@antv/l7-layers 2.9.26-alpha.0 → 2.9.26-alpha.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (579) hide show
  1. package/es/Geometry/index.d.ts +19 -0
  2. package/es/Geometry/index.js +106 -0
  3. package/es/Geometry/models/billboard.d.ts +26 -0
  4. package/es/Geometry/models/billboard.js +232 -0
  5. package/es/Geometry/models/index.d.ts +5 -0
  6. package/es/Geometry/models/index.js +9 -0
  7. package/es/Geometry/models/plane.d.ts +45 -0
  8. package/es/Geometry/models/plane.js +421 -0
  9. package/es/Geometry/models/sprite.d.ts +47 -0
  10. package/es/Geometry/models/sprite.js +304 -0
  11. package/es/Geometry/shaders/billboard_frag.glsl +13 -0
  12. package/es/Geometry/shaders/billboard_vert.glsl +50 -0
  13. package/es/Geometry/shaders/plane_frag.glsl +22 -0
  14. package/es/Geometry/shaders/plane_vert.glsl +53 -0
  15. package/es/Geometry/shaders/sprite_frag.glsl +21 -0
  16. package/es/Geometry/shaders/sprite_vert.glsl +28 -0
  17. package/es/canvas/index.d.ts +19 -0
  18. package/es/canvas/index.js +91 -0
  19. package/es/canvas/models/canvas.d.ts +18 -0
  20. package/es/canvas/models/canvas.js +212 -0
  21. package/es/canvas/models/index.d.ts +5 -0
  22. package/es/canvas/models/index.js +5 -0
  23. package/es/citybuliding/building.d.ts +17 -0
  24. package/es/citybuliding/building.js +88 -0
  25. package/es/citybuliding/models/build.d.ts +22 -0
  26. package/es/citybuliding/models/build.js +188 -0
  27. package/es/citybuliding/shaders/build_frag.glsl +117 -0
  28. package/es/citybuliding/shaders/build_vert.glsl +54 -0
  29. package/es/core/BaseLayer.d.ts +208 -0
  30. package/es/core/BaseLayer.js +1409 -0
  31. package/es/core/BaseModel.d.ts +140 -0
  32. package/es/core/BaseModel.js +486 -0
  33. package/es/core/interface.d.ts +201 -0
  34. package/es/core/interface.js +30 -0
  35. package/es/core/schema.d.ts +27 -0
  36. package/es/core/schema.js +25 -0
  37. package/es/core/shape/Path.d.ts +39 -0
  38. package/es/core/shape/Path.js +62 -0
  39. package/es/core/shape/extrude.d.ts +17 -0
  40. package/es/core/shape/extrude.js +148 -0
  41. package/es/core/triangulation.d.ts +122 -0
  42. package/es/core/triangulation.js +491 -0
  43. package/es/earth/index.d.ts +17 -0
  44. package/es/earth/index.js +91 -0
  45. package/es/earth/models/atmosphere.d.ts +9 -0
  46. package/es/earth/models/atmosphere.js +138 -0
  47. package/es/earth/models/base.d.ts +16 -0
  48. package/es/earth/models/base.js +212 -0
  49. package/es/earth/models/bloomsphere.d.ts +9 -0
  50. package/es/earth/models/bloomsphere.js +138 -0
  51. package/es/earth/shaders/atmosphere_frag.glsl +17 -0
  52. package/es/earth/shaders/atmosphere_vert.glsl +26 -0
  53. package/es/earth/shaders/base_frag.glsl +13 -0
  54. package/es/earth/shaders/base_vert.glsl +52 -0
  55. package/es/earth/shaders/bloomsphere_frag.glsl +15 -0
  56. package/es/earth/shaders/bloomsphere_vert.glsl +20 -0
  57. package/es/earth/utils.d.ts +26 -0
  58. package/es/earth/utils.js +104 -0
  59. package/es/heatmap/index.d.ts +21 -0
  60. package/es/heatmap/index.js +145 -0
  61. package/es/heatmap/models/grid.d.ts +8 -0
  62. package/es/heatmap/models/grid.js +108 -0
  63. package/es/heatmap/models/grid3d.d.ts +8 -0
  64. package/es/heatmap/models/grid3d.js +147 -0
  65. package/es/heatmap/models/heatmap.d.ts +24 -0
  66. package/es/heatmap/models/heatmap.js +464 -0
  67. package/es/heatmap/models/hexagon.d.ts +8 -0
  68. package/es/heatmap/models/hexagon.js +111 -0
  69. package/es/heatmap/models/index.d.ts +5 -0
  70. package/es/heatmap/models/index.js +12 -0
  71. package/es/heatmap/shaders/grid_vert.glsl +42 -0
  72. package/es/heatmap/shaders/heatmap_3d_frag.glsl +14 -0
  73. package/es/heatmap/shaders/heatmap_3d_vert.glsl +46 -0
  74. package/es/heatmap/shaders/heatmap_frag.glsl +47 -0
  75. package/es/heatmap/shaders/heatmap_framebuffer_frag.glsl +10 -0
  76. package/es/heatmap/shaders/heatmap_framebuffer_vert.glsl +35 -0
  77. package/es/heatmap/shaders/heatmap_vert.glsl +10 -0
  78. package/es/heatmap/shaders/hexagon_3d_frag.glsl +0 -0
  79. package/es/heatmap/shaders/hexagon_3d_vert.glsl +64 -0
  80. package/es/heatmap/shaders/hexagon_frag.glsl +12 -0
  81. package/es/heatmap/shaders/hexagon_vert.glsl +41 -0
  82. package/es/heatmap/triangulation.d.ts +5 -0
  83. package/es/heatmap/triangulation.js +38 -0
  84. package/es/image/index.d.ts +19 -0
  85. package/es/image/index.js +103 -0
  86. package/es/image/models/dataImage.d.ts +22 -0
  87. package/es/image/models/dataImage.js +225 -0
  88. package/es/image/models/image.d.ts +19 -0
  89. package/es/image/models/image.js +169 -0
  90. package/es/image/models/index.d.ts +5 -0
  91. package/es/image/models/index.js +7 -0
  92. package/es/image/shaders/dataImage_frag.glsl +38 -0
  93. package/es/image/shaders/image_frag.glsl +9 -0
  94. package/es/image/shaders/image_vert.glsl +17 -0
  95. package/es/index.d.ts +16 -0
  96. package/es/index.js +106 -0
  97. package/es/line/index.d.ts +25 -0
  98. package/es/line/index.js +122 -0
  99. package/es/line/models/arc.d.ts +17 -0
  100. package/es/line/models/arc.js +356 -0
  101. package/es/line/models/arc_3d.d.ts +17 -0
  102. package/es/line/models/arc_3d.js +335 -0
  103. package/es/line/models/earthArc_3d.d.ts +17 -0
  104. package/es/line/models/earthArc_3d.js +338 -0
  105. package/es/line/models/great_circle.d.ts +12 -0
  106. package/es/line/models/great_circle.js +294 -0
  107. package/es/line/models/half.d.ts +18 -0
  108. package/es/line/models/half.js +282 -0
  109. package/es/line/models/index.d.ts +5 -0
  110. package/es/line/models/index.js +25 -0
  111. package/es/line/models/line.d.ts +21 -0
  112. package/es/line/models/line.js +442 -0
  113. package/es/line/models/linearline.d.ts +11 -0
  114. package/es/line/models/linearline.js +276 -0
  115. package/es/line/models/simpleLine.d.ts +14 -0
  116. package/es/line/models/simpleLine.js +233 -0
  117. package/es/line/models/tile.d.ts +11 -0
  118. package/es/line/models/tile.js +351 -0
  119. package/es/line/models/wall.d.ts +12 -0
  120. package/es/line/models/wall.js +329 -0
  121. package/es/line/shaders/arc_chunks.vert.glsl +21 -0
  122. package/es/line/shaders/dash/arc_dash_frag.glsl +28 -0
  123. package/es/line/shaders/dash/arc_dash_vert.glsl +148 -0
  124. package/es/line/shaders/dash/line_dash_frag.glsl +31 -0
  125. package/es/line/shaders/dash/line_dash_vert.glsl +93 -0
  126. package/es/line/shaders/half/line_half_frag.glsl +53 -0
  127. package/es/line/shaders/half/line_half_vert.glsl +169 -0
  128. package/es/line/shaders/line_arc2d_vert.glsl +114 -0
  129. package/es/line/shaders/line_arc_3d_frag.glsl +103 -0
  130. package/es/line/shaders/line_arc_3d_vert.glsl +207 -0
  131. package/es/line/shaders/line_arc_frag.glsl +89 -0
  132. package/es/line/shaders/line_arc_great_circle_frag.glsl +101 -0
  133. package/es/line/shaders/line_arc_great_circle_vert.glsl +215 -0
  134. package/es/line/shaders/line_arc_vert.glsl +176 -0
