@divinevoxel/vlox 0.0.73 → 0.0.75

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (688) hide show
  1. package/Cache/Cache.types.d.ts +1 -1
  2. package/Contexts/Base/Remote/InitDataSync.js +7 -3
  3. package/Contexts/Base/Remote/InitWorldDataSync.d.ts +2 -1
  4. package/Contexts/Base/Remote/InitWorldDataSync.js +14 -3
  5. package/Contexts/Generator/DivineVoxelEngineGenerator.d.ts +9 -0
  6. package/Contexts/Generator/DivineVoxelEngineGenerator.js +14 -0
  7. package/Contexts/{Constructor/ConstrcutorTheads.d.ts → Generator/GeneratorThreads.d.ts} +2 -2
  8. package/Contexts/{Constructor/ConstrcutorTheads.js → Generator/GeneratorThreads.js} +2 -2
  9. package/Contexts/Generator/index.d.ts +1 -0
  10. package/Contexts/Generator/index.js +1 -0
  11. package/Contexts/Mesher/DivineVoxelEngineMesher.d.ts +9 -0
  12. package/Contexts/Mesher/DivineVoxelEngineMesher.js +14 -0
  13. package/Contexts/Mesher/MesherTheads.d.ts +7 -0
  14. package/Contexts/Mesher/MesherTheads.js +14 -0
  15. package/Contexts/Mesher/index.d.ts +1 -0
  16. package/Contexts/Mesher/index.js +1 -0
  17. package/Contexts/Nexus/NexusTheads.js +1 -1
  18. package/Contexts/Render/DVERenderThreads.d.ts +2 -1
  19. package/Contexts/Render/DVERenderThreads.js +4 -2
  20. package/Contexts/Render/DivineVoxelEngineRender.d.ts +12 -1
  21. package/Contexts/Render/DivineVoxelEngineRender.js +9 -4
  22. package/Contexts/World/DivineVoxelEngineWorld.d.ts +10 -0
  23. package/Contexts/World/WorldThreads.d.ts +2 -1
  24. package/Contexts/World/WorldThreads.js +4 -2
  25. package/Init/StartGenerator.d.ts +2 -0
  26. package/Init/StartGenerator.js +45 -0
  27. package/Init/StartMesher.d.ts +2 -0
  28. package/Init/StartMesher.js +41 -0
  29. package/Init/StartNexus.js +4 -2
  30. package/Init/StartRenderer.d.ts +4 -1
  31. package/Init/StartRenderer.js +59 -14
  32. package/Init/StartWorld.js +2 -1
  33. package/LICENSE.md +2 -1
  34. package/Math/CardinalNeighbors.d.ts +43 -3
  35. package/Math/CardinalNeighbors.js +54 -8
  36. package/Math/Indexing.d.ts +1 -0
  37. package/Math/Location.d.ts +10 -0
  38. package/Math/UtilFunctions.d.ts +4 -0
  39. package/Math/UtilFunctions.js +52 -0
  40. package/Math/index.d.ts +1 -6
  41. package/Math/index.js +1 -0
  42. package/Mesher/Functions/Base/MeshSectionBase.d.ts +5 -0
  43. package/Mesher/Functions/Base/MeshSectionBase.js +105 -0
  44. package/Mesher/Functions/CompactVoxelSectionMesh.d.ts +4 -0
  45. package/Mesher/Functions/CompactVoxelSectionMesh.js +106 -0
  46. package/Mesher/Functions/MeshSection.d.ts +1 -1
  47. package/Mesher/Functions/MeshSection.js +3 -114
  48. package/Mesher/Functions/MeshSectionSnapShot.d.ts +3 -0
  49. package/Mesher/Functions/MeshSectionSnapShot.js +14 -0
  50. package/Mesher/Functions/MeshTexture.js +8 -4
  51. package/Mesher/Functions/MeshVoxel.js +10 -4
  52. package/Mesher/Geomtry/CompactedSectionVoxelMesh.d.ts +26 -0
  53. package/Mesher/Geomtry/CompactedSectionVoxelMesh.js +149 -0
  54. package/Mesher/Geomtry/Functions/GetBounds.d.ts +2 -0
  55. package/Mesher/{Models/Common/BoundsFunctions.js → Geomtry/Functions/GetBounds.js} +13 -13
  56. package/Mesher/Geomtry/Geometry.types.d.ts +14 -0
  57. package/Mesher/Geomtry/Geometry.types.js +11 -0
  58. package/Mesher/Geomtry/Primitives/Quad.d.ts +7 -15
  59. package/Mesher/Geomtry/Primitives/Quad.js +36 -91
  60. package/Mesher/Geomtry/Primitives/QuadVertexData.d.ts +4 -14
  61. package/Mesher/Geomtry/Primitives/QuadVertexData.js +17 -57
  62. package/Mesher/Geomtry/Primitives/Triangle.d.ts +65 -0
  63. package/Mesher/Geomtry/Primitives/Triangle.js +148 -0
  64. package/Mesher/Geomtry/Primitives/TriangleVertexData.d.ts +58 -0
  65. package/Mesher/Geomtry/Primitives/TriangleVertexData.js +263 -0
  66. package/Mesher/Geomtry/Primitives/index.d.ts +2 -0
  67. package/Mesher/Geomtry/Primitives/index.js +2 -0
  68. package/Mesher/Geomtry/Shapes/Box.d.ts +20 -0
  69. package/Mesher/Geomtry/Shapes/Box.js +69 -0
  70. package/Mesher/Geomtry/Transform/TransformBox.d.ts +3 -0
  71. package/{Models/Shared/Transform.js → Mesher/Geomtry/Transform/TransformBox.js} +9 -124
  72. package/Mesher/Geomtry/Transform/TransformQuad.d.ts +3 -0
  73. package/Mesher/Geomtry/Transform/TransformQuad.js +113 -0
  74. package/Mesher/Geomtry/Transform/TransformTriangle.d.ts +3 -0
  75. package/Mesher/Geomtry/Transform/TransformTriangle.js +112 -0
  76. package/Mesher/Geomtry/VoxelGeometryBuilder.d.ts +3 -4
  77. package/Mesher/Geomtry/VoxelGeometryBuilder.js +140 -203
  78. package/Mesher/Geomtry/VoxelMesh.js +2 -2
  79. package/Mesher/Geomtry/VoxelMeshBVHBuilder.d.ts +8 -70
  80. package/Mesher/Geomtry/VoxelMeshBVHBuilder.js +18 -183
  81. package/Mesher/Geomtry/VoxelMeshBVHStructCursor.d.ts +22 -0
  82. package/Mesher/Geomtry/VoxelMeshBVHStructCursor.js +78 -0
  83. package/Mesher/Geomtry/VoxelMeshBuffers.js +2 -2
  84. package/Mesher/Geomtry/VoxelMeshVertexStructCursor.d.ts +9 -3
  85. package/Mesher/Geomtry/VoxelMeshVertexStructCursor.js +26 -3
  86. package/Mesher/Geomtry/VoxelShaderData.d.ts +4 -1
  87. package/Mesher/Geomtry/VoxelShaderData.js +25 -10
  88. package/Mesher/InitMesher.d.ts +1 -1
  89. package/Mesher/InitMesher.js +6 -0
  90. package/Mesher/InitTask.js +18 -3
  91. package/Mesher/Models/Common/Calc/CalcConstants.d.ts +1 -5
  92. package/Mesher/Models/Common/Calc/CalcConstants.js +2 -76
  93. package/Mesher/Models/Common/Faces/CullRulledFace.d.ts +2 -0
  94. package/Mesher/Models/Common/Faces/CullRulledFace.js +60 -0
  95. package/Mesher/Models/Common/Faces/ShadeRulelessFace.d.ts +4 -0
  96. package/Mesher/Models/Common/Faces/ShadeRulelessFace.js +12 -0
  97. package/Mesher/Models/Common/Faces/ShadeRulledFace.d.ts +4 -0
  98. package/Mesher/Models/Common/Faces/ShadeRulledFace.js +58 -0
  99. package/Mesher/Models/Common/GetTexture.d.ts +6 -0
  100. package/Mesher/Models/Common/GetTexture.js +12 -0
  101. package/Mesher/Models/Nodes/Custom/Liquid/FlowGradient.js +1 -1
  102. package/Mesher/Models/Nodes/Custom/Liquid/LiquidGeomtryNode.d.ts +2 -3
  103. package/Mesher/Models/Nodes/Custom/Liquid/LiquidGeomtryNode.js +125 -49
  104. package/Mesher/Models/Nodes/Default/QuadVoxelGeometryNode.d.ts +13 -0
  105. package/Mesher/Models/Nodes/Default/QuadVoxelGeometryNode.js +55 -0
  106. package/Mesher/Models/Nodes/Default/TriangleVoxelGeometryNode.d.ts +13 -0
  107. package/Mesher/Models/Nodes/Default/TriangleVoxelGeometryNode.js +52 -0
  108. package/Mesher/Models/Nodes/GeometryNode.d.ts +2 -8
  109. package/Mesher/Models/Nodes/GeometryNode.js +1 -7
  110. package/Mesher/Models/Nodes/Types/GeomtryNode.types.d.ts +7 -0
  111. package/Mesher/Models/Nodes/Types/QuadVoxelGometryNodeTypes.d.ts +29 -0
  112. package/{Models/Input/QuadVoxelGometryInputs.js → Mesher/Models/Nodes/Types/QuadVoxelGometryNodeTypes.js} +4 -8
  113. package/Mesher/Models/Nodes/Types/TriangleVoxelGometryNodeTypes.d.ts +28 -0
  114. package/Mesher/Models/Nodes/Types/TriangleVoxelGometryNodeTypes.js +24 -0
  115. package/Mesher/Models/Nodes/VoxelGeometryConstructor.d.ts +4 -8
  116. package/Mesher/Models/Nodes/VoxelGeometryConstructor.js +16 -52
  117. package/Mesher/Models/Procedures/Default/ConsistentRotationTextureProcedure.d.ts +25 -0
  118. package/Mesher/Models/Procedures/Default/ConsistentRotationTextureProcedure.js +44 -0
  119. package/Mesher/Models/Procedures/Default/OutlinedTextureProcedure.d.ts +28 -0
  120. package/Mesher/Models/Procedures/Default/OutlinedTextureProcedure.js +162 -0
  121. package/Mesher/Models/Procedures/TextureProcedure.d.ts +16 -0
  122. package/Mesher/Models/Procedures/TextureProcedure.js +2 -0
  123. package/Mesher/Models/Procedures/TextureProcedureRegister.d.ts +6 -0
  124. package/Mesher/Models/Procedures/TextureProcedureRegister.js +16 -0
  125. package/Mesher/Models/VoxelConstructor.d.ts +2 -6
  126. package/Mesher/Models/VoxelConstructor.js +5 -15
  127. package/Mesher/Models/VoxelGeometryBuilderCacheSpace.d.ts +2 -2
  128. package/Mesher/Models/VoxelGeometryBuilderCacheSpace.js +10 -11
  129. package/Mesher/Models/VoxelModelBuilder.d.ts +0 -1
  130. package/Mesher/Models/VoxelModelBuilder.js +2 -10
  131. package/Mesher/Models/VoxelModelConstructorRegister.d.ts +8 -2
  132. package/Mesher/Models/VoxelModelConstructorRegister.js +6 -8
  133. package/Mesher/Types/Mesher.types.d.ts +1 -0
  134. package/Renderer/Classes/DVESectionMeshes.d.ts +2 -3
  135. package/Renderer/Classes/SectionMesh.d.ts +2 -3
  136. package/Renderer/Classes/SectionMesh.js +13 -10
  137. package/Renderer/Classes/SectorMesh.d.ts +5 -5
  138. package/Renderer/Classes/SectorMesh.js +17 -6
  139. package/Renderer/InitTasks.d.ts +1 -2
