@divinevoxel/vlox 0.0.73 → 0.0.75

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (688) hide show
  1. package/Cache/Cache.types.d.ts +1 -1
  2. package/Contexts/Base/Remote/InitDataSync.js +7 -3
  3. package/Contexts/Base/Remote/InitWorldDataSync.d.ts +2 -1
  4. package/Contexts/Base/Remote/InitWorldDataSync.js +14 -3
  5. package/Contexts/Generator/DivineVoxelEngineGenerator.d.ts +9 -0
  6. package/Contexts/Generator/DivineVoxelEngineGenerator.js +14 -0
  7. package/Contexts/{Constructor/ConstrcutorTheads.d.ts → Generator/GeneratorThreads.d.ts} +2 -2
  8. package/Contexts/{Constructor/ConstrcutorTheads.js → Generator/GeneratorThreads.js} +2 -2
  9. package/Contexts/Generator/index.d.ts +1 -0
  10. package/Contexts/Generator/index.js +1 -0
  11. package/Contexts/Mesher/DivineVoxelEngineMesher.d.ts +9 -0
  12. package/Contexts/Mesher/DivineVoxelEngineMesher.js +14 -0
  13. package/Contexts/Mesher/MesherTheads.d.ts +7 -0
  14. package/Contexts/Mesher/MesherTheads.js +14 -0
  15. package/Contexts/Mesher/index.d.ts +1 -0
  16. package/Contexts/Mesher/index.js +1 -0
  17. package/Contexts/Nexus/NexusTheads.js +1 -1
  18. package/Contexts/Render/DVERenderThreads.d.ts +2 -1
  19. package/Contexts/Render/DVERenderThreads.js +4 -2
  20. package/Contexts/Render/DivineVoxelEngineRender.d.ts +12 -1
  21. package/Contexts/Render/DivineVoxelEngineRender.js +9 -4
  22. package/Contexts/World/DivineVoxelEngineWorld.d.ts +10 -0
  23. package/Contexts/World/WorldThreads.d.ts +2 -1
  24. package/Contexts/World/WorldThreads.js +4 -2
  25. package/Init/StartGenerator.d.ts +2 -0
  26. package/Init/StartGenerator.js +45 -0
  27. package/Init/StartMesher.d.ts +2 -0
  28. package/Init/StartMesher.js +41 -0
  29. package/Init/StartNexus.js +4 -2
  30. package/Init/StartRenderer.d.ts +4 -1
  31. package/Init/StartRenderer.js +59 -14
  32. package/Init/StartWorld.js +2 -1
  33. package/LICENSE.md +2 -1
  34. package/Math/CardinalNeighbors.d.ts +43 -3
  35. package/Math/CardinalNeighbors.js +54 -8
  36. package/Math/Indexing.d.ts +1 -0
  37. package/Math/Location.d.ts +10 -0
  38. package/Math/UtilFunctions.d.ts +4 -0
  39. package/Math/UtilFunctions.js +52 -0
  40. package/Math/index.d.ts +1 -6
  41. package/Math/index.js +1 -0
  42. package/Mesher/Functions/Base/MeshSectionBase.d.ts +5 -0
  43. package/Mesher/Functions/Base/MeshSectionBase.js +105 -0
  44. package/Mesher/Functions/CompactVoxelSectionMesh.d.ts +4 -0
  45. package/Mesher/Functions/CompactVoxelSectionMesh.js +106 -0
  46. package/Mesher/Functions/MeshSection.d.ts +1 -1
  47. package/Mesher/Functions/MeshSection.js +3 -114
  48. package/Mesher/Functions/MeshSectionSnapShot.d.ts +3 -0
  49. package/Mesher/Functions/MeshSectionSnapShot.js +14 -0
  50. package/Mesher/Functions/MeshTexture.js +8 -4
  51. package/Mesher/Functions/MeshVoxel.js +10 -4
  52. package/Mesher/Geomtry/CompactedSectionVoxelMesh.d.ts +26 -0
  53. package/Mesher/Geomtry/CompactedSectionVoxelMesh.js +149 -0
  54. package/Mesher/Geomtry/Functions/GetBounds.d.ts +2 -0
  55. package/Mesher/{Models/Common/BoundsFunctions.js → Geomtry/Functions/GetBounds.js} +13 -13
  56. package/Mesher/Geomtry/Geometry.types.d.ts +14 -0
  57. package/Mesher/Geomtry/Geometry.types.js +11 -0
  58. package/Mesher/Geomtry/Primitives/Quad.d.ts +7 -15
  59. package/Mesher/Geomtry/Primitives/Quad.js +36 -91
  60. package/Mesher/Geomtry/Primitives/QuadVertexData.d.ts +4 -14
  61. package/Mesher/Geomtry/Primitives/QuadVertexData.js +17 -57
  62. package/Mesher/Geomtry/Primitives/Triangle.d.ts +65 -0
  63. package/Mesher/Geomtry/Primitives/Triangle.js +148 -0
  64. package/Mesher/Geomtry/Primitives/TriangleVertexData.d.ts +58 -0
  65. package/Mesher/Geomtry/Primitives/TriangleVertexData.js +263 -0
  66. package/Mesher/Geomtry/Primitives/index.d.ts +2 -0
  67. package/Mesher/Geomtry/Primitives/index.js +2 -0
  68. package/Mesher/Geomtry/Shapes/Box.d.ts +20 -0
  69. package/Mesher/Geomtry/Shapes/Box.js +69 -0
  70. package/Mesher/Geomtry/Transform/TransformBox.d.ts +3 -0
  71. package/{Models/Shared/Transform.js → Mesher/Geomtry/Transform/TransformBox.js} +9 -124
  72. package/Mesher/Geomtry/Transform/TransformQuad.d.ts +3 -0
  73. package/Mesher/Geomtry/Transform/TransformQuad.js +113 -0
  74. package/Mesher/Geomtry/Transform/TransformTriangle.d.ts +3 -0
  75. package/Mesher/Geomtry/Transform/TransformTriangle.js +112 -0
  76. package/Mesher/Geomtry/VoxelGeometryBuilder.d.ts +3 -4
  77. package/Mesher/Geomtry/VoxelGeometryBuilder.js +140 -203
  78. package/Mesher/Geomtry/VoxelMesh.js +2 -2
  79. package/Mesher/Geomtry/VoxelMeshBVHBuilder.d.ts +8 -70
  80. package/Mesher/Geomtry/VoxelMeshBVHBuilder.js +18 -183
  81. package/Mesher/Geomtry/VoxelMeshBVHStructCursor.d.ts +22 -0
  82. package/Mesher/Geomtry/VoxelMeshBVHStructCursor.js +78 -0
  83. package/Mesher/Geomtry/VoxelMeshBuffers.js +2 -2
  84. package/Mesher/Geomtry/VoxelMeshVertexStructCursor.d.ts +9 -3
  85. package/Mesher/Geomtry/VoxelMeshVertexStructCursor.js +26 -3
  86. package/Mesher/Geomtry/VoxelShaderData.d.ts +4 -1
  87. package/Mesher/Geomtry/VoxelShaderData.js +25 -10
  88. package/Mesher/InitMesher.d.ts +1 -1
  89. package/Mesher/InitMesher.js +6 -0
  90. package/Mesher/InitTask.js +18 -3
  91. package/Mesher/Models/Common/Calc/CalcConstants.d.ts +1 -5
  92. package/Mesher/Models/Common/Calc/CalcConstants.js +2 -76
  93. package/Mesher/Models/Common/Faces/CullRulledFace.d.ts +2 -0
  94. package/Mesher/Models/Common/Faces/CullRulledFace.js +60 -0
  95. package/Mesher/Models/Common/Faces/ShadeRulelessFace.d.ts +4 -0
  96. package/Mesher/Models/Common/Faces/ShadeRulelessFace.js +12 -0
  97. package/Mesher/Models/Common/Faces/ShadeRulledFace.d.ts +4 -0
  98. package/Mesher/Models/Common/Faces/ShadeRulledFace.js +58 -0
  99. package/Mesher/Models/Common/GetTexture.d.ts +6 -0
  100. package/Mesher/Models/Common/GetTexture.js +12 -0
  101. package/Mesher/Models/Nodes/Custom/Liquid/FlowGradient.js +1 -1
  102. package/Mesher/Models/Nodes/Custom/Liquid/LiquidGeomtryNode.d.ts +2 -3
  103. package/Mesher/Models/Nodes/Custom/Liquid/LiquidGeomtryNode.js +125 -49
  104. package/Mesher/Models/Nodes/Default/QuadVoxelGeometryNode.d.ts +13 -0
  105. package/Mesher/Models/Nodes/Default/QuadVoxelGeometryNode.js +55 -0
  106. package/Mesher/Models/Nodes/Default/TriangleVoxelGeometryNode.d.ts +13 -0
  107. package/Mesher/Models/Nodes/Default/TriangleVoxelGeometryNode.js +52 -0
  108. package/Mesher/Models/Nodes/GeometryNode.d.ts +2 -8
  109. package/Mesher/Models/Nodes/GeometryNode.js +1 -7
  110. package/Mesher/Models/Nodes/Types/GeomtryNode.types.d.ts +7 -0
  111. package/Mesher/Models/Nodes/Types/QuadVoxelGometryNodeTypes.d.ts +29 -0
  112. package/{Models/Input/QuadVoxelGometryInputs.js → Mesher/Models/Nodes/Types/QuadVoxelGometryNodeTypes.js} +4 -8
  113. package/Mesher/Models/Nodes/Types/TriangleVoxelGometryNodeTypes.d.ts +28 -0
  114. package/Mesher/Models/Nodes/Types/TriangleVoxelGometryNodeTypes.js +24 -0
  115. package/Mesher/Models/Nodes/VoxelGeometryConstructor.d.ts +4 -8
  116. package/Mesher/Models/Nodes/VoxelGeometryConstructor.js +16 -52
  117. package/Mesher/Models/Procedures/Default/ConsistentRotationTextureProcedure.d.ts +25 -0
  118. package/Mesher/Models/Procedures/Default/ConsistentRotationTextureProcedure.js +44 -0
  119. package/Mesher/Models/Procedures/Default/OutlinedTextureProcedure.d.ts +28 -0
  120. package/Mesher/Models/Procedures/Default/OutlinedTextureProcedure.js +162 -0
  121. package/Mesher/Models/Procedures/TextureProcedure.d.ts +16 -0
  122. package/Mesher/Models/Procedures/TextureProcedure.js +2 -0
  123. package/Mesher/Models/Procedures/TextureProcedureRegister.d.ts +6 -0
  124. package/Mesher/Models/Procedures/TextureProcedureRegister.js +16 -0
  125. package/Mesher/Models/VoxelConstructor.d.ts +2 -6
  126. package/Mesher/Models/VoxelConstructor.js +5 -15
  127. package/Mesher/Models/VoxelGeometryBuilderCacheSpace.d.ts +2 -2
  128. package/Mesher/Models/VoxelGeometryBuilderCacheSpace.js +10 -11
  129. package/Mesher/Models/VoxelModelBuilder.d.ts +0 -1
  130. package/Mesher/Models/VoxelModelBuilder.js +2 -10
  131. package/Mesher/Models/VoxelModelConstructorRegister.d.ts +8 -2
  132. package/Mesher/Models/VoxelModelConstructorRegister.js +6 -8
  133. package/Mesher/Types/Mesher.types.d.ts +1 -0
  134. package/Renderer/Classes/DVESectionMeshes.d.ts +2 -3
  135. package/Renderer/Classes/SectionMesh.d.ts +2 -3
  136. package/Renderer/Classes/SectionMesh.js +13 -10
  137. package/Renderer/Classes/SectorMesh.d.ts +5 -5
  138. package/Renderer/Classes/SectorMesh.js +17 -6
  139. package/Renderer/InitTasks.d.ts +1 -2
  140. package/Renderer/InitTasks.js +5 -19
  141. package/Renderer/MeshManager.d.ts +7 -2
  142. package/Renderer/MeshManager.js +34 -36
  143. package/Renderer/MeshRegister.d.ts +10 -8
