@divinevoxel/vlox 0.0.73 → 0.0.75
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Cache/Cache.types.d.ts +1 -1
- package/Contexts/Base/Remote/InitDataSync.js +7 -3
- package/Contexts/Base/Remote/InitWorldDataSync.d.ts +2 -1
- package/Contexts/Base/Remote/InitWorldDataSync.js +14 -3
- package/Contexts/Generator/DivineVoxelEngineGenerator.d.ts +9 -0
- package/Contexts/Generator/DivineVoxelEngineGenerator.js +14 -0
- package/Contexts/{Constructor/ConstrcutorTheads.d.ts → Generator/GeneratorThreads.d.ts} +2 -2
- package/Contexts/{Constructor/ConstrcutorTheads.js → Generator/GeneratorThreads.js} +2 -2
- package/Contexts/Generator/index.d.ts +1 -0
- package/Contexts/Generator/index.js +1 -0
- package/Contexts/Mesher/DivineVoxelEngineMesher.d.ts +9 -0
- package/Contexts/Mesher/DivineVoxelEngineMesher.js +14 -0
- package/Contexts/Mesher/MesherTheads.d.ts +7 -0
- package/Contexts/Mesher/MesherTheads.js +14 -0
- package/Contexts/Mesher/index.d.ts +1 -0
- package/Contexts/Mesher/index.js +1 -0
- package/Contexts/Nexus/NexusTheads.js +1 -1
- package/Contexts/Render/DVERenderThreads.d.ts +2 -1
- package/Contexts/Render/DVERenderThreads.js +4 -2
- package/Contexts/Render/DivineVoxelEngineRender.d.ts +12 -1
- package/Contexts/Render/DivineVoxelEngineRender.js +9 -4
- package/Contexts/World/DivineVoxelEngineWorld.d.ts +10 -0
- package/Contexts/World/WorldThreads.d.ts +2 -1
- package/Contexts/World/WorldThreads.js +4 -2
- package/Init/StartGenerator.d.ts +2 -0
- package/Init/StartGenerator.js +45 -0
- package/Init/StartMesher.d.ts +2 -0
- package/Init/StartMesher.js +41 -0
- package/Init/StartNexus.js +4 -2
- package/Init/StartRenderer.d.ts +4 -1
- package/Init/StartRenderer.js +59 -14
- package/Init/StartWorld.js +2 -1
- package/LICENSE.md +2 -1
- package/Math/CardinalNeighbors.d.ts +43 -3
- package/Math/CardinalNeighbors.js +54 -8
- package/Math/Indexing.d.ts +1 -0
- package/Math/Location.d.ts +10 -0
- package/Math/UtilFunctions.d.ts +4 -0
- package/Math/UtilFunctions.js +52 -0
- package/Math/index.d.ts +1 -6
- package/Math/index.js +1 -0
- package/Mesher/Functions/Base/MeshSectionBase.d.ts +5 -0
- package/Mesher/Functions/Base/MeshSectionBase.js +105 -0
- package/Mesher/Functions/CompactVoxelSectionMesh.d.ts +4 -0
- package/Mesher/Functions/CompactVoxelSectionMesh.js +106 -0
- package/Mesher/Functions/MeshSection.d.ts +1 -1
- package/Mesher/Functions/MeshSection.js +3 -114
- package/Mesher/Functions/MeshSectionSnapShot.d.ts +3 -0
- package/Mesher/Functions/MeshSectionSnapShot.js +14 -0
- package/Mesher/Functions/MeshTexture.js +8 -4
- package/Mesher/Functions/MeshVoxel.js +10 -4
- package/Mesher/Geomtry/CompactedSectionVoxelMesh.d.ts +26 -0
- package/Mesher/Geomtry/CompactedSectionVoxelMesh.js +149 -0
- package/Mesher/Geomtry/Functions/GetBounds.d.ts +2 -0
- package/Mesher/{Models/Common/BoundsFunctions.js → Geomtry/Functions/GetBounds.js} +13 -13
- package/Mesher/Geomtry/Geometry.types.d.ts +14 -0
- package/Mesher/Geomtry/Geometry.types.js +11 -0
- package/Mesher/Geomtry/Primitives/Quad.d.ts +7 -15
- package/Mesher/Geomtry/Primitives/Quad.js +36 -91
- package/Mesher/Geomtry/Primitives/QuadVertexData.d.ts +4 -14
- package/Mesher/Geomtry/Primitives/QuadVertexData.js +17 -57
- package/Mesher/Geomtry/Primitives/Triangle.d.ts +65 -0
- package/Mesher/Geomtry/Primitives/Triangle.js +148 -0
- package/Mesher/Geomtry/Primitives/TriangleVertexData.d.ts +58 -0
- package/Mesher/Geomtry/Primitives/TriangleVertexData.js +263 -0
- package/Mesher/Geomtry/Primitives/index.d.ts +2 -0
- package/Mesher/Geomtry/Primitives/index.js +2 -0
- package/Mesher/Geomtry/Shapes/Box.d.ts +20 -0
- package/Mesher/Geomtry/Shapes/Box.js +69 -0
- package/Mesher/Geomtry/Transform/TransformBox.d.ts +3 -0
- package/{Models/Shared/Transform.js → Mesher/Geomtry/Transform/TransformBox.js} +9 -124
- package/Mesher/Geomtry/Transform/TransformQuad.d.ts +3 -0
- package/Mesher/Geomtry/Transform/TransformQuad.js +113 -0
- package/Mesher/Geomtry/Transform/TransformTriangle.d.ts +3 -0
- package/Mesher/Geomtry/Transform/TransformTriangle.js +112 -0
- package/Mesher/Geomtry/VoxelGeometryBuilder.d.ts +3 -4
- package/Mesher/Geomtry/VoxelGeometryBuilder.js +140 -203
- package/Mesher/Geomtry/VoxelMesh.js +2 -2
- package/Mesher/Geomtry/VoxelMeshBVHBuilder.d.ts +8 -70
- package/Mesher/Geomtry/VoxelMeshBVHBuilder.js +18 -183
- package/Mesher/Geomtry/VoxelMeshBVHStructCursor.d.ts +22 -0
- package/Mesher/Geomtry/VoxelMeshBVHStructCursor.js +78 -0
- package/Mesher/Geomtry/VoxelMeshBuffers.js +2 -2
- package/Mesher/Geomtry/VoxelMeshVertexStructCursor.d.ts +9 -3
- package/Mesher/Geomtry/VoxelMeshVertexStructCursor.js +26 -3
- package/Mesher/Geomtry/VoxelShaderData.d.ts +4 -1
- package/Mesher/Geomtry/VoxelShaderData.js +25 -10
- package/Mesher/InitMesher.d.ts +1 -1
- package/Mesher/InitMesher.js +6 -0
- package/Mesher/InitTask.js +18 -3
- package/Mesher/Models/Common/Calc/CalcConstants.d.ts +1 -5
- package/Mesher/Models/Common/Calc/CalcConstants.js +2 -76
- package/Mesher/Models/Common/Faces/CullRulledFace.d.ts +2 -0
- package/Mesher/Models/Common/Faces/CullRulledFace.js +60 -0
- package/Mesher/Models/Common/Faces/ShadeRulelessFace.d.ts +4 -0
- package/Mesher/Models/Common/Faces/ShadeRulelessFace.js +12 -0
- package/Mesher/Models/Common/Faces/ShadeRulledFace.d.ts +4 -0
- package/Mesher/Models/Common/Faces/ShadeRulledFace.js +58 -0
- package/Mesher/Models/Common/GetTexture.d.ts +6 -0
- package/Mesher/Models/Common/GetTexture.js +12 -0
- package/Mesher/Models/Nodes/Custom/Liquid/FlowGradient.js +1 -1
- package/Mesher/Models/Nodes/Custom/Liquid/LiquidGeomtryNode.d.ts +2 -3
- package/Mesher/Models/Nodes/Custom/Liquid/LiquidGeomtryNode.js +125 -49
- package/Mesher/Models/Nodes/Default/QuadVoxelGeometryNode.d.ts +13 -0
- package/Mesher/Models/Nodes/Default/QuadVoxelGeometryNode.js +55 -0
- package/Mesher/Models/Nodes/Default/TriangleVoxelGeometryNode.d.ts +13 -0
- package/Mesher/Models/Nodes/Default/TriangleVoxelGeometryNode.js +52 -0
- package/Mesher/Models/Nodes/GeometryNode.d.ts +2 -8
- package/Mesher/Models/Nodes/GeometryNode.js +1 -7
- package/Mesher/Models/Nodes/Types/GeomtryNode.types.d.ts +7 -0
- package/Mesher/Models/Nodes/Types/QuadVoxelGometryNodeTypes.d.ts +29 -0
- package/{Models/Input/QuadVoxelGometryInputs.js → Mesher/Models/Nodes/Types/QuadVoxelGometryNodeTypes.js} +4 -8
- package/Mesher/Models/Nodes/Types/TriangleVoxelGometryNodeTypes.d.ts +28 -0
- package/Mesher/Models/Nodes/Types/TriangleVoxelGometryNodeTypes.js +24 -0
- package/Mesher/Models/Nodes/VoxelGeometryConstructor.d.ts +4 -8
- package/Mesher/Models/Nodes/VoxelGeometryConstructor.js +16 -52
- package/Mesher/Models/Procedures/Default/ConsistentRotationTextureProcedure.d.ts +25 -0
- package/Mesher/Models/Procedures/Default/ConsistentRotationTextureProcedure.js +44 -0
- package/Mesher/Models/Procedures/Default/OutlinedTextureProcedure.d.ts +28 -0
- package/Mesher/Models/Procedures/Default/OutlinedTextureProcedure.js +162 -0
- package/Mesher/Models/Procedures/TextureProcedure.d.ts +16 -0
- package/Mesher/Models/Procedures/TextureProcedure.js +2 -0
- package/Mesher/Models/Procedures/TextureProcedureRegister.d.ts +6 -0
- package/Mesher/Models/Procedures/TextureProcedureRegister.js +16 -0
- package/Mesher/Models/VoxelConstructor.d.ts +2 -6
- package/Mesher/Models/VoxelConstructor.js +5 -15
- package/Mesher/Models/VoxelGeometryBuilderCacheSpace.d.ts +2 -2
- package/Mesher/Models/VoxelGeometryBuilderCacheSpace.js +10 -11
- package/Mesher/Models/VoxelModelBuilder.d.ts +0 -1
- package/Mesher/Models/VoxelModelBuilder.js +2 -10
- package/Mesher/Models/VoxelModelConstructorRegister.d.ts +8 -2
- package/Mesher/Models/VoxelModelConstructorRegister.js +6 -8
- package/Mesher/Types/Mesher.types.d.ts +1 -0
- package/Renderer/Classes/DVESectionMeshes.d.ts +2 -3
- package/Renderer/Classes/SectionMesh.d.ts +2 -3
- package/Renderer/Classes/SectionMesh.js +13 -10
- package/Renderer/Classes/SectorMesh.d.ts +5 -5
- package/Renderer/Classes/SectorMesh.js +17 -6
- package/Renderer/InitTasks.d.ts +1 -2
- package/Renderer/InitTasks.js +5 -19
- package/Renderer/MeshManager.d.ts +7 -2
- package/Renderer/MeshManager.js +34 -36
- package/Renderer/MeshRegister.d.ts +10 -8
- package/Renderer/MeshRegister.js +36 -45
- package/Settings/EngineSettings.d.ts +1 -0
- package/Settings/EngineSettings.js +9 -3
- package/Settings/EngineSettings.types.d.ts +14 -22
- package/Settings/EngineSettings.types.js +11 -15
- package/Stats/EngineStats.d.ts +19 -0
- package/Stats/EngineStats.js +27 -0
- package/Tasks/Paint/Common.d.ts +7 -0
- package/Tasks/Paint/Common.js +200 -0
- package/Tasks/Paint/Erase/EraseVoxel.d.ts +3 -0
- package/Tasks/Paint/Erase/EraseVoxel.js +31 -0
- package/Tasks/Paint/Erase/EraseVoxelPath.d.ts +4 -0
