@divinevoxel/vlox 0.0.73 → 0.0.75

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (688) hide show
  1. package/Cache/Cache.types.d.ts +1 -1
  2. package/Contexts/Base/Remote/InitDataSync.js +7 -3
  3. package/Contexts/Base/Remote/InitWorldDataSync.d.ts +2 -1
  4. package/Contexts/Base/Remote/InitWorldDataSync.js +14 -3
  5. package/Contexts/Generator/DivineVoxelEngineGenerator.d.ts +9 -0
  6. package/Contexts/Generator/DivineVoxelEngineGenerator.js +14 -0
  7. package/Contexts/{Constructor/ConstrcutorTheads.d.ts → Generator/GeneratorThreads.d.ts} +2 -2
  8. package/Contexts/{Constructor/ConstrcutorTheads.js → Generator/GeneratorThreads.js} +2 -2
  9. package/Contexts/Generator/index.d.ts +1 -0
  10. package/Contexts/Generator/index.js +1 -0
  11. package/Contexts/Mesher/DivineVoxelEngineMesher.d.ts +9 -0
  12. package/Contexts/Mesher/DivineVoxelEngineMesher.js +14 -0
  13. package/Contexts/Mesher/MesherTheads.d.ts +7 -0
  14. package/Contexts/Mesher/MesherTheads.js +14 -0
  15. package/Contexts/Mesher/index.d.ts +1 -0
  16. package/Contexts/Mesher/index.js +1 -0
  17. package/Contexts/Nexus/NexusTheads.js +1 -1
  18. package/Contexts/Render/DVERenderThreads.d.ts +2 -1
  19. package/Contexts/Render/DVERenderThreads.js +4 -2
  20. package/Contexts/Render/DivineVoxelEngineRender.d.ts +12 -1
  21. package/Contexts/Render/DivineVoxelEngineRender.js +9 -4
  22. package/Contexts/World/DivineVoxelEngineWorld.d.ts +10 -0
  23. package/Contexts/World/WorldThreads.d.ts +2 -1
  24. package/Contexts/World/WorldThreads.js +4 -2
  25. package/Init/StartGenerator.d.ts +2 -0
  26. package/Init/StartGenerator.js +45 -0
  27. package/Init/StartMesher.d.ts +2 -0
  28. package/Init/StartMesher.js +41 -0
  29. package/Init/StartNexus.js +4 -2
  30. package/Init/StartRenderer.d.ts +4 -1
  31. package/Init/StartRenderer.js +59 -14
  32. package/Init/StartWorld.js +2 -1
  33. package/LICENSE.md +2 -1
  34. package/Math/CardinalNeighbors.d.ts +43 -3
  35. package/Math/CardinalNeighbors.js +54 -8
  36. package/Math/Indexing.d.ts +1 -0
  37. package/Math/Location.d.ts +10 -0
  38. package/Math/UtilFunctions.d.ts +4 -0
  39. package/Math/UtilFunctions.js +52 -0
  40. package/Math/index.d.ts +1 -6
  41. package/Math/index.js +1 -0
  42. package/Mesher/Functions/Base/MeshSectionBase.d.ts +5 -0
  43. package/Mesher/Functions/Base/MeshSectionBase.js +105 -0
  44. package/Mesher/Functions/CompactVoxelSectionMesh.d.ts +4 -0
  45. package/Mesher/Functions/CompactVoxelSectionMesh.js +106 -0
  46. package/Mesher/Functions/MeshSection.d.ts +1 -1
  47. package/Mesher/Functions/MeshSection.js +3 -114
  48. package/Mesher/Functions/MeshSectionSnapShot.d.ts +3 -0
  49. package/Mesher/Functions/MeshSectionSnapShot.js +14 -0
  50. package/Mesher/Functions/MeshTexture.js +8 -4
  51. package/Mesher/Functions/MeshVoxel.js +10 -4
  52. package/Mesher/Geomtry/CompactedSectionVoxelMesh.d.ts +26 -0
  53. package/Mesher/Geomtry/CompactedSectionVoxelMesh.js +149 -0
  54. package/Mesher/Geomtry/Functions/GetBounds.d.ts +2 -0
  55. package/Mesher/{Models/Common/BoundsFunctions.js → Geomtry/Functions/GetBounds.js} +13 -13
  56. package/Mesher/Geomtry/Geometry.types.d.ts +14 -0
  57. package/Mesher/Geomtry/Geometry.types.js +11 -0
  58. package/Mesher/Geomtry/Primitives/Quad.d.ts +7 -15
  59. package/Mesher/Geomtry/Primitives/Quad.js +36 -91
  60. package/Mesher/Geomtry/Primitives/QuadVertexData.d.ts +4 -14
  61. package/Mesher/Geomtry/Primitives/QuadVertexData.js +17 -57
  62. package/Mesher/Geomtry/Primitives/Triangle.d.ts +65 -0
  63. package/Mesher/Geomtry/Primitives/Triangle.js +148 -0
  64. package/Mesher/Geomtry/Primitives/TriangleVertexData.d.ts +58 -0
  65. package/Mesher/Geomtry/Primitives/TriangleVertexData.js +263 -0
  66. package/Mesher/Geomtry/Primitives/index.d.ts +2 -0
  67. package/Mesher/Geomtry/Primitives/index.js +2 -0
  68. package/Mesher/Geomtry/Shapes/Box.d.ts +20 -0
  69. package/Mesher/Geomtry/Shapes/Box.js +69 -0
  70. package/Mesher/Geomtry/Transform/TransformBox.d.ts +3 -0
  71. package/{Models/Shared/Transform.js → Mesher/Geomtry/Transform/TransformBox.js} +9 -124
  72. package/Mesher/Geomtry/Transform/TransformQuad.d.ts +3 -0
  73. package/Mesher/Geomtry/Transform/TransformQuad.js +113 -0
  74. package/Mesher/Geomtry/Transform/TransformTriangle.d.ts +3 -0
  75. package/Mesher/Geomtry/Transform/TransformTriangle.js +112 -0
  76. package/Mesher/Geomtry/VoxelGeometryBuilder.d.ts +3 -4
  77. package/Mesher/Geomtry/VoxelGeometryBuilder.js +140 -203
  78. package/Mesher/Geomtry/VoxelMesh.js +2 -2
  79. package/Mesher/Geomtry/VoxelMeshBVHBuilder.d.ts +8 -70
  80. package/Mesher/Geomtry/VoxelMeshBVHBuilder.js +18 -183
  81. package/Mesher/Geomtry/VoxelMeshBVHStructCursor.d.ts +22 -0
  82. package/Mesher/Geomtry/VoxelMeshBVHStructCursor.js +78 -0
  83. package/Mesher/Geomtry/VoxelMeshBuffers.js +2 -2
  84. package/Mesher/Geomtry/VoxelMeshVertexStructCursor.d.ts +9 -3
  85. package/Mesher/Geomtry/VoxelMeshVertexStructCursor.js +26 -3
  86. package/Mesher/Geomtry/VoxelShaderData.d.ts +4 -1
  87. package/Mesher/Geomtry/VoxelShaderData.js +25 -10
  88. package/Mesher/InitMesher.d.ts +1 -1
  89. package/Mesher/InitMesher.js +6 -0
  90. package/Mesher/InitTask.js +18 -3
  91. package/Mesher/Models/Common/Calc/CalcConstants.d.ts +1 -5
  92. package/Mesher/Models/Common/Calc/CalcConstants.js +2 -76
  93. package/Mesher/Models/Common/Faces/CullRulledFace.d.ts +2 -0
  94. package/Mesher/Models/Common/Faces/CullRulledFace.js +60 -0
  95. package/Mesher/Models/Common/Faces/ShadeRulelessFace.d.ts +4 -0
  96. package/Mesher/Models/Common/Faces/ShadeRulelessFace.js +12 -0
  97. package/Mesher/Models/Common/Faces/ShadeRulledFace.d.ts +4 -0
  98. package/Mesher/Models/Common/Faces/ShadeRulledFace.js +58 -0
  99. package/Mesher/Models/Common/GetTexture.d.ts +6 -0
  100. package/Mesher/Models/Common/GetTexture.js +12 -0
  101. package/Mesher/Models/Nodes/Custom/Liquid/FlowGradient.js +1 -1
  102. package/Mesher/Models/Nodes/Custom/Liquid/LiquidGeomtryNode.d.ts +2 -3
  103. package/Mesher/Models/Nodes/Custom/Liquid/LiquidGeomtryNode.js +125 -49
  104. package/Mesher/Models/Nodes/Default/QuadVoxelGeometryNode.d.ts +13 -0
  105. package/Mesher/Models/Nodes/Default/QuadVoxelGeometryNode.js +55 -0
  106. package/Mesher/Models/Nodes/Default/TriangleVoxelGeometryNode.d.ts +13 -0
  107. package/Mesher/Models/Nodes/Default/TriangleVoxelGeometryNode.js +52 -0
  108. package/Mesher/Models/Nodes/GeometryNode.d.ts +2 -8
  109. package/Mesher/Models/Nodes/GeometryNode.js +1 -7
  110. package/Mesher/Models/Nodes/Types/GeomtryNode.types.d.ts +7 -0
  111. package/Mesher/Models/Nodes/Types/QuadVoxelGometryNodeTypes.d.ts +29 -0
  112. package/{Models/Input/QuadVoxelGometryInputs.js → Mesher/Models/Nodes/Types/QuadVoxelGometryNodeTypes.js} +4 -8
  113. package/Mesher/Models/Nodes/Types/TriangleVoxelGometryNodeTypes.d.ts +28 -0
  114. package/Mesher/Models/Nodes/Types/TriangleVoxelGometryNodeTypes.js +24 -0
  115. package/Mesher/Models/Nodes/VoxelGeometryConstructor.d.ts +4 -8
  116. package/Mesher/Models/Nodes/VoxelGeometryConstructor.js +16 -52
  117. package/Mesher/Models/Procedures/Default/ConsistentRotationTextureProcedure.d.ts +25 -0
  118. package/Mesher/Models/Procedures/Default/ConsistentRotationTextureProcedure.js +44 -0
  119. package/Mesher/Models/Procedures/Default/OutlinedTextureProcedure.d.ts +28 -0
  120. package/Mesher/Models/Procedures/Default/OutlinedTextureProcedure.js +162 -0
  121. package/Mesher/Models/Procedures/TextureProcedure.d.ts +16 -0
  122. package/Mesher/Models/Procedures/TextureProcedure.js +2 -0
  123. package/Mesher/Models/Procedures/TextureProcedureRegister.d.ts +6 -0
  124. package/Mesher/Models/Procedures/TextureProcedureRegister.js +16 -0
  125. package/Mesher/Models/VoxelConstructor.d.ts +2 -6
  126. package/Mesher/Models/VoxelConstructor.js +5 -15
  127. package/Mesher/Models/VoxelGeometryBuilderCacheSpace.d.ts +2 -2
  128. package/Mesher/Models/VoxelGeometryBuilderCacheSpace.js +10 -11
  129. package/Mesher/Models/VoxelModelBuilder.d.ts +0 -1
  130. package/Mesher/Models/VoxelModelBuilder.js +2 -10
  131. package/Mesher/Models/VoxelModelConstructorRegister.d.ts +8 -2
  132. package/Mesher/Models/VoxelModelConstructorRegister.js +6 -8
  133. package/Mesher/Types/Mesher.types.d.ts +1 -0
  134. package/Renderer/Classes/DVESectionMeshes.d.ts +2 -3
  135. package/Renderer/Classes/SectionMesh.d.ts +2 -3
  136. package/Renderer/Classes/SectionMesh.js +13 -10
  137. package/Renderer/Classes/SectorMesh.d.ts +5 -5
  138. package/Renderer/Classes/SectorMesh.js +17 -6
