@divinevoxel/vlox 0.0.73 → 0.0.75
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Cache/Cache.types.d.ts +1 -1
- package/Contexts/Base/Remote/InitDataSync.js +7 -3
- package/Contexts/Base/Remote/InitWorldDataSync.d.ts +2 -1
- package/Contexts/Base/Remote/InitWorldDataSync.js +14 -3
- package/Contexts/Generator/DivineVoxelEngineGenerator.d.ts +9 -0
- package/Contexts/Generator/DivineVoxelEngineGenerator.js +14 -0
- package/Contexts/{Constructor/ConstrcutorTheads.d.ts → Generator/GeneratorThreads.d.ts} +2 -2
- package/Contexts/{Constructor/ConstrcutorTheads.js → Generator/GeneratorThreads.js} +2 -2
- package/Contexts/Generator/index.d.ts +1 -0
- package/Contexts/Generator/index.js +1 -0
- package/Contexts/Mesher/DivineVoxelEngineMesher.d.ts +9 -0
- package/Contexts/Mesher/DivineVoxelEngineMesher.js +14 -0
- package/Contexts/Mesher/MesherTheads.d.ts +7 -0
- package/Contexts/Mesher/MesherTheads.js +14 -0
- package/Contexts/Mesher/index.d.ts +1 -0
- package/Contexts/Mesher/index.js +1 -0
- package/Contexts/Nexus/NexusTheads.js +1 -1
- package/Contexts/Render/DVERenderThreads.d.ts +2 -1
- package/Contexts/Render/DVERenderThreads.js +4 -2
- package/Contexts/Render/DivineVoxelEngineRender.d.ts +12 -1
- package/Contexts/Render/DivineVoxelEngineRender.js +9 -4
- package/Contexts/World/DivineVoxelEngineWorld.d.ts +10 -0
- package/Contexts/World/WorldThreads.d.ts +2 -1
- package/Contexts/World/WorldThreads.js +4 -2
- package/Init/StartGenerator.d.ts +2 -0
- package/Init/StartGenerator.js +45 -0
- package/Init/StartMesher.d.ts +2 -0
- package/Init/StartMesher.js +41 -0
- package/Init/StartNexus.js +4 -2
- package/Init/StartRenderer.d.ts +4 -1
- package/Init/StartRenderer.js +59 -14
- package/Init/StartWorld.js +2 -1
- package/LICENSE.md +2 -1
- package/Math/CardinalNeighbors.d.ts +43 -3
- package/Math/CardinalNeighbors.js +54 -8
- package/Math/Indexing.d.ts +1 -0
- package/Math/Location.d.ts +10 -0
- package/Math/UtilFunctions.d.ts +4 -0
- package/Math/UtilFunctions.js +52 -0
- package/Math/index.d.ts +1 -6
- package/Math/index.js +1 -0
- package/Mesher/Functions/Base/MeshSectionBase.d.ts +5 -0
- package/Mesher/Functions/Base/MeshSectionBase.js +105 -0
- package/Mesher/Functions/CompactVoxelSectionMesh.d.ts +4 -0
- package/Mesher/Functions/CompactVoxelSectionMesh.js +106 -0
- package/Mesher/Functions/MeshSection.d.ts +1 -1
- package/Mesher/Functions/MeshSection.js +3 -114
- package/Mesher/Functions/MeshSectionSnapShot.d.ts +3 -0
- package/Mesher/Functions/MeshSectionSnapShot.js +14 -0
- package/Mesher/Functions/MeshTexture.js +8 -4
- package/Mesher/Functions/MeshVoxel.js +10 -4
- package/Mesher/Geomtry/CompactedSectionVoxelMesh.d.ts +26 -0
- package/Mesher/Geomtry/CompactedSectionVoxelMesh.js +149 -0
- package/Mesher/Geomtry/Functions/GetBounds.d.ts +2 -0
- package/Mesher/{Models/Common/BoundsFunctions.js → Geomtry/Functions/GetBounds.js} +13 -13
- package/Mesher/Geomtry/Geometry.types.d.ts +14 -0
- package/Mesher/Geomtry/Geometry.types.js +11 -0
- package/Mesher/Geomtry/Primitives/Quad.d.ts +7 -15
- package/Mesher/Geomtry/Primitives/Quad.js +36 -91
- package/Mesher/Geomtry/Primitives/QuadVertexData.d.ts +4 -14
- package/Mesher/Geomtry/Primitives/QuadVertexData.js +17 -57
- package/Mesher/Geomtry/Primitives/Triangle.d.ts +65 -0
- package/Mesher/Geomtry/Primitives/Triangle.js +148 -0
- package/Mesher/Geomtry/Primitives/TriangleVertexData.d.ts +58 -0
- package/Mesher/Geomtry/Primitives/TriangleVertexData.js +263 -0
- package/Mesher/Geomtry/Primitives/index.d.ts +2 -0
- package/Mesher/Geomtry/Primitives/index.js +2 -0
- package/Mesher/Geomtry/Shapes/Box.d.ts +20 -0
- package/Mesher/Geomtry/Shapes/Box.js +69 -0
- package/Mesher/Geomtry/Transform/TransformBox.d.ts +3 -0
- package/{Models/Shared/Transform.js → Mesher/Geomtry/Transform/TransformBox.js} +9 -124
- package/Mesher/Geomtry/Transform/TransformQuad.d.ts +3 -0
- package/Mesher/Geomtry/Transform/TransformQuad.js +113 -0
- package/Mesher/Geomtry/Transform/TransformTriangle.d.ts +3 -0
- package/Mesher/Geomtry/Transform/TransformTriangle.js +112 -0
- package/Mesher/Geomtry/VoxelGeometryBuilder.d.ts +3 -4
- package/Mesher/Geomtry/VoxelGeometryBuilder.js +140 -203
- package/Mesher/Geomtry/VoxelMesh.js +2 -2
- package/Mesher/Geomtry/VoxelMeshBVHBuilder.d.ts +8 -70
- package/Mesher/Geomtry/VoxelMeshBVHBuilder.js +18 -183
- package/Mesher/Geomtry/VoxelMeshBVHStructCursor.d.ts +22 -0
- package/Mesher/Geomtry/VoxelMeshBVHStructCursor.js +78 -0
- package/Mesher/Geomtry/VoxelMeshBuffers.js +2 -2
- package/Mesher/Geomtry/VoxelMeshVertexStructCursor.d.ts +9 -3
- package/Mesher/Geomtry/VoxelMeshVertexStructCursor.js +26 -3
- package/Mesher/Geomtry/VoxelShaderData.d.ts +4 -1
- package/Mesher/Geomtry/VoxelShaderData.js +25 -10
- package/Mesher/InitMesher.d.ts +1 -1
- package/Mesher/InitMesher.js +6 -0
- package/Mesher/InitTask.js +18 -3
- package/Mesher/Models/Common/Calc/CalcConstants.d.ts +1 -5
- package/Mesher/Models/Common/Calc/CalcConstants.js +2 -76
- package/Mesher/Models/Common/Faces/CullRulledFace.d.ts +2 -0
- package/Mesher/Models/Common/Faces/CullRulledFace.js +60 -0
- package/Mesher/Models/Common/Faces/ShadeRulelessFace.d.ts +4 -0
- package/Mesher/Models/Common/Faces/ShadeRulelessFace.js +12 -0
- package/Mesher/Models/Common/Faces/ShadeRulledFace.d.ts +4 -0
- package/Mesher/Models/Common/Faces/ShadeRulledFace.js +58 -0
- package/Mesher/Models/Common/GetTexture.d.ts +6 -0
- package/Mesher/Models/Common/GetTexture.js +12 -0
- package/Mesher/Models/Nodes/Custom/Liquid/FlowGradient.js +1 -1
- package/Mesher/Models/Nodes/Custom/Liquid/LiquidGeomtryNode.d.ts +2 -3
- package/Mesher/Models/Nodes/Custom/Liquid/LiquidGeomtryNode.js +125 -49
- package/Mesher/Models/Nodes/Default/QuadVoxelGeometryNode.d.ts +13 -0
- package/Mesher/Models/Nodes/Default/QuadVoxelGeometryNode.js +55 -0
- package/Mesher/Models/Nodes/Default/TriangleVoxelGeometryNode.d.ts +13 -0
- package/Mesher/Models/Nodes/Default/TriangleVoxelGeometryNode.js +52 -0
- package/Mesher/Models/Nodes/GeometryNode.d.ts +2 -8
- package/Mesher/Models/Nodes/GeometryNode.js +1 -7
- package/Mesher/Models/Nodes/Types/GeomtryNode.types.d.ts +7 -0
- package/Mesher/Models/Nodes/Types/QuadVoxelGometryNodeTypes.d.ts +29 -0
- package/{Models/Input/QuadVoxelGometryInputs.js → Mesher/Models/Nodes/Types/QuadVoxelGometryNodeTypes.js} +4 -8
- package/Mesher/Models/Nodes/Types/TriangleVoxelGometryNodeTypes.d.ts +28 -0
- package/Mesher/Models/Nodes/Types/TriangleVoxelGometryNodeTypes.js +24 -0
- package/Mesher/Models/Nodes/VoxelGeometryConstructor.d.ts +4 -8
- package/Mesher/Models/Nodes/VoxelGeometryConstructor.js +16 -52
- package/Mesher/Models/Procedures/Default/ConsistentRotationTextureProcedure.d.ts +25 -0
- package/Mesher/Models/Procedures/Default/ConsistentRotationTextureProcedure.js +44 -0
- package/Mesher/Models/Procedures/Default/OutlinedTextureProcedure.d.ts +28 -0
- package/Mesher/Models/Procedures/Default/OutlinedTextureProcedure.js +162 -0
- package/Mesher/Models/Procedures/TextureProcedure.d.ts +16 -0
- package/Mesher/Models/Procedures/TextureProcedure.js +2 -0
- package/Mesher/Models/Procedures/TextureProcedureRegister.d.ts +6 -0
- package/Mesher/Models/Procedures/TextureProcedureRegister.js +16 -0
- package/Mesher/Models/VoxelConstructor.d.ts +2 -6
- package/Mesher/Models/VoxelConstructor.js +5 -15
- package/Mesher/Models/VoxelGeometryBuilderCacheSpace.d.ts +2 -2
- package/Mesher/Models/VoxelGeometryBuilderCacheSpace.js +10 -11
- package/Mesher/Models/VoxelModelBuilder.d.ts +0 -1
- package/Mesher/Models/VoxelModelBuilder.js +2 -10
- package/Mesher/Models/VoxelModelConstructorRegister.d.ts +8 -2
- package/Mesher/Models/VoxelModelConstructorRegister.js +6 -8
- package/Mesher/Types/Mesher.types.d.ts +1 -0
- package/Renderer/Classes/DVESectionMeshes.d.ts +2 -3
- package/Renderer/Classes/SectionMesh.d.ts +2 -3
- package/Renderer/Classes/SectionMesh.js +13 -10
- package/Renderer/Classes/SectorMesh.d.ts +5 -5
- package/Renderer/Classes/SectorMesh.js +17 -6
- package/Renderer/InitTasks.d.ts +1 -2
- package/Renderer/InitTasks.js +5 -19
- package/Renderer/MeshManager.d.ts +7 -2
- package/Renderer/MeshManager.js +34 -36
- package/Renderer/MeshRegister.d.ts +10 -8
- package/Renderer/MeshRegister.js +36 -45
- package/Settings/EngineSettings.d.ts +1 -0
- package/Settings/EngineSettings.js +9 -3
- package/Settings/EngineSettings.types.d.ts +14 -22
- package/Settings/EngineSettings.types.js +11 -15
- package/Stats/EngineStats.d.ts +19 -0
- package/Stats/EngineStats.js +27 -0
- package/Tasks/Paint/Common.d.ts +7 -0
- package/Tasks/Paint/Common.js +200 -0
- package/Tasks/Paint/Erase/EraseVoxel.d.ts +3 -0
- package/Tasks/Paint/Erase/EraseVoxel.js +31 -0
- package/Tasks/Paint/Erase/EraseVoxelPath.d.ts +4 -0
- package/Tasks/Paint/Erase/EraseVoxelPath.js +80 -0
- package/Tasks/Paint/Erase/EraseVoxelTemplate.d.ts +4 -0
