@divinevoxel/vlox 0.0.73 → 0.0.75
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Cache/Cache.types.d.ts +1 -1
- package/Contexts/Base/Remote/InitDataSync.js +7 -3
- package/Contexts/Base/Remote/InitWorldDataSync.d.ts +2 -1
- package/Contexts/Base/Remote/InitWorldDataSync.js +14 -3
- package/Contexts/Generator/DivineVoxelEngineGenerator.d.ts +9 -0
- package/Contexts/Generator/DivineVoxelEngineGenerator.js +14 -0
- package/Contexts/{Constructor/ConstrcutorTheads.d.ts → Generator/GeneratorThreads.d.ts} +2 -2
- package/Contexts/{Constructor/ConstrcutorTheads.js → Generator/GeneratorThreads.js} +2 -2
- package/Contexts/Generator/index.d.ts +1 -0
- package/Contexts/Generator/index.js +1 -0
- package/Contexts/Mesher/DivineVoxelEngineMesher.d.ts +9 -0
- package/Contexts/Mesher/DivineVoxelEngineMesher.js +14 -0
- package/Contexts/Mesher/MesherTheads.d.ts +7 -0
- package/Contexts/Mesher/MesherTheads.js +14 -0
- package/Contexts/Mesher/index.d.ts +1 -0
- package/Contexts/Mesher/index.js +1 -0
- package/Contexts/Nexus/NexusTheads.js +1 -1
- package/Contexts/Render/DVERenderThreads.d.ts +2 -1
- package/Contexts/Render/DVERenderThreads.js +4 -2
- package/Contexts/Render/DivineVoxelEngineRender.d.ts +12 -1
- package/Contexts/Render/DivineVoxelEngineRender.js +9 -4
- package/Contexts/World/DivineVoxelEngineWorld.d.ts +10 -0
- package/Contexts/World/WorldThreads.d.ts +2 -1
- package/Contexts/World/WorldThreads.js +4 -2
- package/Init/StartGenerator.d.ts +2 -0
- package/Init/StartGenerator.js +45 -0
- package/Init/StartMesher.d.ts +2 -0
- package/Init/StartMesher.js +41 -0
- package/Init/StartNexus.js +4 -2
- package/Init/StartRenderer.d.ts +4 -1
- package/Init/StartRenderer.js +59 -14
- package/Init/StartWorld.js +2 -1
- package/LICENSE.md +2 -1
- package/Math/CardinalNeighbors.d.ts +43 -3
- package/Math/CardinalNeighbors.js +54 -8
- package/Math/Indexing.d.ts +1 -0
- package/Math/Location.d.ts +10 -0
- package/Math/UtilFunctions.d.ts +4 -0
- package/Math/UtilFunctions.js +52 -0
- package/Math/index.d.ts +1 -6
- package/Math/index.js +1 -0
- package/Mesher/Functions/Base/MeshSectionBase.d.ts +5 -0
- package/Mesher/Functions/Base/MeshSectionBase.js +105 -0
- package/Mesher/Functions/CompactVoxelSectionMesh.d.ts +4 -0
- package/Mesher/Functions/CompactVoxelSectionMesh.js +106 -0
- package/Mesher/Functions/MeshSection.d.ts +1 -1
- package/Mesher/Functions/MeshSection.js +3 -114
- package/Mesher/Functions/MeshSectionSnapShot.d.ts +3 -0
- package/Mesher/Functions/MeshSectionSnapShot.js +14 -0
- package/Mesher/Functions/MeshTexture.js +8 -4
- package/Mesher/Functions/MeshVoxel.js +10 -4
- package/Mesher/Geomtry/CompactedSectionVoxelMesh.d.ts +26 -0
- package/Mesher/Geomtry/CompactedSectionVoxelMesh.js +149 -0
- package/Mesher/Geomtry/Functions/GetBounds.d.ts +2 -0
- package/Mesher/{Models/Common/BoundsFunctions.js → Geomtry/Functions/GetBounds.js} +13 -13
- package/Mesher/Geomtry/Geometry.types.d.ts +14 -0
- package/Mesher/Geomtry/Geometry.types.js +11 -0
- package/Mesher/Geomtry/Primitives/Quad.d.ts +7 -15
- package/Mesher/Geomtry/Primitives/Quad.js +36 -91
- package/Mesher/Geomtry/Primitives/QuadVertexData.d.ts +4 -14
- package/Mesher/Geomtry/Primitives/QuadVertexData.js +17 -57
- package/Mesher/Geomtry/Primitives/Triangle.d.ts +65 -0
- package/Mesher/Geomtry/Primitives/Triangle.js +148 -0
- package/Mesher/Geomtry/Primitives/TriangleVertexData.d.ts +58 -0
- package/Mesher/Geomtry/Primitives/TriangleVertexData.js +263 -0
- package/Mesher/Geomtry/Primitives/index.d.ts +2 -0
- package/Mesher/Geomtry/Primitives/index.js +2 -0
- package/Mesher/Geomtry/Shapes/Box.d.ts +20 -0
- package/Mesher/Geomtry/Shapes/Box.js +69 -0
- package/Mesher/Geomtry/Transform/TransformBox.d.ts +3 -0
- package/{Models/Shared/Transform.js → Mesher/Geomtry/Transform/TransformBox.js} +9 -124
- package/Mesher/Geomtry/Transform/TransformQuad.d.ts +3 -0
- package/Mesher/Geomtry/Transform/TransformQuad.js +113 -0
- package/Mesher/Geomtry/Transform/TransformTriangle.d.ts +3 -0
- package/Mesher/Geomtry/Transform/TransformTriangle.js +112 -0
- package/Mesher/Geomtry/VoxelGeometryBuilder.d.ts +3 -4
- package/Mesher/Geomtry/VoxelGeometryBuilder.js +140 -203
- package/Mesher/Geomtry/VoxelMesh.js +2 -2
- package/Mesher/Geomtry/VoxelMeshBVHBuilder.d.ts +8 -70
- package/Mesher/Geomtry/VoxelMeshBVHBuilder.js +18 -183
- package/Mesher/Geomtry/VoxelMeshBVHStructCursor.d.ts +22 -0
- package/Mesher/Geomtry/VoxelMeshBVHStructCursor.js +78 -0
- package/Mesher/Geomtry/VoxelMeshBuffers.js +2 -2
- package/Mesher/Geomtry/VoxelMeshVertexStructCursor.d.ts +9 -3
- package/Mesher/Geomtry/VoxelMeshVertexStructCursor.js +26 -3
- package/Mesher/Geomtry/VoxelShaderData.d.ts +4 -1
- package/Mesher/Geomtry/VoxelShaderData.js +25 -10
- package/Mesher/InitMesher.d.ts +1 -1
- package/Mesher/InitMesher.js +6 -0
- package/Mesher/InitTask.js +18 -3
- package/Mesher/Models/Common/Calc/CalcConstants.d.ts +1 -5
- package/Mesher/Models/Common/Calc/CalcConstants.js +2 -76
- package/Mesher/Models/Common/Faces/CullRulledFace.d.ts +2 -0
- package/Mesher/Models/Common/Faces/CullRulledFace.js +60 -0
- package/Mesher/Models/Common/Faces/ShadeRulelessFace.d.ts +4 -0
- package/Mesher/Models/Common/Faces/ShadeRulelessFace.js +12 -0
- package/Mesher/Models/Common/Faces/ShadeRulledFace.d.ts +4 -0
- package/Mesher/Models/Common/Faces/ShadeRulledFace.js +58 -0
- package/Mesher/Models/Common/GetTexture.d.ts +6 -0
- package/Mesher/Models/Common/GetTexture.js +12 -0
- package/Mesher/Models/Nodes/Custom/Liquid/FlowGradient.js +1 -1
- package/Mesher/Models/Nodes/Custom/Liquid/LiquidGeomtryNode.d.ts +2 -3
- package/Mesher/Models/Nodes/Custom/Liquid/LiquidGeomtryNode.js +125 -49
- package/Mesher/Models/Nodes/Default/QuadVoxelGeometryNode.d.ts +13 -0
- package/Mesher/Models/Nodes/Default/QuadVoxelGeometryNode.js +55 -0
- package/Mesher/Models/Nodes/Default/TriangleVoxelGeometryNode.d.ts +13 -0
- package/Mesher/Models/Nodes/Default/TriangleVoxelGeometryNode.js +52 -0
- package/Mesher/Models/Nodes/GeometryNode.d.ts +2 -8
- package/Mesher/Models/Nodes/GeometryNode.js +1 -7
- package/Mesher/Models/Nodes/Types/GeomtryNode.types.d.ts +7 -0
- package/Mesher/Models/Nodes/Types/QuadVoxelGometryNodeTypes.d.ts +29 -0
- package/{Models/Input/QuadVoxelGometryInputs.js → Mesher/Models/Nodes/Types/QuadVoxelGometryNodeTypes.js} +4 -8
- package/Mesher/Models/Nodes/Types/TriangleVoxelGometryNodeTypes.d.ts +28 -0
- package/Mesher/Models/Nodes/Types/TriangleVoxelGometryNodeTypes.js +24 -0
- package/Mesher/Models/Nodes/VoxelGeometryConstructor.d.ts +4 -8
- package/Mesher/Models/Nodes/VoxelGeometryConstructor.js +16 -52
- package/Mesher/Models/Procedures/Default/ConsistentRotationTextureProcedure.d.ts +25 -0
- package/Mesher/Models/Procedures/Default/ConsistentRotationTextureProcedure.js +44 -0
- package/Mesher/Models/Procedures/Default/OutlinedTextureProcedure.d.ts +28 -0
- package/Mesher/Models/Procedures/Default/OutlinedTextureProcedure.js +162 -0
- package/Mesher/Models/Procedures/TextureProcedure.d.ts +16 -0
- package/Mesher/Models/Procedures/TextureProcedure.js +2 -0
- package/Mesher/Models/Procedures/TextureProcedureRegister.d.ts +6 -0
- package/Mesher/Models/Procedures/TextureProcedureRegister.js +16 -0
- package/Mesher/Models/VoxelConstructor.d.ts +2 -6
- package/Mesher/Models/VoxelConstructor.js +5 -15
- package/Mesher/Models/VoxelGeometryBuilderCacheSpace.d.ts +2 -2
- package/Mesher/Models/VoxelGeometryBuilderCacheSpace.js +10 -11
- package/Mesher/Models/VoxelModelBuilder.d.ts +0 -1
