@antv/l7-layers 2.9.26-alpha.0 → 2.9.26-alpha.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/es/Geometry/index.d.ts +19 -0
- package/es/Geometry/index.js +106 -0
- package/es/Geometry/models/billboard.d.ts +26 -0
- package/es/Geometry/models/billboard.js +232 -0
- package/es/Geometry/models/index.d.ts +5 -0
- package/es/Geometry/models/index.js +9 -0
- package/es/Geometry/models/plane.d.ts +45 -0
- package/es/Geometry/models/plane.js +421 -0
- package/es/Geometry/models/sprite.d.ts +47 -0
- package/es/Geometry/models/sprite.js +304 -0
- package/es/Geometry/shaders/billboard_frag.glsl +13 -0
- package/es/Geometry/shaders/billboard_vert.glsl +50 -0
- package/es/Geometry/shaders/plane_frag.glsl +22 -0
- package/es/Geometry/shaders/plane_vert.glsl +53 -0
- package/es/Geometry/shaders/sprite_frag.glsl +21 -0
- package/es/Geometry/shaders/sprite_vert.glsl +28 -0
- package/es/canvas/index.d.ts +19 -0
- package/es/canvas/index.js +91 -0
- package/es/canvas/models/canvas.d.ts +18 -0
- package/es/canvas/models/canvas.js +212 -0
- package/es/canvas/models/index.d.ts +5 -0
- package/es/canvas/models/index.js +5 -0
- package/es/citybuliding/building.d.ts +17 -0
- package/es/citybuliding/building.js +88 -0
- package/es/citybuliding/models/build.d.ts +22 -0
- package/es/citybuliding/models/build.js +188 -0
- package/es/citybuliding/shaders/build_frag.glsl +117 -0
- package/es/citybuliding/shaders/build_vert.glsl +54 -0
- package/es/core/BaseLayer.d.ts +208 -0
- package/es/core/BaseLayer.js +1409 -0
- package/es/core/BaseModel.d.ts +140 -0
- package/es/core/BaseModel.js +486 -0
- package/es/core/interface.d.ts +201 -0
- package/es/core/interface.js +30 -0
- package/es/core/schema.d.ts +27 -0
- package/es/core/schema.js +25 -0
- package/es/core/shape/Path.d.ts +39 -0
- package/es/core/shape/Path.js +62 -0
- package/es/core/shape/extrude.d.ts +17 -0
- package/es/core/shape/extrude.js +148 -0
- package/es/core/triangulation.d.ts +122 -0
- package/es/core/triangulation.js +491 -0
- package/es/earth/index.d.ts +17 -0
- package/es/earth/index.js +91 -0
- package/es/earth/models/atmosphere.d.ts +9 -0
- package/es/earth/models/atmosphere.js +138 -0
- package/es/earth/models/base.d.ts +16 -0
- package/es/earth/models/base.js +212 -0
- package/es/earth/models/bloomsphere.d.ts +9 -0
- package/es/earth/models/bloomsphere.js +138 -0
- package/es/earth/shaders/atmosphere_frag.glsl +17 -0
- package/es/earth/shaders/atmosphere_vert.glsl +26 -0
- package/es/earth/shaders/base_frag.glsl +13 -0
- package/es/earth/shaders/base_vert.glsl +52 -0
- package/es/earth/shaders/bloomsphere_frag.glsl +15 -0
- package/es/earth/shaders/bloomsphere_vert.glsl +20 -0
- package/es/earth/utils.d.ts +26 -0
- package/es/earth/utils.js +104 -0
- package/es/heatmap/index.d.ts +21 -0
- package/es/heatmap/index.js +145 -0
- package/es/heatmap/models/grid.d.ts +8 -0
- package/es/heatmap/models/grid.js +108 -0
- package/es/heatmap/models/grid3d.d.ts +8 -0
- package/es/heatmap/models/grid3d.js +147 -0
- package/es/heatmap/models/heatmap.d.ts +24 -0
- package/es/heatmap/models/heatmap.js +464 -0
- package/es/heatmap/models/hexagon.d.ts +8 -0
- package/es/heatmap/models/hexagon.js +111 -0
- package/es/heatmap/models/index.d.ts +5 -0
- package/es/heatmap/models/index.js +12 -0
- package/es/heatmap/shaders/grid_vert.glsl +42 -0
- package/es/heatmap/shaders/heatmap_3d_frag.glsl +14 -0
- package/es/heatmap/shaders/heatmap_3d_vert.glsl +46 -0
- package/es/heatmap/shaders/heatmap_frag.glsl +47 -0
- package/es/heatmap/shaders/heatmap_framebuffer_frag.glsl +10 -0
- package/es/heatmap/shaders/heatmap_framebuffer_vert.glsl +35 -0
- package/es/heatmap/shaders/heatmap_vert.glsl +10 -0
- package/es/heatmap/shaders/hexagon_3d_frag.glsl +0 -0
- package/es/heatmap/shaders/hexagon_3d_vert.glsl +64 -0
- package/es/heatmap/shaders/hexagon_frag.glsl +12 -0
- package/es/heatmap/shaders/hexagon_vert.glsl +41 -0
- package/es/heatmap/triangulation.d.ts +5 -0
- package/es/heatmap/triangulation.js +38 -0
- package/es/image/index.d.ts +19 -0
- package/es/image/index.js +103 -0
- package/es/image/models/dataImage.d.ts +22 -0
- package/es/image/models/dataImage.js +225 -0
- package/es/image/models/image.d.ts +19 -0
- package/es/image/models/image.js +169 -0
- package/es/image/models/index.d.ts +5 -0
- package/es/image/models/index.js +7 -0
- package/es/image/shaders/dataImage_frag.glsl +38 -0
- package/es/image/shaders/image_frag.glsl +9 -0
- package/es/image/shaders/image_vert.glsl +17 -0
- package/es/index.d.ts +16 -0
- package/es/index.js +106 -0
- package/es/line/index.d.ts +25 -0
- package/es/line/index.js +122 -0
- package/es/line/models/arc.d.ts +17 -0
- package/es/line/models/arc.js +356 -0
- package/es/line/models/arc_3d.d.ts +17 -0
- package/es/line/models/arc_3d.js +335 -0
- package/es/line/models/earthArc_3d.d.ts +17 -0
- package/es/line/models/earthArc_3d.js +338 -0
- package/es/line/models/great_circle.d.ts +12 -0
- package/es/line/models/great_circle.js +294 -0
- package/es/line/models/half.d.ts +18 -0
- package/es/line/models/half.js +282 -0
- package/es/line/models/index.d.ts +5 -0
- package/es/line/models/index.js +25 -0
- package/es/line/models/line.d.ts +21 -0
- package/es/line/models/line.js +442 -0
- package/es/line/models/linearline.d.ts +11 -0
