/Behaviors/Types/DefaultVoxelBehavior.d.ts +1 -0
- package/WorldSimulation/Voxels/Behaviors/Types/DefaultVoxelBehavior.js +10 -0
- package/WorldSimulation/Voxels/Behaviors/Types/FarmlandVoxelBehavior.d.ts +1 -0
- package/WorldSimulation/Voxels/Behaviors/Types/FarmlandVoxelBehavior.js +73 -0
- package/WorldSimulation/Voxels/Behaviors/Types/LiquidVoxelBehavior.d.ts +1 -0
- package/WorldSimulation/Voxels/Behaviors/Types/LiquidVoxelBehavior.js +21 -0
- package/WorldSimulation/Voxels/Behaviors/Types/index.d.ts +4 -0
- package/WorldSimulation/Voxels/Behaviors/Types/index.js +4 -0
- package/WorldSimulation/Voxels/Behaviors/VoxelBehaviors.d.ts +18 -0
- package/WorldSimulation/Voxels/Behaviors/VoxelBehaviors.js +30 -0
- package/WorldSimulation/Voxels/Behaviors/VoxelBehaviorsRegister.d.ts +6 -0
- package/WorldSimulation/Voxels/Behaviors/VoxelBehaviorsRegister.js +25 -0
- package/WorldSimulation/Voxels/Behaviors/VoxelUpdate.d.ts +10 -0
- package/WorldSimulation/Voxels/Behaviors/VoxelUpdate.js +1 -0
- package/WorldSimulation/Voxels/Behaviors/index.d.ts +4 -0
- package/WorldSimulation/Voxels/Behaviors/index.js +4 -0
- package/WorldSimulation/Voxels/Ticks/Types/LiquidVoxelUpdate.d.ts +1 -0
- package/WorldSimulation/Voxels/Ticks/Types/LiquidVoxelUpdate.js +163 -0
- package/WorldSimulation/Voxels/Ticks/Types/index.d.ts +1 -0
- package/WorldSimulation/Voxels/Ticks/Types/index.js +1 -0
- package/WorldSimulation/Voxels/Ticks/VoxelTickUpdate.d.ts +8 -0
- package/WorldSimulation/Voxels/Ticks/VoxelTickUpdate.js +14 -0
- package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateRegister.d.ts +6 -0
- package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateRegister.js +13 -0
- package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateType.d.ts +12 -0
- package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateType.js +10 -0
- package/WorldSimulation/Voxels/Ticks/index.d.ts +4 -0
- package/WorldSimulation/Voxels/Ticks/index.js +4 -0
- package/{Tasks/IWG/IWG.d.ts → WorldSimulation/WorldSimulation.d.ts} +10 -9
- package/WorldSimulation/WorldSimulation.js +94 -0
- package/{Tasks/IWG → WorldSimulation}/index.d.ts +1 -1
- package/{Tasks/IWG → WorldSimulation}/index.js +1 -1
- package/package.json +2 -2
- package/Contexts/Constructor/DivineVoxelEngineConstructor.d.ts +0 -10
- package/Contexts/Constructor/DivineVoxelEngineConstructor.js +0 -14
- package/Contexts/Constructor/index.d.ts +0 -1
- package/Contexts/Constructor/index.js +0 -1
- package/Init/StartConstructor.d.ts +0 -2
- package/Init/StartConstructor.js +0 -57
- package/Mesher/Models/Common/BoundsFunctions.d.ts +0 -2
- package/Mesher/Models/Common/BoxGeometryNode.d.ts +0 -10
- package/Mesher/Models/Common/BoxGeometryNode.js +0 -80
- package/Mesher/Models/Common/QuadGeometryNode.d.ts +0 -11
- package/Mesher/Models/Common/QuadGeometryNode.js +0 -51
- package/Mesher/Models/Nodes/Ruled/BoxVoxelGeometryNode.d.ts +0 -24
- package/Mesher/Models/Nodes/Ruled/BoxVoxelGeometryNode.js +0 -176
- package/Mesher/Models/Nodes/Ruled/QuadVoxelGeometryNode.d.ts +0 -19
- package/Mesher/Models/Nodes/Ruled/QuadVoxelGeometryNode.js +0 -157
- package/Mesher/Models/Nodes/Ruleless/RulelessBoxVoxelGeometryNode.d.ts +0 -22
- package/Mesher/Models/Nodes/Ruleless/RulelessBoxVoxelGeometryNode.js +0 -75
- package/Mesher/Models/Nodes/Ruleless/RulelessQuadVoxelGeometryNode.d.ts +0 -18
- package/Mesher/Models/Nodes/Ruleless/RulelessQuadVoxelGeometryNode.js +0 -77
- package/Mesher/Models/Protocols/OutlinedVoxelTool.d.ts +0 -6
- package/Mesher/Models/Protocols/OutlinedVoxelTool.js +0 -233
- package/Models/Indexing/VoxelAOResultsIndex.d.ts +0 -12
- package/Models/Indexing/VoxelAOResultsIndex.js +0 -26
- package/Models/Indexing/VoxelFaceCullResultsIndex.d.ts +0 -12
- package/Models/Indexing/VoxelFaceCullResultsIndex.js +0 -26
- package/Models/Indexing/VoxelFaceTransparentResultsIndex.d.ts +0 -11
- package/Models/Indexing/VoxelFaceTransparentResultsIndex.js +0 -15
- package/Models/Input/BoxVoxelGometryInputs.d.ts +0 -25
- package/Models/Input/BoxVoxelGometryInputs.js +0 -36
- package/Models/Input/QuadVoxelGometryInputs.d.ts +0 -24
- package/Models/Rules/Classes/OcclusionFace.d.ts +0 -65
- package/Models/Rules/Classes/OcclusionFace.js +0 -492
- package/Models/Rules/Classes/VoxelRulesGeometry.d.ts +0 -15
- package/Models/Rules/Classes/VoxelRulesGeometry.js +0 -29
- package/Models/Rules/Functions/BuildFinalInputs.d.ts +0 -7
- package/Models/Rules/Functions/BuildFinalInputs.js +0 -93
- package/Models/Rules/Functions/BuildGeomtryInputs.d.ts +0 -6
- package/Models/Rules/Functions/BuildGeomtryInputs.js +0 -251
