@antv/l7-layers 2.9.26-alpha.0 → 2.9.26-alpha.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (579) hide show
  1. package/es/Geometry/index.d.ts +19 -0
  2. package/es/Geometry/index.js +106 -0
  3. package/es/Geometry/models/billboard.d.ts +26 -0
  4. package/es/Geometry/models/billboard.js +232 -0
  5. package/es/Geometry/models/index.d.ts +5 -0
  6. package/es/Geometry/models/index.js +9 -0
  7. package/es/Geometry/models/plane.d.ts +45 -0
  8. package/es/Geometry/models/plane.js +421 -0
  9. package/es/Geometry/models/sprite.d.ts +47 -0
  10. package/es/Geometry/models/sprite.js +304 -0
  11. package/es/Geometry/shaders/billboard_frag.glsl +13 -0
  12. package/es/Geometry/shaders/billboard_vert.glsl +50 -0
  13. package/es/Geometry/shaders/plane_frag.glsl +22 -0
  14. package/es/Geometry/shaders/plane_vert.glsl +53 -0
  15. package/es/Geometry/shaders/sprite_frag.glsl +21 -0
  16. package/es/Geometry/shaders/sprite_vert.glsl +28 -0
  17. package/es/canvas/index.d.ts +19 -0
  18. package/es/canvas/index.js +91 -0
  19. package/es/canvas/models/canvas.d.ts +18 -0
  20. package/es/canvas/models/canvas.js +212 -0
  21. package/es/canvas/models/index.d.ts +5 -0
  22. package/es/canvas/models/index.js +5 -0
  23. package/es/citybuliding/building.d.ts +17 -0
  24. package/es/citybuliding/building.js +88 -0
  25. package/es/citybuliding/models/build.d.ts +22 -0
  26. package/es/citybuliding/models/build.js +188 -0
  27. package/es/citybuliding/shaders/build_frag.glsl +117 -0
  28. package/es/citybuliding/shaders/build_vert.glsl +54 -0
  29. package/es/core/BaseLayer.d.ts +208 -0
  30. package/es/core/BaseLayer.js +1409 -0
  31. package/es/core/BaseModel.d.ts +140 -0
  32. package/es/core/BaseModel.js +486 -0
  33. package/es/core/interface.d.ts +201 -0
  34. package/es/core/interface.js +30 -0
  35. package/es/core/schema.d.ts +27 -0
  36. package/es/core/schema.js +25 -0
  37. package/es/core/shape/Path.d.ts +39 -0
  38. package/es/core/shape/Path.js +62 -0
  39. package/es/core/shape/extrude.d.ts +17 -0
  40. package/es/core/shape/extrude.js +148 -0
  41. package/es/core/triangulation.d.ts +122 -0
  42. package/es/core/triangulation.js +491 -0
  43. package/es/earth/index.d.ts +17 -0
  44. package/es/earth/index.js +91 -0
  45. package/es/earth/models/atmosphere.d.ts +9 -0
  46. package/es/earth/models/atmosphere.js +138 -0
  47. package/es/earth/models/base.d.ts +16 -0
  48. package/es/earth/models/base.js +212 -0
  49. package/es/earth/models/bloomsphere.d.ts +9 -0
  50. package/es/earth/models/bloomsphere.js +138 -0
  51. package/es/earth/shaders/atmosphere_frag.glsl +17 -0
  52. package/es/earth/shaders/atmosphere_vert.glsl +26 -0
  53. package/es/earth/shaders/base_frag.glsl +13 -0
  54. package/es/earth/shaders/base_vert.glsl +52 -0
  55. package/es/earth/shaders/bloomsphere_frag.glsl +15 -0
  56. package/es/earth/shaders/bloomsphere_vert.glsl +20 -0
  57. package/es/earth/utils.d.ts +26 -0
  58. package/es/earth/utils.js +104 -0
  59. package/es/heatmap/index.d.ts +21 -0
  60. package/es/heatmap/index.js +145 -0
  61. package/es/heatmap/models/grid.d.ts +8 -0
  62. package/es/heatmap/models/grid.js +108 -0
  63. package/es/heatmap/models/grid3d.d.ts +8 -0
  64. package/es/heatmap/models/grid3d.js +147 -0
  65. package/es/heatmap/models/heatmap.d.ts +24 -0
  66. package/es/heatmap/models/heatmap.js +464 -0
  67. package/es/heatmap/models/hexagon.d.ts +8 -0
  68. package/es/heatmap/models/hexagon.js +111 -0
  69. package/es/heatmap/models/index.d.ts +5 -0
  70. package/es/heatmap/models/index.js +12 -0
  71. package/es/heatmap/shaders/grid_vert.glsl +42 -0
  72. package/es/heatmap/shaders/heatmap_3d_frag.glsl +14 -0
  73. package/es/heatmap/shaders/heatmap_3d_vert.glsl +46 -0
  74. package/es/heatmap/shaders/heatmap_frag.glsl +47 -0
  75. package/es/heatmap/shaders/heatmap_framebuffer_frag.glsl +10 -0
  76. package/es/heatmap/shaders/heatmap_framebuffer_vert.glsl +35 -0
  77. package/es/heatmap/shaders/heatmap_vert.glsl +10 -0
  78. package/es/heatmap/shaders/hexagon_3d_frag.glsl +0 -0
  79. package/es/heatmap/shaders/hexagon_3d_vert.glsl +64 -0
  80. package/es/heatmap/shaders/hexagon_frag.glsl +12 -0
  81. package/es/heatmap/shaders/hexagon_vert.glsl +41 -0
  82. package/es/heatmap/triangulation.d.ts +5 -0
  83. package/es/heatmap/triangulation.js +38 -0
  84. package/es/image/index.d.ts +19 -0
  85. package/es/image/index.js +103 -0
  86. package/es/image/models/dataImage.d.ts +22 -0
  87. package/es/image/models/dataImage.js +225 -0
  88. package/es/image/models/image.d.ts +19 -0
  89. package/es/image/models/image.js +169 -0
  90. package/es/image/models/index.d.ts +5 -0
  91. package/es/image/models/index.js +7 -0
  92. package/es/image/shaders/dataImage_frag.glsl +38 -0
  93. package/es/image/shaders/image_frag.glsl +9 -0
  94. package/es/image/shaders/image_vert.glsl +17 -0
  95. package/es/index.d.ts +16 -0
  96. package/es/index.js +106 -0
  97. package/es/line/index.d.ts +25 -0
  98. package/es/line/index.js +122 -0
  99. package/es/line/models/arc.d.ts +17 -0
  100. package/es/line/models/arc.js +356 -0
  101. package/es/line/models/arc_3d.d.ts +17 -0
  102. package/es/line/models/arc_3d.js +335 -0
  103. package/es/line/models/earthArc_3d.d.ts +17 -0
  104. package/es/line/models/earthArc_3d.js +338 -0
  105. package/es/line/models/great_circle.d.ts +12 -0
  106. package/es/line/models/great_circle.js +294 -0
  107. package/es/line/models/half.d.ts +18 -0
  108. package/es/line/models/half.js +282 -0
  109. package/es/line/models/index.d.ts +5 -0
  110. package/es/line/models/index.js +25 -0
  111. package/es/line/models/line.d.ts +21 -0
  112. package/es/line/models/line.js +442 -0
  113. package/es/line/models/linearline.d.ts +11 -0
  114. package/es/line/models/linearline.js +276 -0
  115. package/es/line/models/simpleLine.d.ts +14 -0
  116. package/es/line/models/simpleLine.js +233 -0
  117. package/es/line/models/tile.d.ts +11 -0
  118. package/es/line/models/tile.js +351 -0
  119. package/es/line/models/wall.d.ts +12 -0
  120. package/es/line/models/wall.js +329 -0
  121. package/es/line/shaders/arc_chunks.vert.glsl +21 -0
  122. package/es/line/shaders/dash/arc_dash_frag.glsl +28 -0
  123. package/es/line/shaders/dash/arc_dash_vert.glsl +148 -0
  124. package/es/line/shaders/dash/line_dash_frag.glsl +31 -0
  125. package/es/line/shaders/dash/line_dash_vert.glsl +93 -0
  126. package/es/line/shaders/half/line_half_frag.glsl +53 -0
  127. package/es/line/shaders/half/line_half_vert.glsl +169 -0
  128. package/es/line/shaders/line_arc2d_vert.glsl +114 -0
  129. package/es/line/shaders/line_arc_3d_frag.glsl +103 -0
  130. package/es/line/shaders/line_arc_3d_vert.glsl +207 -0
  131. package/es/line/shaders/line_arc_frag.glsl +89 -0
  132. package/es/line/shaders/line_arc_great_circle_frag.glsl +101 -0
  133. package/es/line/shaders/line_arc_great_circle_vert.glsl +215 -0
  134. package/es/line/shaders/line_arc_vert.glsl +176 -0
  135. package/es/line/shaders/line_bezier_vert.glsl +85 -0
  136. package/es/line/shaders/line_frag.glsl +100 -0
  137. package/es/line/shaders/line_vert.glsl +192 -0
  138. package/es/line/shaders/linear/arc3d_linear_frag.glsl +47 -0
  139. package/es/line/shaders/linear/arc3d_linear_vert.glsl +207 -0
  140. package/es/line/shaders/linear/arc_linear_frag.glsl +38 -0
  141. package/es/line/shaders/linear/arc_linear_vert.glsl +138 -0
  142. package/es/line/shaders/linear/line_linear_frag.glsl +27 -0
  143. package/es/line/shaders/linearLine/line_linear_frag.glsl +20 -0
  144. package/es/line/shaders/linearLine/line_linear_vert.glsl +112 -0
  145. package/es/line/shaders/simple/simpleline_frag.glsl +10 -0
  146. package/es/line/shaders/simple/simpleline_linear_frag.glsl +11 -0
  147. package/es/line/shaders/simple/simpleline_vert.glsl +79 -0
  148. package/es/line/shaders/tile/line_tile_frag.glsl +79 -0
