@divinevoxel/vlox 0.0.73 → 0.0.75
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Cache/Cache.types.d.ts +1 -1
- package/Contexts/Base/Remote/InitDataSync.js +7 -3
- package/Contexts/Base/Remote/InitWorldDataSync.d.ts +2 -1
- package/Contexts/Base/Remote/InitWorldDataSync.js +14 -3
- package/Contexts/Generator/DivineVoxelEngineGenerator.d.ts +9 -0
- package/Contexts/Generator/DivineVoxelEngineGenerator.js +14 -0
- package/Contexts/{Constructor/ConstrcutorTheads.d.ts → Generator/GeneratorThreads.d.ts} +2 -2
- package/Contexts/{Constructor/ConstrcutorTheads.js → Generator/GeneratorThreads.js} +2 -2
- package/Contexts/Generator/index.d.ts +1 -0
- package/Contexts/Generator/index.js +1 -0
- package/Contexts/Mesher/DivineVoxelEngineMesher.d.ts +9 -0
- package/Contexts/Mesher/DivineVoxelEngineMesher.js +14 -0
- package/Contexts/Mesher/MesherTheads.d.ts +7 -0
- package/Contexts/Mesher/MesherTheads.js +14 -0
- package/Contexts/Mesher/index.d.ts +1 -0
- package/Contexts/Mesher/index.js +1 -0
- package/Contexts/Nexus/NexusTheads.js +1 -1
- package/Contexts/Render/DVERenderThreads.d.ts +2 -1
- package/Contexts/Render/DVERenderThreads.js +4 -2
- package/Contexts/Render/DivineVoxelEngineRender.d.ts +12 -1
- package/Contexts/Render/DivineVoxelEngineRender.js +9 -4
- package/Contexts/World/DivineVoxelEngineWorld.d.ts +10 -0
- package/Contexts/World/WorldThreads.d.ts +2 -1
- package/Contexts/World/WorldThreads.js +4 -2
- package/Init/StartGenerator.d.ts +2 -0
- package/Init/StartGenerator.js +45 -0
- package/Init/StartMesher.d.ts +2 -0
- package/Init/StartMesher.js +41 -0
- package/Init/StartNexus.js +4 -2
- package/Init/StartRenderer.d.ts +4 -1
- package/Init/StartRenderer.js +59 -14
- package/Init/StartWorld.js +2 -1
- package/LICENSE.md +2 -1
- package/Math/CardinalNeighbors.d.ts +43 -3
- package/Math/CardinalNeighbors.js +54 -8
- package/Math/Indexing.d.ts +1 -0
- package/Math/Location.d.ts +10 -0
- package/Math/UtilFunctions.d.ts +4 -0
- package/Math/UtilFunctions.js +52 -0
- package/Math/index.d.ts +1 -6
- package/Math/index.js +1 -0
- package/Mesher/Functions/Base/MeshSectionBase.d.ts +5 -0
- package/Mesher/Functions/Base/MeshSectionBase.js +105 -0
- package/Mesher/Functions/CompactVoxelSectionMesh.d.ts +4 -0
- package/Mesher/Functions/CompactVoxelSectionMesh.js +106 -0
- package/Mesher/Functions/MeshSection.d.ts +1 -1
- package/Mesher/Functions/MeshSection.js +3 -114
- package/Mesher/Functions/MeshSectionSnapShot.d.ts +3 -0
- package/Mesher/Functions/MeshSectionSnapShot.js +14 -0
- package/Mesher/Functions/MeshTexture.js +8 -4
- package/Mesher/Functions/MeshVoxel.js +10 -4
- package/Mesher/Geomtry/CompactedSectionVoxelMesh.d.ts +26 -0
- package/Mesher/Geomtry/CompactedSectionVoxelMesh.js +149 -0
- package/Mesher/Geomtry/Functions/GetBounds.d.ts +2 -0
- package/Mesher/{Models/Common/BoundsFunctions.js → Geomtry/Functions/GetBounds.js} +13 -13
- package/Mesher/Geomtry/Geometry.types.d.ts +14 -0
- package/Mesher/Geomtry/Geometry.types.js +11 -0
- package/Mesher/Geomtry/Primitives/Quad.d.ts +7 -15
- package/Mesher/Geomtry/Primitives/Quad.js +36 -91
- package/Mesher/Geomtry/Primitives/QuadVertexData.d.ts +4 -14
- package/Mesher/Geomtry/Primitives/QuadVertexData.js +17 -57
- package/Mesher/Geomtry/Primitives/Triangle.d.ts +65 -0
- package/Mesher/Geomtry/Primitives/Triangle.js +148 -0
- package/Mesher/Geomtry/Primitives/TriangleVertexData.d.ts +58 -0
- package/Mesher/Geomtry/Primitives/TriangleVertexData.js +263 -0
- package/Mesher/Geomtry/Primitives/index.d.ts +2 -0
- package/Mesher/Geomtry/Primitives/index.js +2 -0
- package/Mesher/Geomtry/Shapes/Box.d.ts +20 -0
- package/Mesher/Geomtry/Shapes/Box.js +69 -0
- package/Mesher/Geomtry/Transform/TransformBox.d.ts +3 -0
- package/{Models/Shared/Transform.js → Mesher/Geomtry/Transform/TransformBox.js} +9 -124
- package/Mesher/Geomtry/Transform/TransformQuad.d.ts +3 -0
- package/Mesher/Geomtry/Transform/TransformQuad.js +113 -0
- package/Mesher/Geomtry/Transform/TransformTriangle.d.ts +3 -0
- package/Mesher/Geomtry/Transform/TransformTriangle.js +112 -0
- package/Mesher/Geomtry/VoxelGeometryBuilder.d.ts +3 -4
- package/Mesher/Geomtry/VoxelGeometryBuilder.js +140 -203
- package/Mesher/Geomtry/VoxelMesh.js +2 -2
- package/Mesher/Geomtry/VoxelMeshBVHBuilder.d.ts +8 -70
- package/Mesher/Geomtry/VoxelMeshBVHBuilder.js +18 -183
- package/Mesher/Geomtry/VoxelMeshBVHStructCursor.d.ts +22 -0
- package/Mesher/Geomtry/VoxelMeshBVHStructCursor.js +78 -0
- package/Mesher/Geomtry/VoxelMeshBuffers.js +2 -2
- package/Mesher/Geomtry/VoxelMeshVertexStructCursor.d.ts +9 -3
- package/Mesher/Geomtry/VoxelMeshVertexStructCursor.js +26 -3
- package/Mesher/Geomtry/VoxelShaderData.d.ts +4 -1
- package/Mesher/Geomtry/VoxelShaderData.js +25 -10
- package/Mesher/InitMesher.d.ts +1 -1
- package/Mesher/InitMesher.js +6 -0
- package/Mesher/InitTask.js +18 -3
- package/Mesher/Models/Common/Calc/CalcConstants.d.ts +1 -5
- package/Mesher/Models/Common/Calc/CalcConstants.js +2 -76
- package/Mesher/Models/Common/Faces/CullRulledFace.d.ts +2 -0
- package/Mesher/Models/Common/Faces/CullRulledFace.js +60 -0
- package/Mesher/Models/Common/Faces/ShadeRulelessFace.d.ts +4 -0
- package/Mesher/Models/Common/Faces/ShadeRulelessFace.js +12 -0
- package/Mesher/Models/Common/Faces/ShadeRulledFace.d.ts +4 -0
- package/Mesher/Models/Common/Faces/ShadeRulledFace.js +58 -0
- package/Mesher/Models/Common/GetTexture.d.ts +6 -0
- package/Mesher/Models/Common/GetTexture.js +12 -0
- package/Mesher/Models/Nodes/Custom/Liquid/FlowGradient.js +1 -1
- package/Mesher/Models/Nodes/Custom/Liquid/LiquidGeomtryNode.d.ts +2 -3
- package/Mesher/Models/Nodes/Custom/Liquid/LiquidGeomtryNode.js +125 -49
- package/Mesher/Models/Nodes/Default/QuadVoxelGeometryNode.d.ts +13 -0
- package/Mesher/Models/Nodes/Default/QuadVoxelGeometryNode.js +55 -0
- package/Mesher/Models/Nodes/Default/TriangleVoxelGeometryNode.d.ts +13 -0
- package/Mesher/Models/Nodes/Default/TriangleVoxelGeometryNode.js +52 -0
- package/Mesher/Models/Nodes/GeometryNode.d.ts +2 -8
- package/Mesher/Models/Nodes/GeometryNode.js +1 -7
- package/Mesher/Models/Nodes/Types/GeomtryNode.types.d.ts +7 -0
- package/Mesher/Models/Nodes/Types/QuadVoxelGometryNodeTypes.d.ts +29 -0
- package/{Models/Input/QuadVoxelGometryInputs.js → Mesher/Models/Nodes/Types/QuadVoxelGometryNodeTypes.js} +4 -8
- package/Mesher/Models/Nodes/Types/TriangleVoxelGometryNodeTypes.d.ts +28 -0
- package/Mesher/Models/Nodes/Types/TriangleVoxelGometryNodeTypes.js +24 -0
- package/Mesher/Models/Nodes/VoxelGeometryConstructor.d.ts +4 -8
- package/Mesher/Models/Nodes/VoxelGeometryConstructor.js +16 -52
- package/Mesher/Models/Procedures/Default/ConsistentRotationTextureProcedure.d.ts +25 -0
- package/Mesher/Models/Procedures/Default/ConsistentRotationTextureProcedure.js +44 -0
- package/Mesher/Models/Procedures/Default/OutlinedTextureProcedure.d.ts +28 -0
- package/Mesher/Models/Procedures/Default/OutlinedTextureProcedure.js +162 -0
- package/Mesher/Models/Procedures/TextureProcedure.d.ts +16 -0
- package/Mesher/Models/Procedures/TextureProcedure.js +2 -0
- package/Mesher/Models/Procedures/TextureProcedureRegister.d.ts +6 -0
- package/Mesher/Models/Procedures/TextureProcedureRegister.js +16 -0
- package/Mesher/Models/VoxelConstructor.d.ts +2 -6
- package/Mesher/Models/VoxelConstructor.js +5 -15
- package/Mesher/Models/VoxelGeometryBuilderCacheSpace.d.ts +2 -2
- package/Mesher/Models/VoxelGeometryBuilderCacheSpace.js +10 -11
- package/Mesher/Models/VoxelModelBuilder.d.ts +0 -1
- package/Mesher/Models/VoxelModelBuilder.js +2 -10
- package/Mesher/Models/VoxelModelConstructorRegister.d.ts +8 -2
- package/Mesher/Models/VoxelModelConstructorRegister.js +6 -8
- package/Mesher/Types/Mesher.types.d.ts +1 -0
- package/Renderer/Classes/DVESectionMeshes.d.ts +2 -3
- package/Renderer/Classes/SectionMesh.d.ts +2 -3
- package/Renderer/Classes/SectionMesh.js +13 -10
- package/Renderer/Classes/SectorMesh.d.ts +5 -5
- package/Renderer/Classes/SectorMesh.js +17 -6
- package/Renderer/InitTasks.d.ts +1 -2
- package/Renderer/InitTasks.js +5 -19
- package/Renderer/MeshManager.d.ts +7 -2
- package/Renderer/MeshManager.js +34 -36
- package/Renderer/MeshRegister.d.ts +10 -8
- package/Renderer/MeshRegister.js +36 -45
- package/Settings/EngineSettings.d.ts +1 -0
- package/Settings/EngineSettings.js +9 -3
- package/Settings/EngineSettings.types.d.ts +14 -22
- package/Settings/EngineSettings.types.js +11 -15
- package/Stats/EngineStats.d.ts +19 -0
- package/Stats/EngineStats.js +27 -0
- package/Tasks/Paint/Common.d.ts +7 -0