  135. package/es/line/shaders/line_bezier_vert.glsl +85 -0
  136. package/es/line/shaders/line_frag.glsl +100 -0
  137. package/es/line/shaders/line_vert.glsl +192 -0
  138. package/es/line/shaders/linear/arc3d_linear_frag.glsl +47 -0
  139. package/es/line/shaders/linear/arc3d_linear_vert.glsl +207 -0
  140. package/es/line/shaders/linear/arc_linear_frag.glsl +38 -0
  141. package/es/line/shaders/linear/arc_linear_vert.glsl +138 -0
  142. package/es/line/shaders/linear/line_linear_frag.glsl +27 -0
  143. package/es/line/shaders/linearLine/line_linear_frag.glsl +20 -0
  144. package/es/line/shaders/linearLine/line_linear_vert.glsl +112 -0
  145. package/es/line/shaders/simple/simpleline_frag.glsl +10 -0
  146. package/es/line/shaders/simple/simpleline_linear_frag.glsl +11 -0
  147. package/es/line/shaders/simple/simpleline_vert.glsl +79 -0
  148. package/es/line/shaders/tile/line_tile_frag.glsl +79 -0
  149. package/es/line/shaders/tile/line_tile_vert.glsl +210 -0
  150. package/es/line/shaders/wall_frag.glsl +93 -0
  151. package/es/line/shaders/wall_vert.glsl +111 -0
  152. package/es/mask/index.d.ts +18 -0
  153. package/es/mask/index.js +82 -0
  154. package/es/mask/models/fill.d.ts +11 -0
  155. package/es/mask/models/fill.js +121 -0
  156. package/es/mask/models/index.d.ts +5 -0
  157. package/es/mask/models/index.js +5 -0
  158. package/es/mask/shaders/mask_frag.glsl +7 -0
  159. package/es/mask/shaders/mask_vert.glsl +22 -0
  160. package/es/plugins/DataMappingPlugin.d.ts +18 -0
  161. package/es/plugins/DataMappingPlugin.js +345 -0
  162. package/es/plugins/DataSourcePlugin.d.ts +7 -0
  163. package/es/plugins/DataSourcePlugin.js +89 -0
  164. package/es/plugins/FeatureScalePlugin.d.ts +25 -0
  165. package/es/plugins/FeatureScalePlugin.js +324 -0
  166. package/es/plugins/LayerAnimateStylePlugin.d.ts +7 -0
  167. package/es/plugins/LayerAnimateStylePlugin.js +49 -0
  168. package/es/plugins/LayerModelPlugin.d.ts +10 -0
  169. package/es/plugins/LayerModelPlugin.js +71 -0
  170. package/es/plugins/LayerStylePlugin.d.ts +8 -0
  171. package/es/plugins/LayerStylePlugin.js +39 -0
  172. package/es/plugins/LightingPlugin.d.ts +36 -0
  173. package/es/plugins/LightingPlugin.js +110 -0
  174. package/es/plugins/MultiPassRendererPlugin.d.ts +24 -0
  175. package/es/plugins/MultiPassRendererPlugin.js +77 -0
  176. package/es/plugins/PixelPickingPlugin.d.ts +8 -0
  177. package/es/plugins/PixelPickingPlugin.js +146 -0
  178. package/es/plugins/RegisterStyleAttributePlugin.d.ts +11 -0
  179. package/es/plugins/RegisterStyleAttributePlugin.js +105 -0
  180. package/es/plugins/ShaderUniformPlugin.d.ts +17 -0
  181. package/es/plugins/ShaderUniformPlugin.js +107 -0
  182. package/es/plugins/UpdateModelPlugin.d.ts +8 -0
  183. package/es/plugins/UpdateModelPlugin.js +31 -0
  184. package/es/plugins/UpdateStyleAttributePlugin.d.ts +12 -0
  185. package/es/plugins/UpdateStyleAttributePlugin.js +87 -0
  186. package/es/point/index.d.ts +30 -0
  187. package/es/point/index.js +224 -0
  188. package/es/point/models/earthExtrude.d.ts +24 -0
  189. package/es/point/models/earthExtrude.js +279 -0
  190. package/es/point/models/earthFill.d.ts +11 -0
  191. package/es/point/models/earthFill.js +258 -0
  192. package/es/point/models/extrude.d.ts +24 -0
  193. package/es/point/models/extrude.js +298 -0
  194. package/es/point/models/fill.d.ts +40 -0
  195. package/es/point/models/fill.js +404 -0
  196. package/es/point/models/fillmage.d.ts +25 -0
  197. package/es/point/models/fillmage.js +367 -0
  198. package/es/point/models/image.d.ts +11 -0
  199. package/es/point/models/image.js +239 -0
  200. package/es/point/models/index.d.ts +5 -0
  201. package/es/point/models/index.js +28 -0
  202. package/es/point/models/normal.d.ts +17 -0
  203. package/es/point/models/normal.js +177 -0
  204. package/es/point/models/radar.d.ts +24 -0
  205. package/es/point/models/radar.js +297 -0
  206. package/es/point/models/simplePoint.d.ts +17 -0
  207. package/es/point/models/simplePoint.js +188 -0
  208. package/es/point/models/text.d.ts +57 -0
  209. package/es/point/models/text.js +622 -0
  210. package/es/point/models/tile.d.ts +22 -0
  211. package/es/point/models/tile.js +309 -0
  212. package/es/point/shaders/animate/wave_frag.glsl +65 -0
  213. package/es/point/shaders/earth/extrude_frag.glsl +44 -0
  214. package/es/point/shaders/earth/extrude_vert.glsl +140 -0
  215. package/es/point/shaders/earth/fill_frag.glsl +86 -0
  216. package/es/point/shaders/earth/fill_vert.glsl +126 -0
  217. package/es/point/shaders/extrude/extrude_frag.glsl +44 -0
  218. package/es/point/shaders/extrude/extrude_vert.glsl +121 -0
  219. package/es/point/shaders/fill_frag.glsl +84 -0
  220. package/es/point/shaders/fill_vert.glsl +189 -0
  221. package/es/point/shaders/image/fillImage_frag.glsl +20 -0
  222. package/es/point/shaders/image/fillImage_vert.glsl +116 -0
  223. package/es/point/shaders/image_frag.glsl +39 -0
  224. package/es/point/shaders/image_vert.glsl +90 -0
  225. package/es/point/shaders/normal_frag.glsl +15 -0
  226. package/es/point/shaders/normal_vert.glsl +79 -0
  227. package/es/point/shaders/radar/radar_frag.glsl +64 -0
  228. package/es/point/shaders/radar/radar_vert.glsl +120 -0
  229. package/es/point/shaders/simplePoint_frag.glsl +53 -0
  230. package/es/point/shaders/simplePoint_vert.glsl +79 -0
  231. package/es/point/shaders/text_frag.glsl +48 -0
  232. package/es/point/shaders/text_vert.glsl +131 -0
  233. package/es/point/shaders/tile/fill_tile_frag.glsl +83 -0
  234. package/es/point/shaders/tile/fill_tile_vert.glsl +181 -0
  235. package/es/point/shape/extrude.d.ts +15 -0
  236. package/es/point/shape/extrude.js +63 -0
  237. package/es/polygon/index.d.ts +19 -0
  238. package/es/polygon/index.js +148 -0
  239. package/es/polygon/models/extrude.d.ts +28 -0
  240. package/es/polygon/models/extrude.js +306 -0
  241. package/es/polygon/models/fill.d.ts +17 -0
  242. package/es/polygon/models/fill.js +211 -0
  243. package/es/polygon/models/index.d.ts +5 -0
  244. package/es/polygon/models/index.js +28 -0
  245. package/es/polygon/models/ocean.d.ts +23 -0
  246. package/es/polygon/models/ocean.js +236 -0
  247. package/es/polygon/models/tile.d.ts +15 -0
  248. package/es/polygon/models/tile.js +133 -0
  249. package/es/polygon/models/water.d.ts +18 -0
  250. package/es/polygon/models/water.js +213 -0
  251. package/es/polygon/shaders/extrude/polygon_extrude_frag.glsl +44 -0
  252. package/es/polygon/shaders/extrude/polygon_extrude_picklight_frag.glsl +44 -0
  253. package/es/polygon/shaders/extrude/polygon_extrude_picklight_vert.glsl +85 -0
  254. package/es/polygon/shaders/extrude/polygon_extrude_vert.glsl +90 -0
  255. package/es/polygon/shaders/extrude/polygon_extrudetex_frag.glsl +48 -0
  256. package/es/polygon/shaders/extrude/polygon_extrudetex_vert.glsl +93 -0
  257. package/es/polygon/shaders/polygon_frag.glsl +12 -0