- package/Mesher/Models/VoxelModelBuilder.js +2 -10
- package/Mesher/Models/VoxelModelConstructorRegister.d.ts +8 -2
- package/Mesher/Models/VoxelModelConstructorRegister.js +6 -8
- package/Mesher/Types/Mesher.types.d.ts +1 -0
- package/Renderer/Classes/DVESectionMeshes.d.ts +2 -3
- package/Renderer/Classes/SectionMesh.d.ts +2 -3
- package/Renderer/Classes/SectionMesh.js +13 -10
- package/Renderer/Classes/SectorMesh.d.ts +5 -5
- package/Renderer/Classes/SectorMesh.js +17 -6
- package/Renderer/InitTasks.d.ts +1 -2
- package/Renderer/InitTasks.js +5 -19
- package/Renderer/MeshManager.d.ts +7 -2
- package/Renderer/MeshManager.js +34 -36
- package/Renderer/MeshRegister.d.ts +10 -8
- package/Renderer/MeshRegister.js +36 -45
- package/Settings/EngineSettings.d.ts +1 -0
- package/Settings/EngineSettings.js +9 -3
- package/Settings/EngineSettings.types.d.ts +14 -22
- package/Settings/EngineSettings.types.js +11 -15
- package/Stats/EngineStats.d.ts +19 -0
- package/Stats/EngineStats.js +27 -0
- package/Tasks/Paint/Common.d.ts +7 -0
- package/Tasks/Paint/Common.js +200 -0
- package/Tasks/Paint/Erase/EraseVoxel.d.ts +3 -0
- package/Tasks/Paint/Erase/EraseVoxel.js +31 -0
- package/Tasks/Paint/Erase/EraseVoxelPath.d.ts +4 -0
- package/Tasks/Paint/Erase/EraseVoxelPath.js +80 -0
- package/Tasks/Paint/Erase/EraseVoxelTemplate.d.ts +4 -0
- package/Tasks/Paint/Erase/EraseVoxelTemplate.js +34 -0
- package/Tasks/Paint/InitTasks.d.ts +1 -0
- package/Tasks/Paint/InitTasks.js +16 -0
- package/Tasks/Paint/Paint/PaintVoxel.d.ts +4 -0
- package/Tasks/Paint/Paint/PaintVoxel.js +29 -0
- package/Tasks/Paint/Paint/PaintVoxelPath.d.ts +4 -0
- package/Tasks/Paint/Paint/PaintVoxelPath.js +78 -0
- package/Tasks/Paint/Paint/PaintVoxelTemplate.d.ts +4 -0
- package/Tasks/Paint/Paint/PaintVoxelTemplate.js +36 -0
- package/Tasks/Propagation/Flow/FlowManager.d.ts +4 -4
- package/Tasks/Propagation/Flow/FlowRemove.d.ts +2 -2
- package/Tasks/Propagation/Flow/FlowUpdate.d.ts +2 -2
- package/Tasks/Propagation/Flow/FlowUpdate.js +1 -1
- package/Tasks/Propagation/Flow/WorldFlow.d.ts +2 -2
- package/Tasks/Propagation/Flow/WorldFlow.js +2 -2
- package/Tasks/Propagation/Illumanation/CommonFunctions.d.ts +6 -6
- package/Tasks/Propagation/Illumanation/CommonFunctions.js +6 -7
- package/Tasks/Propagation/Illumanation/RGBUpdate.d.ts +3 -3
- package/Tasks/Propagation/Illumanation/RGBUpdate.js +9 -9
- package/Tasks/Propagation/Illumanation/SunUpdate.d.ts +3 -3
- package/Tasks/Propagation/Illumanation/SunUpdate.js +8 -7
- package/Tasks/Propagation/Illumanation/WorldRGB.d.ts +2 -2
- package/Tasks/Propagation/Illumanation/WorldSun.d.ts +2 -2
- package/Tasks/Propagation/Illumanation/WorldSun.js +19 -24
- package/Tasks/Propagation/InitTasks.js +17 -29
- package/Tasks/Propagation/Power/PowerUpdate.d.ts +3 -0
- package/Tasks/Propagation/Power/PowerUpdate.js +80 -0
- package/Tasks/Tasks.types.d.ts +26 -10
- package/Tasks/TasksIds.d.ts +13 -19
- package/Tasks/TasksIds.js +13 -19
- package/Tasks/{Update/UpdateTask.d.ts → VoxelUpdateTask.d.ts} +21 -12
- package/Tasks/{Update/UpdateTask.js → VoxelUpdateTask.js} +72 -43
- package/Tasks/WorldGeneration/InitTasks.d.ts +4 -1
- package/Tasks/WorldGeneration/InitTasks.js +6 -3
- package/Tasks/WorldGeneration/WorldGen.types.d.ts +2 -3
- package/Tasks/WorldGeneration/WorldGenBrush.d.ts +3 -3
- package/Tasks/WorldGeneration/WorldGenBrush.js +8 -9
- package/Tasks/WorldGeneration/WorldGenRegister.d.ts +4 -2
- package/Tasks/WorldGeneration/WorldGenRegister.js +13 -3
- package/Tasks/WorldGeneration/WorldGeneration.d.ts +2 -2
- package/Tasks/WorldGeneration/WorldGeneration.js +22 -3
- package/Templates/Archive/ArchivedVoxelTemplate.d.ts +37 -0
- package/Templates/Archive/ArchivedVoxelTemplate.js +124 -0
- package/Templates/Archive/ArchivedVoxelTemplate.types.d.ts +45 -0
- package/Templates/Archive/ArchivedVoxelTemplate.types.js +1 -0
- package/Templates/Archive/Functions/CreateArchivedTemplate.d.ts +11 -0
- package/Templates/Archive/Functions/CreateArchivedTemplate.js +184 -0
- package/Templates/Archive/Functions/ExportArchiedTemplateJSON.d.ts +2 -0
- package/Templates/Archive/Functions/ExportArchiedTemplateJSON.js +44 -0
- package/Templates/Archive/Functions/ImportArchivedTemplateJSON.d.ts +2 -0
- package/Templates/Archive/Functions/ImportArchivedTemplateJSON.js +37 -0
- package/Templates/Cursor/TemplateCursor.d.ts +5 -3
- package/Templates/Cursor/TemplateCursor.js +8 -4
- package/Templates/Cursor/TemplateProxy.d.ts +10 -0
- package/Templates/Cursor/TemplateProxy.js +22 -0
- package/Templates/Cursor/TemplateVoxelCursor.d.ts +5 -7
- package/Templates/Cursor/TemplateVoxelCursor.js +7 -13
- package/Templates/Full/FullVoxelTemplate.d.ts +27 -0
- package/Templates/Full/FullVoxelTemplate.js +108 -0
- package/Templates/Full/FullVoxelTemplate.types.d.ts +5 -0
- package/Templates/Full/FullVoxelTemplate.types.js +1 -0
- package/Templates/Full/Functions/CreateFullTemplate.d.ts +3 -0
- package/Templates/Full/Functions/CreateFullTemplate.js +27 -0
- package/Templates/Functions/FlipTemplate.d.ts +2 -2
- package/Templates/Functions/FlipTemplate.js +1 -9
- package/Templates/Functions/RotateTemplate.d.ts +2 -2
- package/Templates/Functions/RotateTemplate.js +2 -10
- package/Templates/Functions/index.d.ts +1 -1
- package/Templates/Functions/index.js +1 -1
- package/Templates/Path/VoxelPath.d.ts +34 -0
- package/Templates/Path/VoxelPath.js +127 -0
- package/Templates/Path/VoxelPath.types.d.ts +10 -0
- package/Templates/Path/VoxelPath.types.js +1 -0
- package/Templates/Selection/VoxelBFSSelection.d.ts +20 -0
- package/Templates/Selection/VoxelBFSSelection.js +130 -0
- package/Templates/Selection/VoxelBoxSelection.d.ts +14 -0
- package/Templates/Selection/VoxelBoxSelection.js +105 -0
- package/Templates/Selection/VoxelSelecton.d.ts +6 -0
- package/Templates/Selection/VoxelSelecton.js +1 -0
- package/Templates/Selection/VoxelSurfaceSelection.d.ts +27 -0
- package/Templates/Selection/VoxelSurfaceSelection.js +206 -0
- package/Templates/Selection/VoxelTemplateSelection.d.ts +10 -0
- package/Templates/Selection/VoxelTemplateSelection.js +26 -0
- package/Templates/Shapes/BasicVoxelShapeTemplate.d.ts +35 -0
- package/Templates/Shapes/BasicVoxelShapeTemplate.js +126 -0
- package/Templates/Shapes/BoxVoxelTemplate.d.ts +22 -0
- package/Templates/Shapes/BoxVoxelTemplate.js +75 -0
- package/Templates/Shapes/ConeVoxelTemplate.d.ts +22 -0
- package/Templates/Shapes/ConeVoxelTemplate.js +69 -0
- package/Templates/Shapes/CylinderVoxelTemplate.d.ts +22 -0
- package/Templates/Shapes/CylinderVoxelTemplate.js +69 -0
- package/Templates/Shapes/OctahedronVoxelTemplate.d.ts +22 -0
- package/Templates/Shapes/OctahedronVoxelTemplate.js +69 -0
- package/Templates/Shapes/PyramidVoxelTemplate.d.ts +30 -0
- package/Templates/Shapes/PyramidVoxelTemplate.js +140 -0
- package/Templates/Shapes/SphereVoxelTemplate.d.ts +24 -0
- package/Templates/Shapes/SphereVoxelTemplate.js +97 -0
- package/Templates/Shapes/TorusVoxelTemplate.d.ts +22 -0
- package/Templates/Shapes/TorusVoxelTemplate.js +69 -0
- package/Templates/Shapes/VoxelShapeTemplate.types.d.ts +25 -0
- package/Templates/Shapes/VoxelShapeTemplate.types.js +1 -0
- package/Templates/VoxelTempateRegister.d.ts +6 -0
- package/Templates/VoxelTempateRegister.js +30 -0
- package/Templates/VoxelTemplates.types.d.ts +23 -26
- package/Templates/index.d.ts +1 -1
- package/Templates/index.js +1 -1
- package/Textures/Classes/CompiledTexture.d.ts +3 -0
- package/Textures/Classes/CompiledTexture.js +3 -0
