@divinevoxel/vlox 0.0.73 → 0.0.75

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (688) hide show
  1. package/Cache/Cache.types.d.ts +1 -1
  2. package/Contexts/Base/Remote/InitDataSync.js +7 -3
  3. package/Contexts/Base/Remote/InitWorldDataSync.d.ts +2 -1
  4. package/Contexts/Base/Remote/InitWorldDataSync.js +14 -3
  5. package/Contexts/Generator/DivineVoxelEngineGenerator.d.ts +9 -0
  6. package/Contexts/Generator/DivineVoxelEngineGenerator.js +14 -0
  7. package/Contexts/{Constructor/ConstrcutorTheads.d.ts → Generator/GeneratorThreads.d.ts} +2 -2
  8. package/Contexts/{Constructor/ConstrcutorTheads.js → Generator/GeneratorThreads.js} +2 -2
  9. package/Contexts/Generator/index.d.ts +1 -0
  10. package/Contexts/Generator/index.js +1 -0
  11. package/Contexts/Mesher/DivineVoxelEngineMesher.d.ts +9 -0
  12. package/Contexts/Mesher/DivineVoxelEngineMesher.js +14 -0
  13. package/Contexts/Mesher/MesherTheads.d.ts +7 -0
  14. package/Contexts/Mesher/MesherTheads.js +14 -0
  15. package/Contexts/Mesher/index.d.ts +1 -0
  16. package/Contexts/Mesher/index.js +1 -0
  17. package/Contexts/Nexus/NexusTheads.js +1 -1
  18. package/Contexts/Render/DVERenderThreads.d.ts +2 -1
  19. package/Contexts/Render/DVERenderThreads.js +4 -2
  20. package/Contexts/Render/DivineVoxelEngineRender.d.ts +12 -1
  21. package/Contexts/Render/DivineVoxelEngineRender.js +9 -4
  22. package/Contexts/World/DivineVoxelEngineWorld.d.ts +10 -0
  23. package/Contexts/World/WorldThreads.d.ts +2 -1
  24. package/Contexts/World/WorldThreads.js +4 -2
  25. package/Init/StartGenerator.d.ts +2 -0
  26. package/Init/StartGenerator.js +45 -0
  27. package/Init/StartMesher.d.ts +2 -0
  28. package/Init/StartMesher.js +41 -0
  29. package/Init/StartNexus.js +4 -2
  30. package/Init/StartRenderer.d.ts +4 -1
  31. package/Init/StartRenderer.js +59 -14
  32. package/Init/StartWorld.js +2 -1
  33. package/LICENSE.md +2 -1
  34. package/Math/CardinalNeighbors.d.ts +43 -3
  35. package/Math/CardinalNeighbors.js +54 -8
  36. package/Math/Indexing.d.ts +1 -0
  37. package/Math/Location.d.ts +10 -0
  38. package/Math/UtilFunctions.d.ts +4 -0
  39. package/Math/UtilFunctions.js +52 -0
  40. package/Math/index.d.ts +1 -6
  41. package/Math/index.js +1 -0
  42. package/Mesher/Functions/Base/MeshSectionBase.d.ts +5 -0
  43. package/Mesher/Functions/Base/MeshSectionBase.js +105 -0
  44. package/Mesher/Functions/CompactVoxelSectionMesh.d.ts +4 -0
  45. package/Mesher/Functions/CompactVoxelSectionMesh.js +106 -0
  46. package/Mesher/Functions/MeshSection.d.ts +1 -1
  47. package/Mesher/Functions/MeshSection.js +3 -114
  48. package/Mesher/Functions/MeshSectionSnapShot.d.ts +3 -0
  49. package/Mesher/Functions/MeshSectionSnapShot.js +14 -0
  50. package/Mesher/Functions/MeshTexture.js +8 -4
  51. package/Mesher/Functions/MeshVoxel.js +10 -4
  52. package/Mesher/Geomtry/CompactedSectionVoxelMesh.d.ts +26 -0
  53. package/Mesher/Geomtry/CompactedSectionVoxelMesh.js +149 -0
  54. package/Mesher/Geomtry/Functions/GetBounds.d.ts +2 -0
  55. package/Mesher/{Models/Common/BoundsFunctions.js → Geomtry/Functions/GetBounds.js} +13 -13
  56. package/Mesher/Geomtry/Geometry.types.d.ts +14 -0
  57. package/Mesher/Geomtry/Geometry.types.js +11 -0
  58. package/Mesher/Geomtry/Primitives/Quad.d.ts +7 -15
  59. package/Mesher/Geomtry/Primitives/Quad.js +36 -91
  60. package/Mesher/Geomtry/Primitives/QuadVertexData.d.ts +4 -14
  61. package/Mesher/Geomtry/Primitives/QuadVertexData.js +17 -57
  62. package/Mesher/Geomtry/Primitives/Triangle.d.ts +65 -0
  63. package/Mesher/Geomtry/Primitives/Triangle.js +148 -0
  64. package/Mesher/Geomtry/Primitives/TriangleVertexData.d.ts +58 -0
  65. package/Mesher/Geomtry/Primitives/TriangleVertexData.js +263 -0
  66. package/Mesher/Geomtry/Primitives/index.d.ts +2 -0
  67. package/Mesher/Geomtry/Primitives/index.js +2 -0
  68. package/Mesher/Geomtry/Shapes/Box.d.ts +20 -0
  69. package/Mesher/Geomtry/Shapes/Box.js +69 -0
  70. package/Mesher/Geomtry/Transform/TransformBox.d.ts +3 -0
  71. package/{Models/Shared/Transform.js → Mesher/Geomtry/Transform/TransformBox.js} +9 -124
  72. package/Mesher/Geomtry/Transform/TransformQuad.d.ts +3 -0
  73. package/Mesher/Geomtry/Transform/TransformQuad.js +113 -0
  74. package/Mesher/Geomtry/Transform/TransformTriangle.d.ts +3 -0
  75. package/Mesher/Geomtry/Transform/TransformTriangle.js +112 -0
  76. package/Mesher/Geomtry/VoxelGeometryBuilder.d.ts +3 -4
  77. package/Mesher/Geomtry/VoxelGeometryBuilder.js +140 -203
  78. package/Mesher/Geomtry/VoxelMesh.js +2 -2
  79. package/Mesher/Geomtry/VoxelMeshBVHBuilder.d.ts +8 -70
  80. package/Mesher/Geomtry/VoxelMeshBVHBuilder.js +18 -183
  81. package/Mesher/Geomtry/VoxelMeshBVHStructCursor.d.ts +22 -0
  82. package/Mesher/Geomtry/VoxelMeshBVHStructCursor.js +78 -0
  83. package/Mesher/Geomtry/VoxelMeshBuffers.js +2 -2
  84. package/Mesher/Geomtry/VoxelMeshVertexStructCursor.d.ts +9 -3
  85. package/Mesher/Geomtry/VoxelMeshVertexStructCursor.js +26 -3
  86. package/Mesher/Geomtry/VoxelShaderData.d.ts +4 -1
  87. package/Mesher/Geomtry/VoxelShaderData.js +25 -10
  88. package/Mesher/InitMesher.d.ts +1 -1
  89. package/Mesher/InitMesher.js +6 -0
  90. package/Mesher/InitTask.js +18 -3
  91. package/Mesher/Models/Common/Calc/CalcConstants.d.ts +1 -5
  92. package/Mesher/Models/Common/Calc/CalcConstants.js +2 -76
  93. package/Mesher/Models/Common/Faces/CullRulledFace.d.ts +2 -0
  94. package/Mesher/Models/Common/Faces/CullRulledFace.js +60 -0
  95. package/Mesher/Models/Common/Faces/ShadeRulelessFace.d.ts +4 -0
  96. package/Mesher/Models/Common/Faces/ShadeRulelessFace.js +12 -0
  97. package/Mesher/Models/Common/Faces/ShadeRulledFace.d.ts +4 -0
  98. package/Mesher/Models/Common/Faces/ShadeRulledFace.js +58 -0
  99. package/Mesher/Models/Common/GetTexture.d.ts +6 -0
  100. package/Mesher/Models/Common/GetTexture.js +12 -0
  101. package/Mesher/Models/Nodes/Custom/Liquid/FlowGradient.js +1 -1
  102. package/Mesher/Models/Nodes/Custom/Liquid/LiquidGeomtryNode.d.ts +2 -3
  103. package/Mesher/Models/Nodes/Custom/Liquid/LiquidGeomtryNode.js +125 -49
  104. package/Mesher/Models/Nodes/Default/QuadVoxelGeometryNode.d.ts +13 -0
  105. package/Mesher/Models/Nodes/Default/QuadVoxelGeometryNode.js +55 -0
  106. package/Mesher/Models/Nodes/Default/TriangleVoxelGeometryNode.d.ts +13 -0
  107. package/Mesher/Models/Nodes/Default/TriangleVoxelGeometryNode.js +52 -0
  108. package/Mesher/Models/Nodes/GeometryNode.d.ts +2 -8
  109. package/Mesher/Models/Nodes/GeometryNode.js +1 -7
  110. package/Mesher/Models/Nodes/Types/GeomtryNode.types.d.ts +7 -0
  111. package/Mesher/Models/Nodes/Types/QuadVoxelGometryNodeTypes.d.ts +29 -0
  112. package/{Models/Input/QuadVoxelGometryInputs.js → Mesher/Models/Nodes/Types/QuadVoxelGometryNodeTypes.js} +4 -8
  113. package/Mesher/Models/Nodes/Types/TriangleVoxelGometryNodeTypes.d.ts +28 -0
  114. package/Mesher/Models/Nodes/Types/TriangleVoxelGometryNodeTypes.js +24 -0
  115. package/Mesher/Models/Nodes/VoxelGeometryConstructor.d.ts +4 -8
  116. package/Mesher/Models/Nodes/VoxelGeometryConstructor.js +16 -52
  117. package/Mesher/Models/Procedures/Default/ConsistentRotationTextureProcedure.d.ts +25 -0
  118. package/Mesher/Models/Procedures/Default/ConsistentRotationTextureProcedure.js +44 -0
  119. package/Mesher/Models/Procedures/Default/OutlinedTextureProcedure.d.ts +28 -0
  120. package/Mesher/Models/Procedures/Default/OutlinedTextureProcedure.js +162 -0
  121. package/Mesher/Models/Procedures/TextureProcedure.d.ts +16 -0
  122. package/Mesher/Models/Procedures/TextureProcedure.js +2 -0
  123. package/Mesher/Models/Procedures/TextureProcedureRegister.d.ts +6 -0
  124. package/Mesher/Models/Procedures/TextureProcedureRegister.js +16 -0
  125. package/Mesher/Models/VoxelConstructor.d.ts +2 -6
  126. package/Mesher/Models/VoxelConstructor.js +5 -15
  127. package/Mesher/Models/VoxelGeometryBuilderCacheSpace.d.ts +2 -2
  128. package/Mesher/Models/VoxelGeometryBuilderCacheSpace.js +10 -11
  129. package/Mesher/Models/VoxelModelBuilder.d.ts +0 -1
  130. package/Mesher/Models/VoxelModelBuilder.js +2 -10
  131. package/Mesher/Models/VoxelModelConstructorRegister.d.ts +8 -2
  132. package/Mesher/Models/VoxelModelConstructorRegister.js +6 -8
  133. package/Mesher/Types/Mesher.types.d.ts +1 -0
  134. package/Renderer/Classes/DVESectionMeshes.d.ts +2 -3
  135. package/Renderer/Classes/SectionMesh.d.ts +2 -3
  136. package/Renderer/Classes/SectionMesh.js +13 -10
  137. package/Renderer/Classes/SectorMesh.d.ts +5 -5
  138. package/Renderer/Classes/SectorMesh.js +17 -6
  139. package/Renderer/InitTasks.d.ts +1 -2
  140. package/Renderer/InitTasks.js +5 -19
  141. package/Renderer/MeshManager.d.ts +7 -2
  142. package/Renderer/MeshManager.js +34 -36