  139. package/Renderer/InitTasks.d.ts +1 -2
  140. package/Renderer/InitTasks.js +5 -19
  141. package/Renderer/MeshManager.d.ts +7 -2
  142. package/Renderer/MeshManager.js +34 -36
  143. package/Renderer/MeshRegister.d.ts +10 -8
  144. package/Renderer/MeshRegister.js +36 -45
  145. package/Settings/EngineSettings.d.ts +1 -0
  146. package/Settings/EngineSettings.js +9 -3
  147. package/Settings/EngineSettings.types.d.ts +14 -22
  148. package/Settings/EngineSettings.types.js +11 -15
  149. package/Stats/EngineStats.d.ts +19 -0
  150. package/Stats/EngineStats.js +27 -0
  151. package/Tasks/Paint/Common.d.ts +7 -0
  152. package/Tasks/Paint/Common.js +200 -0
  153. package/Tasks/Paint/Erase/EraseVoxel.d.ts +3 -0
  154. package/Tasks/Paint/Erase/EraseVoxel.js +31 -0
  155. package/Tasks/Paint/Erase/EraseVoxelPath.d.ts +4 -0
  156. package/Tasks/Paint/Erase/EraseVoxelPath.js +80 -0
  157. package/Tasks/Paint/Erase/EraseVoxelTemplate.d.ts +4 -0
  158. package/Tasks/Paint/Erase/EraseVoxelTemplate.js +34 -0
  159. package/Tasks/Paint/InitTasks.d.ts +1 -0
  160. package/Tasks/Paint/InitTasks.js +16 -0
  161. package/Tasks/Paint/Paint/PaintVoxel.d.ts +4 -0
  162. package/Tasks/Paint/Paint/PaintVoxel.js +29 -0
  163. package/Tasks/Paint/Paint/PaintVoxelPath.d.ts +4 -0
  164. package/Tasks/Paint/Paint/PaintVoxelPath.js +78 -0
  165. package/Tasks/Paint/Paint/PaintVoxelTemplate.d.ts +4 -0
  166. package/Tasks/Paint/Paint/PaintVoxelTemplate.js +36 -0
  167. package/Tasks/Propagation/Flow/FlowManager.d.ts +4 -4
  168. package/Tasks/Propagation/Flow/FlowRemove.d.ts +2 -2
  169. package/Tasks/Propagation/Flow/FlowUpdate.d.ts +2 -2
  170. package/Tasks/Propagation/Flow/FlowUpdate.js +1 -1
  171. package/Tasks/Propagation/Flow/WorldFlow.d.ts +2 -2
  172. package/Tasks/Propagation/Flow/WorldFlow.js +2 -2
  173. package/Tasks/Propagation/Illumanation/CommonFunctions.d.ts +6 -6
  174. package/Tasks/Propagation/Illumanation/CommonFunctions.js +6 -7
  175. package/Tasks/Propagation/Illumanation/RGBUpdate.d.ts +3 -3
  176. package/Tasks/Propagation/Illumanation/RGBUpdate.js +9 -9
  177. package/Tasks/Propagation/Illumanation/SunUpdate.d.ts +3 -3
  178. package/Tasks/Propagation/Illumanation/SunUpdate.js +8 -7
  179. package/Tasks/Propagation/Illumanation/WorldRGB.d.ts +2 -2
  180. package/Tasks/Propagation/Illumanation/WorldSun.d.ts +2 -2
  181. package/Tasks/Propagation/Illumanation/WorldSun.js +19 -24
  182. package/Tasks/Propagation/InitTasks.js +17 -29
  183. package/Tasks/Propagation/Power/PowerUpdate.d.ts +3 -0
  184. package/Tasks/Propagation/Power/PowerUpdate.js +80 -0
  185. package/Tasks/Tasks.types.d.ts +26 -10
  186. package/Tasks/TasksIds.d.ts +13 -19
  187. package/Tasks/TasksIds.js +13 -19
  188. package/Tasks/{Update/UpdateTask.d.ts → VoxelUpdateTask.d.ts} +21 -12
  189. package/Tasks/{Update/UpdateTask.js → VoxelUpdateTask.js} +72 -43
  190. package/Tasks/WorldGeneration/InitTasks.d.ts +4 -1
  191. package/Tasks/WorldGeneration/InitTasks.js +6 -3
  192. package/Tasks/WorldGeneration/WorldGen.types.d.ts +2 -3
  193. package/Tasks/WorldGeneration/WorldGenBrush.d.ts +3 -3
  194. package/Tasks/WorldGeneration/WorldGenBrush.js +8 -9
  195. package/Tasks/WorldGeneration/WorldGenRegister.d.ts +4 -2
  196. package/Tasks/WorldGeneration/WorldGenRegister.js +13 -3
  197. package/Tasks/WorldGeneration/WorldGeneration.d.ts +2 -2
  198. package/Tasks/WorldGeneration/WorldGeneration.js +22 -3
  199. package/Templates/Archive/ArchivedVoxelTemplate.d.ts +37 -0
  200. package/Templates/Archive/ArchivedVoxelTemplate.js +124 -0
  201. package/Templates/Archive/ArchivedVoxelTemplate.types.d.ts +45 -0
  202. package/Templates/Archive/ArchivedVoxelTemplate.types.js +1 -0
  203. package/Templates/Archive/Functions/CreateArchivedTemplate.d.ts +11 -0
  204. package/Templates/Archive/Functions/CreateArchivedTemplate.js +184 -0
  205. package/Templates/Archive/Functions/ExportArchiedTemplateJSON.d.ts +2 -0
  206. package/Templates/Archive/Functions/ExportArchiedTemplateJSON.js +44 -0
  207. package/Templates/Archive/Functions/ImportArchivedTemplateJSON.d.ts +2 -0
  208. package/Templates/Archive/Functions/ImportArchivedTemplateJSON.js +37 -0
  209. package/Templates/Cursor/TemplateCursor.d.ts +5 -3
  210. package/Templates/Cursor/TemplateCursor.js +8 -4
  211. package/Templates/Cursor/TemplateProxy.d.ts +10 -0
  212. package/Templates/Cursor/TemplateProxy.js +22 -0
  213. package/Templates/Cursor/TemplateVoxelCursor.d.ts +5 -7
  214. package/Templates/Cursor/TemplateVoxelCursor.js +7 -13
  215. package/Templates/Full/FullVoxelTemplate.d.ts +27 -0
  216. package/Templates/Full/FullVoxelTemplate.js +108 -0
  217. package/Templates/Full/FullVoxelTemplate.types.d.ts +5 -0
  218. package/Templates/Full/FullVoxelTemplate.types.js +1 -0
  219. package/Templates/Full/Functions/CreateFullTemplate.d.ts +3 -0
  220. package/Templates/Full/Functions/CreateFullTemplate.js +27 -0
  221. package/Templates/Functions/FlipTemplate.d.ts +2 -2
  222. package/Templates/Functions/FlipTemplate.js +1 -9
  223. package/Templates/Functions/RotateTemplate.d.ts +2 -2
  224. package/Templates/Functions/RotateTemplate.js +2 -10
  225. package/Templates/Functions/index.d.ts +1 -1
  226. package/Templates/Functions/index.js +1 -1
  227. package/Templates/Path/VoxelPath.d.ts +34 -0
  228. package/Templates/Path/VoxelPath.js +127 -0
  229. package/Templates/Path/VoxelPath.types.d.ts +10 -0
  230. package/Templates/Path/VoxelPath.types.js +1 -0
  231. package/Templates/Selection/VoxelBFSSelection.d.ts +20 -0
  232. package/Templates/Selection/VoxelBFSSelection.js +130 -0
  233. package/Templates/Selection/VoxelBoxSelection.d.ts +14 -0
  234. package/Templates/Selection/VoxelBoxSelection.js +105 -0
  235. package/Templates/Selection/VoxelSelecton.d.ts +6 -0
  236. package/Templates/Selection/VoxelSelecton.js +1 -0
  237. package/Templates/Selection/VoxelSurfaceSelection.d.ts +27 -0
  238. package/Templates/Selection/VoxelSurfaceSelection.js +206 -0
  239. package/Templates/Selection/VoxelTemplateSelection.d.ts +10 -0
  240. package/Templates/Selection/VoxelTemplateSelection.js +26 -0
  241. package/Templates/Shapes/BasicVoxelShapeTemplate.d.ts +35 -0
  242. package/Templates/Shapes/BasicVoxelShapeTemplate.js +126 -0
  243. package/Templates/Shapes/BoxVoxelTemplate.d.ts +22 -0
  244. package/Templates/Shapes/BoxVoxelTemplate.js +75 -0
  245. package/Templates/Shapes/ConeVoxelTemplate.d.ts +22 -0
  246. package/Templates/Shapes/ConeVoxelTemplate.js +69 -0
  247. package/Templates/Shapes/CylinderVoxelTemplate.d.ts +22 -0
  248. package/Templates/Shapes/CylinderVoxelTemplate.js +69 -0
  249. package/Templates/Shapes/OctahedronVoxelTemplate.d.ts +22 -0
  250. package/Templates/Shapes/OctahedronVoxelTemplate.js +69 -0
  251. package/Templates/Shapes/PyramidVoxelTemplate.d.ts +30 -0
  252. package/Templates/Shapes/PyramidVoxelTemplate.js +140 -0
  253. package/Templates/Shapes/SphereVoxelTemplate.d.ts +24 -0
  254. package/Templates/Shapes/SphereVoxelTemplate.js +97 -0
  255. package/Templates/Shapes/TorusVoxelTemplate.d.ts +22 -0
  256. package/Templates/Shapes/TorusVoxelTemplate.js +69 -0
  257. package/Templates/Shapes/VoxelShapeTemplate.types.d.ts +25 -0
  258. package/Templates/Shapes/VoxelShapeTemplate.types.js +1 -0
  259. package/Templates/VoxelTempateRegister.d.ts +6 -0
  260. package/Templates/VoxelTempateRegister.js +30 -0
  261. package/Templates/VoxelTemplates.types.d.ts +23 -26
  262. package/Templates/index.d.ts +1 -1
  263. package/Templates/index.js +1 -1
  264. package/Textures/Classes/CompiledTexture.d.ts +3 -0
  265. package/Textures/Classes/CompiledTexture.js +3 -0
  266. package/Textures/Classes/CompiledTextureAnimation.d.ts +1 -1
  267. package/Textures/Classes/CompiledTextureAnimation.js +8 -2
  268. package/Textures/Functions/BuildTextureData.d.ts +2 -1
  269. package/Textures/Functions/BuildTextureData.js +86 -17
  270. package/Textures/Texture.types.d.ts +5 -1
  271. package/Textures/TextureManager.d.ts +2 -1
  272. package/Textures/TextureManager.js +5 -2
  273. package/Tools/Brush/AdvancedBrushTool.d.ts +1 -5
  274. package/Tools/Brush/AdvancedBrushTool.js +3 -31
  275. package/Tools/Brush/Brush.d.ts +10 -4
  276. package/Tools/Brush/Brush.js +62 -37
  277. package/Tools/Tasks/TasksTool.d.ts +49 -19
  278. package/Tools/Tasks/TasksTool.js +87 -21
  279. package/Util/Binary/BinaryArrays.d.ts +2 -0
  280. package/Util/Binary/BinaryArrays.js +15 -0
  281. package/Util/Binary/BinaryFunctions.d.ts +3 -0
  282. package/Util/Binary/BinaryFunctions.js +18 -0