  258. package/es/polygon/shaders/polygon_linear_frag.glsl +22 -0
  259. package/es/polygon/shaders/polygon_linear_vert.glsl +74 -0
  260. package/es/polygon/shaders/polygon_vert.glsl +66 -0
  261. package/es/polygon/shaders/tile/polygon_tile_frag.glsl +12 -0
  262. package/es/polygon/shaders/tile/polygon_tile_vert.glsl +82 -0
  263. package/es/polygon/shaders/water/polygon_ocean_frag.glsl +248 -0
  264. package/es/polygon/shaders/water/polygon_ocean_vert.glsl +52 -0
  265. package/es/polygon/shaders/water/polygon_water_frag.glsl +73 -0
  266. package/es/polygon/shaders/water/polygon_water_vert.glsl +55 -0
  267. package/es/raster/buffers/triangulation.d.ts +6 -0
  268. package/es/raster/buffers/triangulation.js +28 -0
  269. package/es/raster/index.d.ts +19 -0
  270. package/es/raster/index.js +106 -0
  271. package/es/raster/models/index.d.ts +5 -0
  272. package/es/raster/models/index.js +8 -0
  273. package/es/raster/models/raster.d.ts +21 -0
  274. package/es/raster/models/raster.js +167 -0
  275. package/es/raster/raster.d.ts +30 -0
  276. package/es/raster/raster.js +174 -0
  277. package/es/raster/shaders/raster_2d_frag.glsl +28 -0
  278. package/es/raster/shaders/raster_2d_vert.glsl +18 -0
  279. package/es/raster/shaders/raster_frag.glsl +9 -0
  280. package/es/raster/shaders/raster_vert.glsl +44 -0
  281. package/es/tile/interface.d.ts +28 -0
  282. package/es/tile/interface.js +1 -0
  283. package/es/tile/manager/tileConfigManager.d.ts +17 -0
  284. package/es/tile/manager/tileConfigManager.js +121 -0
  285. package/es/tile/manager/tileLayerManager.d.ts +36 -0
  286. package/es/tile/manager/tileLayerManager.js +312 -0
  287. package/es/tile/manager/tilePickerManager.d.ts +21 -0
  288. package/es/tile/manager/tilePickerManager.js +190 -0
  289. package/es/tile/models/tileModel.d.ts +8 -0
  290. package/es/tile/models/tileModel.js +62 -0
  291. package/es/tile/tileFactory/base.d.ts +44 -0
  292. package/es/tile/tileFactory/base.js +444 -0
  293. package/es/tile/tileFactory/index.d.ts +5 -0
  294. package/es/tile/tileFactory/index.js +29 -0
  295. package/es/tile/tileFactory/line.d.ts +12 -0
  296. package/es/tile/tileFactory/line.js +59 -0
  297. package/es/tile/tileFactory/point.d.ts +12 -0
  298. package/es/tile/tileFactory/point.js +59 -0
  299. package/es/tile/tileFactory/polygon.d.ts +12 -0
  300. package/es/tile/tileFactory/polygon.js +59 -0
  301. package/es/tile/tileFactory/raster.d.ts +12 -0
  302. package/es/tile/tileFactory/raster.js +55 -0
  303. package/es/tile/tileFactory/rasterData.d.ts +12 -0
  304. package/es/tile/tileFactory/rasterData.js +80 -0
  305. package/es/tile/tileFactory/rasterDataLayer.d.ts +19 -0
  306. package/es/tile/tileFactory/rasterDataLayer.js +87 -0
  307. package/es/tile/tileFactory/vectorLayer.d.ts +29 -0
  308. package/es/tile/tileFactory/vectorLayer.js +161 -0
  309. package/es/tile/tileLayer/baseTileLayer.d.ts +47 -0
  310. package/es/tile/tileLayer/baseTileLayer.js +438 -0
  311. package/es/tile/tmsTileLayer.d.ts +7 -0
  312. package/es/tile/tmsTileLayer.js +101 -0
  313. package/es/tile/utils.d.ts +13 -0
  314. package/es/tile/utils.js +131 -0
  315. package/es/utils/blend.d.ts +2 -0
  316. package/es/utils/blend.js +54 -0
  317. package/es/utils/collision-index.d.ts +47 -0
  318. package/es/utils/collision-index.js +102 -0
  319. package/es/utils/dataMappingStyle.d.ts +31 -0
  320. package/es/utils/dataMappingStyle.js +147 -0
  321. package/es/utils/extrude_polyline.d.ts +67 -0
  322. package/es/utils/extrude_polyline.js +611 -0
  323. package/es/utils/grid-index.d.ts +28 -0
  324. package/es/utils/grid-index.js +179 -0
  325. package/es/utils/layerData.d.ts +2 -0
  326. package/es/utils/layerData.js +176 -0
  327. package/es/utils/multiPassRender.d.ts +16 -0
  328. package/es/utils/multiPassRender.js +50 -0
  329. package/es/utils/polylineNormal.d.ts +9 -0
  330. package/es/utils/polylineNormal.js +191 -0
  331. package/es/utils/simpleLine.d.ts +23 -0
  332. package/es/utils/simpleLine.js +103 -0
  333. package/es/utils/symbol-layout.d.ts +43 -0
  334. package/es/utils/symbol-layout.js +299 -0
  335. package/es/utils/updateShape.d.ts +2 -0
  336. package/es/utils/updateShape.js +20 -0
  337. package/es/wind/index.d.ts +20 -0
  338. package/es/wind/index.js +100 -0
  339. package/es/wind/models/index.d.ts +5 -0
  340. package/es/wind/models/index.js +5 -0
  341. package/es/wind/models/utils.d.ts +19 -0
  342. package/es/wind/models/utils.js +226 -0
  343. package/es/wind/models/wind.d.ts +33 -0
  344. package/es/wind/models/wind.js +331 -0
  345. package/es/wind/models/windRender.d.ts +104 -0
  346. package/es/wind/models/windRender.js +357 -0
  347. package/es/wind/models/windShader.d.ts +12 -0
  348. package/es/wind/models/windShader.js +12 -0
  349. package/es/wind/shaders/wind_frag.glsl +9 -0
  350. package/es/wind/shaders/wind_vert.glsl +17 -0
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  353. package/lib/Geometry/models/index.js +22 -0
  354. package/lib/Geometry/models/plane.js +436 -0
  355. package/lib/Geometry/models/sprite.js +318 -0
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  358. package/lib/Geometry/shaders/plane_frag.glsl +22 -0
  359. package/lib/Geometry/shaders/plane_vert.glsl +53 -0
  360. package/lib/Geometry/shaders/sprite_frag.glsl +21 -0
  361. package/lib/Geometry/shaders/sprite_vert.glsl +28 -0
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  363. package/lib/canvas/models/canvas.js +221 -0
  364. package/lib/canvas/models/index.js +16 -0
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  370. package/lib/core/BaseModel.js +503 -0
  371. package/lib/core/interface.js +41 -0
  372. package/lib/core/schema.js +33 -0
  373. package/lib/core/shape/Path.js +88 -0
  374. package/lib/core/shape/extrude.js +180 -0
  375. package/lib/core/triangulation.js +555 -0
  376. package/lib/earth/index.js +107 -0
  377. package/lib/earth/models/atmosphere.js +152 -0
  378. package/lib/earth/models/base.js +222 -0
  379. package/lib/earth/models/bloomsphere.js +152 -0
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  381. package/lib/earth/shaders/atmosphere_vert.glsl +26 -0
  382. package/lib/earth/shaders/base_frag.glsl +13 -0
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  384. package/lib/earth/shaders/bloomsphere_frag.glsl +15 -0
  385. package/lib/earth/shaders/bloomsphere_vert.glsl +20 -0
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  387. package/lib/heatmap/index.js +158 -0
  388. package/lib/heatmap/models/grid.js +122 -0
  389. package/lib/heatmap/models/grid3d.js +161 -0
  390. package/lib/heatmap/models/heatmap.js +487 -0
  391. package/lib/heatmap/models/hexagon.js +125 -0
  392. package/lib/heatmap/models/index.js +26 -0
  393. package/lib/heatmap/shaders/grid_vert.glsl +42 -0
  394. package/lib/heatmap/shaders/heatmap_3d_frag.glsl +14 -0
  395. package/lib/heatmap/shaders/heatmap_3d_vert.glsl +46 -0