- package/Models/Rules/Functions/BuildRules.d.ts +0 -8
- package/Models/Rules/Functions/BuildRules.js +0 -187
- package/Models/Rules/Functions/GetOcclusionFaces.d.ts +0 -4
- package/Models/Rules/Functions/GetOcclusionFaces.js +0 -112
- package/Models/Shared/Transform.d.ts +0 -4
- package/Tasks/IWG/IWG.js +0 -98
- package/Tasks/IWG/Internal/Classes/BuildQueue.d.ts +0 -11
- package/Tasks/IWG/Internal/Classes/BuildQueue.js +0 -49
- package/Tasks/IWG/Internal/Classes/DimensionSegment.d.ts +0 -37
- package/Tasks/IWG/Internal/Classes/DimensionSegment.js +0 -67
- package/Tasks/IWG/Internal/Classes/IWGTaskBase.d.ts +0 -15
- package/Tasks/IWG/Internal/Classes/IWGTaskBase.js +0 -62
- package/Tasks/IWG/Internal/Classes/SectorState.js +0 -20
- package/Tasks/IWG/Internal/Classes/SectorVisistedMap.d.ts +0 -9
- package/Tasks/IWG/Internal/Classes/SectorVisistedMap.js +0 -24
- package/Tasks/IWG/Internal/Functions/cullSectors.d.ts +0 -2
- package/Tasks/IWG/Internal/Functions/cullSectors.js +0 -111
- package/Tasks/IWG/Internal/Functions/getSectorState.d.ts +0 -4
- package/Tasks/IWG/Internal/Functions/getSectorState.js +0 -39
- package/Tasks/IWG/Internal/Functions/runBuildUpdate.d.ts +0 -2
- package/Tasks/IWG/Internal/Functions/runBuildUpdate.js +0 -70
- package/Tasks/IWG/Internal/Functions/runWorldUpdate.d.ts +0 -2
- package/Tasks/IWG/Internal/Functions/runWorldUpdate.js +0 -69
- package/Tasks/IWG/Internal/IWGDimensions.d.ts +0 -6
- package/Tasks/IWG/Internal/IWGTasks.d.ts +0 -30
- package/Tasks/IWG/Internal/IWGTasks.js +0 -129
- package/Tasks/IWG/Internal/IWGTools.d.ts +0 -8
- package/Tasks/IWG/Internal/TaskRegister.d.ts +0 -7
- package/Tasks/Propagation/Explosion/ExplosionManager.d.ts +0 -4
- package/Tasks/Propagation/Explosion/ExplosionManager.js +0 -117
- package/Tasks/Update/InitTasks.d.ts +0 -5
- package/Tasks/Update/InitTasks.js +0 -23
- package/Tasks/Update/VoxelUpdate.d.ts +0 -6
- package/Tasks/Update/VoxelUpdate.js +0 -177
- package/Templates/FullVoxelTemplate.d.ts +0 -14
- package/Templates/FullVoxelTemplate.js +0 -61
- package/Templates/Functions/CreateTemplate.d.ts +0 -3
- package/Templates/Functions/CreateTemplate.js +0 -134
- package/Templates/VoxelTemplate.d.ts +0 -34
- package/Templates/VoxelTemplate.js +0 -135
- package/Util/Binary/BinaryBuffer.d.ts +0 -29
- package/Util/Binary/BinaryBuffer.js +0 -130
- package/Util/Binary/Palettes.d.ts +0 -5
- package/Util/Binary/Palettes.js +0 -46
- package/Util/LocationVisitedMap.d.ts +0 -9
- package/Util/LocationVisitedMap.js +0 -18
- package/Util/VisistedMap.d.ts +0 -10
- package/Util/VisistedMap.js +0 -29
- package/Voxels/Data/VoxelTagStates.d.ts +0 -22
- package/Voxels/Data/VoxelTagStates.js +0 -47
- package/World/Archive/Archive.types.d.ts +0 -163
- package/World/Archive/Functions/ArchiveArea.js +0 -338
- package/World/Archive/Functions/ArchiveSector.d.ts +0 -7
- package/World/Archive/Functions/ArchiveSector.js +0 -625
- package/World/Archive/Functions/ImportSector.d.ts +0 -9
- package/World/Archive/Functions/ImportSector.js +0 -288
- package/World/Archive/Functions/Shared.js +0 -75
- /package/{Models/VoxelModel.types.js → Math/Location.js} +0 -0
- /package/{World/Archive/Archive.types.js → Mesher/Models/Nodes/Types/GeomtryNode.types.js} +0 -0
- /package/{Models → Voxels/Models}/Defaults/CubeVoxelGeometry.d.ts +0 -0
- /package/{Models → Voxels/Models}/Defaults/LiquidVoxelModel.d.ts +0 -0
- /package/{Models → Voxels/Models}/Defaults/PanelVoxelGeometry.d.ts +0 -0
- /package/{Models → Voxels/Models}/Defaults/StairVoxelModel.d.ts +0 -0
- /package/{Models → Voxels/Models}/Indexing/VoxelRelativeCubeIndex.d.ts +0 -0
- /package/{Models → Voxels/Models}/Indexing/VoxelRelativeCubeIndex.js +0 -0
- /package/{Tasks/IWG → WorldSimulation}/Procedures/SaveAllSectors.d.ts +0 -0
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import { WorldSpaces } from "../../World/WorldSpaces";
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5
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+
import { WorldRegister } from "../../World/WorldRegister";
|
|
6
|
+
import { WorldSimulationTasks } from "../Internal/WorldSimulationTasks";
|
|
7
|
+
import { TickQueue } from "../Tick/TickQueue";
|
|
8
|
+
import { MooreNeighborhood2D } from "../../Math/CardinalNeighbors";
|
|
9
|
+
import { WorldDataSyncIds } from "../../World/Types/WorldDataSyncIds";
|
|
10
|
+
import { EngineSettings } from "../../Settings/EngineSettings";
|
|
11
|
+
const tempPosition = Vector3Like.Create();
|
|
12
|
+
export class SimulationSector {
|
|
13
|
+
dimension;
|