- package/Tasks/Paint/Erase/EraseVoxelPath.js +80 -0
- package/Tasks/Paint/Erase/EraseVoxelTemplate.d.ts +4 -0
- package/Tasks/Paint/Erase/EraseVoxelTemplate.js +34 -0
- package/Tasks/Paint/InitTasks.d.ts +1 -0
- package/Tasks/Paint/InitTasks.js +16 -0
- package/Tasks/Paint/Paint/PaintVoxel.d.ts +4 -0
- package/Tasks/Paint/Paint/PaintVoxel.js +29 -0
- package/Tasks/Paint/Paint/PaintVoxelPath.d.ts +4 -0
- package/Tasks/Paint/Paint/PaintVoxelPath.js +78 -0
- package/Tasks/Paint/Paint/PaintVoxelTemplate.d.ts +4 -0
- package/Tasks/Paint/Paint/PaintVoxelTemplate.js +36 -0
- package/Tasks/Propagation/Flow/FlowManager.d.ts +4 -4
- package/Tasks/Propagation/Flow/FlowRemove.d.ts +2 -2
- package/Tasks/Propagation/Flow/FlowUpdate.d.ts +2 -2
- package/Tasks/Propagation/Flow/FlowUpdate.js +1 -1
- package/Tasks/Propagation/Flow/WorldFlow.d.ts +2 -2
- package/Tasks/Propagation/Flow/WorldFlow.js +2 -2
- package/Tasks/Propagation/Illumanation/CommonFunctions.d.ts +6 -6
- package/Tasks/Propagation/Illumanation/CommonFunctions.js +6 -7
- package/Tasks/Propagation/Illumanation/RGBUpdate.d.ts +3 -3
- package/Tasks/Propagation/Illumanation/RGBUpdate.js +9 -9
- package/Tasks/Propagation/Illumanation/SunUpdate.d.ts +3 -3
- package/Tasks/Propagation/Illumanation/SunUpdate.js +8 -7
- package/Tasks/Propagation/Illumanation/WorldRGB.d.ts +2 -2
- package/Tasks/Propagation/Illumanation/WorldSun.d.ts +2 -2
- package/Tasks/Propagation/Illumanation/WorldSun.js +19 -24
- package/Tasks/Propagation/InitTasks.js +17 -29
- package/Tasks/Propagation/Power/PowerUpdate.d.ts +3 -0
- package/Tasks/Propagation/Power/PowerUpdate.js +80 -0
- package/Tasks/Tasks.types.d.ts +26 -10
- package/Tasks/TasksIds.d.ts +13 -19
- package/Tasks/TasksIds.js +13 -19
- package/Tasks/{Update/UpdateTask.d.ts → VoxelUpdateTask.d.ts} +21 -12
- package/Tasks/{Update/UpdateTask.js → VoxelUpdateTask.js} +72 -43
- package/Tasks/WorldGeneration/InitTasks.d.ts +4 -1
- package/Tasks/WorldGeneration/InitTasks.js +6 -3
- package/Tasks/WorldGeneration/WorldGen.types.d.ts +2 -3
- package/Tasks/WorldGeneration/WorldGenBrush.d.ts +3 -3
- package/Tasks/WorldGeneration/WorldGenBrush.js +8 -9
- package/Tasks/WorldGeneration/WorldGenRegister.d.ts +4 -2
- package/Tasks/WorldGeneration/WorldGenRegister.js +13 -3
- package/Tasks/WorldGeneration/WorldGeneration.d.ts +2 -2
- package/Tasks/WorldGeneration/WorldGeneration.js +22 -3
- package/Templates/Archive/ArchivedVoxelTemplate.d.ts +37 -0
- package/Templates/Archive/ArchivedVoxelTemplate.js +124 -0
- package/Templates/Archive/ArchivedVoxelTemplate.types.d.ts +45 -0
- package/Templates/Archive/ArchivedVoxelTemplate.types.js +1 -0
- package/Templates/Archive/Functions/CreateArchivedTemplate.d.ts +11 -0
- package/Templates/Archive/Functions/CreateArchivedTemplate.js +184 -0
- package/Templates/Archive/Functions/ExportArchiedTemplateJSON.d.ts +2 -0
- package/Templates/Archive/Functions/ExportArchiedTemplateJSON.js +44 -0
- package/Templates/Archive/Functions/ImportArchivedTemplateJSON.d.ts +2 -0
- package/Templates/Archive/Functions/ImportArchivedTemplateJSON.js +37 -0
- package/Templates/Cursor/TemplateCursor.d.ts +5 -3
- package/Templates/Cursor/TemplateCursor.js +8 -4
- package/Templates/Cursor/TemplateProxy.d.ts +10 -0
- package/Templates/Cursor/TemplateProxy.js +22 -0
- package/Templates/Cursor/TemplateVoxelCursor.d.ts +5 -7
- package/Templates/Cursor/TemplateVoxelCursor.js +7 -13
- package/Templates/Full/FullVoxelTemplate.d.ts +27 -0
- package/Templates/Full/FullVoxelTemplate.js +108 -0
- package/Templates/Full/FullVoxelTemplate.types.d.ts +5 -0
- package/Templates/Full/FullVoxelTemplate.types.js +1 -0
- package/Templates/Full/Functions/CreateFullTemplate.d.ts +3 -0
- package/Templates/Full/Functions/CreateFullTemplate.js +27 -0
- package/Templates/Functions/FlipTemplate.d.ts +2 -2
- package/Templates/Functions/FlipTemplate.js +1 -9
- package/Templates/Functions/RotateTemplate.d.ts +2 -2
- package/Templates/Functions/RotateTemplate.js +2 -10
- package/Templates/Functions/index.d.ts +1 -1
- package/Templates/Functions/index.js +1 -1
- package/Templates/Path/VoxelPath.d.ts +34 -0
- package/Templates/Path/VoxelPath.js +127 -0
- package/Templates/Path/VoxelPath.types.d.ts +10 -0
- package/Templates/Path/VoxelPath.types.js +1 -0
- package/Templates/Selection/VoxelBFSSelection.d.ts +20 -0
- package/Templates/Selection/VoxelBFSSelection.js +130 -0
- package/Templates/Selection/VoxelBoxSelection.d.ts +14 -0
- package/Templates/Selection/VoxelBoxSelection.js +105 -0
- package/Templates/Selection/VoxelSelecton.d.ts +6 -0
- package/Templates/Selection/VoxelSelecton.js +1 -0
- package/Templates/Selection/VoxelSurfaceSelection.d.ts +27 -0
- package/Templates/Selection/VoxelSurfaceSelection.js +206 -0
- package/Templates/Selection/VoxelTemplateSelection.d.ts +10 -0
- package/Templates/Selection/VoxelTemplateSelection.js +26 -0
- package/Templates/Shapes/BasicVoxelShapeTemplate.d.ts +35 -0
- package/Templates/Shapes/BasicVoxelShapeTemplate.js +126 -0
- package/Templates/Shapes/BoxVoxelTemplate.d.ts +22 -0
- package/Templates/Shapes/BoxVoxelTemplate.js +75 -0
- package/Templates/Shapes/ConeVoxelTemplate.d.ts +22 -0
- package/Templates/Shapes/ConeVoxelTemplate.js +69 -0
- package/Templates/Shapes/CylinderVoxelTemplate.d.ts +22 -0
- package/Templates/Shapes/CylinderVoxelTemplate.js +69 -0
- package/Templates/Shapes/OctahedronVoxelTemplate.d.ts +22 -0
- package/Templates/Shapes/OctahedronVoxelTemplate.js +69 -0
- package/Templates/Shapes/PyramidVoxelTemplate.d.ts +30 -0
- package/Templates/Shapes/PyramidVoxelTemplate.js +140 -0
- package/Templates/Shapes/SphereVoxelTemplate.d.ts +24 -0
- package/Templates/Shapes/SphereVoxelTemplate.js +97 -0
- package/Templates/Shapes/TorusVoxelTemplate.d.ts +22 -0
- package/Templates/Shapes/TorusVoxelTemplate.js +69 -0
- package/Templates/Shapes/VoxelShapeTemplate.types.d.ts +25 -0
- package/Templates/Shapes/VoxelShapeTemplate.types.js +1 -0
- package/Templates/VoxelTempateRegister.d.ts +6 -0
- package/Templates/VoxelTempateRegister.js +30 -0
- package/Templates/VoxelTemplates.types.d.ts +23 -26
- package/Templates/index.d.ts +1 -1
- package/Templates/index.js +1 -1
- package/Textures/Classes/CompiledTexture.d.ts +3 -0
- package/Textures/Classes/CompiledTexture.js +3 -0
- package/Textures/Classes/CompiledTextureAnimation.d.ts +1 -1
- package/Textures/Classes/CompiledTextureAnimation.js +8 -2
- package/Textures/Functions/BuildTextureData.d.ts +2 -1
- package/Textures/Functions/BuildTextureData.js +86 -17
- package/Textures/Texture.types.d.ts +5 -1
- package/Textures/TextureManager.d.ts +2 -1
- package/Textures/TextureManager.js +5 -2
- package/Tools/Brush/AdvancedBrushTool.d.ts +1 -5
- package/Tools/Brush/AdvancedBrushTool.js +3 -31
- package/Tools/Brush/Brush.d.ts +10 -4
- package/Tools/Brush/Brush.js +62 -37
- package/Tools/Tasks/TasksTool.d.ts +49 -19
- package/Tools/Tasks/TasksTool.js +87 -21
- package/Util/Binary/BinaryArrays.d.ts +2 -0
- package/Util/Binary/BinaryArrays.js +15 -0
- package/Util/Binary/BinaryFunctions.d.ts +3 -0
- package/Util/Binary/BinaryFunctions.js +18 -0
- package/Util/BinaryBuffer/BinaryBuffer.d.ts +30 -0
- package/Util/BinaryBuffer/BinaryBuffer.js +78 -0
- package/Util/BinaryBuffer/BinaryBuffer.types.d.ts +37 -0
- package/Util/BinaryBuffer/BinaryBuffer.types.js +28 -0
- package/Util/BinaryBuffer/Functions/BinaryBufferConvert.d.ts +5 -0
- package/Util/BinaryBuffer/Functions/BinaryBufferConvert.js +60 -0
- package/Util/BinaryBuffer/Functions/BinaryBufferJSON.d.ts +3 -0
- package/Util/BinaryBuffer/Functions/BinaryBufferJSON.js +64 -0
- package/Util/BinaryBuffer/Functions/BinaryBufferRead.d.ts +3 -0
- package/Util/BinaryBuffer/Functions/BinaryBufferRead.js +26 -0
- package/Util/BinaryBuffer/Functions/BinaryBufferToTypedArray.d.ts +2 -0
- package/Util/BinaryBuffer/Functions/BinaryBufferToTypedArray.js +43 -0
- package/Util/BinaryBuffer/index.d.ts +2 -0
- package/Util/BinaryBuffer/index.js +2 -0
- package/Util/FlatBinaryTreeIndex.d.ts +46 -0
- package/Util/FlatBinaryTreeIndex.js +104 -0
- package/Util/LocationData.d.ts +3 -0
- package/Util/LocationData.js +16 -0
- package/Util/PriorityQueue.d.ts +18 -0
- package/Util/PriorityQueue.js +62 -0
- package/Util/TickInterval.d.ts +16 -0
- package/Util/TickInterval.js +49 -0
- package/Util/TypedEventTarget.d.ts +1 -0
- package/Util/TypedEventTarget.js +3 -0
- package/Util/Util.types.d.ts +4 -0
- package/Util/WorkItemProgress.d.ts +23 -0
- package/Util/WorkItemProgress.js +52 -0
- package/Voxels/Archive/VoxelArchive.types.d.ts +43 -0
- package/Voxels/Archive/VoxelArchive.types.js +6 -0
- package/Voxels/Archive/VoxelPaletteArchiveReader.d.ts +11 -0
- package/Voxels/Archive/VoxelPaletteArchiveReader.js +73 -0