  140. package/Renderer/InitTasks.js +5 -19
  141. package/Renderer/MeshManager.d.ts +7 -2
  142. package/Renderer/MeshManager.js +34 -36
  143. package/Renderer/MeshRegister.d.ts +10 -8
  144. package/Renderer/MeshRegister.js +36 -45
  145. package/Settings/EngineSettings.d.ts +1 -0
  146. package/Settings/EngineSettings.js +9 -3
  147. package/Settings/EngineSettings.types.d.ts +14 -22
  148. package/Settings/EngineSettings.types.js +11 -15
  149. package/Stats/EngineStats.d.ts +19 -0
  150. package/Stats/EngineStats.js +27 -0
  151. package/Tasks/Paint/Common.d.ts +7 -0
  152. package/Tasks/Paint/Common.js +200 -0
  153. package/Tasks/Paint/Erase/EraseVoxel.d.ts +3 -0
  154. package/Tasks/Paint/Erase/EraseVoxel.js +31 -0
  155. package/Tasks/Paint/Erase/EraseVoxelPath.d.ts +4 -0
  156. package/Tasks/Paint/Erase/EraseVoxelPath.js +80 -0
  157. package/Tasks/Paint/Erase/EraseVoxelTemplate.d.ts +4 -0
  158. package/Tasks/Paint/Erase/EraseVoxelTemplate.js +34 -0
  159. package/Tasks/Paint/InitTasks.d.ts +1 -0
  160. package/Tasks/Paint/InitTasks.js +16 -0
  161. package/Tasks/Paint/Paint/PaintVoxel.d.ts +4 -0
  162. package/Tasks/Paint/Paint/PaintVoxel.js +29 -0
  163. package/Tasks/Paint/Paint/PaintVoxelPath.d.ts +4 -0
  164. package/Tasks/Paint/Paint/PaintVoxelPath.js +78 -0
  165. package/Tasks/Paint/Paint/PaintVoxelTemplate.d.ts +4 -0
  166. package/Tasks/Paint/Paint/PaintVoxelTemplate.js +36 -0
  167. package/Tasks/Propagation/Flow/FlowManager.d.ts +4 -4
  168. package/Tasks/Propagation/Flow/FlowRemove.d.ts +2 -2
  169. package/Tasks/Propagation/Flow/FlowUpdate.d.ts +2 -2
  170. package/Tasks/Propagation/Flow/FlowUpdate.js +1 -1
  171. package/Tasks/Propagation/Flow/WorldFlow.d.ts +2 -2
  172. package/Tasks/Propagation/Flow/WorldFlow.js +2 -2
  173. package/Tasks/Propagation/Illumanation/CommonFunctions.d.ts +6 -6
  174. package/Tasks/Propagation/Illumanation/CommonFunctions.js +6 -7
  175. package/Tasks/Propagation/Illumanation/RGBUpdate.d.ts +3 -3
  176. package/Tasks/Propagation/Illumanation/RGBUpdate.js +9 -9
  177. package/Tasks/Propagation/Illumanation/SunUpdate.d.ts +3 -3
  178. package/Tasks/Propagation/Illumanation/SunUpdate.js +8 -7
  179. package/Tasks/Propagation/Illumanation/WorldRGB.d.ts +2 -2
  180. package/Tasks/Propagation/Illumanation/WorldSun.d.ts +2 -2
  181. package/Tasks/Propagation/Illumanation/WorldSun.js +19 -24
  182. package/Tasks/Propagation/InitTasks.js +17 -29
  183. package/Tasks/Propagation/Power/PowerUpdate.d.ts +3 -0
  184. package/Tasks/Propagation/Power/PowerUpdate.js +80 -0
  185. package/Tasks/Tasks.types.d.ts +26 -10
  186. package/Tasks/TasksIds.d.ts +13 -19
  187. package/Tasks/TasksIds.js +13 -19
  188. package/Tasks/{Update/UpdateTask.d.ts → VoxelUpdateTask.d.ts} +21 -12
  189. package/Tasks/{Update/UpdateTask.js → VoxelUpdateTask.js} +72 -43
  190. package/Tasks/WorldGeneration/InitTasks.d.ts +4 -1
  191. package/Tasks/WorldGeneration/InitTasks.js +6 -3
  192. package/Tasks/WorldGeneration/WorldGen.types.d.ts +2 -3
  193. package/Tasks/WorldGeneration/WorldGenBrush.d.ts +3 -3
  194. package/Tasks/WorldGeneration/WorldGenBrush.js +8 -9
  195. package/Tasks/WorldGeneration/WorldGenRegister.d.ts +4 -2
  196. package/Tasks/WorldGeneration/WorldGenRegister.js +13 -3
  197. package/Tasks/WorldGeneration/WorldGeneration.d.ts +2 -2
  198. package/Tasks/WorldGeneration/WorldGeneration.js +22 -3
  199. package/Templates/Archive/ArchivedVoxelTemplate.d.ts +37 -0
  200. package/Templates/Archive/ArchivedVoxelTemplate.js +124 -0
  201. package/Templates/Archive/ArchivedVoxelTemplate.types.d.ts +45 -0
  202. package/Templates/Archive/ArchivedVoxelTemplate.types.js +1 -0
  203. package/Templates/Archive/Functions/CreateArchivedTemplate.d.ts +11 -0
  204. package/Templates/Archive/Functions/CreateArchivedTemplate.js +184 -0
  205. package/Templates/Archive/Functions/ExportArchiedTemplateJSON.d.ts +2 -0
  206. package/Templates/Archive/Functions/ExportArchiedTemplateJSON.js +44 -0
  207. package/Templates/Archive/Functions/ImportArchivedTemplateJSON.d.ts +2 -0
  208. package/Templates/Archive/Functions/ImportArchivedTemplateJSON.js +37 -0
  209. package/Templates/Cursor/TemplateCursor.d.ts +5 -3
  210. package/Templates/Cursor/TemplateCursor.js +8 -4
  211. package/Templates/Cursor/TemplateProxy.d.ts +10 -0
  212. package/Templates/Cursor/TemplateProxy.js +22 -0
  213. package/Templates/Cursor/TemplateVoxelCursor.d.ts +5 -7
  214. package/Templates/Cursor/TemplateVoxelCursor.js +7 -13
  215. package/Templates/Full/FullVoxelTemplate.d.ts +27 -0
  216. package/Templates/Full/FullVoxelTemplate.js +108 -0
  217. package/Templates/Full/FullVoxelTemplate.types.d.ts +5 -0
  218. package/Templates/Full/FullVoxelTemplate.types.js +1 -0
  219. package/Templates/Full/Functions/CreateFullTemplate.d.ts +3 -0
  220. package/Templates/Full/Functions/CreateFullTemplate.js +27 -0
  221. package/Templates/Functions/FlipTemplate.d.ts +2 -2
  222. package/Templates/Functions/FlipTemplate.js +1 -9
  223. package/Templates/Functions/RotateTemplate.d.ts +2 -2
  224. package/Templates/Functions/RotateTemplate.js +2 -10
  225. package/Templates/Functions/index.d.ts +1 -1
  226. package/Templates/Functions/index.js +1 -1
  227. package/Templates/Path/VoxelPath.d.ts +34 -0
  228. package/Templates/Path/VoxelPath.js +127 -0
  229. package/Templates/Path/VoxelPath.types.d.ts +10 -0
  230. package/Templates/Path/VoxelPath.types.js +1 -0
  231. package/Templates/Selection/VoxelBFSSelection.d.ts +20 -0
  232. package/Templates/Selection/VoxelBFSSelection.js +130 -0
  233. package/Templates/Selection/VoxelBoxSelection.d.ts +14 -0
  234. package/Templates/Selection/VoxelBoxSelection.js +105 -0
  235. package/Templates/Selection/VoxelSelecton.d.ts +6 -0
  236. package/Templates/Selection/VoxelSelecton.js +1 -0
  237. package/Templates/Selection/VoxelSurfaceSelection.d.ts +27 -0
  238. package/Templates/Selection/VoxelSurfaceSelection.js +206 -0
  239. package/Templates/Selection/VoxelTemplateSelection.d.ts +10 -0
  240. package/Templates/Selection/VoxelTemplateSelection.js +26 -0
  241. package/Templates/Shapes/BasicVoxelShapeTemplate.d.ts +35 -0
  242. package/Templates/Shapes/BasicVoxelShapeTemplate.js +126 -0
  243. package/Templates/Shapes/BoxVoxelTemplate.d.ts +22 -0
  244. package/Templates/Shapes/BoxVoxelTemplate.js +75 -0
  245. package/Templates/Shapes/ConeVoxelTemplate.d.ts +22 -0
  246. package/Templates/Shapes/ConeVoxelTemplate.js +69 -0
  247. package/Templates/Shapes/CylinderVoxelTemplate.d.ts +22 -0
  248. package/Templates/Shapes/CylinderVoxelTemplate.js +69 -0
  249. package/Templates/Shapes/OctahedronVoxelTemplate.d.ts +22 -0
  250. package/Templates/Shapes/OctahedronVoxelTemplate.js +69 -0
  251. package/Templates/Shapes/PyramidVoxelTemplate.d.ts +30 -0
  252. package/Templates/Shapes/PyramidVoxelTemplate.js +140 -0
  253. package/Templates/Shapes/SphereVoxelTemplate.d.ts +24 -0
  254. package/Templates/Shapes/SphereVoxelTemplate.js +97 -0
  255. package/Templates/Shapes/TorusVoxelTemplate.d.ts +22 -0
  256. package/Templates/Shapes/TorusVoxelTemplate.js +69 -0
  257. package/Templates/Shapes/VoxelShapeTemplate.types.d.ts +25 -0
  258. package/Templates/Shapes/VoxelShapeTemplate.types.js +1 -0
  259. package/Templates/VoxelTempateRegister.d.ts +6 -0
  260. package/Templates/VoxelTempateRegister.js +30 -0
  261. package/Templates/VoxelTemplates.types.d.ts +23 -26
  262. package/Templates/index.d.ts +1 -1
  263. package/Templates/index.js +1 -1
  264. package/Textures/Classes/CompiledTexture.d.ts +3 -0
  265. package/Textures/Classes/CompiledTexture.js +3 -0
  266. package/Textures/Classes/CompiledTextureAnimation.d.ts +1 -1
  267. package/Textures/Classes/CompiledTextureAnimation.js +8 -2
  268. package/Textures/Functions/BuildTextureData.d.ts +2 -1
  269. package/Textures/Functions/BuildTextureData.js +86 -17
  270. package/Textures/Texture.types.d.ts +5 -1
  271. package/Textures/TextureManager.d.ts +2 -1
  272. package/Textures/TextureManager.js +5 -2
  273. package/Tools/Brush/AdvancedBrushTool.d.ts +1 -5
  274. package/Tools/Brush/AdvancedBrushTool.js +3 -31
  275. package/Tools/Brush/Brush.d.ts +10 -4
  276. package/Tools/Brush/Brush.js +62 -37
  277. package/Tools/Tasks/TasksTool.d.ts +49 -19
  278. package/Tools/Tasks/TasksTool.js +87 -21
  279. package/Util/Binary/BinaryArrays.d.ts +2 -0
  280. package/Util/Binary/BinaryArrays.js +15 -0
  281. package/Util/Binary/BinaryFunctions.d.ts +3 -0
  282. package/Util/Binary/BinaryFunctions.js +18 -0
  283. package/Util/BinaryBuffer/BinaryBuffer.d.ts +30 -0
  284. package/Util/BinaryBuffer/BinaryBuffer.js +78 -0
  285. package/Util/BinaryBuffer/BinaryBuffer.types.d.ts +37 -0