  144. package/Renderer/MeshRegister.js +36 -45
  145. package/Settings/EngineSettings.d.ts +1 -0
  146. package/Settings/EngineSettings.js +9 -3
  147. package/Settings/EngineSettings.types.d.ts +14 -22
  148. package/Settings/EngineSettings.types.js +11 -15
  149. package/Stats/EngineStats.d.ts +19 -0
  150. package/Stats/EngineStats.js +27 -0
  151. package/Tasks/Paint/Common.d.ts +7 -0
  152. package/Tasks/Paint/Common.js +200 -0
  153. package/Tasks/Paint/Erase/EraseVoxel.d.ts +3 -0
  154. package/Tasks/Paint/Erase/EraseVoxel.js +31 -0
  155. package/Tasks/Paint/Erase/EraseVoxelPath.d.ts +4 -0
  156. package/Tasks/Paint/Erase/EraseVoxelPath.js +80 -0
  157. package/Tasks/Paint/Erase/EraseVoxelTemplate.d.ts +4 -0
  158. package/Tasks/Paint/Erase/EraseVoxelTemplate.js +34 -0
  159. package/Tasks/Paint/InitTasks.d.ts +1 -0
  160. package/Tasks/Paint/InitTasks.js +16 -0
  161. package/Tasks/Paint/Paint/PaintVoxel.d.ts +4 -0
  162. package/Tasks/Paint/Paint/PaintVoxel.js +29 -0
  163. package/Tasks/Paint/Paint/PaintVoxelPath.d.ts +4 -0
  164. package/Tasks/Paint/Paint/PaintVoxelPath.js +78 -0
  165. package/Tasks/Paint/Paint/PaintVoxelTemplate.d.ts +4 -0
  166. package/Tasks/Paint/Paint/PaintVoxelTemplate.js +36 -0
  167. package/Tasks/Propagation/Flow/FlowManager.d.ts +4 -4
  168. package/Tasks/Propagation/Flow/FlowRemove.d.ts +2 -2
  169. package/Tasks/Propagation/Flow/FlowUpdate.d.ts +2 -2
  170. package/Tasks/Propagation/Flow/FlowUpdate.js +1 -1
  171. package/Tasks/Propagation/Flow/WorldFlow.d.ts +2 -2
  172. package/Tasks/Propagation/Flow/WorldFlow.js +2 -2
  173. package/Tasks/Propagation/Illumanation/CommonFunctions.d.ts +6 -6
  174. package/Tasks/Propagation/Illumanation/CommonFunctions.js +6 -7
  175. package/Tasks/Propagation/Illumanation/RGBUpdate.d.ts +3 -3
  176. package/Tasks/Propagation/Illumanation/RGBUpdate.js +9 -9
  177. package/Tasks/Propagation/Illumanation/SunUpdate.d.ts +3 -3
  178. package/Tasks/Propagation/Illumanation/SunUpdate.js +8 -7
  179. package/Tasks/Propagation/Illumanation/WorldRGB.d.ts +2 -2
  180. package/Tasks/Propagation/Illumanation/WorldSun.d.ts +2 -2
  181. package/Tasks/Propagation/Illumanation/WorldSun.js +19 -24
  182. package/Tasks/Propagation/InitTasks.js +17 -29
  183. package/Tasks/Propagation/Power/PowerUpdate.d.ts +3 -0
  184. package/Tasks/Propagation/Power/PowerUpdate.js +80 -0
  185. package/Tasks/Tasks.types.d.ts +26 -10
  186. package/Tasks/TasksIds.d.ts +13 -19
  187. package/Tasks/TasksIds.js +13 -19
  188. package/Tasks/{Update/UpdateTask.d.ts → VoxelUpdateTask.d.ts} +21 -12
  189. package/Tasks/{Update/UpdateTask.js → VoxelUpdateTask.js} +72 -43
  190. package/Tasks/WorldGeneration/InitTasks.d.ts +4 -1
  191. package/Tasks/WorldGeneration/InitTasks.js +6 -3
  192. package/Tasks/WorldGeneration/WorldGen.types.d.ts +2 -3
  193. package/Tasks/WorldGeneration/WorldGenBrush.d.ts +3 -3
  194. package/Tasks/WorldGeneration/WorldGenBrush.js +8 -9
  195. package/Tasks/WorldGeneration/WorldGenRegister.d.ts +4 -2
  196. package/Tasks/WorldGeneration/WorldGenRegister.js +13 -3
  197. package/Tasks/WorldGeneration/WorldGeneration.d.ts +2 -2
  198. package/Tasks/WorldGeneration/WorldGeneration.js +22 -3
  199. package/Templates/Archive/ArchivedVoxelTemplate.d.ts +37 -0
  200. package/Templates/Archive/ArchivedVoxelTemplate.js +124 -0
  201. package/Templates/Archive/ArchivedVoxelTemplate.types.d.ts +45 -0
  202. package/Templates/Archive/ArchivedVoxelTemplate.types.js +1 -0
  203. package/Templates/Archive/Functions/CreateArchivedTemplate.d.ts +11 -0
  204. package/Templates/Archive/Functions/CreateArchivedTemplate.js +184 -0
  205. package/Templates/Archive/Functions/ExportArchiedTemplateJSON.d.ts +2 -0
  206. package/Templates/Archive/Functions/ExportArchiedTemplateJSON.js +44 -0
  207. package/Templates/Archive/Functions/ImportArchivedTemplateJSON.d.ts +2 -0
  208. package/Templates/Archive/Functions/ImportArchivedTemplateJSON.js +37 -0
  209. package/Templates/Cursor/TemplateCursor.d.ts +5 -3
  210. package/Templates/Cursor/TemplateCursor.js +8 -4
  211. package/Templates/Cursor/TemplateProxy.d.ts +10 -0
  212. package/Templates/Cursor/TemplateProxy.js +22 -0
  213. package/Templates/Cursor/TemplateVoxelCursor.d.ts +5 -7
  214. package/Templates/Cursor/TemplateVoxelCursor.js +7 -13
  215. package/Templates/Full/FullVoxelTemplate.d.ts +27 -0
  216. package/Templates/Full/FullVoxelTemplate.js +108 -0
  217. package/Templates/Full/FullVoxelTemplate.types.d.ts +5 -0
  218. package/Templates/Full/FullVoxelTemplate.types.js +1 -0
  219. package/Templates/Full/Functions/CreateFullTemplate.d.ts +3 -0
  220. package/Templates/Full/Functions/CreateFullTemplate.js +27 -0
  221. package/Templates/Functions/FlipTemplate.d.ts +2 -2
  222. package/Templates/Functions/FlipTemplate.js +1 -9
  223. package/Templates/Functions/RotateTemplate.d.ts +2 -2
  224. package/Templates/Functions/RotateTemplate.js +2 -10
  225. package/Templates/Functions/index.d.ts +1 -1
  226. package/Templates/Functions/index.js +1 -1
  227. package/Templates/Path/VoxelPath.d.ts +34 -0
  228. package/Templates/Path/VoxelPath.js +127 -0
  229. package/Templates/Path/VoxelPath.types.d.ts +10 -0
  230. package/Templates/Path/VoxelPath.types.js +1 -0
  231. package/Templates/Selection/VoxelBFSSelection.d.ts +20 -0
  232. package/Templates/Selection/VoxelBFSSelection.js +130 -0
  233. package/Templates/Selection/VoxelBoxSelection.d.ts +14 -0
  234. package/Templates/Selection/VoxelBoxSelection.js +105 -0
  235. package/Templates/Selection/VoxelSelecton.d.ts +6 -0
  236. package/Templates/Selection/VoxelSelecton.js +1 -0
  237. package/Templates/Selection/VoxelSurfaceSelection.d.ts +27 -0
  238. package/Templates/Selection/VoxelSurfaceSelection.js +206 -0
  239. package/Templates/Selection/VoxelTemplateSelection.d.ts +10 -0
  240. package/Templates/Selection/VoxelTemplateSelection.js +26 -0
  241. package/Templates/Shapes/BasicVoxelShapeTemplate.d.ts +35 -0
  242. package/Templates/Shapes/BasicVoxelShapeTemplate.js +126 -0
  243. package/Templates/Shapes/BoxVoxelTemplate.d.ts +22 -0
  244. package/Templates/Shapes/BoxVoxelTemplate.js +75 -0
  245. package/Templates/Shapes/ConeVoxelTemplate.d.ts +22 -0
  246. package/Templates/Shapes/ConeVoxelTemplate.js +69 -0
  247. package/Templates/Shapes/CylinderVoxelTemplate.d.ts +22 -0
  248. package/Templates/Shapes/CylinderVoxelTemplate.js +69 -0
  249. package/Templates/Shapes/OctahedronVoxelTemplate.d.ts +22 -0
  250. package/Templates/Shapes/OctahedronVoxelTemplate.js +69 -0
  251. package/Templates/Shapes/PyramidVoxelTemplate.d.ts +30 -0
  252. package/Templates/Shapes/PyramidVoxelTemplate.js +140 -0
  253. package/Templates/Shapes/SphereVoxelTemplate.d.ts +24 -0
  254. package/Templates/Shapes/SphereVoxelTemplate.js +97 -0
  255. package/Templates/Shapes/TorusVoxelTemplate.d.ts +22 -0
  256. package/Templates/Shapes/TorusVoxelTemplate.js +69 -0
  257. package/Templates/Shapes/VoxelShapeTemplate.types.d.ts +25 -0
  258. package/Templates/Shapes/VoxelShapeTemplate.types.js +1 -0
  259. package/Templates/VoxelTempateRegister.d.ts +6 -0
  260. package/Templates/VoxelTempateRegister.js +30 -0
  261. package/Templates/VoxelTemplates.types.d.ts +23 -26
  262. package/Templates/index.d.ts +1 -1
  263. package/Templates/index.js +1 -1
  264. package/Textures/Classes/CompiledTexture.d.ts +3 -0
  265. package/Textures/Classes/CompiledTexture.js +3 -0
  266. package/Textures/Classes/CompiledTextureAnimation.d.ts +1 -1
  267. package/Textures/Classes/CompiledTextureAnimation.js +8 -2
  268. package/Textures/Functions/BuildTextureData.d.ts +2 -1
  269. package/Textures/Functions/BuildTextureData.js +86 -17
  270. package/Textures/Texture.types.d.ts +5 -1
  271. package/Textures/TextureManager.d.ts +2 -1
  272. package/Textures/TextureManager.js +5 -2
  273. package/Tools/Brush/AdvancedBrushTool.d.ts +1 -5
  274. package/Tools/Brush/AdvancedBrushTool.js +3 -31
  275. package/Tools/Brush/Brush.d.ts +10 -4
  276. package/Tools/Brush/Brush.js +62 -37
  277. package/Tools/Tasks/TasksTool.d.ts +49 -19
  278. package/Tools/Tasks/TasksTool.js +87 -21
  279. package/Util/Binary/BinaryArrays.d.ts +2 -0
  280. package/Util/Binary/BinaryArrays.js +15 -0
  281. package/Util/Binary/BinaryFunctions.d.ts +3 -0
  282. package/Util/Binary/BinaryFunctions.js +18 -0
  283. package/Util/BinaryBuffer/BinaryBuffer.d.ts +30 -0
  284. package/Util/BinaryBuffer/BinaryBuffer.js +78 -0
  285. package/Util/BinaryBuffer/BinaryBuffer.types.d.ts +37 -0
  286. package/Util/BinaryBuffer/BinaryBuffer.types.js +28 -0
  287. package/Util/BinaryBuffer/Functions/BinaryBufferConvert.d.ts +5 -0
  288. package/Util/BinaryBuffer/Functions/BinaryBufferConvert.js +60 -0
  289. package/Util/BinaryBuffer/Functions/BinaryBufferJSON.d.ts +3 -0