- package/es/line/models/linearline.js +276 -0
- package/es/line/models/simpleLine.d.ts +14 -0
- package/es/line/models/simpleLine.js +233 -0
- package/es/line/models/tile.d.ts +11 -0
- package/es/line/models/tile.js +351 -0
- package/es/line/models/wall.d.ts +12 -0
- package/es/line/models/wall.js +329 -0
- package/es/line/shaders/arc_chunks.vert.glsl +21 -0
- package/es/line/shaders/dash/arc_dash_frag.glsl +28 -0
- package/es/line/shaders/dash/arc_dash_vert.glsl +148 -0
- package/es/line/shaders/dash/line_dash_frag.glsl +31 -0
- package/es/line/shaders/dash/line_dash_vert.glsl +93 -0
- package/es/line/shaders/half/line_half_frag.glsl +53 -0
- package/es/line/shaders/half/line_half_vert.glsl +169 -0
- package/es/line/shaders/line_arc2d_vert.glsl +114 -0
- package/es/line/shaders/line_arc_3d_frag.glsl +103 -0
- package/es/line/shaders/line_arc_3d_vert.glsl +207 -0
- package/es/line/shaders/line_arc_frag.glsl +89 -0
- package/es/line/shaders/line_arc_great_circle_frag.glsl +101 -0
- package/es/line/shaders/line_arc_great_circle_vert.glsl +215 -0
- package/es/line/shaders/line_arc_vert.glsl +176 -0
- package/es/line/shaders/line_bezier_vert.glsl +85 -0
- package/es/line/shaders/line_frag.glsl +100 -0
- package/es/line/shaders/line_vert.glsl +192 -0
- package/es/line/shaders/linear/arc3d_linear_frag.glsl +47 -0
- package/es/line/shaders/linear/arc3d_linear_vert.glsl +207 -0
- package/es/line/shaders/linear/arc_linear_frag.glsl +38 -0
- package/es/line/shaders/linear/arc_linear_vert.glsl +138 -0
- package/es/line/shaders/linear/line_linear_frag.glsl +27 -0
- package/es/line/shaders/linearLine/line_linear_frag.glsl +20 -0
- package/es/line/shaders/linearLine/line_linear_vert.glsl +112 -0
- package/es/line/shaders/simple/simpleline_frag.glsl +10 -0
- package/es/line/shaders/simple/simpleline_linear_frag.glsl +11 -0
- package/es/line/shaders/simple/simpleline_vert.glsl +79 -0
- package/es/line/shaders/tile/line_tile_frag.glsl +79 -0
- package/es/line/shaders/tile/line_tile_vert.glsl +210 -0
- package/es/line/shaders/wall_frag.glsl +93 -0
- package/es/line/shaders/wall_vert.glsl +111 -0
- package/es/mask/index.d.ts +18 -0
- package/es/mask/index.js +82 -0
- package/es/mask/models/fill.d.ts +11 -0
- package/es/mask/models/fill.js +121 -0
- package/es/mask/models/index.d.ts +5 -0
- package/es/mask/models/index.js +5 -0
- package/es/mask/shaders/mask_frag.glsl +7 -0
- package/es/mask/shaders/mask_vert.glsl +22 -0
- package/es/plugins/DataMappingPlugin.d.ts +18 -0
- package/es/plugins/DataMappingPlugin.js +345 -0
- package/es/plugins/DataSourcePlugin.d.ts +7 -0
- package/es/plugins/DataSourcePlugin.js +89 -0
- package/es/plugins/FeatureScalePlugin.d.ts +25 -0
- package/es/plugins/FeatureScalePlugin.js +324 -0
- package/es/plugins/LayerAnimateStylePlugin.d.ts +7 -0
- package/es/plugins/LayerAnimateStylePlugin.js +49 -0
- package/es/plugins/LayerModelPlugin.d.ts +10 -0
- package/es/plugins/LayerModelPlugin.js +71 -0
- package/es/plugins/LayerStylePlugin.d.ts +8 -0
- package/es/plugins/LayerStylePlugin.js +39 -0
- package/es/plugins/LightingPlugin.d.ts +36 -0
- package/es/plugins/LightingPlugin.js +110 -0
- package/es/plugins/MultiPassRendererPlugin.d.ts +24 -0
- package/es/plugins/MultiPassRendererPlugin.js +77 -0
- package/es/plugins/PixelPickingPlugin.d.ts +8 -0
- package/es/plugins/PixelPickingPlugin.js +146 -0
- package/es/plugins/RegisterStyleAttributePlugin.d.ts +11 -0
- package/es/plugins/RegisterStyleAttributePlugin.js +105 -0
- package/es/plugins/ShaderUniformPlugin.d.ts +17 -0
- package/es/plugins/ShaderUniformPlugin.js +107 -0
- package/es/plugins/UpdateModelPlugin.d.ts +8 -0
- package/es/plugins/UpdateModelPlugin.js +31 -0
- package/es/plugins/UpdateStyleAttributePlugin.d.ts +12 -0
- package/es/plugins/UpdateStyleAttributePlugin.js +87 -0
- package/es/point/index.d.ts +30 -0
- package/es/point/index.js +224 -0
- package/es/point/models/earthExtrude.d.ts +24 -0
- package/es/point/models/earthExtrude.js +279 -0
- package/es/point/models/earthFill.d.ts +11 -0
- package/es/point/models/earthFill.js +258 -0
- package/es/point/models/extrude.d.ts +24 -0
- package/es/point/models/extrude.js +298 -0
- package/es/point/models/fill.d.ts +40 -0
- package/es/point/models/fill.js +404 -0
- package/es/point/models/fillmage.d.ts +25 -0
- package/es/point/models/fillmage.js +367 -0
- package/es/point/models/image.d.ts +11 -0
- package/es/point/models/image.js +239 -0
- package/es/point/models/index.d.ts +5 -0
- package/es/point/models/index.js +28 -0
- package/es/point/models/normal.d.ts +17 -0
- package/es/point/models/normal.js +177 -0
- package/es/point/models/radar.d.ts +24 -0
- package/es/point/models/radar.js +297 -0
- package/es/point/models/simplePoint.d.ts +17 -0
- package/es/point/models/simplePoint.js +188 -0
- package/es/point/models/text.d.ts +57 -0
- package/es/point/models/text.js +622 -0
- package/es/point/models/tile.d.ts +22 -0
- package/es/point/models/tile.js +309 -0
- package/es/point/shaders/animate/wave_frag.glsl +65 -0
- package/es/point/shaders/earth/extrude_frag.glsl +44 -0
- package/es/point/shaders/earth/extrude_vert.glsl +140 -0
- package/es/point/shaders/earth/fill_frag.glsl +86 -0
- package/es/point/shaders/earth/fill_vert.glsl +126 -0
