@divinevoxel/vlox 0.0.73 → 0.0.75

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (688) hide show
  1. package/Cache/Cache.types.d.ts +1 -1
  2. package/Contexts/Base/Remote/InitDataSync.js +7 -3
  3. package/Contexts/Base/Remote/InitWorldDataSync.d.ts +2 -1
  4. package/Contexts/Base/Remote/InitWorldDataSync.js +14 -3
  5. package/Contexts/Generator/DivineVoxelEngineGenerator.d.ts +9 -0
  6. package/Contexts/Generator/DivineVoxelEngineGenerator.js +14 -0
  7. package/Contexts/{Constructor/ConstrcutorTheads.d.ts → Generator/GeneratorThreads.d.ts} +2 -2
  8. package/Contexts/{Constructor/ConstrcutorTheads.js → Generator/GeneratorThreads.js} +2 -2
  9. package/Contexts/Generator/index.d.ts +1 -0
  10. package/Contexts/Generator/index.js +1 -0
  11. package/Contexts/Mesher/DivineVoxelEngineMesher.d.ts +9 -0
  12. package/Contexts/Mesher/DivineVoxelEngineMesher.js +14 -0
  13. package/Contexts/Mesher/MesherTheads.d.ts +7 -0
  14. package/Contexts/Mesher/MesherTheads.js +14 -0
  15. package/Contexts/Mesher/index.d.ts +1 -0
  16. package/Contexts/Mesher/index.js +1 -0
  17. package/Contexts/Nexus/NexusTheads.js +1 -1
  18. package/Contexts/Render/DVERenderThreads.d.ts +2 -1
  19. package/Contexts/Render/DVERenderThreads.js +4 -2
  20. package/Contexts/Render/DivineVoxelEngineRender.d.ts +12 -1
  21. package/Contexts/Render/DivineVoxelEngineRender.js +9 -4
  22. package/Contexts/World/DivineVoxelEngineWorld.d.ts +10 -0
  23. package/Contexts/World/WorldThreads.d.ts +2 -1
  24. package/Contexts/World/WorldThreads.js +4 -2
  25. package/Init/StartGenerator.d.ts +2 -0
  26. package/Init/StartGenerator.js +45 -0
  27. package/Init/StartMesher.d.ts +2 -0
  28. package/Init/StartMesher.js +41 -0
  29. package/Init/StartNexus.js +4 -2
  30. package/Init/StartRenderer.d.ts +4 -1
  31. package/Init/StartRenderer.js +59 -14
  32. package/Init/StartWorld.js +2 -1
  33. package/LICENSE.md +2 -1
  34. package/Math/CardinalNeighbors.d.ts +43 -3
  35. package/Math/CardinalNeighbors.js +54 -8
  36. package/Math/Indexing.d.ts +1 -0
  37. package/Math/Location.d.ts +10 -0
  38. package/Math/UtilFunctions.d.ts +4 -0
  39. package/Math/UtilFunctions.js +52 -0
  40. package/Math/index.d.ts +1 -6
  41. package/Math/index.js +1 -0
  42. package/Mesher/Functions/Base/MeshSectionBase.d.ts +5 -0
  43. package/Mesher/Functions/Base/MeshSectionBase.js +105 -0
  44. package/Mesher/Functions/CompactVoxelSectionMesh.d.ts +4 -0
  45. package/Mesher/Functions/CompactVoxelSectionMesh.js +106 -0
  46. package/Mesher/Functions/MeshSection.d.ts +1 -1
  47. package/Mesher/Functions/MeshSection.js +3 -114
  48. package/Mesher/Functions/MeshSectionSnapShot.d.ts +3 -0
  49. package/Mesher/Functions/MeshSectionSnapShot.js +14 -0
  50. package/Mesher/Functions/MeshTexture.js +8 -4
  51. package/Mesher/Functions/MeshVoxel.js +10 -4
  52. package/Mesher/Geomtry/CompactedSectionVoxelMesh.d.ts +26 -0
  53. package/Mesher/Geomtry/CompactedSectionVoxelMesh.js +149 -0
  54. package/Mesher/Geomtry/Functions/GetBounds.d.ts +2 -0
  55. package/Mesher/{Models/Common/BoundsFunctions.js → Geomtry/Functions/GetBounds.js} +13 -13
  56. package/Mesher/Geomtry/Geometry.types.d.ts +14 -0
  57. package/Mesher/Geomtry/Geometry.types.js +11 -0
  58. package/Mesher/Geomtry/Primitives/Quad.d.ts +7 -15
  59. package/Mesher/Geomtry/Primitives/Quad.js +36 -91
  60. package/Mesher/Geomtry/Primitives/QuadVertexData.d.ts +4 -14
  61. package/Mesher/Geomtry/Primitives/QuadVertexData.js +17 -57
  62. package/Mesher/Geomtry/Primitives/Triangle.d.ts +65 -0
  63. package/Mesher/Geomtry/Primitives/Triangle.js +148 -0
  64. package/Mesher/Geomtry/Primitives/TriangleVertexData.d.ts +58 -0
  65. package/Mesher/Geomtry/Primitives/TriangleVertexData.js +263 -0
  66. package/Mesher/Geomtry/Primitives/index.d.ts +2 -0
  67. package/Mesher/Geomtry/Primitives/index.js +2 -0
  68. package/Mesher/Geomtry/Shapes/Box.d.ts +20 -0
  69. package/Mesher/Geomtry/Shapes/Box.js +69 -0
  70. package/Mesher/Geomtry/Transform/TransformBox.d.ts +3 -0
  71. package/{Models/Shared/Transform.js → Mesher/Geomtry/Transform/TransformBox.js} +9 -124
  72. package/Mesher/Geomtry/Transform/TransformQuad.d.ts +3 -0
  73. package/Mesher/Geomtry/Transform/TransformQuad.js +113 -0
  74. package/Mesher/Geomtry/Transform/TransformTriangle.d.ts +3 -0
  75. package/Mesher/Geomtry/Transform/TransformTriangle.js +112 -0
  76. package/Mesher/Geomtry/VoxelGeometryBuilder.d.ts +3 -4
  77. package/Mesher/Geomtry/VoxelGeometryBuilder.js +140 -203
  78. package/Mesher/Geomtry/VoxelMesh.js +2 -2
  79. package/Mesher/Geomtry/VoxelMeshBVHBuilder.d.ts +8 -70
  80. package/Mesher/Geomtry/VoxelMeshBVHBuilder.js +18 -183
  81. package/Mesher/Geomtry/VoxelMeshBVHStructCursor.d.ts +22 -0
  82. package/Mesher/Geomtry/VoxelMeshBVHStructCursor.js +78 -0
  83. package/Mesher/Geomtry/VoxelMeshBuffers.js +2 -2
  84. package/Mesher/Geomtry/VoxelMeshVertexStructCursor.d.ts +9 -3
  85. package/Mesher/Geomtry/VoxelMeshVertexStructCursor.js +26 -3
  86. package/Mesher/Geomtry/VoxelShaderData.d.ts +4 -1
  87. package/Mesher/Geomtry/VoxelShaderData.js +25 -10
  88. package/Mesher/InitMesher.d.ts +1 -1
  89. package/Mesher/InitMesher.js +6 -0
  90. package/Mesher/InitTask.js +18 -3
  91. package/Mesher/Models/Common/Calc/CalcConstants.d.ts +1 -5
  92. package/Mesher/Models/Common/Calc/CalcConstants.js +2 -76
  93. package/Mesher/Models/Common/Faces/CullRulledFace.d.ts +2 -0
  94. package/Mesher/Models/Common/Faces/CullRulledFace.js +60 -0
  95. package/Mesher/Models/Common/Faces/ShadeRulelessFace.d.ts +4 -0
  96. package/Mesher/Models/Common/Faces/ShadeRulelessFace.js +12 -0
  97. package/Mesher/Models/Common/Faces/ShadeRulledFace.d.ts +4 -0
  98. package/Mesher/Models/Common/Faces/ShadeRulledFace.js +58 -0
  99. package/Mesher/Models/Common/GetTexture.d.ts +6 -0
  100. package/Mesher/Models/Common/GetTexture.js +12 -0
  101. package/Mesher/Models/Nodes/Custom/Liquid/FlowGradient.js +1 -1
  102. package/Mesher/Models/Nodes/Custom/Liquid/LiquidGeomtryNode.d.ts +2 -3
  103. package/Mesher/Models/Nodes/Custom/Liquid/LiquidGeomtryNode.js +125 -49
  104. package/Mesher/Models/Nodes/Default/QuadVoxelGeometryNode.d.ts +13 -0
  105. package/Mesher/Models/Nodes/Default/QuadVoxelGeometryNode.js +55 -0
  106. package/Mesher/Models/Nodes/Default/TriangleVoxelGeometryNode.d.ts +13 -0
  107. package/Mesher/Models/Nodes/Default/TriangleVoxelGeometryNode.js +52 -0
  108. package/Mesher/Models/Nodes/GeometryNode.d.ts +2 -8
  109. package/Mesher/Models/Nodes/GeometryNode.js +1 -7
  110. package/Mesher/Models/Nodes/Types/GeomtryNode.types.d.ts +7 -0
  111. package/Mesher/Models/Nodes/Types/QuadVoxelGometryNodeTypes.d.ts +29 -0
  112. package/{Models/Input/QuadVoxelGometryInputs.js → Mesher/Models/Nodes/Types/QuadVoxelGometryNodeTypes.js} +4 -8
  113. package/Mesher/Models/Nodes/Types/TriangleVoxelGometryNodeTypes.d.ts +28 -0
  114. package/Mesher/Models/Nodes/Types/TriangleVoxelGometryNodeTypes.js +24 -0
  115. package/Mesher/Models/Nodes/VoxelGeometryConstructor.d.ts +4 -8
  116. package/Mesher/Models/Nodes/VoxelGeometryConstructor.js +16 -52
  117. package/Mesher/Models/Procedures/Default/ConsistentRotationTextureProcedure.d.ts +25 -0
  118. package/Mesher/Models/Procedures/Default/ConsistentRotationTextureProcedure.js +44 -0
  119. package/Mesher/Models/Procedures/Default/OutlinedTextureProcedure.d.ts +28 -0
  120. package/Mesher/Models/Procedures/Default/OutlinedTextureProcedure.js +162 -0
  121. package/Mesher/Models/Procedures/TextureProcedure.d.ts +16 -0
  122. package/Mesher/Models/Procedures/TextureProcedure.js +2 -0
  123. package/Mesher/Models/Procedures/TextureProcedureRegister.d.ts +6 -0
  124. package/Mesher/Models/Procedures/TextureProcedureRegister.js +16 -0
  125. package/Mesher/Models/VoxelConstructor.d.ts +2 -6
  126. package/Mesher/Models/VoxelConstructor.js +5 -15
  127. package/Mesher/Models/VoxelGeometryBuilderCacheSpace.d.ts +2 -2
  128. package/Mesher/Models/VoxelGeometryBuilderCacheSpace.js +10 -11
  129. package/Mesher/Models/VoxelModelBuilder.d.ts +0 -1
  130. package/Mesher/Models/VoxelModelBuilder.js +2 -10
  131. package/Mesher/Models/VoxelModelConstructorRegister.d.ts +8 -2
  132. package/Mesher/Models/VoxelModelConstructorRegister.js +6 -8
  133. package/Mesher/Types/Mesher.types.d.ts +1 -0
  134. package/Renderer/Classes/DVESectionMeshes.d.ts +2 -3
  135. package/Renderer/Classes/SectionMesh.d.ts +2 -3
  136. package/Renderer/Classes/SectionMesh.js +13 -10
  137. package/Renderer/Classes/SectorMesh.d.ts +5 -5
  138. package/Renderer/Classes/SectorMesh.js +17 -6
  139. package/Renderer/InitTasks.d.ts +1 -2
  140. package/Renderer/InitTasks.js +5 -19
  141. package/Renderer/MeshManager.d.ts +7 -2
  142. package/Renderer/MeshManager.js +34 -36
  143. package/Renderer/MeshRegister.d.ts +10 -8
