@divinevoxel/vlox 0.0.73 → 0.0.75

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (688) hide show
  1. package/Cache/Cache.types.d.ts +1 -1
  2. package/Contexts/Base/Remote/InitDataSync.js +7 -3
  3. package/Contexts/Base/Remote/InitWorldDataSync.d.ts +2 -1
  4. package/Contexts/Base/Remote/InitWorldDataSync.js +14 -3
  5. package/Contexts/Generator/DivineVoxelEngineGenerator.d.ts +9 -0
  6. package/Contexts/Generator/DivineVoxelEngineGenerator.js +14 -0
  7. package/Contexts/{Constructor/ConstrcutorTheads.d.ts → Generator/GeneratorThreads.d.ts} +2 -2
  8. package/Contexts/{Constructor/ConstrcutorTheads.js → Generator/GeneratorThreads.js} +2 -2
  9. package/Contexts/Generator/index.d.ts +1 -0
  10. package/Contexts/Generator/index.js +1 -0
  11. package/Contexts/Mesher/DivineVoxelEngineMesher.d.ts +9 -0
  12. package/Contexts/Mesher/DivineVoxelEngineMesher.js +14 -0
  13. package/Contexts/Mesher/MesherTheads.d.ts +7 -0
  14. package/Contexts/Mesher/MesherTheads.js +14 -0
  15. package/Contexts/Mesher/index.d.ts +1 -0
  16. package/Contexts/Mesher/index.js +1 -0
  17. package/Contexts/Nexus/NexusTheads.js +1 -1
  18. package/Contexts/Render/DVERenderThreads.d.ts +2 -1
  19. package/Contexts/Render/DVERenderThreads.js +4 -2
  20. package/Contexts/Render/DivineVoxelEngineRender.d.ts +12 -1
  21. package/Contexts/Render/DivineVoxelEngineRender.js +9 -4
  22. package/Contexts/World/DivineVoxelEngineWorld.d.ts +10 -0
  23. package/Contexts/World/WorldThreads.d.ts +2 -1
  24. package/Contexts/World/WorldThreads.js +4 -2
  25. package/Init/StartGenerator.d.ts +2 -0
  26. package/Init/StartGenerator.js +45 -0
  27. package/Init/StartMesher.d.ts +2 -0
  28. package/Init/StartMesher.js +41 -0
  29. package/Init/StartNexus.js +4 -2
  30. package/Init/StartRenderer.d.ts +4 -1
  31. package/Init/StartRenderer.js +59 -14
  32. package/Init/StartWorld.js +2 -1
  33. package/LICENSE.md +2 -1
  34. package/Math/CardinalNeighbors.d.ts +43 -3
  35. package/Math/CardinalNeighbors.js +54 -8
  36. package/Math/Indexing.d.ts +1 -0
  37. package/Math/Location.d.ts +10 -0
  38. package/Math/UtilFunctions.d.ts +4 -0
  39. package/Math/UtilFunctions.js +52 -0
  40. package/Math/index.d.ts +1 -6
  41. package/Math/index.js +1 -0
  42. package/Mesher/Functions/Base/MeshSectionBase.d.ts +5 -0
  43. package/Mesher/Functions/Base/MeshSectionBase.js +105 -0
  44. package/Mesher/Functions/CompactVoxelSectionMesh.d.ts +4 -0
  45. package/Mesher/Functions/CompactVoxelSectionMesh.js +106 -0
  46. package/Mesher/Functions/MeshSection.d.ts +1 -1
  47. package/Mesher/Functions/MeshSection.js +3 -114
  48. package/Mesher/Functions/MeshSectionSnapShot.d.ts +3 -0
  49. package/Mesher/Functions/MeshSectionSnapShot.js +14 -0
  50. package/Mesher/Functions/MeshTexture.js +8 -4
  51. package/Mesher/Functions/MeshVoxel.js +10 -4
  52. package/Mesher/Geomtry/CompactedSectionVoxelMesh.d.ts +26 -0
  53. package/Mesher/Geomtry/CompactedSectionVoxelMesh.js +149 -0
  54. package/Mesher/Geomtry/Functions/GetBounds.d.ts +2 -0
  55. package/Mesher/{Models/Common/BoundsFunctions.js → Geomtry/Functions/GetBounds.js} +13 -13
  56. package/Mesher/Geomtry/Geometry.types.d.ts +14 -0
  57. package/Mesher/Geomtry/Geometry.types.js +11 -0
  58. package/Mesher/Geomtry/Primitives/Quad.d.ts +7 -15
  59. package/Mesher/Geomtry/Primitives/Quad.js +36 -91
  60. package/Mesher/Geomtry/Primitives/QuadVertexData.d.ts +4 -14
  61. package/Mesher/Geomtry/Primitives/QuadVertexData.js +17 -57
  62. package/Mesher/Geomtry/Primitives/Triangle.d.ts +65 -0
  63. package/Mesher/Geomtry/Primitives/Triangle.js +148 -0
  64. package/Mesher/Geomtry/Primitives/TriangleVertexData.d.ts +58 -0
  65. package/Mesher/Geomtry/Primitives/TriangleVertexData.js +263 -0
  66. package/Mesher/Geomtry/Primitives/index.d.ts +2 -0
  67. package/Mesher/Geomtry/Primitives/index.js +2 -0
  68. package/Mesher/Geomtry/Shapes/Box.d.ts +20 -0
  69. package/Mesher/Geomtry/Shapes/Box.js +69 -0
  70. package/Mesher/Geomtry/Transform/TransformBox.d.ts +3 -0
  71. package/{Models/Shared/Transform.js → Mesher/Geomtry/Transform/TransformBox.js} +9 -124
  72. package/Mesher/Geomtry/Transform/TransformQuad.d.ts +3 -0
  73. package/Mesher/Geomtry/Transform/TransformQuad.js +113 -0
  74. package/Mesher/Geomtry/Transform/TransformTriangle.d.ts +3 -0
  75. package/Mesher/Geomtry/Transform/TransformTriangle.js +112 -0
  76. package/Mesher/Geomtry/VoxelGeometryBuilder.d.ts +3 -4
  77. package/Mesher/Geomtry/VoxelGeometryBuilder.js +140 -203
  78. package/Mesher/Geomtry/VoxelMesh.js +2 -2
  79. package/Mesher/Geomtry/VoxelMeshBVHBuilder.d.ts +8 -70
  80. package/Mesher/Geomtry/VoxelMeshBVHBuilder.js +18 -183
  81. package/Mesher/Geomtry/VoxelMeshBVHStructCursor.d.ts +22 -0
  82. package/Mesher/Geomtry/VoxelMeshBVHStructCursor.js +78 -0
  83. package/Mesher/Geomtry/VoxelMeshBuffers.js +2 -2
  84. package/Mesher/Geomtry/VoxelMeshVertexStructCursor.d.ts +9 -3
  85. package/Mesher/Geomtry/VoxelMeshVertexStructCursor.js +26 -3
  86. package/Mesher/Geomtry/VoxelShaderData.d.ts +4 -1
  87. package/Mesher/Geomtry/VoxelShaderData.js +25 -10
  88. package/Mesher/InitMesher.d.ts +1 -1
  89. package/Mesher/InitMesher.js +6 -0
  90. package/Mesher/InitTask.js +18 -3
  91. package/Mesher/Models/Common/Calc/CalcConstants.d.ts +1 -5
  92. package/Mesher/Models/Common/Calc/CalcConstants.js +2 -76
  93. package/Mesher/Models/Common/Faces/CullRulledFace.d.ts +2 -0
  94. package/Mesher/Models/Common/Faces/CullRulledFace.js +60 -0
  95. package/Mesher/Models/Common/Faces/ShadeRulelessFace.d.ts +4 -0
  96. package/Mesher/Models/Common/Faces/ShadeRulelessFace.js +12 -0
  97. package/Mesher/Models/Common/Faces/ShadeRulledFace.d.ts +4 -0
  98. package/Mesher/Models/Common/Faces/ShadeRulledFace.js +58 -0
  99. package/Mesher/Models/Common/GetTexture.d.ts +6 -0
  100. package/Mesher/Models/Common/GetTexture.js +12 -0
  101. package/Mesher/Models/Nodes/Custom/Liquid/FlowGradient.js +1 -1
  102. package/Mesher/Models/Nodes/Custom/Liquid/LiquidGeomtryNode.d.ts +2 -3
  103. package/Mesher/Models/Nodes/Custom/Liquid/LiquidGeomtryNode.js +125 -49
  104. package/Mesher/Models/Nodes/Default/QuadVoxelGeometryNode.d.ts +13 -0
  105. package/Mesher/Models/Nodes/Default/QuadVoxelGeometryNode.js +55 -0
  106. package/Mesher/Models/Nodes/Default/TriangleVoxelGeometryNode.d.ts +13 -0
  107. package/Mesher/Models/Nodes/Default/TriangleVoxelGeometryNode.js +52 -0
  108. package/Mesher/Models/Nodes/GeometryNode.d.ts +2 -8
  109. package/Mesher/Models/Nodes/GeometryNode.js +1 -7
  110. package/Mesher/Models/Nodes/Types/GeomtryNode.types.d.ts +7 -0
  111. package/Mesher/Models/Nodes/Types/QuadVoxelGometryNodeTypes.d.ts +29 -0
  112. package/{Models/Input/QuadVoxelGometryInputs.js → Mesher/Models/Nodes/Types/QuadVoxelGometryNodeTypes.js} +4 -8
  113. package/Mesher/Models/Nodes/Types/TriangleVoxelGometryNodeTypes.d.ts +28 -0
  114. package/Mesher/Models/Nodes/Types/TriangleVoxelGometryNodeTypes.js +24 -0
  115. package/Mesher/Models/Nodes/VoxelGeometryConstructor.d.ts +4 -8
  116. package/Mesher/Models/Nodes/VoxelGeometryConstructor.js +16 -52
  117. package/Mesher/Models/Procedures/Default/ConsistentRotationTextureProcedure.d.ts +25 -0
  118. package/Mesher/Models/Procedures/Default/ConsistentRotationTextureProcedure.js +44 -0
  119. package/Mesher/Models/Procedures/Default/OutlinedTextureProcedure.d.ts +28 -0
  120. package/Mesher/Models/Procedures/Default/OutlinedTextureProcedure.js +162 -0
  121. package/Mesher/Models/Procedures/TextureProcedure.d.ts +16 -0
  122. package/Mesher/Models/Procedures/TextureProcedure.js +2 -0
  123. package/Mesher/Models/Procedures/TextureProcedureRegister.d.ts +6 -0
  124. package/Mesher/Models/Procedures/TextureProcedureRegister.js +16 -0
  125. package/Mesher/Models/VoxelConstructor.d.ts +2 -6
  126. package/Mesher/Models/VoxelConstructor.js +5 -15
  127. package/Mesher/Models/VoxelGeometryBuilderCacheSpace.d.ts +2 -2
  128. package/Mesher/Models/VoxelGeometryBuilderCacheSpace.js +10 -11
  129. package/Mesher/Models/VoxelModelBuilder.d.ts +0 -1
  130. package/Mesher/Models/VoxelModelBuilder.js +2 -10
  131. package/Mesher/Models/VoxelModelConstructorRegister.d.ts +8 -2
  132. package/Mesher/Models/VoxelModelConstructorRegister.js +6 -8
  133. package/Mesher/Types/Mesher.types.d.ts +1 -0
  134. package/Renderer/Classes/DVESectionMeshes.d.ts +2 -3
  135. package/Renderer/Classes/SectionMesh.d.ts +2 -3
  136. package/Renderer/Classes/SectionMesh.js +13 -10
  137. package/Renderer/Classes/SectorMesh.d.ts +5 -5
  138. package/Renderer/Classes/SectorMesh.js +17 -6
  139. package/Renderer/InitTasks.d.ts +1 -2