- package/Voxels/Archive/VoxelPaletteArechive.d.ts +15 -0
- package/Voxels/Archive/VoxelPaletteArechive.js +81 -0
- package/Voxels/Cursor/DataCursor.interface.d.ts +1 -0
- package/Voxels/Cursor/VoxelCursor.d.ts +6 -7
- package/Voxels/Cursor/VoxelCursor.interface.d.ts +28 -24
- package/Voxels/Cursor/VoxelCursor.interface.js +114 -75
- package/Voxels/Cursor/VoxelCursor.js +22 -12
- package/Voxels/Cursor/VoxelLightData.d.ts +2 -0
- package/Voxels/Cursor/VoxelLightData.js +3 -1
- package/Voxels/Data/VoxelPalettesRegister.d.ts +11 -1
- package/Voxels/Data/VoxelPalettesRegister.js +17 -1
- package/Voxels/Data/VoxelPropertiesRegister.d.ts +4 -0
- package/Voxels/Data/VoxelPropertiesRegister.js +3 -0
- package/Voxels/Data/VoxelTag.types.d.ts +23 -2
- package/Voxels/Data/VoxelTag.types.js +9 -1
- package/Voxels/Data/VoxelTagsRegister.js +8 -0
- package/Voxels/Functions/BuildPaletteData.d.ts +6 -0
- package/Voxels/Functions/BuildPaletteData.js +87 -0
- package/Voxels/Functions/BuildStateData.d.ts +10 -12
- package/Voxels/Functions/BuildStateData.js +55 -109
- package/Voxels/Functions/{BuildTagAndPaletteData.d.ts → BuildTagData.d.ts} +2 -2
- package/Voxels/Functions/{BuildTagAndPaletteData.js → BuildTagData.js} +28 -2
- package/Voxels/Indexes/VoxelIndex.d.ts +3 -3
- package/Voxels/Indexes/VoxelIndex.js +20 -21
- package/Voxels/InitVoxelData.d.ts +1 -1
- package/Voxels/InitVoxelData.js +50 -48
- package/Voxels/Interaction/Functions/PickVoxel.d.ts +9 -0
- package/Voxels/Interaction/Functions/PickVoxel.js +95 -0
- package/Voxels/Interaction/Functions/PickVoxelWorld.d.ts +8 -0
- package/Voxels/Interaction/Functions/PickVoxelWorld.js +66 -0
- package/Voxels/Interaction/Placing/VoxelPlacingStrategy.d.ts +9 -0
- package/Voxels/Interaction/Placing/VoxelPlacingStrategy.js +58 -0
- package/Voxels/Interaction/Placing/VoxelPlacingStrategy.types.d.ts +15 -0
- package/Voxels/Interaction/Placing/VoxelPlacingStrategy.types.js +1 -0
- package/Voxels/Interaction/Placing/VoxelPlacingStrategyRegister.d.ts +7 -0
- package/Voxels/Interaction/Placing/VoxelPlacingStrategyRegister.js +13 -0
- package/Voxels/Interaction/VoxelPickResult.d.ts +50 -0
- package/Voxels/Interaction/VoxelPickResult.js +55 -0
- package/Voxels/Logic/Classes/Types/VoxelLogicPoweredType.d.ts +8 -0
- package/Voxels/Logic/Classes/Types/VoxelLogicPoweredType.js +13 -0
- package/Voxels/Logic/Classes/Types/VoxelLogicStateType.d.ts +9 -0
- package/Voxels/Logic/Classes/Types/VoxelLogicStateType.js +23 -0
- package/Voxels/Logic/Classes/VoxelLogic.d.ts +14 -0
- package/Voxels/Logic/Classes/VoxelLogic.js +47 -0
- package/Voxels/Logic/Classes/VoxelLogicType.d.ts +14 -0
- package/Voxels/Logic/Classes/VoxelLogicType.js +8 -0
- package/Voxels/Logic/VoxelLogic.types.d.ts +25 -0
- package/Voxels/Logic/VoxelLogic.types.js +1 -0
- package/Voxels/Logic/VoxelLogicRegister.d.ts +10 -0
- package/Voxels/Logic/VoxelLogicRegister.js +23 -0
- package/Voxels/Models/CompiledVoxelModel.types.d.ts +46 -0
- package/Voxels/Models/CompiledVoxelModel.types.js +1 -0
- package/{Models → Voxels/Models}/Defaults/CubeVoxelGeometry.js +0 -30
- package/{Models → Voxels/Models}/Defaults/CubeVoxelModels.d.ts +2 -0
- package/{Models → Voxels/Models}/Defaults/CubeVoxelModels.js +202 -109
- package/{Models → Voxels/Models/Defaults}/Examples.d.ts +1 -1
- package/{Models → Voxels/Models/Defaults}/Examples.js +73 -191
- package/Voxels/Models/Defaults/FarmVoxelModels.d.ts +3 -0
- package/Voxels/Models/Defaults/FarmVoxelModels.js +349 -0
- package/{Models → Voxels/Models}/Defaults/LiquidVoxelModel.js +6 -4
- package/{Models → Voxels/Models}/Defaults/PanelVoxelGeometry.js +2 -92
- package/{Models → Voxels/Models}/Defaults/PanelVoxelModels.d.ts +1 -0
- package/{Models → Voxels/Models}/Defaults/PanelVoxelModels.js +62 -216
- package/{Models → Voxels/Models}/Defaults/StairVoxelModel.js +64 -169
- package/Voxels/Models/Indexing/AOOcclusionFaceIndex.d.ts +12 -0
- package/Voxels/Models/Indexing/AOOcclusionFaceIndex.js +28 -0
- package/Voxels/Models/Indexing/CulledOcclusionFaceIndex.d.ts +12 -0
- package/Voxels/Models/Indexing/CulledOcclusionFaceIndex.js +27 -0
- package/Voxels/Models/Rules/Classes/GeomtryInput.d.ts +13 -0
- package/Voxels/Models/Rules/Classes/GeomtryInput.js +64 -0
- package/Voxels/Models/Rules/Classes/OcclusionFace.d.ts +10 -0
- package/Voxels/Models/Rules/Classes/OcclusionFace.js +5 -0
- package/Voxels/Models/Rules/Classes/OcclusionFaceRegister.d.ts +18 -0
- package/Voxels/Models/Rules/Classes/OcclusionFaceRegister.js +33 -0
- package/Voxels/Models/Rules/Classes/OcclusionQuadFace.d.ts +14 -0
- package/Voxels/Models/Rules/Classes/OcclusionQuadFace.js +118 -0
- package/Voxels/Models/Rules/Classes/OcclusionTriangleFace.d.ts +14 -0
- package/Voxels/Models/Rules/Classes/OcclusionTriangleFace.js +114 -0
- package/Voxels/Models/Rules/Classes/VoxelRulesGeometry.d.ts +22 -0
- package/Voxels/Models/Rules/Classes/VoxelRulesGeometry.js +15 -0
- package/{Models → Voxels/Models}/Rules/Classes/VoxelRulesModel.d.ts +4 -3
- package/{Models → Voxels/Models}/Rules/Classes/VoxelRulesModel.js +3 -3
- package/Voxels/Models/Rules/Functions/BuildFinalInputs.d.ts +5 -0
- package/Voxels/Models/Rules/Functions/BuildFinalInputs.js +72 -0
- package/Voxels/Models/Rules/Functions/BuildRules.d.ts +7 -0
- package/Voxels/Models/Rules/Functions/BuildRules.js +217 -0
- package/Voxels/Models/Rules/Functions/Compile/CompileGeomtryNodes.d.ts +4 -0
- package/Voxels/Models/Rules/Functions/Compile/CompileGeomtryNodes.js +39 -0
- package/Voxels/Models/Rules/Functions/Compile/Nodes/CalcFunctions.d.ts +8 -0
- package/Voxels/Models/Rules/Functions/Compile/Nodes/CalcFunctions.js +106 -0
- package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileBoxGeometryNode.d.ts +5 -0
- package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileBoxGeometryNode.js +14 -0
- package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileQuadGeometryNode.d.ts +6 -0
- package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileQuadGeometryNode.js +92 -0
- package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileTriangleGeometryNode.d.ts +6 -0
- package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileTriangleGeometryNode.js +115 -0
- package/{Models → Voxels/Models}/Rules/VoxelModelRuleBuilderRegister.d.ts +1 -1
- package/{Models → Voxels/Models}/Rules/VoxelModelRuleBuilderRegister.js +35 -11
- package/{Models → Voxels/Models}/VoxelModel.types.d.ts +58 -47
- package/Voxels/Models/VoxelModel.types.js +1 -0
- package/Voxels/State/Schema/BinarySchema.d.ts +5 -3
- package/Voxels/State/Schema/BinarySchema.js +23 -8
- package/Voxels/State/Schema/BinarySchemaNode.d.ts +3 -3
- package/Voxels/State/Schema/BinarySchemaNode.js +6 -6
- package/Voxels/State/Schema/ShapeStateRelationsNode.d.ts +3 -3
- package/Voxels/State/Schema/ShapeStateRelationsNode.js +2 -2
- package/Voxels/State/Schema/StateSchema.d.ts +2 -2
- package/Voxels/State/Schema/StateSchema.js +5 -7
- package/Voxels/State/SchemaRegister.d.ts +8 -6
- package/Voxels/State/SchemaRegister.js +41 -24
- package/Voxels/State/State.types.d.ts +19 -23
- package/Voxels/State/StateTreeReader.d.ts +1 -1
- package/Voxels/State/StateTreeReader.js +2 -3
- package/Voxels/Types/PaintVoxelData.d.ts +17 -0
- package/Voxels/Types/PaintVoxelData.js +73 -0
- package/Voxels/Types/Voxel.types.d.ts +15 -25
- package/Voxels/Types/Voxel.types.js +1 -23
- package/Voxels/Types/VoxelModelCompiledData.types.d.ts +7 -73
- package/Voxels/index.d.ts +1 -0
- package/Voxels/index.js +1 -0
- package/World/Archive/Classes/ArchiveClasses.d.ts +43 -0
- package/World/Archive/Classes/ArchiveClasses.js +53 -0
- package/World/Archive/Classes/ImportedSection.d.ts +31 -0
- package/World/Archive/Classes/ImportedSection.js +169 -0
- package/World/Archive/Classes/ImportedSector.d.ts +21 -0
- package/World/Archive/Classes/ImportedSector.js +50 -0
- package/World/Archive/Functions/Area/ArchiveArea.d.ts +8 -0
- package/World/Archive/Functions/Area/ArchiveArea.js +65 -0
- package/World/Archive/Functions/{ArchiveArea.d.ts → Area/ImportArea.d.ts} +1 -8
- package/World/Archive/Functions/Area/ImportArea.js +59 -0
- package/World/Archive/Functions/JSON/ExportArchivedAreaJSON.d.ts +2 -0
- package/World/Archive/Functions/JSON/ExportArchivedAreaJSON.js +100 -0
- package/World/Archive/Functions/JSON/ImportArchivedAreaJSON.d.ts +2 -0
- package/World/Archive/Functions/JSON/ImportArchivedAreaJSON.js +100 -0
- package/World/Archive/Functions/Sector/ArchiveSector.d.ts +7 -0
- package/World/Archive/Functions/Sector/ArchiveSector.js +209 -0
- package/World/Archive/Functions/Sector/CreateArchivedSection.d.ts +3 -0
- package/World/Archive/Functions/Sector/CreateArchivedSection.js +147 -0
- package/World/Archive/Functions/Sector/ImportSector.d.ts +7 -0