- package/Tasks/Paint/Erase/EraseVoxelTemplate.js +34 -0
- package/Tasks/Paint/InitTasks.d.ts +1 -0
- package/Tasks/Paint/InitTasks.js +16 -0
- package/Tasks/Paint/Paint/PaintVoxel.d.ts +4 -0
- package/Tasks/Paint/Paint/PaintVoxel.js +29 -0
- package/Tasks/Paint/Paint/PaintVoxelPath.d.ts +4 -0
- package/Tasks/Paint/Paint/PaintVoxelPath.js +78 -0
- package/Tasks/Paint/Paint/PaintVoxelTemplate.d.ts +4 -0
- package/Tasks/Paint/Paint/PaintVoxelTemplate.js +36 -0
- package/Tasks/Propagation/Flow/FlowManager.d.ts +4 -4
- package/Tasks/Propagation/Flow/FlowRemove.d.ts +2 -2
- package/Tasks/Propagation/Flow/FlowUpdate.d.ts +2 -2
- package/Tasks/Propagation/Flow/FlowUpdate.js +1 -1
- package/Tasks/Propagation/Flow/WorldFlow.d.ts +2 -2
- package/Tasks/Propagation/Flow/WorldFlow.js +2 -2
- package/Tasks/Propagation/Illumanation/CommonFunctions.d.ts +6 -6
- package/Tasks/Propagation/Illumanation/CommonFunctions.js +6 -7
- package/Tasks/Propagation/Illumanation/RGBUpdate.d.ts +3 -3
- package/Tasks/Propagation/Illumanation/RGBUpdate.js +9 -9
- package/Tasks/Propagation/Illumanation/SunUpdate.d.ts +3 -3
- package/Tasks/Propagation/Illumanation/SunUpdate.js +8 -7
- package/Tasks/Propagation/Illumanation/WorldRGB.d.ts +2 -2
- package/Tasks/Propagation/Illumanation/WorldSun.d.ts +2 -2
- package/Tasks/Propagation/Illumanation/WorldSun.js +19 -24
- package/Tasks/Propagation/InitTasks.js +17 -29
- package/Tasks/Propagation/Power/PowerUpdate.d.ts +3 -0
- package/Tasks/Propagation/Power/PowerUpdate.js +80 -0
- package/Tasks/Tasks.types.d.ts +26 -10
- package/Tasks/TasksIds.d.ts +13 -19
- package/Tasks/TasksIds.js +13 -19
- package/Tasks/{Update/UpdateTask.d.ts → VoxelUpdateTask.d.ts} +21 -12
- package/Tasks/{Update/UpdateTask.js → VoxelUpdateTask.js} +72 -43
- package/Tasks/WorldGeneration/InitTasks.d.ts +4 -1
- package/Tasks/WorldGeneration/InitTasks.js +6 -3
- package/Tasks/WorldGeneration/WorldGen.types.d.ts +2 -3
- package/Tasks/WorldGeneration/WorldGenBrush.d.ts +3 -3
- package/Tasks/WorldGeneration/WorldGenBrush.js +8 -9
- package/Tasks/WorldGeneration/WorldGenRegister.d.ts +4 -2
- package/Tasks/WorldGeneration/WorldGenRegister.js +13 -3
- package/Tasks/WorldGeneration/WorldGeneration.d.ts +2 -2
- package/Tasks/WorldGeneration/WorldGeneration.js +22 -3
- package/Templates/Archive/ArchivedVoxelTemplate.d.ts +37 -0
- package/Templates/Archive/ArchivedVoxelTemplate.js +124 -0
- package/Templates/Archive/ArchivedVoxelTemplate.types.d.ts +45 -0
- package/Templates/Archive/ArchivedVoxelTemplate.types.js +1 -0
- package/Templates/Archive/Functions/CreateArchivedTemplate.d.ts +11 -0
- package/Templates/Archive/Functions/CreateArchivedTemplate.js +184 -0
- package/Templates/Archive/Functions/ExportArchiedTemplateJSON.d.ts +2 -0
- package/Templates/Archive/Functions/ExportArchiedTemplateJSON.js +44 -0
- package/Templates/Archive/Functions/ImportArchivedTemplateJSON.d.ts +2 -0
- package/Templates/Archive/Functions/ImportArchivedTemplateJSON.js +37 -0
- package/Templates/Cursor/TemplateCursor.d.ts +5 -3
- package/Templates/Cursor/TemplateCursor.js +8 -4
- package/Templates/Cursor/TemplateProxy.d.ts +10 -0
- package/Templates/Cursor/TemplateProxy.js +22 -0
- package/Templates/Cursor/TemplateVoxelCursor.d.ts +5 -7
- package/Templates/Cursor/TemplateVoxelCursor.js +7 -13
- package/Templates/Full/FullVoxelTemplate.d.ts +27 -0
- package/Templates/Full/FullVoxelTemplate.js +108 -0
- package/Templates/Full/FullVoxelTemplate.types.d.ts +5 -0
- package/Templates/Full/FullVoxelTemplate.types.js +1 -0
- package/Templates/Full/Functions/CreateFullTemplate.d.ts +3 -0
- package/Templates/Full/Functions/CreateFullTemplate.js +27 -0
- package/Templates/Functions/FlipTemplate.d.ts +2 -2
- package/Templates/Functions/FlipTemplate.js +1 -9
- package/Templates/Functions/RotateTemplate.d.ts +2 -2
- package/Templates/Functions/RotateTemplate.js +2 -10
- package/Templates/Functions/index.d.ts +1 -1
- package/Templates/Functions/index.js +1 -1
- package/Templates/Path/VoxelPath.d.ts +34 -0
- package/Templates/Path/VoxelPath.js +127 -0
- package/Templates/Path/VoxelPath.types.d.ts +10 -0
- package/Templates/Path/VoxelPath.types.js +1 -0
- package/Templates/Selection/VoxelBFSSelection.d.ts +20 -0
- package/Templates/Selection/VoxelBFSSelection.js +130 -0
- package/Templates/Selection/VoxelBoxSelection.d.ts +14 -0
- package/Templates/Selection/VoxelBoxSelection.js +105 -0
- package/Templates/Selection/VoxelSelecton.d.ts +6 -0
- package/Templates/Selection/VoxelSelecton.js +1 -0
- package/Templates/Selection/VoxelSurfaceSelection.d.ts +27 -0
- package/Templates/Selection/VoxelSurfaceSelection.js +206 -0
- package/Templates/Selection/VoxelTemplateSelection.d.ts +10 -0
- package/Templates/Selection/VoxelTemplateSelection.js +26 -0
- package/Templates/Shapes/BasicVoxelShapeTemplate.d.ts +35 -0
- package/Templates/Shapes/BasicVoxelShapeTemplate.js +126 -0
- package/Templates/Shapes/BoxVoxelTemplate.d.ts +22 -0
- package/Templates/Shapes/BoxVoxelTemplate.js +75 -0
- package/Templates/Shapes/ConeVoxelTemplate.d.ts +22 -0
- package/Templates/Shapes/ConeVoxelTemplate.js +69 -0
- package/Templates/Shapes/CylinderVoxelTemplate.d.ts +22 -0
- package/Templates/Shapes/CylinderVoxelTemplate.js +69 -0
- package/Templates/Shapes/OctahedronVoxelTemplate.d.ts +22 -0
- package/Templates/Shapes/OctahedronVoxelTemplate.js +69 -0
- package/Templates/Shapes/PyramidVoxelTemplate.d.ts +30 -0
- package/Templates/Shapes/PyramidVoxelTemplate.js +140 -0
- package/Templates/Shapes/SphereVoxelTemplate.d.ts +24 -0
- package/Templates/Shapes/SphereVoxelTemplate.js +97 -0
- package/Templates/Shapes/TorusVoxelTemplate.d.ts +22 -0
- package/Templates/Shapes/TorusVoxelTemplate.js +69 -0
- package/Templates/Shapes/VoxelShapeTemplate.types.d.ts +25 -0
- package/Templates/Shapes/VoxelShapeTemplate.types.js +1 -0
- package/Templates/VoxelTempateRegister.d.ts +6 -0
- package/Templates/VoxelTempateRegister.js +30 -0
- package/Templates/VoxelTemplates.types.d.ts +23 -26
- package/Templates/index.d.ts +1 -1
- package/Templates/index.js +1 -1
- package/Textures/Classes/CompiledTexture.d.ts +3 -0
- package/Textures/Classes/CompiledTexture.js +3 -0
- package/Textures/Classes/CompiledTextureAnimation.d.ts +1 -1
- package/Textures/Classes/CompiledTextureAnimation.js +8 -2
- package/Textures/Functions/BuildTextureData.d.ts +2 -1
- package/Textures/Functions/BuildTextureData.js +86 -17
- package/Textures/Texture.types.d.ts +5 -1
- package/Textures/TextureManager.d.ts +2 -1
- package/Textures/TextureManager.js +5 -2
- package/Tools/Brush/AdvancedBrushTool.d.ts +1 -5
- package/Tools/Brush/AdvancedBrushTool.js +3 -31
- package/Tools/Brush/Brush.d.ts +10 -4
- package/Tools/Brush/Brush.js +62 -37
- package/Tools/Tasks/TasksTool.d.ts +49 -19
- package/Tools/Tasks/TasksTool.js +87 -21
- package/Util/Binary/BinaryArrays.d.ts +2 -0
- package/Util/Binary/BinaryArrays.js +15 -0
- package/Util/Binary/BinaryFunctions.d.ts +3 -0
- package/Util/Binary/BinaryFunctions.js +18 -0
- package/Util/BinaryBuffer/BinaryBuffer.d.ts +30 -0
- package/Util/BinaryBuffer/BinaryBuffer.js +78 -0
- package/Util/BinaryBuffer/BinaryBuffer.types.d.ts +37 -0
- package/Util/BinaryBuffer/BinaryBuffer.types.js +28 -0
- package/Util/BinaryBuffer/Functions/BinaryBufferConvert.d.ts +5 -0
- package/Util/BinaryBuffer/Functions/BinaryBufferConvert.js +60 -0
- package/Util/BinaryBuffer/Functions/BinaryBufferJSON.d.ts +3 -0
- package/Util/BinaryBuffer/Functions/BinaryBufferJSON.js +64 -0
- package/Util/BinaryBuffer/Functions/BinaryBufferRead.d.ts +3 -0
- package/Util/BinaryBuffer/Functions/BinaryBufferRead.js +26 -0
- package/Util/BinaryBuffer/Functions/BinaryBufferToTypedArray.d.ts +2 -0
- package/Util/BinaryBuffer/Functions/BinaryBufferToTypedArray.js +43 -0
- package/Util/BinaryBuffer/index.d.ts +2 -0
- package/Util/BinaryBuffer/index.js +2 -0
- package/Util/FlatBinaryTreeIndex.d.ts +46 -0
- package/Util/FlatBinaryTreeIndex.js +104 -0
- package/Util/LocationData.d.ts +3 -0
- package/Util/LocationData.js +16 -0
- package/Util/PriorityQueue.d.ts +18 -0
- package/Util/PriorityQueue.js +62 -0
- package/Util/TickInterval.d.ts +16 -0
- package/Util/TickInterval.js +49 -0
- package/Util/TypedEventTarget.d.ts +1 -0
- package/Util/TypedEventTarget.js +3 -0
- package/Util/Util.types.d.ts +4 -0
- package/Util/WorkItemProgress.d.ts +23 -0
- package/Util/WorkItemProgress.js +52 -0
- package/Voxels/Archive/VoxelArchive.types.d.ts +43 -0
- package/Voxels/Archive/VoxelArchive.types.js +6 -0
- package/Voxels/Archive/VoxelPaletteArchiveReader.d.ts +11 -0
- package/Voxels/Archive/VoxelPaletteArchiveReader.js +73 -0
- package/Voxels/Archive/VoxelPaletteArechive.d.ts +15 -0
- package/Voxels/Archive/VoxelPaletteArechive.js +81 -0
- package/Voxels/Cursor/DataCursor.interface.d.ts +1 -0
- package/Voxels/Cursor/VoxelCursor.d.ts +6 -7
