@divinevoxel/vlox 0.0.73 → 0.0.75

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (688) hide show
  1. package/Cache/Cache.types.d.ts +1 -1
  2. package/Contexts/Base/Remote/InitDataSync.js +7 -3
  3. package/Contexts/Base/Remote/InitWorldDataSync.d.ts +2 -1
  4. package/Contexts/Base/Remote/InitWorldDataSync.js +14 -3
  5. package/Contexts/Generator/DivineVoxelEngineGenerator.d.ts +9 -0
  6. package/Contexts/Generator/DivineVoxelEngineGenerator.js +14 -0
  7. package/Contexts/{Constructor/ConstrcutorTheads.d.ts → Generator/GeneratorThreads.d.ts} +2 -2
  8. package/Contexts/{Constructor/ConstrcutorTheads.js → Generator/GeneratorThreads.js} +2 -2
  9. package/Contexts/Generator/index.d.ts +1 -0
  10. package/Contexts/Generator/index.js +1 -0
  11. package/Contexts/Mesher/DivineVoxelEngineMesher.d.ts +9 -0
  12. package/Contexts/Mesher/DivineVoxelEngineMesher.js +14 -0
  13. package/Contexts/Mesher/MesherTheads.d.ts +7 -0
  14. package/Contexts/Mesher/MesherTheads.js +14 -0
  15. package/Contexts/Mesher/index.d.ts +1 -0
  16. package/Contexts/Mesher/index.js +1 -0
  17. package/Contexts/Nexus/NexusTheads.js +1 -1
  18. package/Contexts/Render/DVERenderThreads.d.ts +2 -1
  19. package/Contexts/Render/DVERenderThreads.js +4 -2
  20. package/Contexts/Render/DivineVoxelEngineRender.d.ts +12 -1
  21. package/Contexts/Render/DivineVoxelEngineRender.js +9 -4
  22. package/Contexts/World/DivineVoxelEngineWorld.d.ts +10 -0
  23. package/Contexts/World/WorldThreads.d.ts +2 -1
  24. package/Contexts/World/WorldThreads.js +4 -2
  25. package/Init/StartGenerator.d.ts +2 -0
  26. package/Init/StartGenerator.js +45 -0
  27. package/Init/StartMesher.d.ts +2 -0
  28. package/Init/StartMesher.js +41 -0
  29. package/Init/StartNexus.js +4 -2
  30. package/Init/StartRenderer.d.ts +4 -1
  31. package/Init/StartRenderer.js +59 -14
  32. package/Init/StartWorld.js +2 -1
  33. package/LICENSE.md +2 -1
  34. package/Math/CardinalNeighbors.d.ts +43 -3
  35. package/Math/CardinalNeighbors.js +54 -8
  36. package/Math/Indexing.d.ts +1 -0
  37. package/Math/Location.d.ts +10 -0
  38. package/Math/UtilFunctions.d.ts +4 -0
  39. package/Math/UtilFunctions.js +52 -0
  40. package/Math/index.d.ts +1 -6
  41. package/Math/index.js +1 -0
  42. package/Mesher/Functions/Base/MeshSectionBase.d.ts +5 -0
  43. package/Mesher/Functions/Base/MeshSectionBase.js +105 -0
  44. package/Mesher/Functions/CompactVoxelSectionMesh.d.ts +4 -0
  45. package/Mesher/Functions/CompactVoxelSectionMesh.js +106 -0
  46. package/Mesher/Functions/MeshSection.d.ts +1 -1
  47. package/Mesher/Functions/MeshSection.js +3 -114
  48. package/Mesher/Functions/MeshSectionSnapShot.d.ts +3 -0
  49. package/Mesher/Functions/MeshSectionSnapShot.js +14 -0
  50. package/Mesher/Functions/MeshTexture.js +8 -4
  51. package/Mesher/Functions/MeshVoxel.js +10 -4
  52. package/Mesher/Geomtry/CompactedSectionVoxelMesh.d.ts +26 -0
  53. package/Mesher/Geomtry/CompactedSectionVoxelMesh.js +149 -0
  54. package/Mesher/Geomtry/Functions/GetBounds.d.ts +2 -0
  55. package/Mesher/{Models/Common/BoundsFunctions.js → Geomtry/Functions/GetBounds.js} +13 -13
  56. package/Mesher/Geomtry/Geometry.types.d.ts +14 -0
  57. package/Mesher/Geomtry/Geometry.types.js +11 -0
  58. package/Mesher/Geomtry/Primitives/Quad.d.ts +7 -15
  59. package/Mesher/Geomtry/Primitives/Quad.js +36 -91
  60. package/Mesher/Geomtry/Primitives/QuadVertexData.d.ts +4 -14
  61. package/Mesher/Geomtry/Primitives/QuadVertexData.js +17 -57
  62. package/Mesher/Geomtry/Primitives/Triangle.d.ts +65 -0
  63. package/Mesher/Geomtry/Primitives/Triangle.js +148 -0
  64. package/Mesher/Geomtry/Primitives/TriangleVertexData.d.ts +58 -0
  65. package/Mesher/Geomtry/Primitives/TriangleVertexData.js +263 -0
  66. package/Mesher/Geomtry/Primitives/index.d.ts +2 -0
  67. package/Mesher/Geomtry/Primitives/index.js +2 -0
  68. package/Mesher/Geomtry/Shapes/Box.d.ts +20 -0
  69. package/Mesher/Geomtry/Shapes/Box.js +69 -0
  70. package/Mesher/Geomtry/Transform/TransformBox.d.ts +3 -0
  71. package/{Models/Shared/Transform.js → Mesher/Geomtry/Transform/TransformBox.js} +9 -124
  72. package/Mesher/Geomtry/Transform/TransformQuad.d.ts +3 -0
  73. package/Mesher/Geomtry/Transform/TransformQuad.js +113 -0
  74. package/Mesher/Geomtry/Transform/TransformTriangle.d.ts +3 -0
  75. package/Mesher/Geomtry/Transform/TransformTriangle.js +112 -0
  76. package/Mesher/Geomtry/VoxelGeometryBuilder.d.ts +3 -4
  77. package/Mesher/Geomtry/VoxelGeometryBuilder.js +140 -203
  78. package/Mesher/Geomtry/VoxelMesh.js +2 -2
  79. package/Mesher/Geomtry/VoxelMeshBVHBuilder.d.ts +8 -70
  80. package/Mesher/Geomtry/VoxelMeshBVHBuilder.js +18 -183
  81. package/Mesher/Geomtry/VoxelMeshBVHStructCursor.d.ts +22 -0
  82. package/Mesher/Geomtry/VoxelMeshBVHStructCursor.js +78 -0
  83. package/Mesher/Geomtry/VoxelMeshBuffers.js +2 -2
  84. package/Mesher/Geomtry/VoxelMeshVertexStructCursor.d.ts +9 -3
  85. package/Mesher/Geomtry/VoxelMeshVertexStructCursor.js +26 -3
  86. package/Mesher/Geomtry/VoxelShaderData.d.ts +4 -1
  87. package/Mesher/Geomtry/VoxelShaderData.js +25 -10
  88. package/Mesher/InitMesher.d.ts +1 -1
  89. package/Mesher/InitMesher.js +6 -0
  90. package/Mesher/InitTask.js +18 -3
  91. package/Mesher/Models/Common/Calc/CalcConstants.d.ts +1 -5
  92. package/Mesher/Models/Common/Calc/CalcConstants.js +2 -76
  93. package/Mesher/Models/Common/Faces/CullRulledFace.d.ts +2 -0
  94. package/Mesher/Models/Common/Faces/CullRulledFace.js +60 -0
  95. package/Mesher/Models/Common/Faces/ShadeRulelessFace.d.ts +4 -0
  96. package/Mesher/Models/Common/Faces/ShadeRulelessFace.js +12 -0
  97. package/Mesher/Models/Common/Faces/ShadeRulledFace.d.ts +4 -0
  98. package/Mesher/Models/Common/Faces/ShadeRulledFace.js +58 -0
  99. package/Mesher/Models/Common/GetTexture.d.ts +6 -0
  100. package/Mesher/Models/Common/GetTexture.js +12 -0
  101. package/Mesher/Models/Nodes/Custom/Liquid/FlowGradient.js +1 -1
  102. package/Mesher/Models/Nodes/Custom/Liquid/LiquidGeomtryNode.d.ts +2 -3
  103. package/Mesher/Models/Nodes/Custom/Liquid/LiquidGeomtryNode.js +125 -49
  104. package/Mesher/Models/Nodes/Default/QuadVoxelGeometryNode.d.ts +13 -0
  105. package/Mesher/Models/Nodes/Default/QuadVoxelGeometryNode.js +55 -0
  106. package/Mesher/Models/Nodes/Default/TriangleVoxelGeometryNode.d.ts +13 -0
  107. package/Mesher/Models/Nodes/Default/TriangleVoxelGeometryNode.js +52 -0
  108. package/Mesher/Models/Nodes/GeometryNode.d.ts +2 -8
  109. package/Mesher/Models/Nodes/GeometryNode.js +1 -7
  110. package/Mesher/Models/Nodes/Types/GeomtryNode.types.d.ts +7 -0
  111. package/Mesher/Models/Nodes/Types/QuadVoxelGometryNodeTypes.d.ts +29 -0
  112. package/{Models/Input/QuadVoxelGometryInputs.js → Mesher/Models/Nodes/Types/QuadVoxelGometryNodeTypes.js} +4 -8
  113. package/Mesher/Models/Nodes/Types/TriangleVoxelGometryNodeTypes.d.ts +28 -0
  114. package/Mesher/Models/Nodes/Types/TriangleVoxelGometryNodeTypes.js +24 -0
  115. package/Mesher/Models/Nodes/VoxelGeometryConstructor.d.ts +4 -8
  116. package/Mesher/Models/Nodes/VoxelGeometryConstructor.js +16 -52
  117. package/Mesher/Models/Procedures/Default/ConsistentRotationTextureProcedure.d.ts +25 -0
  118. package/Mesher/Models/Procedures/Default/ConsistentRotationTextureProcedure.js +44 -0
  119. package/Mesher/Models/Procedures/Default/OutlinedTextureProcedure.d.ts +28 -0
  120. package/Mesher/Models/Procedures/Default/OutlinedTextureProcedure.js +162 -0
  121. package/Mesher/Models/Procedures/TextureProcedure.d.ts +16 -0
  122. package/Mesher/Models/Procedures/TextureProcedure.js +2 -0
  123. package/Mesher/Models/Procedures/TextureProcedureRegister.d.ts +6 -0
  124. package/Mesher/Models/Procedures/TextureProcedureRegister.js +16 -0
  125. package/Mesher/Models/VoxelConstructor.d.ts +2 -6
  126. package/Mesher/Models/VoxelConstructor.js +5 -15
  127. package/Mesher/Models/VoxelGeometryBuilderCacheSpace.d.ts +2 -2
  128. package/Mesher/Models/VoxelGeometryBuilderCacheSpace.js +10 -11
  129. package/Mesher/Models/VoxelModelBuilder.d.ts +0 -1
  130. package/Mesher/Models/VoxelModelBuilder.js +2 -10
  131. package/Mesher/Models/VoxelModelConstructorRegister.d.ts +8 -2
  132. package/Mesher/Models/VoxelModelConstructorRegister.js +6 -8
  133. package/Mesher/Types/Mesher.types.d.ts +1 -0
  134. package/Renderer/Classes/DVESectionMeshes.d.ts +2 -3
  135. package/Renderer/Classes/SectionMesh.d.ts +2 -3
  136. package/Renderer/Classes/SectionMesh.js +13 -10
  137. package/Renderer/Classes/SectorMesh.d.ts +5 -5
  138. package/Renderer/Classes/SectorMesh.js +17 -6
  139. package/Renderer/InitTasks.d.ts +1 -2
  140. package/Renderer/InitTasks.js +5 -19
  141. package/Renderer/MeshManager.d.ts +7 -2
  142. package/Renderer/MeshManager.js +34 -36
  143. package/Renderer/MeshRegister.d.ts +10 -8