- package/World/Archive/Functions/Sector/ImportSector.js +32 -0
- package/World/Archive/Functions/Sector/RemoveDuplicateSections.d.ts +2 -0
- package/World/Archive/Functions/Sector/RemoveDuplicateSections.js +137 -0
- package/World/Archive/Functions/Shared/BaseData.d.ts +2 -0
- package/World/Archive/Functions/Shared/BaseData.js +14 -0
- package/World/Archive/Functions/Shared/IntToString.d.ts +1 -0
- package/World/Archive/Functions/Shared/IntToString.js +13 -0
- package/World/Archive/Functions/{Shared.d.ts → Shared/LightSegments.d.ts} +2 -3
- package/World/Archive/Functions/Shared/LightSegments.js +37 -0
- package/World/Archive/Functions/Shared/index.d.ts +3 -0
- package/World/Archive/Functions/Shared/index.js +3 -0
- package/World/Archive/Functions/index.d.ts +3 -3
- package/World/Archive/Functions/index.js +3 -3
- package/World/Archive/InitTasks.js +21 -33
- package/World/Archive/Types/Archive.types.d.ts +45 -0
- package/World/Archive/Types/Archive.types.js +1 -0
- package/World/Archive/Types/ArchiveArea.types.d.ts +38 -0
- package/World/Archive/Types/ArchiveArea.types.js +1 -0
- package/World/Archive/Types/ArchiveJSON.types.d.ts +52 -0
- package/World/Archive/Types/ArchiveJSON.types.js +1 -0
- package/World/Archive/Types/ArchivedSector.types.d.ts +43 -0
- package/World/Archive/Types/ArchivedSector.types.js +1 -0
- package/World/Archive/Types/index.d.ts +4 -0
- package/World/Archive/Types/index.js +4 -0
- package/World/Archive/index.d.ts +1 -1
- package/World/Archive/index.js +1 -1
- package/World/Cursor/SectionCursor.d.ts +4 -3
- package/World/Cursor/SectionCursor.js +13 -11
- package/World/Cursor/SectorCursor.d.ts +4 -2
- package/World/Cursor/SectorCursor.js +11 -1
- package/World/Cursor/WorldCursor.d.ts +5 -3
- package/World/Cursor/WorldCursor.js +23 -17
- package/World/Cursor/WorldVoxelCursor.d.ts +1 -7
- package/World/Cursor/WorldVoxelCursor.js +4 -15
- package/World/Dimension/Dimension.d.ts +4 -1
- package/World/Dimension/Dimension.js +8 -1
- package/World/InitTasks.js +52 -40
- package/World/Lock/Function/LockSectors.d.ts +2 -0
- package/World/Lock/Function/LockSectors.js +28 -0
- package/World/Lock/Function/UnLockSectors.d.ts +2 -0
- package/World/Lock/Function/UnLockSectors.js +28 -0
- package/World/Lock/WorldLock.d.ts +1 -2
- package/World/Lock/WorldLock.js +3 -1
- package/World/Section/Section.d.ts +20 -12
- package/World/Section/Section.js +77 -91
- package/World/Section/SectionState.d.ts +8 -2
- package/World/Section/SectionState.js +9 -2
- package/World/Sector/Sector.d.ts +26 -6
- package/World/Sector/Sector.js +100 -48
- package/World/Sector/SectorHeightMap.d.ts +1 -1
- package/World/Sector/SectorHeightMap.js +6 -6
- package/World/Sector/SectorState.d.ts +4 -2
- package/World/Sector/SectorState.js +4 -2
- package/World/SnapShot/SectionSnapShot.d.ts +19 -0
- package/World/SnapShot/SectionSnapShot.js +72 -0
- package/World/SnapShot/SectionSnapShotCursor.d.ts +23 -0
- package/World/SnapShot/SectionSnapShotCursor.js +107 -0
- package/World/SnapShot/SnapShots.d.ts +11 -0
- package/World/SnapShot/SnapShots.js +24 -0
- package/World/Types/WorldData.types.d.ts +2 -7
- package/World/Types/WorldDataSyncIds.d.ts +2 -0
- package/World/Types/WorldDataSyncIds.js +2 -0
- package/World/WorldRegister.d.ts +25 -13
- package/World/WorldRegister.js +56 -29
- package/World/WorldSpaces.d.ts +20 -0
- package/World/WorldSpaces.js +39 -6
- package/WorldSimulation/Dimensions/DimensionSegment.d.ts +38 -0
- package/WorldSimulation/Dimensions/DimensionSegment.js +120 -0
- package/WorldSimulation/Dimensions/DimensionSimulation.d.ts +26 -0
- package/WorldSimulation/Dimensions/DimensionSimulation.js +95 -0
- package/{Tasks/IWG/Internal/Classes → WorldSimulation/Dimensions}/Generator.d.ts +7 -9
- package/{Tasks/IWG/Internal/Classes → WorldSimulation/Dimensions}/Generator.js +11 -18
- package/{Tasks/IWG/Internal/Classes → WorldSimulation/Dimensions}/SectorState.d.ts +4 -0
- package/WorldSimulation/Dimensions/SectorState.js +56 -0
- package/WorldSimulation/Dimensions/SimulationSector.d.ts +30 -0
- package/WorldSimulation/Dimensions/SimulationSector.js +214 -0
- package/WorldSimulation/Internal/WorldSimulationDimensions.d.ts +6 -0
- package/{Tasks/IWG/Internal/IWGDimensions.js → WorldSimulation/Internal/WorldSimulationDimensions.js} +5 -4
- package/WorldSimulation/Internal/WorldSimulationTasks.d.ts +35 -0
- package/WorldSimulation/Internal/WorldSimulationTasks.js +200 -0
- package/WorldSimulation/Internal/WorldSimulationTools.d.ts +8 -0
- package/{Tasks/IWG/Internal/IWGTools.js → WorldSimulation/Internal/WorldSimulationTools.js} +1 -1
- package/WorldSimulation/Internal/runActiveSectorUpdate.d.ts +1 -0
- package/WorldSimulation/Internal/runActiveSectorUpdate.js +106 -0
- package/{Tasks/IWG → WorldSimulation}/Procedures/InitalLoad.d.ts +2 -2
- package/{Tasks/IWG → WorldSimulation}/Procedures/InitalLoad.js +16 -14
- package/{Tasks/IWG → WorldSimulation}/Procedures/SaveAllSectors.js +5 -5
- package/WorldSimulation/Tasks/SimulationTaskBase.d.ts +19 -0
- package/WorldSimulation/Tasks/SimulationTaskBase.js +50 -0
- package/WorldSimulation/Tasks/TaskRegister.d.ts +7 -0
- package/{Tasks/IWG/Internal → WorldSimulation/Tasks}/TaskRegister.js +3 -3
- package/WorldSimulation/Tasks/TaskSegment.d.ts +20 -0
- package/WorldSimulation/Tasks/TaskSegment.js +83 -0
- package/WorldSimulation/Tick/TickQueue.d.ts +9 -0
- package/WorldSimulation/Tick/TickQueue.js +31 -0
- package/WorldSimulation/Tools/SimulationBrush.d.ts +25 -0
- package/WorldSimulation/Tools/SimulationBrush.js +203 -0
- package/WorldSimulation/Voxels/Behaviors/Types/CropVoxelBehavior.d.ts +1 -0
- package/WorldSimulation/Voxels/Behaviors/Types/CropVoxelBehavior.js +23 -0
- package/WorldSimulation/Voxels/Behaviors/Types/DefaultVoxelBehavior.d.ts +1 -0
- package/WorldSimulation/Voxels/Behaviors/Types/DefaultVoxelBehavior.js +10 -0
- package/WorldSimulation/Voxels/Behaviors/Types/FarmlandVoxelBehavior.d.ts +1 -0
- package/WorldSimulation/Voxels/Behaviors/Types/FarmlandVoxelBehavior.js +73 -0
- package/WorldSimulation/Voxels/Behaviors/Types/LiquidVoxelBehavior.d.ts +1 -0
- package/WorldSimulation/Voxels/Behaviors/Types/LiquidVoxelBehavior.js +21 -0
- package/WorldSimulation/Voxels/Behaviors/Types/index.d.ts +4 -0
- package/WorldSimulation/Voxels/Behaviors/Types/index.js +4 -0
- package/WorldSimulation/Voxels/Behaviors/VoxelBehaviors.d.ts +18 -0
- package/WorldSimulation/Voxels/Behaviors/VoxelBehaviors.js +30 -0
- package/WorldSimulation/Voxels/Behaviors/VoxelBehaviorsRegister.d.ts +6 -0
- package/WorldSimulation/Voxels/Behaviors/VoxelBehaviorsRegister.js +25 -0
- package/WorldSimulation/Voxels/Behaviors/VoxelUpdate.d.ts +10 -0
- package/WorldSimulation/Voxels/Behaviors/VoxelUpdate.js +1 -0
- package/WorldSimulation/Voxels/Behaviors/index.d.ts +4 -0
- package/WorldSimulation/Voxels/Behaviors/index.js +4 -0
- package/WorldSimulation/Voxels/Ticks/Types/LiquidVoxelUpdate.d.ts +1 -0
- package/WorldSimulation/Voxels/Ticks/Types/LiquidVoxelUpdate.js +163 -0
- package/WorldSimulation/Voxels/Ticks/Types/index.d.ts +1 -0
- package/WorldSimulation/Voxels/Ticks/Types/index.js +1 -0
- package/WorldSimulation/Voxels/Ticks/VoxelTickUpdate.d.ts +8 -0
- package/WorldSimulation/Voxels/Ticks/VoxelTickUpdate.js +14 -0
- package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateRegister.d.ts +6 -0
- package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateRegister.js +13 -0
- package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateType.d.ts +12 -0
- package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateType.js +10 -0
- package/WorldSimulation/Voxels/Ticks/index.d.ts +4 -0
- package/WorldSimulation/Voxels/Ticks/index.js +4 -0
- package/{Tasks/IWG/IWG.d.ts → WorldSimulation/WorldSimulation.d.ts} +10 -9
- package/WorldSimulation/WorldSimulation.js +94 -0
- package/{Tasks/IWG → WorldSimulation}/index.d.ts +1 -1
- package/{Tasks/IWG → WorldSimulation}/index.js +1 -1
- package/package.json +2 -2
- package/Contexts/Constructor/DivineVoxelEngineConstructor.d.ts +0 -10
- package/Contexts/Constructor/DivineVoxelEngineConstructor.js +0 -14
- package/Contexts/Constructor/index.d.ts +0 -1
- package/Contexts/Constructor/index.js +0 -1
- package/Init/StartConstructor.d.ts +0 -2
- package/Init/StartConstructor.js +0 -57
- package/Mesher/Models/Common/BoundsFunctions.d.ts +0 -2
- package/Mesher/Models/Common/BoxGeometryNode.d.ts +0 -10
- package/Mesher/Models/Common/BoxGeometryNode.js +0 -80
- package/Mesher/Models/Common/QuadGeometryNode.d.ts +0 -11
- package/Mesher/Models/Common/QuadGeometryNode.js +0 -51
- package/Mesher/Models/Nodes/Ruled/BoxVoxelGeometryNode.d.ts +0 -24
- package/Mesher/Models/Nodes/Ruled/BoxVoxelGeometryNode.js +0 -176