- package/Voxels/Cursor/VoxelCursor.interface.d.ts +28 -24
- package/Voxels/Cursor/VoxelCursor.interface.js +114 -75
- package/Voxels/Cursor/VoxelCursor.js +22 -12
- package/Voxels/Cursor/VoxelLightData.d.ts +2 -0
- package/Voxels/Cursor/VoxelLightData.js +3 -1
- package/Voxels/Data/VoxelPalettesRegister.d.ts +11 -1
- package/Voxels/Data/VoxelPalettesRegister.js +17 -1
- package/Voxels/Data/VoxelPropertiesRegister.d.ts +4 -0
- package/Voxels/Data/VoxelPropertiesRegister.js +3 -0
- package/Voxels/Data/VoxelTag.types.d.ts +23 -2
- package/Voxels/Data/VoxelTag.types.js +9 -1
- package/Voxels/Data/VoxelTagsRegister.js +8 -0
- package/Voxels/Functions/BuildPaletteData.d.ts +6 -0
- package/Voxels/Functions/BuildPaletteData.js +87 -0
- package/Voxels/Functions/BuildStateData.d.ts +10 -12
- package/Voxels/Functions/BuildStateData.js +55 -109
- package/Voxels/Functions/{BuildTagAndPaletteData.d.ts → BuildTagData.d.ts} +2 -2
- package/Voxels/Functions/{BuildTagAndPaletteData.js → BuildTagData.js} +28 -2
- package/Voxels/Indexes/VoxelIndex.d.ts +3 -3
- package/Voxels/Indexes/VoxelIndex.js +20 -21
- package/Voxels/InitVoxelData.d.ts +1 -1
- package/Voxels/InitVoxelData.js +50 -48
- package/Voxels/Interaction/Functions/PickVoxel.d.ts +9 -0
- package/Voxels/Interaction/Functions/PickVoxel.js +95 -0
- package/Voxels/Interaction/Functions/PickVoxelWorld.d.ts +8 -0
- package/Voxels/Interaction/Functions/PickVoxelWorld.js +66 -0
- package/Voxels/Interaction/Placing/VoxelPlacingStrategy.d.ts +9 -0
- package/Voxels/Interaction/Placing/VoxelPlacingStrategy.js +58 -0
- package/Voxels/Interaction/Placing/VoxelPlacingStrategy.types.d.ts +15 -0
- package/Voxels/Interaction/Placing/VoxelPlacingStrategy.types.js +1 -0
- package/Voxels/Interaction/Placing/VoxelPlacingStrategyRegister.d.ts +7 -0
- package/Voxels/Interaction/Placing/VoxelPlacingStrategyRegister.js +13 -0
- package/Voxels/Interaction/VoxelPickResult.d.ts +50 -0
- package/Voxels/Interaction/VoxelPickResult.js +55 -0
- package/Voxels/Logic/Classes/Types/VoxelLogicPoweredType.d.ts +8 -0
- package/Voxels/Logic/Classes/Types/VoxelLogicPoweredType.js +13 -0
- package/Voxels/Logic/Classes/Types/VoxelLogicStateType.d.ts +9 -0
- package/Voxels/Logic/Classes/Types/VoxelLogicStateType.js +23 -0
- package/Voxels/Logic/Classes/VoxelLogic.d.ts +14 -0
- package/Voxels/Logic/Classes/VoxelLogic.js +47 -0
- package/Voxels/Logic/Classes/VoxelLogicType.d.ts +14 -0
- package/Voxels/Logic/Classes/VoxelLogicType.js +8 -0
- package/Voxels/Logic/VoxelLogic.types.d.ts +25 -0
- package/Voxels/Logic/VoxelLogic.types.js +1 -0
- package/Voxels/Logic/VoxelLogicRegister.d.ts +10 -0
- package/Voxels/Logic/VoxelLogicRegister.js +23 -0
- package/Voxels/Models/CompiledVoxelModel.types.d.ts +46 -0
- package/Voxels/Models/CompiledVoxelModel.types.js +1 -0
- package/{Models → Voxels/Models}/Defaults/CubeVoxelGeometry.js +0 -30
- package/{Models → Voxels/Models}/Defaults/CubeVoxelModels.d.ts +2 -0
- package/{Models → Voxels/Models}/Defaults/CubeVoxelModels.js +202 -109
- package/{Models → Voxels/Models/Defaults}/Examples.d.ts +1 -1
- package/{Models → Voxels/Models/Defaults}/Examples.js +73 -191
- package/Voxels/Models/Defaults/FarmVoxelModels.d.ts +3 -0
- package/Voxels/Models/Defaults/FarmVoxelModels.js +349 -0
- package/{Models → Voxels/Models}/Defaults/LiquidVoxelModel.js +6 -4
- package/{Models → Voxels/Models}/Defaults/PanelVoxelGeometry.js +2 -92
- package/{Models → Voxels/Models}/Defaults/PanelVoxelModels.d.ts +1 -0
- package/{Models → Voxels/Models}/Defaults/PanelVoxelModels.js +62 -216
- package/{Models → Voxels/Models}/Defaults/StairVoxelModel.js +64 -169
- package/Voxels/Models/Indexing/AOOcclusionFaceIndex.d.ts +12 -0
- package/Voxels/Models/Indexing/AOOcclusionFaceIndex.js +28 -0
- package/Voxels/Models/Indexing/CulledOcclusionFaceIndex.d.ts +12 -0
- package/Voxels/Models/Indexing/CulledOcclusionFaceIndex.js +27 -0
- package/Voxels/Models/Rules/Classes/GeomtryInput.d.ts +13 -0
- package/Voxels/Models/Rules/Classes/GeomtryInput.js +64 -0
- package/Voxels/Models/Rules/Classes/OcclusionFace.d.ts +10 -0
- package/Voxels/Models/Rules/Classes/OcclusionFace.js +5 -0
- package/Voxels/Models/Rules/Classes/OcclusionFaceRegister.d.ts +18 -0
- package/Voxels/Models/Rules/Classes/OcclusionFaceRegister.js +33 -0
- package/Voxels/Models/Rules/Classes/OcclusionQuadFace.d.ts +14 -0
- package/Voxels/Models/Rules/Classes/OcclusionQuadFace.js +118 -0
- package/Voxels/Models/Rules/Classes/OcclusionTriangleFace.d.ts +14 -0
- package/Voxels/Models/Rules/Classes/OcclusionTriangleFace.js +114 -0
- package/Voxels/Models/Rules/Classes/VoxelRulesGeometry.d.ts +22 -0
- package/Voxels/Models/Rules/Classes/VoxelRulesGeometry.js +15 -0
- package/{Models → Voxels/Models}/Rules/Classes/VoxelRulesModel.d.ts +4 -3
- package/{Models → Voxels/Models}/Rules/Classes/VoxelRulesModel.js +3 -3
- package/Voxels/Models/Rules/Functions/BuildFinalInputs.d.ts +5 -0
- package/Voxels/Models/Rules/Functions/BuildFinalInputs.js +72 -0
- package/Voxels/Models/Rules/Functions/BuildRules.d.ts +7 -0
- package/Voxels/Models/Rules/Functions/BuildRules.js +217 -0
- package/Voxels/Models/Rules/Functions/Compile/CompileGeomtryNodes.d.ts +4 -0
- package/Voxels/Models/Rules/Functions/Compile/CompileGeomtryNodes.js +39 -0
- package/Voxels/Models/Rules/Functions/Compile/Nodes/CalcFunctions.d.ts +8 -0
- package/Voxels/Models/Rules/Functions/Compile/Nodes/CalcFunctions.js +106 -0
- package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileBoxGeometryNode.d.ts +5 -0
- package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileBoxGeometryNode.js +14 -0
- package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileQuadGeometryNode.d.ts +6 -0
- package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileQuadGeometryNode.js +92 -0
- package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileTriangleGeometryNode.d.ts +6 -0
- package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileTriangleGeometryNode.js +115 -0
- package/{Models → Voxels/Models}/Rules/VoxelModelRuleBuilderRegister.d.ts +1 -1
- package/{Models → Voxels/Models}/Rules/VoxelModelRuleBuilderRegister.js +35 -11
- package/{Models → Voxels/Models}/VoxelModel.types.d.ts +58 -47
- package/Voxels/Models/VoxelModel.types.js +1 -0
- package/Voxels/State/Schema/BinarySchema.d.ts +5 -3
- package/Voxels/State/Schema/BinarySchema.js +23 -8
- package/Voxels/State/Schema/BinarySchemaNode.d.ts +3 -3
- package/Voxels/State/Schema/BinarySchemaNode.js +6 -6
- package/Voxels/State/Schema/ShapeStateRelationsNode.d.ts +3 -3
- package/Voxels/State/Schema/ShapeStateRelationsNode.js +2 -2
- package/Voxels/State/Schema/StateSchema.d.ts +2 -2
- package/Voxels/State/Schema/StateSchema.js +5 -7
- package/Voxels/State/SchemaRegister.d.ts +8 -6
- package/Voxels/State/SchemaRegister.js +41 -24
- package/Voxels/State/State.types.d.ts +19 -23
- package/Voxels/State/StateTreeReader.d.ts +1 -1
- package/Voxels/State/StateTreeReader.js +2 -3
- package/Voxels/Types/PaintVoxelData.d.ts +17 -0
- package/Voxels/Types/PaintVoxelData.js +73 -0
- package/Voxels/Types/Voxel.types.d.ts +15 -25
- package/Voxels/Types/Voxel.types.js +1 -23
- package/Voxels/Types/VoxelModelCompiledData.types.d.ts +7 -73
- package/Voxels/index.d.ts +1 -0
- package/Voxels/index.js +1 -0
- package/World/Archive/Classes/ArchiveClasses.d.ts +43 -0
- package/World/Archive/Classes/ArchiveClasses.js +53 -0
- package/World/Archive/Classes/ImportedSection.d.ts +31 -0
- package/World/Archive/Classes/ImportedSection.js +169 -0
- package/World/Archive/Classes/ImportedSector.d.ts +21 -0
- package/World/Archive/Classes/ImportedSector.js +50 -0
- package/World/Archive/Functions/Area/ArchiveArea.d.ts +8 -0
- package/World/Archive/Functions/Area/ArchiveArea.js +65 -0
- package/World/Archive/Functions/{ArchiveArea.d.ts → Area/ImportArea.d.ts} +1 -8
- package/World/Archive/Functions/Area/ImportArea.js +59 -0
- package/World/Archive/Functions/JSON/ExportArchivedAreaJSON.d.ts +2 -0
- package/World/Archive/Functions/JSON/ExportArchivedAreaJSON.js +100 -0
- package/World/Archive/Functions/JSON/ImportArchivedAreaJSON.d.ts +2 -0
- package/World/Archive/Functions/JSON/ImportArchivedAreaJSON.js +100 -0
- package/World/Archive/Functions/Sector/ArchiveSector.d.ts +7 -0
- package/World/Archive/Functions/Sector/ArchiveSector.js +209 -0
- package/World/Archive/Functions/Sector/CreateArchivedSection.d.ts +3 -0
- package/World/Archive/Functions/Sector/CreateArchivedSection.js +147 -0
- package/World/Archive/Functions/Sector/ImportSector.d.ts +7 -0
- package/World/Archive/Functions/Sector/ImportSector.js +32 -0
- package/World/Archive/Functions/Sector/RemoveDuplicateSections.d.ts +2 -0
- package/World/Archive/Functions/Sector/RemoveDuplicateSections.js +137 -0
- package/World/Archive/Functions/Shared/BaseData.d.ts +2 -0