  143. package/Renderer/MeshRegister.d.ts +10 -8
  144. package/Renderer/MeshRegister.js +36 -45
  145. package/Settings/EngineSettings.d.ts +1 -0
  146. package/Settings/EngineSettings.js +9 -3
  147. package/Settings/EngineSettings.types.d.ts +14 -22
  148. package/Settings/EngineSettings.types.js +11 -15
  149. package/Stats/EngineStats.d.ts +19 -0
  150. package/Stats/EngineStats.js +27 -0
  151. package/Tasks/Paint/Common.d.ts +7 -0
  152. package/Tasks/Paint/Common.js +200 -0
  153. package/Tasks/Paint/Erase/EraseVoxel.d.ts +3 -0
  154. package/Tasks/Paint/Erase/EraseVoxel.js +31 -0
  155. package/Tasks/Paint/Erase/EraseVoxelPath.d.ts +4 -0
  156. package/Tasks/Paint/Erase/EraseVoxelPath.js +80 -0
  157. package/Tasks/Paint/Erase/EraseVoxelTemplate.d.ts +4 -0
  158. package/Tasks/Paint/Erase/EraseVoxelTemplate.js +34 -0
  159. package/Tasks/Paint/InitTasks.d.ts +1 -0
  160. package/Tasks/Paint/InitTasks.js +16 -0
  161. package/Tasks/Paint/Paint/PaintVoxel.d.ts +4 -0
  162. package/Tasks/Paint/Paint/PaintVoxel.js +29 -0
  163. package/Tasks/Paint/Paint/PaintVoxelPath.d.ts +4 -0
  164. package/Tasks/Paint/Paint/PaintVoxelPath.js +78 -0
  165. package/Tasks/Paint/Paint/PaintVoxelTemplate.d.ts +4 -0
  166. package/Tasks/Paint/Paint/PaintVoxelTemplate.js +36 -0
  167. package/Tasks/Propagation/Flow/FlowManager.d.ts +4 -4
  168. package/Tasks/Propagation/Flow/FlowRemove.d.ts +2 -2
  169. package/Tasks/Propagation/Flow/FlowUpdate.d.ts +2 -2
  170. package/Tasks/Propagation/Flow/FlowUpdate.js +1 -1
  171. package/Tasks/Propagation/Flow/WorldFlow.d.ts +2 -2
  172. package/Tasks/Propagation/Flow/WorldFlow.js +2 -2
  173. package/Tasks/Propagation/Illumanation/CommonFunctions.d.ts +6 -6
  174. package/Tasks/Propagation/Illumanation/CommonFunctions.js +6 -7
  175. package/Tasks/Propagation/Illumanation/RGBUpdate.d.ts +3 -3
  176. package/Tasks/Propagation/Illumanation/RGBUpdate.js +9 -9
  177. package/Tasks/Propagation/Illumanation/SunUpdate.d.ts +3 -3
  178. package/Tasks/Propagation/Illumanation/SunUpdate.js +8 -7
  179. package/Tasks/Propagation/Illumanation/WorldRGB.d.ts +2 -2
  180. package/Tasks/Propagation/Illumanation/WorldSun.d.ts +2 -2
  181. package/Tasks/Propagation/Illumanation/WorldSun.js +19 -24
  182. package/Tasks/Propagation/InitTasks.js +17 -29
  183. package/Tasks/Propagation/Power/PowerUpdate.d.ts +3 -0
  184. package/Tasks/Propagation/Power/PowerUpdate.js +80 -0
  185. package/Tasks/Tasks.types.d.ts +26 -10
  186. package/Tasks/TasksIds.d.ts +13 -19
  187. package/Tasks/TasksIds.js +13 -19
  188. package/Tasks/{Update/UpdateTask.d.ts → VoxelUpdateTask.d.ts} +21 -12
  189. package/Tasks/{Update/UpdateTask.js → VoxelUpdateTask.js} +72 -43
  190. package/Tasks/WorldGeneration/InitTasks.d.ts +4 -1
  191. package/Tasks/WorldGeneration/InitTasks.js +6 -3
  192. package/Tasks/WorldGeneration/WorldGen.types.d.ts +2 -3
  193. package/Tasks/WorldGeneration/WorldGenBrush.d.ts +3 -3
  194. package/Tasks/WorldGeneration/WorldGenBrush.js +8 -9
  195. package/Tasks/WorldGeneration/WorldGenRegister.d.ts +4 -2
  196. package/Tasks/WorldGeneration/WorldGenRegister.js +13 -3
  197. package/Tasks/WorldGeneration/WorldGeneration.d.ts +2 -2
  198. package/Tasks/WorldGeneration/WorldGeneration.js +22 -3
  199. package/Templates/Archive/ArchivedVoxelTemplate.d.ts +37 -0
  200. package/Templates/Archive/ArchivedVoxelTemplate.js +124 -0
  201. package/Templates/Archive/ArchivedVoxelTemplate.types.d.ts +45 -0
  202. package/Templates/Archive/ArchivedVoxelTemplate.types.js +1 -0
  203. package/Templates/Archive/Functions/CreateArchivedTemplate.d.ts +11 -0
  204. package/Templates/Archive/Functions/CreateArchivedTemplate.js +184 -0
  205. package/Templates/Archive/Functions/ExportArchiedTemplateJSON.d.ts +2 -0
  206. package/Templates/Archive/Functions/ExportArchiedTemplateJSON.js +44 -0
  207. package/Templates/Archive/Functions/ImportArchivedTemplateJSON.d.ts +2 -0
  208. package/Templates/Archive/Functions/ImportArchivedTemplateJSON.js +37 -0
  209. package/Templates/Cursor/TemplateCursor.d.ts +5 -3
  210. package/Templates/Cursor/TemplateCursor.js +8 -4
  211. package/Templates/Cursor/TemplateProxy.d.ts +10 -0
  212. package/Templates/Cursor/TemplateProxy.js +22 -0
  213. package/Templates/Cursor/TemplateVoxelCursor.d.ts +5 -7
  214. package/Templates/Cursor/TemplateVoxelCursor.js +7 -13
  215. package/Templates/Full/FullVoxelTemplate.d.ts +27 -0
  216. package/Templates/Full/FullVoxelTemplate.js +108 -0
  217. package/Templates/Full/FullVoxelTemplate.types.d.ts +5 -0
  218. package/Templates/Full/FullVoxelTemplate.types.js +1 -0
  219. package/Templates/Full/Functions/CreateFullTemplate.d.ts +3 -0
  220. package/Templates/Full/Functions/CreateFullTemplate.js +27 -0
  221. package/Templates/Functions/FlipTemplate.d.ts +2 -2
  222. package/Templates/Functions/FlipTemplate.js +1 -9
  223. package/Templates/Functions/RotateTemplate.d.ts +2 -2
  224. package/Templates/Functions/RotateTemplate.js +2 -10
  225. package/Templates/Functions/index.d.ts +1 -1
  226. package/Templates/Functions/index.js +1 -1
  227. package/Templates/Path/VoxelPath.d.ts +34 -0
  228. package/Templates/Path/VoxelPath.js +127 -0
  229. package/Templates/Path/VoxelPath.types.d.ts +10 -0
  230. package/Templates/Path/VoxelPath.types.js +1 -0
  231. package/Templates/Selection/VoxelBFSSelection.d.ts +20 -0
  232. package/Templates/Selection/VoxelBFSSelection.js +130 -0
  233. package/Templates/Selection/VoxelBoxSelection.d.ts +14 -0
  234. package/Templates/Selection/VoxelBoxSelection.js +105 -0
  235. package/Templates/Selection/VoxelSelecton.d.ts +6 -0
  236. package/Templates/Selection/VoxelSelecton.js +1 -0
  237. package/Templates/Selection/VoxelSurfaceSelection.d.ts +27 -0
  238. package/Templates/Selection/VoxelSurfaceSelection.js +206 -0
  239. package/Templates/Selection/VoxelTemplateSelection.d.ts +10 -0
  240. package/Templates/Selection/VoxelTemplateSelection.js +26 -0
  241. package/Templates/Shapes/BasicVoxelShapeTemplate.d.ts +35 -0
  242. package/Templates/Shapes/BasicVoxelShapeTemplate.js +126 -0
  243. package/Templates/Shapes/BoxVoxelTemplate.d.ts +22 -0
  244. package/Templates/Shapes/BoxVoxelTemplate.js +75 -0
  245. package/Templates/Shapes/ConeVoxelTemplate.d.ts +22 -0
  246. package/Templates/Shapes/ConeVoxelTemplate.js +69 -0
  247. package/Templates/Shapes/CylinderVoxelTemplate.d.ts +22 -0
  248. package/Templates/Shapes/CylinderVoxelTemplate.js +69 -0
  249. package/Templates/Shapes/OctahedronVoxelTemplate.d.ts +22 -0
  250. package/Templates/Shapes/OctahedronVoxelTemplate.js +69 -0
  251. package/Templates/Shapes/PyramidVoxelTemplate.d.ts +30 -0
  252. package/Templates/Shapes/PyramidVoxelTemplate.js +140 -0
  253. package/Templates/Shapes/SphereVoxelTemplate.d.ts +24 -0
  254. package/Templates/Shapes/SphereVoxelTemplate.js +97 -0
  255. package/Templates/Shapes/TorusVoxelTemplate.d.ts +22 -0
  256. package/Templates/Shapes/TorusVoxelTemplate.js +69 -0
  257. package/Templates/Shapes/VoxelShapeTemplate.types.d.ts +25 -0
  258. package/Templates/Shapes/VoxelShapeTemplate.types.js +1 -0
  259. package/Templates/VoxelTempateRegister.d.ts +6 -0
  260. package/Templates/VoxelTempateRegister.js +30 -0
  261. package/Templates/VoxelTemplates.types.d.ts +23 -26
  262. package/Templates/index.d.ts +1 -1
  263. package/Templates/index.js +1 -1
  264. package/Textures/Classes/CompiledTexture.d.ts +3 -0
  265. package/Textures/Classes/CompiledTexture.js +3 -0
  266. package/Textures/Classes/CompiledTextureAnimation.d.ts +1 -1
  267. package/Textures/Classes/CompiledTextureAnimation.js +8 -2
  268. package/Textures/Functions/BuildTextureData.d.ts +2 -1
  269. package/Textures/Functions/BuildTextureData.js +86 -17
  270. package/Textures/Texture.types.d.ts +5 -1
  271. package/Textures/TextureManager.d.ts +2 -1
  272. package/Textures/TextureManager.js +5 -2
  273. package/Tools/Brush/AdvancedBrushTool.d.ts +1 -5
  274. package/Tools/Brush/AdvancedBrushTool.js +3 -31
  275. package/Tools/Brush/Brush.d.ts +10 -4
  276. package/Tools/Brush/Brush.js +62 -37
  277. package/Tools/Tasks/TasksTool.d.ts +49 -19
  278. package/Tools/Tasks/TasksTool.js +87 -21
  279. package/Util/Binary/BinaryArrays.d.ts +2 -0
  280. package/Util/Binary/BinaryArrays.js +15 -0
  281. package/Util/Binary/BinaryFunctions.d.ts +3 -0
  282. package/Util/Binary/BinaryFunctions.js +18 -0
  283. package/Util/BinaryBuffer/BinaryBuffer.d.ts +30 -0
  284. package/Util/BinaryBuffer/BinaryBuffer.js +78 -0
  285. package/Util/BinaryBuffer/BinaryBuffer.types.d.ts +37 -0
  286. package/Util/BinaryBuffer/BinaryBuffer.types.js +28 -0
  287. package/Util/BinaryBuffer/Functions/BinaryBufferConvert.d.ts +5 -0
  288. package/Util/BinaryBuffer/Functions/BinaryBufferConvert.js +60 -0