- package/es/point/shaders/extrude/extrude_frag.glsl +44 -0
- package/es/point/shaders/extrude/extrude_vert.glsl +121 -0
- package/es/point/shaders/fill_frag.glsl +84 -0
- package/es/point/shaders/fill_vert.glsl +189 -0
- package/es/point/shaders/image/fillImage_frag.glsl +20 -0
- package/es/point/shaders/image/fillImage_vert.glsl +116 -0
- package/es/point/shaders/image_frag.glsl +39 -0
- package/es/point/shaders/image_vert.glsl +90 -0
- package/es/point/shaders/normal_frag.glsl +15 -0
- package/es/point/shaders/normal_vert.glsl +79 -0
- package/es/point/shaders/radar/radar_frag.glsl +64 -0
- package/es/point/shaders/radar/radar_vert.glsl +120 -0
- package/es/point/shaders/simplePoint_frag.glsl +53 -0
- package/es/point/shaders/simplePoint_vert.glsl +79 -0
- package/es/point/shaders/text_frag.glsl +48 -0
- package/es/point/shaders/text_vert.glsl +131 -0
- package/es/point/shaders/tile/fill_tile_frag.glsl +83 -0
- package/es/point/shaders/tile/fill_tile_vert.glsl +181 -0
- package/es/point/shape/extrude.d.ts +15 -0
- package/es/point/shape/extrude.js +63 -0
- package/es/polygon/index.d.ts +19 -0
- package/es/polygon/index.js +148 -0
- package/es/polygon/models/extrude.d.ts +28 -0
- package/es/polygon/models/extrude.js +306 -0
- package/es/polygon/models/fill.d.ts +17 -0
- package/es/polygon/models/fill.js +211 -0
- package/es/polygon/models/index.d.ts +5 -0
- package/es/polygon/models/index.js +28 -0
- package/es/polygon/models/ocean.d.ts +23 -0
- package/es/polygon/models/ocean.js +236 -0
- package/es/polygon/models/tile.d.ts +15 -0
- package/es/polygon/models/tile.js +133 -0
- package/es/polygon/models/water.d.ts +18 -0
- package/es/polygon/models/water.js +213 -0
- package/es/polygon/shaders/extrude/polygon_extrude_frag.glsl +44 -0
- package/es/polygon/shaders/extrude/polygon_extrude_picklight_frag.glsl +44 -0
- package/es/polygon/shaders/extrude/polygon_extrude_picklight_vert.glsl +85 -0
- package/es/polygon/shaders/extrude/polygon_extrude_vert.glsl +90 -0
- package/es/polygon/shaders/extrude/polygon_extrudetex_frag.glsl +48 -0
- package/es/polygon/shaders/extrude/polygon_extrudetex_vert.glsl +93 -0
- package/es/polygon/shaders/polygon_frag.glsl +12 -0
- package/es/polygon/shaders/polygon_linear_frag.glsl +22 -0
- package/es/polygon/shaders/polygon_linear_vert.glsl +74 -0
- package/es/polygon/shaders/polygon_vert.glsl +66 -0
- package/es/polygon/shaders/tile/polygon_tile_frag.glsl +12 -0
- package/es/polygon/shaders/tile/polygon_tile_vert.glsl +82 -0
- package/es/polygon/shaders/water/polygon_ocean_frag.glsl +248 -0
- package/es/polygon/shaders/water/polygon_ocean_vert.glsl +52 -0
- package/es/polygon/shaders/water/polygon_water_frag.glsl +73 -0
- package/es/polygon/shaders/water/polygon_water_vert.glsl +55 -0
- package/es/raster/buffers/triangulation.d.ts +6 -0
- package/es/raster/buffers/triangulation.js +28 -0
- package/es/raster/index.d.ts +19 -0
- package/es/raster/index.js +106 -0
- package/es/raster/models/index.d.ts +5 -0
- package/es/raster/models/index.js +8 -0
- package/es/raster/models/raster.d.ts +21 -0
- package/es/raster/models/raster.js +167 -0
- package/es/raster/raster.d.ts +30 -0
- package/es/raster/raster.js +174 -0
- package/es/raster/shaders/raster_2d_frag.glsl +28 -0
- package/es/raster/shaders/raster_2d_vert.glsl +18 -0
- package/es/raster/shaders/raster_frag.glsl +9 -0
- package/es/raster/shaders/raster_vert.glsl +44 -0
- package/es/tile/interface.d.ts +28 -0
- package/es/tile/interface.js +1 -0
- package/es/tile/manager/tileConfigManager.d.ts +17 -0
- package/es/tile/manager/tileConfigManager.js +121 -0
- package/es/tile/manager/tileLayerManager.d.ts +36 -0
- package/es/tile/manager/tileLayerManager.js +312 -0
- package/es/tile/manager/tilePickerManager.d.ts +21 -0
- package/es/tile/manager/tilePickerManager.js +190 -0
- package/es/tile/models/tileModel.d.ts +8 -0
- package/es/tile/models/tileModel.js +62 -0
- package/es/tile/tileFactory/base.d.ts +44 -0
- package/es/tile/tileFactory/base.js +444 -0
- package/es/tile/tileFactory/index.d.ts +5 -0
- package/es/tile/tileFactory/index.js +29 -0
- package/es/tile/tileFactory/line.d.ts +12 -0
- package/es/tile/tileFactory/line.js +59 -0
- package/es/tile/tileFactory/point.d.ts +12 -0
- package/es/tile/tileFactory/point.js +59 -0
- package/es/tile/tileFactory/polygon.d.ts +12 -0
- package/es/tile/tileFactory/polygon.js +59 -0
- package/es/tile/tileFactory/raster.d.ts +12 -0
- package/es/tile/tileFactory/raster.js +55 -0
- package/es/tile/tileFactory/rasterData.d.ts +12 -0
- package/es/tile/tileFactory/rasterData.js +80 -0
- package/es/tile/tileFactory/rasterDataLayer.d.ts +19 -0
- package/es/tile/tileFactory/rasterDataLayer.js +87 -0
- package/es/tile/tileFactory/vectorLayer.d.ts +29 -0
- package/es/tile/tileFactory/vectorLayer.js +161 -0
- package/es/tile/tileLayer/baseTileLayer.d.ts +47 -0
- package/es/tile/tileLayer/baseTileLayer.js +438 -0
- package/es/tile/tmsTileLayer.d.ts +7 -0
- package/es/tile/tmsTileLayer.js +101 -0
- package/es/tile/utils.d.ts +13 -0
- package/es/tile/utils.js +131 -0
- package/es/utils/blend.d.ts +2 -0
- package/es/utils/blend.js +54 -0
- package/es/utils/collision-index.d.ts +47 -0
- package/es/utils/collision-index.js +102 -0
- package/es/utils/dataMappingStyle.d.ts +31 -0