  283. package/Util/BinaryBuffer/BinaryBuffer.d.ts +30 -0
  284. package/Util/BinaryBuffer/BinaryBuffer.js +78 -0
  285. package/Util/BinaryBuffer/BinaryBuffer.types.d.ts +37 -0
  286. package/Util/BinaryBuffer/BinaryBuffer.types.js +28 -0
  287. package/Util/BinaryBuffer/Functions/BinaryBufferConvert.d.ts +5 -0
  288. package/Util/BinaryBuffer/Functions/BinaryBufferConvert.js +60 -0
  289. package/Util/BinaryBuffer/Functions/BinaryBufferJSON.d.ts +3 -0
  290. package/Util/BinaryBuffer/Functions/BinaryBufferJSON.js +64 -0
  291. package/Util/BinaryBuffer/Functions/BinaryBufferRead.d.ts +3 -0
  292. package/Util/BinaryBuffer/Functions/BinaryBufferRead.js +26 -0
  293. package/Util/BinaryBuffer/Functions/BinaryBufferToTypedArray.d.ts +2 -0
  294. package/Util/BinaryBuffer/Functions/BinaryBufferToTypedArray.js +43 -0
  295. package/Util/BinaryBuffer/index.d.ts +2 -0
  296. package/Util/BinaryBuffer/index.js +2 -0
  297. package/Util/FlatBinaryTreeIndex.d.ts +46 -0
  298. package/Util/FlatBinaryTreeIndex.js +104 -0
  299. package/Util/LocationData.d.ts +3 -0
  300. package/Util/LocationData.js +16 -0
  301. package/Util/PriorityQueue.d.ts +18 -0
  302. package/Util/PriorityQueue.js +62 -0
  303. package/Util/TickInterval.d.ts +16 -0
  304. package/Util/TickInterval.js +49 -0
  305. package/Util/TypedEventTarget.d.ts +1 -0
  306. package/Util/TypedEventTarget.js +3 -0
  307. package/Util/Util.types.d.ts +4 -0
  308. package/Util/WorkItemProgress.d.ts +23 -0
  309. package/Util/WorkItemProgress.js +52 -0
  310. package/Voxels/Archive/VoxelArchive.types.d.ts +43 -0
  311. package/Voxels/Archive/VoxelArchive.types.js +6 -0
  312. package/Voxels/Archive/VoxelPaletteArchiveReader.d.ts +11 -0
  313. package/Voxels/Archive/VoxelPaletteArchiveReader.js +73 -0
  314. package/Voxels/Archive/VoxelPaletteArechive.d.ts +15 -0
  315. package/Voxels/Archive/VoxelPaletteArechive.js +81 -0
  316. package/Voxels/Cursor/DataCursor.interface.d.ts +1 -0
  317. package/Voxels/Cursor/VoxelCursor.d.ts +6 -7
  318. package/Voxels/Cursor/VoxelCursor.interface.d.ts +28 -24
  319. package/Voxels/Cursor/VoxelCursor.interface.js +114 -75
  320. package/Voxels/Cursor/VoxelCursor.js +22 -12
  321. package/Voxels/Cursor/VoxelLightData.d.ts +2 -0
  322. package/Voxels/Cursor/VoxelLightData.js +3 -1
  323. package/Voxels/Data/VoxelPalettesRegister.d.ts +11 -1
  324. package/Voxels/Data/VoxelPalettesRegister.js +17 -1
  325. package/Voxels/Data/VoxelPropertiesRegister.d.ts +4 -0
  326. package/Voxels/Data/VoxelPropertiesRegister.js +3 -0
  327. package/Voxels/Data/VoxelTag.types.d.ts +23 -2
  328. package/Voxels/Data/VoxelTag.types.js +9 -1
  329. package/Voxels/Data/VoxelTagsRegister.js +8 -0
  330. package/Voxels/Functions/BuildPaletteData.d.ts +6 -0
  331. package/Voxels/Functions/BuildPaletteData.js +87 -0
  332. package/Voxels/Functions/BuildStateData.d.ts +10 -12
  333. package/Voxels/Functions/BuildStateData.js +55 -109
  334. package/Voxels/Functions/{BuildTagAndPaletteData.d.ts → BuildTagData.d.ts} +2 -2
  335. package/Voxels/Functions/{BuildTagAndPaletteData.js → BuildTagData.js} +28 -2
  336. package/Voxels/Indexes/VoxelIndex.d.ts +3 -3
  337. package/Voxels/Indexes/VoxelIndex.js +20 -21
  338. package/Voxels/InitVoxelData.d.ts +1 -1
  339. package/Voxels/InitVoxelData.js +50 -48
  340. package/Voxels/Interaction/Functions/PickVoxel.d.ts +9 -0
  341. package/Voxels/Interaction/Functions/PickVoxel.js +95 -0
  342. package/Voxels/Interaction/Functions/PickVoxelWorld.d.ts +8 -0
  343. package/Voxels/Interaction/Functions/PickVoxelWorld.js +66 -0
  344. package/Voxels/Interaction/Placing/VoxelPlacingStrategy.d.ts +9 -0
  345. package/Voxels/Interaction/Placing/VoxelPlacingStrategy.js +58 -0
  346. package/Voxels/Interaction/Placing/VoxelPlacingStrategy.types.d.ts +15 -0
  347. package/Voxels/Interaction/Placing/VoxelPlacingStrategy.types.js +1 -0
  348. package/Voxels/Interaction/Placing/VoxelPlacingStrategyRegister.d.ts +7 -0
  349. package/Voxels/Interaction/Placing/VoxelPlacingStrategyRegister.js +13 -0
  350. package/Voxels/Interaction/VoxelPickResult.d.ts +50 -0
  351. package/Voxels/Interaction/VoxelPickResult.js +55 -0
  352. package/Voxels/Logic/Classes/Types/VoxelLogicPoweredType.d.ts +8 -0
  353. package/Voxels/Logic/Classes/Types/VoxelLogicPoweredType.js +13 -0
  354. package/Voxels/Logic/Classes/Types/VoxelLogicStateType.d.ts +9 -0
  355. package/Voxels/Logic/Classes/Types/VoxelLogicStateType.js +23 -0
  356. package/Voxels/Logic/Classes/VoxelLogic.d.ts +14 -0
  357. package/Voxels/Logic/Classes/VoxelLogic.js +47 -0
  358. package/Voxels/Logic/Classes/VoxelLogicType.d.ts +14 -0
  359. package/Voxels/Logic/Classes/VoxelLogicType.js +8 -0
  360. package/Voxels/Logic/VoxelLogic.types.d.ts +25 -0
  361. package/Voxels/Logic/VoxelLogic.types.js +1 -0
  362. package/Voxels/Logic/VoxelLogicRegister.d.ts +10 -0
  363. package/Voxels/Logic/VoxelLogicRegister.js +23 -0
  364. package/Voxels/Models/CompiledVoxelModel.types.d.ts +46 -0
  365. package/Voxels/Models/CompiledVoxelModel.types.js +1 -0
  366. package/{Models → Voxels/Models}/Defaults/CubeVoxelGeometry.js +0 -30
  367. package/{Models → Voxels/Models}/Defaults/CubeVoxelModels.d.ts +2 -0
  368. package/{Models → Voxels/Models}/Defaults/CubeVoxelModels.js +202 -109
  369. package/{Models → Voxels/Models/Defaults}/Examples.d.ts +1 -1
  370. package/{Models → Voxels/Models/Defaults}/Examples.js +73 -191
  371. package/Voxels/Models/Defaults/FarmVoxelModels.d.ts +3 -0
  372. package/Voxels/Models/Defaults/FarmVoxelModels.js +349 -0
  373. package/{Models → Voxels/Models}/Defaults/LiquidVoxelModel.js +6 -4
  374. package/{Models → Voxels/Models}/Defaults/PanelVoxelGeometry.js +2 -92
  375. package/{Models → Voxels/Models}/Defaults/PanelVoxelModels.d.ts +1 -0
  376. package/{Models → Voxels/Models}/Defaults/PanelVoxelModels.js +62 -216
  377. package/{Models → Voxels/Models}/Defaults/StairVoxelModel.js +64 -169
  378. package/Voxels/Models/Indexing/AOOcclusionFaceIndex.d.ts +12 -0
  379. package/Voxels/Models/Indexing/AOOcclusionFaceIndex.js +28 -0
  380. package/Voxels/Models/Indexing/CulledOcclusionFaceIndex.d.ts +12 -0
  381. package/Voxels/Models/Indexing/CulledOcclusionFaceIndex.js +27 -0
  382. package/Voxels/Models/Rules/Classes/GeomtryInput.d.ts +13 -0
  383. package/Voxels/Models/Rules/Classes/GeomtryInput.js +64 -0
  384. package/Voxels/Models/Rules/Classes/OcclusionFace.d.ts +10 -0
  385. package/Voxels/Models/Rules/Classes/OcclusionFace.js +5 -0
  386. package/Voxels/Models/Rules/Classes/OcclusionFaceRegister.d.ts +18 -0
  387. package/Voxels/Models/Rules/Classes/OcclusionFaceRegister.js +33 -0
  388. package/Voxels/Models/Rules/Classes/OcclusionQuadFace.d.ts +14 -0
  389. package/Voxels/Models/Rules/Classes/OcclusionQuadFace.js +118 -0
  390. package/Voxels/Models/Rules/Classes/OcclusionTriangleFace.d.ts +14 -0
  391. package/Voxels/Models/Rules/Classes/OcclusionTriangleFace.js +114 -0
  392. package/Voxels/Models/Rules/Classes/VoxelRulesGeometry.d.ts +22 -0
  393. package/Voxels/Models/Rules/Classes/VoxelRulesGeometry.js +15 -0
  394. package/{Models → Voxels/Models}/Rules/Classes/VoxelRulesModel.d.ts +4 -3
  395. package/{Models → Voxels/Models}/Rules/Classes/VoxelRulesModel.js +3 -3
  396. package/Voxels/Models/Rules/Functions/BuildFinalInputs.d.ts +5 -0
  397. package/Voxels/Models/Rules/Functions/BuildFinalInputs.js +72 -0
  398. package/Voxels/Models/Rules/Functions/BuildRules.d.ts +7 -0
  399. package/Voxels/Models/Rules/Functions/BuildRules.js +217 -0
  400. package/Voxels/Models/Rules/Functions/Compile/CompileGeomtryNodes.d.ts +4 -0
  401. package/Voxels/Models/Rules/Functions/Compile/CompileGeomtryNodes.js +39 -0
  402. package/Voxels/Models/Rules/Functions/Compile/Nodes/CalcFunctions.d.ts +8 -0
  403. package/Voxels/Models/Rules/Functions/Compile/Nodes/CalcFunctions.js +106 -0
  404. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileBoxGeometryNode.d.ts +5 -0
  405. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileBoxGeometryNode.js +14 -0
  406. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileQuadGeometryNode.d.ts +6 -0
  407. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileQuadGeometryNode.js +92 -0
  408. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileTriangleGeometryNode.d.ts +6 -0
  409. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileTriangleGeometryNode.js +115 -0
  410. package/{Models → Voxels/Models}/Rules/VoxelModelRuleBuilderRegister.d.ts +1 -1
  411. package/{Models → Voxels/Models}/Rules/VoxelModelRuleBuilderRegister.js +35 -11