- package/Mesher/Models/Nodes/Ruled/QuadVoxelGeometryNode.d.ts +0 -19
- package/Mesher/Models/Nodes/Ruled/QuadVoxelGeometryNode.js +0 -157
- package/Mesher/Models/Nodes/Ruleless/RulelessBoxVoxelGeometryNode.d.ts +0 -22
- package/Mesher/Models/Nodes/Ruleless/RulelessBoxVoxelGeometryNode.js +0 -75
- package/Mesher/Models/Nodes/Ruleless/RulelessQuadVoxelGeometryNode.d.ts +0 -18
- package/Mesher/Models/Nodes/Ruleless/RulelessQuadVoxelGeometryNode.js +0 -77
- package/Mesher/Models/Protocols/OutlinedVoxelTool.d.ts +0 -6
- package/Mesher/Models/Protocols/OutlinedVoxelTool.js +0 -233
- package/Models/Indexing/VoxelAOResultsIndex.d.ts +0 -12
- package/Models/Indexing/VoxelAOResultsIndex.js +0 -26
- package/Models/Indexing/VoxelFaceCullResultsIndex.d.ts +0 -12
- package/Models/Indexing/VoxelFaceCullResultsIndex.js +0 -26
- package/Models/Indexing/VoxelFaceTransparentResultsIndex.d.ts +0 -11
- package/Models/Indexing/VoxelFaceTransparentResultsIndex.js +0 -15
- package/Models/Input/BoxVoxelGometryInputs.d.ts +0 -25
- package/Models/Input/BoxVoxelGometryInputs.js +0 -36
- package/Models/Input/QuadVoxelGometryInputs.d.ts +0 -24
- package/Models/Rules/Classes/OcclusionFace.d.ts +0 -65
- package/Models/Rules/Classes/OcclusionFace.js +0 -492
- package/Models/Rules/Classes/VoxelRulesGeometry.d.ts +0 -15
- package/Models/Rules/Classes/VoxelRulesGeometry.js +0 -29
- package/Models/Rules/Functions/BuildFinalInputs.d.ts +0 -7
- package/Models/Rules/Functions/BuildFinalInputs.js +0 -93
- package/Models/Rules/Functions/BuildGeomtryInputs.d.ts +0 -6
- package/Models/Rules/Functions/BuildGeomtryInputs.js +0 -251
- package/Models/Rules/Functions/BuildRules.d.ts +0 -8
- package/Models/Rules/Functions/BuildRules.js +0 -187
- package/Models/Rules/Functions/GetOcclusionFaces.d.ts +0 -4
- package/Models/Rules/Functions/GetOcclusionFaces.js +0 -112
- package/Models/Shared/Transform.d.ts +0 -4
- package/Tasks/IWG/IWG.js +0 -98
- package/Tasks/IWG/Internal/Classes/BuildQueue.d.ts +0 -11
- package/Tasks/IWG/Internal/Classes/BuildQueue.js +0 -49
- package/Tasks/IWG/Internal/Classes/DimensionSegment.d.ts +0 -37
- package/Tasks/IWG/Internal/Classes/DimensionSegment.js +0 -67
- package/Tasks/IWG/Internal/Classes/IWGTaskBase.d.ts +0 -15
- package/Tasks/IWG/Internal/Classes/IWGTaskBase.js +0 -62
- package/Tasks/IWG/Internal/Classes/SectorState.js +0 -20
- package/Tasks/IWG/Internal/Classes/SectorVisistedMap.d.ts +0 -9
- package/Tasks/IWG/Internal/Classes/SectorVisistedMap.js +0 -24
- package/Tasks/IWG/Internal/Functions/cullSectors.d.ts +0 -2
- package/Tasks/IWG/Internal/Functions/cullSectors.js +0 -111
- package/Tasks/IWG/Internal/Functions/getSectorState.d.ts +0 -4
- package/Tasks/IWG/Internal/Functions/getSectorState.js +0 -39
- package/Tasks/IWG/Internal/Functions/runBuildUpdate.d.ts +0 -2
- package/Tasks/IWG/Internal/Functions/runBuildUpdate.js +0 -70
- package/Tasks/IWG/Internal/Functions/runWorldUpdate.d.ts +0 -2
- package/Tasks/IWG/Internal/Functions/runWorldUpdate.js +0 -69
- package/Tasks/IWG/Internal/IWGDimensions.d.ts +0 -6
- package/Tasks/IWG/Internal/IWGTasks.d.ts +0 -30
- package/Tasks/IWG/Internal/IWGTasks.js +0 -129
- package/Tasks/IWG/Internal/IWGTools.d.ts +0 -8
- package/Tasks/IWG/Internal/TaskRegister.d.ts +0 -7
- package/Tasks/Propagation/Explosion/ExplosionManager.d.ts +0 -4
- package/Tasks/Propagation/Explosion/ExplosionManager.js +0 -117
- package/Tasks/Update/InitTasks.d.ts +0 -5
- package/Tasks/Update/InitTasks.js +0 -23
- package/Tasks/Update/VoxelUpdate.d.ts +0 -6
- package/Tasks/Update/VoxelUpdate.js +0 -177
- package/Templates/FullVoxelTemplate.d.ts +0 -14
- package/Templates/FullVoxelTemplate.js +0 -61
- package/Templates/Functions/CreateTemplate.d.ts +0 -3
- package/Templates/Functions/CreateTemplate.js +0 -134
- package/Templates/VoxelTemplate.d.ts +0 -34
- package/Templates/VoxelTemplate.js +0 -135
- package/Util/Binary/BinaryBuffer.d.ts +0 -29
- package/Util/Binary/BinaryBuffer.js +0 -130
- package/Util/Binary/Palettes.d.ts +0 -5
- package/Util/Binary/Palettes.js +0 -46
- package/Util/LocationVisitedMap.d.ts +0 -9
- package/Util/LocationVisitedMap.js +0 -18
- package/Util/VisistedMap.d.ts +0 -10
- package/Util/VisistedMap.js +0 -29
- package/Voxels/Data/VoxelTagStates.d.ts +0 -22
- package/Voxels/Data/VoxelTagStates.js +0 -47
- package/World/Archive/Archive.types.d.ts +0 -163
- package/World/Archive/Functions/ArchiveArea.js +0 -338
- package/World/Archive/Functions/ArchiveSector.d.ts +0 -7
- package/World/Archive/Functions/ArchiveSector.js +0 -625
- package/World/Archive/Functions/ImportSector.d.ts +0 -9
- package/World/Archive/Functions/ImportSector.js +0 -288
- package/World/Archive/Functions/Shared.js +0 -75
- /package/{Models/VoxelModel.types.js → Math/Location.js} +0 -0
- /package/{World/Archive/Archive.types.js → Mesher/Models/Nodes/Types/GeomtryNode.types.js} +0 -0
- /package/{Models → Voxels/Models}/Defaults/CubeVoxelGeometry.d.ts +0 -0
- /package/{Models → Voxels/Models}/Defaults/LiquidVoxelModel.d.ts +0 -0
- /package/{Models → Voxels/Models}/Defaults/PanelVoxelGeometry.d.ts +0 -0
- /package/{Models → Voxels/Models}/Defaults/StairVoxelModel.d.ts +0 -0
- /package/{Models → Voxels/Models}/Indexing/VoxelRelativeCubeIndex.d.ts +0 -0
- /package/{Models → Voxels/Models}/Indexing/VoxelRelativeCubeIndex.js +0 -0
- /package/{Tasks/IWG → WorldSimulation}/Procedures/SaveAllSectors.d.ts +0 -0
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import { VoxelRelativeCubeIndex } from "../../Indexing/VoxelRelativeCubeIndex";
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import { Vec3ArrayLike } from "@amodx/math";
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import { VoxelModelRuleBuilderRegister } from "../VoxelModelRuleBuilderRegister";
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+
import { OcclusionFaceRegister } from "../Classes/OcclusionFaceRegister";
|
|
5
|
+
import { AOOcclusionFaceIndex } from "../../Indexing/AOOcclusionFaceIndex";
|
|
6
|
+
import { CulledOcclusionFaceIndex } from "../../Indexing/CulledOcclusionFaceIndex";
|
|
7
|
+
import { OcclusionQuadFace } from "../Classes/OcclusionQuadFace";
|
|
8
|
+
import { OcclusionTriangleFace } from "../Classes/OcclusionTriangleFace";
|
|
9
|
+
import { EngineSettings } from "../../../../Settings/EngineSettings";
|
|
10
|
+
import { EngineStats } from "../../../../Stats/EngineStats";
|
|
11
|
+
class OcculsionBox {
|
|
12
|
+
p1;
|
|
13
|
+
p2;
|
|
14
|
+
p3;
|
|
15
|
+
p4;
|
|
16
|
+
constructor(p1 = [0, 0, 0], p2 = [0, 0, 0], p3 = [0, 0, 0], p4 = [0, 0, 0]) {
|
|
17
|
+
this.p1 = p1;
|
|
18
|
+
this.p2 = p2;
|
|
19
|
+
this.p3 = p3;
|
|
20
|
+
this.p4 = p4;
|
|
21
|
+
}
|
|
22
|
+
}
|
|
23
|
+
const mainBox = new OcculsionBox();
|
|
24
|
+
const size = 0.01;
|
|
25
|
+
// Calculate half the size of the box
|
|
26
|
+
const halfSize = size / 2;
|
|
27
|
+
// Create a small offset to move the box forward
|
|
28
|
+
const offset = 0.01;
|
|
29
|
+
const boxNormals = [
|
|
30
|
+
[1, 0, 0],
|
|
31
|
+
[0, 1, 0],
|
|
32
|
+
[0, 0, 1],
|
|
33
|
+
];
|
|
34
|
+
const boxPoints = [mainBox.p1, mainBox.p2, mainBox.p3, mainBox.p4];
|
|
35
|
+
const offsetPoint = [0, 0, 0];
|
|
36
|
+
const tangent = [0, 0, 0];
|
|
37
|
+
const bitangent = [0, 0, 0];
|
|
38
|
+
function updateOcculsionBox(point, normal) {
|
|
39
|
+
offsetPoint[0] = point[0] + normal[0] * offset;
|
|
40
|
+
offsetPoint[1] = point[1] + normal[1] * offset;
|
|
41
|
+
offsetPoint[2] = point[2] + normal[2] * offset;
|
|
42
|
+
if (Math.abs(normal[0]) > Math.abs(normal[2])) {
|
|
43
|
+
tangent[0] = -normal[1];
|
|
44
|
+
tangent[1] = normal[0];
|
|
45
|
+
tangent[2] = 0;
|
|
46
|
+
}
|
|
47
|
+
else {
|
|
48
|
+
tangent[0] = 0;
|
|
49
|
+
tangent[1] = -normal[2];
|
|
50
|
+
tangent[2] = normal[1];
|
|
51
|
+
}
|
|
52
|
+
const tangentLength = Math.sqrt(tangent[0] ** 2 + tangent[1] ** 2 + tangent[2] ** 2);
|
|
53
|
+
tangent[0] = tangent[0] / tangentLength;
|
|
54
|
+
tangent[1] = tangent[1] / tangentLength;
|
|
55
|
+
tangent[2] = tangent[2] / tangentLength;
|
|
56
|
+
bitangent[0] = normal[1] * tangent[2] - normal[2] * tangent[1];
|
|
57
|
+
bitangent[1] = normal[2] * tangent[0] - normal[0] * tangent[2];
|
|
58
|
+
bitangent[2] = normal[0] * tangent[1] - normal[1] * tangent[0];
|
|
59
|
+
mainBox.p1[0] =
|
|
60
|
+
offsetPoint[0] - tangent[0] * halfSize - bitangent[0] * halfSize;
|
|
61
|
+
mainBox.p1[1] =
|
|
62
|
+
offsetPoint[1] - tangent[1] * halfSize - bitangent[1] * halfSize;
|
|
63
|
+
mainBox.p1[2] =
|
|
64
|
+
offsetPoint[2] - tangent[2] * halfSize - bitangent[2] * halfSize;
|
|
65
|
+
mainBox.p2[0] =
|
|
66
|
+
offsetPoint[0] + tangent[0] * halfSize - bitangent[0] * halfSize;
|
|
67
|
+
mainBox.p2[1] =
|
|
68
|
+