|
14
|
+
position = [0, 0, 0];
|
|
15
|
+
renderering = false;
|
|
16
|
+
generating = false;
|
|
17
|
+
ticking = false;
|
|
18
|
+
state = new SectorState(this);
|
|
19
|
+
sector = null;
|
|
20
|
+
_rendered = false;
|
|
21
|
+
_genAllDone = false;
|
|
22
|
+
/**An array of the last tick each section was built at */
|
|
23
|
+
_displayTicks = new Uint32Array(WorldSpaces.sector.sectionVolumne);
|
|
24
|
+
tickQueue;
|
|
25
|
+
neighbors = [];
|
|
26
|
+
fullNeighbors = false;
|
|
27
|
+
maxNeighbors = MooreNeighborhood2D.length - 1;
|
|
28
|
+
constructor(dimension) {
|
|
29
|
+
this.dimension = dimension;
|
|
30
|
+
this.tickQueue = new TickQueue(dimension);
|
|
31
|
+
}
|
|
32
|
+
updateNeighbors() {
|
|
33
|
+
this.neighbors.length = 0;
|
|
34
|
+
const [cx, cy, cz] = this.position;
|
|
35
|
+
this.fullNeighbors = true;
|
|
36
|
+
for (let i = 0; i < MooreNeighborhood2D.length; i++) {
|
|
37
|
+
const [nx, nz] = MooreNeighborhood2D[i];
|
|
38
|
+
if (nx === 0 && nz === 0)
|
|
39
|
+
continue;
|
|
40
|
+
const sectorPOS = WorldSpaces.sector.getPosition(cx + nx * WorldSpaces.sector.bounds.x, cy, cz + nz * WorldSpaces.sector.bounds.z, tempPosition);
|
|
41
|
+
const sector = this.dimension.activeSectors.get(sectorPOS.x, cy, sectorPOS.z);
|
|
42
|
+
if (!sector) {
|
|
43
|
+
this.fullNeighbors = false;
|
|
44
|
+
continue;
|
|
45
|
+
}
|
|
46
|
+
this.neighbors.push(sector);
|
|
47
|
+
}
|
|
48
|
+
}
|
|
49
|
+
canCheckOut() {
|
|
50
|
+
if (EngineSettings.settings.memoryAndCPU.useSharedMemory)
|
|
51
|
+
return true;
|
|
52
|
+
if (!this.fullNeighbors)
|
|
53
|
+
return false;
|
|
54
|
+
if (!this.sector || this.sector.isCheckedOut() || this.sector.isLocked())
|
|
55
|
+
return false;
|
|
56
|
+
for (const simSector of this.neighbors) {
|
|
57
|
+
if (!simSector.sector)
|
|
58
|
+
return false;
|
|
59
|
+
if (simSector.sector.isCheckedOut() || simSector.sector.isLocked())
|
|
60
|
+
return false;
|
|
61
|
+
}
|
|
62
|
+
return true;
|
|
63
|
+
}
|
|
64
|
+
checkOut(thread) {
|
|
65
|
+
if (EngineSettings.settings.memoryAndCPU.useSharedMemory)
|
|
66
|
+
return;
|
|
67
|
+
if (!this.sector)
|
|
68
|
+
return;
|
|
69
|
+
for (const simSector of this.neighbors) {
|
|
70
|
+
const sector = simSector?.sector;
|
|
71
|
+
sector.setCheckedOut(true);
|
|
72
|
+
thread.runTask(WorldDataSyncIds.CheckInSector, [[this.dimension.id, ...simSector.position], sector.buffer], [sector.buffer]);
|
|
73
|
+
}
|
|
74
|
+
this.sector.setCheckedOut(true);
|
|
75
|
+
thread.runTask(WorldDataSyncIds.CheckInSector, [[this.dimension.id, ...this.position], this.sector.buffer], [this.sector.buffer]);
|
|
76
|
+
}
|
|
77
|
+
checkIn(thread) {
|
|
78
|
+
if (EngineSettings.settings.memoryAndCPU.useSharedMemory)
|
|
79
|
+
return;
|
|
80
|
+
if (!this.sector)
|
|
81
|
+
return;
|
|
82
|
+
for (const simSector of this.neighbors) {
|
|
83
|
+
thread.runTask(WorldDataSyncIds.CheckOutSector, [
|
|
84
|
+
this.dimension.id,
|
|
85
|
+
...simSector.position,
|
|
86
|
+
]);
|
|
87
|
+
}
|
|
88
|
+
thread.runTask(WorldDataSyncIds.CheckOutSector, [
|
|
89
|
+
this.dimension.id,
|
|
90
|
+
...this.position,
|
|
91
|
+
]);
|
|
92
|
+
}
|
|
93
|
+
tickUpdate() {
|
|
94
|
+
if (!this.fullNeighbors)
|
|
95
|
+
return false;
|
|
96
|
+
if (this.sector?.isCheckedOut()) {
|
|
97
|
+
return false;
|
|
98
|
+
}
|
|
99
|
+
if ((!this.renderering && !this.ticking) || !this.sector)
|
|
100
|
+
return false;
|
|
101
|
+
if (!this._genAllDone)
|
|
102
|
+
return false;
|
|
103
|
+
let renderedSection = false;
|
|
104
|
+
const sector = this.sector;
|
|
105
|
+
if (this.renderering) {
|
|
106
|
+
for (const section of sector.sections) {
|
|
107
|
+
if (!this._rendered ||
|
|
108
|
+
this._displayTicks[section.index] !==
|
|
109
|
+
section.getTick(section._Ticks.displayDirty)) {
|
|
110
|
+
this._displayTicks[section.index] = section.getTick(section._Ticks.displayDirty);
|
|
111
|
+
WorldSimulationTasks.buildTasks.add(this.dimension.id, ...section.position);
|
|
112
|
+
renderedSection = true;
|
|
113
|
+
}
|
|
114
|
+
}
|
|
115
|
+
this._rendered = true;
|
|
116
|
+
}
|
|
117
|
+
/* if (this.ticking) {
|
|
118
|
+
this.dimension.simulation.setOrigin(...this.position);
|
|
119
|
+
this.dimension.simulation.bounds.start();
|
|
120
|
+
this.tickQueue.run();
|
|
121
|
+
|
|
122
|
+
const [min, max] = sector.getMinMax();
|
|
123
|
+
if (min == Math.abs(Infinity) || max == Math.abs(Infinity)) return true;
|
|
124
|
+
|
|
125
|
+
const height = max - min + 1;
|
|
126
|
+
let attempts = 100;
|
|
127
|
+
let ticks = 20;
|
|
128
|
+
while (attempts) {