  412. package/{Models → Voxels/Models}/VoxelModel.types.d.ts +58 -47
  413. package/Voxels/Models/VoxelModel.types.js +1 -0
  414. package/Voxels/State/Schema/BinarySchema.d.ts +5 -3
  415. package/Voxels/State/Schema/BinarySchema.js +23 -8
  416. package/Voxels/State/Schema/BinarySchemaNode.d.ts +3 -3
  417. package/Voxels/State/Schema/BinarySchemaNode.js +6 -6
  418. package/Voxels/State/Schema/ShapeStateRelationsNode.d.ts +3 -3
  419. package/Voxels/State/Schema/ShapeStateRelationsNode.js +2 -2
  420. package/Voxels/State/Schema/StateSchema.d.ts +2 -2
  421. package/Voxels/State/Schema/StateSchema.js +5 -7
  422. package/Voxels/State/SchemaRegister.d.ts +8 -6
  423. package/Voxels/State/SchemaRegister.js +41 -24
  424. package/Voxels/State/State.types.d.ts +19 -23
  425. package/Voxels/State/StateTreeReader.d.ts +1 -1
  426. package/Voxels/State/StateTreeReader.js +2 -3
  427. package/Voxels/Types/PaintVoxelData.d.ts +17 -0
  428. package/Voxels/Types/PaintVoxelData.js +73 -0
  429. package/Voxels/Types/Voxel.types.d.ts +15 -25
  430. package/Voxels/Types/Voxel.types.js +1 -23
  431. package/Voxels/Types/VoxelModelCompiledData.types.d.ts +7 -73
  432. package/Voxels/index.d.ts +1 -0
  433. package/Voxels/index.js +1 -0
  434. package/World/Archive/Classes/ArchiveClasses.d.ts +43 -0
  435. package/World/Archive/Classes/ArchiveClasses.js +53 -0
  436. package/World/Archive/Classes/ImportedSection.d.ts +31 -0
  437. package/World/Archive/Classes/ImportedSection.js +169 -0
  438. package/World/Archive/Classes/ImportedSector.d.ts +21 -0
  439. package/World/Archive/Classes/ImportedSector.js +50 -0
  440. package/World/Archive/Functions/Area/ArchiveArea.d.ts +8 -0
  441. package/World/Archive/Functions/Area/ArchiveArea.js +65 -0
  442. package/World/Archive/Functions/{ArchiveArea.d.ts → Area/ImportArea.d.ts} +1 -8
  443. package/World/Archive/Functions/Area/ImportArea.js +59 -0
  444. package/World/Archive/Functions/JSON/ExportArchivedAreaJSON.d.ts +2 -0
  445. package/World/Archive/Functions/JSON/ExportArchivedAreaJSON.js +100 -0
  446. package/World/Archive/Functions/JSON/ImportArchivedAreaJSON.d.ts +2 -0
  447. package/World/Archive/Functions/JSON/ImportArchivedAreaJSON.js +100 -0
  448. package/World/Archive/Functions/Sector/ArchiveSector.d.ts +7 -0
  449. package/World/Archive/Functions/Sector/ArchiveSector.js +209 -0
  450. package/World/Archive/Functions/Sector/CreateArchivedSection.d.ts +3 -0
  451. package/World/Archive/Functions/Sector/CreateArchivedSection.js +147 -0
  452. package/World/Archive/Functions/Sector/ImportSector.d.ts +7 -0
  453. package/World/Archive/Functions/Sector/ImportSector.js +32 -0
  454. package/World/Archive/Functions/Sector/RemoveDuplicateSections.d.ts +2 -0
  455. package/World/Archive/Functions/Sector/RemoveDuplicateSections.js +137 -0
  456. package/World/Archive/Functions/Shared/BaseData.d.ts +2 -0
  457. package/World/Archive/Functions/Shared/BaseData.js +14 -0
  458. package/World/Archive/Functions/Shared/IntToString.d.ts +1 -0
  459. package/World/Archive/Functions/Shared/IntToString.js +13 -0
  460. package/World/Archive/Functions/{Shared.d.ts → Shared/LightSegments.d.ts} +2 -3
  461. package/World/Archive/Functions/Shared/LightSegments.js +37 -0
  462. package/World/Archive/Functions/Shared/index.d.ts +3 -0
  463. package/World/Archive/Functions/Shared/index.js +3 -0
  464. package/World/Archive/Functions/index.d.ts +3 -3
  465. package/World/Archive/Functions/index.js +3 -3
  466. package/World/Archive/InitTasks.js +21 -33
  467. package/World/Archive/Types/Archive.types.d.ts +45 -0
  468. package/World/Archive/Types/Archive.types.js +1 -0
  469. package/World/Archive/Types/ArchiveArea.types.d.ts +38 -0
  470. package/World/Archive/Types/ArchiveArea.types.js +1 -0
  471. package/World/Archive/Types/ArchiveJSON.types.d.ts +52 -0
  472. package/World/Archive/Types/ArchiveJSON.types.js +1 -0
  473. package/World/Archive/Types/ArchivedSector.types.d.ts +43 -0
  474. package/World/Archive/Types/ArchivedSector.types.js +1 -0
  475. package/World/Archive/Types/index.d.ts +4 -0
  476. package/World/Archive/Types/index.js +4 -0
  477. package/World/Archive/index.d.ts +1 -1
  478. package/World/Archive/index.js +1 -1
  479. package/World/Cursor/SectionCursor.d.ts +4 -3
  480. package/World/Cursor/SectionCursor.js +13 -11
  481. package/World/Cursor/SectorCursor.d.ts +4 -2
  482. package/World/Cursor/SectorCursor.js +11 -1
  483. package/World/Cursor/WorldCursor.d.ts +5 -3
  484. package/World/Cursor/WorldCursor.js +23 -17
  485. package/World/Cursor/WorldVoxelCursor.d.ts +1 -7
  486. package/World/Cursor/WorldVoxelCursor.js +4 -15
  487. package/World/Dimension/Dimension.d.ts +4 -1
  488. package/World/Dimension/Dimension.js +8 -1
  489. package/World/InitTasks.js +52 -40
  490. package/World/Lock/Function/LockSectors.d.ts +2 -0
  491. package/World/Lock/Function/LockSectors.js +28 -0
  492. package/World/Lock/Function/UnLockSectors.d.ts +2 -0
  493. package/World/Lock/Function/UnLockSectors.js +28 -0
  494. package/World/Lock/WorldLock.d.ts +1 -2
  495. package/World/Lock/WorldLock.js +3 -1
  496. package/World/Section/Section.d.ts +20 -12
  497. package/World/Section/Section.js +77 -91
  498. package/World/Section/SectionState.d.ts +8 -2
  499. package/World/Section/SectionState.js +9 -2
  500. package/World/Sector/Sector.d.ts +26 -6
  501. package/World/Sector/Sector.js +100 -48
  502. package/World/Sector/SectorHeightMap.d.ts +1 -1
  503. package/World/Sector/SectorHeightMap.js +6 -6
  504. package/World/Sector/SectorState.d.ts +4 -2
  505. package/World/Sector/SectorState.js +4 -2
  506. package/World/SnapShot/SectionSnapShot.d.ts +19 -0
  507. package/World/SnapShot/SectionSnapShot.js +72 -0
  508. package/World/SnapShot/SectionSnapShotCursor.d.ts +23 -0
  509. package/World/SnapShot/SectionSnapShotCursor.js +107 -0
  510. package/World/SnapShot/SnapShots.d.ts +11 -0
  511. package/World/SnapShot/SnapShots.js +24 -0
  512. package/World/Types/WorldData.types.d.ts +2 -7
  513. package/World/Types/WorldDataSyncIds.d.ts +2 -0
  514. package/World/Types/WorldDataSyncIds.js +2 -0
  515. package/World/WorldRegister.d.ts +25 -13
  516. package/World/WorldRegister.js +56 -29
  517. package/World/WorldSpaces.d.ts +20 -0
  518. package/World/WorldSpaces.js +39 -6
  519. package/WorldSimulation/Dimensions/DimensionSegment.d.ts +38 -0
  520. package/WorldSimulation/Dimensions/DimensionSegment.js +120 -0
  521. package/WorldSimulation/Dimensions/DimensionSimulation.d.ts +26 -0
  522. package/WorldSimulation/Dimensions/DimensionSimulation.js +95 -0
  523. package/{Tasks/IWG/Internal/Classes → WorldSimulation/Dimensions}/Generator.d.ts +7 -9
  524. package/{Tasks/IWG/Internal/Classes → WorldSimulation/Dimensions}/Generator.js +11 -18
  525. package/{Tasks/IWG/Internal/Classes → WorldSimulation/Dimensions}/SectorState.d.ts +4 -0
  526. package/WorldSimulation/Dimensions/SectorState.js +56 -0
  527. package/WorldSimulation/Dimensions/SimulationSector.d.ts +30 -0
  528. package/WorldSimulation/Dimensions/SimulationSector.js +214 -0
  529. package/WorldSimulation/Internal/WorldSimulationDimensions.d.ts +6 -0
  530. package/{Tasks/IWG/Internal/IWGDimensions.js → WorldSimulation/Internal/WorldSimulationDimensions.js} +5 -4
  531. package/WorldSimulation/Internal/WorldSimulationTasks.d.ts +35 -0
  532. package/WorldSimulation/Internal/WorldSimulationTasks.js +200 -0
  533. package/WorldSimulation/Internal/WorldSimulationTools.d.ts +8 -0
  534. package/{Tasks/IWG/Internal/IWGTools.js → WorldSimulation/Internal/WorldSimulationTools.js} +1 -1
  535. package/WorldSimulation/Internal/runActiveSectorUpdate.d.ts +1 -0
  536. package/WorldSimulation/Internal/runActiveSectorUpdate.js +106 -0
  537. package/{Tasks/IWG → WorldSimulation}/Procedures/InitalLoad.d.ts +2 -2
  538. package/{Tasks/IWG → WorldSimulation}/Procedures/InitalLoad.js +16 -14
  539. package/{Tasks/IWG → WorldSimulation}/Procedures/SaveAllSectors.js +5 -5
  540. package/WorldSimulation/Tasks/SimulationTaskBase.d.ts +19 -0
  541. package/WorldSimulation/Tasks/SimulationTaskBase.js +50 -0
  542. package/WorldSimulation/Tasks/TaskRegister.d.ts +7 -0
  543. package/{Tasks/IWG/Internal → WorldSimulation/Tasks}/TaskRegister.js +3 -3
  544. package/WorldSimulation/Tasks/TaskSegment.d.ts +20 -0
  545. package/WorldSimulation/Tasks/TaskSegment.js +83 -0
  546. package/WorldSimulation/Tick/TickQueue.d.ts +9 -0
  547. package/WorldSimulation/Tick/TickQueue.js +31 -0
  548. package/WorldSimulation/Tools/SimulationBrush.d.ts +25 -0