  286. package/Util/BinaryBuffer/BinaryBuffer.types.js +28 -0
  287. package/Util/BinaryBuffer/Functions/BinaryBufferConvert.d.ts +5 -0
  288. package/Util/BinaryBuffer/Functions/BinaryBufferConvert.js +60 -0
  289. package/Util/BinaryBuffer/Functions/BinaryBufferJSON.d.ts +3 -0
  290. package/Util/BinaryBuffer/Functions/BinaryBufferJSON.js +64 -0
  291. package/Util/BinaryBuffer/Functions/BinaryBufferRead.d.ts +3 -0
  292. package/Util/BinaryBuffer/Functions/BinaryBufferRead.js +26 -0
  293. package/Util/BinaryBuffer/Functions/BinaryBufferToTypedArray.d.ts +2 -0
  294. package/Util/BinaryBuffer/Functions/BinaryBufferToTypedArray.js +43 -0
  295. package/Util/BinaryBuffer/index.d.ts +2 -0
  296. package/Util/BinaryBuffer/index.js +2 -0
  297. package/Util/FlatBinaryTreeIndex.d.ts +46 -0
  298. package/Util/FlatBinaryTreeIndex.js +104 -0
  299. package/Util/LocationData.d.ts +3 -0
  300. package/Util/LocationData.js +16 -0
  301. package/Util/PriorityQueue.d.ts +18 -0
  302. package/Util/PriorityQueue.js +62 -0
  303. package/Util/TickInterval.d.ts +16 -0
  304. package/Util/TickInterval.js +49 -0
  305. package/Util/TypedEventTarget.d.ts +1 -0
  306. package/Util/TypedEventTarget.js +3 -0
  307. package/Util/Util.types.d.ts +4 -0
  308. package/Util/WorkItemProgress.d.ts +23 -0
  309. package/Util/WorkItemProgress.js +52 -0
  310. package/Voxels/Archive/VoxelArchive.types.d.ts +43 -0
  311. package/Voxels/Archive/VoxelArchive.types.js +6 -0
  312. package/Voxels/Archive/VoxelPaletteArchiveReader.d.ts +11 -0
  313. package/Voxels/Archive/VoxelPaletteArchiveReader.js +73 -0
  314. package/Voxels/Archive/VoxelPaletteArechive.d.ts +15 -0
  315. package/Voxels/Archive/VoxelPaletteArechive.js +81 -0
  316. package/Voxels/Cursor/DataCursor.interface.d.ts +1 -0
  317. package/Voxels/Cursor/VoxelCursor.d.ts +6 -7
  318. package/Voxels/Cursor/VoxelCursor.interface.d.ts +28 -24
  319. package/Voxels/Cursor/VoxelCursor.interface.js +114 -75
  320. package/Voxels/Cursor/VoxelCursor.js +22 -12
  321. package/Voxels/Cursor/VoxelLightData.d.ts +2 -0
  322. package/Voxels/Cursor/VoxelLightData.js +3 -1
  323. package/Voxels/Data/VoxelPalettesRegister.d.ts +11 -1
  324. package/Voxels/Data/VoxelPalettesRegister.js +17 -1
  325. package/Voxels/Data/VoxelPropertiesRegister.d.ts +4 -0
  326. package/Voxels/Data/VoxelPropertiesRegister.js +3 -0
  327. package/Voxels/Data/VoxelTag.types.d.ts +23 -2
  328. package/Voxels/Data/VoxelTag.types.js +9 -1
  329. package/Voxels/Data/VoxelTagsRegister.js +8 -0
  330. package/Voxels/Functions/BuildPaletteData.d.ts +6 -0
  331. package/Voxels/Functions/BuildPaletteData.js +87 -0
  332. package/Voxels/Functions/BuildStateData.d.ts +10 -12
  333. package/Voxels/Functions/BuildStateData.js +55 -109
  334. package/Voxels/Functions/{BuildTagAndPaletteData.d.ts → BuildTagData.d.ts} +2 -2
  335. package/Voxels/Functions/{BuildTagAndPaletteData.js → BuildTagData.js} +28 -2
  336. package/Voxels/Indexes/VoxelIndex.d.ts +3 -3
  337. package/Voxels/Indexes/VoxelIndex.js +20 -21
  338. package/Voxels/InitVoxelData.d.ts +1 -1
  339. package/Voxels/InitVoxelData.js +50 -48
  340. package/Voxels/Interaction/Functions/PickVoxel.d.ts +9 -0
  341. package/Voxels/Interaction/Functions/PickVoxel.js +95 -0
  342. package/Voxels/Interaction/Functions/PickVoxelWorld.d.ts +8 -0
  343. package/Voxels/Interaction/Functions/PickVoxelWorld.js +66 -0
  344. package/Voxels/Interaction/Placing/VoxelPlacingStrategy.d.ts +9 -0
  345. package/Voxels/Interaction/Placing/VoxelPlacingStrategy.js +58 -0
  346. package/Voxels/Interaction/Placing/VoxelPlacingStrategy.types.d.ts +15 -0
  347. package/Voxels/Interaction/Placing/VoxelPlacingStrategy.types.js +1 -0
  348. package/Voxels/Interaction/Placing/VoxelPlacingStrategyRegister.d.ts +7 -0
  349. package/Voxels/Interaction/Placing/VoxelPlacingStrategyRegister.js +13 -0
  350. package/Voxels/Interaction/VoxelPickResult.d.ts +50 -0
  351. package/Voxels/Interaction/VoxelPickResult.js +55 -0
  352. package/Voxels/Logic/Classes/Types/VoxelLogicPoweredType.d.ts +8 -0
  353. package/Voxels/Logic/Classes/Types/VoxelLogicPoweredType.js +13 -0
  354. package/Voxels/Logic/Classes/Types/VoxelLogicStateType.d.ts +9 -0
  355. package/Voxels/Logic/Classes/Types/VoxelLogicStateType.js +23 -0
  356. package/Voxels/Logic/Classes/VoxelLogic.d.ts +14 -0
  357. package/Voxels/Logic/Classes/VoxelLogic.js +47 -0
  358. package/Voxels/Logic/Classes/VoxelLogicType.d.ts +14 -0
  359. package/Voxels/Logic/Classes/VoxelLogicType.js +8 -0
  360. package/Voxels/Logic/VoxelLogic.types.d.ts +25 -0
  361. package/Voxels/Logic/VoxelLogic.types.js +1 -0
  362. package/Voxels/Logic/VoxelLogicRegister.d.ts +10 -0
  363. package/Voxels/Logic/VoxelLogicRegister.js +23 -0
  364. package/Voxels/Models/CompiledVoxelModel.types.d.ts +46 -0
  365. package/Voxels/Models/CompiledVoxelModel.types.js +1 -0
  366. package/{Models → Voxels/Models}/Defaults/CubeVoxelGeometry.js +0 -30
  367. package/{Models → Voxels/Models}/Defaults/CubeVoxelModels.d.ts +2 -0
  368. package/{Models → Voxels/Models}/Defaults/CubeVoxelModels.js +202 -109
  369. package/{Models → Voxels/Models/Defaults}/Examples.d.ts +1 -1
  370. package/{Models → Voxels/Models/Defaults}/Examples.js +73 -191
  371. package/Voxels/Models/Defaults/FarmVoxelModels.d.ts +3 -0
  372. package/Voxels/Models/Defaults/FarmVoxelModels.js +349 -0
  373. package/{Models → Voxels/Models}/Defaults/LiquidVoxelModel.js +6 -4
  374. package/{Models → Voxels/Models}/Defaults/PanelVoxelGeometry.js +2 -92
  375. package/{Models → Voxels/Models}/Defaults/PanelVoxelModels.d.ts +1 -0
  376. package/{Models → Voxels/Models}/Defaults/PanelVoxelModels.js +62 -216
  377. package/{Models → Voxels/Models}/Defaults/StairVoxelModel.js +64 -169
  378. package/Voxels/Models/Indexing/AOOcclusionFaceIndex.d.ts +12 -0
  379. package/Voxels/Models/Indexing/AOOcclusionFaceIndex.js +28 -0
  380. package/Voxels/Models/Indexing/CulledOcclusionFaceIndex.d.ts +12 -0
  381. package/Voxels/Models/Indexing/CulledOcclusionFaceIndex.js +27 -0
  382. package/Voxels/Models/Rules/Classes/GeomtryInput.d.ts +13 -0
  383. package/Voxels/Models/Rules/Classes/GeomtryInput.js +64 -0
  384. package/Voxels/Models/Rules/Classes/OcclusionFace.d.ts +10 -0
  385. package/Voxels/Models/Rules/Classes/OcclusionFace.js +5 -0
  386. package/Voxels/Models/Rules/Classes/OcclusionFaceRegister.d.ts +18 -0
  387. package/Voxels/Models/Rules/Classes/OcclusionFaceRegister.js +33 -0
  388. package/Voxels/Models/Rules/Classes/OcclusionQuadFace.d.ts +14 -0
  389. package/Voxels/Models/Rules/Classes/OcclusionQuadFace.js +118 -0
  390. package/Voxels/Models/Rules/Classes/OcclusionTriangleFace.d.ts +14 -0
  391. package/Voxels/Models/Rules/Classes/OcclusionTriangleFace.js +114 -0
  392. package/Voxels/Models/Rules/Classes/VoxelRulesGeometry.d.ts +22 -0
  393. package/Voxels/Models/Rules/Classes/VoxelRulesGeometry.js +15 -0
  394. package/{Models → Voxels/Models}/Rules/Classes/VoxelRulesModel.d.ts +4 -3
  395. package/{Models → Voxels/Models}/Rules/Classes/VoxelRulesModel.js +3 -3
  396. package/Voxels/Models/Rules/Functions/BuildFinalInputs.d.ts +5 -0
  397. package/Voxels/Models/Rules/Functions/BuildFinalInputs.js +72 -0
  398. package/Voxels/Models/Rules/Functions/BuildRules.d.ts +7 -0
  399. package/Voxels/Models/Rules/Functions/BuildRules.js +217 -0
  400. package/Voxels/Models/Rules/Functions/Compile/CompileGeomtryNodes.d.ts +4 -0
  401. package/Voxels/Models/Rules/Functions/Compile/CompileGeomtryNodes.js +39 -0
  402. package/Voxels/Models/Rules/Functions/Compile/Nodes/CalcFunctions.d.ts +8 -0
  403. package/Voxels/Models/Rules/Functions/Compile/Nodes/CalcFunctions.js +106 -0
  404. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileBoxGeometryNode.d.ts +5 -0
  405. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileBoxGeometryNode.js +14 -0
  406. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileQuadGeometryNode.d.ts +6 -0
  407. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileQuadGeometryNode.js +92 -0
  408. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileTriangleGeometryNode.d.ts +6 -0
  409. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileTriangleGeometryNode.js +115 -0
  410. package/{Models → Voxels/Models}/Rules/VoxelModelRuleBuilderRegister.d.ts +1 -1
  411. package/{Models → Voxels/Models}/Rules/VoxelModelRuleBuilderRegister.js +35 -11
  412. package/{Models → Voxels/Models}/VoxelModel.types.d.ts +58 -47
  413. package/Voxels/Models/VoxelModel.types.js +1 -0
  414. package/Voxels/State/Schema/BinarySchema.d.ts +5 -3
  415. package/Voxels/State/Schema/BinarySchema.js +23 -8
