@divinevoxel/vlox 0.0.73 → 0.0.75

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (688) hide show
  1. package/Cache/Cache.types.d.ts +1 -1
  2. package/Contexts/Base/Remote/InitDataSync.js +7 -3
  3. package/Contexts/Base/Remote/InitWorldDataSync.d.ts +2 -1
  4. package/Contexts/Base/Remote/InitWorldDataSync.js +14 -3
  5. package/Contexts/Generator/DivineVoxelEngineGenerator.d.ts +9 -0
  6. package/Contexts/Generator/DivineVoxelEngineGenerator.js +14 -0
  7. package/Contexts/{Constructor/ConstrcutorTheads.d.ts → Generator/GeneratorThreads.d.ts} +2 -2
  8. package/Contexts/{Constructor/ConstrcutorTheads.js → Generator/GeneratorThreads.js} +2 -2
  9. package/Contexts/Generator/index.d.ts +1 -0
  10. package/Contexts/Generator/index.js +1 -0
  11. package/Contexts/Mesher/DivineVoxelEngineMesher.d.ts +9 -0
  12. package/Contexts/Mesher/DivineVoxelEngineMesher.js +14 -0
  13. package/Contexts/Mesher/MesherTheads.d.ts +7 -0
  14. package/Contexts/Mesher/MesherTheads.js +14 -0
  15. package/Contexts/Mesher/index.d.ts +1 -0
  16. package/Contexts/Mesher/index.js +1 -0
  17. package/Contexts/Nexus/NexusTheads.js +1 -1
  18. package/Contexts/Render/DVERenderThreads.d.ts +2 -1
  19. package/Contexts/Render/DVERenderThreads.js +4 -2
  20. package/Contexts/Render/DivineVoxelEngineRender.d.ts +12 -1
  21. package/Contexts/Render/DivineVoxelEngineRender.js +9 -4
  22. package/Contexts/World/DivineVoxelEngineWorld.d.ts +10 -0
  23. package/Contexts/World/WorldThreads.d.ts +2 -1
  24. package/Contexts/World/WorldThreads.js +4 -2
  25. package/Init/StartGenerator.d.ts +2 -0
  26. package/Init/StartGenerator.js +45 -0
  27. package/Init/StartMesher.d.ts +2 -0
  28. package/Init/StartMesher.js +41 -0
  29. package/Init/StartNexus.js +4 -2
  30. package/Init/StartRenderer.d.ts +4 -1
  31. package/Init/StartRenderer.js +59 -14
  32. package/Init/StartWorld.js +2 -1
  33. package/LICENSE.md +2 -1
  34. package/Math/CardinalNeighbors.d.ts +43 -3
  35. package/Math/CardinalNeighbors.js +54 -8
  36. package/Math/Indexing.d.ts +1 -0
  37. package/Math/Location.d.ts +10 -0
  38. package/Math/UtilFunctions.d.ts +4 -0
  39. package/Math/UtilFunctions.js +52 -0
  40. package/Math/index.d.ts +1 -6
  41. package/Math/index.js +1 -0
  42. package/Mesher/Functions/Base/MeshSectionBase.d.ts +5 -0
  43. package/Mesher/Functions/Base/MeshSectionBase.js +105 -0
  44. package/Mesher/Functions/CompactVoxelSectionMesh.d.ts +4 -0
  45. package/Mesher/Functions/CompactVoxelSectionMesh.js +106 -0
  46. package/Mesher/Functions/MeshSection.d.ts +1 -1
  47. package/Mesher/Functions/MeshSection.js +3 -114
  48. package/Mesher/Functions/MeshSectionSnapShot.d.ts +3 -0
  49. package/Mesher/Functions/MeshSectionSnapShot.js +14 -0
  50. package/Mesher/Functions/MeshTexture.js +8 -4
  51. package/Mesher/Functions/MeshVoxel.js +10 -4
  52. package/Mesher/Geomtry/CompactedSectionVoxelMesh.d.ts +26 -0
  53. package/Mesher/Geomtry/CompactedSectionVoxelMesh.js +149 -0
  54. package/Mesher/Geomtry/Functions/GetBounds.d.ts +2 -0
  55. package/Mesher/{Models/Common/BoundsFunctions.js → Geomtry/Functions/GetBounds.js} +13 -13
  56. package/Mesher/Geomtry/Geometry.types.d.ts +14 -0
  57. package/Mesher/Geomtry/Geometry.types.js +11 -0
  58. package/Mesher/Geomtry/Primitives/Quad.d.ts +7 -15
  59. package/Mesher/Geomtry/Primitives/Quad.js +36 -91
  60. package/Mesher/Geomtry/Primitives/QuadVertexData.d.ts +4 -14
  61. package/Mesher/Geomtry/Primitives/QuadVertexData.js +17 -57
  62. package/Mesher/Geomtry/Primitives/Triangle.d.ts +65 -0
  63. package/Mesher/Geomtry/Primitives/Triangle.js +148 -0
  64. package/Mesher/Geomtry/Primitives/TriangleVertexData.d.ts +58 -0
  65. package/Mesher/Geomtry/Primitives/TriangleVertexData.js +263 -0
  66. package/Mesher/Geomtry/Primitives/index.d.ts +2 -0
  67. package/Mesher/Geomtry/Primitives/index.js +2 -0
  68. package/Mesher/Geomtry/Shapes/Box.d.ts +20 -0
  69. package/Mesher/Geomtry/Shapes/Box.js +69 -0
  70. package/Mesher/Geomtry/Transform/TransformBox.d.ts +3 -0
  71. package/{Models/Shared/Transform.js → Mesher/Geomtry/Transform/TransformBox.js} +9 -124
  72. package/Mesher/Geomtry/Transform/TransformQuad.d.ts +3 -0
  73. package/Mesher/Geomtry/Transform/TransformQuad.js +113 -0
  74. package/Mesher/Geomtry/Transform/TransformTriangle.d.ts +3 -0
  75. package/Mesher/Geomtry/Transform/TransformTriangle.js +112 -0
  76. package/Mesher/Geomtry/VoxelGeometryBuilder.d.ts +3 -4
  77. package/Mesher/Geomtry/VoxelGeometryBuilder.js +140 -203
  78. package/Mesher/Geomtry/VoxelMesh.js +2 -2
  79. package/Mesher/Geomtry/VoxelMeshBVHBuilder.d.ts +8 -70
  80. package/Mesher/Geomtry/VoxelMeshBVHBuilder.js +18 -183
  81. package/Mesher/Geomtry/VoxelMeshBVHStructCursor.d.ts +22 -0
  82. package/Mesher/Geomtry/VoxelMeshBVHStructCursor.js +78 -0
  83. package/Mesher/Geomtry/VoxelMeshBuffers.js +2 -2
  84. package/Mesher/Geomtry/VoxelMeshVertexStructCursor.d.ts +9 -3
  85. package/Mesher/Geomtry/VoxelMeshVertexStructCursor.js +26 -3
  86. package/Mesher/Geomtry/VoxelShaderData.d.ts +4 -1
  87. package/Mesher/Geomtry/VoxelShaderData.js +25 -10
  88. package/Mesher/InitMesher.d.ts +1 -1
  89. package/Mesher/InitMesher.js +6 -0
  90. package/Mesher/InitTask.js +18 -3
  91. package/Mesher/Models/Common/Calc/CalcConstants.d.ts +1 -5
  92. package/Mesher/Models/Common/Calc/CalcConstants.js +2 -76
  93. package/Mesher/Models/Common/Faces/CullRulledFace.d.ts +2 -0
  94. package/Mesher/Models/Common/Faces/CullRulledFace.js +60 -0
  95. package/Mesher/Models/Common/Faces/ShadeRulelessFace.d.ts +4 -0
  96. package/Mesher/Models/Common/Faces/ShadeRulelessFace.js +12 -0
  97. package/Mesher/Models/Common/Faces/ShadeRulledFace.d.ts +4 -0
  98. package/Mesher/Models/Common/Faces/ShadeRulledFace.js +58 -0
  99. package/Mesher/Models/Common/GetTexture.d.ts +6 -0
  100. package/Mesher/Models/Common/GetTexture.js +12 -0
  101. package/Mesher/Models/Nodes/Custom/Liquid/FlowGradient.js +1 -1
  102. package/Mesher/Models/Nodes/Custom/Liquid/LiquidGeomtryNode.d.ts +2 -3
  103. package/Mesher/Models/Nodes/Custom/Liquid/LiquidGeomtryNode.js +125 -49
  104. package/Mesher/Models/Nodes/Default/QuadVoxelGeometryNode.d.ts +13 -0
  105. package/Mesher/Models/Nodes/Default/QuadVoxelGeometryNode.js +55 -0
  106. package/Mesher/Models/Nodes/Default/TriangleVoxelGeometryNode.d.ts +13 -0
  107. package/Mesher/Models/Nodes/Default/TriangleVoxelGeometryNode.js +52 -0
  108. package/Mesher/Models/Nodes/GeometryNode.d.ts +2 -8
  109. package/Mesher/Models/Nodes/GeometryNode.js +1 -7
  110. package/Mesher/Models/Nodes/Types/GeomtryNode.types.d.ts +7 -0
  111. package/Mesher/Models/Nodes/Types/QuadVoxelGometryNodeTypes.d.ts +29 -0
  112. package/{Models/Input/QuadVoxelGometryInputs.js → Mesher/Models/Nodes/Types/QuadVoxelGometryNodeTypes.js} +4 -8
  113. package/Mesher/Models/Nodes/Types/TriangleVoxelGometryNodeTypes.d.ts +28 -0
  114. package/Mesher/Models/Nodes/Types/TriangleVoxelGometryNodeTypes.js +24 -0
  115. package/Mesher/Models/Nodes/VoxelGeometryConstructor.d.ts +4 -8
  116. package/Mesher/Models/Nodes/VoxelGeometryConstructor.js +16 -52
  117. package/Mesher/Models/Procedures/Default/ConsistentRotationTextureProcedure.d.ts +25 -0
  118. package/Mesher/Models/Procedures/Default/ConsistentRotationTextureProcedure.js +44 -0
  119. package/Mesher/Models/Procedures/Default/OutlinedTextureProcedure.d.ts +28 -0
  120. package/Mesher/Models/Procedures/Default/OutlinedTextureProcedure.js +162 -0
  121. package/Mesher/Models/Procedures/TextureProcedure.d.ts +16 -0
  122. package/Mesher/Models/Procedures/TextureProcedure.js +2 -0
  123. package/Mesher/Models/Procedures/TextureProcedureRegister.d.ts +6 -0
  124. package/Mesher/Models/Procedures/TextureProcedureRegister.js +16 -0
  125. package/Mesher/Models/VoxelConstructor.d.ts +2 -6
  126. package/Mesher/Models/VoxelConstructor.js +5 -15
  127. package/Mesher/Models/VoxelGeometryBuilderCacheSpace.d.ts +2 -2
  128. package/Mesher/Models/VoxelGeometryBuilderCacheSpace.js +10 -11
  129. package/Mesher/Models/VoxelModelBuilder.d.ts +0 -1
  130. package/Mesher/Models/VoxelModelBuilder.js +2 -10
  131. package/Mesher/Models/VoxelModelConstructorRegister.d.ts +8 -2
  132. package/Mesher/Models/VoxelModelConstructorRegister.js +6 -8
  133. package/Mesher/Types/Mesher.types.d.ts +1 -0
  134. package/Renderer/Classes/DVESectionMeshes.d.ts +2 -3