  549. package/WorldSimulation/Tools/SimulationBrush.js +203 -0
  550. package/WorldSimulation/Voxels/Behaviors/Types/CropVoxelBehavior.d.ts +1 -0
  551. package/WorldSimulation/Voxels/Behaviors/Types/CropVoxelBehavior.js +23 -0
  552. package/WorldSimulation/Voxels/Behaviors/Types/DefaultVoxelBehavior.d.ts +1 -0
  553. package/WorldSimulation/Voxels/Behaviors/Types/DefaultVoxelBehavior.js +10 -0
  554. package/WorldSimulation/Voxels/Behaviors/Types/FarmlandVoxelBehavior.d.ts +1 -0
  555. package/WorldSimulation/Voxels/Behaviors/Types/FarmlandVoxelBehavior.js +73 -0
  556. package/WorldSimulation/Voxels/Behaviors/Types/LiquidVoxelBehavior.d.ts +1 -0
  557. package/WorldSimulation/Voxels/Behaviors/Types/LiquidVoxelBehavior.js +21 -0
  558. package/WorldSimulation/Voxels/Behaviors/Types/index.d.ts +4 -0
  559. package/WorldSimulation/Voxels/Behaviors/Types/index.js +4 -0
  560. package/WorldSimulation/Voxels/Behaviors/VoxelBehaviors.d.ts +18 -0
  561. package/WorldSimulation/Voxels/Behaviors/VoxelBehaviors.js +30 -0
  562. package/WorldSimulation/Voxels/Behaviors/VoxelBehaviorsRegister.d.ts +6 -0
  563. package/WorldSimulation/Voxels/Behaviors/VoxelBehaviorsRegister.js +25 -0
  564. package/WorldSimulation/Voxels/Behaviors/VoxelUpdate.d.ts +10 -0
  565. package/WorldSimulation/Voxels/Behaviors/VoxelUpdate.js +1 -0
  566. package/WorldSimulation/Voxels/Behaviors/index.d.ts +4 -0
  567. package/WorldSimulation/Voxels/Behaviors/index.js +4 -0
  568. package/WorldSimulation/Voxels/Ticks/Types/LiquidVoxelUpdate.d.ts +1 -0
  569. package/WorldSimulation/Voxels/Ticks/Types/LiquidVoxelUpdate.js +163 -0
  570. package/WorldSimulation/Voxels/Ticks/Types/index.d.ts +1 -0
  571. package/WorldSimulation/Voxels/Ticks/Types/index.js +1 -0
  572. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdate.d.ts +8 -0
  573. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdate.js +14 -0
  574. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateRegister.d.ts +6 -0
  575. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateRegister.js +13 -0
  576. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateType.d.ts +12 -0
  577. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateType.js +10 -0
  578. package/WorldSimulation/Voxels/Ticks/index.d.ts +4 -0
  579. package/WorldSimulation/Voxels/Ticks/index.js +4 -0
  580. package/{Tasks/IWG/IWG.d.ts → WorldSimulation/WorldSimulation.d.ts} +10 -9
  581. package/WorldSimulation/WorldSimulation.js +94 -0
  582. package/{Tasks/IWG → WorldSimulation}/index.d.ts +1 -1
  583. package/{Tasks/IWG → WorldSimulation}/index.js +1 -1
  584. package/package.json +2 -2
  585. package/Contexts/Constructor/DivineVoxelEngineConstructor.d.ts +0 -10
  586. package/Contexts/Constructor/DivineVoxelEngineConstructor.js +0 -14
  587. package/Contexts/Constructor/index.d.ts +0 -1
  588. package/Contexts/Constructor/index.js +0 -1
  589. package/Init/StartConstructor.d.ts +0 -2
  590. package/Init/StartConstructor.js +0 -57
  591. package/Mesher/Models/Common/BoundsFunctions.d.ts +0 -2
  592. package/Mesher/Models/Common/BoxGeometryNode.d.ts +0 -10
  593. package/Mesher/Models/Common/BoxGeometryNode.js +0 -80
  594. package/Mesher/Models/Common/QuadGeometryNode.d.ts +0 -11
  595. package/Mesher/Models/Common/QuadGeometryNode.js +0 -51
  596. package/Mesher/Models/Nodes/Ruled/BoxVoxelGeometryNode.d.ts +0 -24
  597. package/Mesher/Models/Nodes/Ruled/BoxVoxelGeometryNode.js +0 -176
  598. package/Mesher/Models/Nodes/Ruled/QuadVoxelGeometryNode.d.ts +0 -19
  599. package/Mesher/Models/Nodes/Ruled/QuadVoxelGeometryNode.js +0 -157
  600. package/Mesher/Models/Nodes/Ruleless/RulelessBoxVoxelGeometryNode.d.ts +0 -22
  601. package/Mesher/Models/Nodes/Ruleless/RulelessBoxVoxelGeometryNode.js +0 -75
  602. package/Mesher/Models/Nodes/Ruleless/RulelessQuadVoxelGeometryNode.d.ts +0 -18
  603. package/Mesher/Models/Nodes/Ruleless/RulelessQuadVoxelGeometryNode.js +0 -77
  604. package/Mesher/Models/Protocols/OutlinedVoxelTool.d.ts +0 -6
  605. package/Mesher/Models/Protocols/OutlinedVoxelTool.js +0 -233
  606. package/Models/Indexing/VoxelAOResultsIndex.d.ts +0 -12
  607. package/Models/Indexing/VoxelAOResultsIndex.js +0 -26
  608. package/Models/Indexing/VoxelFaceCullResultsIndex.d.ts +0 -12
  609. package/Models/Indexing/VoxelFaceCullResultsIndex.js +0 -26
  610. package/Models/Indexing/VoxelFaceTransparentResultsIndex.d.ts +0 -11
  611. package/Models/Indexing/VoxelFaceTransparentResultsIndex.js +0 -15
  612. package/Models/Input/BoxVoxelGometryInputs.d.ts +0 -25
  613. package/Models/Input/BoxVoxelGometryInputs.js +0 -36
  614. package/Models/Input/QuadVoxelGometryInputs.d.ts +0 -24
  615. package/Models/Rules/Classes/OcclusionFace.d.ts +0 -65
  616. package/Models/Rules/Classes/OcclusionFace.js +0 -492
  617. package/Models/Rules/Classes/VoxelRulesGeometry.d.ts +0 -15
  618. package/Models/Rules/Classes/VoxelRulesGeometry.js +0 -29
  619. package/Models/Rules/Functions/BuildFinalInputs.d.ts +0 -7
  620. package/Models/Rules/Functions/BuildFinalInputs.js +0 -93
  621. package/Models/Rules/Functions/BuildGeomtryInputs.d.ts +0 -6
  622. package/Models/Rules/Functions/BuildGeomtryInputs.js +0 -251
  623. package/Models/Rules/Functions/BuildRules.d.ts +0 -8
  624. package/Models/Rules/Functions/BuildRules.js +0 -187
  625. package/Models/Rules/Functions/GetOcclusionFaces.d.ts +0 -4
  626. package/Models/Rules/Functions/GetOcclusionFaces.js +0 -112
  627. package/Models/Shared/Transform.d.ts +0 -4
  628. package/Tasks/IWG/IWG.js +0 -98
  629. package/Tasks/IWG/Internal/Classes/BuildQueue.d.ts +0 -11
  630. package/Tasks/IWG/Internal/Classes/BuildQueue.js +0 -49
  631. package/Tasks/IWG/Internal/Classes/DimensionSegment.d.ts +0 -37
  632. package/Tasks/IWG/Internal/Classes/DimensionSegment.js +0 -67
  633. package/Tasks/IWG/Internal/Classes/IWGTaskBase.d.ts +0 -15
  634. package/Tasks/IWG/Internal/Classes/IWGTaskBase.js +0 -62
  635. package/Tasks/IWG/Internal/Classes/SectorState.js +0 -20
  636. package/Tasks/IWG/Internal/Classes/SectorVisistedMap.d.ts +0 -9
  637. package/Tasks/IWG/Internal/Classes/SectorVisistedMap.js +0 -24
  638. package/Tasks/IWG/Internal/Functions/cullSectors.d.ts +0 -2
  639. package/Tasks/IWG/Internal/Functions/cullSectors.js +0 -111
  640. package/Tasks/IWG/Internal/Functions/getSectorState.d.ts +0 -4
  641. package/Tasks/IWG/Internal/Functions/getSectorState.js +0 -39
  642. package/Tasks/IWG/Internal/Functions/runBuildUpdate.d.ts +0 -2
  643. package/Tasks/IWG/Internal/Functions/runBuildUpdate.js +0 -70
  644. package/Tasks/IWG/Internal/Functions/runWorldUpdate.d.ts +0 -2
  645. package/Tasks/IWG/Internal/Functions/runWorldUpdate.js +0 -69
  646. package/Tasks/IWG/Internal/IWGDimensions.d.ts +0 -6
  647. package/Tasks/IWG/Internal/IWGTasks.d.ts +0 -30
  648. package/Tasks/IWG/Internal/IWGTasks.js +0 -129
  649. package/Tasks/IWG/Internal/IWGTools.d.ts +0 -8
  650. package/Tasks/IWG/Internal/TaskRegister.d.ts +0 -7
  651. package/Tasks/Propagation/Explosion/ExplosionManager.d.ts +0 -4
  652. package/Tasks/Propagation/Explosion/ExplosionManager.js +0 -117
  653. package/Tasks/Update/InitTasks.d.ts +0 -5
  654. package/Tasks/Update/InitTasks.js +0 -23
  655. package/Tasks/Update/VoxelUpdate.d.ts +0 -6
  656. package/Tasks/Update/VoxelUpdate.js +0 -177
  657. package/Templates/FullVoxelTemplate.d.ts +0 -14
  658. package/Templates/FullVoxelTemplate.js +0 -61
  659. package/Templates/Functions/CreateTemplate.d.ts +0 -3
  660. package/Templates/Functions/CreateTemplate.js +0 -134
  661. package/Templates/VoxelTemplate.d.ts +0 -34
  662. package/Templates/VoxelTemplate.js +0 -135
  663. package/Util/Binary/BinaryBuffer.d.ts +0 -29
  664. package/Util/Binary/BinaryBuffer.js +0 -130
  665. package/Util/Binary/Palettes.d.ts +0 -5
  666. package/Util/Binary/Palettes.js +0 -46
  667. package/Util/LocationVisitedMap.d.ts +0 -9
  668. package/Util/LocationVisitedMap.js +0 -18
  669. package/Util/VisistedMap.d.ts +0 -10
  670. package/Util/VisistedMap.js +0 -29
  671. package/Voxels/Data/VoxelTagStates.d.ts +0 -22
  672. package/Voxels/Data/VoxelTagStates.js +0 -47
  673. package/World/Archive/Archive.types.d.ts +0 -163
  674. package/World/Archive/Functions/ArchiveArea.js +0 -338
  675. package/World/Archive/Functions/ArchiveSector.d.ts +0 -7
  676. package/World/Archive/Functions/ArchiveSector.js +0 -625
  677. package/World/Archive/Functions/ImportSector.d.ts +0 -9
  678. package/World/Archive/Functions/ImportSector.js +0 -288
  679. package/World/Archive/Functions/Shared.js +0 -75