- package/World/Archive/Functions/Shared/BaseData.js +14 -0
- package/World/Archive/Functions/Shared/IntToString.d.ts +1 -0
- package/World/Archive/Functions/Shared/IntToString.js +13 -0
- package/World/Archive/Functions/{Shared.d.ts → Shared/LightSegments.d.ts} +2 -3
- package/World/Archive/Functions/Shared/LightSegments.js +37 -0
- package/World/Archive/Functions/Shared/index.d.ts +3 -0
- package/World/Archive/Functions/Shared/index.js +3 -0
- package/World/Archive/Functions/index.d.ts +3 -3
- package/World/Archive/Functions/index.js +3 -3
- package/World/Archive/InitTasks.js +21 -33
- package/World/Archive/Types/Archive.types.d.ts +45 -0
- package/World/Archive/Types/Archive.types.js +1 -0
- package/World/Archive/Types/ArchiveArea.types.d.ts +38 -0
- package/World/Archive/Types/ArchiveArea.types.js +1 -0
- package/World/Archive/Types/ArchiveJSON.types.d.ts +52 -0
- package/World/Archive/Types/ArchiveJSON.types.js +1 -0
- package/World/Archive/Types/ArchivedSector.types.d.ts +43 -0
- package/World/Archive/Types/ArchivedSector.types.js +1 -0
- package/World/Archive/Types/index.d.ts +4 -0
- package/World/Archive/Types/index.js +4 -0
- package/World/Archive/index.d.ts +1 -1
- package/World/Archive/index.js +1 -1
- package/World/Cursor/SectionCursor.d.ts +4 -3
- package/World/Cursor/SectionCursor.js +13 -11
- package/World/Cursor/SectorCursor.d.ts +4 -2
- package/World/Cursor/SectorCursor.js +11 -1
- package/World/Cursor/WorldCursor.d.ts +5 -3
- package/World/Cursor/WorldCursor.js +23 -17
- package/World/Cursor/WorldVoxelCursor.d.ts +1 -7
- package/World/Cursor/WorldVoxelCursor.js +4 -15
- package/World/Dimension/Dimension.d.ts +4 -1
- package/World/Dimension/Dimension.js +8 -1
- package/World/InitTasks.js +52 -40
- package/World/Lock/Function/LockSectors.d.ts +2 -0
- package/World/Lock/Function/LockSectors.js +28 -0
- package/World/Lock/Function/UnLockSectors.d.ts +2 -0
- package/World/Lock/Function/UnLockSectors.js +28 -0
- package/World/Lock/WorldLock.d.ts +1 -2
- package/World/Lock/WorldLock.js +3 -1
- package/World/Section/Section.d.ts +20 -12
- package/World/Section/Section.js +77 -91
- package/World/Section/SectionState.d.ts +8 -2
- package/World/Section/SectionState.js +9 -2
- package/World/Sector/Sector.d.ts +26 -6
- package/World/Sector/Sector.js +100 -48
- package/World/Sector/SectorHeightMap.d.ts +1 -1
- package/World/Sector/SectorHeightMap.js +6 -6
- package/World/Sector/SectorState.d.ts +4 -2
- package/World/Sector/SectorState.js +4 -2
- package/World/SnapShot/SectionSnapShot.d.ts +19 -0
- package/World/SnapShot/SectionSnapShot.js +72 -0
- package/World/SnapShot/SectionSnapShotCursor.d.ts +23 -0
- package/World/SnapShot/SectionSnapShotCursor.js +107 -0
- package/World/SnapShot/SnapShots.d.ts +11 -0
- package/World/SnapShot/SnapShots.js +24 -0
- package/World/Types/WorldData.types.d.ts +2 -7
- package/World/Types/WorldDataSyncIds.d.ts +2 -0
- package/World/Types/WorldDataSyncIds.js +2 -0
- package/World/WorldRegister.d.ts +25 -13
- package/World/WorldRegister.js +56 -29
- package/World/WorldSpaces.d.ts +20 -0
- package/World/WorldSpaces.js +39 -6
- package/WorldSimulation/Dimensions/DimensionSegment.d.ts +38 -0
- package/WorldSimulation/Dimensions/DimensionSegment.js +120 -0
- package/WorldSimulation/Dimensions/DimensionSimulation.d.ts +26 -0
- package/WorldSimulation/Dimensions/DimensionSimulation.js +95 -0
- package/{Tasks/IWG/Internal/Classes → WorldSimulation/Dimensions}/Generator.d.ts +7 -9
- package/{Tasks/IWG/Internal/Classes → WorldSimulation/Dimensions}/Generator.js +11 -18
- package/{Tasks/IWG/Internal/Classes → WorldSimulation/Dimensions}/SectorState.d.ts +4 -0
- package/WorldSimulation/Dimensions/SectorState.js +56 -0
- package/WorldSimulation/Dimensions/SimulationSector.d.ts +30 -0
- package/WorldSimulation/Dimensions/SimulationSector.js +214 -0
- package/WorldSimulation/Internal/WorldSimulationDimensions.d.ts +6 -0
- package/{Tasks/IWG/Internal/IWGDimensions.js → WorldSimulation/Internal/WorldSimulationDimensions.js} +5 -4
- package/WorldSimulation/Internal/WorldSimulationTasks.d.ts +35 -0
- package/WorldSimulation/Internal/WorldSimulationTasks.js +200 -0
- package/WorldSimulation/Internal/WorldSimulationTools.d.ts +8 -0
- package/{Tasks/IWG/Internal/IWGTools.js → WorldSimulation/Internal/WorldSimulationTools.js} +1 -1
- package/WorldSimulation/Internal/runActiveSectorUpdate.d.ts +1 -0
- package/WorldSimulation/Internal/runActiveSectorUpdate.js +106 -0
- package/{Tasks/IWG → WorldSimulation}/Procedures/InitalLoad.d.ts +2 -2
- package/{Tasks/IWG → WorldSimulation}/Procedures/InitalLoad.js +16 -14
- package/{Tasks/IWG → WorldSimulation}/Procedures/SaveAllSectors.js +5 -5
- package/WorldSimulation/Tasks/SimulationTaskBase.d.ts +19 -0
- package/WorldSimulation/Tasks/SimulationTaskBase.js +50 -0
- package/WorldSimulation/Tasks/TaskRegister.d.ts +7 -0
- package/{Tasks/IWG/Internal → WorldSimulation/Tasks}/TaskRegister.js +3 -3
- package/WorldSimulation/Tasks/TaskSegment.d.ts +20 -0
- package/WorldSimulation/Tasks/TaskSegment.js +83 -0
- package/WorldSimulation/Tick/TickQueue.d.ts +9 -0
- package/WorldSimulation/Tick/TickQueue.js +31 -0
- package/WorldSimulation/Tools/SimulationBrush.d.ts +25 -0
- package/WorldSimulation/Tools/SimulationBrush.js +203 -0
- package/WorldSimulation/Voxels/Behaviors/Types/CropVoxelBehavior.d.ts +1 -0
- package/WorldSimulation/Voxels/Behaviors/Types/CropVoxelBehavior.js +23 -0
- package/WorldSimulation/Voxels/Behaviors/Types/DefaultVoxelBehavior.d.ts +1 -0
- package/WorldSimulation/Voxels/Behaviors/Types/DefaultVoxelBehavior.js +10 -0
- package/WorldSimulation/Voxels/Behaviors/Types/FarmlandVoxelBehavior.d.ts +1 -0
- package/WorldSimulation/Voxels/Behaviors/Types/FarmlandVoxelBehavior.js +73 -0
- package/WorldSimulation/Voxels/Behaviors/Types/LiquidVoxelBehavior.d.ts +1 -0
- package/WorldSimulation/Voxels/Behaviors/Types/LiquidVoxelBehavior.js +21 -0
- package/WorldSimulation/Voxels/Behaviors/Types/index.d.ts +4 -0
- package/WorldSimulation/Voxels/Behaviors/Types/index.js +4 -0
- package/WorldSimulation/Voxels/Behaviors/VoxelBehaviors.d.ts +18 -0
- package/WorldSimulation/Voxels/Behaviors/VoxelBehaviors.js +30 -0
- package/WorldSimulation/Voxels/Behaviors/VoxelBehaviorsRegister.d.ts +6 -0
- package/WorldSimulation/Voxels/Behaviors/VoxelBehaviorsRegister.js +25 -0
- package/WorldSimulation/Voxels/Behaviors/VoxelUpdate.d.ts +10 -0
- package/WorldSimulation/Voxels/Behaviors/VoxelUpdate.js +1 -0
- package/WorldSimulation/Voxels/Behaviors/index.d.ts +4 -0
- package/WorldSimulation/Voxels/Behaviors/index.js +4 -0
- package/WorldSimulation/Voxels/Ticks/Types/LiquidVoxelUpdate.d.ts +1 -0
- package/WorldSimulation/Voxels/Ticks/Types/LiquidVoxelUpdate.js +163 -0
- package/WorldSimulation/Voxels/Ticks/Types/index.d.ts +1 -0
- package/WorldSimulation/Voxels/Ticks/Types/index.js +1 -0
- package/WorldSimulation/Voxels/Ticks/VoxelTickUpdate.d.ts +8 -0
- package/WorldSimulation/Voxels/Ticks/VoxelTickUpdate.js +14 -0
- package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateRegister.d.ts +6 -0
- package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateRegister.js +13 -0
- package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateType.d.ts +12 -0
- package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateType.js +10 -0
- package/WorldSimulation/Voxels/Ticks/index.d.ts +4 -0
- package/WorldSimulation/Voxels/Ticks/index.js +4 -0
- package/{Tasks/IWG/IWG.d.ts → WorldSimulation/WorldSimulation.d.ts} +10 -9
- package/WorldSimulation/WorldSimulation.js +94 -0
- package/{Tasks/IWG → WorldSimulation}/index.d.ts +1 -1
- package/{Tasks/IWG → WorldSimulation}/index.js +1 -1
- package/package.json +2 -2
- package/Contexts/Constructor/DivineVoxelEngineConstructor.d.ts +0 -10
- package/Contexts/Constructor/DivineVoxelEngineConstructor.js +0 -14
- package/Contexts/Constructor/index.d.ts +0 -1
- package/Contexts/Constructor/index.js +0 -1
- package/Init/StartConstructor.d.ts +0 -2
- package/Init/StartConstructor.js +0 -57
- package/Mesher/Models/Common/BoundsFunctions.d.ts +0 -2
- package/Mesher/Models/Common/BoxGeometryNode.d.ts +0 -10
- package/Mesher/Models/Common/BoxGeometryNode.js +0 -80
- package/Mesher/Models/Common/QuadGeometryNode.d.ts +0 -11
- package/Mesher/Models/Common/QuadGeometryNode.js +0 -51
- package/Mesher/Models/Nodes/Ruled/BoxVoxelGeometryNode.d.ts +0 -24
- package/Mesher/Models/Nodes/Ruled/BoxVoxelGeometryNode.js +0 -176
- package/Mesher/Models/Nodes/Ruled/QuadVoxelGeometryNode.d.ts +0 -19
- package/Mesher/Models/Nodes/Ruled/QuadVoxelGeometryNode.js +0 -157
- package/Mesher/Models/Nodes/Ruleless/RulelessBoxVoxelGeometryNode.d.ts +0 -22
- package/Mesher/Models/Nodes/Ruleless/RulelessBoxVoxelGeometryNode.js +0 -75
- package/Mesher/Models/Nodes/Ruleless/RulelessQuadVoxelGeometryNode.d.ts +0 -18
- package/Mesher/Models/Nodes/Ruleless/RulelessQuadVoxelGeometryNode.js +0 -77
