@divinevoxel/vlox 0.0.73 → 0.0.75

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (688) hide show
  1. package/Cache/Cache.types.d.ts +1 -1
  2. package/Contexts/Base/Remote/InitDataSync.js +7 -3
  3. package/Contexts/Base/Remote/InitWorldDataSync.d.ts +2 -1
  4. package/Contexts/Base/Remote/InitWorldDataSync.js +14 -3
  5. package/Contexts/Generator/DivineVoxelEngineGenerator.d.ts +9 -0
  6. package/Contexts/Generator/DivineVoxelEngineGenerator.js +14 -0
  7. package/Contexts/{Constructor/ConstrcutorTheads.d.ts → Generator/GeneratorThreads.d.ts} +2 -2
  8. package/Contexts/{Constructor/ConstrcutorTheads.js → Generator/GeneratorThreads.js} +2 -2
  9. package/Contexts/Generator/index.d.ts +1 -0
  10. package/Contexts/Generator/index.js +1 -0
  11. package/Contexts/Mesher/DivineVoxelEngineMesher.d.ts +9 -0
  12. package/Contexts/Mesher/DivineVoxelEngineMesher.js +14 -0
  13. package/Contexts/Mesher/MesherTheads.d.ts +7 -0
  14. package/Contexts/Mesher/MesherTheads.js +14 -0
  15. package/Contexts/Mesher/index.d.ts +1 -0
  16. package/Contexts/Mesher/index.js +1 -0
  17. package/Contexts/Nexus/NexusTheads.js +1 -1
  18. package/Contexts/Render/DVERenderThreads.d.ts +2 -1
  19. package/Contexts/Render/DVERenderThreads.js +4 -2
  20. package/Contexts/Render/DivineVoxelEngineRender.d.ts +12 -1
  21. package/Contexts/Render/DivineVoxelEngineRender.js +9 -4
  22. package/Contexts/World/DivineVoxelEngineWorld.d.ts +10 -0
  23. package/Contexts/World/WorldThreads.d.ts +2 -1
  24. package/Contexts/World/WorldThreads.js +4 -2
  25. package/Init/StartGenerator.d.ts +2 -0
  26. package/Init/StartGenerator.js +45 -0
  27. package/Init/StartMesher.d.ts +2 -0
  28. package/Init/StartMesher.js +41 -0
  29. package/Init/StartNexus.js +4 -2
  30. package/Init/StartRenderer.d.ts +4 -1
  31. package/Init/StartRenderer.js +59 -14
  32. package/Init/StartWorld.js +2 -1
  33. package/LICENSE.md +2 -1
  34. package/Math/CardinalNeighbors.d.ts +43 -3
  35. package/Math/CardinalNeighbors.js +54 -8
  36. package/Math/Indexing.d.ts +1 -0
  37. package/Math/Location.d.ts +10 -0
  38. package/Math/UtilFunctions.d.ts +4 -0
  39. package/Math/UtilFunctions.js +52 -0
  40. package/Math/index.d.ts +1 -6
  41. package/Math/index.js +1 -0
  42. package/Mesher/Functions/Base/MeshSectionBase.d.ts +5 -0
  43. package/Mesher/Functions/Base/MeshSectionBase.js +105 -0
  44. package/Mesher/Functions/CompactVoxelSectionMesh.d.ts +4 -0
  45. package/Mesher/Functions/CompactVoxelSectionMesh.js +106 -0
  46. package/Mesher/Functions/MeshSection.d.ts +1 -1
  47. package/Mesher/Functions/MeshSection.js +3 -114
  48. package/Mesher/Functions/MeshSectionSnapShot.d.ts +3 -0
  49. package/Mesher/Functions/MeshSectionSnapShot.js +14 -0
  50. package/Mesher/Functions/MeshTexture.js +8 -4
  51. package/Mesher/Functions/MeshVoxel.js +10 -4
  52. package/Mesher/Geomtry/CompactedSectionVoxelMesh.d.ts +26 -0
  53. package/Mesher/Geomtry/CompactedSectionVoxelMesh.js +149 -0
  54. package/Mesher/Geomtry/Functions/GetBounds.d.ts +2 -0
  55. package/Mesher/{Models/Common/BoundsFunctions.js → Geomtry/Functions/GetBounds.js} +13 -13
  56. package/Mesher/Geomtry/Geometry.types.d.ts +14 -0
  57. package/Mesher/Geomtry/Geometry.types.js +11 -0
  58. package/Mesher/Geomtry/Primitives/Quad.d.ts +7 -15
  59. package/Mesher/Geomtry/Primitives/Quad.js +36 -91
  60. package/Mesher/Geomtry/Primitives/QuadVertexData.d.ts +4 -14
  61. package/Mesher/Geomtry/Primitives/QuadVertexData.js +17 -57
  62. package/Mesher/Geomtry/Primitives/Triangle.d.ts +65 -0
  63. package/Mesher/Geomtry/Primitives/Triangle.js +148 -0
  64. package/Mesher/Geomtry/Primitives/TriangleVertexData.d.ts +58 -0
  65. package/Mesher/Geomtry/Primitives/TriangleVertexData.js +263 -0
  66. package/Mesher/Geomtry/Primitives/index.d.ts +2 -0
  67. package/Mesher/Geomtry/Primitives/index.js +2 -0
  68. package/Mesher/Geomtry/Shapes/Box.d.ts +20 -0
  69. package/Mesher/Geomtry/Shapes/Box.js +69 -0
  70. package/Mesher/Geomtry/Transform/TransformBox.d.ts +3 -0
  71. package/{Models/Shared/Transform.js → Mesher/Geomtry/Transform/TransformBox.js} +9 -124
  72. package/Mesher/Geomtry/Transform/TransformQuad.d.ts +3 -0
  73. package/Mesher/Geomtry/Transform/TransformQuad.js +113 -0
  74. package/Mesher/Geomtry/Transform/TransformTriangle.d.ts +3 -0
  75. package/Mesher/Geomtry/Transform/TransformTriangle.js +112 -0
  76. package/Mesher/Geomtry/VoxelGeometryBuilder.d.ts +3 -4
  77. package/Mesher/Geomtry/VoxelGeometryBuilder.js +140 -203
  78. package/Mesher/Geomtry/VoxelMesh.js +2 -2
  79. package/Mesher/Geomtry/VoxelMeshBVHBuilder.d.ts +8 -70
  80. package/Mesher/Geomtry/VoxelMeshBVHBuilder.js +18 -183
  81. package/Mesher/Geomtry/VoxelMeshBVHStructCursor.d.ts +22 -0
  82. package/Mesher/Geomtry/VoxelMeshBVHStructCursor.js +78 -0
  83. package/Mesher/Geomtry/VoxelMeshBuffers.js +2 -2
  84. package/Mesher/Geomtry/VoxelMeshVertexStructCursor.d.ts +9 -3
  85. package/Mesher/Geomtry/VoxelMeshVertexStructCursor.js +26 -3
  86. package/Mesher/Geomtry/VoxelShaderData.d.ts +4 -1
  87. package/Mesher/Geomtry/VoxelShaderData.js +25 -10
  88. package/Mesher/InitMesher.d.ts +1 -1
  89. package/Mesher/InitMesher.js +6 -0
  90. package/Mesher/InitTask.js +18 -3
  91. package/Mesher/Models/Common/Calc/CalcConstants.d.ts +1 -5
  92. package/Mesher/Models/Common/Calc/CalcConstants.js +2 -76
  93. package/Mesher/Models/Common/Faces/CullRulledFace.d.ts +2 -0
  94. package/Mesher/Models/Common/Faces/CullRulledFace.js +60 -0
  95. package/Mesher/Models/Common/Faces/ShadeRulelessFace.d.ts +4 -0
  96. package/Mesher/Models/Common/Faces/ShadeRulelessFace.js +12 -0
  97. package/Mesher/Models/Common/Faces/ShadeRulledFace.d.ts +4 -0
  98. package/Mesher/Models/Common/Faces/ShadeRulledFace.js +58 -0
  99. package/Mesher/Models/Common/GetTexture.d.ts +6 -0
  100. package/Mesher/Models/Common/GetTexture.js +12 -0
  101. package/Mesher/Models/Nodes/Custom/Liquid/FlowGradient.js +1 -1
  102. package/Mesher/Models/Nodes/Custom/Liquid/LiquidGeomtryNode.d.ts +2 -3
  103. package/Mesher/Models/Nodes/Custom/Liquid/LiquidGeomtryNode.js +125 -49
  104. package/Mesher/Models/Nodes/Default/QuadVoxelGeometryNode.d.ts +13 -0
  105. package/Mesher/Models/Nodes/Default/QuadVoxelGeometryNode.js +55 -0
  106. package/Mesher/Models/Nodes/Default/TriangleVoxelGeometryNode.d.ts +13 -0
  107. package/Mesher/Models/Nodes/Default/TriangleVoxelGeometryNode.js +52 -0
  108. package/Mesher/Models/Nodes/GeometryNode.d.ts +2 -8
  109. package/Mesher/Models/Nodes/GeometryNode.js +1 -7
  110. package/Mesher/Models/Nodes/Types/GeomtryNode.types.d.ts +7 -0
  111. package/Mesher/Models/Nodes/Types/QuadVoxelGometryNodeTypes.d.ts +29 -0
  112. package/{Models/Input/QuadVoxelGometryInputs.js → Mesher/Models/Nodes/Types/QuadVoxelGometryNodeTypes.js} +4 -8
  113. package/Mesher/Models/Nodes/Types/TriangleVoxelGometryNodeTypes.d.ts +28 -0
  114. package/Mesher/Models/Nodes/Types/TriangleVoxelGometryNodeTypes.js +24 -0
  115. package/Mesher/Models/Nodes/VoxelGeometryConstructor.d.ts +4 -8
  116. package/Mesher/Models/Nodes/VoxelGeometryConstructor.js +16 -52
  117. package/Mesher/Models/Procedures/Default/ConsistentRotationTextureProcedure.d.ts +25 -0
  118. package/Mesher/Models/Procedures/Default/ConsistentRotationTextureProcedure.js +44 -0
  119. package/Mesher/Models/Procedures/Default/OutlinedTextureProcedure.d.ts +28 -0
  120. package/Mesher/Models/Procedures/Default/OutlinedTextureProcedure.js +162 -0
  121. package/Mesher/Models/Procedures/TextureProcedure.d.ts +16 -0
  122. package/Mesher/Models/Procedures/TextureProcedure.js +2 -0
  123. package/Mesher/Models/Procedures/TextureProcedureRegister.d.ts +6 -0
  124. package/Mesher/Models/Procedures/TextureProcedureRegister.js +16 -0
  125. package/Mesher/Models/VoxelConstructor.d.ts +2 -6
  126. package/Mesher/Models/VoxelConstructor.js +5 -15
  127. package/Mesher/Models/VoxelGeometryBuilderCacheSpace.d.ts +2 -2
  128. package/Mesher/Models/VoxelGeometryBuilderCacheSpace.js +10 -11
  129. package/Mesher/Models/VoxelModelBuilder.d.ts +0 -1
  130. package/Mesher/Models/VoxelModelBuilder.js +2 -10
  131. package/Mesher/Models/VoxelModelConstructorRegister.d.ts +8 -2
  132. package/Mesher/Models/VoxelModelConstructorRegister.js +6 -8
  133. package/Mesher/Types/Mesher.types.d.ts +1 -0
  134. package/Renderer/Classes/DVESectionMeshes.d.ts +2 -3
  135. package/Renderer/Classes/SectionMesh.d.ts +2 -3
  136. package/Renderer/Classes/SectionMesh.js +13 -10
  137. package/Renderer/Classes/SectorMesh.d.ts +5 -5
  138. package/Renderer/Classes/SectorMesh.js +17 -6
  139. package/Renderer/InitTasks.d.ts +1 -2
  140. package/Renderer/InitTasks.js +5 -19
  141. package/Renderer/MeshManager.d.ts +7 -2