  144. package/Renderer/MeshRegister.js +36 -45
  145. package/Settings/EngineSettings.d.ts +1 -0
  146. package/Settings/EngineSettings.js +9 -3
  147. package/Settings/EngineSettings.types.d.ts +14 -22
  148. package/Settings/EngineSettings.types.js +11 -15
  149. package/Stats/EngineStats.d.ts +19 -0
  150. package/Stats/EngineStats.js +27 -0
  151. package/Tasks/Paint/Common.d.ts +7 -0
  152. package/Tasks/Paint/Common.js +200 -0
  153. package/Tasks/Paint/Erase/EraseVoxel.d.ts +3 -0
  154. package/Tasks/Paint/Erase/EraseVoxel.js +31 -0
  155. package/Tasks/Paint/Erase/EraseVoxelPath.d.ts +4 -0
  156. package/Tasks/Paint/Erase/EraseVoxelPath.js +80 -0
  157. package/Tasks/Paint/Erase/EraseVoxelTemplate.d.ts +4 -0
  158. package/Tasks/Paint/Erase/EraseVoxelTemplate.js +34 -0
  159. package/Tasks/Paint/InitTasks.d.ts +1 -0
  160. package/Tasks/Paint/InitTasks.js +16 -0
  161. package/Tasks/Paint/Paint/PaintVoxel.d.ts +4 -0
  162. package/Tasks/Paint/Paint/PaintVoxel.js +29 -0
  163. package/Tasks/Paint/Paint/PaintVoxelPath.d.ts +4 -0
  164. package/Tasks/Paint/Paint/PaintVoxelPath.js +78 -0
  165. package/Tasks/Paint/Paint/PaintVoxelTemplate.d.ts +4 -0
  166. package/Tasks/Paint/Paint/PaintVoxelTemplate.js +36 -0
  167. package/Tasks/Propagation/Flow/FlowManager.d.ts +4 -4
  168. package/Tasks/Propagation/Flow/FlowRemove.d.ts +2 -2
  169. package/Tasks/Propagation/Flow/FlowUpdate.d.ts +2 -2
  170. package/Tasks/Propagation/Flow/FlowUpdate.js +1 -1
  171. package/Tasks/Propagation/Flow/WorldFlow.d.ts +2 -2
  172. package/Tasks/Propagation/Flow/WorldFlow.js +2 -2
  173. package/Tasks/Propagation/Illumanation/CommonFunctions.d.ts +6 -6
  174. package/Tasks/Propagation/Illumanation/CommonFunctions.js +6 -7
  175. package/Tasks/Propagation/Illumanation/RGBUpdate.d.ts +3 -3
  176. package/Tasks/Propagation/Illumanation/RGBUpdate.js +9 -9
  177. package/Tasks/Propagation/Illumanation/SunUpdate.d.ts +3 -3
  178. package/Tasks/Propagation/Illumanation/SunUpdate.js +8 -7
  179. package/Tasks/Propagation/Illumanation/WorldRGB.d.ts +2 -2
  180. package/Tasks/Propagation/Illumanation/WorldSun.d.ts +2 -2
  181. package/Tasks/Propagation/Illumanation/WorldSun.js +19 -24
  182. package/Tasks/Propagation/InitTasks.js +17 -29
  183. package/Tasks/Propagation/Power/PowerUpdate.d.ts +3 -0
  184. package/Tasks/Propagation/Power/PowerUpdate.js +80 -0
  185. package/Tasks/Tasks.types.d.ts +26 -10
  186. package/Tasks/TasksIds.d.ts +13 -19
  187. package/Tasks/TasksIds.js +13 -19
  188. package/Tasks/{Update/UpdateTask.d.ts → VoxelUpdateTask.d.ts} +21 -12
  189. package/Tasks/{Update/UpdateTask.js → VoxelUpdateTask.js} +72 -43
  190. package/Tasks/WorldGeneration/InitTasks.d.ts +4 -1
  191. package/Tasks/WorldGeneration/InitTasks.js +6 -3
  192. package/Tasks/WorldGeneration/WorldGen.types.d.ts +2 -3
  193. package/Tasks/WorldGeneration/WorldGenBrush.d.ts +3 -3
  194. package/Tasks/WorldGeneration/WorldGenBrush.js +8 -9
  195. package/Tasks/WorldGeneration/WorldGenRegister.d.ts +4 -2
  196. package/Tasks/WorldGeneration/WorldGenRegister.js +13 -3
  197. package/Tasks/WorldGeneration/WorldGeneration.d.ts +2 -2
  198. package/Tasks/WorldGeneration/WorldGeneration.js +22 -3
  199. package/Templates/Archive/ArchivedVoxelTemplate.d.ts +37 -0
  200. package/Templates/Archive/ArchivedVoxelTemplate.js +124 -0
  201. package/Templates/Archive/ArchivedVoxelTemplate.types.d.ts +45 -0
  202. package/Templates/Archive/ArchivedVoxelTemplate.types.js +1 -0
  203. package/Templates/Archive/Functions/CreateArchivedTemplate.d.ts +11 -0
  204. package/Templates/Archive/Functions/CreateArchivedTemplate.js +184 -0
  205. package/Templates/Archive/Functions/ExportArchiedTemplateJSON.d.ts +2 -0
  206. package/Templates/Archive/Functions/ExportArchiedTemplateJSON.js +44 -0
  207. package/Templates/Archive/Functions/ImportArchivedTemplateJSON.d.ts +2 -0
  208. package/Templates/Archive/Functions/ImportArchivedTemplateJSON.js +37 -0
  209. package/Templates/Cursor/TemplateCursor.d.ts +5 -3
  210. package/Templates/Cursor/TemplateCursor.js +8 -4
  211. package/Templates/Cursor/TemplateProxy.d.ts +10 -0
  212. package/Templates/Cursor/TemplateProxy.js +22 -0
  213. package/Templates/Cursor/TemplateVoxelCursor.d.ts +5 -7
  214. package/Templates/Cursor/TemplateVoxelCursor.js +7 -13
  215. package/Templates/Full/FullVoxelTemplate.d.ts +27 -0
  216. package/Templates/Full/FullVoxelTemplate.js +108 -0
  217. package/Templates/Full/FullVoxelTemplate.types.d.ts +5 -0
  218. package/Templates/Full/FullVoxelTemplate.types.js +1 -0
  219. package/Templates/Full/Functions/CreateFullTemplate.d.ts +3 -0
  220. package/Templates/Full/Functions/CreateFullTemplate.js +27 -0
  221. package/Templates/Functions/FlipTemplate.d.ts +2 -2
  222. package/Templates/Functions/FlipTemplate.js +1 -9
  223. package/Templates/Functions/RotateTemplate.d.ts +2 -2
  224. package/Templates/Functions/RotateTemplate.js +2 -10
  225. package/Templates/Functions/index.d.ts +1 -1
  226. package/Templates/Functions/index.js +1 -1
  227. package/Templates/Path/VoxelPath.d.ts +34 -0
  228. package/Templates/Path/VoxelPath.js +127 -0
  229. package/Templates/Path/VoxelPath.types.d.ts +10 -0
  230. package/Templates/Path/VoxelPath.types.js +1 -0
  231. package/Templates/Selection/VoxelBFSSelection.d.ts +20 -0
  232. package/Templates/Selection/VoxelBFSSelection.js +130 -0
  233. package/Templates/Selection/VoxelBoxSelection.d.ts +14 -0
  234. package/Templates/Selection/VoxelBoxSelection.js +105 -0
  235. package/Templates/Selection/VoxelSelecton.d.ts +6 -0
  236. package/Templates/Selection/VoxelSelecton.js +1 -0
  237. package/Templates/Selection/VoxelSurfaceSelection.d.ts +27 -0
  238. package/Templates/Selection/VoxelSurfaceSelection.js +206 -0
  239. package/Templates/Selection/VoxelTemplateSelection.d.ts +10 -0
  240. package/Templates/Selection/VoxelTemplateSelection.js +26 -0
  241. package/Templates/Shapes/BasicVoxelShapeTemplate.d.ts +35 -0
  242. package/Templates/Shapes/BasicVoxelShapeTemplate.js +126 -0
  243. package/Templates/Shapes/BoxVoxelTemplate.d.ts +22 -0
  244. package/Templates/Shapes/BoxVoxelTemplate.js +75 -0
  245. package/Templates/Shapes/ConeVoxelTemplate.d.ts +22 -0
  246. package/Templates/Shapes/ConeVoxelTemplate.js +69 -0
  247. package/Templates/Shapes/CylinderVoxelTemplate.d.ts +22 -0
  248. package/Templates/Shapes/CylinderVoxelTemplate.js +69 -0
  249. package/Templates/Shapes/OctahedronVoxelTemplate.d.ts +22 -0
  250. package/Templates/Shapes/OctahedronVoxelTemplate.js +69 -0
  251. package/Templates/Shapes/PyramidVoxelTemplate.d.ts +30 -0
  252. package/Templates/Shapes/PyramidVoxelTemplate.js +140 -0
  253. package/Templates/Shapes/SphereVoxelTemplate.d.ts +24 -0
  254. package/Templates/Shapes/SphereVoxelTemplate.js +97 -0
  255. package/Templates/Shapes/TorusVoxelTemplate.d.ts +22 -0
  256. package/Templates/Shapes/TorusVoxelTemplate.js +69 -0
  257. package/Templates/Shapes/VoxelShapeTemplate.types.d.ts +25 -0
  258. package/Templates/Shapes/VoxelShapeTemplate.types.js +1 -0
  259. package/Templates/VoxelTempateRegister.d.ts +6 -0
  260. package/Templates/VoxelTempateRegister.js +30 -0
  261. package/Templates/VoxelTemplates.types.d.ts +23 -26
  262. package/Templates/index.d.ts +1 -1
  263. package/Templates/index.js +1 -1
  264. package/Textures/Classes/CompiledTexture.d.ts +3 -0
  265. package/Textures/Classes/CompiledTexture.js +3 -0
  266. package/Textures/Classes/CompiledTextureAnimation.d.ts +1 -1
  267. package/Textures/Classes/CompiledTextureAnimation.js +8 -2
  268. package/Textures/Functions/BuildTextureData.d.ts +2 -1
  269. package/Textures/Functions/BuildTextureData.js +86 -17
  270. package/Textures/Texture.types.d.ts +5 -1
  271. package/Textures/TextureManager.d.ts +2 -1
  272. package/Textures/TextureManager.js +5 -2
  273. package/Tools/Brush/AdvancedBrushTool.d.ts +1 -5
  274. package/Tools/Brush/AdvancedBrushTool.js +3 -31
  275. package/Tools/Brush/Brush.d.ts +10 -4
  276. package/Tools/Brush/Brush.js +62 -37
  277. package/Tools/Tasks/TasksTool.d.ts +49 -19
  278. package/Tools/Tasks/TasksTool.js +87 -21
  279. package/Util/Binary/BinaryArrays.d.ts +2 -0
  280. package/Util/Binary/BinaryArrays.js +15 -0
  281. package/Util/Binary/BinaryFunctions.d.ts +3 -0
  282. package/Util/Binary/BinaryFunctions.js +18 -0
  283. package/Util/BinaryBuffer/BinaryBuffer.d.ts +30 -0
  284. package/Util/BinaryBuffer/BinaryBuffer.js +78 -0
  285. package/Util/BinaryBuffer/BinaryBuffer.types.d.ts +37 -0
  286. package/Util/BinaryBuffer/BinaryBuffer.types.js +28 -0
  287. package/Util/BinaryBuffer/Functions/BinaryBufferConvert.d.ts +5 -0
  288. package/Util/BinaryBuffer/Functions/BinaryBufferConvert.js +60 -0
  289. package/Util/BinaryBuffer/Functions/BinaryBufferJSON.d.ts +3 -0