  140. package/Renderer/InitTasks.js +5 -19
  141. package/Renderer/MeshManager.d.ts +7 -2
  142. package/Renderer/MeshManager.js +34 -36
  143. package/Renderer/MeshRegister.d.ts +10 -8
  144. package/Renderer/MeshRegister.js +36 -45
  145. package/Settings/EngineSettings.d.ts +1 -0
  146. package/Settings/EngineSettings.js +9 -3
  147. package/Settings/EngineSettings.types.d.ts +14 -22
  148. package/Settings/EngineSettings.types.js +11 -15
  149. package/Stats/EngineStats.d.ts +19 -0
  150. package/Stats/EngineStats.js +27 -0
  151. package/Tasks/Paint/Common.d.ts +7 -0
  152. package/Tasks/Paint/Common.js +200 -0
  153. package/Tasks/Paint/Erase/EraseVoxel.d.ts +3 -0
  154. package/Tasks/Paint/Erase/EraseVoxel.js +31 -0
  155. package/Tasks/Paint/Erase/EraseVoxelPath.d.ts +4 -0
  156. package/Tasks/Paint/Erase/EraseVoxelPath.js +80 -0
  157. package/Tasks/Paint/Erase/EraseVoxelTemplate.d.ts +4 -0
  158. package/Tasks/Paint/Erase/EraseVoxelTemplate.js +34 -0
  159. package/Tasks/Paint/InitTasks.d.ts +1 -0
  160. package/Tasks/Paint/InitTasks.js +16 -0
  161. package/Tasks/Paint/Paint/PaintVoxel.d.ts +4 -0
  162. package/Tasks/Paint/Paint/PaintVoxel.js +29 -0
  163. package/Tasks/Paint/Paint/PaintVoxelPath.d.ts +4 -0
  164. package/Tasks/Paint/Paint/PaintVoxelPath.js +78 -0
  165. package/Tasks/Paint/Paint/PaintVoxelTemplate.d.ts +4 -0
  166. package/Tasks/Paint/Paint/PaintVoxelTemplate.js +36 -0
  167. package/Tasks/Propagation/Flow/FlowManager.d.ts +4 -4
  168. package/Tasks/Propagation/Flow/FlowRemove.d.ts +2 -2
  169. package/Tasks/Propagation/Flow/FlowUpdate.d.ts +2 -2
  170. package/Tasks/Propagation/Flow/FlowUpdate.js +1 -1
  171. package/Tasks/Propagation/Flow/WorldFlow.d.ts +2 -2
  172. package/Tasks/Propagation/Flow/WorldFlow.js +2 -2
  173. package/Tasks/Propagation/Illumanation/CommonFunctions.d.ts +6 -6
  174. package/Tasks/Propagation/Illumanation/CommonFunctions.js +6 -7
  175. package/Tasks/Propagation/Illumanation/RGBUpdate.d.ts +3 -3
  176. package/Tasks/Propagation/Illumanation/RGBUpdate.js +9 -9
  177. package/Tasks/Propagation/Illumanation/SunUpdate.d.ts +3 -3
  178. package/Tasks/Propagation/Illumanation/SunUpdate.js +8 -7
  179. package/Tasks/Propagation/Illumanation/WorldRGB.d.ts +2 -2
  180. package/Tasks/Propagation/Illumanation/WorldSun.d.ts +2 -2
  181. package/Tasks/Propagation/Illumanation/WorldSun.js +19 -24
  182. package/Tasks/Propagation/InitTasks.js +17 -29
  183. package/Tasks/Propagation/Power/PowerUpdate.d.ts +3 -0
  184. package/Tasks/Propagation/Power/PowerUpdate.js +80 -0
  185. package/Tasks/Tasks.types.d.ts +26 -10
  186. package/Tasks/TasksIds.d.ts +13 -19
  187. package/Tasks/TasksIds.js +13 -19
  188. package/Tasks/{Update/UpdateTask.d.ts → VoxelUpdateTask.d.ts} +21 -12
  189. package/Tasks/{Update/UpdateTask.js → VoxelUpdateTask.js} +72 -43
  190. package/Tasks/WorldGeneration/InitTasks.d.ts +4 -1
  191. package/Tasks/WorldGeneration/InitTasks.js +6 -3
  192. package/Tasks/WorldGeneration/WorldGen.types.d.ts +2 -3
  193. package/Tasks/WorldGeneration/WorldGenBrush.d.ts +3 -3
  194. package/Tasks/WorldGeneration/WorldGenBrush.js +8 -9
  195. package/Tasks/WorldGeneration/WorldGenRegister.d.ts +4 -2
  196. package/Tasks/WorldGeneration/WorldGenRegister.js +13 -3
  197. package/Tasks/WorldGeneration/WorldGeneration.d.ts +2 -2
  198. package/Tasks/WorldGeneration/WorldGeneration.js +22 -3
  199. package/Templates/Archive/ArchivedVoxelTemplate.d.ts +37 -0
  200. package/Templates/Archive/ArchivedVoxelTemplate.js +124 -0
  201. package/Templates/Archive/ArchivedVoxelTemplate.types.d.ts +45 -0
  202. package/Templates/Archive/ArchivedVoxelTemplate.types.js +1 -0
  203. package/Templates/Archive/Functions/CreateArchivedTemplate.d.ts +11 -0
  204. package/Templates/Archive/Functions/CreateArchivedTemplate.js +184 -0
  205. package/Templates/Archive/Functions/ExportArchiedTemplateJSON.d.ts +2 -0
  206. package/Templates/Archive/Functions/ExportArchiedTemplateJSON.js +44 -0
  207. package/Templates/Archive/Functions/ImportArchivedTemplateJSON.d.ts +2 -0
  208. package/Templates/Archive/Functions/ImportArchivedTemplateJSON.js +37 -0
  209. package/Templates/Cursor/TemplateCursor.d.ts +5 -3
  210. package/Templates/Cursor/TemplateCursor.js +8 -4
  211. package/Templates/Cursor/TemplateProxy.d.ts +10 -0
  212. package/Templates/Cursor/TemplateProxy.js +22 -0
  213. package/Templates/Cursor/TemplateVoxelCursor.d.ts +5 -7
  214. package/Templates/Cursor/TemplateVoxelCursor.js +7 -13
  215. package/Templates/Full/FullVoxelTemplate.d.ts +27 -0
  216. package/Templates/Full/FullVoxelTemplate.js +108 -0
  217. package/Templates/Full/FullVoxelTemplate.types.d.ts +5 -0
  218. package/Templates/Full/FullVoxelTemplate.types.js +1 -0
  219. package/Templates/Full/Functions/CreateFullTemplate.d.ts +3 -0
  220. package/Templates/Full/Functions/CreateFullTemplate.js +27 -0
  221. package/Templates/Functions/FlipTemplate.d.ts +2 -2
  222. package/Templates/Functions/FlipTemplate.js +1 -9
  223. package/Templates/Functions/RotateTemplate.d.ts +2 -2
  224. package/Templates/Functions/RotateTemplate.js +2 -10
  225. package/Templates/Functions/index.d.ts +1 -1
  226. package/Templates/Functions/index.js +1 -1
  227. package/Templates/Path/VoxelPath.d.ts +34 -0
  228. package/Templates/Path/VoxelPath.js +127 -0
  229. package/Templates/Path/VoxelPath.types.d.ts +10 -0
  230. package/Templates/Path/VoxelPath.types.js +1 -0
  231. package/Templates/Selection/VoxelBFSSelection.d.ts +20 -0
  232. package/Templates/Selection/VoxelBFSSelection.js +130 -0
  233. package/Templates/Selection/VoxelBoxSelection.d.ts +14 -0
  234. package/Templates/Selection/VoxelBoxSelection.js +105 -0
  235. package/Templates/Selection/VoxelSelecton.d.ts +6 -0
  236. package/Templates/Selection/VoxelSelecton.js +1 -0
  237. package/Templates/Selection/VoxelSurfaceSelection.d.ts +27 -0
  238. package/Templates/Selection/VoxelSurfaceSelection.js +206 -0
  239. package/Templates/Selection/VoxelTemplateSelection.d.ts +10 -0
  240. package/Templates/Selection/VoxelTemplateSelection.js +26 -0
  241. package/Templates/Shapes/BasicVoxelShapeTemplate.d.ts +35 -0
  242. package/Templates/Shapes/BasicVoxelShapeTemplate.js +126 -0
  243. package/Templates/Shapes/BoxVoxelTemplate.d.ts +22 -0
  244. package/Templates/Shapes/BoxVoxelTemplate.js +75 -0
  245. package/Templates/Shapes/ConeVoxelTemplate.d.ts +22 -0
  246. package/Templates/Shapes/ConeVoxelTemplate.js +69 -0
  247. package/Templates/Shapes/CylinderVoxelTemplate.d.ts +22 -0
  248. package/Templates/Shapes/CylinderVoxelTemplate.js +69 -0
  249. package/Templates/Shapes/OctahedronVoxelTemplate.d.ts +22 -0
  250. package/Templates/Shapes/OctahedronVoxelTemplate.js +69 -0
  251. package/Templates/Shapes/PyramidVoxelTemplate.d.ts +30 -0
  252. package/Templates/Shapes/PyramidVoxelTemplate.js +140 -0
  253. package/Templates/Shapes/SphereVoxelTemplate.d.ts +24 -0
  254. package/Templates/Shapes/SphereVoxelTemplate.js +97 -0
  255. package/Templates/Shapes/TorusVoxelTemplate.d.ts +22 -0
  256. package/Templates/Shapes/TorusVoxelTemplate.js +69 -0
  257. package/Templates/Shapes/VoxelShapeTemplate.types.d.ts +25 -0
  258. package/Templates/Shapes/VoxelShapeTemplate.types.js +1 -0
  259. package/Templates/VoxelTempateRegister.d.ts +6 -0
  260. package/Templates/VoxelTempateRegister.js +30 -0
  261. package/Templates/VoxelTemplates.types.d.ts +23 -26
  262. package/Templates/index.d.ts +1 -1
  263. package/Templates/index.js +1 -1
  264. package/Textures/Classes/CompiledTexture.d.ts +3 -0
  265. package/Textures/Classes/CompiledTexture.js +3 -0
  266. package/Textures/Classes/CompiledTextureAnimation.d.ts +1 -1
  267. package/Textures/Classes/CompiledTextureAnimation.js +8 -2
  268. package/Textures/Functions/BuildTextureData.d.ts +2 -1
  269. package/Textures/Functions/BuildTextureData.js +86 -17
  270. package/Textures/Texture.types.d.ts +5 -1
  271. package/Textures/TextureManager.d.ts +2 -1
  272. package/Textures/TextureManager.js +5 -2
  273. package/Tools/Brush/AdvancedBrushTool.d.ts +1 -5
  274. package/Tools/Brush/AdvancedBrushTool.js +3 -31
  275. package/Tools/Brush/Brush.d.ts +10 -4
  276. package/Tools/Brush/Brush.js +62 -37
  277. package/Tools/Tasks/TasksTool.d.ts +49 -19
  278. package/Tools/Tasks/TasksTool.js +87 -21
  279. package/Util/Binary/BinaryArrays.d.ts +2 -0
  280. package/Util/Binary/BinaryArrays.js +15 -0
  281. package/Util/Binary/BinaryFunctions.d.ts +3 -0
  282. package/Util/Binary/BinaryFunctions.js +18 -0
  283. package/Util/BinaryBuffer/BinaryBuffer.d.ts +30 -0
  284. package/Util/BinaryBuffer/BinaryBuffer.js +78 -0
  285. package/Util/BinaryBuffer/BinaryBuffer.types.d.ts +37 -0