  416. package/Voxels/State/Schema/BinarySchemaNode.d.ts +3 -3
  417. package/Voxels/State/Schema/BinarySchemaNode.js +6 -6
  418. package/Voxels/State/Schema/ShapeStateRelationsNode.d.ts +3 -3
  419. package/Voxels/State/Schema/ShapeStateRelationsNode.js +2 -2
  420. package/Voxels/State/Schema/StateSchema.d.ts +2 -2
  421. package/Voxels/State/Schema/StateSchema.js +5 -7
  422. package/Voxels/State/SchemaRegister.d.ts +8 -6
  423. package/Voxels/State/SchemaRegister.js +41 -24
  424. package/Voxels/State/State.types.d.ts +19 -23
  425. package/Voxels/State/StateTreeReader.d.ts +1 -1
  426. package/Voxels/State/StateTreeReader.js +2 -3
  427. package/Voxels/Types/PaintVoxelData.d.ts +17 -0
  428. package/Voxels/Types/PaintVoxelData.js +73 -0
  429. package/Voxels/Types/Voxel.types.d.ts +15 -25
  430. package/Voxels/Types/Voxel.types.js +1 -23
  431. package/Voxels/Types/VoxelModelCompiledData.types.d.ts +7 -73
  432. package/Voxels/index.d.ts +1 -0
  433. package/Voxels/index.js +1 -0
  434. package/World/Archive/Classes/ArchiveClasses.d.ts +43 -0
  435. package/World/Archive/Classes/ArchiveClasses.js +53 -0
  436. package/World/Archive/Classes/ImportedSection.d.ts +31 -0
  437. package/World/Archive/Classes/ImportedSection.js +169 -0
  438. package/World/Archive/Classes/ImportedSector.d.ts +21 -0
  439. package/World/Archive/Classes/ImportedSector.js +50 -0
  440. package/World/Archive/Functions/Area/ArchiveArea.d.ts +8 -0
  441. package/World/Archive/Functions/Area/ArchiveArea.js +65 -0
  442. package/World/Archive/Functions/{ArchiveArea.d.ts → Area/ImportArea.d.ts} +1 -8
  443. package/World/Archive/Functions/Area/ImportArea.js +59 -0
  444. package/World/Archive/Functions/JSON/ExportArchivedAreaJSON.d.ts +2 -0
  445. package/World/Archive/Functions/JSON/ExportArchivedAreaJSON.js +100 -0
  446. package/World/Archive/Functions/JSON/ImportArchivedAreaJSON.d.ts +2 -0
  447. package/World/Archive/Functions/JSON/ImportArchivedAreaJSON.js +100 -0
  448. package/World/Archive/Functions/Sector/ArchiveSector.d.ts +7 -0
  449. package/World/Archive/Functions/Sector/ArchiveSector.js +209 -0
  450. package/World/Archive/Functions/Sector/CreateArchivedSection.d.ts +3 -0
  451. package/World/Archive/Functions/Sector/CreateArchivedSection.js +147 -0
  452. package/World/Archive/Functions/Sector/ImportSector.d.ts +7 -0
  453. package/World/Archive/Functions/Sector/ImportSector.js +32 -0
  454. package/World/Archive/Functions/Sector/RemoveDuplicateSections.d.ts +2 -0
  455. package/World/Archive/Functions/Sector/RemoveDuplicateSections.js +137 -0
  456. package/World/Archive/Functions/Shared/BaseData.d.ts +2 -0
  457. package/World/Archive/Functions/Shared/BaseData.js +14 -0
  458. package/World/Archive/Functions/Shared/IntToString.d.ts +1 -0
  459. package/World/Archive/Functions/Shared/IntToString.js +13 -0
  460. package/World/Archive/Functions/{Shared.d.ts → Shared/LightSegments.d.ts} +2 -3
  461. package/World/Archive/Functions/Shared/LightSegments.js +37 -0
  462. package/World/Archive/Functions/Shared/index.d.ts +3 -0
  463. package/World/Archive/Functions/Shared/index.js +3 -0
  464. package/World/Archive/Functions/index.d.ts +3 -3
  465. package/World/Archive/Functions/index.js +3 -3
  466. package/World/Archive/InitTasks.js +21 -33
  467. package/World/Archive/Types/Archive.types.d.ts +45 -0
  468. package/World/Archive/Types/Archive.types.js +1 -0
  469. package/World/Archive/Types/ArchiveArea.types.d.ts +38 -0
  470. package/World/Archive/Types/ArchiveArea.types.js +1 -0
  471. package/World/Archive/Types/ArchiveJSON.types.d.ts +52 -0
  472. package/World/Archive/Types/ArchiveJSON.types.js +1 -0
  473. package/World/Archive/Types/ArchivedSector.types.d.ts +43 -0
  474. package/World/Archive/Types/ArchivedSector.types.js +1 -0
  475. package/World/Archive/Types/index.d.ts +4 -0
  476. package/World/Archive/Types/index.js +4 -0
  477. package/World/Archive/index.d.ts +1 -1
  478. package/World/Archive/index.js +1 -1
  479. package/World/Cursor/SectionCursor.d.ts +4 -3
  480. package/World/Cursor/SectionCursor.js +13 -11
  481. package/World/Cursor/SectorCursor.d.ts +4 -2
  482. package/World/Cursor/SectorCursor.js +11 -1
  483. package/World/Cursor/WorldCursor.d.ts +5 -3
  484. package/World/Cursor/WorldCursor.js +23 -17
  485. package/World/Cursor/WorldVoxelCursor.d.ts +1 -7
  486. package/World/Cursor/WorldVoxelCursor.js +4 -15
  487. package/World/Dimension/Dimension.d.ts +4 -1
  488. package/World/Dimension/Dimension.js +8 -1
  489. package/World/InitTasks.js +52 -40
  490. package/World/Lock/Function/LockSectors.d.ts +2 -0
  491. package/World/Lock/Function/LockSectors.js +28 -0
  492. package/World/Lock/Function/UnLockSectors.d.ts +2 -0
  493. package/World/Lock/Function/UnLockSectors.js +28 -0
  494. package/World/Lock/WorldLock.d.ts +1 -2
  495. package/World/Lock/WorldLock.js +3 -1
  496. package/World/Section/Section.d.ts +20 -12
  497. package/World/Section/Section.js +77 -91
  498. package/World/Section/SectionState.d.ts +8 -2
  499. package/World/Section/SectionState.js +9 -2
  500. package/World/Sector/Sector.d.ts +26 -6
  501. package/World/Sector/Sector.js +100 -48
  502. package/World/Sector/SectorHeightMap.d.ts +1 -1
  503. package/World/Sector/SectorHeightMap.js +6 -6
  504. package/World/Sector/SectorState.d.ts +4 -2
  505. package/World/Sector/SectorState.js +4 -2
  506. package/World/SnapShot/SectionSnapShot.d.ts +19 -0
  507. package/World/SnapShot/SectionSnapShot.js +72 -0
  508. package/World/SnapShot/SectionSnapShotCursor.d.ts +23 -0
  509. package/World/SnapShot/SectionSnapShotCursor.js +107 -0
  510. package/World/SnapShot/SnapShots.d.ts +11 -0
  511. package/World/SnapShot/SnapShots.js +24 -0
  512. package/World/Types/WorldData.types.d.ts +2 -7
  513. package/World/Types/WorldDataSyncIds.d.ts +2 -0
  514. package/World/Types/WorldDataSyncIds.js +2 -0
  515. package/World/WorldRegister.d.ts +25 -13
  516. package/World/WorldRegister.js +56 -29
  517. package/World/WorldSpaces.d.ts +20 -0
  518. package/World/WorldSpaces.js +39 -6
  519. package/WorldSimulation/Dimensions/DimensionSegment.d.ts +38 -0
  520. package/WorldSimulation/Dimensions/DimensionSegment.js +120 -0
  521. package/WorldSimulation/Dimensions/DimensionSimulation.d.ts +26 -0
  522. package/WorldSimulation/Dimensions/DimensionSimulation.js +95 -0
  523. package/{Tasks/IWG/Internal/Classes → WorldSimulation/Dimensions}/Generator.d.ts +7 -9
  524. package/{Tasks/IWG/Internal/Classes → WorldSimulation/Dimensions}/Generator.js +11 -18
  525. package/{Tasks/IWG/Internal/Classes → WorldSimulation/Dimensions}/SectorState.d.ts +4 -0
  526. package/WorldSimulation/Dimensions/SectorState.js +56 -0
  527. package/WorldSimulation/Dimensions/SimulationSector.d.ts +30 -0
  528. package/WorldSimulation/Dimensions/SimulationSector.js +214 -0
  529. package/WorldSimulation/Internal/WorldSimulationDimensions.d.ts +6 -0
  530. package/{Tasks/IWG/Internal/IWGDimensions.js → WorldSimulation/Internal/WorldSimulationDimensions.js} +5 -4
  531. package/WorldSimulation/Internal/WorldSimulationTasks.d.ts +35 -0
  532. package/WorldSimulation/Internal/WorldSimulationTasks.js +200 -0
  533. package/WorldSimulation/Internal/WorldSimulationTools.d.ts +8 -0
  534. package/{Tasks/IWG/Internal/IWGTools.js → WorldSimulation/Internal/WorldSimulationTools.js} +1 -1
  535. package/WorldSimulation/Internal/runActiveSectorUpdate.d.ts +1 -0
  536. package/WorldSimulation/Internal/runActiveSectorUpdate.js +106 -0
  537. package/{Tasks/IWG → WorldSimulation}/Procedures/InitalLoad.d.ts +2 -2
  538. package/{Tasks/IWG → WorldSimulation}/Procedures/InitalLoad.js +16 -14
  539. package/{Tasks/IWG → WorldSimulation}/Procedures/SaveAllSectors.js +5 -5
  540. package/WorldSimulation/Tasks/SimulationTaskBase.d.ts +19 -0
  541. package/WorldSimulation/Tasks/SimulationTaskBase.js +50 -0
  542. package/WorldSimulation/Tasks/TaskRegister.d.ts +7 -0
  543. package/{Tasks/IWG/Internal → WorldSimulation/Tasks}/TaskRegister.js +3 -3
  544. package/WorldSimulation/Tasks/TaskSegment.d.ts +20 -0
  545. package/WorldSimulation/Tasks/TaskSegment.js +83 -0
  546. package/WorldSimulation/Tick/TickQueue.d.ts +9 -0
  547. package/WorldSimulation/Tick/TickQueue.js +31 -0
  548. package/WorldSimulation/Tools/SimulationBrush.d.ts +25 -0
  549. package/WorldSimulation/Tools/SimulationBrush.js +203 -0
  550. package/WorldSimulation/Voxels/Behaviors/Types/CropVoxelBehavior.d.ts +1 -0
  551. package/WorldSimulation/Voxels/Behaviors/Types/CropVoxelBehavior.js +23 -0
  552. package/WorldSimulation/Voxels/Behaviors/Types/DefaultVoxelBehavior.d.ts +1 -0