- package/Mesher/Models/Protocols/OutlinedVoxelTool.d.ts +0 -6
- package/Mesher/Models/Protocols/OutlinedVoxelTool.js +0 -233
- package/Models/Indexing/VoxelAOResultsIndex.d.ts +0 -12
- package/Models/Indexing/VoxelAOResultsIndex.js +0 -26
- package/Models/Indexing/VoxelFaceCullResultsIndex.d.ts +0 -12
- package/Models/Indexing/VoxelFaceCullResultsIndex.js +0 -26
- package/Models/Indexing/VoxelFaceTransparentResultsIndex.d.ts +0 -11
- package/Models/Indexing/VoxelFaceTransparentResultsIndex.js +0 -15
- package/Models/Input/BoxVoxelGometryInputs.d.ts +0 -25
- package/Models/Input/BoxVoxelGometryInputs.js +0 -36
- package/Models/Input/QuadVoxelGometryInputs.d.ts +0 -24
- package/Models/Rules/Classes/OcclusionFace.d.ts +0 -65
- package/Models/Rules/Classes/OcclusionFace.js +0 -492
- package/Models/Rules/Classes/VoxelRulesGeometry.d.ts +0 -15
- package/Models/Rules/Classes/VoxelRulesGeometry.js +0 -29
- package/Models/Rules/Functions/BuildFinalInputs.d.ts +0 -7
- package/Models/Rules/Functions/BuildFinalInputs.js +0 -93
- package/Models/Rules/Functions/BuildGeomtryInputs.d.ts +0 -6
- package/Models/Rules/Functions/BuildGeomtryInputs.js +0 -251
- package/Models/Rules/Functions/BuildRules.d.ts +0 -8
- package/Models/Rules/Functions/BuildRules.js +0 -187
- package/Models/Rules/Functions/GetOcclusionFaces.d.ts +0 -4
- package/Models/Rules/Functions/GetOcclusionFaces.js +0 -112
- package/Models/Shared/Transform.d.ts +0 -4
- package/Tasks/IWG/IWG.js +0 -98
- package/Tasks/IWG/Internal/Classes/BuildQueue.d.ts +0 -11
- package/Tasks/IWG/Internal/Classes/BuildQueue.js +0 -49
- package/Tasks/IWG/Internal/Classes/DimensionSegment.d.ts +0 -37
- package/Tasks/IWG/Internal/Classes/DimensionSegment.js +0 -67
- package/Tasks/IWG/Internal/Classes/IWGTaskBase.d.ts +0 -15
- package/Tasks/IWG/Internal/Classes/IWGTaskBase.js +0 -62
- package/Tasks/IWG/Internal/Classes/SectorState.js +0 -20
- package/Tasks/IWG/Internal/Classes/SectorVisistedMap.d.ts +0 -9
- package/Tasks/IWG/Internal/Classes/SectorVisistedMap.js +0 -24
- package/Tasks/IWG/Internal/Functions/cullSectors.d.ts +0 -2
- package/Tasks/IWG/Internal/Functions/cullSectors.js +0 -111
- package/Tasks/IWG/Internal/Functions/getSectorState.d.ts +0 -4
- package/Tasks/IWG/Internal/Functions/getSectorState.js +0 -39
- package/Tasks/IWG/Internal/Functions/runBuildUpdate.d.ts +0 -2
- package/Tasks/IWG/Internal/Functions/runBuildUpdate.js +0 -70
- package/Tasks/IWG/Internal/Functions/runWorldUpdate.d.ts +0 -2
- package/Tasks/IWG/Internal/Functions/runWorldUpdate.js +0 -69
- package/Tasks/IWG/Internal/IWGDimensions.d.ts +0 -6
- package/Tasks/IWG/Internal/IWGTasks.d.ts +0 -30
- package/Tasks/IWG/Internal/IWGTasks.js +0 -129
- package/Tasks/IWG/Internal/IWGTools.d.ts +0 -8
- package/Tasks/IWG/Internal/TaskRegister.d.ts +0 -7
- package/Tasks/Propagation/Explosion/ExplosionManager.d.ts +0 -4
- package/Tasks/Propagation/Explosion/ExplosionManager.js +0 -117
- package/Tasks/Update/InitTasks.d.ts +0 -5
- package/Tasks/Update/InitTasks.js +0 -23
- package/Tasks/Update/VoxelUpdate.d.ts +0 -6
- package/Tasks/Update/VoxelUpdate.js +0 -177
- package/Templates/FullVoxelTemplate.d.ts +0 -14
- package/Templates/FullVoxelTemplate.js +0 -61
- package/Templates/Functions/CreateTemplate.d.ts +0 -3
- package/Templates/Functions/CreateTemplate.js +0 -134
- package/Templates/VoxelTemplate.d.ts +0 -34
- package/Templates/VoxelTemplate.js +0 -135
- package/Util/Binary/BinaryBuffer.d.ts +0 -29
- package/Util/Binary/BinaryBuffer.js +0 -130
- package/Util/Binary/Palettes.d.ts +0 -5
- package/Util/Binary/Palettes.js +0 -46
- package/Util/LocationVisitedMap.d.ts +0 -9
- package/Util/LocationVisitedMap.js +0 -18
- package/Util/VisistedMap.d.ts +0 -10
- package/Util/VisistedMap.js +0 -29
- package/Voxels/Data/VoxelTagStates.d.ts +0 -22
- package/Voxels/Data/VoxelTagStates.js +0 -47
- package/World/Archive/Archive.types.d.ts +0 -163
- package/World/Archive/Functions/ArchiveArea.js +0 -338
- package/World/Archive/Functions/ArchiveSector.d.ts +0 -7
- package/World/Archive/Functions/ArchiveSector.js +0 -625
- package/World/Archive/Functions/ImportSector.d.ts +0 -9
- package/World/Archive/Functions/ImportSector.js +0 -288
- package/World/Archive/Functions/Shared.js +0 -75
- /package/{Models/VoxelModel.types.js → Math/Location.js} +0 -0
- /package/{World/Archive/Archive.types.js → Mesher/Models/Nodes/Types/GeomtryNode.types.js} +0 -0
- /package/{Models → Voxels/Models}/Defaults/CubeVoxelGeometry.d.ts +0 -0
- /package/{Models → Voxels/Models}/Defaults/LiquidVoxelModel.d.ts +0 -0
- /package/{Models → Voxels/Models}/Defaults/PanelVoxelGeometry.d.ts +0 -0
- /package/{Models → Voxels/Models}/Defaults/StairVoxelModel.d.ts +0 -0
- /package/{Models → Voxels/Models}/Indexing/VoxelRelativeCubeIndex.d.ts +0 -0
- /package/{Models → Voxels/Models}/Indexing/VoxelRelativeCubeIndex.js +0 -0
- /package/{Tasks/IWG → WorldSimulation}/Procedures/SaveAllSectors.d.ts +0 -0
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export declare class VoxelMeshBVHStructCursor {
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data: Float32Array;
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get minX(): number;
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get minY(): number;
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get minZ(): number;
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6
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+
get maxX(): number;
|
|
7
|
+
get maxY(): number;
|
|
8
|
+
get maxZ(): number;
|
|
9
|
+
get voxelIndex(): number;
|
|
10
|
+
get active(): number;
|
|
11
|
+
get nodeType(): number;
|
|
12
|
+
trueIndex: number;
|
|
13
|
+
private index;
|
|
14
|
+
setIndex(index: number): void;
|
|
15
|
+
constructor(data: Float32Array);
|
|
16
|
+
setActive(): void;
|
|
17
|
+
setVoxelIndex(value: number): void;
|
|
18
|
+
setInnerNode(): void;
|
|
19
|
+
setGeomtryNode(): void;
|
|
20
|
+
updateMin(x: number, y: number, z: number): void;
|
|
21
|
+
updateMax(x: number, y: number, z: number): void;
|
|
22
|
+
}
|
|
@@ -0,0 +1,78 @@
|
|
|
1
|
+
export class VoxelMeshBVHStructCursor {
|
|
2
|
+
data;
|
|
3
|
+
get minX() {
|
|
4
|
+
return this.data[this.trueIndex];
|
|
5
|
+
}
|
|
6
|
+
get minY() {
|
|
7
|
+
return this.data[this.trueIndex + 1];
|
|
8
|
+
}
|
|
9
|
+
get minZ() {
|
|
10
|
+
return this.data[this.trueIndex + 2];
|
|
11
|
+
}
|
|
12
|
+
get maxX() {
|
|
13
|
+
return this.data[this.trueIndex + 4];
|
|
14
|
+
}
|
|
15
|
+
get maxY() {
|
|
16
|
+
return this.data[this.trueIndex + 5];
|
|
17
|
+
}
|
|
18
|
+
get maxZ() {
|
|
19
|
+
return this.data[this.trueIndex + 6];
|
|
20
|
+
}
|
|
21
|
+
get voxelIndex() {
|
|
22
|
+
return this.data[this.trueIndex + 3];
|
|
23
|
+
}
|
|
24
|
+
get active() {
|
|
25
|
+
return this.data[this.trueIndex + 3];
|
|
26
|
+
}
|
|
27
|
+
get nodeType() {
|
|
28
|
+
return this.data[this.trueIndex + 7];
|
|
29
|
+
}
|
|
30
|
+
trueIndex = 0;
|
|
31
|
+
index = 0;
|
|
32
|
+
setIndex(index) {
|
|
33
|
+
this.trueIndex = index * 8;
|
|
34
|
+
}
|
|
35
|
+
constructor(data) {
|
|
36
|
+
this.data = data;
|
|
37
|
+
}
|
|
38
|
+
setActive() {
|
|
39
|
+
this.data[this.trueIndex + 3] = 1;
|
|
40
|
+
}
|
|
41
|
+
setVoxelIndex(value) {
|
|
42
|
+
this.data[this.trueIndex + 3] = value;
|
|
43
|
+
}
|
|
44
|
+
setInnerNode() {
|
|
45
|
+
this.data[this.trueIndex + 7] = 1;
|
|
46
|
+
}
|
|
47
|
+
setGeomtryNode() {
|
|
48
|
+
this.data[this.trueIndex + 7] = 2;
|
|
49
|
+
}
|
|
50
|
+
updateMin(x, y, z) {
|
|
51
|
+
const ix = this.trueIndex;
|
|
52
|
+
const iy = this.trueIndex + 1;
|
|
53
|
+
const iz = this.trueIndex + 2;
|
|
54
|
+
if (x < this.data[ix] || this.data[ix] == -Infinity) {
|
|
55
|
+
this.data[ix] = x;
|
|
56
|
+
}
|
|
57
|
+
if (y < this.data[iy] || this.data[iy] == -Infinity) {
|
|
58
|
+
this.data[iy] = y;
|
|
59
|
+
}
|
|
60
|
+
if (z < this.data[iz] || this.data[iz] == -Infinity) {
|
|
61
|
+
this.data[iz] = z;
|
|
62
|
+
}
|
|
63
|
+
}
|
|
64
|
+
updateMax(x, y, z) {
|
|
65
|
+
const ix = this.trueIndex + 4;
|
|
66
|
+
const iy = this.trueIndex + 5;
|
|
67
|
+
const iz = this.trueIndex + 6;
|
|
68
|
+
if (x > this.data[ix] || this.data[ix] == -Infinity) {
|
|
69
|
+
this.data[ix] = x;
|
|
70
|
+
}
|
|
71
|
+
if (y > this.data[iy] || this.data[iy] == -Infinity) {
|
|
72
|
+
this.data[iy] = y;
|
|
73
|
+
}
|
|
74
|
+
if (z > this.data[iz] || this.data[iz] == -Infinity) {
|
|
75
|
+
this.data[iz] = z;
|
|
76
|
+
}
|
|
77
|
+
}
|
|
78
|
+
}
|
|
@@ -3,7 +3,7 @@ export class VoxelVertexBuffer {
|
|
|
3
3
|
sectorVertexSize;
|
|
4
4
|
_buffers = [];
|
|
5
5
|
sectorSize = 0;
|
|
6
|
-
constructor(vertexFloatSize, sectorVertexSize, startingSectorSize =
|
|
6
|
+
constructor(vertexFloatSize, sectorVertexSize, startingSectorSize = 8) {
|
|
7
7
|
this.vertexFloatSize = vertexFloatSize;
|