  286. package/Util/BinaryBuffer/BinaryBuffer.types.js +28 -0
  287. package/Util/BinaryBuffer/Functions/BinaryBufferConvert.d.ts +5 -0
  288. package/Util/BinaryBuffer/Functions/BinaryBufferConvert.js +60 -0
  289. package/Util/BinaryBuffer/Functions/BinaryBufferJSON.d.ts +3 -0
  290. package/Util/BinaryBuffer/Functions/BinaryBufferJSON.js +64 -0
  291. package/Util/BinaryBuffer/Functions/BinaryBufferRead.d.ts +3 -0
  292. package/Util/BinaryBuffer/Functions/BinaryBufferRead.js +26 -0
  293. package/Util/BinaryBuffer/Functions/BinaryBufferToTypedArray.d.ts +2 -0
  294. package/Util/BinaryBuffer/Functions/BinaryBufferToTypedArray.js +43 -0
  295. package/Util/BinaryBuffer/index.d.ts +2 -0
  296. package/Util/BinaryBuffer/index.js +2 -0
  297. package/Util/FlatBinaryTreeIndex.d.ts +46 -0
  298. package/Util/FlatBinaryTreeIndex.js +104 -0
  299. package/Util/LocationData.d.ts +3 -0
  300. package/Util/LocationData.js +16 -0
  301. package/Util/PriorityQueue.d.ts +18 -0
  302. package/Util/PriorityQueue.js +62 -0
  303. package/Util/TickInterval.d.ts +16 -0
  304. package/Util/TickInterval.js +49 -0
  305. package/Util/TypedEventTarget.d.ts +1 -0
  306. package/Util/TypedEventTarget.js +3 -0
  307. package/Util/Util.types.d.ts +4 -0
  308. package/Util/WorkItemProgress.d.ts +23 -0
  309. package/Util/WorkItemProgress.js +52 -0
  310. package/Voxels/Archive/VoxelArchive.types.d.ts +43 -0
  311. package/Voxels/Archive/VoxelArchive.types.js +6 -0
  312. package/Voxels/Archive/VoxelPaletteArchiveReader.d.ts +11 -0
  313. package/Voxels/Archive/VoxelPaletteArchiveReader.js +73 -0
  314. package/Voxels/Archive/VoxelPaletteArechive.d.ts +15 -0
  315. package/Voxels/Archive/VoxelPaletteArechive.js +81 -0
  316. package/Voxels/Cursor/DataCursor.interface.d.ts +1 -0
  317. package/Voxels/Cursor/VoxelCursor.d.ts +6 -7
  318. package/Voxels/Cursor/VoxelCursor.interface.d.ts +28 -24
  319. package/Voxels/Cursor/VoxelCursor.interface.js +114 -75
  320. package/Voxels/Cursor/VoxelCursor.js +22 -12
  321. package/Voxels/Cursor/VoxelLightData.d.ts +2 -0
  322. package/Voxels/Cursor/VoxelLightData.js +3 -1
  323. package/Voxels/Data/VoxelPalettesRegister.d.ts +11 -1
  324. package/Voxels/Data/VoxelPalettesRegister.js +17 -1
  325. package/Voxels/Data/VoxelPropertiesRegister.d.ts +4 -0
  326. package/Voxels/Data/VoxelPropertiesRegister.js +3 -0
  327. package/Voxels/Data/VoxelTag.types.d.ts +23 -2
  328. package/Voxels/Data/VoxelTag.types.js +9 -1
  329. package/Voxels/Data/VoxelTagsRegister.js +8 -0
  330. package/Voxels/Functions/BuildPaletteData.d.ts +6 -0
  331. package/Voxels/Functions/BuildPaletteData.js +87 -0
  332. package/Voxels/Functions/BuildStateData.d.ts +10 -12
  333. package/Voxels/Functions/BuildStateData.js +55 -109
  334. package/Voxels/Functions/{BuildTagAndPaletteData.d.ts → BuildTagData.d.ts} +2 -2
  335. package/Voxels/Functions/{BuildTagAndPaletteData.js → BuildTagData.js} +28 -2
  336. package/Voxels/Indexes/VoxelIndex.d.ts +3 -3
  337. package/Voxels/Indexes/VoxelIndex.js +20 -21
  338. package/Voxels/InitVoxelData.d.ts +1 -1
  339. package/Voxels/InitVoxelData.js +50 -48
  340. package/Voxels/Interaction/Functions/PickVoxel.d.ts +9 -0
  341. package/Voxels/Interaction/Functions/PickVoxel.js +95 -0
  342. package/Voxels/Interaction/Functions/PickVoxelWorld.d.ts +8 -0
  343. package/Voxels/Interaction/Functions/PickVoxelWorld.js +66 -0
  344. package/Voxels/Interaction/Placing/VoxelPlacingStrategy.d.ts +9 -0
  345. package/Voxels/Interaction/Placing/VoxelPlacingStrategy.js +58 -0
  346. package/Voxels/Interaction/Placing/VoxelPlacingStrategy.types.d.ts +15 -0
  347. package/Voxels/Interaction/Placing/VoxelPlacingStrategy.types.js +1 -0
  348. package/Voxels/Interaction/Placing/VoxelPlacingStrategyRegister.d.ts +7 -0
  349. package/Voxels/Interaction/Placing/VoxelPlacingStrategyRegister.js +13 -0
  350. package/Voxels/Interaction/VoxelPickResult.d.ts +50 -0
  351. package/Voxels/Interaction/VoxelPickResult.js +55 -0
  352. package/Voxels/Logic/Classes/Types/VoxelLogicPoweredType.d.ts +8 -0
  353. package/Voxels/Logic/Classes/Types/VoxelLogicPoweredType.js +13 -0
  354. package/Voxels/Logic/Classes/Types/VoxelLogicStateType.d.ts +9 -0
  355. package/Voxels/Logic/Classes/Types/VoxelLogicStateType.js +23 -0
  356. package/Voxels/Logic/Classes/VoxelLogic.d.ts +14 -0
  357. package/Voxels/Logic/Classes/VoxelLogic.js +47 -0
  358. package/Voxels/Logic/Classes/VoxelLogicType.d.ts +14 -0
  359. package/Voxels/Logic/Classes/VoxelLogicType.js +8 -0
  360. package/Voxels/Logic/VoxelLogic.types.d.ts +25 -0
  361. package/Voxels/Logic/VoxelLogic.types.js +1 -0
  362. package/Voxels/Logic/VoxelLogicRegister.d.ts +10 -0
  363. package/Voxels/Logic/VoxelLogicRegister.js +23 -0
  364. package/Voxels/Models/CompiledVoxelModel.types.d.ts +46 -0
  365. package/Voxels/Models/CompiledVoxelModel.types.js +1 -0
  366. package/{Models → Voxels/Models}/Defaults/CubeVoxelGeometry.js +0 -30
  367. package/{Models → Voxels/Models}/Defaults/CubeVoxelModels.d.ts +2 -0
  368. package/{Models → Voxels/Models}/Defaults/CubeVoxelModels.js +202 -109
  369. package/{Models → Voxels/Models/Defaults}/Examples.d.ts +1 -1
  370. package/{Models → Voxels/Models/Defaults}/Examples.js +73 -191
  371. package/Voxels/Models/Defaults/FarmVoxelModels.d.ts +3 -0
  372. package/Voxels/Models/Defaults/FarmVoxelModels.js +349 -0
  373. package/{Models → Voxels/Models}/Defaults/LiquidVoxelModel.js +6 -4
  374. package/{Models → Voxels/Models}/Defaults/PanelVoxelGeometry.js +2 -92
  375. package/{Models → Voxels/Models}/Defaults/PanelVoxelModels.d.ts +1 -0
  376. package/{Models → Voxels/Models}/Defaults/PanelVoxelModels.js +62 -216
  377. package/{Models → Voxels/Models}/Defaults/StairVoxelModel.js +64 -169
  378. package/Voxels/Models/Indexing/AOOcclusionFaceIndex.d.ts +12 -0
  379. package/Voxels/Models/Indexing/AOOcclusionFaceIndex.js +28 -0
  380. package/Voxels/Models/Indexing/CulledOcclusionFaceIndex.d.ts +12 -0
  381. package/Voxels/Models/Indexing/CulledOcclusionFaceIndex.js +27 -0
  382. package/Voxels/Models/Rules/Classes/GeomtryInput.d.ts +13 -0
  383. package/Voxels/Models/Rules/Classes/GeomtryInput.js +64 -0
  384. package/Voxels/Models/Rules/Classes/OcclusionFace.d.ts +10 -0
  385. package/Voxels/Models/Rules/Classes/OcclusionFace.js +5 -0
  386. package/Voxels/Models/Rules/Classes/OcclusionFaceRegister.d.ts +18 -0
  387. package/Voxels/Models/Rules/Classes/OcclusionFaceRegister.js +33 -0
  388. package/Voxels/Models/Rules/Classes/OcclusionQuadFace.d.ts +14 -0
  389. package/Voxels/Models/Rules/Classes/OcclusionQuadFace.js +118 -0
  390. package/Voxels/Models/Rules/Classes/OcclusionTriangleFace.d.ts +14 -0
  391. package/Voxels/Models/Rules/Classes/OcclusionTriangleFace.js +114 -0
  392. package/Voxels/Models/Rules/Classes/VoxelRulesGeometry.d.ts +22 -0
  393. package/Voxels/Models/Rules/Classes/VoxelRulesGeometry.js +15 -0
  394. package/{Models → Voxels/Models}/Rules/Classes/VoxelRulesModel.d.ts +4 -3
  395. package/{Models → Voxels/Models}/Rules/Classes/VoxelRulesModel.js +3 -3
  396. package/Voxels/Models/Rules/Functions/BuildFinalInputs.d.ts +5 -0
  397. package/Voxels/Models/Rules/Functions/BuildFinalInputs.js +72 -0
  398. package/Voxels/Models/Rules/Functions/BuildRules.d.ts +7 -0
  399. package/Voxels/Models/Rules/Functions/BuildRules.js +217 -0
  400. package/Voxels/Models/Rules/Functions/Compile/CompileGeomtryNodes.d.ts +4 -0
  401. package/Voxels/Models/Rules/Functions/Compile/CompileGeomtryNodes.js +39 -0
  402. package/Voxels/Models/Rules/Functions/Compile/Nodes/CalcFunctions.d.ts +8 -0
  403. package/Voxels/Models/Rules/Functions/Compile/Nodes/CalcFunctions.js +106 -0
  404. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileBoxGeometryNode.d.ts +5 -0
  405. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileBoxGeometryNode.js +14 -0
  406. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileQuadGeometryNode.d.ts +6 -0
  407. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileQuadGeometryNode.js +92 -0
  408. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileTriangleGeometryNode.d.ts +6 -0
  409. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileTriangleGeometryNode.js +115 -0
  410. package/{Models → Voxels/Models}/Rules/VoxelModelRuleBuilderRegister.d.ts +1 -1
  411. package/{Models → Voxels/Models}/Rules/VoxelModelRuleBuilderRegister.js +35 -11
  412. package/{Models → Voxels/Models}/VoxelModel.types.d.ts +58 -47
  413. package/Voxels/Models/VoxelModel.types.js +1 -0
  414. package/Voxels/State/Schema/BinarySchema.d.ts +5 -3
  415. package/Voxels/State/Schema/BinarySchema.js +23 -8