  149. package/es/line/shaders/tile/line_tile_vert.glsl +210 -0
  150. package/es/line/shaders/wall_frag.glsl +93 -0
  151. package/es/line/shaders/wall_vert.glsl +111 -0
  152. package/es/mask/index.d.ts +18 -0
  153. package/es/mask/index.js +82 -0
  154. package/es/mask/models/fill.d.ts +11 -0
  155. package/es/mask/models/fill.js +121 -0
  156. package/es/mask/models/index.d.ts +5 -0
  157. package/es/mask/models/index.js +5 -0
  158. package/es/mask/shaders/mask_frag.glsl +7 -0
  159. package/es/mask/shaders/mask_vert.glsl +22 -0
  160. package/es/plugins/DataMappingPlugin.d.ts +18 -0
  161. package/es/plugins/DataMappingPlugin.js +345 -0
  162. package/es/plugins/DataSourcePlugin.d.ts +7 -0
  163. package/es/plugins/DataSourcePlugin.js +89 -0
  164. package/es/plugins/FeatureScalePlugin.d.ts +25 -0
  165. package/es/plugins/FeatureScalePlugin.js +324 -0
  166. package/es/plugins/LayerAnimateStylePlugin.d.ts +7 -0
  167. package/es/plugins/LayerAnimateStylePlugin.js +49 -0
  168. package/es/plugins/LayerModelPlugin.d.ts +10 -0
  169. package/es/plugins/LayerModelPlugin.js +71 -0
  170. package/es/plugins/LayerStylePlugin.d.ts +8 -0
  171. package/es/plugins/LayerStylePlugin.js +39 -0
  172. package/es/plugins/LightingPlugin.d.ts +36 -0
  173. package/es/plugins/LightingPlugin.js +110 -0
  174. package/es/plugins/MultiPassRendererPlugin.d.ts +24 -0
  175. package/es/plugins/MultiPassRendererPlugin.js +77 -0
  176. package/es/plugins/PixelPickingPlugin.d.ts +8 -0
  177. package/es/plugins/PixelPickingPlugin.js +146 -0
  178. package/es/plugins/RegisterStyleAttributePlugin.d.ts +11 -0
  179. package/es/plugins/RegisterStyleAttributePlugin.js +105 -0
  180. package/es/plugins/ShaderUniformPlugin.d.ts +17 -0
  181. package/es/plugins/ShaderUniformPlugin.js +107 -0
  182. package/es/plugins/UpdateModelPlugin.d.ts +8 -0
  183. package/es/plugins/UpdateModelPlugin.js +31 -0
  184. package/es/plugins/UpdateStyleAttributePlugin.d.ts +12 -0
  185. package/es/plugins/UpdateStyleAttributePlugin.js +87 -0
  186. package/es/point/index.d.ts +30 -0
  187. package/es/point/index.js +224 -0
  188. package/es/point/models/earthExtrude.d.ts +24 -0
  189. package/es/point/models/earthExtrude.js +279 -0
  190. package/es/point/models/earthFill.d.ts +11 -0
  191. package/es/point/models/earthFill.js +258 -0
  192. package/es/point/models/extrude.d.ts +24 -0
  193. package/es/point/models/extrude.js +298 -0
  194. package/es/point/models/fill.d.ts +40 -0
  195. package/es/point/models/fill.js +404 -0
  196. package/es/point/models/fillmage.d.ts +25 -0
  197. package/es/point/models/fillmage.js +367 -0
  198. package/es/point/models/image.d.ts +11 -0
  199. package/es/point/models/image.js +239 -0
  200. package/es/point/models/index.d.ts +5 -0
  201. package/es/point/models/index.js +28 -0
  202. package/es/point/models/normal.d.ts +17 -0
  203. package/es/point/models/normal.js +177 -0
  204. package/es/point/models/radar.d.ts +24 -0
  205. package/es/point/models/radar.js +297 -0
  206. package/es/point/models/simplePoint.d.ts +17 -0
  207. package/es/point/models/simplePoint.js +188 -0
  208. package/es/point/models/text.d.ts +57 -0
  209. package/es/point/models/text.js +622 -0
  210. package/es/point/models/tile.d.ts +22 -0
  211. package/es/point/models/tile.js +309 -0
  212. package/es/point/shaders/animate/wave_frag.glsl +65 -0
  213. package/es/point/shaders/earth/extrude_frag.glsl +44 -0
  214. package/es/point/shaders/earth/extrude_vert.glsl +140 -0
  215. package/es/point/shaders/earth/fill_frag.glsl +86 -0
  216. package/es/point/shaders/earth/fill_vert.glsl +126 -0
  217. package/es/point/shaders/extrude/extrude_frag.glsl +44 -0
  218. package/es/point/shaders/extrude/extrude_vert.glsl +121 -0
  219. package/es/point/shaders/fill_frag.glsl +84 -0
  220. package/es/point/shaders/fill_vert.glsl +189 -0
  221. package/es/point/shaders/image/fillImage_frag.glsl +20 -0
  222. package/es/point/shaders/image/fillImage_vert.glsl +116 -0
  223. package/es/point/shaders/image_frag.glsl +39 -0
  224. package/es/point/shaders/image_vert.glsl +90 -0
  225. package/es/point/shaders/normal_frag.glsl +15 -0
  226. package/es/point/shaders/normal_vert.glsl +79 -0
  227. package/es/point/shaders/radar/radar_frag.glsl +64 -0
  228. package/es/point/shaders/radar/radar_vert.glsl +120 -0
  229. package/es/point/shaders/simplePoint_frag.glsl +53 -0
  230. package/es/point/shaders/simplePoint_vert.glsl +79 -0
  231. package/es/point/shaders/text_frag.glsl +48 -0
  232. package/es/point/shaders/text_vert.glsl +131 -0
  233. package/es/point/shaders/tile/fill_tile_frag.glsl +83 -0
  234. package/es/point/shaders/tile/fill_tile_vert.glsl +181 -0
  235. package/es/point/shape/extrude.d.ts +15 -0
  236. package/es/point/shape/extrude.js +63 -0
  237. package/es/polygon/index.d.ts +19 -0
  238. package/es/polygon/index.js +148 -0
  239. package/es/polygon/models/extrude.d.ts +28 -0
  240. package/es/polygon/models/extrude.js +306 -0
  241. package/es/polygon/models/fill.d.ts +17 -0
  242. package/es/polygon/models/fill.js +211 -0
  243. package/es/polygon/models/index.d.ts +5 -0
  244. package/es/polygon/models/index.js +28 -0
  245. package/es/polygon/models/ocean.d.ts +23 -0
  246. package/es/polygon/models/ocean.js +236 -0
  247. package/es/polygon/models/tile.d.ts +15 -0
  248. package/es/polygon/models/tile.js +133 -0
  249. package/es/polygon/models/water.d.ts +18 -0
  250. package/es/polygon/models/water.js +213 -0
  251. package/es/polygon/shaders/extrude/polygon_extrude_frag.glsl +44 -0
  252. package/es/polygon/shaders/extrude/polygon_extrude_picklight_frag.glsl +44 -0
  253. package/es/polygon/shaders/extrude/polygon_extrude_picklight_vert.glsl +85 -0
  254. package/es/polygon/shaders/extrude/polygon_extrude_vert.glsl +90 -0
  255. package/es/polygon/shaders/extrude/polygon_extrudetex_frag.glsl +48 -0
  256. package/es/polygon/shaders/extrude/polygon_extrudetex_vert.glsl +93 -0
  257. package/es/polygon/shaders/polygon_frag.glsl +12 -0
  258. package/es/polygon/shaders/polygon_linear_frag.glsl +22 -0
  259. package/es/polygon/shaders/polygon_linear_vert.glsl +74 -0
  260. package/es/polygon/shaders/polygon_vert.glsl +66 -0
  261. package/es/polygon/shaders/tile/polygon_tile_frag.glsl +12 -0
  262. package/es/polygon/shaders/tile/polygon_tile_vert.glsl +82 -0
  263. package/es/polygon/shaders/water/polygon_ocean_frag.glsl +248 -0
  264. package/es/polygon/shaders/water/polygon_ocean_vert.glsl +52 -0
  265. package/es/polygon/shaders/water/polygon_water_frag.glsl +73 -0
  266. package/es/polygon/shaders/water/polygon_water_vert.glsl +55 -0
  267. package/es/raster/buffers/triangulation.d.ts +6 -0
  268. package/es/raster/buffers/triangulation.js +28 -0
  269. package/es/raster/index.d.ts +19 -0
  270. package/es/raster/index.js +106 -0
  271. package/es/raster/models/index.d.ts +5 -0
  272. package/es/raster/models/index.js +8 -0
  273. package/es/raster/models/raster.d.ts +21 -0
  274. package/es/raster/models/raster.js +167 -0
  275. package/es/raster/raster.d.ts +30 -0
  276. package/es/raster/raster.js +174 -0
  277. package/es/raster/shaders/raster_2d_frag.glsl +28 -0
  278. package/es/raster/shaders/raster_2d_vert.glsl +18 -0
  279. package/es/raster/shaders/raster_frag.glsl +9 -0
  280. package/es/raster/shaders/raster_vert.glsl +44 -0
  281. package/es/tile/interface.d.ts +28 -0
  282. package/es/tile/interface.js +1 -0
  283. package/es/tile/manager/tileConfigManager.d.ts +17 -0
  284. package/es/tile/manager/tileConfigManager.js +121 -0
  285. package/es/tile/manager/tileLayerManager.d.ts +36 -0
  286. package/es/tile/manager/tileLayerManager.js +312 -0
  287. package/es/tile/manager/tilePickerManager.d.ts +21 -0
  288. package/es/tile/manager/tilePickerManager.js +190 -0
  289. package/es/tile/models/tileModel.d.ts +8 -0
  290. package/es/tile/models/tileModel.js +62 -0