  396. package/lib/heatmap/shaders/heatmap_frag.glsl +47 -0
  397. package/lib/heatmap/shaders/heatmap_framebuffer_frag.glsl +10 -0
  398. package/lib/heatmap/shaders/heatmap_framebuffer_vert.glsl +35 -0
  399. package/lib/heatmap/shaders/heatmap_vert.glsl +10 -0
  400. package/lib/heatmap/shaders/hexagon_3d_frag.glsl +0 -0
  401. package/lib/heatmap/shaders/hexagon_3d_vert.glsl +64 -0
  402. package/lib/heatmap/shaders/hexagon_frag.glsl +12 -0
  403. package/lib/heatmap/shaders/hexagon_vert.glsl +41 -0
  404. package/lib/heatmap/triangulation.js +45 -0
  405. package/lib/image/index.js +116 -0
  406. package/lib/image/models/dataImage.js +240 -0
  407. package/lib/image/models/image.js +183 -0
  408. package/lib/image/models/index.js +19 -0
  409. package/lib/image/shaders/dataImage_frag.glsl +38 -0
  410. package/lib/image/shaders/image_frag.glsl +9 -0
  411. package/lib/image/shaders/image_vert.glsl +17 -0
  412. package/lib/index.js +266 -0
  413. package/lib/line/index.js +136 -0
  414. package/lib/line/models/arc.js +373 -0
  415. package/lib/line/models/arc_3d.js +353 -0
  416. package/lib/line/models/earthArc_3d.js +356 -0
  417. package/lib/line/models/great_circle.js +310 -0
  418. package/lib/line/models/half.js +299 -0
  419. package/lib/line/models/index.js +46 -0
  420. package/lib/line/models/line.js +459 -0
  421. package/lib/line/models/linearline.js +293 -0
  422. package/lib/line/models/simpleLine.js +248 -0
  423. package/lib/line/models/tile.js +368 -0
  424. package/lib/line/models/wall.js +345 -0
  425. package/lib/line/shaders/arc_chunks.vert.glsl +21 -0
  426. package/lib/line/shaders/dash/arc_dash_frag.glsl +28 -0
  427. package/lib/line/shaders/dash/arc_dash_vert.glsl +148 -0
  428. package/lib/line/shaders/dash/line_dash_frag.glsl +31 -0
  429. package/lib/line/shaders/dash/line_dash_vert.glsl +93 -0
  430. package/lib/line/shaders/half/line_half_frag.glsl +53 -0
  431. package/lib/line/shaders/half/line_half_vert.glsl +169 -0
  432. package/lib/line/shaders/line_arc2d_vert.glsl +114 -0
  433. package/lib/line/shaders/line_arc_3d_frag.glsl +103 -0
  434. package/lib/line/shaders/line_arc_3d_vert.glsl +207 -0
  435. package/lib/line/shaders/line_arc_frag.glsl +89 -0
  436. package/lib/line/shaders/line_arc_great_circle_frag.glsl +101 -0
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  438. package/lib/line/shaders/line_arc_vert.glsl +176 -0
  439. package/lib/line/shaders/line_bezier_vert.glsl +85 -0
  440. package/lib/line/shaders/line_frag.glsl +100 -0
  441. package/lib/line/shaders/line_vert.glsl +192 -0
  442. package/lib/line/shaders/linear/arc3d_linear_frag.glsl +47 -0
  443. package/lib/line/shaders/linear/arc3d_linear_vert.glsl +207 -0
  444. package/lib/line/shaders/linear/arc_linear_frag.glsl +38 -0
  445. package/lib/line/shaders/linear/arc_linear_vert.glsl +138 -0
  446. package/lib/line/shaders/linear/line_linear_frag.glsl +27 -0
  447. package/lib/line/shaders/linearLine/line_linear_frag.glsl +20 -0
  448. package/lib/line/shaders/linearLine/line_linear_vert.glsl +112 -0
  449. package/lib/line/shaders/simple/simpleline_frag.glsl +10 -0
  450. package/lib/line/shaders/simple/simpleline_linear_frag.glsl +11 -0
  451. package/lib/line/shaders/simple/simpleline_vert.glsl +79 -0
  452. package/lib/line/shaders/tile/line_tile_frag.glsl +79 -0
  453. package/lib/line/shaders/tile/line_tile_vert.glsl +210 -0
  454. package/lib/line/shaders/wall_frag.glsl +93 -0
  455. package/lib/line/shaders/wall_vert.glsl +111 -0
  456. package/lib/mask/index.js +95 -0
  457. package/lib/mask/models/fill.js +137 -0
  458. package/lib/mask/models/index.js +16 -0
  459. package/lib/mask/shaders/mask_frag.glsl +7 -0
  460. package/lib/mask/shaders/mask_vert.glsl +22 -0
  461. package/lib/plugins/DataMappingPlugin.js +360 -0
  462. package/lib/plugins/DataSourcePlugin.js +108 -0
  463. package/lib/plugins/FeatureScalePlugin.js +348 -0
  464. package/lib/plugins/LayerAnimateStylePlugin.js +64 -0
  465. package/lib/plugins/LayerModelPlugin.js +82 -0
  466. package/lib/plugins/LayerStylePlugin.js +50 -0
  467. package/lib/plugins/LightingPlugin.js +125 -0
  468. package/lib/plugins/MultiPassRendererPlugin.js +93 -0
  469. package/lib/plugins/PixelPickingPlugin.js +159 -0
  470. package/lib/plugins/RegisterStyleAttributePlugin.js +117 -0
  471. package/lib/plugins/ShaderUniformPlugin.js +120 -0
  472. package/lib/plugins/UpdateModelPlugin.js +42 -0
  473. package/lib/plugins/UpdateStyleAttributePlugin.js +98 -0
  474. package/lib/point/index.js +238 -0
  475. package/lib/point/models/earthExtrude.js +295 -0
  476. package/lib/point/models/earthFill.js +293 -0
  477. package/lib/point/models/extrude.js +315 -0
  478. package/lib/point/models/fill.js +420 -0
  479. package/lib/point/models/fillmage.js +383 -0
  480. package/lib/point/models/image.js +255 -0
  481. package/lib/point/models/index.js +50 -0
  482. package/lib/point/models/normal.js +194 -0
  483. package/lib/point/models/radar.js +314 -0
  484. package/lib/point/models/simplePoint.js +205 -0
  485. package/lib/point/models/text.js +637 -0
  486. package/lib/point/models/tile.js +325 -0
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  488. package/lib/point/shaders/earth/extrude_frag.glsl +44 -0
  489. package/lib/point/shaders/earth/extrude_vert.glsl +140 -0
  490. package/lib/point/shaders/earth/fill_frag.glsl +86 -0
  491. package/lib/point/shaders/earth/fill_vert.glsl +126 -0
  492. package/lib/point/shaders/extrude/extrude_frag.glsl +44 -0
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  494. package/lib/point/shaders/fill_frag.glsl +84 -0
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  496. package/lib/point/shaders/image/fillImage_frag.glsl +20 -0
  497. package/lib/point/shaders/image/fillImage_vert.glsl +116 -0
  498. package/lib/point/shaders/image_frag.glsl +39 -0
  499. package/lib/point/shaders/image_vert.glsl +90 -0
  500. package/lib/point/shaders/normal_frag.glsl +15 -0
  501. package/lib/point/shaders/normal_vert.glsl +79 -0
  502. package/lib/point/shaders/radar/radar_frag.glsl +64 -0
  503. package/lib/point/shaders/radar/radar_vert.glsl +120 -0
  504. package/lib/point/shaders/simplePoint_frag.glsl +53 -0
  505. package/lib/point/shaders/simplePoint_vert.glsl +79 -0
  506. package/lib/point/shaders/text_frag.glsl +48 -0
  507. package/lib/point/shaders/text_vert.glsl +131 -0
  508. package/lib/point/shaders/tile/fill_tile_frag.glsl +83 -0
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  510. package/lib/point/shape/extrude.js +78 -0
  511. package/lib/polygon/index.js +162 -0
  512. package/lib/polygon/models/extrude.js +322 -0
  513. package/lib/polygon/models/fill.js +226 -0
  514. package/lib/polygon/models/index.js +50 -0
  515. package/lib/polygon/models/ocean.js +252 -0
  516. package/lib/polygon/models/tile.js +147 -0
  517. package/lib/polygon/models/water.js +229 -0