- package/es/utils/dataMappingStyle.js +147 -0
- package/es/utils/extrude_polyline.d.ts +67 -0
- package/es/utils/extrude_polyline.js +611 -0
- package/es/utils/grid-index.d.ts +28 -0
- package/es/utils/grid-index.js +179 -0
- package/es/utils/layerData.d.ts +2 -0
- package/es/utils/layerData.js +176 -0
- package/es/utils/multiPassRender.d.ts +16 -0
- package/es/utils/multiPassRender.js +50 -0
- package/es/utils/polylineNormal.d.ts +9 -0
- package/es/utils/polylineNormal.js +191 -0
- package/es/utils/simpleLine.d.ts +23 -0
- package/es/utils/simpleLine.js +103 -0
- package/es/utils/symbol-layout.d.ts +43 -0
- package/es/utils/symbol-layout.js +299 -0
- package/es/utils/updateShape.d.ts +2 -0
- package/es/utils/updateShape.js +20 -0
- package/es/wind/index.d.ts +20 -0
- package/es/wind/index.js +100 -0
- package/es/wind/models/index.d.ts +5 -0
- package/es/wind/models/index.js +5 -0
- package/es/wind/models/utils.d.ts +19 -0
- package/es/wind/models/utils.js +226 -0
- package/es/wind/models/wind.d.ts +33 -0
- package/es/wind/models/wind.js +331 -0
- package/es/wind/models/windRender.d.ts +104 -0
- package/es/wind/models/windRender.js +357 -0
- package/es/wind/models/windShader.d.ts +12 -0
- package/es/wind/models/windShader.js +12 -0
- package/es/wind/shaders/wind_frag.glsl +9 -0
- package/es/wind/shaders/wind_vert.glsl +17 -0
- package/lib/Geometry/index.js +119 -0
- package/lib/Geometry/models/billboard.js +246 -0
- package/lib/Geometry/models/index.js +22 -0
- package/lib/Geometry/models/plane.js +436 -0
- package/lib/Geometry/models/sprite.js +318 -0
- package/lib/Geometry/shaders/billboard_frag.glsl +13 -0
- package/lib/Geometry/shaders/billboard_vert.glsl +50 -0
- package/lib/Geometry/shaders/plane_frag.glsl +22 -0
- package/lib/Geometry/shaders/plane_vert.glsl +53 -0
- package/lib/Geometry/shaders/sprite_frag.glsl +21 -0
- package/lib/Geometry/shaders/sprite_vert.glsl +28 -0
- package/lib/canvas/index.js +104 -0
- package/lib/canvas/models/canvas.js +221 -0
- package/lib/canvas/models/index.js +16 -0
- package/lib/citybuliding/building.js +101 -0
- package/lib/citybuliding/models/build.js +203 -0
- package/lib/citybuliding/shaders/build_frag.glsl +117 -0
- package/lib/citybuliding/shaders/build_vert.glsl +54 -0
- package/lib/core/BaseLayer.js +1408 -0
- package/lib/core/BaseModel.js +503 -0
- package/lib/core/interface.js +41 -0
- package/lib/core/schema.js +33 -0
- package/lib/core/shape/Path.js +88 -0
- package/lib/core/shape/extrude.js +180 -0
- package/lib/core/triangulation.js +555 -0
- package/lib/earth/index.js +107 -0
- package/lib/earth/models/atmosphere.js +152 -0
- package/lib/earth/models/base.js +222 -0
- package/lib/earth/models/bloomsphere.js +152 -0
- package/lib/earth/shaders/atmosphere_frag.glsl +17 -0
- package/lib/earth/shaders/atmosphere_vert.glsl +26 -0
- package/lib/earth/shaders/base_frag.glsl +13 -0
- package/lib/earth/shaders/base_vert.glsl +52 -0
- package/lib/earth/shaders/bloomsphere_frag.glsl +15 -0
- package/lib/earth/shaders/bloomsphere_vert.glsl +20 -0
- package/lib/earth/utils.js +136 -0
- package/lib/heatmap/index.js +158 -0
- package/lib/heatmap/models/grid.js +122 -0
- package/lib/heatmap/models/grid3d.js +161 -0
- package/lib/heatmap/models/heatmap.js +487 -0
- package/lib/heatmap/models/hexagon.js +125 -0
- package/lib/heatmap/models/index.js +26 -0
- package/lib/heatmap/shaders/grid_vert.glsl +42 -0
- package/lib/heatmap/shaders/heatmap_3d_frag.glsl +14 -0
- package/lib/heatmap/shaders/heatmap_3d_vert.glsl +46 -0
- package/lib/heatmap/shaders/heatmap_frag.glsl +47 -0
- package/lib/heatmap/shaders/heatmap_framebuffer_frag.glsl +10 -0
- package/lib/heatmap/shaders/heatmap_framebuffer_vert.glsl +35 -0
- package/lib/heatmap/shaders/heatmap_vert.glsl +10 -0
- package/lib/heatmap/shaders/hexagon_3d_frag.glsl +0 -0
- package/lib/heatmap/shaders/hexagon_3d_vert.glsl +64 -0
- package/lib/heatmap/shaders/hexagon_frag.glsl +12 -0
- package/lib/heatmap/shaders/hexagon_vert.glsl +41 -0
- package/lib/heatmap/triangulation.js +45 -0
- package/lib/image/index.js +116 -0
- package/lib/image/models/dataImage.js +240 -0
- package/lib/image/models/image.js +183 -0
- package/lib/image/models/index.js +19 -0
- package/lib/image/shaders/dataImage_frag.glsl +38 -0
- package/lib/image/shaders/image_frag.glsl +9 -0
- package/lib/image/shaders/image_vert.glsl +17 -0
- package/lib/index.js +266 -0
- package/lib/line/index.js +136 -0
- package/lib/line/models/arc.js +373 -0
- package/lib/line/models/arc_3d.js +353 -0
- package/lib/line/models/earthArc_3d.js +356 -0
- package/lib/line/models/great_circle.js +310 -0
- package/lib/line/models/half.js +299 -0
- package/lib/line/models/index.js +46 -0
- package/lib/line/models/line.js +459 -0
- package/lib/line/models/linearline.js +293 -0
- package/lib/line/models/simpleLine.js +248 -0
- package/lib/line/models/tile.js +368 -0
- package/lib/line/models/wall.js +345 -0
- package/lib/line/shaders/arc_chunks.vert.glsl +21 -0
- package/lib/line/shaders/dash/arc_dash_frag.glsl +28 -0
- package/lib/line/shaders/dash/arc_dash_vert.glsl +148 -0
- package/lib/line/shaders/dash/line_dash_frag.glsl +31 -0
- package/lib/line/shaders/dash/line_dash_vert.glsl +93 -0
- package/lib/line/shaders/half/line_half_frag.glsl +53 -0