  416. package/Voxels/State/Schema/BinarySchemaNode.d.ts +3 -3
  417. package/Voxels/State/Schema/BinarySchemaNode.js +6 -6
  418. package/Voxels/State/Schema/ShapeStateRelationsNode.d.ts +3 -3
  419. package/Voxels/State/Schema/ShapeStateRelationsNode.js +2 -2
  420. package/Voxels/State/Schema/StateSchema.d.ts +2 -2
  421. package/Voxels/State/Schema/StateSchema.js +5 -7
  422. package/Voxels/State/SchemaRegister.d.ts +8 -6
  423. package/Voxels/State/SchemaRegister.js +41 -24
  424. package/Voxels/State/State.types.d.ts +19 -23
  425. package/Voxels/State/StateTreeReader.d.ts +1 -1
  426. package/Voxels/State/StateTreeReader.js +2 -3
  427. package/Voxels/Types/PaintVoxelData.d.ts +17 -0
  428. package/Voxels/Types/PaintVoxelData.js +73 -0
  429. package/Voxels/Types/Voxel.types.d.ts +15 -25
  430. package/Voxels/Types/Voxel.types.js +1 -23
  431. package/Voxels/Types/VoxelModelCompiledData.types.d.ts +7 -73
  432. package/Voxels/index.d.ts +1 -0
  433. package/Voxels/index.js +1 -0
  434. package/World/Archive/Classes/ArchiveClasses.d.ts +43 -0
  435. package/World/Archive/Classes/ArchiveClasses.js +53 -0
  436. package/World/Archive/Classes/ImportedSection.d.ts +31 -0
  437. package/World/Archive/Classes/ImportedSection.js +169 -0
  438. package/World/Archive/Classes/ImportedSector.d.ts +21 -0
  439. package/World/Archive/Classes/ImportedSector.js +50 -0
  440. package/World/Archive/Functions/Area/ArchiveArea.d.ts +8 -0
  441. package/World/Archive/Functions/Area/ArchiveArea.js +65 -0
  442. package/World/Archive/Functions/{ArchiveArea.d.ts → Area/ImportArea.d.ts} +1 -8
  443. package/World/Archive/Functions/Area/ImportArea.js +59 -0
  444. package/World/Archive/Functions/JSON/ExportArchivedAreaJSON.d.ts +2 -0
  445. package/World/Archive/Functions/JSON/ExportArchivedAreaJSON.js +100 -0
  446. package/World/Archive/Functions/JSON/ImportArchivedAreaJSON.d.ts +2 -0
  447. package/World/Archive/Functions/JSON/ImportArchivedAreaJSON.js +100 -0
  448. package/World/Archive/Functions/Sector/ArchiveSector.d.ts +7 -0
  449. package/World/Archive/Functions/Sector/ArchiveSector.js +209 -0
  450. package/World/Archive/Functions/Sector/CreateArchivedSection.d.ts +3 -0
  451. package/World/Archive/Functions/Sector/CreateArchivedSection.js +147 -0
  452. package/World/Archive/Functions/Sector/ImportSector.d.ts +7 -0
  453. package/World/Archive/Functions/Sector/ImportSector.js +32 -0
  454. package/World/Archive/Functions/Sector/RemoveDuplicateSections.d.ts +2 -0
  455. package/World/Archive/Functions/Sector/RemoveDuplicateSections.js +137 -0
  456. package/World/Archive/Functions/Shared/BaseData.d.ts +2 -0
  457. package/World/Archive/Functions/Shared/BaseData.js +14 -0
  458. package/World/Archive/Functions/Shared/IntToString.d.ts +1 -0
  459. package/World/Archive/Functions/Shared/IntToString.js +13 -0
  460. package/World/Archive/Functions/{Shared.d.ts → Shared/LightSegments.d.ts} +2 -3
  461. package/World/Archive/Functions/Shared/LightSegments.js +37 -0
  462. package/World/Archive/Functions/Shared/index.d.ts +3 -0
  463. package/World/Archive/Functions/Shared/index.js +3 -0
  464. package/World/Archive/Functions/index.d.ts +3 -3
  465. package/World/Archive/Functions/index.js +3 -3
  466. package/World/Archive/InitTasks.js +21 -33
  467. package/World/Archive/Types/Archive.types.d.ts +45 -0
  468. package/World/Archive/Types/Archive.types.js +1 -0
  469. package/World/Archive/Types/ArchiveArea.types.d.ts +38 -0
  470. package/World/Archive/Types/ArchiveArea.types.js +1 -0
  471. package/World/Archive/Types/ArchiveJSON.types.d.ts +52 -0
  472. package/World/Archive/Types/ArchiveJSON.types.js +1 -0
  473. package/World/Archive/Types/ArchivedSector.types.d.ts +43 -0
  474. package/World/Archive/Types/ArchivedSector.types.js +1 -0
  475. package/World/Archive/Types/index.d.ts +4 -0
  476. package/World/Archive/Types/index.js +4 -0
  477. package/World/Archive/index.d.ts +1 -1
  478. package/World/Archive/index.js +1 -1
  479. package/World/Cursor/SectionCursor.d.ts +4 -3
  480. package/World/Cursor/SectionCursor.js +13 -11
  481. package/World/Cursor/SectorCursor.d.ts +4 -2
  482. package/World/Cursor/SectorCursor.js +11 -1
  483. package/World/Cursor/WorldCursor.d.ts +5 -3
  484. package/World/Cursor/WorldCursor.js +23 -17
  485. package/World/Cursor/WorldVoxelCursor.d.ts +1 -7
  486. package/World/Cursor/WorldVoxelCursor.js +4 -15
  487. package/World/Dimension/Dimension.d.ts +4 -1
  488. package/World/Dimension/Dimension.js +8 -1
  489. package/World/InitTasks.js +52 -40
  490. package/World/Lock/Function/LockSectors.d.ts +2 -0
  491. package/World/Lock/Function/LockSectors.js +28 -0
  492. package/World/Lock/Function/UnLockSectors.d.ts +2 -0
  493. package/World/Lock/Function/UnLockSectors.js +28 -0
  494. package/World/Lock/WorldLock.d.ts +1 -2
  495. package/World/Lock/WorldLock.js +3 -1
  496. package/World/Section/Section.d.ts +20 -12
  497. package/World/Section/Section.js +77 -91
  498. package/World/Section/SectionState.d.ts +8 -2
  499. package/World/Section/SectionState.js +9 -2
  500. package/World/Sector/Sector.d.ts +26 -6
  501. package/World/Sector/Sector.js +100 -48
  502. package/World/Sector/SectorHeightMap.d.ts +1 -1
  503. package/World/Sector/SectorHeightMap.js +6 -6
  504. package/World/Sector/SectorState.d.ts +4 -2
  505. package/World/Sector/SectorState.js +4 -2
  506. package/World/SnapShot/SectionSnapShot.d.ts +19 -0
  507. package/World/SnapShot/SectionSnapShot.js +72 -0
  508. package/World/SnapShot/SectionSnapShotCursor.d.ts +23 -0
  509. package/World/SnapShot/SectionSnapShotCursor.js +107 -0
  510. package/World/SnapShot/SnapShots.d.ts +11 -0
  511. package/World/SnapShot/SnapShots.js +24 -0
  512. package/World/Types/WorldData.types.d.ts +2 -7
  513. package/World/Types/WorldDataSyncIds.d.ts +2 -0
  514. package/World/Types/WorldDataSyncIds.js +2 -0
  515. package/World/WorldRegister.d.ts +25 -13
  516. package/World/WorldRegister.js +56 -29
  517. package/World/WorldSpaces.d.ts +20 -0
  518. package/World/WorldSpaces.js +39 -6
  519. package/WorldSimulation/Dimensions/DimensionSegment.d.ts +38 -0
  520. package/WorldSimulation/Dimensions/DimensionSegment.js +120 -0
  521. package/WorldSimulation/Dimensions/DimensionSimulation.d.ts +26 -0
  522. package/WorldSimulation/Dimensions/DimensionSimulation.js +95 -0
  523. package/{Tasks/IWG/Internal/Classes → WorldSimulation/Dimensions}/Generator.d.ts +7 -9
  524. package/{Tasks/IWG/Internal/Classes → WorldSimulation/Dimensions}/Generator.js +11 -18
  525. package/{Tasks/IWG/Internal/Classes → WorldSimulation/Dimensions}/SectorState.d.ts +4 -0
  526. package/WorldSimulation/Dimensions/SectorState.js +56 -0
  527. package/WorldSimulation/Dimensions/SimulationSector.d.ts +30 -0
  528. package/WorldSimulation/Dimensions/SimulationSector.js +214 -0
  529. package/WorldSimulation/Internal/WorldSimulationDimensions.d.ts +6 -0
  530. package/{Tasks/IWG/Internal/IWGDimensions.js → WorldSimulation/Internal/WorldSimulationDimensions.js} +5 -4
  531. package/WorldSimulation/Internal/WorldSimulationTasks.d.ts +35 -0
  532. package/WorldSimulation/Internal/WorldSimulationTasks.js +200 -0
  533. package/WorldSimulation/Internal/WorldSimulationTools.d.ts +8 -0
  534. package/{Tasks/IWG/Internal/IWGTools.js → WorldSimulation/Internal/WorldSimulationTools.js} +1 -1
  535. package/WorldSimulation/Internal/runActiveSectorUpdate.d.ts +1 -0
  536. package/WorldSimulation/Internal/runActiveSectorUpdate.js +106 -0
  537. package/{Tasks/IWG → WorldSimulation}/Procedures/InitalLoad.d.ts +2 -2
  538. package/{Tasks/IWG → WorldSimulation}/Procedures/InitalLoad.js +16 -14
  539. package/{Tasks/IWG → WorldSimulation}/Procedures/SaveAllSectors.js +5 -5
  540. package/WorldSimulation/Tasks/SimulationTaskBase.d.ts +19 -0
  541. package/WorldSimulation/Tasks/SimulationTaskBase.js +50 -0
  542. package/WorldSimulation/Tasks/TaskRegister.d.ts +7 -0
  543. package/{Tasks/IWG/Internal → WorldSimulation/Tasks}/TaskRegister.js +3 -3
  544. package/WorldSimulation/Tasks/TaskSegment.d.ts +20 -0
  545. package/WorldSimulation/Tasks/TaskSegment.js +83 -0
  546. package/WorldSimulation/Tick/TickQueue.d.ts +9 -0
  547. package/WorldSimulation/Tick/TickQueue.js +31 -0
  548. package/WorldSimulation/Tools/SimulationBrush.d.ts +25 -0
  549. package/WorldSimulation/Tools/SimulationBrush.js +203 -0
  550. package/WorldSimulation/Voxels/Behaviors/Types/CropVoxelBehavior.d.ts +1 -0
  551. package/WorldSimulation/Voxels/Behaviors/Types/CropVoxelBehavior.js +23 -0
  552. package/WorldSimulation/Voxels/Behaviors/Types/DefaultVoxelBehavior.d.ts +1 -0