  142. package/Renderer/MeshManager.js +34 -36
  143. package/Renderer/MeshRegister.d.ts +10 -8
  144. package/Renderer/MeshRegister.js +36 -45
  145. package/Settings/EngineSettings.d.ts +1 -0
  146. package/Settings/EngineSettings.js +9 -3
  147. package/Settings/EngineSettings.types.d.ts +14 -22
  148. package/Settings/EngineSettings.types.js +11 -15
  149. package/Stats/EngineStats.d.ts +19 -0
  150. package/Stats/EngineStats.js +27 -0
  151. package/Tasks/Paint/Common.d.ts +7 -0
  152. package/Tasks/Paint/Common.js +200 -0
  153. package/Tasks/Paint/Erase/EraseVoxel.d.ts +3 -0
  154. package/Tasks/Paint/Erase/EraseVoxel.js +31 -0
  155. package/Tasks/Paint/Erase/EraseVoxelPath.d.ts +4 -0
  156. package/Tasks/Paint/Erase/EraseVoxelPath.js +80 -0
  157. package/Tasks/Paint/Erase/EraseVoxelTemplate.d.ts +4 -0
  158. package/Tasks/Paint/Erase/EraseVoxelTemplate.js +34 -0
  159. package/Tasks/Paint/InitTasks.d.ts +1 -0
  160. package/Tasks/Paint/InitTasks.js +16 -0
  161. package/Tasks/Paint/Paint/PaintVoxel.d.ts +4 -0
  162. package/Tasks/Paint/Paint/PaintVoxel.js +29 -0
  163. package/Tasks/Paint/Paint/PaintVoxelPath.d.ts +4 -0
  164. package/Tasks/Paint/Paint/PaintVoxelPath.js +78 -0
  165. package/Tasks/Paint/Paint/PaintVoxelTemplate.d.ts +4 -0
  166. package/Tasks/Paint/Paint/PaintVoxelTemplate.js +36 -0
  167. package/Tasks/Propagation/Flow/FlowManager.d.ts +4 -4
  168. package/Tasks/Propagation/Flow/FlowRemove.d.ts +2 -2
  169. package/Tasks/Propagation/Flow/FlowUpdate.d.ts +2 -2
  170. package/Tasks/Propagation/Flow/FlowUpdate.js +1 -1
  171. package/Tasks/Propagation/Flow/WorldFlow.d.ts +2 -2
  172. package/Tasks/Propagation/Flow/WorldFlow.js +2 -2
  173. package/Tasks/Propagation/Illumanation/CommonFunctions.d.ts +6 -6
  174. package/Tasks/Propagation/Illumanation/CommonFunctions.js +6 -7
  175. package/Tasks/Propagation/Illumanation/RGBUpdate.d.ts +3 -3
  176. package/Tasks/Propagation/Illumanation/RGBUpdate.js +9 -9
  177. package/Tasks/Propagation/Illumanation/SunUpdate.d.ts +3 -3
  178. package/Tasks/Propagation/Illumanation/SunUpdate.js +8 -7
  179. package/Tasks/Propagation/Illumanation/WorldRGB.d.ts +2 -2
  180. package/Tasks/Propagation/Illumanation/WorldSun.d.ts +2 -2
  181. package/Tasks/Propagation/Illumanation/WorldSun.js +19 -24
  182. package/Tasks/Propagation/InitTasks.js +17 -29
  183. package/Tasks/Propagation/Power/PowerUpdate.d.ts +3 -0
  184. package/Tasks/Propagation/Power/PowerUpdate.js +80 -0
  185. package/Tasks/Tasks.types.d.ts +26 -10
  186. package/Tasks/TasksIds.d.ts +13 -19
  187. package/Tasks/TasksIds.js +13 -19
  188. package/Tasks/{Update/UpdateTask.d.ts → VoxelUpdateTask.d.ts} +21 -12
  189. package/Tasks/{Update/UpdateTask.js → VoxelUpdateTask.js} +72 -43
  190. package/Tasks/WorldGeneration/InitTasks.d.ts +4 -1
  191. package/Tasks/WorldGeneration/InitTasks.js +6 -3
  192. package/Tasks/WorldGeneration/WorldGen.types.d.ts +2 -3
  193. package/Tasks/WorldGeneration/WorldGenBrush.d.ts +3 -3
  194. package/Tasks/WorldGeneration/WorldGenBrush.js +8 -9
  195. package/Tasks/WorldGeneration/WorldGenRegister.d.ts +4 -2
  196. package/Tasks/WorldGeneration/WorldGenRegister.js +13 -3
  197. package/Tasks/WorldGeneration/WorldGeneration.d.ts +2 -2
  198. package/Tasks/WorldGeneration/WorldGeneration.js +22 -3
  199. package/Templates/Archive/ArchivedVoxelTemplate.d.ts +37 -0
  200. package/Templates/Archive/ArchivedVoxelTemplate.js +124 -0
  201. package/Templates/Archive/ArchivedVoxelTemplate.types.d.ts +45 -0
  202. package/Templates/Archive/ArchivedVoxelTemplate.types.js +1 -0
  203. package/Templates/Archive/Functions/CreateArchivedTemplate.d.ts +11 -0
  204. package/Templates/Archive/Functions/CreateArchivedTemplate.js +184 -0
  205. package/Templates/Archive/Functions/ExportArchiedTemplateJSON.d.ts +2 -0
  206. package/Templates/Archive/Functions/ExportArchiedTemplateJSON.js +44 -0
  207. package/Templates/Archive/Functions/ImportArchivedTemplateJSON.d.ts +2 -0
  208. package/Templates/Archive/Functions/ImportArchivedTemplateJSON.js +37 -0
  209. package/Templates/Cursor/TemplateCursor.d.ts +5 -3
  210. package/Templates/Cursor/TemplateCursor.js +8 -4
  211. package/Templates/Cursor/TemplateProxy.d.ts +10 -0
  212. package/Templates/Cursor/TemplateProxy.js +22 -0
  213. package/Templates/Cursor/TemplateVoxelCursor.d.ts +5 -7
  214. package/Templates/Cursor/TemplateVoxelCursor.js +7 -13
  215. package/Templates/Full/FullVoxelTemplate.d.ts +27 -0
  216. package/Templates/Full/FullVoxelTemplate.js +108 -0
  217. package/Templates/Full/FullVoxelTemplate.types.d.ts +5 -0
  218. package/Templates/Full/FullVoxelTemplate.types.js +1 -0
  219. package/Templates/Full/Functions/CreateFullTemplate.d.ts +3 -0
  220. package/Templates/Full/Functions/CreateFullTemplate.js +27 -0
  221. package/Templates/Functions/FlipTemplate.d.ts +2 -2
  222. package/Templates/Functions/FlipTemplate.js +1 -9
  223. package/Templates/Functions/RotateTemplate.d.ts +2 -2
  224. package/Templates/Functions/RotateTemplate.js +2 -10
  225. package/Templates/Functions/index.d.ts +1 -1
  226. package/Templates/Functions/index.js +1 -1
  227. package/Templates/Path/VoxelPath.d.ts +34 -0
  228. package/Templates/Path/VoxelPath.js +127 -0
  229. package/Templates/Path/VoxelPath.types.d.ts +10 -0
  230. package/Templates/Path/VoxelPath.types.js +1 -0
  231. package/Templates/Selection/VoxelBFSSelection.d.ts +20 -0
  232. package/Templates/Selection/VoxelBFSSelection.js +130 -0
  233. package/Templates/Selection/VoxelBoxSelection.d.ts +14 -0
  234. package/Templates/Selection/VoxelBoxSelection.js +105 -0
  235. package/Templates/Selection/VoxelSelecton.d.ts +6 -0
  236. package/Templates/Selection/VoxelSelecton.js +1 -0
  237. package/Templates/Selection/VoxelSurfaceSelection.d.ts +27 -0
  238. package/Templates/Selection/VoxelSurfaceSelection.js +206 -0
  239. package/Templates/Selection/VoxelTemplateSelection.d.ts +10 -0
  240. package/Templates/Selection/VoxelTemplateSelection.js +26 -0
  241. package/Templates/Shapes/BasicVoxelShapeTemplate.d.ts +35 -0
  242. package/Templates/Shapes/BasicVoxelShapeTemplate.js +126 -0
  243. package/Templates/Shapes/BoxVoxelTemplate.d.ts +22 -0
  244. package/Templates/Shapes/BoxVoxelTemplate.js +75 -0
  245. package/Templates/Shapes/ConeVoxelTemplate.d.ts +22 -0
  246. package/Templates/Shapes/ConeVoxelTemplate.js +69 -0
  247. package/Templates/Shapes/CylinderVoxelTemplate.d.ts +22 -0
  248. package/Templates/Shapes/CylinderVoxelTemplate.js +69 -0
  249. package/Templates/Shapes/OctahedronVoxelTemplate.d.ts +22 -0
  250. package/Templates/Shapes/OctahedronVoxelTemplate.js +69 -0
  251. package/Templates/Shapes/PyramidVoxelTemplate.d.ts +30 -0
  252. package/Templates/Shapes/PyramidVoxelTemplate.js +140 -0
  253. package/Templates/Shapes/SphereVoxelTemplate.d.ts +24 -0
  254. package/Templates/Shapes/SphereVoxelTemplate.js +97 -0
  255. package/Templates/Shapes/TorusVoxelTemplate.d.ts +22 -0
  256. package/Templates/Shapes/TorusVoxelTemplate.js +69 -0
  257. package/Templates/Shapes/VoxelShapeTemplate.types.d.ts +25 -0
  258. package/Templates/Shapes/VoxelShapeTemplate.types.js +1 -0
  259. package/Templates/VoxelTempateRegister.d.ts +6 -0
  260. package/Templates/VoxelTempateRegister.js +30 -0
  261. package/Templates/VoxelTemplates.types.d.ts +23 -26
  262. package/Templates/index.d.ts +1 -1
  263. package/Templates/index.js +1 -1
  264. package/Textures/Classes/CompiledTexture.d.ts +3 -0
  265. package/Textures/Classes/CompiledTexture.js +3 -0
  266. package/Textures/Classes/CompiledTextureAnimation.d.ts +1 -1
  267. package/Textures/Classes/CompiledTextureAnimation.js +8 -2
  268. package/Textures/Functions/BuildTextureData.d.ts +2 -1
  269. package/Textures/Functions/BuildTextureData.js +86 -17
  270. package/Textures/Texture.types.d.ts +5 -1
  271. package/Textures/TextureManager.d.ts +2 -1
  272. package/Textures/TextureManager.js +5 -2
  273. package/Tools/Brush/AdvancedBrushTool.d.ts +1 -5
  274. package/Tools/Brush/AdvancedBrushTool.js +3 -31
  275. package/Tools/Brush/Brush.d.ts +10 -4
  276. package/Tools/Brush/Brush.js +62 -37
  277. package/Tools/Tasks/TasksTool.d.ts +49 -19
  278. package/Tools/Tasks/TasksTool.js +87 -21
  279. package/Util/Binary/BinaryArrays.d.ts +2 -0
  280. package/Util/Binary/BinaryArrays.js +15 -0
  281. package/Util/Binary/BinaryFunctions.d.ts +3 -0
  282. package/Util/Binary/BinaryFunctions.js +18 -0
  283. package/Util/BinaryBuffer/BinaryBuffer.d.ts +30 -0
  284. package/Util/BinaryBuffer/BinaryBuffer.js +78 -0
  285. package/Util/BinaryBuffer/BinaryBuffer.types.d.ts +37 -0
  286. package/Util/BinaryBuffer/BinaryBuffer.types.js +28 -0