- package/lib/line/shaders/half/line_half_vert.glsl +169 -0
- package/lib/line/shaders/line_arc2d_vert.glsl +114 -0
- package/lib/line/shaders/line_arc_3d_frag.glsl +103 -0
- package/lib/line/shaders/line_arc_3d_vert.glsl +207 -0
- package/lib/line/shaders/line_arc_frag.glsl +89 -0
- package/lib/line/shaders/line_arc_great_circle_frag.glsl +101 -0
- package/lib/line/shaders/line_arc_great_circle_vert.glsl +215 -0
- package/lib/line/shaders/line_arc_vert.glsl +176 -0
- package/lib/line/shaders/line_bezier_vert.glsl +85 -0
- package/lib/line/shaders/line_frag.glsl +100 -0
- package/lib/line/shaders/line_vert.glsl +192 -0
- package/lib/line/shaders/linear/arc3d_linear_frag.glsl +47 -0
- package/lib/line/shaders/linear/arc3d_linear_vert.glsl +207 -0
- package/lib/line/shaders/linear/arc_linear_frag.glsl +38 -0
- package/lib/line/shaders/linear/arc_linear_vert.glsl +138 -0
- package/lib/line/shaders/linear/line_linear_frag.glsl +27 -0
- package/lib/line/shaders/linearLine/line_linear_frag.glsl +20 -0
- package/lib/line/shaders/linearLine/line_linear_vert.glsl +112 -0
- package/lib/line/shaders/simple/simpleline_frag.glsl +10 -0
- package/lib/line/shaders/simple/simpleline_linear_frag.glsl +11 -0
- package/lib/line/shaders/simple/simpleline_vert.glsl +79 -0
- package/lib/line/shaders/tile/line_tile_frag.glsl +79 -0
- package/lib/line/shaders/tile/line_tile_vert.glsl +210 -0
- package/lib/line/shaders/wall_frag.glsl +93 -0
- package/lib/line/shaders/wall_vert.glsl +111 -0
- package/lib/mask/index.js +95 -0
- package/lib/mask/models/fill.js +137 -0
- package/lib/mask/models/index.js +16 -0
- package/lib/mask/shaders/mask_frag.glsl +7 -0
- package/lib/mask/shaders/mask_vert.glsl +22 -0
- package/lib/plugins/DataMappingPlugin.js +360 -0
- package/lib/plugins/DataSourcePlugin.js +108 -0
- package/lib/plugins/FeatureScalePlugin.js +348 -0
- package/lib/plugins/LayerAnimateStylePlugin.js +64 -0
- package/lib/plugins/LayerModelPlugin.js +82 -0
- package/lib/plugins/LayerStylePlugin.js +50 -0
- package/lib/plugins/LightingPlugin.js +125 -0
- package/lib/plugins/MultiPassRendererPlugin.js +93 -0
- package/lib/plugins/PixelPickingPlugin.js +159 -0
- package/lib/plugins/RegisterStyleAttributePlugin.js +117 -0
- package/lib/plugins/ShaderUniformPlugin.js +120 -0
- package/lib/plugins/UpdateModelPlugin.js +42 -0
- package/lib/plugins/UpdateStyleAttributePlugin.js +98 -0
- package/lib/point/index.js +238 -0
- package/lib/point/models/earthExtrude.js +295 -0
- package/lib/point/models/earthFill.js +293 -0
- package/lib/point/models/extrude.js +315 -0
- package/lib/point/models/fill.js +420 -0
- package/lib/point/models/fillmage.js +383 -0
- package/lib/point/models/image.js +255 -0
- package/lib/point/models/index.js +50 -0
- package/lib/point/models/normal.js +194 -0
- package/lib/point/models/radar.js +314 -0
- package/lib/point/models/simplePoint.js +205 -0
- package/lib/point/models/text.js +637 -0
- package/lib/point/models/tile.js +325 -0
- package/lib/point/shaders/animate/wave_frag.glsl +65 -0
- package/lib/point/shaders/earth/extrude_frag.glsl +44 -0
- package/lib/point/shaders/earth/extrude_vert.glsl +140 -0
- package/lib/point/shaders/earth/fill_frag.glsl +86 -0
- package/lib/point/shaders/earth/fill_vert.glsl +126 -0
- package/lib/point/shaders/extrude/extrude_frag.glsl +44 -0
- package/lib/point/shaders/extrude/extrude_vert.glsl +121 -0
- package/lib/point/shaders/fill_frag.glsl +84 -0
- package/lib/point/shaders/fill_vert.glsl +189 -0
- package/lib/point/shaders/image/fillImage_frag.glsl +20 -0
- package/lib/point/shaders/image/fillImage_vert.glsl +116 -0
- package/lib/point/shaders/image_frag.glsl +39 -0
- package/lib/point/shaders/image_vert.glsl +90 -0
- package/lib/point/shaders/normal_frag.glsl +15 -0
- package/lib/point/shaders/normal_vert.glsl +79 -0
- package/lib/point/shaders/radar/radar_frag.glsl +64 -0
- package/lib/point/shaders/radar/radar_vert.glsl +120 -0
- package/lib/point/shaders/simplePoint_frag.glsl +53 -0
- package/lib/point/shaders/simplePoint_vert.glsl +79 -0
- package/lib/point/shaders/text_frag.glsl +48 -0
- package/lib/point/shaders/text_vert.glsl +131 -0
- package/lib/point/shaders/tile/fill_tile_frag.glsl +83 -0
- package/lib/point/shaders/tile/fill_tile_vert.glsl +181 -0
- package/lib/point/shape/extrude.js +78 -0
- package/lib/polygon/index.js +162 -0
- package/lib/polygon/models/extrude.js +322 -0
- package/lib/polygon/models/fill.js +226 -0
- package/lib/polygon/models/index.js +50 -0
- package/lib/polygon/models/ocean.js +252 -0
- package/lib/polygon/models/tile.js +147 -0
- package/lib/polygon/models/water.js +229 -0
- package/lib/polygon/shaders/extrude/polygon_extrude_frag.glsl +44 -0
- package/lib/polygon/shaders/extrude/polygon_extrude_picklight_frag.glsl +44 -0
- package/lib/polygon/shaders/extrude/polygon_extrude_picklight_vert.glsl +85 -0
- package/lib/polygon/shaders/extrude/polygon_extrude_vert.glsl +90 -0
- package/lib/polygon/shaders/extrude/polygon_extrudetex_frag.glsl +48 -0
- package/lib/polygon/shaders/extrude/polygon_extrudetex_vert.glsl +93 -0
- package/lib/polygon/shaders/polygon_frag.glsl +12 -0
- package/lib/polygon/shaders/polygon_linear_frag.glsl +22 -0
- package/lib/polygon/shaders/polygon_linear_vert.glsl +74 -0
- package/lib/polygon/shaders/polygon_vert.glsl +66 -0