|
|
129
|
+
const randomX =
|
|
130
|
+
Math.floor(WorldSpaces.section.bounds.x * Math.random()) +
|
|
131
|
+
this.sector.position[0];
|
|
132
|
+
const randomY =
|
|
133
|
+
Math.floor(height * Math.random()) + min + this.sector.position[1];
|
|
134
|
+
const randomZ =
|
|
135
|
+
Math.floor(WorldSpaces.section.bounds.z * Math.random()) +
|
|
136
|
+
this.sector.position[2];
|
|
137
|
+
const voxel = this.dimension.simulation.nDataCursor.getVoxel(
|
|
138
|
+
randomX,
|
|
139
|
+
randomY,
|
|
140
|
+
randomZ
|
|
141
|
+
);
|
|
142
|
+
if (!voxel || voxel.isAir()) {
|
|
143
|
+
attempts--;
|
|
144
|
+
continue;
|
|
145
|
+
}
|
|
146
|
+
|
|
147
|
+
const behavior = VoxelBehaviorsRegister.get(
|
|
148
|
+
voxel.tags["dve_simulation_behavior"]
|
|
149
|
+
);
|
|
150
|
+
behavior.onTick(this.dimension.simulation, randomX, randomY, randomZ);
|
|
151
|
+
|
|
152
|
+
ticks--;
|
|
153
|
+
|
|
154
|
+
if (!ticks) break;
|
|
155
|
+
}
|
|
156
|
+
|
|
157
|
+
this.dimension.simulation.bounds.markDisplayDirty();
|
|
158
|
+
} */
|
|
159
|
+
return true;
|
|
160
|
+
}
|
|
161
|
+
generateUpdate() {
|
|
162
|
+
if (!this.fullNeighbors)
|
|
163
|
+
return false;
|
|
164
|
+
if (this.sector?.isCheckedOut())
|
|
165
|
+
return;
|
|
166
|
+
if (this._genAllDone)
|
|
167
|
+
return true;
|
|
168
|
+
if (!this.generating)
|
|
169
|
+
return false;
|
|
170
|
+
if (!this.sector) {
|
|
171
|
+
const sector = WorldRegister.sectors.get(this.dimension.id, ...this.position);
|
|
172
|
+
if (!sector) {
|
|
173
|
+
WorldSimulationTasks.worldLoadTasks.add(this.dimension.id, ...this.position);
|
|
174
|
+
return;
|
|
175
|
+
}
|
|
176
|
+
this.sector = sector;
|
|
177
|
+
}
|
|
178
|
+
const sector = this.sector;
|
|
179
|
+
const state = this.state.update();
|
|
180
|
+
/* if (sector.getBitFlag(Sector.FlagIds.isWorldGenDone)) {
|
|
181
|
+
console.log(
|
|
182
|
+
"world gen set true",
|
|
183
|
+
state.nWorldGenAllDone,
|
|
184
|
+
state.allLoaded
|
|
185
|
+
);
|
|
186
|
+
} */
|
|
187
|
+
if (state.allLoaded && !sector.getBitFlag(Sector.FlagIds.isWorldGenDone)) {
|
|
188
|
+
// console.log("add to world gen", ...this.position);
|
|
189
|
+
WorldSimulationTasks.worldGenTasks.add(this.dimension.id, ...this.position);
|
|
190
|
+
return true;
|
|
191
|
+
}
|
|
192
|
+
if (state.nWorldGenAllDone &&
|
|
193
|
+
!sector.getBitFlag(Sector.FlagIds.isWorldDecorDone)) {
|
|
194
|
+
// console.log("add to world decor");
|
|
195
|
+
WorldSimulationTasks.worldDecorateTasks.add(this.dimension.id, ...this.position);
|
|
196
|
+
return true;
|
|
197
|
+
}
|
|
198
|
+
if (state.nDecorAllDone &&
|
|
199
|
+
!sector.getBitFlag(Sector.FlagIds.isWorldPropagationDone)) {
|
|
200
|
+
WorldSimulationTasks.worldPropagationTasks.add(this.dimension.id, ...this.position);
|
|
201
|
+
return true;
|
|
202
|
+
}
|
|
203
|
+
if (state.nPropagtionAllDone &&
|
|
204
|
+
!sector.getBitFlag(Sector.FlagIds.isWorldSunDone)) {
|
|
205
|
+
WorldSimulationTasks.worldSunTasks.add(this.dimension.id, ...this.position);
|
|
206
|
+
return true;
|
|
207
|
+
}
|
|
208
|
+
if (state.nSunAllDone && sector.getBitFlag(Sector.FlagIds.isWorldSunDone)) {
|
|
209
|
+
this._genAllDone = true;
|
|
210
|
+
return true;
|
|
211
|
+
}
|
|
212
|
+
return true;
|
|
213
|
+
}
|
|
214
|
+
}
|
|
@@ -0,0 +1,6 @@
|
|
|
1
|
+
import { DimensionSegment } from "../Dimensions/DimensionSegment";
|
|
2
|
+
export declare class WorldSimulationDimensions {
|
|
3
|
+
static readonly _dimensions: Map<number, DimensionSegment>;
|
|
4
|
+
static addDimension(dimensionId: number): void;
|
|
5
|
+
static getDimension(dimensionId: number): DimensionSegment;
|
|
6
|
+
}
|
|
@@ -1,9 +1,10 @@
|
|
|
1
|
-
import { DimensionSegment } from "
|
|
2
|
-
import { TaskRegister } from "
|
|
3
|
-
|
|
1
|
+
import { DimensionSegment } from "../Dimensions/DimensionSegment";
|
|
2
|
+
import { TaskRegister } from "../Tasks/TaskRegister";
|
|
3
|
+
import { WorldSimulationTools } from "./WorldSimulationTools";
|
|
4
|
+
export class WorldSimulationDimensions {
|
|
4
5
|
static _dimensions = new Map();
|
|
5
6
|
static addDimension(dimensionId) {
|
|
6
|
-
const segment = new DimensionSegment(dimensionId);
|
|
7
|
+
const segment = new DimensionSegment(dimensionId, WorldSimulationTools.taskTool);
|
|
7
8
|
TaskRegister.addToDimension(segment);
|
|
8
9
|
this._dimensions.set(dimensionId, segment);
|
|
9
10
|
}
|
|
@@ -0,0 +1,35 @@
|
|
|
1
|
+
export declare class WorldSimulationTasks {
|
|
2
|
+
/**# Load Sectors
|
|
3
|
+
* ---
|
|
4
|
+
*/
|
|
5
|
+
static readonly worldLoadTasks: import("../Tasks/SimulationTaskBase").SimulationTaskBase;