|
8
8
|
this.sectorVertexSize = sectorVertexSize;
|
|
9
9
|
this.sectorSize = vertexFloatSize * sectorVertexSize;
|
|
@@ -28,7 +28,7 @@ export class VoxelVertexBuffer {
|
|
|
28
28
|
export class VoxelIndiceBuffer {
|
|
29
29
|
sectorSize;
|
|
30
30
|
_buffers = [];
|
|
31
|
-
constructor(sectorSize, startingSectorSize =
|
|
31
|
+
constructor(sectorSize, startingSectorSize = 8) {
|
|
32
32
|
this.sectorSize = sectorSize;
|
|
33
33
|
for (let i = 0; i < startingSectorSize; i++) {
|
|
34
34
|
this._buffers.push(new Uint32Array(sectorSize));
|
|
@@ -29,8 +29,14 @@ export declare class VoxelMeshVertexStructCursor {
|
|
|
29
29
|
set normalY(value: number);
|
|
30
30
|
get normalZ(): number;
|
|
31
31
|
set normalZ(value: number);
|
|
32
|
-
get
|
|
33
|
-
set
|
|
32
|
+
get voxelDataX(): number;
|
|
33
|
+
set voxelDataX(value: number);
|
|
34
|
+
get voxelDataY(): number;
|
|
35
|
+
set voxelDataY(value: number);
|
|
36
|
+
get voxelDataZ(): number;
|
|
37
|
+
set voxelDataZ(value: number);
|
|
38
|
+
get voxelDataW(): number;
|
|
39
|
+
set voxelDataW(value: number);
|
|
34
40
|
get textureIndexX(): number;
|
|
35
41
|
set textureIndexX(value: number);
|
|
36
42
|
get textureIndexY(): number;
|
|
@@ -58,7 +64,7 @@ export declare class VoxelMeshVertexStructCursor {
|
|
|
58
64
|
toJSON(): {
|
|
59
65
|
position: number[];
|
|
60
66
|
normal: number[];
|
|
61
|
-
voxelData: number;
|
|
67
|
+
voxelData: number[];
|
|
62
68
|
textureIndex: number[];
|
|
63
69
|
uv: number[];
|
|
64
70
|
color: number[];
|
|
@@ -62,13 +62,31 @@ export class VoxelMeshVertexStructCursor {
|
|
|
62
62
|
value;
|
|
63
63
|
}
|
|
64
64
|
// voxel data
|
|
65
|
-
get
|
|
65
|
+
get voxelDataX() {
|
|
66
66
|
return this.data[this.trueIndex + VoxelMeshVertexStructCursor.VoxelDataOFfset];
|
|
67
67
|
}
|
|
68
|
-
set
|
|
68
|
+
set voxelDataX(value) {
|
|
69
69
|
this.data[this.trueIndex + VoxelMeshVertexStructCursor.VoxelDataOFfset] =
|
|
70
70
|
value;
|
|
71
71
|
}
|
|
72
|
+
get voxelDataY() {
|
|
73
|
+
return this.data[this.trueIndex + VoxelMeshVertexStructCursor.VoxelDataOFfset + 1];
|
|
74
|
+
}
|
|
75
|
+
set voxelDataY(value) {
|
|
76
|
+
this.data[this.trueIndex + VoxelMeshVertexStructCursor.VoxelDataOFfset + 1] = value;
|
|
77
|
+
}
|
|
78
|
+
get voxelDataZ() {
|
|
79
|
+
return this.data[this.trueIndex + VoxelMeshVertexStructCursor.VoxelDataOFfset + 2];
|
|
80
|
+
}
|
|
81
|
+
set voxelDataZ(value) {
|
|
82
|
+
this.data[this.trueIndex + VoxelMeshVertexStructCursor.VoxelDataOFfset + 2] = value;
|
|
83
|
+
}
|
|
84
|
+
get voxelDataW() {
|
|
85
|
+
return this.data[this.trueIndex + VoxelMeshVertexStructCursor.VoxelDataOFfset + 3];
|
|
86
|
+
}
|
|
87
|
+
set voxelDataW(value) {
|
|
88
|
+
this.data[this.trueIndex + VoxelMeshVertexStructCursor.VoxelDataOFfset + 3] = value;
|
|
89
|
+
}
|
|
72
90
|
// texture index
|
|
73
91
|
get textureIndexX() {
|
|
74
92
|
return this.data[this.trueIndex + VoxelMeshVertexStructCursor.TextureIndexOffset];
|
|
@@ -142,7 +160,12 @@ export class VoxelMeshVertexStructCursor {
|
|
|
142
160
|
return {
|
|
143
161
|
position: [this.positionX, this.positionY, this.positionZ],
|
|
144
162
|
normal: [this.normalX, this.normalY, this.normalZ],
|
|
145
|
-
voxelData:
|
|
163
|
+
voxelData: [
|
|
164
|
+
this.voxelDataX,
|
|
165
|
+
this.voxelDataY,
|
|
166
|
+
this.voxelDataZ,
|
|
167
|
+
this.voxelDataW,
|
|
168
|
+
],
|
|
146
169
|
textureIndex: [
|
|
147
170
|
this.textureIndexX,
|
|
148
171
|
this.textureIndexY,
|
|
@@ -1,3 +1,4 @@
|
|
|
1
|
+
import { Vector4Like } from "@amodx/math";
|
|
1
2
|
declare enum WindAffectedAnimStates {
|
|
2
3
|
Panel = 1,
|
|
3
4
|
CrossPanel = 2,
|
|
@@ -7,11 +8,13 @@ export declare class VoxelShaderData {
|
|
|
7
8
|
static AnimationStates: {
|
|
8
9
|
WindAffected: typeof WindAffectedAnimStates;
|
|
9
10
|
};
|
|
11
|
+
static v: number;
|
|
10
12
|
static LightMask: number;
|
|
11
13
|
static AOMask: number;
|
|
14
|
+
static VertexMask: number;
|
|
12
15
|
static AnimationMask: number;
|
|
13
16
|
static TextureIndexMax: number;
|
|
14
17
|
static createTextureIndex(index1: number, index2: number): number;
|
|
15
|
-
static
|
|
18
|
+
static create(light1: number, light2: number, light3: number, light4: number, ao1: number, ao2: number, ao3: number, ao4: number, animation: number, vertexIndex: number, ref?: Vector4Like): Vector4Like;
|
|
16
19
|
}
|
|
17
20
|
export {};
|
|
@@ -1,3 +1,4 @@
|
|
|
1
|
+
import { Vector4Like } from "@amodx/math";
|
|
1
2
|
var WindAffectedAnimStates;
|
|
2
3
|
(function (WindAffectedAnimStates) {
|
|
3
4
|
WindAffectedAnimStates[WindAffectedAnimStates["Panel"] = 1] = "Panel";
|
|
@@ -8,9 +9,11 @@ export class VoxelShaderData {
|
|
|
8
9
|
static AnimationStates = {
|
|
9
10
|
WindAffected: WindAffectedAnimStates,
|
|
10
11
|
};
|
|
12
|
+
static v = 0xffff + 0xf + 0xf;
|
|
11
13
|
static LightMask = 0xffff;
|
|
12
|
-
static AOMask =
|
|
13
|
-
static
|
|
14
|
+
static AOMask = 0b11;
|
|
15
|
+
static VertexMask = 0b11;
|
|
16
|
+
static AnimationMask = 0b11;
|
|
14
17
|
static TextureIndexMax = 0xffff;
|
|
15
18
|
static createTextureIndex(index1, index2) {
|
|
16
19
|
let value = 0;
|
|
@@ -22,13 +25,25 @@ export class VoxelShaderData {
|
|
|
22
25
|
((index2 & this.TextureIndexMax) << 16);
|
|
23
26
|
return value;
|
|
24
27
|
}
|
|
25
|
-
static
|
|
26
|
-
let
|
|
27
|
-
|
|
28
|
-
|
|
29
|
-
|
|
30
|
-
|
|
31
|
-
|
|
32
|
-
|
|
28
|
+
static create(light1, light2, light3, light4, ao1, ao2, ao3, ao4, animation, vertexIndex, ref = Vector4Like.Create()) {
|
|
29
|
+
let x = 0;
|
|
30
|
+
x |= (light1 & this.LightMask) << 0;
|
|
31
|
+
x |= (ao1 & this.AOMask) << 16;
|
|
32
|
+
x |= (ao2 & this.AOMask) << 18;
|
|
33
|
+
x |= (ao3 & this.AOMask) << 20;
|
|
34
|
+
x |= (ao4 & this.AOMask) << 22;
|
|
35
|
+
ref.x = x;
|
|
36
|
+
let y = 0;
|
|
37
|
+
y |= (light2 & this.LightMask) << 0;
|
|
38
|
+
y |= (animation & this.AnimationMask) << 16;
|
|
39
|
+
ref.y = y;
|
|
40
|
+
let z = 0;
|
|
41
|
+
z |= (light3 & this.LightMask) << 0;
|
|
42
|
+
z |= (vertexIndex & this.VertexMask) << 16;
|
|
43
|
+
ref.z = z;
|
|
44
|
+
let w = 0;
|
|
45
|
+
w |= (light4 & this.LightMask) << 0;
|
|
46
|
+
ref.w = w;
|
|
47
|
+
return ref;
|
|
33
48
|
}
|
|
34
49
|
}
|
package/Mesher/InitMesher.d.ts
CHANGED
|
@@ -1,2 +1,2 @@
|
|
|
1
|
-
import { FinalCompiledVoxelModelData } from "../Voxels/
|
|
1
|
+
import { FinalCompiledVoxelModelData } from "../Voxels/Models/CompiledVoxelModel.types";
|
|
2
2
|
export default function (materials: string[], modelData: FinalCompiledVoxelModelData): void;
|
package/Mesher/InitMesher.js
CHANGED
|
@@ -2,12 +2,18 @@ import { RenderedMaterials } from "./Models/RenderedMaterials";
|
|
|
2
2
|
import { VoxelModelConstructorRegister } from "./Models/VoxelModelConstructorRegister.js";
|
|
3
3
|
import { LiquidGeometryNode } from "./Models/Nodes/Custom/Liquid/LiquidGeomtryNode.js";
|
|
4
4
|
import { VoxelConstructor } from "./Models/VoxelConstructor.js";
|
|
5
|
+
import { AOOcclusionFaceIndex } from "../Voxels/Models/Indexing/AOOcclusionFaceIndex";
|
|
6
|
+
import { CulledOcclusionFaceIndex } from "../Voxels/Models/Indexing/CulledOcclusionFaceIndex";
|
|
5
7
|
export default function (materials, modelData) {
|
|
6
8
|
RenderedMaterials.register(materials);
|
|
7
9
|
VoxelModelConstructorRegister.registerCustomNode("liquid", LiquidGeometryNode);
|
|
8
10
|
VoxelModelConstructorRegister.setGeometryPalette(modelData.geometryPalette);
|
|
9
11
|
VoxelModelConstructorRegister.registerGeometry(modelData.geometry);
|
|
10
12
|
VoxelModelConstructorRegister.registerModels(modelData.models);
|
|
13
|
+
VoxelModelConstructorRegister.aoIndex = new AOOcclusionFaceIndex(modelData.aoIndex);
|
|
14
|
+
VoxelModelConstructorRegister.faceCullIndex = new CulledOcclusionFaceIndex(modelData.faceCullIndex);
|
|
15
|
+
VoxelModelConstructorRegister.vertexHitMap = modelData.vertexHitMap;
|
|
16
|
+
VoxelModelConstructorRegister.faceCullMap = modelData.faceCullMap;
|
|
11
17
|
for (const voxel of modelData.voxels) {
|
|
12
18
|
VoxelModelConstructorRegister.registerVoxel(new VoxelConstructor(voxel.id, RenderedMaterials.meshersMap.get(voxel.materialId), VoxelModelConstructorRegister.modelData.get(voxel.modelId), voxel));
|
|
13
19
|
}
|
package/Mesher/InitTask.js
CHANGED
|
@@ -2,15 +2,29 @@ import { Threads } from "@amodx/threads";
|
|
|
2
2
|
import { WorldRegister } from "../World/WorldRegister";
|
|
3
3
|
import { MeshSection } from "./Functions/MeshSection";
|
|
4
4
|
import { TasksIds } from "../Tasks/TasksIds";
|
|
5
|
+
import { getLocationData } from "../Util/LocationData";
|
|
6
|
+
import { MeshSectionSnapShot } from "./Functions/MeshSectionSnapShot";
|
|
7
|
+
import { SectionSnapShot, } from "../World/SnapShot/SectionSnapShot";
|
|
5
8
|
export default function (rendererThread) {
|
|
6
|
-
Threads.