  290. package/Util/BinaryBuffer/Functions/BinaryBufferJSON.js +64 -0
  291. package/Util/BinaryBuffer/Functions/BinaryBufferRead.d.ts +3 -0
  292. package/Util/BinaryBuffer/Functions/BinaryBufferRead.js +26 -0
  293. package/Util/BinaryBuffer/Functions/BinaryBufferToTypedArray.d.ts +2 -0
  294. package/Util/BinaryBuffer/Functions/BinaryBufferToTypedArray.js +43 -0
  295. package/Util/BinaryBuffer/index.d.ts +2 -0
  296. package/Util/BinaryBuffer/index.js +2 -0
  297. package/Util/FlatBinaryTreeIndex.d.ts +46 -0
  298. package/Util/FlatBinaryTreeIndex.js +104 -0
  299. package/Util/LocationData.d.ts +3 -0
  300. package/Util/LocationData.js +16 -0
  301. package/Util/PriorityQueue.d.ts +18 -0
  302. package/Util/PriorityQueue.js +62 -0
  303. package/Util/TickInterval.d.ts +16 -0
  304. package/Util/TickInterval.js +49 -0
  305. package/Util/TypedEventTarget.d.ts +1 -0
  306. package/Util/TypedEventTarget.js +3 -0
  307. package/Util/Util.types.d.ts +4 -0
  308. package/Util/WorkItemProgress.d.ts +23 -0
  309. package/Util/WorkItemProgress.js +52 -0
  310. package/Voxels/Archive/VoxelArchive.types.d.ts +43 -0
  311. package/Voxels/Archive/VoxelArchive.types.js +6 -0
  312. package/Voxels/Archive/VoxelPaletteArchiveReader.d.ts +11 -0
  313. package/Voxels/Archive/VoxelPaletteArchiveReader.js +73 -0
  314. package/Voxels/Archive/VoxelPaletteArechive.d.ts +15 -0
  315. package/Voxels/Archive/VoxelPaletteArechive.js +81 -0
  316. package/Voxels/Cursor/DataCursor.interface.d.ts +1 -0
  317. package/Voxels/Cursor/VoxelCursor.d.ts +6 -7
  318. package/Voxels/Cursor/VoxelCursor.interface.d.ts +28 -24
  319. package/Voxels/Cursor/VoxelCursor.interface.js +114 -75
  320. package/Voxels/Cursor/VoxelCursor.js +22 -12
  321. package/Voxels/Cursor/VoxelLightData.d.ts +2 -0
  322. package/Voxels/Cursor/VoxelLightData.js +3 -1
  323. package/Voxels/Data/VoxelPalettesRegister.d.ts +11 -1
  324. package/Voxels/Data/VoxelPalettesRegister.js +17 -1
  325. package/Voxels/Data/VoxelPropertiesRegister.d.ts +4 -0
  326. package/Voxels/Data/VoxelPropertiesRegister.js +3 -0
  327. package/Voxels/Data/VoxelTag.types.d.ts +23 -2
  328. package/Voxels/Data/VoxelTag.types.js +9 -1
  329. package/Voxels/Data/VoxelTagsRegister.js +8 -0
  330. package/Voxels/Functions/BuildPaletteData.d.ts +6 -0
  331. package/Voxels/Functions/BuildPaletteData.js +87 -0
  332. package/Voxels/Functions/BuildStateData.d.ts +10 -12
  333. package/Voxels/Functions/BuildStateData.js +55 -109
  334. package/Voxels/Functions/{BuildTagAndPaletteData.d.ts → BuildTagData.d.ts} +2 -2
  335. package/Voxels/Functions/{BuildTagAndPaletteData.js → BuildTagData.js} +28 -2
  336. package/Voxels/Indexes/VoxelIndex.d.ts +3 -3
  337. package/Voxels/Indexes/VoxelIndex.js +20 -21
  338. package/Voxels/InitVoxelData.d.ts +1 -1
  339. package/Voxels/InitVoxelData.js +50 -48
  340. package/Voxels/Interaction/Functions/PickVoxel.d.ts +9 -0
  341. package/Voxels/Interaction/Functions/PickVoxel.js +95 -0
  342. package/Voxels/Interaction/Functions/PickVoxelWorld.d.ts +8 -0
  343. package/Voxels/Interaction/Functions/PickVoxelWorld.js +66 -0
  344. package/Voxels/Interaction/Placing/VoxelPlacingStrategy.d.ts +9 -0
  345. package/Voxels/Interaction/Placing/VoxelPlacingStrategy.js +58 -0
  346. package/Voxels/Interaction/Placing/VoxelPlacingStrategy.types.d.ts +15 -0
  347. package/Voxels/Interaction/Placing/VoxelPlacingStrategy.types.js +1 -0
  348. package/Voxels/Interaction/Placing/VoxelPlacingStrategyRegister.d.ts +7 -0
  349. package/Voxels/Interaction/Placing/VoxelPlacingStrategyRegister.js +13 -0
  350. package/Voxels/Interaction/VoxelPickResult.d.ts +50 -0
  351. package/Voxels/Interaction/VoxelPickResult.js +55 -0
  352. package/Voxels/Logic/Classes/Types/VoxelLogicPoweredType.d.ts +8 -0
  353. package/Voxels/Logic/Classes/Types/VoxelLogicPoweredType.js +13 -0
  354. package/Voxels/Logic/Classes/Types/VoxelLogicStateType.d.ts +9 -0
  355. package/Voxels/Logic/Classes/Types/VoxelLogicStateType.js +23 -0
  356. package/Voxels/Logic/Classes/VoxelLogic.d.ts +14 -0
  357. package/Voxels/Logic/Classes/VoxelLogic.js +47 -0
  358. package/Voxels/Logic/Classes/VoxelLogicType.d.ts +14 -0
  359. package/Voxels/Logic/Classes/VoxelLogicType.js +8 -0
  360. package/Voxels/Logic/VoxelLogic.types.d.ts +25 -0
  361. package/Voxels/Logic/VoxelLogic.types.js +1 -0
  362. package/Voxels/Logic/VoxelLogicRegister.d.ts +10 -0
  363. package/Voxels/Logic/VoxelLogicRegister.js +23 -0
  364. package/Voxels/Models/CompiledVoxelModel.types.d.ts +46 -0
  365. package/Voxels/Models/CompiledVoxelModel.types.js +1 -0
  366. package/{Models → Voxels/Models}/Defaults/CubeVoxelGeometry.js +0 -30
  367. package/{Models → Voxels/Models}/Defaults/CubeVoxelModels.d.ts +2 -0
  368. package/{Models → Voxels/Models}/Defaults/CubeVoxelModels.js +202 -109
  369. package/{Models → Voxels/Models/Defaults}/Examples.d.ts +1 -1
  370. package/{Models → Voxels/Models/Defaults}/Examples.js +73 -191
  371. package/Voxels/Models/Defaults/FarmVoxelModels.d.ts +3 -0
  372. package/Voxels/Models/Defaults/FarmVoxelModels.js +349 -0
  373. package/{Models → Voxels/Models}/Defaults/LiquidVoxelModel.js +6 -4
  374. package/{Models → Voxels/Models}/Defaults/PanelVoxelGeometry.js +2 -92
  375. package/{Models → Voxels/Models}/Defaults/PanelVoxelModels.d.ts +1 -0
  376. package/{Models → Voxels/Models}/Defaults/PanelVoxelModels.js +62 -216
  377. package/{Models → Voxels/Models}/Defaults/StairVoxelModel.js +64 -169
  378. package/Voxels/Models/Indexing/AOOcclusionFaceIndex.d.ts +12 -0
  379. package/Voxels/Models/Indexing/AOOcclusionFaceIndex.js +28 -0
  380. package/Voxels/Models/Indexing/CulledOcclusionFaceIndex.d.ts +12 -0
  381. package/Voxels/Models/Indexing/CulledOcclusionFaceIndex.js +27 -0
  382. package/Voxels/Models/Rules/Classes/GeomtryInput.d.ts +13 -0
  383. package/Voxels/Models/Rules/Classes/GeomtryInput.js +64 -0
  384. package/Voxels/Models/Rules/Classes/OcclusionFace.d.ts +10 -0
  385. package/Voxels/Models/Rules/Classes/OcclusionFace.js +5 -0
  386. package/Voxels/Models/Rules/Classes/OcclusionFaceRegister.d.ts +18 -0
  387. package/Voxels/Models/Rules/Classes/OcclusionFaceRegister.js +33 -0
  388. package/Voxels/Models/Rules/Classes/OcclusionQuadFace.d.ts +14 -0
  389. package/Voxels/Models/Rules/Classes/OcclusionQuadFace.js +118 -0
  390. package/Voxels/Models/Rules/Classes/OcclusionTriangleFace.d.ts +14 -0
  391. package/Voxels/Models/Rules/Classes/OcclusionTriangleFace.js +114 -0
  392. package/Voxels/Models/Rules/Classes/VoxelRulesGeometry.d.ts +22 -0
  393. package/Voxels/Models/Rules/Classes/VoxelRulesGeometry.js +15 -0
  394. package/{Models → Voxels/Models}/Rules/Classes/VoxelRulesModel.d.ts +4 -3
  395. package/{Models → Voxels/Models}/Rules/Classes/VoxelRulesModel.js +3 -3
  396. package/Voxels/Models/Rules/Functions/BuildFinalInputs.d.ts +5 -0
  397. package/Voxels/Models/Rules/Functions/BuildFinalInputs.js +72 -0
  398. package/Voxels/Models/Rules/Functions/BuildRules.d.ts +7 -0
  399. package/Voxels/Models/Rules/Functions/BuildRules.js +217 -0
  400. package/Voxels/Models/Rules/Functions/Compile/CompileGeomtryNodes.d.ts +4 -0
  401. package/Voxels/Models/Rules/Functions/Compile/CompileGeomtryNodes.js +39 -0
  402. package/Voxels/Models/Rules/Functions/Compile/Nodes/CalcFunctions.d.ts +8 -0
  403. package/Voxels/Models/Rules/Functions/Compile/Nodes/CalcFunctions.js +106 -0
  404. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileBoxGeometryNode.d.ts +5 -0
  405. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileBoxGeometryNode.js +14 -0
  406. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileQuadGeometryNode.d.ts +6 -0
  407. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileQuadGeometryNode.js +92 -0
  408. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileTriangleGeometryNode.d.ts +6 -0
  409. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileTriangleGeometryNode.js +115 -0
  410. package/{Models → Voxels/Models}/Rules/VoxelModelRuleBuilderRegister.d.ts +1 -1
  411. package/{Models → Voxels/Models}/Rules/VoxelModelRuleBuilderRegister.js +35 -11
  412. package/{Models → Voxels/Models}/VoxelModel.types.d.ts +58 -47
  413. package/Voxels/Models/VoxelModel.types.js +1 -0
  414. package/Voxels/State/Schema/BinarySchema.d.ts +5 -3
  415. package/Voxels/State/Schema/BinarySchema.js +23 -8
  416. package/Voxels/State/Schema/BinarySchemaNode.d.ts +3 -3
  417. package/Voxels/State/Schema/BinarySchemaNode.js +6 -6
  418. package/Voxels/State/Schema/ShapeStateRelationsNode.d.ts +3 -3
  419. package/Voxels/State/Schema/ShapeStateRelationsNode.js +2 -2
  420. package/Voxels/State/Schema/StateSchema.d.ts +2 -2
  421. package/Voxels/State/Schema/StateSchema.js +5 -7
  422. package/Voxels/State/SchemaRegister.d.ts +8 -6