  135. package/Renderer/Classes/SectionMesh.d.ts +2 -3
  136. package/Renderer/Classes/SectionMesh.js +13 -10
  137. package/Renderer/Classes/SectorMesh.d.ts +5 -5
  138. package/Renderer/Classes/SectorMesh.js +17 -6
  139. package/Renderer/InitTasks.d.ts +1 -2
  140. package/Renderer/InitTasks.js +5 -19
  141. package/Renderer/MeshManager.d.ts +7 -2
  142. package/Renderer/MeshManager.js +34 -36
  143. package/Renderer/MeshRegister.d.ts +10 -8
  144. package/Renderer/MeshRegister.js +36 -45
  145. package/Settings/EngineSettings.d.ts +1 -0
  146. package/Settings/EngineSettings.js +9 -3
  147. package/Settings/EngineSettings.types.d.ts +14 -22
  148. package/Settings/EngineSettings.types.js +11 -15
  149. package/Stats/EngineStats.d.ts +19 -0
  150. package/Stats/EngineStats.js +27 -0
  151. package/Tasks/Paint/Common.d.ts +7 -0
  152. package/Tasks/Paint/Common.js +200 -0
  153. package/Tasks/Paint/Erase/EraseVoxel.d.ts +3 -0
  154. package/Tasks/Paint/Erase/EraseVoxel.js +31 -0
  155. package/Tasks/Paint/Erase/EraseVoxelPath.d.ts +4 -0
  156. package/Tasks/Paint/Erase/EraseVoxelPath.js +80 -0
  157. package/Tasks/Paint/Erase/EraseVoxelTemplate.d.ts +4 -0
  158. package/Tasks/Paint/Erase/EraseVoxelTemplate.js +34 -0
  159. package/Tasks/Paint/InitTasks.d.ts +1 -0
  160. package/Tasks/Paint/InitTasks.js +16 -0
  161. package/Tasks/Paint/Paint/PaintVoxel.d.ts +4 -0
  162. package/Tasks/Paint/Paint/PaintVoxel.js +29 -0
  163. package/Tasks/Paint/Paint/PaintVoxelPath.d.ts +4 -0
  164. package/Tasks/Paint/Paint/PaintVoxelPath.js +78 -0
  165. package/Tasks/Paint/Paint/PaintVoxelTemplate.d.ts +4 -0
  166. package/Tasks/Paint/Paint/PaintVoxelTemplate.js +36 -0
  167. package/Tasks/Propagation/Flow/FlowManager.d.ts +4 -4
  168. package/Tasks/Propagation/Flow/FlowRemove.d.ts +2 -2
  169. package/Tasks/Propagation/Flow/FlowUpdate.d.ts +2 -2
  170. package/Tasks/Propagation/Flow/FlowUpdate.js +1 -1
  171. package/Tasks/Propagation/Flow/WorldFlow.d.ts +2 -2
  172. package/Tasks/Propagation/Flow/WorldFlow.js +2 -2
  173. package/Tasks/Propagation/Illumanation/CommonFunctions.d.ts +6 -6
  174. package/Tasks/Propagation/Illumanation/CommonFunctions.js +6 -7
  175. package/Tasks/Propagation/Illumanation/RGBUpdate.d.ts +3 -3
  176. package/Tasks/Propagation/Illumanation/RGBUpdate.js +9 -9
  177. package/Tasks/Propagation/Illumanation/SunUpdate.d.ts +3 -3
  178. package/Tasks/Propagation/Illumanation/SunUpdate.js +8 -7
  179. package/Tasks/Propagation/Illumanation/WorldRGB.d.ts +2 -2
  180. package/Tasks/Propagation/Illumanation/WorldSun.d.ts +2 -2
  181. package/Tasks/Propagation/Illumanation/WorldSun.js +19 -24
  182. package/Tasks/Propagation/InitTasks.js +17 -29
  183. package/Tasks/Propagation/Power/PowerUpdate.d.ts +3 -0
  184. package/Tasks/Propagation/Power/PowerUpdate.js +80 -0
  185. package/Tasks/Tasks.types.d.ts +26 -10
  186. package/Tasks/TasksIds.d.ts +13 -19
  187. package/Tasks/TasksIds.js +13 -19
  188. package/Tasks/{Update/UpdateTask.d.ts → VoxelUpdateTask.d.ts} +21 -12
  189. package/Tasks/{Update/UpdateTask.js → VoxelUpdateTask.js} +72 -43
  190. package/Tasks/WorldGeneration/InitTasks.d.ts +4 -1
  191. package/Tasks/WorldGeneration/InitTasks.js +6 -3
  192. package/Tasks/WorldGeneration/WorldGen.types.d.ts +2 -3
  193. package/Tasks/WorldGeneration/WorldGenBrush.d.ts +3 -3
  194. package/Tasks/WorldGeneration/WorldGenBrush.js +8 -9
  195. package/Tasks/WorldGeneration/WorldGenRegister.d.ts +4 -2
  196. package/Tasks/WorldGeneration/WorldGenRegister.js +13 -3
  197. package/Tasks/WorldGeneration/WorldGeneration.d.ts +2 -2
  198. package/Tasks/WorldGeneration/WorldGeneration.js +22 -3
  199. package/Templates/Archive/ArchivedVoxelTemplate.d.ts +37 -0
  200. package/Templates/Archive/ArchivedVoxelTemplate.js +124 -0
  201. package/Templates/Archive/ArchivedVoxelTemplate.types.d.ts +45 -0
  202. package/Templates/Archive/ArchivedVoxelTemplate.types.js +1 -0
  203. package/Templates/Archive/Functions/CreateArchivedTemplate.d.ts +11 -0
  204. package/Templates/Archive/Functions/CreateArchivedTemplate.js +184 -0
  205. package/Templates/Archive/Functions/ExportArchiedTemplateJSON.d.ts +2 -0
  206. package/Templates/Archive/Functions/ExportArchiedTemplateJSON.js +44 -0
  207. package/Templates/Archive/Functions/ImportArchivedTemplateJSON.d.ts +2 -0
  208. package/Templates/Archive/Functions/ImportArchivedTemplateJSON.js +37 -0
  209. package/Templates/Cursor/TemplateCursor.d.ts +5 -3
  210. package/Templates/Cursor/TemplateCursor.js +8 -4
  211. package/Templates/Cursor/TemplateProxy.d.ts +10 -0
  212. package/Templates/Cursor/TemplateProxy.js +22 -0
  213. package/Templates/Cursor/TemplateVoxelCursor.d.ts +5 -7
  214. package/Templates/Cursor/TemplateVoxelCursor.js +7 -13
  215. package/Templates/Full/FullVoxelTemplate.d.ts +27 -0
  216. package/Templates/Full/FullVoxelTemplate.js +108 -0
  217. package/Templates/Full/FullVoxelTemplate.types.d.ts +5 -0
  218. package/Templates/Full/FullVoxelTemplate.types.js +1 -0
  219. package/Templates/Full/Functions/CreateFullTemplate.d.ts +3 -0
  220. package/Templates/Full/Functions/CreateFullTemplate.js +27 -0
  221. package/Templates/Functions/FlipTemplate.d.ts +2 -2
  222. package/Templates/Functions/FlipTemplate.js +1 -9
  223. package/Templates/Functions/RotateTemplate.d.ts +2 -2
  224. package/Templates/Functions/RotateTemplate.js +2 -10
  225. package/Templates/Functions/index.d.ts +1 -1
  226. package/Templates/Functions/index.js +1 -1
  227. package/Templates/Path/VoxelPath.d.ts +34 -0
  228. package/Templates/Path/VoxelPath.js +127 -0
  229. package/Templates/Path/VoxelPath.types.d.ts +10 -0
  230. package/Templates/Path/VoxelPath.types.js +1 -0
  231. package/Templates/Selection/VoxelBFSSelection.d.ts +20 -0
  232. package/Templates/Selection/VoxelBFSSelection.js +130 -0
  233. package/Templates/Selection/VoxelBoxSelection.d.ts +14 -0
  234. package/Templates/Selection/VoxelBoxSelection.js +105 -0
  235. package/Templates/Selection/VoxelSelecton.d.ts +6 -0
  236. package/Templates/Selection/VoxelSelecton.js +1 -0
  237. package/Templates/Selection/VoxelSurfaceSelection.d.ts +27 -0
  238. package/Templates/Selection/VoxelSurfaceSelection.js +206 -0
  239. package/Templates/Selection/VoxelTemplateSelection.d.ts +10 -0
  240. package/Templates/Selection/VoxelTemplateSelection.js +26 -0
  241. package/Templates/Shapes/BasicVoxelShapeTemplate.d.ts +35 -0
  242. package/Templates/Shapes/BasicVoxelShapeTemplate.js +126 -0
  243. package/Templates/Shapes/BoxVoxelTemplate.d.ts +22 -0
  244. package/Templates/Shapes/BoxVoxelTemplate.js +75 -0
  245. package/Templates/Shapes/ConeVoxelTemplate.d.ts +22 -0
  246. package/Templates/Shapes/ConeVoxelTemplate.js +69 -0
  247. package/Templates/Shapes/CylinderVoxelTemplate.d.ts +22 -0
  248. package/Templates/Shapes/CylinderVoxelTemplate.js +69 -0
  249. package/Templates/Shapes/OctahedronVoxelTemplate.d.ts +22 -0
  250. package/Templates/Shapes/OctahedronVoxelTemplate.js +69 -0
  251. package/Templates/Shapes/PyramidVoxelTemplate.d.ts +30 -0
  252. package/Templates/Shapes/PyramidVoxelTemplate.js +140 -0
  253. package/Templates/Shapes/SphereVoxelTemplate.d.ts +24 -0
  254. package/Templates/Shapes/SphereVoxelTemplate.js +97 -0
  255. package/Templates/Shapes/TorusVoxelTemplate.d.ts +22 -0
  256. package/Templates/Shapes/TorusVoxelTemplate.js +69 -0
  257. package/Templates/Shapes/VoxelShapeTemplate.types.d.ts +25 -0
  258. package/Templates/Shapes/VoxelShapeTemplate.types.js +1 -0
  259. package/Templates/VoxelTempateRegister.d.ts +6 -0
  260. package/Templates/VoxelTempateRegister.js +30 -0
  261. package/Templates/VoxelTemplates.types.d.ts +23 -26
  262. package/Templates/index.d.ts +1 -1
  263. package/Templates/index.js +1 -1
  264. package/Textures/Classes/CompiledTexture.d.ts +3 -0
  265. package/Textures/Classes/CompiledTexture.js +3 -0
  266. package/Textures/Classes/CompiledTextureAnimation.d.ts +1 -1
  267. package/Textures/Classes/CompiledTextureAnimation.js +8 -2
  268. package/Textures/Functions/BuildTextureData.d.ts +2 -1
  269. package/Textures/Functions/BuildTextureData.js +86 -17
  270. package/Textures/Texture.types.d.ts +5 -1
  271. package/Textures/TextureManager.d.ts +2 -1
  272. package/Textures/TextureManager.js +5 -2
  273. package/Tools/Brush/AdvancedBrushTool.d.ts +1 -5
  274. package/Tools/Brush/AdvancedBrushTool.js +3 -31