- package/Tasks/Paint/Common.js +200 -0
- package/Tasks/Paint/Erase/EraseVoxel.d.ts +3 -0
- package/Tasks/Paint/Erase/EraseVoxel.js +31 -0
- package/Tasks/Paint/Erase/EraseVoxelPath.d.ts +4 -0
- package/Tasks/Paint/Erase/EraseVoxelPath.js +80 -0
- package/Tasks/Paint/Erase/EraseVoxelTemplate.d.ts +4 -0
- package/Tasks/Paint/Erase/EraseVoxelTemplate.js +34 -0
- package/Tasks/Paint/InitTasks.d.ts +1 -0
- package/Tasks/Paint/InitTasks.js +16 -0
- package/Tasks/Paint/Paint/PaintVoxel.d.ts +4 -0
- package/Tasks/Paint/Paint/PaintVoxel.js +29 -0
- package/Tasks/Paint/Paint/PaintVoxelPath.d.ts +4 -0
- package/Tasks/Paint/Paint/PaintVoxelPath.js +78 -0
- package/Tasks/Paint/Paint/PaintVoxelTemplate.d.ts +4 -0
- package/Tasks/Paint/Paint/PaintVoxelTemplate.js +36 -0
- package/Tasks/Propagation/Flow/FlowManager.d.ts +4 -4
- package/Tasks/Propagation/Flow/FlowRemove.d.ts +2 -2
- package/Tasks/Propagation/Flow/FlowUpdate.d.ts +2 -2
- package/Tasks/Propagation/Flow/FlowUpdate.js +1 -1
- package/Tasks/Propagation/Flow/WorldFlow.d.ts +2 -2
- package/Tasks/Propagation/Flow/WorldFlow.js +2 -2
- package/Tasks/Propagation/Illumanation/CommonFunctions.d.ts +6 -6
- package/Tasks/Propagation/Illumanation/CommonFunctions.js +6 -7
- package/Tasks/Propagation/Illumanation/RGBUpdate.d.ts +3 -3
- package/Tasks/Propagation/Illumanation/RGBUpdate.js +9 -9
- package/Tasks/Propagation/Illumanation/SunUpdate.d.ts +3 -3
- package/Tasks/Propagation/Illumanation/SunUpdate.js +8 -7
- package/Tasks/Propagation/Illumanation/WorldRGB.d.ts +2 -2
- package/Tasks/Propagation/Illumanation/WorldSun.d.ts +2 -2
- package/Tasks/Propagation/Illumanation/WorldSun.js +19 -24
- package/Tasks/Propagation/InitTasks.js +17 -29
- package/Tasks/Propagation/Power/PowerUpdate.d.ts +3 -0
- package/Tasks/Propagation/Power/PowerUpdate.js +80 -0
- package/Tasks/Tasks.types.d.ts +26 -10
- package/Tasks/TasksIds.d.ts +13 -19
- package/Tasks/TasksIds.js +13 -19
- package/Tasks/{Update/UpdateTask.d.ts → VoxelUpdateTask.d.ts} +21 -12
- package/Tasks/{Update/UpdateTask.js → VoxelUpdateTask.js} +72 -43
- package/Tasks/WorldGeneration/InitTasks.d.ts +4 -1
- package/Tasks/WorldGeneration/InitTasks.js +6 -3
- package/Tasks/WorldGeneration/WorldGen.types.d.ts +2 -3
- package/Tasks/WorldGeneration/WorldGenBrush.d.ts +3 -3
- package/Tasks/WorldGeneration/WorldGenBrush.js +8 -9
- package/Tasks/WorldGeneration/WorldGenRegister.d.ts +4 -2
- package/Tasks/WorldGeneration/WorldGenRegister.js +13 -3
- package/Tasks/WorldGeneration/WorldGeneration.d.ts +2 -2
- package/Tasks/WorldGeneration/WorldGeneration.js +22 -3
- package/Templates/Archive/ArchivedVoxelTemplate.d.ts +37 -0
- package/Templates/Archive/ArchivedVoxelTemplate.js +124 -0
- package/Templates/Archive/ArchivedVoxelTemplate.types.d.ts +45 -0
- package/Templates/Archive/ArchivedVoxelTemplate.types.js +1 -0
- package/Templates/Archive/Functions/CreateArchivedTemplate.d.ts +11 -0
- package/Templates/Archive/Functions/CreateArchivedTemplate.js +184 -0
- package/Templates/Archive/Functions/ExportArchiedTemplateJSON.d.ts +2 -0
- package/Templates/Archive/Functions/ExportArchiedTemplateJSON.js +44 -0
- package/Templates/Archive/Functions/ImportArchivedTemplateJSON.d.ts +2 -0
- package/Templates/Archive/Functions/ImportArchivedTemplateJSON.js +37 -0
- package/Templates/Cursor/TemplateCursor.d.ts +5 -3
- package/Templates/Cursor/TemplateCursor.js +8 -4
- package/Templates/Cursor/TemplateProxy.d.ts +10 -0
- package/Templates/Cursor/TemplateProxy.js +22 -0
- package/Templates/Cursor/TemplateVoxelCursor.d.ts +5 -7
- package/Templates/Cursor/TemplateVoxelCursor.js +7 -13
- package/Templates/Full/FullVoxelTemplate.d.ts +27 -0
- package/Templates/Full/FullVoxelTemplate.js +108 -0
- package/Templates/Full/FullVoxelTemplate.types.d.ts +5 -0
- package/Templates/Full/FullVoxelTemplate.types.js +1 -0
- package/Templates/Full/Functions/CreateFullTemplate.d.ts +3 -0
- package/Templates/Full/Functions/CreateFullTemplate.js +27 -0
- package/Templates/Functions/FlipTemplate.d.ts +2 -2
- package/Templates/Functions/FlipTemplate.js +1 -9
- package/Templates/Functions/RotateTemplate.d.ts +2 -2
- package/Templates/Functions/RotateTemplate.js +2 -10
- package/Templates/Functions/index.d.ts +1 -1
- package/Templates/Functions/index.js +1 -1
- package/Templates/Path/VoxelPath.d.ts +34 -0
- package/Templates/Path/VoxelPath.js +127 -0
- package/Templates/Path/VoxelPath.types.d.ts +10 -0
- package/Templates/Path/VoxelPath.types.js +1 -0
- package/Templates/Selection/VoxelBFSSelection.d.ts +20 -0
- package/Templates/Selection/VoxelBFSSelection.js +130 -0
- package/Templates/Selection/VoxelBoxSelection.d.ts +14 -0
- package/Templates/Selection/VoxelBoxSelection.js +105 -0
- package/Templates/Selection/VoxelSelecton.d.ts +6 -0
- package/Templates/Selection/VoxelSelecton.js +1 -0
- package/Templates/Selection/VoxelSurfaceSelection.d.ts +27 -0
- package/Templates/Selection/VoxelSurfaceSelection.js +206 -0
- package/Templates/Selection/VoxelTemplateSelection.d.ts +10 -0
- package/Templates/Selection/VoxelTemplateSelection.js +26 -0
- package/Templates/Shapes/BasicVoxelShapeTemplate.d.ts +35 -0
- package/Templates/Shapes/BasicVoxelShapeTemplate.js +126 -0
- package/Templates/Shapes/BoxVoxelTemplate.d.ts +22 -0
- package/Templates/Shapes/BoxVoxelTemplate.js +75 -0
- package/Templates/Shapes/ConeVoxelTemplate.d.ts +22 -0
- package/Templates/Shapes/ConeVoxelTemplate.js +69 -0
- package/Templates/Shapes/CylinderVoxelTemplate.d.ts +22 -0
- package/Templates/Shapes/CylinderVoxelTemplate.js +69 -0
- package/Templates/Shapes/OctahedronVoxelTemplate.d.ts +22 -0
- package/Templates/Shapes/OctahedronVoxelTemplate.js +69 -0
- package/Templates/Shapes/PyramidVoxelTemplate.d.ts +30 -0
- package/Templates/Shapes/PyramidVoxelTemplate.js +140 -0
- package/Templates/Shapes/SphereVoxelTemplate.d.ts +24 -0
- package/Templates/Shapes/SphereVoxelTemplate.js +97 -0
- package/Templates/Shapes/TorusVoxelTemplate.d.ts +22 -0
- package/Templates/Shapes/TorusVoxelTemplate.js +69 -0
- package/Templates/Shapes/VoxelShapeTemplate.types.d.ts +25 -0
- package/Templates/Shapes/VoxelShapeTemplate.types.js +1 -0
- package/Templates/VoxelTempateRegister.d.ts +6 -0
- package/Templates/VoxelTempateRegister.js +30 -0
- package/Templates/VoxelTemplates.types.d.ts +23 -26
- package/Templates/index.d.ts +1 -1
- package/Templates/index.js +1 -1
- package/Textures/Classes/CompiledTexture.d.ts +3 -0
- package/Textures/Classes/CompiledTexture.js +3 -0
- package/Textures/Classes/CompiledTextureAnimation.d.ts +1 -1
- package/Textures/Classes/CompiledTextureAnimation.js +8 -2
- package/Textures/Functions/BuildTextureData.d.ts +2 -1
- package/Textures/Functions/BuildTextureData.js +86 -17
- package/Textures/Texture.types.d.ts +5 -1
- package/Textures/TextureManager.d.ts +2 -1
- package/Textures/TextureManager.js +5 -2
- package/Tools/Brush/AdvancedBrushTool.d.ts +1 -5
- package/Tools/Brush/AdvancedBrushTool.js +3 -31
- package/Tools/Brush/Brush.d.ts +10 -4
- package/Tools/Brush/Brush.js +62 -37
- package/Tools/Tasks/TasksTool.d.ts +49 -19
- package/Tools/Tasks/TasksTool.js +87 -21
- package/Util/Binary/BinaryArrays.d.ts +2 -0
- package/Util/Binary/BinaryArrays.js +15 -0
- package/Util/Binary/BinaryFunctions.d.ts +3 -0
- package/Util/Binary/BinaryFunctions.js +18 -0
- package/Util/BinaryBuffer/BinaryBuffer.d.ts +30 -0
- package/Util/BinaryBuffer/BinaryBuffer.js +78 -0
- package/Util/BinaryBuffer/BinaryBuffer.types.d.ts +37 -0
- package/Util/BinaryBuffer/BinaryBuffer.types.js +28 -0
- package/Util/BinaryBuffer/Functions/BinaryBufferConvert.d.ts +5 -0
- package/Util/BinaryBuffer/Functions/BinaryBufferConvert.js +60 -0
- package/Util/BinaryBuffer/Functions/BinaryBufferJSON.d.ts +3 -0
- package/Util/BinaryBuffer/Functions/BinaryBufferJSON.js +64 -0
- package/Util/BinaryBuffer/Functions/BinaryBufferRead.d.ts +3 -0
- package/Util/BinaryBuffer/Functions/BinaryBufferRead.js +26 -0
- package/Util/BinaryBuffer/Functions/BinaryBufferToTypedArray.d.ts +2 -0
- package/Util/BinaryBuffer/Functions/BinaryBufferToTypedArray.js +43 -0
- package/Util/BinaryBuffer/index.d.ts +2 -0
- package/Util/BinaryBuffer/index.js +2 -0
- package/Util/FlatBinaryTreeIndex.d.ts +46 -0
- package/Util/FlatBinaryTreeIndex.js +104 -0
- package/Util/LocationData.d.ts +3 -0
- package/Util/LocationData.js +16 -0
- package/Util/PriorityQueue.d.ts +18 -0
- package/Util/PriorityQueue.js +62 -0
- package/Util/TickInterval.d.ts +16 -0
- package/Util/TickInterval.js +49 -0
- package/Util/TypedEventTarget.d.ts +1 -0
- package/Util/TypedEventTarget.js +3 -0