  291. package/es/tile/tileFactory/base.d.ts +44 -0
  292. package/es/tile/tileFactory/base.js +444 -0
  293. package/es/tile/tileFactory/index.d.ts +5 -0
  294. package/es/tile/tileFactory/index.js +29 -0
  295. package/es/tile/tileFactory/line.d.ts +12 -0
  296. package/es/tile/tileFactory/line.js +59 -0
  297. package/es/tile/tileFactory/point.d.ts +12 -0
  298. package/es/tile/tileFactory/point.js +59 -0
  299. package/es/tile/tileFactory/polygon.d.ts +12 -0
  300. package/es/tile/tileFactory/polygon.js +59 -0
  301. package/es/tile/tileFactory/raster.d.ts +12 -0
  302. package/es/tile/tileFactory/raster.js +55 -0
  303. package/es/tile/tileFactory/rasterData.d.ts +12 -0
  304. package/es/tile/tileFactory/rasterData.js +80 -0
  305. package/es/tile/tileFactory/rasterDataLayer.d.ts +19 -0
  306. package/es/tile/tileFactory/rasterDataLayer.js +87 -0
  307. package/es/tile/tileFactory/vectorLayer.d.ts +29 -0
  308. package/es/tile/tileFactory/vectorLayer.js +161 -0
  309. package/es/tile/tileLayer/baseTileLayer.d.ts +47 -0
  310. package/es/tile/tileLayer/baseTileLayer.js +438 -0
  311. package/es/tile/tmsTileLayer.d.ts +7 -0
  312. package/es/tile/tmsTileLayer.js +101 -0
  313. package/es/tile/utils.d.ts +13 -0
  314. package/es/tile/utils.js +131 -0
  315. package/es/utils/blend.d.ts +2 -0
  316. package/es/utils/blend.js +54 -0
  317. package/es/utils/collision-index.d.ts +47 -0
  318. package/es/utils/collision-index.js +102 -0
  319. package/es/utils/dataMappingStyle.d.ts +31 -0
  320. package/es/utils/dataMappingStyle.js +147 -0
  321. package/es/utils/extrude_polyline.d.ts +67 -0
  322. package/es/utils/extrude_polyline.js +611 -0
  323. package/es/utils/grid-index.d.ts +28 -0
  324. package/es/utils/grid-index.js +179 -0
  325. package/es/utils/layerData.d.ts +2 -0
  326. package/es/utils/layerData.js +176 -0
  327. package/es/utils/multiPassRender.d.ts +16 -0
  328. package/es/utils/multiPassRender.js +50 -0
  329. package/es/utils/polylineNormal.d.ts +9 -0
  330. package/es/utils/polylineNormal.js +191 -0
  331. package/es/utils/simpleLine.d.ts +23 -0
  332. package/es/utils/simpleLine.js +103 -0
  333. package/es/utils/symbol-layout.d.ts +43 -0
  334. package/es/utils/symbol-layout.js +299 -0
  335. package/es/utils/updateShape.d.ts +2 -0
  336. package/es/utils/updateShape.js +20 -0
  337. package/es/wind/index.d.ts +20 -0
  338. package/es/wind/index.js +100 -0
  339. package/es/wind/models/index.d.ts +5 -0
  340. package/es/wind/models/index.js +5 -0
  341. package/es/wind/models/utils.d.ts +19 -0
  342. package/es/wind/models/utils.js +226 -0
  343. package/es/wind/models/wind.d.ts +33 -0
  344. package/es/wind/models/wind.js +331 -0
  345. package/es/wind/models/windRender.d.ts +104 -0
  346. package/es/wind/models/windRender.js +357 -0
  347. package/es/wind/models/windShader.d.ts +12 -0
  348. package/es/wind/models/windShader.js +12 -0
  349. package/es/wind/shaders/wind_frag.glsl +9 -0
  350. package/es/wind/shaders/wind_vert.glsl +17 -0
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  352. package/lib/Geometry/models/billboard.js +246 -0
  353. package/lib/Geometry/models/index.js +22 -0
  354. package/lib/Geometry/models/plane.js +436 -0
  355. package/lib/Geometry/models/sprite.js +318 -0
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  358. package/lib/Geometry/shaders/plane_frag.glsl +22 -0
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  364. package/lib/canvas/models/index.js +16 -0
  365. package/lib/citybuliding/building.js +101 -0
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  375. package/lib/core/triangulation.js +555 -0
  376. package/lib/earth/index.js +107 -0
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  384. package/lib/earth/shaders/bloomsphere_frag.glsl +15 -0
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  389. package/lib/heatmap/models/grid3d.js +161 -0
  390. package/lib/heatmap/models/heatmap.js +487 -0
  391. package/lib/heatmap/models/hexagon.js +125 -0
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  416. package/lib/line/models/earthArc_3d.js +356 -0
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  418. package/lib/line/models/half.js +299 -0
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  422. package/lib/line/models/simpleLine.js +248 -0
  423. package/lib/line/models/tile.js +368 -0
  424. package/lib/line/models/wall.js +345 -0
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  450. package/lib/line/shaders/simple/simpleline_linear_frag.glsl +11 -0
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  466. package/lib/plugins/LayerStylePlugin.js +50 -0
  467. package/lib/plugins/LightingPlugin.js +125 -0
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  470. package/lib/plugins/RegisterStyleAttributePlugin.js +117 -0
  471. package/lib/plugins/ShaderUniformPlugin.js +120 -0
  472. package/lib/plugins/UpdateModelPlugin.js +42 -0
  473. package/lib/plugins/UpdateStyleAttributePlugin.js +98 -0
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  480. package/lib/point/models/image.js +255 -0
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  488. package/lib/point/shaders/earth/extrude_frag.glsl +44 -0
  489. package/lib/point/shaders/earth/extrude_vert.glsl +140 -0
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  498. package/lib/point/shaders/image_frag.glsl +39 -0
  499. package/lib/point/shaders/image_vert.glsl +90 -0
  500. package/lib/point/shaders/normal_frag.glsl +15 -0
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  502. package/lib/point/shaders/radar/radar_frag.glsl +64 -0
  503. package/lib/point/shaders/radar/radar_vert.glsl +120 -0
  504. package/lib/point/shaders/simplePoint_frag.glsl +53 -0
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  506. package/lib/point/shaders/text_frag.glsl +48 -0
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  509. package/lib/point/shaders/tile/fill_tile_vert.glsl +181 -0
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  511. package/lib/polygon/index.js +162 -0
  512. package/lib/polygon/models/extrude.js +322 -0
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  516. package/lib/polygon/models/tile.js +147 -0
  517. package/lib/polygon/models/water.js +229 -0
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  524. package/lib/polygon/shaders/polygon_frag.glsl +12 -0
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  535. package/lib/raster/index.js +119 -0
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  538. package/lib/raster/raster.js +191 -0
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  542. package/lib/raster/shaders/raster_vert.glsl +44 -0
  543. package/lib/tile/interface.js +5 -0
  544. package/lib/tile/manager/tileConfigManager.js +133 -0
  545. package/lib/tile/manager/tileLayerManager.js +330 -0
  546. package/lib/tile/manager/tilePickerManager.js +201 -0
  547. package/lib/tile/models/tileModel.js +74 -0
  548. package/lib/tile/tileFactory/base.js +466 -0
  549. package/lib/tile/tileFactory/index.js +59 -0
  550. package/lib/tile/tileFactory/line.js +70 -0
  551. package/lib/tile/tileFactory/point.js +70 -0
  552. package/lib/tile/tileFactory/polygon.js +70 -0
  553. package/lib/tile/tileFactory/raster.js +68 -0
  554. package/lib/tile/tileFactory/rasterData.js +93 -0
  555. package/lib/tile/tileFactory/rasterDataLayer.js +100 -0
  556. package/lib/tile/tileFactory/vectorLayer.js +176 -0
  557. package/lib/tile/tileLayer/baseTileLayer.js +447 -0
  558. package/lib/tile/tmsTileLayer.js +117 -0
  559. package/lib/tile/utils.js +158 -0
  560. package/lib/utils/blend.js +65 -0
  561. package/lib/utils/collision-index.js +118 -0
  562. package/lib/utils/dataMappingStyle.js +151 -0
  563. package/lib/utils/extrude_polyline.js +653 -0
  564. package/lib/utils/grid-index.js +188 -0
  565. package/lib/utils/layerData.js +187 -0
  566. package/lib/utils/multiPassRender.js +61 -0