|
|
6
|
+
/**# Generate Sectors
|
|
7
|
+
* ---
|
|
8
|
+
*/
|
|
9
|
+
static readonly worldGenTasks: import("../Tasks/SimulationTaskBase").SimulationTaskBase;
|
|
10
|
+
/**# Decorate Sectors
|
|
11
|
+
* ---
|
|
12
|
+
*/
|
|
13
|
+
static readonly worldDecorateTasks: import("../Tasks/SimulationTaskBase").SimulationTaskBase;
|
|
14
|
+
/**# World Propagation
|
|
15
|
+
* ---
|
|
16
|
+
*/
|
|
17
|
+
static readonly worldPropagationTasks: import("../Tasks/SimulationTaskBase").SimulationTaskBase;
|
|
18
|
+
/**# World Sun
|
|
19
|
+
* ---
|
|
20
|
+
*/
|
|
21
|
+
static readonly worldSunTasks: import("../Tasks/SimulationTaskBase").SimulationTaskBase;
|
|
22
|
+
/**# Save Sector
|
|
23
|
+
* ---
|
|
24
|
+
*/
|
|
25
|
+
static readonly saveTasks: import("../Tasks/SimulationTaskBase").SimulationTaskBase;
|
|
26
|
+
/**# Save & Unload Sector
|
|
27
|
+
* ---
|
|
28
|
+
*/
|
|
29
|
+
static readonly unloadTasks: import("../Tasks/SimulationTaskBase").SimulationTaskBase;
|
|
30
|
+
/**# Build Task
|
|
31
|
+
* ---
|
|
32
|
+
*/
|
|
33
|
+
static readonly buildTasks: import("../Tasks/SimulationTaskBase").SimulationTaskBase;
|
|
34
|
+
static readonly unbuildTasks: import("../Tasks/SimulationTaskBase").SimulationTaskBase;
|
|
35
|
+
}
|
|
@@ -0,0 +1,200 @@
|
|
|
1
|
+
import { WorldRegister } from "../../World/WorldRegister";
|
|
2
|
+
import { Sector } from "../../World/index";
|
|
3
|
+
import { WorldSimulationTools } from "./WorldSimulationTools";
|
|
4
|
+
import { TaskRegister } from "../Tasks/TaskRegister";
|
|
5
|
+
import { Threads } from "@amodx/threads";
|
|
6
|
+
import { setLocationData } from "../../Util/LocationData";
|
|
7
|
+
import { EngineSettings } from "../../Settings/EngineSettings";
|
|
8
|
+
import { SnapShots } from "../../World/SnapShot/SnapShots";
|
|
9
|
+
import LockSectors from "../../World/Lock/Function/LockSectors";
|
|
10
|
+
import UnLockSectors from "../../World/Lock/Function/UnLockSectors";
|
|
11
|
+
export class WorldSimulationTasks {
|
|
12
|
+
/**# Load Sectors
|
|
13
|
+
* ---
|
|
14
|
+
*/
|
|
15
|
+
static worldLoadTasks = TaskRegister.addTasks({
|
|
16
|
+
id: "load",
|
|
17
|
+
generationTask: true,
|
|
18
|
+
checkInRequired: false,
|
|
19
|
+
async run(dimesnion, location, taskId, task) {
|
|
20
|
+
const [dimension, x, y, z] = location;
|
|
21
|
+
const sector = WorldRegister.sectors.get(location[0], x, y, z);
|
|
22
|
+
if (sector)
|
|
23
|
+
return task.completeTask(taskId);
|
|
24
|
+
if (!WorldSimulationTools.worldStorage) {
|
|
25
|
+
WorldRegister.sectors.new(location[0], x, y, z);
|
|
26
|
+
return task.completeTask(taskId);
|
|
27
|
+
}
|
|
28
|
+
const loaded = await WorldSimulationTools.worldStorage.loadSector([
|
|
29
|
+
dimension,
|
|
30
|
+
x,
|
|
31
|
+
y,
|
|
32
|
+
z,
|
|
33
|
+
]);
|
|
34
|
+
if (!loaded) {
|
|
35
|
+
WorldRegister.sectors.new(location[0], x, y, z);
|
|
36
|
+
}
|
|
37
|
+
task.completeTask(taskId);
|
|
38
|
+
},
|
|
39
|
+
});
|
|
40
|
+
/**# Generate Sectors
|
|
41
|
+
* ---
|
|
42
|
+
*/
|
|
43
|
+
static worldGenTasks = TaskRegister.addTasks({
|
|
44
|
+
id: "generate",
|
|
45
|
+
generationTask: true,
|
|
46
|
+
checkInRequired: true,
|
|
47
|
+
log: true,
|
|
48
|
+
checkDone(location) {
|
|
49
|
+
const sector = WorldRegister.sectors.get(...location);
|
|
50
|
+
if (!sector || sector.isCheckedOut())
|
|
51
|
+
return false;
|
|
52
|
+
const worldGenDone = sector.getBitFlag(Sector.FlagIds.isWorldGenDone);
|
|
53
|
+
return worldGenDone;
|
|
54
|
+
},
|
|
55
|
+
run(dimension, location, taskId, task, simSector) {
|
|
56
|
+
if (simSector.sector.getBitFlag(Sector.FlagIds.isWorldGenDone))
|
|
57
|
+
return task.completeTask(taskId);
|
|
58
|
+
const generator = WorldSimulationTools.taskTool.getGenerator();
|
|
59
|
+
simSector.checkOut(generator);
|
|
60
|
+
WorldSimulationTools.taskTool.generation.generate.run(location, null, () => {
|
|
61
|
+
simSector.checkIn(generator);
|
|
62
|
+
}, generator);
|
|
63
|
+
},
|
|
64
|
+
});
|
|
65
|
+
/**# Decorate Sectors
|
|
66
|
+
* ---
|
|
67
|
+
*/
|
|
68
|
+
static worldDecorateTasks = TaskRegister.addTasks({
|
|
69
|
+
id: "decorate",
|
|
70
|
+
generationTask: true,
|
|
71
|
+
checkInRequired: true,
|
|
72
|
+
checkDone(location) {
|
|
73
|
+
const sector = WorldRegister.sectors.get(...location);
|
|
74
|
+
if (!sector || sector.isCheckedOut())
|
|
75
|
+
return false;
|
|
76
|
+
return sector.getBitFlag(Sector.FlagIds.isWorldDecorDone);
|
|
77
|
+
},
|
|
78
|
+
run(dimension, location, taskId, task, simSector) {
|
|
79
|
+