- package/Util/Util.types.d.ts +4 -0
- package/Util/WorkItemProgress.d.ts +23 -0
- package/Util/WorkItemProgress.js +52 -0
- package/Voxels/Archive/VoxelArchive.types.d.ts +43 -0
- package/Voxels/Archive/VoxelArchive.types.js +6 -0
- package/Voxels/Archive/VoxelPaletteArchiveReader.d.ts +11 -0
- package/Voxels/Archive/VoxelPaletteArchiveReader.js +73 -0
- package/Voxels/Archive/VoxelPaletteArechive.d.ts +15 -0
- package/Voxels/Archive/VoxelPaletteArechive.js +81 -0
- package/Voxels/Cursor/DataCursor.interface.d.ts +1 -0
- package/Voxels/Cursor/VoxelCursor.d.ts +6 -7
- package/Voxels/Cursor/VoxelCursor.interface.d.ts +28 -24
- package/Voxels/Cursor/VoxelCursor.interface.js +114 -75
- package/Voxels/Cursor/VoxelCursor.js +22 -12
- package/Voxels/Cursor/VoxelLightData.d.ts +2 -0
- package/Voxels/Cursor/VoxelLightData.js +3 -1
- package/Voxels/Data/VoxelPalettesRegister.d.ts +11 -1
- package/Voxels/Data/VoxelPalettesRegister.js +17 -1
- package/Voxels/Data/VoxelPropertiesRegister.d.ts +4 -0
- package/Voxels/Data/VoxelPropertiesRegister.js +3 -0
- package/Voxels/Data/VoxelTag.types.d.ts +23 -2
- package/Voxels/Data/VoxelTag.types.js +9 -1
- package/Voxels/Data/VoxelTagsRegister.js +8 -0
- package/Voxels/Functions/BuildPaletteData.d.ts +6 -0
- package/Voxels/Functions/BuildPaletteData.js +87 -0
- package/Voxels/Functions/BuildStateData.d.ts +10 -12
- package/Voxels/Functions/BuildStateData.js +55 -109
- package/Voxels/Functions/{BuildTagAndPaletteData.d.ts → BuildTagData.d.ts} +2 -2
- package/Voxels/Functions/{BuildTagAndPaletteData.js → BuildTagData.js} +28 -2
- package/Voxels/Indexes/VoxelIndex.d.ts +3 -3
- package/Voxels/Indexes/VoxelIndex.js +20 -21
- package/Voxels/InitVoxelData.d.ts +1 -1
- package/Voxels/InitVoxelData.js +50 -48
- package/Voxels/Interaction/Functions/PickVoxel.d.ts +9 -0
- package/Voxels/Interaction/Functions/PickVoxel.js +95 -0
- package/Voxels/Interaction/Functions/PickVoxelWorld.d.ts +8 -0
- package/Voxels/Interaction/Functions/PickVoxelWorld.js +66 -0
- package/Voxels/Interaction/Placing/VoxelPlacingStrategy.d.ts +9 -0
- package/Voxels/Interaction/Placing/VoxelPlacingStrategy.js +58 -0
- package/Voxels/Interaction/Placing/VoxelPlacingStrategy.types.d.ts +15 -0
- package/Voxels/Interaction/Placing/VoxelPlacingStrategy.types.js +1 -0
- package/Voxels/Interaction/Placing/VoxelPlacingStrategyRegister.d.ts +7 -0
- package/Voxels/Interaction/Placing/VoxelPlacingStrategyRegister.js +13 -0
- package/Voxels/Interaction/VoxelPickResult.d.ts +50 -0
- package/Voxels/Interaction/VoxelPickResult.js +55 -0
- package/Voxels/Logic/Classes/Types/VoxelLogicPoweredType.d.ts +8 -0
- package/Voxels/Logic/Classes/Types/VoxelLogicPoweredType.js +13 -0
- package/Voxels/Logic/Classes/Types/VoxelLogicStateType.d.ts +9 -0
- package/Voxels/Logic/Classes/Types/VoxelLogicStateType.js +23 -0
- package/Voxels/Logic/Classes/VoxelLogic.d.ts +14 -0
- package/Voxels/Logic/Classes/VoxelLogic.js +47 -0
- package/Voxels/Logic/Classes/VoxelLogicType.d.ts +14 -0
- package/Voxels/Logic/Classes/VoxelLogicType.js +8 -0
- package/Voxels/Logic/VoxelLogic.types.d.ts +25 -0
- package/Voxels/Logic/VoxelLogic.types.js +1 -0
- package/Voxels/Logic/VoxelLogicRegister.d.ts +10 -0
- package/Voxels/Logic/VoxelLogicRegister.js +23 -0
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- package/{Models → Voxels/Models}/Defaults/CubeVoxelGeometry.js +0 -30
- package/{Models → Voxels/Models}/Defaults/CubeVoxelModels.d.ts +2 -0
- package/{Models → Voxels/Models}/Defaults/CubeVoxelModels.js +202 -109
- package/{Models → Voxels/Models/Defaults}/Examples.d.ts +1 -1
- package/{Models → Voxels/Models/Defaults}/Examples.js +73 -191
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- package/{Models → Voxels/Models}/Defaults/LiquidVoxelModel.js +6 -4
- package/{Models → Voxels/Models}/Defaults/PanelVoxelGeometry.js +2 -92
- package/{Models → Voxels/Models}/Defaults/PanelVoxelModels.d.ts +1 -0
- package/{Models → Voxels/Models}/Defaults/PanelVoxelModels.js +62 -216
- package/{Models → Voxels/Models}/Defaults/StairVoxelModel.js +64 -169
- package/Voxels/Models/Indexing/AOOcclusionFaceIndex.d.ts +12 -0
- package/Voxels/Models/Indexing/AOOcclusionFaceIndex.js +28 -0
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- package/Voxels/Models/Indexing/CulledOcclusionFaceIndex.js +27 -0
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- package/Voxels/Models/Rules/Classes/OcclusionFace.js +5 -0
- package/Voxels/Models/Rules/Classes/OcclusionFaceRegister.d.ts +18 -0
- package/Voxels/Models/Rules/Classes/OcclusionFaceRegister.js +33 -0
- package/Voxels/Models/Rules/Classes/OcclusionQuadFace.d.ts +14 -0
- package/Voxels/Models/Rules/Classes/OcclusionQuadFace.js +118 -0
- package/Voxels/Models/Rules/Classes/OcclusionTriangleFace.d.ts +14 -0
- package/Voxels/Models/Rules/Classes/OcclusionTriangleFace.js +114 -0
- package/Voxels/Models/Rules/Classes/VoxelRulesGeometry.d.ts +22 -0
- package/Voxels/Models/Rules/Classes/VoxelRulesGeometry.js +15 -0
- package/{Models → Voxels/Models}/Rules/Classes/VoxelRulesModel.d.ts +4 -3
- package/{Models → Voxels/Models}/Rules/Classes/VoxelRulesModel.js +3 -3
- package/Voxels/Models/Rules/Functions/BuildFinalInputs.d.ts +5 -0
- package/Voxels/Models/Rules/Functions/BuildFinalInputs.js +72 -0
- package/Voxels/Models/Rules/Functions/BuildRules.d.ts +7 -0
- package/Voxels/Models/Rules/Functions/BuildRules.js +217 -0
- package/Voxels/Models/Rules/Functions/Compile/CompileGeomtryNodes.d.ts +4 -0
- package/Voxels/Models/Rules/Functions/Compile/CompileGeomtryNodes.js +39 -0
- package/Voxels/Models/Rules/Functions/Compile/Nodes/CalcFunctions.d.ts +8 -0
- package/Voxels/Models/Rules/Functions/Compile/Nodes/CalcFunctions.js +106 -0
- package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileBoxGeometryNode.d.ts +5 -0
- package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileBoxGeometryNode.js +14 -0
- package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileQuadGeometryNode.d.ts +6 -0
- package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileQuadGeometryNode.js +92 -0
- package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileTriangleGeometryNode.d.ts +6 -0
- package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileTriangleGeometryNode.js +115 -0
- package/{Models → Voxels/Models}/Rules/VoxelModelRuleBuilderRegister.d.ts +1 -1
- package/{Models → Voxels/Models}/Rules/VoxelModelRuleBuilderRegister.js +35 -11
- package/{Models → Voxels/Models}/VoxelModel.types.d.ts +58 -47
- package/Voxels/Models/VoxelModel.types.js +1 -0
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- package/Voxels/State/Schema/BinarySchema.js +23 -8
- package/Voxels/State/Schema/BinarySchemaNode.d.ts +3 -3
- package/Voxels/State/Schema/BinarySchemaNode.js +6 -6
- package/Voxels/State/Schema/ShapeStateRelationsNode.d.ts +3 -3
- package/Voxels/State/Schema/ShapeStateRelationsNode.js +2 -2
- package/Voxels/State/Schema/StateSchema.d.ts +2 -2
- package/Voxels/State/Schema/StateSchema.js +5 -7
- package/Voxels/State/SchemaRegister.d.ts +8 -6
- package/Voxels/State/SchemaRegister.js +41 -24
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- package/Voxels/State/StateTreeReader.d.ts +1 -1
- package/Voxels/State/StateTreeReader.js +2 -3
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- package/Voxels/Types/PaintVoxelData.js +73 -0
- package/Voxels/Types/Voxel.types.d.ts +15 -25
- package/Voxels/Types/Voxel.types.js +1 -23
- package/Voxels/Types/VoxelModelCompiledData.types.d.ts +7 -73
- package/Voxels/index.d.ts +1 -0
- package/Voxels/index.js +1 -0
- package/World/Archive/Classes/ArchiveClasses.d.ts +43 -0
- package/World/Archive/Classes/ArchiveClasses.js +53 -0
- package/World/Archive/Classes/ImportedSection.d.ts +31 -0
- package/World/Archive/Classes/ImportedSection.js +169 -0
- package/World/Archive/Classes/ImportedSector.d.ts +21 -0
- package/World/Archive/Classes/ImportedSector.js +50 -0
- package/World/Archive/Functions/Area/ArchiveArea.d.ts +8 -0
- package/World/Archive/Functions/Area/ArchiveArea.js +65 -0
- package/World/Archive/Functions/{ArchiveArea.d.ts → Area/ImportArea.d.ts} +1 -8
- package/World/Archive/Functions/Area/ImportArea.js +59 -0
- package/World/Archive/Functions/JSON/ExportArchivedAreaJSON.d.ts +2 -0
- package/World/Archive/Functions/JSON/ExportArchivedAreaJSON.js +100 -0
- package/World/Archive/Functions/JSON/ImportArchivedAreaJSON.d.ts +2 -0
- package/World/Archive/Functions/JSON/ImportArchivedAreaJSON.js +100 -0