  275. package/Tools/Brush/Brush.d.ts +10 -4
  276. package/Tools/Brush/Brush.js +62 -37
  277. package/Tools/Tasks/TasksTool.d.ts +49 -19
  278. package/Tools/Tasks/TasksTool.js +87 -21
  279. package/Util/Binary/BinaryArrays.d.ts +2 -0
  280. package/Util/Binary/BinaryArrays.js +15 -0
  281. package/Util/Binary/BinaryFunctions.d.ts +3 -0
  282. package/Util/Binary/BinaryFunctions.js +18 -0
  283. package/Util/BinaryBuffer/BinaryBuffer.d.ts +30 -0
  284. package/Util/BinaryBuffer/BinaryBuffer.js +78 -0
  285. package/Util/BinaryBuffer/BinaryBuffer.types.d.ts +37 -0
  286. package/Util/BinaryBuffer/BinaryBuffer.types.js +28 -0
  287. package/Util/BinaryBuffer/Functions/BinaryBufferConvert.d.ts +5 -0
  288. package/Util/BinaryBuffer/Functions/BinaryBufferConvert.js +60 -0
  289. package/Util/BinaryBuffer/Functions/BinaryBufferJSON.d.ts +3 -0
  290. package/Util/BinaryBuffer/Functions/BinaryBufferJSON.js +64 -0
  291. package/Util/BinaryBuffer/Functions/BinaryBufferRead.d.ts +3 -0
  292. package/Util/BinaryBuffer/Functions/BinaryBufferRead.js +26 -0
  293. package/Util/BinaryBuffer/Functions/BinaryBufferToTypedArray.d.ts +2 -0
  294. package/Util/BinaryBuffer/Functions/BinaryBufferToTypedArray.js +43 -0
  295. package/Util/BinaryBuffer/index.d.ts +2 -0
  296. package/Util/BinaryBuffer/index.js +2 -0
  297. package/Util/FlatBinaryTreeIndex.d.ts +46 -0
  298. package/Util/FlatBinaryTreeIndex.js +104 -0
  299. package/Util/LocationData.d.ts +3 -0
  300. package/Util/LocationData.js +16 -0
  301. package/Util/PriorityQueue.d.ts +18 -0
  302. package/Util/PriorityQueue.js +62 -0
  303. package/Util/TickInterval.d.ts +16 -0
  304. package/Util/TickInterval.js +49 -0
  305. package/Util/TypedEventTarget.d.ts +1 -0
  306. package/Util/TypedEventTarget.js +3 -0
  307. package/Util/Util.types.d.ts +4 -0
  308. package/Util/WorkItemProgress.d.ts +23 -0
  309. package/Util/WorkItemProgress.js +52 -0
  310. package/Voxels/Archive/VoxelArchive.types.d.ts +43 -0
  311. package/Voxels/Archive/VoxelArchive.types.js +6 -0
  312. package/Voxels/Archive/VoxelPaletteArchiveReader.d.ts +11 -0
  313. package/Voxels/Archive/VoxelPaletteArchiveReader.js +73 -0
  314. package/Voxels/Archive/VoxelPaletteArechive.d.ts +15 -0
  315. package/Voxels/Archive/VoxelPaletteArechive.js +81 -0
  316. package/Voxels/Cursor/DataCursor.interface.d.ts +1 -0
  317. package/Voxels/Cursor/VoxelCursor.d.ts +6 -7
  318. package/Voxels/Cursor/VoxelCursor.interface.d.ts +28 -24
  319. package/Voxels/Cursor/VoxelCursor.interface.js +114 -75
  320. package/Voxels/Cursor/VoxelCursor.js +22 -12
  321. package/Voxels/Cursor/VoxelLightData.d.ts +2 -0
  322. package/Voxels/Cursor/VoxelLightData.js +3 -1
  323. package/Voxels/Data/VoxelPalettesRegister.d.ts +11 -1
  324. package/Voxels/Data/VoxelPalettesRegister.js +17 -1
  325. package/Voxels/Data/VoxelPropertiesRegister.d.ts +4 -0
  326. package/Voxels/Data/VoxelPropertiesRegister.js +3 -0
  327. package/Voxels/Data/VoxelTag.types.d.ts +23 -2
  328. package/Voxels/Data/VoxelTag.types.js +9 -1
  329. package/Voxels/Data/VoxelTagsRegister.js +8 -0
  330. package/Voxels/Functions/BuildPaletteData.d.ts +6 -0
  331. package/Voxels/Functions/BuildPaletteData.js +87 -0
  332. package/Voxels/Functions/BuildStateData.d.ts +10 -12
  333. package/Voxels/Functions/BuildStateData.js +55 -109
  334. package/Voxels/Functions/{BuildTagAndPaletteData.d.ts → BuildTagData.d.ts} +2 -2
  335. package/Voxels/Functions/{BuildTagAndPaletteData.js → BuildTagData.js} +28 -2
  336. package/Voxels/Indexes/VoxelIndex.d.ts +3 -3
  337. package/Voxels/Indexes/VoxelIndex.js +20 -21
  338. package/Voxels/InitVoxelData.d.ts +1 -1
  339. package/Voxels/InitVoxelData.js +50 -48
  340. package/Voxels/Interaction/Functions/PickVoxel.d.ts +9 -0
  341. package/Voxels/Interaction/Functions/PickVoxel.js +95 -0
  342. package/Voxels/Interaction/Functions/PickVoxelWorld.d.ts +8 -0
  343. package/Voxels/Interaction/Functions/PickVoxelWorld.js +66 -0
  344. package/Voxels/Interaction/Placing/VoxelPlacingStrategy.d.ts +9 -0
  345. package/Voxels/Interaction/Placing/VoxelPlacingStrategy.js +58 -0
  346. package/Voxels/Interaction/Placing/VoxelPlacingStrategy.types.d.ts +15 -0
  347. package/Voxels/Interaction/Placing/VoxelPlacingStrategy.types.js +1 -0
  348. package/Voxels/Interaction/Placing/VoxelPlacingStrategyRegister.d.ts +7 -0
  349. package/Voxels/Interaction/Placing/VoxelPlacingStrategyRegister.js +13 -0
  350. package/Voxels/Interaction/VoxelPickResult.d.ts +50 -0
  351. package/Voxels/Interaction/VoxelPickResult.js +55 -0
  352. package/Voxels/Logic/Classes/Types/VoxelLogicPoweredType.d.ts +8 -0
  353. package/Voxels/Logic/Classes/Types/VoxelLogicPoweredType.js +13 -0
  354. package/Voxels/Logic/Classes/Types/VoxelLogicStateType.d.ts +9 -0
  355. package/Voxels/Logic/Classes/Types/VoxelLogicStateType.js +23 -0
  356. package/Voxels/Logic/Classes/VoxelLogic.d.ts +14 -0
  357. package/Voxels/Logic/Classes/VoxelLogic.js +47 -0
  358. package/Voxels/Logic/Classes/VoxelLogicType.d.ts +14 -0
  359. package/Voxels/Logic/Classes/VoxelLogicType.js +8 -0
  360. package/Voxels/Logic/VoxelLogic.types.d.ts +25 -0
  361. package/Voxels/Logic/VoxelLogic.types.js +1 -0
  362. package/Voxels/Logic/VoxelLogicRegister.d.ts +10 -0
  363. package/Voxels/Logic/VoxelLogicRegister.js +23 -0
  364. package/Voxels/Models/CompiledVoxelModel.types.d.ts +46 -0
  365. package/Voxels/Models/CompiledVoxelModel.types.js +1 -0
  366. package/{Models → Voxels/Models}/Defaults/CubeVoxelGeometry.js +0 -30
  367. package/{Models → Voxels/Models}/Defaults/CubeVoxelModels.d.ts +2 -0
  368. package/{Models → Voxels/Models}/Defaults/CubeVoxelModels.js +202 -109
  369. package/{Models → Voxels/Models/Defaults}/Examples.d.ts +1 -1
  370. package/{Models → Voxels/Models/Defaults}/Examples.js +73 -191
  371. package/Voxels/Models/Defaults/FarmVoxelModels.d.ts +3 -0
  372. package/Voxels/Models/Defaults/FarmVoxelModels.js +349 -0
  373. package/{Models → Voxels/Models}/Defaults/LiquidVoxelModel.js +6 -4
  374. package/{Models → Voxels/Models}/Defaults/PanelVoxelGeometry.js +2 -92
  375. package/{Models → Voxels/Models}/Defaults/PanelVoxelModels.d.ts +1 -0
  376. package/{Models → Voxels/Models}/Defaults/PanelVoxelModels.js +62 -216
  377. package/{Models → Voxels/Models}/Defaults/StairVoxelModel.js +64 -169
  378. package/Voxels/Models/Indexing/AOOcclusionFaceIndex.d.ts +12 -0
  379. package/Voxels/Models/Indexing/AOOcclusionFaceIndex.js +28 -0
  380. package/Voxels/Models/Indexing/CulledOcclusionFaceIndex.d.ts +12 -0
  381. package/Voxels/Models/Indexing/CulledOcclusionFaceIndex.js +27 -0
  382. package/Voxels/Models/Rules/Classes/GeomtryInput.d.ts +13 -0
  383. package/Voxels/Models/Rules/Classes/GeomtryInput.js +64 -0
  384. package/Voxels/Models/Rules/Classes/OcclusionFace.d.ts +10 -0
  385. package/Voxels/Models/Rules/Classes/OcclusionFace.js +5 -0
  386. package/Voxels/Models/Rules/Classes/OcclusionFaceRegister.d.ts +18 -0
  387. package/Voxels/Models/Rules/Classes/OcclusionFaceRegister.js +33 -0
  388. package/Voxels/Models/Rules/Classes/OcclusionQuadFace.d.ts +14 -0
  389. package/Voxels/Models/Rules/Classes/OcclusionQuadFace.js +118 -0
  390. package/Voxels/Models/Rules/Classes/OcclusionTriangleFace.d.ts +14 -0
  391. package/Voxels/Models/Rules/Classes/OcclusionTriangleFace.js +114 -0
  392. package/Voxels/Models/Rules/Classes/VoxelRulesGeometry.d.ts +22 -0
  393. package/Voxels/Models/Rules/Classes/VoxelRulesGeometry.js +15 -0
  394. package/{Models → Voxels/Models}/Rules/Classes/VoxelRulesModel.d.ts +4 -3
  395. package/{Models → Voxels/Models}/Rules/Classes/VoxelRulesModel.js +3 -3
  396. package/Voxels/Models/Rules/Functions/BuildFinalInputs.d.ts +5 -0
  397. package/Voxels/Models/Rules/Functions/BuildFinalInputs.js +72 -0
  398. package/Voxels/Models/Rules/Functions/BuildRules.d.ts +7 -0
  399. package/Voxels/Models/Rules/Functions/BuildRules.js +217 -0
  400. package/Voxels/Models/Rules/Functions/Compile/CompileGeomtryNodes.d.ts +4 -0
  401. package/Voxels/Models/Rules/Functions/Compile/CompileGeomtryNodes.js +39 -0
  402. package/Voxels/Models/Rules/Functions/Compile/Nodes/CalcFunctions.d.ts +8 -0
  403. package/Voxels/Models/Rules/Functions/Compile/Nodes/CalcFunctions.js +106 -0
  404. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileBoxGeometryNode.d.ts +5 -0