  289. package/Util/BinaryBuffer/Functions/BinaryBufferJSON.d.ts +3 -0
  290. package/Util/BinaryBuffer/Functions/BinaryBufferJSON.js +64 -0
  291. package/Util/BinaryBuffer/Functions/BinaryBufferRead.d.ts +3 -0
  292. package/Util/BinaryBuffer/Functions/BinaryBufferRead.js +26 -0
  293. package/Util/BinaryBuffer/Functions/BinaryBufferToTypedArray.d.ts +2 -0
  294. package/Util/BinaryBuffer/Functions/BinaryBufferToTypedArray.js +43 -0
  295. package/Util/BinaryBuffer/index.d.ts +2 -0
  296. package/Util/BinaryBuffer/index.js +2 -0
  297. package/Util/FlatBinaryTreeIndex.d.ts +46 -0
  298. package/Util/FlatBinaryTreeIndex.js +104 -0
  299. package/Util/LocationData.d.ts +3 -0
  300. package/Util/LocationData.js +16 -0
  301. package/Util/PriorityQueue.d.ts +18 -0
  302. package/Util/PriorityQueue.js +62 -0
  303. package/Util/TickInterval.d.ts +16 -0
  304. package/Util/TickInterval.js +49 -0
  305. package/Util/TypedEventTarget.d.ts +1 -0
  306. package/Util/TypedEventTarget.js +3 -0
  307. package/Util/Util.types.d.ts +4 -0
  308. package/Util/WorkItemProgress.d.ts +23 -0
  309. package/Util/WorkItemProgress.js +52 -0
  310. package/Voxels/Archive/VoxelArchive.types.d.ts +43 -0
  311. package/Voxels/Archive/VoxelArchive.types.js +6 -0
  312. package/Voxels/Archive/VoxelPaletteArchiveReader.d.ts +11 -0
  313. package/Voxels/Archive/VoxelPaletteArchiveReader.js +73 -0
  314. package/Voxels/Archive/VoxelPaletteArechive.d.ts +15 -0
  315. package/Voxels/Archive/VoxelPaletteArechive.js +81 -0
  316. package/Voxels/Cursor/DataCursor.interface.d.ts +1 -0
  317. package/Voxels/Cursor/VoxelCursor.d.ts +6 -7
  318. package/Voxels/Cursor/VoxelCursor.interface.d.ts +28 -24
  319. package/Voxels/Cursor/VoxelCursor.interface.js +114 -75
  320. package/Voxels/Cursor/VoxelCursor.js +22 -12
  321. package/Voxels/Cursor/VoxelLightData.d.ts +2 -0
  322. package/Voxels/Cursor/VoxelLightData.js +3 -1
  323. package/Voxels/Data/VoxelPalettesRegister.d.ts +11 -1
  324. package/Voxels/Data/VoxelPalettesRegister.js +17 -1
  325. package/Voxels/Data/VoxelPropertiesRegister.d.ts +4 -0
  326. package/Voxels/Data/VoxelPropertiesRegister.js +3 -0
  327. package/Voxels/Data/VoxelTag.types.d.ts +23 -2
  328. package/Voxels/Data/VoxelTag.types.js +9 -1
  329. package/Voxels/Data/VoxelTagsRegister.js +8 -0
  330. package/Voxels/Functions/BuildPaletteData.d.ts +6 -0
  331. package/Voxels/Functions/BuildPaletteData.js +87 -0
  332. package/Voxels/Functions/BuildStateData.d.ts +10 -12
  333. package/Voxels/Functions/BuildStateData.js +55 -109
  334. package/Voxels/Functions/{BuildTagAndPaletteData.d.ts → BuildTagData.d.ts} +2 -2
  335. package/Voxels/Functions/{BuildTagAndPaletteData.js → BuildTagData.js} +28 -2
  336. package/Voxels/Indexes/VoxelIndex.d.ts +3 -3
  337. package/Voxels/Indexes/VoxelIndex.js +20 -21
  338. package/Voxels/InitVoxelData.d.ts +1 -1
  339. package/Voxels/InitVoxelData.js +50 -48
  340. package/Voxels/Interaction/Functions/PickVoxel.d.ts +9 -0
  341. package/Voxels/Interaction/Functions/PickVoxel.js +95 -0
  342. package/Voxels/Interaction/Functions/PickVoxelWorld.d.ts +8 -0
  343. package/Voxels/Interaction/Functions/PickVoxelWorld.js +66 -0
  344. package/Voxels/Interaction/Placing/VoxelPlacingStrategy.d.ts +9 -0
  345. package/Voxels/Interaction/Placing/VoxelPlacingStrategy.js +58 -0
  346. package/Voxels/Interaction/Placing/VoxelPlacingStrategy.types.d.ts +15 -0
  347. package/Voxels/Interaction/Placing/VoxelPlacingStrategy.types.js +1 -0
  348. package/Voxels/Interaction/Placing/VoxelPlacingStrategyRegister.d.ts +7 -0
  349. package/Voxels/Interaction/Placing/VoxelPlacingStrategyRegister.js +13 -0
  350. package/Voxels/Interaction/VoxelPickResult.d.ts +50 -0
  351. package/Voxels/Interaction/VoxelPickResult.js +55 -0
  352. package/Voxels/Logic/Classes/Types/VoxelLogicPoweredType.d.ts +8 -0
  353. package/Voxels/Logic/Classes/Types/VoxelLogicPoweredType.js +13 -0
  354. package/Voxels/Logic/Classes/Types/VoxelLogicStateType.d.ts +9 -0
  355. package/Voxels/Logic/Classes/Types/VoxelLogicStateType.js +23 -0
  356. package/Voxels/Logic/Classes/VoxelLogic.d.ts +14 -0
  357. package/Voxels/Logic/Classes/VoxelLogic.js +47 -0
  358. package/Voxels/Logic/Classes/VoxelLogicType.d.ts +14 -0
  359. package/Voxels/Logic/Classes/VoxelLogicType.js +8 -0
  360. package/Voxels/Logic/VoxelLogic.types.d.ts +25 -0
  361. package/Voxels/Logic/VoxelLogic.types.js +1 -0
  362. package/Voxels/Logic/VoxelLogicRegister.d.ts +10 -0
  363. package/Voxels/Logic/VoxelLogicRegister.js +23 -0
  364. package/Voxels/Models/CompiledVoxelModel.types.d.ts +46 -0
  365. package/Voxels/Models/CompiledVoxelModel.types.js +1 -0
  366. package/{Models → Voxels/Models}/Defaults/CubeVoxelGeometry.js +0 -30
  367. package/{Models → Voxels/Models}/Defaults/CubeVoxelModels.d.ts +2 -0
  368. package/{Models → Voxels/Models}/Defaults/CubeVoxelModels.js +202 -109
  369. package/{Models → Voxels/Models/Defaults}/Examples.d.ts +1 -1
  370. package/{Models → Voxels/Models/Defaults}/Examples.js +73 -191
  371. package/Voxels/Models/Defaults/FarmVoxelModels.d.ts +3 -0
  372. package/Voxels/Models/Defaults/FarmVoxelModels.js +349 -0
  373. package/{Models → Voxels/Models}/Defaults/LiquidVoxelModel.js +6 -4
  374. package/{Models → Voxels/Models}/Defaults/PanelVoxelGeometry.js +2 -92
  375. package/{Models → Voxels/Models}/Defaults/PanelVoxelModels.d.ts +1 -0
  376. package/{Models → Voxels/Models}/Defaults/PanelVoxelModels.js +62 -216
  377. package/{Models → Voxels/Models}/Defaults/StairVoxelModel.js +64 -169
  378. package/Voxels/Models/Indexing/AOOcclusionFaceIndex.d.ts +12 -0
  379. package/Voxels/Models/Indexing/AOOcclusionFaceIndex.js +28 -0
  380. package/Voxels/Models/Indexing/CulledOcclusionFaceIndex.d.ts +12 -0
  381. package/Voxels/Models/Indexing/CulledOcclusionFaceIndex.js +27 -0
  382. package/Voxels/Models/Rules/Classes/GeomtryInput.d.ts +13 -0
  383. package/Voxels/Models/Rules/Classes/GeomtryInput.js +64 -0
  384. package/Voxels/Models/Rules/Classes/OcclusionFace.d.ts +10 -0
  385. package/Voxels/Models/Rules/Classes/OcclusionFace.js +5 -0
  386. package/Voxels/Models/Rules/Classes/OcclusionFaceRegister.d.ts +18 -0
  387. package/Voxels/Models/Rules/Classes/OcclusionFaceRegister.js +33 -0
  388. package/Voxels/Models/Rules/Classes/OcclusionQuadFace.d.ts +14 -0
  389. package/Voxels/Models/Rules/Classes/OcclusionQuadFace.js +118 -0
  390. package/Voxels/Models/Rules/Classes/OcclusionTriangleFace.d.ts +14 -0
  391. package/Voxels/Models/Rules/Classes/OcclusionTriangleFace.js +114 -0
  392. package/Voxels/Models/Rules/Classes/VoxelRulesGeometry.d.ts +22 -0
  393. package/Voxels/Models/Rules/Classes/VoxelRulesGeometry.js +15 -0
  394. package/{Models → Voxels/Models}/Rules/Classes/VoxelRulesModel.d.ts +4 -3
  395. package/{Models → Voxels/Models}/Rules/Classes/VoxelRulesModel.js +3 -3
  396. package/Voxels/Models/Rules/Functions/BuildFinalInputs.d.ts +5 -0
  397. package/Voxels/Models/Rules/Functions/BuildFinalInputs.js +72 -0
  398. package/Voxels/Models/Rules/Functions/BuildRules.d.ts +7 -0
  399. package/Voxels/Models/Rules/Functions/BuildRules.js +217 -0
  400. package/Voxels/Models/Rules/Functions/Compile/CompileGeomtryNodes.d.ts +4 -0
  401. package/Voxels/Models/Rules/Functions/Compile/CompileGeomtryNodes.js +39 -0
  402. package/Voxels/Models/Rules/Functions/Compile/Nodes/CalcFunctions.d.ts +8 -0
  403. package/Voxels/Models/Rules/Functions/Compile/Nodes/CalcFunctions.js +106 -0
  404. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileBoxGeometryNode.d.ts +5 -0
  405. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileBoxGeometryNode.js +14 -0
  406. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileQuadGeometryNode.d.ts +6 -0
  407. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileQuadGeometryNode.js +92 -0
  408. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileTriangleGeometryNode.d.ts +6 -0
  409. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileTriangleGeometryNode.js +115 -0
  410. package/{Models → Voxels/Models}/Rules/VoxelModelRuleBuilderRegister.d.ts +1 -1
  411. package/{Models → Voxels/Models}/Rules/VoxelModelRuleBuilderRegister.js +35 -11
  412. package/{Models → Voxels/Models}/VoxelModel.types.d.ts +58 -47
  413. package/Voxels/Models/VoxelModel.types.js +1 -0
  414. package/Voxels/State/Schema/BinarySchema.d.ts +5 -3
  415. package/Voxels/State/Schema/BinarySchema.js +23 -8
  416. package/Voxels/State/Schema/BinarySchemaNode.d.ts +3 -3
  417. package/Voxels/State/Schema/BinarySchemaNode.js +6 -6
  418. package/Voxels/State/Schema/ShapeStateRelationsNode.d.ts +3 -3
  419. package/Voxels/State/Schema/ShapeStateRelationsNode.js +2 -2
  420. package/Voxels/State/Schema/StateSchema.d.ts +2 -2