if (simSector.sector.getBitFlag(Sector.FlagIds.isWorldDecorDone))
|
|
80
|
+
return task.completeTask(taskId);
|
|
81
|
+
const generator = WorldSimulationTools.taskTool.getGenerator();
|
|
82
|
+
simSector.checkOut(generator);
|
|
83
|
+
WorldSimulationTools.taskTool.generation.decorate.run(location, null, () => {
|
|
84
|
+
simSector.checkIn(generator);
|
|
85
|
+
}, generator);
|
|
86
|
+
},
|
|
87
|
+
});
|
|
88
|
+
/**# World Propagation
|
|
89
|
+
* ---
|
|
90
|
+
*/
|
|
91
|
+
static worldPropagationTasks = TaskRegister.addTasks({
|
|
92
|
+
id: "world_propagation",
|
|
93
|
+
generationTask: true,
|
|
94
|
+
checkInRequired: true,
|
|
95
|
+
checkDone(location) {
|
|
96
|
+
const sector = WorldRegister.sectors.get(...location);
|
|
97
|
+
if (!sector || sector.isCheckedOut())
|
|
98
|
+
return false;
|
|
99
|
+
return sector.getBitFlag(Sector.FlagIds.isWorldPropagationDone);
|
|
100
|
+
},
|
|
101
|
+
run(dimension, location, taskId, task, simSector) {
|
|
102
|
+
if (simSector.sector.getBitFlag(Sector.FlagIds.isWorldPropagationDone))
|
|
103
|
+
return task.completeTask(taskId);
|
|
104
|
+
const generator = WorldSimulationTools.taskTool.getGenerator();
|
|
105
|
+
simSector.checkOut(generator);
|
|
106
|
+
WorldSimulationTools.taskTool.generation.propagation.run(location, null, () => {
|
|
107
|
+
simSector.checkIn(generator);
|
|
108
|
+
}, generator);
|
|
109
|
+
},
|
|
110
|
+
});
|
|
111
|
+
/**# World Sun
|
|
112
|
+
* ---
|
|
113
|
+
*/
|
|
114
|
+
static worldSunTasks = TaskRegister.addTasks({
|
|
115
|
+
id: "wolrd_sun",
|
|
116
|
+
generationTask: true,
|
|
117
|
+
checkInRequired: true,
|
|
118
|
+
checkDone(location) {
|
|
119
|
+
const sector = WorldRegister.sectors.get(...location);
|
|
120
|
+
if (!sector || sector.isCheckedOut())
|
|
121
|
+
return false;
|
|
122
|
+
return sector.getBitFlag(Sector.FlagIds.isWorldSunDone);
|
|
123
|
+
},
|
|
124
|
+
run(dimension, location, taskId, task, simSector) {
|
|
125
|
+
if (simSector.sector.getBitFlag(Sector.FlagIds.isWorldSunDone))
|
|
126
|
+
return task.completeTask(taskId);
|
|
127
|
+
const generator = WorldSimulationTools.taskTool.getGenerator();
|
|
128
|
+
simSector.checkOut(generator);
|
|
129
|
+
WorldSimulationTools.taskTool.generation.worldSun.run(location, null, () => {
|
|
130
|
+
simSector.checkIn(generator);
|
|
131
|
+
}, generator);
|
|
132
|
+
},
|
|
133
|
+
});
|
|
134
|
+
/**# Save Sector
|
|
135
|
+
* ---
|
|
136
|
+
*/
|
|
137
|
+
static saveTasks = TaskRegister.addTasks({
|
|
138
|
+
id: "save",
|
|
139
|
+
checkInRequired: false,
|
|
140
|
+
async run(dimension, location, taskId, task) {
|
|
141
|
+
if (!WorldSimulationTools.worldStorage)
|
|
142
|
+
return task.completeTask(taskId);
|
|
143
|
+
await WorldSimulationTools.worldStorage.saveSector(location);
|
|
144
|
+
task.completeTask(taskId);
|
|
145
|
+
},
|
|
146
|
+
});
|
|
147
|
+
/**# Save & Unload Sector
|
|
148
|
+
* ---
|
|
149
|
+
*/
|
|
150
|
+
static unloadTasks = TaskRegister.addTasks({
|
|
151
|
+
id: "unload",
|
|
152
|
+
checkInRequired: false,
|
|
153
|
+
async run(dimension, location, taskId, task) {
|
|
154
|
+
if (!WorldSimulationTools.worldStorage) {
|
|
155
|
+
WorldRegister.sectors.removeAt(location);
|
|
156
|
+
return task.completeTask(taskId);
|
|
157
|
+
}
|
|
158
|
+
await WorldSimulationTools.worldStorage.unloadSector(location);
|
|
159
|
+
task.completeTask(taskId);
|
|
160
|
+
},
|
|
161
|
+
});
|
|
162
|
+
/**# Build Task
|
|
163
|
+
* ---
|
|
164
|
+
*/
|
|
165
|
+
static buildTasks = TaskRegister.addTasks({
|
|
166
|
+
id: "build_tasks",
|
|
167
|
+
sort: true,
|
|
168
|
+
checkInRequired: false,
|
|
169
|
+
run(dimension, location, taskId, task, simSector) {
|
|
170
|
+
simSector
|
|
171
|
+
.sector?.getSection(location[1], location[2], location[3])
|
|
172
|
+
?.setInProgress(true);
|
|
173
|
+
if (EngineSettings.settings.memoryAndCPU.useSharedMemory) {
|
|
174
|
+
task.completeTask(taskId);
|
|
175
|
+
WorldSimulationTools.taskTool.build.section.run(location);
|
|
176
|
+
return;
|
|
177
|
+
}
|
|
178
|
+
const [dim, x, y, z] = location;
|
|
179
|
+
LockSectors(dim, SnapShots.getSnapShotBounds(x, y, z)).then(() => {
|
|
180
|
+
task.completeTask(taskId);
|
|
181
|
+
const snapShot = SnapShots.createSnapShot(location);
|
|
182
|
+
WorldSimulationTools.taskTool.build.sectionSnapShot.run(...snapShot.transfer());
|
|
183
|
+
SnapShots.transferSnapShot(snapShot);
|
|
184
|
+
UnLockSectors(dim, SnapShots.getSnapShotBounds(x, y, z));
|
|
185
|
+
});
|
|
186
|
+
},
|
|
187
|
+
});
|
|
188
|
+
static unbuildTasks = TaskRegister.addTasks({