  287. package/Util/BinaryBuffer/Functions/BinaryBufferConvert.d.ts +5 -0
  288. package/Util/BinaryBuffer/Functions/BinaryBufferConvert.js +60 -0
  289. package/Util/BinaryBuffer/Functions/BinaryBufferJSON.d.ts +3 -0
  290. package/Util/BinaryBuffer/Functions/BinaryBufferJSON.js +64 -0
  291. package/Util/BinaryBuffer/Functions/BinaryBufferRead.d.ts +3 -0
  292. package/Util/BinaryBuffer/Functions/BinaryBufferRead.js +26 -0
  293. package/Util/BinaryBuffer/Functions/BinaryBufferToTypedArray.d.ts +2 -0
  294. package/Util/BinaryBuffer/Functions/BinaryBufferToTypedArray.js +43 -0
  295. package/Util/BinaryBuffer/index.d.ts +2 -0
  296. package/Util/BinaryBuffer/index.js +2 -0
  297. package/Util/FlatBinaryTreeIndex.d.ts +46 -0
  298. package/Util/FlatBinaryTreeIndex.js +104 -0
  299. package/Util/LocationData.d.ts +3 -0
  300. package/Util/LocationData.js +16 -0
  301. package/Util/PriorityQueue.d.ts +18 -0
  302. package/Util/PriorityQueue.js +62 -0
  303. package/Util/TickInterval.d.ts +16 -0
  304. package/Util/TickInterval.js +49 -0
  305. package/Util/TypedEventTarget.d.ts +1 -0
  306. package/Util/TypedEventTarget.js +3 -0
  307. package/Util/Util.types.d.ts +4 -0
  308. package/Util/WorkItemProgress.d.ts +23 -0
  309. package/Util/WorkItemProgress.js +52 -0
  310. package/Voxels/Archive/VoxelArchive.types.d.ts +43 -0
  311. package/Voxels/Archive/VoxelArchive.types.js +6 -0
  312. package/Voxels/Archive/VoxelPaletteArchiveReader.d.ts +11 -0
  313. package/Voxels/Archive/VoxelPaletteArchiveReader.js +73 -0
  314. package/Voxels/Archive/VoxelPaletteArechive.d.ts +15 -0
  315. package/Voxels/Archive/VoxelPaletteArechive.js +81 -0
  316. package/Voxels/Cursor/DataCursor.interface.d.ts +1 -0
  317. package/Voxels/Cursor/VoxelCursor.d.ts +6 -7
  318. package/Voxels/Cursor/VoxelCursor.interface.d.ts +28 -24
  319. package/Voxels/Cursor/VoxelCursor.interface.js +114 -75
  320. package/Voxels/Cursor/VoxelCursor.js +22 -12
  321. package/Voxels/Cursor/VoxelLightData.d.ts +2 -0
  322. package/Voxels/Cursor/VoxelLightData.js +3 -1
  323. package/Voxels/Data/VoxelPalettesRegister.d.ts +11 -1
  324. package/Voxels/Data/VoxelPalettesRegister.js +17 -1
  325. package/Voxels/Data/VoxelPropertiesRegister.d.ts +4 -0
  326. package/Voxels/Data/VoxelPropertiesRegister.js +3 -0
  327. package/Voxels/Data/VoxelTag.types.d.ts +23 -2
  328. package/Voxels/Data/VoxelTag.types.js +9 -1
  329. package/Voxels/Data/VoxelTagsRegister.js +8 -0
  330. package/Voxels/Functions/BuildPaletteData.d.ts +6 -0
  331. package/Voxels/Functions/BuildPaletteData.js +87 -0
  332. package/Voxels/Functions/BuildStateData.d.ts +10 -12
  333. package/Voxels/Functions/BuildStateData.js +55 -109
  334. package/Voxels/Functions/{BuildTagAndPaletteData.d.ts → BuildTagData.d.ts} +2 -2
  335. package/Voxels/Functions/{BuildTagAndPaletteData.js → BuildTagData.js} +28 -2
  336. package/Voxels/Indexes/VoxelIndex.d.ts +3 -3
  337. package/Voxels/Indexes/VoxelIndex.js +20 -21
  338. package/Voxels/InitVoxelData.d.ts +1 -1
  339. package/Voxels/InitVoxelData.js +50 -48
  340. package/Voxels/Interaction/Functions/PickVoxel.d.ts +9 -0
  341. package/Voxels/Interaction/Functions/PickVoxel.js +95 -0
  342. package/Voxels/Interaction/Functions/PickVoxelWorld.d.ts +8 -0
  343. package/Voxels/Interaction/Functions/PickVoxelWorld.js +66 -0
  344. package/Voxels/Interaction/Placing/VoxelPlacingStrategy.d.ts +9 -0
  345. package/Voxels/Interaction/Placing/VoxelPlacingStrategy.js +58 -0
  346. package/Voxels/Interaction/Placing/VoxelPlacingStrategy.types.d.ts +15 -0
  347. package/Voxels/Interaction/Placing/VoxelPlacingStrategy.types.js +1 -0
  348. package/Voxels/Interaction/Placing/VoxelPlacingStrategyRegister.d.ts +7 -0
  349. package/Voxels/Interaction/Placing/VoxelPlacingStrategyRegister.js +13 -0
  350. package/Voxels/Interaction/VoxelPickResult.d.ts +50 -0
  351. package/Voxels/Interaction/VoxelPickResult.js +55 -0
  352. package/Voxels/Logic/Classes/Types/VoxelLogicPoweredType.d.ts +8 -0
  353. package/Voxels/Logic/Classes/Types/VoxelLogicPoweredType.js +13 -0
  354. package/Voxels/Logic/Classes/Types/VoxelLogicStateType.d.ts +9 -0
  355. package/Voxels/Logic/Classes/Types/VoxelLogicStateType.js +23 -0
  356. package/Voxels/Logic/Classes/VoxelLogic.d.ts +14 -0
  357. package/Voxels/Logic/Classes/VoxelLogic.js +47 -0
  358. package/Voxels/Logic/Classes/VoxelLogicType.d.ts +14 -0
  359. package/Voxels/Logic/Classes/VoxelLogicType.js +8 -0
  360. package/Voxels/Logic/VoxelLogic.types.d.ts +25 -0
  361. package/Voxels/Logic/VoxelLogic.types.js +1 -0
  362. package/Voxels/Logic/VoxelLogicRegister.d.ts +10 -0
  363. package/Voxels/Logic/VoxelLogicRegister.js +23 -0
  364. package/Voxels/Models/CompiledVoxelModel.types.d.ts +46 -0
  365. package/Voxels/Models/CompiledVoxelModel.types.js +1 -0
  366. package/{Models → Voxels/Models}/Defaults/CubeVoxelGeometry.js +0 -30
  367. package/{Models → Voxels/Models}/Defaults/CubeVoxelModels.d.ts +2 -0
  368. package/{Models → Voxels/Models}/Defaults/CubeVoxelModels.js +202 -109
  369. package/{Models → Voxels/Models/Defaults}/Examples.d.ts +1 -1
  370. package/{Models → Voxels/Models/Defaults}/Examples.js +73 -191
  371. package/Voxels/Models/Defaults/FarmVoxelModels.d.ts +3 -0
  372. package/Voxels/Models/Defaults/FarmVoxelModels.js +349 -0
  373. package/{Models → Voxels/Models}/Defaults/LiquidVoxelModel.js +6 -4
  374. package/{Models → Voxels/Models}/Defaults/PanelVoxelGeometry.js +2 -92
  375. package/{Models → Voxels/Models}/Defaults/PanelVoxelModels.d.ts +1 -0
  376. package/{Models → Voxels/Models}/Defaults/PanelVoxelModels.js +62 -216
  377. package/{Models → Voxels/Models}/Defaults/StairVoxelModel.js +64 -169
  378. package/Voxels/Models/Indexing/AOOcclusionFaceIndex.d.ts +12 -0
  379. package/Voxels/Models/Indexing/AOOcclusionFaceIndex.js +28 -0
  380. package/Voxels/Models/Indexing/CulledOcclusionFaceIndex.d.ts +12 -0
  381. package/Voxels/Models/Indexing/CulledOcclusionFaceIndex.js +27 -0
  382. package/Voxels/Models/Rules/Classes/GeomtryInput.d.ts +13 -0
  383. package/Voxels/Models/Rules/Classes/GeomtryInput.js +64 -0
  384. package/Voxels/Models/Rules/Classes/OcclusionFace.d.ts +10 -0
  385. package/Voxels/Models/Rules/Classes/OcclusionFace.js +5 -0
  386. package/Voxels/Models/Rules/Classes/OcclusionFaceRegister.d.ts +18 -0
  387. package/Voxels/Models/Rules/Classes/OcclusionFaceRegister.js +33 -0
  388. package/Voxels/Models/Rules/Classes/OcclusionQuadFace.d.ts +14 -0
  389. package/Voxels/Models/Rules/Classes/OcclusionQuadFace.js +118 -0
  390. package/Voxels/Models/Rules/Classes/OcclusionTriangleFace.d.ts +14 -0
  391. package/Voxels/Models/Rules/Classes/OcclusionTriangleFace.js +114 -0
  392. package/Voxels/Models/Rules/Classes/VoxelRulesGeometry.d.ts +22 -0
  393. package/Voxels/Models/Rules/Classes/VoxelRulesGeometry.js +15 -0
  394. package/{Models → Voxels/Models}/Rules/Classes/VoxelRulesModel.d.ts +4 -3
  395. package/{Models → Voxels/Models}/Rules/Classes/VoxelRulesModel.js +3 -3
  396. package/Voxels/Models/Rules/Functions/BuildFinalInputs.d.ts +5 -0
  397. package/Voxels/Models/Rules/Functions/BuildFinalInputs.js +72 -0
  398. package/Voxels/Models/Rules/Functions/BuildRules.d.ts +7 -0
  399. package/Voxels/Models/Rules/Functions/BuildRules.js +217 -0
  400. package/Voxels/Models/Rules/Functions/Compile/CompileGeomtryNodes.d.ts +4 -0
  401. package/Voxels/Models/Rules/Functions/Compile/CompileGeomtryNodes.js +39 -0
  402. package/Voxels/Models/Rules/Functions/Compile/Nodes/CalcFunctions.d.ts +8 -0
  403. package/Voxels/Models/Rules/Functions/Compile/Nodes/CalcFunctions.js +106 -0
  404. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileBoxGeometryNode.d.ts +5 -0
  405. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileBoxGeometryNode.js +14 -0
  406. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileQuadGeometryNode.d.ts +6 -0
  407. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileQuadGeometryNode.js +92 -0
  408. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileTriangleGeometryNode.d.ts +6 -0
  409. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileTriangleGeometryNode.js +115 -0
  410. package/{Models → Voxels/Models}/Rules/VoxelModelRuleBuilderRegister.d.ts +1 -1
  411. package/{Models → Voxels/Models}/Rules/VoxelModelRuleBuilderRegister.js +35 -11
  412. package/{Models → Voxels/Models}/VoxelModel.types.d.ts +58 -47
  413. package/Voxels/Models/VoxelModel.types.js +1 -0
  414. package/Voxels/State/Schema/BinarySchema.d.ts +5 -3
  415. package/Voxels/State/Schema/BinarySchema.js +23 -8
  416. package/Voxels/State/Schema/BinarySchemaNode.d.ts +3 -3
  417. package/Voxels/State/Schema/BinarySchemaNode.js +6 -6