  423. package/Voxels/State/SchemaRegister.js +41 -24
  424. package/Voxels/State/State.types.d.ts +19 -23
  425. package/Voxels/State/StateTreeReader.d.ts +1 -1
  426. package/Voxels/State/StateTreeReader.js +2 -3
  427. package/Voxels/Types/PaintVoxelData.d.ts +17 -0
  428. package/Voxels/Types/PaintVoxelData.js +73 -0
  429. package/Voxels/Types/Voxel.types.d.ts +15 -25
  430. package/Voxels/Types/Voxel.types.js +1 -23
  431. package/Voxels/Types/VoxelModelCompiledData.types.d.ts +7 -73
  432. package/Voxels/index.d.ts +1 -0
  433. package/Voxels/index.js +1 -0
  434. package/World/Archive/Classes/ArchiveClasses.d.ts +43 -0
  435. package/World/Archive/Classes/ArchiveClasses.js +53 -0
  436. package/World/Archive/Classes/ImportedSection.d.ts +31 -0
  437. package/World/Archive/Classes/ImportedSection.js +169 -0
  438. package/World/Archive/Classes/ImportedSector.d.ts +21 -0
  439. package/World/Archive/Classes/ImportedSector.js +50 -0
  440. package/World/Archive/Functions/Area/ArchiveArea.d.ts +8 -0
  441. package/World/Archive/Functions/Area/ArchiveArea.js +65 -0
  442. package/World/Archive/Functions/{ArchiveArea.d.ts → Area/ImportArea.d.ts} +1 -8
  443. package/World/Archive/Functions/Area/ImportArea.js +59 -0
  444. package/World/Archive/Functions/JSON/ExportArchivedAreaJSON.d.ts +2 -0
  445. package/World/Archive/Functions/JSON/ExportArchivedAreaJSON.js +100 -0
  446. package/World/Archive/Functions/JSON/ImportArchivedAreaJSON.d.ts +2 -0
  447. package/World/Archive/Functions/JSON/ImportArchivedAreaJSON.js +100 -0
  448. package/World/Archive/Functions/Sector/ArchiveSector.d.ts +7 -0
  449. package/World/Archive/Functions/Sector/ArchiveSector.js +209 -0
  450. package/World/Archive/Functions/Sector/CreateArchivedSection.d.ts +3 -0
  451. package/World/Archive/Functions/Sector/CreateArchivedSection.js +147 -0
  452. package/World/Archive/Functions/Sector/ImportSector.d.ts +7 -0
  453. package/World/Archive/Functions/Sector/ImportSector.js +32 -0
  454. package/World/Archive/Functions/Sector/RemoveDuplicateSections.d.ts +2 -0
  455. package/World/Archive/Functions/Sector/RemoveDuplicateSections.js +137 -0
  456. package/World/Archive/Functions/Shared/BaseData.d.ts +2 -0
  457. package/World/Archive/Functions/Shared/BaseData.js +14 -0
  458. package/World/Archive/Functions/Shared/IntToString.d.ts +1 -0
  459. package/World/Archive/Functions/Shared/IntToString.js +13 -0
  460. package/World/Archive/Functions/{Shared.d.ts → Shared/LightSegments.d.ts} +2 -3
  461. package/World/Archive/Functions/Shared/LightSegments.js +37 -0
  462. package/World/Archive/Functions/Shared/index.d.ts +3 -0
  463. package/World/Archive/Functions/Shared/index.js +3 -0
  464. package/World/Archive/Functions/index.d.ts +3 -3
  465. package/World/Archive/Functions/index.js +3 -3
  466. package/World/Archive/InitTasks.js +21 -33
  467. package/World/Archive/Types/Archive.types.d.ts +45 -0
  468. package/World/Archive/Types/Archive.types.js +1 -0
  469. package/World/Archive/Types/ArchiveArea.types.d.ts +38 -0
  470. package/World/Archive/Types/ArchiveArea.types.js +1 -0
  471. package/World/Archive/Types/ArchiveJSON.types.d.ts +52 -0
  472. package/World/Archive/Types/ArchiveJSON.types.js +1 -0
  473. package/World/Archive/Types/ArchivedSector.types.d.ts +43 -0
  474. package/World/Archive/Types/ArchivedSector.types.js +1 -0
  475. package/World/Archive/Types/index.d.ts +4 -0
  476. package/World/Archive/Types/index.js +4 -0
  477. package/World/Archive/index.d.ts +1 -1
  478. package/World/Archive/index.js +1 -1
  479. package/World/Cursor/SectionCursor.d.ts +4 -3
  480. package/World/Cursor/SectionCursor.js +13 -11
  481. package/World/Cursor/SectorCursor.d.ts +4 -2
  482. package/World/Cursor/SectorCursor.js +11 -1
  483. package/World/Cursor/WorldCursor.d.ts +5 -3
  484. package/World/Cursor/WorldCursor.js +23 -17
  485. package/World/Cursor/WorldVoxelCursor.d.ts +1 -7
  486. package/World/Cursor/WorldVoxelCursor.js +4 -15
  487. package/World/Dimension/Dimension.d.ts +4 -1
  488. package/World/Dimension/Dimension.js +8 -1
  489. package/World/InitTasks.js +52 -40
  490. package/World/Lock/Function/LockSectors.d.ts +2 -0
  491. package/World/Lock/Function/LockSectors.js +28 -0
  492. package/World/Lock/Function/UnLockSectors.d.ts +2 -0
  493. package/World/Lock/Function/UnLockSectors.js +28 -0
  494. package/World/Lock/WorldLock.d.ts +1 -2
  495. package/World/Lock/WorldLock.js +3 -1
  496. package/World/Section/Section.d.ts +20 -12
  497. package/World/Section/Section.js +77 -91
  498. package/World/Section/SectionState.d.ts +8 -2
  499. package/World/Section/SectionState.js +9 -2
  500. package/World/Sector/Sector.d.ts +26 -6
  501. package/World/Sector/Sector.js +100 -48
  502. package/World/Sector/SectorHeightMap.d.ts +1 -1
  503. package/World/Sector/SectorHeightMap.js +6 -6
  504. package/World/Sector/SectorState.d.ts +4 -2
  505. package/World/Sector/SectorState.js +4 -2
  506. package/World/SnapShot/SectionSnapShot.d.ts +19 -0
  507. package/World/SnapShot/SectionSnapShot.js +72 -0
  508. package/World/SnapShot/SectionSnapShotCursor.d.ts +23 -0
  509. package/World/SnapShot/SectionSnapShotCursor.js +107 -0
  510. package/World/SnapShot/SnapShots.d.ts +11 -0
  511. package/World/SnapShot/SnapShots.js +24 -0
  512. package/World/Types/WorldData.types.d.ts +2 -7
  513. package/World/Types/WorldDataSyncIds.d.ts +2 -0
  514. package/World/Types/WorldDataSyncIds.js +2 -0
  515. package/World/WorldRegister.d.ts +25 -13
  516. package/World/WorldRegister.js +56 -29
  517. package/World/WorldSpaces.d.ts +20 -0
  518. package/World/WorldSpaces.js +39 -6
  519. package/WorldSimulation/Dimensions/DimensionSegment.d.ts +38 -0
  520. package/WorldSimulation/Dimensions/DimensionSegment.js +120 -0
  521. package/WorldSimulation/Dimensions/DimensionSimulation.d.ts +26 -0
  522. package/WorldSimulation/Dimensions/DimensionSimulation.js +95 -0
  523. package/{Tasks/IWG/Internal/Classes → WorldSimulation/Dimensions}/Generator.d.ts +7 -9
  524. package/{Tasks/IWG/Internal/Classes → WorldSimulation/Dimensions}/Generator.js +11 -18
  525. package/{Tasks/IWG/Internal/Classes → WorldSimulation/Dimensions}/SectorState.d.ts +4 -0
  526. package/WorldSimulation/Dimensions/SectorState.js +56 -0
  527. package/WorldSimulation/Dimensions/SimulationSector.d.ts +30 -0
  528. package/WorldSimulation/Dimensions/SimulationSector.js +214 -0
  529. package/WorldSimulation/Internal/WorldSimulationDimensions.d.ts +6 -0
  530. package/{Tasks/IWG/Internal/IWGDimensions.js → WorldSimulation/Internal/WorldSimulationDimensions.js} +5 -4
  531. package/WorldSimulation/Internal/WorldSimulationTasks.d.ts +35 -0
  532. package/WorldSimulation/Internal/WorldSimulationTasks.js +200 -0
  533. package/WorldSimulation/Internal/WorldSimulationTools.d.ts +8 -0
  534. package/{Tasks/IWG/Internal/IWGTools.js → WorldSimulation/Internal/WorldSimulationTools.js} +1 -1
  535. package/WorldSimulation/Internal/runActiveSectorUpdate.d.ts +1 -0
  536. package/WorldSimulation/Internal/runActiveSectorUpdate.js +106 -0
  537. package/{Tasks/IWG → WorldSimulation}/Procedures/InitalLoad.d.ts +2 -2
  538. package/{Tasks/IWG → WorldSimulation}/Procedures/InitalLoad.js +16 -14
  539. package/{Tasks/IWG → WorldSimulation}/Procedures/SaveAllSectors.js +5 -5
  540. package/WorldSimulation/Tasks/SimulationTaskBase.d.ts +19 -0
  541. package/WorldSimulation/Tasks/SimulationTaskBase.js +50 -0
  542. package/WorldSimulation/Tasks/TaskRegister.d.ts +7 -0
  543. package/{Tasks/IWG/Internal → WorldSimulation/Tasks}/TaskRegister.js +3 -3
  544. package/WorldSimulation/Tasks/TaskSegment.d.ts +20 -0
  545. package/WorldSimulation/Tasks/TaskSegment.js +83 -0
  546. package/WorldSimulation/Tick/TickQueue.d.ts +9 -0
  547. package/WorldSimulation/Tick/TickQueue.js +31 -0
  548. package/WorldSimulation/Tools/SimulationBrush.d.ts +25 -0
  549. package/WorldSimulation/Tools/SimulationBrush.js +203 -0
  550. package/WorldSimulation/Voxels/Behaviors/Types/CropVoxelBehavior.d.ts +1 -0
  551. package/WorldSimulation/Voxels/Behaviors/Types/CropVoxelBehavior.js +23 -0
  552. package/WorldSimulation/Voxels/Behaviors/Types/DefaultVoxelBehavior.d.ts +1 -0
  553. package/WorldSimulation/Voxels/Behaviors/Types/DefaultVoxelBehavior.js +10 -0
  554. package/WorldSimulation/Voxels/Behaviors/Types/FarmlandVoxelBehavior.d.ts +1 -0
  555. package/WorldSimulation/Voxels/Behaviors/Types/FarmlandVoxelBehavior.js +73 -0
  556. package/WorldSimulation/Voxels/Behaviors/Types/LiquidVoxelBehavior.d.ts +1 -0
  557. package/WorldSimulation/Voxels/Behaviors/Types/LiquidVoxelBehavior.js +21 -0
  558. package/WorldSimulation/Voxels/Behaviors/Types/index.d.ts +4 -0
  559. package/WorldSimulation/Voxels/Behaviors/Types/index.js +4 -0