  567. package/lib/utils/polylineNormal.js +230 -0
  568. package/lib/utils/simpleLine.js +116 -0
  569. package/lib/utils/symbol-layout.js +308 -0
  570. package/lib/utils/updateShape.js +27 -0
  571. package/lib/wind/index.js +113 -0
  572. package/lib/wind/models/index.js +16 -0
  573. package/lib/wind/models/utils.js +253 -0
  574. package/lib/wind/models/wind.js +346 -0
  575. package/lib/wind/models/windRender.js +373 -0
  576. package/lib/wind/models/windShader.js +25 -0
  577. package/lib/wind/shaders/wind_frag.glsl +9 -0
  578. package/lib/wind/shaders/wind_vert.glsl +17 -0
  579. package/package.json +6 -6
@@ -0,0 +1,93 @@
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+ "use strict";
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+
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+ var _interopRequireDefault = require("@babel/runtime/helpers/interopRequireDefault");
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+
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+ Object.defineProperty(exports, "__esModule", {
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+ value: true
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+ });
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+ exports.default = void 0;
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+
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+ var _initializerDefineProperty2 = _interopRequireDefault(require("@babel/runtime/helpers/initializerDefineProperty"));
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+
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+ var _classCallCheck2 = _interopRequireDefault(require("@babel/runtime/helpers/classCallCheck"));
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+
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+ var _createClass2 = _interopRequireDefault(require("@babel/runtime/helpers/createClass"));
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+
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+ var _defineProperty2 = _interopRequireDefault(require("@babel/runtime/helpers/defineProperty"));
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+
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+ var _applyDecoratedDescriptor2 = _interopRequireDefault(require("@babel/runtime/helpers/applyDecoratedDescriptor"));
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+
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+ var _initializerWarningHelper2 = _interopRequireDefault(require("@babel/runtime/helpers/initializerWarningHelper"));
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+
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+ var _l7Core = require("@antv/l7-core");
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+
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+ var _inversify = require("inversify");
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+
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+ require("reflect-metadata");
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+
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+ var _multiPassRender = require("../utils/multiPassRender");
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+
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+ var _dec, _dec2, _class, _class2, _descriptor;
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+
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+ var MultiPassRendererPlugin = (
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+ /**
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+ * 自定义渲染管线:
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+ * ClearPass -> PixelPickingPass(可选) -> RenderPass/TAAPass -> PostProcessing -> CopyPass
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+ * 根据 Layer 配置的 passes 创建 PostProcessing
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+ * @example
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+ * new PolygonLayer({
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+ * enableMultiPassRenderer: true,
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+ * passes: [
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+ * 'blurH',
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+ * ['blurV', { radius: 10 }],
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+ * ],
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+ * })
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+ */
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+ _dec = (0, _inversify.injectable)(), _dec2 = (0, _inversify.inject)(_l7Core.TYPES.IGlobalConfigService), _dec(_class = (_class2 = /*#__PURE__*/function () {
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+ function MultiPassRendererPlugin() {
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+ (0, _classCallCheck2.default)(this, MultiPassRendererPlugin);
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+ (0, _initializerDefineProperty2.default)(this, "configService", _descriptor, this);
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+ }
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+
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+ (0, _createClass2.default)(MultiPassRendererPlugin, [{
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+ key: "apply",
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+ value: function apply(layer, _ref) {
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+ var _this = this;
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+
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+ var rendererService = _ref.rendererService,
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+ postProcessingPassFactory = _ref.postProcessingPassFactory,
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+ normalPassFactory = _ref.normalPassFactory;
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+ layer.hooks.init.tap('MultiPassRendererPlugin', function () {
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+ var _layer$getLayerConfig = layer.getLayerConfig(),
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+ enableMultiPassRenderer = _layer$getLayerConfig.enableMultiPassRenderer,
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+ _layer$getLayerConfig2 = _layer$getLayerConfig.passes,
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+ passes = _layer$getLayerConfig2 === void 0 ? [] : _layer$getLayerConfig2; // SceneConfig 的 enableMultiPassRenderer 配置项可以统一关闭
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+
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+
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+ _this.enabled = !!enableMultiPassRenderer && layer.getLayerConfig().enableMultiPassRenderer !== false; // 根据 LayerConfig passes 配置项初始化
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+
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+ if (_this.enabled) {
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+ layer.multiPassRenderer = (0, _multiPassRender.createMultiPassRenderer)(layer, passes, postProcessingPassFactory, normalPassFactory);
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+ layer.multiPassRenderer.setRenderFlag(true);
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+ }
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+ });
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+ layer.hooks.beforeRender.tap('MultiPassRendererPlugin', function () {
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+ if (_this.enabled) {
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+ // 渲染前根据 viewport 调整 FBO size
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+ var _rendererService$getV = rendererService.getViewportSize(),
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+ width = _rendererService$getV.width,
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+ height = _rendererService$getV.height;