  405. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileBoxGeometryNode.js +14 -0
  406. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileQuadGeometryNode.d.ts +6 -0
  407. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileQuadGeometryNode.js +92 -0
  408. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileTriangleGeometryNode.d.ts +6 -0
  409. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileTriangleGeometryNode.js +115 -0
  410. package/{Models → Voxels/Models}/Rules/VoxelModelRuleBuilderRegister.d.ts +1 -1
  411. package/{Models → Voxels/Models}/Rules/VoxelModelRuleBuilderRegister.js +35 -11
  412. package/{Models → Voxels/Models}/VoxelModel.types.d.ts +58 -47
  413. package/Voxels/Models/VoxelModel.types.js +1 -0
  414. package/Voxels/State/Schema/BinarySchema.d.ts +5 -3
  415. package/Voxels/State/Schema/BinarySchema.js +23 -8
  416. package/Voxels/State/Schema/BinarySchemaNode.d.ts +3 -3
  417. package/Voxels/State/Schema/BinarySchemaNode.js +6 -6
  418. package/Voxels/State/Schema/ShapeStateRelationsNode.d.ts +3 -3
  419. package/Voxels/State/Schema/ShapeStateRelationsNode.js +2 -2
  420. package/Voxels/State/Schema/StateSchema.d.ts +2 -2
  421. package/Voxels/State/Schema/StateSchema.js +5 -7
  422. package/Voxels/State/SchemaRegister.d.ts +8 -6
  423. package/Voxels/State/SchemaRegister.js +41 -24
  424. package/Voxels/State/State.types.d.ts +19 -23
  425. package/Voxels/State/StateTreeReader.d.ts +1 -1
  426. package/Voxels/State/StateTreeReader.js +2 -3
  427. package/Voxels/Types/PaintVoxelData.d.ts +17 -0
  428. package/Voxels/Types/PaintVoxelData.js +73 -0
  429. package/Voxels/Types/Voxel.types.d.ts +15 -25
  430. package/Voxels/Types/Voxel.types.js +1 -23
  431. package/Voxels/Types/VoxelModelCompiledData.types.d.ts +7 -73
  432. package/Voxels/index.d.ts +1 -0
  433. package/Voxels/index.js +1 -0
  434. package/World/Archive/Classes/ArchiveClasses.d.ts +43 -0
  435. package/World/Archive/Classes/ArchiveClasses.js +53 -0
  436. package/World/Archive/Classes/ImportedSection.d.ts +31 -0
  437. package/World/Archive/Classes/ImportedSection.js +169 -0
  438. package/World/Archive/Classes/ImportedSector.d.ts +21 -0
  439. package/World/Archive/Classes/ImportedSector.js +50 -0
  440. package/World/Archive/Functions/Area/ArchiveArea.d.ts +8 -0
  441. package/World/Archive/Functions/Area/ArchiveArea.js +65 -0
  442. package/World/Archive/Functions/{ArchiveArea.d.ts → Area/ImportArea.d.ts} +1 -8
  443. package/World/Archive/Functions/Area/ImportArea.js +59 -0
  444. package/World/Archive/Functions/JSON/ExportArchivedAreaJSON.d.ts +2 -0
  445. package/World/Archive/Functions/JSON/ExportArchivedAreaJSON.js +100 -0
  446. package/World/Archive/Functions/JSON/ImportArchivedAreaJSON.d.ts +2 -0
  447. package/World/Archive/Functions/JSON/ImportArchivedAreaJSON.js +100 -0
  448. package/World/Archive/Functions/Sector/ArchiveSector.d.ts +7 -0
  449. package/World/Archive/Functions/Sector/ArchiveSector.js +209 -0
  450. package/World/Archive/Functions/Sector/CreateArchivedSection.d.ts +3 -0
  451. package/World/Archive/Functions/Sector/CreateArchivedSection.js +147 -0
  452. package/World/Archive/Functions/Sector/ImportSector.d.ts +7 -0
  453. package/World/Archive/Functions/Sector/ImportSector.js +32 -0
  454. package/World/Archive/Functions/Sector/RemoveDuplicateSections.d.ts +2 -0
  455. package/World/Archive/Functions/Sector/RemoveDuplicateSections.js +137 -0
  456. package/World/Archive/Functions/Shared/BaseData.d.ts +2 -0
  457. package/World/Archive/Functions/Shared/BaseData.js +14 -0
  458. package/World/Archive/Functions/Shared/IntToString.d.ts +1 -0
  459. package/World/Archive/Functions/Shared/IntToString.js +13 -0
  460. package/World/Archive/Functions/{Shared.d.ts → Shared/LightSegments.d.ts} +2 -3
  461. package/World/Archive/Functions/Shared/LightSegments.js +37 -0
  462. package/World/Archive/Functions/Shared/index.d.ts +3 -0
  463. package/World/Archive/Functions/Shared/index.js +3 -0
  464. package/World/Archive/Functions/index.d.ts +3 -3
  465. package/World/Archive/Functions/index.js +3 -3
  466. package/World/Archive/InitTasks.js +21 -33
  467. package/World/Archive/Types/Archive.types.d.ts +45 -0
  468. package/World/Archive/Types/Archive.types.js +1 -0
  469. package/World/Archive/Types/ArchiveArea.types.d.ts +38 -0
  470. package/World/Archive/Types/ArchiveArea.types.js +1 -0
  471. package/World/Archive/Types/ArchiveJSON.types.d.ts +52 -0
  472. package/World/Archive/Types/ArchiveJSON.types.js +1 -0
  473. package/World/Archive/Types/ArchivedSector.types.d.ts +43 -0
  474. package/World/Archive/Types/ArchivedSector.types.js +1 -0
  475. package/World/Archive/Types/index.d.ts +4 -0
  476. package/World/Archive/Types/index.js +4 -0
  477. package/World/Archive/index.d.ts +1 -1
  478. package/World/Archive/index.js +1 -1
  479. package/World/Cursor/SectionCursor.d.ts +4 -3
  480. package/World/Cursor/SectionCursor.js +13 -11
  481. package/World/Cursor/SectorCursor.d.ts +4 -2
  482. package/World/Cursor/SectorCursor.js +11 -1
  483. package/World/Cursor/WorldCursor.d.ts +5 -3
  484. package/World/Cursor/WorldCursor.js +23 -17
  485. package/World/Cursor/WorldVoxelCursor.d.ts +1 -7
  486. package/World/Cursor/WorldVoxelCursor.js +4 -15
  487. package/World/Dimension/Dimension.d.ts +4 -1
  488. package/World/Dimension/Dimension.js +8 -1
  489. package/World/InitTasks.js +52 -40
  490. package/World/Lock/Function/LockSectors.d.ts +2 -0
  491. package/World/Lock/Function/LockSectors.js +28 -0
  492. package/World/Lock/Function/UnLockSectors.d.ts +2 -0
  493. package/World/Lock/Function/UnLockSectors.js +28 -0
  494. package/World/Lock/WorldLock.d.ts +1 -2
  495. package/World/Lock/WorldLock.js +3 -1
  496. package/World/Section/Section.d.ts +20 -12
  497. package/World/Section/Section.js +77 -91
  498. package/World/Section/SectionState.d.ts +8 -2
  499. package/World/Section/SectionState.js +9 -2
  500. package/World/Sector/Sector.d.ts +26 -6
  501. package/World/Sector/Sector.js +100 -48
  502. package/World/Sector/SectorHeightMap.d.ts +1 -1
  503. package/World/Sector/SectorHeightMap.js +6 -6
  504. package/World/Sector/SectorState.d.ts +4 -2
  505. package/World/Sector/SectorState.js +4 -2
  506. package/World/SnapShot/SectionSnapShot.d.ts +19 -0
  507. package/World/SnapShot/SectionSnapShot.js +72 -0
  508. package/World/SnapShot/SectionSnapShotCursor.d.ts +23 -0
  509. package/World/SnapShot/SectionSnapShotCursor.js +107 -0
  510. package/World/SnapShot/SnapShots.d.ts +11 -0
  511. package/World/SnapShot/SnapShots.js +24 -0
  512. package/World/Types/WorldData.types.d.ts +2 -7
  513. package/World/Types/WorldDataSyncIds.d.ts +2 -0
  514. package/World/Types/WorldDataSyncIds.js +2 -0
  515. package/World/WorldRegister.d.ts +25 -13
  516. package/World/WorldRegister.js +56 -29
  517. package/World/WorldSpaces.d.ts +20 -0
  518. package/World/WorldSpaces.js +39 -6
  519. package/WorldSimulation/Dimensions/DimensionSegment.d.ts +38 -0
  520. package/WorldSimulation/Dimensions/DimensionSegment.js +120 -0
  521. package/WorldSimulation/Dimensions/DimensionSimulation.d.ts +26 -0
  522. package/WorldSimulation/Dimensions/DimensionSimulation.js +95 -0
  523. package/{Tasks/IWG/Internal/Classes → WorldSimulation/Dimensions}/Generator.d.ts +7 -9
  524. package/{Tasks/IWG/Internal/Classes → WorldSimulation/Dimensions}/Generator.js +11 -18
  525. package/{Tasks/IWG/Internal/Classes → WorldSimulation/Dimensions}/SectorState.d.ts +4 -0
  526. package/WorldSimulation/Dimensions/SectorState.js +56 -0
  527. package/WorldSimulation/Dimensions/SimulationSector.d.ts +30 -0
  528. package/WorldSimulation/Dimensions/SimulationSector.js +214 -0
  529. package/WorldSimulation/Internal/WorldSimulationDimensions.d.ts +6 -0
  530. package/{Tasks/IWG/Internal/IWGDimensions.js → WorldSimulation/Internal/WorldSimulationDimensions.js} +5 -4
  531. package/WorldSimulation/Internal/WorldSimulationTasks.d.ts +35 -0
  532. package/WorldSimulation/Internal/WorldSimulationTasks.js +200 -0
  533. package/WorldSimulation/Internal/WorldSimulationTools.d.ts +8 -0
  534. package/{Tasks/IWG/Internal/IWGTools.js → WorldSimulation/Internal/WorldSimulationTools.js} +1 -1
  535. package/WorldSimulation/Internal/runActiveSectorUpdate.d.ts +1 -0
  536. package/WorldSimulation/Internal/runActiveSectorUpdate.js +106 -0