  421. package/Voxels/State/Schema/StateSchema.js +5 -7
  422. package/Voxels/State/SchemaRegister.d.ts +8 -6
  423. package/Voxels/State/SchemaRegister.js +41 -24
  424. package/Voxels/State/State.types.d.ts +19 -23
  425. package/Voxels/State/StateTreeReader.d.ts +1 -1
  426. package/Voxels/State/StateTreeReader.js +2 -3
  427. package/Voxels/Types/PaintVoxelData.d.ts +17 -0
  428. package/Voxels/Types/PaintVoxelData.js +73 -0
  429. package/Voxels/Types/Voxel.types.d.ts +15 -25
  430. package/Voxels/Types/Voxel.types.js +1 -23
  431. package/Voxels/Types/VoxelModelCompiledData.types.d.ts +7 -73
  432. package/Voxels/index.d.ts +1 -0
  433. package/Voxels/index.js +1 -0
  434. package/World/Archive/Classes/ArchiveClasses.d.ts +43 -0
  435. package/World/Archive/Classes/ArchiveClasses.js +53 -0
  436. package/World/Archive/Classes/ImportedSection.d.ts +31 -0
  437. package/World/Archive/Classes/ImportedSection.js +169 -0
  438. package/World/Archive/Classes/ImportedSector.d.ts +21 -0
  439. package/World/Archive/Classes/ImportedSector.js +50 -0
  440. package/World/Archive/Functions/Area/ArchiveArea.d.ts +8 -0
  441. package/World/Archive/Functions/Area/ArchiveArea.js +65 -0
  442. package/World/Archive/Functions/{ArchiveArea.d.ts → Area/ImportArea.d.ts} +1 -8
  443. package/World/Archive/Functions/Area/ImportArea.js +59 -0
  444. package/World/Archive/Functions/JSON/ExportArchivedAreaJSON.d.ts +2 -0
  445. package/World/Archive/Functions/JSON/ExportArchivedAreaJSON.js +100 -0
  446. package/World/Archive/Functions/JSON/ImportArchivedAreaJSON.d.ts +2 -0
  447. package/World/Archive/Functions/JSON/ImportArchivedAreaJSON.js +100 -0
  448. package/World/Archive/Functions/Sector/ArchiveSector.d.ts +7 -0
  449. package/World/Archive/Functions/Sector/ArchiveSector.js +209 -0
  450. package/World/Archive/Functions/Sector/CreateArchivedSection.d.ts +3 -0
  451. package/World/Archive/Functions/Sector/CreateArchivedSection.js +147 -0
  452. package/World/Archive/Functions/Sector/ImportSector.d.ts +7 -0
  453. package/World/Archive/Functions/Sector/ImportSector.js +32 -0
  454. package/World/Archive/Functions/Sector/RemoveDuplicateSections.d.ts +2 -0
  455. package/World/Archive/Functions/Sector/RemoveDuplicateSections.js +137 -0
  456. package/World/Archive/Functions/Shared/BaseData.d.ts +2 -0
  457. package/World/Archive/Functions/Shared/BaseData.js +14 -0
  458. package/World/Archive/Functions/Shared/IntToString.d.ts +1 -0
  459. package/World/Archive/Functions/Shared/IntToString.js +13 -0
  460. package/World/Archive/Functions/{Shared.d.ts → Shared/LightSegments.d.ts} +2 -3
  461. package/World/Archive/Functions/Shared/LightSegments.js +37 -0
  462. package/World/Archive/Functions/Shared/index.d.ts +3 -0
  463. package/World/Archive/Functions/Shared/index.js +3 -0
  464. package/World/Archive/Functions/index.d.ts +3 -3
  465. package/World/Archive/Functions/index.js +3 -3
  466. package/World/Archive/InitTasks.js +21 -33
  467. package/World/Archive/Types/Archive.types.d.ts +45 -0
  468. package/World/Archive/Types/Archive.types.js +1 -0
  469. package/World/Archive/Types/ArchiveArea.types.d.ts +38 -0
  470. package/World/Archive/Types/ArchiveArea.types.js +1 -0
  471. package/World/Archive/Types/ArchiveJSON.types.d.ts +52 -0
  472. package/World/Archive/Types/ArchiveJSON.types.js +1 -0
  473. package/World/Archive/Types/ArchivedSector.types.d.ts +43 -0
  474. package/World/Archive/Types/ArchivedSector.types.js +1 -0
  475. package/World/Archive/Types/index.d.ts +4 -0
  476. package/World/Archive/Types/index.js +4 -0
  477. package/World/Archive/index.d.ts +1 -1
  478. package/World/Archive/index.js +1 -1
  479. package/World/Cursor/SectionCursor.d.ts +4 -3
  480. package/World/Cursor/SectionCursor.js +13 -11
  481. package/World/Cursor/SectorCursor.d.ts +4 -2
  482. package/World/Cursor/SectorCursor.js +11 -1
  483. package/World/Cursor/WorldCursor.d.ts +5 -3
  484. package/World/Cursor/WorldCursor.js +23 -17
  485. package/World/Cursor/WorldVoxelCursor.d.ts +1 -7
  486. package/World/Cursor/WorldVoxelCursor.js +4 -15
  487. package/World/Dimension/Dimension.d.ts +4 -1
  488. package/World/Dimension/Dimension.js +8 -1
  489. package/World/InitTasks.js +52 -40
  490. package/World/Lock/Function/LockSectors.d.ts +2 -0
  491. package/World/Lock/Function/LockSectors.js +28 -0
  492. package/World/Lock/Function/UnLockSectors.d.ts +2 -0
  493. package/World/Lock/Function/UnLockSectors.js +28 -0
  494. package/World/Lock/WorldLock.d.ts +1 -2
  495. package/World/Lock/WorldLock.js +3 -1
  496. package/World/Section/Section.d.ts +20 -12
  497. package/World/Section/Section.js +77 -91
  498. package/World/Section/SectionState.d.ts +8 -2
  499. package/World/Section/SectionState.js +9 -2
  500. package/World/Sector/Sector.d.ts +26 -6
  501. package/World/Sector/Sector.js +100 -48
  502. package/World/Sector/SectorHeightMap.d.ts +1 -1
  503. package/World/Sector/SectorHeightMap.js +6 -6
  504. package/World/Sector/SectorState.d.ts +4 -2
  505. package/World/Sector/SectorState.js +4 -2
  506. package/World/SnapShot/SectionSnapShot.d.ts +19 -0
  507. package/World/SnapShot/SectionSnapShot.js +72 -0
  508. package/World/SnapShot/SectionSnapShotCursor.d.ts +23 -0
  509. package/World/SnapShot/SectionSnapShotCursor.js +107 -0
  510. package/World/SnapShot/SnapShots.d.ts +11 -0
  511. package/World/SnapShot/SnapShots.js +24 -0
  512. package/World/Types/WorldData.types.d.ts +2 -7
  513. package/World/Types/WorldDataSyncIds.d.ts +2 -0
  514. package/World/Types/WorldDataSyncIds.js +2 -0
  515. package/World/WorldRegister.d.ts +25 -13
  516. package/World/WorldRegister.js +56 -29
  517. package/World/WorldSpaces.d.ts +20 -0
  518. package/World/WorldSpaces.js +39 -6
  519. package/WorldSimulation/Dimensions/DimensionSegment.d.ts +38 -0
  520. package/WorldSimulation/Dimensions/DimensionSegment.js +120 -0
  521. package/WorldSimulation/Dimensions/DimensionSimulation.d.ts +26 -0
  522. package/WorldSimulation/Dimensions/DimensionSimulation.js +95 -0
  523. package/{Tasks/IWG/Internal/Classes → WorldSimulation/Dimensions}/Generator.d.ts +7 -9
  524. package/{Tasks/IWG/Internal/Classes → WorldSimulation/Dimensions}/Generator.js +11 -18
  525. package/{Tasks/IWG/Internal/Classes → WorldSimulation/Dimensions}/SectorState.d.ts +4 -0
  526. package/WorldSimulation/Dimensions/SectorState.js +56 -0
  527. package/WorldSimulation/Dimensions/SimulationSector.d.ts +30 -0
  528. package/WorldSimulation/Dimensions/SimulationSector.js +214 -0
  529. package/WorldSimulation/Internal/WorldSimulationDimensions.d.ts +6 -0
  530. package/{Tasks/IWG/Internal/IWGDimensions.js → WorldSimulation/Internal/WorldSimulationDimensions.js} +5 -4
  531. package/WorldSimulation/Internal/WorldSimulationTasks.d.ts +35 -0
  532. package/WorldSimulation/Internal/WorldSimulationTasks.js +200 -0
  533. package/WorldSimulation/Internal/WorldSimulationTools.d.ts +8 -0
  534. package/{Tasks/IWG/Internal/IWGTools.js → WorldSimulation/Internal/WorldSimulationTools.js} +1 -1
  535. package/WorldSimulation/Internal/runActiveSectorUpdate.d.ts +1 -0
  536. package/WorldSimulation/Internal/runActiveSectorUpdate.js +106 -0
  537. package/{Tasks/IWG → WorldSimulation}/Procedures/InitalLoad.d.ts +2 -2
  538. package/{Tasks/IWG → WorldSimulation}/Procedures/InitalLoad.js +16 -14
  539. package/{Tasks/IWG → WorldSimulation}/Procedures/SaveAllSectors.js +5 -5
  540. package/WorldSimulation/Tasks/SimulationTaskBase.d.ts +19 -0
  541. package/WorldSimulation/Tasks/SimulationTaskBase.js +50 -0
  542. package/WorldSimulation/Tasks/TaskRegister.d.ts +7 -0
  543. package/{Tasks/IWG/Internal → WorldSimulation/Tasks}/TaskRegister.js +3 -3
  544. package/WorldSimulation/Tasks/TaskSegment.d.ts +20 -0
  545. package/WorldSimulation/Tasks/TaskSegment.js +83 -0
  546. package/WorldSimulation/Tick/TickQueue.d.ts +9 -0
  547. package/WorldSimulation/Tick/TickQueue.js +31 -0
  548. package/WorldSimulation/Tools/SimulationBrush.d.ts +25 -0
  549. package/WorldSimulation/Tools/SimulationBrush.js +203 -0
  550. package/WorldSimulation/Voxels/Behaviors/Types/CropVoxelBehavior.d.ts +1 -0
  551. package/WorldSimulation/Voxels/Behaviors/Types/CropVoxelBehavior.js +23 -0
  552. package/WorldSimulation/Voxels/Behaviors/Types/DefaultVoxelBehavior.d.ts +1 -0
  553. package/WorldSimulation/Voxels/Behaviors/Types/DefaultVoxelBehavior.js +10 -0
  554. package/WorldSimulation/Voxels/Behaviors/Types/FarmlandVoxelBehavior.d.ts +1 -0
  555. package/WorldSimulation/Voxels/Behaviors/Types/FarmlandVoxelBehavior.js +73 -0
  556. package/WorldSimulation/Voxels/Behaviors/Types/LiquidVoxelBehavior.d.ts +1 -0
  557. package/WorldSimulation/Voxels/Behaviors/Types/LiquidVoxelBehavior.js +21 -0
  558. package/WorldSimulation/Voxels/Behaviors/Types/index.d.ts +4 -0