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+
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+ layer.multiPassRenderer.resize(width, height);
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+ }
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+ });
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+ }
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+ }]);
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+ return MultiPassRendererPlugin;
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+ }(), (_descriptor = (0, _applyDecoratedDescriptor2.default)(_class2.prototype, "configService", [_dec2], {
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+ configurable: true,
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+ enumerable: true,
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+ writable: true,
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+ initializer: null
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+ })), _class2)) || _class);
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+ exports.default = MultiPassRendererPlugin;
@@ -0,0 +1,159 @@
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+ "use strict";
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+
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+ var _interopRequireDefault = require("@babel/runtime/helpers/interopRequireDefault");
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+
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+ Object.defineProperty(exports, "__esModule", {
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+ value: true
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+ });
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+ exports.default = void 0;
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+
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+ var _classCallCheck2 = _interopRequireDefault(require("@babel/runtime/helpers/classCallCheck"));
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+
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+ var _createClass2 = _interopRequireDefault(require("@babel/runtime/helpers/createClass"));
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+
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+ var _l7Core = require("@antv/l7-core");
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+
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+ var _l7Utils = require("@antv/l7-utils");
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+
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+ var _inversify = require("inversify");
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+
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+ require("reflect-metadata");
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+
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+ var _dec, _class;
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+
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+ var PickingStage = {
25
+ NONE: 0.0,
26
+ ENCODE: 1.0,
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+ HIGHLIGHT: 2.0
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+ };
29
+ var PixelPickingPlugin = (_dec = (0, _inversify.injectable)(), _dec(_class = /*#__PURE__*/function () {
30
+ function PixelPickingPlugin() {
31
+ (0, _classCallCheck2.default)(this, PixelPickingPlugin);
32
+ }
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+
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+ (0, _createClass2.default)(PixelPickingPlugin, [{
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+ key: "apply",
36
+ value: function apply(layer, _ref) {
37
+ var rendererService = _ref.rendererService,
38
+ styleAttributeService = _ref.styleAttributeService;
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+ // TODO: 由于 Shader 目前无法根据是否开启拾取进行内容修改,因此即使不开启也需要生成 a_PickingColor
40
+ layer.hooks.init.tap('PixelPickingPlugin', function () {
41
+ var _layer$getLayerConfig = layer.getLayerConfig(),
42
+ enablePicking = _layer$getLayerConfig.enablePicking,
43
+ enableMultiPassRenderer = _layer$getLayerConfig.enableMultiPassRenderer; // const enablePicking = true;
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+
45
+
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+ styleAttributeService.registerStyleAttribute({
47
+ name: 'pickingColor',
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+ type: _l7Core.AttributeType.Attribute,
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+ descriptor: {
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+ name: 'a_PickingColor',
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+ buffer: {
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+ data: [],
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+ type: _l7Core.gl.FLOAT
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+ },
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+ size: 3,
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+ // TODO: 固定 feature range 范围内的 pickingColor 都是固定的,可以生成 cache
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+ update: function update(feature, featureIdx) {
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+ // 只有开启拾取才需要 encode
59
+ var id = feature.id;
60
+ return enablePicking ? (0, _l7Utils.encodePickingColor)(id) : [0, 0, 0];
61
+ }
62
+ }
63
+ });
64
+ }); // 必须要与 PixelPickingPass 结合使用,因此必须开启 multiPassRenderer
65
+ // if (layer.multiPassRenderer) {
66
+
67
+ layer.hooks.beforePickingEncode.tap('PixelPickingPlugin', function () {
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+ var _layer$getLayerConfig2 = layer.getLayerConfig(),
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+ enablePicking = _layer$getLayerConfig2.enablePicking;
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+
71
+ if (enablePicking && layer.isVisible()) {
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+ layer.models.forEach(function (model) {
73
+ return model.addUniforms({
74
+ u_PickingStage: PickingStage.ENCODE
75
+ });
76
+ });
77
+ }
78
+ });
79
+ layer.hooks.afterPickingEncode.tap('PixelPickingPlugin', function () {
80
+ var _layer$getLayerConfig3 = layer.getLayerConfig(),
81
+ enablePicking = _layer$getLayerConfig3.enablePicking; // 区分选中高亮 和滑过高亮
82
+
83
+
84
+ if (enablePicking && layer.isVisible()) {
85
+ layer.models.forEach(function (model) {
86
+ return model.addUniforms({
87
+ u_PickingStage: PickingStage.HIGHLIGHT
88
+ });
89
+ });
90
+ }
91
+ });
92
+ layer.hooks.beforeHighlight.tap('PixelPickingPlugin', function (pickedColor) {
93
+ var _layer$getLayerConfig4 = layer.getLayerConfig(),
94
+ highlightColor = _layer$getLayerConfig4.highlightColor,
95
+ _layer$getLayerConfig5 = _layer$getLayerConfig4.activeMix,
96
+ activeMix = _layer$getLayerConfig5 === void 0 ? 0 : _layer$getLayerConfig5; // const {
97
+ // highlightColor,
98
+ // activeMix = 0,
99
+ // enableSelect,
100
+ // } = layer.getLayerConfig();
101
+
102
+
103
+ var highlightColorInArray = typeof highlightColor === 'string' ? (0, _l7Utils.rgb2arr)(highlightColor) : highlightColor || [1, 0, 0, 1]; // const { selectColor } = layer.getLayerConfig();
104
+ // const selectColorInArray =
105
+ // typeof selectColor === 'string'
106
+ // ? rgb2arr(selectColor)
107
+ // : selectColor || [1, 0, 0, 1];
108
+
109
+ layer.updateLayerConfig({
110
+ pickedFeatureID: (0, _l7Utils.decodePickingColor)(new Uint8Array(pickedColor))
111
+ }); // const currentSelectedId = layer.getCurrentSelectedId();
112
+
113
+ layer.models.forEach(function (model) {
114
+ return model.addUniforms({
115
+ u_PickingStage: PickingStage.HIGHLIGHT,
116
+ u_PickingColor: pickedColor,
117
+ u_HighlightColor: highlightColorInArray.map(function (c) {
118
+ return c * 255;
119
+ }),
120
+ u_activeMix: activeMix // u_CurrentSelectedId: currentSelectedId
121
+ // ? encodePickingColor(layer.getCurrentSelectedId()!)