- package/Textures/Classes/CompiledTextureAnimation.d.ts +1 -1
- package/Textures/Classes/CompiledTextureAnimation.js +8 -2
- package/Textures/Functions/BuildTextureData.d.ts +2 -1
- package/Textures/Functions/BuildTextureData.js +86 -17
- package/Textures/Texture.types.d.ts +5 -1
- package/Textures/TextureManager.d.ts +2 -1
- package/Textures/TextureManager.js +5 -2
- package/Tools/Brush/AdvancedBrushTool.d.ts +1 -5
- package/Tools/Brush/AdvancedBrushTool.js +3 -31
- package/Tools/Brush/Brush.d.ts +10 -4
- package/Tools/Brush/Brush.js +62 -37
- package/Tools/Tasks/TasksTool.d.ts +49 -19
- package/Tools/Tasks/TasksTool.js +87 -21
- package/Util/Binary/BinaryArrays.d.ts +2 -0
- package/Util/Binary/BinaryArrays.js +15 -0
- package/Util/Binary/BinaryFunctions.d.ts +3 -0
- package/Util/Binary/BinaryFunctions.js +18 -0
- package/Util/BinaryBuffer/BinaryBuffer.d.ts +30 -0
- package/Util/BinaryBuffer/BinaryBuffer.js +78 -0
- package/Util/BinaryBuffer/BinaryBuffer.types.d.ts +37 -0
- package/Util/BinaryBuffer/BinaryBuffer.types.js +28 -0
- package/Util/BinaryBuffer/Functions/BinaryBufferConvert.d.ts +5 -0
- package/Util/BinaryBuffer/Functions/BinaryBufferConvert.js +60 -0
- package/Util/BinaryBuffer/Functions/BinaryBufferJSON.d.ts +3 -0
- package/Util/BinaryBuffer/Functions/BinaryBufferJSON.js +64 -0
- package/Util/BinaryBuffer/Functions/BinaryBufferRead.d.ts +3 -0
- package/Util/BinaryBuffer/Functions/BinaryBufferRead.js +26 -0
- package/Util/BinaryBuffer/Functions/BinaryBufferToTypedArray.d.ts +2 -0
- package/Util/BinaryBuffer/Functions/BinaryBufferToTypedArray.js +43 -0
- package/Util/BinaryBuffer/index.d.ts +2 -0
- package/Util/BinaryBuffer/index.js +2 -0
- package/Util/FlatBinaryTreeIndex.d.ts +46 -0
- package/Util/FlatBinaryTreeIndex.js +104 -0
- package/Util/LocationData.d.ts +3 -0
- package/Util/LocationData.js +16 -0
- package/Util/PriorityQueue.d.ts +18 -0
- package/Util/PriorityQueue.js +62 -0
- package/Util/TickInterval.d.ts +16 -0
- package/Util/TickInterval.js +49 -0
- package/Util/TypedEventTarget.d.ts +1 -0
- package/Util/TypedEventTarget.js +3 -0
- package/Util/Util.types.d.ts +4 -0
- package/Util/WorkItemProgress.d.ts +23 -0
- package/Util/WorkItemProgress.js +52 -0
- package/Voxels/Archive/VoxelArchive.types.d.ts +43 -0
- package/Voxels/Archive/VoxelArchive.types.js +6 -0
- package/Voxels/Archive/VoxelPaletteArchiveReader.d.ts +11 -0
- package/Voxels/Archive/VoxelPaletteArchiveReader.js +73 -0
- package/Voxels/Archive/VoxelPaletteArechive.d.ts +15 -0
- package/Voxels/Archive/VoxelPaletteArechive.js +81 -0
- package/Voxels/Cursor/DataCursor.interface.d.ts +1 -0
- package/Voxels/Cursor/VoxelCursor.d.ts +6 -7
- package/Voxels/Cursor/VoxelCursor.interface.d.ts +28 -24
- package/Voxels/Cursor/VoxelCursor.interface.js +114 -75
- package/Voxels/Cursor/VoxelCursor.js +22 -12
- package/Voxels/Cursor/VoxelLightData.d.ts +2 -0
- package/Voxels/Cursor/VoxelLightData.js +3 -1
- package/Voxels/Data/VoxelPalettesRegister.d.ts +11 -1
- package/Voxels/Data/VoxelPalettesRegister.js +17 -1
- package/Voxels/Data/VoxelPropertiesRegister.d.ts +4 -0
- package/Voxels/Data/VoxelPropertiesRegister.js +3 -0
- package/Voxels/Data/VoxelTag.types.d.ts +23 -2
- package/Voxels/Data/VoxelTag.types.js +9 -1
- package/Voxels/Data/VoxelTagsRegister.js +8 -0
- package/Voxels/Functions/BuildPaletteData.d.ts +6 -0
- package/Voxels/Functions/BuildPaletteData.js +87 -0
- package/Voxels/Functions/BuildStateData.d.ts +10 -12
- package/Voxels/Functions/BuildStateData.js +55 -109
- package/Voxels/Functions/{BuildTagAndPaletteData.d.ts → BuildTagData.d.ts} +2 -2
- package/Voxels/Functions/{BuildTagAndPaletteData.js → BuildTagData.js} +28 -2
- package/Voxels/Indexes/VoxelIndex.d.ts +3 -3
- package/Voxels/Indexes/VoxelIndex.js +20 -21
- package/Voxels/InitVoxelData.d.ts +1 -1
- package/Voxels/InitVoxelData.js +50 -48
- package/Voxels/Interaction/Functions/PickVoxel.d.ts +9 -0
- package/Voxels/Interaction/Functions/PickVoxel.js +95 -0
- package/Voxels/Interaction/Functions/PickVoxelWorld.d.ts +8 -0
- package/Voxels/Interaction/Functions/PickVoxelWorld.js +66 -0
- package/Voxels/Interaction/Placing/VoxelPlacingStrategy.d.ts +9 -0
- package/Voxels/Interaction/Placing/VoxelPlacingStrategy.js +58 -0
- package/Voxels/Interaction/Placing/VoxelPlacingStrategy.types.d.ts +15 -0
- package/Voxels/Interaction/Placing/VoxelPlacingStrategy.types.js +1 -0
- package/Voxels/Interaction/Placing/VoxelPlacingStrategyRegister.d.ts +7 -0
- package/Voxels/Interaction/Placing/VoxelPlacingStrategyRegister.js +13 -0
- package/Voxels/Interaction/VoxelPickResult.d.ts +50 -0
- package/Voxels/Interaction/VoxelPickResult.js +55 -0
- package/Voxels/Logic/Classes/Types/VoxelLogicPoweredType.d.ts +8 -0
- package/Voxels/Logic/Classes/Types/VoxelLogicPoweredType.js +13 -0
- package/Voxels/Logic/Classes/Types/VoxelLogicStateType.d.ts +9 -0
- package/Voxels/Logic/Classes/Types/VoxelLogicStateType.js +23 -0
- package/Voxels/Logic/Classes/VoxelLogic.d.ts +14 -0
- package/Voxels/Logic/Classes/VoxelLogic.js +47 -0
- package/Voxels/Logic/Classes/VoxelLogicType.d.ts +14 -0
- package/Voxels/Logic/Classes/VoxelLogicType.js +8 -0
- package/Voxels/Logic/VoxelLogic.types.d.ts +25 -0
- package/Voxels/Logic/VoxelLogic.types.js +1 -0
- package/Voxels/Logic/VoxelLogicRegister.d.ts +10 -0
- package/Voxels/Logic/VoxelLogicRegister.js +23 -0
- package/Voxels/Models/CompiledVoxelModel.types.d.ts +46 -0
- package/Voxels/Models/CompiledVoxelModel.types.js +1 -0
- package/{Models → Voxels/Models}/Defaults/CubeVoxelGeometry.js +0 -30
- package/{Models → Voxels/Models}/Defaults/CubeVoxelModels.d.ts +2 -0
- package/{Models → Voxels/Models}/Defaults/CubeVoxelModels.js +202 -109
- package/{Models → Voxels/Models/Defaults}/Examples.d.ts +1 -1
- package/{Models → Voxels/Models/Defaults}/Examples.js +73 -191
- package/Voxels/Models/Defaults/FarmVoxelModels.d.ts +3 -0
- package/Voxels/Models/Defaults/FarmVoxelModels.js +349 -0
- package/{Models → Voxels/Models}/Defaults/LiquidVoxelModel.js +6 -4
- package/{Models → Voxels/Models}/Defaults/PanelVoxelGeometry.js +2 -92
- package/{Models → Voxels/Models}/Defaults/PanelVoxelModels.d.ts +1 -0
- package/{Models → Voxels/Models}/Defaults/PanelVoxelModels.js +62 -216
- package/{Models → Voxels/Models}/Defaults/StairVoxelModel.js +64 -169
- package/Voxels/Models/Indexing/AOOcclusionFaceIndex.d.ts +12 -0
- package/Voxels/Models/Indexing/AOOcclusionFaceIndex.js +28 -0
- package/Voxels/Models/Indexing/CulledOcclusionFaceIndex.d.ts +12 -0
- package/Voxels/Models/Indexing/CulledOcclusionFaceIndex.js +27 -0
- package/Voxels/Models/Rules/Classes/GeomtryInput.d.ts +13 -0
- package/Voxels/Models/Rules/Classes/GeomtryInput.js +64 -0
- package/Voxels/Models/Rules/Classes/OcclusionFace.d.ts +10 -0
- package/Voxels/Models/Rules/Classes/OcclusionFace.js +5 -0
- package/Voxels/Models/Rules/Classes/OcclusionFaceRegister.d.ts +18 -0
- package/Voxels/Models/Rules/Classes/OcclusionFaceRegister.js +33 -0
- package/Voxels/Models/Rules/Classes/OcclusionQuadFace.d.ts +14 -0
- package/Voxels/Models/Rules/Classes/OcclusionQuadFace.js +118 -0
- package/Voxels/Models/Rules/Classes/OcclusionTriangleFace.d.ts +14 -0
- package/Voxels/Models/Rules/Classes/OcclusionTriangleFace.js +114 -0
- package/Voxels/Models/Rules/Classes/VoxelRulesGeometry.d.ts +22 -0
- package/Voxels/Models/Rules/Classes/VoxelRulesGeometry.js +15 -0
- package/{Models → Voxels/Models}/Rules/Classes/VoxelRulesModel.d.ts +4 -3
- package/{Models → Voxels/Models}/Rules/Classes/VoxelRulesModel.js +3 -3