|
|
9
|
+
Threads.registerBinaryTask(TasksIds.BuildSection, (view) => {
|
|
7
10
|
const transfers = [];
|
|
8
|
-
const section = MeshSection(
|
|
11
|
+
const section = MeshSection(getLocationData(view), transfers);
|
|
9
12
|
if (!section)
|
|
10
13
|
return;
|
|
11
14
|
rendererThread.runTask("set-section", section, transfers);
|
|
12
15
|
});
|
|
13
|
-
|
|
16
|
+
const snapShot = new SectionSnapShot();
|
|
17
|
+
Threads.registerTask(TasksIds.BuildSectionSnapShot, (data, origin) => {
|
|
18
|
+
snapShot.restore(data);
|
|
19
|
+
const transfers = [];
|
|
20
|
+
const section = MeshSectionSnapShot(snapShot, transfers);
|
|
21
|
+
origin.runTask("cache-snap-shot", ...snapShot.transfer());
|
|
22
|
+
if (!section)
|
|
23
|
+
return;
|
|
24
|
+
rendererThread.runTask("set-section", section, transfers);
|
|
25
|
+
});
|
|
26
|
+
Threads.registerBinaryTask(TasksIds.BuildSector, (view, origin) => {
|
|
27
|
+
const location = getLocationData(view);
|
|
14
28
|
const sector = WorldRegister.sectors.getAt(location);
|
|
15
29
|
if (!sector) {
|
|
16
30
|
console.warn("Tried building a sector that does not exists.", location);
|
|
@@ -21,6 +35,7 @@ export default function (rendererThread) {
|
|
|
21
35
|
let [minY, maxY] = section.getMinMax();
|
|
22
36
|
if (Math.abs(minY) == Infinity && Math.abs(maxY) == Infinity)
|
|
23
37
|
continue;
|
|
38
|
+
const t = performance.now();
|
|
24
39
|
const transfers = [];
|
|
25
40
|
const sectionMesh = MeshSection([location[0], ...section.getPosition()], transfers);
|
|
26
41
|
if (!sectionMesh)
|
|
@@ -1,15 +1,11 @@
|
|
|
1
1
|
import { QuadVerticies } from "../../../Geomtry/Geometry.types";
|
|
2
2
|
import { VoxelFaces } from "../../../../Math";
|
|
3
|
-
import {
|
|
4
|
-
import { Quad } from "../../../Geomtry/Primitives/Quad";
|
|
3
|
+
import { Vec4Array } from "@amodx/math";
|
|
5
4
|
export declare const GradientCheckSets: Record<VoxelFaces, Record<QuadVerticies, number[]>>;
|
|
6
5
|
export declare const GradientCheckSetsArray: Int8Array;
|
|
7
6
|
export declare const GeometryCheckSetIndexes: Record<VoxelFaces, Record<QuadVerticies, [number, number, number]>>;
|
|
8
7
|
export declare const CenterDirectionIndex: number;
|
|
9
8
|
export declare const DirectionIndexes: Record<VoxelFaces, number>;
|
|
10
9
|
export declare function shouldCauseFlip(topRight: number, topLeft: number, bottomLeft: number, bottomRight: number): boolean;
|
|
11
|
-
export declare function getVertexWeights(face: VoxelFaces, x: number, y: number, z: number): Vec4Array;
|
|
12
10
|
export declare function getInterpolationValue(value: Vec4Array, weights: Vec4Array): number;
|
|
13
11
|
export type QuadVertexWeights = [Vec4Array, Vec4Array, Vec4Array, Vec4Array];
|
|
14
|
-
export declare const addQuadWeights: (quad: Quad, direction: VoxelFaces) => QuadVertexWeights;
|
|
15
|
-
export declare function closestUnitNormal(v: Vec3Array): Vec3Array;
|
|
@@ -1,6 +1,6 @@
|
|
|
1
|
-
import { QuadVerticies,
|
|
1
|
+
import { QuadVerticies, } from "../../../Geomtry/Geometry.types";
|
|
2
2
|
import { VoxelFaces, VoxelFacesArray } from "../../../../Math";
|
|
3
|
-
import { VoxelRelativeCubeIndex } from "../../../../Models/Indexing/VoxelRelativeCubeIndex";
|
|
3
|
+
import { VoxelRelativeCubeIndex } from "../../../../Voxels/Models/Indexing/VoxelRelativeCubeIndex";
|
|
4
4
|
import { VoxelLightData } from "../../../../Voxels/Cursor/VoxelLightData";
|
|
5
5
|
export const GradientCheckSets = [];
|
|
6
6
|
GradientCheckSets[VoxelFaces.Up] = [];
|
|
@@ -267,49 +267,6 @@ export function shouldCauseFlip(topRight, topLeft, bottomLeft, bottomRight) {
|
|
|
267
267
|
return true;
|
|
268
268
|
return (topRight + bottomLeft) / 2 > (topLeft + bottomRight) / 2;
|
|
269
269
|
}
|
|
270
|
-
function getInterpolationWeights(x, y, flip = false) {
|
|
271
|
-
x = Math.max(0, Math.min(1, x));
|
|
272
|
-
y = Math.max(0, Math.min(1, y));
|
|
273
|
-
let w1 = (1 - x) * (1 - y); // Weight for v1 = (0, 0)
|
|
274
|
-
let w2 = x * (1 - y); // Weight for v2 = (1, 0)
|
|
275
|
-
let w3 = x * y; // Weight for v3 = (1, 1)
|
|
276
|
-
let w4 = (1 - x) * y; // Weight for v4 = (0, 1)
|
|
277
|
-
return flip ? [w4, w3, w2, w1] : [w3, w4, w1, w2];
|
|
278
|
-
}
|
|
279
|
-
export function getVertexWeights(face, x, y, z) {
|
|
280
|
-
let flip = false;
|
|
281
|
-
let u, v;
|
|
282
|
-
switch (face) {
|
|
283
|
-
case VoxelFaces.Up:
|
|
284
|
-
u = x;
|
|
285
|
-
v = z;
|
|
286
|
-
break;
|
|
287
|
-
case VoxelFaces.Down:
|
|
288
|
-
u = x;
|
|
289
|
-
v = z;
|
|
290
|
-
flip = true;
|
|
291
|
-
break;
|
|
292
|
-
case VoxelFaces.North:
|
|
293
|
-
u = x;
|
|
294
|
-
v = y;
|
|
295
|
-
flip = true;
|
|
296
|
-
break;
|
|
297
|
-
case VoxelFaces.South:
|
|
298
|
-
u = x;
|
|
299
|
-
v = y;
|
|
300
|
-
break;
|
|
301
|
-
case VoxelFaces.East:
|
|
302
|
-
u = z;
|
|
303
|
-
v = y;
|
|
304
|
-
break;
|
|
305
|
-
case VoxelFaces.West:
|
|
306
|
-
u = z;
|
|
307
|
-
v = y;
|
|
308
|
-
flip = true;
|
|
309
|
-
break;
|
|
310
|
-
}
|
|
311
|
-
return getInterpolationWeights(u, v, flip);
|
|
312
|
-
}
|
|
313
270
|
const lightData = new VoxelLightData();
|
|
314
271
|
export function getInterpolationValue(value, weights) {
|
|
315
272
|
return lightData.createLightValue(lightData.getS(value[0]) * weights[0] +
|
|
@@ -326,34 +283,3 @@ export function getInterpolationValue(value, weights) {
|
|
|
326
283
|
lightData.getB(value[2]) * weights[2] +
|
|
327
284
|
lightData.getB(value[3]) * weights[3]);
|
|
328
285
|
}
|
|
329
|
-
export const addQuadWeights = (quad, direction) => {
|
|
330
|
-
const returnArray = [];
|
|
331
|
-
for (const vertex of QuadVerticiesArray) {
|
|
332
|
-
const { x, y, z } = quad.positions.vertices[vertex];
|
|
333
|
-
returnArray[vertex] = getVertexWeights(direction, x, y, z);
|
|
334
|
-
}
|
|
335
|
-
return returnArray;
|
|
336
|
-
};
|
|
337
|
-
export function closestUnitNormal(v) {
|
|
338
|
-
const [x, y, z] = v;
|
|
339
|
-
let maxDotOverMagnitude = -Infinity;
|
|
340
|
-
let bestS = [0, 0, 0];
|
|
341
|
-
for (const sx of [-1, 0, 1]) {
|
|
342
|
-
for (const sy of [-1, 0, 1]) {
|
|
343
|
-
for (const sz of [-1, 0, 1]) {
|
|
344
|
-
if (sx === 0 && sy === 0 && sz === 0)
|
|
345
|
-
continue; // Skip the zero vector
|
|
346
|
-
const sMagnitude = Math.sqrt(sx * sx + sy * sy + sz * sz);
|
|
347
|
-
const vDotS = x * sx + y * sy + z * sz;
|
|
348
|
-
const dotOverMagnitude = vDotS / sMagnitude;
|
|
349
|
-
if (dotOverMagnitude > maxDotOverMagnitude) {
|
|
350
|
-
maxDotOverMagnitude = dotOverMagnitude;
|
|
351
|
-
bestS = [sx, sy, sz];
|
|
352
|
-
}
|
|
353
|
-
}
|
|
354
|
-
}
|
|
355
|
-
}
|
|
356
|
-
// Normalize the best vector to unit length
|
|
357
|
-
const sMagnitude = Math.sqrt(bestS[0] * bestS[0] + bestS[1] * bestS[1] + bestS[2] * bestS[2]);
|
|
358
|
-
return [bestS[0] / sMagnitude, bestS[1] / sMagnitude, bestS[2] / sMagnitude];
|
|
359
|
-
}
|
|
@@ -0,0 +1,60 @@
|
|
|
1
|
+
import { VoxelRelativeCubeIndexPositionMap } from "../../../../Voxels/Models/Indexing/VoxelRelativeCubeIndex";
|
|
2
|
+
import { VoxelModelConstructorRegister } from "../../VoxelModelConstructorRegister";
|
|
3
|
+
export function CullRulledFace(builder, trueFaceIndex) {
|
|
4
|
+
const faceIndexes = VoxelModelConstructorRegister.faceCullMap[trueFaceIndex];
|
|
5
|
+
if (!faceIndexes)
|
|
6
|
+
return true;
|
|
7
|
+
for (let i = 0; i < faceIndexes.length; i++) {
|
|
8
|
+
const directionIndex = faceIndexes[i];
|
|
9
|
+
const p = VoxelRelativeCubeIndexPositionMap[directionIndex];
|
|
10
|
+
const hashed = builder.space.getHash(builder.nVoxel, builder.position.x + p[0], builder.position.y + p[1], builder.position.z + p[2]);
|
|
11
|
+
if (builder.space.foundHash[hashed] < 2)
|
|
12
|
+
continue;
|
|
13
|
+
const constructor = builder.space.getConstructor(hashed);
|
|
14
|
+
const offsetBaseGometry = builder.space.getGeomtry(hashed);
|
|
15
|
+
if (offsetBaseGometry) {
|
|
16
|
+
for (let i = 0; i < offsetBaseGometry.length; i++) {
|
|
17
|
+
const geoId = offsetBaseGometry[i];
|
|
18
|
+
if (VoxelModelConstructorRegister.rulesless[geoId])
|
|
19
|
+
continue;
|
|
20
|
+
const cullingProcedure = VoxelModelConstructorRegister.geometry[geoId].cullingProcedure;
|
|
21
|