  680. /package/{Models/VoxelModel.types.js → Math/Location.js} +0 -0
  681. /package/{World/Archive/Archive.types.js → Mesher/Models/Nodes/Types/GeomtryNode.types.js} +0 -0
  682. /package/{Models → Voxels/Models}/Defaults/CubeVoxelGeometry.d.ts +0 -0
  683. /package/{Models → Voxels/Models}/Defaults/LiquidVoxelModel.d.ts +0 -0
  684. /package/{Models → Voxels/Models}/Defaults/PanelVoxelGeometry.d.ts +0 -0
  685. /package/{Models → Voxels/Models}/Defaults/StairVoxelModel.d.ts +0 -0
  686. /package/{Models → Voxels/Models}/Indexing/VoxelRelativeCubeIndex.d.ts +0 -0
  687. /package/{Models → Voxels/Models}/Indexing/VoxelRelativeCubeIndex.js +0 -0
  688. /package/{Tasks/IWG → WorldSimulation}/Procedures/SaveAllSectors.d.ts +0 -0
@@ -0,0 +1,214 @@
1
+ import { Vector3Like } from "@amodx/math";
2
+ import { SectorState } from "./SectorState";
3
+ import { Sector } from "../../World/Sector";
4
+ import { WorldSpaces } from "../../World/WorldSpaces";
5
+ import { WorldRegister } from "../../World/WorldRegister";
6
+ import { WorldSimulationTasks } from "../Internal/WorldSimulationTasks";
7
+ import { TickQueue } from "../Tick/TickQueue";
8
+ import { MooreNeighborhood2D } from "../../Math/CardinalNeighbors";
9
+ import { WorldDataSyncIds } from "../../World/Types/WorldDataSyncIds";
10
+ import { EngineSettings } from "../../Settings/EngineSettings";
11
+ const tempPosition = Vector3Like.Create();
12
+ export class SimulationSector {
13
+ dimension;
14
+ position = [0, 0, 0];
15
+ renderering = false;
16
+ generating = false;
17
+ ticking = false;
18
+ state = new SectorState(this);
19
+ sector = null;
20
+ _rendered = false;
21
+ _genAllDone = false;
22
+ /**An array of the last tick each section was built at */
23
+ _displayTicks = new Uint32Array(WorldSpaces.sector.sectionVolumne);
24
+ tickQueue;
25
+ neighbors = [];
26
+ fullNeighbors = false;
27
+ maxNeighbors = MooreNeighborhood2D.length - 1;
28
+ constructor(dimension) {
29
+ this.dimension = dimension;
30
+ this.tickQueue = new TickQueue(dimension);
31
+ }
32
+ updateNeighbors() {
33
+ this.neighbors.length = 0;
34
+ const [cx, cy, cz] = this.position;
35
+ this.fullNeighbors = true;
36
+ for (let i = 0; i < MooreNeighborhood2D.length; i++) {
37
+ const [nx, nz] = MooreNeighborhood2D[i];
38
+ if (nx === 0 && nz === 0)
39
+ continue;
40
+ const sectorPOS = WorldSpaces.sector.getPosition(cx + nx * WorldSpaces.sector.bounds.x, cy, cz + nz * WorldSpaces.sector.bounds.z, tempPosition);
41
+ const sector = this.dimension.activeSectors.get(sectorPOS.x, cy, sectorPOS.z);
42
+ if (!sector) {
43
+ this.fullNeighbors = false;
44
+ continue;
45
+ }
46
+ this.neighbors.push(sector);
47
+ }
48
+ }
49
+ canCheckOut() {
50
+ if (EngineSettings.settings.memoryAndCPU.useSharedMemory)
51
+ return true;
52
+ if (!this.fullNeighbors)
53
+ return false;
54
+ if (!this.sector || this.sector.isCheckedOut() || this.sector.isLocked())
55
+ return false;
56
+ for (const simSector of this.neighbors) {
57
+ if (!simSector.sector)
58
+ return false;
59
+ if (simSector.sector.isCheckedOut() || simSector.sector.isLocked())
60
+ return false;
61
+ }
62
+ return true;
63
+ }
64
+ checkOut(thread) {
65
+ if (EngineSettings.settings.memoryAndCPU.useSharedMemory)
66
+ return;
67
+ if (!this.sector)
68
+ return;
69
+ for (const simSector of this.neighbors) {
70
+ const sector = simSector?.sector;
71
+ sector.setCheckedOut(true);
72
+ thread.runTask(WorldDataSyncIds.CheckInSector, [[this.dimension.id, ...simSector.position], sector.buffer], [sector.buffer]);
73
+ }
74
+ this.sector.setCheckedOut(true);
75
+ thread.runTask(WorldDataSyncIds.CheckInSector, [[this.dimension.id, ...this.position], this.sector.buffer], [this.sector.buffer]);
76
+ }
77
+ checkIn(thread) {
78
+ if (EngineSettings.settings.memoryAndCPU.useSharedMemory)
79
+ return;
80
+ if (!this.sector)
81
+ return;
82
+ for (const simSector of this.neighbors) {
83
+ thread.runTask(WorldDataSyncIds.CheckOutSector, [
84
+ this.dimension.id,
85
+ ...simSector.position,
86
+ ]);
87
+ }
88
+ thread.runTask(WorldDataSyncIds.CheckOutSector, [
89
+ this.dimension.id,
90
+ ...this.position,
91
+ ]);
92
+ }
93
+ tickUpdate() {
94
+ if (!this.fullNeighbors)
95
+ return false;
96
+ if (this.sector?.isCheckedOut()) {
97
+ return false;
98
+ }
99
+ if ((!this.renderering && !this.ticking) || !this.sector)
100
+ return false;
101
+ if (!this._genAllDone)
102
+ return false;
103
+ let renderedSection = false;
104
+ const sector = this.sector;
105
+ if (this.renderering) {
106
+ for (const section of sector.sections) {
107
+ if (!this._rendered ||
108
+ this._displayTicks[section.index] !==
109
+ section.getTick(section._Ticks.displayDirty)) {
110
+ this._displayTicks[section.index] = section.getTick(section._Ticks.displayDirty);
111
+ WorldSimulationTasks.buildTasks.add(this.dimension.id, ...section.position);
112
+ renderedSection = true;
113
+ }
114
+ }
115
+ this._rendered = true;
116
+ }
117
+ /* if (this.ticking) {
118
+ this.dimension.simulation.setOrigin(...this.position);
119
+ this.dimension.simulation.bounds.start();
120
+ this.tickQueue.run();
121
+
122
+ const [min, max] = sector.getMinMax();
123
+ if (min == Math.abs(Infinity) || max == Math.abs(Infinity)) return true;
124
+
125
+ const height = max - min + 1;
126
+ let attempts = 100;
127
+ let ticks = 20;
128
+ while (attempts) {
129
+ const randomX =
130
+ Math.floor(WorldSpaces.section.bounds.x * Math.random()) +
131
+ this.sector.position[0];
132
+ const randomY =
133
+ Math.floor(height * Math.random()) + min + this.sector.position[1];
134
+ const randomZ =
135
+ Math.floor(WorldSpaces.section.bounds.z * Math.random()) +
136
+ this.sector.position[2];
137
+ const voxel = this.dimension.simulation.nDataCursor.getVoxel(
138
+ randomX,
139
+ randomY,
140
+ randomZ
141
+ );
142
+ if (!voxel || voxel.isAir()) {
143
+ attempts--;
144
+ continue;
145
+ }
146
+
147
+ const behavior = VoxelBehaviorsRegister.get(
148
+ voxel.tags["dve_simulation_behavior"]
149
+ );
150
+ behavior.onTick(this.dimension.simulation, randomX, randomY, randomZ);
151
+
152
+ ticks--;
153
+
154
+ if (!ticks) break;
155
+ }
156
+
157
+ this.dimension.simulation.bounds.markDisplayDirty();
158
+ } */
159
+ return true;
160
+ }
161
+ generateUpdate() {
162
+ if (!this.fullNeighbors)
163
+ return false;
164
+ if (this.sector?.isCheckedOut())
165
+ return;
166
+ if (this._genAllDone)
167
+ return true;
168
+ if (!this.generating)
169
+ return false;
170
+ if (!this.sector) {
171
+ const sector = WorldRegister.sectors.get(this.dimension.id, ...this.position);
172
+ if (!sector) {
173
+ WorldSimulationTasks.worldLoadTasks.add(this.dimension.id, ...this.position);
174
+ return;
175
+ }
176
+ this.sector = sector;
177
+ }
178
+ const sector = this.sector;
179
+ const state = this.state.update();
180
+ /* if (sector.getBitFlag(Sector.FlagIds.isWorldGenDone)) {
181
+ console.log(
182
+ "world gen set true",
183
+ state.nWorldGenAllDone,
184
+ state.allLoaded
185
+ );
186
+ } */
187
+ if (state.allLoaded && !sector.getBitFlag(Sector.FlagIds.isWorldGenDone)) {
188
+ // console.log("add to world gen", ...this.position);
189
+ WorldSimulationTasks.worldGenTasks.add(this.dimension.id, ...this.position);
190
+ return true;
191
+ }
192
+ if (state.nWorldGenAllDone &&
193
+ !sector.getBitFlag(Sector.FlagIds.isWorldDecorDone)) {
194
+ // console.log("add to world decor");
195
+ WorldSimulationTasks.worldDecorateTasks.add(this.dimension.id, ...this.position);
196
+ return true;
197
+ }
198
+ if (state.nDecorAllDone &&
199
+ !sector.getBitFlag(Sector.FlagIds.isWorldPropagationDone)) {
200
+ WorldSimulationTasks.worldPropagationTasks.add(this.dimension.id, ...this.position);
201
+ return true;
202
+ }
203
+ if (state.nPropagtionAllDone &&
204
+ !sector.getBitFlag(Sector.FlagIds.isWorldSunDone)) {
205
+ WorldSimulationTasks.worldSunTasks.add(this.dimension.id, ...this.position);
206
+ return true;
207
+ }
208
+ if (state.nSunAllDone && sector.getBitFlag(Sector.FlagIds.isWorldSunDone)) {
209
+ this._genAllDone = true;
210
+ return true;
211
+ }
212
+ return true;
213
+ }
214
+ }
@@ -0,0 +1,6 @@
1
+ import { DimensionSegment } from "../Dimensions/DimensionSegment";
2
+ export declare class WorldSimulationDimensions {
3
+ static readonly _dimensions: Map<number, DimensionSegment>;
4
+ static addDimension(dimensionId: number): void;
5
+ static getDimension(dimensionId: number): DimensionSegment;
6
+ }
@@ -1,9 +1,10 @@
1
- import { DimensionSegment } from "./Classes/DimensionSegment";
2
- import { TaskRegister } from "./TaskRegister";
3