  560. package/WorldSimulation/Voxels/Behaviors/VoxelBehaviors.d.ts +18 -0
  561. package/WorldSimulation/Voxels/Behaviors/VoxelBehaviors.js +30 -0
  562. package/WorldSimulation/Voxels/Behaviors/VoxelBehaviorsRegister.d.ts +6 -0
  563. package/WorldSimulation/Voxels/Behaviors/VoxelBehaviorsRegister.js +25 -0
  564. package/WorldSimulation/Voxels/Behaviors/VoxelUpdate.d.ts +10 -0
  565. package/WorldSimulation/Voxels/Behaviors/VoxelUpdate.js +1 -0
  566. package/WorldSimulation/Voxels/Behaviors/index.d.ts +4 -0
  567. package/WorldSimulation/Voxels/Behaviors/index.js +4 -0
  568. package/WorldSimulation/Voxels/Ticks/Types/LiquidVoxelUpdate.d.ts +1 -0
  569. package/WorldSimulation/Voxels/Ticks/Types/LiquidVoxelUpdate.js +163 -0
  570. package/WorldSimulation/Voxels/Ticks/Types/index.d.ts +1 -0
  571. package/WorldSimulation/Voxels/Ticks/Types/index.js +1 -0
  572. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdate.d.ts +8 -0
  573. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdate.js +14 -0
  574. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateRegister.d.ts +6 -0
  575. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateRegister.js +13 -0
  576. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateType.d.ts +12 -0
  577. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateType.js +10 -0
  578. package/WorldSimulation/Voxels/Ticks/index.d.ts +4 -0
  579. package/WorldSimulation/Voxels/Ticks/index.js +4 -0
  580. package/{Tasks/IWG/IWG.d.ts → WorldSimulation/WorldSimulation.d.ts} +10 -9
  581. package/WorldSimulation/WorldSimulation.js +94 -0
  582. package/{Tasks/IWG → WorldSimulation}/index.d.ts +1 -1
  583. package/{Tasks/IWG → WorldSimulation}/index.js +1 -1
  584. package/package.json +2 -2
  585. package/Contexts/Constructor/DivineVoxelEngineConstructor.d.ts +0 -10
  586. package/Contexts/Constructor/DivineVoxelEngineConstructor.js +0 -14
  587. package/Contexts/Constructor/index.d.ts +0 -1
  588. package/Contexts/Constructor/index.js +0 -1
  589. package/Init/StartConstructor.d.ts +0 -2
  590. package/Init/StartConstructor.js +0 -57
  591. package/Mesher/Models/Common/BoundsFunctions.d.ts +0 -2
  592. package/Mesher/Models/Common/BoxGeometryNode.d.ts +0 -10
  593. package/Mesher/Models/Common/BoxGeometryNode.js +0 -80
  594. package/Mesher/Models/Common/QuadGeometryNode.d.ts +0 -11
  595. package/Mesher/Models/Common/QuadGeometryNode.js +0 -51
  596. package/Mesher/Models/Nodes/Ruled/BoxVoxelGeometryNode.d.ts +0 -24
  597. package/Mesher/Models/Nodes/Ruled/BoxVoxelGeometryNode.js +0 -176
  598. package/Mesher/Models/Nodes/Ruled/QuadVoxelGeometryNode.d.ts +0 -19
  599. package/Mesher/Models/Nodes/Ruled/QuadVoxelGeometryNode.js +0 -157
  600. package/Mesher/Models/Nodes/Ruleless/RulelessBoxVoxelGeometryNode.d.ts +0 -22
  601. package/Mesher/Models/Nodes/Ruleless/RulelessBoxVoxelGeometryNode.js +0 -75
  602. package/Mesher/Models/Nodes/Ruleless/RulelessQuadVoxelGeometryNode.d.ts +0 -18
  603. package/Mesher/Models/Nodes/Ruleless/RulelessQuadVoxelGeometryNode.js +0 -77
  604. package/Mesher/Models/Protocols/OutlinedVoxelTool.d.ts +0 -6
  605. package/Mesher/Models/Protocols/OutlinedVoxelTool.js +0 -233
  606. package/Models/Indexing/VoxelAOResultsIndex.d.ts +0 -12
  607. package/Models/Indexing/VoxelAOResultsIndex.js +0 -26
  608. package/Models/Indexing/VoxelFaceCullResultsIndex.d.ts +0 -12
  609. package/Models/Indexing/VoxelFaceCullResultsIndex.js +0 -26
  610. package/Models/Indexing/VoxelFaceTransparentResultsIndex.d.ts +0 -11
  611. package/Models/Indexing/VoxelFaceTransparentResultsIndex.js +0 -15
  612. package/Models/Input/BoxVoxelGometryInputs.d.ts +0 -25
  613. package/Models/Input/BoxVoxelGometryInputs.js +0 -36
  614. package/Models/Input/QuadVoxelGometryInputs.d.ts +0 -24
  615. package/Models/Rules/Classes/OcclusionFace.d.ts +0 -65
  616. package/Models/Rules/Classes/OcclusionFace.js +0 -492
  617. package/Models/Rules/Classes/VoxelRulesGeometry.d.ts +0 -15
  618. package/Models/Rules/Classes/VoxelRulesGeometry.js +0 -29
  619. package/Models/Rules/Functions/BuildFinalInputs.d.ts +0 -7
  620. package/Models/Rules/Functions/BuildFinalInputs.js +0 -93
  621. package/Models/Rules/Functions/BuildGeomtryInputs.d.ts +0 -6
  622. package/Models/Rules/Functions/BuildGeomtryInputs.js +0 -251
  623. package/Models/Rules/Functions/BuildRules.d.ts +0 -8
  624. package/Models/Rules/Functions/BuildRules.js +0 -187
  625. package/Models/Rules/Functions/GetOcclusionFaces.d.ts +0 -4
  626. package/Models/Rules/Functions/GetOcclusionFaces.js +0 -112
  627. package/Models/Shared/Transform.d.ts +0 -4
  628. package/Tasks/IWG/IWG.js +0 -98
  629. package/Tasks/IWG/Internal/Classes/BuildQueue.d.ts +0 -11
  630. package/Tasks/IWG/Internal/Classes/BuildQueue.js +0 -49
  631. package/Tasks/IWG/Internal/Classes/DimensionSegment.d.ts +0 -37
  632. package/Tasks/IWG/Internal/Classes/DimensionSegment.js +0 -67
  633. package/Tasks/IWG/Internal/Classes/IWGTaskBase.d.ts +0 -15
  634. package/Tasks/IWG/Internal/Classes/IWGTaskBase.js +0 -62
  635. package/Tasks/IWG/Internal/Classes/SectorState.js +0 -20
  636. package/Tasks/IWG/Internal/Classes/SectorVisistedMap.d.ts +0 -9
  637. package/Tasks/IWG/Internal/Classes/SectorVisistedMap.js +0 -24
  638. package/Tasks/IWG/Internal/Functions/cullSectors.d.ts +0 -2
  639. package/Tasks/IWG/Internal/Functions/cullSectors.js +0 -111
  640. package/Tasks/IWG/Internal/Functions/getSectorState.d.ts +0 -4
  641. package/Tasks/IWG/Internal/Functions/getSectorState.js +0 -39
  642. package/Tasks/IWG/Internal/Functions/runBuildUpdate.d.ts +0 -2
  643. package/Tasks/IWG/Internal/Functions/runBuildUpdate.js +0 -70
  644. package/Tasks/IWG/Internal/Functions/runWorldUpdate.d.ts +0 -2
  645. package/Tasks/IWG/Internal/Functions/runWorldUpdate.js +0 -69
  646. package/Tasks/IWG/Internal/IWGDimensions.d.ts +0 -6
  647. package/Tasks/IWG/Internal/IWGTasks.d.ts +0 -30
  648. package/Tasks/IWG/Internal/IWGTasks.js +0 -129
  649. package/Tasks/IWG/Internal/IWGTools.d.ts +0 -8
  650. package/Tasks/IWG/Internal/TaskRegister.d.ts +0 -7
  651. package/Tasks/Propagation/Explosion/ExplosionManager.d.ts +0 -4
  652. package/Tasks/Propagation/Explosion/ExplosionManager.js +0 -117
  653. package/Tasks/Update/InitTasks.d.ts +0 -5
  654. package/Tasks/Update/InitTasks.js +0 -23
  655. package/Tasks/Update/VoxelUpdate.d.ts +0 -6
  656. package/Tasks/Update/VoxelUpdate.js +0 -177
  657. package/Templates/FullVoxelTemplate.d.ts +0 -14
  658. package/Templates/FullVoxelTemplate.js +0 -61
  659. package/Templates/Functions/CreateTemplate.d.ts +0 -3
  660. package/Templates/Functions/CreateTemplate.js +0 -134
  661. package/Templates/VoxelTemplate.d.ts +0 -34
  662. package/Templates/VoxelTemplate.js +0 -135
  663. package/Util/Binary/BinaryBuffer.d.ts +0 -29
  664. package/Util/Binary/BinaryBuffer.js +0 -130
  665. package/Util/Binary/Palettes.d.ts +0 -5
  666. package/Util/Binary/Palettes.js +0 -46
  667. package/Util/LocationVisitedMap.d.ts +0 -9
  668. package/Util/LocationVisitedMap.js +0 -18
  669. package/Util/VisistedMap.d.ts +0 -10
  670. package/Util/VisistedMap.js +0 -29
  671. package/Voxels/Data/VoxelTagStates.d.ts +0 -22
  672. package/Voxels/Data/VoxelTagStates.js +0 -47
  673. package/World/Archive/Archive.types.d.ts +0 -163
  674. package/World/Archive/Functions/ArchiveArea.js +0 -338
  675. package/World/Archive/Functions/ArchiveSector.d.ts +0 -7
  676. package/World/Archive/Functions/ArchiveSector.js +0 -625
  677. package/World/Archive/Functions/ImportSector.d.ts +0 -9
  678. package/World/Archive/Functions/ImportSector.js +0 -288
  679. package/World/Archive/Functions/Shared.js +0 -75
  680. /package/{Models/VoxelModel.types.js → Math/Location.js} +0 -0
  681. /package/{World/Archive/Archive.types.js → Mesher/Models/Nodes/Types/GeomtryNode.types.js} +0 -0
  682. /package/{Models → Voxels/Models}/Defaults/CubeVoxelGeometry.d.ts +0 -0
  683. /package/{Models → Voxels/Models}/Defaults/LiquidVoxelModel.d.ts +0 -0
  684. /package/{Models → Voxels/Models}/Defaults/PanelVoxelGeometry.d.ts +0 -0
  685. /package/{Models → Voxels/Models}/Defaults/StairVoxelModel.d.ts +0 -0
  686. /package/{Models → Voxels/Models}/Indexing/VoxelRelativeCubeIndex.d.ts +0 -0
  687. /package/{Models → Voxels/Models}/Indexing/VoxelRelativeCubeIndex.js +0 -0
  688. /package/{Tasks/IWG → WorldSimulation}/Procedures/SaveAllSectors.d.ts +0 -0
@@ -47,7 +47,7 @@ export declare function getFullSunLight(sl: number): number;
47
47
  * @param n1
48
48
  * @param n2
49
49
  */
50
- export declare function isLessThanForSunAdd(n1: number, n2: number): boolean;
50
+ export declare function isLessThanForSunAdd(n1: number, n2: number, SRS: number): boolean;
51
51
  /**# Is Less Than For Sun AddDown
52
52
  *
53
53
  * Used to calculate sun light addition.