+
if (cullingProcedure.type == "transparent") {
|
|
22
|
+
if (constructor.id != builder.voxel.getStringId())
|
|
23
|
+
continue;
|
|
24
|
+
}
|
|
25
|
+
else {
|
|
26
|
+
if (cullingProcedure.type != "default")
|
|
27
|
+
continue;
|
|
28
|
+
}
|
|
29
|
+
if (VoxelModelConstructorRegister.faceCullIndex.getValue(geoId, directionIndex, trueFaceIndex) == 1) {
|
|
30
|
+
return false;
|
|
31
|
+
}
|
|
32
|
+
}
|
|
33
|
+
}
|
|
34
|
+
const offsetConditonalGeometry = builder.space.getConditionalGeomtry(hashed);
|
|
35
|
+
if (offsetConditonalGeometry) {
|
|
36
|
+
for (let i = 0; i < offsetConditonalGeometry.length; i++) {
|
|
37
|
+
const cond = offsetConditonalGeometry[i];
|
|
38
|
+
for (let k = 0; k < cond.length; k++) {
|
|
39
|
+
const geoId = cond[k];
|
|
40
|
+
if (VoxelModelConstructorRegister.rulesless[geoId])
|
|
41
|
+
continue;
|
|
42
|
+
const cullingProcedure = VoxelModelConstructorRegister.geometry[geoId].cullingProcedure;
|
|
43
|
+
if (cullingProcedure.type == "transparent") {
|
|
44
|
+
if (constructor.id != builder.voxel.getStringId())
|
|
45
|
+
continue;
|
|
46
|
+
}
|
|
47
|
+
else {
|
|
48
|
+
if (cullingProcedure.type != "default")
|
|
49
|
+
continue;
|
|
50
|
+
}
|
|
51
|
+
if (VoxelModelConstructorRegister.rulesless[geoId])
|
|
52
|
+
continue;
|
|
53
|
+
if (VoxelModelConstructorRegister.faceCullIndex.getValue(geoId, directionIndex, trueFaceIndex) == 1)
|
|
54
|
+
return false;
|
|
55
|
+
}
|
|
56
|
+
}
|
|
57
|
+
}
|
|
58
|
+
}
|
|
59
|
+
return true;
|
|
60
|
+
}
|
|
@@ -0,0 +1,4 @@
|
|
|
1
|
+
import { QuadVerticies } from "../../../Geomtry/Geometry.types";
|
|
2
|
+
import { VoxelModelBuilder } from "../../../Models/VoxelModelBuilder";
|
|
3
|
+
import { Vec4Array } from "@amodx/math";
|
|
4
|
+
export declare function ShadeRulelessFace(builder: VoxelModelBuilder, lightData: Record<QuadVerticies, number>, vertexWeights: Vec4Array[], verticesStride: number): void;
|
|
@@ -0,0 +1,12 @@
|
|
|
1
|
+
import { getInterpolationValue } from "../Calc/CalcConstants";
|
|
2
|
+
export function ShadeRulelessFace(builder, lightData, vertexWeights, verticesStride) {
|
|
3
|
+
const noAO = builder.voxel.isLightSource() || builder.voxel.noAO();
|
|
4
|
+
const worldLight = builder.vars.light;
|
|
5
|
+
const worldAO = builder.vars.ao;
|
|
6
|
+
for (let v = 0; v < verticesStride; v++) {
|
|
7
|
+
worldAO.vertices[v] = 0;
|
|
8
|
+
worldLight.vertices[v] = getInterpolationValue(lightData, vertexWeights[v]);
|
|
9
|
+
if (noAO)
|
|
10
|
+
continue;
|
|
11
|
+
}
|
|
12
|
+
}
|
|
@@ -0,0 +1,4 @@
|
|
|
1
|
+
import { VoxelModelBuilder } from "../../VoxelModelBuilder";
|
|
2
|
+
import { Vec4Array } from "@amodx/math";
|
|
3
|
+
import { QuadVerticies } from "../../../Geomtry/Geometry.types";
|
|
4
|
+
export declare function ShadeRulledFace(builder: VoxelModelBuilder, trueFaceIndex: number, lightData: Record<QuadVerticies, number>, vertexWeights: Vec4Array[], vertexStride: number): void;
|
|
@@ -0,0 +1,58 @@
|
|
|
1
|
+
import { VoxelRelativeCubeIndexPositionMap } from "../../../../Voxels/Models/Indexing/VoxelRelativeCubeIndex";
|
|
2
|
+
import { VoxelModelConstructorRegister } from "../../VoxelModelConstructorRegister";
|
|
3
|
+
import { getInterpolationValue } from "../Calc/CalcConstants";
|
|
4
|
+
export function ShadeRulledFace(builder, trueFaceIndex, lightData, vertexWeights, vertexStride) {
|
|
5
|
+
const noAO = builder.voxel.isLightSource() || builder.voxel.noAO();
|
|
6
|
+
const worldLight = builder.vars.light;
|
|
7
|
+
const worldAO = builder.vars.ao;
|
|
8
|
+
for (let v = 0; v < vertexStride; v++) {
|
|
9
|
+
worldAO.vertices[v] = 0;
|
|
10
|
+
worldLight.vertices[v] = getInterpolationValue(lightData, vertexWeights[v]);
|
|
11
|
+
if (noAO)
|
|
12
|
+
continue;
|
|
13
|
+
const aoIndexes = VoxelModelConstructorRegister.vertexHitMap[trueFaceIndex][v];
|
|
14
|
+
if (!aoIndexes)
|
|
15
|
+
continue;
|
|
16
|
+
for (let i = 0; i < aoIndexes.length; i++) {
|
|
17
|
+
const directionIndex = aoIndexes[i];
|
|
18
|
+
const p = VoxelRelativeCubeIndexPositionMap[directionIndex];
|
|
19
|
+
const hashed = builder.space.getHash(builder.nVoxel, builder.position.x + p[0], builder.position.y + p[1], builder.position.z + p[2]);
|
|
20
|
+
if (builder.space.foundHash[hashed] < 2 ||
|
|
21
|
+
builder.space.noCastAO[hashed] === 1)
|
|
22
|
+
continue;
|
|
23
|
+
const baseGeo = builder.space.getGeomtry(hashed);
|
|
24
|
+
const conditonalGeo = builder.space.getConditionalGeomtry(hashed);
|
|
25
|
+
if (!baseGeo && !conditonalGeo)
|
|
26
|
+
continue;
|
|
27
|
+
let length = 0;
|
|
28
|
+
let shaded = false;
|
|
29
|
+
if (baseGeo) {
|
|
30
|
+
length = baseGeo.length;
|
|
31
|
+
for (let geoIndex = 0; geoIndex < length; geoIndex++) {
|
|
32
|
+
if (VoxelModelConstructorRegister.aoIndex.getValue(baseGeo[geoIndex], directionIndex, trueFaceIndex, v)) {
|
|
33
|
+
worldAO.vertices[v]++;
|
|
34
|
+
if (worldAO.vertices[v] >= 3) {
|
|
35
|
+
shaded = true;
|
|
36
|
+
break;
|
|
37
|
+
}
|
|
38
|
+
}
|
|
39
|
+
}
|
|
40
|
+
}
|
|
41
|
+
if (!conditonalGeo || shaded)
|
|
42
|
+
continue;
|
|
43
|
+
length = conditonalGeo.length;
|
|
44
|
+
for (let condtionsIndex = 0; condtionsIndex < length; condtionsIndex++) {
|
|
45
|
+
const condiotnalength = conditonalGeo[condtionsIndex].length;
|
|
46
|
+
for (let geoIndex = 0; geoIndex < condiotnalength; geoIndex++) {
|
|
47
|
+
if (VoxelModelConstructorRegister.aoIndex.getValue(conditonalGeo[condtionsIndex][geoIndex], directionIndex, trueFaceIndex, v)) {
|
|
48
|
+
worldAO.vertices[v]++;
|
|
49
|
+
if (worldAO.vertices[v] >= 3) {
|
|
50
|
+
shaded = true;
|
|
51
|
+
break;
|
|
52
|
+
}
|
|
53
|
+
}
|
|
54
|
+
}
|
|
55
|
+
}
|
|
56
|
+
}
|
|
57
|
+
}
|
|
58
|
+
}
|
|
@@ -0,0 +1,6 @@
|
|
|
1
|
+
import { BaseVoxelGeomtryTextureProcedureData } from "../Procedures/TextureProcedure";
|
|
2
|
+
import { VoxelModelBuilder } from "../VoxelModelBuilder";
|
|
3
|
+
import { Quad } from "../../Geomtry";
|
|
4
|
+
import { VoxelFaces } from "../../../Math";
|
|
5
|
+
import { Triangle } from "../../Geomtry";
|
|
6
|
+
export declare function GetTexture(builder: VoxelModelBuilder, data: number | BaseVoxelGeomtryTextureProcedureData, closestFace: VoxelFaces, primitive: Quad | Triangle): void;
|
|
@@ -0,0 +1,12 @@
|
|
|
1
|
+
import { TextureProcedureRegister } from "../Procedures/TextureProcedureRegister";
|
|
2
|
+
export function GetTexture(builder, data, closestFace, primitive) {
|
|
3
|
+
if (typeof data == "number") {
|
|
4
|
+
builder.vars.textureIndex = data;
|
|
5
|
+
}
|
|
6
|
+
else {
|
|
7
|
+
const procedure = TextureProcedureRegister.get(data.type);
|
|
8
|
+
builder.vars.textureIndex = procedure.getTexture(builder, data, closestFace, primitive);
|
|
9
|
+
procedure.transformUVs(builder, data, closestFace, primitive);
|
|
10
|
+
procedure.getOverlayTexture(builder, data, closestFace, primitive, builder.vars.overlayTextures);
|
|
11
|
+
}
|
|
12
|
+
}
|
|
@@ -66,7 +66,7 @@ const returnData = [
|
|
|
66
66
|
export function getFlowAngle(vertexLevel) {
|
|
67
67
|
if (vertexLevel.isAllEqualTo(7)) {
|
|
68
68
|
returnData[0] = 0;
|
|
69
|
-
returnData[1] = FlowStates.
|
|
69
|
+
returnData[1] = FlowStates.None;
|
|
70
70
|
return returnData;
|
|
71
71
|
}
|
|
72
72
|
const upRight = vertexLevel.vertices[QuadVerticies.TopRight];
|
|
@@ -1,11 +1,10 @@
|
|
|
1
1
|
import { GeoemtryNode } from "../../GeometryNode";
|
|
2
|
-
import { VoxelCustomGeomtryNode } from "../../../../../Models/VoxelModel.types";
|
|
2
|
+
import { VoxelCustomGeomtryNode } from "../../../../../Voxels/Models/VoxelModel.types";
|
|
3
3
|
import { VoxelFaces } from "../../../../../Math";
|
|
4
|
-
import type { LiquidVoxelModelArgs } from "../../../../../Models/Defaults/LiquidVoxelModel";
|
|
4
|
+
import type { LiquidVoxelModelArgs } from "../../../../../Voxels/Models/Defaults/LiquidVoxelModel";
|
|
5
5
|
export declare class LiquidGeometryNode extends GeoemtryNode<VoxelCustomGeomtryNode, LiquidVoxelModelArgs> {
|
|
6
6
|
init(): void;
|
|
7
7
|
isExposed(face: VoxelFaces): boolean;
|
|
8
8
|
determineShading(face: VoxelFaces): void;
|
|
9
|
-
shouldFlip(): boolean;
|
|
10
9
|
add(args: LiquidVoxelModelArgs): boolean;
|
|
11
10
|
}
|