  553. package/WorldSimulation/Voxels/Behaviors/Types/DefaultVoxelBehavior.js +10 -0
  554. package/WorldSimulation/Voxels/Behaviors/Types/FarmlandVoxelBehavior.d.ts +1 -0
  555. package/WorldSimulation/Voxels/Behaviors/Types/FarmlandVoxelBehavior.js +73 -0
  556. package/WorldSimulation/Voxels/Behaviors/Types/LiquidVoxelBehavior.d.ts +1 -0
  557. package/WorldSimulation/Voxels/Behaviors/Types/LiquidVoxelBehavior.js +21 -0
  558. package/WorldSimulation/Voxels/Behaviors/Types/index.d.ts +4 -0
  559. package/WorldSimulation/Voxels/Behaviors/Types/index.js +4 -0
  560. package/WorldSimulation/Voxels/Behaviors/VoxelBehaviors.d.ts +18 -0
  561. package/WorldSimulation/Voxels/Behaviors/VoxelBehaviors.js +30 -0
  562. package/WorldSimulation/Voxels/Behaviors/VoxelBehaviorsRegister.d.ts +6 -0
  563. package/WorldSimulation/Voxels/Behaviors/VoxelBehaviorsRegister.js +25 -0
  564. package/WorldSimulation/Voxels/Behaviors/VoxelUpdate.d.ts +10 -0
  565. package/WorldSimulation/Voxels/Behaviors/VoxelUpdate.js +1 -0
  566. package/WorldSimulation/Voxels/Behaviors/index.d.ts +4 -0
  567. package/WorldSimulation/Voxels/Behaviors/index.js +4 -0
  568. package/WorldSimulation/Voxels/Ticks/Types/LiquidVoxelUpdate.d.ts +1 -0
  569. package/WorldSimulation/Voxels/Ticks/Types/LiquidVoxelUpdate.js +163 -0
  570. package/WorldSimulation/Voxels/Ticks/Types/index.d.ts +1 -0
  571. package/WorldSimulation/Voxels/Ticks/Types/index.js +1 -0
  572. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdate.d.ts +8 -0
  573. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdate.js +14 -0
  574. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateRegister.d.ts +6 -0
  575. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateRegister.js +13 -0
  576. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateType.d.ts +12 -0
  577. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateType.js +10 -0
  578. package/WorldSimulation/Voxels/Ticks/index.d.ts +4 -0
  579. package/WorldSimulation/Voxels/Ticks/index.js +4 -0
  580. package/{Tasks/IWG/IWG.d.ts → WorldSimulation/WorldSimulation.d.ts} +10 -9
  581. package/WorldSimulation/WorldSimulation.js +94 -0
  582. package/{Tasks/IWG → WorldSimulation}/index.d.ts +1 -1
  583. package/{Tasks/IWG → WorldSimulation}/index.js +1 -1
  584. package/package.json +2 -2
  585. package/Contexts/Constructor/DivineVoxelEngineConstructor.d.ts +0 -10
  586. package/Contexts/Constructor/DivineVoxelEngineConstructor.js +0 -14
  587. package/Contexts/Constructor/index.d.ts +0 -1
  588. package/Contexts/Constructor/index.js +0 -1
  589. package/Init/StartConstructor.d.ts +0 -2
  590. package/Init/StartConstructor.js +0 -57
  591. package/Mesher/Models/Common/BoundsFunctions.d.ts +0 -2
  592. package/Mesher/Models/Common/BoxGeometryNode.d.ts +0 -10
  593. package/Mesher/Models/Common/BoxGeometryNode.js +0 -80
  594. package/Mesher/Models/Common/QuadGeometryNode.d.ts +0 -11
  595. package/Mesher/Models/Common/QuadGeometryNode.js +0 -51
  596. package/Mesher/Models/Nodes/Ruled/BoxVoxelGeometryNode.d.ts +0 -24
  597. package/Mesher/Models/Nodes/Ruled/BoxVoxelGeometryNode.js +0 -176
  598. package/Mesher/Models/Nodes/Ruled/QuadVoxelGeometryNode.d.ts +0 -19
  599. package/Mesher/Models/Nodes/Ruled/QuadVoxelGeometryNode.js +0 -157
  600. package/Mesher/Models/Nodes/Ruleless/RulelessBoxVoxelGeometryNode.d.ts +0 -22
  601. package/Mesher/Models/Nodes/Ruleless/RulelessBoxVoxelGeometryNode.js +0 -75
  602. package/Mesher/Models/Nodes/Ruleless/RulelessQuadVoxelGeometryNode.d.ts +0 -18
  603. package/Mesher/Models/Nodes/Ruleless/RulelessQuadVoxelGeometryNode.js +0 -77
  604. package/Mesher/Models/Protocols/OutlinedVoxelTool.d.ts +0 -6
  605. package/Mesher/Models/Protocols/OutlinedVoxelTool.js +0 -233
  606. package/Models/Indexing/VoxelAOResultsIndex.d.ts +0 -12
  607. package/Models/Indexing/VoxelAOResultsIndex.js +0 -26
  608. package/Models/Indexing/VoxelFaceCullResultsIndex.d.ts +0 -12
  609. package/Models/Indexing/VoxelFaceCullResultsIndex.js +0 -26
  610. package/Models/Indexing/VoxelFaceTransparentResultsIndex.d.ts +0 -11
  611. package/Models/Indexing/VoxelFaceTransparentResultsIndex.js +0 -15
  612. package/Models/Input/BoxVoxelGometryInputs.d.ts +0 -25
  613. package/Models/Input/BoxVoxelGometryInputs.js +0 -36
  614. package/Models/Input/QuadVoxelGometryInputs.d.ts +0 -24
  615. package/Models/Rules/Classes/OcclusionFace.d.ts +0 -65
  616. package/Models/Rules/Classes/OcclusionFace.js +0 -492
  617. package/Models/Rules/Classes/VoxelRulesGeometry.d.ts +0 -15
  618. package/Models/Rules/Classes/VoxelRulesGeometry.js +0 -29
  619. package/Models/Rules/Functions/BuildFinalInputs.d.ts +0 -7
  620. package/Models/Rules/Functions/BuildFinalInputs.js +0 -93
  621. package/Models/Rules/Functions/BuildGeomtryInputs.d.ts +0 -6
  622. package/Models/Rules/Functions/BuildGeomtryInputs.js +0 -251
  623. package/Models/Rules/Functions/BuildRules.d.ts +0 -8
  624. package/Models/Rules/Functions/BuildRules.js +0 -187
  625. package/Models/Rules/Functions/GetOcclusionFaces.d.ts +0 -4
  626. package/Models/Rules/Functions/GetOcclusionFaces.js +0 -112
  627. package/Models/Shared/Transform.d.ts +0 -4
  628. package/Tasks/IWG/IWG.js +0 -98
  629. package/Tasks/IWG/Internal/Classes/BuildQueue.d.ts +0 -11
  630. package/Tasks/IWG/Internal/Classes/BuildQueue.js +0 -49
  631. package/Tasks/IWG/Internal/Classes/DimensionSegment.d.ts +0 -37
  632. package/Tasks/IWG/Internal/Classes/DimensionSegment.js +0 -67
  633. package/Tasks/IWG/Internal/Classes/IWGTaskBase.d.ts +0 -15
  634. package/Tasks/IWG/Internal/Classes/IWGTaskBase.js +0 -62
  635. package/Tasks/IWG/Internal/Classes/SectorState.js +0 -20
  636. package/Tasks/IWG/Internal/Classes/SectorVisistedMap.d.ts +0 -9
  637. package/Tasks/IWG/Internal/Classes/SectorVisistedMap.js +0 -24
  638. package/Tasks/IWG/Internal/Functions/cullSectors.d.ts +0 -2
  639. package/Tasks/IWG/Internal/Functions/cullSectors.js +0 -111
  640. package/Tasks/IWG/Internal/Functions/getSectorState.d.ts +0 -4
  641. package/Tasks/IWG/Internal/Functions/getSectorState.js +0 -39
  642. package/Tasks/IWG/Internal/Functions/runBuildUpdate.d.ts +0 -2
  643. package/Tasks/IWG/Internal/Functions/runBuildUpdate.js +0 -70
  644. package/Tasks/IWG/Internal/Functions/runWorldUpdate.d.ts +0 -2
  645. package/Tasks/IWG/Internal/Functions/runWorldUpdate.js +0 -69
  646. package/Tasks/IWG/Internal/IWGDimensions.d.ts +0 -6
  647. package/Tasks/IWG/Internal/IWGTasks.d.ts +0 -30
  648. package/Tasks/IWG/Internal/IWGTasks.js +0 -129
  649. package/Tasks/IWG/Internal/IWGTools.d.ts +0 -8
  650. package/Tasks/IWG/Internal/TaskRegister.d.ts +0 -7
  651. package/Tasks/Propagation/Explosion/ExplosionManager.d.ts +0 -4
  652. package/Tasks/Propagation/Explosion/ExplosionManager.js +0 -117
  653. package/Tasks/Update/InitTasks.d.ts +0 -5
  654. package/Tasks/Update/InitTasks.js +0 -23
  655. package/Tasks/Update/VoxelUpdate.d.ts +0 -6
  656. package/Tasks/Update/VoxelUpdate.js +0 -177
  657. package/Templates/FullVoxelTemplate.d.ts +0 -14
  658. package/Templates/FullVoxelTemplate.js +0 -61
  659. package/Templates/Functions/CreateTemplate.d.ts +0 -3
  660. package/Templates/Functions/CreateTemplate.js +0 -134
  661. package/Templates/VoxelTemplate.d.ts +0 -34
  662. package/Templates/VoxelTemplate.js +0 -135
  663. package/Util/Binary/BinaryBuffer.d.ts +0 -29
  664. package/Util/Binary/BinaryBuffer.js +0 -130
  665. package/Util/Binary/Palettes.d.ts +0 -5
  666. package/Util/Binary/Palettes.js +0 -46
  667. package/Util/LocationVisitedMap.d.ts +0 -9
  668. package/Util/LocationVisitedMap.js +0 -18
  669. package/Util/VisistedMap.d.ts +0 -10
  670. package/Util/VisistedMap.js +0 -29
  671. package/Voxels/Data/VoxelTagStates.d.ts +0 -22
  672. package/Voxels/Data/VoxelTagStates.js +0 -47
  673. package/World/Archive/Archive.types.d.ts +0 -163
  674. package/World/Archive/Functions/ArchiveArea.js +0 -338
  675. package/World/Archive/Functions/ArchiveSector.d.ts +0 -7
  676. package/World/Archive/Functions/ArchiveSector.js +0 -625
  677. package/World/Archive/Functions/ImportSector.d.ts +0 -9
  678. package/World/Archive/Functions/ImportSector.js +0 -288
  679. package/World/Archive/Functions/Shared.js +0 -75
  680. /package/{Models/VoxelModel.types.js → Math/Location.js} +0 -0
  681. /package/{World/Archive/Archive.types.js → Mesher/Models/Nodes/Types/GeomtryNode.types.js} +0 -0
  682. /package/{Models → Voxels/Models}/Defaults/CubeVoxelGeometry.d.ts +0 -0
  683. /package/{Models → Voxels/Models}/Defaults/LiquidVoxelModel.d.ts +0 -0
  684. /package/{Models → Voxels/Models}/Defaults/PanelVoxelGeometry.d.ts +0 -0