offsetPoint[1] + tangent[1] * halfSize - bitangent[1] * halfSize;
|
|
69
|
+
mainBox.p2[2] =
|
|
70
|
+
offsetPoint[2] + tangent[2] * halfSize - bitangent[2] * halfSize;
|
|
71
|
+
mainBox.p3[0] =
|
|
72
|
+
offsetPoint[0] + tangent[0] * halfSize + bitangent[0] * halfSize;
|
|
73
|
+
mainBox.p3[1] =
|
|
74
|
+
offsetPoint[1] + tangent[1] * halfSize + bitangent[1] * halfSize;
|
|
75
|
+
mainBox.p3[2] =
|
|
76
|
+
offsetPoint[2] + tangent[2] * halfSize + bitangent[2] * halfSize;
|
|
77
|
+
mainBox.p4[0] =
|
|
78
|
+
offsetPoint[0] - tangent[0] * halfSize + bitangent[0] * halfSize;
|
|
79
|
+
mainBox.p4[1] =
|
|
80
|
+
offsetPoint[1] - tangent[1] * halfSize + bitangent[1] * halfSize;
|
|
81
|
+
mainBox.p4[2] =
|
|
82
|
+
offsetPoint[2] - tangent[2] * halfSize + bitangent[2] * halfSize;
|
|
83
|
+
return mainBox;
|
|
84
|
+
}
|
|
85
|
+
function projectPointOntoAxis(point, axis) {
|
|
86
|
+
return point[0] * axis[0] + point[1] * axis[1] + point[2] * axis[2];
|
|
87
|
+
}
|
|
88
|
+
function projectionsOverlap(axis, shape1Points, shape2Points) {
|
|
89
|
+
let min1 = Infinity;
|
|
90
|
+
let max1 = -Infinity;
|
|
91
|
+
let min2 = Infinity;
|
|
92
|
+
let max2 = -Infinity;
|
|
93
|
+
for (const point of shape1Points) {
|
|
94
|
+
const projection = projectPointOntoAxis(point, axis);
|
|
95
|
+
min1 = Math.min(min1, projection);
|
|
96
|
+
max1 = Math.max(max1, projection);
|
|
97
|
+
}
|
|
98
|
+
for (const point of shape2Points) {
|
|
99
|
+
const projection = projectPointOntoAxis(point, axis);
|
|
100
|
+
min2 = Math.min(min2, projection);
|
|
101
|
+
max2 = Math.max(max2, projection);
|
|
102
|
+
}
|
|
103
|
+
return !(max1 < min2 || max2 < min1);
|
|
104
|
+
}
|
|
105
|
+
function doesBoxIntersectFace(quad) {
|
|
106
|
+
const quadPoints = quad.points;
|
|
107
|
+
const quadNormal = quad.normal;
|
|
108
|
+
if (!projectionsOverlap(quadNormal, quadPoints, boxPoints)) {
|
|
109
|
+
return false;
|
|
110
|
+
}
|
|
111
|
+
for (const boxNormal of boxNormals) {
|
|
112
|
+
if (!projectionsOverlap(boxNormal, quadPoints, boxPoints)) {
|
|
113
|
+
return false;
|
|
114
|
+
}
|
|
115
|
+
}
|
|
116
|
+
return true;
|
|
117
|
+
}
|
|
118
|
+
export function BuildRules(geoPalette) {
|
|
119
|
+
const faceCullMap = [];
|
|
120
|
+
const vertexHitMap = [];
|
|
121
|
+
const cubeIndexSize = VoxelRelativeCubeIndex.flatIndex.size;
|
|
122
|
+
const totalFaces = OcclusionFaceRegister.faces.size;
|
|
123
|
+
const totalAOReusltsSize = totalFaces * 4 * cubeIndexSize * geoPalette.size;
|
|
124
|
+
const aoIndexBufferSize = Math.ceil(totalAOReusltsSize / 8);
|
|
125
|
+
const aoIndex = new AOOcclusionFaceIndex({
|
|
126
|
+
buffer: EngineSettings.settings.memoryAndCPU.useSharedMemory
|
|
127
|
+
? new SharedArrayBuffer(aoIndexBufferSize)
|
|
128
|
+
: new ArrayBuffer(aoIndexBufferSize),
|
|
129
|
+
totalFaces,
|
|
130
|
+
});
|
|
131
|
+
const cullIndexResultsSize = totalFaces * cubeIndexSize * geoPalette.size;
|
|
132
|
+
const cullIndexBufferSize = Math.ceil(cullIndexResultsSize / 8);
|
|
133
|
+
const cullIndex = new CulledOcclusionFaceIndex({
|
|
134
|
+
buffer: EngineSettings.settings.memoryAndCPU.useSharedMemory
|
|
135
|
+
? new SharedArrayBuffer(cullIndexBufferSize)
|
|
136
|
+
: new ArrayBuffer(cullIndexBufferSize),
|
|
137
|
+
totalFaces,
|
|
138
|
+
});
|
|
139
|
+
const faces = OcclusionFaceRegister.faces._palette;
|
|
140
|
+
const currentQuadFace = new OcclusionQuadFace();
|
|
141
|
+
const currentTriangleFace = new OcclusionTriangleFace();
|
|
142
|
+
const otherQuadFace = new OcclusionQuadFace();
|
|
143
|
+
const otherTriangleFace = new OcclusionTriangleFace();
|
|
144
|
+
EngineStats.geomtry.faces = faces.length;
|
|
145
|
+
for (let faceIndex = 0; faceIndex < faces.length; faceIndex++) {
|
|
146
|
+
const faceData = OcclusionFaceRegister.faceIndex[faceIndex];
|
|
147
|
+
let currentFace;
|
|
148
|
+
if (faceData[0] == 0) {
|
|
149
|
+
currentQuadFace.setPoints(faceData[1]);
|
|
150
|
+
currentFace = currentQuadFace;
|
|
151
|
+
}
|
|
152
|
+
else {
|
|
153
|
+
otherTriangleFace.setPoints(faceData[1]);
|
|
154
|
+
currentFace = otherTriangleFace;
|
|
155
|
+
}
|
|
156
|
+
faceCullMap[faceIndex] = [];
|
|
157
|
+
vertexHitMap[faceIndex] = [];
|
|
158
|
+
const facePoints = currentFace.points;
|
|
159
|
+
const faceNormal = currentFace.normal;
|
|
160
|
+
for (let gometryId = 0; gometryId < geoPalette.size; gometryId++) {
|
|
161
|
+
let geomtry = VoxelModelRuleBuilderRegister.geometry.get(geoPalette._palette[gometryId]);
|
|
162
|
+
if (geomtry.data.ogData.doNotBuildRules !== undefined)
|
|
163
|
+
continue;
|
|
164
|
+
for (const otherGeo of geomtry.compiled) {
|
|
165
|
+
if (otherGeo.type == "custom" || otherGeo.trueFaceIndex === undefined)
|
|
166
|
+
continue;
|
|
167
|
+
const otherFaceData = OcclusionFaceRegister.faceIndex[otherGeo.trueFaceIndex];
|
|
168
|
+
let otherFace;
|
|
169
|
+
if (otherFaceData[0] == 0) {
|
|
170
|
+
otherQuadFace.setPoints(otherFaceData[1]);
|
|
171
|
+
otherFace = otherQuadFace;
|
|
172
|
+
}
|
|
173
|
+
else {
|
|
174
|
+
currentTriangleFace.setPoints(otherFaceData[1]);
|
|
175
|
+
otherFace = currentTriangleFace;
|
|
176
|
+
}
|
|
177
|
+
for (let y = -1; y < 2; y++) {
|
|
178
|
+
for (let x = -1; x < 2; x++) {
|
|
179
|
+
for (let z = -1; z < 2; z++) {
|
|
180
|
+
if (faceIndex == otherGeo.trueFaceIndex &&
|
|
181
|
+
x == 0 &&
|
|
182
|
+
y == 0 &&
|
|
183
|
+
z == 0)
|
|
184
|
+
continue;
|
|
185
|
+
const directionIndex = VoxelRelativeCubeIndex.getIndex(x, y, z);
|
|
186
|
+
otherQuadFace.setOffset(x, y, z);
|
|
187
|
+
if (otherFace.doesCoverFace(currentFace)) {
|
|
188
|
+
cullIndex.setValue(gometryId, directionIndex, faceIndex, 1);
|
|
189
|
+
if (!faceCullMap[faceIndex].includes(directionIndex)) {
|
|
190
|
+
faceCullMap[faceIndex].push(directionIndex);
|
|
191
|
+
}
|
|
192
|
+
}
|
|
193
|
+
if (Vec3ArrayLike.Equals(otherFace.normal, faceNormal))
|
|
194
|
+
continue;
|
|
195
|
+
for (let v = 0; v < facePoints.length; v++) {
|
|
196
|
+
updateOcculsionBox(facePoints[v], faceNormal);
|
|
197
|
+
vertexHitMap[faceIndex][v] ??= [];
|
|
198
|
+
if (doesBoxIntersectFace(otherFace)) {
|
|
199
|
+
aoIndex.setValue(gometryId, directionIndex, faceIndex, v, 1);
|
|
200
|
+
if (!vertexHitMap[faceIndex][v].includes(directionIndex)) {
|
|
201
|
+
vertexHitMap[faceIndex][v].push(directionIndex);
|
|
202
|
+
}
|
|
203
|
+
}
|
|
204
|
+
}
|
|
205
|
+
}
|
|
206
|
+
}
|
|
207
|
+
}
|
|
208
|
+
}
|
|
209
|
+
}
|
|
210
|
+
}
|
|
211
|
+
return {
|
|
212
|
+
aoIndex: aoIndex.toJSON(),
|
|
213
|
+
faceCullIndex: cullIndex.toJSON(),
|
|
214
|
+
faceCullMap,
|
|
215
|
+
vertexHitMap,
|
|
216
|
+
};
|
|
217
|
+
}
|
|
@@ -0,0 +1,4 @@
|
|
|
1
|
+
import { CompiledGeomtryNodes } from "../../../../../Mesher/Models/Nodes/Types/GeomtryNode.types";
|
|
2
|
+
import { VoxelRuleGeometryData } from "../../Classes/VoxelRulesGeometry";
|
|
3
|
+
import { GeomtryInput } from "../../Classes/GeomtryInput";
|
|
4
|
+
export declare function CompileGeomtryNodes(buildRules: boolean, input: GeomtryInput, data: VoxelRuleGeometryData["nodes"]): CompiledGeomtryNodes[];
|
|
@@ -0,0 +1,39 @@
|
|
|
1
|
+
import { CompileBoxGeometryNode } from "./Nodes/CompileBoxGeometryNode";
|
|
2
|
+
import { CompileQuadGeometryNode } from "./Nodes/CompileQuadGeometryNode";
|
|
3
|
+
import { CompileTriangleGeometryNode } from "./Nodes/CompileTriangleGeometryNode";
|
|
4
|
+
export function CompileGeomtryNodes(buildRules, input, data) {
|
|
5
|
+
const compiled = [];
|
|
6
|
+
for (const { node, tranform } of data) {
|
|
7
|
+
if (node.type == "custom") {
|
|
8
|
+
compiled.push({
|
|
9
|
+
type: "custom",
|
|
10
|
+
id: node.id,
|
|
11
|
+
});
|
|
12
|
+
input.args.push({});
|
|
13
|
+
const argsIndex = input.args.length - 1;
|
|
14
|
+
for (const inputArg in node.inputs) {
|
|
15
|
+
const value = node.inputs[inputArg];
|
|
16
|
+
if (input.isArgString(value)) {
|
|
17
|
+
input.args[argsIndex][inputArg] = null;
|
|
18
|
+
input.onInput(value, (value) => {
|
|
19
|
+
input.args[argsIndex][inputArg] = value;
|
|
20
|
+
});
|
|
21
|
+
}
|
|
22
|
+
else {
|
|
23
|
+
input.args[argsIndex][inputArg] = value;
|
|
24
|
+
}
|
|
25
|
+
}
|
|
26
|
+
}
|
|
27
|
+
if (node.type == "box") {
|
|
28
|
+
compiled.push(...CompileBoxGeometryNode(buildRules, input, node, tranform));
|
|
29
|
+
}
|
|
30
|
+
if (node.type == "quad") {
|
|
31
|
+
compiled.push(CompileQuadGeometryNode(buildRules, input, node.points, node, tranform));
|
|
32
|
+
}
|
|
33
|
+
if (node.type == "triangle") {
|
|
34
|
+
compiled.push(CompileTriangleGeometryNode(buildRules, input, node.points, node, tranform));
|
|
35
|
+
}
|
|
36
|
+
}
|
|
37
|
+
input.orginalArgs = structuredClone(input.args);
|
|
38
|
+
return compiled;
|
|
39
|
+
}
|
|
@@ -0,0 +1,8 @@