  553. package/WorldSimulation/Voxels/Behaviors/Types/DefaultVoxelBehavior.js +10 -0
  554. package/WorldSimulation/Voxels/Behaviors/Types/FarmlandVoxelBehavior.d.ts +1 -0
  555. package/WorldSimulation/Voxels/Behaviors/Types/FarmlandVoxelBehavior.js +73 -0
  556. package/WorldSimulation/Voxels/Behaviors/Types/LiquidVoxelBehavior.d.ts +1 -0
  557. package/WorldSimulation/Voxels/Behaviors/Types/LiquidVoxelBehavior.js +21 -0
  558. package/WorldSimulation/Voxels/Behaviors/Types/index.d.ts +4 -0
  559. package/WorldSimulation/Voxels/Behaviors/Types/index.js +4 -0
  560. package/WorldSimulation/Voxels/Behaviors/VoxelBehaviors.d.ts +18 -0
  561. package/WorldSimulation/Voxels/Behaviors/VoxelBehaviors.js +30 -0
  562. package/WorldSimulation/Voxels/Behaviors/VoxelBehaviorsRegister.d.ts +6 -0
  563. package/WorldSimulation/Voxels/Behaviors/VoxelBehaviorsRegister.js +25 -0
  564. package/WorldSimulation/Voxels/Behaviors/VoxelUpdate.d.ts +10 -0
  565. package/WorldSimulation/Voxels/Behaviors/VoxelUpdate.js +1 -0
  566. package/WorldSimulation/Voxels/Behaviors/index.d.ts +4 -0
  567. package/WorldSimulation/Voxels/Behaviors/index.js +4 -0
  568. package/WorldSimulation/Voxels/Ticks/Types/LiquidVoxelUpdate.d.ts +1 -0
  569. package/WorldSimulation/Voxels/Ticks/Types/LiquidVoxelUpdate.js +163 -0
  570. package/WorldSimulation/Voxels/Ticks/Types/index.d.ts +1 -0
  571. package/WorldSimulation/Voxels/Ticks/Types/index.js +1 -0
  572. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdate.d.ts +8 -0
  573. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdate.js +14 -0
  574. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateRegister.d.ts +6 -0
  575. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateRegister.js +13 -0
  576. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateType.d.ts +12 -0
  577. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateType.js +10 -0
  578. package/WorldSimulation/Voxels/Ticks/index.d.ts +4 -0
  579. package/WorldSimulation/Voxels/Ticks/index.js +4 -0
  580. package/{Tasks/IWG/IWG.d.ts → WorldSimulation/WorldSimulation.d.ts} +10 -9
  581. package/WorldSimulation/WorldSimulation.js +94 -0
  582. package/{Tasks/IWG → WorldSimulation}/index.d.ts +1 -1
  583. package/{Tasks/IWG → WorldSimulation}/index.js +1 -1
  584. package/package.json +2 -2
  585. package/Contexts/Constructor/DivineVoxelEngineConstructor.d.ts +0 -10
  586. package/Contexts/Constructor/DivineVoxelEngineConstructor.js +0 -14
  587. package/Contexts/Constructor/index.d.ts +0 -1
  588. package/Contexts/Constructor/index.js +0 -1
  589. package/Init/StartConstructor.d.ts +0 -2
  590. package/Init/StartConstructor.js +0 -57
  591. package/Mesher/Models/Common/BoundsFunctions.d.ts +0 -2
  592. package/Mesher/Models/Common/BoxGeometryNode.d.ts +0 -10
  593. package/Mesher/Models/Common/BoxGeometryNode.js +0 -80
  594. package/Mesher/Models/Common/QuadGeometryNode.d.ts +0 -11
  595. package/Mesher/Models/Common/QuadGeometryNode.js +0 -51
  596. package/Mesher/Models/Nodes/Ruled/BoxVoxelGeometryNode.d.ts +0 -24
  597. package/Mesher/Models/Nodes/Ruled/BoxVoxelGeometryNode.js +0 -176
  598. package/Mesher/Models/Nodes/Ruled/QuadVoxelGeometryNode.d.ts +0 -19
  599. package/Mesher/Models/Nodes/Ruled/QuadVoxelGeometryNode.js +0 -157
  600. package/Mesher/Models/Nodes/Ruleless/RulelessBoxVoxelGeometryNode.d.ts +0 -22
  601. package/Mesher/Models/Nodes/Ruleless/RulelessBoxVoxelGeometryNode.js +0 -75
  602. package/Mesher/Models/Nodes/Ruleless/RulelessQuadVoxelGeometryNode.d.ts +0 -18
  603. package/Mesher/Models/Nodes/Ruleless/RulelessQuadVoxelGeometryNode.js +0 -77
  604. package/Mesher/Models/Protocols/OutlinedVoxelTool.d.ts +0 -6
  605. package/Mesher/Models/Protocols/OutlinedVoxelTool.js +0 -233
  606. package/Models/Indexing/VoxelAOResultsIndex.d.ts +0 -12
  607. package/Models/Indexing/VoxelAOResultsIndex.js +0 -26
  608. package/Models/Indexing/VoxelFaceCullResultsIndex.d.ts +0 -12
  609. package/Models/Indexing/VoxelFaceCullResultsIndex.js +0 -26
  610. package/Models/Indexing/VoxelFaceTransparentResultsIndex.d.ts +0 -11
  611. package/Models/Indexing/VoxelFaceTransparentResultsIndex.js +0 -15
  612. package/Models/Input/BoxVoxelGometryInputs.d.ts +0 -25
  613. package/Models/Input/BoxVoxelGometryInputs.js +0 -36
  614. package/Models/Input/QuadVoxelGometryInputs.d.ts +0 -24
  615. package/Models/Rules/Classes/OcclusionFace.d.ts +0 -65
  616. package/Models/Rules/Classes/OcclusionFace.js +0 -492
  617. package/Models/Rules/Classes/VoxelRulesGeometry.d.ts +0 -15
  618. package/Models/Rules/Classes/VoxelRulesGeometry.js +0 -29
  619. package/Models/Rules/Functions/BuildFinalInputs.d.ts +0 -7
  620. package/Models/Rules/Functions/BuildFinalInputs.js +0 -93
  621. package/Models/Rules/Functions/BuildGeomtryInputs.d.ts +0 -6
  622. package/Models/Rules/Functions/BuildGeomtryInputs.js +0 -251
  623. package/Models/Rules/Functions/BuildRules.d.ts +0 -8
  624. package/Models/Rules/Functions/BuildRules.js +0 -187
  625. package/Models/Rules/Functions/GetOcclusionFaces.d.ts +0 -4
  626. package/Models/Rules/Functions/GetOcclusionFaces.js +0 -112
  627. package/Models/Shared/Transform.d.ts +0 -4
  628. package/Tasks/IWG/IWG.js +0 -98
  629. package/Tasks/IWG/Internal/Classes/BuildQueue.d.ts +0 -11
  630. package/Tasks/IWG/Internal/Classes/BuildQueue.js +0 -49
  631. package/Tasks/IWG/Internal/Classes/DimensionSegment.d.ts +0 -37
  632. package/Tasks/IWG/Internal/Classes/DimensionSegment.js +0 -67
  633. package/Tasks/IWG/Internal/Classes/IWGTaskBase.d.ts +0 -15
  634. package/Tasks/IWG/Internal/Classes/IWGTaskBase.js +0 -62
  635. package/Tasks/IWG/Internal/Classes/SectorState.js +0 -20
  636. package/Tasks/IWG/Internal/Classes/SectorVisistedMap.d.ts +0 -9
  637. package/Tasks/IWG/Internal/Classes/SectorVisistedMap.js +0 -24
  638. package/Tasks/IWG/Internal/Functions/cullSectors.d.ts +0 -2
  639. package/Tasks/IWG/Internal/Functions/cullSectors.js +0 -111
  640. package/Tasks/IWG/Internal/Functions/getSectorState.d.ts +0 -4
  641. package/Tasks/IWG/Internal/Functions/getSectorState.js +0 -39
  642. package/Tasks/IWG/Internal/Functions/runBuildUpdate.d.ts +0 -2
  643. package/Tasks/IWG/Internal/Functions/runBuildUpdate.js +0 -70
  644. package/Tasks/IWG/Internal/Functions/runWorldUpdate.d.ts +0 -2
  645. package/Tasks/IWG/Internal/Functions/runWorldUpdate.js +0 -69
  646. package/Tasks/IWG/Internal/IWGDimensions.d.ts +0 -6
  647. package/Tasks/IWG/Internal/IWGTasks.d.ts +0 -30
  648. package/Tasks/IWG/Internal/IWGTasks.js +0 -129
  649. package/Tasks/IWG/Internal/IWGTools.d.ts +0 -8
  650. package/Tasks/IWG/Internal/TaskRegister.d.ts +0 -7
  651. package/Tasks/Propagation/Explosion/ExplosionManager.d.ts +0 -4
  652. package/Tasks/Propagation/Explosion/ExplosionManager.js +0 -117
  653. package/Tasks/Update/InitTasks.d.ts +0 -5
  654. package/Tasks/Update/InitTasks.js +0 -23
  655. package/Tasks/Update/VoxelUpdate.d.ts +0 -6
  656. package/Tasks/Update/VoxelUpdate.js +0 -177
  657. package/Templates/FullVoxelTemplate.d.ts +0 -14
  658. package/Templates/FullVoxelTemplate.js +0 -61
  659. package/Templates/Functions/CreateTemplate.d.ts +0 -3
  660. package/Templates/Functions/CreateTemplate.js +0 -134
  661. package/Templates/VoxelTemplate.d.ts +0 -34
  662. package/Templates/VoxelTemplate.js +0 -135
  663. package/Util/Binary/BinaryBuffer.d.ts +0 -29
  664. package/Util/Binary/BinaryBuffer.js +0 -130
  665. package/Util/Binary/Palettes.d.ts +0 -5
  666. package/Util/Binary/Palettes.js +0 -46
  667. package/Util/LocationVisitedMap.d.ts +0 -9
  668. package/Util/LocationVisitedMap.js +0 -18
  669. package/Util/VisistedMap.d.ts +0 -10
  670. package/Util/VisistedMap.js +0 -29
  671. package/Voxels/Data/VoxelTagStates.d.ts +0 -22
  672. package/Voxels/Data/VoxelTagStates.js +0 -47
  673. package/World/Archive/Archive.types.d.ts +0 -163
  674. package/World/Archive/Functions/ArchiveArea.js +0 -338
  675. package/World/Archive/Functions/ArchiveSector.d.ts +0 -7
  676. package/World/Archive/Functions/ArchiveSector.js +0 -625
  677. package/World/Archive/Functions/ImportSector.d.ts +0 -9
  678. package/World/Archive/Functions/ImportSector.js +0 -288
  679. package/World/Archive/Functions/Shared.js +0 -75
  680. /package/{Models/VoxelModel.types.js → Math/Location.js} +0 -0
  681. /package/{World/Archive/Archive.types.js → Mesher/Models/Nodes/Types/GeomtryNode.types.js} +0 -0
  682. /package/{Models → Voxels/Models}/Defaults/CubeVoxelGeometry.d.ts +0 -0
  683. /package/{Models → Voxels/Models}/Defaults/LiquidVoxelModel.d.ts +0 -0
  684. /package/{Models → Voxels/Models}/Defaults/PanelVoxelGeometry.d.ts +0 -0