  559. package/WorldSimulation/Voxels/Behaviors/Types/index.js +4 -0
  560. package/WorldSimulation/Voxels/Behaviors/VoxelBehaviors.d.ts +18 -0
  561. package/WorldSimulation/Voxels/Behaviors/VoxelBehaviors.js +30 -0
  562. package/WorldSimulation/Voxels/Behaviors/VoxelBehaviorsRegister.d.ts +6 -0
  563. package/WorldSimulation/Voxels/Behaviors/VoxelBehaviorsRegister.js +25 -0
  564. package/WorldSimulation/Voxels/Behaviors/VoxelUpdate.d.ts +10 -0
  565. package/WorldSimulation/Voxels/Behaviors/VoxelUpdate.js +1 -0
  566. package/WorldSimulation/Voxels/Behaviors/index.d.ts +4 -0
  567. package/WorldSimulation/Voxels/Behaviors/index.js +4 -0
  568. package/WorldSimulation/Voxels/Ticks/Types/LiquidVoxelUpdate.d.ts +1 -0
  569. package/WorldSimulation/Voxels/Ticks/Types/LiquidVoxelUpdate.js +163 -0
  570. package/WorldSimulation/Voxels/Ticks/Types/index.d.ts +1 -0
  571. package/WorldSimulation/Voxels/Ticks/Types/index.js +1 -0
  572. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdate.d.ts +8 -0
  573. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdate.js +14 -0
  574. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateRegister.d.ts +6 -0
  575. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateRegister.js +13 -0
  576. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateType.d.ts +12 -0
  577. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateType.js +10 -0
  578. package/WorldSimulation/Voxels/Ticks/index.d.ts +4 -0
  579. package/WorldSimulation/Voxels/Ticks/index.js +4 -0
  580. package/{Tasks/IWG/IWG.d.ts → WorldSimulation/WorldSimulation.d.ts} +10 -9
  581. package/WorldSimulation/WorldSimulation.js +94 -0
  582. package/{Tasks/IWG → WorldSimulation}/index.d.ts +1 -1
  583. package/{Tasks/IWG → WorldSimulation}/index.js +1 -1
  584. package/package.json +2 -2
  585. package/Contexts/Constructor/DivineVoxelEngineConstructor.d.ts +0 -10
  586. package/Contexts/Constructor/DivineVoxelEngineConstructor.js +0 -14
  587. package/Contexts/Constructor/index.d.ts +0 -1
  588. package/Contexts/Constructor/index.js +0 -1
  589. package/Init/StartConstructor.d.ts +0 -2
  590. package/Init/StartConstructor.js +0 -57
  591. package/Mesher/Models/Common/BoundsFunctions.d.ts +0 -2
  592. package/Mesher/Models/Common/BoxGeometryNode.d.ts +0 -10
  593. package/Mesher/Models/Common/BoxGeometryNode.js +0 -80
  594. package/Mesher/Models/Common/QuadGeometryNode.d.ts +0 -11
  595. package/Mesher/Models/Common/QuadGeometryNode.js +0 -51
  596. package/Mesher/Models/Nodes/Ruled/BoxVoxelGeometryNode.d.ts +0 -24
  597. package/Mesher/Models/Nodes/Ruled/BoxVoxelGeometryNode.js +0 -176
  598. package/Mesher/Models/Nodes/Ruled/QuadVoxelGeometryNode.d.ts +0 -19
  599. package/Mesher/Models/Nodes/Ruled/QuadVoxelGeometryNode.js +0 -157
  600. package/Mesher/Models/Nodes/Ruleless/RulelessBoxVoxelGeometryNode.d.ts +0 -22
  601. package/Mesher/Models/Nodes/Ruleless/RulelessBoxVoxelGeometryNode.js +0 -75
  602. package/Mesher/Models/Nodes/Ruleless/RulelessQuadVoxelGeometryNode.d.ts +0 -18
  603. package/Mesher/Models/Nodes/Ruleless/RulelessQuadVoxelGeometryNode.js +0 -77
  604. package/Mesher/Models/Protocols/OutlinedVoxelTool.d.ts +0 -6
  605. package/Mesher/Models/Protocols/OutlinedVoxelTool.js +0 -233
  606. package/Models/Indexing/VoxelAOResultsIndex.d.ts +0 -12
  607. package/Models/Indexing/VoxelAOResultsIndex.js +0 -26
  608. package/Models/Indexing/VoxelFaceCullResultsIndex.d.ts +0 -12
  609. package/Models/Indexing/VoxelFaceCullResultsIndex.js +0 -26
  610. package/Models/Indexing/VoxelFaceTransparentResultsIndex.d.ts +0 -11
  611. package/Models/Indexing/VoxelFaceTransparentResultsIndex.js +0 -15
  612. package/Models/Input/BoxVoxelGometryInputs.d.ts +0 -25
  613. package/Models/Input/BoxVoxelGometryInputs.js +0 -36
  614. package/Models/Input/QuadVoxelGometryInputs.d.ts +0 -24
  615. package/Models/Rules/Classes/OcclusionFace.d.ts +0 -65
  616. package/Models/Rules/Classes/OcclusionFace.js +0 -492
  617. package/Models/Rules/Classes/VoxelRulesGeometry.d.ts +0 -15
  618. package/Models/Rules/Classes/VoxelRulesGeometry.js +0 -29
  619. package/Models/Rules/Functions/BuildFinalInputs.d.ts +0 -7
  620. package/Models/Rules/Functions/BuildFinalInputs.js +0 -93
  621. package/Models/Rules/Functions/BuildGeomtryInputs.d.ts +0 -6
  622. package/Models/Rules/Functions/BuildGeomtryInputs.js +0 -251
  623. package/Models/Rules/Functions/BuildRules.d.ts +0 -8
  624. package/Models/Rules/Functions/BuildRules.js +0 -187
  625. package/Models/Rules/Functions/GetOcclusionFaces.d.ts +0 -4
  626. package/Models/Rules/Functions/GetOcclusionFaces.js +0 -112
  627. package/Models/Shared/Transform.d.ts +0 -4
  628. package/Tasks/IWG/IWG.js +0 -98
  629. package/Tasks/IWG/Internal/Classes/BuildQueue.d.ts +0 -11
  630. package/Tasks/IWG/Internal/Classes/BuildQueue.js +0 -49
  631. package/Tasks/IWG/Internal/Classes/DimensionSegment.d.ts +0 -37
  632. package/Tasks/IWG/Internal/Classes/DimensionSegment.js +0 -67
  633. package/Tasks/IWG/Internal/Classes/IWGTaskBase.d.ts +0 -15
  634. package/Tasks/IWG/Internal/Classes/IWGTaskBase.js +0 -62
  635. package/Tasks/IWG/Internal/Classes/SectorState.js +0 -20
  636. package/Tasks/IWG/Internal/Classes/SectorVisistedMap.d.ts +0 -9
  637. package/Tasks/IWG/Internal/Classes/SectorVisistedMap.js +0 -24
  638. package/Tasks/IWG/Internal/Functions/cullSectors.d.ts +0 -2
  639. package/Tasks/IWG/Internal/Functions/cullSectors.js +0 -111
  640. package/Tasks/IWG/Internal/Functions/getSectorState.d.ts +0 -4
  641. package/Tasks/IWG/Internal/Functions/getSectorState.js +0 -39
  642. package/Tasks/IWG/Internal/Functions/runBuildUpdate.d.ts +0 -2
  643. package/Tasks/IWG/Internal/Functions/runBuildUpdate.js +0 -70
  644. package/Tasks/IWG/Internal/Functions/runWorldUpdate.d.ts +0 -2
  645. package/Tasks/IWG/Internal/Functions/runWorldUpdate.js +0 -69
  646. package/Tasks/IWG/Internal/IWGDimensions.d.ts +0 -6
  647. package/Tasks/IWG/Internal/IWGTasks.d.ts +0 -30
  648. package/Tasks/IWG/Internal/IWGTasks.js +0 -129
  649. package/Tasks/IWG/Internal/IWGTools.d.ts +0 -8
  650. package/Tasks/IWG/Internal/TaskRegister.d.ts +0 -7
  651. package/Tasks/Propagation/Explosion/ExplosionManager.d.ts +0 -4
  652. package/Tasks/Propagation/Explosion/ExplosionManager.js +0 -117
  653. package/Tasks/Update/InitTasks.d.ts +0 -5
  654. package/Tasks/Update/InitTasks.js +0 -23
  655. package/Tasks/Update/VoxelUpdate.d.ts +0 -6
  656. package/Tasks/Update/VoxelUpdate.js +0 -177
  657. package/Templates/FullVoxelTemplate.d.ts +0 -14
  658. package/Templates/FullVoxelTemplate.js +0 -61
  659. package/Templates/Functions/CreateTemplate.d.ts +0 -3
  660. package/Templates/Functions/CreateTemplate.js +0 -134
  661. package/Templates/VoxelTemplate.d.ts +0 -34
  662. package/Templates/VoxelTemplate.js +0 -135
  663. package/Util/Binary/BinaryBuffer.d.ts +0 -29
  664. package/Util/Binary/BinaryBuffer.js +0 -130
  665. package/Util/Binary/Palettes.d.ts +0 -5
  666. package/Util/Binary/Palettes.js +0 -46
  667. package/Util/LocationVisitedMap.d.ts +0 -9
  668. package/Util/LocationVisitedMap.js +0 -18
  669. package/Util/VisistedMap.d.ts +0 -10
  670. package/Util/VisistedMap.js +0 -29
  671. package/Voxels/Data/VoxelTagStates.d.ts +0 -22
  672. package/Voxels/Data/VoxelTagStates.js +0 -47
  673. package/World/Archive/Archive.types.d.ts +0 -163
  674. package/World/Archive/Functions/ArchiveArea.js +0 -338
  675. package/World/Archive/Functions/ArchiveSector.d.ts +0 -7
  676. package/World/Archive/Functions/ArchiveSector.js +0 -625
  677. package/World/Archive/Functions/ImportSector.d.ts +0 -9
  678. package/World/Archive/Functions/ImportSector.js +0 -288
  679. package/World/Archive/Functions/Shared.js +0 -75
  680. /package/{Models/VoxelModel.types.js → Math/Location.js} +0 -0
  681. /package/{World/Archive/Archive.types.js → Mesher/Models/Nodes/Types/GeomtryNode.types.js} +0 -0
  682. /package/{Models → Voxels/Models}/Defaults/CubeVoxelGeometry.d.ts +0 -0
  683. /package/{Models → Voxels/Models}/Defaults/LiquidVoxelModel.d.ts +0 -0
  684. /package/{Models → Voxels/Models}/Defaults/PanelVoxelGeometry.d.ts +0 -0
  685. /package/{Models → Voxels/Models}/Defaults/StairVoxelModel.d.ts +0 -0
  686. /package/{Models → Voxels/Models}/Indexing/VoxelRelativeCubeIndex.d.ts +0 -0
  687. /package/{Models → Voxels/Models}/Indexing/VoxelRelativeCubeIndex.js +0 -0
  688. /package/{Tasks/IWG → WorldSimulation}/Procedures/SaveAllSectors.d.ts +0 -0
@@ -0,0 +1,27 @@
1
+ class GeomtryStats {
2
+ /**The total geomtry faces */
3
+ faces = 0;
4
+ }
5
+ class PaletteStats {
6
+ /**The final voxel palette id size. */
7
+ paletteSize = 0;
8
+ }
9
+ /**
10
+ * Stores data from the results of the engine building data and other things.