|
|
|
1
|
+
import { VoxelFaces } from "../../../../../../Math";
|
|
2
|
+
import { Quad } from "../../../../../../Mesher/Geomtry";
|
|
3
|
+
import { QuadUVData, VoxelGeometryTransform } from "../../../../../../Mesher/Geomtry/Geometry.types";
|
|
4
|
+
import { Vec4Array } from "@amodx/math";
|
|
5
|
+
export declare function getVertexWeights(face: VoxelFaces, x: number, y: number, z: number): Vec4Array;
|
|
6
|
+
export type QuadVertexWeights = [Vec4Array, Vec4Array, Vec4Array, Vec4Array];
|
|
7
|
+
export declare const getQuadWeights: (quad: Quad, direction: VoxelFaces) => QuadVertexWeights;
|
|
8
|
+
export declare const mapQuadUvs: (uvs: Vec4Array, rotation: number | undefined, transform: VoxelGeometryTransform) => QuadUVData;
|
|
@@ -0,0 +1,106 @@
|
|
|
1
|
+
import { VoxelFaces } from "../../../../../../Math";
|
|
2
|
+
import { QuadVerticiesArray, } from "../../../../../../Mesher/Geomtry/Geometry.types";
|
|
3
|
+
import { Matrix2x2Like, Vec2ArrayLike, AMath, } from "@amodx/math";
|
|
4
|
+
function getInterpolationWeights(x, y, flip = false) {
|
|
5
|
+
x = Math.max(0, Math.min(1, x));
|
|
6
|
+
y = Math.max(0, Math.min(1, y));
|
|
7
|
+
let w1 = (1 - x) * (1 - y); // Weight for v1 = (0, 0)
|
|
8
|
+
let w2 = x * (1 - y); // Weight for v2 = (1, 0)
|
|
9
|
+
let w3 = x * y; // Weight for v3 = (1, 1)
|
|
10
|
+
let w4 = (1 - x) * y; // Weight for v4 = (0, 1)
|
|
11
|
+
return flip ? [w4, w3, w2, w1] : [w3, w4, w1, w2];
|
|
12
|
+
}
|
|
13
|
+
export function getVertexWeights(face, x, y, z) {
|
|
14
|
+
let flip = false;
|
|
15
|
+
let u, v;
|
|
16
|
+
switch (face) {
|
|
17
|
+
case VoxelFaces.Up:
|
|
18
|
+
u = x;
|
|
19
|
+
v = z;
|
|
20
|
+
break;
|
|
21
|
+
case VoxelFaces.Down:
|
|
22
|
+
u = x;
|
|
23
|
+
v = z;
|
|
24
|
+
flip = true;
|
|
25
|
+
break;
|
|
26
|
+
case VoxelFaces.North:
|
|
27
|
+
u = x;
|
|
28
|
+
v = y;
|
|
29
|
+
flip = true;
|
|
30
|
+
break;
|
|
31
|
+
case VoxelFaces.South:
|
|
32
|
+
u = x;
|
|
33
|
+
v = y;
|
|
34
|
+
break;
|
|
35
|
+
case VoxelFaces.East:
|
|
36
|
+
u = z;
|
|
37
|
+
v = y;
|
|
38
|
+
break;
|
|
39
|
+
case VoxelFaces.West:
|
|
40
|
+
u = z;
|
|
41
|
+
v = y;
|
|
42
|
+
flip = true;
|
|
43
|
+
break;
|
|
44
|
+
}
|
|
45
|
+
return getInterpolationWeights(u, v, flip);
|
|
46
|
+
}
|
|
47
|
+
export const getQuadWeights = (quad, direction) => {
|
|
48
|
+
const returnArray = [];
|
|
49
|
+
for (const vertex of QuadVerticiesArray) {
|
|
50
|
+
const { x, y, z } = quad.positions.vertices[vertex];
|
|
51
|
+
returnArray[vertex] = getVertexWeights(direction, x, y, z);
|
|
52
|
+
}
|
|
53
|
+
return returnArray;
|
|
54
|
+
};
|
|
55
|
+
const rotationMatrix = new Map();
|
|
56
|
+
export const mapQuadUvs = (uvs, rotation = 0, transform) => {
|
|
57
|
+
if (transform.lockUVs == true) {
|
|
58
|
+
let rotM = rotationMatrix.get(rotation);
|
|
59
|
+
if (!rotM) {
|
|
60
|
+
rotM = Matrix2x2Like.Rotation(AMath.DegreesToRadians(rotation));
|
|
61
|
+
rotationMatrix.set(rotation, rotM);
|
|
62
|
+
}
|
|
63
|
+
return [
|
|
64
|
+
Vec2ArrayLike.ApplyMatrix(rotM, [uvs[2], uvs[3]]),
|
|
65
|
+
Vec2ArrayLike.ApplyMatrix(rotM, [uvs[0], uvs[3]]),
|
|
66
|
+
Vec2ArrayLike.ApplyMatrix(rotM, [uvs[0], uvs[1]]),
|
|
67
|
+
Vec2ArrayLike.ApplyMatrix(rotM, [uvs[2], uvs[1]]),
|
|
68
|
+
];
|
|
69
|
+
}
|
|
70
|
+
let u0 = uvs[0];
|
|
71
|
+
let v0 = uvs[1];
|
|
72
|
+
let u1 = uvs[2];
|
|
73
|
+
let v1 = uvs[3];
|
|
74
|
+
if (transform.flip) {
|
|
75
|
+
if (transform.flip[0] === 1) {
|
|
76
|
+
[u0, u1] = [u1, u0];
|
|
77
|
+
}
|
|
78
|
+
if (transform.flip[1] === 1) {
|
|
79
|
+
[v0, v1] = [v1, v0];
|
|
80
|
+
}
|
|
81
|
+
}
|
|
82
|
+
let quadUVs = [
|
|
83
|
+
[u1, v1],
|
|
84
|
+
[u0, v1],
|
|
85
|
+
[u0, v0],
|
|
86
|
+
[u1, v0],
|
|
87
|
+
];
|
|
88
|
+
if (rotation !== 0) {
|
|
89
|
+
let rotM = rotationMatrix.get(rotation);
|
|
90
|
+
if (!rotM) {
|
|
91
|
+
rotM = Matrix2x2Like.Rotation(AMath.DegreesToRadians(rotation));
|
|
92
|
+
rotationMatrix.set(rotation, rotM);
|
|
93
|
+
}
|
|
94
|
+
const centerU = (u0 + u1) / 2;
|
|
95
|
+
const centerV = (v0 + v1) / 2;
|
|
96
|
+
quadUVs = quadUVs.map(([u, v]) => {
|
|
97
|
+
let x = u - centerU;
|
|
98
|
+
let y = v - centerV;
|
|
99
|
+
[x, y] = Vec2ArrayLike.ApplyMatrix(rotM, [x, y]);
|
|
100
|
+
x += centerU;
|
|
101
|
+
y += centerV;
|
|
102
|
+
return [x, y];
|
|
103
|
+
});
|
|
104
|
+
}
|
|
105
|
+
return quadUVs;
|
|
106
|
+
};
|
|
@@ -0,0 +1,5 @@
|
|
|
1
|
+
import { VoxelGeometryTransform } from "../../../../../../Mesher/Geomtry/Geometry.types";
|
|
2
|
+
import { CompiledQuadVoxelGeomtryNode } from "Mesher/Models/Nodes/Types/QuadVoxelGometryNodeTypes";
|
|
3
|
+
import { GeomtryInput } from "../../../../../../Voxels/Models/Rules/Classes/GeomtryInput";
|
|
4
|
+
import { VoxelBoxGeometryNode } from "Voxels/Models/VoxelModel.types";
|
|
5
|
+
export declare function CompileBoxGeometryNode(buildRules: boolean, input: GeomtryInput, data: VoxelBoxGeometryNode, transform: VoxelGeometryTransform): CompiledQuadVoxelGeomtryNode[];
|
|
@@ -0,0 +1,14 @@
|
|
|
1
|
+
import { VoxelFaceNameMap } from "../../../../../../Math";
|
|
2
|
+
import { TransformBox } from "../../../../../../Mesher/Geomtry/Transform/TransformBox";
|
|
3
|
+
import { CompileQuadGeometryNode } from "./CompileQuadGeometryNode";
|
|
4
|
+
import { Box } from "../../../../../../Mesher/Geomtry/Shapes/Box";
|
|
5
|
+
export function CompileBoxGeometryNode(buildRules, input, data, transform) {
|
|
6
|
+
// const quads: Quad[] = [];
|
|
7
|
+
const box = Box.Create(data.points);
|
|
8
|
+
TransformBox(box, transform);
|
|
9
|
+
const compiled = [];
|
|
10
|
+
for (let i = 0; i < 6; i++) {
|
|
11
|
+
compiled.push(CompileQuadGeometryNode(buildRules, input, box.quads[i].positions.toVec3Array(), data.faces[VoxelFaceNameMap[i]]));
|
|
12
|
+
}
|
|
13
|
+
return compiled;
|
|
14
|
+
}
|
|
@@ -0,0 +1,6 @@
|
|
|
1
|
+
import { Vec3Array } from "@amodx/math";
|
|
2
|
+
import { VoxelGeometryTransform } from "../../../../../../Mesher/Geomtry/Geometry.types";
|
|
3
|
+
import { CompiledQuadVoxelGeomtryNode } from "../../../../../../Mesher/Models/Nodes/Types/QuadVoxelGometryNodeTypes";
|
|
4
|
+
import { GeomtryInput } from "Voxels/Models/Rules/Classes/GeomtryInput";
|
|
5
|
+
import { BaseVoxelQuadData } from "Voxels/Models/VoxelModel.types";
|
|
6
|
+
export declare function CompileQuadGeometryNode(buildRules: boolean, input: GeomtryInput, points: [Vec3Array, Vec3Array, Vec3Array, Vec3Array], node: BaseVoxelQuadData, transform?: VoxelGeometryTransform): CompiledQuadVoxelGeomtryNode;
|
|
@@ -0,0 +1,92 @@
|
|
|
1
|
+
import { Quad } from "../../../../../../Mesher/Geomtry/Primitives/Quad";
|
|
2
|
+
import { getQuadWeights, mapQuadUvs } from "./CalcFunctions";
|
|
3
|
+
import { TransformQuad } from "../../../../../../Mesher/Geomtry/Transform/TransformQuad";
|
|
4
|
+
import { QuadVoxelGometryInputs, } from "../../../../../../Mesher/Models/Nodes/Types/QuadVoxelGometryNodeTypes";
|
|
5
|
+
import { OcclusionFaceRegister } from "../../../Classes/OcclusionFaceRegister";
|
|
6
|
+
import { closestVoxelFace } from "../../../../../../Math/UtilFunctions";
|
|
7
|
+
export function CompileQuadGeometryNode(buildRules, input, points, node, transform = {}) {
|
|
8
|
+
const quad = transform
|
|
9
|
+
? TransformQuad(Quad.Create(points), transform)
|
|
10
|
+
: Quad.Create(points);
|
|
11
|
+
const normals = quad.normals.toArray();
|
|
12
|
+
const averageNormal = [0, 0, 0];
|
|
13
|
+
for (let i = 0; i < normals.length; i++) {
|
|
14
|
+
averageNormal[0] += normals[i].x;
|
|
15
|
+
averageNormal[1] += normals[i].y;
|
|
16
|
+
averageNormal[2] += normals[i].z;
|
|
17
|
+
}
|
|
18
|
+
averageNormal[0] /= normals.length;
|
|
19
|
+
averageNormal[1] /= normals.length;
|
|
20
|
+
averageNormal[2] /= normals.length;
|
|
21
|
+
// Normalize the average normal
|
|
22
|
+
const magnitude = Math.sqrt(averageNormal[0] * averageNormal[0] +
|
|
23
|
+
averageNormal[1] * averageNormal[1] +
|
|
24
|
+
averageNormal[2] * averageNormal[2]);
|
|
25
|
+
if (magnitude !== 0) {
|
|
26
|
+
averageNormal[0] /= magnitude;
|
|
27
|
+
averageNormal[1] /= magnitude;
|
|
28
|
+
averageNormal[2] /= magnitude;
|
|
29
|
+
}
|
|
30
|
+
const closestFace = closestVoxelFace(averageNormal);
|
|
31
|
+
const weights = getQuadWeights(quad, closestFace);
|
|
32
|
+
const positions = quad.positions.toVec3Array();
|
|
33
|
+
input.args.push(QuadVoxelGometryInputs.CreateArgs());
|
|
34
|
+
const argsIndex = input.args.length - 1;
|
|
35
|
+
let defaultUvs = [0, 0, 1, 1];
|
|
36
|
+
if (input.isArgString(node.enabled)) {
|
|
37
|
+
input.onInput(String(node.enabled), (value) => (input.args[argsIndex][QuadVoxelGometryInputs.ArgIndexes.Enabled] =
|
|
38
|
+
value));
|
|
39
|
+
}