  685. /package/{Models → Voxels/Models}/Defaults/StairVoxelModel.d.ts +0 -0
  686. /package/{Models → Voxels/Models}/Indexing/VoxelRelativeCubeIndex.d.ts +0 -0
  687. /package/{Models → Voxels/Models}/Indexing/VoxelRelativeCubeIndex.js +0 -0
  688. /package/{Tasks/IWG → WorldSimulation}/Procedures/SaveAllSectors.d.ts +0 -0
@@ -1,7 +1,10 @@
1
1
  import { Sector } from "../Sector/Sector.js";
2
- import { Vec3Array } from "@amodx/math";
3
- import { VoxelDataArrays } from "Voxels/index.js";
2
+ import { Vec2Array, Vec3Array } from "@amodx/math";
3
+ import { VoxelDataArrays } from "../../Voxels/index.js";
4
+ import { SectionStateDefaultFlags, SectionStateDefaultTicks } from "./SectionState.js";
4
5
  export interface SectionData extends VoxelDataArrays {
6
+ /**Array of bit ticks for the sector*/
7
+ tickArray: Uint32Array;
5
8
  /**Array of bit flags for the sector*/
6
9
  flagArray: Uint8Array;
7
10
  /**Y slice of the section to tell if there is voxels or not. Used for height maps. */
@@ -14,29 +17,34 @@ export interface SectionData extends VoxelDataArrays {
14
17
  export interface Section extends SectionData {
15
18
  }
16
19
  export declare class Section {
17
- sector: Sector;
18
- index: number;
19
20
  static GetBufferSize(): number;
20
21
  static GetArrayStartIndex(index: number): number;
21
- static CreateNew(index: number, sectorBuffer: ArrayBufferLike): SectionData;
22
- static toObject(sector: Sector, index: number, data: SectionData): Section;
23
- readonly position: Vec3Array;
24
- constructor(sector: Sector, index: number, data: SectionData);
22
+ position: Vec3Array;
23
+ readonly _Flags: typeof SectionStateDefaultFlags;
24
+ readonly _Ticks: typeof SectionStateDefaultTicks;
25
+ index: number;
26
+ sector: Sector;
27
+ view: Uint8Array;
28
+ updatePosition(): void;
29
+ setBuffer(sector: Sector, buffer: ArrayBufferLike, index: number): void;
30
+ clear(): void;
25
31
  getPosition(): Readonly<Vec3Array>;
26
32
  setBitFlag(index: number, value: boolean): void;
27
33
  getBitFlag(index: number): boolean;
28
- isDirty(): boolean;
29
- setDirty(dirty: boolean): void;
30
34
  isInProgress(): boolean;
31
35
  setInProgress(inProgress: boolean): void;
36
+ isLogicUpdateInProgress(): boolean;
37
+ setLogicUpdateInProgress(inProgress: boolean): void;
32
38
  getBuried(index: number): boolean;
33
39
  setBuried(index: number, value: boolean): void;
34
40
  setHasVoxel(y: number, hasVoxel: boolean): void;
35
41
  getHasVoxel(y: number): boolean;
36
42
  setHasVoxelDirty(y: number, dirty: boolean): void;
37
43
  getHasVoxelDirty(y: number): boolean;
38
- getMinMax(): number[];
44
+ getTick(tick: number): number;
45
+ incrementTick(tick: number): void;
46
+ canRender(): boolean;
47
+ getMinMax(): Vec2Array;
39
48
  storeFlags(): Record<string, boolean>;
40
49
  loadFlags(flags: Record<string, boolean>): void;
41
- toJSON(): SectionData;
42
50
  }
@@ -1,18 +1,19 @@
1
1
  import { WorldSpaces } from "../WorldSpaces.js";
2
2
  import { Sector } from "../Sector/Sector.js";
3
- import { getBitArrayIndex, setBitArrayIndex, } from "../../Util/Binary/BinaryArrays.js";
4
- import { SectionState, SectionStateDefaultFlags } from "./SectionState.js";
5
- import { forceMultipleOf2 } from "../../Util/Binary/BinaryFunctions.js";
3
+ import { getBitArrayIndex, getBitAtomicArrayIndex, setBitArrayIndex, setBitAtomicArrayIndex, } from "../../Util/Binary/BinaryArrays.js";
4
+ import { SectionState, SectionStateDefaultFlags, SectionStateDefaultTicks, } from "./SectionState.js";
5
+ import { forceMultipleOf4 } from "../../Util/Binary/BinaryFunctions.js";
6
+ const temp = [0, 0];
6
7
  export class Section {
7
- sector;
8
- index;
9
8
  static GetBufferSize() {
10
9
  const voxelSize = WorldSpaces.section.volumne;
11
10
  const height = WorldSpaces.section.bounds.y;
12
- return forceMultipleOf2(
11
+ return forceMultipleOf4(
13
12
  //----- state
14
- //2 bytes for flags
15
- 2 +
13
+ //4 tick counters
14
+ 4 * 4 +
15
+ //2 bytes for flags
16
+ 2 +
16
17
  //voxelMap
17
18
  height / 8 +
18
19
  //dirtyMap
@@ -26,94 +27,75 @@ export class Section {
26
27
  voxelSize * 2 +
27
28
  //level
28
29
  voxelSize +
29
- //state
30
- voxelSize * 2 +
31
- //mod
32
- voxelSize * 2 +
33
30
  //secondary
34
31
  voxelSize * 2);
35
32
  }
36
33
  static GetArrayStartIndex(index) {
37
34
  return index * Section.GetBufferSize() + Sector.GetHeaderSize();
38
35
  }
39
- static CreateNew(index, sectorBuffer) {
36
+ position = [0, 0, 0];
37
+ _Flags = SectionStateDefaultFlags;
38
+ _Ticks = SectionStateDefaultTicks;
39
+ index;
40
+ sector;
41
+ view;
42
+ updatePosition() {
43
+ const sector = this.sector;
44
+ const index = this.index;
45
+ this.position = WorldSpaces.section.getPositionFromIndexVec3Array(index, this.position);
46
+ this.position[0] =
47
+ this.position[0] * WorldSpaces.section.bounds.x + sector.position[0];
48
+ this.position[1] =
49
+ this.position[1] * WorldSpaces.section.bounds.y + sector.position[1];
50
+ this.position[2] =
51
+ this.position[2] * WorldSpaces.section.bounds.z + sector.position[2];
52
+ }
53
+ setBuffer(sector, buffer, index) {
54
+ this.index = index;
55
+ this.sector = sector;
56
+ this.updatePosition();
40
57
  const voxelSize = WorldSpaces.section.volumne;
41
58
  const height = WorldSpaces.section.bounds.y;
42
- let bufferStart = this.GetArrayStartIndex(index);
43
- const flagArray = new Uint8Array(sectorBuffer, bufferStart, 2);
59
+ const startingIndex = Section.GetArrayStartIndex(index);
60
+ this.view = new Uint8Array(buffer, startingIndex, Section.GetBufferSize());
61
+ let bufferStart = startingIndex;
62
+ this.tickArray = new Uint32Array(buffer, bufferStart, 4);
63
+ bufferStart += 4 * Uint32Array.BYTES_PER_ELEMENT;
64
+ this.flagArray = new Uint8Array(buffer, bufferStart, 2);
44
65
  bufferStart += 2;
45
- const voxelMap = new Uint8Array(sectorBuffer, bufferStart, height / 8);
66
+ this.voxelMap = new Uint8Array(buffer, bufferStart, height / 8);
46
67
  bufferStart += height / 8;
47
- const dirtyMap = new Uint8Array(sectorBuffer, bufferStart, height / 8);
68
+ this.dirtyMap = new Uint8Array(buffer, bufferStart, height / 8);
48
69
  bufferStart += height / 8;
49
- const buried = new Uint8Array(sectorBuffer, bufferStart, voxelSize / 8);
70
+ this.buried = new Uint8Array(buffer, bufferStart, voxelSize / 8);
50
71
  bufferStart += voxelSize / 8;
51
- const ids = new Uint16Array(sectorBuffer, bufferStart, voxelSize);
52
- bufferStart += voxelSize * 2;
53
- const light = new Uint16Array(sectorBuffer, bufferStart, voxelSize);
54
- bufferStart += voxelSize * 2;
55
- const state = new Uint16Array(sectorBuffer, bufferStart, voxelSize);
56
- bufferStart += voxelSize * 2;
57
- const mod = new Uint16Array(sectorBuffer, bufferStart, voxelSize);
58
- bufferStart += voxelSize * 2;
59
- const secondary = new Uint16Array(sectorBuffer, bufferStart, voxelSize);
60
- bufferStart += voxelSize * 2;
61
- const level = new Uint8Array(sectorBuffer, bufferStart, voxelSize);
72
+ this.ids = new Uint16Array(buffer, bufferStart, voxelSize);
73
+ bufferStart += voxelSize * Uint16Array.BYTES_PER_ELEMENT;
74
+ this.light = new Uint16Array(buffer, bufferStart, voxelSize);
75
+ bufferStart += voxelSize * Uint16Array.BYTES_PER_ELEMENT;
76
+ this.secondary = new Uint16Array(buffer, bufferStart, voxelSize);
77
+ bufferStart += voxelSize * Uint16Array.BYTES_PER_ELEMENT;
78
+ this.level = new Uint8Array(buffer, bufferStart, voxelSize);
62
79
  bufferStart += voxelSize;
63
- return {
64
- flagArray,
65
- voxelMap,
66
- dirtyMap,
67
- buried,
68
- ids,
69
- light,
70
- level,
71
- state,
72
- mod,
73
- secondary,
74
- };
75
- }
76
- static toObject(sector, index, data) {
77
- return new Section(sector, index, data);
78
- }
79
- position;
80
- constructor(sector, index, data) {
81
- this.sector = sector;
82
- this.index = index;
83
- this.position = WorldSpaces.section.getPositionFromIndexVec3Array(this.index);
84
- this.position[0] =
85
- this.position[0] * WorldSpaces.section.bounds.x + this.sector.position[0];
86
- this.position[1] =
87
- this.position[1] * WorldSpaces.section.bounds.y + this.sector.position[1];
88
- this.position[2] =
89
- this.position[2] * WorldSpaces.section.bounds.z + this.sector.position[2];
90
- this.flagArray = data.flagArray;
91
- this.voxelMap = data.voxelMap;
92
- this.dirtyMap = data.dirtyMap;
93
- this.buried = data.buried;
94
- this.ids = data.ids;
95
- this.level = data.level;
96
- this.light = data.light;
97
- this.secondary = data.secondary;
98
- this.state = data.state;
99
- this.mod = data.mod;
80
+ }
81
+ clear() {
82
+ this.flagArray = null;
83
+ this.voxelMap = null;
84
+ this.dirtyMap = null;