- package/Voxels/Models/Rules/Functions/BuildFinalInputs.d.ts +5 -0
- package/Voxels/Models/Rules/Functions/BuildFinalInputs.js +72 -0
- package/Voxels/Models/Rules/Functions/BuildRules.d.ts +7 -0
- package/Voxels/Models/Rules/Functions/BuildRules.js +217 -0
- package/Voxels/Models/Rules/Functions/Compile/CompileGeomtryNodes.d.ts +4 -0
- package/Voxels/Models/Rules/Functions/Compile/CompileGeomtryNodes.js +39 -0
- package/Voxels/Models/Rules/Functions/Compile/Nodes/CalcFunctions.d.ts +8 -0
- package/Voxels/Models/Rules/Functions/Compile/Nodes/CalcFunctions.js +106 -0
- package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileBoxGeometryNode.d.ts +5 -0
- package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileBoxGeometryNode.js +14 -0
- package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileQuadGeometryNode.d.ts +6 -0
- package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileQuadGeometryNode.js +92 -0
- package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileTriangleGeometryNode.d.ts +6 -0
- package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileTriangleGeometryNode.js +115 -0
- package/{Models → Voxels/Models}/Rules/VoxelModelRuleBuilderRegister.d.ts +1 -1
- package/{Models → Voxels/Models}/Rules/VoxelModelRuleBuilderRegister.js +35 -11
- package/{Models → Voxels/Models}/VoxelModel.types.d.ts +58 -47
- package/Voxels/Models/VoxelModel.types.js +1 -0
- package/Voxels/State/Schema/BinarySchema.d.ts +5 -3
- package/Voxels/State/Schema/BinarySchema.js +23 -8
- package/Voxels/State/Schema/BinarySchemaNode.d.ts +3 -3
- package/Voxels/State/Schema/BinarySchemaNode.js +6 -6
- package/Voxels/State/Schema/ShapeStateRelationsNode.d.ts +3 -3
- package/Voxels/State/Schema/ShapeStateRelationsNode.js +2 -2
- package/Voxels/State/Schema/StateSchema.d.ts +2 -2
- package/Voxels/State/Schema/StateSchema.js +5 -7
- package/Voxels/State/SchemaRegister.d.ts +8 -6
- package/Voxels/State/SchemaRegister.js +41 -24
- package/Voxels/State/State.types.d.ts +19 -23
- package/Voxels/State/StateTreeReader.d.ts +1 -1
- package/Voxels/State/StateTreeReader.js +2 -3
- package/Voxels/Types/PaintVoxelData.d.ts +17 -0
- package/Voxels/Types/PaintVoxelData.js +73 -0
- package/Voxels/Types/Voxel.types.d.ts +15 -25
- package/Voxels/Types/Voxel.types.js +1 -23
- package/Voxels/Types/VoxelModelCompiledData.types.d.ts +7 -73
- package/Voxels/index.d.ts +1 -0
- package/Voxels/index.js +1 -0
- package/World/Archive/Classes/ArchiveClasses.d.ts +43 -0
- package/World/Archive/Classes/ArchiveClasses.js +53 -0
- package/World/Archive/Classes/ImportedSection.d.ts +31 -0
- package/World/Archive/Classes/ImportedSection.js +169 -0
- package/World/Archive/Classes/ImportedSector.d.ts +21 -0
- package/World/Archive/Classes/ImportedSector.js +50 -0
- package/World/Archive/Functions/Area/ArchiveArea.d.ts +8 -0
- package/World/Archive/Functions/Area/ArchiveArea.js +65 -0
- package/World/Archive/Functions/{ArchiveArea.d.ts → Area/ImportArea.d.ts} +1 -8
- package/World/Archive/Functions/Area/ImportArea.js +59 -0
- package/World/Archive/Functions/JSON/ExportArchivedAreaJSON.d.ts +2 -0
- package/World/Archive/Functions/JSON/ExportArchivedAreaJSON.js +100 -0
- package/World/Archive/Functions/JSON/ImportArchivedAreaJSON.d.ts +2 -0
- package/World/Archive/Functions/JSON/ImportArchivedAreaJSON.js +100 -0
- package/World/Archive/Functions/Sector/ArchiveSector.d.ts +7 -0
- package/World/Archive/Functions/Sector/ArchiveSector.js +209 -0
- package/World/Archive/Functions/Sector/CreateArchivedSection.d.ts +3 -0
- package/World/Archive/Functions/Sector/CreateArchivedSection.js +147 -0
- package/World/Archive/Functions/Sector/ImportSector.d.ts +7 -0
- package/World/Archive/Functions/Sector/ImportSector.js +32 -0
- package/World/Archive/Functions/Sector/RemoveDuplicateSections.d.ts +2 -0
- package/World/Archive/Functions/Sector/RemoveDuplicateSections.js +137 -0
- package/World/Archive/Functions/Shared/BaseData.d.ts +2 -0
- package/World/Archive/Functions/Shared/BaseData.js +14 -0
- package/World/Archive/Functions/Shared/IntToString.d.ts +1 -0
- package/World/Archive/Functions/Shared/IntToString.js +13 -0
- package/World/Archive/Functions/{Shared.d.ts → Shared/LightSegments.d.ts} +2 -3
- package/World/Archive/Functions/Shared/LightSegments.js +37 -0
- package/World/Archive/Functions/Shared/index.d.ts +3 -0
- package/World/Archive/Functions/Shared/index.js +3 -0
- package/World/Archive/Functions/index.d.ts +3 -3
- package/World/Archive/Functions/index.js +3 -3
- package/World/Archive/InitTasks.js +21 -33
- package/World/Archive/Types/Archive.types.d.ts +45 -0
- package/World/Archive/Types/Archive.types.js +1 -0
- package/World/Archive/Types/ArchiveArea.types.d.ts +38 -0
- package/World/Archive/Types/ArchiveArea.types.js +1 -0
- package/World/Archive/Types/ArchiveJSON.types.d.ts +52 -0
- package/World/Archive/Types/ArchiveJSON.types.js +1 -0
- package/World/Archive/Types/ArchivedSector.types.d.ts +43 -0
- package/World/Archive/Types/ArchivedSector.types.js +1 -0
- package/World/Archive/Types/index.d.ts +4 -0
- package/World/Archive/Types/index.js +4 -0
- package/World/Archive/index.d.ts +1 -1
- package/World/Archive/index.js +1 -1
- package/World/Cursor/SectionCursor.d.ts +4 -3
- package/World/Cursor/SectionCursor.js +13 -11
- package/World/Cursor/SectorCursor.d.ts +4 -2
- package/World/Cursor/SectorCursor.js +11 -1
- package/World/Cursor/WorldCursor.d.ts +5 -3
- package/World/Cursor/WorldCursor.js +23 -17
- package/World/Cursor/WorldVoxelCursor.d.ts +1 -7
- package/World/Cursor/WorldVoxelCursor.js +4 -15
- package/World/Dimension/Dimension.d.ts +4 -1
- package/World/Dimension/Dimension.js +8 -1
- package/World/InitTasks.js +52 -40
- package/World/Lock/Function/LockSectors.d.ts +2 -0
- package/World/Lock/Function/LockSectors.js +28 -0
- package/World/Lock/Function/UnLockSectors.d.ts +2 -0
- package/World/Lock/Function/UnLockSectors.js +28 -0
- package/World/Lock/WorldLock.d.ts +1 -2
- package/World/Lock/WorldLock.js +3 -1
- package/World/Section/Section.d.ts +20 -12
- package/World/Section/Section.js +77 -91
- package/World/Section/SectionState.d.ts +8 -2
- package/World/Section/SectionState.js +9 -2
- package/World/Sector/Sector.d.ts +26 -6
- package/World/Sector/Sector.js +100 -48
- package/World/Sector/SectorHeightMap.d.ts +1 -1
- package/World/Sector/SectorHeightMap.js +6 -6
- package/World/Sector/SectorState.d.ts +4 -2
- package/World/Sector/SectorState.js +4 -2
- package/World/SnapShot/SectionSnapShot.d.ts +19 -0
- package/World/SnapShot/SectionSnapShot.js +72 -0
- package/World/SnapShot/SectionSnapShotCursor.d.ts +23 -0
- package/World/SnapShot/SectionSnapShotCursor.js +107 -0
- package/World/SnapShot/SnapShots.d.ts +11 -0
- package/World/SnapShot/SnapShots.js +24 -0
- package/World/Types/WorldData.types.d.ts +2 -7
- package/World/Types/WorldDataSyncIds.d.ts +2 -0
- package/World/Types/WorldDataSyncIds.js +2 -0
- package/World/WorldRegister.d.ts +25 -13
- package/World/WorldRegister.js +56 -29
- package/World/WorldSpaces.d.ts +20 -0
- package/World/WorldSpaces.js +39 -6
- package/WorldSimulation/Dimensions/DimensionSegment.d.ts +38 -0
- package/WorldSimulation/Dimensions/DimensionSegment.js +120 -0
- package/WorldSimulation/Dimensions/DimensionSimulation.d.ts +26 -0
- package/WorldSimulation/Dimensions/DimensionSimulation.js +95 -0
- package/{Tasks/IWG/Internal/Classes → WorldSimulation/Dimensions}/Generator.d.ts +7 -9
- package/{Tasks/IWG/Internal/Classes → WorldSimulation/Dimensions}/Generator.js +11 -18