  144. package/Renderer/MeshRegister.js +36 -45
  145. package/Settings/EngineSettings.d.ts +1 -0
  146. package/Settings/EngineSettings.js +9 -3
  147. package/Settings/EngineSettings.types.d.ts +14 -22
  148. package/Settings/EngineSettings.types.js +11 -15
  149. package/Stats/EngineStats.d.ts +19 -0
  150. package/Stats/EngineStats.js +27 -0
  151. package/Tasks/Paint/Common.d.ts +7 -0
  152. package/Tasks/Paint/Common.js +200 -0
  153. package/Tasks/Paint/Erase/EraseVoxel.d.ts +3 -0
  154. package/Tasks/Paint/Erase/EraseVoxel.js +31 -0
  155. package/Tasks/Paint/Erase/EraseVoxelPath.d.ts +4 -0
  156. package/Tasks/Paint/Erase/EraseVoxelPath.js +80 -0
  157. package/Tasks/Paint/Erase/EraseVoxelTemplate.d.ts +4 -0
  158. package/Tasks/Paint/Erase/EraseVoxelTemplate.js +34 -0
  159. package/Tasks/Paint/InitTasks.d.ts +1 -0
  160. package/Tasks/Paint/InitTasks.js +16 -0
  161. package/Tasks/Paint/Paint/PaintVoxel.d.ts +4 -0
  162. package/Tasks/Paint/Paint/PaintVoxel.js +29 -0
  163. package/Tasks/Paint/Paint/PaintVoxelPath.d.ts +4 -0
  164. package/Tasks/Paint/Paint/PaintVoxelPath.js +78 -0
  165. package/Tasks/Paint/Paint/PaintVoxelTemplate.d.ts +4 -0
  166. package/Tasks/Paint/Paint/PaintVoxelTemplate.js +36 -0
  167. package/Tasks/Propagation/Flow/FlowManager.d.ts +4 -4
  168. package/Tasks/Propagation/Flow/FlowRemove.d.ts +2 -2
  169. package/Tasks/Propagation/Flow/FlowUpdate.d.ts +2 -2
  170. package/Tasks/Propagation/Flow/FlowUpdate.js +1 -1
  171. package/Tasks/Propagation/Flow/WorldFlow.d.ts +2 -2
  172. package/Tasks/Propagation/Flow/WorldFlow.js +2 -2
  173. package/Tasks/Propagation/Illumanation/CommonFunctions.d.ts +6 -6
  174. package/Tasks/Propagation/Illumanation/CommonFunctions.js +6 -7
  175. package/Tasks/Propagation/Illumanation/RGBUpdate.d.ts +3 -3
  176. package/Tasks/Propagation/Illumanation/RGBUpdate.js +9 -9
  177. package/Tasks/Propagation/Illumanation/SunUpdate.d.ts +3 -3
  178. package/Tasks/Propagation/Illumanation/SunUpdate.js +8 -7
  179. package/Tasks/Propagation/Illumanation/WorldRGB.d.ts +2 -2
  180. package/Tasks/Propagation/Illumanation/WorldSun.d.ts +2 -2
  181. package/Tasks/Propagation/Illumanation/WorldSun.js +19 -24
  182. package/Tasks/Propagation/InitTasks.js +17 -29
  183. package/Tasks/Propagation/Power/PowerUpdate.d.ts +3 -0
  184. package/Tasks/Propagation/Power/PowerUpdate.js +80 -0
  185. package/Tasks/Tasks.types.d.ts +26 -10
  186. package/Tasks/TasksIds.d.ts +13 -19
  187. package/Tasks/TasksIds.js +13 -19
  188. package/Tasks/{Update/UpdateTask.d.ts → VoxelUpdateTask.d.ts} +21 -12
  189. package/Tasks/{Update/UpdateTask.js → VoxelUpdateTask.js} +72 -43
  190. package/Tasks/WorldGeneration/InitTasks.d.ts +4 -1
  191. package/Tasks/WorldGeneration/InitTasks.js +6 -3
  192. package/Tasks/WorldGeneration/WorldGen.types.d.ts +2 -3
  193. package/Tasks/WorldGeneration/WorldGenBrush.d.ts +3 -3
  194. package/Tasks/WorldGeneration/WorldGenBrush.js +8 -9
  195. package/Tasks/WorldGeneration/WorldGenRegister.d.ts +4 -2
  196. package/Tasks/WorldGeneration/WorldGenRegister.js +13 -3
  197. package/Tasks/WorldGeneration/WorldGeneration.d.ts +2 -2
  198. package/Tasks/WorldGeneration/WorldGeneration.js +22 -3
  199. package/Templates/Archive/ArchivedVoxelTemplate.d.ts +37 -0
  200. package/Templates/Archive/ArchivedVoxelTemplate.js +124 -0
  201. package/Templates/Archive/ArchivedVoxelTemplate.types.d.ts +45 -0
  202. package/Templates/Archive/ArchivedVoxelTemplate.types.js +1 -0
  203. package/Templates/Archive/Functions/CreateArchivedTemplate.d.ts +11 -0
  204. package/Templates/Archive/Functions/CreateArchivedTemplate.js +184 -0
  205. package/Templates/Archive/Functions/ExportArchiedTemplateJSON.d.ts +2 -0
  206. package/Templates/Archive/Functions/ExportArchiedTemplateJSON.js +44 -0
  207. package/Templates/Archive/Functions/ImportArchivedTemplateJSON.d.ts +2 -0
  208. package/Templates/Archive/Functions/ImportArchivedTemplateJSON.js +37 -0
  209. package/Templates/Cursor/TemplateCursor.d.ts +5 -3
  210. package/Templates/Cursor/TemplateCursor.js +8 -4
  211. package/Templates/Cursor/TemplateProxy.d.ts +10 -0
  212. package/Templates/Cursor/TemplateProxy.js +22 -0
  213. package/Templates/Cursor/TemplateVoxelCursor.d.ts +5 -7
  214. package/Templates/Cursor/TemplateVoxelCursor.js +7 -13
  215. package/Templates/Full/FullVoxelTemplate.d.ts +27 -0
  216. package/Templates/Full/FullVoxelTemplate.js +108 -0
  217. package/Templates/Full/FullVoxelTemplate.types.d.ts +5 -0
  218. package/Templates/Full/FullVoxelTemplate.types.js +1 -0
  219. package/Templates/Full/Functions/CreateFullTemplate.d.ts +3 -0
  220. package/Templates/Full/Functions/CreateFullTemplate.js +27 -0
  221. package/Templates/Functions/FlipTemplate.d.ts +2 -2
  222. package/Templates/Functions/FlipTemplate.js +1 -9
  223. package/Templates/Functions/RotateTemplate.d.ts +2 -2
  224. package/Templates/Functions/RotateTemplate.js +2 -10
  225. package/Templates/Functions/index.d.ts +1 -1
  226. package/Templates/Functions/index.js +1 -1
  227. package/Templates/Path/VoxelPath.d.ts +34 -0
  228. package/Templates/Path/VoxelPath.js +127 -0
  229. package/Templates/Path/VoxelPath.types.d.ts +10 -0
  230. package/Templates/Path/VoxelPath.types.js +1 -0
  231. package/Templates/Selection/VoxelBFSSelection.d.ts +20 -0
  232. package/Templates/Selection/VoxelBFSSelection.js +130 -0
  233. package/Templates/Selection/VoxelBoxSelection.d.ts +14 -0
  234. package/Templates/Selection/VoxelBoxSelection.js +105 -0
  235. package/Templates/Selection/VoxelSelecton.d.ts +6 -0
  236. package/Templates/Selection/VoxelSelecton.js +1 -0
  237. package/Templates/Selection/VoxelSurfaceSelection.d.ts +27 -0
  238. package/Templates/Selection/VoxelSurfaceSelection.js +206 -0
  239. package/Templates/Selection/VoxelTemplateSelection.d.ts +10 -0
  240. package/Templates/Selection/VoxelTemplateSelection.js +26 -0
  241. package/Templates/Shapes/BasicVoxelShapeTemplate.d.ts +35 -0
  242. package/Templates/Shapes/BasicVoxelShapeTemplate.js +126 -0
  243. package/Templates/Shapes/BoxVoxelTemplate.d.ts +22 -0
  244. package/Templates/Shapes/BoxVoxelTemplate.js +75 -0
  245. package/Templates/Shapes/ConeVoxelTemplate.d.ts +22 -0
  246. package/Templates/Shapes/ConeVoxelTemplate.js +69 -0
  247. package/Templates/Shapes/CylinderVoxelTemplate.d.ts +22 -0
  248. package/Templates/Shapes/CylinderVoxelTemplate.js +69 -0
  249. package/Templates/Shapes/OctahedronVoxelTemplate.d.ts +22 -0
  250. package/Templates/Shapes/OctahedronVoxelTemplate.js +69 -0
  251. package/Templates/Shapes/PyramidVoxelTemplate.d.ts +30 -0
  252. package/Templates/Shapes/PyramidVoxelTemplate.js +140 -0
  253. package/Templates/Shapes/SphereVoxelTemplate.d.ts +24 -0
  254. package/Templates/Shapes/SphereVoxelTemplate.js +97 -0
  255. package/Templates/Shapes/TorusVoxelTemplate.d.ts +22 -0
  256. package/Templates/Shapes/TorusVoxelTemplate.js +69 -0
  257. package/Templates/Shapes/VoxelShapeTemplate.types.d.ts +25 -0
  258. package/Templates/Shapes/VoxelShapeTemplate.types.js +1 -0
  259. package/Templates/VoxelTempateRegister.d.ts +6 -0
  260. package/Templates/VoxelTempateRegister.js +30 -0
  261. package/Templates/VoxelTemplates.types.d.ts +23 -26
  262. package/Templates/index.d.ts +1 -1
  263. package/Templates/index.js +1 -1
  264. package/Textures/Classes/CompiledTexture.d.ts +3 -0
  265. package/Textures/Classes/CompiledTexture.js +3 -0
  266. package/Textures/Classes/CompiledTextureAnimation.d.ts +1 -1
  267. package/Textures/Classes/CompiledTextureAnimation.js +8 -2
  268. package/Textures/Functions/BuildTextureData.d.ts +2 -1
  269. package/Textures/Functions/BuildTextureData.js +86 -17
  270. package/Textures/Texture.types.d.ts +5 -1
  271. package/Textures/TextureManager.d.ts +2 -1
  272. package/Textures/TextureManager.js +5 -2
  273. package/Tools/Brush/AdvancedBrushTool.d.ts +1 -5
  274. package/Tools/Brush/AdvancedBrushTool.js +3 -31
  275. package/Tools/Brush/Brush.d.ts +10 -4
  276. package/Tools/Brush/Brush.js +62 -37
  277. package/Tools/Tasks/TasksTool.d.ts +49 -19
  278. package/Tools/Tasks/TasksTool.js +87 -21
  279. package/Util/Binary/BinaryArrays.d.ts +2 -0
  280. package/Util/Binary/BinaryArrays.js +15 -0
  281. package/Util/Binary/BinaryFunctions.d.ts +3 -0
  282. package/Util/Binary/BinaryFunctions.js +18 -0
  283. package/Util/BinaryBuffer/BinaryBuffer.d.ts +30 -0
  284. package/Util/BinaryBuffer/BinaryBuffer.js +78 -0
  285. package/Util/BinaryBuffer/BinaryBuffer.types.d.ts +37 -0
  286. package/Util/BinaryBuffer/BinaryBuffer.types.js +28 -0
  287. package/Util/BinaryBuffer/Functions/BinaryBufferConvert.d.ts +5 -0
  288. package/Util/BinaryBuffer/Functions/BinaryBufferConvert.js +60 -0
  289. package/Util/BinaryBuffer/Functions/BinaryBufferJSON.d.ts +3 -0