85
+ this.buried = null;
86
+ this.ids = null;
87
+ this.light = null;
88
+ this.secondary = null;
89
+ this.level = null;
100
90
  }
101
91
  getPosition() {
102
92
  return this.position;
103
93
  }
104
94
  setBitFlag(index, value) {
105
- setBitArrayIndex(this.flagArray, index, value ? 1 : 0);
95
+ setBitAtomicArrayIndex(this.flagArray, index, value ? 1 : 0);
106
96
  }
107
97
  getBitFlag(index) {
108
- return getBitArrayIndex(this.flagArray, index) == 1;
109
- }
110
- isDirty() {
111
- return this.getBitFlag(SectionStateDefaultFlags.isDirty);
112
- }
113
- setDirty(dirty) {
114
- this.setBitFlag(SectionStateDefaultFlags.isDirty, dirty);
115
- if (dirty)
116
- this.sector.setStored(false);
98
+ return getBitAtomicArrayIndex(this.flagArray, index) == 1;
117
99
  }
118
100
  isInProgress() {
119
101
  return this.getBitFlag(SectionStateDefaultFlags.inProgress);
@@ -121,6 +103,12 @@ export class Section {
121
103
  setInProgress(inProgress) {
122
104
  this.setBitFlag(SectionStateDefaultFlags.inProgress, inProgress);
123
105
  }
106
+ isLogicUpdateInProgress() {
107
+ return this.getBitFlag(SectionStateDefaultFlags.logicUpdateInProgress);
108
+ }
109
+ setLogicUpdateInProgress(inProgress) {
110
+ this.setBitFlag(SectionStateDefaultFlags.logicUpdateInProgress, inProgress);
111
+ }
124
112
  getBuried(index) {
125
113
  return getBitArrayIndex(this.buried, index) == 1;
126
114
  }
@@ -139,6 +127,16 @@ export class Section {
139
127
  getHasVoxelDirty(y) {
140
128
  return getBitArrayIndex(this.dirtyMap, y) == 1;
141
129
  }
130
+ getTick(tick) {
131
+ return this.tickArray[tick];
132
+ }
133
+ incrementTick(tick) {
134
+ this.tickArray[tick]++;
135
+ }
136
+ canRender() {
137
+ const [min, max] = this.getMinMax();
138
+ return min !== Math.abs(Infinity) && max !== Math.abs(Infinity);
139
+ }
142
140
  getMinMax() {
143
141
  let min = Infinity;
144
142
  let max = -Infinity;
@@ -151,7 +149,9 @@ export class Section {
151
149
  max = i;
152
150
  }
153
151
  }
154
- return [min, max];
152
+ temp[0] = min;
153
+ temp[1] = max;
154
+ return temp;
155
155
  }
156
156
  storeFlags() {
157
157
  const stored = {};
@@ -170,18 +170,4 @@ export class Section {
170
170
  this.setBitFlag(storedIndex, flags[flag]);
171
171
  }
172
172
  }
173
- toJSON() {
174
- return {
175
- flagArray: this.flagArray,
176
- voxelMap: this.voxelMap,
177
- dirtyMap: this.dirtyMap,
178
- buried: this.buried,
179
- ids: this.ids,
180
- light: this.light,
181
- level: this.level,
182
- secondary: this.secondary,
183
- state: this.state,
184
- mod: this.mod,
185
- };
186
- }
187
173
  }
@@ -1,10 +1,16 @@
1
1
  export declare enum SectionStateDefaultFlags {
2
- isDirty = 0,
3
- inProgress = 1
2
+ inProgress = 0,
3
+ logicUpdateInProgress = 1
4
+ }
5
+ export declare enum SectionStateDefaultTicks {
6
+ displayDirty = 0,
7
+ logicDirty = 1,
8
+ propagationDirty = 2
4
9
  }
5
10
  export declare class SectionState {
6
11
  /**The default bit flags for sections */
7
12
  static Flags: typeof SectionStateDefaultFlags;
13
+ static Ticks: typeof SectionStateDefaultTicks;
8
14
  /**A record of bit flags tht are preserved when the section is stored */
9
15
  static StoredFlags: Record<string, number>;
10
16
  }
@@ -1,11 +1,18 @@
1
1
  export var SectionStateDefaultFlags;
2
2
  (function (SectionStateDefaultFlags) {
3
- SectionStateDefaultFlags[SectionStateDefaultFlags["isDirty"] = 0] = "isDirty";
4
- SectionStateDefaultFlags[SectionStateDefaultFlags["inProgress"] = 1] = "inProgress";
3
+ SectionStateDefaultFlags[SectionStateDefaultFlags["inProgress"] = 0] = "inProgress";
4
+ SectionStateDefaultFlags[SectionStateDefaultFlags["logicUpdateInProgress"] = 1] = "logicUpdateInProgress";
5
5
  })(SectionStateDefaultFlags || (SectionStateDefaultFlags = {}));
6
+ export var SectionStateDefaultTicks;
7
+ (function (SectionStateDefaultTicks) {
8
+ SectionStateDefaultTicks[SectionStateDefaultTicks["displayDirty"] = 0] = "displayDirty";
9
+ SectionStateDefaultTicks[SectionStateDefaultTicks["logicDirty"] = 1] = "logicDirty";
10
+ SectionStateDefaultTicks[SectionStateDefaultTicks["propagationDirty"] = 2] = "propagationDirty";
11
+ })(SectionStateDefaultTicks || (SectionStateDefaultTicks = {}));
6
12
  export class SectionState {
7
13
  /**The default bit flags for sections */
8
14
  static Flags = SectionStateDefaultFlags;
15
+ static Ticks = SectionStateDefaultTicks;
9
16
  /**A record of bit flags tht are preserved when the section is stored */
10
17
  static StoredFlags = {};
11
18
  }
@@ -1,5 +1,5 @@
1
1
  import { Section, SectionData } from "../Section/Section.js";
2
- import { Vec3Array } from "@amodx/math";
2
+ import { Vec2Array, Vec3Array } from "@amodx/math";
3
3
  import { SectorStateDefaultBitFlags } from "./SectorState.js";
4
4
  export interface SectorData {
5
5
  buffer: ArrayBufferLike;
@@ -12,27 +12,47 @@ export interface SectorData {
12
12
  export interface Sector extends SectorData {
13
13
  }
14
14
  export declare class Sector {
15
- position: Vec3Array;
16
15
  static FlagIds: typeof SectorStateDefaultBitFlags;
17
16
  static TimeStampIds: typeof import("./SectorState.js").SectorStateDefaultTimeStamps;
18
17
  static GetHeaderSize(): number;
19
18
  static GetBufferSize(): number;
20
- static CreateNew(): SectorData;
19
+ static CreateNewBuffer(): ArrayBuffer;
21
20
  sections: Section[];
22
21
  bufferView: Uint8Array;
23
- constructor(data: SectorData, position: Vec3Array);
22
+ position: Vec3Array;
23
+ private _released;
24
+ setReleased(released: boolean): void;
25
+ isReleased(): boolean;
26
+ private _checkedOut;
27
+ /**Set if the sector is checked out into another thread. */
28
+ setCheckedOut(checkedOut: boolean): void;
29
+ /**Will return true if the sector is checked out into another thread. */
30
+ isCheckedOut(): boolean;
31
+ /**Returns a promise that will resolve when the sector is no longer checked out. */
32
+ waitTillCheckedIn(): true | Promise<boolean>;
33
+ private _locked;
34
+ /**Set if the secotr is locked and can't be checked out.*/
35
+ setLocked(locked: boolean): void;
36
+ /**Will return true if the sector is locked out and can't be checked out. */
37
+ isLocked(): boolean;
38
+ setBuffer(buffer: ArrayBufferLike): void;
39
+ clear(): void;
40
+ updateSectionDirectly(index: number, view: Uint8Array): void;
24
41
  getSection(x: number, y: number, z: number): Section;
25
42
  setBitFlag(index: number, value: boolean): void;
26
43
  getBitFlag(index: number): boolean;
44
+ isDisplayDirty(): boolean;
45
+ setDisplayDirty(stored: boolean): void;
46
+ isLogicDirty(): boolean;
47
+ setLogicDirty(stored: boolean): void;
27
48
  setStored(stored: boolean): void;
28
49
  isStored(): boolean;
29
50
  setTimeStamp(index: number, value: number): void;
30
51
  getTimeStamp(index: number): number;
31
52
  getRenerableSections(): Generator<Section>;
32
- anySectionDirty(): boolean;
33
53
  storeFlags(): Record<string, boolean>;
34
54
  loadFlags(flags: Record<string, boolean>): void;
35
55
  storeTimestamps(): Record<string, number>;
36
56
  loadTimestamps(stored: Record<string, number>): void;
37
- toJSON(): SectorData;
57
+ getMinMax(): Vec2Array;
38
58
  }
@@ -1,14 +1,16 @@
1
1
  import { Section } from "../Section/Section.js";
2
2
  import { WorldSpaces } from "../WorldSpaces";
3
- import { getBitArrayIndex, setBitArrayIndex, } from "../../Util/Binary/BinaryArrays.js";
3
+ import { getBitAtomicArrayIndex, setBitAtomicArrayIndex, } from "../../Util/Binary/BinaryArrays.js";
4
4
  import { SectorState, SectorStateDefaultBitFlags } from "./SectorState.js";
5
- import { forceMultipleOf2 } from "../../Util/Binary/BinaryFunctions.js";
5
+ import { forceMultipleOf4 } from "../../Util/Binary/BinaryFunctions.js";
6
+ import { WorldRegister } from "../WorldRegister.js";
7
+ import { EngineSettings } from "../../Settings/EngineSettings.js";
8
+ const temp = [0, 0];
6
9
  export class Sector {
7
- position;
8
10
  static FlagIds = SectorState.Flags;
9
11
  static TimeStampIds = SectorState.TimeStamps;
10
12
  static GetHeaderSize() {
11
- return forceMultipleOf2(
13
+ return forceMultipleOf4(
12
14
  //12 bytes fot flags
13
15
  12 +
14
16
  //12 * 4 bytes for time stamps
@@ -18,48 +20,99 @@ export class Sector {
18
20
  const totalSections = WorldSpaces.sector.bounds.y / WorldSpaces.section.bounds.y;
19
21
  return this.GetHeaderSize() + Section.GetBufferSize() * totalSections;
20
22
  }
21
- static CreateNew() {
22
- const buffer = new SharedArrayBuffer(this.GetBufferSize());
23
- const flagArray = new Uint8Array(buffer, 0, 12);
24
- const timeStampArray = new Uint32Array(buffer, 12, 12);
25
- const sections = [];
26