- package/{Tasks/IWG/Internal/Classes → WorldSimulation/Dimensions}/SectorState.d.ts +4 -0
- package/WorldSimulation/Dimensions/SectorState.js +56 -0
- package/WorldSimulation/Dimensions/SimulationSector.d.ts +30 -0
- package/WorldSimulation/Dimensions/SimulationSector.js +214 -0
- package/WorldSimulation/Internal/WorldSimulationDimensions.d.ts +6 -0
- package/{Tasks/IWG/Internal/IWGDimensions.js → WorldSimulation/Internal/WorldSimulationDimensions.js} +5 -4
- package/WorldSimulation/Internal/WorldSimulationTasks.d.ts +35 -0
- package/WorldSimulation/Internal/WorldSimulationTasks.js +200 -0
- package/WorldSimulation/Internal/WorldSimulationTools.d.ts +8 -0
- package/{Tasks/IWG/Internal/IWGTools.js → WorldSimulation/Internal/WorldSimulationTools.js} +1 -1
- package/WorldSimulation/Internal/runActiveSectorUpdate.d.ts +1 -0
- package/WorldSimulation/Internal/runActiveSectorUpdate.js +106 -0
- package/{Tasks/IWG → WorldSimulation}/Procedures/InitalLoad.d.ts +2 -2
- package/{Tasks/IWG → WorldSimulation}/Procedures/InitalLoad.js +16 -14
- package/{Tasks/IWG → WorldSimulation}/Procedures/SaveAllSectors.js +5 -5
- package/WorldSimulation/Tasks/SimulationTaskBase.d.ts +19 -0
- package/WorldSimulation/Tasks/SimulationTaskBase.js +50 -0
- package/WorldSimulation/Tasks/TaskRegister.d.ts +7 -0
- package/{Tasks/IWG/Internal → WorldSimulation/Tasks}/TaskRegister.js +3 -3
- package/WorldSimulation/Tasks/TaskSegment.d.ts +20 -0
- package/WorldSimulation/Tasks/TaskSegment.js +83 -0
- package/WorldSimulation/Tick/TickQueue.d.ts +9 -0
- package/WorldSimulation/Tick/TickQueue.js +31 -0
- package/WorldSimulation/Tools/SimulationBrush.d.ts +25 -0
- package/WorldSimulation/Tools/SimulationBrush.js +203 -0
- package/WorldSimulation/Voxels/Behaviors/Types/CropVoxelBehavior.d.ts +1 -0
- package/WorldSimulation/Voxels/Behaviors/Types/CropVoxelBehavior.js +23 -0
- package/WorldSimulation/Voxels/Behaviors/Types/DefaultVoxelBehavior.d.ts +1 -0
- package/WorldSimulation/Voxels/Behaviors/Types/DefaultVoxelBehavior.js +10 -0
- package/WorldSimulation/Voxels/Behaviors/Types/FarmlandVoxelBehavior.d.ts +1 -0
- package/WorldSimulation/Voxels/Behaviors/Types/FarmlandVoxelBehavior.js +73 -0
- package/WorldSimulation/Voxels/Behaviors/Types/LiquidVoxelBehavior.d.ts +1 -0
- package/WorldSimulation/Voxels/Behaviors/Types/LiquidVoxelBehavior.js +21 -0
- package/WorldSimulation/Voxels/Behaviors/Types/index.d.ts +4 -0
- package/WorldSimulation/Voxels/Behaviors/Types/index.js +4 -0
- package/WorldSimulation/Voxels/Behaviors/VoxelBehaviors.d.ts +18 -0
- package/WorldSimulation/Voxels/Behaviors/VoxelBehaviors.js +30 -0
- package/WorldSimulation/Voxels/Behaviors/VoxelBehaviorsRegister.d.ts +6 -0
- package/WorldSimulation/Voxels/Behaviors/VoxelBehaviorsRegister.js +25 -0
- package/WorldSimulation/Voxels/Behaviors/VoxelUpdate.d.ts +10 -0
- package/WorldSimulation/Voxels/Behaviors/VoxelUpdate.js +1 -0
- package/WorldSimulation/Voxels/Behaviors/index.d.ts +4 -0
- package/WorldSimulation/Voxels/Behaviors/index.js +4 -0
- package/WorldSimulation/Voxels/Ticks/Types/LiquidVoxelUpdate.d.ts +1 -0
- package/WorldSimulation/Voxels/Ticks/Types/LiquidVoxelUpdate.js +163 -0
- package/WorldSimulation/Voxels/Ticks/Types/index.d.ts +1 -0
- package/WorldSimulation/Voxels/Ticks/Types/index.js +1 -0
- package/WorldSimulation/Voxels/Ticks/VoxelTickUpdate.d.ts +8 -0
- package/WorldSimulation/Voxels/Ticks/VoxelTickUpdate.js +14 -0
- package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateRegister.d.ts +6 -0
- package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateRegister.js +13 -0
- package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateType.d.ts +12 -0
- package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateType.js +10 -0
- package/WorldSimulation/Voxels/Ticks/index.d.ts +4 -0
- package/WorldSimulation/Voxels/Ticks/index.js +4 -0
- package/{Tasks/IWG/IWG.d.ts → WorldSimulation/WorldSimulation.d.ts} +10 -9
- package/WorldSimulation/WorldSimulation.js +94 -0
- package/{Tasks/IWG → WorldSimulation}/index.d.ts +1 -1
- package/{Tasks/IWG → WorldSimulation}/index.js +1 -1
- package/package.json +2 -2
- package/Contexts/Constructor/DivineVoxelEngineConstructor.d.ts +0 -10
- package/Contexts/Constructor/DivineVoxelEngineConstructor.js +0 -14
- package/Contexts/Constructor/index.d.ts +0 -1
- package/Contexts/Constructor/index.js +0 -1
- package/Init/StartConstructor.d.ts +0 -2
- package/Init/StartConstructor.js +0 -57
- package/Mesher/Models/Common/BoundsFunctions.d.ts +0 -2
- package/Mesher/Models/Common/BoxGeometryNode.d.ts +0 -10
- package/Mesher/Models/Common/BoxGeometryNode.js +0 -80
- package/Mesher/Models/Common/QuadGeometryNode.d.ts +0 -11
- package/Mesher/Models/Common/QuadGeometryNode.js +0 -51
- package/Mesher/Models/Nodes/Ruled/BoxVoxelGeometryNode.d.ts +0 -24
- package/Mesher/Models/Nodes/Ruled/BoxVoxelGeometryNode.js +0 -176
- package/Mesher/Models/Nodes/Ruled/QuadVoxelGeometryNode.d.ts +0 -19
- package/Mesher/Models/Nodes/Ruled/QuadVoxelGeometryNode.js +0 -157
- package/Mesher/Models/Nodes/Ruleless/RulelessBoxVoxelGeometryNode.d.ts +0 -22
- package/Mesher/Models/Nodes/Ruleless/RulelessBoxVoxelGeometryNode.js +0 -75
- package/Mesher/Models/Nodes/Ruleless/RulelessQuadVoxelGeometryNode.d.ts +0 -18
- package/Mesher/Models/Nodes/Ruleless/RulelessQuadVoxelGeometryNode.js +0 -77
- package/Mesher/Models/Protocols/OutlinedVoxelTool.d.ts +0 -6
- package/Mesher/Models/Protocols/OutlinedVoxelTool.js +0 -233
- package/Models/Indexing/VoxelAOResultsIndex.d.ts +0 -12
- package/Models/Indexing/VoxelAOResultsIndex.js +0 -26
- package/Models/Indexing/VoxelFaceCullResultsIndex.d.ts +0 -12
- package/Models/Indexing/VoxelFaceCullResultsIndex.js +0 -26
- package/Models/Indexing/VoxelFaceTransparentResultsIndex.d.ts +0 -11
- package/Models/Indexing/VoxelFaceTransparentResultsIndex.js +0 -15
- package/Models/Input/BoxVoxelGometryInputs.d.ts +0 -25
- package/Models/Input/BoxVoxelGometryInputs.js +0 -36
- package/Models/Input/QuadVoxelGometryInputs.d.ts +0 -24
- package/Models/Rules/Classes/OcclusionFace.d.ts +0 -65
- package/Models/Rules/Classes/OcclusionFace.js +0 -492
- package/Models/Rules/Classes/VoxelRulesGeometry.d.ts +0 -15
- package/Models/Rules/Classes/VoxelRulesGeometry.js +0 -29
- package/Models/Rules/Functions/BuildFinalInputs.d.ts +0 -7
- package/Models/Rules/Functions/BuildFinalInputs.js +0 -93
- package/Models/Rules/Functions/BuildGeomtryInputs.d.ts +0 -6
- package/Models/Rules/Functions/BuildGeomtryInputs.js +0 -251
- package/Models/Rules/Functions/BuildRules.d.ts +0 -8
- package/Models/Rules/Functions/BuildRules.js +0 -187
- package/Models/Rules/Functions/GetOcclusionFaces.d.ts +0 -4
- package/Models/Rules/Functions/GetOcclusionFaces.js +0 -112
- package/Models/Shared/Transform.d.ts +0 -4
- package/Tasks/IWG/IWG.js +0 -98
- package/Tasks/IWG/Internal/Classes/BuildQueue.d.ts +0 -11
- package/Tasks/IWG/Internal/Classes/BuildQueue.js +0 -49
- package/Tasks/IWG/Internal/Classes/DimensionSegment.d.ts +0 -37
- package/Tasks/IWG/Internal/Classes/DimensionSegment.js +0 -67
- package/Tasks/IWG/Internal/Classes/IWGTaskBase.d.ts +0 -15
- package/Tasks/IWG/Internal/Classes/IWGTaskBase.js +0 -62
- package/Tasks/IWG/Internal/Classes/SectorState.js +0 -20
- package/Tasks/IWG/Internal/Classes/SectorVisistedMap.d.ts +0 -9
- package/Tasks/IWG/Internal/Classes/SectorVisistedMap.js +0 -24
- package/Tasks/IWG/Internal/Functions/cullSectors.d.ts +0 -2
- package/Tasks/IWG/Internal/Functions/cullSectors.js +0 -111