  537. package/{Tasks/IWG → WorldSimulation}/Procedures/InitalLoad.d.ts +2 -2
  538. package/{Tasks/IWG → WorldSimulation}/Procedures/InitalLoad.js +16 -14
  539. package/{Tasks/IWG → WorldSimulation}/Procedures/SaveAllSectors.js +5 -5
  540. package/WorldSimulation/Tasks/SimulationTaskBase.d.ts +19 -0
  541. package/WorldSimulation/Tasks/SimulationTaskBase.js +50 -0
  542. package/WorldSimulation/Tasks/TaskRegister.d.ts +7 -0
  543. package/{Tasks/IWG/Internal → WorldSimulation/Tasks}/TaskRegister.js +3 -3
  544. package/WorldSimulation/Tasks/TaskSegment.d.ts +20 -0
  545. package/WorldSimulation/Tasks/TaskSegment.js +83 -0
  546. package/WorldSimulation/Tick/TickQueue.d.ts +9 -0
  547. package/WorldSimulation/Tick/TickQueue.js +31 -0
  548. package/WorldSimulation/Tools/SimulationBrush.d.ts +25 -0
  549. package/WorldSimulation/Tools/SimulationBrush.js +203 -0
  550. package/WorldSimulation/Voxels/Behaviors/Types/CropVoxelBehavior.d.ts +1 -0
  551. package/WorldSimulation/Voxels/Behaviors/Types/CropVoxelBehavior.js +23 -0
  552. package/WorldSimulation/Voxels/Behaviors/Types/DefaultVoxelBehavior.d.ts +1 -0
  553. package/WorldSimulation/Voxels/Behaviors/Types/DefaultVoxelBehavior.js +10 -0
  554. package/WorldSimulation/Voxels/Behaviors/Types/FarmlandVoxelBehavior.d.ts +1 -0
  555. package/WorldSimulation/Voxels/Behaviors/Types/FarmlandVoxelBehavior.js +73 -0
  556. package/WorldSimulation/Voxels/Behaviors/Types/LiquidVoxelBehavior.d.ts +1 -0
  557. package/WorldSimulation/Voxels/Behaviors/Types/LiquidVoxelBehavior.js +21 -0
  558. package/WorldSimulation/Voxels/Behaviors/Types/index.d.ts +4 -0
  559. package/WorldSimulation/Voxels/Behaviors/Types/index.js +4 -0
  560. package/WorldSimulation/Voxels/Behaviors/VoxelBehaviors.d.ts +18 -0
  561. package/WorldSimulation/Voxels/Behaviors/VoxelBehaviors.js +30 -0
  562. package/WorldSimulation/Voxels/Behaviors/VoxelBehaviorsRegister.d.ts +6 -0
  563. package/WorldSimulation/Voxels/Behaviors/VoxelBehaviorsRegister.js +25 -0
  564. package/WorldSimulation/Voxels/Behaviors/VoxelUpdate.d.ts +10 -0
  565. package/WorldSimulation/Voxels/Behaviors/VoxelUpdate.js +1 -0
  566. package/WorldSimulation/Voxels/Behaviors/index.d.ts +4 -0
  567. package/WorldSimulation/Voxels/Behaviors/index.js +4 -0
  568. package/WorldSimulation/Voxels/Ticks/Types/LiquidVoxelUpdate.d.ts +1 -0
  569. package/WorldSimulation/Voxels/Ticks/Types/LiquidVoxelUpdate.js +163 -0
  570. package/WorldSimulation/Voxels/Ticks/Types/index.d.ts +1 -0
  571. package/WorldSimulation/Voxels/Ticks/Types/index.js +1 -0
  572. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdate.d.ts +8 -0
  573. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdate.js +14 -0
  574. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateRegister.d.ts +6 -0
  575. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateRegister.js +13 -0
  576. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateType.d.ts +12 -0
  577. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateType.js +10 -0
  578. package/WorldSimulation/Voxels/Ticks/index.d.ts +4 -0
  579. package/WorldSimulation/Voxels/Ticks/index.js +4 -0
  580. package/{Tasks/IWG/IWG.d.ts → WorldSimulation/WorldSimulation.d.ts} +10 -9
  581. package/WorldSimulation/WorldSimulation.js +94 -0
  582. package/{Tasks/IWG → WorldSimulation}/index.d.ts +1 -1
  583. package/{Tasks/IWG → WorldSimulation}/index.js +1 -1
  584. package/package.json +2 -2
  585. package/Contexts/Constructor/DivineVoxelEngineConstructor.d.ts +0 -10
  586. package/Contexts/Constructor/DivineVoxelEngineConstructor.js +0 -14
  587. package/Contexts/Constructor/index.d.ts +0 -1
  588. package/Contexts/Constructor/index.js +0 -1
  589. package/Init/StartConstructor.d.ts +0 -2
  590. package/Init/StartConstructor.js +0 -57
  591. package/Mesher/Models/Common/BoundsFunctions.d.ts +0 -2
  592. package/Mesher/Models/Common/BoxGeometryNode.d.ts +0 -10
  593. package/Mesher/Models/Common/BoxGeometryNode.js +0 -80
  594. package/Mesher/Models/Common/QuadGeometryNode.d.ts +0 -11
  595. package/Mesher/Models/Common/QuadGeometryNode.js +0 -51
  596. package/Mesher/Models/Nodes/Ruled/BoxVoxelGeometryNode.d.ts +0 -24
  597. package/Mesher/Models/Nodes/Ruled/BoxVoxelGeometryNode.js +0 -176
  598. package/Mesher/Models/Nodes/Ruled/QuadVoxelGeometryNode.d.ts +0 -19
  599. package/Mesher/Models/Nodes/Ruled/QuadVoxelGeometryNode.js +0 -157
  600. package/Mesher/Models/Nodes/Ruleless/RulelessBoxVoxelGeometryNode.d.ts +0 -22
  601. package/Mesher/Models/Nodes/Ruleless/RulelessBoxVoxelGeometryNode.js +0 -75
  602. package/Mesher/Models/Nodes/Ruleless/RulelessQuadVoxelGeometryNode.d.ts +0 -18
  603. package/Mesher/Models/Nodes/Ruleless/RulelessQuadVoxelGeometryNode.js +0 -77
  604. package/Mesher/Models/Protocols/OutlinedVoxelTool.d.ts +0 -6
  605. package/Mesher/Models/Protocols/OutlinedVoxelTool.js +0 -233
  606. package/Models/Indexing/VoxelAOResultsIndex.d.ts +0 -12
  607. package/Models/Indexing/VoxelAOResultsIndex.js +0 -26
  608. package/Models/Indexing/VoxelFaceCullResultsIndex.d.ts +0 -12
  609. package/Models/Indexing/VoxelFaceCullResultsIndex.js +0 -26
  610. package/Models/Indexing/VoxelFaceTransparentResultsIndex.d.ts +0 -11
  611. package/Models/Indexing/VoxelFaceTransparentResultsIndex.js +0 -15
  612. package/Models/Input/BoxVoxelGometryInputs.d.ts +0 -25
  613. package/Models/Input/BoxVoxelGometryInputs.js +0 -36
  614. package/Models/Input/QuadVoxelGometryInputs.d.ts +0 -24
  615. package/Models/Rules/Classes/OcclusionFace.d.ts +0 -65
  616. package/Models/Rules/Classes/OcclusionFace.js +0 -492
  617. package/Models/Rules/Classes/VoxelRulesGeometry.d.ts +0 -15
  618. package/Models/Rules/Classes/VoxelRulesGeometry.js +0 -29
  619. package/Models/Rules/Functions/BuildFinalInputs.d.ts +0 -7
  620. package/Models/Rules/Functions/BuildFinalInputs.js +0 -93
  621. package/Models/Rules/Functions/BuildGeomtryInputs.d.ts +0 -6
  622. package/Models/Rules/Functions/BuildGeomtryInputs.js +0 -251
  623. package/Models/Rules/Functions/BuildRules.d.ts +0 -8
  624. package/Models/Rules/Functions/BuildRules.js +0 -187
  625. package/Models/Rules/Functions/GetOcclusionFaces.d.ts +0 -4
  626. package/Models/Rules/Functions/GetOcclusionFaces.js +0 -112
  627. package/Models/Shared/Transform.d.ts +0 -4
  628. package/Tasks/IWG/IWG.js +0 -98
  629. package/Tasks/IWG/Internal/Classes/BuildQueue.d.ts +0 -11
  630. package/Tasks/IWG/Internal/Classes/BuildQueue.js +0 -49
  631. package/Tasks/IWG/Internal/Classes/DimensionSegment.d.ts +0 -37
  632. package/Tasks/IWG/Internal/Classes/DimensionSegment.js +0 -67
  633. package/Tasks/IWG/Internal/Classes/IWGTaskBase.d.ts +0 -15
  634. package/Tasks/IWG/Internal/Classes/IWGTaskBase.js +0 -62
  635. package/Tasks/IWG/Internal/Classes/SectorState.js +0 -20
  636. package/Tasks/IWG/Internal/Classes/SectorVisistedMap.d.ts +0 -9
  637. package/Tasks/IWG/Internal/Classes/SectorVisistedMap.js +0 -24
  638. package/Tasks/IWG/Internal/Functions/cullSectors.d.ts +0 -2
  639. package/Tasks/IWG/Internal/Functions/cullSectors.js +0 -111
  640. package/Tasks/IWG/Internal/Functions/getSectorState.d.ts +0 -4
  641. package/Tasks/IWG/Internal/Functions/getSectorState.js +0 -39
  642. package/Tasks/IWG/Internal/Functions/runBuildUpdate.d.ts +0 -2
  643. package/Tasks/IWG/Internal/Functions/runBuildUpdate.js +0 -70
  644. package/Tasks/IWG/Internal/Functions/runWorldUpdate.d.ts +0 -2
  645. package/Tasks/IWG/Internal/Functions/runWorldUpdate.js +0 -69
  646. package/Tasks/IWG/Internal/IWGDimensions.d.ts +0 -6
  647. package/Tasks/IWG/Internal/IWGTasks.d.ts +0 -30
  648. package/Tasks/IWG/Internal/IWGTasks.js +0 -129
  649. package/Tasks/IWG/Internal/IWGTools.d.ts +0 -8
  650. package/Tasks/IWG/Internal/TaskRegister.d.ts +0 -7
  651. package/Tasks/Propagation/Explosion/ExplosionManager.d.ts +0 -4
  652. package/Tasks/Propagation/Explosion/ExplosionManager.js +0 -117
  653. package/Tasks/Update/InitTasks.d.ts +0 -5
  654. package/Tasks/Update/InitTasks.js +0 -23
  655. package/Tasks/Update/VoxelUpdate.d.ts +0 -6
  656. package/Tasks/Update/VoxelUpdate.js +0 -177
  657. package/Templates/FullVoxelTemplate.d.ts +0 -14
  658. package/Templates/FullVoxelTemplate.js +0 -61
  659. package/Templates/Functions/CreateTemplate.d.ts +0 -3
  660. package/Templates/Functions/CreateTemplate.js +0 -134