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- package/World/Archive/Functions/Sector/ArchiveSector.js +209 -0
- package/World/Archive/Functions/Sector/CreateArchivedSection.d.ts +3 -0
- package/World/Archive/Functions/Sector/CreateArchivedSection.js +147 -0
- package/World/Archive/Functions/Sector/ImportSector.d.ts +7 -0
- package/World/Archive/Functions/Sector/ImportSector.js +32 -0
- package/World/Archive/Functions/Sector/RemoveDuplicateSections.d.ts +2 -0
- package/World/Archive/Functions/Sector/RemoveDuplicateSections.js +137 -0
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- package/World/Archive/Functions/Shared/BaseData.js +14 -0
- package/World/Archive/Functions/Shared/IntToString.d.ts +1 -0
- package/World/Archive/Functions/Shared/IntToString.js +13 -0
- package/World/Archive/Functions/{Shared.d.ts → Shared/LightSegments.d.ts} +2 -3
- package/World/Archive/Functions/Shared/LightSegments.js +37 -0
- package/World/Archive/Functions/Shared/index.d.ts +3 -0
- package/World/Archive/Functions/Shared/index.js +3 -0
- package/World/Archive/Functions/index.d.ts +3 -3
- package/World/Archive/Functions/index.js +3 -3
- package/World/Archive/InitTasks.js +21 -33
- package/World/Archive/Types/Archive.types.d.ts +45 -0
- package/World/Archive/Types/Archive.types.js +1 -0
- package/World/Archive/Types/ArchiveArea.types.d.ts +38 -0
- package/World/Archive/Types/ArchiveArea.types.js +1 -0
- package/World/Archive/Types/ArchiveJSON.types.d.ts +52 -0
- package/World/Archive/Types/ArchiveJSON.types.js +1 -0
- package/World/Archive/Types/ArchivedSector.types.d.ts +43 -0
- package/World/Archive/Types/ArchivedSector.types.js +1 -0
- package/World/Archive/Types/index.d.ts +4 -0
- package/World/Archive/Types/index.js +4 -0
- package/World/Archive/index.d.ts +1 -1
- package/World/Archive/index.js +1 -1
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- package/World/Cursor/SectionCursor.js +13 -11
- package/World/Cursor/SectorCursor.d.ts +4 -2
- package/World/Cursor/SectorCursor.js +11 -1
- package/World/Cursor/WorldCursor.d.ts +5 -3
- package/World/Cursor/WorldCursor.js +23 -17
- package/World/Cursor/WorldVoxelCursor.d.ts +1 -7
- package/World/Cursor/WorldVoxelCursor.js +4 -15
- package/World/Dimension/Dimension.d.ts +4 -1
- package/World/Dimension/Dimension.js +8 -1
- package/World/InitTasks.js +52 -40
- package/World/Lock/Function/LockSectors.d.ts +2 -0
- package/World/Lock/Function/LockSectors.js +28 -0
- package/World/Lock/Function/UnLockSectors.d.ts +2 -0
- package/World/Lock/Function/UnLockSectors.js +28 -0
- package/World/Lock/WorldLock.d.ts +1 -2
- package/World/Lock/WorldLock.js +3 -1
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- package/World/Section/Section.js +77 -91
- package/World/Section/SectionState.d.ts +8 -2
- package/World/Section/SectionState.js +9 -2
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- package/World/Sector/Sector.js +100 -48
- package/World/Sector/SectorHeightMap.d.ts +1 -1
- package/World/Sector/SectorHeightMap.js +6 -6
- package/World/Sector/SectorState.d.ts +4 -2
- package/World/Sector/SectorState.js +4 -2
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- package/World/SnapShot/SectionSnapShot.js +72 -0
- package/World/SnapShot/SectionSnapShotCursor.d.ts +23 -0
- package/World/SnapShot/SectionSnapShotCursor.js +107 -0
- package/World/SnapShot/SnapShots.d.ts +11 -0
- package/World/SnapShot/SnapShots.js +24 -0
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- package/World/Types/WorldDataSyncIds.d.ts +2 -0
- package/World/Types/WorldDataSyncIds.js +2 -0
- package/World/WorldRegister.d.ts +25 -13
- package/World/WorldRegister.js +56 -29
- package/World/WorldSpaces.d.ts +20 -0
- package/World/WorldSpaces.js +39 -6
- package/WorldSimulation/Dimensions/DimensionSegment.d.ts +38 -0
- package/WorldSimulation/Dimensions/DimensionSegment.js +120 -0
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- package/WorldSimulation/Dimensions/DimensionSimulation.js +95 -0
- package/{Tasks/IWG/Internal/Classes → WorldSimulation/Dimensions}/Generator.d.ts +7 -9
- package/{Tasks/IWG/Internal/Classes → WorldSimulation/Dimensions}/Generator.js +11 -18
- package/{Tasks/IWG/Internal/Classes → WorldSimulation/Dimensions}/SectorState.d.ts +4 -0
- package/WorldSimulation/Dimensions/SectorState.js +56 -0
- package/WorldSimulation/Dimensions/SimulationSector.d.ts +30 -0
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- package/{Tasks/IWG/Internal/IWGDimensions.js → WorldSimulation/Internal/WorldSimulationDimensions.js} +5 -4
- package/WorldSimulation/Internal/WorldSimulationTasks.d.ts +35 -0
- package/WorldSimulation/Internal/WorldSimulationTasks.js +200 -0
- package/WorldSimulation/Internal/WorldSimulationTools.d.ts +8 -0
- package/{Tasks/IWG/Internal/IWGTools.js → WorldSimulation/Internal/WorldSimulationTools.js} +1 -1
- package/WorldSimulation/Internal/runActiveSectorUpdate.d.ts +1 -0
- package/WorldSimulation/Internal/runActiveSectorUpdate.js +106 -0
- package/{Tasks/IWG → WorldSimulation}/Procedures/InitalLoad.d.ts +2 -2
- package/{Tasks/IWG → WorldSimulation}/Procedures/InitalLoad.js +16 -14
- package/{Tasks/IWG → WorldSimulation}/Procedures/SaveAllSectors.js +5 -5
- package/WorldSimulation/Tasks/SimulationTaskBase.d.ts +19 -0
- package/WorldSimulation/Tasks/SimulationTaskBase.js +50 -0
- package/WorldSimulation/Tasks/TaskRegister.d.ts +7 -0
- package/{Tasks/IWG/Internal → WorldSimulation/Tasks}/TaskRegister.js +3 -3
- package/WorldSimulation/Tasks/TaskSegment.d.ts +20 -0
- package/WorldSimulation/Tasks/TaskSegment.js +83 -0
- package/WorldSimulation/Tick/TickQueue.d.ts +9 -0
- package/WorldSimulation/Tick/TickQueue.js +31 -0
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- package/WorldSimulation/Tools/SimulationBrush.js +203 -0
- package/WorldSimulation/Voxels/Behaviors/Types/CropVoxelBehavior.d.ts +1 -0
- package/WorldSimulation/Voxels/Behaviors/Types/CropVoxelBehavior.js +23 -0
- package/WorldSimulation/Voxels/Behaviors/Types/DefaultVoxelBehavior.d.ts +1 -0
- package/WorldSimulation/Voxels/Behaviors/Types/DefaultVoxelBehavior.js +10 -0
- package/WorldSimulation/Voxels/Behaviors/Types/FarmlandVoxelBehavior.d.ts +1 -0
- package/WorldSimulation/Voxels/Behaviors/Types/FarmlandVoxelBehavior.js +73 -0
- package/WorldSimulation/Voxels/Behaviors/Types/LiquidVoxelBehavior.d.ts +1 -0
- package/WorldSimulation/Voxels/Behaviors/Types/LiquidVoxelBehavior.js +21 -0
- package/WorldSimulation/Voxels/Behaviors/Types/index.d.ts +4 -0
- package/WorldSimulation/Voxels/Behaviors/Types/index.js +4 -0
- package/WorldSimulation/Voxels/Behaviors/VoxelBehaviors.d.ts +18 -0
- package/WorldSimulation/Voxels/Behaviors/VoxelBehaviors.js +30 -0
- package/WorldSimulation/Voxels/Behaviors/VoxelBehaviorsRegister.d.ts +6 -0
- package/WorldSimulation/Voxels/Behaviors/VoxelBehaviorsRegister.js +25 -0
- package/WorldSimulation/Voxels/Behaviors/VoxelUpdate.d.ts +10 -0
- package/WorldSimulation/Voxels/Behaviors/VoxelUpdate.js +1 -0
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- package/WorldSimulation/Voxels/Ticks/Types/LiquidVoxelUpdate.js +163 -0
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- package/WorldSimulation/Voxels/Ticks/Types/index.js +1 -0
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- package/WorldSimulation/Voxels/Ticks/VoxelTickUpdate.js +14 -0
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- package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateRegister.js +13 -0
- package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateType.d.ts +12 -0
- package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateType.js +10 -0
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- package/WorldSimulation/Voxels/Ticks/index.js +4 -0
- package/{Tasks/IWG/IWG.d.ts → WorldSimulation/WorldSimulation.d.ts} +10 -9
- package/WorldSimulation/WorldSimulation.js +94 -0
- package/{Tasks/IWG → WorldSimulation}/index.d.ts +1 -1
- package/{Tasks/IWG → WorldSimulation}/index.js +1 -1
- package/package.json +2 -2
- package/Contexts/Constructor/DivineVoxelEngineConstructor.d.ts +0 -10
- package/Contexts/Constructor/DivineVoxelEngineConstructor.js +0 -14
- package/Contexts/Constructor/index.d.ts +0 -1
- package/Contexts/Constructor/index.js +0 -1
- package/Init/StartConstructor.d.ts +0 -2
- package/Init/StartConstructor.js +0 -57
- package/Mesher/Models/Common/BoundsFunctions.d.ts +0 -2
- package/Mesher/Models/Common/BoxGeometryNode.d.ts +0 -10
- package/Mesher/Models/Common/BoxGeometryNode.js +0 -80
- package/Mesher/Models/Common/QuadGeometryNode.d.ts +0 -11