  290. package/Util/BinaryBuffer/Functions/BinaryBufferJSON.js +64 -0
  291. package/Util/BinaryBuffer/Functions/BinaryBufferRead.d.ts +3 -0
  292. package/Util/BinaryBuffer/Functions/BinaryBufferRead.js +26 -0
  293. package/Util/BinaryBuffer/Functions/BinaryBufferToTypedArray.d.ts +2 -0
  294. package/Util/BinaryBuffer/Functions/BinaryBufferToTypedArray.js +43 -0
  295. package/Util/BinaryBuffer/index.d.ts +2 -0
  296. package/Util/BinaryBuffer/index.js +2 -0
  297. package/Util/FlatBinaryTreeIndex.d.ts +46 -0
  298. package/Util/FlatBinaryTreeIndex.js +104 -0
  299. package/Util/LocationData.d.ts +3 -0
  300. package/Util/LocationData.js +16 -0
  301. package/Util/PriorityQueue.d.ts +18 -0
  302. package/Util/PriorityQueue.js +62 -0
  303. package/Util/TickInterval.d.ts +16 -0
  304. package/Util/TickInterval.js +49 -0
  305. package/Util/TypedEventTarget.d.ts +1 -0
  306. package/Util/TypedEventTarget.js +3 -0
  307. package/Util/Util.types.d.ts +4 -0
  308. package/Util/WorkItemProgress.d.ts +23 -0
  309. package/Util/WorkItemProgress.js +52 -0
  310. package/Voxels/Archive/VoxelArchive.types.d.ts +43 -0
  311. package/Voxels/Archive/VoxelArchive.types.js +6 -0
  312. package/Voxels/Archive/VoxelPaletteArchiveReader.d.ts +11 -0
  313. package/Voxels/Archive/VoxelPaletteArchiveReader.js +73 -0
  314. package/Voxels/Archive/VoxelPaletteArechive.d.ts +15 -0
  315. package/Voxels/Archive/VoxelPaletteArechive.js +81 -0
  316. package/Voxels/Cursor/DataCursor.interface.d.ts +1 -0
  317. package/Voxels/Cursor/VoxelCursor.d.ts +6 -7
  318. package/Voxels/Cursor/VoxelCursor.interface.d.ts +28 -24
  319. package/Voxels/Cursor/VoxelCursor.interface.js +114 -75
  320. package/Voxels/Cursor/VoxelCursor.js +22 -12
  321. package/Voxels/Cursor/VoxelLightData.d.ts +2 -0
  322. package/Voxels/Cursor/VoxelLightData.js +3 -1
  323. package/Voxels/Data/VoxelPalettesRegister.d.ts +11 -1
  324. package/Voxels/Data/VoxelPalettesRegister.js +17 -1
  325. package/Voxels/Data/VoxelPropertiesRegister.d.ts +4 -0
  326. package/Voxels/Data/VoxelPropertiesRegister.js +3 -0
  327. package/Voxels/Data/VoxelTag.types.d.ts +23 -2
  328. package/Voxels/Data/VoxelTag.types.js +9 -1
  329. package/Voxels/Data/VoxelTagsRegister.js +8 -0
  330. package/Voxels/Functions/BuildPaletteData.d.ts +6 -0
  331. package/Voxels/Functions/BuildPaletteData.js +87 -0
  332. package/Voxels/Functions/BuildStateData.d.ts +10 -12
  333. package/Voxels/Functions/BuildStateData.js +55 -109
  334. package/Voxels/Functions/{BuildTagAndPaletteData.d.ts → BuildTagData.d.ts} +2 -2
  335. package/Voxels/Functions/{BuildTagAndPaletteData.js → BuildTagData.js} +28 -2
  336. package/Voxels/Indexes/VoxelIndex.d.ts +3 -3
  337. package/Voxels/Indexes/VoxelIndex.js +20 -21
  338. package/Voxels/InitVoxelData.d.ts +1 -1
  339. package/Voxels/InitVoxelData.js +50 -48
  340. package/Voxels/Interaction/Functions/PickVoxel.d.ts +9 -0
  341. package/Voxels/Interaction/Functions/PickVoxel.js +95 -0
  342. package/Voxels/Interaction/Functions/PickVoxelWorld.d.ts +8 -0
  343. package/Voxels/Interaction/Functions/PickVoxelWorld.js +66 -0
  344. package/Voxels/Interaction/Placing/VoxelPlacingStrategy.d.ts +9 -0
  345. package/Voxels/Interaction/Placing/VoxelPlacingStrategy.js +58 -0
  346. package/Voxels/Interaction/Placing/VoxelPlacingStrategy.types.d.ts +15 -0
  347. package/Voxels/Interaction/Placing/VoxelPlacingStrategy.types.js +1 -0
  348. package/Voxels/Interaction/Placing/VoxelPlacingStrategyRegister.d.ts +7 -0
  349. package/Voxels/Interaction/Placing/VoxelPlacingStrategyRegister.js +13 -0
  350. package/Voxels/Interaction/VoxelPickResult.d.ts +50 -0
  351. package/Voxels/Interaction/VoxelPickResult.js +55 -0
  352. package/Voxels/Logic/Classes/Types/VoxelLogicPoweredType.d.ts +8 -0
  353. package/Voxels/Logic/Classes/Types/VoxelLogicPoweredType.js +13 -0
  354. package/Voxels/Logic/Classes/Types/VoxelLogicStateType.d.ts +9 -0
  355. package/Voxels/Logic/Classes/Types/VoxelLogicStateType.js +23 -0
  356. package/Voxels/Logic/Classes/VoxelLogic.d.ts +14 -0
  357. package/Voxels/Logic/Classes/VoxelLogic.js +47 -0
  358. package/Voxels/Logic/Classes/VoxelLogicType.d.ts +14 -0
  359. package/Voxels/Logic/Classes/VoxelLogicType.js +8 -0
  360. package/Voxels/Logic/VoxelLogic.types.d.ts +25 -0
  361. package/Voxels/Logic/VoxelLogic.types.js +1 -0
  362. package/Voxels/Logic/VoxelLogicRegister.d.ts +10 -0
  363. package/Voxels/Logic/VoxelLogicRegister.js +23 -0
  364. package/Voxels/Models/CompiledVoxelModel.types.d.ts +46 -0
  365. package/Voxels/Models/CompiledVoxelModel.types.js +1 -0
  366. package/{Models → Voxels/Models}/Defaults/CubeVoxelGeometry.js +0 -30
  367. package/{Models → Voxels/Models}/Defaults/CubeVoxelModels.d.ts +2 -0
  368. package/{Models → Voxels/Models}/Defaults/CubeVoxelModels.js +202 -109
  369. package/{Models → Voxels/Models/Defaults}/Examples.d.ts +1 -1
  370. package/{Models → Voxels/Models/Defaults}/Examples.js +73 -191
  371. package/Voxels/Models/Defaults/FarmVoxelModels.d.ts +3 -0
  372. package/Voxels/Models/Defaults/FarmVoxelModels.js +349 -0
  373. package/{Models → Voxels/Models}/Defaults/LiquidVoxelModel.js +6 -4
  374. package/{Models → Voxels/Models}/Defaults/PanelVoxelGeometry.js +2 -92
  375. package/{Models → Voxels/Models}/Defaults/PanelVoxelModels.d.ts +1 -0
  376. package/{Models → Voxels/Models}/Defaults/PanelVoxelModels.js +62 -216
  377. package/{Models → Voxels/Models}/Defaults/StairVoxelModel.js +64 -169
  378. package/Voxels/Models/Indexing/AOOcclusionFaceIndex.d.ts +12 -0
  379. package/Voxels/Models/Indexing/AOOcclusionFaceIndex.js +28 -0
  380. package/Voxels/Models/Indexing/CulledOcclusionFaceIndex.d.ts +12 -0
  381. package/Voxels/Models/Indexing/CulledOcclusionFaceIndex.js +27 -0
  382. package/Voxels/Models/Rules/Classes/GeomtryInput.d.ts +13 -0
  383. package/Voxels/Models/Rules/Classes/GeomtryInput.js +64 -0
  384. package/Voxels/Models/Rules/Classes/OcclusionFace.d.ts +10 -0
  385. package/Voxels/Models/Rules/Classes/OcclusionFace.js +5 -0
  386. package/Voxels/Models/Rules/Classes/OcclusionFaceRegister.d.ts +18 -0
  387. package/Voxels/Models/Rules/Classes/OcclusionFaceRegister.js +33 -0
  388. package/Voxels/Models/Rules/Classes/OcclusionQuadFace.d.ts +14 -0
  389. package/Voxels/Models/Rules/Classes/OcclusionQuadFace.js +118 -0
  390. package/Voxels/Models/Rules/Classes/OcclusionTriangleFace.d.ts +14 -0
  391. package/Voxels/Models/Rules/Classes/OcclusionTriangleFace.js +114 -0
  392. package/Voxels/Models/Rules/Classes/VoxelRulesGeometry.d.ts +22 -0
  393. package/Voxels/Models/Rules/Classes/VoxelRulesGeometry.js +15 -0
  394. package/{Models → Voxels/Models}/Rules/Classes/VoxelRulesModel.d.ts +4 -3
  395. package/{Models → Voxels/Models}/Rules/Classes/VoxelRulesModel.js +3 -3
  396. package/Voxels/Models/Rules/Functions/BuildFinalInputs.d.ts +5 -0
  397. package/Voxels/Models/Rules/Functions/BuildFinalInputs.js +72 -0
  398. package/Voxels/Models/Rules/Functions/BuildRules.d.ts +7 -0
  399. package/Voxels/Models/Rules/Functions/BuildRules.js +217 -0
  400. package/Voxels/Models/Rules/Functions/Compile/CompileGeomtryNodes.d.ts +4 -0
  401. package/Voxels/Models/Rules/Functions/Compile/CompileGeomtryNodes.js +39 -0
  402. package/Voxels/Models/Rules/Functions/Compile/Nodes/CalcFunctions.d.ts +8 -0
  403. package/Voxels/Models/Rules/Functions/Compile/Nodes/CalcFunctions.js +106 -0
  404. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileBoxGeometryNode.d.ts +5 -0
  405. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileBoxGeometryNode.js +14 -0
  406. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileQuadGeometryNode.d.ts +6 -0
  407. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileQuadGeometryNode.js +92 -0
  408. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileTriangleGeometryNode.d.ts +6 -0
  409. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileTriangleGeometryNode.js +115 -0
  410. package/{Models → Voxels/Models}/Rules/VoxelModelRuleBuilderRegister.d.ts +1 -1
  411. package/{Models → Voxels/Models}/Rules/VoxelModelRuleBuilderRegister.js +35 -11
  412. package/{Models → Voxels/Models}/VoxelModel.types.d.ts +58 -47
  413. package/Voxels/Models/VoxelModel.types.js +1 -0
  414. package/Voxels/State/Schema/BinarySchema.d.ts +5 -3
  415. package/Voxels/State/Schema/BinarySchema.js +23 -8
  416. package/Voxels/State/Schema/BinarySchemaNode.d.ts +3 -3
  417. package/Voxels/State/Schema/BinarySchemaNode.js +6 -6
  418. package/Voxels/State/Schema/ShapeStateRelationsNode.d.ts +3 -3
  419. package/Voxels/State/Schema/ShapeStateRelationsNode.js +2 -2
  420. package/Voxels/State/Schema/StateSchema.d.ts +2 -2
  421. package/Voxels/State/Schema/StateSchema.js +5 -7
  422. package/Voxels/State/SchemaRegister.d.ts +8 -6