  418. package/Voxels/State/Schema/ShapeStateRelationsNode.d.ts +3 -3
  419. package/Voxels/State/Schema/ShapeStateRelationsNode.js +2 -2
  420. package/Voxels/State/Schema/StateSchema.d.ts +2 -2
  421. package/Voxels/State/Schema/StateSchema.js +5 -7
  422. package/Voxels/State/SchemaRegister.d.ts +8 -6
  423. package/Voxels/State/SchemaRegister.js +41 -24
  424. package/Voxels/State/State.types.d.ts +19 -23
  425. package/Voxels/State/StateTreeReader.d.ts +1 -1
  426. package/Voxels/State/StateTreeReader.js +2 -3
  427. package/Voxels/Types/PaintVoxelData.d.ts +17 -0
  428. package/Voxels/Types/PaintVoxelData.js +73 -0
  429. package/Voxels/Types/Voxel.types.d.ts +15 -25
  430. package/Voxels/Types/Voxel.types.js +1 -23
  431. package/Voxels/Types/VoxelModelCompiledData.types.d.ts +7 -73
  432. package/Voxels/index.d.ts +1 -0
  433. package/Voxels/index.js +1 -0
  434. package/World/Archive/Classes/ArchiveClasses.d.ts +43 -0
  435. package/World/Archive/Classes/ArchiveClasses.js +53 -0
  436. package/World/Archive/Classes/ImportedSection.d.ts +31 -0
  437. package/World/Archive/Classes/ImportedSection.js +169 -0
  438. package/World/Archive/Classes/ImportedSector.d.ts +21 -0
  439. package/World/Archive/Classes/ImportedSector.js +50 -0
  440. package/World/Archive/Functions/Area/ArchiveArea.d.ts +8 -0
  441. package/World/Archive/Functions/Area/ArchiveArea.js +65 -0
  442. package/World/Archive/Functions/{ArchiveArea.d.ts → Area/ImportArea.d.ts} +1 -8
  443. package/World/Archive/Functions/Area/ImportArea.js +59 -0
  444. package/World/Archive/Functions/JSON/ExportArchivedAreaJSON.d.ts +2 -0
  445. package/World/Archive/Functions/JSON/ExportArchivedAreaJSON.js +100 -0
  446. package/World/Archive/Functions/JSON/ImportArchivedAreaJSON.d.ts +2 -0
  447. package/World/Archive/Functions/JSON/ImportArchivedAreaJSON.js +100 -0
  448. package/World/Archive/Functions/Sector/ArchiveSector.d.ts +7 -0
  449. package/World/Archive/Functions/Sector/ArchiveSector.js +209 -0
  450. package/World/Archive/Functions/Sector/CreateArchivedSection.d.ts +3 -0
  451. package/World/Archive/Functions/Sector/CreateArchivedSection.js +147 -0
  452. package/World/Archive/Functions/Sector/ImportSector.d.ts +7 -0
  453. package/World/Archive/Functions/Sector/ImportSector.js +32 -0
  454. package/World/Archive/Functions/Sector/RemoveDuplicateSections.d.ts +2 -0
  455. package/World/Archive/Functions/Sector/RemoveDuplicateSections.js +137 -0
  456. package/World/Archive/Functions/Shared/BaseData.d.ts +2 -0
  457. package/World/Archive/Functions/Shared/BaseData.js +14 -0
  458. package/World/Archive/Functions/Shared/IntToString.d.ts +1 -0
  459. package/World/Archive/Functions/Shared/IntToString.js +13 -0
  460. package/World/Archive/Functions/{Shared.d.ts → Shared/LightSegments.d.ts} +2 -3
  461. package/World/Archive/Functions/Shared/LightSegments.js +37 -0
  462. package/World/Archive/Functions/Shared/index.d.ts +3 -0
  463. package/World/Archive/Functions/Shared/index.js +3 -0
  464. package/World/Archive/Functions/index.d.ts +3 -3
  465. package/World/Archive/Functions/index.js +3 -3
  466. package/World/Archive/InitTasks.js +21 -33
  467. package/World/Archive/Types/Archive.types.d.ts +45 -0
  468. package/World/Archive/Types/Archive.types.js +1 -0
  469. package/World/Archive/Types/ArchiveArea.types.d.ts +38 -0
  470. package/World/Archive/Types/ArchiveArea.types.js +1 -0
  471. package/World/Archive/Types/ArchiveJSON.types.d.ts +52 -0
  472. package/World/Archive/Types/ArchiveJSON.types.js +1 -0
  473. package/World/Archive/Types/ArchivedSector.types.d.ts +43 -0
  474. package/World/Archive/Types/ArchivedSector.types.js +1 -0
  475. package/World/Archive/Types/index.d.ts +4 -0
  476. package/World/Archive/Types/index.js +4 -0
  477. package/World/Archive/index.d.ts +1 -1
  478. package/World/Archive/index.js +1 -1
  479. package/World/Cursor/SectionCursor.d.ts +4 -3
  480. package/World/Cursor/SectionCursor.js +13 -11
  481. package/World/Cursor/SectorCursor.d.ts +4 -2
  482. package/World/Cursor/SectorCursor.js +11 -1
  483. package/World/Cursor/WorldCursor.d.ts +5 -3
  484. package/World/Cursor/WorldCursor.js +23 -17
  485. package/World/Cursor/WorldVoxelCursor.d.ts +1 -7
  486. package/World/Cursor/WorldVoxelCursor.js +4 -15
  487. package/World/Dimension/Dimension.d.ts +4 -1
  488. package/World/Dimension/Dimension.js +8 -1
  489. package/World/InitTasks.js +52 -40
  490. package/World/Lock/Function/LockSectors.d.ts +2 -0
  491. package/World/Lock/Function/LockSectors.js +28 -0
  492. package/World/Lock/Function/UnLockSectors.d.ts +2 -0
  493. package/World/Lock/Function/UnLockSectors.js +28 -0
  494. package/World/Lock/WorldLock.d.ts +1 -2
  495. package/World/Lock/WorldLock.js +3 -1
  496. package/World/Section/Section.d.ts +20 -12
  497. package/World/Section/Section.js +77 -91
  498. package/World/Section/SectionState.d.ts +8 -2
  499. package/World/Section/SectionState.js +9 -2
  500. package/World/Sector/Sector.d.ts +26 -6
  501. package/World/Sector/Sector.js +100 -48
  502. package/World/Sector/SectorHeightMap.d.ts +1 -1
  503. package/World/Sector/SectorHeightMap.js +6 -6
  504. package/World/Sector/SectorState.d.ts +4 -2
  505. package/World/Sector/SectorState.js +4 -2
  506. package/World/SnapShot/SectionSnapShot.d.ts +19 -0
  507. package/World/SnapShot/SectionSnapShot.js +72 -0
  508. package/World/SnapShot/SectionSnapShotCursor.d.ts +23 -0
  509. package/World/SnapShot/SectionSnapShotCursor.js +107 -0
  510. package/World/SnapShot/SnapShots.d.ts +11 -0
  511. package/World/SnapShot/SnapShots.js +24 -0
  512. package/World/Types/WorldData.types.d.ts +2 -7
  513. package/World/Types/WorldDataSyncIds.d.ts +2 -0
  514. package/World/Types/WorldDataSyncIds.js +2 -0
  515. package/World/WorldRegister.d.ts +25 -13
  516. package/World/WorldRegister.js +56 -29
  517. package/World/WorldSpaces.d.ts +20 -0
  518. package/World/WorldSpaces.js +39 -6
  519. package/WorldSimulation/Dimensions/DimensionSegment.d.ts +38 -0
  520. package/WorldSimulation/Dimensions/DimensionSegment.js +120 -0
  521. package/WorldSimulation/Dimensions/DimensionSimulation.d.ts +26 -0
  522. package/WorldSimulation/Dimensions/DimensionSimulation.js +95 -0
  523. package/{Tasks/IWG/Internal/Classes → WorldSimulation/Dimensions}/Generator.d.ts +7 -9
  524. package/{Tasks/IWG/Internal/Classes → WorldSimulation/Dimensions}/Generator.js +11 -18
  525. package/{Tasks/IWG/Internal/Classes → WorldSimulation/Dimensions}/SectorState.d.ts +4 -0
  526. package/WorldSimulation/Dimensions/SectorState.js +56 -0
  527. package/WorldSimulation/Dimensions/SimulationSector.d.ts +30 -0
  528. package/WorldSimulation/Dimensions/SimulationSector.js +214 -0
  529. package/WorldSimulation/Internal/WorldSimulationDimensions.d.ts +6 -0
  530. package/{Tasks/IWG/Internal/IWGDimensions.js → WorldSimulation/Internal/WorldSimulationDimensions.js} +5 -4
  531. package/WorldSimulation/Internal/WorldSimulationTasks.d.ts +35 -0
  532. package/WorldSimulation/Internal/WorldSimulationTasks.js +200 -0
  533. package/WorldSimulation/Internal/WorldSimulationTools.d.ts +8 -0
  534. package/{Tasks/IWG/Internal/IWGTools.js → WorldSimulation/Internal/WorldSimulationTools.js} +1 -1
  535. package/WorldSimulation/Internal/runActiveSectorUpdate.d.ts +1 -0
  536. package/WorldSimulation/Internal/runActiveSectorUpdate.js +106 -0
  537. package/{Tasks/IWG → WorldSimulation}/Procedures/InitalLoad.d.ts +2 -2
  538. package/{Tasks/IWG → WorldSimulation}/Procedures/InitalLoad.js +16 -14
  539. package/{Tasks/IWG → WorldSimulation}/Procedures/SaveAllSectors.js +5 -5
  540. package/WorldSimulation/Tasks/SimulationTaskBase.d.ts +19 -0
  541. package/WorldSimulation/Tasks/SimulationTaskBase.js +50 -0
  542. package/WorldSimulation/Tasks/TaskRegister.d.ts +7 -0
  543. package/{Tasks/IWG/Internal → WorldSimulation/Tasks}/TaskRegister.js +3 -3
  544. package/WorldSimulation/Tasks/TaskSegment.d.ts +20 -0
  545. package/WorldSimulation/Tasks/TaskSegment.js +83 -0
  546. package/WorldSimulation/Tick/TickQueue.d.ts +9 -0
  547. package/WorldSimulation/Tick/TickQueue.js +31 -0
  548. package/WorldSimulation/Tools/SimulationBrush.d.ts +25 -0
  549. package/WorldSimulation/Tools/SimulationBrush.js +203 -0
  550. package/WorldSimulation/Voxels/Behaviors/Types/CropVoxelBehavior.d.ts +1 -0
  551. package/WorldSimulation/Voxels/Behaviors/Types/CropVoxelBehavior.js +23 -0
  552. package/WorldSimulation/Voxels/Behaviors/Types/DefaultVoxelBehavior.d.ts +1 -0
  553. package/WorldSimulation/Voxels/Behaviors/Types/DefaultVoxelBehavior.js +10 -0
  554. package/WorldSimulation/Voxels/Behaviors/Types/FarmlandVoxelBehavior.d.ts +1 -0
  555. package/WorldSimulation/Voxels/Behaviors/Types/FarmlandVoxelBehavior.js +73 -0