11
+ */
12
+ export class EngineStats {
13
+ /** Stats to do with the vlox model system. */
14
+ static geomtry = new GeomtryStats();
15
+ /** Stats to do with the vloxel palette system. */
16
+ static palette = new PaletteStats();
17
+ static log() {
18
+ let output = "DVE Stats\n";
19
+ //geomtry
20
+ output += "Geomtry\n";
21
+ output += `Faces: ${this.geomtry.faces}\n`;
22
+ //palettes
23
+ output += "Palette\n";
24
+ output += `Paltte Size: ${this.palette.paletteSize}\n`;
25
+ return output;
26
+ }
27
+ }
@@ -0,0 +1,7 @@
1
+ import { VoxelUpdateTask } from "../VoxelUpdateTask.js";
2
+ import { VoxelUpdateData } from "../../Tasks/Tasks.types.js";
3
+ export declare const updatePowerTask: (tasks: VoxelUpdateTask) => void;
4
+ export declare const canUpdate: (x: number, y: number, z: number, data: VoxelUpdateData) => boolean;
5
+ /**Checks if the given voxel needs a light update and adds it to the needed queues */
6
+ export declare const checkLightUpdate: (x: number, y: number, z: number, tasks: VoxelUpdateTask) => void;
7
+ export declare const updateArea: (tasks: VoxelUpdateTask, sx: number, sy: number, sz: number, ex: number, ey: number, ez: number) => void;
@@ -0,0 +1,200 @@
1
+ import { CardinalNeighbors3D } from "../../Math/CardinalNeighbors.js";
2
+ import { VoxelLightData } from "../../Voxels/Cursor/VoxelLightData.js";
3
+ import { RGBRemove, RGBUpdate, SunRemove, SunUpdate, } from "../Propagation/index.js";
4
+ export const updatePowerTask = (tasks) => {
5
+ const [dimension, x, y, z] = tasks.origin;
6
+ tasks.nDataCursor.setFocalPoint(dimension, x, y, z);
7
+ for (const n of CardinalNeighbors3D) {
8
+ const nx = n[0] + x;
9
+ const ny = n[1] + y;
10
+ const nz = n[2] + z;
11
+ const nVoxel = tasks.nDataCursor.getVoxel(nx, ny, nz);
12
+ if (!nVoxel)
13
+ continue;
14
+ if (nVoxel.getPower() > 0) {
15
+ tasks.power.update.push(nx, ny, nz);
16
+ }
17
+ }
18
+ };
19
+ const lightData = new VoxelLightData();
20
+ export const canUpdate = (x, y, z, data) => {
21
+ const { includedAreas, excludeAreas } = data;
22
+ // Check if includedAreas is set and not empty
23
+ if (includedAreas && includedAreas.length > 0) {
24
+ let insideIncluded = false;
25
+ for (let i = 0; i < includedAreas.length; i++) {
26
+ const min = includedAreas[i][0];
27
+ const max = includedAreas[i][1];
28
+ if (x >= min[0] &&
29
+ x <= max[0] &&
30
+ y >= min[1] &&
31
+ y <= max[1] &&
32
+ z >= min[2] &&
33
+ z <= max[2]) {
34
+ insideIncluded = true;
35
+ break;
36
+ }
37
+ }
38
+ if (!insideIncluded)
39
+ return false;
40
+ }
41
+ // Check if excludeAreas is set and not empty
42
+ if (excludeAreas && excludeAreas.length > 0) {
43
+ for (let i = 0; i < excludeAreas.length; i++) {
44
+ const min = excludeAreas[i][0];
45
+ const max = excludeAreas[i][1];
46
+ if (x >= min[0] &&
47
+ x <= max[0] &&
48
+ y >= min[1] &&
49
+ y <= max[1] &&
50
+ z >= min[2] &&
51
+ z <= max[2]) {
52
+ return false;
53
+ }
54
+ }
55
+ }
56
+ return true;
57
+ };
58
+ /**Checks if the given voxel needs a light update and adds it to the needed queues */
59
+ export const checkLightUpdate = (x, y, z, tasks) => {
60
+ let needSunRemove = false;
61
+ let needSunUpdate = false;
62
+ let needRGBRemove = false;
63
+ let needRGBUpdate = false;
64
+ const voxel = tasks.nDataCursor.getVoxel(x, y, z);
65
+ const lightValue = voxel.getLight();
66
+ const sunValue = lightData.getS(lightValue);
67
+ if (sunValue == 15) {
68
+ const voxel = tasks.nDataCursor.getVoxel(x, y + 1, z);
69
+ if (voxel) {
70
+ const light = voxel.getLight();
71
+ const v = lightData.getS(light);
72
+ if (light < 0 || v != 15) {
73
+ needSunRemove = true;
74
+ }
75
+ }
76
+ }
77
+ const redValue = lightData.getR(lightValue);
78
+ const greenValue = lightData.getG(lightValue);
79
+ const blueValue = lightData.getB(lightValue);
80
+ const hasSunLight = sunValue > 0;
81
+ const hasRGBLight = voxel.hasRGBLight();
82
+ let foundHigherSun = false;
83
+ let foundHigherRed = false;
84
+ let foundHigherGreen = false;
85
+ let foundHigherBlue = false;
86
+ let lowestSunValue = Infinity;
87
+ let lowestRedValue = Infinity;
88
+ let lowestGreenValue = Infinity;
89
+ let lowestBlueValue = Infinity;
90
+ for (let i = 0; i < CardinalNeighbors3D.length; i++) {
91
+ const n = CardinalNeighbors3D[i];
92
+ const nx = n[0] + x;
93
+ const ny = n[1] + y;
94
+ const nz = n[2] + z;
95
+ const nVoxel = tasks.nDataCursor.getVoxel(nx, ny, nz);
96
+ if (!nVoxel)
97
+ continue;
98
+ const nLight = nVoxel.getLight();
99
+ if (nLight === -1)
100
+ continue;
101
+ if (hasSunLight) {
102
+ const nSunValue = lightData.getS(nLight);
103
+ if (nSunValue < lowestSunValue) {
104
+ lowestSunValue = nSunValue;
105
+ }
106
+ if (nSunValue > sunValue) {
107
+ foundHigherSun = true;
108
+ }
109
+ }
110
+ if (hasRGBLight) {
111
+ const nRedValue = lightData.getR(nLight);
112
+ if (nRedValue > lowestRedValue) {
113
+ lowestRedValue = nRedValue;
114
+ }
115
+ if (nRedValue > redValue) {
116
+ foundHigherRed = true;
117
+ }
118
+ const nGreenValue = lightData.getG(nLight);
119
+ if (nGreenValue < lowestGreenValue) {
120
+ lowestGreenValue = nGreenValue;
121
+ }
122
+ if (nGreenValue > greenValue) {
123
+ foundHigherGreen = true;
124
+ }
125
+ const nBlueValue = lightData.getB(nLight);
126
+ if (nBlueValue > lowestBlueValue) {
127
+ lowestBlueValue = nBlueValue;
128
+ }
129
+ if (nBlueValue < blueValue) {
130
+ foundHigherBlue = true;
131
+ }
132
+ }
133
+ }
134
+ if (hasSunLight) {
135
+ //sun
136
+ if (sunValue != 15 && sunValue != 0 && !foundHigherSun) {
137
+ needSunRemove = true;
138
+ }
139
+ if ((foundHigherSun || sunValue == 15) &&
140
+ lowestSunValue < sunValue - VoxelLightData.SunFallOffValue) {
141
+ needSunUpdate = true;
142
+ }
143
+ }
144
+ if (hasRGBLight) {
145
+ //red
146
+ if (redValue != 15 && !foundHigherRed) {
147
+ needRGBRemove = true;
148
+ }
149
+ if ((foundHigherRed || redValue == 15) && lowestRedValue < redValue - 1) {
150
+ needRGBUpdate = true;
151
+ }
152
+ //green
153
+ if (greenValue != 15 && !foundHigherGreen) {
154
+ needRGBRemove = true;
155
+ }
156
+ if ((foundHigherGreen || greenValue == 15) &&
157
+ lowestGreenValue < greenValue - 1) {
158
+ needRGBUpdate = true;
159
+ }
160
+ //blue
161
+ if (blueValue != 15 && !foundHigherBlue) {
162
+ needRGBRemove = true;
163
+ }
164
+ if ((foundHigherBlue || blueValue == 15) &&
165
+ lowestBlueValue < blueValue - 1) {
166
+ needRGBUpdate = true;
167
+ }
168
+ }
169
+ if (needSunRemove) {
170
+ tasks.sun.remove.push(x, y, z);
171
+ }
172
+ if (needSunUpdate && !needSunRemove) {
173
+ tasks.sun.update.push(x, y, z);
174
+ }
175
+ if (needRGBRemove) {
176
+ tasks.rgb.remove.push(x, y, z);
177
+ }
178
+ if (needRGBUpdate && !needRGBRemove) {
179
+ tasks.rgb.update.push(x, y, z);
180
+ }
181
+ };
182
+ export const updateArea = (tasks, sx, sy, sz, ex, ey, ez) => {
183
+ for (let x = sx - 1; x < ex + 1; x++) {
184
+ for (let y = sy - 1; y < ey + 1; y++) {
185
+ for (let z = sz - 1; z < ez + 1; z++) {
186
+ const voxel = tasks.sDataCursor.getVoxel(x, y, z);
187
+ if (!voxel)
188
+ continue;
189
+ voxel.updateVoxel(2);
190
+ checkLightUpdate(x, y, z, tasks);
191
+ tasks.bounds.updateDisplay(x, y, z);
192
+ }
193
+ }
194
+ }
195
+ SunRemove(tasks);
196
+ RGBRemove(tasks);
197
+ SunUpdate(tasks);
198
+ RGBUpdate(tasks);
199
+ tasks.bounds.markDisplayDirty();
200
+ };
@@ -0,0 +1,3 @@
1
+ import { VoxelUpdateData } from "../../../Tasks/Tasks.types.js";
2
+ import type { LocationData } from "../../../Math/Location";
3
+ export declare function EraseVoxel(location: LocationData, updateData: VoxelUpdateData): void;
@@ -0,0 +1,31 @@
1
+ import { EngineSettings as ES } from "../../../Settings/EngineSettings.js";
2
+ import { VoxelUpdateTask } from "../../VoxelUpdateTask.js";
3
+ import { canUpdate, updateArea } from "../Common.js";
4
+ import { PowerRemove, PowerUpdate, } from "../../Propagation/Power/PowerUpdate.js";
5