- const totalSections = WorldSpaces.sector.sectionVolumne;
27
- for (let i = 0; i < totalSections; i++) {
28
- sections[i] = Section.CreateNew(i, buffer);
29
- }
30
- return {
31
- buffer,
32
- flagArray,
33
- timeStampArray,
34
- sections,
35
- };
23
+ static CreateNewBuffer() {
24
+ return EngineSettings.settings.memoryAndCPU.useSharedMemory
25
+ ? new SharedArrayBuffer(this.GetBufferSize())
26
+ : new ArrayBuffer(this.GetBufferSize());
36
27
  }
37
28
  sections = [];
38
29
  bufferView;
39
- constructor(data, position) {
40
- this.position = position;
41
- this.flagArray = data.flagArray;
42
- this.timeStampArray = data.timeStampArray;
43
- this.buffer = data.buffer;
44
- this.bufferView = new Uint8Array(data.buffer);
45
- for (let i = 0; i < data.sections.length; i++) {
46
- this.sections[i] = new Section(this, i, data.sections[i]);
30
+ position = [0, 0, 0];
31
+ _released = false;
32
+ setReleased(released) {
33
+ this._released = released;
34
+ }
35
+ isReleased() {
36
+ return this._released;
37
+ }
38
+ _checkedOut = false;
39
+ /**Set if the sector is checked out into another thread. */
40
+ setCheckedOut(checkedOut) {
41
+ this._checkedOut = checkedOut;
42
+ }
43
+ /**Will return true if the sector is checked out into another thread. */
44
+ isCheckedOut() {
45
+ return this._checkedOut || this.buffer.byteLength == 0;
46
+ }
47
+ /**Returns a promise that will resolve when the sector is no longer checked out. */
48
+ waitTillCheckedIn() {
49
+ if (!this._checkedOut)
50
+ return true;
51
+ return new Promise((resolve) => {
52
+ const inte = () => {
53
+ if (!this._checkedOut)
54
+ return resolve(true);
55
+ setTimeout(inte, 10);
56
+ };
57
+ inte();
58
+ });
59
+ }
60
+ _locked = false;
61
+ /**Set if the secotr is locked and can't be checked out.*/
62
+ setLocked(locked) {
63
+ this._locked = locked;
64
+ }
65
+ /**Will return true if the sector is locked out and can't be checked out. */
66
+ isLocked() {
67
+ return this._locked;
68
+ }
69
+ setBuffer(buffer) {
70
+ this.buffer = buffer;
71
+ this.flagArray = new Uint8Array(buffer, 0, 12);
72
+ this.timeStampArray = new Uint32Array(buffer, 12, 12);
73
+ this.bufferView = new Uint8Array(buffer);
74
+ const totalSections = WorldSpaces.sector.sectionVolumne;
75
+ for (let i = 0; i < totalSections; i++) {
76
+ this.sections[i] = WorldRegister._pools._sections.length
77
+ ? WorldRegister._pools._sections.shift()
78
+ : new Section();
79
+ this.sections[i].setBuffer(this, buffer, i);
47
80
  }
48
81
  }
82
+ clear() {
83
+ this.flagArray = null;
84
+ this.timeStampArray = null;
85
+ this.bufferView = null;
86
+ }
87
+ updateSectionDirectly(index, view) {
88
+ this.sections[index].view.set(view);
89
+ }
49
90
  getSection(x, y, z) {
50
91
  return this.sections[WorldSpaces.section.getIndex(x, y, z)];
51
92
  }
52
93
  setBitFlag(index, value) {
53
- setBitArrayIndex(this.flagArray, index, value ? 1 : 0);
94
+ setBitAtomicArrayIndex(this.flagArray, index, value ? 1 : 0);
54
95
  }
55
96
  getBitFlag(index) {
56
- return getBitArrayIndex(this.flagArray, index) == 1;
97
+ return getBitAtomicArrayIndex(this.flagArray, index) == 1;
98
+ }
99
+ isDisplayDirty() {
100
+ return this.getBitFlag(SectorStateDefaultBitFlags.displayDirty);
101
+ }
102
+ setDisplayDirty(stored) {
103
+ this.setBitFlag(SectorStateDefaultBitFlags.displayDirty, stored);
104
+ }
105
+ isLogicDirty() {
106
+ return this.getBitFlag(SectorStateDefaultBitFlags.logicDirty);
107
+ }
108
+ setLogicDirty(stored) {
109
+ this.setBitFlag(SectorStateDefaultBitFlags.logicDirty, stored);
57
110
  }
58
111
  setStored(stored) {
59
- this.setBitFlag(SectorStateDefaultBitFlags.isStored, stored);
112
+ this.setBitFlag(SectorStateDefaultBitFlags.stored, stored);
60
113
  }
61
114
  isStored() {
62
- return this.getBitFlag(SectorStateDefaultBitFlags.isStored);
115
+ return this.getBitFlag(SectorStateDefaultBitFlags.stored);
63
116
  }
64
117
  setTimeStamp(index, value) {
65
118
  this.timeStampArray[index] = value;
@@ -75,13 +128,6 @@ export class Sector {
75
128
  yield section;
76
129
  }
77
130
  }
78
- anySectionDirty() {
79
- for (let i = 0; i < this.sections.length; i++) {
80
- if (this.sections[i].isDirty() && !this.sections[i].isInProgress())
81
- return true;
82
- }
83
- return false;
84
- }
85
131
  storeFlags() {
86
132
  const stored = {};
87
133
  for (const key in SectorState.StoredFlags) {
@@ -116,16 +162,22 @@ export class Sector {
116
162
  this.setTimeStamp(storedIndex, stored[timeStamp]);
117
163
  }
118
164
  }
119
- toJSON() {
120
- const sections = [];
121
- for (const section of this.sections) {
122
- sections.push(section.toJSON());
165
+ getMinMax() {
166
+ temp[0] = Infinity;
167
+ temp[1] = -Infinity;
168
+ const [x, y, z] = this.position;
169
+ for (let i = 0; i < this.sections.length; i++) {
170
+ const [min, max] = this.sections[i].getMinMax();
171
+ if (Math.abs(min) == Infinity || Math.abs(max) == Infinity) {
172
+ continue;
173
+ }
174
+ if (min + y < temp[0]) {
175
+ temp[0] = min + y;
176
+ }
177
+ if (max + y > temp[1]) {
178
+ temp[1] = max + y;
179
+ }
123
180
  }
124
- return {
125
- buffer: this.buffer,
126
- flagArray: this.flagArray,
127
- timeStampArray: this.timeStampArray,
128
- sections,
129
- };
181
+ return temp;
130
182
  }
131
183
  }
@@ -1,5 +1,5 @@
1
1
  import { LocationData } from "../../Math";
2
2
  export declare class SectorHeightMap {
3
3
  static getRelative(location: LocationData): number;
4
- static getAbsolute(location: LocationData): number;
4
+ static getAbsolute(dimension: number, x: number, sy: number, z: number): number;
5
5
  }
@@ -1,4 +1,4 @@
1
- import { $2dMooreNeighborhood } from "../../Math/CardinalNeighbors";
1
+ import { MooreNeighborhood2D } from "../../Math/CardinalNeighbors";
2
2
  import { WorldRegister } from "../WorldRegister";
3
3
  import { WorldSpaces } from "../WorldSpaces";
4
4
  export class SectorHeightMap {
@@ -8,24 +8,24 @@ export class SectorHeightMap {
8
8
  const sectionDepth = WorldSpaces.section.bounds.z;
9
9
  let maxHeight = -Infinity;
10
10
  const [dimension, x, y, z] = location;
11
- for (const check of $2dMooreNeighborhood) {
11
+ for (const check of MooreNeighborhood2D) {
12
12
  location[1] = check[0] * sectionWidth + x;
13
13
  location[3] = check[1] * sectionDepth + z;
14
- const height = this.getAbsolute(location);
14
+ const height = this.getAbsolute(...location);
15
15
  if (height > maxHeight) {
16
16
  maxHeight = height;
17
17
  }
18
18
  }
19
19
  return maxHeight;
20
20
  }
21
- static getAbsolute(location) {
22
- const sector = WorldRegister.sectors.get(location[0], location[1], location[2], location[3]);
21
+ static getAbsolute(dimension, x, sy, z) {
22
+ const sector = WorldRegister.sectors.get(dimension, x, sy, z);
23
23
  if (!sector)
24
24
  return WorldSpaces.world.bounds.MinY;
25
25
  if (sector.sections.length == 0)
26
26
  return WorldSpaces.world.bounds.MinY;
27
27
  let maxHeight = WorldSpaces.world.bounds.MinY;
28
- const positon = [location[1], location[2], location[3]];
28
+ const positon = [x, sy, z];
29
29
  let y = positon[1];
30
30
  for (let i = 0; i < sector.sections.length; i++) {
31
31
  const section = sector.sections[i];
@@ -3,8 +3,10 @@ export declare enum SectorStateDefaultBitFlags {
3
3
  isWorldDecorDone = 1,
4
4
  isWorldPropagationDone = 2,
5
5
  isWorldSunDone = 3,
6
- isDirty = 4,
7
- isStored = 5
6
+ displayDirty = 4,
7
+ logicDirty = 5,
8
+ stored = 6,
9
+ inProgress = 7
8
10
  }
9
11
  export declare enum SectorStateDefaultTimeStamps {
10
12
  lastSaveTimestamp = 0
@@ -4,8 +4,10 @@ export var SectorStateDefaultBitFlags;
4
4
  SectorStateDefaultBitFlags[SectorStateDefaultBitFlags["isWorldDecorDone"] = 1] = "isWorldDecorDone";
5
5
  SectorStateDefaultBitFlags[SectorStateDefaultBitFlags["isWorldPropagationDone"] = 2] = "isWorldPropagationDone";
6
6
  SectorStateDefaultBitFlags[SectorStateDefaultBitFlags["isWorldSunDone"] = 3] = "isWorldSunDone";
7
- SectorStateDefaultBitFlags[SectorStateDefaultBitFlags["isDirty"] = 4] = "isDirty";
8
- SectorStateDefaultBitFlags[SectorStateDefaultBitFlags["isStored"] = 5] = "isStored";
7
+ SectorStateDefaultBitFlags[SectorStateDefaultBitFlags["displayDirty"] = 4] = "displayDirty";
8
+ SectorStateDefaultBitFlags[SectorStateDefaultBitFlags["logicDirty"] = 5] = "logicDirty";
9
+ SectorStateDefaultBitFlags[SectorStateDefaultBitFlags["stored"] = 6] = "stored";
10
+ SectorStateDefaultBitFlags[SectorStateDefaultBitFlags["inProgress"] = 7] = "inProgress";
9
11
  })(SectorStateDefaultBitFlags || (SectorStateDefaultBitFlags = {}));
10
12
  export var SectorStateDefaultTimeStamps;
11
13
  (function (SectorStateDefaultTimeStamps) {