@@ -55,22 +55,22 @@ export declare function isLessThanForSunAdd(n1: number, n2: number): boolean;
55
55
  * @param n1
56
56
  * @param n2
57
57
  */
58
- export declare function isLessThanForSunAddDown(n1: number, n2: number): boolean;
59
- export declare function isLessThanForSunAddUp(n1: number, n2: number): boolean;
58
+ export declare function isLessThanForSunAddDown(n1: number, n2: number, SRS: number): boolean;
59
+ export declare function isLessThanForSunAddUp(n1: number, n2: number, SRS: number): boolean;
60
60
  /**# Get Sun Light For Under Voxel
61
61
  * ---
62
62
  * Gets the sun light value for sun light addition when setting the
63
63
  * down neighbor.
64
64
  * @param currentVoxel
65
65
  */
66
- export declare function getSunLightForUnderVoxel(sl: number, nl: number): number;
66
+ export declare function getSunLightForUnderVoxel(sl: number, nl: number, SRS: number): number;
67
67
  /**# Get Minus One For Sun
68
68
  * ---
69
69
  * Returns the sun light level passed to it minus one.
70
70
  * Used for sun light addition on all neighbors expect the down one.
71
71
  * @param sl - source light value
72
72
  */
73
- export declare function getMinusOneForSun(sl: number, nl: number): number;
73
+ export declare function getMinusOneForSun(sl: number, nl: number, SRS: number): number;
74
74
  /**# Is Less Than For Sun Remove
75
75
  * ---
76
76
  * Compares two encoded light values sun light values.
@@ -101,4 +101,4 @@ export declare function sunLightCompareForDownSunRemove(n1: number, sl: number):
101
101
  * @param sl - source light value
102
102
  */
103
103
  export declare function removeSunLight(sl: number): number;
104
- export declare function minusOneForAll(sl: number): number;
104
+ export declare function minusOneForAll(sl: number, SRS: number): number;
@@ -1,4 +1,3 @@
1
- let SRS = 2;
2
1
  function getS(value) {
3
2
  return value & 0xf;
4
3
  }
@@ -135,7 +134,7 @@ export function getFullSunLight(sl) {
135
134
  * @param n1
136
135
  * @param n2
137
136
  */
138
- export function isLessThanForSunAdd(n1, n2) {
137
+ export function isLessThanForSunAdd(n1, n2, SRS) {
139
138
  let sl1 = getS(n1);
140
139
  let sl2 = getS(n2);
141
140
  return sl1 + SRS < sl2;
@@ -147,7 +146,7 @@ export function isLessThanForSunAdd(n1, n2) {
147
146
  * @param n1
148
147
  * @param n2
149
148
  */
150
- export function isLessThanForSunAddDown(n1, n2) {
149
+ export function isLessThanForSunAddDown(n1, n2, SRS) {
151
150
  let sl1 = getS(n1);
152
151
  let sl2 = getS(n2);
153
152
  if (sl2 == 0xf) {
@@ -155,7 +154,7 @@ export function isLessThanForSunAddDown(n1, n2) {
155
154
  }
156
155
  return sl1 + SRS < sl2;
157
156
  }
158
- export function isLessThanForSunAddUp(n1, n2) {
157
+ export function isLessThanForSunAddUp(n1, n2, SRS) {
159
158
  let sl1 = getS(n1);
160
159
  let sl2 = getS(n2);
161
160
  if (sl1 == sl2)
@@ -170,7 +169,7 @@ export function isLessThanForSunAddUp(n1, n2) {
170
169
  * down neighbor.
171
170
  * @param currentVoxel
172
171
  */
173
- export function getSunLightForUnderVoxel(sl, nl) {
172
+ export function getSunLightForUnderVoxel(sl, nl, SRS) {
174
173
  let s = getS(sl);
175
174
  let sn = getS(nl);
176
175
  if (s == 15) {
@@ -195,7 +194,7 @@ export function getSunLightForUnderVoxel(sl, nl) {
195
194
  * Used for sun light addition on all neighbors expect the down one.
196
195
  * @param sl - source light value
197
196
  */
198
- export function getMinusOneForSun(sl, nl) {
197
+ export function getMinusOneForSun(sl, nl, SRS) {
199
198
  let s = getS(sl) - SRS;
200
199
  if (s < 0)
201
200
  s = 0;
@@ -259,7 +258,7 @@ export function sunLightCompareForDownSunRemove(n1, sl) {
259
258
  export function removeSunLight(sl) {
260
259
  return setS(0, sl);
261
260
  }
262
- export function minusOneForAll(sl) {
261
+ export function minusOneForAll(sl, SRS) {
263
262
  let s = getS(sl) - SRS;
264
263
  let r = getR(sl) - 1;
265
264
  let g = getG(sl) - 1;
@@ -1,3 +1,3 @@
1
- import { UpdateTask } from "../../Update/UpdateTask";
2
- export declare function RGBUpdate(tasks: UpdateTask): void;
3
- export declare function RGBRemove(tasks: UpdateTask): void;
1
+ import { VoxelUpdateTask } from "../../VoxelUpdateTask";
2
+ export declare function RGBUpdate(tasks: VoxelUpdateTask): void;
3
+ export declare function RGBRemove(tasks: VoxelUpdateTask): void;
@@ -1,4 +1,4 @@
1
- import { $3dCardinalNeighbors } from "../../../Math/CardinalNeighbors";
1
+ import { CardinalNeighbors3D } from "../../../Math/CardinalNeighbors";
2
2
  import { getMinusOneForRGB, isGreaterOrEqualThanForRGBRemove, isLessThanForRGBAdd, isLessThanForRGBRemove, removeRGBLight, } from "./CommonFunctions";
3
3
  //@todo change array to not use push and shift
4
4
  export function RGBUpdate(tasks) {
@@ -14,9 +14,9 @@ export function RGBUpdate(tasks) {
14
14
  if (sl <= 0)
15
15
  continue;
16
16
  for (let i = 0; i < 6; i++) {
17
- const nx = $3dCardinalNeighbors[i][0] + x;
18
- const ny = $3dCardinalNeighbors[i][1] + y;
19
- const nz = $3dCardinalNeighbors[i][2] + z;
17
+ const nx = CardinalNeighbors3D[i][0] + x;
18
+ const ny = CardinalNeighbors3D[i][1] + y;
19
+ const nz = CardinalNeighbors3D[i][2] + z;
20
20
  if (!tasks.nDataCursor.inBounds(nx, ny, nz))
21
21
  continue;
22
22
  const voxel = tasks.nDataCursor.getVoxel(nx, ny, nz);
@@ -28,7 +28,7 @@ export function RGBUpdate(tasks) {
28
28
  voxel.setLight(getMinusOneForRGB(sl, nl));
29
29
  }
30
30
  }
31
- tasks.bounds.update(x, y, z);
31
+ tasks.bounds.updateDisplay(x, y, z);
32
32
  }
33
33
  }
34
34
  export function RGBRemove(tasks) {
@@ -50,9 +50,9 @@ export function RGBRemove(tasks) {
50
50
  if (sl <= 0)
51
51
  continue;
52
52
  for (let i = 0; i < 6; i++) {
53
- const nx = $3dCardinalNeighbors[i][0] + x;
54
- const ny = $3dCardinalNeighbors[i][1] + y;
55
- const nz = $3dCardinalNeighbors[i][2] + z;
53
+ const nx = CardinalNeighbors3D[i][0] + x;
54
+ const ny = CardinalNeighbors3D[i][1] + y;
55
+ const nz = CardinalNeighbors3D[i][2] + z;
56
56
  if (!tasks.nDataCursor.inBounds(nx, ny, nz))
57
57
  continue;
58
58
  const voxel = tasks.nDataCursor.getVoxel(nx, ny, nz);
@@ -75,7 +75,7 @@ export function RGBRemove(tasks) {
75
75
  }
76
76
  }
77
77
  }
78
- tasks.bounds.update(x, y, z);
78
+ tasks.bounds.updateDisplay(x, y, z);
79
79
  voxel.setLight(removeRGBLight(sl));
80
80
  }
81
81
  removeMap.clear();
@@ -1,3 +1,3 @@
1
- import { UpdateTask } from "../../Update/UpdateTask";
2
- export declare function SunUpdate(tasks: UpdateTask): void;
3
- export declare function SunRemove(tasks: UpdateTask, clearUpdateMap?: boolean): void;
1
+ import { VoxelUpdateTask } from "../../VoxelUpdateTask";
2
+ export declare function SunUpdate(tasks: VoxelUpdateTask): void;
3
+ export declare function SunRemove(tasks: VoxelUpdateTask, clearUpdateMap?: boolean): void;
@@ -1,3 +1,4 @@
1
+ import { VoxelLightData } from "../../../Voxels/Cursor/VoxelLightData";
1
2
  import { isLessThanForSunAdd, getMinusOneForSun, isLessThanForSunAddDown, getSunLightForUnderVoxel, removeSunLight, isLessThanForSunRemove, isGreaterOrEqualThanForSunRemove, sunLightCompareForDownSunRemove, } from "./CommonFunctions";
2
3
  const FloodOutPositions = [
3
4
  [1, 0, 0],
@@ -27,9 +28,9 @@ export function SunUpdate(tasks) {
27
28
  const nVoxel = tasks.nDataCursor.getVoxel(nx, ny, nz);
28
29
  if (nVoxel) {
29
30
  const nl = nVoxel.getLight();
30
- if (nl > -1 && isLessThanForSunAdd(nl, sl)) {
31
+ if (nl > -1 && isLessThanForSunAdd(nl, sl, VoxelLightData.SunFallOffValue)) {
31
32
  queue.push(nx, ny, nz);
32
- nVoxel.setLight(getMinusOneForSun(sl, nl));
33
+ nVoxel.setLight(getMinusOneForSun(sl, nl, VoxelLightData.SunFallOffValue));
33
34
  }
34
35
  }
35
36
  }
@@ -37,21 +38,21 @@ export function SunUpdate(tasks) {
37
38
  const nVoxel = tasks.nDataCursor.getVoxel(x, y - 1, z);
38
39
  if (nVoxel) {
39
40
  const nl = nVoxel.getLight();
40
- if (nl > -1 && isLessThanForSunAddDown(nl, sl)) {
41
+ if (nl > -1 && isLessThanForSunAddDown(nl, sl, VoxelLightData.SunFallOffValue)) {
41
42
  if (nVoxel.isAir()) {
42
43
  queue.push(x, y - 1, z);
43
- nVoxel.setLight(getSunLightForUnderVoxel(sl, nl));
44
+ nVoxel.setLight(getSunLightForUnderVoxel(sl, nl, VoxelLightData.SunFallOffValue));
44
45
  }
45
46
  else {
46
47
  if (!nVoxel.isOpaque()) {
47
48
  queue.push(x, y - 1, z);
48
- nVoxel.setLight(getMinusOneForSun(sl, nl));
49
+ nVoxel.setLight(getMinusOneForSun(sl, nl, VoxelLightData.SunFallOffValue));
49
50
  }
50
51
  }
51
52
  }
52
53
  }
53
54
  }
54
- tasks.bounds.update(x, y, z);
55
+ tasks.bounds.updateDisplay(x, y, z);
55
56
  }
56
57
  }
57
58