  423. package/Voxels/State/SchemaRegister.js +41 -24
  424. package/Voxels/State/State.types.d.ts +19 -23
  425. package/Voxels/State/StateTreeReader.d.ts +1 -1
  426. package/Voxels/State/StateTreeReader.js +2 -3
  427. package/Voxels/Types/PaintVoxelData.d.ts +17 -0
  428. package/Voxels/Types/PaintVoxelData.js +73 -0
  429. package/Voxels/Types/Voxel.types.d.ts +15 -25
  430. package/Voxels/Types/Voxel.types.js +1 -23
  431. package/Voxels/Types/VoxelModelCompiledData.types.d.ts +7 -73
  432. package/Voxels/index.d.ts +1 -0
  433. package/Voxels/index.js +1 -0
  434. package/World/Archive/Classes/ArchiveClasses.d.ts +43 -0
  435. package/World/Archive/Classes/ArchiveClasses.js +53 -0
  436. package/World/Archive/Classes/ImportedSection.d.ts +31 -0
  437. package/World/Archive/Classes/ImportedSection.js +169 -0
  438. package/World/Archive/Classes/ImportedSector.d.ts +21 -0
  439. package/World/Archive/Classes/ImportedSector.js +50 -0
  440. package/World/Archive/Functions/Area/ArchiveArea.d.ts +8 -0
  441. package/World/Archive/Functions/Area/ArchiveArea.js +65 -0
  442. package/World/Archive/Functions/{ArchiveArea.d.ts → Area/ImportArea.d.ts} +1 -8
  443. package/World/Archive/Functions/Area/ImportArea.js +59 -0
  444. package/World/Archive/Functions/JSON/ExportArchivedAreaJSON.d.ts +2 -0
  445. package/World/Archive/Functions/JSON/ExportArchivedAreaJSON.js +100 -0
  446. package/World/Archive/Functions/JSON/ImportArchivedAreaJSON.d.ts +2 -0
  447. package/World/Archive/Functions/JSON/ImportArchivedAreaJSON.js +100 -0
  448. package/World/Archive/Functions/Sector/ArchiveSector.d.ts +7 -0
  449. package/World/Archive/Functions/Sector/ArchiveSector.js +209 -0
  450. package/World/Archive/Functions/Sector/CreateArchivedSection.d.ts +3 -0
  451. package/World/Archive/Functions/Sector/CreateArchivedSection.js +147 -0
  452. package/World/Archive/Functions/Sector/ImportSector.d.ts +7 -0
  453. package/World/Archive/Functions/Sector/ImportSector.js +32 -0
  454. package/World/Archive/Functions/Sector/RemoveDuplicateSections.d.ts +2 -0
  455. package/World/Archive/Functions/Sector/RemoveDuplicateSections.js +137 -0
  456. package/World/Archive/Functions/Shared/BaseData.d.ts +2 -0
  457. package/World/Archive/Functions/Shared/BaseData.js +14 -0
  458. package/World/Archive/Functions/Shared/IntToString.d.ts +1 -0
  459. package/World/Archive/Functions/Shared/IntToString.js +13 -0
  460. package/World/Archive/Functions/{Shared.d.ts → Shared/LightSegments.d.ts} +2 -3
  461. package/World/Archive/Functions/Shared/LightSegments.js +37 -0
  462. package/World/Archive/Functions/Shared/index.d.ts +3 -0
  463. package/World/Archive/Functions/Shared/index.js +3 -0
  464. package/World/Archive/Functions/index.d.ts +3 -3
  465. package/World/Archive/Functions/index.js +3 -3
  466. package/World/Archive/InitTasks.js +21 -33
  467. package/World/Archive/Types/Archive.types.d.ts +45 -0
  468. package/World/Archive/Types/Archive.types.js +1 -0
  469. package/World/Archive/Types/ArchiveArea.types.d.ts +38 -0
  470. package/World/Archive/Types/ArchiveArea.types.js +1 -0
  471. package/World/Archive/Types/ArchiveJSON.types.d.ts +52 -0
  472. package/World/Archive/Types/ArchiveJSON.types.js +1 -0
  473. package/World/Archive/Types/ArchivedSector.types.d.ts +43 -0
  474. package/World/Archive/Types/ArchivedSector.types.js +1 -0
  475. package/World/Archive/Types/index.d.ts +4 -0
  476. package/World/Archive/Types/index.js +4 -0
  477. package/World/Archive/index.d.ts +1 -1
  478. package/World/Archive/index.js +1 -1
  479. package/World/Cursor/SectionCursor.d.ts +4 -3
  480. package/World/Cursor/SectionCursor.js +13 -11
  481. package/World/Cursor/SectorCursor.d.ts +4 -2
  482. package/World/Cursor/SectorCursor.js +11 -1
  483. package/World/Cursor/WorldCursor.d.ts +5 -3
  484. package/World/Cursor/WorldCursor.js +23 -17
  485. package/World/Cursor/WorldVoxelCursor.d.ts +1 -7
  486. package/World/Cursor/WorldVoxelCursor.js +4 -15
  487. package/World/Dimension/Dimension.d.ts +4 -1
  488. package/World/Dimension/Dimension.js +8 -1
  489. package/World/InitTasks.js +52 -40
  490. package/World/Lock/Function/LockSectors.d.ts +2 -0
  491. package/World/Lock/Function/LockSectors.js +28 -0
  492. package/World/Lock/Function/UnLockSectors.d.ts +2 -0
  493. package/World/Lock/Function/UnLockSectors.js +28 -0
  494. package/World/Lock/WorldLock.d.ts +1 -2
  495. package/World/Lock/WorldLock.js +3 -1
  496. package/World/Section/Section.d.ts +20 -12
  497. package/World/Section/Section.js +77 -91
  498. package/World/Section/SectionState.d.ts +8 -2
  499. package/World/Section/SectionState.js +9 -2
  500. package/World/Sector/Sector.d.ts +26 -6
  501. package/World/Sector/Sector.js +100 -48
  502. package/World/Sector/SectorHeightMap.d.ts +1 -1
  503. package/World/Sector/SectorHeightMap.js +6 -6
  504. package/World/Sector/SectorState.d.ts +4 -2
  505. package/World/Sector/SectorState.js +4 -2
  506. package/World/SnapShot/SectionSnapShot.d.ts +19 -0
  507. package/World/SnapShot/SectionSnapShot.js +72 -0
  508. package/World/SnapShot/SectionSnapShotCursor.d.ts +23 -0
  509. package/World/SnapShot/SectionSnapShotCursor.js +107 -0
  510. package/World/SnapShot/SnapShots.d.ts +11 -0
  511. package/World/SnapShot/SnapShots.js +24 -0
  512. package/World/Types/WorldData.types.d.ts +2 -7
  513. package/World/Types/WorldDataSyncIds.d.ts +2 -0
  514. package/World/Types/WorldDataSyncIds.js +2 -0
  515. package/World/WorldRegister.d.ts +25 -13
  516. package/World/WorldRegister.js +56 -29
  517. package/World/WorldSpaces.d.ts +20 -0
  518. package/World/WorldSpaces.js +39 -6
  519. package/WorldSimulation/Dimensions/DimensionSegment.d.ts +38 -0
  520. package/WorldSimulation/Dimensions/DimensionSegment.js +120 -0
  521. package/WorldSimulation/Dimensions/DimensionSimulation.d.ts +26 -0
  522. package/WorldSimulation/Dimensions/DimensionSimulation.js +95 -0
  523. package/{Tasks/IWG/Internal/Classes → WorldSimulation/Dimensions}/Generator.d.ts +7 -9
  524. package/{Tasks/IWG/Internal/Classes → WorldSimulation/Dimensions}/Generator.js +11 -18
  525. package/{Tasks/IWG/Internal/Classes → WorldSimulation/Dimensions}/SectorState.d.ts +4 -0
  526. package/WorldSimulation/Dimensions/SectorState.js +56 -0
  527. package/WorldSimulation/Dimensions/SimulationSector.d.ts +30 -0
  528. package/WorldSimulation/Dimensions/SimulationSector.js +214 -0
  529. package/WorldSimulation/Internal/WorldSimulationDimensions.d.ts +6 -0
  530. package/{Tasks/IWG/Internal/IWGDimensions.js → WorldSimulation/Internal/WorldSimulationDimensions.js} +5 -4
  531. package/WorldSimulation/Internal/WorldSimulationTasks.d.ts +35 -0
  532. package/WorldSimulation/Internal/WorldSimulationTasks.js +200 -0
  533. package/WorldSimulation/Internal/WorldSimulationTools.d.ts +8 -0
  534. package/{Tasks/IWG/Internal/IWGTools.js → WorldSimulation/Internal/WorldSimulationTools.js} +1 -1
  535. package/WorldSimulation/Internal/runActiveSectorUpdate.d.ts +1 -0
  536. package/WorldSimulation/Internal/runActiveSectorUpdate.js +106 -0
  537. package/{Tasks/IWG → WorldSimulation}/Procedures/InitalLoad.d.ts +2 -2
  538. package/{Tasks/IWG → WorldSimulation}/Procedures/InitalLoad.js +16 -14
  539. package/{Tasks/IWG → WorldSimulation}/Procedures/SaveAllSectors.js +5 -5
  540. package/WorldSimulation/Tasks/SimulationTaskBase.d.ts +19 -0
  541. package/WorldSimulation/Tasks/SimulationTaskBase.js +50 -0
  542. package/WorldSimulation/Tasks/TaskRegister.d.ts +7 -0
  543. package/{Tasks/IWG/Internal → WorldSimulation/Tasks}/TaskRegister.js +3 -3
  544. package/WorldSimulation/Tasks/TaskSegment.d.ts +20 -0
  545. package/WorldSimulation/Tasks/TaskSegment.js +83 -0
  546. package/WorldSimulation/Tick/TickQueue.d.ts +9 -0
  547. package/WorldSimulation/Tick/TickQueue.js +31 -0
  548. package/WorldSimulation/Tools/SimulationBrush.d.ts +25 -0
  549. package/WorldSimulation/Tools/SimulationBrush.js +203 -0
  550. package/WorldSimulation/Voxels/Behaviors/Types/CropVoxelBehavior.d.ts +1 -0
  551. package/WorldSimulation/Voxels/Behaviors/Types/CropVoxelBehavior.js +23 -0
  552. package/WorldSimulation/Voxels/Behaviors/Types/DefaultVoxelBehavior.d.ts +1 -0
  553. package/WorldSimulation/Voxels/Behaviors/Types/DefaultVoxelBehavior.js +10 -0
  554. package/WorldSimulation/Voxels/Behaviors/Types/FarmlandVoxelBehavior.d.ts +1 -0
  555. package/WorldSimulation/Voxels/Behaviors/Types/FarmlandVoxelBehavior.js +73 -0
  556. package/WorldSimulation/Voxels/Behaviors/Types/LiquidVoxelBehavior.d.ts +1 -0
  557. package/WorldSimulation/Voxels/Behaviors/Types/LiquidVoxelBehavior.js +21 -0
  558. package/WorldSimulation/Voxels/Behaviors/Types/index.d.ts +4 -0
  559. package/WorldSimulation/Voxels/Behaviors/Types/index.js +4 -0