- package/Mesher/Models/Common/QuadGeometryNode.js +0 -51
- package/Mesher/Models/Nodes/Ruled/BoxVoxelGeometryNode.d.ts +0 -24
- package/Mesher/Models/Nodes/Ruled/BoxVoxelGeometryNode.js +0 -176
- package/Mesher/Models/Nodes/Ruled/QuadVoxelGeometryNode.d.ts +0 -19
- package/Mesher/Models/Nodes/Ruled/QuadVoxelGeometryNode.js +0 -157
- package/Mesher/Models/Nodes/Ruleless/RulelessBoxVoxelGeometryNode.d.ts +0 -22
- package/Mesher/Models/Nodes/Ruleless/RulelessBoxVoxelGeometryNode.js +0 -75
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- package/Mesher/Models/Nodes/Ruleless/RulelessQuadVoxelGeometryNode.js +0 -77
- package/Mesher/Models/Protocols/OutlinedVoxelTool.d.ts +0 -6
- package/Mesher/Models/Protocols/OutlinedVoxelTool.js +0 -233
- package/Models/Indexing/VoxelAOResultsIndex.d.ts +0 -12
- package/Models/Indexing/VoxelAOResultsIndex.js +0 -26
- package/Models/Indexing/VoxelFaceCullResultsIndex.d.ts +0 -12
- package/Models/Indexing/VoxelFaceCullResultsIndex.js +0 -26
- package/Models/Indexing/VoxelFaceTransparentResultsIndex.d.ts +0 -11
- package/Models/Indexing/VoxelFaceTransparentResultsIndex.js +0 -15
- package/Models/Input/BoxVoxelGometryInputs.d.ts +0 -25
- package/Models/Input/BoxVoxelGometryInputs.js +0 -36
- package/Models/Input/QuadVoxelGometryInputs.d.ts +0 -24
- package/Models/Rules/Classes/OcclusionFace.d.ts +0 -65
- package/Models/Rules/Classes/OcclusionFace.js +0 -492
- package/Models/Rules/Classes/VoxelRulesGeometry.d.ts +0 -15
- package/Models/Rules/Classes/VoxelRulesGeometry.js +0 -29
- package/Models/Rules/Functions/BuildFinalInputs.d.ts +0 -7
- package/Models/Rules/Functions/BuildFinalInputs.js +0 -93
- package/Models/Rules/Functions/BuildGeomtryInputs.d.ts +0 -6
- package/Models/Rules/Functions/BuildGeomtryInputs.js +0 -251
- package/Models/Rules/Functions/BuildRules.d.ts +0 -8
- package/Models/Rules/Functions/BuildRules.js +0 -187
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- package/Tasks/IWG/Internal/Classes/BuildQueue.js +0 -49
- package/Tasks/IWG/Internal/Classes/DimensionSegment.d.ts +0 -37
- package/Tasks/IWG/Internal/Classes/DimensionSegment.js +0 -67
- package/Tasks/IWG/Internal/Classes/IWGTaskBase.d.ts +0 -15
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- package/Tasks/IWG/Internal/Classes/SectorVisistedMap.js +0 -24
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- package/Tasks/IWG/Internal/Functions/cullSectors.js +0 -111
- package/Tasks/IWG/Internal/Functions/getSectorState.d.ts +0 -4
- package/Tasks/IWG/Internal/Functions/getSectorState.js +0 -39
- package/Tasks/IWG/Internal/Functions/runBuildUpdate.d.ts +0 -2
- package/Tasks/IWG/Internal/Functions/runBuildUpdate.js +0 -70
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- package/Tasks/IWG/Internal/IWGTools.d.ts +0 -8
- package/Tasks/IWG/Internal/TaskRegister.d.ts +0 -7
- package/Tasks/Propagation/Explosion/ExplosionManager.d.ts +0 -4
- package/Tasks/Propagation/Explosion/ExplosionManager.js +0 -117
- package/Tasks/Update/InitTasks.d.ts +0 -5
- package/Tasks/Update/InitTasks.js +0 -23
- package/Tasks/Update/VoxelUpdate.d.ts +0 -6
- package/Tasks/Update/VoxelUpdate.js +0 -177
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- package/Templates/FullVoxelTemplate.js +0 -61
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- package/Templates/Functions/CreateTemplate.js +0 -134
- package/Templates/VoxelTemplate.d.ts +0 -34
- package/Templates/VoxelTemplate.js +0 -135
- package/Util/Binary/BinaryBuffer.d.ts +0 -29
- package/Util/Binary/BinaryBuffer.js +0 -130
- package/Util/Binary/Palettes.d.ts +0 -5
- package/Util/Binary/Palettes.js +0 -46
- package/Util/LocationVisitedMap.d.ts +0 -9
- package/Util/LocationVisitedMap.js +0 -18
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- package/World/Archive/Functions/ArchiveArea.js +0 -338
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- package/World/Archive/Functions/ArchiveSector.js +0 -625
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- package/World/Archive/Functions/ImportSector.js +0 -288
- package/World/Archive/Functions/Shared.js +0 -75
- /package/{Models/VoxelModel.types.js → Math/Location.js} +0 -0
- /package/{World/Archive/Archive.types.js → Mesher/Models/Nodes/Types/GeomtryNode.types.js} +0 -0
- /package/{Models → Voxels/Models}/Defaults/CubeVoxelGeometry.d.ts +0 -0
- /package/{Models → Voxels/Models}/Defaults/LiquidVoxelModel.d.ts +0 -0
- /package/{Models → Voxels/Models}/Defaults/PanelVoxelGeometry.d.ts +0 -0
- /package/{Models → Voxels/Models}/Defaults/StairVoxelModel.d.ts +0 -0
- /package/{Models → Voxels/Models}/Indexing/VoxelRelativeCubeIndex.d.ts +0 -0
- /package/{Models → Voxels/Models}/Indexing/VoxelRelativeCubeIndex.js +0 -0
- /package/{Tasks/IWG → WorldSimulation}/Procedures/SaveAllSectors.d.ts +0 -0
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|
+
* the cell itself (0,0) as well as the eight surrounding cells.
|
|
5
|
+
*
|
|
6
|
+
* Each tuple `[dx, dy]` is an offset from the center cell.
|
|
7
|
+
*
|
|
8
|
+
* Example offsets include:
|
|
9
|
+
* - (0, 0) - the cell itself
|
|
10
|
+
* - (1, 0) - one step to the right
|
|
11
|
+
* - (0, 1) - one step down
|
|
12
|
+
* - (1, 1) - diagonal down-right
|
|
13
|
+
* - (-1, 0) - one step to the left
|
|
14
|
+
* - etc.
|
|
15
|
+
*/
|
|
16
|
+
export declare const MooreNeighborhood2D: Readonly<[number, number][]>;
|
|
17
|
+
/**
|
|
18
|
+
* A read-only array of 3D coordinates (x, y, z) representing
|
|
19
|
+
* the Moore neighborhood in 3D. This includes the cell itself
|
|
20
|
+
* plus all adjacent cells within a 1-unit Chebyshev distance
|
|
21
|
+
* in a 3D grid.
|
|
22
|
+
*
|
|
23
|
+
* Each tuple `[dx, dy, dz]` is an offset from the center cell.
|
|
24
|
+
*/
|
|
25
|
+
export declare const MooreNeighborhood3D: Readonly<[number, number, number][]>;
|
|
26
|
+
/**
|
|
27
|
+
* A read-only array of 3D coordinates (x, y, z) representing
|
|
28
|
+
* the six cardinal (orthogonal) directions in a 3D grid. These
|
|
29
|
+
* do not include the center cell. Typically used for direct
|
|
30
|
+
* neighbors up/down, left/right, forward/backward.
|
|
31
|
+
*
|
|
32
|
+
* Each tuple `[dx, dy, dz]` is an offset from the center cell.
|
|
33
|
+
*/
|
|
34
|
+
export declare const CardinalNeighbors3D: Readonly<[number, number, number][]>;
|
|
35
|
+
/**
|
|
36
|
+
* A read-only array of 2D coordinates (x, y) representing
|
|
37
|
+
* the six cardinal (orthogonal) directions in a 2D grid. These
|
|
38
|
+
* do not include the center cell. Typically used for direct
|
|
39
|
+
* neighbors up/down, left/right
|
|
40
|
+
*
|
|
41
|
+
* Each tuple `[dx, dy]` is an offset from the center cell.
|
|
42
|
+
*/
|
|
43
|
+
export declare const CardinalNeighbors2D: Readonly<[number, number][]>;
|
|
@@ -1,5 +1,19 @@
|
|
|
1
|
-
|
|
2
|
-
|
|
1
|
+
/**
|
|
2
|
+
* A read-only array of 2D coordinates (x, y) representing
|
|
3
|
+
* the Moore neighborhood in 2D. This neighborhood includes
|
|
4
|
+
* the cell itself (0,0) as well as the eight surrounding cells.
|
|
5
|
+
*
|
|
6
|
+
* Each tuple `[dx, dy]` is an offset from the center cell.
|
|
7
|
+
*
|
|
8
|
+
* Example offsets include:
|
|
9
|
+
* - (0, 0) - the cell itself
|
|
10
|
+
* - (1, 0) - one step to the right
|
|
11
|
+
* - (0, 1) - one step down
|
|
12
|
+
* - (1, 1) - diagonal down-right
|
|
13
|
+
* - (-1, 0) - one step to the left
|
|
14
|
+
* - etc.
|
|
15
|
+
*/
|
|
16
|
+
export const MooreNeighborhood2D = [
|
|
3
17
|
[0, 0],
|
|
4
18
|
[1, 0],
|
|
5
19
|
[0, 1],
|
|
@@ -10,7 +24,30 @@ export const $2dMooreNeighborhood = [
|
|
|
10
24
|
[1, -1],
|
|
11
25
|
[-1, 1],
|
|
12
26
|
];
|
|
13
|
-
|
|
27
|
+
const array3d = [];
|
|
28
|
+
for (let y = -1; y < 2; y++) {
|
|
29
|
+
for (const n of MooreNeighborhood2D) {
|
|
30
|
+
array3d.push([n[0], y, n[1]]);
|
|
31
|
+
}
|
|
32
|
+
}
|
|
33
|
+
/**
|
|
34
|
+
* A read-only array of 3D coordinates (x, y, z) representing
|
|
35
|
+
* the Moore neighborhood in 3D. This includes the cell itself
|
|
36
|
+
* plus all adjacent cells within a 1-unit Chebyshev distance
|
|
37
|
+
* in a 3D grid.
|
|
38
|
+
*
|
|
39
|
+
* Each tuple `[dx, dy, dz]` is an offset from the center cell.
|
|
40
|
+
*/
|
|
41
|
+
export const MooreNeighborhood3D = array3d;
|
|
42
|
+
/**
|
|
43
|
+
* A read-only array of 3D coordinates (x, y, z) representing
|
|
44
|
+
* the six cardinal (orthogonal) directions in a 3D grid. These
|
|
45
|
+
* do not include the center cell. Typically used for direct
|
|
46
|
+
* neighbors up/down, left/right, forward/backward.