- package/lib/polygon/shaders/tile/polygon_tile_frag.glsl +12 -0
- package/lib/polygon/shaders/tile/polygon_tile_vert.glsl +82 -0
- package/lib/polygon/shaders/water/polygon_ocean_frag.glsl +248 -0
- package/lib/polygon/shaders/water/polygon_ocean_vert.glsl +52 -0
- package/lib/polygon/shaders/water/polygon_water_frag.glsl +73 -0
- package/lib/polygon/shaders/water/polygon_water_vert.glsl +55 -0
- package/lib/raster/buffers/triangulation.js +38 -0
- package/lib/raster/index.js +119 -0
- package/lib/raster/models/index.js +20 -0
- package/lib/raster/models/raster.js +182 -0
- package/lib/raster/raster.js +191 -0
- package/lib/raster/shaders/raster_2d_frag.glsl +28 -0
- package/lib/raster/shaders/raster_2d_vert.glsl +18 -0
- package/lib/raster/shaders/raster_frag.glsl +9 -0
- package/lib/raster/shaders/raster_vert.glsl +44 -0
- package/lib/tile/interface.js +5 -0
- package/lib/tile/manager/tileConfigManager.js +133 -0
- package/lib/tile/manager/tileLayerManager.js +330 -0
- package/lib/tile/manager/tilePickerManager.js +201 -0
- package/lib/tile/models/tileModel.js +74 -0
- package/lib/tile/tileFactory/base.js +466 -0
- package/lib/tile/tileFactory/index.js +59 -0
- package/lib/tile/tileFactory/line.js +70 -0
- package/lib/tile/tileFactory/point.js +70 -0
- package/lib/tile/tileFactory/polygon.js +70 -0
- package/lib/tile/tileFactory/raster.js +68 -0
- package/lib/tile/tileFactory/rasterData.js +93 -0
- package/lib/tile/tileFactory/rasterDataLayer.js +100 -0
- package/lib/tile/tileFactory/vectorLayer.js +176 -0
- package/lib/tile/tileLayer/baseTileLayer.js +447 -0
- package/lib/tile/tmsTileLayer.js +117 -0
- package/lib/tile/utils.js +158 -0
- package/lib/utils/blend.js +65 -0
- package/lib/utils/collision-index.js +118 -0
- package/lib/utils/dataMappingStyle.js +151 -0
- package/lib/utils/extrude_polyline.js +653 -0
- package/lib/utils/grid-index.js +188 -0
- package/lib/utils/layerData.js +187 -0
- package/lib/utils/multiPassRender.js +61 -0
- package/lib/utils/polylineNormal.js +230 -0
- package/lib/utils/simpleLine.js +116 -0
- package/lib/utils/symbol-layout.js +308 -0
- package/lib/utils/updateShape.js +27 -0
- package/lib/wind/index.js +113 -0
- package/lib/wind/models/index.js +16 -0
- package/lib/wind/models/utils.js +253 -0
- package/lib/wind/models/wind.js +346 -0
- package/lib/wind/models/windRender.js +373 -0
- package/lib/wind/models/windShader.js +25 -0
- package/lib/wind/shaders/wind_frag.glsl +9 -0
- package/lib/wind/shaders/wind_vert.glsl +17 -0
- package/package.json +6 -6
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uniform sampler2D u_texture;
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uniform sampler2D u_colorTexture;
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uniform float u_opacity;
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varying vec2 v_texCoord;
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varying float v_intensity;
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void main(){
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float intensity = texture2D(u_texture, v_texCoord).r;
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vec4 color = texture2D(u_colorTexture,vec2(intensity, 0));
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gl_FragColor = color;
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// gl_FragColor.a = color.a * smoothstep(0.1,0.2,intensity)* u_opacity;
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gl_FragColor.a = color.a * smoothstep(0.,0.1,intensity) * u_opacity;
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}
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precision highp float;
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attribute vec3 a_Position;
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attribute vec2 a_Uv;
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uniform sampler2D u_texture;
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varying vec2 v_texCoord;
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uniform mat4 u_ModelMatrix;
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uniform mat4 u_InverseViewProjectionMatrix;
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uniform mat4 u_ViewProjectionMatrixUncentered;
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varying float v_intensity;
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vec2 toBezier(float t, vec2 P0, vec2 P1, vec2 P2, vec2 P3) {
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float t2 = t * t;
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float one_minus_t = 1.0 - t;
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float one_minus_t2 = one_minus_t * one_minus_t;
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return (P0 * one_minus_t2 * one_minus_t + P1 * 3.0 * t * one_minus_t2 + P2 * 3.0 * t2 * one_minus_t + P3 * t2 * t);
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}
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vec2 toBezier(float t, vec4 p){
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return toBezier(t, vec2(0.0, 0.0), vec2(p.x, p.y), vec2(p.z, p.w), vec2(1.0, 1.0));
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}