  560. package/WorldSimulation/Voxels/Behaviors/VoxelBehaviors.d.ts +18 -0
  561. package/WorldSimulation/Voxels/Behaviors/VoxelBehaviors.js +30 -0
  562. package/WorldSimulation/Voxels/Behaviors/VoxelBehaviorsRegister.d.ts +6 -0
  563. package/WorldSimulation/Voxels/Behaviors/VoxelBehaviorsRegister.js +25 -0
  564. package/WorldSimulation/Voxels/Behaviors/VoxelUpdate.d.ts +10 -0
  565. package/WorldSimulation/Voxels/Behaviors/VoxelUpdate.js +1 -0
  566. package/WorldSimulation/Voxels/Behaviors/index.d.ts +4 -0
  567. package/WorldSimulation/Voxels/Behaviors/index.js +4 -0
  568. package/WorldSimulation/Voxels/Ticks/Types/LiquidVoxelUpdate.d.ts +1 -0
  569. package/WorldSimulation/Voxels/Ticks/Types/LiquidVoxelUpdate.js +163 -0
  570. package/WorldSimulation/Voxels/Ticks/Types/index.d.ts +1 -0
  571. package/WorldSimulation/Voxels/Ticks/Types/index.js +1 -0
  572. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdate.d.ts +8 -0
  573. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdate.js +14 -0
  574. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateRegister.d.ts +6 -0
  575. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateRegister.js +13 -0
  576. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateType.d.ts +12 -0
  577. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateType.js +10 -0
  578. package/WorldSimulation/Voxels/Ticks/index.d.ts +4 -0
  579. package/WorldSimulation/Voxels/Ticks/index.js +4 -0
  580. package/{Tasks/IWG/IWG.d.ts → WorldSimulation/WorldSimulation.d.ts} +10 -9
  581. package/WorldSimulation/WorldSimulation.js +94 -0
  582. package/{Tasks/IWG → WorldSimulation}/index.d.ts +1 -1
  583. package/{Tasks/IWG → WorldSimulation}/index.js +1 -1
  584. package/package.json +2 -2
  585. package/Contexts/Constructor/DivineVoxelEngineConstructor.d.ts +0 -10
  586. package/Contexts/Constructor/DivineVoxelEngineConstructor.js +0 -14
  587. package/Contexts/Constructor/index.d.ts +0 -1
  588. package/Contexts/Constructor/index.js +0 -1
  589. package/Init/StartConstructor.d.ts +0 -2
  590. package/Init/StartConstructor.js +0 -57
  591. package/Mesher/Models/Common/BoundsFunctions.d.ts +0 -2
  592. package/Mesher/Models/Common/BoxGeometryNode.d.ts +0 -10
  593. package/Mesher/Models/Common/BoxGeometryNode.js +0 -80
  594. package/Mesher/Models/Common/QuadGeometryNode.d.ts +0 -11
  595. package/Mesher/Models/Common/QuadGeometryNode.js +0 -51
  596. package/Mesher/Models/Nodes/Ruled/BoxVoxelGeometryNode.d.ts +0 -24
  597. package/Mesher/Models/Nodes/Ruled/BoxVoxelGeometryNode.js +0 -176
  598. package/Mesher/Models/Nodes/Ruled/QuadVoxelGeometryNode.d.ts +0 -19
  599. package/Mesher/Models/Nodes/Ruled/QuadVoxelGeometryNode.js +0 -157
  600. package/Mesher/Models/Nodes/Ruleless/RulelessBoxVoxelGeometryNode.d.ts +0 -22
  601. package/Mesher/Models/Nodes/Ruleless/RulelessBoxVoxelGeometryNode.js +0 -75
  602. package/Mesher/Models/Nodes/Ruleless/RulelessQuadVoxelGeometryNode.d.ts +0 -18
  603. package/Mesher/Models/Nodes/Ruleless/RulelessQuadVoxelGeometryNode.js +0 -77
  604. package/Mesher/Models/Protocols/OutlinedVoxelTool.d.ts +0 -6
  605. package/Mesher/Models/Protocols/OutlinedVoxelTool.js +0 -233
  606. package/Models/Indexing/VoxelAOResultsIndex.d.ts +0 -12
  607. package/Models/Indexing/VoxelAOResultsIndex.js +0 -26
  608. package/Models/Indexing/VoxelFaceCullResultsIndex.d.ts +0 -12
  609. package/Models/Indexing/VoxelFaceCullResultsIndex.js +0 -26
  610. package/Models/Indexing/VoxelFaceTransparentResultsIndex.d.ts +0 -11
  611. package/Models/Indexing/VoxelFaceTransparentResultsIndex.js +0 -15
  612. package/Models/Input/BoxVoxelGometryInputs.d.ts +0 -25
  613. package/Models/Input/BoxVoxelGometryInputs.js +0 -36
  614. package/Models/Input/QuadVoxelGometryInputs.d.ts +0 -24
  615. package/Models/Rules/Classes/OcclusionFace.d.ts +0 -65
  616. package/Models/Rules/Classes/OcclusionFace.js +0 -492
  617. package/Models/Rules/Classes/VoxelRulesGeometry.d.ts +0 -15
  618. package/Models/Rules/Classes/VoxelRulesGeometry.js +0 -29
  619. package/Models/Rules/Functions/BuildFinalInputs.d.ts +0 -7
  620. package/Models/Rules/Functions/BuildFinalInputs.js +0 -93
  621. package/Models/Rules/Functions/BuildGeomtryInputs.d.ts +0 -6
  622. package/Models/Rules/Functions/BuildGeomtryInputs.js +0 -251
  623. package/Models/Rules/Functions/BuildRules.d.ts +0 -8
  624. package/Models/Rules/Functions/BuildRules.js +0 -187
  625. package/Models/Rules/Functions/GetOcclusionFaces.d.ts +0 -4
  626. package/Models/Rules/Functions/GetOcclusionFaces.js +0 -112
  627. package/Models/Shared/Transform.d.ts +0 -4
  628. package/Tasks/IWG/IWG.js +0 -98
  629. package/Tasks/IWG/Internal/Classes/BuildQueue.d.ts +0 -11
  630. package/Tasks/IWG/Internal/Classes/BuildQueue.js +0 -49
  631. package/Tasks/IWG/Internal/Classes/DimensionSegment.d.ts +0 -37
  632. package/Tasks/IWG/Internal/Classes/DimensionSegment.js +0 -67
  633. package/Tasks/IWG/Internal/Classes/IWGTaskBase.d.ts +0 -15
  634. package/Tasks/IWG/Internal/Classes/IWGTaskBase.js +0 -62
  635. package/Tasks/IWG/Internal/Classes/SectorState.js +0 -20
  636. package/Tasks/IWG/Internal/Classes/SectorVisistedMap.d.ts +0 -9
  637. package/Tasks/IWG/Internal/Classes/SectorVisistedMap.js +0 -24
  638. package/Tasks/IWG/Internal/Functions/cullSectors.d.ts +0 -2
  639. package/Tasks/IWG/Internal/Functions/cullSectors.js +0 -111
  640. package/Tasks/IWG/Internal/Functions/getSectorState.d.ts +0 -4
  641. package/Tasks/IWG/Internal/Functions/getSectorState.js +0 -39
  642. package/Tasks/IWG/Internal/Functions/runBuildUpdate.d.ts +0 -2
  643. package/Tasks/IWG/Internal/Functions/runBuildUpdate.js +0 -70
  644. package/Tasks/IWG/Internal/Functions/runWorldUpdate.d.ts +0 -2
  645. package/Tasks/IWG/Internal/Functions/runWorldUpdate.js +0 -69
  646. package/Tasks/IWG/Internal/IWGDimensions.d.ts +0 -6
  647. package/Tasks/IWG/Internal/IWGTasks.d.ts +0 -30
  648. package/Tasks/IWG/Internal/IWGTasks.js +0 -129
  649. package/Tasks/IWG/Internal/IWGTools.d.ts +0 -8
  650. package/Tasks/IWG/Internal/TaskRegister.d.ts +0 -7
  651. package/Tasks/Propagation/Explosion/ExplosionManager.d.ts +0 -4
  652. package/Tasks/Propagation/Explosion/ExplosionManager.js +0 -117
  653. package/Tasks/Update/InitTasks.d.ts +0 -5
  654. package/Tasks/Update/InitTasks.js +0 -23
  655. package/Tasks/Update/VoxelUpdate.d.ts +0 -6
  656. package/Tasks/Update/VoxelUpdate.js +0 -177
  657. package/Templates/FullVoxelTemplate.d.ts +0 -14
  658. package/Templates/FullVoxelTemplate.js +0 -61
  659. package/Templates/Functions/CreateTemplate.d.ts +0 -3
  660. package/Templates/Functions/CreateTemplate.js +0 -134
  661. package/Templates/VoxelTemplate.d.ts +0 -34
  662. package/Templates/VoxelTemplate.js +0 -135
  663. package/Util/Binary/BinaryBuffer.d.ts +0 -29
  664. package/Util/Binary/BinaryBuffer.js +0 -130
  665. package/Util/Binary/Palettes.d.ts +0 -5
  666. package/Util/Binary/Palettes.js +0 -46
  667. package/Util/LocationVisitedMap.d.ts +0 -9
  668. package/Util/LocationVisitedMap.js +0 -18
  669. package/Util/VisistedMap.d.ts +0 -10
  670. package/Util/VisistedMap.js +0 -29
  671. package/Voxels/Data/VoxelTagStates.d.ts +0 -22
  672. package/Voxels/Data/VoxelTagStates.js +0 -47
  673. package/World/Archive/Archive.types.d.ts +0 -163
  674. package/World/Archive/Functions/ArchiveArea.js +0 -338
  675. package/World/Archive/Functions/ArchiveSector.d.ts +0 -7
  676. package/World/Archive/Functions/ArchiveSector.js +0 -625
  677. package/World/Archive/Functions/ImportSector.d.ts +0 -9
  678. package/World/Archive/Functions/ImportSector.js +0 -288
  679. package/World/Archive/Functions/Shared.js +0 -75
  680. /package/{Models/VoxelModel.types.js → Math/Location.js} +0 -0
  681. /package/{World/Archive/Archive.types.js → Mesher/Models/Nodes/Types/GeomtryNode.types.js} +0 -0
  682. /package/{Models → Voxels/Models}/Defaults/CubeVoxelGeometry.d.ts +0 -0
  683. /package/{Models → Voxels/Models}/Defaults/LiquidVoxelModel.d.ts +0 -0
  684. /package/{Models → Voxels/Models}/Defaults/PanelVoxelGeometry.d.ts +0 -0
  685. /package/{Models → Voxels/Models}/Defaults/StairVoxelModel.d.ts +0 -0
  686. /package/{Models → Voxels/Models}/Indexing/VoxelRelativeCubeIndex.d.ts +0 -0
  687. /package/{Models → Voxels/Models}/Indexing/VoxelRelativeCubeIndex.js +0 -0
  688. /package/{Tasks/IWG → WorldSimulation}/Procedures/SaveAllSectors.d.ts +0 -0
@@ -1,3 +1,43 @@
1
- export declare const $3dMooreNeighborhood: [number, number, number][];
2
- export declare const $2dMooreNeighborhood: [number, number][];
3
- export declare const $3dCardinalNeighbors: [number, number, number][];
1
+ /**
2
+ * A read-only array of 2D coordinates (x, y) representing
3
+ * the Moore neighborhood in 2D. This neighborhood includes
4
+ * the cell itself (0,0) as well as the eight surrounding cells.