|
|
189
|
+
id: "unbuild_tasks",
|
|
190
|
+
sort: true,
|
|
191
|
+
checkInRequired: false,
|
|
192
|
+
run(dimension, location, taskId, task) {
|
|
193
|
+
const view = Threads.createBinaryTask(16);
|
|
194
|
+
setLocationData(view, location);
|
|
195
|
+
WorldSimulationTools.parent.runBinaryTask("remove-sector", view);
|
|
196
|
+
dimension.activeSectors.get(location[1], location[2], location[3])._rendered = false;
|
|
197
|
+
task.completeTask(taskId);
|
|
198
|
+
},
|
|
199
|
+
});
|
|
200
|
+
}
|
|
@@ -0,0 +1,8 @@
|
|
|
1
|
+
import { Thread } from "@amodx/threads";
|
|
2
|
+
import { TaskTool } from "../../Tools/Tasks/TasksTool";
|
|
3
|
+
import { WorldStorageInterface } from "../../World/Types/WorldStorage.interface";
|
|
4
|
+
export declare class WorldSimulationTools {
|
|
5
|
+
static taskTool: TaskTool;
|
|
6
|
+
static worldStorage: WorldStorageInterface | null;
|
|
7
|
+
static parent: Thread;
|
|
8
|
+
}
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
export declare function runActiveSectorUpdate(): void;
|
|
@@ -0,0 +1,106 @@
|
|
|
1
|
+
import { WorldSpaces } from "../../World/WorldSpaces";
|
|
2
|
+
import { WorldSimulationDimensions } from "./WorldSimulationDimensions";
|
|
3
|
+
import { Circle, Square, Vector3Like } from "@amodx/math";
|
|
4
|
+
import { MooreNeighborhood2D } from "../../Math/CardinalNeighbors";
|
|
5
|
+
import { WorldSimulationTasks } from "./WorldSimulationTasks";
|
|
6
|
+
const sectorSquare = new Square();
|
|
7
|
+
const tempPosition = Vector3Like.Create();
|
|
8
|
+
const unrender = new Set();
|
|
9
|
+
const render = new Set();
|
|
10
|
+
const removedSectors = [];
|
|
11
|
+
const queue = [];
|
|
12
|
+
const vistedMap = new Set();
|
|
13
|
+
export function runActiveSectorUpdate() {
|
|
14
|
+
sectorSquare.sideLength = WorldSpaces.sector.bounds.x;
|
|
15
|
+
for (const [, dimension] of WorldSimulationDimensions._dimensions) {
|
|
16
|
+
for (let i = dimension.activeSectors._sectors.length - 1; i > -1; i--) {
|
|
17
|
+
const sector = dimension.activeSectors._sectors[i];
|
|
18
|
+
sector.generating = false;
|
|
19
|
+
sector.renderering = false;
|
|
20
|
+
sector.ticking = false;
|
|
21
|
+
const [cx, cy, cz] = sector.position;
|
|
22
|
+
sectorSquare.center.x = cx + WorldSpaces.sector.bounds.x / 2;
|
|
23
|
+
sectorSquare.center.y = cz + WorldSpaces.sector.bounds.z / 2;
|
|
24
|
+
for (let g = 0; g < dimension.generators.length; g++) {
|
|
25
|
+
const generator = dimension.generators[g];
|
|
26
|
+
generator._maxCircle.center.x =
|
|
27
|
+
generator._sectorPosition.x + WorldSpaces.sector.bounds.x / 2;
|
|
28
|
+
generator._maxCircle.center.y =
|
|
29
|
+
generator._sectorPosition.z + WorldSpaces.sector.bounds.z / 2;
|
|
30
|
+
if (!Circle.IsSquareInsideOrTouchingCircle(sectorSquare, generator._maxCircle)) {
|
|
31
|
+
removedSectors.push(sector);
|
|
32
|
+
dimension.activeSectors._map.delete(WorldSpaces.hash.hashXYZ(cx, cy, cz));
|
|
33
|
+
dimension.activeSectors._sectors.splice(i, 1);
|
|
34
|
+
}
|
|
35
|
+
}
|
|
36
|
+
}
|
|
37
|
+
for (let g = 0; g < dimension.generators.length; g++) {
|
|
38
|
+
const generator = dimension.generators[g];
|
|
39
|
+
const sectorPosition = generator._sectorPosition;
|
|
40
|
+
queue.push(sectorPosition.x, sectorPosition.y, sectorPosition.z);
|
|
41
|
+
generator._renderCircle.center.x =
|
|
42
|
+
sectorPosition.x + WorldSpaces.sector.bounds.x / 2;
|
|
43
|
+
generator._renderCircle.center.y =
|
|
44
|
+
sectorPosition.z + WorldSpaces.sector.bounds.z / 2;
|
|
45
|
+
generator._genCircle.center.x =
|
|
46
|
+
sectorPosition.x + WorldSpaces.sector.bounds.x / 2;
|
|
47
|
+
generator._genCircle.center.y =
|
|
48
|
+
sectorPosition.z + WorldSpaces.sector.bounds.z / 2;
|
|
49
|
+
generator._maxCircle.center.x =
|
|
50
|
+
sectorPosition.x + WorldSpaces.sector.bounds.x / 2;
|
|
51
|
+
generator._maxCircle.center.y =
|
|
52
|
+
sectorPosition.z + WorldSpaces.sector.bounds.z / 2;
|
|
53
|
+
while (queue.length) {
|
|
54
|
+
const cx = queue.shift();
|
|
55
|
+
const cy = queue.shift();
|
|
56
|
+
const cz = queue.shift();
|
|
57
|
+
const key = WorldSpaces.hash.hashXYZ(cx, cy, cz);
|
|
58
|
+
if (vistedMap.has(key))
|
|
59
|
+
continue;
|
|
60
|
+
vistedMap.add(key);
|
|
61
|
+
sectorSquare.sideLength = WorldSpaces.sector.bounds.x;
|
|
62
|
+
sectorSquare.center.x = cx + WorldSpaces.sector.bounds.x / 2;
|
|
63
|
+
sectorSquare.center.y = cz + WorldSpaces.sector.bounds.z / 2;
|
|
64
|
+
if (!Circle.IsSquareInsideOrTouchingCircle(sectorSquare, generator._maxCircle))
|
|
65
|
+
continue;