  556. package/WorldSimulation/Voxels/Behaviors/Types/LiquidVoxelBehavior.d.ts +1 -0
  557. package/WorldSimulation/Voxels/Behaviors/Types/LiquidVoxelBehavior.js +21 -0
  558. package/WorldSimulation/Voxels/Behaviors/Types/index.d.ts +4 -0
  559. package/WorldSimulation/Voxels/Behaviors/Types/index.js +4 -0
  560. package/WorldSimulation/Voxels/Behaviors/VoxelBehaviors.d.ts +18 -0
  561. package/WorldSimulation/Voxels/Behaviors/VoxelBehaviors.js +30 -0
  562. package/WorldSimulation/Voxels/Behaviors/VoxelBehaviorsRegister.d.ts +6 -0
  563. package/WorldSimulation/Voxels/Behaviors/VoxelBehaviorsRegister.js +25 -0
  564. package/WorldSimulation/Voxels/Behaviors/VoxelUpdate.d.ts +10 -0
  565. package/WorldSimulation/Voxels/Behaviors/VoxelUpdate.js +1 -0
  566. package/WorldSimulation/Voxels/Behaviors/index.d.ts +4 -0
  567. package/WorldSimulation/Voxels/Behaviors/index.js +4 -0
  568. package/WorldSimulation/Voxels/Ticks/Types/LiquidVoxelUpdate.d.ts +1 -0
  569. package/WorldSimulation/Voxels/Ticks/Types/LiquidVoxelUpdate.js +163 -0
  570. package/WorldSimulation/Voxels/Ticks/Types/index.d.ts +1 -0
  571. package/WorldSimulation/Voxels/Ticks/Types/index.js +1 -0
  572. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdate.d.ts +8 -0
  573. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdate.js +14 -0
  574. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateRegister.d.ts +6 -0
  575. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateRegister.js +13 -0
  576. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateType.d.ts +12 -0
  577. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateType.js +10 -0
  578. package/WorldSimulation/Voxels/Ticks/index.d.ts +4 -0
  579. package/WorldSimulation/Voxels/Ticks/index.js +4 -0
  580. package/{Tasks/IWG/IWG.d.ts → WorldSimulation/WorldSimulation.d.ts} +10 -9
  581. package/WorldSimulation/WorldSimulation.js +94 -0
  582. package/{Tasks/IWG → WorldSimulation}/index.d.ts +1 -1
  583. package/{Tasks/IWG → WorldSimulation}/index.js +1 -1
  584. package/package.json +2 -2
  585. package/Contexts/Constructor/DivineVoxelEngineConstructor.d.ts +0 -10
  586. package/Contexts/Constructor/DivineVoxelEngineConstructor.js +0 -14
  587. package/Contexts/Constructor/index.d.ts +0 -1
  588. package/Contexts/Constructor/index.js +0 -1
  589. package/Init/StartConstructor.d.ts +0 -2
  590. package/Init/StartConstructor.js +0 -57
  591. package/Mesher/Models/Common/BoundsFunctions.d.ts +0 -2
  592. package/Mesher/Models/Common/BoxGeometryNode.d.ts +0 -10
  593. package/Mesher/Models/Common/BoxGeometryNode.js +0 -80
  594. package/Mesher/Models/Common/QuadGeometryNode.d.ts +0 -11
  595. package/Mesher/Models/Common/QuadGeometryNode.js +0 -51
  596. package/Mesher/Models/Nodes/Ruled/BoxVoxelGeometryNode.d.ts +0 -24
  597. package/Mesher/Models/Nodes/Ruled/BoxVoxelGeometryNode.js +0 -176
  598. package/Mesher/Models/Nodes/Ruled/QuadVoxelGeometryNode.d.ts +0 -19
  599. package/Mesher/Models/Nodes/Ruled/QuadVoxelGeometryNode.js +0 -157
  600. package/Mesher/Models/Nodes/Ruleless/RulelessBoxVoxelGeometryNode.d.ts +0 -22
  601. package/Mesher/Models/Nodes/Ruleless/RulelessBoxVoxelGeometryNode.js +0 -75
  602. package/Mesher/Models/Nodes/Ruleless/RulelessQuadVoxelGeometryNode.d.ts +0 -18
  603. package/Mesher/Models/Nodes/Ruleless/RulelessQuadVoxelGeometryNode.js +0 -77
  604. package/Mesher/Models/Protocols/OutlinedVoxelTool.d.ts +0 -6
  605. package/Mesher/Models/Protocols/OutlinedVoxelTool.js +0 -233
  606. package/Models/Indexing/VoxelAOResultsIndex.d.ts +0 -12
  607. package/Models/Indexing/VoxelAOResultsIndex.js +0 -26
  608. package/Models/Indexing/VoxelFaceCullResultsIndex.d.ts +0 -12
  609. package/Models/Indexing/VoxelFaceCullResultsIndex.js +0 -26
  610. package/Models/Indexing/VoxelFaceTransparentResultsIndex.d.ts +0 -11
  611. package/Models/Indexing/VoxelFaceTransparentResultsIndex.js +0 -15
  612. package/Models/Input/BoxVoxelGometryInputs.d.ts +0 -25
  613. package/Models/Input/BoxVoxelGometryInputs.js +0 -36
  614. package/Models/Input/QuadVoxelGometryInputs.d.ts +0 -24
  615. package/Models/Rules/Classes/OcclusionFace.d.ts +0 -65
  616. package/Models/Rules/Classes/OcclusionFace.js +0 -492
  617. package/Models/Rules/Classes/VoxelRulesGeometry.d.ts +0 -15
  618. package/Models/Rules/Classes/VoxelRulesGeometry.js +0 -29
  619. package/Models/Rules/Functions/BuildFinalInputs.d.ts +0 -7
  620. package/Models/Rules/Functions/BuildFinalInputs.js +0 -93
  621. package/Models/Rules/Functions/BuildGeomtryInputs.d.ts +0 -6
  622. package/Models/Rules/Functions/BuildGeomtryInputs.js +0 -251
  623. package/Models/Rules/Functions/BuildRules.d.ts +0 -8
  624. package/Models/Rules/Functions/BuildRules.js +0 -187
  625. package/Models/Rules/Functions/GetOcclusionFaces.d.ts +0 -4
  626. package/Models/Rules/Functions/GetOcclusionFaces.js +0 -112
  627. package/Models/Shared/Transform.d.ts +0 -4
  628. package/Tasks/IWG/IWG.js +0 -98
  629. package/Tasks/IWG/Internal/Classes/BuildQueue.d.ts +0 -11
  630. package/Tasks/IWG/Internal/Classes/BuildQueue.js +0 -49
  631. package/Tasks/IWG/Internal/Classes/DimensionSegment.d.ts +0 -37
  632. package/Tasks/IWG/Internal/Classes/DimensionSegment.js +0 -67
  633. package/Tasks/IWG/Internal/Classes/IWGTaskBase.d.ts +0 -15
  634. package/Tasks/IWG/Internal/Classes/IWGTaskBase.js +0 -62
  635. package/Tasks/IWG/Internal/Classes/SectorState.js +0 -20
  636. package/Tasks/IWG/Internal/Classes/SectorVisistedMap.d.ts +0 -9
  637. package/Tasks/IWG/Internal/Classes/SectorVisistedMap.js +0 -24
  638. package/Tasks/IWG/Internal/Functions/cullSectors.d.ts +0 -2
  639. package/Tasks/IWG/Internal/Functions/cullSectors.js +0 -111
  640. package/Tasks/IWG/Internal/Functions/getSectorState.d.ts +0 -4
  641. package/Tasks/IWG/Internal/Functions/getSectorState.js +0 -39
  642. package/Tasks/IWG/Internal/Functions/runBuildUpdate.d.ts +0 -2
  643. package/Tasks/IWG/Internal/Functions/runBuildUpdate.js +0 -70
  644. package/Tasks/IWG/Internal/Functions/runWorldUpdate.d.ts +0 -2
  645. package/Tasks/IWG/Internal/Functions/runWorldUpdate.js +0 -69
  646. package/Tasks/IWG/Internal/IWGDimensions.d.ts +0 -6
  647. package/Tasks/IWG/Internal/IWGTasks.d.ts +0 -30
  648. package/Tasks/IWG/Internal/IWGTasks.js +0 -129
  649. package/Tasks/IWG/Internal/IWGTools.d.ts +0 -8
  650. package/Tasks/IWG/Internal/TaskRegister.d.ts +0 -7
  651. package/Tasks/Propagation/Explosion/ExplosionManager.d.ts +0 -4
  652. package/Tasks/Propagation/Explosion/ExplosionManager.js +0 -117
  653. package/Tasks/Update/InitTasks.d.ts +0 -5
  654. package/Tasks/Update/InitTasks.js +0 -23
  655. package/Tasks/Update/VoxelUpdate.d.ts +0 -6
  656. package/Tasks/Update/VoxelUpdate.js +0 -177
  657. package/Templates/FullVoxelTemplate.d.ts +0 -14
  658. package/Templates/FullVoxelTemplate.js +0 -61
  659. package/Templates/Functions/CreateTemplate.d.ts +0 -3
  660. package/Templates/Functions/CreateTemplate.js +0 -134
  661. package/Templates/VoxelTemplate.d.ts +0 -34
  662. package/Templates/VoxelTemplate.js +0 -135
  663. package/Util/Binary/BinaryBuffer.d.ts +0 -29
  664. package/Util/Binary/BinaryBuffer.js +0 -130
  665. package/Util/Binary/Palettes.d.ts +0 -5
  666. package/Util/Binary/Palettes.js +0 -46
  667. package/Util/LocationVisitedMap.d.ts +0 -9
  668. package/Util/LocationVisitedMap.js +0 -18
  669. package/Util/VisistedMap.d.ts +0 -10
  670. package/Util/VisistedMap.js +0 -29
  671. package/Voxels/Data/VoxelTagStates.d.ts +0 -22
  672. package/Voxels/Data/VoxelTagStates.js +0 -47
  673. package/World/Archive/Archive.types.d.ts +0 -163
  674. package/World/Archive/Functions/ArchiveArea.js +0 -338
  675. package/World/Archive/Functions/ArchiveSector.d.ts +0 -7
  676. package/World/Archive/Functions/ArchiveSector.js +0 -625
  677. package/World/Archive/Functions/ImportSector.d.ts +0 -9
  678. package/World/Archive/Functions/ImportSector.js +0 -288
  679. package/World/Archive/Functions/Shared.js +0 -75
  680. /package/{Models/VoxelModel.types.js → Math/Location.js} +0 -0
  681. /package/{World/Archive/Archive.types.js → Mesher/Models/Nodes/Types/GeomtryNode.types.js} +0 -0
  682. /package/{Models → Voxels/Models}/Defaults/CubeVoxelGeometry.d.ts +0 -0
  683. /package/{Models → Voxels/Models}/Defaults/LiquidVoxelModel.d.ts +0 -0
  684. /package/{Models → Voxels/Models}/Defaults/PanelVoxelGeometry.d.ts +0 -0
  685. /package/{Models → Voxels/Models}/Defaults/StairVoxelModel.d.ts +0 -0
  686. /package/{Models → Voxels/Models}/Indexing/VoxelRelativeCubeIndex.d.ts +0 -0
  687. /package/{Models → Voxels/Models}/Indexing/VoxelRelativeCubeIndex.js +0 -0