5
+ *
6
+ * Each tuple `[dx, dy]` is an offset from the center cell.
7
+ *
8
+ * Example offsets include:
9
+ * - (0, 0) - the cell itself
10
+ * - (1, 0) - one step to the right
11
+ * - (0, 1) - one step down
12
+ * - (1, 1) - diagonal down-right
13
+ * - (-1, 0) - one step to the left
14
+ * - etc.
15
+ */
16
+ export declare const MooreNeighborhood2D: Readonly<[number, number][]>;
17
+ /**
18
+ * A read-only array of 3D coordinates (x, y, z) representing
19
+ * the Moore neighborhood in 3D. This includes the cell itself
20
+ * plus all adjacent cells within a 1-unit Chebyshev distance
21
+ * in a 3D grid.
22
+ *
23
+ * Each tuple `[dx, dy, dz]` is an offset from the center cell.
24
+ */
25
+ export declare const MooreNeighborhood3D: Readonly<[number, number, number][]>;
26
+ /**
27
+ * A read-only array of 3D coordinates (x, y, z) representing
28
+ * the six cardinal (orthogonal) directions in a 3D grid. These
29
+ * do not include the center cell. Typically used for direct
30
+ * neighbors up/down, left/right, forward/backward.
31
+ *
32
+ * Each tuple `[dx, dy, dz]` is an offset from the center cell.
33
+ */
34
+ export declare const CardinalNeighbors3D: Readonly<[number, number, number][]>;
35
+ /**
36
+ * A read-only array of 2D coordinates (x, y) representing
37
+ * the six cardinal (orthogonal) directions in a 2D grid. These
38
+ * do not include the center cell. Typically used for direct
39
+ * neighbors up/down, left/right
40
+ *
41
+ * Each tuple `[dx, dy]` is an offset from the center cell.
42
+ */
43
+ export declare const CardinalNeighbors2D: Readonly<[number, number][]>;
@@ -1,5 +1,19 @@
1
- export const $3dMooreNeighborhood = [];
2
- export const $2dMooreNeighborhood = [
1
+ /**
2
+ * A read-only array of 2D coordinates (x, y) representing
3
+ * the Moore neighborhood in 2D. This neighborhood includes
4
+ * the cell itself (0,0) as well as the eight surrounding cells.
5
+ *
6
+ * Each tuple `[dx, dy]` is an offset from the center cell.
7
+ *
8
+ * Example offsets include:
9
+ * - (0, 0) - the cell itself
10
+ * - (1, 0) - one step to the right
11
+ * - (0, 1) - one step down
12
+ * - (1, 1) - diagonal down-right
13
+ * - (-1, 0) - one step to the left
14
+ * - etc.
15
+ */
16
+ export const MooreNeighborhood2D = [
3
17
  [0, 0],
4
18
  [1, 0],
5
19
  [0, 1],
@@ -10,7 +24,30 @@ export const $2dMooreNeighborhood = [
10
24
  [1, -1],
11
25
  [-1, 1],
12
26
  ];
13
- export const $3dCardinalNeighbors = [
27
+ const array3d = [];
28
+ for (let y = -1; y < 2; y++) {
29
+ for (const n of MooreNeighborhood2D) {
30
+ array3d.push([n[0], y, n[1]]);
31
+ }
32
+ }
33
+ /**
34
+ * A read-only array of 3D coordinates (x, y, z) representing
35
+ * the Moore neighborhood in 3D. This includes the cell itself
36
+ * plus all adjacent cells within a 1-unit Chebyshev distance
37
+ * in a 3D grid.
38
+ *
39
+ * Each tuple `[dx, dy, dz]` is an offset from the center cell.
40
+ */
41
+ export const MooreNeighborhood3D = array3d;
42
+ /**
43
+ * A read-only array of 3D coordinates (x, y, z) representing
44
+ * the six cardinal (orthogonal) directions in a 3D grid. These
45
+ * do not include the center cell. Typically used for direct
46
+ * neighbors up/down, left/right, forward/backward.
47
+ *
48
+ * Each tuple `[dx, dy, dz]` is an offset from the center cell.
49
+ */
50
+ export const CardinalNeighbors3D = [
14
51
  [0, 1, 0],
15
52
  [0, -1, 0],
16
53
  [1, 0, 0],
@@ -18,8 +55,17 @@ export const $3dCardinalNeighbors = [
18
55
  [0, 0, -1],
19
56
  [0, 0, 1],
20
57
  ];
21
- for (let y = -1; y < 2; y++) {
22
- for (const n of $2dMooreNeighborhood) {
23
- $3dMooreNeighborhood.push([n[0], y, n[1]]);
24
- }
25
- }
58
+ /**
59
+ * A read-only array of 2D coordinates (x, y) representing
60
+ * the six cardinal (orthogonal) directions in a 2D grid. These
61
+ * do not include the center cell. Typically used for direct
62
+ * neighbors up/down, left/right
63
+ *
64
+ * Each tuple `[dx, dy]` is an offset from the center cell.
65
+ */
66
+ export const CardinalNeighbors2D = [
67
+ [0, 1],
68
+ [0, -1],
69
+ [1, 0],
70
+ [-1, 0],
71
+ ];
@@ -1,4 +1,5 @@
1
1
  import { Vec3Array, Vector3Like } from "@amodx/math";
2
+ export type IndexOrderingTypes = "XYZ" | "XZY" | "YXZ";
2
3
  export declare function CubeHashVec3Array(positionX: number, positionY: number, positionZ: number, xPower2: number, yPower2: number, zPower2: number, positionRef?: Vec3Array): Vec3Array;
3
4
  export declare function CubeHashVec3(positionX: number, positionY: number, positionZ: number, xPower2: number, yPower2: number, zPower2: number, positionRef?: Vector3Like): Vector3Like;
4
5
  /**
@@ -0,0 +1,10 @@
1
+ export type LocationData = [
2
+ /**Index for the dimension */
3
+ dimensionIndex: number,
4
+ /**x position */
5
+ x: number,
6
+ /**y position */
7
+ y: number,
8
+ /**z position */
9
+ z: number
10
+ ];
@@ -0,0 +1,4 @@
1
+ import { Vec3Array, Vector3Like } from "@amodx/math";
2
+ import { VoxelFaces } from "./VoxelFaces";
3
+ export declare function closestUnitNormal(v: Vec3Array | Vector3Like): Vec3Array;
4
+ export declare function closestVoxelFace(v: Vec3Array | Vector3Like): VoxelFaces;
@@ -0,0 +1,52 @@
1
+ import { Vec3ArrayLike, Vector3Like } from "@amodx/math";
2
+ import { VoxelFaces } from "./VoxelFaces";
3
+ const unitNormals = [
4
+ [0, 1, 0],
5
+ [0, -1, 0],
6
+ [0, 0, 1],
7
+ [0, 0, -1],
8
+ [1, 0, 0],
9
+ [-1, 0, 0],
10
+ ];
11
+ const tempPosition = [0, 0, 0];
12
+ const tempNormal = [0, 0, 0];
13
+ export function closestUnitNormal(v) {
14
+ const [x, y, z] = Vector3Like.Deconstruct(v);
15
+ tempPosition[0] = x;
16
+ tempPosition[1] = y;
17
+ tempPosition[2] = z;
18
+ let closestIndex = -1;
19
+ let closestDistance = Infinity;
20
+ for (let i = 0; i < unitNormals.length; i++) {
21
+ Vec3ArrayLike.SubtractToRef(tempPosition, unitNormals[i], tempNormal);
22
+ const distance = Vec3ArrayLike.Length(tempNormal);
23
+ if (distance < closestDistance) {
24
+ closestDistance = distance;
25
+ closestIndex = i;
26
+ }
27
+ }
28
+ if (closestIndex == -1)
29
+ return [0, 0, 0];
30
+ return [
31
+ unitNormals[closestIndex][0],
32
+ unitNormals[closestIndex][1],
33
+ unitNormals[closestIndex][2],
34
+ ];
35
+ }
36
+ export function closestVoxelFace(v) {
37
+ const unitNormal = closestUnitNormal(v);
38
+ let closestFace = VoxelFaces.Up;
39
+ if (unitNormal[0] == 1)
40
+ closestFace = VoxelFaces.East;
41
+ if (unitNormal[0] == -1)
42
+ closestFace = VoxelFaces.West;
43
+ if (unitNormal[1] == 1)
44
+ closestFace = VoxelFaces.Up;
45
+ if (unitNormal[1] == -1)
46
+ closestFace = VoxelFaces.Down;
47
+ if (unitNormal[2] == 1)
48
+ closestFace = VoxelFaces.North;
49
+ if (unitNormal[2] == -1)
50
+ closestFace = VoxelFaces.South;
51
+ return closestFace;
52
+ }
package/Math/index.d.ts CHANGED
@@ -1,8 +1,3 @@
1
1
  export * from "./VoxelFaces.js";
2
2
  export * from "./VoxelFaces.js";
3
- export type LocationData = [
4
- dimensionId: string,
5
- x: number,
6
- y: number,
7
- z: number
8
- ];
3
+ export * from "./Location.js";
package/Math/index.js CHANGED
@@ -1,2 +1,3 @@
1
1
  export * from "./VoxelFaces.js";
2
2
  export * from "./VoxelFaces.js";
3
+ export * from "./Location.js";
@@ -0,0 +1,5 @@
1
+ import { LocationData } from "../../../Math";
2
+ import type { SetSectionMeshTask } from "../../Types/Mesher.types";
3
+ import { SectionCursor } from "../../../World/Cursor/SectionCursor.js";
4
+ import { DataCursorInterface } from "Voxels/Cursor/DataCursor.interface";
5
+ export declare function MeshSectionBase(worldCursor: DataCursorInterface, sectionCursor: SectionCursor, location: LocationData, transfers?: any[]): SetSectionMeshTask | null;
@@ -0,0 +1,105 @@
1
+ //data
2
+ import { WorldSpaces } from "../../../World/WorldSpaces.js";
3
+ //tools
4
+ import { VoxelGeometryBuilderCacheSpace } from "../../Models/VoxelGeometryBuilderCacheSpace.js";
5
+ import { VoxelModelConstructorRegister } from "../../Models/VoxelModelConstructorRegister.js";
6
+ import { VoxelMeshBVHBuilder } from "../../Geomtry/VoxelMeshBVHBuilder";
7
+ import { Vector3Like } from "@amodx/math";
8
+ import { RenderedMaterials } from "../../Models/RenderedMaterials";
9
+ import { CompactVoxelSectionMesh } from "../CompactVoxelSectionMesh";
10
+ let space;
11