  290. package/Util/BinaryBuffer/Functions/BinaryBufferJSON.js +64 -0
  291. package/Util/BinaryBuffer/Functions/BinaryBufferRead.d.ts +3 -0
  292. package/Util/BinaryBuffer/Functions/BinaryBufferRead.js +26 -0
  293. package/Util/BinaryBuffer/Functions/BinaryBufferToTypedArray.d.ts +2 -0
  294. package/Util/BinaryBuffer/Functions/BinaryBufferToTypedArray.js +43 -0
  295. package/Util/BinaryBuffer/index.d.ts +2 -0
  296. package/Util/BinaryBuffer/index.js +2 -0
  297. package/Util/FlatBinaryTreeIndex.d.ts +46 -0
  298. package/Util/FlatBinaryTreeIndex.js +104 -0
  299. package/Util/LocationData.d.ts +3 -0
  300. package/Util/LocationData.js +16 -0
  301. package/Util/PriorityQueue.d.ts +18 -0
  302. package/Util/PriorityQueue.js +62 -0
  303. package/Util/TickInterval.d.ts +16 -0
  304. package/Util/TickInterval.js +49 -0
  305. package/Util/TypedEventTarget.d.ts +1 -0
  306. package/Util/TypedEventTarget.js +3 -0
  307. package/Util/Util.types.d.ts +4 -0
  308. package/Util/WorkItemProgress.d.ts +23 -0
  309. package/Util/WorkItemProgress.js +52 -0
  310. package/Voxels/Archive/VoxelArchive.types.d.ts +43 -0
  311. package/Voxels/Archive/VoxelArchive.types.js +6 -0
  312. package/Voxels/Archive/VoxelPaletteArchiveReader.d.ts +11 -0
  313. package/Voxels/Archive/VoxelPaletteArchiveReader.js +73 -0
  314. package/Voxels/Archive/VoxelPaletteArechive.d.ts +15 -0
  315. package/Voxels/Archive/VoxelPaletteArechive.js +81 -0
  316. package/Voxels/Cursor/DataCursor.interface.d.ts +1 -0
  317. package/Voxels/Cursor/VoxelCursor.d.ts +6 -7
  318. package/Voxels/Cursor/VoxelCursor.interface.d.ts +28 -24
  319. package/Voxels/Cursor/VoxelCursor.interface.js +114 -75
  320. package/Voxels/Cursor/VoxelCursor.js +22 -12
  321. package/Voxels/Cursor/VoxelLightData.d.ts +2 -0
  322. package/Voxels/Cursor/VoxelLightData.js +3 -1
  323. package/Voxels/Data/VoxelPalettesRegister.d.ts +11 -1
  324. package/Voxels/Data/VoxelPalettesRegister.js +17 -1
  325. package/Voxels/Data/VoxelPropertiesRegister.d.ts +4 -0
  326. package/Voxels/Data/VoxelPropertiesRegister.js +3 -0
  327. package/Voxels/Data/VoxelTag.types.d.ts +23 -2
  328. package/Voxels/Data/VoxelTag.types.js +9 -1
  329. package/Voxels/Data/VoxelTagsRegister.js +8 -0
  330. package/Voxels/Functions/BuildPaletteData.d.ts +6 -0
  331. package/Voxels/Functions/BuildPaletteData.js +87 -0
  332. package/Voxels/Functions/BuildStateData.d.ts +10 -12
  333. package/Voxels/Functions/BuildStateData.js +55 -109
  334. package/Voxels/Functions/{BuildTagAndPaletteData.d.ts → BuildTagData.d.ts} +2 -2
  335. package/Voxels/Functions/{BuildTagAndPaletteData.js → BuildTagData.js} +28 -2
  336. package/Voxels/Indexes/VoxelIndex.d.ts +3 -3
  337. package/Voxels/Indexes/VoxelIndex.js +20 -21
  338. package/Voxels/InitVoxelData.d.ts +1 -1
  339. package/Voxels/InitVoxelData.js +50 -48
  340. package/Voxels/Interaction/Functions/PickVoxel.d.ts +9 -0
  341. package/Voxels/Interaction/Functions/PickVoxel.js +95 -0
  342. package/Voxels/Interaction/Functions/PickVoxelWorld.d.ts +8 -0
  343. package/Voxels/Interaction/Functions/PickVoxelWorld.js +66 -0
  344. package/Voxels/Interaction/Placing/VoxelPlacingStrategy.d.ts +9 -0
  345. package/Voxels/Interaction/Placing/VoxelPlacingStrategy.js +58 -0
  346. package/Voxels/Interaction/Placing/VoxelPlacingStrategy.types.d.ts +15 -0
  347. package/Voxels/Interaction/Placing/VoxelPlacingStrategy.types.js +1 -0
  348. package/Voxels/Interaction/Placing/VoxelPlacingStrategyRegister.d.ts +7 -0
  349. package/Voxels/Interaction/Placing/VoxelPlacingStrategyRegister.js +13 -0
  350. package/Voxels/Interaction/VoxelPickResult.d.ts +50 -0
  351. package/Voxels/Interaction/VoxelPickResult.js +55 -0
  352. package/Voxels/Logic/Classes/Types/VoxelLogicPoweredType.d.ts +8 -0
  353. package/Voxels/Logic/Classes/Types/VoxelLogicPoweredType.js +13 -0
  354. package/Voxels/Logic/Classes/Types/VoxelLogicStateType.d.ts +9 -0
  355. package/Voxels/Logic/Classes/Types/VoxelLogicStateType.js +23 -0
  356. package/Voxels/Logic/Classes/VoxelLogic.d.ts +14 -0
  357. package/Voxels/Logic/Classes/VoxelLogic.js +47 -0
  358. package/Voxels/Logic/Classes/VoxelLogicType.d.ts +14 -0
  359. package/Voxels/Logic/Classes/VoxelLogicType.js +8 -0
  360. package/Voxels/Logic/VoxelLogic.types.d.ts +25 -0
  361. package/Voxels/Logic/VoxelLogic.types.js +1 -0
  362. package/Voxels/Logic/VoxelLogicRegister.d.ts +10 -0
  363. package/Voxels/Logic/VoxelLogicRegister.js +23 -0
  364. package/Voxels/Models/CompiledVoxelModel.types.d.ts +46 -0
  365. package/Voxels/Models/CompiledVoxelModel.types.js +1 -0
  366. package/{Models → Voxels/Models}/Defaults/CubeVoxelGeometry.js +0 -30
  367. package/{Models → Voxels/Models}/Defaults/CubeVoxelModels.d.ts +2 -0
  368. package/{Models → Voxels/Models}/Defaults/CubeVoxelModels.js +202 -109
  369. package/{Models → Voxels/Models/Defaults}/Examples.d.ts +1 -1
  370. package/{Models → Voxels/Models/Defaults}/Examples.js +73 -191
  371. package/Voxels/Models/Defaults/FarmVoxelModels.d.ts +3 -0
  372. package/Voxels/Models/Defaults/FarmVoxelModels.js +349 -0
  373. package/{Models → Voxels/Models}/Defaults/LiquidVoxelModel.js +6 -4
  374. package/{Models → Voxels/Models}/Defaults/PanelVoxelGeometry.js +2 -92
  375. package/{Models → Voxels/Models}/Defaults/PanelVoxelModels.d.ts +1 -0
  376. package/{Models → Voxels/Models}/Defaults/PanelVoxelModels.js +62 -216
  377. package/{Models → Voxels/Models}/Defaults/StairVoxelModel.js +64 -169
  378. package/Voxels/Models/Indexing/AOOcclusionFaceIndex.d.ts +12 -0
  379. package/Voxels/Models/Indexing/AOOcclusionFaceIndex.js +28 -0
  380. package/Voxels/Models/Indexing/CulledOcclusionFaceIndex.d.ts +12 -0
  381. package/Voxels/Models/Indexing/CulledOcclusionFaceIndex.js +27 -0
  382. package/Voxels/Models/Rules/Classes/GeomtryInput.d.ts +13 -0
  383. package/Voxels/Models/Rules/Classes/GeomtryInput.js +64 -0
  384. package/Voxels/Models/Rules/Classes/OcclusionFace.d.ts +10 -0
  385. package/Voxels/Models/Rules/Classes/OcclusionFace.js +5 -0
  386. package/Voxels/Models/Rules/Classes/OcclusionFaceRegister.d.ts +18 -0
  387. package/Voxels/Models/Rules/Classes/OcclusionFaceRegister.js +33 -0
  388. package/Voxels/Models/Rules/Classes/OcclusionQuadFace.d.ts +14 -0
  389. package/Voxels/Models/Rules/Classes/OcclusionQuadFace.js +118 -0
  390. package/Voxels/Models/Rules/Classes/OcclusionTriangleFace.d.ts +14 -0
  391. package/Voxels/Models/Rules/Classes/OcclusionTriangleFace.js +114 -0
  392. package/Voxels/Models/Rules/Classes/VoxelRulesGeometry.d.ts +22 -0
  393. package/Voxels/Models/Rules/Classes/VoxelRulesGeometry.js +15 -0
  394. package/{Models → Voxels/Models}/Rules/Classes/VoxelRulesModel.d.ts +4 -3
  395. package/{Models → Voxels/Models}/Rules/Classes/VoxelRulesModel.js +3 -3
  396. package/Voxels/Models/Rules/Functions/BuildFinalInputs.d.ts +5 -0
  397. package/Voxels/Models/Rules/Functions/BuildFinalInputs.js +72 -0
  398. package/Voxels/Models/Rules/Functions/BuildRules.d.ts +7 -0
  399. package/Voxels/Models/Rules/Functions/BuildRules.js +217 -0
  400. package/Voxels/Models/Rules/Functions/Compile/CompileGeomtryNodes.d.ts +4 -0
  401. package/Voxels/Models/Rules/Functions/Compile/CompileGeomtryNodes.js +39 -0
  402. package/Voxels/Models/Rules/Functions/Compile/Nodes/CalcFunctions.d.ts +8 -0
  403. package/Voxels/Models/Rules/Functions/Compile/Nodes/CalcFunctions.js +106 -0
  404. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileBoxGeometryNode.d.ts +5 -0
  405. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileBoxGeometryNode.js +14 -0
  406. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileQuadGeometryNode.d.ts +6 -0
  407. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileQuadGeometryNode.js +92 -0
  408. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileTriangleGeometryNode.d.ts +6 -0
  409. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileTriangleGeometryNode.js +115 -0
  410. package/{Models → Voxels/Models}/Rules/VoxelModelRuleBuilderRegister.d.ts +1 -1
  411. package/{Models → Voxels/Models}/Rules/VoxelModelRuleBuilderRegister.js +35 -11
  412. package/{Models → Voxels/Models}/VoxelModel.types.d.ts +58 -47
  413. package/Voxels/Models/VoxelModel.types.js +1 -0
  414. package/Voxels/State/Schema/BinarySchema.d.ts +5 -3
  415. package/Voxels/State/Schema/BinarySchema.js +23 -8
  416. package/Voxels/State/Schema/BinarySchemaNode.d.ts +3 -3
  417. package/Voxels/State/Schema/BinarySchemaNode.js +6 -6
  418. package/Voxels/State/Schema/ShapeStateRelationsNode.d.ts +3 -3
  419. package/Voxels/State/Schema/ShapeStateRelationsNode.js +2 -2
  420. package/Voxels/State/Schema/StateSchema.d.ts +2 -2
  421. package/Voxels/State/Schema/StateSchema.js +5 -7
  422. package/Voxels/State/SchemaRegister.d.ts +8 -6