+ const tasks = new VoxelUpdateTask();
6
+ export function EraseVoxel(location, updateData) {
7
+ const [dimension, x, y, z] = location;
8
+ if (!canUpdate(x, y, z, updateData))
9
+ return;
10
+ tasks.setOriginAt(location);
11
+ let voxel = tasks.sDataCursor.getVoxel(x, y, z);
12
+ if (!voxel)
13
+ return;
14
+ const foundPower = voxel.getPower();
15
+ voxel.ids[voxel._index] = 0;
16
+ voxel.level[voxel._index] = 0;
17
+ voxel.secondary[voxel._index] = 0;
18
+ voxel.light[voxel._index] = 0;
19
+ voxel.updateVoxel(1);
20
+ updateArea(tasks, x, y, z, x, y, z);
21
+ voxel = tasks.sDataCursor.getVoxel(x, y, z);
22
+ if (ES.doPower) {
23
+ if (foundPower > -1) {
24
+ voxel.setLevel(foundPower);
25
+ tasks.power.remove.push(x, y, z);
26
+ PowerRemove(tasks);
27
+ PowerUpdate(tasks);
28
+ }
29
+ }
30
+ tasks.bounds.markDisplayDirty();
31
+ }
@@ -0,0 +1,4 @@
1
+ import { VoxelUpdateData } from "../../Tasks.types";
2
+ import { Vec3Array } from "@amodx/math";
3
+ import { VoxelPathData } from "../../../Templates/Path/VoxelPath.types";
4
+ export default function EraseVoxelPath(dimension: number, [ox, oy, oz]: Vec3Array, voxelPathData: VoxelPathData, updateData: VoxelUpdateData): void;
@@ -0,0 +1,80 @@
1
+ import { VoxelUpdateTask } from "../../VoxelUpdateTask";
2
+ import { canUpdate, updateArea } from "../Common";
3
+ import { Vector3Like } from "@amodx/math";
4
+ import { VoxelPath } from "../../../Templates/Path/VoxelPath";
5
+ const tasks = new VoxelUpdateTask();
6
+ const min = Vector3Like.Create();
7
+ const max = Vector3Like.Create();
8
+ const updateBounds = (x, y, z) => {
9
+ if (x < min.x)
10
+ min.x = x;
11
+ if (y < min.y)
12
+ min.y = y;
13
+ if (z < min.z)
14
+ min.z = z;
15
+ if (x > max.x)
16
+ max.x = x;
17
+ if (y > max.y)
18
+ max.y = y;
19
+ if (z > max.z)
20
+ max.z = z;
21
+ };
22
+ export default function EraseVoxelPath(dimension, [ox, oy, oz], voxelPathData, updateData) {
23
+ tasks.setOriginAt([dimension, ox, oy, oz]);
24
+ const path = new VoxelPath(voxelPathData);
25
+ for (let i = 0; i < path.segments.length; i++) {
26
+ const { start, end, voxel } = path.segments[i];
27
+ min.x = Infinity;
28
+ min.y = Infinity;
29
+ min.z = Infinity;
30
+ max.x = -Infinity;
31
+ max.y = -Infinity;
32
+ max.z = -Infinity;
33
+ const [sx, sy, sz] = start;
34
+ const [ex, ey, ez] = end;
35
+ const dx = ex - sx;
36
+ const dy = ey - sy;
37
+ const dz = ez - sz;
38
+ const steps = Math.max(Math.abs(dx), Math.abs(dy), Math.abs(dz));
39
+ if (steps === 0) {
40
+ if (!canUpdate(sx, sy, sz, updateData))
41
+ continue;
42
+ const voxel = tasks.nDataCursor.getVoxel(sx, sy, sz);
43
+ if (!voxel)
44
+ continue;
45
+ voxel.ids[voxel._index] = 0;
46
+ voxel.level[voxel._index] = 0;
47
+ voxel.secondary[voxel._index] = 0;
48
+ voxel.light[voxel._index] = 0;
49
+ voxel.updateVoxel(1);
50
+ updateArea(tasks, sx, sy, sz, sx, sy, sz);
51
+ continue;
52
+ }
53
+ const stepX = dx / steps;
54
+ const stepY = dy / steps;
55
+ const stepZ = dz / steps;
56
+ let x = sx;
57
+ let y = sy;
58
+ let z = sz;
59
+ for (let step = 0; step <= steps; step++) {
60
+ const vx = Math.floor(x);
61
+ const vy = Math.floor(y);
62
+ const vz = Math.floor(z);
63
+ x += stepX;
64
+ y += stepY;
65
+ z += stepZ;
66
+ if (!canUpdate(vx, vy, vz, updateData))
67
+ continue;
68
+ const voxel = tasks.nDataCursor.getVoxel(vx, vy, vz);
69
+ if (!voxel)
70
+ continue;
71
+ voxel.ids[voxel._index] = 0;
72
+ voxel.level[voxel._index] = 0;
73
+ voxel.secondary[voxel._index] = 0;
74
+ voxel.light[voxel._index] = 0;
75
+ voxel.updateVoxel(1);
76
+ updateBounds(vx, vy, vz);
77
+ }
78
+ updateArea(tasks, min.x, min.y, min.z, max.x, max.y, max.z);
79
+ }
80
+ }
@@ -0,0 +1,4 @@
1
+ import { VoxelUpdateData } from "../../Tasks.types";
2
+ import { Vec3Array } from "@amodx/math";
3
+ import { IVoxelTemplateData } from "Templates/VoxelTemplates.types";
4
+ export default function EraseVoxelTemplate(dimension: number, [ox, oy, oz]: Vec3Array, templateData: IVoxelTemplateData<any>, updateData: VoxelUpdateData): void;
@@ -0,0 +1,34 @@
1
+ import { VoxelUpdateTask } from "../../VoxelUpdateTask";
2
+ import { canUpdate, updateArea } from "../Common";
3
+ import { VoxelTemplateRegister } from "../../../Templates/VoxelTempateRegister";
4
+ const tasks = new VoxelUpdateTask();
5
+ const raw = [0, 0, 0, 0];
6
+ export default function EraseVoxelTemplate(dimension, [ox, oy, oz], templateData, updateData) {
7
+ const voxelTemplate = VoxelTemplateRegister.create(templateData);
8
+ tasks.setOriginAt([dimension, ox, oy, oz]);
9
+ const { x: sx, y: sy, z: sz } = voxelTemplate.bounds.size;
10
+ for (let x = 0; x < sx; x++) {
11
+ for (let y = 0; y < sy; y++) {
12
+ for (let z = 0; z < sz; z++) {
13
+ const tx = ox + x;
14
+ const ty = oy + y;
15
+ const tz = oz + z;
16
+ if (!voxelTemplate.isIncluded(voxelTemplate.getIndex(x, y, z)))
17
+ continue;
18
+ if (!canUpdate(tx, ty, tz, updateData))
19
+ continue;
20
+ if (!tasks.sDataCursor.inBounds(tx, ty, tz))
21
+ continue;
22
+ const voxel = tasks.sDataCursor.getVoxel(tx, ty, tz);
23
+ if (!voxel || voxel.isAir())
24
+ continue;
25
+ voxel.ids[voxel._index] = 0;
26
+ voxel.level[voxel._index] = 0;
27
+ voxel.secondary[voxel._index] = 0;
28
+ voxel.light[voxel._index] = 0;
29
+ voxel.updateVoxel(1);
30
+ }
31
+ }
32
+ }
33
+ updateArea(tasks, ox, oy, oz, ox + sx, oy + sy, oz + sz);
34
+ }
@@ -0,0 +1 @@
1
+ export default function (): void;
@@ -0,0 +1,16 @@
1
+ import { Threads } from "@amodx/threads";
2
+ import { TasksIds } from "../TasksIds";
3
+ import { EraseVoxel } from "./Erase/EraseVoxel";
4
+ import { PaintVoxel } from "./Paint/PaintVoxel";
5
+ import PaintVoxelTemplate from "./Paint/PaintVoxelTemplate";
6
+ import EraseVoxelTemplate from "./Erase/EraseVoxelTemplate";
7
+ import PaintVoxelPath from "./Paint/PaintVoxelPath";
8
+ import EraseVoxelPath from "./Erase/EraseVoxelPath";
9
+ export default function () {
10
+ Threads.registerTask(TasksIds.PaintVoxel, (data) => PaintVoxel(...data));
11
+ Threads.registerTask(TasksIds.PaintVoxelTemplate, (data) => PaintVoxelTemplate(...data));
12
+ Threads.registerTask(TasksIds.PaintVoxelPath, (data) => PaintVoxelPath(...data));
13
+ Threads.registerTask(TasksIds.EraseVoxel, (data) => EraseVoxel(...data));
14
+ Threads.registerTask(TasksIds.EraseVoxelTemplate, (data) => EraseVoxelTemplate(...data));
15
+ Threads.registerTask(TasksIds.EraseVoxelPath, (data) => EraseVoxelPath(...data));
16
+ }
@@ -0,0 +1,4 @@
1
+ import { VoxelUpdateData } from "../../Tasks.types.js";
2
+ import type { LocationData } from "../../../Math/Location";
3
+ import { RawVoxelData } from "../../../Voxels/Types/Voxel.types.js";
4
+ export declare function PaintVoxel(location: LocationData, raw: RawVoxelData, updateData: VoxelUpdateData): void;
@@ -0,0 +1,29 @@
1
+ import { EngineSettings as ES } from "../../../Settings/EngineSettings.js";
2
+ import { VoxelUpdateTask } from "../../VoxelUpdateTask.js";
3
+ import { canUpdate, updateArea, updatePowerTask } from "../Common.js";
4
+ import { PowerUpdate } from "../../Propagation/Power/PowerUpdate.js";
5
+ const tasks = new VoxelUpdateTask();
6
+ export function PaintVoxel(location, raw, updateData) {
7
+ const [dimension, x, y, z] = location;
8
+ if (!canUpdate(x, y, z, updateData))
9
+ return;
10
+ tasks.setOriginAt(location);
11
+ let voxel = tasks.sDataCursor.getVoxel(x, y, z);
12
+ if (!voxel)
13
+ return;
14
+ raw[1] = 0;
15
+ voxel = tasks.sDataCursor.getVoxel(x, y, z);
16
+ voxel.setRaw(raw);
17
+ voxel.updateVoxel(0);
18
+ updateArea(tasks, x, y, z, x, y, z);
19
+ if (ES.doPower) {
20
+ if (voxel.tags["dve_can_be_powered"] ||
21
+ voxel.tags["dve_is_power_source"] ||
22
+ voxel.tags["dve_can_carry_power"] ||
23
+ voxel.tags["dve_can_hold_power"]) {
24
+ updatePowerTask(tasks);
25
+ tasks.power.update.push(x, y, z);
26
+ PowerUpdate(tasks);
27
+ }
28
+ }
29
+ }
@@ -0,0 +1,4 @@
1
+ import { VoxelUpdateData } from "../../Tasks.types";