- package/Tasks/IWG/Internal/Functions/getSectorState.d.ts +0 -4
- package/Tasks/IWG/Internal/Functions/getSectorState.js +0 -39
- package/Tasks/IWG/Internal/Functions/runBuildUpdate.d.ts +0 -2
- package/Tasks/IWG/Internal/Functions/runBuildUpdate.js +0 -70
- package/Tasks/IWG/Internal/Functions/runWorldUpdate.d.ts +0 -2
- package/Tasks/IWG/Internal/Functions/runWorldUpdate.js +0 -69
- package/Tasks/IWG/Internal/IWGDimensions.d.ts +0 -6
- package/Tasks/IWG/Internal/IWGTasks.d.ts +0 -30
- package/Tasks/IWG/Internal/IWGTasks.js +0 -129
- package/Tasks/IWG/Internal/IWGTools.d.ts +0 -8
- package/Tasks/IWG/Internal/TaskRegister.d.ts +0 -7
- package/Tasks/Propagation/Explosion/ExplosionManager.d.ts +0 -4
- package/Tasks/Propagation/Explosion/ExplosionManager.js +0 -117
- package/Tasks/Update/InitTasks.d.ts +0 -5
- package/Tasks/Update/InitTasks.js +0 -23
- package/Tasks/Update/VoxelUpdate.d.ts +0 -6
- package/Tasks/Update/VoxelUpdate.js +0 -177
- package/Templates/FullVoxelTemplate.d.ts +0 -14
- package/Templates/FullVoxelTemplate.js +0 -61
- package/Templates/Functions/CreateTemplate.d.ts +0 -3
- package/Templates/Functions/CreateTemplate.js +0 -134
- package/Templates/VoxelTemplate.d.ts +0 -34
- package/Templates/VoxelTemplate.js +0 -135
- package/Util/Binary/BinaryBuffer.d.ts +0 -29
- package/Util/Binary/BinaryBuffer.js +0 -130
- package/Util/Binary/Palettes.d.ts +0 -5
- package/Util/Binary/Palettes.js +0 -46
- package/Util/LocationVisitedMap.d.ts +0 -9
- package/Util/LocationVisitedMap.js +0 -18
- package/Util/VisistedMap.d.ts +0 -10
- package/Util/VisistedMap.js +0 -29
- package/Voxels/Data/VoxelTagStates.d.ts +0 -22
- package/Voxels/Data/VoxelTagStates.js +0 -47
- package/World/Archive/Archive.types.d.ts +0 -163
- package/World/Archive/Functions/ArchiveArea.js +0 -338
- package/World/Archive/Functions/ArchiveSector.d.ts +0 -7
- package/World/Archive/Functions/ArchiveSector.js +0 -625
- package/World/Archive/Functions/ImportSector.d.ts +0 -9
- package/World/Archive/Functions/ImportSector.js +0 -288
- package/World/Archive/Functions/Shared.js +0 -75
- /package/{Models/VoxelModel.types.js → Math/Location.js} +0 -0
- /package/{World/Archive/Archive.types.js → Mesher/Models/Nodes/Types/GeomtryNode.types.js} +0 -0
- /package/{Models → Voxels/Models}/Defaults/CubeVoxelGeometry.d.ts +0 -0
- /package/{Models → Voxels/Models}/Defaults/LiquidVoxelModel.d.ts +0 -0
- /package/{Models → Voxels/Models}/Defaults/PanelVoxelGeometry.d.ts +0 -0
- /package/{Models → Voxels/Models}/Defaults/StairVoxelModel.d.ts +0 -0
- /package/{Models → Voxels/Models}/Indexing/VoxelRelativeCubeIndex.d.ts +0 -0
- /package/{Models → Voxels/Models}/Indexing/VoxelRelativeCubeIndex.js +0 -0
- /package/{Tasks/IWG → WorldSimulation}/Procedures/SaveAllSectors.d.ts +0 -0
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import { SimulationSector } from "./SimulationSector";
|
|
6
|
+
import { DimensionSimulation } from "./DimensionSimulation";
|
|
7
|
+
import { SimulationBrush } from "../Tools/SimulationBrush";
|
|
8
|
+
declare class ActiveSectors {
|
|
9
|
+
dimension: DimensionSegment;
|
|
10
|
+
_sectors: SimulationSector[];
|
|
11
|
+
_map: Map<string, SimulationSector>;
|
|
12
|
+
constructor(dimension: DimensionSegment);
|
|
13
|
+
add(x: number, y: number, z: number): false | undefined;
|
|
14
|
+
get(x: number, y: number, z: number): SimulationSector | null | undefined;
|
|
15
|
+
remove(x: number, y: number, z: number): false | undefined;
|
|
16
|
+
}
|
|
17
|
+
export declare class DimensionSegment {
|
|
18
|
+
id: number;
|
|
19
|
+
taskTool: TaskTool;
|
|
20
|
+
private tick;
|
|
21
|
+
tasks: Map<string, TaskSegment>;
|
|
22
|
+
activeSectors: ActiveSectors;
|
|
23
|
+
generators: Generator[];
|
|
24
|
+
simulation: DimensionSimulation;
|
|
25
|
+
_updatePosition: Vector3Like;
|
|
26
|
+
constructor(id: number, taskTool: TaskTool);
|
|
27
|
+
getBrush(): SimulationBrush;
|
|
28
|
+
incrementTick(): void;
|
|
29
|
+
getTick(): number;
|
|
30
|
+
addGenerator(generator: Generator): void;
|
|
31
|
+
removeGenerator(generator: Generator): void;
|
|
32
|
+
getUpdatePosition(): Vector3Like;
|
|
33
|
+
addTask(id: string, generationTask: boolean): void;
|
|
34
|
+
getTask(id: string): TaskSegment;
|
|
35
|
+
clearAllTasks(): void;
|
|
36
|
+
logTasks(): string;
|
|
37
|
+
}
|
|
38
|
+
export {};
|
|
@@ -0,0 +1,120 @@
|
|
|
1
|
+
import { Vector3Like } from "@amodx/math";
|
|
2
|
+
import { TaskSegment } from "../Tasks/TaskSegment";
|
|
3
|
+
import { SimulationSector } from "./SimulationSector";
|
|
4
|
+
import { WorldSpaces } from "../../World/WorldSpaces";
|
|
5
|
+
import { DimensionSimulation } from "./DimensionSimulation";
|
|
6
|
+
import { SimulationBrush } from "../Tools/SimulationBrush";
|
|
7
|
+
const tempPosition = Vector3Like.Create();
|
|
8
|
+
class ActiveSectors {
|
|
9
|
+
dimension;
|
|
10
|
+
_sectors = [];
|
|
11
|
+
_map = new Map();
|
|
12
|
+
constructor(dimension) {
|
|
13
|
+
this.dimension = dimension;
|
|
14
|
+
}
|
|
15
|
+
add(x, y, z) {
|
|
16
|
+
WorldSpaces.sector.getPosition(x, y, z, tempPosition);
|
|
17
|
+
const key = WorldSpaces.hash.hashVec3(tempPosition);
|
|
18
|
+
if (this._map.has(key))
|
|
19
|
+
return false;
|
|
20
|
+
const newSector = new SimulationSector(this.dimension);
|
|
21
|
+
newSector.position[0] = tempPosition.x;
|
|
22
|
+
newSector.position[1] = tempPosition.y;
|
|
23
|
+
newSector.position[2] = tempPosition.z;
|
|
24
|
+
this._sectors.push(newSector);
|
|
25
|
+
this._map.set(key, newSector);
|
|
26
|
+
}
|
|
27
|
+
get(x, y, z) {
|
|
28
|
+
const key = WorldSpaces.hash.hashVec3(WorldSpaces.sector.getPosition(x, y, z, tempPosition));
|
|
29
|
+
if (!this._map.has(key))
|
|
30
|
+
return null;
|
|
31
|
+
return this._map.get(key);
|
|
32
|
+
}
|
|
33
|
+
remove(x, y, z) {
|
|
34
|
+
const key = WorldSpaces.hash.hashVec3(WorldSpaces.sector.getPosition(x, y, z, tempPosition));
|
|
35
|
+
if (!this._map.has(key))
|
|
36
|
+
return false;
|
|
37
|
+
for (let i = 0; i < this._sectors.length; i++) {
|
|
38
|
+
if (this._sectors[i])
|
|
39
|
+
this._sectors.splice(i, 1);
|
|
40
|
+
}
|
|
41
|
+
}
|
|
42
|
+
}
|
|
43
|
+
export class DimensionSegment {
|
|
44
|
+
id;
|
|
45
|
+
taskTool;
|
|
46
|
+
tick = 0;
|
|
47
|
+
tasks = new Map();
|
|
48
|
+
activeSectors = new ActiveSectors(this);
|
|
49
|
+
generators = [];
|
|
50
|
+
simulation = new DimensionSimulation(this);
|
|
51
|
+
_updatePosition = Vector3Like.Create();
|
|
52
|
+
constructor(id, taskTool) {
|
|
53
|
+
this.id = id;
|
|
54
|
+
this.taskTool = taskTool;
|
|
55
|
+
}
|
|
56
|
+
getBrush() {
|
|
57
|
+
return new SimulationBrush(this);
|
|
58
|
+
}
|
|
59
|
+
incrementTick() {
|
|
60
|
+
this.tick++;
|
|
61
|
+
}
|
|
62
|
+
getTick() {
|
|
63
|
+
return this.tick;
|
|
64
|
+
}
|
|
65
|
+
addGenerator(generator) {
|
|
66
|
+
this.generators.push(generator);
|
|
67
|
+
}
|
|
68
|
+
removeGenerator(generator) {
|
|
69
|
+
for (let i = 0; i < this.generators.length; i++) {
|
|
70
|
+
if (this.generators[i] == generator)
|
|
71
|
+
this.generators.splice(i, 1);
|
|
72
|
+
}
|
|
73
|
+
}
|
|
74
|
+
getUpdatePosition() {
|
|
75
|
+
const numGenerators = this.generators.length;
|
|
76
|
+
if (numGenerators === 0) {
|
|
77
|
+
this._updatePosition.x = 0;
|
|
78
|
+
this._updatePosition.y = 0;
|
|
79
|
+
this._updatePosition.z = 0;
|
|
80
|
+
return this._updatePosition;
|
|
81
|
+
}
|
|
82
|
+
if (numGenerators === 1) {
|
|
83
|
+
this._updatePosition.x = this.generators[0].position.x;
|
|
84
|
+