  685. /package/{Models → Voxels/Models}/Defaults/StairVoxelModel.d.ts +0 -0
  686. /package/{Models → Voxels/Models}/Indexing/VoxelRelativeCubeIndex.d.ts +0 -0
  687. /package/{Models → Voxels/Models}/Indexing/VoxelRelativeCubeIndex.js +0 -0
  688. /package/{Tasks/IWG → WorldSimulation}/Procedures/SaveAllSectors.d.ts +0 -0
@@ -0,0 +1,217 @@
1
+ import { VoxelRelativeCubeIndex } from "../../Indexing/VoxelRelativeCubeIndex";
2
+ import { Vec3ArrayLike } from "@amodx/math";
3
+ import { VoxelModelRuleBuilderRegister } from "../VoxelModelRuleBuilderRegister";
4
+ import { OcclusionFaceRegister } from "../Classes/OcclusionFaceRegister";
5
+ import { AOOcclusionFaceIndex } from "../../Indexing/AOOcclusionFaceIndex";
6
+ import { CulledOcclusionFaceIndex } from "../../Indexing/CulledOcclusionFaceIndex";
7
+ import { OcclusionQuadFace } from "../Classes/OcclusionQuadFace";
8
+ import { OcclusionTriangleFace } from "../Classes/OcclusionTriangleFace";
9
+ import { EngineSettings } from "../../../../Settings/EngineSettings";
10
+ import { EngineStats } from "../../../../Stats/EngineStats";
11
+ class OcculsionBox {
12
+ p1;
13
+ p2;
14
+ p3;
15
+ p4;
16
+ constructor(p1 = [0, 0, 0], p2 = [0, 0, 0], p3 = [0, 0, 0], p4 = [0, 0, 0]) {
17
+ this.p1 = p1;
18
+ this.p2 = p2;
19
+ this.p3 = p3;
20
+ this.p4 = p4;
21
+ }
22
+ }
23
+ const mainBox = new OcculsionBox();
24
+ const size = 0.01;
25
+ // Calculate half the size of the box
26
+ const halfSize = size / 2;
27
+ // Create a small offset to move the box forward
28
+ const offset = 0.01;
29
+ const boxNormals = [
30
+ [1, 0, 0],
31
+ [0, 1, 0],
32
+ [0, 0, 1],
33
+ ];
34
+ const boxPoints = [mainBox.p1, mainBox.p2, mainBox.p3, mainBox.p4];
35
+ const offsetPoint = [0, 0, 0];
36
+ const tangent = [0, 0, 0];
37
+ const bitangent = [0, 0, 0];
38
+ function updateOcculsionBox(point, normal) {
39
+ offsetPoint[0] = point[0] + normal[0] * offset;
40
+ offsetPoint[1] = point[1] + normal[1] * offset;
41
+ offsetPoint[2] = point[2] + normal[2] * offset;
42
+ if (Math.abs(normal[0]) > Math.abs(normal[2])) {
43
+ tangent[0] = -normal[1];
44
+ tangent[1] = normal[0];
45
+ tangent[2] = 0;
46
+ }
47
+ else {
48
+ tangent[0] = 0;
49
+ tangent[1] = -normal[2];
50
+ tangent[2] = normal[1];
51
+ }
52
+ const tangentLength = Math.sqrt(tangent[0] ** 2 + tangent[1] ** 2 + tangent[2] ** 2);
53
+ tangent[0] = tangent[0] / tangentLength;
54
+ tangent[1] = tangent[1] / tangentLength;
55
+ tangent[2] = tangent[2] / tangentLength;
56
+ bitangent[0] = normal[1] * tangent[2] - normal[2] * tangent[1];
57
+ bitangent[1] = normal[2] * tangent[0] - normal[0] * tangent[2];
58
+ bitangent[2] = normal[0] * tangent[1] - normal[1] * tangent[0];
59
+ mainBox.p1[0] =
60
+ offsetPoint[0] - tangent[0] * halfSize - bitangent[0] * halfSize;
61
+ mainBox.p1[1] =
62
+ offsetPoint[1] - tangent[1] * halfSize - bitangent[1] * halfSize;
63
+ mainBox.p1[2] =
64
+ offsetPoint[2] - tangent[2] * halfSize - bitangent[2] * halfSize;
65
+ mainBox.p2[0] =
66
+ offsetPoint[0] + tangent[0] * halfSize - bitangent[0] * halfSize;
67
+ mainBox.p2[1] =
68
+ offsetPoint[1] + tangent[1] * halfSize - bitangent[1] * halfSize;
69
+ mainBox.p2[2] =
70
+ offsetPoint[2] + tangent[2] * halfSize - bitangent[2] * halfSize;
71
+ mainBox.p3[0] =
72
+ offsetPoint[0] + tangent[0] * halfSize + bitangent[0] * halfSize;
73
+ mainBox.p3[1] =
74
+ offsetPoint[1] + tangent[1] * halfSize + bitangent[1] * halfSize;
75
+ mainBox.p3[2] =
76
+ offsetPoint[2] + tangent[2] * halfSize + bitangent[2] * halfSize;
77
+ mainBox.p4[0] =
78
+ offsetPoint[0] - tangent[0] * halfSize + bitangent[0] * halfSize;
79
+ mainBox.p4[1] =
80
+ offsetPoint[1] - tangent[1] * halfSize + bitangent[1] * halfSize;
81
+ mainBox.p4[2] =
82
+ offsetPoint[2] - tangent[2] * halfSize + bitangent[2] * halfSize;
83
+ return mainBox;
84
+ }
85
+ function projectPointOntoAxis(point, axis) {
86
+ return point[0] * axis[0] + point[1] * axis[1] + point[2] * axis[2];
87
+ }
88
+ function projectionsOverlap(axis, shape1Points, shape2Points) {
89
+ let min1 = Infinity;
90
+ let max1 = -Infinity;
91
+ let min2 = Infinity;
92
+ let max2 = -Infinity;
93
+ for (const point of shape1Points) {
94
+ const projection = projectPointOntoAxis(point, axis);
95
+ min1 = Math.min(min1, projection);
96
+ max1 = Math.max(max1, projection);
97
+ }
98
+ for (const point of shape2Points) {
99
+ const projection = projectPointOntoAxis(point, axis);
100
+ min2 = Math.min(min2, projection);
101
+ max2 = Math.max(max2, projection);
102
+ }
103
+ return !(max1 < min2 || max2 < min1);
104
+ }
105
+ function doesBoxIntersectFace(quad) {
106
+ const quadPoints = quad.points;
107
+ const quadNormal = quad.normal;
108
+ if (!projectionsOverlap(quadNormal, quadPoints, boxPoints)) {
109
+ return false;
110
+ }
111
+ for (const boxNormal of boxNormals) {
112
+ if (!projectionsOverlap(boxNormal, quadPoints, boxPoints)) {
113
+ return false;
114
+ }
115
+ }
116
+ return true;
117
+ }
118
+ export function BuildRules(geoPalette) {
119
+ const faceCullMap = [];
120
+ const vertexHitMap = [];
121
+ const cubeIndexSize = VoxelRelativeCubeIndex.flatIndex.size;
122
+ const totalFaces = OcclusionFaceRegister.faces.size;
123
+ const totalAOReusltsSize = totalFaces * 4 * cubeIndexSize * geoPalette.size;
124
+ const aoIndexBufferSize = Math.ceil(totalAOReusltsSize / 8);
125
+ const aoIndex = new AOOcclusionFaceIndex({
126
+ buffer: EngineSettings.settings.memoryAndCPU.useSharedMemory
127
+ ? new SharedArrayBuffer(aoIndexBufferSize)
128
+ : new ArrayBuffer(aoIndexBufferSize),
129
+ totalFaces,
130
+ });
131
+ const cullIndexResultsSize = totalFaces * cubeIndexSize * geoPalette.size;
132
+ const cullIndexBufferSize = Math.ceil(cullIndexResultsSize / 8);
133
+ const cullIndex = new CulledOcclusionFaceIndex({
134
+ buffer: EngineSettings.settings.memoryAndCPU.useSharedMemory
135
+ ? new SharedArrayBuffer(cullIndexBufferSize)
136
+ : new ArrayBuffer(cullIndexBufferSize),
137
+ totalFaces,
138
+ });
139
+ const faces = OcclusionFaceRegister.faces._palette;
140
+ const currentQuadFace = new OcclusionQuadFace();
141
+ const currentTriangleFace = new OcclusionTriangleFace();
142
+ const otherQuadFace = new OcclusionQuadFace();
143
+ const otherTriangleFace = new OcclusionTriangleFace();
144
+ EngineStats.geomtry.faces = faces.length;
145
+ for (let faceIndex = 0; faceIndex < faces.length; faceIndex++) {
146
+ const faceData = OcclusionFaceRegister.faceIndex[faceIndex];
147
+ let currentFace;
148
+ if (faceData[0] == 0) {
149
+ currentQuadFace.setPoints(faceData[1]);
150
+ currentFace = currentQuadFace;
151
+ }
152
+ else {
153
+ otherTriangleFace.setPoints(faceData[1]);
154
+ currentFace = otherTriangleFace;
155
+ }
156
+ faceCullMap[faceIndex] = [];
157
+ vertexHitMap[faceIndex] = [];
158
+ const facePoints = currentFace.points;
159
+ const faceNormal = currentFace.normal;
160
+ for (let gometryId = 0; gometryId < geoPalette.size; gometryId++) {
161
+ let geomtry = VoxelModelRuleBuilderRegister.geometry.get(geoPalette._palette[gometryId]);
162
+ if (geomtry.data.ogData.doNotBuildRules !== undefined)
163
+ continue;
164
+ for (const otherGeo of geomtry.compiled) {
165
+ if (otherGeo.type == "custom" || otherGeo.trueFaceIndex === undefined)
166
+ continue;
167
+ const otherFaceData = OcclusionFaceRegister.faceIndex[otherGeo.trueFaceIndex];
168
+ let otherFace;
169
+ if (otherFaceData[0] == 0) {
170
+ otherQuadFace.setPoints(otherFaceData[1]);
171
+ otherFace = otherQuadFace;
172
+ }
173
+ else {
174
+ currentTriangleFace.setPoints(otherFaceData[1]);
175
+ otherFace = currentTriangleFace;
176
+ }
177
+ for (let y = -1; y < 2; y++) {
178
+ for (let x = -1; x < 2; x++) {
179
+ for (let z = -1; z < 2; z++) {
180
+ if (faceIndex == otherGeo.trueFaceIndex &&
181
+ x == 0 &&
182
+ y == 0 &&
183
+ z == 0)
184
+ continue;
185
+ const directionIndex = VoxelRelativeCubeIndex.getIndex(x, y, z);
186
+ otherQuadFace.setOffset(x, y, z);
187
+ if (otherFace.doesCoverFace(currentFace)) {
188
+ cullIndex.setValue(gometryId, directionIndex, faceIndex, 1);
189
+ if (!faceCullMap[faceIndex].includes(directionIndex)) {
190
+ faceCullMap[faceIndex].push(directionIndex);
191
+ }
192
+ }
193
+ if (Vec3ArrayLike.Equals(otherFace.normal, faceNormal))
194
+ continue;
195
+ for (let v = 0; v < facePoints.length; v++) {
196
+ updateOcculsionBox(facePoints[v], faceNormal);
197
+ vertexHitMap[faceIndex][v] ??= [];
198
+ if (doesBoxIntersectFace(otherFace)) {
199
+ aoIndex.setValue(gometryId, directionIndex, faceIndex, v, 1);
200
+ if (!vertexHitMap[faceIndex][v].includes(directionIndex)) {
201
+ vertexHitMap[faceIndex][v].push(directionIndex);
202
+ }
203
+ }
204
+ }
205