  688. /package/{Tasks/IWG → WorldSimulation}/Procedures/SaveAllSectors.d.ts +0 -0
@@ -0,0 +1,19 @@
1
+ import { Flat3DIndex } from "@amodx/math";
2
+ import { LocationData } from "../../Math";
3
+ export interface SectionSnapShotTransferData {
4
+ location: LocationData;
5
+ sections: Uint8Array[];
6
+ }
7
+ export declare class SectionSnapShot {
8
+ sections: Uint8Array[];
9
+ location: LocationData;
10
+ index: Flat3DIndex;
11
+ private _buffers;
12
+ constructor();
13
+ setLocation([dimension, x, y, z]: LocationData): void;
14
+ storeSnapShot(): void;
15
+ private _isTransfered;
16
+ isTransfered(): boolean;
17
+ transfer(): [SectionSnapShotTransferData, ArrayBuffer[]];
18
+ restore(data: SectionSnapShotTransferData): void;
19
+ }
@@ -0,0 +1,72 @@
1
+ import { Flat3DIndex } from "@amodx/math";
2
+ import { WorldSpaces } from "../WorldSpaces";
3
+ import { Section } from "../Section/Section";
4
+ import { WorldRegister } from "../WorldRegister";
5
+ export class SectionSnapShot {
6
+ sections = [];
7
+ location = [0, 0, 0, 0];
8
+ index = Flat3DIndex.GetXYZOrder();
9
+ _buffers = [];
10
+ constructor() {
11
+ this.index.setBounds(3, 3, 3);
12
+ let totalSections = this.index.size;
13
+ while (totalSections--) {
14
+ const buffer = new ArrayBuffer(Section.GetBufferSize());
15
+ this.sections.push(new Uint8Array(buffer));
16
+ this._buffers.push(buffer);
17
+ }
18
+ }
19
+ setLocation([dimension, x, y, z]) {
20
+ this.location[0] = dimension;
21
+ this.location[1] = x;
22
+ this.location[2] = y;
23
+ this.location[3] = z;
24
+ }
25
+ storeSnapShot() {
26
+ const { x: sizeX, y: sizeY, z: sizeZ } = WorldSpaces.section.bounds;
27
+ const [dim, ox, oy, oz] = this.location;
28
+ for (let x = 0; x < 3; x++) {
29
+ for (let y = 0; y < 3; y++) {
30
+ for (let z = 0; z < 3; z++) {
31
+ const wx = ox + (x - 1) * sizeX;
32
+ const wy = oy + (y - 1) * sizeY;
33
+ const wz = oz + (z - 1) * sizeZ;
34
+ const snapShotSection = this.sections[this.index.getIndexXYZ(x, y, z)];
35
+ if (!WorldSpaces.world.inBounds(wx, wy, wz)) {
36
+ snapShotSection.fill(0);
37
+ continue;
38
+ }
39
+ const sector = WorldRegister.sectors.get(dim, wx, wy, wz);
40
+ if (!sector) {
41
+ snapShotSection.fill(0);
42
+ continue;
43
+ }
44
+ snapShotSection.set(sector.getSection(wx, wy, wz).view);
45
+ }
46
+ }
47
+ }
48
+ }
49
+ _isTransfered = false;
50
+ isTransfered() {
51
+ return this._isTransfered;
52
+ }
53
+ transfer() {
54
+ this._isTransfered = true;
55
+ return [
56
+ {
57
+ location: [...this.location],
58
+ sections: [...this.sections],
59
+ },
60
+ this._buffers,
61
+ ];
62
+ }
63
+ restore(data) {
64
+ this.sections = data.sections;
65
+ this.location = data.location;
66
+ this._buffers = [];
67
+ this._isTransfered = false;
68
+ for (let i = 0; i < this.sections.length; i++) {
69
+ this._buffers.push(this.sections[i].buffer);
70
+ }
71
+ }
72
+ }
@@ -0,0 +1,23 @@
1
+ import { Flat3DIndex, Vector3Like } from "@amodx/math";
2
+ import { DataCursorInterface } from "../../Voxels/Cursor/DataCursor.interface";
3
+ import { SectionSnapShot } from "./SectionSnapShot";
4
+ import { Sector } from "../Sector";
5
+ import { SectorCursor } from "../Cursor/SectorCursor";
6
+ import { SectionCursor } from "../Cursor/SectionCursor";
7
+ export declare class SectionSnapshotCursor implements DataCursorInterface {
8
+ origin: Vector3Like;
9
+ sectorOrigin: Vector3Like;
10
+ dimension: number;
11
+ sectors: Sector[];
12
+ cursors: SectorCursor[];
13
+ index: Flat3DIndex;
14
+ constructor();
15
+ private _snapShot;
16
+ private _centeralCursor;
17
+ getCenteralCursor(): SectionCursor | null;
18
+ setSectionSnapShot(snapShot: SectionSnapShot): void;
19
+ protected getSectorIndex(x: number, y: number, z: number): number;
20
+ inBounds(x: number, y: number, z: number): boolean;
21
+ getVoxel(x: number, y: number, z: number): import("../Cursor/WorldVoxelCursor").WorldVoxelCursor | null;
22
+ clone(): SectionSnapshotCursor;
23
+ }
@@ -0,0 +1,107 @@
1
+ import { Flat3DIndex, Vector3Like } from "@amodx/math";
2
+ import { WorldSpaces } from "../WorldSpaces";
3
+ import { Sector } from "../Sector";
4
+ import { SectorCursor } from "../Cursor/SectorCursor";
5
+ import { SectionCursor } from "../Cursor/SectionCursor";
6
+ const tempPosition = Vector3Like.Create();
7
+ export class SectionSnapshotCursor {
8
+ origin = Vector3Like.Create();
9
+ sectorOrigin = Vector3Like.Create();
10
+ dimension = 0;
11
+ sectors = [];
12
+ cursors = [];
13
+ index = Flat3DIndex.GetXYZOrder();
14
+ constructor() {
15
+ this.index.setBounds(3, 3, 3);
16
+ const { x: sizeX, y: sizeY, z: sizeZ } = WorldSpaces.sector.bounds;
17
+ for (let x = 0; x < 3; x++) {
18
+ for (let y = 0; y < 3; y++) {
19
+ for (let z = 0; z < 3; z++) {
20
+ if (!WorldSpaces.world.inBounds((x - 1) * sizeX, (y - 1) * sizeY, (z - 1) * sizeZ))
21
+ continue;
22
+ const sectorIndex = this.index.getIndexXYZ(x, y, z);
23
+ const sector = new Sector();
24
+ sector.setBuffer(Sector.CreateNewBuffer());
25
+ const cursor = new SectorCursor();
26
+ cursor.setSector(sector);
27
+ this.sectors[sectorIndex] = sector;
28
+ this.cursors[sectorIndex] = cursor;
29
+ }
30
+ }
31
+ }
32
+ }
33
+ _snapShot;
34
+ _centeralCursor = new SectionCursor();
35
+ getCenteralCursor() {
36
+ const [dim, x, y, z] = this._snapShot.location;
37
+ const sector = this.sectors[this.getSectorIndex(x, y, z)];
38
+ if (!sector)
39
+ return null;
40
+ const section = sector.getSection(x, y, z);
41
+ if (!section)
42
+ return null;
43
+ this._centeralCursor.setSection(section);
44
+ return this._centeralCursor;
45
+ }
46
+ setSectionSnapShot(snapShot) {
47
+ this._snapShot = snapShot;
48
+ const { x: sectorSizeX, y: sectorSizeY, z: sectorSizeZ, } = WorldSpaces.sector.bounds;
49
+ this.origin.x = snapShot.location[1];
50
+ this.origin.y = snapShot.location[2];
51
+ this.origin.z = snapShot.location[3];
52
+ this.sectorOrigin.x = this.origin.x;
53
+ this.sectorOrigin.y = this.origin.y;
54
+ this.sectorOrigin.z = this.origin.z;
55
+ WorldSpaces.sector.transformPosition(this.sectorOrigin);
56
+ for (let x = 0; x < 3; x++) {
57
+ for (let y = 0; y < 3; y++) {
58
+ for (let z = 0; z < 3; z++) {
59
+ const sectorIndex = this.index.getIndexXYZ(x, y, z);
60
+ const sector = this.sectors[sectorIndex];
61
+ if (!sector)
62
+ continue;
63
+ const secotrPosition = WorldSpaces.sector.getPosition(this.sectorOrigin.x + (x - 1) * sectorSizeX, this.sectorOrigin.y + (y - 1) * sectorSizeY, this.sectorOrigin.z + (z - 1) * sectorSizeZ, tempPosition);
64
+ sector.position[0] = secotrPosition.x;
65
+ sector.position[1] = secotrPosition.y;
66
+ sector.position[2] = secotrPosition.z;
67
+ this.cursors[sectorIndex].setSector(sector);
68
+ }
69
+ }
70
+ }
71
+ const { x: sectionSizeX, y: sectionSizeY, z: sectionSizeZ, } = WorldSpaces.section.bounds;
72
+ for (let x = 0; x < 3; x++) {
73
+ for (let y = 0; y < 3; y++) {
74
+ for (let z = 0; z < 3; z++) {
75
+ const sectionX = this.origin.x + (x - 1) * sectionSizeX;
76
+ const sectionY = this.origin.y + (y - 1) * sectionSizeY;
77
+ const sectionZ = this.origin.z + (z - 1) * sectionSizeZ;
78
+ if (!WorldSpaces.world.inBounds(sectionX, sectionY, sectionZ))
79
+ continue;
80
+ const sectorIndex = this.getSectorIndex(sectionX, sectionY, sectionZ);
81
+ const sector = this.sectors[sectorIndex];
82
+ if (!sector)
83
+ continue;
84
+ const section = sector.getSection(sectionX, sectionY, sectionZ);
85
+ section.updatePosition();
86
+ section.view.set(snapShot.sections[snapShot.index.getIndexXYZ(x, y, z)]);
87
+ }
88
+ }
89
+ }
90
+ }
91
+ getSectorIndex(x, y, z) {
92
+ const sectorPos = WorldSpaces.sector.getPosition(x, y, z, tempPosition);
93
+ return this.index.getIndexXYZ((sectorPos.x - this.sectorOrigin.x) / WorldSpaces.sector.bounds.x + 1, (sectorPos.y - this.sectorOrigin.y) / WorldSpaces.sector.bounds.y + 1, (sectorPos.z - this.sectorOrigin.z) / WorldSpaces.sector.bounds.z + 1);
94
+ }
95
+ inBounds(x, y, z) {
96
+ return WorldSpaces.world.inBounds(x, y, z);
97
+ }
98
+ getVoxel(x, y, z) {
99
+ const sector = this.cursors[this.getSectorIndex(x, y, z)];
100
+ if (!sector)
101
+ return null;
102
+ return sector.getVoxel(x, y, z);
103
+ }
104
+ clone() {
105
+ return new SectionSnapshotCursor();
106
+ }
107
+ }
@@ -0,0 +1,11 @@
1
+ import { LocationData } from "../../Math";
2
+ import { SectionSnapShot } from "./SectionSnapShot";
3
+ import { BoundingBox } from "@amodx/math/Geomtry/Bounds/BoundingBox";
4
+ export declare class SnapShots {
5
+ static _readyCache: SectionSnapShot[];
6
+ static _pendingCache: SectionSnapShot[];
7
+ private static bounds;
8
+ static getSnapShotBounds(x: number, y: number, z: number): Readonly<BoundingBox>;
9
+ static createSnapShot(location: LocationData): SectionSnapShot;
10