|
|
47
|
+
*
|
|
48
|
+
* Each tuple `[dx, dy, dz]` is an offset from the center cell.
|
|
49
|
+
*/
|
|
50
|
+
export const CardinalNeighbors3D = [
|
|
14
51
|
[0, 1, 0],
|
|
15
52
|
[0, -1, 0],
|
|
16
53
|
[1, 0, 0],
|
|
@@ -18,8 +55,17 @@ export const $3dCardinalNeighbors = [
|
|
|
18
55
|
[0, 0, -1],
|
|
19
56
|
[0, 0, 1],
|
|
20
57
|
];
|
|
21
|
-
|
|
22
|
-
|
|
23
|
-
|
|
24
|
-
|
|
25
|
-
|
|
58
|
+
/**
|
|
59
|
+
* A read-only array of 2D coordinates (x, y) representing
|
|
60
|
+
* the six cardinal (orthogonal) directions in a 2D grid. These
|
|
61
|
+
* do not include the center cell. Typically used for direct
|
|
62
|
+
* neighbors up/down, left/right
|
|
63
|
+
*
|
|
64
|
+
* Each tuple `[dx, dy]` is an offset from the center cell.
|
|
65
|
+
*/
|
|
66
|
+
export const CardinalNeighbors2D = [
|
|
67
|
+
[0, 1],
|
|
68
|
+
[0, -1],
|
|
69
|
+
[1, 0],
|
|
70
|
+
[-1, 0],
|
|
71
|
+
];
|
package/Math/Indexing.d.ts
CHANGED
|
@@ -1,4 +1,5 @@
|
|
|
1
1
|
import { Vec3Array, Vector3Like } from "@amodx/math";
|
|
2
|
+
export type IndexOrderingTypes = "XYZ" | "XZY" | "YXZ";
|
|
2
3
|
export declare function CubeHashVec3Array(positionX: number, positionY: number, positionZ: number, xPower2: number, yPower2: number, zPower2: number, positionRef?: Vec3Array): Vec3Array;
|
|
3
4
|
export declare function CubeHashVec3(positionX: number, positionY: number, positionZ: number, xPower2: number, yPower2: number, zPower2: number, positionRef?: Vector3Like): Vector3Like;
|
|
4
5
|
/**
|
|
@@ -0,0 +1,52 @@
|
|
|
1
|
+
import { Vec3ArrayLike, Vector3Like } from "@amodx/math";
|
|
2
|
+
import { VoxelFaces } from "./VoxelFaces";
|
|
3
|
+
const unitNormals = [
|
|
4
|
+
[0, 1, 0],
|
|
5
|
+
[0, -1, 0],
|
|
6
|
+
[0, 0, 1],
|
|
7
|
+
[0, 0, -1],
|
|
8
|
+
[1, 0, 0],
|
|
9
|
+
[-1, 0, 0],
|
|
10
|
+
];
|
|
11
|
+
const tempPosition = [0, 0, 0];
|
|
12
|
+
const tempNormal = [0, 0, 0];
|
|
13
|
+
export function closestUnitNormal(v) {
|
|
14
|
+
const [x, y, z] = Vector3Like.Deconstruct(v);
|
|
15
|
+
tempPosition[0] = x;
|
|
16
|
+
tempPosition[1] = y;
|
|
17
|
+
tempPosition[2] = z;
|
|
18
|
+
let closestIndex = -1;
|
|
19
|
+
let closestDistance = Infinity;
|
|
20
|
+
for (let i = 0; i < unitNormals.length; i++) {
|
|
21
|
+
Vec3ArrayLike.SubtractToRef(tempPosition, unitNormals[i], tempNormal);
|
|
22
|
+
const distance = Vec3ArrayLike.Length(tempNormal);
|
|
23
|
+
if (distance < closestDistance) {
|
|
24
|
+
closestDistance = distance;
|
|
25
|
+
closestIndex = i;
|
|
26
|
+
}
|
|
27
|
+
}
|
|
28
|
+
if (closestIndex == -1)
|
|
29
|
+
return [0, 0, 0];
|
|
30
|
+
return [
|
|
31
|
+
unitNormals[closestIndex][0],
|
|
32
|
+
unitNormals[closestIndex][1],
|
|
33
|
+
unitNormals[closestIndex][2],
|
|
34
|
+
];
|
|
35
|
+
}
|
|
36
|
+
export function closestVoxelFace(v) {
|
|
37
|
+
const unitNormal = closestUnitNormal(v);
|
|
38
|
+
let closestFace = VoxelFaces.Up;
|
|
39
|
+
if (unitNormal[0] == 1)
|
|
40
|
+
closestFace = VoxelFaces.East;
|
|
41
|
+
if (unitNormal[0] == -1)
|
|
42
|
+
closestFace = VoxelFaces.West;
|
|
43
|
+
if (unitNormal[1] == 1)
|
|
44
|
+
closestFace = VoxelFaces.Up;
|
|
45
|
+
if (unitNormal[1] == -1)
|
|
46
|
+
closestFace = VoxelFaces.Down;
|
|
47
|
+
if (unitNormal[2] == 1)
|
|
48
|
+
closestFace = VoxelFaces.North;
|
|
49
|
+
if (unitNormal[2] == -1)
|
|
50
|
+
closestFace = VoxelFaces.South;
|
|
51
|
+
return closestFace;
|
|
52
|
+
}
|
package/Math/index.d.ts
CHANGED
package/Math/index.js
CHANGED
|
@@ -0,0 +1,5 @@
|
|
|
1
|
+
import { LocationData } from "../../../Math";
|
|
2
|
+
import type { SetSectionMeshTask } from "../../Types/Mesher.types";
|
|
3
|
+
import { SectionCursor } from "../../../World/Cursor/SectionCursor.js";
|
|
4
|
+
import { DataCursorInterface } from "Voxels/Cursor/DataCursor.interface";
|
|
5
|
+
export declare function MeshSectionBase(worldCursor: DataCursorInterface, sectionCursor: SectionCursor, location: LocationData, transfers?: any[]): SetSectionMeshTask | null;
|
|
@@ -0,0 +1,105 @@
|
|
|
1
|
+
//data
|
|
2
|
+
import { WorldSpaces } from "../../../World/WorldSpaces.js";
|
|
3
|
+
//tools
|
|
4
|
+
import { VoxelGeometryBuilderCacheSpace } from "../../Models/VoxelGeometryBuilderCacheSpace.js";
|
|
5
|
+
import { VoxelModelConstructorRegister } from "../../Models/VoxelModelConstructorRegister.js";
|
|
6
|
+
import { VoxelMeshBVHBuilder } from "../../Geomtry/VoxelMeshBVHBuilder";
|
|
7
|
+
import { Vector3Like } from "@amodx/math";
|
|
8
|
+
import { RenderedMaterials } from "../../Models/RenderedMaterials";
|
|
9
|
+
import { CompactVoxelSectionMesh } from "../CompactVoxelSectionMesh";
|
|
10
|
+
let space;
|
|
11
|
+
const bvhTool = new VoxelMeshBVHBuilder();
|
|
12
|
+
function meshVoxel(x, y, z, voxel, worldCursor, sectionCursor) {
|
|
13
|
+
let added = false;
|
|
14
|
+
const constructor = VoxelModelConstructorRegister.constructorsPaltte[voxel.getVoxelId()];
|
|
15
|
+
const builder = constructor.builder;
|
|
16
|
+
builder.origin.x = sectionCursor._voxelPosition.x;
|
|
17
|
+
builder.origin.y = sectionCursor._voxelPosition.y;
|
|
18
|
+
builder.origin.z = sectionCursor._voxelPosition.z;
|
|
19
|
+
builder.position.x = x;
|
|
20
|
+
builder.position.y = y;
|
|
21
|
+
builder.position.z = z;
|
|
22
|
+
builder.voxel = voxel;
|
|
23
|
+
builder.nVoxel = worldCursor;
|
|
24
|
+
builder.startConstruction();
|
|
25
|
+
added = constructor.process();
|
|
26
|
+
builder.endConstruction();
|
|
27
|
+
return added;
|
|
28
|
+
}
|
|
29
|
+
const padding = Vector3Like.Create(5, 5, 5);
|
|
30
|
+
export function MeshSectionBase(worldCursor, sectionCursor, location, transfers = []) {
|
|
31
|
+
if (!space)
|
|
32
|
+
space = new VoxelGeometryBuilderCacheSpace({
|
|
33
|
+
x: WorldSpaces.section.bounds.x + padding.x,
|
|
34
|
+
y: WorldSpaces.section.bounds.y + padding.y,
|
|
35
|
+
z: WorldSpaces.section.bounds.z + padding.z,
|
|
36
|
+
});
|
|
37
|
+
const { x: cx, y: cy, z: cz } = sectionCursor._sectionPosition;
|
|
38
|
+
const section = sectionCursor._section;
|
|
39
|
+
let [minY, maxY] = section.getMinMax();
|
|
40
|
+
if (minY == Infinity && maxY == -Infinity) {
|
|
41
|
+
section.setInProgress(false);
|
|
42
|
+
return null;
|
|
43
|
+
}
|
|
44
|
+
space.start(cx - (padding.x - 1), cy - (padding.y - 1), cz - (padding.z - 1));
|
|
45
|
+
bvhTool.reset();
|
|
46
|
+
const effects = {};
|
|
47
|
+
for (let i = 0; i < RenderedMaterials.meshers.length; i++) {
|
|
48
|
+
const mesher = RenderedMaterials.meshers[i];
|
|
49
|
+
mesher.space = space;
|
|
50
|
+
mesher.bvhTool = bvhTool;
|
|
51
|
+
mesher.effects = effects;
|
|
52
|
+
}
|
|
53
|
+
const slice = WorldSpaces.section.bounds.x * WorldSpaces.section.bounds.z;
|
|
54
|
+
const startY = minY * slice;
|
|
55
|
+
const endY = (maxY + 1) * slice;
|
|
56
|
+
for (let i = startY; i < endY; i++) {
|
|
57
|
+
if (!(i % slice)) {
|
|
58
|
+
const y = i / slice;
|
|
59
|
+
if (!section.getHasVoxel(y) && !section.getHasVoxelDirty(y)) {
|
|
60
|
+
i += slice - 1;
|
|
61
|
+
continue;
|
|
62
|
+
}
|
|
63
|
+
}
|
|
64
|
+
if (!section.ids[i] || section.getBuried(i))
|
|
65
|
+
continue;
|
|
66
|
+
const voxel = sectionCursor.getVoxelAtIndex(i);
|
|
67
|
+
const x = cx + sectionCursor._voxelPosition.x;
|
|
68
|
+
const y = cy + sectionCursor._voxelPosition.y;
|
|
69
|
+
const z = cz + sectionCursor._voxelPosition.z;
|
|
70
|
+
let addedVoxel = false;
|
|
71
|
+
if (meshVoxel(x, y, z, voxel, worldCursor, sectionCursor))
|
|
72
|
+
addedVoxel = true;
|
|
73
|
+
if (voxel.hasSecondaryVoxel()) {
|
|
74
|
+
voxel.setSecondary(true);
|
|
75
|
+
if (meshVoxel(x, y, z, voxel, worldCursor, sectionCursor))
|
|
76
|
+
addedVoxel = true;
|
|
77
|
+
voxel.setSecondary(false);
|
|
78
|
+
}
|
|
79
|
+
section.setBuried(i, !addedVoxel);
|
|
80
|
+
}
|
|
81
|
+
const meshed = [];
|
|
82
|
+
for (let i = 0; i < RenderedMaterials.meshers.length; i++) {
|
|
83
|
+
const mesher = RenderedMaterials.meshers[i];
|
|
84
|
+
if (!mesher.mesh.vertexCount) {
|
|
85
|
+
mesher.clear();
|
|
86
|
+
mesher.bvhTool = null;
|
|
87
|
+
continue;
|
|
88
|
+
}
|
|
89
|
+
const { min, max } = mesher.bvhTool.getMeshBounds();
|
|
90
|
+
mesher.mesh.minBounds.x = min[0];
|
|
91
|
+
mesher.mesh.minBounds.y = min[1];
|
|
92
|
+
mesher.mesh.minBounds.z = min[2];
|
|
93
|
+
mesher.mesh.maxBounds.x = max[0];
|
|
94
|
+
mesher.mesh.maxBounds.y = max[1];
|
|
95
|
+
mesher.mesh.maxBounds.z = max[2];
|
|
96
|
+
meshed.push(mesher);
|
|
97
|
+
}
|
|
98
|
+
const compactMesh = CompactVoxelSectionMesh(location, meshed, transfers);
|
|
99
|
+
for (let i = 0; i < meshed.length; i++) {
|
|
100
|
+
meshed[i].clear();
|
|
101
|
+
meshed[i].bvhTool = null;
|
|
102
|
+
}
|
|
103
|
+
section.setInProgress(false);
|
|
104
|
+
return compactMesh;
|
|
105
|
+
}
|
|
@@ -0,0 +1,4 @@
|
|
|
1
|
+
import { SetSectionMeshTask } from "../Types/Mesher.types";
|
|
2
|
+
import { VoxelModelBuilder } from "../Models/VoxelModelBuilder";
|
|
3
|
+
import { LocationData } from "../../Math";
|
|
4
|
+
export declare function CompactVoxelSectionMesh(location: LocationData, tools: VoxelModelBuilder[], transfers?: any[]): SetSectionMeshTask;
|
|
@@ -0,0 +1,106 @@
|
|
|
1
|
+
import { VoxelMeshVertexStructCursor } from "../Geomtry/VoxelMeshVertexStructCursor";
|
|
2
|
+
import { CompactedSectionVoxelMesh, CompactedMeshData, } from "../Geomtry/CompactedSectionVoxelMesh";
|
|
3
|
+
const meshData = new CompactedMeshData();
|
|
4
|
+
const compactedMesh = new CompactedSectionVoxelMesh();
|
|
5
|
+
/** Utility to ensure a value is aligned to 4 bytes. */
|
|
6
|
+
function align4(value) {
|
|
7
|
+
return (value + 3) & ~3;
|
|
8
|
+
}
|
|
9
|
+
export function CompactVoxelSectionMesh(location, tools, transfers = []) {
|
|
10
|
+
// 1) First compute how large the final buffer needs to be (with 4-byte alignment).