  518. package/lib/polygon/shaders/extrude/polygon_extrude_frag.glsl +44 -0
  519. package/lib/polygon/shaders/extrude/polygon_extrude_picklight_frag.glsl +44 -0
  520. package/lib/polygon/shaders/extrude/polygon_extrude_picklight_vert.glsl +85 -0
  521. package/lib/polygon/shaders/extrude/polygon_extrude_vert.glsl +90 -0
  522. package/lib/polygon/shaders/extrude/polygon_extrudetex_frag.glsl +48 -0
  523. package/lib/polygon/shaders/extrude/polygon_extrudetex_vert.glsl +93 -0
  524. package/lib/polygon/shaders/polygon_frag.glsl +12 -0
  525. package/lib/polygon/shaders/polygon_linear_frag.glsl +22 -0
  526. package/lib/polygon/shaders/polygon_linear_vert.glsl +74 -0
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  530. package/lib/polygon/shaders/water/polygon_ocean_frag.glsl +248 -0
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  532. package/lib/polygon/shaders/water/polygon_water_frag.glsl +73 -0
  533. package/lib/polygon/shaders/water/polygon_water_vert.glsl +55 -0
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  535. package/lib/raster/index.js +119 -0
  536. package/lib/raster/models/index.js +20 -0
  537. package/lib/raster/models/raster.js +182 -0
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  540. package/lib/raster/shaders/raster_2d_vert.glsl +18 -0
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  543. package/lib/tile/interface.js +5 -0
  544. package/lib/tile/manager/tileConfigManager.js +133 -0
  545. package/lib/tile/manager/tileLayerManager.js +330 -0
  546. package/lib/tile/manager/tilePickerManager.js +201 -0
  547. package/lib/tile/models/tileModel.js +74 -0
  548. package/lib/tile/tileFactory/base.js +466 -0
  549. package/lib/tile/tileFactory/index.js +59 -0
  550. package/lib/tile/tileFactory/line.js +70 -0
  551. package/lib/tile/tileFactory/point.js +70 -0
  552. package/lib/tile/tileFactory/polygon.js +70 -0
  553. package/lib/tile/tileFactory/raster.js +68 -0
  554. package/lib/tile/tileFactory/rasterData.js +93 -0
  555. package/lib/tile/tileFactory/rasterDataLayer.js +100 -0
  556. package/lib/tile/tileFactory/vectorLayer.js +176 -0
  557. package/lib/tile/tileLayer/baseTileLayer.js +447 -0
  558. package/lib/tile/tmsTileLayer.js +117 -0
  559. package/lib/tile/utils.js +158 -0
  560. package/lib/utils/blend.js +65 -0
  561. package/lib/utils/collision-index.js +118 -0
  562. package/lib/utils/dataMappingStyle.js +151 -0
  563. package/lib/utils/extrude_polyline.js +653 -0
  564. package/lib/utils/grid-index.js +188 -0
  565. package/lib/utils/layerData.js +187 -0
  566. package/lib/utils/multiPassRender.js +61 -0
  567. package/lib/utils/polylineNormal.js +230 -0
  568. package/lib/utils/simpleLine.js +116 -0
  569. package/lib/utils/symbol-layout.js +308 -0
  570. package/lib/utils/updateShape.js +27 -0
  571. package/lib/wind/index.js +113 -0
  572. package/lib/wind/models/index.js +16 -0
  573. package/lib/wind/models/utils.js +253 -0
  574. package/lib/wind/models/wind.js +346 -0
  575. package/lib/wind/models/windRender.js +373 -0
  576. package/lib/wind/models/windShader.js +25 -0
  577. package/lib/wind/shaders/wind_frag.glsl +9 -0
  578. package/lib/wind/shaders/wind_vert.glsl +17 -0
  579. package/package.json +6 -6
@@ -0,0 +1,167 @@
1
+ import _classCallCheck from "@babel/runtime/helpers/classCallCheck";
2
+ import _createClass from "@babel/runtime/helpers/createClass";
3
+ import _inherits from "@babel/runtime/helpers/inherits";
4
+ import _possibleConstructorReturn from "@babel/runtime/helpers/possibleConstructorReturn";
5
+ import _getPrototypeOf from "@babel/runtime/helpers/getPrototypeOf";
6
+
7
+ function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = _getPrototypeOf(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = _getPrototypeOf(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return _possibleConstructorReturn(this, result); }; }
8
+
9
+ function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
10
+
11
+ import { AttributeType, gl } from '@antv/l7-core';
12
+ import { generateColorRamp, getMask } from '@antv/l7-utils';
13
+ import { isEqual } from 'lodash';
14
+ import BaseModel from "../../core/BaseModel";
15
+ import { RasterImageTriangulation } from "../../core/triangulation";
16
+
17
+ /* babel-plugin-inline-import '../shaders/raster_2d_frag.glsl' */
18
+ var rasterFrag = "precision mediump float;\nuniform float u_opacity: 1.0;\nuniform sampler2D u_texture;\nuniform sampler2D u_colorTexture;\nuniform float u_min;\nuniform float u_max;\nuniform vec2 u_domain;\nuniform float u_noDataValue;\nuniform bool u_clampLow: true;\nuniform bool u_clampHigh: true;\nvarying vec2 v_texCoord;\n\nvoid main() {\n\n float value = texture2D(u_texture,vec2(v_texCoord.x,v_texCoord.y)).r;\n if (value == u_noDataValue)\n gl_FragColor = vec4(0.0, 0, 0, 0.0);\n else if ((!u_clampLow && value < u_domain[0]) || (!u_clampHigh && value > u_domain[1]))\n gl_FragColor = vec4(0, 0, 0, 0);\n else {\n float normalisedValue =(value - u_domain[0]) / (u_domain[1] -u_domain[0]);\n vec4 color = texture2D(u_colorTexture,vec2(normalisedValue, 0));\n gl_FragColor = color;\n gl_FragColor.a = gl_FragColor.a * u_opacity ;\n }\n\n\n}\n";
19
+
20
+ /* babel-plugin-inline-import '../shaders/raster_2d_vert.glsl' */
21
+ var rasterVert = "precision highp float;\nuniform mat4 u_ModelMatrix;\nuniform mat4 u_Mvp;\nattribute vec3 a_Position;\nattribute vec2 a_Uv;\nvarying vec2 v_texCoord;\n#pragma include \"projection\"\nvoid main() {\n v_texCoord = a_Uv;\n vec4 project_pos = project_position(vec4(a_Position, 1.0));\n gl_Position = project_common_position_to_clipspace(vec4(project_pos.xy,0., 1.0));\n\n if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) { // gaode2.x\n gl_Position = u_Mvp * (vec4(project_pos.xy,0., 1.0));\n } else {\n gl_Position = project_common_position_to_clipspace(vec4(project_pos.xy,0., 1.0));\n }\n}\n";
22
+
23
+ var RasterModel = /*#__PURE__*/function (_BaseModel) {
24
+ _inherits(RasterModel, _BaseModel);
25
+
26
+ var _super = _createSuper(RasterModel);
27
+
28
+ function RasterModel() {
29
+ _classCallCheck(this, RasterModel);
30
+
31
+ return _super.apply(this, arguments);
32
+ }
33
+
34
+ _createClass(RasterModel, [{
35
+ key: "getUninforms",
36
+ value: function getUninforms() {
37
+ var _ref = this.layer.getLayerConfig(),
38
+ _ref$opacity = _ref.opacity,
39
+ opacity = _ref$opacity === void 0 ? 1 : _ref$opacity,
40
+ _ref$clampLow = _ref.clampLow,
41
+ clampLow = _ref$clampLow === void 0 ? true : _ref$clampLow,
42
+ _ref$clampHigh = _ref.clampHigh,
43
+ clampHigh = _ref$clampHigh === void 0 ? true : _ref$clampHigh,
44
+ _ref$noDataValue = _ref.noDataValue,
45
+ noDataValue = _ref$noDataValue === void 0 ? -9999999 : _ref$noDataValue,
46
+ _ref$domain = _ref.domain,
47
+ domain = _ref$domain === void 0 ? [0, 1] : _ref$domain,
48
+ rampColors = _ref.rampColors;
49
+
50
+ if (!isEqual(this.rampColors, rampColors)) {
51
+ this.updateColorTexure();
52