+ static transferSnapShot(snapShot: SectionSnapShot): void;
11
+ }
@@ -0,0 +1,24 @@
1
+ import { SectionSnapShot } from "./SectionSnapShot";
2
+ import { BoundingBox } from "@amodx/math/Geomtry/Bounds/BoundingBox";
3
+ import { WorldSpaces } from "../WorldSpaces";
4
+ import { Vector3Like } from "@amodx/math";
5
+ export class SnapShots {
6
+ static _readyCache = [];
7
+ static _pendingCache = [];
8
+ static bounds = new BoundingBox();
9
+ static getSnapShotBounds(x, y, z) {
10
+ this.bounds.setMinMax(WorldSpaces.section.transformPosition(Vector3Like.Subtract({ x, y, z }, WorldSpaces.section.bounds)), WorldSpaces.section.transformPosition(Vector3Like.Add({ x, y, z }, WorldSpaces.section.bounds)));
11
+ return this.bounds;
12
+ }
13
+ static createSnapShot(location) {
14
+ let snapShot = this._readyCache.length
15
+ ? this._readyCache.shift()
16
+ : new SectionSnapShot();
17
+ snapShot.setLocation(location);
18
+ snapShot.storeSnapShot();
19
+ return snapShot;
20
+ }
21
+ static transferSnapShot(snapShot) {
22
+ this._pendingCache.push(snapShot);
23
+ }
24
+ }
@@ -1,11 +1,6 @@
1
- export type DimensionOptions = {
2
- liquidFlowSpeed: number;
3
- magmaFlowSpeed: number;
4
- sunLight: boolean;
5
- };
6
- export type DimensionData = {
1
+ export type DimensionSyncData = {
7
2
  id: string;
8
- options: DimensionOptions;
3
+ index: number;
9
4
  };
10
5
  export type RichDataSchema = Record<string, Record<string, any>>;
11
6
  export type RichSector = {
@@ -1,6 +1,8 @@
1
1
  export declare enum WorldDataSyncIds {
2
2
  SyncSector = "sync-sector",
3
3
  UnSyncSector = "unsync-sector",
4
+ CheckInSector = "check-in-sector",
5
+ CheckOutSector = "check-out-sector",
4
6
  SyncDimension = "sync-dimension",
5
7
  UnSyncDimension = "unsync-dimension"
6
8
  }
@@ -2,6 +2,8 @@ export var WorldDataSyncIds;
2
2
  (function (WorldDataSyncIds) {
3
3
  WorldDataSyncIds["SyncSector"] = "sync-sector";
4
4
  WorldDataSyncIds["UnSyncSector"] = "unsync-sector";
5
+ WorldDataSyncIds["CheckInSector"] = "check-in-sector";
6
+ WorldDataSyncIds["CheckOutSector"] = "check-out-sector";
5
7
  WorldDataSyncIds["SyncDimension"] = "sync-dimension";
6
8
  WorldDataSyncIds["UnSyncDimension"] = "unsync-dimension";
7
9
  })(WorldDataSyncIds || (WorldDataSyncIds = {}));
@@ -1,10 +1,11 @@
1
1
  import { Dimension } from "./Dimension/Dimension";
2
2
  import { Sector, SectorData } from "./Sector/Sector.js";
3
3
  import type { LocationData } from "../Math/index.js";
4
- import { DimensionData } from "./Types/WorldData.types.js";
4
+ import { DimensionSyncData } from "./Types/WorldData.types.js";
5
+ import { Section } from "./Section/Section.js";
5
6
  declare class WorldDataHooks {
6
7
  static dimension: {
7
- onNew: (dimension: DimensionData) => void;
8
+ onNew: (dimension: DimensionSyncData) => void;
8
9
  onRemove: (location: LocationData) => void;
9
10
  };
10
11
  static sectors: {
@@ -13,22 +14,33 @@ declare class WorldDataHooks {
13
14
  };
14
15
  }
15
16
  declare class WorldRegisterDimensions {
16
- static add(id: string): Dimension;
17
- static get(id: string): Dimension | undefined;
17
+ static _dimensionMap: Map<string, number>;
18
+ static add(index: number, id?: string): Dimension;
19
+ static get(index: number): Dimension | undefined;
20
+ }
21
+ declare class WorldRegisterPools {
22
+ static _sectorBuffers: ArrayBufferLike[];
23
+ static _sectors: Sector[];
24
+ static _sections: Section[];
25
+ static _sectorBufferEnabled: boolean;
26
+ static getSector(): ArrayBufferLike;
27
+ static returnSector(sector: Sector): void;
18
28
  }
19
29
  declare class WorldRegisterSectors {
20
- static setSecotrPool(enabled: boolean): void;
21
- static add(dimensionId: string, x: number, y: number, z: number, sector: SectorData): Sector;
22
- static addAt(location: LocationData, sector: SectorData): Sector;
23
- static new(dimensionId: string, x: number, y: number, z: number): boolean;
30
+ static setSecotrBufferPool(enabled: boolean): void;
31
+ static add(dimensionId: number, x: number, y: number, z: number, sector: ArrayBufferLike): Sector;
32
+ static addAt(location: LocationData, sector: ArrayBufferLike): Sector;
33
+ static new(dimensionId: number, x: number, y: number, z: number): boolean;
24
34
  static newAt(location: LocationData): boolean;
25
- static get(dimensionId: string, x: number, y: number, z: number): false | Sector;
26
- static getAt(location: LocationData): false | Sector;
27
- static remove(dimensionId: string, x: number, y: number, z: number): boolean;
28
- static removeAt(location: LocationData): boolean;
35
+ static get(dimensionId: number, x: number, y: number, z: number): null | Sector;
36
+ static getAt(location: LocationData): Sector | null;
37
+ static remove(dimensionId: number, x: number, y: number, z: number): ArrayBuffer | null;
38
+ static removeAt(location: LocationData): ArrayBuffer | null;
29
39
  }
30
40
  export declare class WorldRegister {
31
- static _dimensions: Map<string, Dimension>;
41
+ static proxy: boolean;
42
+ static _pools: typeof WorldRegisterPools;
43
+ static _dimensions: Map<number, Dimension>;
32
44
  static _hooks: typeof WorldDataHooks;
33
45
  static dimensions: typeof WorldRegisterDimensions;
34
46
  static sectors: typeof WorldRegisterSectors;
@@ -2,6 +2,7 @@ import { WorldSpaces } from "./WorldSpaces.js";
2
2
  import { Dimension } from "./Dimension/Dimension";
3
3
  import { Sector } from "./Sector/Sector.js";
4
4
  import { Vector3Like } from "@amodx/math";
5
+ import { EngineSettings } from "../Settings/EngineSettings.js";
5
6
  class WorldDataHooks {
6
7
  static dimension = {
7
8
  onNew: (dimension) => { },
@@ -13,41 +14,59 @@ class WorldDataHooks {
13
14
  };
14
15
  }
15
16
  class WorldRegisterDimensions {
16
- static add(id) {
17
- const dimesnion = Dimension.CreateNew(id);
18
- WorldRegister._dimensions.set(id, dimesnion);
17
+ static _dimensionMap = new Map([["main", 0]]);
18
+ static add(index, id = "") {
19
+ const dimesnion = Dimension.CreateNew(index, id);
20
+ WorldRegister._dimensions.set(index, dimesnion);
21
+ WorldDataHooks.dimension.onNew(dimesnion.getData());
19
22
  return dimesnion;
20
23
  }
21
- static get(id) {
22
- return WorldRegister._dimensions.get(id);
24
+ static get(index) {
25
+ return WorldRegister._dimensions.get(index);
23
26
  }
24
27
  }
25
28
  const tempPosition = Vector3Like.Create();
26
- class SectorPool {
27
- static _secotrs = [];
28
- static _enabled = false;
29
+ class WorldRegisterPools {
30
+ static _sectorBuffers = [];
31
+ static _sectors = [];
32
+ static _sections = [];
33
+ static _sectorBufferEnabled = false;
29
34
  static getSector() {
30
- if (!this._enabled)
31
- return Sector.CreateNew();
32
- if (this._secotrs.length)
33
- return this._secotrs.shift();
34
- return Sector.CreateNew();
35
+ if (!this._sectorBufferEnabled)
36
+ return Sector.CreateNewBuffer();
37
+ if (this._sectorBuffers.length)
38
+ return this._sectorBuffers.shift();
39
+ return Sector.CreateNewBuffer();
35
40
  }
36
- static returnSector(secotr) {
37
- secotr.bufferView.fill(0);
38
- this._secotrs.push(secotr.toJSON());
41
+ static returnSector(sector) {
42
+ if (this._sectorBufferEnabled) {
43
+ sector.bufferView.fill(0);
44
+ this._sectorBuffers.push(sector.buffer);
45
+ }
46
+ this._sectors.push(sector);
47
+ sector.clear();
48
+ for (let i = 0; i < sector.sections.length; i++) {
49
+ sector.sections[i].clear();
50
+ this._sections.push(sector.sections[i]);
51
+ }
52
+ sector.setReleased(true);
39
53
  }
40
54
  }
41
55
  class WorldRegisterSectors {
42
- static setSecotrPool(enabled) {
43
- SectorPool._enabled = enabled;
44
- SectorPool._secotrs.length = 0;
56
+ static setSecotrBufferPool(enabled) {
57
+ WorldRegisterPools._sectorBufferEnabled = enabled;
58
+ WorldRegisterPools._sectorBuffers.length = 0;
45
59
  }
46
60
  static add(dimensionId, x, y, z, sector) {
47
61
  let dimension = WorldRegister.dimensions.get(dimensionId);
48
62
  if (!dimension)
49
63
  dimension = WorldRegister.dimensions.add(dimensionId);
50
- const newSector = new Sector(sector, WorldSpaces.sector.getPositionVec3Array(x, y, z));
64
+ const newSector = WorldRegisterPools._sectors.length
65
+ ? WorldRegisterPools._sectors.shift()
66
+ : new Sector();
67
+ newSector.setReleased(false);
68
+ WorldSpaces.sector.getPositionVec3Array(x, y, z, newSector.position);
69
+ newSector.setBuffer(sector);
51
70
  dimension.sectors.set(WorldSpaces.hash.hashVec3Array(newSector.position), newSector);
52
71
  return newSector;
53
72
  }
@@ -60,7 +79,7 @@ class WorldRegisterSectors {
60
79
  let dimension = WorldRegister.dimensions.get(dimensionId);
61
80
  if (!dimension)
62
81
  dimension = WorldRegister.dimensions.add(dimensionId);