|
|
11
|
+
let headerSize = CompactedSectionVoxelMesh.GetHeaderByteSize(tools.length);
|
|
12
|
+
// Make the header itself 4-byte aligned
|
|
13
|
+
headerSize = align4(headerSize);
|
|
14
|
+
let totalByteCount = headerSize;
|
|
15
|
+
for (let i = 0; i < tools.length; i++) {
|
|
16
|
+
const tool = tools[i];
|
|
17
|
+
// Add the vertex data
|
|
18
|
+
const vertexByteSize = tool.mesh.vertexCount * VoxelMeshVertexStructCursor.VertexByteSize;
|
|
19
|
+
totalByteCount += vertexByteSize;
|
|
20
|
+
// Align after writing vertex data
|
|
21
|
+
totalByteCount = align4(totalByteCount);
|
|
22
|
+
// Add the index data
|
|
23
|
+
const indexByteSize = tool.mesh.indicieCount * 4;
|
|
24
|
+
totalByteCount += indexByteSize;
|
|
25
|
+
// Align after writing index data
|
|
26
|
+
totalByteCount = align4(totalByteCount);
|
|
27
|
+
}
|
|
28
|
+
// 2) Allocate the final buffer
|
|
29
|
+
const buffer = new ArrayBuffer(totalByteCount);
|
|
30
|
+
compactedMesh.setData(buffer);
|
|
31
|
+
compactedMesh.setLocation(...location);
|
|
32
|
+
compactedMesh.setTotalMeshes(tools.length);
|
|
33
|
+
// We'll track our position in the buffer here
|
|
34
|
+
let byteCount = headerSize;
|
|
35
|
+
for (let i = 0; i < tools.length; i++) {
|
|
36
|
+
const tool = tools[i];
|
|
37
|
+
// Fill out the meshData structure
|
|
38
|
+
meshData.materialId = tool.id;
|
|
39
|
+
const minBounds = tool.mesh.minBounds;
|
|
40
|
+
const maxBounds = tool.mesh.maxBounds;
|
|
41
|
+
meshData.minBounds[0] = minBounds.x;
|
|
42
|
+
meshData.minBounds[1] = minBounds.y;
|
|
43
|
+
meshData.minBounds[2] = minBounds.z;
|
|
44
|
+
meshData.maxBounds[0] = maxBounds.x;
|
|
45
|
+
meshData.maxBounds[1] = maxBounds.y;
|
|
46
|
+
meshData.maxBounds[2] = maxBounds.z;
|
|
47
|
+
// Vertex info
|
|
48
|
+
const totalVertFloats = tool.mesh.vertexCount * VoxelMeshVertexStructCursor.VertexFloatSize;
|
|
49
|
+
const vertexByteCount = totalVertFloats * 4;
|
|
50
|
+
meshData.vertexIndex[0] = byteCount;
|
|
51
|
+
meshData.vertexIndex[1] = totalVertFloats;
|
|
52
|
+
// Now move the pointer
|
|
53
|
+
byteCount += vertexByteCount;
|
|
54
|
+
// Align to 4 bytes again before writing indices
|
|
55
|
+
byteCount = align4(byteCount);
|
|
56
|
+
// Index info
|
|
57
|
+
meshData.indiceIndex[0] = byteCount;
|
|
58
|
+
meshData.indiceIndex[1] = tool.mesh.indicieCount;
|
|
59
|
+
const indexByteCount = tool.mesh.indicieCount * 4;
|
|
60
|
+
byteCount += indexByteCount;
|
|
61
|
+
// Align to 4 bytes for the next iteration (or final)
|
|
62
|
+
byteCount = align4(byteCount);
|
|
63
|
+
// Store the meta info
|
|
64
|
+
compactedMesh.setMeshData(i, meshData);
|
|
65
|
+
// Write vertex data
|
|
66
|
+
const vertexArray = new Float32Array(buffer, meshData.vertexIndex[0], totalVertFloats);
|
|
67
|
+
const vertexBuffers = tool.mesh.buffer._buffers;
|
|
68
|
+
let start = 0;
|
|
69
|
+
let done = false;
|
|
70
|
+
for (let b = 0; b < vertexBuffers.length; b++) {
|
|
71
|
+
const buf = vertexBuffers[b];
|
|
72
|
+
for (let j = 0; j < buf.length; j++) {
|
|
73
|
+
vertexArray[start] = buf[j];
|
|
74
|
+
start++;
|
|
75
|
+
if (start >= totalVertFloats) {
|
|
76
|
+
done = true;
|
|
77
|
+
break;
|
|
78
|
+
}
|
|
79
|
+
}
|
|
80
|
+
if (done)
|
|
81
|
+
break;
|
|
82
|
+
}
|
|
83
|
+
// Write index data
|
|
84
|
+
const indicesArray = new Uint32Array(buffer, meshData.indiceIndex[0], tool.mesh.indicieCount);
|
|
85
|
+
const indiceBuffers = tool.mesh.indices._buffers;
|
|
86
|
+
start = 0;
|
|
87
|
+
done = false;
|
|
88
|
+
for (let b = 0; b < indiceBuffers.length; b++) {
|
|
89
|
+
const buf = indiceBuffers[b];
|
|
90
|
+
for (let j = 0; j < buf.length; j++) {
|
|
91
|
+
indicesArray[start] = buf[j];
|
|
92
|
+
start++;
|
|
93
|
+
if (start >= tool.mesh.indicieCount) {
|
|
94
|
+
done = true;
|
|
95
|
+
break;
|
|
96
|
+
}
|
|
97
|
+
}
|
|
98
|
+
if (done)
|
|
99
|
+
break;
|
|
100
|
+
}
|
|
101
|
+
}
|
|
102
|
+
// Transfer the ArrayBuffer to your worker if needed
|
|
103
|
+
transfers.push(buffer);
|
|
104
|
+
// Return the buffer or the task object as needed
|
|
105
|
+
return buffer;
|
|
106
|
+
}
|
|
@@ -1,3 +1,3 @@
|
|
|
1
1
|
import { LocationData } from "../../Math";
|
|
2
|
-
import type { SetSectionMeshTask } from "
|
|
2
|
+
import type { SetSectionMeshTask } from "../Types/Mesher.types";
|
|
3
3
|
export declare function MeshSection(location: LocationData, transfers?: any[]): SetSectionMeshTask | null;
|
|
@@ -1,126 +1,15 @@
|
|
|
1
|
-
//data
|
|
2
|
-
import { WorldSpaces } from "../../World/WorldSpaces.js";
|
|
3
1
|
//tools
|
|
4
|
-
import { VoxelGeometryBuilderCacheSpace } from "../Models/VoxelGeometryBuilderCacheSpace.js";
|
|
5
|
-
import { CompactVoxelMesh } from "./CompactVoxelMesh.js";
|
|
6
2
|
import { WorldCursor } from "../../World/Cursor/WorldCursor.js";
|
|
7
3
|
import { SectionCursor } from "../../World/Cursor/SectionCursor.js";
|
|
8
|
-
import { VoxelModelConstructorRegister } from "../Models/VoxelModelConstructorRegister.js";
|
|
9
4
|
import { WorldRegister } from "../../World/WorldRegister.js";
|
|
10
|
-
import {
|
|
11
|
-
import { Vector3Like } from "@amodx/math";
|
|
12
|
-
import { RenderedMaterials } from "../Models/RenderedMaterials";
|
|
5
|
+
import { MeshSectionBase } from "./Base/MeshSectionBase";
|
|
13
6
|
const sectionCursor = new SectionCursor();
|
|
14
7
|
const worldCursor = new WorldCursor();
|
|
15
|
-
let space;
|
|
16
|
-
const bvhTool = new VoxelMeshBVHBuilder();
|
|
17
|
-
function meshVoxel(x, y, z, voxel) {
|
|
18
|
-
let added = false;
|
|
19
|
-
const constructor = VoxelModelConstructorRegister.constructorsPaltte[voxel.getId()];
|
|
20
|
-
const builder = constructor.builder;
|
|
21
|
-
builder.origin.x = sectionCursor._voxelPosition.x;
|
|
22
|
-
builder.origin.y = sectionCursor._voxelPosition.y;
|
|
23
|
-
builder.origin.z = sectionCursor._voxelPosition.z;
|
|
24
|
-
builder.position.x = x;
|
|
25
|
-
builder.position.y = y;
|
|
26
|
-
builder.position.z = z;
|
|
27
|
-
builder.voxel = voxel;
|
|
28
|
-
builder.nVoxel = worldCursor;
|
|
29
|
-
builder.startConstruction();
|
|
30
|
-
added = constructor.process();
|
|
31
|
-
builder.endConstruction();
|
|
32
|
-
return added;
|
|
33
|
-
}
|
|
34
|
-
const padding = Vector3Like.Create(5, 5, 5);
|
|
35
8
|
export function MeshSection(location, transfers = []) {
|
|
36
|
-
if (!space)
|
|
37
|
-
space = new VoxelGeometryBuilderCacheSpace({
|
|
38
|
-
x: WorldSpaces.section.bounds.x + padding.x,
|
|
39
|
-
y: WorldSpaces.section.bounds.y + padding.y,
|
|
40
|
-
z: WorldSpaces.section.bounds.z + padding.z,
|
|
41
|
-
});
|
|
42
9
|
const sector = WorldRegister.sectors.getAt(location);
|
|
43
10
|
if (!sector)
|
|
44
11
|
return null;
|
|
45
|
-
const section = sector.getSection(location[1], location[2], location[3]);
|
|
46
|
-
const [cx, cy, cz] = section.getPosition();
|
|
47
12
|
worldCursor.setFocalPoint(...location);
|
|
48
|
-
sectionCursor.