+ this.rampColors = rampColors;
53
+ }
54
+
55
+ return {
56
+ u_opacity: opacity || 1,
57
+ u_texture: this.texture,
58
+ u_domain: domain,
59
+ u_clampLow: clampLow,
60
+ u_clampHigh: typeof clampHigh !== 'undefined' ? clampHigh : clampLow,
61
+ u_noDataValue: noDataValue,
62
+ u_colorTexture: this.colorTexture
63
+ };
64
+ }
65
+ }, {
66
+ key: "initModels",
67
+ value: function initModels(callbackModel) {
68
+ var _ref2 = this.layer.getLayerConfig(),
69
+ _ref2$mask = _ref2.mask,
70
+ mask = _ref2$mask === void 0 ? false : _ref2$mask,
71
+ _ref2$maskInside = _ref2.maskInside,
72
+ maskInside = _ref2$maskInside === void 0 ? true : _ref2$maskInside,
73
+ rampColorsData = _ref2.rampColorsData,
74
+ rampColors = _ref2.rampColors;
75
+
76
+ var source = this.layer.getSource();
77
+ var createTexture2D = this.rendererService.createTexture2D;
78
+ var parserDataItem = source.data.dataArray[0];
79
+ this.texture = createTexture2D({
80
+ data: parserDataItem.data,
81
+ width: parserDataItem.width,
82
+ height: parserDataItem.height,
83
+ format: gl.LUMINANCE,
84
+ type: gl.FLOAT // aniso: 4,
85
+
86
+ });
87
+ var imageData = rampColorsData ? rampColorsData : generateColorRamp(rampColors);
88
+ this.colorTexture = createTexture2D({
89
+ data: imageData.data,
90
+ width: imageData.width,
91
+ height: imageData.height,
92
+ flipY: false
93
+ });
94
+ this.layer.buildLayerModel({
95
+ moduleName: 'rasterImageData',
96
+ vertexShader: rasterVert,
97
+ fragmentShader: rasterFrag,
98
+ triangulation: RasterImageTriangulation,
99
+ primitive: gl.TRIANGLES,
100
+ depth: {
101
+ enable: false
102
+ },
103
+ stencil: getMask(mask, maskInside)
104
+ }).then(function (model) {
105
+ callbackModel([model]);
106
+ }).catch(function (err) {
107
+ console.warn(err);
108
+ callbackModel([]);
109
+ });
110
+ }
111
+ }, {
112
+ key: "buildModels",
113
+ value: function buildModels(callbackModel) {
114
+ this.initModels(callbackModel);
115
+ }
116
+ }, {
117
+ key: "clearModels",
118
+ value: function clearModels() {
119
+ var _this$texture, _this$colorTexture;
120
+
121
+ (_this$texture = this.texture) === null || _this$texture === void 0 ? void 0 : _this$texture.destroy();
122
+ (_this$colorTexture = this.colorTexture) === null || _this$colorTexture === void 0 ? void 0 : _this$colorTexture.destroy();
123
+ }
124
+ }, {
125
+ key: "registerBuiltinAttributes",
126
+ value: function registerBuiltinAttributes() {
127
+ // point layer size;
128
+ this.styleAttributeService.registerStyleAttribute({
129
+ name: 'uv',
130
+ type: AttributeType.Attribute,
131
+ descriptor: {
132
+ name: 'a_Uv',
133
+ buffer: {
134
+ // give the WebGL driver a hint that this buffer may change
135
+ usage: gl.DYNAMIC_DRAW,
136
+ data: [],
137
+ type: gl.FLOAT
138
+ },
139
+ size: 2,
140
+ update: function update(feature, featureIdx, vertex, attributeIdx) {
141
+ return [vertex[3], vertex[4]];
142
+ }
143
+ }
144
+ });
145
+ }
146
+ }, {
147
+ key: "updateColorTexure",
148
+ value: function updateColorTexure() {
149
+ var createTexture2D = this.rendererService.createTexture2D;
150
+
151
+ var _ref3 = this.layer.getLayerConfig(),
152
+ rampColors = _ref3.rampColors;
153
+
154
+ var imageData = generateColorRamp(rampColors);
155
+ this.colorTexture = createTexture2D({
156
+ data: imageData.data,
157
+ width: imageData.width,
158
+ height: imageData.height,
159
+ flipY: false
160
+ });
161
+ }
162
+ }]);
163
+
164
+ return RasterModel;
165
+ }(BaseModel);
166
+
167
+ export { RasterModel as default };
@@ -0,0 +1,30 @@
1
+ import { IModelUniform, ITexture2D } from '@antv/l7-core';
2
+ import { IColorRamp } from '@antv/l7-utils';
3
+ import BaseLayer from '../core/BaseLayer';
4
+ interface IRasterLayerStyleOptions {
5
+ opacity: number;
6
+ min: number;
7
+ max: number;
8
+ extent: [number, number, number, number];
9
+ rampColors: IColorRamp;
10
+ heightRatio: number;
11
+ }
12
+ export default class RasterLayer extends BaseLayer<IRasterLayerStyleOptions> {
13
+ type: string;
14
+ protected rasterTexture: ITexture2D;
15
+ protected colorTexture: ITexture2D;
16
+ getAnimateUniforms(): IModelUniform;
17
+ buildModels(): void;
18
+ renderModels(): this;
19
+ protected getConfigSchema(): {
20
+ properties: {
21
+ opacity: {
22
+ type: string;
23
+ minimum: number;
24
+ maximum: number;
25
+ };
26
+ };
27
+ };
28
+ private buildRasterModel;
29
+ }
30
+ export {};
@@ -0,0 +1,174 @@
1
+ import _objectSpread from "@babel/runtime/helpers/objectSpread2";
2
+ import _toConsumableArray from "@babel/runtime/helpers/toConsumableArray";
3
+ import _classCallCheck from "@babel/runtime/helpers/classCallCheck";
4
+ import _createClass from "@babel/runtime/helpers/createClass";
5
+ import _assertThisInitialized from "@babel/runtime/helpers/assertThisInitialized";
6
+ import _inherits from "@babel/runtime/helpers/inherits";
7
+ import _possibleConstructorReturn from "@babel/runtime/helpers/possibleConstructorReturn";
8
+ import _getPrototypeOf from "@babel/runtime/helpers/getPrototypeOf";
9
+ import _defineProperty from "@babel/runtime/helpers/defineProperty";
10
+
11
+ function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = _getPrototypeOf(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = _getPrototypeOf(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return _possibleConstructorReturn(this, result); }; }
12
+
13
+ function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
14
+
15
+ import { gl } from '@antv/l7-core';
16
+ import { generateColorRamp } from '@antv/l7-utils';
17
+ import BaseLayer from "../core/BaseLayer";
18
+ import { RasterTriangulation } from "./buffers/triangulation";
19
+
20
+ /* babel-plugin-inline-import './shaders/raster_frag.glsl' */
21
+ var rasterFrag = "varying vec4 v_color;\nuniform float u_opacity: 1.0;\n#define PI 3.141592653589793\n\nvoid main() {\n gl_FragColor = v_color;\n gl_FragColor.a *= u_opacity;\n\n}\n";
22
+
23
+ /* babel-plugin-inline-import './shaders/raster_vert.glsl' */
24
+ var rasterVert = "precision highp float;\nattribute vec3 a_Position;\nuniform mat4 u_ModelMatrix;\nuniform mat4 u_Mvp;\nuniform vec4 u_extent;\nuniform sampler2D u_texture;\nuniform sampler2D u_colorTexture;\nuniform float u_min;\nuniform float u_max;\nuniform float u_width;\nuniform float u_height;\nuniform float u_heightRatio;\n\nvarying vec2 v_texCoord;\nvarying vec4 v_color;\n\n#pragma include \"projection\"\nvoid main() {\n vec2 uv = a_Position.xy / vec2(u_width, u_height);\n vec2 minxy = project_position(vec4(u_extent.xy, 0, 1.0)).xy;\n vec2 maxxy = project_position(vec4(u_extent.zw, 0, 1.0)).xy;\n float value = texture2D(u_texture, vec2(uv.x,1.0 - uv.y)).x;\n vec2 step = (maxxy - minxy) / vec2(u_width, u_height);\n vec2 pos = minxy + vec2(a_Position.x, a_Position.y ) * step;\n // v_texCoord = a_Uv;\n value = clamp(value,u_min,u_max);\n float value1 = (value - u_min) / (u_max -u_min);\n vec4 color = texture2D(u_colorTexture,vec2(intensity, 0));\n\n // if(uv.x > 1.0 || uv.y > 1.0) {\n // v_color = vec4(0.);\n // }\n\n // vec2 range = u_extent.zw - u_extent.xy;\n // vec4 project_pos = project_position(vec4(pos, 0, 1.0));\n // gl_Position = project_common_position_to_clipspace(vec4(pos.xy, project_scale(value) * u_heightRatio, 1.0));\n\n if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) { // gaode2.x\n gl_Position = u_Mvp * (vec4(pos.xy, project_scale(value) * u_heightRatio, 1.0));\n } else {\n gl_Position = project_common_position_to_clipspace(vec4(pos.xy, project_scale(value) * u_heightRatio, 1.0));\n }\n\n}\n";