- export class IWGDimensions {
1
+ import { DimensionSegment } from "../Dimensions/DimensionSegment";
2
+ import { TaskRegister } from "../Tasks/TaskRegister";
3
+ import { WorldSimulationTools } from "./WorldSimulationTools";
4
+ export class WorldSimulationDimensions {
4
5
  static _dimensions = new Map();
5
6
  static addDimension(dimensionId) {
6
- const segment = new DimensionSegment(dimensionId);
7
+ const segment = new DimensionSegment(dimensionId, WorldSimulationTools.taskTool);
7
8
  TaskRegister.addToDimension(segment);
8
9
  this._dimensions.set(dimensionId, segment);
9
10
  }
@@ -0,0 +1,35 @@
1
+ export declare class WorldSimulationTasks {
2
+ /**# Load Sectors
3
+ * ---
4
+ */
5
+ static readonly worldLoadTasks: import("../Tasks/SimulationTaskBase").SimulationTaskBase;
6
+ /**# Generate Sectors
7
+ * ---
8
+ */
9
+ static readonly worldGenTasks: import("../Tasks/SimulationTaskBase").SimulationTaskBase;
10
+ /**# Decorate Sectors
11
+ * ---
12
+ */
13
+ static readonly worldDecorateTasks: import("../Tasks/SimulationTaskBase").SimulationTaskBase;
14
+ /**# World Propagation
15
+ * ---
16
+ */
17
+ static readonly worldPropagationTasks: import("../Tasks/SimulationTaskBase").SimulationTaskBase;
18
+ /**# World Sun
19
+ * ---
20
+ */
21
+ static readonly worldSunTasks: import("../Tasks/SimulationTaskBase").SimulationTaskBase;
22
+ /**# Save Sector
23
+ * ---
24
+ */
25
+ static readonly saveTasks: import("../Tasks/SimulationTaskBase").SimulationTaskBase;
26
+ /**# Save & Unload Sector
27
+ * ---
28
+ */
29
+ static readonly unloadTasks: import("../Tasks/SimulationTaskBase").SimulationTaskBase;
30
+ /**# Build Task
31
+ * ---
32
+ */
33
+ static readonly buildTasks: import("../Tasks/SimulationTaskBase").SimulationTaskBase;
34
+ static readonly unbuildTasks: import("../Tasks/SimulationTaskBase").SimulationTaskBase;
35
+ }
@@ -0,0 +1,200 @@
1
+ import { WorldRegister } from "../../World/WorldRegister";
2
+ import { Sector } from "../../World/index";
3
+ import { WorldSimulationTools } from "./WorldSimulationTools";
4
+ import { TaskRegister } from "../Tasks/TaskRegister";
5
+ import { Threads } from "@amodx/threads";
6
+ import { setLocationData } from "../../Util/LocationData";
7
+ import { EngineSettings } from "../../Settings/EngineSettings";
8
+ import { SnapShots } from "../../World/SnapShot/SnapShots";
9
+ import LockSectors from "../../World/Lock/Function/LockSectors";
10
+ import UnLockSectors from "../../World/Lock/Function/UnLockSectors";
11
+ export class WorldSimulationTasks {
12
+ /**# Load Sectors
13
+ * ---
14
+ */
15
+ static worldLoadTasks = TaskRegister.addTasks({
16
+ id: "load",
17
+ generationTask: true,
18
+ checkInRequired: false,
19
+ async run(dimesnion, location, taskId, task) {
20
+ const [dimension, x, y, z] = location;
21
+ const sector = WorldRegister.sectors.get(location[0], x, y, z);
22
+ if (sector)
23
+ return task.completeTask(taskId);
24
+ if (!WorldSimulationTools.worldStorage) {
25
+ WorldRegister.sectors.new(location[0], x, y, z);
26
+ return task.completeTask(taskId);
27
+ }
28
+ const loaded = await WorldSimulationTools.worldStorage.loadSector([
29
+ dimension,
30
+ x,
31
+ y,
32
+ z,
33
+ ]);
34
+ if (!loaded) {
35
+ WorldRegister.sectors.new(location[0], x, y, z);
36
+ }
37
+ task.completeTask(taskId);
38
+ },
39
+ });
40
+ /**# Generate Sectors
41
+ * ---
42
+ */
43
+ static worldGenTasks = TaskRegister.addTasks({
44
+ id: "generate",
45
+ generationTask: true,
46
+ checkInRequired: true,
47
+ log: true,
48
+ checkDone(location) {
49
+ const sector = WorldRegister.sectors.get(...location);
50
+ if (!sector || sector.isCheckedOut())
51
+ return false;
52
+ const worldGenDone = sector.getBitFlag(Sector.FlagIds.isWorldGenDone);
53
+ return worldGenDone;
54
+ },
55
+ run(dimension, location, taskId, task, simSector) {
56
+ if (simSector.sector.getBitFlag(Sector.FlagIds.isWorldGenDone))
57
+ return task.completeTask(taskId);
58
+ const generator = WorldSimulationTools.taskTool.getGenerator();
59
+ simSector.checkOut(generator);
60
+ WorldSimulationTools.taskTool.generation.generate.run(location, null, () => {
61
+ simSector.checkIn(generator);
62
+ }, generator);
63
+ },
64
+ });
65
+ /**# Decorate Sectors
66
+ * ---
67
+ */
68
+ static worldDecorateTasks = TaskRegister.addTasks({
69
+ id: "decorate",
70
+ generationTask: true,
71
+ checkInRequired: true,
72
+ checkDone(location) {
73
+ const sector = WorldRegister.sectors.get(...location);
74
+ if (!sector || sector.isCheckedOut())
75
+ return false;
76
+ return sector.getBitFlag(Sector.FlagIds.isWorldDecorDone);
77
+ },
78
+ run(dimension, location, taskId, task, simSector) {
79
+ if (simSector.sector.getBitFlag(Sector.FlagIds.isWorldDecorDone))
80
+ return task.completeTask(taskId);
81
+ const generator = WorldSimulationTools.taskTool.getGenerator();
82
+ simSector.checkOut(generator);
83
+ WorldSimulationTools.taskTool.generation.decorate.run(location, null, () => {
84
+ simSector.checkIn(generator);
85
+ }, generator);
86
+ },
87
+ });
88
+ /**# World Propagation
89
+ * ---
90
+ */
91
+ static worldPropagationTasks = TaskRegister.addTasks({
92
+ id: "world_propagation",
93
+ generationTask: true,
94
+ checkInRequired: true,
95
+ checkDone(location) {
96
+ const sector = WorldRegister.sectors.get(...location);
97
+ if (!sector || sector.isCheckedOut())
98
+ return false;
99
+ return sector.getBitFlag(Sector.FlagIds.isWorldPropagationDone);
100
+ },
101
+ run(dimension, location, taskId, task, simSector) {
102
+ if (simSector.sector.getBitFlag(Sector.FlagIds.isWorldPropagationDone))
103
+ return task.completeTask(taskId);
104
+ const generator = WorldSimulationTools.taskTool.getGenerator();
105
+ simSector.checkOut(generator);
106
+ WorldSimulationTools.taskTool.generation.propagation.run(location, null, () => {
107
+ simSector.checkIn(generator);
108
+ }, generator);
109
+ },
110
+ });
111
+ /**# World Sun
112
+ * ---
113
+ */
114
+ static worldSunTasks = TaskRegister.addTasks({
115
+ id: "wolrd_sun",
116
+ generationTask: true,
117
+ checkInRequired: true,
118
+ checkDone(location) {
119
+ const sector = WorldRegister.sectors.get(...location);
120
+ if (!sector || sector.isCheckedOut())
121
+ return false;
122
+ return sector.getBitFlag(Sector.FlagIds.isWorldSunDone);
123
+ },
124
+ run(dimension, location, taskId, task, simSector) {
125
+ if (simSector.sector.getBitFlag(Sector.FlagIds.isWorldSunDone))
126
+ return task.completeTask(taskId);
127
+ const generator = WorldSimulationTools.taskTool.getGenerator();
128
+ simSector.checkOut(generator);
129
+ WorldSimulationTools.taskTool.generation.worldSun.run(location, null, () => {
130
+ simSector.checkIn(generator);
131
+ }, generator);
132
+ },
133
+ });
134
+ /**# Save Sector
135
+ * ---
136
+ */
137
+ static saveTasks = TaskRegister.addTasks({
138
+ id: "save",
139
+ checkInRequired: false,
140
+ async run(dimension, location, taskId, task) {
141
+ if (!WorldSimulationTools.worldStorage)
142
+ return task.completeTask(taskId);
143
+ await WorldSimulationTools.worldStorage.saveSector(location);
144
+ task.completeTask(taskId);
145
+ },
146
+ });
147
+ /**# Save & Unload Sector
148
+ * ---
149
+ */
150
+ static unloadTasks = TaskRegister.addTasks({
151
+ id: "unload",
152
+ checkInRequired: false,
153
+ async run(dimension, location, taskId, task) {
154
+ if (!WorldSimulationTools.worldStorage) {
155
+ WorldRegister.sectors.removeAt(location);
156
+ return task.completeTask(taskId);
157
+ }
158
+ await WorldSimulationTools.worldStorage.unloadSector(location);
159
+ task.completeTask(taskId);
160
+ },
161
+ });
162
+ /**# Build Task
163
+ * ---
164
+ */
165
+ static buildTasks = TaskRegister.addTasks({
166
+ id: "build_tasks",
167
+ sort: true,
168
+ checkInRequired: false,
169
+ run(dimension, location, taskId, task, simSector) {
170
+ simSector
171
+ .sector?.getSection(location[1], location[2], location[3])
172
+ ?.setInProgress(true);
173
+ if (EngineSettings.settings.memoryAndCPU.useSharedMemory) {
174
+ task.completeTask(taskId);
175
+ WorldSimulationTools.taskTool.build.section.run(location);
176
+ return;
177
+ }
178
+ const [dim, x, y, z] = location;
179
+ LockSectors(dim, SnapShots.getSnapShotBounds(x, y, z)).then(() => {
180
+ task.completeTask(taskId);
181
+ const snapShot = SnapShots.createSnapShot(location);
182
+ WorldSimulationTools.taskTool.build.sectionSnapShot.run(...snapShot.transfer());
183
+ SnapShots.transferSnapShot(snapShot);
184
+ UnLockSectors(dim, SnapShots.getSnapShotBounds(x, y, z));
185
+ });
186
+ },
187
+ });
188
+ static unbuildTasks = TaskRegister.addTasks({