  export function SunRemove(tasks, clearUpdateMap = true) {
@@ -109,7 +110,7 @@ export function SunRemove(tasks, clearUpdateMap = true) {
109
110
  }
110
111
  }
111
112
  }
112
- tasks.bounds.update(x, y, z);
113
+ tasks.bounds.updateDisplay(x, y, z);
113
114
  voxel.setLight(removeSunLight(sl));
114
115
  }
115
116
  removeMap.clear();
@@ -1,2 +1,2 @@
1
- import { UpdateTask } from "../../../Tasks/Update/UpdateTask";
2
- export declare function WorldRGB(task: UpdateTask): false | undefined;
1
+ import { VoxelUpdateTask } from "../../VoxelUpdateTask";
2
+ export declare function WorldRGB(task: VoxelUpdateTask): false | undefined;
@@ -1,2 +1,2 @@
1
- import { UpdateTask } from "../../Update/UpdateTask.js";
2
- export declare function RunWorldSun(tasks: UpdateTask): void;
1
+ import { VoxelUpdateTask } from "../../VoxelUpdateTask.js";
2
+ export declare function RunWorldSun(tasks: VoxelUpdateTask): void;
@@ -1,6 +1,4 @@
1
- //types
2
- //data
3
- import { $3dCardinalNeighbors } from "../../../Math/CardinalNeighbors.js";
1
+ import { CardinalNeighbors3D } from "../../../Math/CardinalNeighbors.js";
4
2
  import { WorldSpaces } from "../../../World/WorldSpaces.js";
5
3
  import { SectorHeightMap } from "../../../World/Sector/SectorHeightMap.js";
6
4
  import { VoxelLightData } from "../../../Voxels/Cursor/VoxelLightData.js";
@@ -15,11 +13,11 @@ const FloodOutPositions = [
15
13
  const queue = [];
16
14
  const lightData = new VoxelLightData();
17
15
  export function RunWorldSun(tasks) {
18
- const [dimension, cx, cy, cz] = tasks.origin;
16
+ const [, cx, cy, cz] = tasks.origin;
19
17
  const RmaxY = SectorHeightMap.getRelative(tasks.origin);
20
- const AmaxY = SectorHeightMap.getAbsolute(tasks.origin);
18
+ const AmaxY = SectorHeightMap.getAbsolute(...tasks.origin);
21
19
  const maxX = cx + WorldSpaces.sector.bounds.x;
22
- const maxY = WorldSpaces.world.bounds.MaxY;
20
+ const maxY = cy + WorldSpaces.sector.bounds.y;
23
21
  const maxZ = cz + WorldSpaces.sector.bounds.z;
24
22
  const sectorCursor = tasks.nDataCursor.getSector(tasks.origin[1], tasks.origin[2], tasks.origin[3]);
25
23
  if (!sectorCursor) {
@@ -29,7 +27,7 @@ export function RunWorldSun(tasks) {
29
27
  const minY = AmaxY - 1 < 0 ? 0 : AmaxY;
30
28
  const section = sectorCursor.getSection(cx, minY, cz);
31
29
  const sectionY = section.getPosition()[1] + WorldSpaces.section.bounds.y;
32
- //fill
30
+ //fill to relative max y
33
31
  for (let iy = minY; iy < sectionY; iy++) {
34
32
  for (let ix = cx; ix < maxX; ix++) {
35
33
  for (let iz = cz; iz < maxZ; iz++) {
@@ -43,6 +41,7 @@ export function RunWorldSun(tasks) {
43
41
  }
44
42
  }
45
43
  }
44
+ //fill rest
46
45
  for (let iy = sectionY; iy < maxY; iy += WorldSpaces.section.bounds.y) {
47
46
  const section = sectorCursor.getSection(cx, iy, cz);
48
47
  const length = section.light.length;
@@ -50,17 +49,17 @@ export function RunWorldSun(tasks) {
50
49
  section.light[i] = lightData.setS(0xf, section.light[i]);
51
50
  }
52
51
  }
52
+ //accumulate
53
53
  const maxAcculamteY = AmaxY == RmaxY ? RmaxY + 1 : RmaxY;
54
54
  let index = queue.length;
55
- //accumulate
56
55
  for (let iy = minY; iy <= maxAcculamteY; iy++) {
57
56
  for (let ix = cx; ix < maxX; ix++) {
58
57
  for (let iz = cz; iz < maxZ; iz++) {
59
58
  const l = sectorCursor.getVoxel(ix, iy, iz)?.getLight();
60
59
  if (l && l < 0 && lightData.getS(l) != 0xf)
61
60
  continue;
62
- for (let i = 0; i < $3dCardinalNeighbors.length; i++) {
63
- const n = $3dCardinalNeighbors[i];
61
+ for (let i = 0; i < CardinalNeighbors3D.length; i++) {
62
+ const n = CardinalNeighbors3D[i];
64
63
  const nx = ix + n[0];
65
64
  const ny = iy + n[1];
66
65
  const nz = iz + n[2];
@@ -93,30 +92,26 @@ export function RunWorldSun(tasks) {
93
92
  const nVoxel = tasks.nDataCursor.getVoxel(nx, ny, nz);
94
93
  if (nVoxel) {
95
94
  const nl = nVoxel.getLight();
96
- if (nl > -1 && isLessThanForSunAdd(nl, sl)) {
97
- queue.push(nx);
98
- queue.push(ny);
99
- queue.push(nz);
100
- nVoxel.setLight(getMinusOneForSun(sl, nl));
95
+ if (nl > -1 &&
96
+ isLessThanForSunAdd(nl, sl, VoxelLightData.SunFallOffValue)) {
97
+ queue.push(nx, ny, nz);
98
+ nVoxel.setLight(getMinusOneForSun(sl, nl, VoxelLightData.SunFallOffValue));
101
99
  }
102
100
  }
103
101
  }
104
102
  const nVoxel = tasks.nDataCursor.getVoxel(x, y - 1, z);
105
103
  if (nVoxel) {
106
104
  const nl = nVoxel.getLight();
107
- if (nl > -1 && isLessThanForSunAddDown(nl, sl)) {
105
+ if (nl > -1 &&
106
+ isLessThanForSunAddDown(nl, sl, VoxelLightData.SunFallOffValue)) {
108
107
  if (nVoxel.isAir()) {
109
- queue.push(x);
110
- queue.push(y - 1);
111
- queue.push(z);
112
- nVoxel.setLight(getSunLightForUnderVoxel(sl, nl));
108
+ queue.push(x, y - 1, z);
109
+ nVoxel.setLight(getSunLightForUnderVoxel(sl, nl, VoxelLightData.SunFallOffValue));
113
110
  }
114
111
  else {
115
112
  if (!nVoxel.isOpaque()) {
116
- queue.push(x);
117
- queue.push(y - 1);
118
- queue.push(z);
119
- nVoxel.setLight(getMinusOneForSun(sl, nl));
113
+ queue.push(x, y - 1, z);
114
+ nVoxel.setLight(getMinusOneForSun(sl, nl, VoxelLightData.SunFallOffValue));
120
115
  }
121
116
  }
122
117
  }
@@ -1,39 +1,27 @@
1
1
  import { Threads } from "@amodx/threads";
2
2
  import { TasksIds } from "../TasksIds";
3
- import { UpdateTask } from "../Update/UpdateTask";
4
- import { WorldSpaces } from "../../World/WorldSpaces";
3
+ import { VoxelUpdateTask } from "../VoxelUpdateTask";
5
4
  import { RunWorldSun } from "./Illumanation/WorldSun";
6
- import { ExplosionManager } from "./Explosion/ExplosionManager";
7
5
  import { WorldRGB } from "./Illumanation/WorldRGB";
6
+ import { WorldRegister } from "../../World/WorldRegister";
7
+ import { Sector } from "../../World";
8
+ import { getLocationData } from "../../Util/LocationData";
8
9
  export default function InitTasks() {
9
- Threads.registerTask(TasksIds.Propagation, async (location) => {
10
- const task = new UpdateTask();
11
- task.setOrigin(location);
10
+ const task = new VoxelUpdateTask();
11
+ Threads.registerBinaryTask(TasksIds.WorldPropagation, (view) => {
12
+ const location = getLocationData(view);
13
+ task.setOrigin(...location);
12
14
  WorldRGB(task);
13
- // task.setOrigin(location);
14
- // WorldFlow(task);
15
+ WorldRegister.sectors
16
+ .get(...location)
17
+ .setBitFlag(Sector.FlagIds.isWorldPropagationDone, true);
15
18
  });
16
- Threads.registerTask(TasksIds.Explosion, async (data) => {
17
- const location = data[0];
18
- const sectorPosition = WorldSpaces.sector.getPosition(location[1], location[2], location[3]);
19
- const task = new UpdateTask();
20
- task.setOrigin([
21
- location[0],
22
- sectorPosition.x,
23
- sectorPosition.y,
24
- sectorPosition.z,
25
- ]);
26
- ExplosionManager.runExplosion(task, data[1]);
27
- });
28
- Threads.registerTask(TasksIds.WorldSun, (location) => {
29
- const sectorPosition = WorldSpaces.sector.getPosition(location[1], location[2], location[3]);
30
- const task = new UpdateTask();
31
- task.setOrigin([
32
- location[0],
33
- sectorPosition.x,
34
- sectorPosition.y,
35
- sectorPosition.z,
36
- ]);
19
+ Threads.registerBinaryTask(TasksIds.WorldSun, (view) => {
20
+ const location = getLocationData(view);
21
+ task.setOrigin(...location);
37
22
  RunWorldSun(task);
23
+ WorldRegister.sectors
24
+ .get(...location)
25
+ .setBitFlag(Sector.FlagIds.isWorldSunDone, true);
38
26
  });
39
27
  }
@@ -0,0 +1,3 @@
1
+ import { VoxelUpdateTask } from "../../VoxelUpdateTask";
2
+ export declare function PowerUpdate(tasks: VoxelUpdateTask): void;
3
+ export declare function PowerRemove(tasks: VoxelUpdateTask): void;
@@ -0,0 +1,80 @@
1
+ import { CardinalNeighbors3D } from "../../../Math/CardinalNeighbors";
2
+ //@todo change array to not use push and shift
3
+ export function PowerUpdate(tasks) {
4
+ const queue = tasks.power.update;
5
+ while (queue.length) {
6
+ const x = queue.shift();
7
+ const y = queue.shift();
8
+ const z = queue.shift();
9
+ const voxel = tasks.sDataCursor.getVoxel(x, y, z);
10
+ if (!voxel)
11
+ continue;
12
+ const sl = voxel.getPower();
13
+ if (sl <= 0)
14
+ continue;
15
+ for (let i = 0; i < 6; i++) {
16
+ const nx = CardinalNeighbors3D[i][0] + x;
17
+ const ny = CardinalNeighbors3D[i][1] + y;
18
+ const nz = CardinalNeighbors3D[i][2] + z;
19
+ if (!tasks.nDataCursor.inBounds(nx, ny, nz))
20
+ continue;
21
+ const voxel = tasks.nDataCursor.getVoxel(nx, ny, nz);
22
+ if (!voxel)
23
+ continue;
24
+ const nl = voxel.getPower();
25
+ if (nl > -1 && nl < sl) {
26
+ if (voxel.tags["dve_can_carry_power"]) {
27
+ queue.push(nx, ny, nz);
28
+ }
29
+ voxel.setPower(sl - 1);