+ const bvhTool = new VoxelMeshBVHBuilder();
12
+ function meshVoxel(x, y, z, voxel, worldCursor, sectionCursor) {
13
+ let added = false;
14
+ const constructor = VoxelModelConstructorRegister.constructorsPaltte[voxel.getVoxelId()];
15
+ const builder = constructor.builder;
16
+ builder.origin.x = sectionCursor._voxelPosition.x;
17
+ builder.origin.y = sectionCursor._voxelPosition.y;
18
+ builder.origin.z = sectionCursor._voxelPosition.z;
19
+ builder.position.x = x;
20
+ builder.position.y = y;
21
+ builder.position.z = z;
22
+ builder.voxel = voxel;
23
+ builder.nVoxel = worldCursor;
24
+ builder.startConstruction();
25
+ added = constructor.process();
26
+ builder.endConstruction();
27
+ return added;
28
+ }
29
+ const padding = Vector3Like.Create(5, 5, 5);
30
+ export function MeshSectionBase(worldCursor, sectionCursor, location, transfers = []) {
31
+ if (!space)
32
+ space = new VoxelGeometryBuilderCacheSpace({
33
+ x: WorldSpaces.section.bounds.x + padding.x,
34
+ y: WorldSpaces.section.bounds.y + padding.y,
35
+ z: WorldSpaces.section.bounds.z + padding.z,
36
+ });
37
+ const { x: cx, y: cy, z: cz } = sectionCursor._sectionPosition;
38
+ const section = sectionCursor._section;
39
+ let [minY, maxY] = section.getMinMax();
40
+ if (minY == Infinity && maxY == -Infinity) {
41
+ section.setInProgress(false);
42
+ return null;
43
+ }
44
+ space.start(cx - (padding.x - 1), cy - (padding.y - 1), cz - (padding.z - 1));
45
+ bvhTool.reset();
46
+ const effects = {};
47
+ for (let i = 0; i < RenderedMaterials.meshers.length; i++) {
48
+ const mesher = RenderedMaterials.meshers[i];
49
+ mesher.space = space;
50
+ mesher.bvhTool = bvhTool;
51
+ mesher.effects = effects;
52
+ }
53
+ const slice = WorldSpaces.section.bounds.x * WorldSpaces.section.bounds.z;
54
+ const startY = minY * slice;
55
+ const endY = (maxY + 1) * slice;
56
+ for (let i = startY; i < endY; i++) {
57
+ if (!(i % slice)) {
58
+ const y = i / slice;
59
+ if (!section.getHasVoxel(y) && !section.getHasVoxelDirty(y)) {
60
+ i += slice - 1;
61
+ continue;
62
+ }
63
+ }
64
+ if (!section.ids[i] || section.getBuried(i))
65
+ continue;
66
+ const voxel = sectionCursor.getVoxelAtIndex(i);
67
+ const x = cx + sectionCursor._voxelPosition.x;
68
+ const y = cy + sectionCursor._voxelPosition.y;
69
+ const z = cz + sectionCursor._voxelPosition.z;
70
+ let addedVoxel = false;
71
+ if (meshVoxel(x, y, z, voxel, worldCursor, sectionCursor))
72
+ addedVoxel = true;
73
+ if (voxel.hasSecondaryVoxel()) {
74
+ voxel.setSecondary(true);
75
+ if (meshVoxel(x, y, z, voxel, worldCursor, sectionCursor))
76
+ addedVoxel = true;
77
+ voxel.setSecondary(false);
78
+ }
79
+ section.setBuried(i, !addedVoxel);
80
+ }
81
+ const meshed = [];
82
+ for (let i = 0; i < RenderedMaterials.meshers.length; i++) {
83
+ const mesher = RenderedMaterials.meshers[i];
84
+ if (!mesher.mesh.vertexCount) {
85
+ mesher.clear();
86
+ mesher.bvhTool = null;
87
+ continue;
88
+ }
89
+ const { min, max } = mesher.bvhTool.getMeshBounds();
90
+ mesher.mesh.minBounds.x = min[0];
91
+ mesher.mesh.minBounds.y = min[1];
92
+ mesher.mesh.minBounds.z = min[2];
93
+ mesher.mesh.maxBounds.x = max[0];
94
+ mesher.mesh.maxBounds.y = max[1];
95
+ mesher.mesh.maxBounds.z = max[2];
96
+ meshed.push(mesher);
97
+ }
98
+ const compactMesh = CompactVoxelSectionMesh(location, meshed, transfers);
99
+ for (let i = 0; i < meshed.length; i++) {
100
+ meshed[i].clear();
101
+ meshed[i].bvhTool = null;
102
+ }
103
+ section.setInProgress(false);
104
+ return compactMesh;
105
+ }
@@ -0,0 +1,4 @@
1
+ import { SetSectionMeshTask } from "../Types/Mesher.types";
2
+ import { VoxelModelBuilder } from "../Models/VoxelModelBuilder";
3
+ import { LocationData } from "../../Math";
4
+ export declare function CompactVoxelSectionMesh(location: LocationData, tools: VoxelModelBuilder[], transfers?: any[]): SetSectionMeshTask;
@@ -0,0 +1,106 @@
1
+ import { VoxelMeshVertexStructCursor } from "../Geomtry/VoxelMeshVertexStructCursor";
2
+ import { CompactedSectionVoxelMesh, CompactedMeshData, } from "../Geomtry/CompactedSectionVoxelMesh";
3
+ const meshData = new CompactedMeshData();
4
+ const compactedMesh = new CompactedSectionVoxelMesh();
5
+ /** Utility to ensure a value is aligned to 4 bytes. */
6
+ function align4(value) {
7
+ return (value + 3) & ~3;
8
+ }
9
+ export function CompactVoxelSectionMesh(location, tools, transfers = []) {
10
+ // 1) First compute how large the final buffer needs to be (with 4-byte alignment).
11
+ let headerSize = CompactedSectionVoxelMesh.GetHeaderByteSize(tools.length);
12
+ // Make the header itself 4-byte aligned
13
+ headerSize = align4(headerSize);
14
+ let totalByteCount = headerSize;
15
+ for (let i = 0; i < tools.length; i++) {
16
+ const tool = tools[i];
17
+ // Add the vertex data
18
+ const vertexByteSize = tool.mesh.vertexCount * VoxelMeshVertexStructCursor.VertexByteSize;
19
+ totalByteCount += vertexByteSize;
20
+ // Align after writing vertex data
21
+ totalByteCount = align4(totalByteCount);
22
+ // Add the index data
23
+ const indexByteSize = tool.mesh.indicieCount * 4;
24
+ totalByteCount += indexByteSize;
25
+ // Align after writing index data
26
+ totalByteCount = align4(totalByteCount);
27
+ }
28
+ // 2) Allocate the final buffer
29
+ const buffer = new ArrayBuffer(totalByteCount);
30
+ compactedMesh.setData(buffer);
31
+ compactedMesh.setLocation(...location);
32
+ compactedMesh.setTotalMeshes(tools.length);
33
+ // We'll track our position in the buffer here
34
+ let byteCount = headerSize;
35
+ for (let i = 0; i < tools.length; i++) {
36
+ const tool = tools[i];
37
+ // Fill out the meshData structure
38
+ meshData.materialId = tool.id;
39
+ const minBounds = tool.mesh.minBounds;
40
+ const maxBounds = tool.mesh.maxBounds;
41
+ meshData.minBounds[0] = minBounds.x;
42
+ meshData.minBounds[1] = minBounds.y;
43
+ meshData.minBounds[2] = minBounds.z;
44
+ meshData.maxBounds[0] = maxBounds.x;
45
+ meshData.maxBounds[1] = maxBounds.y;
46
+ meshData.maxBounds[2] = maxBounds.z;
47
+ // Vertex info
48
+ const totalVertFloats = tool.mesh.vertexCount * VoxelMeshVertexStructCursor.VertexFloatSize;
49
+ const vertexByteCount = totalVertFloats * 4;
50
+ meshData.vertexIndex[0] = byteCount;
51
+ meshData.vertexIndex[1] = totalVertFloats;
52
+ // Now move the pointer
53
+ byteCount += vertexByteCount;
54
+ // Align to 4 bytes again before writing indices
55
+ byteCount = align4(byteCount);
56
+ // Index info
57
+ meshData.indiceIndex[0] = byteCount;
58
+ meshData.indiceIndex[1] = tool.mesh.indicieCount;
59
+ const indexByteCount = tool.mesh.indicieCount * 4;
60
+ byteCount += indexByteCount;
61
+ // Align to 4 bytes for the next iteration (or final)
62
+ byteCount = align4(byteCount);
63
+ // Store the meta info
64
+ compactedMesh.setMeshData(i, meshData);
65
+ // Write vertex data
66
+ const vertexArray = new Float32Array(buffer, meshData.vertexIndex[0], totalVertFloats);
67
+ const vertexBuffers = tool.mesh.buffer._buffers;
68
+ let start = 0;
69
+ let done = false;
70
+ for (let b = 0; b < vertexBuffers.length; b++) {
71
+ const buf = vertexBuffers[b];
72
+ for (let j = 0; j < buf.length; j++) {
73
+ vertexArray[start] = buf[j];
74
+ start++;
75
+ if (start >= totalVertFloats) {
76
+ done = true;
77
+ break;
78
+ }
79
+ }
80
+ if (done)
81
+ break;
82
+ }
83
+ // Write index data
84
+ const indicesArray = new Uint32Array(buffer, meshData.indiceIndex[0], tool.mesh.indicieCount);
85
+ const indiceBuffers = tool.mesh.indices._buffers;
86
+ start = 0;
87
+ done = false;
88
+ for (let b = 0; b < indiceBuffers.length; b++) {
89
+ const buf = indiceBuffers[b];
90
+ for (let j = 0; j < buf.length; j++) {
91
+ indicesArray[start] = buf[j];
92
+ start++;
93
+ if (start >= tool.mesh.indicieCount) {
94
+ done = true;
95
+ break;
96
+ }
97
+ }
98
+ if (done)
99
+ break;
100
+ }
101
+ }
102
+ // Transfer the ArrayBuffer to your worker if needed
103
+ transfers.push(buffer);
104
+ // Return the buffer or the task object as needed
105
+ return buffer;
106
+ }
@@ -1,3 +1,3 @@
1
1
  import { LocationData } from "../../Math";
2
- import type { SetSectionMeshTask } from "../../Renderer/Renderer.types.js";
2
+ import type { SetSectionMeshTask } from "../Types/Mesher.types";
3
3