|
|
49
|
-
|
|
50
|
-
if (minY == Infinity && maxY == -Infinity) {
|
|
51
|
-
section.setDirty(false);
|
|
52
|
-
section.setInProgress(false);
|
|
53
|
-
return null;
|
|
54
|
-
}
|
|
55
|
-
space.start(cx - (padding.x - 1), cy - (padding.y - 1), cz - (padding.z - 1));
|
|
56
|
-
bvhTool.reset();
|
|
57
|
-
const effects = {};
|
|
58
|
-
for (let i = 0; i < RenderedMaterials.meshers.length; i++) {
|
|
59
|
-
const mesher = RenderedMaterials.meshers[i];
|
|
60
|
-
mesher.space = space;
|
|
61
|
-
mesher.bvhTool = bvhTool;
|
|
62
|
-
mesher.effects = effects;
|
|
63
|
-
}
|
|
64
|
-
const volume = WorldSpaces.section.volumne;
|
|
65
|
-
const slice = WorldSpaces.section.bounds.x * WorldSpaces.section.bounds.z;
|
|
66
|
-
//const t = performance.now();
|
|
67
|
-
for (let i = 0; i < volume; i++) {
|
|
68
|
-
if (!(i % slice)) {
|
|
69
|
-
const y = i / slice;
|
|
70
|
-
if (!section.getHasVoxel(y) && !section.getHasVoxelDirty(y)) {
|
|
71
|
-
i += slice - 1;
|
|
72
|
-
continue;
|
|
73
|
-
}
|
|
74
|
-
}
|
|
75
|
-
if (!section.ids[i])
|
|
76
|
-
continue;
|
|
77
|
-
if (!section.ids[i] || section.getBuried(i))
|
|
78
|
-
continue;
|
|
79
|
-
const voxel = sectionCursor.getVoxelAtIndex(i);
|
|
80
|
-
const x = cx + sectionCursor._voxelPosition.x;
|
|
81
|
-
const y = cy + sectionCursor._voxelPosition.y;
|
|
82
|
-
const z = cz + sectionCursor._voxelPosition.z;
|
|
83
|
-
let addedVoxel = false;
|
|
84
|
-
if (meshVoxel(x, y, z, voxel))
|
|
85
|
-
addedVoxel = true;
|
|
86
|
-
if (voxel.hasSecondaryVoxel()) {
|
|
87
|
-
voxel.setSecondary(true);
|
|
88
|
-
if (meshVoxel(x, y, z, voxel))
|
|
89
|
-
addedVoxel = true;
|
|
90
|
-
voxel.setSecondary(false);
|
|
91
|
-
}
|
|
92
|
-
section.setBuried(i, !addedVoxel);
|
|
93
|
-
}
|
|
94
|
-
// console.log(performance.now() - t);
|
|
95
|
-
const sectionEffects = [];
|
|
96
|
-
const sections = [
|
|
97
|
-
[location[0], ...section.getPosition()],
|
|
98
|
-
[],
|
|
99
|
-
sectionEffects,
|
|
100
|
-
0,
|
|
101
|
-
];
|
|
102
|
-
const meshed = [];
|
|
103
|
-
for (let i = 0; i < RenderedMaterials.meshers.length; i++) {
|
|
104
|
-
const mesher = RenderedMaterials.meshers[i];
|
|
105
|
-
for (const e in mesher.effects) {
|
|
106
|
-
const float = Float32Array.from(mesher.effects[e]);
|
|
107
|
-
transfers.push(float.buffer);
|
|
108
|
-
sectionEffects.push([e, float]);
|
|
109
|
-
}
|
|
110
|
-
if (!mesher.mesh.vertexCount) {
|
|
111
|
-
mesher.clear();
|
|
112
|
-
mesher.bvhTool = null;
|
|
113
|
-
continue;
|
|
114
|
-
}
|
|
115
|
-
meshed.push(mesher);
|
|
116
|
-
}
|
|
117
|
-
const compactMesh = CompactVoxelMesh(meshed, transfers);
|
|
118
|
-
sections[1] = compactMesh;
|
|
119
|
-
for (let i = 0; i < meshed.length; i++) {
|
|
120
|
-
meshed[i].clear();
|
|
121
|
-
meshed[i].bvhTool = null;
|
|
122
|
-
}
|
|
123
|
-
section.setDirty(false);
|
|
124
|
-
section.setInProgress(false);
|
|
125
|
-
return sections;
|
|
13
|
+
sectionCursor.loadSection(...location);
|
|
14
|
+
return MeshSectionBase(worldCursor, sectionCursor, location, transfers);
|
|
126
15
|
}
|
|
@@ -0,0 +1,14 @@
|
|
|
1
|
+
//tools
|
|
2
|
+
import { MeshSectionBase } from "./Base/MeshSectionBase";
|
|
3
|
+
import { SectionSnapshotCursor } from "../../World/SnapShot/SectionSnapShotCursor";
|
|
4
|
+
let snapShotCursor;
|
|
5
|
+
export function MeshSectionSnapShot(snapShot, transfers = []) {
|
|
6
|
+
if (!snapShotCursor)
|
|
7
|
+
snapShotCursor = new SectionSnapshotCursor();
|
|
8
|
+
const location = snapShot.location;
|
|
9
|
+
snapShotCursor.setSectionSnapShot(snapShot);
|
|
10
|
+
const sectionCursor = snapShotCursor.getCenteralCursor();
|
|
11
|
+
if (!sectionCursor)
|
|
12
|
+
return null;
|
|
13
|
+
return MeshSectionBase(snapShotCursor, sectionCursor, location, transfers);
|
|
14
|
+
}
|
|
@@ -1,13 +1,17 @@
|
|
|
1
1
|
import { Quad } from "../Geomtry/Primitives/Quad";
|
|
2
2
|
const Quads = {
|
|
3
3
|
north: Quad.Create([
|
|
4
|
-
[0, 0, 0],
|
|
5
4
|
[1, 1, 0],
|
|
6
|
-
|
|
7
|
-
south: Quad.Create([
|
|
5
|
+
[0, 1, 0],
|
|
8
6
|
[0, 0, 0],
|
|
7
|
+
[1, 0, 0],
|
|
8
|
+
], Quad.FullUVs),
|
|
9
|
+
south: Quad.Create([
|
|
9
10
|
[1, 1, 0],
|
|
10
|
-
|
|
11
|
+
[0, 1, 0],
|
|
12
|
+
[0, 0, 0],
|
|
13
|
+
[1, 0, 0],
|
|
14
|
+
], Quad.FullUVs),
|
|
11
15
|
};
|
|
12
16
|
//const tool = new MesherDataTool();
|
|
13
17
|
//tool.startNewMesh();
|
|
@@ -1,15 +1,18 @@
|
|
|
1
1
|
import { VoxelGeometryBuilderCacheSpace } from "../Models/VoxelGeometryBuilderCacheSpace.js";
|
|
2
2
|
import { TemplateCursor } from "../../Templates/Cursor/TemplateCursor.js";
|
|
3
|
-
import { FullVoxelTemplate } from "../../Templates/FullVoxelTemplate.js";
|
|
3
|
+
import { FullVoxelTemplate } from "../../Templates/Full/FullVoxelTemplate.js";
|
|
4
4
|
import { CompactVoxelMesh } from "../Functions/CompactVoxelMesh.js";
|
|
5
5
|
import { VoxelModelConstructorRegister } from "../Models/VoxelModelConstructorRegister.js";
|
|
6
|
+
const template = new FullVoxelTemplate(FullVoxelTemplate.CreateNew([3, 3, 3], 0xf));
|
|
6
7
|
const templateCursor = new TemplateCursor();
|
|
7
|
-
templateCursor.setTemplate(
|
|
8
|
+
templateCursor.setTemplate(template);
|
|
8
9
|
const space = new VoxelGeometryBuilderCacheSpace({ x: 3, y: 3, z: 3 });
|
|
9
10
|
export function MeshVoxel(rawVoxelData) {
|
|
11
|
+
const index = template.getIndex(1, 1, 1);
|
|
12
|
+
template.ids[index] = rawVoxelData[0];
|
|
13
|
+
template.level[index] = rawVoxelData[2];
|
|
14
|
+
template.secondary[index] = rawVoxelData[3];
|
|
10
15
|
const voxel = templateCursor.getVoxel(1, 1, 1);
|
|
11
|
-
voxel.copyRaw(rawVoxelData);
|
|
12
|
-
voxel.process();
|
|
13
16
|
if (!voxel.isRenderable())
|
|
14
17
|
return false;
|
|
15
18
|
const constructor = VoxelModelConstructorRegister.getConstructor(voxel.getStringId());
|
|
@@ -17,6 +20,9 @@ export function MeshVoxel(rawVoxelData) {
|
|
|
17
20
|
throw new Error(`Could not find constructor for voxel [id:${voxel.getStringId()} name:${voxel.getName()}] `);
|
|
18
21
|
}
|
|
19
22
|
const builder = constructor.builder;
|
|
23
|
+
if (!builder) {
|
|
24
|
+
console.error(builder, constructor.id, constructor);
|
|
25
|
+
}
|
|
20
26
|
builder.space = space;
|
|
21
27
|
builder.bvhTool = null;
|
|
22
28
|
builder.clear();
|