63
- const sector = this.add(dimensionId, x, y, z, SectorPool.getSector());
82
+ const sector = this.add(dimensionId, x, y, z, WorldRegisterPools.getSector());
64
83
  WorldDataHooks.sectors.onNew([dimensionId, x, y, z], sector);
65
84
  return true;
66
85
  }
@@ -70,9 +89,9 @@ class WorldRegisterSectors {
70
89
  static get(dimensionId, x, y, z) {
71
90
  let dimension = WorldRegister.dimensions.get(dimensionId);
72
91
  if (!dimension)
73
- return false;
92
+ return null;
74
93
  const sector = dimension.sectors.get(WorldSpaces.hash.hashVec3(WorldSpaces.sector.getPosition(x, y, z, tempPosition)));
75
- return sector || false;
94
+ return sector || null;
76
95
  }
77
96
  static getAt(location) {
78
97
  return this.get(...location);
@@ -80,24 +99,32 @@ class WorldRegisterSectors {
80
99
  static remove(dimensionId, x, y, z) {
81
100
  let dimension = WorldRegister.dimensions.get(dimensionId);
82
101
  if (!dimension)
83
- return false;
102
+ return null;
84
103
  const position = WorldSpaces.sector.getPosition(x, y, z, tempPosition);
85
104
  const sectorKey = WorldSpaces.hash.hashVec3(position);
86
105
  const sector = dimension.sectors.get(sectorKey);
87
106
  if (!sector)
88
- return false;
89
- if (SectorPool._enabled)
90
- SectorPool.returnSector(sector);
107
+ return null;
91
108
  WorldDataHooks.sectors.onRemove([dimensionId, position.x, position.y, position.z], sector);
109
+ if (!EngineSettings.settings.memoryAndCPU.useSharedMemory &&
110
+ WorldRegister.proxy == true) {
111
+ dimension.sectors.delete(sectorKey);
112
+ return sector.buffer;
113
+ }
114
+ WorldRegisterPools.returnSector(sector);
92
115
  dimension.sectors.delete(sectorKey);
93
- return true;
116
+ return null;
94
117
  }
95
118
  static removeAt(location) {
96
119
  return this.remove(...location);
97
120
  }
98
121
  }
99
122
  export class WorldRegister {
100
- static _dimensions = new Map();
123
+ static proxy = false;
124
+ static _pools = WorldRegisterPools;
125
+ static _dimensions = new Map([
126
+ [0, new Dimension(Dimension.CreateNew(0, "main"))],
127
+ ]);
101
128
  static _hooks = WorldDataHooks;
102
129
  static dimensions = WorldRegisterDimensions;
103
130
  static sectors = WorldRegisterSectors;
@@ -1,4 +1,20 @@
1
1
  import { Vec3Array, Vector3Like } from "@amodx/math";
2
+ import { IndexOrderingTypes } from "../Math/Indexing.js";
3
+ export type WorldSpaceDataKey = {
4
+ sector: {
5
+ size: Vector3Like;
6
+ sectionArrayOrder: IndexOrderingTypes;
7
+ };
8
+ section: {
9
+ size: Vector3Like;
10
+ arrayOrders: {
11
+ id: IndexOrderingTypes;
12
+ light: IndexOrderingTypes;
13
+ level: IndexOrderingTypes;
14
+ secondary: IndexOrderingTypes;
15
+ };
16
+ };
17
+ };
2
18
  declare class WorldBounds {
3
19
  static bounds: {
4
20
  MinZ: number;
@@ -26,6 +42,7 @@ declare class SectorSpace {
26
42
  static sectionBounds: Vector3Like;
27
43
  static sectionVolumne: number;
28
44
  static getPosition(x: number, y: number, z: number, refPosition?: Vector3Like): Vector3Like;
45
+ static transformPosition(position: Vector3Like): Vector3Like;
29
46
  static getPositionVec3Array(x: number, y: number, z: number, refPosition?: Vec3Array): Vec3Array;
30
47
  }
31
48
  declare class SectionSpace {
@@ -33,6 +50,7 @@ declare class SectionSpace {
33
50
  static bounds: Vector3Like;
34
51
  static volumne: number;
35
52
  static getPosition(x: number, y: number, z: number, refPosition?: Vector3Like): Vector3Like;
53
+ static transformPosition(position: Vector3Like): Vector3Like;
36
54
  static getPositionVec3Array(x: number, y: number, z: number, refPosition?: Vec3Array): Vec3Array;
37
55
  static getIndex(x: number, y: number, z: number): number;
38
56
  static getPositionFromIndex(index: number, refPosition?: Vector3Like): Vector3Like;
@@ -42,6 +60,7 @@ declare class VoxelSpace {
42
60
  static bounds: Vector3Like;
43
61
  static getPosition(x: number, y: number, z: number, refPosition?: Vector3Like): Vector3Like;
44
62
  static getPositionVec3Array(x: number, y: number, z: number, refPosition?: Vec3Array): Vec3Array;
63
+ static transformPosition(position: Vector3Like): Vector3Like;
45
64
  static getPositionFromIndex(index: number, refPosition?: Vector3Like): Vector3Like;
46
65
  static getIndex(x: number, y: number, z: number): number;
47
66
  static getIndexFromPosition(x: number, y: number, z: number): number;
@@ -57,5 +76,6 @@ export declare class WorldSpaces {
57
76
  static sector: typeof SectorSpace;
58
77
  static section: typeof SectionSpace;
59
78
  static voxel: typeof VoxelSpace;
79
+ static getDataKey(): WorldSpaceDataKey;
60
80
  }
61
81
  export {};
@@ -63,6 +63,10 @@ class SectorSpace {
63
63
  CubeHashVec3(x, y, z, SectorSpace.power2Axes.x, SectorSpace.power2Axes.y, SectorSpace.power2Axes.z, refPosition);
64
64
  return refPosition;
65
65
  }
66
+ static transformPosition(position) {
67
+ CubeHashVec3(position.x, position.y, position.z, SectorSpace.power2Axes.x, SectorSpace.power2Axes.y, SectorSpace.power2Axes.z, position);
68
+ return position;
69
+ }
66
70
  static getPositionVec3Array(x, y, z, refPosition = [0, 0, 0]) {
67
71
  CubeHashVec3Array(x, y, z, SectorSpace.power2Axes.x, SectorSpace.power2Axes.y, SectorSpace.power2Axes.z, refPosition);
68
72
  return refPosition;
@@ -76,6 +80,10 @@ class SectionSpace {
76
80
  CubeHashVec3(x, y, z, SectionSpace.power2Axes.x, SectionSpace.power2Axes.y, SectionSpace.power2Axes.z, refPosition);
77
81
  return refPosition;
78
82
  }
83
+ static transformPosition(position) {
84
+ CubeHashVec3(position.x, position.y, position.z, SectionSpace.power2Axes.x, SectionSpace.power2Axes.y, SectionSpace.power2Axes.z, position);
85
+ return position;
86
+ }
79
87
  static getPositionVec3Array(x, y, z, refPosition = [0, 0, 0]) {
80
88
  CubeHashVec3Array(x, y, z, SectionSpace.bounds.x, SectionSpace.bounds.y, SectionSpace.bounds.z, refPosition);
81
89
  return refPosition;
@@ -108,6 +116,14 @@ class VoxelSpace {
108
116
  refPosition[2] = z - refPosition[2];
109
117
  return refPosition;
110
118
  }
119
+ static transformPosition(position) {
120
+ const { x, y, z } = position;
121
+ CubeHashVec3(x, y, z, SectionSpace.power2Axes.x, SectionSpace.power2Axes.y, SectionSpace.power2Axes.z, position);
122
+ position.x = x - position.x;
123
+ position.y = y - position.y;
124
+ position.z = z - position.z;
125
+ return position;
126
+ }
111
127
  static getPositionFromIndex(index, refPosition = Vector3Like.Create()) {
112
128
  return GetYXZOrderArrayPositionVec3(index, SectionSpace.bounds.x, SectionSpace.bounds.y, SectionSpace.bounds.z, refPosition);
113
129
  }
@@ -136,21 +152,38 @@ export class WorldSpaces {
136
152
  static sector = SectorSpace;
137
153
  static section = SectionSpace;
138
154
  static voxel = VoxelSpace;
155
+ static getDataKey() {
156
+ return {
157
+ sector: {
158
+ size: { ...WorldSpaces.sector.bounds },
159
+ sectionArrayOrder: "YXZ",
160
+ },
161
+ section: {
162
+ size: { ...WorldSpaces.section.bounds },
163
+ arrayOrders: {
164
+ id: "YXZ",
165
+ level: "YXZ",
166
+ light: "YXZ",
167
+ secondary: "YXZ",
168
+ },
169
+ },
170
+ };
171
+ }
139
172
  }
140
173
  EngineSettings.addEventListener("synced", (event) => {
141
174
  const { settings } = event.detail.settings;
142
175
  WorldBounds.setWorldBounds(settings.world.min.x, settings.world.min.y, settings.world.min.z, settings.world.max.x, settings.world.max.y, settings.world.max.z);
143
- SectorSpace.power2Axes.x = settings.sectors.power2Size.x;
144
- SectorSpace.power2Axes.y = settings.sectors.power2Size.y;
145
- SectorSpace.power2Axes.z = settings.sectors.power2Size.z;
176
+ SectorSpace.power2Axes.x = settings.world.sectorPower2Size.x;
177
+ SectorSpace.power2Axes.y = settings.world.sectorPower2Size.y;
178
+ SectorSpace.power2Axes.z = settings.world.sectorPower2Size.z;
146
179
  SectorSpace.bounds.x = 1 << SectorSpace.power2Axes.x;
147
180
  SectorSpace.bounds.y = 1 << SectorSpace.power2Axes.y;
148
181
  SectorSpace.bounds.z = 1 << SectorSpace.power2Axes.z;
149
182
  SectorSpace.volumne =
150
183
  SectorSpace.bounds.x * SectorSpace.bounds.y * SectorSpace.bounds.z;
151
- SectionSpace.power2Axes.x = settings.sections.power2Size.x;
152
- SectionSpace.power2Axes.y = settings.sections.power2Size.y;
153
- SectionSpace.power2Axes.z = settings.sections.power2Size.z;
184
+ SectionSpace.power2Axes.x = settings.world.sectionPower2Size.x;
185
+ SectionSpace.power2Axes.y = settings.world.sectionPower2Size.y;
186
+ SectionSpace.power2Axes.z = settings.world.sectionPower2Size.z;
154
187
  SectionSpace.bounds.x = 1 << SectionSpace.power2Axes.x;
155
188
  SectionSpace.bounds.y = 1 << SectionSpace.power2Axes.y;
156
189
  SectionSpace.bounds.z = 1 << SectionSpace.power2Axes.z;