  export declare function MeshSection(location: LocationData, transfers?: any[]): SetSectionMeshTask | null;
@@ -1,126 +1,15 @@
1
- //data
2
- import { WorldSpaces } from "../../World/WorldSpaces.js";
3
1
  //tools
4
- import { VoxelGeometryBuilderCacheSpace } from "../Models/VoxelGeometryBuilderCacheSpace.js";
5
- import { CompactVoxelMesh } from "./CompactVoxelMesh.js";
6
2
  import { WorldCursor } from "../../World/Cursor/WorldCursor.js";
7
3
  import { SectionCursor } from "../../World/Cursor/SectionCursor.js";
8
- import { VoxelModelConstructorRegister } from "../Models/VoxelModelConstructorRegister.js";
9
4
  import { WorldRegister } from "../../World/WorldRegister.js";
10
- import { VoxelMeshBVHBuilder } from "../Geomtry/VoxelMeshBVHBuilder";
11
- import { Vector3Like } from "@amodx/math";
12
- import { RenderedMaterials } from "../Models/RenderedMaterials";
5
+ import { MeshSectionBase } from "./Base/MeshSectionBase";
13
6
  const sectionCursor = new SectionCursor();
14
7
  const worldCursor = new WorldCursor();
15
- let space;
16
- const bvhTool = new VoxelMeshBVHBuilder();
17
- function meshVoxel(x, y, z, voxel) {
18
- let added = false;
19
- const constructor = VoxelModelConstructorRegister.constructorsPaltte[voxel.getId()];
20
- const builder = constructor.builder;
21
- builder.origin.x = sectionCursor._voxelPosition.x;
22
- builder.origin.y = sectionCursor._voxelPosition.y;
23
- builder.origin.z = sectionCursor._voxelPosition.z;
24
- builder.position.x = x;
25
- builder.position.y = y;
26
- builder.position.z = z;
27
- builder.voxel = voxel;
28
- builder.nVoxel = worldCursor;
29
- builder.startConstruction();
30
- added = constructor.process();
31
- builder.endConstruction();
32
- return added;
33
- }
34
- const padding = Vector3Like.Create(5, 5, 5);
35
8
  export function MeshSection(location, transfers = []) {
36
- if (!space)
37
- space = new VoxelGeometryBuilderCacheSpace({
38
- x: WorldSpaces.section.bounds.x + padding.x,
39
- y: WorldSpaces.section.bounds.y + padding.y,
40
- z: WorldSpaces.section.bounds.z + padding.z,
41
- });
42
9
  const sector = WorldRegister.sectors.getAt(location);
43
10
  if (!sector)
44
11
  return null;
45
- const section = sector.getSection(location[1], location[2], location[3]);
46
- const [cx, cy, cz] = section.getPosition();
47
12
  worldCursor.setFocalPoint(...location);
48
- sectionCursor.setSection(...location);
49
- let [minY, maxY] = section.getMinMax();
50
- if (minY == Infinity && maxY == -Infinity) {
51
- section.setDirty(false);
52
- section.setInProgress(false);
53
- return null;
54
- }
55
- space.start(cx - (padding.x - 1), cy - (padding.y - 1), cz - (padding.z - 1));
56
- bvhTool.reset();
57
- const effects = {};
58
- for (let i = 0; i < RenderedMaterials.meshers.length; i++) {
59
- const mesher = RenderedMaterials.meshers[i];
60
- mesher.space = space;
61
- mesher.bvhTool = bvhTool;
62
- mesher.effects = effects;
63
- }
64
- const volume = WorldSpaces.section.volumne;
65
- const slice = WorldSpaces.section.bounds.x * WorldSpaces.section.bounds.z;
66
- //const t = performance.now();
67
- for (let i = 0; i < volume; i++) {
68
- if (!(i % slice)) {
69
- const y = i / slice;
70
- if (!section.getHasVoxel(y) && !section.getHasVoxelDirty(y)) {
71
- i += slice - 1;
72
- continue;
73
- }
74
- }
75
- if (!section.ids[i])
76
- continue;
77
- if (!section.ids[i] || section.getBuried(i))
78
- continue;
79
- const voxel = sectionCursor.getVoxelAtIndex(i);
80
- const x = cx + sectionCursor._voxelPosition.x;
81
- const y = cy + sectionCursor._voxelPosition.y;
82
- const z = cz + sectionCursor._voxelPosition.z;
83
- let addedVoxel = false;
84
- if (meshVoxel(x, y, z, voxel))
85
- addedVoxel = true;
86
- if (voxel.hasSecondaryVoxel()) {
87
- voxel.setSecondary(true);
88
- if (meshVoxel(x, y, z, voxel))
89
- addedVoxel = true;
90
- voxel.setSecondary(false);
91
- }
92
- section.setBuried(i, !addedVoxel);
93
- }
94
- // console.log(performance.now() - t);
95
- const sectionEffects = [];
96
- const sections = [
97
- [location[0], ...section.getPosition()],
98
- [],
99
- sectionEffects,
100
- 0,
101
- ];
102
- const meshed = [];
103
- for (let i = 0; i < RenderedMaterials.meshers.length; i++) {
104
- const mesher = RenderedMaterials.meshers[i];
105
- for (const e in mesher.effects) {
106
- const float = Float32Array.from(mesher.effects[e]);
107
- transfers.push(float.buffer);
108
- sectionEffects.push([e, float]);
109
- }
110
- if (!mesher.mesh.vertexCount) {
111
- mesher.clear();
112
- mesher.bvhTool = null;
113
- continue;
114
- }
115
- meshed.push(mesher);
116
- }
117
- const compactMesh = CompactVoxelMesh(meshed, transfers);
118
- sections[1] = compactMesh;
119
- for (let i = 0; i < meshed.length; i++) {
120
- meshed[i].clear();
121
- meshed[i].bvhTool = null;
122
- }
123
- section.setDirty(false);
124
- section.setInProgress(false);
125
- return sections;
13
+ sectionCursor.loadSection(...location);
14
+ return MeshSectionBase(worldCursor, sectionCursor, location, transfers);
126
15
  }
@@ -0,0 +1,3 @@
1
+ import type { SetSectionMeshTask } from "../Types/Mesher.types";
2
+ import { SectionSnapShot } from "../../World/SnapShot/SectionSnapShot";
3
+ export declare function MeshSectionSnapShot(snapShot: SectionSnapShot, transfers?: any[]): SetSectionMeshTask | null;
@@ -0,0 +1,14 @@
1
+ //tools
2
+ import { MeshSectionBase } from "./Base/MeshSectionBase";
3
+ import { SectionSnapshotCursor } from "../../World/SnapShot/SectionSnapShotCursor";
4
+ let snapShotCursor;
5
+ export function MeshSectionSnapShot(snapShot, transfers = []) {
6
+ if (!snapShotCursor)
7
+ snapShotCursor = new SectionSnapshotCursor();
8
+ const location = snapShot.location;
9
+ snapShotCursor.setSectionSnapShot(snapShot);
10
+ const sectionCursor = snapShotCursor.getCenteralCursor();
11
+ if (!sectionCursor)
12
+ return null;
13
+ return MeshSectionBase(snapShotCursor, sectionCursor, location, transfers);
14
+ }
@@ -1,13 +1,17 @@
1
1
  import { Quad } from "../Geomtry/Primitives/Quad";
2
2
  const Quads = {
3
3
  north: Quad.Create([
4
- [0, 0, 0],
5
4
  [1, 1, 0],
6
- ], Quad.FullUVs, false, 1),
7
- south: Quad.Create([
5
+ [0, 1, 0],
8
6
  [0, 0, 0],
7
+ [1, 0, 0],
8
+ ], Quad.FullUVs),
9
+ south: Quad.Create([
9
10
  [1, 1, 0],
10
- ], Quad.FullUVs, false, 0),
11
+ [0, 1, 0],
12
+ [0, 0, 0],
13
+ [1, 0, 0],
14
+ ], Quad.FullUVs),
11
15
  };
12
16
  //const tool = new MesherDataTool();
13
17
  //tool.startNewMesh();
@@ -1,15 +1,18 @@
1
1
  import { VoxelGeometryBuilderCacheSpace } from "../Models/VoxelGeometryBuilderCacheSpace.js";
2
2
  import { TemplateCursor } from "../../Templates/Cursor/TemplateCursor.js";
3
- import { FullVoxelTemplate } from "../../Templates/FullVoxelTemplate.js";
3
+ import { FullVoxelTemplate } from "../../Templates/Full/FullVoxelTemplate.js";
4
4
  import { CompactVoxelMesh } from "../Functions/CompactVoxelMesh.js";
5
5
  import { VoxelModelConstructorRegister } from "../Models/VoxelModelConstructorRegister.js";
6
+ const template = new FullVoxelTemplate(FullVoxelTemplate.CreateNew([3, 3, 3], 0xf));
6
7
  const templateCursor = new TemplateCursor();
7
- templateCursor.setTemplate(new FullVoxelTemplate(FullVoxelTemplate.CreateNew([3, 3, 3], 0xf)));
8
+ templateCursor.setTemplate(template);
8
9
  const space = new VoxelGeometryBuilderCacheSpace({ x: 3, y: 3, z: 3 });
9
10
  export function MeshVoxel(rawVoxelData) {
11
+ const index = template.getIndex(1, 1, 1);
12
+ template.ids[index] = rawVoxelData[0];
13
+ template.level[index] = rawVoxelData[2];
14
+ template.secondary[index] = rawVoxelData[3];
10
15
  const voxel = templateCursor.getVoxel(1, 1, 1);
11
- voxel.copyRaw(rawVoxelData);
12
- voxel.process();
13
16
  if (!voxel.isRenderable())
14
17
  return false;
15
18
  const constructor = VoxelModelConstructorRegister.getConstructor(voxel.getStringId());
@@ -17,6 +20,9 @@ export function MeshVoxel(rawVoxelData) {
17
20
  throw new Error(`Could not find constructor for voxel [id:${voxel.getStringId()} name:${voxel.getName()}] `);
18
21
  }
19
22
  const builder = constructor.builder;
23
+ if (!builder) {
24
+ console.error(builder, constructor.id, constructor);
25
+ }
20
26
  builder.space = space;
21
27
  builder.bvhTool = null;
22
28
  builder.clear();