25
+
26
+ var RasterLayer = /*#__PURE__*/function (_BaseLayer) {
27
+ _inherits(RasterLayer, _BaseLayer);
28
+
29
+ var _super = _createSuper(RasterLayer);
30
+
31
+ function RasterLayer() {
32
+ var _this;
33
+
34
+ _classCallCheck(this, RasterLayer);
35
+
36
+ for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {
37
+ args[_key] = arguments[_key];
38
+ }
39
+
40
+ _this = _super.call.apply(_super, [this].concat(args));
41
+
42
+ _defineProperty(_assertThisInitialized(_this), "type", 'RasterLayer');
43
+
44
+ return _this;
45
+ }
46
+
47
+ _createClass(RasterLayer, [{
48
+ key: "getAnimateUniforms",
49
+ value: function getAnimateUniforms() {
50
+ return {};
51
+ }
52
+ }, {
53
+ key: "buildModels",
54
+ value: function buildModels() {
55
+ var parserDataItem = this.getSource().data.dataArray[0];
56
+ var createTexture2D = this.rendererService.createTexture2D;
57
+ this.rasterTexture = createTexture2D({
58
+ data: parserDataItem.data,
59
+ width: parserDataItem.width,
60
+ height: parserDataItem.height,
61
+ format: gl.LUMINANCE,
62
+ type: gl.FLOAT,
63
+ aniso: 4
64
+ });
65
+
66
+ var _this$getLayerConfig = this.getLayerConfig(),
67
+ rampColors = _this$getLayerConfig.rampColors;
68
+
69
+ var imageData = generateColorRamp(rampColors);
70
+ this.colorTexture = createTexture2D({
71
+ data: imageData.data,
72
+ width: imageData.width,
73
+ height: imageData.height,
74
+ flipY: false
75
+ });
76
+ this.models = [this.buildRasterModel()];
77
+ }
78
+ }, {
79
+ key: "renderModels",
80
+ value: function renderModels() {
81
+ var _this2 = this;
82
+
83
+ var _this$getLayerConfig2 = this.getLayerConfig(),
84
+ opacity = _this$getLayerConfig2.opacity,
85
+ _this$getLayerConfig3 = _this$getLayerConfig2.heightRatio,
86
+ heightRatio = _this$getLayerConfig3 === void 0 ? 10 : _this$getLayerConfig3;
87
+
88
+ var parserDataItem = this.getSource().data.dataArray[0];
89
+ var coordinates = parserDataItem.coordinates,
90
+ width = parserDataItem.width,
91
+ height = parserDataItem.height,
92
+ min = parserDataItem.min,
93
+ max = parserDataItem.max;
94
+ this.models.forEach(function (model) {
95
+ return model.draw({
96
+ uniforms: {
97
+ u_opacity: opacity || 1,
98
+ u_texture: _this2.rasterTexture,
99
+ u_min: min,
100
+ u_width: width,
101
+ u_height: height,
102
+ u_max: max,
103
+ u_heightRatio: heightRatio,
104
+ u_colorTexture: _this2.colorTexture,
105
+ u_extent: [].concat(_toConsumableArray(coordinates[0]), _toConsumableArray(coordinates[1]))
106
+ }
107
+ });
108
+ });
109
+ return this;
110
+ }
111
+ }, {
112
+ key: "getConfigSchema",
113
+ value: function getConfigSchema() {
114
+ return {
115
+ properties: {
116
+ opacity: {
117
+ type: 'number',
118
+ minimum: 0,
119
+ maximum: 1
120
+ }
121
+ }
122
+ };
123
+ }
124
+ }, {
125
+ key: "buildRasterModel",
126
+ value: function buildRasterModel() {
127
+ var source = this.getSource();
128
+ var sourceFeature = source.data.dataArray[0];
129
+ var triangulation = RasterTriangulation(sourceFeature);
130
+ this.shaderModuleService.registerModule('raster', {
131
+ vs: rasterVert,
132
+ fs: rasterFrag
133
+ });
134
+
135
+ var _this$shaderModuleSer = this.shaderModuleService.getModule('raster'),
136
+ vs = _this$shaderModuleSer.vs,
137
+ fs = _this$shaderModuleSer.fs,
138
+ uniforms = _this$shaderModuleSer.uniforms;
139
+
140
+ var _this$rendererService = this.rendererService,
141
+ createAttribute = _this$rendererService.createAttribute,
142
+ createElements = _this$rendererService.createElements,
143
+ createBuffer = _this$rendererService.createBuffer,
144
+ createModel = _this$rendererService.createModel;
145
+ return createModel({
146
+ vs: vs,
147
+ fs: fs,
148
+ attributes: {
149
+ a_Position: createAttribute({
150
+ buffer: createBuffer({
151
+ data: triangulation.vertices,
152
+ type: gl.FLOAT
153
+ }),
154
+ size: 2
155
+ })
156
+ },
157
+ primitive: gl.TRIANGLES,
158
+ uniforms: _objectSpread({}, uniforms),
159
+ depth: {
160
+ enable: true
161
+ },
162
+ elements: createElements({
163
+ data: triangulation.indices,
164
+ type: gl.UNSIGNED_INT,
165
+ count: triangulation.indices.length
166
+ })
167
+ });
168
+ }
169
+ }]);
170
+
171
+ return RasterLayer;
172
+ }(BaseLayer);
173
+
174
+ export { RasterLayer as default };
@@ -0,0 +1,28 @@
1
+ precision mediump float;
2
+ uniform float u_opacity: 1.0;
3
+ uniform sampler2D u_texture;
4
+ uniform sampler2D u_colorTexture;
5
+ uniform float u_min;
6
+ uniform float u_max;
7
+ uniform vec2 u_domain;
8
+ uniform float u_noDataValue;
9
+ uniform bool u_clampLow: true;
10
+ uniform bool u_clampHigh: true;
11
+ varying vec2 v_texCoord;
12
+
13
+ void main() {
14
+
15
+ float value = texture2D(u_texture,vec2(v_texCoord.x,v_texCoord.y)).r;
16
+ if (value == u_noDataValue)
17
+ gl_FragColor = vec4(0.0, 0, 0, 0.0);
18
+ else if ((!u_clampLow && value < u_domain[0]) || (!u_clampHigh && value > u_domain[1]))
19
+ gl_FragColor = vec4(0, 0, 0, 0);
20
+ else {
21
+ float normalisedValue =(value - u_domain[0]) / (u_domain[1] -u_domain[0]);
22
+ vec4 color = texture2D(u_colorTexture,vec2(normalisedValue, 0));
23
+ gl_FragColor = color;
24
+ gl_FragColor.a = gl_FragColor.a * u_opacity ;
25
+ }
26
+
27
+
28
+ }
@@ -0,0 +1,18 @@
1
+ precision highp float;
2
+ uniform mat4 u_ModelMatrix;
3
+ uniform mat4 u_Mvp;
4
+ attribute vec3 a_Position;
5
+ attribute vec2 a_Uv;
6
+ varying vec2 v_texCoord;
7
+ #pragma include "projection"
8
+ void main() {
9
+ v_texCoord = a_Uv;
10
+ vec4 project_pos = project_position(vec4(a_Position, 1.0));
11
+ gl_Position = project_common_position_to_clipspace(vec4(project_pos.xy,0., 1.0));
12
+
13
+ if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) { // gaode2.x
14
+ gl_Position = u_Mvp * (vec4(project_pos.xy,0., 1.0));
15
+ } else {
16
+ gl_Position = project_common_position_to_clipspace(vec4(project_pos.xy,0., 1.0));
17
+ }
18
+ }
@@ -0,0 +1,9 @@
1
+ varying vec4 v_color;
2
+ uniform float u_opacity: 1.0;
3
+ #define PI 3.141592653589793
4
+
5
+ void main() {
6
+ gl_FragColor = v_color;
7
+ gl_FragColor.a *= u_opacity;
8
+
9
+ }
@@ -0,0 +1,44 @@
1
+ precision highp float;
2
+ attribute vec3 a_Position;
3
+ uniform mat4 u_ModelMatrix;
4
+ uniform mat4 u_Mvp;
5
+ uniform vec4 u_extent;
6
+ uniform sampler2D u_texture;
7
+ uniform sampler2D u_colorTexture;
8
+ uniform float u_min;
9
+ uniform float u_max;
10
+ uniform float u_width;
11
+ uniform float u_height;