189
+ id: "unbuild_tasks",
190
+ sort: true,
191
+ checkInRequired: false,
192
+ run(dimension, location, taskId, task) {
193
+ const view = Threads.createBinaryTask(16);
194
+ setLocationData(view, location);
195
+ WorldSimulationTools.parent.runBinaryTask("remove-sector", view);
196
+ dimension.activeSectors.get(location[1], location[2], location[3])._rendered = false;
197
+ task.completeTask(taskId);
198
+ },
199
+ });
200
+ }
@@ -0,0 +1,8 @@
1
+ import { Thread } from "@amodx/threads";
2
+ import { TaskTool } from "../../Tools/Tasks/TasksTool";
3
+ import { WorldStorageInterface } from "../../World/Types/WorldStorage.interface";
4
+ export declare class WorldSimulationTools {
5
+ static taskTool: TaskTool;
6
+ static worldStorage: WorldStorageInterface | null;
7
+ static parent: Thread;
8
+ }
@@ -1,4 +1,4 @@
1
- export class IWGTools {
1
+ export class WorldSimulationTools {
2
2
  static taskTool;
3
3
  static worldStorage = null;
4
4
  static parent;
@@ -0,0 +1 @@
1
+ export declare function runActiveSectorUpdate(): void;
@@ -0,0 +1,106 @@
1
+ import { WorldSpaces } from "../../World/WorldSpaces";
2
+ import { WorldSimulationDimensions } from "./WorldSimulationDimensions";
3
+ import { Circle, Square, Vector3Like } from "@amodx/math";
4
+ import { MooreNeighborhood2D } from "../../Math/CardinalNeighbors";
5
+ import { WorldSimulationTasks } from "./WorldSimulationTasks";
6
+ const sectorSquare = new Square();
7
+ const tempPosition = Vector3Like.Create();
8
+ const unrender = new Set();
9
+ const render = new Set();
10
+ const removedSectors = [];
11
+ const queue = [];
12
+ const vistedMap = new Set();
13
+ export function runActiveSectorUpdate() {
14
+ sectorSquare.sideLength = WorldSpaces.sector.bounds.x;
15
+ for (const [, dimension] of WorldSimulationDimensions._dimensions) {
16
+ for (let i = dimension.activeSectors._sectors.length - 1; i > -1; i--) {
17
+ const sector = dimension.activeSectors._sectors[i];
18
+ sector.generating = false;
19
+ sector.renderering = false;
20
+ sector.ticking = false;
21
+ const [cx, cy, cz] = sector.position;
22
+ sectorSquare.center.x = cx + WorldSpaces.sector.bounds.x / 2;
23
+ sectorSquare.center.y = cz + WorldSpaces.sector.bounds.z / 2;
24
+ for (let g = 0; g < dimension.generators.length; g++) {
25
+ const generator = dimension.generators[g];
26
+ generator._maxCircle.center.x =
27
+ generator._sectorPosition.x + WorldSpaces.sector.bounds.x / 2;
28
+ generator._maxCircle.center.y =
29
+ generator._sectorPosition.z + WorldSpaces.sector.bounds.z / 2;
30
+ if (!Circle.IsSquareInsideOrTouchingCircle(sectorSquare, generator._maxCircle)) {
31
+ removedSectors.push(sector);
32
+ dimension.activeSectors._map.delete(WorldSpaces.hash.hashXYZ(cx, cy, cz));
33
+ dimension.activeSectors._sectors.splice(i, 1);
34
+ }
35
+ }
36
+ }
37
+ for (let g = 0; g < dimension.generators.length; g++) {
38
+ const generator = dimension.generators[g];
39
+ const sectorPosition = generator._sectorPosition;
40
+ queue.push(sectorPosition.x, sectorPosition.y, sectorPosition.z);
41
+ generator._renderCircle.center.x =
42
+ sectorPosition.x + WorldSpaces.sector.bounds.x / 2;
43
+ generator._renderCircle.center.y =
44
+ sectorPosition.z + WorldSpaces.sector.bounds.z / 2;
45
+ generator._genCircle.center.x =
46
+ sectorPosition.x + WorldSpaces.sector.bounds.x / 2;
47
+ generator._genCircle.center.y =
48
+ sectorPosition.z + WorldSpaces.sector.bounds.z / 2;
49
+ generator._maxCircle.center.x =
50
+ sectorPosition.x + WorldSpaces.sector.bounds.x / 2;
51
+ generator._maxCircle.center.y =
52
+ sectorPosition.z + WorldSpaces.sector.bounds.z / 2;
53
+ while (queue.length) {
54
+ const cx = queue.shift();
55
+ const cy = queue.shift();
56
+ const cz = queue.shift();
57
+ const key = WorldSpaces.hash.hashXYZ(cx, cy, cz);
58
+ if (vistedMap.has(key))
59
+ continue;
60
+ vistedMap.add(key);
61
+ sectorSquare.sideLength = WorldSpaces.sector.bounds.x;
62
+ sectorSquare.center.x = cx + WorldSpaces.sector.bounds.x / 2;
63
+ sectorSquare.center.y = cz + WorldSpaces.sector.bounds.z / 2;
64
+ if (!Circle.IsSquareInsideOrTouchingCircle(sectorSquare, generator._maxCircle))
65
+ continue;
66
+ if (!dimension.activeSectors._map.has(key)) {
67
+ dimension.activeSectors.add(cx, cy, cz);
68
+ }
69
+ const sector = dimension.activeSectors._map.get(key);
70
+ if (Circle.IsSquareInsideOrTouchingCircle(sectorSquare, generator._genCircle)) {
71
+ sector.generating = true;
72
+ }
73
+ if (Circle.IsSquareInsideOrTouchingCircle(sectorSquare, generator._renderCircle)) {
74
+ render.add(sector);
75
+ unrender.delete(sector);
76
+ sector.renderering = true;
77
+ }
78
+ else {
79
+ if (!render.has(sector) && sector._rendered) {
80
+ unrender.add(sector);
81
+ }
82
+ }
83
+ if (Circle.IsSquareInsideOrTouchingCircle(sectorSquare, generator._tickCircle)) {
84
+ sector.ticking = true;
85
+ }
86
+ for (let i = 0; i < MooreNeighborhood2D.length; i++) {
87
+ const sectorPOS = WorldSpaces.sector.getPosition(cx + MooreNeighborhood2D[i][0] * WorldSpaces.sector.bounds.x, cy, cz + MooreNeighborhood2D[i][1] * WorldSpaces.sector.bounds.z, tempPosition);
88
+ queue.push(sectorPOS.x, sectorPOS.y, sectorPOS.z);
89
+ }
90
+ }
91
+ vistedMap.clear();
92
+ }
93
+ for (const sector of unrender) {
94
+ WorldSimulationTasks.unbuildTasks.add(dimension.id, ...sector.position);
95
+ }
96
+ for (const removed of removedSectors) {
97
+ WorldSimulationTasks.unloadTasks.add(dimension.id, ...removed.position);
98
+ }
99
+ removedSectors.length = 0;
100
+ render.clear();
101
+ unrender.clear();
102
+ for (let i = 0; i < dimension.activeSectors._sectors.length; i++) {
103
+ dimension.activeSectors._sectors[i].updateNeighbors();
104
+ }
105
+ }
106
+ }
@@ -1,10 +1,10 @@
1
- import { GeneratorData } from "../Internal/Classes/Generator";
1
+ import { GeneratorData } from "../Dimensions/Generator";
2
2
  /**# InitalLoad
3
3
  * ---
4
4
  * Load the world without building.
5
5
  */
6
6
  export declare function InitalLoad(props: {
7
- dimension?: string;
7
+ dimension?: number;
8
8
  logTasks?: true;
9
9
  genData: Partial<GeneratorData>;
10
10
  }): Promise<unknown>;
@@ -1,6 +1,6 @@
1
- import { IWG } from "../IWG";
2
- import { IWGDimensions } from "../Internal/IWGDimensions";
3
- import { IWGTools } from "../Internal/IWGTools";
1
+ import { WorldSimulation } from "../WorldSimulation";
2
+ import { WorldSimulationDimensions } from "../Internal/WorldSimulationDimensions";
3
+ import { WorldSimulationTools } from "../Internal/WorldSimulationTools";
4
4
  import SaveAllSectors from "./SaveAllSectors";
5
5
  /**# InitalLoad
6
6
  * ---
@@ -8,30 +8,32 @@ import SaveAllSectors from "./SaveAllSectors";
8
8
  */
9
9
  export async function InitalLoad(props) {
10
10
  return new Promise((resolve) => {
11
- const generator = IWG.createGenerator({
11
+ const generator = WorldSimulation.createGenerator({
12
12
  ...props.genData,
13
13
  building: false,
14
- culling: false
14
+ culling: false,
15
15
  });
16
- if (!IWGDimensions._dimensions.has(generator._dimension)) {
17
- IWGDimensions.addDimension(generator._dimension);
16
+ if (!WorldSimulationDimensions._dimensions.has(generator._dimension)) {
17
+ WorldSimulationDimensions.addDimension(generator._dimension);
18
18
  }
19
- const dimension = IWGDimensions.getDimension(props.dimension || "main");
19
+ const dimension = WorldSimulationDimensions.getDimension(props.dimension || 0);
20
20
  let done = false;
21
21
  generator._building = false;
22
- IWG.addGenerator(generator);
22
+ WorldSimulation.addGenerator(generator);
23
23
  let timeOut = null;
24
24
  const update = () => {
25
25
  if (done)
26
26
  return;
27
- IWG.update();
27
+ WorldSimulation.tick(true);
28
28
  timeOut = setTimeout(update, 0);
29
29
  };
30
30
  update();
31
31
  const inte = setInterval(() => {
32
32
  let allDone = true;
33
33
  for (const [key, task] of dimension.tasks) {
34
- if (task.waitingFor > 0 || task.queue.length > 0) {
34
+ if (!task.generationTask)
35
+ continue;
36
+ if (task.waitingFor > 0 || task._task.size > 0) {
35
37
  allDone = false;
36
38
  break;
37
39
  }
@@ -41,13 +43,13 @@ export async function InitalLoad(props) {
41
43
  done = true;
42
44
  clearInterval(inte);
43
45
  clearTimeout(timeOut);
44
- IWG.removeGenerator(generator);
46
+ WorldSimulation.removeGenerator(generator);
45
47
  (async () => {
46
- if (IWGTools.worldStorage) {
48
+ if (WorldSimulationTools.worldStorage) {
47
49
  await SaveAllSectors();
48
50
  }
49
51
  resolve(true);
50
52
  })();
51
- }, 100);
53
+ }, 250);
52
54
  });
53
55
  }