|
|
66
|
+
if (!dimension.activeSectors._map.has(key)) {
|
|
67
|
+
dimension.activeSectors.add(cx, cy, cz);
|
|
68
|
+
}
|
|
69
|
+
const sector = dimension.activeSectors._map.get(key);
|
|
70
|
+
if (Circle.IsSquareInsideOrTouchingCircle(sectorSquare, generator._genCircle)) {
|
|
71
|
+
sector.generating = true;
|
|
72
|
+
}
|
|
73
|
+
if (Circle.IsSquareInsideOrTouchingCircle(sectorSquare, generator._renderCircle)) {
|
|
74
|
+
render.add(sector);
|
|
75
|
+
unrender.delete(sector);
|
|
76
|
+
sector.renderering = true;
|
|
77
|
+
}
|
|
78
|
+
else {
|
|
79
|
+
if (!render.has(sector) && sector._rendered) {
|
|
80
|
+
unrender.add(sector);
|
|
81
|
+
}
|
|
82
|
+
}
|
|
83
|
+
if (Circle.IsSquareInsideOrTouchingCircle(sectorSquare, generator._tickCircle)) {
|
|
84
|
+
sector.ticking = true;
|
|
85
|
+
}
|
|
86
|
+
for (let i = 0; i < MooreNeighborhood2D.length; i++) {
|
|
87
|
+
const sectorPOS = WorldSpaces.sector.getPosition(cx + MooreNeighborhood2D[i][0] * WorldSpaces.sector.bounds.x, cy, cz + MooreNeighborhood2D[i][1] * WorldSpaces.sector.bounds.z, tempPosition);
|
|
88
|
+
queue.push(sectorPOS.x, sectorPOS.y, sectorPOS.z);
|
|
89
|
+
}
|
|
90
|
+
}
|
|
91
|
+
vistedMap.clear();
|
|
92
|
+
}
|
|
93
|
+
for (const sector of unrender) {
|
|
94
|
+
WorldSimulationTasks.unbuildTasks.add(dimension.id, ...sector.position);
|
|
95
|
+
}
|
|
96
|
+
for (const removed of removedSectors) {
|
|
97
|
+
WorldSimulationTasks.unloadTasks.add(dimension.id, ...removed.position);
|
|
98
|
+
}
|
|
99
|
+
removedSectors.length = 0;
|
|
100
|
+
render.clear();
|
|
101
|
+
unrender.clear();
|
|
102
|
+
for (let i = 0; i < dimension.activeSectors._sectors.length; i++) {
|
|
103
|
+
dimension.activeSectors._sectors[i].updateNeighbors();
|
|
104
|
+
}
|
|
105
|
+
}
|
|
106
|
+
}
|
|
@@ -1,10 +1,10 @@
|
|
|
1
|
-
import { GeneratorData } from "../
|
|
1
|
+
import { GeneratorData } from "../Dimensions/Generator";
|
|
2
2
|
/**# InitalLoad
|
|
3
3
|
* ---
|
|
4
4
|
* Load the world without building.
|
|
5
5
|
*/
|
|
6
6
|
export declare function InitalLoad(props: {
|
|
7
|
-
dimension?:
|
|
7
|
+
dimension?: number;
|
|
8
8
|
logTasks?: true;
|
|
9
9
|
genData: Partial<GeneratorData>;
|
|
10
10
|
}): Promise<unknown>;
|
|
@@ -1,6 +1,6 @@
|
|
|
1
|
-
import {
|
|
2
|
-
import {
|
|
3
|
-
import {
|
|
1
|
+
import { WorldSimulation } from "../WorldSimulation";
|
|
2
|
+
import { WorldSimulationDimensions } from "../Internal/WorldSimulationDimensions";
|
|
3
|
+
import { WorldSimulationTools } from "../Internal/WorldSimulationTools";
|
|
4
4
|
import SaveAllSectors from "./SaveAllSectors";
|
|
5
5
|
/**# InitalLoad
|
|
6
6
|
* ---
|
|
@@ -8,30 +8,32 @@ import SaveAllSectors from "./SaveAllSectors";
|
|
|
8
8
|
*/
|
|
9
9
|
export async function InitalLoad(props) {
|
|
10
10
|
return new Promise((resolve) => {
|
|
11
|
-
const generator =
|
|
11
|
+
const generator = WorldSimulation.createGenerator({
|
|
12
12
|
...props.genData,
|
|
13
13
|
building: false,
|
|
14
|
-
culling: false
|
|
14
|
+
culling: false,
|
|
15
15
|
});
|
|
16
|
-
if (!
|
|
17
|
-
|
|
16
|
+
if (!WorldSimulationDimensions._dimensions.has(generator._dimension)) {
|
|
17
|
+
WorldSimulationDimensions.addDimension(generator._dimension);
|
|
18
18
|
}
|
|
19
|
-
const dimension =
|
|
19
|
+
const dimension = WorldSimulationDimensions.getDimension(props.dimension || 0);
|
|
20
20
|
let done = false;
|
|
21
21
|
generator._building = false;
|
|
22
|
-
|
|
22
|
+
WorldSimulation.addGenerator(generator);
|
|
23
23
|
let timeOut = null;
|
|
24
24
|
const update = () => {
|
|
25
25
|
if (done)
|
|
26
26
|
return;
|
|
27
|
-
|
|
27
|
+
WorldSimulation.tick(true);
|
|
28
28
|
timeOut = setTimeout(update, 0);
|
|
29
29
|
};
|
|
30
30
|
update();
|
|
31
31
|
const inte = setInterval(() => {
|
|
32
32
|
let allDone = true;
|
|
33
33
|
for (const [key, task] of dimension.tasks) {
|
|
34
|
-
if (task.
|
|
34
|
+
if (!task.generationTask)
|
|
35
|
+
continue;
|
|
36
|
+
if (task.waitingFor > 0 || task._task.size > 0) {
|
|
35
37
|
allDone = false;
|
|
36
38
|
break;
|
|
37
39
|
}
|
|
@@ -41,13 +43,13 @@ export async function InitalLoad(props) {
|
|
|
41
43
|
done = true;
|
|
42
44
|
clearInterval(inte);
|
|
43
45
|
clearTimeout(timeOut);
|
|
44
|
-
|
|
46
|
+
WorldSimulation.removeGenerator(generator);
|
|
45
47
|
(async () => {
|
|
46
|
-
if (
|
|
48
|
+
if (WorldSimulationTools.worldStorage) {
|
|
47
49
|
await SaveAllSectors();
|
|
48
50
|
}
|
|
49
51
|
resolve(true);
|
|
50
52
|
})();
|
|
51
|
-
},
|
|
53
|
+
}, 250);
|
|
52
54
|
});
|
|
53
55
|
}
|