12
+ uniform float u_heightRatio;
13
+
14
+ varying vec2 v_texCoord;
15
+ varying vec4 v_color;
16
+
17
+ #pragma include "projection"
18
+ void main() {
19
+ vec2 uv = a_Position.xy / vec2(u_width, u_height);
20
+ vec2 minxy = project_position(vec4(u_extent.xy, 0, 1.0)).xy;
21
+ vec2 maxxy = project_position(vec4(u_extent.zw, 0, 1.0)).xy;
22
+ float value = texture2D(u_texture, vec2(uv.x,1.0 - uv.y)).x;
23
+ vec2 step = (maxxy - minxy) / vec2(u_width, u_height);
24
+ vec2 pos = minxy + vec2(a_Position.x, a_Position.y ) * step;
25
+ // v_texCoord = a_Uv;
26
+ value = clamp(value,u_min,u_max);
27
+ float value1 = (value - u_min) / (u_max -u_min);
28
+ vec4 color = texture2D(u_colorTexture,vec2(intensity, 0));
29
+
30
+ // if(uv.x > 1.0 || uv.y > 1.0) {
31
+ // v_color = vec4(0.);
32
+ // }
33
+
34
+ // vec2 range = u_extent.zw - u_extent.xy;
35
+ // vec4 project_pos = project_position(vec4(pos, 0, 1.0));
36
+ // gl_Position = project_common_position_to_clipspace(vec4(pos.xy, project_scale(value) * u_heightRatio, 1.0));
37
+
38
+ if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) { // gaode2.x
39
+ gl_Position = u_Mvp * (vec4(pos.xy, project_scale(value) * u_heightRatio, 1.0));
40
+ } else {
41
+ gl_Position = project_common_position_to_clipspace(vec4(pos.xy, project_scale(value) * u_heightRatio, 1.0));
42
+ }
43
+
44
+ }
@@ -0,0 +1,28 @@
1
+ import { ILayer, IMapService, IRendererService, IScaleValue, ISource, ISubLayerInitOptions, ScaleAttributeType } from '@antv/l7-core';
2
+ import { Tile } from '@antv/l7-utils';
3
+ export declare type Timeout = any;
4
+ export declare type CacheEvent = 'click' | 'mousemove' | 'mouseup' | 'mousedown' | 'contextmenu';
5
+ export interface ITileFactoryOptions {
6
+ parent: ILayer;
7
+ mapService: IMapService;
8
+ rendererService: IRendererService;
9
+ }
10
+ export interface ITileStyles {
11
+ [key: string]: any;
12
+ }
13
+ export interface ILayerTileConfig {
14
+ L7Layer?: any;
15
+ tile: Tile;
16
+ initOptions: ISubLayerInitOptions;
17
+ vectorTileLayer?: any;
18
+ source: ISource;
19
+ }
20
+ export interface ITileFactory {
21
+ createTile(tile: Tile, initOptions: ISubLayerInitOptions): {
22
+ layers: ILayer[];
23
+ layerIDList: string[];
24
+ };
25
+ createLayer(option: ILayerTileConfig): ILayer;
26
+ updateStyle(styles: ITileStyles): string;
27
+ setStyleAttributeField(layer: ILayer, type: ScaleAttributeType, value: IScaleValue): void;
28
+ }
@@ -0,0 +1 @@
1
+ export {};
@@ -0,0 +1,17 @@
1
+ import { ILayer, IScaleValue } from '@antv/l7-core';
2
+ import EventEmitter from 'eventemitter3';
3
+ export interface ITileConfigManager {
4
+ setConfig(key: string, value: any): void;
5
+ checkConfig(layer: ILayer): void;
6
+ on(event: string, fn: (...args: any[]) => void): void;
7
+ getAttributeScale(layer: ILayer, name: string): IScaleValue;
8
+ }
9
+ export default class TileConfigManager extends EventEmitter {
10
+ cacheConfig: Map<string, any>;
11
+ checkConfigList: string[];
12
+ constructor();
13
+ setConfig(key: string, value: any): void;
14
+ removeConfig(key: string): void;
15
+ checkConfig(layer: ILayer): void;
16
+ getAttributeScale(layer: ILayer, name: string): IScaleValue;
17
+ }
@@ -0,0 +1,121 @@
1
+ import _classCallCheck from "@babel/runtime/helpers/classCallCheck";
2
+ import _createClass from "@babel/runtime/helpers/createClass";
3
+ import _assertThisInitialized from "@babel/runtime/helpers/assertThisInitialized";
4
+ import _inherits from "@babel/runtime/helpers/inherits";
5
+ import _possibleConstructorReturn from "@babel/runtime/helpers/possibleConstructorReturn";
6
+ import _getPrototypeOf from "@babel/runtime/helpers/getPrototypeOf";
7
+ import _defineProperty from "@babel/runtime/helpers/defineProperty";
8
+
9
+ function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = _getPrototypeOf(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = _getPrototypeOf(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return _possibleConstructorReturn(this, result); }; }
10
+
11
+ function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
12
+
13
+ import EventEmitter from 'eventemitter3';
14
+ import { isEqual } from 'lodash';
15
+
16
+ var TileConfigManager = /*#__PURE__*/function (_EventEmitter) {
17
+ _inherits(TileConfigManager, _EventEmitter);
18
+
19
+ var _super = _createSuper(TileConfigManager);
20
+
21
+ function TileConfigManager() {
22
+ var _this;
23
+
24
+ _classCallCheck(this, TileConfigManager);
25
+
26
+ _this = _super.call(this);
27
+
28
+ _defineProperty(_assertThisInitialized(_this), "checkConfigList", []);
29
+
30
+ _this.cacheConfig = new Map();
31
+ return _this;
32
+ }
33
+
34
+ _createClass(TileConfigManager, [{
35
+ key: "setConfig",
36
+ value: function setConfig(key, value) {
37
+ if (!this.checkConfigList.includes(key)) {
38
+ this.checkConfigList.push(key);
39
+ }
40
+
41
+ this.cacheConfig.set(key, value);
42
+ }
43
+ }, {
44
+ key: "removeConfig",
45
+ value: function removeConfig(key) {
46
+ var configIndex = this.checkConfigList.indexOf(key);
47
+
48
+ if (configIndex > -1) {
49
+ this.cacheConfig.delete(key);
50
+ this.checkConfigList.splice(configIndex, 1);
51
+ }
52
+ }
53
+ }, {
54
+ key: "checkConfig",
55
+ value: function checkConfig(layer) {
56
+ var _this2 = this;
57
+
58
+ if (!layer.inited) {
59
+ return;
60
+ }
61
+
62
+ var layerConfig = layer.getLayerConfig();
63
+ var updateConfigs = [];
64
+ this.checkConfigList.map(function (key) {
65
+ var cacheConfig = _this2.cacheConfig.get(key);
66
+
67
+ var currentConfig;
68
+
69
+ if (['color', 'size', 'shape'].includes(key)) {
70
+ var _layer$getAttribute;
71
+
72
+ currentConfig = (_layer$getAttribute = layer.getAttribute(key)) === null || _layer$getAttribute === void 0 ? void 0 : _layer$getAttribute.scale;
73
+ } else {
74
+ if (!(key in layerConfig)) {
75
+ return;
76
+ } // @ts-ignore
77
+
78
+
79
+ currentConfig = layerConfig[key];
80
+ }
81
+
82
+ if (!isEqual(cacheConfig, currentConfig)) {
83
+ updateConfigs.push(key);
84
+
85
+ _this2.setConfig(key, currentConfig);
86
+ }
87
+ });
88
+
89
+ if (updateConfigs.length > 0) {
90
+ console.warn('tile config cache update!', updateConfigs);
91
+ this.emit('updateConfig', updateConfigs);
92
+ }
93
+ }
94
+ }, {
95
+ key: "getAttributeScale",
96
+ value: function getAttributeScale(layer, name) {
97
+ var attribute = layer.getAttribute(name);
98
+ var scaleValue = {
99
+ field: undefined,
100
+ values: undefined,
101
+ callback: undefined
102
+ };
103
+
104
+ if (attribute && attribute.scale) {
105
+ var _attribute$scale = attribute.scale,
106
+ field = _attribute$scale.field,
107
+ values = _attribute$scale.values,
108
+ callback = _attribute$scale.callback;
109
+ scaleValue.field = field;
110
+ scaleValue.values = values;
111
+ scaleValue.callback = callback;
112
+ }
113
+
114
+ return scaleValue;
115
+ }
116
+ }]);
117
+
118
+ return TileConfigManager;
119
+ }(EventEmitter);
120
+
121
+ export { TileConfigManager as default };