  661. package/Templates/VoxelTemplate.d.ts +0 -34
  662. package/Templates/VoxelTemplate.js +0 -135
  663. package/Util/Binary/BinaryBuffer.d.ts +0 -29
  664. package/Util/Binary/BinaryBuffer.js +0 -130
  665. package/Util/Binary/Palettes.d.ts +0 -5
  666. package/Util/Binary/Palettes.js +0 -46
  667. package/Util/LocationVisitedMap.d.ts +0 -9
  668. package/Util/LocationVisitedMap.js +0 -18
  669. package/Util/VisistedMap.d.ts +0 -10
  670. package/Util/VisistedMap.js +0 -29
  671. package/Voxels/Data/VoxelTagStates.d.ts +0 -22
  672. package/Voxels/Data/VoxelTagStates.js +0 -47
  673. package/World/Archive/Archive.types.d.ts +0 -163
  674. package/World/Archive/Functions/ArchiveArea.js +0 -338
  675. package/World/Archive/Functions/ArchiveSector.d.ts +0 -7
  676. package/World/Archive/Functions/ArchiveSector.js +0 -625
  677. package/World/Archive/Functions/ImportSector.d.ts +0 -9
  678. package/World/Archive/Functions/ImportSector.js +0 -288
  679. package/World/Archive/Functions/Shared.js +0 -75
  680. /package/{Models/VoxelModel.types.js → Math/Location.js} +0 -0
  681. /package/{World/Archive/Archive.types.js → Mesher/Models/Nodes/Types/GeomtryNode.types.js} +0 -0
  682. /package/{Models → Voxels/Models}/Defaults/CubeVoxelGeometry.d.ts +0 -0
  683. /package/{Models → Voxels/Models}/Defaults/LiquidVoxelModel.d.ts +0 -0
  684. /package/{Models → Voxels/Models}/Defaults/PanelVoxelGeometry.d.ts +0 -0
  685. /package/{Models → Voxels/Models}/Defaults/StairVoxelModel.d.ts +0 -0
  686. /package/{Models → Voxels/Models}/Indexing/VoxelRelativeCubeIndex.d.ts +0 -0
  687. /package/{Models → Voxels/Models}/Indexing/VoxelRelativeCubeIndex.js +0 -0
  688. /package/{Tasks/IWG → WorldSimulation}/Procedures/SaveAllSectors.d.ts +0 -0
@@ -5,6 +5,10 @@ export class VoxelModelConstructorRegister {
5
5
  static geometryPalette;
6
6
  static geometry = [];
7
7
  static rulesless = [];
8
+ static aoIndex;
9
+ static faceCullIndex;
10
+ static vertexHitMap;
11
+ static faceCullMap;
8
12
  static setGeometryPalette(palette) {
9
13
  this.geometryPalette = new StringPalette(palette);
10
14
  }
@@ -31,23 +35,17 @@ export class VoxelModelConstructorRegister {
31
35
  if (Array.isArray(voxel)) {
32
36
  for (const vox of voxel) {
33
37
  this.constructors.set(vox.id, vox);
34
- this.constructorsPaltte[VoxelPalettesRegister.voxels.getNumberId(vox.id)] = vox;
38
+ this.constructorsPaltte[VoxelPalettesRegister.voxelIds.getNumberId(vox.id)] = vox;
35
39
  }
36
40
  return;
37
41
  }
38
- this.constructorsPaltte[VoxelPalettesRegister.voxels.getNumberId(voxel.id)] = voxel;
42
+ this.constructorsPaltte[VoxelPalettesRegister.voxelIds.getNumberId(voxel.id)] = voxel;
39
43
  this.constructors.set(voxel.id, voxel);
40
44
  }
41
45
  static registerGeometry(geometries) {
42
46
  for (const geometry of geometries) {
43
47
  const paletteId = this.geometryPalette.getNumberId(geometry.id);
44
48
  this.geometry[paletteId] = new VoxelGeometryConstructor(paletteId, geometry);
45
- if (geometry.ruleless == true) {
46
- this.rulesless[paletteId] = true;
47
- }
48
- else {
49
- this.rulesless[paletteId] = false;
50
- }
51
49
  }
52
50
  }
53
51
  }
@@ -1,4 +1,5 @@
1
1
  import { Vec3Array } from "@amodx/math";
2
+ export type SetSectionMeshTask = ArrayBuffer;
2
3
  export type CompactSubMesh = [
3
4
  materialId: string,
4
5
  vertexBuffer: Float32Array,
@@ -1,7 +1,6 @@
1
- import { Vec3Array } from "@amodx/math";
2
- import { CompactMeshData } from "../../Mesher/Types/Mesher.types";
3
1
  import { SectionMesh } from "./SectionMesh";
2
+ import { CompactedSectionVoxelMesh } from "../../Mesher/Geomtry/CompactedSectionVoxelMesh";
4
3
  export declare abstract class DVESectionMeshes {
5
- abstract updateVertexData(section: SectionMesh, position: Vec3Array, data: CompactMeshData): SectionMesh;
4
+ abstract updateVertexData(section: SectionMesh, data: CompactedSectionVoxelMesh): SectionMesh;
6
5
  abstract returnMesh(mesh: any): void;
7
6
  }
@@ -2,11 +2,10 @@ import { VoxelEffect } from "../../Voxels/Effects/VoxelEffect";
2
2
  import { SectorMesh } from "./SectorMesh";
3
3
  import { Vec3Array } from "@amodx/math";
4
4
  export declare class SectionMesh {
5
- sector: SectorMesh;
6
- index: number;
7
5
  meshes: Map<string, any>;
8
6
  effects: Map<string, VoxelEffect>;
9
- constructor(sector: SectorMesh, index: number);
7
+ sector: SectorMesh;
8
+ index: number;
10
9
  getPosition(): Vec3Array;
11
10
  dispose(): void;
12
11
  }
@@ -1,23 +1,26 @@
1
1
  import { WorldSpaces } from "../../World/WorldSpaces";
2
+ import { MeshManager } from "../MeshManager";
2
3
  export class SectionMesh {
3
- sector;
4
- index;
5
4
  meshes = new Map();
6
5
  effects = new Map();
7
- constructor(sector, index) {
8
- this.sector = sector;
9
- this.index = index;
10
- }
6
+ sector;
7
+ index = 0;
11
8
  getPosition() {
12
9
  return [
13
- this.sector.location[1],
14
- this.sector.location[1] + WorldSpaces.section.bounds.y * this.index,
15
- this.sector.location[2],
10
+ this.sector.position[0],
11
+ this.sector.position[1] + WorldSpaces.section.bounds.y * this.index,
12
+ this.sector.position[2],
16
13
  ];
17
14
  }
18
15
  dispose() {
19
- for (const [key, effect] of this.effects) {
16
+ MeshManager._sectionPool.push(this);
17
+ for (const [, mesh] of this.meshes) {
18
+ MeshManager.sectorMeshes.returnMesh(mesh);
19
+ }
20
+ this.meshes.clear();
21
+ for (const [, effect] of this.effects) {
20
22
  effect.dispose();
21
23
  }
24
+ this.effects.clear();
22
25
  }
23
26
  }
@@ -1,10 +1,10 @@
1
- import { LocationData } from "../../Math";
2
1
  import { SectionMesh } from "./SectionMesh";
2
+ import { Vec3Array } from "@amodx/math";
3
3
  export declare class SectorMesh {
4
- location: LocationData;
5
- sections: SectionMesh[];
6
- constructor(location: LocationData);
7
- getSection(x: number, y: number, z: number): SectionMesh;
4
+ sections: (SectionMesh | null)[];
5
+ position: Vec3Array;
6
+ dipose(): void;
7
+ getSection(x: number, y: number, z: number): SectionMesh | null;
8
8
  addSection(x: number, y: number, z: number): SectionMesh;
9
9
  removeSection(x: number, y: number, z: number): false | SectionMesh;
10
10
  }
@@ -1,10 +1,17 @@
1
1
  import { WorldSpaces } from "../../World/WorldSpaces";
2
2
  import { SectionMesh } from "./SectionMesh";
3
+ import { MeshManager } from "../MeshManager";
3
4
  export class SectorMesh {
4
- location;
5
- sections = [];
6
- constructor(location) {
7
- this.location = location;
5
+ sections = new Array(WorldSpaces.sector.sectionVolumne).fill(null);
6
+ position = [0, 0, 0];
7
+ dipose() {
8
+ MeshManager._sectorPool.push(this);
9
+ for (const section of this.sections) {
10
+ if (!section)
11
+ continue;
12
+ section.dispose();
13
+ }
14
+ this.sections.fill(null);
8
15
  }
9
16
  getSection(x, y, z) {
10
17
  return this.sections[WorldSpaces.section.getIndex(x, y, z)];
@@ -13,7 +20,11 @@ export class SectorMesh {
13
20
  const index = WorldSpaces.section.getIndex(x, y, z);
14
21
  if (this.sections[index])
15
22
  return this.sections[index];
16
- const section = new SectionMesh(this, index);
23
+ const section = MeshManager._sectionPool.length
24
+ ? MeshManager._sectionPool.shift()
25
+ : new SectionMesh();
26
+ section.sector = this;
27
+ section.index = index;
17
28
  this.sections[index] = section;
18
29
  return section;
19
30
  }
@@ -22,7 +33,7 @@ export class SectorMesh {
22
33
  if (!this.sections[index])
23
34
  return false;
24
35
  const section = this.sections[index];
25
- delete this.sections[index];
36
+ this.sections[index] = null;
26
37
  return section;
27
38
  }
28
39
  }
@@ -1,2 +1 @@
1
- import { Thread, ThreadPool } from "@amodx/threads/";
2
- export default function RendererTasks(threads: Thread | ThreadPool): void;
1
+ export default function RendererTasks(): void;
@@ -1,33 +1,19 @@
1
1
  import { Threads } from "@amodx/threads/";
2
2
  import { MeshManager } from "./MeshManager";
3
3
  import { MeshRegister } from "./MeshRegister";
4
- import { TaskTool } from "../Tools/Tasks/TasksTool";
5
4
  import { EngineSettings } from "../Settings/EngineSettings";
6
- export default function RendererTasks(threads) {
7
- const tasks = new TaskTool(threads);
5
+ import { getLocationData } from "../Util/LocationData";
6
+ export default function RendererTasks() {
8
7
  Threads.registerTask("set-section", (data, origin) => {
9
8
  MeshManager.updateSection(data);