122
+ // : [0, 0, 0],
123
+ // u_SelectColor: selectColorInArray.map((c) => c * 255),
124
+ // u_EnableSelect: +(enableSelect || false),
125
+
126
+ });
127
+ });
128
+ });
129
+ layer.hooks.beforeSelect.tap('PixelPickingPlugin', function (pickedColor) {
130
+ var _layer$getLayerConfig6 = layer.getLayerConfig(),
131
+ selectColor = _layer$getLayerConfig6.selectColor,
132
+ _layer$getLayerConfig7 = _layer$getLayerConfig6.selectMix,
133
+ selectMix = _layer$getLayerConfig7 === void 0 ? 0 : _layer$getLayerConfig7;
134
+
135
+ var highlightColorInArray = typeof selectColor === 'string' ? (0, _l7Utils.rgb2arr)(selectColor) : selectColor || [1, 0, 0, 1];
136
+ layer.updateLayerConfig({
137
+ pickedFeatureID: (0, _l7Utils.decodePickingColor)(new Uint8Array(pickedColor))
138
+ });
139
+ layer.models.forEach(function (model) {
140
+ return model.addUniforms({
141
+ u_PickingStage: PickingStage.HIGHLIGHT,
142
+ u_PickingColor: pickedColor,
143
+ u_HighlightColor: highlightColorInArray.map(function (c) {
144
+ return c * 255;
145
+ }),
146
+ u_activeMix: selectMix,
147
+ u_CurrentSelectedId: pickedColor,
148
+ u_SelectColor: highlightColorInArray.map(function (c) {
149
+ return c * 255;
150
+ }),
151
+ u_EnableSelect: 1
152
+ });
153
+ });
154
+ }); // }
155
+ }
156
+ }]);
157
+ return PixelPickingPlugin;
158
+ }()) || _class);
159
+ exports.default = PixelPickingPlugin;
@@ -0,0 +1,117 @@
1
+ "use strict";
2
+
3
+ var _interopRequireDefault = require("@babel/runtime/helpers/interopRequireDefault");
4
+
5
+ Object.defineProperty(exports, "__esModule", {
6
+ value: true
7
+ });
8
+ exports.default = void 0;
9
+
10
+ var _classCallCheck2 = _interopRequireDefault(require("@babel/runtime/helpers/classCallCheck"));
11
+
12
+ var _createClass2 = _interopRequireDefault(require("@babel/runtime/helpers/createClass"));
13
+
14
+ var _l7Core = require("@antv/l7-core");
15
+
16
+ var _inversify = require("inversify");
17
+
18
+ require("reflect-metadata");
19
+
20
+ var _dec, _class;
21
+
22
+ var RegisterStyleAttributePlugin = (
23
+ /**
24
+ * 在初始化阶段完成属性的注册,以及首次根据 Layer 指定的三角化方法完成 indices 和 attribute 的创建
25
+ */
26
+ _dec = (0, _inversify.injectable)(), _dec(_class = /*#__PURE__*/function () {
27
+ function RegisterStyleAttributePlugin() {
28
+ (0, _classCallCheck2.default)(this, RegisterStyleAttributePlugin);
29
+ }
30
+
31
+ (0, _createClass2.default)(RegisterStyleAttributePlugin, [{
32
+ key: "apply",
33
+ value: function apply(layer, _ref) {
34
+ var _this = this;
35
+
36
+ var styleAttributeService = _ref.styleAttributeService;
37
+ layer.hooks.init.tap('RegisterStyleAttributePlugin', function () {
38
+ _this.registerBuiltinAttributes(styleAttributeService);
39
+ });
40
+ }
41
+ }, {
42
+ key: "registerBuiltinAttributes",
43
+ value: function registerBuiltinAttributes(styleAttributeService) {
44
+ styleAttributeService.registerStyleAttribute({
45
+ name: 'position',
46
+ type: _l7Core.AttributeType.Attribute,
47
+ descriptor: {
48
+ name: 'a_Position',
49
+ buffer: {
50
+ data: [],
51
+ type: _l7Core.gl.FLOAT
52
+ },
53
+ size: 3,
54
+ update: function update(feature, featureIdx, vertex) {
55
+ return vertex.length === 2 ? [vertex[0], vertex[1], 0] : [vertex[0], vertex[1], vertex[2]];
56
+ }
57
+ }
58
+ });
59
+ styleAttributeService.registerStyleAttribute({
60
+ name: 'filter',
61
+ type: _l7Core.AttributeType.Attribute,
62
+ descriptor: {
63
+ name: 'filter',
64
+ buffer: {
65
+ // give the WebGL driver a hint that this buffer may change
66
+ usage: _l7Core.gl.DYNAMIC_DRAW,
67
+ data: [],
68
+ type: _l7Core.gl.FLOAT
69
+ },
70
+ size: 1,
71
+ update: function update(feature, featureIdx) {
72
+ var filter = feature.filter;
73
+ return filter ? [1] : [0];
74
+ }
75
+ }
76
+ });
77
+ styleAttributeService.registerStyleAttribute({
78
+ name: 'color',
79
+ type: _l7Core.AttributeType.Attribute,
80
+ descriptor: {
81
+ name: 'a_Color',
82
+ buffer: {
83
+ // give the WebGL driver a hint that this buffer may change
84
+ usage: _l7Core.gl.DYNAMIC_DRAW,
85
+ data: [],
86
+ type: _l7Core.gl.FLOAT
87
+ },
88
+ size: 4,
89
+ update: function update(feature, featureIdx) {
90
+ var color = feature.color;
91
+ return !color || !color.length ? [1, 1, 1, 1] : color;
92
+ }
93
+ }
94
+ });
95
+ styleAttributeService.registerStyleAttribute({
96
+ // 统一注册每个顶点的唯一编号(目前用于样式的数据映射计算使用)
97
+ name: 'vertexId',
98
+ type: _l7Core.AttributeType.Attribute,
99
+ descriptor: {
100
+ name: 'a_vertexId',
101
+ buffer: {
102
+ // give the WebGL driver a hint that this buffer may change
103
+ usage: _l7Core.gl.DYNAMIC_DRAW,
104
+ data: [],
105
+ type: _l7Core.gl.FLOAT
106
+ },
107
+ size: 1,
108
+ update: function update(feature, featureIdx, vertex, attributeIdx) {
109
+ return [featureIdx];
110
+ }
111
+ }
112
+ });
113
+ }
114
+ }]);
115
+ return RegisterStyleAttributePlugin;
116
+ }()) || _class);
117
+ exports.default = RegisterStyleAttributePlugin;
@@ -0,0 +1,120 @@
1
+ "use strict";
2
+
3
+ var _interopRequireDefault = require("@babel/runtime/helpers/interopRequireDefault");
4
+
5
+ Object.defineProperty(exports, "__esModule", {
6
+ value: true
7
+ });
8
+ exports.default = void 0;
9
+
10
+ var _initializerDefineProperty2 = _interopRequireDefault(require("@babel/runtime/helpers/initializerDefineProperty"));
11
+
12
+ var _classCallCheck2 = _interopRequireDefault(require("@babel/runtime/helpers/classCallCheck"));
13
+
14
+ var _createClass2 = _interopRequireDefault(require("@babel/runtime/helpers/createClass"));
15
+
16
+ var _defineProperty2 = _interopRequireDefault(require("@babel/runtime/helpers/defineProperty"));
17
+
18
+ var _applyDecoratedDescriptor2 = _interopRequireDefault(require("@babel/runtime/helpers/applyDecoratedDescriptor"));