this._updatePosition.y = this.generators[0].position.y;
|
|
85
|
+
this._updatePosition.z = this.generators[0].position.z;
|
|
86
|
+
return this._updatePosition;
|
|
87
|
+
}
|
|
88
|
+
let sumX = 0, sumY = 0, sumZ = 0;
|
|
89
|
+
for (let i = 0; i < numGenerators; i++) {
|
|
90
|
+
sumX += this.generators[i].position.x;
|
|
91
|
+
sumY += this.generators[i].position.y;
|
|
92
|
+
sumZ += this.generators[i].position.z;
|
|
93
|
+
}
|
|
94
|
+
this._updatePosition.x = sumX / numGenerators;
|
|
95
|
+
this._updatePosition.y = sumY / numGenerators;
|
|
96
|
+
this._updatePosition.z = sumZ / numGenerators;
|
|
97
|
+
return this._updatePosition;
|
|
98
|
+
}
|
|
99
|
+
addTask(id, generationTask) {
|
|
100
|
+
this.tasks.set(id, new TaskSegment(this, generationTask));
|
|
101
|
+
}
|
|
102
|
+
getTask(id) {
|
|
103
|
+
const task = this.tasks.get(id);
|
|
104
|
+
if (!task)
|
|
105
|
+
throw new Error(`Task with id [${id}] not registered in dimension segment ${this.id}`);
|
|
106
|
+
return task;
|
|
107
|
+
}
|
|
108
|
+
clearAllTasks() {
|
|
109
|
+
for (const [key, task] of this.tasks) {
|
|
110
|
+
task.clear();
|
|
111
|
+
}
|
|
112
|
+
}
|
|
113
|
+
logTasks() {
|
|
114
|
+
const tasks = [];
|
|
115
|
+
for (const [key, task] of this.tasks) {
|
|
116
|
+
tasks.push(`${key} | ${task.waitingFor}`);
|
|
117
|
+
}
|
|
118
|
+
return tasks.join("\n");
|
|
119
|
+
}
|
|
120
|
+
}
|
|
@@ -0,0 +1,26 @@
|
|
|
1
|
+
import { WorldCursor } from "../../World/Cursor/WorldCursor";
|
|
2
|
+
import { DimensionSegment } from "./DimensionSegment";
|
|
3
|
+
import { Vector3Like } from "@amodx/math";
|
|
4
|
+
import { PriorityQueue } from "../../Util/PriorityQueue";
|
|
5
|
+
import { VoxelUpdate } from "../Voxels/Behaviors";
|
|
6
|
+
declare class UpdatedBounds {
|
|
7
|
+
displayMin: Vector3Like;
|
|
8
|
+
displayMax: Vector3Like;
|
|
9
|
+
dimension: number;
|
|
10
|
+
start(dimension?: number): void;
|
|
11
|
+
updateDisplay(x: number, y: number, z: number): void;
|
|
12
|
+
markDisplayDirty(): false | undefined;
|
|
13
|
+
}
|
|
14
|
+
export declare class DimensionSimulation {
|
|
15
|
+
dimension: DimensionSegment;
|
|
16
|
+
private cursor;
|
|
17
|
+
nDataCursor: WorldCursor;
|
|
18
|
+
sDataCursor: WorldCursor;
|
|
19
|
+
bounds: UpdatedBounds;
|
|
20
|
+
updateQueue: PriorityQueue<VoxelUpdate>;
|
|
21
|
+
constructor(dimension: DimensionSegment);
|
|
22
|
+
setOrigin(x: number, y: number, z: number): void;
|
|
23
|
+
getVoxelForUpdate(x: number, y: number, z: number): import("../../World/Cursor/WorldVoxelCursor").WorldVoxelCursor;
|
|
24
|
+
scheduleUpdate(type: string, x: number, y: number, z: number, delay: number, data?: null): void;
|
|
25
|
+
}
|
|
26
|
+
export {};
|
|
@@ -0,0 +1,95 @@
|
|
|
1
|
+
import { WorldSpaces } from "../../World/WorldSpaces";
|
|
2
|
+
import { WorldCursor } from "../../World/Cursor/WorldCursor";
|
|
3
|
+
import { WorldRegister } from "../../World/WorldRegister";
|
|
4
|
+
import { Vector3Like } from "@amodx/math";
|
|
5
|
+
import { VoxelTickUpdate } from "../Voxels/Ticks/VoxelTickUpdate";
|
|
6
|
+
import { PriorityQueue } from "../../Util/PriorityQueue";
|
|
7
|
+
const NegativeInfinityVec3 = Vector3Like.Create(-Infinity, -Infinity, -Infinity);
|
|
8
|
+
const InfinityVec3 = Vector3Like.Create(Infinity, Infinity, Infinity);
|
|
9
|
+
const tempPosition = Vector3Like.Create();
|
|
10
|
+
class UpdatedBounds {
|
|
11
|
+
displayMin = Vector3Like.Clone(InfinityVec3);
|
|
12
|
+
displayMax = Vector3Like.Clone(NegativeInfinityVec3);
|
|
13
|
+
dimension = 0;
|
|
14
|
+
start(dimension) {
|
|
15
|
+
this.dimension = dimension || 0;
|
|
16
|
+
Vector3Like.Copy(this.displayMin, InfinityVec3);
|
|
17
|
+
Vector3Like.Copy(this.displayMax, NegativeInfinityVec3);
|
|
18
|
+
}
|
|
19
|
+
updateDisplay(x, y, z) {
|
|
20
|
+
if (x < this.displayMin.x)
|
|
21
|
+
this.displayMin.x = x;
|
|
22
|
+
if (y < this.displayMin.y)
|
|
23
|
+
this.displayMin.y = y;
|
|
24
|
+
if (z < this.displayMin.z)
|
|
25
|
+
this.displayMin.z = z;
|
|
26
|
+
if (x > this.displayMax.x)
|
|
27
|
+
this.displayMax.x = x;
|
|
28
|
+
if (y > this.displayMax.y)
|
|
29
|
+
this.displayMax.y = y;
|
|
30
|
+
if (z > this.displayMax.z)
|
|
31
|
+
this.displayMax.z = z;
|
|
32
|
+
}
|
|
33
|
+
markDisplayDirty() {
|
|
34
|
+
if (this.displayMax.x == -Infinity ||
|
|
35
|
+
this.displayMax.y == -Infinity ||
|
|
36
|
+
this.displayMax.z == -Infinity)
|
|
37
|
+
return false;
|
|
38
|
+
if (this.displayMin.x == Infinity ||
|
|
39
|
+
this.displayMin.y == Infinity ||
|
|
40
|
+
this.displayMin.z == Infinity)
|
|
41
|
+
return false;
|
|
42
|
+
const minSectionPos = WorldSpaces.section.getPosition(this.displayMin.x - 1, this.displayMin.y - 1, this.displayMin.z - 1, tempPosition);
|
|
43
|
+
const minX = minSectionPos.x;
|
|
44
|
+
const minY = minSectionPos.y;
|
|
45
|
+
const minZ = minSectionPos.z;
|
|
46
|
+
const maxSectionPos = WorldSpaces.section.getPosition(this.displayMax.x + 1, this.displayMax.y + 1, this.displayMax.z + 1, tempPosition);
|
|
47
|
+
const maxX = maxSectionPos.x;
|
|
48
|
+
const maxY = maxSectionPos.y;
|
|
49
|
+
const maxZ = maxSectionPos.z;
|
|
50
|
+
for (let x = minX; x <= maxX; x += WorldSpaces.section.bounds.x) {
|
|
51
|
+
for (let z = minZ; z <= maxZ; z += WorldSpaces.section.bounds.z) {
|
|
52
|
+
for (let y = minY; y <= maxY; y += WorldSpaces.section.bounds.y) {
|
|
53
|
+
if (!WorldSpaces.world.inBounds(x, y, z))
|
|
54
|
+
continue;
|
|
55
|
+
const sector = WorldRegister.sectors.get(this.dimension, x, y, z);
|
|
56
|
+
if (!sector)
|
|
57
|
+
continue;
|
|
58
|
+
const section = sector.getSection(x, y, z);
|
|
59
|
+
if (!section.canRender())
|
|
60
|
+
continue;
|
|
61
|
+
section.incrementTick(section._Ticks.displayDirty);
|
|
62
|
+
}
|
|
63
|
+
}
|
|
64
|
+
}
|
|
65
|
+
}
|
|
66
|
+
}
|
|
67
|
+
export class DimensionSimulation {
|
|
68
|
+
dimension;
|
|
69
|
+
cursor = new WorldCursor();
|
|
70
|
+
nDataCursor = new WorldCursor();
|
|
71
|
+
sDataCursor = new WorldCursor();
|
|
72
|
+
bounds = new UpdatedBounds();
|
|
73
|
+
updateQueue = new PriorityQueue();
|
|
74
|
+
constructor(dimension) {
|
|
75
|
+
this.dimension = dimension;
|
|
76
|
+
}
|
|
77
|
+
setOrigin(x, y, z) {
|
|
78
|
+
this.cursor.setFocalPoint(this.dimension.id, x, y, z);
|
|
79
|
+
this.nDataCursor.setFocalPoint(this.dimension.id, x, y, z);
|
|
80
|
+
this.sDataCursor.setFocalPoint(this.dimension.id, x, y, z);
|
|
81
|
+
}
|
|
82
|
+
getVoxelForUpdate(x, y, z) {
|
|
83
|
+
const voxel = this.cursor.getVoxel(x, y, z);
|
|
84
|
+
if (!voxel)
|
|
85
|
+
throw new Error(`Tried to run tick update on voxel that does not exist at [${x} ${y} ${z}]`);
|
|
86
|
+
return voxel;
|
|
87
|
+
}
|
|
88
|
+
scheduleUpdate(type, x, y, z, delay, data = null) {
|
|
89
|
+
const active = this.dimension.activeSectors.get(x, y, z);
|
|
90
|
+
if (!active)
|
|
91
|
+
throw new Error(`Tried to schedule a voxel update on a non loaded active sector`);
|
|
92
|
+
const update = new VoxelTickUpdate(type, x, y, z, data);
|
|
93
|
+
active.tickQueue.addTick(update, delay);
|
|
94
|
+
}
|
|
95
|
+
}
|
|
@@ -1,32 +1,30 @@
|
|
|
1
1
|
import { Vector3Like } from "@amodx/math";
|
|
2
2
|
import { Circle } from "@amodx/math/Shapes";
|
|
3
|
-
import { BuildQueue } from "./BuildQueue";
|
|
4
|
-
import { TaskTool } from "../../../../Tools/Tasks/TasksTool";
|
|
5
3
|
export interface GeneratorData {
|
|
6
|
-
dimension:
|
|
4
|
+
dimension: number;
|
|
7
5
|
building?: boolean;
|
|
8
6
|
culling?: boolean;
|
|
9
7