10
- const tranfers = [];
11
- if (data[1][0] == 0) {
12
- const comp = data[1][1];
13
- for (const mesh of comp) {
14
- tranfers.push(mesh[1].buffer);
15
- tranfers.push(mesh[2].buffer);
16
- }
17
- }
18
9
  if (!EngineSettings.settings.rendererSettings.cpuBound) {
19
- origin.sendMessage([], tranfers);
10
+ origin.sendMessage([], [data]);
20
11
  }
21
12
  });
22
- Threads.registerTask("remove-sector", (data) => {
23
- MeshManager.removeSector(data);
13
+ Threads.registerBinaryTask("remove-sector", (data) => {
14
+ MeshManager.removeSector(...getLocationData(data));
24
15
  });
25
16
  Threads.registerTask("clear-all", (data) => {
26
17
  MeshRegister.clearAll();
27
18
  });
28
- Threads.registerTask("build-queue", ([dim, sections]) => {
29
- for (const position of sections) {
30
- tasks.build.section.run([dim, ...position]);
31
- }
32
- });
33
19
  }
@@ -1,9 +1,14 @@
1
- import { SetSectionMeshTask } from "../Renderer/Renderer.types";
1
+ import type { SetSectionMeshTask } from "../Mesher/Types/Mesher.types";
2
2
  import { LocationData } from "../Math/index.js";
3
3
  import { DVESectionMeshes } from "./Classes/DVESectionMeshes";
4
+ import { SectorMesh } from "./Classes/SectorMesh";
5
+ import { SectionMesh } from "./Classes/SectionMesh";
4
6
  export declare class MeshManager {
7
+ static _sectorPool: SectorMesh[];
8
+ static _sectionPool: SectionMesh[];
5
9
  static sectorMeshes: DVESectionMeshes;
6
10
  static runningUpdate: boolean;
7
11
  static updateSection(data: SetSectionMeshTask): void;
8
- static removeSector(data: LocationData): false | undefined;
12
+ static removeSector(dimensionId: number, x: number, y: number, z: number): false | undefined;
13
+ static removeSectorAt(data: LocationData): false | undefined;
9
14
  }
@@ -1,58 +1,56 @@
1
1
  import { MeshRegister } from "./MeshRegister.js";
2
- import { VoxelEffectRegister } from "../Voxels/Effects/VoxelEffectRegister.js";
2
+ import { CompactedSectionVoxelMesh } from "../Mesher/Geomtry/CompactedSectionVoxelMesh";
3
3
  const added = new Set();
4
+ const compacted = new CompactedSectionVoxelMesh();
5
+ const location = [0, 0, 0, 0];
4
6
  export class MeshManager {
7
+ static _sectorPool = [];
8
+ static _sectionPool = [];
5
9
  static sectorMeshes;
6
10
  static runningUpdate = false;
7
11
  static updateSection(data) {
8
- const location = data[0];
9
- const sections = data[1];
10
- const effects = data[2];
11
- let sector = MeshRegister.sectors.get(location);
12
+ compacted.setData(data);
13
+ compacted.getLocation(location);
14
+ let sector = MeshRegister.sectors.getAt(location);
12
15
  if (!sector) {
13
- sector = MeshRegister.sectors.add(location);
16
+ sector = MeshRegister.sectors.addAt(location);
14
17
  }
15
18
  let section = sector.getSection(location[1], location[2], location[3]);
16
19
  if (!section) {
17
20
  section = sector.addSection(location[1], location[2], location[3]);
18
21
  }
22
+ /*
19
23
  added.clear();
20
24
  for (const [id, points] of effects) {
21
- added.add(id);
22
- if (!section.effects.has(id)) {
23
- const EffectClass = VoxelEffectRegister.get(id);
24
- const newEffect = new EffectClass(section);
25
- newEffect.init();
26
- newEffect.setPoints(points);
27
- section.effects.set(id, newEffect);
28
- }
29
- else {
30
- const effect = section.effects.get(id);
31
- effect.setPoints(points);
32
- }
25
+ added.add(id);
26
+ if (!section.effects.has(id)) {
27
+ const EffectClass = VoxelEffectRegister.get(id);
28
+ const newEffect = new EffectClass(section);
29
+ newEffect.init();
30
+ newEffect.setPoints(points);
31
+ section.effects.set(id, newEffect);
32
+ } else {
33
+ const effect = section.effects.get(id)!;
34
+ effect.setPoints(points);
35
+ }
33
36
  }
34
37
  for (const [key, effect] of section.effects) {
35
- if (!added.has(key)) {
36
- effect.dispose();
37
- section.effects.delete(key);
38
- }
39
- }
40
- if (sections[0] == 0) {
41
- this.sectorMeshes.updateVertexData(section, [location[1], location[2], location[3]], sections);
38
+ if (!added.has(key)) {
39
+ effect.dispose();
40
+ section.effects.delete(key);
41
+ }
42
42
  }
43
+
44
+ */
45
+ this.sectorMeshes.updateVertexData(section, compacted);
43
46
  }
44
- static removeSector(data) {
45
- const sector = MeshRegister.sectors.remove(data);
47
+ static removeSector(dimensionId, x, y, z) {
48
+ const sector = MeshRegister.sectors.remove(dimensionId, x, y, z);
46
49
  if (!sector)
47
50
  return false;
48
- for (const section of sector.sections) {
49
- if (!section)
50
- continue;
51
- section.dispose();
52
- for (const [, mesh] of section.meshes) {
53
- this.sectorMeshes.returnMesh(mesh);
54
- }
55
- section.meshes.clear();
56
- }
51
+ sector.dipose();
52
+ }
53
+ static removeSectorAt(data) {
54
+ return this.removeSector(...data);
57
55
  }
58
56
  }
@@ -1,16 +1,18 @@
1
1
  import { type LocationData } from "../Math/index.js";
2
2
  import { SectorMesh } from "./Classes/SectorMesh.js";
3
- export type MeshRegisterDimensions = Map<string, Map<string, SectorMesh>>;
3
+ export type MeshRegisterDimensions = Map<number, Map<string, SectorMesh>>;
4
4
  declare class Sectors {
5
- static add(location: LocationData): SectorMesh;
6
- static remove(location: LocationData): false | SectorMesh;
7
- static get(location: LocationData): false | SectorMesh | undefined;
5
+ static add(dimensionId: number, x: number, y: number, z: number): SectorMesh;
6
+ static addAt(location: LocationData): SectorMesh;
7
+ static remove(dimensionId: number, x: number, y: number, z: number): false | SectorMesh;
8
+ static removeAt(location: LocationData): false | SectorMesh;
9
+ static get(dimensionId: number, x: number, y: number, z: number): false | SectorMesh | undefined;
10
+ static getAt(location: LocationData): false | SectorMesh | undefined;
8
11
  }
9
12
  declare class Dimensions {
10
- static add(id: string): Map<any, any>;
11
- static get(id: string): Map<string, SectorMesh> | undefined;
12
- static getAllMeshes(id: string): Generator<[location: LocationData, substance: string, mesh: any]>;
13
- static remove(id: string): boolean;
13
+ static add(id: number): Map<any, any>;
14
+ static get(id: number): Map<string, SectorMesh> | undefined;
15
+ static remove(id: number): boolean;
14
16
  }
15
17
  export declare class MeshRegister {
16
18
  static _dimensions: MeshRegisterDimensions;
@@ -1,36 +1,52 @@
1
+ import { Vector3Like } from "@amodx/math";
1
2
  import { WorldSpaces } from "../World/WorldSpaces.js";
2
3
  import { SectorMesh } from "./Classes/SectorMesh.js";
4
+ import { MeshManager } from "./MeshManager.js";
5
+ const tempVec3 = Vector3Like.Create();
6
+ const tempVec3Array = [0, 0, 0];
3
7
  class Sectors {
4
- static add(location) {
5
- let dimension = MeshRegister.dimensions.get(location[0]);
8
+ static add(dimensionId, x, y, z) {
9
+ let dimension = MeshRegister.dimensions.get(dimensionId);
6
10
  if (!dimension)
7
- dimension = MeshRegister.dimensions.add(location[0]);
8
- const sector = new SectorMesh([
9
- location[0],
10
- ...WorldSpaces.sector.getPositionVec3Array(location[1], location[2], location[3]),
11
- ]);
12
- dimension.set(WorldSpaces.hash.hashVec3(WorldSpaces.sector.getPosition(location[1], location[2], location[3])), sector);
11
+ dimension = MeshRegister.dimensions.add(dimensionId);
12
+ const sector = MeshManager._sectorPool.length
13
+ ? MeshManager._sectorPool.shift()
14
+ : new SectorMesh();
15
+ const posoiton = WorldSpaces.sector.getPositionVec3Array(x, y, z, tempVec3Array);
16
+ sector.position[0] = posoiton[0];
17
+ sector.position[1] = posoiton[1];
18
+ sector.position[2] = posoiton[2];
19
+ dimension.set(WorldSpaces.hash.hashVec3Array(sector.position), sector);
13
20
  return sector;
14
21
  }
15
- static remove(location) {
16
- let dimension = MeshRegister.dimensions.get(location[0]);
22
+ static addAt(location) {
23
+ return this.add(...location);
24
+ }
25
+ static remove(dimensionId, x, y, z) {
26
+ let dimension = MeshRegister.dimensions.get(dimensionId);
17
27
  if (!dimension)
18
28
  return false;
19
- const key = WorldSpaces.hash.hashVec3(WorldSpaces.sector.getPosition(location[1], location[2], location[3]));
29
+ const key = WorldSpaces.hash.hashVec3(WorldSpaces.sector.getPosition(x, y, z, tempVec3));
20
30
  const sector = dimension.get(key);
21
31
  if (!sector)
22
32
  return false;
23
33
  dimension.delete(key);