19
+
20
+ var _initializerWarningHelper2 = _interopRequireDefault(require("@babel/runtime/helpers/initializerWarningHelper"));
21
+
22
+ var _l7Core = require("@antv/l7-core");
23
+
24
+ var _l7Utils = require("@antv/l7-utils");
25
+
26
+ var _inversify = require("inversify");
27
+
28
+ require("reflect-metadata");
29
+
30
+ var _dec, _dec2, _dec3, _dec4, _dec5, _class, _class2, _descriptor, _descriptor2, _descriptor3, _descriptor4;
31
+
32
+ var ShaderUniformPlugin = (
33
+ /**
34
+ * 在渲染之前需要获取当前 Shader 所需 Uniform,例如:
35
+ * 1. 从相机服务中获取 View & ProjectionMatrix,当前缩放等级等等
36
+ * 2. 从坐标系服务中获取当前坐标系,例如是否是偏移坐标系
37
+ * @see https://yuque.antfin-inc.com/yuqi.pyq/fgetpa/doml91
38
+ * 3. 当前 Layer 本身的样式属性
39
+ */
40
+ _dec = (0, _inversify.injectable)(), _dec2 = (0, _inversify.inject)(_l7Core.TYPES.ICameraService), _dec3 = (0, _inversify.inject)(_l7Core.TYPES.ICoordinateSystemService), _dec4 = (0, _inversify.inject)(_l7Core.TYPES.IRendererService), _dec5 = (0, _inversify.inject)(_l7Core.TYPES.IMapService), _dec(_class = (_class2 = /*#__PURE__*/function () {
41
+ function ShaderUniformPlugin() {
42
+ (0, _classCallCheck2.default)(this, ShaderUniformPlugin);
43
+ (0, _initializerDefineProperty2.default)(this, "cameraService", _descriptor, this);
44
+ (0, _initializerDefineProperty2.default)(this, "coordinateSystemService", _descriptor2, this);
45
+ (0, _initializerDefineProperty2.default)(this, "rendererService", _descriptor3, this);
46
+ (0, _initializerDefineProperty2.default)(this, "mapService", _descriptor4, this);
47
+ }
48
+
49
+ (0, _createClass2.default)(ShaderUniformPlugin, [{
50
+ key: "apply",
51
+ value: function apply(layer) {
52
+ var _this = this;
53
+
54
+ var version = this.mapService.version;
55
+ var mvp = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]; // default matrix (for gaode2.x)
56
+
57
+ var sceneCenterMKT = [0, 0];
58
+ layer.hooks.beforeRender.tap('ShaderUniformPlugin', function () {
59
+ // @ts-ignore
60
+ var offset = layer.getLayerConfig().tileOrigin; // 重新计算坐标系参数
61
+
62
+ _this.coordinateSystemService.refresh(offset);
63
+
64
+ if (version === 'GAODE2.x') {
65
+ var layerCenter = _this.getLayerCenter(layer); // @ts-ignore
66
+
67
+
68
+ _this.mapService.map.customCoords.setCenter(layerCenter); // @ts-ignore
69
+
70
+
71
+ _this.mapService.setCustomCoordCenter(layerCenter); // @ts-ignore
72
+
73
+
74
+ mvp = _this.mapService.map.customCoords.getMVPMatrix(); // mvp = amapCustomCoords.getMVPMatrix()
75
+ // @ts-ignore
76
+
77
+ sceneCenterMKT = _this.mapService.getCustomCoordCenter();
78
+ }
79
+
80
+ var _this$rendererService = _this.rendererService.getViewportSize(),
81
+ width = _this$rendererService.width,
82
+ height = _this$rendererService.height;
83
+
84
+ layer.models.forEach(function (model) {
85
+ var _model$addUniforms;
86
+
87
+ model.addUniforms((_model$addUniforms = {}, (0, _defineProperty2.default)(_model$addUniforms, _l7Core.CameraUniform.ProjectionMatrix, _this.cameraService.getProjectionMatrix()), (0, _defineProperty2.default)(_model$addUniforms, _l7Core.CameraUniform.ViewMatrix, _this.cameraService.getViewMatrix()), (0, _defineProperty2.default)(_model$addUniforms, _l7Core.CameraUniform.ViewProjectionMatrix, _this.cameraService.getViewProjectionMatrix()), (0, _defineProperty2.default)(_model$addUniforms, _l7Core.CameraUniform.Zoom, _this.cameraService.getZoom()), (0, _defineProperty2.default)(_model$addUniforms, _l7Core.CameraUniform.ZoomScale, _this.cameraService.getZoomScale()), (0, _defineProperty2.default)(_model$addUniforms, _l7Core.CameraUniform.FocalDistance, _this.cameraService.getFocalDistance()), (0, _defineProperty2.default)(_model$addUniforms, _l7Core.CameraUniform.CameraPosition, _this.cameraService.getCameraPosition()), (0, _defineProperty2.default)(_model$addUniforms, _l7Core.CoordinateUniform.CoordinateSystem, _this.coordinateSystemService.getCoordinateSystem()), (0, _defineProperty2.default)(_model$addUniforms, _l7Core.CoordinateUniform.ViewportCenter, _this.coordinateSystemService.getViewportCenter()), (0, _defineProperty2.default)(_model$addUniforms, _l7Core.CoordinateUniform.ViewportCenterProjection, _this.coordinateSystemService.getViewportCenterProjection()), (0, _defineProperty2.default)(_model$addUniforms, _l7Core.CoordinateUniform.PixelsPerDegree, _this.coordinateSystemService.getPixelsPerDegree()), (0, _defineProperty2.default)(_model$addUniforms, _l7Core.CoordinateUniform.PixelsPerDegree2, _this.coordinateSystemService.getPixelsPerDegree2()), (0, _defineProperty2.default)(_model$addUniforms, _l7Core.CoordinateUniform.PixelsPerMeter, _this.coordinateSystemService.getPixelsPerMeter()), (0, _defineProperty2.default)(_model$addUniforms, _l7Core.CoordinateUniform.Mvp, mvp), (0, _defineProperty2.default)(_model$addUniforms, "u_SceneCenterMKT", sceneCenterMKT), (0, _defineProperty2.default)(_model$addUniforms, "u_ViewportSize", [width, height]), (0, _defineProperty2.default)(_model$addUniforms, "u_ModelMatrix", _this.cameraService.getModelMatrix()), (0, _defineProperty2.default)(_model$addUniforms, "u_DevicePixelRatio", _l7Utils.$window.devicePixelRatio), (0, _defineProperty2.default)(_model$addUniforms, "u_PickingBuffer", layer.getLayerConfig().pickingBuffer || 0), (0, _defineProperty2.default)(_model$addUniforms, "u_shaderPick", Number(layer.getShaderPickStat())), _model$addUniforms));
88
+ }); // TODO:脏检查,决定是否需要渲染
89
+ });
90
+ }
91
+ }, {
92
+ key: "getLayerCenter",
93
+ value: function getLayerCenter(layer) {
94
+ var source = layer.getSource();
95
+ return source.center;
96
+ }
97
+ }]);
98
+ return ShaderUniformPlugin;
99
+ }(), (_descriptor = (0, _applyDecoratedDescriptor2.default)(_class2.prototype, "cameraService", [_dec2], {