  423. package/Voxels/State/SchemaRegister.js +41 -24
  424. package/Voxels/State/State.types.d.ts +19 -23
  425. package/Voxels/State/StateTreeReader.d.ts +1 -1
  426. package/Voxels/State/StateTreeReader.js +2 -3
  427. package/Voxels/Types/PaintVoxelData.d.ts +17 -0
  428. package/Voxels/Types/PaintVoxelData.js +73 -0
  429. package/Voxels/Types/Voxel.types.d.ts +15 -25
  430. package/Voxels/Types/Voxel.types.js +1 -23
  431. package/Voxels/Types/VoxelModelCompiledData.types.d.ts +7 -73
  432. package/Voxels/index.d.ts +1 -0
  433. package/Voxels/index.js +1 -0
  434. package/World/Archive/Classes/ArchiveClasses.d.ts +43 -0
  435. package/World/Archive/Classes/ArchiveClasses.js +53 -0
  436. package/World/Archive/Classes/ImportedSection.d.ts +31 -0
  437. package/World/Archive/Classes/ImportedSection.js +169 -0
  438. package/World/Archive/Classes/ImportedSector.d.ts +21 -0
  439. package/World/Archive/Classes/ImportedSector.js +50 -0
  440. package/World/Archive/Functions/Area/ArchiveArea.d.ts +8 -0
  441. package/World/Archive/Functions/Area/ArchiveArea.js +65 -0
  442. package/World/Archive/Functions/{ArchiveArea.d.ts → Area/ImportArea.d.ts} +1 -8
  443. package/World/Archive/Functions/Area/ImportArea.js +59 -0
  444. package/World/Archive/Functions/JSON/ExportArchivedAreaJSON.d.ts +2 -0
  445. package/World/Archive/Functions/JSON/ExportArchivedAreaJSON.js +100 -0
  446. package/World/Archive/Functions/JSON/ImportArchivedAreaJSON.d.ts +2 -0
  447. package/World/Archive/Functions/JSON/ImportArchivedAreaJSON.js +100 -0
  448. package/World/Archive/Functions/Sector/ArchiveSector.d.ts +7 -0
  449. package/World/Archive/Functions/Sector/ArchiveSector.js +209 -0
  450. package/World/Archive/Functions/Sector/CreateArchivedSection.d.ts +3 -0
  451. package/World/Archive/Functions/Sector/CreateArchivedSection.js +147 -0
  452. package/World/Archive/Functions/Sector/ImportSector.d.ts +7 -0
  453. package/World/Archive/Functions/Sector/ImportSector.js +32 -0
  454. package/World/Archive/Functions/Sector/RemoveDuplicateSections.d.ts +2 -0
  455. package/World/Archive/Functions/Sector/RemoveDuplicateSections.js +137 -0
  456. package/World/Archive/Functions/Shared/BaseData.d.ts +2 -0
  457. package/World/Archive/Functions/Shared/BaseData.js +14 -0
  458. package/World/Archive/Functions/Shared/IntToString.d.ts +1 -0
  459. package/World/Archive/Functions/Shared/IntToString.js +13 -0
  460. package/World/Archive/Functions/{Shared.d.ts → Shared/LightSegments.d.ts} +2 -3
  461. package/World/Archive/Functions/Shared/LightSegments.js +37 -0
  462. package/World/Archive/Functions/Shared/index.d.ts +3 -0
  463. package/World/Archive/Functions/Shared/index.js +3 -0
  464. package/World/Archive/Functions/index.d.ts +3 -3
  465. package/World/Archive/Functions/index.js +3 -3
  466. package/World/Archive/InitTasks.js +21 -33
  467. package/World/Archive/Types/Archive.types.d.ts +45 -0
  468. package/World/Archive/Types/Archive.types.js +1 -0
  469. package/World/Archive/Types/ArchiveArea.types.d.ts +38 -0
  470. package/World/Archive/Types/ArchiveArea.types.js +1 -0
  471. package/World/Archive/Types/ArchiveJSON.types.d.ts +52 -0
  472. package/World/Archive/Types/ArchiveJSON.types.js +1 -0
  473. package/World/Archive/Types/ArchivedSector.types.d.ts +43 -0
  474. package/World/Archive/Types/ArchivedSector.types.js +1 -0
  475. package/World/Archive/Types/index.d.ts +4 -0
  476. package/World/Archive/Types/index.js +4 -0
  477. package/World/Archive/index.d.ts +1 -1
  478. package/World/Archive/index.js +1 -1
  479. package/World/Cursor/SectionCursor.d.ts +4 -3
  480. package/World/Cursor/SectionCursor.js +13 -11
  481. package/World/Cursor/SectorCursor.d.ts +4 -2
  482. package/World/Cursor/SectorCursor.js +11 -1
  483. package/World/Cursor/WorldCursor.d.ts +5 -3
  484. package/World/Cursor/WorldCursor.js +23 -17
  485. package/World/Cursor/WorldVoxelCursor.d.ts +1 -7
  486. package/World/Cursor/WorldVoxelCursor.js +4 -15
  487. package/World/Dimension/Dimension.d.ts +4 -1
  488. package/World/Dimension/Dimension.js +8 -1
  489. package/World/InitTasks.js +52 -40
  490. package/World/Lock/Function/LockSectors.d.ts +2 -0
  491. package/World/Lock/Function/LockSectors.js +28 -0
  492. package/World/Lock/Function/UnLockSectors.d.ts +2 -0
  493. package/World/Lock/Function/UnLockSectors.js +28 -0
  494. package/World/Lock/WorldLock.d.ts +1 -2
  495. package/World/Lock/WorldLock.js +3 -1
  496. package/World/Section/Section.d.ts +20 -12
  497. package/World/Section/Section.js +77 -91
  498. package/World/Section/SectionState.d.ts +8 -2
  499. package/World/Section/SectionState.js +9 -2
  500. package/World/Sector/Sector.d.ts +26 -6
  501. package/World/Sector/Sector.js +100 -48
  502. package/World/Sector/SectorHeightMap.d.ts +1 -1
  503. package/World/Sector/SectorHeightMap.js +6 -6
  504. package/World/Sector/SectorState.d.ts +4 -2
  505. package/World/Sector/SectorState.js +4 -2
  506. package/World/SnapShot/SectionSnapShot.d.ts +19 -0
  507. package/World/SnapShot/SectionSnapShot.js +72 -0
  508. package/World/SnapShot/SectionSnapShotCursor.d.ts +23 -0
  509. package/World/SnapShot/SectionSnapShotCursor.js +107 -0
  510. package/World/SnapShot/SnapShots.d.ts +11 -0
  511. package/World/SnapShot/SnapShots.js +24 -0
  512. package/World/Types/WorldData.types.d.ts +2 -7
  513. package/World/Types/WorldDataSyncIds.d.ts +2 -0
  514. package/World/Types/WorldDataSyncIds.js +2 -0
  515. package/World/WorldRegister.d.ts +25 -13
  516. package/World/WorldRegister.js +56 -29
  517. package/World/WorldSpaces.d.ts +20 -0
  518. package/World/WorldSpaces.js +39 -6
  519. package/WorldSimulation/Dimensions/DimensionSegment.d.ts +38 -0
  520. package/WorldSimulation/Dimensions/DimensionSegment.js +120 -0
  521. package/WorldSimulation/Dimensions/DimensionSimulation.d.ts +26 -0
  522. package/WorldSimulation/Dimensions/DimensionSimulation.js +95 -0
  523. package/{Tasks/IWG/Internal/Classes → WorldSimulation/Dimensions}/Generator.d.ts +7 -9
  524. package/{Tasks/IWG/Internal/Classes → WorldSimulation/Dimensions}/Generator.js +11 -18
  525. package/{Tasks/IWG/Internal/Classes → WorldSimulation/Dimensions}/SectorState.d.ts +4 -0
  526. package/WorldSimulation/Dimensions/SectorState.js +56 -0
  527. package/WorldSimulation/Dimensions/SimulationSector.d.ts +30 -0
  528. package/WorldSimulation/Dimensions/SimulationSector.js +214 -0
  529. package/WorldSimulation/Internal/WorldSimulationDimensions.d.ts +6 -0
  530. package/{Tasks/IWG/Internal/IWGDimensions.js → WorldSimulation/Internal/WorldSimulationDimensions.js} +5 -4
  531. package/WorldSimulation/Internal/WorldSimulationTasks.d.ts +35 -0
  532. package/WorldSimulation/Internal/WorldSimulationTasks.js +200 -0
  533. package/WorldSimulation/Internal/WorldSimulationTools.d.ts +8 -0
  534. package/{Tasks/IWG/Internal/IWGTools.js → WorldSimulation/Internal/WorldSimulationTools.js} +1 -1
  535. package/WorldSimulation/Internal/runActiveSectorUpdate.d.ts +1 -0
  536. package/WorldSimulation/Internal/runActiveSectorUpdate.js +106 -0
  537. package/{Tasks/IWG → WorldSimulation}/Procedures/InitalLoad.d.ts +2 -2
  538. package/{Tasks/IWG → WorldSimulation}/Procedures/InitalLoad.js +16 -14
  539. package/{Tasks/IWG → WorldSimulation}/Procedures/SaveAllSectors.js +5 -5
  540. package/WorldSimulation/Tasks/SimulationTaskBase.d.ts +19 -0
  541. package/WorldSimulation/Tasks/SimulationTaskBase.js +50 -0
  542. package/WorldSimulation/Tasks/TaskRegister.d.ts +7 -0
  543. package/{Tasks/IWG/Internal → WorldSimulation/Tasks}/TaskRegister.js +3 -3
  544. package/WorldSimulation/Tasks/TaskSegment.d.ts +20 -0
  545. package/WorldSimulation/Tasks/TaskSegment.js +83 -0
  546. package/WorldSimulation/Tick/TickQueue.d.ts +9 -0
  547. package/WorldSimulation/Tick/TickQueue.js +31 -0
  548. package/WorldSimulation/Tools/SimulationBrush.d.ts +25 -0
  549. package/WorldSimulation/Tools/SimulationBrush.js +203 -0
  550. package/WorldSimulation/Voxels/Behaviors/Types/CropVoxelBehavior.d.ts +1 -0
  551. package/WorldSimulation/Voxels/Behaviors/Types/CropVoxelBehavior.js +23 -0
  552. package/WorldSimulation/Voxels/Behaviors/Types/DefaultVoxelBehavior.d.ts +1 -0
  553. package/WorldSimulation/Voxels/Behaviors/Types/DefaultVoxelBehavior.js +10 -0
  554. package/WorldSimulation/Voxels/Behaviors/Types/FarmlandVoxelBehavior.d.ts +1 -0
  555. package/WorldSimulation/Voxels/Behaviors/Types/FarmlandVoxelBehavior.js +73 -0
  556. package/WorldSimulation/Voxels/Behaviors/Types/LiquidVoxelBehavior.d.ts +1 -0
  557. package/WorldSimulation/Voxels/Behaviors/Types/LiquidVoxelBehavior.js +21 -0
  558. package/WorldSimulation/Voxels/Behaviors/Types/index.d.ts +4 -0
  559. package/WorldSimulation/Voxels/Behaviors/Types/index.js +4 -0