+ }
206
+ }
207
+ }
208
+ }
209
+ }
210
+ }
211
+ return {
212
+ aoIndex: aoIndex.toJSON(),
213
+ faceCullIndex: cullIndex.toJSON(),
214
+ faceCullMap,
215
+ vertexHitMap,
216
+ };
217
+ }
@@ -0,0 +1,4 @@
1
+ import { CompiledGeomtryNodes } from "../../../../../Mesher/Models/Nodes/Types/GeomtryNode.types";
2
+ import { VoxelRuleGeometryData } from "../../Classes/VoxelRulesGeometry";
3
+ import { GeomtryInput } from "../../Classes/GeomtryInput";
4
+ export declare function CompileGeomtryNodes(buildRules: boolean, input: GeomtryInput, data: VoxelRuleGeometryData["nodes"]): CompiledGeomtryNodes[];
@@ -0,0 +1,39 @@
1
+ import { CompileBoxGeometryNode } from "./Nodes/CompileBoxGeometryNode";
2
+ import { CompileQuadGeometryNode } from "./Nodes/CompileQuadGeometryNode";
3
+ import { CompileTriangleGeometryNode } from "./Nodes/CompileTriangleGeometryNode";
4
+ export function CompileGeomtryNodes(buildRules, input, data) {
5
+ const compiled = [];
6
+ for (const { node, tranform } of data) {
7
+ if (node.type == "custom") {
8
+ compiled.push({
9
+ type: "custom",
10
+ id: node.id,
11
+ });
12
+ input.args.push({});
13
+ const argsIndex = input.args.length - 1;
14
+ for (const inputArg in node.inputs) {
15
+ const value = node.inputs[inputArg];
16
+ if (input.isArgString(value)) {
17
+ input.args[argsIndex][inputArg] = null;
18
+ input.onInput(value, (value) => {
19
+ input.args[argsIndex][inputArg] = value;
20
+ });
21
+ }
22
+ else {
23
+ input.args[argsIndex][inputArg] = value;
24
+ }
25
+ }
26
+ }
27
+ if (node.type == "box") {
28
+ compiled.push(...CompileBoxGeometryNode(buildRules, input, node, tranform));
29
+ }
30
+ if (node.type == "quad") {
31
+ compiled.push(CompileQuadGeometryNode(buildRules, input, node.points, node, tranform));
32
+ }
33
+ if (node.type == "triangle") {
34
+ compiled.push(CompileTriangleGeometryNode(buildRules, input, node.points, node, tranform));
35
+ }
36
+ }
37
+ input.orginalArgs = structuredClone(input.args);
38
+ return compiled;
39
+ }
@@ -0,0 +1,8 @@
1
+ import { VoxelFaces } from "../../../../../../Math";
2
+ import { Quad } from "../../../../../../Mesher/Geomtry";
3
+ import { QuadUVData, VoxelGeometryTransform } from "../../../../../../Mesher/Geomtry/Geometry.types";
4
+ import { Vec4Array } from "@amodx/math";
5
+ export declare function getVertexWeights(face: VoxelFaces, x: number, y: number, z: number): Vec4Array;
6
+ export type QuadVertexWeights = [Vec4Array, Vec4Array, Vec4Array, Vec4Array];
7
+ export declare const getQuadWeights: (quad: Quad, direction: VoxelFaces) => QuadVertexWeights;
8
+ export declare const mapQuadUvs: (uvs: Vec4Array, rotation: number | undefined, transform: VoxelGeometryTransform) => QuadUVData;
@@ -0,0 +1,106 @@
1
+ import { VoxelFaces } from "../../../../../../Math";
2
+ import { QuadVerticiesArray, } from "../../../../../../Mesher/Geomtry/Geometry.types";
3
+ import { Matrix2x2Like, Vec2ArrayLike, AMath, } from "@amodx/math";
4
+ function getInterpolationWeights(x, y, flip = false) {
5
+ x = Math.max(0, Math.min(1, x));
6
+ y = Math.max(0, Math.min(1, y));
7
+ let w1 = (1 - x) * (1 - y); // Weight for v1 = (0, 0)
8
+ let w2 = x * (1 - y); // Weight for v2 = (1, 0)
9
+ let w3 = x * y; // Weight for v3 = (1, 1)
10
+ let w4 = (1 - x) * y; // Weight for v4 = (0, 1)
11
+ return flip ? [w4, w3, w2, w1] : [w3, w4, w1, w2];
12
+ }
13
+ export function getVertexWeights(face, x, y, z) {
14
+ let flip = false;
15
+ let u, v;
16
+ switch (face) {
17
+ case VoxelFaces.Up:
18
+ u = x;
19
+ v = z;
20
+ break;
21
+ case VoxelFaces.Down:
22
+ u = x;
23
+ v = z;
24
+ flip = true;
25
+ break;
26
+ case VoxelFaces.North:
27
+ u = x;
28
+ v = y;
29
+ flip = true;
30
+ break;
31
+ case VoxelFaces.South:
32
+ u = x;
33
+ v = y;
34
+ break;
35
+ case VoxelFaces.East:
36
+ u = z;
37
+ v = y;
38
+ break;
39
+ case VoxelFaces.West:
40
+ u = z;
41
+ v = y;
42
+ flip = true;
43
+ break;
44
+ }
45
+ return getInterpolationWeights(u, v, flip);
46
+ }
47
+ export const getQuadWeights = (quad, direction) => {
48
+ const returnArray = [];
49
+ for (const vertex of QuadVerticiesArray) {
50
+ const { x, y, z } = quad.positions.vertices[vertex];
51
+ returnArray[vertex] = getVertexWeights(direction, x, y, z);
52
+ }
53
+ return returnArray;
54
+ };
55
+ const rotationMatrix = new Map();
56
+ export const mapQuadUvs = (uvs, rotation = 0, transform) => {
57
+ if (transform.lockUVs == true) {
58
+ let rotM = rotationMatrix.get(rotation);
59
+ if (!rotM) {
60
+ rotM = Matrix2x2Like.Rotation(AMath.DegreesToRadians(rotation));
61
+ rotationMatrix.set(rotation, rotM);
62
+ }
63
+ return [
64
+ Vec2ArrayLike.ApplyMatrix(rotM, [uvs[2], uvs[3]]),
65
+ Vec2ArrayLike.ApplyMatrix(rotM, [uvs[0], uvs[3]]),
66
+ Vec2ArrayLike.ApplyMatrix(rotM, [uvs[0], uvs[1]]),
67
+ Vec2ArrayLike.ApplyMatrix(rotM, [uvs[2], uvs[1]]),
68
+ ];
69
+ }
70
+ let u0 = uvs[0];
71
+ let v0 = uvs[1];
72
+ let u1 = uvs[2];
73
+ let v1 = uvs[3];
74
+ if (transform.flip) {
75
+ if (transform.flip[0] === 1) {
76
+ [u0, u1] = [u1, u0];
77
+ }
78
+ if (transform.flip[1] === 1) {
79
+ [v0, v1] = [v1, v0];
80
+ }
81
+ }
82
+ let quadUVs = [
83
+ [u1, v1],
84
+ [u0, v1],
85
+ [u0, v0],
86
+ [u1, v0],
87
+ ];
88
+ if (rotation !== 0) {
89
+ let rotM = rotationMatrix.get(rotation);
90
+ if (!rotM) {
91
+ rotM = Matrix2x2Like.Rotation(AMath.DegreesToRadians(rotation));
92
+ rotationMatrix.set(rotation, rotM);
93
+ }
94
+ const centerU = (u0 + u1) / 2;
95
+ const centerV = (v0 + v1) / 2;
96
+ quadUVs = quadUVs.map(([u, v]) => {
97
+ let x = u - centerU;
98
+ let y = v - centerV;
99
+ [x, y] = Vec2ArrayLike.ApplyMatrix(rotM, [x, y]);
100
+ x += centerU;
101
+ y += centerV;
102
+ return [x, y];
103
+ });
104
+ }
105
+ return quadUVs;
106
+ };
@@ -0,0 +1,5 @@
1
+ import { VoxelGeometryTransform } from "../../../../../../Mesher/Geomtry/Geometry.types";
2
+ import { CompiledQuadVoxelGeomtryNode } from "Mesher/Models/Nodes/Types/QuadVoxelGometryNodeTypes";
3
+ import { GeomtryInput } from "../../../../../../Voxels/Models/Rules/Classes/GeomtryInput";
4
+ import { VoxelBoxGeometryNode } from "Voxels/Models/VoxelModel.types";
5
+ export declare function CompileBoxGeometryNode(buildRules: boolean, input: GeomtryInput, data: VoxelBoxGeometryNode, transform: VoxelGeometryTransform): CompiledQuadVoxelGeomtryNode[];
@@ -0,0 +1,14 @@
1
+ import { VoxelFaceNameMap } from "../../../../../../Math";
2
+ import { TransformBox } from "../../../../../../Mesher/Geomtry/Transform/TransformBox";
3
+ import { CompileQuadGeometryNode } from "./CompileQuadGeometryNode";
4
+ import { Box } from "../../../../../../Mesher/Geomtry/Shapes/Box";
5
+ export function CompileBoxGeometryNode(buildRules, input, data, transform) {
6
+ // const quads: Quad[] = [];
7
+ const box = Box.Create(data.points);
8
+ TransformBox(box, transform);
9
+ const compiled = [];
10
+ for (let i = 0; i < 6; i++) {
11
+ compiled.push(CompileQuadGeometryNode(buildRules, input, box.quads[i].positions.toVec3Array(), data.faces[VoxelFaceNameMap[i]]));
12
+ }
13
+ return compiled;
14
+ }
@@ -0,0 +1,6 @@
1
+ import { Vec3Array } from "@amodx/math";
2
+ import { VoxelGeometryTransform } from "../../../../../../Mesher/Geomtry/Geometry.types";
3
+ import { CompiledQuadVoxelGeomtryNode } from "../../../../../../Mesher/Models/Nodes/Types/QuadVoxelGometryNodeTypes";
4
+ import { GeomtryInput } from "Voxels/Models/Rules/Classes/GeomtryInput";
5
+ import { BaseVoxelQuadData } from "Voxels/Models/VoxelModel.types";
6
+ export declare function CompileQuadGeometryNode(buildRules: boolean, input: GeomtryInput, points: [Vec3Array, Vec3Array, Vec3Array, Vec3Array], node: BaseVoxelQuadData, transform?: VoxelGeometryTransform): CompiledQuadVoxelGeomtryNode;
@@ -0,0 +1,92 @@
1
+ import { Quad } from "../../../../../../Mesher/Geomtry/Primitives/Quad";
2
+ import { getQuadWeights, mapQuadUvs } from "./CalcFunctions";
3
+ import { TransformQuad } from "../../../../../../Mesher/Geomtry/Transform/TransformQuad";
4
+ import { QuadVoxelGometryInputs, } from "../../../../../../Mesher/Models/Nodes/Types/QuadVoxelGometryNodeTypes";
5
+ import { OcclusionFaceRegister } from "../../../Classes/OcclusionFaceRegister";
6
+ import { closestVoxelFace } from "../../../../../../Math/UtilFunctions";
7
+ export function CompileQuadGeometryNode(buildRules, input, points, node, transform = {}) {
8
+ const quad = transform
9
+ ? TransformQuad(Quad.Create(points), transform)
10
+ : Quad.Create(points);
11
+ const normals = quad.normals.toArray();
12
+ const averageNormal = [0, 0, 0];
13
+ for (let i = 0; i < normals.length; i++) {
14
+ averageNormal[0] += normals[i].x;
15
+ averageNormal[1] += normals[i].y;
16