24
34
  if (dimension.size == 0) {
25
- MeshRegister.dimensions.remove(location[0]);
35
+ MeshRegister.dimensions.remove(dimensionId);
26
36
  }
27
37
  return sector;
28
38
  }
29
- static get(location) {
30
- let dimension = MeshRegister.dimensions.get(location[0]);
39
+ static removeAt(location) {
40
+ return this.remove(...location);
41
+ }
42
+ static get(dimensionId, x, y, z) {
43
+ let dimension = MeshRegister.dimensions.get(dimensionId);
31
44
  if (!dimension)
32
45
  return false;
33
- return dimension.get(WorldSpaces.hash.hashVec3(WorldSpaces.sector.getPosition(location[1], location[2], location[3])));
46
+ return dimension.get(WorldSpaces.hash.hashVec3(WorldSpaces.sector.getPosition(x, y, z, tempVec3)));
47
+ }
48
+ static getAt(location) {
49
+ return this.get(...location);
34
50
  }
35
51
  }
36
52
  class Dimensions {
@@ -42,44 +58,19 @@ class Dimensions {
42
58
  static get(id) {
43
59
  return MeshRegister._dimensions.get(id);
44
60
  }
45
- static *getAllMeshes(id) {
46
- const dimension = MeshRegister._dimensions.get(id);
47
- if (!dimension)
48
- return;
49
- for (const [key, sector] of dimension) {
50
- for (let i = 0; i < sector.sections.length; i++) {
51
- for (const [substance, mesh] of sector.sections[i].meshes) {
52
- yield [
53
- [
54
- sector.location[0],
55
- sector.location[1],
56
- sector.location[2] + i * WorldSpaces.section.bounds.y,
57
- sector.location[3],
58
- ],
59
- substance,
60
- mesh,
61
- ];
62
- }
63
- }
64
- }
65
- }
66
61
  static remove(id) {
67
62
  const dimension = MeshRegister._dimensions.get(id);
68
63
  if (!dimension)
69
64
  return false;
70
- dimension.forEach((sector) => {
71
- sector.sections.forEach((section) => {
72
- section.meshes.forEach((sectionMeshes) => {
73
- sectionMeshes.dispose();
74
- });
75
- });
76
- });
65
+ for (const [, sector] of dimension) {
66
+ sector.dipose();
67
+ }
77
68
  MeshRegister._dimensions.delete(id);
78
69
  return true;
79
70
  }
80
71
  }
81
72
  export class MeshRegister {
82
- static _dimensions = new Map([["main", new Map()]]);
73
+ static _dimensions = new Map([[0, new Map()]]);
83
74
  static dimensions = Dimensions;
84
75
  static sectors = Sectors;
85
76
  static clearAll() {
@@ -87,7 +78,7 @@ export class MeshRegister {
87
78
  this.dimensions.remove(dkey);
88
79
  }
89
80
  this._dimensions.clear();
90
- this._dimensions.set("main", new Map());
81
+ this._dimensions.set(0, new Map());
91
82
  }
92
83
  }
93
84
  window.MeshRegister = MeshRegister;
@@ -17,6 +17,7 @@ declare class EngineSettingsClass extends TypedEventTarget<EngineSettingsEvents>
17
17
  get doRGBPropagation(): boolean;
18
18
  get doLight(): boolean;
19
19
  get doFlow(): boolean;
20
+ get doPower(): boolean;
20
21
  getSettings(): EngineSettingsData;
21
22
  syncSettings(data: EngineSettingsData): void;
22
23
  getSettingsCopy(): any;
@@ -10,16 +10,19 @@ class EngineSettingsClass extends TypedEventTarget {
10
10
  settings = new EngineSettingsData();
11
11
  version = "0.0.72";
12
12
  get doSunPropagation() {
13
- return this.settings.lighting.sunLightEnabled == true;
13
+ return this.settings.propagation.sunLightEnabled == true;
14
14
  }
15
15
  get doRGBPropagation() {
16
- return this.settings.lighting.rgbLightEnabled == true;
16
+ return this.settings.propagation.rgbLightEnabled == true;
17
17
  }
18
18
  get doLight() {
19
19
  return this.doRGBPropagation || this.doSunPropagation;
20
20
  }
21
21
  get doFlow() {
22
- return this.settings.flow.enable;
22
+ return this.settings.propagation.flowEnabled;
23
+ }
24
+ get doPower() {
25
+ return this.settings.propagation.powerEnabled;
23
26
  }
24
27
  getSettings() {
25
28
  return this.settings;
@@ -49,3 +52,6 @@ class EngineSettingsClass extends TypedEventTarget {
49
52
  }
50
53
  }
51
54
  export const EngineSettings = new EngineSettingsClass();
55
+ if (typeof SharedArrayBuffer === "undefined") {
56
+ EngineSettings.settings.memoryAndCPU.useSharedMemory = false;
57
+ }
@@ -13,7 +13,7 @@ export interface RenderSettingsData {
13
13
  export declare class RenderSettingsData {
14
14
  /**Set the mode to change how mesh data is generated based on the underlying rendering API. */
15
15
  mode: "webgl" | "webgpu";
16
- /**If set to try the engine will not try to send vertex buffers to woerks for GC. */
16
+ /**If set to try the engine will not try to send vertex buffers to workers for GC. */
17
17
  cpuBound: boolean;
18
18
  }
19
19
  export interface UpdatingSettings {
@@ -29,35 +29,27 @@ export interface WorldSettings {
29
29
  export declare class WorldSettings {
30
30
  min: Vector3Like;
31
31
  max: Vector3Like;
32
+ sectorPower2Size: Vector3Like;
33
+ sectionPower2Size: Vector3Like;
32
34
  }
33
- export interface SectorSettings {
35
+ export interface PropagationSettings {
34
36
  }
35
- export declare class SectorSettings {
36
- power2Size: Vector3Like;
37
- }
38
- export interface SectionSettings {
39
- }
40
- export declare class SectionSettings {
41
- power2Size: Vector3Like;
42
- }
43
- export interface FlowSettings {
44
- }
45
- export declare class FlowSettings {
46
- enable: boolean;
47
- }
48
- export interface LightingSettings {
49
- }
50
- export declare class LightingSettings {
37
+ export declare class PropagationSettings {
51
38
  rgbLightEnabled: boolean;
52
39
  sunLightEnabled: boolean;
40
+ flowEnabled: boolean;
41
+ powerEnabled: boolean;
42
+ }
43
+ export interface MemoryAndCPUSettings {
44
+ }
45
+ export declare class MemoryAndCPUSettings {
46
+ useSharedMemory: boolean;
53
47
  }
54
48
  export declare class EngineSettingsData {
49
+ memoryAndCPU: MemoryAndCPUSettings;
55
50
  mesher: MesherSettingsData;
56
51
  rendererSettings: RenderSettingsData;
57
52
  updating: UpdatingSettings;
58
53
  world: WorldSettings;
59
- sectors: SectorSettings;
60
- sections: SectionSettings;
61
- flow: FlowSettings;
62
- lighting: LightingSettings;
54
+ propagation: PropagationSettings;
63
55
  }
@@ -9,7 +9,7 @@ export class MesherSettingsData {
9
9
  export class RenderSettingsData {
10
10
  /**Set the mode to change how mesh data is generated based on the underlying rendering API. */
11
11
  mode = "webgl";
12
- /**If set to try the engine will not try to send vertex buffers to woerks for GC. */
12
+ /**If set to try the engine will not try to send vertex buffers to workers for GC. */
13
13
  cpuBound = false;
14
14
  }
15
15
  export class UpdatingSettings {
@@ -21,27 +21,23 @@ export class UpdatingSettings {
21
21
  export class WorldSettings {
22
22
  min = Vector3Like.Create(-Number.MAX_SAFE_INTEGER, 0, -Number.MAX_SAFE_INTEGER);
23
23
  max = Vector3Like.Create(Number.MAX_SAFE_INTEGER, 256, Number.MAX_SAFE_INTEGER);
24
+ sectorPower2Size = Vector3Like.Create(4, 8, 4);
25
+ sectionPower2Size = Vector3Like.Create(4, 4, 4);
24
26
  }
25
- export class SectorSettings {
26
- power2Size = Vector3Like.Create(4, 8, 4);
27
- }
28
- export class SectionSettings {
29
- power2Size = Vector3Like.Create(4, 4, 4);
30
- }
31
- export class FlowSettings {
32
- enable = true;
33
- }
34
- export class LightingSettings {
27
+ export class PropagationSettings {
35
28
  rgbLightEnabled = true;
36
29
  sunLightEnabled = true;
30
+ flowEnabled = true;
31
+ powerEnabled = true;
32
+ }
33
+ export class MemoryAndCPUSettings {
34
+ useSharedMemory = true;
37
35
  }
38
36
  export class EngineSettingsData {
37
+ memoryAndCPU = new MemoryAndCPUSettings();
39
38
  mesher = new MesherSettingsData();
40
39
  rendererSettings = new RenderSettingsData();
41
40
  updating = new UpdatingSettings();
42
41
  world = new WorldSettings();
43
- sectors = new SectorSettings();
44
- sections = new SectionSettings();
45
- flow = new FlowSettings();
46
- lighting = new LightingSettings();
42
+ propagation = new PropagationSettings();
47
43
  }
@@ -0,0 +1,19 @@
1
+ declare class GeomtryStats {
2
+ /**The total geomtry faces */
3
+ faces: number;
4
+ }
5
+ declare class PaletteStats {
6
+ /**The final voxel palette id size. */
7
+ paletteSize: number;
8
+ }
9
+ /**
10
+ * Stores data from the results of the engine building data and other things.
11
+ */
12
+ export declare class EngineStats {
13
+ /** Stats to do with the vlox model system. */
14
+ static geomtry: GeomtryStats;
15
+ /** Stats to do with the vloxel palette system. */
16
+ static palette: PaletteStats;
17
+ static log(): string;
18
+ }
19
+ export {};