  560. package/WorldSimulation/Voxels/Behaviors/VoxelBehaviors.d.ts +18 -0
  561. package/WorldSimulation/Voxels/Behaviors/VoxelBehaviors.js +30 -0
  562. package/WorldSimulation/Voxels/Behaviors/VoxelBehaviorsRegister.d.ts +6 -0
  563. package/WorldSimulation/Voxels/Behaviors/VoxelBehaviorsRegister.js +25 -0
  564. package/WorldSimulation/Voxels/Behaviors/VoxelUpdate.d.ts +10 -0
  565. package/WorldSimulation/Voxels/Behaviors/VoxelUpdate.js +1 -0
  566. package/WorldSimulation/Voxels/Behaviors/index.d.ts +4 -0
  567. package/WorldSimulation/Voxels/Behaviors/index.js +4 -0
  568. package/WorldSimulation/Voxels/Ticks/Types/LiquidVoxelUpdate.d.ts +1 -0
  569. package/WorldSimulation/Voxels/Ticks/Types/LiquidVoxelUpdate.js +163 -0
  570. package/WorldSimulation/Voxels/Ticks/Types/index.d.ts +1 -0
  571. package/WorldSimulation/Voxels/Ticks/Types/index.js +1 -0
  572. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdate.d.ts +8 -0
  573. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdate.js +14 -0
  574. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateRegister.d.ts +6 -0
  575. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateRegister.js +13 -0
  576. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateType.d.ts +12 -0
  577. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateType.js +10 -0
  578. package/WorldSimulation/Voxels/Ticks/index.d.ts +4 -0
  579. package/WorldSimulation/Voxels/Ticks/index.js +4 -0
  580. package/{Tasks/IWG/IWG.d.ts → WorldSimulation/WorldSimulation.d.ts} +10 -9
  581. package/WorldSimulation/WorldSimulation.js +94 -0
  582. package/{Tasks/IWG → WorldSimulation}/index.d.ts +1 -1
  583. package/{Tasks/IWG → WorldSimulation}/index.js +1 -1
  584. package/package.json +2 -2
  585. package/Contexts/Constructor/DivineVoxelEngineConstructor.d.ts +0 -10
  586. package/Contexts/Constructor/DivineVoxelEngineConstructor.js +0 -14
  587. package/Contexts/Constructor/index.d.ts +0 -1
  588. package/Contexts/Constructor/index.js +0 -1
  589. package/Init/StartConstructor.d.ts +0 -2
  590. package/Init/StartConstructor.js +0 -57
  591. package/Mesher/Models/Common/BoundsFunctions.d.ts +0 -2
  592. package/Mesher/Models/Common/BoxGeometryNode.d.ts +0 -10
  593. package/Mesher/Models/Common/BoxGeometryNode.js +0 -80
  594. package/Mesher/Models/Common/QuadGeometryNode.d.ts +0 -11
  595. package/Mesher/Models/Common/QuadGeometryNode.js +0 -51
  596. package/Mesher/Models/Nodes/Ruled/BoxVoxelGeometryNode.d.ts +0 -24
  597. package/Mesher/Models/Nodes/Ruled/BoxVoxelGeometryNode.js +0 -176
  598. package/Mesher/Models/Nodes/Ruled/QuadVoxelGeometryNode.d.ts +0 -19
  599. package/Mesher/Models/Nodes/Ruled/QuadVoxelGeometryNode.js +0 -157
  600. package/Mesher/Models/Nodes/Ruleless/RulelessBoxVoxelGeometryNode.d.ts +0 -22
  601. package/Mesher/Models/Nodes/Ruleless/RulelessBoxVoxelGeometryNode.js +0 -75
  602. package/Mesher/Models/Nodes/Ruleless/RulelessQuadVoxelGeometryNode.d.ts +0 -18
  603. package/Mesher/Models/Nodes/Ruleless/RulelessQuadVoxelGeometryNode.js +0 -77
  604. package/Mesher/Models/Protocols/OutlinedVoxelTool.d.ts +0 -6
  605. package/Mesher/Models/Protocols/OutlinedVoxelTool.js +0 -233
  606. package/Models/Indexing/VoxelAOResultsIndex.d.ts +0 -12
  607. package/Models/Indexing/VoxelAOResultsIndex.js +0 -26
  608. package/Models/Indexing/VoxelFaceCullResultsIndex.d.ts +0 -12
  609. package/Models/Indexing/VoxelFaceCullResultsIndex.js +0 -26
  610. package/Models/Indexing/VoxelFaceTransparentResultsIndex.d.ts +0 -11
  611. package/Models/Indexing/VoxelFaceTransparentResultsIndex.js +0 -15
  612. package/Models/Input/BoxVoxelGometryInputs.d.ts +0 -25
  613. package/Models/Input/BoxVoxelGometryInputs.js +0 -36
  614. package/Models/Input/QuadVoxelGometryInputs.d.ts +0 -24
  615. package/Models/Rules/Classes/OcclusionFace.d.ts +0 -65
  616. package/Models/Rules/Classes/OcclusionFace.js +0 -492
  617. package/Models/Rules/Classes/VoxelRulesGeometry.d.ts +0 -15
  618. package/Models/Rules/Classes/VoxelRulesGeometry.js +0 -29
  619. package/Models/Rules/Functions/BuildFinalInputs.d.ts +0 -7
  620. package/Models/Rules/Functions/BuildFinalInputs.js +0 -93
  621. package/Models/Rules/Functions/BuildGeomtryInputs.d.ts +0 -6
  622. package/Models/Rules/Functions/BuildGeomtryInputs.js +0 -251
  623. package/Models/Rules/Functions/BuildRules.d.ts +0 -8
  624. package/Models/Rules/Functions/BuildRules.js +0 -187
  625. package/Models/Rules/Functions/GetOcclusionFaces.d.ts +0 -4
  626. package/Models/Rules/Functions/GetOcclusionFaces.js +0 -112
  627. package/Models/Shared/Transform.d.ts +0 -4
  628. package/Tasks/IWG/IWG.js +0 -98
  629. package/Tasks/IWG/Internal/Classes/BuildQueue.d.ts +0 -11
  630. package/Tasks/IWG/Internal/Classes/BuildQueue.js +0 -49
  631. package/Tasks/IWG/Internal/Classes/DimensionSegment.d.ts +0 -37
  632. package/Tasks/IWG/Internal/Classes/DimensionSegment.js +0 -67
  633. package/Tasks/IWG/Internal/Classes/IWGTaskBase.d.ts +0 -15
  634. package/Tasks/IWG/Internal/Classes/IWGTaskBase.js +0 -62
  635. package/Tasks/IWG/Internal/Classes/SectorState.js +0 -20
  636. package/Tasks/IWG/Internal/Classes/SectorVisistedMap.d.ts +0 -9
  637. package/Tasks/IWG/Internal/Classes/SectorVisistedMap.js +0 -24
  638. package/Tasks/IWG/Internal/Functions/cullSectors.d.ts +0 -2
  639. package/Tasks/IWG/Internal/Functions/cullSectors.js +0 -111
  640. package/Tasks/IWG/Internal/Functions/getSectorState.d.ts +0 -4
  641. package/Tasks/IWG/Internal/Functions/getSectorState.js +0 -39
  642. package/Tasks/IWG/Internal/Functions/runBuildUpdate.d.ts +0 -2
  643. package/Tasks/IWG/Internal/Functions/runBuildUpdate.js +0 -70
  644. package/Tasks/IWG/Internal/Functions/runWorldUpdate.d.ts +0 -2
  645. package/Tasks/IWG/Internal/Functions/runWorldUpdate.js +0 -69
  646. package/Tasks/IWG/Internal/IWGDimensions.d.ts +0 -6
  647. package/Tasks/IWG/Internal/IWGTasks.d.ts +0 -30
  648. package/Tasks/IWG/Internal/IWGTasks.js +0 -129
  649. package/Tasks/IWG/Internal/IWGTools.d.ts +0 -8
  650. package/Tasks/IWG/Internal/TaskRegister.d.ts +0 -7
  651. package/Tasks/Propagation/Explosion/ExplosionManager.d.ts +0 -4
  652. package/Tasks/Propagation/Explosion/ExplosionManager.js +0 -117
  653. package/Tasks/Update/InitTasks.d.ts +0 -5
  654. package/Tasks/Update/InitTasks.js +0 -23
  655. package/Tasks/Update/VoxelUpdate.d.ts +0 -6
  656. package/Tasks/Update/VoxelUpdate.js +0 -177
  657. package/Templates/FullVoxelTemplate.d.ts +0 -14
  658. package/Templates/FullVoxelTemplate.js +0 -61
  659. package/Templates/Functions/CreateTemplate.d.ts +0 -3
  660. package/Templates/Functions/CreateTemplate.js +0 -134
  661. package/Templates/VoxelTemplate.d.ts +0 -34
  662. package/Templates/VoxelTemplate.js +0 -135
  663. package/Util/Binary/BinaryBuffer.d.ts +0 -29
  664. package/Util/Binary/BinaryBuffer.js +0 -130
  665. package/Util/Binary/Palettes.d.ts +0 -5
  666. package/Util/Binary/Palettes.js +0 -46
  667. package/Util/LocationVisitedMap.d.ts +0 -9
  668. package/Util/LocationVisitedMap.js +0 -18
  669. package/Util/VisistedMap.d.ts +0 -10
  670. package/Util/VisistedMap.js +0 -29
  671. package/Voxels/Data/VoxelTagStates.d.ts +0 -22
  672. package/Voxels/Data/VoxelTagStates.js +0 -47
  673. package/World/Archive/Archive.types.d.ts +0 -163
  674. package/World/Archive/Functions/ArchiveArea.js +0 -338
  675. package/World/Archive/Functions/ArchiveSector.d.ts +0 -7
  676. package/World/Archive/Functions/ArchiveSector.js +0 -625
  677. package/World/Archive/Functions/ImportSector.d.ts +0 -9
  678. package/World/Archive/Functions/ImportSector.js +0 -288
  679. package/World/Archive/Functions/Shared.js +0 -75
  680. /package/{Models/VoxelModel.types.js → Math/Location.js} +0 -0
  681. /package/{World/Archive/Archive.types.js → Mesher/Models/Nodes/Types/GeomtryNode.types.js} +0 -0
  682. /package/{Models → Voxels/Models}/Defaults/CubeVoxelGeometry.d.ts +0 -0
  683. /package/{Models → Voxels/Models}/Defaults/LiquidVoxelModel.d.ts +0 -0
  684. /package/{Models → Voxels/Models}/Defaults/PanelVoxelGeometry.d.ts +0 -0
  685. /package/{Models → Voxels/Models}/Defaults/StairVoxelModel.d.ts +0 -0
  686. /package/{Models → Voxels/Models}/Indexing/VoxelRelativeCubeIndex.d.ts +0 -0
  687. /package/{Models → Voxels/Models}/Indexing/VoxelRelativeCubeIndex.js +0 -0
  688. /package/{Tasks/IWG → WorldSimulation}/Procedures/SaveAllSectors.d.ts +0 -0
@@ -1,80 +0,0 @@
1
- import { Vector3Like } from "@amodx/math";
2
- import { VoxelFaces } from "../../../Math";
3
- import { Quad } from "../../Geomtry/Primitives/Quad";
4
- import { addQuadWeights } from "./Calc/CalcConstants";
5
- import { TransformBox } from "../../../Models/Shared/Transform";
6
- import { GetBounds } from "./BoundsFunctions";
7
- export function GetBoxGeometryNodeData(points, transform) {
8
- // const quads: Quad[] = [];