+ averageNormal[2] += normals[i].z;
17
+ }
18
+ averageNormal[0] /= normals.length;
19
+ averageNormal[1] /= normals.length;
20
+ averageNormal[2] /= normals.length;
21
+ // Normalize the average normal
22
+ const magnitude = Math.sqrt(averageNormal[0] * averageNormal[0] +
23
+ averageNormal[1] * averageNormal[1] +
24
+ averageNormal[2] * averageNormal[2]);
25
+ if (magnitude !== 0) {
26
+ averageNormal[0] /= magnitude;
27
+ averageNormal[1] /= magnitude;
28
+ averageNormal[2] /= magnitude;
29
+ }
30
+ const closestFace = closestVoxelFace(averageNormal);
31
+ const weights = getQuadWeights(quad, closestFace);
32
+ const positions = quad.positions.toVec3Array();
33
+ input.args.push(QuadVoxelGometryInputs.CreateArgs());
34
+ const argsIndex = input.args.length - 1;
35
+ let defaultUvs = [0, 0, 1, 1];
36
+ if (input.isArgString(node.enabled)) {
37
+ input.onInput(String(node.enabled), (value) => (input.args[argsIndex][QuadVoxelGometryInputs.ArgIndexes.Enabled] =
38
+ value));
39
+ }
40
+ else {
41
+ node.enabled !== undefined &&
42
+ (input.args[argsIndex][QuadVoxelGometryInputs.ArgIndexes.Enabled] =
43
+ node.enabled);
44
+ }
45
+ if (input.isArgString(node.doubleSided)) {
46
+ input.onInput(String(node.doubleSided), (value) => (input.args[argsIndex][QuadVoxelGometryInputs.ArgIndexes.DoubleSided] =
47
+ value));
48
+ }
49
+ else {
50
+ node.doubleSided !== undefined &&
51
+ (input.args[argsIndex][QuadVoxelGometryInputs.ArgIndexes.DoubleSided] =
52
+ node.doubleSided);
53
+ }
54
+ if (input.isArgString(node.rotation)) {
55
+ input.onInput(String(node.rotation), (value) => {
56
+ input.args[argsIndex][QuadVoxelGometryInputs.ArgIndexes.Rotation] = value;
57
+ input.args[argsIndex][QuadVoxelGometryInputs.ArgIndexes.UVs] = mapQuadUvs(defaultUvs, value, transform);
58
+ });
59
+ }
60
+ else {
61
+ node.rotation &&
62
+ (input.args[argsIndex][QuadVoxelGometryInputs.ArgIndexes.Rotation] =
63
+ node.rotation);
64
+ }
65
+ if (input.isArgString(node.uv)) {
66
+ const defaultInput = input.geomtry.arguments[node.uv.substring(1)];
67
+ if (defaultInput.type == "box-uv" && defaultInput.default) {
68
+ input.args[argsIndex][QuadVoxelGometryInputs.ArgIndexes.UVs] = mapQuadUvs(defaultInput.default, input.args[argsIndex][QuadVoxelGometryInputs.ArgIndexes.Rotation], transform);
69
+ defaultUvs = defaultInput.default;
70
+ }
71
+ input.onInput(String(node.uv), (value) => {
72
+ input.args[argsIndex][QuadVoxelGometryInputs.ArgIndexes.UVs] = mapQuadUvs(value, input.args[argsIndex][QuadVoxelGometryInputs.ArgIndexes.Rotation], transform);
73
+ });
74
+ }
75
+ else {
76
+ input.args[argsIndex][QuadVoxelGometryInputs.ArgIndexes.UVs] = mapQuadUvs(node.uv, input.args[argsIndex][QuadVoxelGometryInputs.ArgIndexes.Rotation], transform);
77
+ defaultUvs = node.uv;
78
+ }
79
+ if (input.isArgString(node.texture)) {
80
+ input.onInput(String(node.texture), (value) => (input.args[argsIndex][QuadVoxelGometryInputs.ArgIndexes.Texture] =
81
+ value));
82
+ }
83
+ return {
84
+ type: "quad",
85
+ positions,
86
+ weights,
87
+ closestFace,
88
+ trueFaceIndex: buildRules
89
+ ? OcclusionFaceRegister.getQuadId(quad)
90
+ : undefined,
91
+ };
92
+ }
@@ -0,0 +1,6 @@
1
+ import { Vec3Array } from "@amodx/math";
2
+ import { VoxelGeometryTransform } from "../../../../../../Mesher/Geomtry/Geometry.types";
3
+ import { CompiledTriangleVoxelGeomtryNode } from "../../../../../../Mesher/Models/Nodes/Types/TriangleVoxelGometryNodeTypes";
4
+ import { GeomtryInput } from "../../../Classes/GeomtryInput";
5
+ import { BaseVoxelTriangleData } from "../../../../VoxelModel.types";
6
+ export declare function CompileTriangleGeometryNode(buildRules: boolean, input: GeomtryInput, points: [Vec3Array, Vec3Array, Vec3Array], node: BaseVoxelTriangleData, transform?: VoxelGeometryTransform): CompiledTriangleVoxelGeomtryNode;
@@ -0,0 +1,115 @@
1
+ import { Triangle } from "../../../../../../Mesher/Geomtry/Primitives/Triangle";
2
+ import { getVertexWeights } from "./CalcFunctions";
3
+ import { TransformTriangle } from "../../../../../../Mesher/Geomtry/Transform/TransformTriangle";
4
+ import { TriangleVoxelGometryInputs, } from "../../../../../../Mesher/Models/Nodes/Types/TriangleVoxelGometryNodeTypes";
5
+ import { OcclusionFaceRegister } from "../../../Classes/OcclusionFaceRegister";
6
+ import { closestVoxelFace } from "../../../../../../Math/UtilFunctions";
7
+ export function CompileTriangleGeometryNode(buildRules, input, points, node, transform) {
8
+ const triangle = transform
9
+ ? TransformTriangle(Triangle.Create(points), transform)
10
+ : Triangle.Create(points);
11
+ const normals = triangle.normals.toArray();
12
+ const averageNormal = [0, 0, 0];
13
+ for (let i = 0; i < normals.length; i++) {
14
+ averageNormal[0] += normals[i].x;
15
+ averageNormal[1] += normals[i].y;
16
+ averageNormal[2] += normals[i].z;
17
+ }
18
+ averageNormal[0] /= normals.length;
19
+ averageNormal[1] /= normals.length;
20
+ averageNormal[2] /= normals.length;
21
+ // Normalize the average normal
22
+ const magnitude = Math.sqrt(averageNormal[0] * averageNormal[0] +
23
+ averageNormal[1] * averageNormal[1] +
24
+ averageNormal[2] * averageNormal[2]);
25
+ if (magnitude !== 0) {
26
+ averageNormal[0] /= magnitude;
27
+ averageNormal[1] /= magnitude;
28
+ averageNormal[2] /= magnitude;
29
+ }
30
+ const closestFace = closestVoxelFace(averageNormal);
31
+ const weights = [];
32
+ const positions = triangle.positions.toVec3Array();
33
+ for (let i = 0; i < positions.length; i++) {
34
+ weights[i] = getVertexWeights(closestFace, ...positions[i]);
35
+ }
36
+ input.args.push(TriangleVoxelGometryInputs.CreateArgs());
37
+ const argsIndex = input.args.length - 1;
38
+ let defaultUvs = [
39
+ [0, 0],
40
+ [0, 0],
41
+ [0, 0],
42
+ ];
43
+ if (input.isArgString(node.doubleSided)) {
44
+ input.onInput(String(node.doubleSided), (value) => {
45
+ input.args[argsIndex][TriangleVoxelGometryInputs.ArgIndexes.DoubleSided] =
46
+ value;
47
+ });
48
+ }
49
+ else {
50
+ input.args[argsIndex][TriangleVoxelGometryInputs.ArgIndexes.DoubleSided] =
51
+ Boolean(node.doubleSided);
52
+ }
53
+ if (input.isArgString(node.rotation)) {
54
+ input.onInput(String(node.rotation), (value) => {
55
+ input.args[argsIndex][TriangleVoxelGometryInputs.ArgIndexes.Rotation] =
56
+ value;
57
+ /* args[argsIndex][QuadVoxelGometryInputs.ArgIndexes.UVs] = mapQuadUvs(
58
+ defaultUvs,
59
+ value,
60
+ tranform
61
+ ); */
62
+ input.args[argsIndex][TriangleVoxelGometryInputs.ArgIndexes.UVs] =
63
+ defaultUvs;
64
+ });
65
+ }
66
+ else {
67
+ node.rotation &&
68
+ (input.args[argsIndex][TriangleVoxelGometryInputs.ArgIndexes.Rotation] =
69
+ node.rotation);
70
+ }
71
+ if (input.isArgString(node.uv)) {
72
+ const defaultInput = input.geomtry.arguments[node.uv.substring(1)];
73
+ if (defaultInput.type == "uv" && defaultInput.default) {
74
+ /* args[argsIndex][QuadVoxelGometryInputs.ArgIndexes.UVs] = mapQuadUvs(
75
+ defaultInput.default,
76
+ args[argsIndex][QuadVoxelGometryInputs.ArgIndexes.Rotation],
77
+ tranform
78
+ ); */
79
+ input.args[argsIndex][TriangleVoxelGometryInputs.ArgIndexes.UVs] =
80
+ defaultInput.default;
81
+ defaultInput.default = defaultUvs;
82
+ }
83
+ input.onInput(String(node.uv), (value) => {
84
+ /* args[argsIndex][TriangleVoxelGometryInputs.ArgIndexes.UVs] = mapQuadUvs(
85
+ value,
86
+ args[argsIndex][TriangleVoxelGometryInputs.ArgIndexes.Rotation],
87
+ transform
88
+ );
89
+ */
90
+ input.args[argsIndex][TriangleVoxelGometryInputs.ArgIndexes.UVs] = value;
91
+ });
92
+ }
93
+ else {
94
+ /* args[argsIndex][TriangleVoxelGometryInputs.ArgIndexes.UVs] = mapQuadUvs(
95
+ node.uv as Vec4Array,
96
+ args[argsIndex][TriangleVoxelGometryInputs.ArgIndexes.Rotation],
97
+ tranform
98
+ ); */
99
+ input.args[argsIndex][TriangleVoxelGometryInputs.ArgIndexes.UVs] = node.uv;
100
+ defaultUvs = node.uv;
101
+ }
102
+ if (input.isArgString(node.texture)) {
103
+ input.onInput(String(node.texture), (value) => (input.args[argsIndex][TriangleVoxelGometryInputs.ArgIndexes.Texture] =
104
+ value));
105
+ }
106
+ return {
107
+ type: "triangle",
108
+ positions,
109
+ weights,
110
+ closestFace,
111
+ trueFaceIndex: buildRules
112
+ ? OcclusionFaceRegister.getTriangleId(triangle)
113
+ : undefined,
114
+ };
115
+ }
@@ -1,4 +1,4 @@
1
- import { StringPalette } from "../../Util/StringPalette";
1
+ import { StringPalette } from "../../../Util/StringPalette";
2
2
  import { VoxelGeometryData, VoxelGeometryLinkData, VoxelModelConstructorData, VoxelModelData } from "../VoxelModel.types";
3
3
  import { VoxelRuleGeometry } from "./Classes/VoxelRulesGeometry";
4
4
  import { VoxelRulesModoel } from "./Classes/VoxelRulesModel";