100
+ configurable: true,
101
+ enumerable: true,
102
+ writable: true,
103
+ initializer: null
104
+ }), _descriptor2 = (0, _applyDecoratedDescriptor2.default)(_class2.prototype, "coordinateSystemService", [_dec3], {
105
+ configurable: true,
106
+ enumerable: true,
107
+ writable: true,
108
+ initializer: null
109
+ }), _descriptor3 = (0, _applyDecoratedDescriptor2.default)(_class2.prototype, "rendererService", [_dec4], {
110
+ configurable: true,
111
+ enumerable: true,
112
+ writable: true,
113
+ initializer: null
114
+ }), _descriptor4 = (0, _applyDecoratedDescriptor2.default)(_class2.prototype, "mapService", [_dec5], {
115
+ configurable: true,
116
+ enumerable: true,
117
+ writable: true,
118
+ initializer: null
119
+ })), _class2)) || _class);
120
+ exports.default = ShaderUniformPlugin;
@@ -0,0 +1,42 @@
1
+ "use strict";
2
+
3
+ var _interopRequireDefault = require("@babel/runtime/helpers/interopRequireDefault");
4
+
5
+ Object.defineProperty(exports, "__esModule", {
6
+ value: true
7
+ });
8
+ exports.default = void 0;
9
+
10
+ var _classCallCheck2 = _interopRequireDefault(require("@babel/runtime/helpers/classCallCheck"));
11
+
12
+ var _createClass2 = _interopRequireDefault(require("@babel/runtime/helpers/createClass"));
13
+
14
+ var _inversify = require("inversify");
15
+
16
+ require("reflect-metadata");
17
+
18
+ var _dec, _class;
19
+
20
+ var UpdateModelPlugin = (
21
+ /**
22
+ * Model 更新
23
+ */
24
+ _dec = (0, _inversify.injectable)(), _dec(_class = /*#__PURE__*/function () {
25
+ function UpdateModelPlugin() {
26
+ (0, _classCallCheck2.default)(this, UpdateModelPlugin);
27
+ }
28
+
29
+ (0, _createClass2.default)(UpdateModelPlugin, [{
30
+ key: "apply",
31
+ value: function apply(layer) {
32
+ layer.hooks.beforeRender.tap('UpdateModelPlugin', function () {
33
+ // 处理文本更新
34
+ if (layer.layerModel) {
35
+ layer.layerModel.needUpdate();
36
+ }
37
+ });
38
+ }
39
+ }]);
40
+ return UpdateModelPlugin;
41
+ }()) || _class);
42
+ exports.default = UpdateModelPlugin;
@@ -0,0 +1,98 @@
1
+ "use strict";
2
+
3
+ var _interopRequireDefault = require("@babel/runtime/helpers/interopRequireDefault");
4
+
5
+ Object.defineProperty(exports, "__esModule", {
6
+ value: true
7
+ });
8
+ exports.default = void 0;
9
+
10
+ var _classCallCheck2 = _interopRequireDefault(require("@babel/runtime/helpers/classCallCheck"));
11
+
12
+ var _createClass2 = _interopRequireDefault(require("@babel/runtime/helpers/createClass"));
13
+
14
+ var _inversify = require("inversify");
15
+
16
+ require("reflect-metadata");
17
+
18
+ var _dec, _class;
19
+
20
+ var UpdateStyleAttributePlugin = (
21
+ /**
22
+ * 在初始化阶段完成属性的注册,以及首次根据 Layer 指定的三角化方法完成 indices 和 attribute 的创建
23
+ */
24
+ _dec = (0, _inversify.injectable)(), _dec(_class = /*#__PURE__*/function () {
25
+ function UpdateStyleAttributePlugin() {
26
+ (0, _classCallCheck2.default)(this, UpdateStyleAttributePlugin);
27
+ }
28
+
29
+ (0, _createClass2.default)(UpdateStyleAttributePlugin, [{
30
+ key: "apply",
31
+ value: function apply(layer, _ref) {
32
+ var _this = this;
33
+
34
+ var styleAttributeService = _ref.styleAttributeService;
35
+ layer.hooks.init.tap('UpdateStyleAttributePlugin', function () {
36
+ _this.initStyleAttribute(layer, {
37
+ styleAttributeService: styleAttributeService
38
+ });
39
+ }); // layer.hooks.beforeRenderData.tap('styleAttributeService', () => {
40
+ // // layer.layerModelNeedUpdate = true;
41
+ // return true;
42
+ // });
43
+
44
+ layer.hooks.beforeRender.tap('UpdateStyleAttributePlugin', function () {
45
+ if (layer.layerModelNeedUpdate) {
46
+ return;
47
+ }
48
+
49
+ _this.updateStyleAtrribute(layer, {
50
+ styleAttributeService: styleAttributeService
51
+ });
52
+ });
53
+ }
54
+ }, {
55
+ key: "updateStyleAtrribute",
56
+ value: function updateStyleAtrribute(layer, _ref2) {
57
+ var styleAttributeService = _ref2.styleAttributeService;
58
+ var attributes = styleAttributeService.getLayerStyleAttributes() || [];
59
+ var filter = styleAttributeService.getLayerStyleAttribute('filter');
60
+ var shape = styleAttributeService.getLayerStyleAttribute('shape');
61
+
62
+ if (filter && filter.needRegenerateVertices // ||
63
+ // (shape && shape.needRegenerateVertices) // TODO:Shape 更新重新build
64
+ ) {
65
+ layer.layerModelNeedUpdate = true;
66
+ attributes.forEach(function (attr) {
67
+ return attr.needRegenerateVertices = false;
68
+ });
69
+ return;
70
+ }
71
+
72
+ attributes.filter(function (attribute) {
73
+ return attribute.needRegenerateVertices;
74
+ }).forEach(function (attribute) {
75
+ // 精确更新某个/某些 feature(s),需要传入 featureIdx d
76
+ styleAttributeService.updateAttributeByFeatureRange(attribute.name, layer.getEncodedData(), // 获取经过 mapping 最新的数据
77
+ attribute.featureRange.startIndex, attribute.featureRange.endIndex);
78
+ attribute.needRegenerateVertices = false;
79
+ });
80
+ }
81
+ }, {
82
+ key: "initStyleAttribute",
83
+ value: function initStyleAttribute(layer, _ref3) {
84
+ var styleAttributeService = _ref3.styleAttributeService;
85
+ var attributes = styleAttributeService.getLayerStyleAttributes() || [];
86
+ attributes.filter(function (attribute) {
87
+ return attribute.needRegenerateVertices;
88
+ }).forEach(function (attribute) {
89
+ // 精确更新某个/某些 feature(s),需要传入 featureIdx d
90
+ styleAttributeService.updateAttributeByFeatureRange(attribute.name, layer.getEncodedData(), // 获取经过 mapping 最新的数据
91
+ attribute.featureRange.startIndex, attribute.featureRange.endIndex);
92
+ attribute.needRegenerateVertices = false;
93
+ });
94
+ }
95
+ }]);
96
+ return UpdateStyleAttributePlugin;
97
+ }()) || _class);
98
+ exports.default = UpdateStyleAttributePlugin;