9
- const vertexWeights = [];
10
- const start = Vector3Like.Create(...points[0]);
11
- const end = Vector3Like.Create(...points[1]);
12
- const quads = [];
13
- //top
14
- quads[VoxelFaces.Up] = Quad.Create([
15
- [end.x, end.y, end.z],
16
- [start.x, end.y, end.z],
17
- [start.x, end.y, start.z],
18
- [end.x, end.y, start.z],
19
- ]);
20
- //bottom
21
- quads[VoxelFaces.Down] = Quad.Create([
22
- [start.x, start.y, end.z],
23
- [end.x, start.y, end.z],
24
- [end.x, start.y, start.z],
25
- [start.x, start.y, start.z],
26
- ]);
27
- //north
28
- quads[VoxelFaces.North] = Quad.Create([
29
- [start.x, end.y, end.z],
30
- [end.x, end.y, end.z],
31
- [end.x, start.y, end.z],
32
- [start.x, start.y, end.z],
33
- ]);
34
- //south
35
- quads[VoxelFaces.South] = Quad.Create([
36
- [end.x, end.y, start.z],
37
- [start.x, end.y, start.z],
38
- [start.x, start.y, start.z],
39
- [end.x, start.y, start.z],
40
- ]);
41
- //east
42
- quads[VoxelFaces.East] = Quad.Create([
43
- [end.x, end.y, end.z],
44
- [end.x, end.y, start.z],
45
- [end.x, start.y, start.z],
46
- [end.x, start.y, end.z],
47
- ]);
48
- //west
49
- quads[VoxelFaces.West] = Quad.Create([
50
- [start.x, end.y, start.z],
51
- [start.x, end.y, end.z],
52
- [start.x, start.y, end.z],
53
- [start.x, start.y, start.z],
54
- ]);
55
- TransformBox(quads, transform);
56
- const quadBounds = new Array(quads.length);
57
- for (let i = 0; i < quads.length; i++) {
58
- const positions = [];
59
- const quadPositions = quads[i].positions.getAsArray();
60
- for (let i = 0; i < 4; i++) {
61
- positions.push([
62
- quadPositions[i].x,
63
- quadPositions[i].y,
64
- quadPositions[i].z,
65
- ]);
66
- }
67
- quadBounds[i] = GetBounds(positions);
68
- }
69
- vertexWeights[VoxelFaces.Up] = addQuadWeights(quads[VoxelFaces.Up], VoxelFaces.Up);
70
- vertexWeights[VoxelFaces.Down] = addQuadWeights(quads[VoxelFaces.Down], VoxelFaces.Down);
71
- vertexWeights[VoxelFaces.North] = addQuadWeights(quads[VoxelFaces.North], VoxelFaces.North);
72
- vertexWeights[VoxelFaces.South] = addQuadWeights(quads[VoxelFaces.South], VoxelFaces.South);
73
- vertexWeights[VoxelFaces.East] = addQuadWeights(quads[VoxelFaces.East], VoxelFaces.East);
74
- vertexWeights[VoxelFaces.West] = addQuadWeights(quads[VoxelFaces.West], VoxelFaces.West);
75
- return {
76
- quads,
77
- vertexWeights,
78
- quadBounds,
79
- };
80
- }
@@ -1,11 +0,0 @@
1
- import { Vec3Array } from "@amodx/math";
2
- import { VoxelFaces } from "../../../Math";
3
- import { VoxelQuadGeometryNode } from "../../../Models/VoxelModel.types";
4
- import { Quad } from "../../Geomtry/Primitives/Quad";
5
- import { VoxelGeometryTransform } from "../../../Voxels/Types/VoxelModelCompiledData.types";
6
- export declare function GetQuadGeometryData(data: VoxelQuadGeometryNode, transform: VoxelGeometryTransform): {
7
- quad: Quad;
8
- vertexWeights: import("./Calc/CalcConstants").QuadVertexWeights;
9
- closestFace: VoxelFaces;
10
- quadBounds: [Vec3Array, Vec3Array];
11
- };
@@ -1,51 +0,0 @@
1
- import { Vector3Like } from "@amodx/math";
2
- import { VoxelFaces } from "../../../Math";
3
- import { Quad } from "../../Geomtry/Primitives/Quad";
4
- import { addQuadWeights, closestUnitNormal, } from "./Calc/CalcConstants";
5
- import { TransformQuad } from "../../../Models/Shared/Transform";
6
- import { GetBounds } from "./BoundsFunctions";
7
- export function GetQuadGeometryData(data, transform) {
8
- const quad = TransformQuad(Quad.Create(data.points), transform);
9
- quad.orientation = 0;
10
- const normals = quad.normals.getAsArray();
11
- const averageNormal = [0, 0, 0];
12
- for (let i = 0; i < normals.length; i++) {
13
- averageNormal[0] += normals[i].x;
14
- averageNormal[1] += normals[i].y;
15
- averageNormal[2] += normals[i].z;
16
- }
17
- averageNormal[0] /= normals.length;
18
- averageNormal[1] /= normals.length;
19
- averageNormal[2] /= normals.length;
20
- // Normalize the average normal
21
- const magnitude = Math.sqrt(averageNormal[0] * averageNormal[0] +
22
- averageNormal[1] * averageNormal[1] +
23
- averageNormal[2] * averageNormal[2]);
24
- if (magnitude !== 0) {
25
- averageNormal[0] /= magnitude;
26
- averageNormal[1] /= magnitude;
27
- averageNormal[2] /= magnitude;
28
- }
29
- const unitNormal = closestUnitNormal(averageNormal);
30
- let closestFace = VoxelFaces.Up;
31
- if (unitNormal[0] == 1)
32
- closestFace = VoxelFaces.East;
33
- if (unitNormal[0] == -1)
34
- closestFace = VoxelFaces.West;
35
- if (unitNormal[1] == 1)
36
- closestFace = VoxelFaces.Up;
37
- if (unitNormal[1] == -1)
38
- closestFace = VoxelFaces.Down;
39
- if (unitNormal[2] == 1)
40
- closestFace = VoxelFaces.North;
41
- if (unitNormal[2] == -1)
42
- closestFace = VoxelFaces.South;
43
- const vertexWeights = addQuadWeights(quad, closestFace);
44
- closestFace = closestFace;
45
- return {
46
- quad,
47
- vertexWeights,
48
- closestFace,
49
- quadBounds: GetBounds(quad.positions.getAsArray().map((_) => Vector3Like.ToArray(_)))
50
- };
51
- }
@@ -1,24 +0,0 @@
1
- import { Vec3Array, Vec4Array } from "@amodx/math";
2
- import { VoxelFaces } from "../../../../Math";
3
- import { VoxelBoxGeometryNode } from "../../../../Models/VoxelModel.types";
4
- import { Quad } from "../../../Geomtry/Primitives/Quad";
5
- import { BoxVoxelGometryArgs } from "../../../../Models/Input/BoxVoxelGometryInputs";
6
- import { GeoemtryNode } from "../GeometryNode";
7
- import { VoxelLightData } from "../../../../Voxels/Cursor/VoxelLightData";
8
- export declare class BoxVoxelGometryNode extends GeoemtryNode<VoxelBoxGeometryNode, BoxVoxelGometryArgs> {
9
- quads: Record<VoxelFaces, Quad>;
10
- quadBounds: [Vec3Array, Vec3Array][];
11
- vertexWeights: Record<VoxelFaces, [
12
- Vec4Array,
13
- Vec4Array,
14
- Vec4Array,
15
- Vec4Array
16
- ]>;
17
- _wasAOShaded: boolean;
18
- lightData: VoxelLightData;
19
- init(): void;
20
- isExposed(face: VoxelFaces): boolean;
21
- determineShading(face: VoxelFaces): void;
22
- shouldFlip(): boolean;
23
- add(args: BoxVoxelGometryArgs): boolean;
24
- }
@@ -1,176 +0,0 @@
1
- import { BoxVoxelGometryInputs, } from "../../../../Models/Input/BoxVoxelGometryInputs";
2
- import { GeoemtryNode } from "../GeometryNode";
3
- import { getInterpolationValue, shouldCauseFlip, } from "../../Common/Calc/CalcConstants";
4
- import { VoxelRelativeCubeIndexPositionMap } from "../../../../Models/Indexing/VoxelRelativeCubeIndex";
5
- import { GetBoxGeometryNodeData } from "../../Common/BoxGeometryNode";
6
- import { VoxelLightData } from "../../../../Voxels/Cursor/VoxelLightData";
7
- import { VoxelGeometryBuilder } from "../../../Geomtry/VoxelGeometryBuilder";
8
- import { VoxelModelConstructorRegister } from "../../../Models/VoxelModelConstructorRegister";
9
- const ArgIndexes = BoxVoxelGometryInputs.ArgIndexes;
10
- export class BoxVoxelGometryNode extends GeoemtryNode {
11
- quads;
12
- quadBounds = [];
13
- vertexWeights;
14
- _wasAOShaded = false;
15
- lightData = new VoxelLightData();
16
- init() {
17
- this.faceCount = 6;
18
- this.vertexCount = this.faceCount * 4;
19
- const { quads, vertexWeights, quadBounds } = GetBoxGeometryNodeData(this.data.points, this.transform);
20
- this.quads = quads;
21
- this.vertexWeights = vertexWeights;
22
- this.quadBounds = quadBounds;
23
- }
24
- isExposed(face) {
25
- const trueFaceIndex = face + this.faceIndex;
26
- const faceIndexes = this.geomtry.faceCullMap[trueFaceIndex];
27
- if (!faceIndexes)
28
- return true;
29
- const tool = this.builder;
30
- for (let positionIndex = 0; positionIndex < faceIndexes.length; positionIndex++) {
31
- const currentIndex = faceIndexes[positionIndex];
32
- const p = VoxelRelativeCubeIndexPositionMap[currentIndex];
33
- const hashed = this.builder.space.getHash(tool.nVoxel, tool.position.x + p[0], tool.position.y + p[1], tool.position.z + p[2]);
34
- if (this.builder.space.foundHash[hashed] < 2)
35
- continue;
36
- const offsetBaseGometry = this.builder.space.getGeomtry(hashed);
37
- const offsetConditonalGeometry = this.builder.space.getConditionalGeomtry(hashed);
38
- if (offsetBaseGometry) {
39
- for (let i = 0; i < offsetBaseGometry.length; i++) {
40
- const geoId = offsetBaseGometry[i];
41
- if (VoxelModelConstructorRegister.rulesless[geoId])
42
- continue;
43
- const faceIndex = this.geomtry.cullIndex.getValue(geoId, currentIndex, trueFaceIndex);
44
- if (faceIndex > -1 &&
45
- !this.builder.space
46
- .getConstructor(hashed)
47
- ?.isShapeStateFaceTransparent(this.builder.space.modCache[hashed], this.builder.space.stateCache[hashed], geoId, faceIndex)) {
48
- return false;
49
- }
50
- }
51
- }
52
- if (!offsetConditonalGeometry)
53
- continue;
54
- for (let i = 0; i < offsetConditonalGeometry.length; i++) {
55
- const cond = offsetConditonalGeometry[i];
56
- for (let k = 0; k < cond.length; k++) {
57