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#pragma include "projection"
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void main() {
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v_texCoord = a_Uv;
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vec2 pos = a_Uv * vec2(2.0) - vec2(1.0); // 将原本 0 -> 1 的 uv 转换为 -1 -> 1 的标准坐标空间(NDC)
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vec4 p1 = vec4(pos, 0.0, 1.0); // x/y 平面上的点(z == 0)可以认为是三维上的点被投影到平面后的点
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vec4 p2 = vec4(pos, 1.0, 1.0); // 平行于x/y平面、z==1 的平面上的点
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vec4 inverseP1 = u_InverseViewProjectionMatrix * p1; // 根据视图投影矩阵的逆矩阵平面上的反算出三维空间中的点(p1平面上的点)
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vec4 inverseP2 = u_InverseViewProjectionMatrix * p2;
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inverseP1 = inverseP1 / inverseP1.w; // 归一化操作(归一化后为世界坐标)
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inverseP2 = inverseP2 / inverseP2.w;
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float zPos = (0.0 - inverseP1.z) / (inverseP2.z - inverseP1.z); // ??
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vec4 position = inverseP1 + zPos * (inverseP2 - inverseP1);
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vec4 b= vec4(0.5000, 0.0, 1.0, 0.5000);
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float fh;
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v_intensity = texture2D(u_texture, v_texCoord).r;
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fh = toBezier(v_intensity, b).y;
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gl_Position = u_ViewProjectionMatrixUncentered * vec4(position.xy, fh * project_pixel(50.), 1.0);
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}
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uniform sampler2D u_texture; // 热力强度图
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uniform sampler2D u_colorTexture; // 根据强度分布的色带
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uniform float u_opacity;
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varying vec2 v_texCoord;
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uniform vec2 u_ViewportSize;
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float getBlurIndusty() {
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float vW = 2.0/u_ViewportSize.x;
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float vH = 2.0/u_ViewportSize.y;
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vec2 vUv = v_texCoord;
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float i11 = texture2D( u_texture, vec2( vUv.x - 1.0 * vW, vUv.y + 1.0 * vH) ).r;
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float i12 = texture2D( u_texture, vec2( vUv.x - 0.0 * vW, vUv.y + 1.0 * vH) ).r;
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float i13 = texture2D( u_texture, vec2( vUv.x + 1.0 * vW, vUv.y + 1.0 * vH) ).r;
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float i21 = texture2D( u_texture, vec2( vUv.x - 1.0 * vW, vUv.y) ).r;
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float i22 = texture2D( u_texture, vec2( vUv.x , vUv.y) ).r;
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float i23 = texture2D( u_texture, vec2( vUv.x + 1.0 * vW, vUv.y) ).r;
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float i31 = texture2D( u_texture, vec2( vUv.x - 1.0 * vW, vUv.y-1.0*vH) ).r;
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float i32 = texture2D( u_texture, vec2( vUv.x - 0.0 * vW, vUv.y-1.0*vH) ).r;
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float i33 = texture2D( u_texture, vec2( vUv.x + 1.0 * vW, vUv.y-1.0*vH) ).r;
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return(
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i11 +
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i12 +
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i13 +
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i21 +
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i21 +
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i22 +
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i23 +
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i31 +
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i32 +
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i33
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)/9.0;
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}
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void main(){
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// float intensity = texture2D(u_texture, v_texCoord).r;
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float intensity = getBlurIndusty();
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vec4 color = texture2D(u_colorTexture, vec2(intensity, 0.0));
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gl_FragColor =color;
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gl_FragColor.a = color.a * smoothstep(0.,0.1,intensity) * u_opacity;
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}
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precision highp float;
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uniform float u_intensity;