30
+ }
31
+ }
32
+ tasks.bounds.updateDisplay(x, y, z);
33
+ }
34
+ }
35
+ export function PowerRemove(tasks) {
36
+ const remove = tasks.power.remove;
37
+ const update = tasks.power.update;
38
+ const removeMap = tasks.power.removeMap;
39
+ const updateMap = tasks.power.updateMap;
40
+ while (remove.length) {
41
+ const x = remove.shift();
42
+ const y = remove.shift();
43
+ const z = remove.shift();
44
+ if (removeMap.has(x, y, z))
45
+ continue;
46
+ removeMap.add(x, y, z);
47
+ const voxel = tasks.sDataCursor.getVoxel(x, y, z);
48
+ if (!voxel)
49
+ continue;
50
+ const sl = voxel.isAir() ? voxel.getLevel() : voxel.getPower();
51
+ if (sl <= 0)
52
+ continue;
53
+ for (let i = 0; i < 6; i++) {
54
+ const nx = CardinalNeighbors3D[i][0] + x;
55
+ const ny = CardinalNeighbors3D[i][1] + y;
56
+ const nz = CardinalNeighbors3D[i][2] + z;
57
+ if (!tasks.nDataCursor.inBounds(nx, ny, nz))
58
+ continue;
59
+ const voxel = tasks.nDataCursor.getVoxel(nx, ny, nz);
60
+ if (!voxel)
61
+ continue;
62
+ const nl = voxel.isAir() ? voxel.getLevel() : voxel.getPower();
63
+ if (nl > 0 && nl < sl) {
64
+ remove.push(nx, ny, nz);
65
+ if (voxel.isPowerSource()) {
66
+ update.push(nx, ny, nz);
67
+ }
68
+ }
69
+ else {
70
+ if (nl > 0 && nl > sl && !updateMap.has(nx, ny, nz)) {
71
+ updateMap.add(nx, ny, nz);
72
+ update.push(nx, ny, nz);
73
+ }
74
+ }
75
+ }
76
+ tasks.bounds.updateDisplay(x, y, z);
77
+ voxel.setPower(0);
78
+ }
79
+ removeMap.clear();
80
+ }
@@ -1,15 +1,31 @@
1
- import type { LocationData } from "../Math/index.js";
2
1
  import type { Vec3Array } from "@amodx/math";
3
- import type { RawVoxelData } from "../Voxels/Types/Voxel.types.js";
4
- import { SectorData } from "World/index.js";
2
+ import type { VoxelPathData } from "../Templates/Path/VoxelPath.types.js";
3
+ import type { EraseVoxel } from "./Paint/Erase/EraseVoxel.js";
4
+ import type EraseVoxelTemplate from "./Paint/Erase/EraseVoxelTemplate.js";
5
+ import type EraseVoxelPath from "./Paint/Erase/EraseVoxelPath.js";
6
+ import { PaintVoxel } from "./Paint/Paint/PaintVoxel.js";
7
+ import PaintVoxelTemplate from "./Paint/Paint/PaintVoxelTemplate.js";
8
+ export type VoxelUpdateData = {
9
+ /**An array of allowed areas to update in. If not set will be ignored.*/
10
+ includedAreas?: [min: Vec3Array, max: Vec3Array][];
11
+ /**An array of excluded areas to update in. If not set will be ignored.*/
12
+ excludeAreas?: [min: Vec3Array, max: Vec3Array][];
13
+ /**Define what happens when painting a voxel and must replace it. Default is destory which will replace the voxel. Keep will keep the current voxel and not update. */
14
+ paintMode?: "keep" | "destory";
15
+ };
16
+ export type PaintVoxelTask = Parameters<typeof PaintVoxel>;
17
+ export type PaintVoxelTemplateTask = Parameters<typeof PaintVoxelTemplate>;
18
+ export type PaintVoxelPathTask = [
19
+ dimension: number,
20
+ start: Vec3Array,
21
+ pathData: VoxelPathData,
22
+ data: VoxelUpdateData
23
+ ];
24
+ export type EraseVoxelTask = Parameters<typeof EraseVoxel>;
25
+ export type EraseVoxelTemplateTask = Parameters<typeof EraseVoxelTemplate>;
26
+ export type EraseVoxelPathTask = Parameters<typeof EraseVoxelPath>;
5
27
  export type WorldLockTasks = [
6
- dimension: string,
28
+ dimension: number,
7
29
  start: Vec3Array,
8
30
  end: Vec3Array
9
31
  ];
10
- export type VoxelUpdateTasks = [location: LocationData, raw: RawVoxelData];
11
- export type RunRebuildTasks = [buildQueue: string];
12
- export type RunBuildQueue = [dimension: string, sections: Vec3Array[]];
13
- export type GenerateTasks = [location: LocationData, data: any];
14
- export type ExplosionTasks = [location: LocationData, radius: number];
15
- export type LoadSectorDataTasks = [location: LocationData, sector: SectorData];
@@ -1,21 +1,15 @@
1
1
  export declare enum TasksIds {
2
- BuildSection = 0,
3
- BuildSector = 1,
4
- Generate = 2,
5
- Decorate = 3,
6
- RGBlightUpdate = 4,
7
- RGBlightRemove = 5,
8
- WorldSun = 6,
9
- SunLightUpdate = 7,
10
- SunLightRemove = 8,
11
- Propagation = 9,
12
- AnalyzerUpdate = 10,
13
- FlowUpdate = 11,
14
- FlowRemove = 12,
15
- ConstructEntity = 13,
16
- ConstructItem = 14,
17
- Explosion = 15,
18
- VoxelErease = 16,
19
- VoxelPaint = 17,
20
- VoxelUpdate = 18
2
+ BuildSection = "BuildSection",
3
+ BuildSectionSnapShot = "BuildSectionSnapShot",
4
+ BuildSector = "BuildSector",
5
+ Generate = "Generate",
6
+ Decorate = "Decorate",
7
+ WorldSun = "WorldSun",
8
+ WorldPropagation = "Propagation",
9
+ PaintVoxel = "PaintVoxel",
10
+ PaintVoxelTemplate = "PaintVoxelTemplate",
11
+ PaintVoxelPath = "PaintVoxelPath",
12
+ EraseVoxel = "EraseVoxel",
13
+ EraseVoxelTemplate = "EraseVoxelTemplate",
14
+ EraseVoxelPath = "EraseVoxelPath"
21
15
  }
package/Tasks/TasksIds.js CHANGED
@@ -1,22 +1,16 @@
1
1
  export var TasksIds;
2
2
  (function (TasksIds) {
3
- TasksIds[TasksIds["BuildSection"] = 0] = "BuildSection";
4
- TasksIds[TasksIds["BuildSector"] = 1] = "BuildSector";
5
- TasksIds[TasksIds["Generate"] = 2] = "Generate";
6
- TasksIds[TasksIds["Decorate"] = 3] = "Decorate";
7
- TasksIds[TasksIds["RGBlightUpdate"] = 4] = "RGBlightUpdate";
8
- TasksIds[TasksIds["RGBlightRemove"] = 5] = "RGBlightRemove";
9
- TasksIds[TasksIds["WorldSun"] = 6] = "WorldSun";
10
- TasksIds[TasksIds["SunLightUpdate"] = 7] = "SunLightUpdate";
11
- TasksIds[TasksIds["SunLightRemove"] = 8] = "SunLightRemove";
12
- TasksIds[TasksIds["Propagation"] = 9] = "Propagation";
13
- TasksIds[TasksIds["AnalyzerUpdate"] = 10] = "AnalyzerUpdate";
14
- TasksIds[TasksIds["FlowUpdate"] = 11] = "FlowUpdate";
15
- TasksIds[TasksIds["FlowRemove"] = 12] = "FlowRemove";
16
- TasksIds[TasksIds["ConstructEntity"] = 13] = "ConstructEntity";
17
- TasksIds[TasksIds["ConstructItem"] = 14] = "ConstructItem";
18
- TasksIds[TasksIds["Explosion"] = 15] = "Explosion";
19
- TasksIds[TasksIds["VoxelErease"] = 16] = "VoxelErease";
20
- TasksIds[TasksIds["VoxelPaint"] = 17] = "VoxelPaint";
21
- TasksIds[TasksIds["VoxelUpdate"] = 18] = "VoxelUpdate";
3
+ TasksIds["BuildSection"] = "BuildSection";
4
+ TasksIds["BuildSectionSnapShot"] = "BuildSectionSnapShot";
5
+ TasksIds["BuildSector"] = "BuildSector";
6
+ TasksIds["Generate"] = "Generate";
7
+ TasksIds["Decorate"] = "Decorate";
8
+ TasksIds["WorldSun"] = "WorldSun";
9
+ TasksIds["WorldPropagation"] = "Propagation";
10
+ TasksIds["PaintVoxel"] = "PaintVoxel";
11
+ TasksIds["PaintVoxelTemplate"] = "PaintVoxelTemplate";
12
+ TasksIds["PaintVoxelPath"] = "PaintVoxelPath";
13
+ TasksIds["EraseVoxel"] = "EraseVoxel";
14
+ TasksIds["EraseVoxelTemplate"] = "EraseVoxelTemplate";
15
+ TasksIds["EraseVoxelPath"] = "EraseVoxelPath";
22
16
  })(TasksIds || (TasksIds = {}));
@@ -1,6 +1,6 @@
1
- import { WorldCursor } from "../../World/Cursor/WorldCursor";
1
+ import { WorldCursor } from "../World/Cursor/WorldCursor";
2
2
  import { Vec3Array, Vector3Like } from "@amodx/math";
3
- import { LocationData } from "../../Math";
3
+ import { LocationData } from "../Math";
4
4
  export declare class TaskMap {
5
5
  _map: boolean[];
6
6
  get size(): number;
@@ -12,25 +12,27 @@ export declare class TaskMap {
12
12
  clear(): void;
13
13
  }
14
14
  declare class UpdatedBounds {
15
- _task: UpdateTask;
16
- min: Vector3Like;
17
- max: Vector3Like;
18
- dimension: string;
19
- constructor(_task: UpdateTask);
20
- start(dimension?: string): void;
21
- update(x: number, y: number, z: number): void;
15
+ _task: VoxelUpdateTask;
16
+ displayMin: Vector3Like;
17
+ displayMax: Vector3Like;
18
+ dimension: number;
19
+ constructor(_task: VoxelUpdateTask);
20
+ start(dimension?: number): void;
21
+ updateDisplay(x: number, y: number, z: number): void;
22
22
  getSections(): Vec3Array[];
23
- markSectionsAsDirty(): void;
23
+ markDisplayDirty(): false | undefined;
24
24
  }
25
- export declare class UpdateTask {
25
+ export declare class VoxelUpdateTask {
26
26
  flow: FlowQueues;
27
27
  rgb: LightQueue;
28
28
  sun: LightQueue;
29
+ power: PowerQueue;
29
30
  bounds: UpdatedBounds;
30
31
  sDataCursor: WorldCursor;
31
32
  nDataCursor: WorldCursor;
32
33
  origin: LocationData;
33
- setOrigin(origin: LocationData): void;
34
+ setOrigin(dimension: number, x: number, y: number, z: number): void;
35
+ setOriginAt(origin: LocationData): void;
34
36
  clear(): void;
35
37
  }
36
38
  declare class FlowQueues {
@@ -52,4 +54,11 @@ declare class LightQueue {
52
54
  updateMap: TaskMap;
53
55
  clear(): void;
54
56
  }
57
+ declare class PowerQueue {
58
+ update: number[];
59
+ remove: number[];
60
+ removeMap: TaskMap;
61
+ updateMap: TaskMap;
62
+ clear(): void;
63
+ }
55
64
  export {};