|
position: Vector3Like;
|
|
10
8
|
renderRadius: number;
|
|
11
9
|
generationRadius: number;
|
|
10
|
+
tickRadius: number;
|
|
12
11
|
maxRadius: number;
|
|
13
12
|
}
|
|
14
13
|
export declare class Generator {
|
|
15
|
-
taskTool: TaskTool;
|
|
16
14
|
position: Vector3Like;
|
|
17
|
-
_dimension:
|
|
15
|
+
_dimension: number;
|
|
18
16
|
_building: boolean;
|
|
19
|
-
|
|
17
|
+
_isNew: boolean;
|
|
18
|
+
_dirty: boolean;
|
|
20
19
|
_waitingForCull: boolean;
|
|
21
20
|
_cullTime: number;
|
|
22
21
|
_culling: boolean;
|
|
23
22
|
_cachedPosition: Vector3Like;
|
|
24
23
|
_sectorPosition: Vector3Like;
|
|
25
24
|
_genCircle: Circle;
|
|
25
|
+
_tickCircle: Circle;
|
|
26
26
|
_renderCircle: Circle;
|
|
27
27
|
_maxCircle: Circle;
|
|
28
|
-
|
|
29
|
-
constructor(taskTool: TaskTool, data: GeneratorData);
|
|
28
|
+
constructor(data: GeneratorData);
|
|
30
29
|
update(): void;
|
|
31
|
-
tick(): void;
|
|
32
30
|
}
|
|
@@ -1,25 +1,22 @@
|
|
|
1
1
|
import { Vector3Like } from "@amodx/math";
|
|
2
2
|
import { Circle } from "@amodx/math/Shapes";
|
|
3
|
-
import { WorldSpaces } from "
|
|
4
|
-
import { BuildQueue } from "./BuildQueue";
|
|
3
|
+
import { WorldSpaces } from "../../World/WorldSpaces";
|
|
5
4
|
export class Generator {
|
|
6
|
-
taskTool;
|
|
7
5
|
position;
|
|
8
|
-
_dimension =
|
|
6
|
+
_dimension = 0;
|
|
9
7
|
_building = true;
|
|
10
|
-
|
|
8
|
+
_isNew = true;
|
|
9
|
+
_dirty = true;
|
|
11
10
|
_waitingForCull = false;
|
|
12
11
|
_cullTime = 0;
|
|
13
12
|
_culling = true;
|
|
14
13
|
_cachedPosition = Vector3Like.Create();
|
|
15
14
|
_sectorPosition = Vector3Like.Create();
|
|
16
15
|
_genCircle = new Circle({ x: 0, y: 0 }, 0);
|
|
16
|
+
_tickCircle = new Circle({ x: 0, y: 0 }, 0);
|
|
17
17
|
_renderCircle = new Circle({ x: 0, y: 0 }, 0);
|
|
18
18
|
_maxCircle = new Circle({ x: 0, y: 0 }, 10);
|
|
19
|
-
|
|
20
|
-
constructor(taskTool, data) {
|
|
21
|
-
this.taskTool = taskTool;
|
|
22
|
-
console.warn("make generator", taskTool);
|
|
19
|
+
constructor(data) {
|
|
23
20
|
this._dimension = data.dimension;
|
|
24
21
|
this.position = data.position;
|
|
25
22
|
this._building =
|
|
@@ -27,27 +24,23 @@ export class Generator {
|
|
|
27
24
|
this._culling = typeof data.culling !== "undefined" ? data.culling : true;
|
|
28
25
|
this._renderCircle.radius = data.renderRadius;
|
|
29
26
|
this._genCircle.radius = data.generationRadius;
|
|
27
|
+
this._tickCircle.radius = data.generationRadius;
|
|
30
28
|
this._maxCircle.radius = data.maxRadius;
|
|
31
|
-
this.buildQueue = new BuildQueue(taskTool);
|
|
32
29
|
}
|
|
33
30
|
update() {
|
|
34
|
-
this.
|
|
31
|
+
this._dirty = false;
|
|
35
32
|
WorldSpaces.section.getPosition(this.position.x, 0, this.position.z, this._sectorPosition);
|
|
36
33
|
if (!Vector3Like.Equals(this._sectorPosition, this._cachedPosition)) {
|
|
37
|
-
this.
|
|
34
|
+
this._dirty = true;
|
|
38
35
|
Vector3Like.Copy(this._cachedPosition, this._sectorPosition);
|
|
39
36
|
}
|
|
40
37
|
this._renderCircle.center.x = this._sectorPosition.x;
|
|
41
38
|
this._renderCircle.center.y = this._sectorPosition.z;
|
|
42
39
|
this._genCircle.center.x = this._sectorPosition.x;
|
|
43
40
|
this._genCircle.center.y = this._sectorPosition.z;
|
|
41
|
+
this._tickCircle.center.x = this._sectorPosition.x;
|
|
42
|
+
this._tickCircle.center.y = this._sectorPosition.z;
|
|
44
43
|
this._maxCircle.center.x = this._sectorPosition.x;
|
|
45
44
|
this._maxCircle.center.y = this._sectorPosition.z;
|
|
46
45
|
}
|
|
47
|
-
tick() {
|
|
48
|
-
if (this._building) {
|
|
49
|
-
this.buildQueue.sort(this.position.x, this.position.y, this.position.z);
|
|
50
|
-
this.buildQueue.run(25);
|
|
51
|
-
}
|
|
52
|
-
}
|
|
53
46
|
}
|
|
@@ -1,4 +1,6 @@
|
|
|
1
|
+
import { SimulationSector } from "./SimulationSector";
|
|
1
2
|
export declare class SectorState {
|
|
3
|
+
simSector: SimulationSector;
|
|
2
4
|
isLoaded: boolean;
|
|
3
5
|
isGenerated: boolean;
|
|
4
6
|
genAlldone: boolean;
|
|
@@ -7,5 +9,7 @@ export declare class SectorState {
|
|
|
7
9
|
nDecorAllDone: boolean;
|
|
8
10
|
nSunAllDone: boolean;
|
|
9
11
|
nPropagtionAllDone: boolean;
|
|
12
|
+
constructor(simSector: SimulationSector);
|
|
10
13
|
resset(): void;
|
|
14
|
+
update(): this;
|
|
11
15
|
}
|
|
@@ -0,0 +1,56 @@
|
|
|
1
|
+
import { Sector } from "../../World/Sector";
|
|
2
|
+
export class SectorState {
|
|
3
|
+
simSector;
|
|
4
|
+
isLoaded = true;
|
|
5
|
+
isGenerated = true;
|
|
6
|
+
genAlldone = true;
|
|
7
|
+
allLoaded = true;
|
|
8
|
+
nWorldGenAllDone = true;
|
|
9
|
+
nDecorAllDone = true;
|
|
10
|
+
nSunAllDone = true;
|
|
11
|
+
nPropagtionAllDone = true;
|
|
12
|
+
constructor(simSector) {
|
|
13
|
+
this.simSector = simSector;
|
|
14
|
+
}
|
|
15
|
+
resset() {
|
|
16
|
+
this.isLoaded = true;
|
|
17
|
+
this.isGenerated = true;
|
|
18
|
+
this.genAlldone = true;
|
|
19
|
+
this.allLoaded = true;
|
|
20
|
+
this.nWorldGenAllDone = true;
|
|
21
|
+
this.nDecorAllDone = true;
|
|
22
|
+
this.nSunAllDone = true;
|
|
23
|
+
this.nPropagtionAllDone = true;
|
|
24
|
+
}
|
|
25
|
+
update() {
|
|
26
|
+
if (!this.simSector.sector)
|
|
27
|
+
throw new Error(`Sector must be set`);
|
|
28
|
+
const state = this;
|
|
29
|
+
state.resset();
|
|
30
|
+
for (const simSector of this.simSector.neighbors) {
|
|
31
|
+
const sector = simSector.sector;
|
|
32
|
+
if (!sector || sector.isCheckedOut()) {
|
|
33
|
+
state.genAlldone = false;
|
|
34
|
+
state.nWorldGenAllDone = false;
|
|
35
|
+
state.nPropagtionAllDone = false;
|
|
36
|
+
state.nSunAllDone = false;
|
|
37
|
+
state.nDecorAllDone = false;
|
|
38
|
+
state.allLoaded = false;
|
|
39
|
+
break;
|
|
40
|
+
}
|
|
41
|
+
if (!sector.getBitFlag(Sector.FlagIds.isWorldGenDone)) {
|
|
42
|
+
state.nWorldGenAllDone = false;
|
|
43
|
+
}
|
|
44
|
+
if (!sector.getBitFlag(Sector.FlagIds.isWorldDecorDone)) {
|
|
45
|
+
state.nDecorAllDone = false;
|
|
46
|
+
}
|
|
47
|
+
if (!sector.getBitFlag(Sector.FlagIds.isWorldSunDone)) {
|
|
48
|
+
state.nSunAllDone = false;
|
|
49
|
+
}
|
|
50
|
+
if (!sector.getBitFlag(Sector.FlagIds.isWorldPropagationDone)) {
|
|
51
|
+
state.nPropagtionAllDone = false;
|
|
52
|
+
}
|
|
53
|
+
}
|
|
54
|
+
return this;
|
|
55
|
+
}
|
|
56
|
+
}
|
|
@@ -0,0 +1,30 @@
|
|
|
1
|
+
import { Vec3Array } from "@amodx/math";
|
|
2
|
+
import { SectorState } from "./SectorState";
|
|
3
|
+
import { Sector } from "../../World/Sector";
|
|
4
|
+
import { TickQueue } from "../Tick/TickQueue";
|
|
5
|
+
import { DimensionSegment } from "./DimensionSegment";
|
|
6
|
+
import { Thread } from "@amodx/threads";
|
|
7
|
+
export declare class SimulationSector {
|
|
8
|
+
dimension: DimensionSegment;
|
|
9
|
+
position: Vec3Array;
|
|
10
|
+
renderering: boolean;
|
|
11
|
+
generating: boolean;
|
|
12
|
+
ticking: boolean;
|
|
13
|
+
state: SectorState;
|
|
14
|
+
sector: Sector | null;
|
|
15
|
+
_rendered: boolean;
|
|
16
|
+
_genAllDone: boolean;
|
|
17
|
+
/**An array of the last tick each section was built at */
|
|
18
|
+
_displayTicks: Uint32Array;
|
|
19
|
+
tickQueue: TickQueue;
|
|
20
|
+
neighbors: SimulationSector[];
|
|
21
|
+
fullNeighbors: boolean;
|
|
22
|
+
readonly maxNeighbors: number;
|
|
23
|
+
constructor(dimension: DimensionSegment);
|
|
24
|
+
updateNeighbors(): void;
|
|
25
|
+
canCheckOut(): boolean;
|
|
26
|
+
checkOut(thread: Thread): void;
|
|
27
|
+
checkIn(thread: Thread): void;
|
|
28
|
+
tickUpdate(): boolean;
|
|
29
|
+
generateUpdate(): boolean | undefined;
|
|
30
|
+
}
|