- const geoId = cond[k];
58
- if (VoxelModelConstructorRegister.rulesless[geoId])
59
- continue;
60
- const faceIndex = this.geomtry.cullIndex.getValue(geoId, currentIndex, trueFaceIndex);
61
- if (faceIndex > -1 &&
62
- !this.builder.space
63
- .getConstructor(hashed)
64
- ?.isCondtionalStateFaceTransparent(this.builder.space.modCache[hashed], this.builder.space.stateCache[hashed], geoId, faceIndex))
65
- return false;
66
- }
67
- }
68
- }
69
- return true;
70
- }
71
- determineShading(face) {
72
- const tool = this.builder;
73
- const lightData = tool.lightData[face];
74
- const noAO = this.builder.voxel.isLightSource() || this.builder.voxel.noAO();
75
- const worldLight = this.builder.vars.light;
76
- const worldAO = this.builder.vars.ao;
77
- for (let v = 0; v < 4; v++) {
78
- worldAO.vertices[v] = 0;
79
- worldLight.vertices[v] = getInterpolationValue(lightData, this.vertexWeights[face][v]);
80
- if (noAO)
81
- continue;
82
- const trueVertexIndex = this.vertexIndex + face * 4 + v;
83
- const aoIndexes = this.geomtry.vertexHitMap[trueVertexIndex];
84
- if (!aoIndexes)
85
- continue;
86
- for (let positionIndex = 0; positionIndex < aoIndexes.length; positionIndex++) {
87
- const currentIndex = aoIndexes[positionIndex];
88
- const p = VoxelRelativeCubeIndexPositionMap[currentIndex];
89
- const hashed = this.builder.space.getHash(tool.nVoxel, tool.position.x + p[0], tool.position.y + p[1], tool.position.z + p[2]);
90
- if (this.builder.space.foundHash[hashed] < 2 ||
91
- this.builder.space.noCastAO[hashed] === 1)
92
- continue;
93
- const baseGeo = this.builder.space.getGeomtry(hashed);
94
- const conditonalGeo = this.builder.space.getConditionalGeomtry(hashed);
95
- if (!baseGeo && !conditonalGeo)
96
- continue;
97
- let length = 0;
98
- let shaded = false;
99
- if (baseGeo) {
100
- length = baseGeo.length;
101
- for (let geoIndex = 0; geoIndex < length; geoIndex++) {
102
- if (this.geomtry.aoIndex.getValue(baseGeo[geoIndex], currentIndex, trueVertexIndex)) {
103
- this._wasAOShaded = true;
104
- worldAO.vertices[v]++;
105
- if (worldAO.vertices[v] > 4) {
106
- shaded = true;
107
- break;
108
- }
109
- }
110
- }
111
- }
112
- if (!conditonalGeo || shaded)
113
- continue;
114
- length = conditonalGeo.length;
115
- for (let condtionsIndex = 0; condtionsIndex < length; condtionsIndex++) {
116
- const condiotnalength = conditonalGeo[condtionsIndex].length;
117
- for (let geoIndex = 0; geoIndex < condiotnalength; geoIndex++) {
118
- if (this.geomtry.aoIndex.getValue(conditonalGeo[condtionsIndex][geoIndex], currentIndex, trueVertexIndex)) {
119
- this._wasAOShaded = true;
120
- worldAO.vertices[v]++;
121
- if (worldAO.vertices[v] > 4) {
122
- shaded = true;
123
- break;
124
- }
125
- }
126
- }
127
- }
128
- }
129
- }
130
- }
131
- shouldFlip() {
132
- const worldAO = this.builder.vars.ao;
133
- if (shouldCauseFlip(worldAO.vertices[0], worldAO.vertices[1], worldAO.vertices[2], worldAO.vertices[3]) &&
134
- this._wasAOShaded)
135
- return true;
136
- if (this._wasAOShaded)
137
- return false;
138
- const worldLight = this.builder.vars.light;
139
- return (shouldCauseFlip(this.lightData.getS(worldLight.vertices[0]), this.lightData.getS(worldLight.vertices[1]), this.lightData.getS(worldLight.vertices[2]), this.lightData.getS(worldLight.vertices[3])) ||
140
- shouldCauseFlip(this.lightData.sumRGB(worldLight.vertices[0]), this.lightData.sumRGB(worldLight.vertices[1]), this.lightData.sumRGB(worldLight.vertices[2]), this.lightData.sumRGB(worldLight.vertices[3])));
141
- }
142
- add(args) {
143
- let added = false;
144
- const tool = this.builder;
145
- for (let face = 0; face < 6; face++) {
146
- if (args[face][ArgIndexes.Enabled] && this.isExposed(face)) {
147
- added = true;
148
- tool.calculateFaceData(face);
149
- this.determineShading(face);
150
- const faceArgs = args[face];
151
- const quad = this.quads[face];
152
- quad.flip = this.shouldFlip() || faceArgs[ArgIndexes.Fliped];
153
- tool.vars.textureIndex = faceArgs[ArgIndexes.Texture];
154
- const uvs = faceArgs[ArgIndexes.UVs];
155
- //1
156
- quad.uvs.vertices[0].x = uvs[0][0];
157
- quad.uvs.vertices[0].y = uvs[0][1];
158
- //2
159
- quad.uvs.vertices[1].x = uvs[1][0];
160
- quad.uvs.vertices[1].y = uvs[1][1];
161
- //3
162
- quad.uvs.vertices[2].x = uvs[2][0];
163
- quad.uvs.vertices[2].y = uvs[2][1];
164
- //4
165
- quad.uvs.vertices[3].x = uvs[3][0];
166
- quad.uvs.vertices[3].y = uvs[3][1];
167
- VoxelGeometryBuilder.addQuad(tool, this.builder.origin, quad);
168
- tool.updateBounds(this.quadBounds[face]);
169
- }
170
- }
171
- this.builder.vars.ao.setAll(0);
172
- this.builder.vars.light.setAll(0);
173
- this._wasAOShaded = false;
174
- return added;
175
- }
176
- }
@@ -1,19 +0,0 @@
1
- import { Vec3Array, Vec4Array } from "@amodx/math";
2
- import { VoxelFaces } from "../../../../Math";
3
- import { VoxelQuadGeometryNode } from "../../../../Models/VoxelModel.types";
4
- import { Quad } from "../../../Geomtry/Primitives/Quad";
5
- import { GeoemtryNode } from "../GeometryNode";
6
- import { QuadVoxelGometryArgs } from "../../../../Models/Input/QuadVoxelGometryInputs";
7
- import { VoxelLightData } from "../../../../Voxels/Cursor/VoxelLightData";
8
- export declare class QuadVoxelGometryNode extends GeoemtryNode<VoxelQuadGeometryNode, QuadVoxelGometryArgs> {
9
- quad: Quad;
10
- quadBounds: [Vec3Array, Vec3Array];
11
- vertexWeights: [Vec4Array, Vec4Array, Vec4Array, Vec4Array];
12
- closestFace: VoxelFaces;
13
- lightData: VoxelLightData;
14
- init(): void;
15
- isExposed(): boolean;
16
- determineShading(): void;
17
- shouldFlip(): boolean;
18
- add(args: QuadVoxelGometryArgs): boolean;
19
- }
@@ -1,157 +0,0 @@
1
- import { VoxelFaces } from "../../../../Math";
2
- import { VoxelGeometryBuilder } from "../../../Geomtry/VoxelGeometryBuilder";
3
- import { GeoemtryNode } from "../GeometryNode";
4
- import { getInterpolationValue, shouldCauseFlip, } from "../../Common/Calc/CalcConstants";
5
- import { VoxelRelativeCubeIndexPositionMap } from "../../../../Models/Indexing/VoxelRelativeCubeIndex";
6
- import { QuadVoxelGometryInputs, } from "../../../../Models/Input/QuadVoxelGometryInputs";
7
- import { GetQuadGeometryData } from "../../Common/QuadGeometryNode";
8
- import { VoxelLightData } from "../../../../Voxels/Cursor/VoxelLightData";
9
- const ArgIndexes = QuadVoxelGometryInputs.ArgIndexes;
10
- export class QuadVoxelGometryNode extends GeoemtryNode {
11
- quad;
12
- quadBounds = [
13
- [0, 0, 0],
14
- [0, 0, 0],
15
- ];
16
- vertexWeights;
17
- closestFace;
18
- lightData = new VoxelLightData();
19
- init() {
20
- this.faceCount = 6;
21
- this.vertexCount = this.faceCount * 4;
22
- const { quad, quadBounds, closestFace, vertexWeights } = GetQuadGeometryData(this.data, this.transform);
23
- this.quad = quad;
24
- this.quadBounds = quadBounds;
25
- this.vertexWeights = vertexWeights;
26
- this.closestFace = closestFace;
27
- }
28
- isExposed() {
29
- const trueFaceIndex = this.faceIndex;
30
- const faceIndexes = this.geomtry.faceCullMap[trueFaceIndex];
31
- if (!faceIndexes)
32
- return true;
33
- const tool = this.builder;
34
- for (let positionIndex = 0; positionIndex < faceIndexes.length; positionIndex++) {
35
- const currentIndex = faceIndexes[positionIndex];
36
- const p = VoxelRelativeCubeIndexPositionMap[currentIndex];
37
- const hashed = this.builder.space.getHash(tool.nVoxel, tool.position.x + p[0], tool.position.y + p[1], tool.position.z + p[2]);
38
- const offsetBaseGometry = this.builder.space.getGeomtry(hashed);
39
- const offsetConditonalGeometry = this.builder.space.getConditionalGeomtry(hashed);
40
- if (offsetBaseGometry) {
41
- for (let i = 0; i < offsetBaseGometry.length; i++) {
42
- const faceIndex = this.geomtry.cullIndex.getValue(offsetBaseGometry[i], currentIndex, trueFaceIndex);
43
- if (faceIndex > -1 &&
44
- !this.builder
45
- .space.getConstructor(hashed)
46
- ?.isShapeStateFaceTransparent(this.builder.space.modCache[hashed], this.builder.space.stateCache[hashed], offsetBaseGometry[i], faceIndex)) {
47
- return false;
48
- }
49
- }
50
- }
51
- if (!offsetConditonalGeometry)
52
- continue;
53
- for (let i = 0; i < offsetConditonalGeometry.length; i++) {
54
- const cond = offsetConditonalGeometry[i];
55
- for (let k = 0; k < cond.length; k++) {
56
- const faceIndex = this.geomtry.cullIndex.getValue(cond[k], currentIndex, trueFaceIndex);
57
- if (faceIndex > -1 &&
58
- !this.builder
59
- .space.getConstructor(hashed)
60
- ?.isCondtionalStateFaceTransparent(this.builder.space.modCache[hashed], this.builder.space.stateCache[hashed], cond[i], faceIndex))
61
- return false;
62
- }
63
- }
64
- }
65
- return true;
66
- }
67
- determineShading() {
68
- const tool = this.builder;
69
- const lightData = tool.lightData[VoxelFaces.Up];
70
- const noAO = this.builder.voxel.isLightSource() || this.builder.voxel.noAO();