2
+ import { Vec3Array } from "@amodx/math";
3
+ import { VoxelPathData } from "../../../Templates/Path/VoxelPath.types";
4
+ export default function PaintVoxelPath(dimension: number, [ox, oy, oz]: Vec3Array, voxelPathData: VoxelPathData, updateData: VoxelUpdateData): void;
@@ -0,0 +1,78 @@
1
+ import { VoxelUpdateTask } from "../../VoxelUpdateTask";
2
+ import { canUpdate, updateArea } from "../Common";
3
+ import { PaintVoxelData } from "../../../Voxels/Types/PaintVoxelData";
4
+ import { VoxelPath } from "../../../Templates/Path/VoxelPath";
5
+ import { Vector3Like } from "@amodx/math";
6
+ const tasks = new VoxelUpdateTask();
7
+ const min = Vector3Like.Create();
8
+ const max = Vector3Like.Create();
9
+ const updateBounds = (x, y, z) => {
10
+ if (x < min.x)
11
+ min.x = x;
12
+ if (y < min.y)
13
+ min.y = y;
14
+ if (z < min.z)
15
+ min.z = z;
16
+ if (x > max.x)
17
+ max.x = x;
18
+ if (y > max.y)
19
+ max.y = y;
20
+ if (z > max.z)
21
+ max.z = z;
22
+ };
23
+ export default function PaintVoxelPath(dimension, [ox, oy, oz], voxelPathData, updateData) {
24
+ tasks.setOriginAt([dimension, ox, oy, oz]);
25
+ const path = new VoxelPath(voxelPathData);
26
+ for (let i = 0; i < path.segments.length; i++) {
27
+ const { start, end, voxel } = path.segments[i];
28
+ const rawVoxel = PaintVoxelData.ToRaw(voxel);
29
+ min.x = Infinity;
30
+ min.y = Infinity;
31
+ min.z = Infinity;
32
+ max.x = -Infinity;
33
+ max.y = -Infinity;
34
+ max.z = -Infinity;
35
+ const [sx, sy, sz] = start;
36
+ const [ex, ey, ez] = end;
37
+ const dx = ex - sx;
38
+ const dy = ey - sy;
39
+ const dz = ez - sz;
40
+ const steps = Math.max(Math.abs(dx), Math.abs(dy), Math.abs(dz));
41
+ if (steps === 0) {
42
+ if (!canUpdate(sx, sy, sz, updateData))
43
+ continue;
44
+ const voxel = tasks.nDataCursor.getVoxel(sx, sy, sz);
45
+ if (!voxel)
46
+ continue;
47
+ voxel.setLight(0);
48
+ voxel.setRaw(rawVoxel);
49
+ voxel.updateVoxel(0);
50
+ updateArea(tasks, sx, sy, sz, sx, sy, sz);
51
+ continue;
52
+ }
53
+ const stepX = dx / steps;
54
+ const stepY = dy / steps;
55
+ const stepZ = dz / steps;
56
+ let x = sx;
57
+ let y = sy;
58
+ let z = sz;
59
+ for (let step = 0; step <= steps; step++) {
60
+ const vx = Math.floor(x);
61
+ const vy = Math.floor(y);
62
+ const vz = Math.floor(z);
63
+ x += stepX;
64
+ y += stepY;
65
+ z += stepZ;
66
+ if (!canUpdate(vx, vy, vz, updateData))
67
+ continue;
68
+ const voxel = tasks.nDataCursor.getVoxel(vx, vy, vz);
69
+ if (!voxel)
70
+ continue;
71
+ voxel.setLight(0);
72
+ voxel.setRaw(rawVoxel);
73
+ voxel.updateVoxel(0);
74
+ updateBounds(vx, vy, vz);
75
+ }
76
+ updateArea(tasks, min.x, min.y, min.z, max.x, max.y, max.z);
77
+ }
78
+ }
@@ -0,0 +1,4 @@
1
+ import { VoxelUpdateData } from "../../Tasks.types";
2
+ import { Vec3Array } from "@amodx/math";
3
+ import { IVoxelTemplateData } from "../../../Templates/VoxelTemplates.types";
4
+ export default function PaintVoxelTemplate(dimension: number, [ox, oy, oz]: Vec3Array, templateData: IVoxelTemplateData<any>, updateData: VoxelUpdateData): void;
@@ -0,0 +1,36 @@
1
+ import { VoxelUpdateTask } from "../../VoxelUpdateTask";
2
+ import { canUpdate, updateArea } from "../Common";
3
+ import { VoxelTemplateRegister } from "../../../Templates/VoxelTempateRegister";
4
+ const tasks = new VoxelUpdateTask();
5
+ const raw = [0, 0, 0, 0];
6
+ export default function PaintVoxelTemplate(dimension, [ox, oy, oz], templateData, updateData) {
7
+ const voxelTemplate = VoxelTemplateRegister.create(templateData);
8
+ tasks.setOriginAt([dimension, ox, oy, oz]);
9
+ const { x: sx, y: sy, z: sz } = voxelTemplate.bounds.size;
10
+ for (let x = 0; x < sx; x++) {
11
+ for (let y = 0; y < sy; y++) {
12
+ for (let z = 0; z < sz; z++) {
13
+ const tx = ox + x;
14
+ const ty = oy + y;
15
+ const tz = oz + z;
16
+ const index = voxelTemplate.getIndex(x, y, z);
17
+ if (voxelTemplate.isAir(index))
18
+ continue;
19
+ if (!canUpdate(tx, ty, tz, updateData))
20
+ continue;
21
+ if (!tasks.sDataCursor.inBounds(tx, ty, tz))
22
+ continue;
23
+ const voxel = tasks.sDataCursor.getVoxel(tx, ty, tz);
24
+ if (!voxel)
25
+ continue;
26
+ voxelTemplate.getRaw(index, raw);
27
+ if (raw[0] == 0)
28
+ continue;
29
+ raw[1] = 0;
30
+ voxel.setRaw(raw);
31
+ voxel.updateVoxel(0);
32
+ }
33
+ }
34
+ }
35
+ updateArea(tasks, ox, oy, oz, ox + sx, oy + sy, oz + sz);
36
+ }
@@ -1,13 +1,13 @@
1
1
  import { BrushTool } from "../../../Tools/Brush/Brush.js";
2
- import { UpdateTask } from "../../Update/UpdateTask.js";
2
+ import { VoxelUpdateTask } from "../../VoxelUpdateTask.js";
3
3
  import { WorldCursor } from "../../../World/index.js";
4
4
  export declare class FlowManager {
5
5
  static _brush: BrushTool;
6
6
  static _sDataTool: WorldCursor;
7
7
  static _nDataTool: WorldCursor;
8
- static setVoxel(tasks: UpdateTask, vox: string, level: number, levelState: number, x: number, y: number, z: number): void;
8
+ static setVoxel(tasks: VoxelUpdateTask, vox: string, level: number, levelState: number, x: number, y: number, z: number): void;
9
9
  static setDimension(dimension: string): void;
10
- static removeVoxel(tasks: UpdateTask, x: number, y: number, z: number): void;
10
+ static removeVoxel(tasks: VoxelUpdateTask, x: number, y: number, z: number): void;
11
11
  static getFlowRate(substance: string): number;
12
12
  static getVoxel(x: number, y: number, z: number): WorldCursor;
13
13
  static setLevel(level: number, x: number, y: number, z: number): void;
@@ -18,5 +18,5 @@ export declare class FlowManager {
18
18
  static wait(ms: number): Promise<unknown>;
19
19
  static _lightValues: [s: number, r: number, g: number, b: number];
20
20
  static getAbsorbLight(x: number, y: number, z: number): void;
21
- static sunCheck(tasks: UpdateTask, x: number, y: number, z: number): void;
21
+ static sunCheck(tasks: VoxelUpdateTask, x: number, y: number, z: number): void;
22
22
  }
@@ -1,2 +1,2 @@
1
- import { UpdateTask } from "../../Update/UpdateTask.js";
2
- export declare function FlowRemove(tasks: UpdateTask): Promise<void>;
1
+ import { VoxelUpdateTask } from "../../VoxelUpdateTask.js";
2
+ export declare function FlowRemove(tasks: VoxelUpdateTask): Promise<void>;
@@ -1,2 +1,2 @@
1
- import { UpdateTask } from "../../Update/UpdateTask.js";
2
- export declare function FlowUpdate(tasks: UpdateTask, rebuild?: boolean): Promise<void>;
1
+ import { VoxelUpdateTask } from "../../VoxelUpdateTask.js";
2
+ export declare function FlowUpdate(tasks: VoxelUpdateTask, rebuild?: boolean): Promise<void>;
@@ -90,7 +90,7 @@ function RunFlowIncrease(tasks, vox) {
90
90
  FM.setVoxel(tasks, vox, level, levelState, x, y, z);
91
91
  reque.push([x, y, z, -1]);
92
92
  }
93
- tasks.bounds.update(x, y, z);
93
+ tasks.bounds.updateDisplay(x, y, z);
94
94
  }
95
95
  //@ts-ignore
96
96
  tasks.queues.flow.update.queue = reque;
@@ -1,2 +1,2 @@
1
- import { UpdateTask } from "../../../Tasks/Update/UpdateTask";
2
- export declare function WorldFlow(task: UpdateTask): false | undefined;
1
+ import { VoxelUpdateTask } from "../../VoxelUpdateTask";
2
+ export declare function WorldFlow(task: VoxelUpdateTask): false | undefined;
@@ -38,7 +38,7 @@ function Flood(task, voxel) {
38
38
  const nz = floodOutChecks[i][2] + z;
39
39
  const downVoxel = task.nDataCursor.getVoxel(nx, ny - 1, nz);
40
40
  const downAir = downVoxel?.isAir() || false;
41
- const downSameVoxel = downVoxel?.getId() == voxelId;
41
+ const downSameVoxel = downVoxel?.getVoxelId() == voxelId;
42
42
  let nVoxel = task.nDataCursor.getVoxel(nx, ny, nz);
43
43
  if (!nVoxel)
44
44
  continue;
@@ -75,7 +75,7 @@ function Flood(task, voxel) {
75
75
  let nVoxel = task.nDataCursor.getVoxel(x, y - 1, z);
76
76
  const nLevel = nVoxel.isAir()
77
77
  ? 0
78
- : nVoxel.getId() == voxelId
78
+ : nVoxel.getVoxelId() == voxelId
79
79
  ? nVoxel.getLevel()
80
80
  : -1;
81
81
  const nState = nVoxel.getLevelState();