|
|
40
|
+
else {
|
|
41
|
+
node.enabled !== undefined &&
|
|
42
|
+
(input.args[argsIndex][QuadVoxelGometryInputs.ArgIndexes.Enabled] =
|
|
43
|
+
node.enabled);
|
|
44
|
+
}
|
|
45
|
+
if (input.isArgString(node.doubleSided)) {
|
|
46
|
+
input.onInput(String(node.doubleSided), (value) => (input.args[argsIndex][QuadVoxelGometryInputs.ArgIndexes.DoubleSided] =
|
|
47
|
+
value));
|
|
48
|
+
}
|
|
49
|
+
else {
|
|
50
|
+
node.doubleSided !== undefined &&
|
|
51
|
+
(input.args[argsIndex][QuadVoxelGometryInputs.ArgIndexes.DoubleSided] =
|
|
52
|
+
node.doubleSided);
|
|
53
|
+
}
|
|
54
|
+
if (input.isArgString(node.rotation)) {
|
|
55
|
+
input.onInput(String(node.rotation), (value) => {
|
|
56
|
+
input.args[argsIndex][QuadVoxelGometryInputs.ArgIndexes.Rotation] = value;
|
|
57
|
+
input.args[argsIndex][QuadVoxelGometryInputs.ArgIndexes.UVs] = mapQuadUvs(defaultUvs, value, transform);
|
|
58
|
+
});
|
|
59
|
+
}
|
|
60
|
+
else {
|
|
61
|
+
node.rotation &&
|
|
62
|
+
(input.args[argsIndex][QuadVoxelGometryInputs.ArgIndexes.Rotation] =
|
|
63
|
+
node.rotation);
|
|
64
|
+
}
|
|
65
|
+
if (input.isArgString(node.uv)) {
|
|
66
|
+
const defaultInput = input.geomtry.arguments[node.uv.substring(1)];
|
|
67
|
+
if (defaultInput.type == "box-uv" && defaultInput.default) {
|
|
68
|
+
input.args[argsIndex][QuadVoxelGometryInputs.ArgIndexes.UVs] = mapQuadUvs(defaultInput.default, input.args[argsIndex][QuadVoxelGometryInputs.ArgIndexes.Rotation], transform);
|
|
69
|
+
defaultUvs = defaultInput.default;
|
|
70
|
+
}
|
|
71
|
+
input.onInput(String(node.uv), (value) => {
|
|
72
|
+
input.args[argsIndex][QuadVoxelGometryInputs.ArgIndexes.UVs] = mapQuadUvs(value, input.args[argsIndex][QuadVoxelGometryInputs.ArgIndexes.Rotation], transform);
|
|
73
|
+
});
|
|
74
|
+
}
|
|
75
|
+
else {
|
|
76
|
+
input.args[argsIndex][QuadVoxelGometryInputs.ArgIndexes.UVs] = mapQuadUvs(node.uv, input.args[argsIndex][QuadVoxelGometryInputs.ArgIndexes.Rotation], transform);
|
|
77
|
+
defaultUvs = node.uv;
|
|
78
|
+
}
|
|
79
|
+
if (input.isArgString(node.texture)) {
|
|
80
|
+
input.onInput(String(node.texture), (value) => (input.args[argsIndex][QuadVoxelGometryInputs.ArgIndexes.Texture] =
|
|
81
|
+
value));
|
|
82
|
+
}
|
|
83
|
+
return {
|
|
84
|
+
type: "quad",
|
|
85
|
+
positions,
|
|
86
|
+
weights,
|
|
87
|
+
closestFace,
|
|
88
|
+
trueFaceIndex: buildRules
|
|
89
|
+
? OcclusionFaceRegister.getQuadId(quad)
|
|
90
|
+
: undefined,
|
|
91
|
+
};
|
|
92
|
+
}
|
|
@@ -0,0 +1,6 @@
|
|
|
1
|
+
import { Vec3Array } from "@amodx/math";
|
|
2
|
+
import { VoxelGeometryTransform } from "../../../../../../Mesher/Geomtry/Geometry.types";
|
|
3
|
+
import { CompiledTriangleVoxelGeomtryNode } from "../../../../../../Mesher/Models/Nodes/Types/TriangleVoxelGometryNodeTypes";
|
|
4
|
+
import { GeomtryInput } from "../../../Classes/GeomtryInput";
|
|
5
|
+
import { BaseVoxelTriangleData } from "../../../../VoxelModel.types";
|
|
6
|
+
export declare function CompileTriangleGeometryNode(buildRules: boolean, input: GeomtryInput, points: [Vec3Array, Vec3Array, Vec3Array], node: BaseVoxelTriangleData, transform?: VoxelGeometryTransform): CompiledTriangleVoxelGeomtryNode;
|
|
@@ -0,0 +1,115 @@
|
|
|
1
|
+
import { Triangle } from "../../../../../../Mesher/Geomtry/Primitives/Triangle";
|
|
2
|
+
import { getVertexWeights } from "./CalcFunctions";
|
|
3
|
+
import { TransformTriangle } from "../../../../../../Mesher/Geomtry/Transform/TransformTriangle";
|
|
4
|
+
import { TriangleVoxelGometryInputs, } from "../../../../../../Mesher/Models/Nodes/Types/TriangleVoxelGometryNodeTypes";
|
|
5
|
+
import { OcclusionFaceRegister } from "../../../Classes/OcclusionFaceRegister";
|
|
6
|
+
import { closestVoxelFace } from "../../../../../../Math/UtilFunctions";
|
|
7
|
+
export function CompileTriangleGeometryNode(buildRules, input, points, node, transform) {
|
|
8
|
+
const triangle = transform
|
|
9
|
+
? TransformTriangle(Triangle.Create(points), transform)
|
|
10
|
+
: Triangle.Create(points);
|
|
11
|
+
const normals = triangle.normals.toArray();
|
|
12
|
+
const averageNormal = [0, 0, 0];
|
|
13
|
+
for (let i = 0; i < normals.length; i++) {
|
|
14
|
+
averageNormal[0] += normals[i].x;
|
|
15
|
+
averageNormal[1] += normals[i].y;
|
|
16
|
+
averageNormal[2] += normals[i].z;
|
|
17
|
+
}
|
|
18
|
+
averageNormal[0] /= normals.length;
|
|
19
|
+
averageNormal[1] /= normals.length;
|
|
20
|
+
averageNormal[2] /= normals.length;
|
|
21
|
+
// Normalize the average normal
|
|
22
|
+
const magnitude = Math.sqrt(averageNormal[0] * averageNormal[0] +
|
|
23
|
+
averageNormal[1] * averageNormal[1] +
|
|
24
|
+
averageNormal[2] * averageNormal[2]);
|
|
25
|
+
if (magnitude !== 0) {
|
|
26
|
+
averageNormal[0] /= magnitude;
|
|
27
|
+
averageNormal[1] /= magnitude;
|
|
28
|
+
averageNormal[2] /= magnitude;
|
|
29
|
+
}
|
|
30
|
+
const closestFace = closestVoxelFace(averageNormal);
|
|
31
|
+
const weights = [];
|
|
32
|
+
const positions = triangle.positions.toVec3Array();
|
|
33
|
+
for (let i = 0; i < positions.length; i++) {
|
|
34
|
+
weights[i] = getVertexWeights(closestFace, ...positions[i]);
|
|
35
|
+
}
|
|
36
|
+
input.args.push(TriangleVoxelGometryInputs.CreateArgs());
|
|
37
|
+
const argsIndex = input.args.length - 1;
|
|
38
|
+
let defaultUvs = [
|
|
39
|
+
[0, 0],
|
|
40
|
+
[0, 0],
|
|
41
|
+
[0, 0],
|
|
42
|
+
];
|
|
43
|
+
if (input.isArgString(node.doubleSided)) {
|
|
44
|
+
input.onInput(String(node.doubleSided), (value) => {
|
|
45
|
+
input.args[argsIndex][TriangleVoxelGometryInputs.ArgIndexes.DoubleSided] =
|
|
46
|
+
value;
|
|
47
|
+
});
|
|
48
|
+
}
|
|
49
|
+
else {
|
|
50
|
+
input.args[argsIndex][TriangleVoxelGometryInputs.ArgIndexes.DoubleSided] =
|
|
51
|
+
Boolean(node.doubleSided);
|
|
52
|
+
}
|
|
53
|
+
if (input.isArgString(node.rotation)) {
|
|
54
|
+
input.onInput(String(node.rotation), (value) => {
|
|
55
|
+
input.args[argsIndex][TriangleVoxelGometryInputs.ArgIndexes.Rotation] =
|
|
56
|
+
value;
|
|
57
|
+
/* args[argsIndex][QuadVoxelGometryInputs.ArgIndexes.UVs] = mapQuadUvs(
|
|
58
|
+
defaultUvs,
|
|
59
|
+
value,
|
|
60
|
+
tranform
|
|
61
|
+
); */
|
|
62
|
+
input.args[argsIndex][TriangleVoxelGometryInputs.ArgIndexes.UVs] =
|
|
63
|
+
defaultUvs;
|
|
64
|
+
});
|
|
65
|
+
}
|
|
66
|
+
else {
|
|
67
|
+
node.rotation &&
|
|
68
|
+
(input.args[argsIndex][TriangleVoxelGometryInputs.ArgIndexes.Rotation] =
|
|
69
|
+
node.rotation);
|
|
70
|
+
}
|
|
71
|
+
if (input.isArgString(node.uv)) {
|
|
72
|
+
const defaultInput = input.geomtry.arguments[node.uv.substring(1)];
|
|
73
|
+
if (defaultInput.type == "uv" && defaultInput.default) {
|
|
74
|
+
/* args[argsIndex][QuadVoxelGometryInputs.ArgIndexes.UVs] = mapQuadUvs(
|
|
75
|
+
defaultInput.default,
|
|
76
|
+
args[argsIndex][QuadVoxelGometryInputs.ArgIndexes.Rotation],
|
|
77
|
+
tranform
|
|
78
|
+
); */
|
|
79
|
+
input.args[argsIndex][TriangleVoxelGometryInputs.ArgIndexes.UVs] =
|
|
80
|
+
defaultInput.default;
|
|
81
|
+
defaultInput.default = defaultUvs;
|
|
82
|
+
}
|
|
83
|
+
input.onInput(String(node.uv), (value) => {
|
|
84
|
+
/* args[argsIndex][TriangleVoxelGometryInputs.ArgIndexes.UVs] = mapQuadUvs(
|
|
85
|
+
value,
|
|
86
|
+
args[argsIndex][TriangleVoxelGometryInputs.ArgIndexes.Rotation],
|
|
87
|
+
transform
|
|
88
|
+
);
|
|
89
|
+
*/
|
|
90
|
+
input.args[argsIndex][TriangleVoxelGometryInputs.ArgIndexes.UVs] = value;
|
|
91
|
+
});
|
|
92
|
+
}
|
|
93
|
+
else {
|
|
94
|
+
/* args[argsIndex][TriangleVoxelGometryInputs.ArgIndexes.UVs] = mapQuadUvs(
|
|
95
|
+
node.uv as Vec4Array,
|
|
96
|
+
args[argsIndex][TriangleVoxelGometryInputs.ArgIndexes.Rotation],
|
|
97
|
+
tranform
|
|
98
|
+
); */
|
|
99
|
+
input.args[argsIndex][TriangleVoxelGometryInputs.ArgIndexes.UVs] = node.uv;
|
|
100
|
+
defaultUvs = node.uv;
|
|
101
|
+
}
|
|
102
|
+
if (input.isArgString(node.texture)) {
|
|
103
|
+
input.onInput(String(node.texture), (value) => (input.args[argsIndex][TriangleVoxelGometryInputs.ArgIndexes.Texture] =
|
|
104
|
+
value));
|
|
105
|
+
}
|
|
106
|
+
return {
|
|
107
|
+
type: "triangle",
|
|
108
|
+
positions,
|
|
109
|
+
weights,
|
|
110
|
+
closestFace,
|
|
111
|
+
trueFaceIndex: buildRules
|
|
112
|
+
? OcclusionFaceRegister.getTriangleId(triangle)
|
|
113
|
+
: undefined,
|
|
114
|
+
};
|
|
115
|
+
}
|
|
@@ -1,4 +1,4 @@
|
|
|
1
|
-
import { StringPalette } from "
|
|
1
|
+
import { StringPalette } from "../../../Util/StringPalette";
|
|
2
2
|
import { VoxelGeometryData, VoxelGeometryLinkData, VoxelModelConstructorData, VoxelModelData } from "../VoxelModel.types";
|
|
3
3
|
import { VoxelRuleGeometry } from "./Classes/VoxelRulesGeometry";
|
|
4
4
|
import { VoxelRulesModoel } from "./Classes/VoxelRulesModel";
|