71
- const worldLight = tool.vars.light;
72
- const worldAO = tool.vars.ao;
73
- for (let v = 0; v < 4; v++) {
74
- worldAO.vertices[v] = 0;
75
- worldLight.vertices[v] = getInterpolationValue(lightData, this.vertexWeights[v]);
76
- if (noAO)
77
- continue;
78
- const trueVertexIndex = this.vertexIndex + 4 + v;
79
- const aoIndexes = this.geomtry.vertexHitMap[trueVertexIndex];
80
- if (!aoIndexes)
81
- continue;
82
- for (let positionIndex = 0; positionIndex < aoIndexes.length; positionIndex++) {
83
- const currentIndex = aoIndexes[positionIndex];
84
- const p = VoxelRelativeCubeIndexPositionMap[currentIndex];
85
- const hashed = this.builder.space.getHash(tool.nVoxel, tool.position.x + p[0], tool.position.y + p[1], tool.position.z + p[2]);
86
- if (this.builder.space.noCastAO[hashed] === 1)
87
- continue;
88
- const baseGeo = this.builder.space.getGeomtry(hashed);
89
- const conditonalGeo = this.builder.space.getConditionalGeomtry(hashed);
90
- if (!baseGeo && !conditonalGeo)
91
- continue;
92
- let length = 0;
93
- let shaded = false;
94
- if (baseGeo) {
95
- length = baseGeo.length;
96
- for (let geoIndex = 0; geoIndex < length; geoIndex++) {
97
- if (this.geomtry.aoIndex.getValue(baseGeo[geoIndex], currentIndex, trueVertexIndex)) {
98
- worldAO.vertices[v] = 1;
99
- shaded = true;
100
- break;
101
- }
102
- }
103
- }
104
- if (!conditonalGeo)
105
- continue;
106
- length = conditonalGeo.length;
107
- for (let condtionsIndex = 0; condtionsIndex < length; condtionsIndex++) {
108
- const condiotnalength = conditonalGeo[condtionsIndex].length;
109
- for (let geoIndex = 0; geoIndex < condiotnalength; geoIndex++) {
110
- if (this.geomtry.aoIndex.getValue(conditonalGeo[condtionsIndex][geoIndex], currentIndex, trueVertexIndex)) {
111
- worldAO.vertices[v] = 1;
112
- break;
113
- }
114
- }
115
- }
116
- }
117
- }
118
- }
119
- shouldFlip() {
120
- const worldAO = this.builder.vars.ao;
121
- const worldLight = this.builder.vars.light;
122
- if (shouldCauseFlip(worldAO.vertices[0], worldAO.vertices[1], worldAO.vertices[2], worldAO.vertices[3]))
123
- return true;
124
- return (shouldCauseFlip(this.lightData.getS(worldLight.vertices[0]), this.lightData.getS(worldLight.vertices[1]), this.lightData.getS(worldLight.vertices[2]), this.lightData.getS(worldLight.vertices[3])) ||
125
- shouldCauseFlip(this.lightData.sumRGB(worldLight.vertices[0]), this.lightData.sumRGB(worldLight.vertices[1]), this.lightData.sumRGB(worldLight.vertices[2]), this.lightData.sumRGB(worldLight.vertices[3])));
126
- }
127
- add(args) {
128
- if (!args[ArgIndexes.Enabled])
129
- return false;
130
- if (!this.isExposed())
131
- return false;
132
- this.builder.calculateFaceData(this.closestFace);
133
- this.determineShading();
134
- const quad = this.quad;
135
- quad.flip = this.shouldFlip() || args[ArgIndexes.Fliped];
136
- this.builder.vars.textureIndex = args[ArgIndexes.Texture];
137
- quad.doubleSided = args[ArgIndexes.DoubleSided];
138
- const uvs = args[ArgIndexes.UVs];
139
- //1
140
- quad.uvs.vertices[0].x = uvs[0][0];
141
- quad.uvs.vertices[0].y = uvs[0][1];
142
- //2
143
- quad.uvs.vertices[1].x = uvs[1][0];
144
- quad.uvs.vertices[1].y = uvs[1][1];
145
- //3
146
- quad.uvs.vertices[2].x = uvs[2][0];
147
- quad.uvs.vertices[2].y = uvs[2][1];
148
- //4
149
- quad.uvs.vertices[3].x = uvs[3][0];
150
- quad.uvs.vertices[3].y = uvs[3][1];
151
- VoxelGeometryBuilder.addQuad(this.builder, this.builder.origin, quad);
152
- this.builder.updateBounds(this.quadBounds);
153
- this.builder.vars.light.setAll(0);
154
- this.builder.vars.ao.setAll(0);
155
- return true;
156
- }
157
- }
@@ -1,22 +0,0 @@
1
- import { Vec3Array, Vec4Array } from "@amodx/math";
2
- import { VoxelFaces } from "../../../../Math";
3
- import { VoxelBoxGeometryNode } from "../../../../Models/VoxelModel.types";
4
- import { Quad } from "../../../Geomtry/Primitives/Quad";
5
- import { BoxVoxelGometryArgs } from "../../../../Models/Input/BoxVoxelGometryInputs";
6
- import { VoxelLightData } from "../../../../Voxels/Cursor/VoxelLightData";
7
- import { GeoemtryNode } from "../GeometryNode";
8
- export declare class RulelessBoxVoxelGeometryNode extends GeoemtryNode<VoxelBoxGeometryNode, BoxVoxelGometryArgs> {
9
- quads: Record<VoxelFaces, Quad>;
10
- quadBounds: [Vec3Array, Vec3Array][];
11
- vertexWeights: Record<VoxelFaces, [
12
- Vec4Array,
13
- Vec4Array,
14
- Vec4Array,
15
- Vec4Array
16
- ]>;
17
- lightData: VoxelLightData;
18
- init(): void;
19
- determineShading(face: VoxelFaces): void;
20
- shouldFlip(): boolean;
21
- add(args: BoxVoxelGometryArgs): boolean;
22
- }
@@ -1,75 +0,0 @@
1
- import { VoxelGeometryBuilder } from "../../../Geomtry/VoxelGeometryBuilder";
2
- import { BoxVoxelGometryInputs, } from "../../../../Models/Input/BoxVoxelGometryInputs";
3
- import { getInterpolationValue, shouldCauseFlip, } from "../../Common/Calc/CalcConstants";
4
- import { VoxelLightData } from "../../../../Voxels/Cursor/VoxelLightData";
5
- import { GeoemtryNode } from "../GeometryNode";
6
- import { GetBoxGeometryNodeData } from "../../Common/BoxGeometryNode";
7
- const ArgIndexes = BoxVoxelGometryInputs.ArgIndexes;
8
- export class RulelessBoxVoxelGeometryNode extends GeoemtryNode {
9
- quads;
10
- quadBounds = [];
11
- vertexWeights;
12
- lightData = new VoxelLightData();
13
- init() {
14
- this.faceCount = 6;
15
- this.vertexCount = this.faceCount * 4;
16
- const { quads, vertexWeights, quadBounds } = GetBoxGeometryNodeData(this.data.points, this.transform);
17
- this.quads = quads;
18
- this.quadBounds = quadBounds;
19
- this.vertexWeights = vertexWeights;
20
- }
21
- determineShading(face) {
22
- const tool = this.builder;
23
- const lightData = tool.lightData[face];
24
- const noAO = this.builder.voxel.isLightSource() || this.builder.voxel.noAO();
25
- const worldLight = this.builder.vars.light;
26
- const worldAO = this.builder.vars.ao;
27
- for (let v = 0; v < 4; v++) {
28
- worldAO.vertices[v] = 0;
29
- worldLight.vertices[v] = getInterpolationValue(lightData, this.vertexWeights[face][v]);
30
- if (noAO)
31
- continue;
32
- }
33
- }
34
- shouldFlip() {
35
- const worldLight = this.builder.vars.light;
36
- const worldAO = this.builder.vars.ao;
37
- if (shouldCauseFlip(worldAO.vertices[0], worldAO.vertices[1], worldAO.vertices[2], worldAO.vertices[3]))
38
- return true;
39
- return (shouldCauseFlip(this.lightData.getS(worldLight.vertices[0]), this.lightData.getS(worldLight.vertices[1]), this.lightData.getS(worldLight.vertices[2]), this.lightData.getS(worldLight.vertices[3])) ||
40
- shouldCauseFlip(this.lightData.sumRGB(worldLight.vertices[0]), this.lightData.sumRGB(worldLight.vertices[1]), this.lightData.sumRGB(worldLight.vertices[2]), this.lightData.sumRGB(worldLight.vertices[3])));
41
- }
42
- add(args) {
43
- const tool = this.builder;
44
- let added = false;
45
- for (let face = 0; face < 6; face++) {
46
- if (args[face][ArgIndexes.Enabled]) {
47
- added = true;
48
- tool.calculateFaceData(face);
49
- this.determineShading(face);
50
- const faceArgs = args[face];
51
- const quad = this.quads[face];
52
- quad.flip = this.shouldFlip() || faceArgs[ArgIndexes.Fliped];
53
- tool.vars.textureIndex = faceArgs[ArgIndexes.Texture];
54
- const uvs = faceArgs[ArgIndexes.UVs];
55
- //1
56
- quad.uvs.vertices[0].x = uvs[0][0];
57
- quad.uvs.vertices[0].y = uvs[0][1];
58
- //2
59
- quad.uvs.vertices[1].x = uvs[1][0];
60
- quad.uvs.vertices[1].y = uvs[1][1];
61
- //3
62
- quad.uvs.vertices[2].x = uvs[2][0];
63
- quad.uvs.vertices[2].y = uvs[2][1];
64
- //4
65
- quad.uvs.vertices[3].x = uvs[3][0];
66
- quad.uvs.vertices[3].y = uvs[3][1];
67
- VoxelGeometryBuilder.addQuad(tool, tool.position, quad);
68
- this.builder.updateBounds(this.quadBounds[face]);
69
- }
70
- }
71
- this.builder.vars.light.setAll(0);
72
- this.builder.vars.ao.setAll(0);
73
- return added;
74
- }
75
- }
@@ -1,18 +0,0 @@
1
- import { Vec3Array, Vec4Array } from "@amodx/math";
2
- import { VoxelFaces } from "../../../../Math";
3
- import { VoxelQuadGeometryNode } from "../../../../Models/VoxelModel.types";
4
- import { Quad } from "../../../Geomtry/Primitives/Quad";
5
- import { QuadVoxelGometryArgs } from "../../../../Models/Input/QuadVoxelGometryInputs";
6
- import { GeoemtryNode } from "../GeometryNode";
7
- import { VoxelLightData } from "../../../../Voxels/Cursor/VoxelLightData";
8
- export declare class RulelessQuadVoxelGeometryNode extends GeoemtryNode<VoxelQuadGeometryNode, QuadVoxelGometryArgs> {
9
- quad: Quad;
10
- quadBounds: [Vec3Array, Vec3Array];
11
- vertexWeights: [Vec4Array, Vec4Array, Vec4Array, Vec4Array];
12
- closestFace: VoxelFaces;
13
- lightData: VoxelLightData;
14
- init(): void;
15
- determineShading(): void;
16
- shouldFlip(): boolean;
17
- add(args: QuadVoxelGometryArgs): boolean;
18
- }