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varying float v_weight;
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varying vec2 v_extrude;
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#define GAUSS_COEF 0.3989422804014327
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void main(){
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float d = -0.5 * 3.0 * 3.0 * dot(v_extrude, v_extrude);
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float val = v_weight * u_intensity * GAUSS_COEF * exp(d);
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gl_FragColor = vec4(val, 1., 1., 1.);
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}
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precision highp float;
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attribute vec3 a_Position;
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attribute float a_Size;
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attribute vec2 a_Dir;
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uniform float u_intensity;
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uniform float u_radius;
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varying vec2 v_extrude;
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varying float v_weight;
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9
|
+
uniform mat4 u_ModelMatrix;
|
|
10
|
+
uniform mat4 u_Mvp;
|
|
11
|
+
|
|
12
|
+
#define GAUSS_COEF 0.3989422804014327
|
|
13
|
+
|
|
14
|
+
#pragma include "projection"
|
|
15
|
+
|
|
16
|
+
void main(){
|
|
17
|
+
v_weight = a_Size;
|
|
18
|
+
float ZERO = 1.0 / 255.0 / 16.0;
|
|
19
|
+
float extrude_x = a_Dir.x * 2.0 -1.0;
|
|
20
|
+
float extrude_y = a_Dir.y * 2.0 -1.0;
|
|
21
|
+
vec2 extrude_dir = normalize(vec2(extrude_x,extrude_y));
|
|
22
|
+
float S = sqrt(-2.0 * log(ZERO / a_Size / u_intensity / GAUSS_COEF)) / 2.5;
|
|
23
|
+
v_extrude = extrude_dir * S;
|
|
24
|
+
|
|
25
|
+
vec2 offset = project_pixel(v_extrude * u_radius);
|
|
26
|
+
vec4 project_pos = project_position(vec4(a_Position.xy, 0.0, 1.0));
|
|
27
|
+
|
|
28
|
+
// gl_Position = project_common_position_to_clipspace(vec4(project_pos.xy + offset, 0.0, 1.0));
|
|
29
|
+
|
|
30
|
+
if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) { // gaode2.x
|
|
31
|
+
gl_Position = u_Mvp * (vec4(project_pos.xy + offset, 0.0, 1.0));
|
|
32
|
+
} else {
|
|
33
|
+
gl_Position = project_common_position_to_clipspace(vec4(project_pos.xy + offset, 0.0, 1.0));
|
|
34
|
+
}
|
|
35
|
+
}
|
|
File without changes
|
|
@@ -0,0 +1,64 @@
|
|
|
1
|
+
precision highp float;
|
|
2
|
+
// 多边形顶点坐标
|
|
3
|
+
attribute vec3 a_Position;
|
|
4
|
+
// 多边形经纬度坐标
|
|
5
|
+
attribute vec3 a_Pos;
|
|
6
|
+
|
|
7
|
+
attribute vec3 a_Normal;
|
|
8
|
+
attribute float a_Size;
|
|
9
|
+
attribute vec4 a_Color;
|
|
10
|
+
uniform vec2 u_radius;
|
|
11
|
+
uniform float u_coverage: 0.9;
|
|
12
|
+
uniform float u_angle: 0;
|
|
13
|
+
uniform mat4 u_ModelMatrix;
|
|
14
|
+
uniform mat4 u_Mvp;
|
|
15
|
+
varying vec4 v_color;
|
|
16
|
+
|
|
17
|
+
uniform vec2 u_SceneCenterMKT;
|
|
18
|
+
|
|
19
|
+
#pragma include "projection"
|
|
20
|
+
#pragma include "project"
|
|
21
|
+
#pragma include "light"
|
|
22
|
+
#pragma include "picking"
|
|
23
|
+
|
|
24
|
+
|
|
25
|
+
void main() {
|
|
26
|
+
mat2 rotationMatrix = mat2(cos(u_angle), sin(u_angle), -sin(u_angle), cos(u_angle));
|
|
27
|
+
vec2 offset =(vec2(a_Position.xy * u_radius * rotationMatrix * u_coverage));
|
|
28
|
+
// vec2 lnglat = unProjectFlat(a_Pos.xy + offset); // 实际的经纬度
|
|
29
|
+
// vec2 lnglat = (a_Pos.xy + offset);
|
|
30
|
+
// vec4 project_pos = project_position(vec4(lnglat, a_Position.z * a_Size, 1.0));
|
|
31
|
+
// gl_Position = project_common_position_to_clipspace(project_pos);
|
|
32
|
+
// float lightWeight = calc_lighting(project_pos);
|
|
33
|
+
// v_color =vec4(a_Color.rgb*lightWeight, a_Color.w);
|
|
34
|
+
|
|
35
|
+
if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) { // gaode2.x
|
|
36
|
+
// vec2 lnglat = (a_Pos.xy + offset);
|
|
37
|
+
// vec4 project_pos = project_position(vec4(lnglat, a_Position.z * a_Size, 1.0));
|
|
38
|
+
|
|
39
|
+
// float lightWeight = calc_lighting(project_pos);
|
|
40
|
+
// v_color =vec4(a_Color.rgb*lightWeight, a_Color.w);
|
|
41
|
+
|
|
42
|
+
// gl_Position = u_Mvp * vec4(lnglat , a_Position.z * a_Size, 1.0);
|
|
43
|
+
vec2 lnglat = unProjectFlat(a_Pos.xy + offset); // 经纬度
|
|
44
|
+
vec2 customLnglat = customProject(lnglat) - u_SceneCenterMKT; // 将经纬度转换为高德2.0需要的平面坐标
|
|
45
|
+
vec4 project_pos = project_position(vec4(customLnglat, a_Position.z * a_Size, 1.0));
|
|
46
|
+
|
|
47
|
+
float lightWeight = calc_lighting(project_pos);
|
|
48
|
+
v_color =vec4(a_Color.rgb*lightWeight, a_Color.w);
|
|
49
|
+
|
|
50
|
+
gl_Position = u_Mvp * vec4(customLnglat , a_Position.z * a_Size, 1.0);
|
|
51
|
+
} else {
|
|
52
|
+
vec2 lnglat = unProjectFlat(a_Pos.xy + offset); // 实际的经纬度
|
|
53
|
+
vec4 project_pos = project_position(vec4(lnglat, a_Position.z * a_Size, 1.0));
|
|
54
|
+
|
|
55
|
+
float lightWeight = calc_lighting(project_pos);
|
|
56
|
+
v_color =vec4(a_Color.rgb*lightWeight, a_Color.w);
|
|
57
|
+
|
|
58
|
+
gl_Position = project_common_position_to_clipspace(project_pos);
|
|
59
|
+
}
|
|
60
|
+
|
|
61
|
+
|
|
62
|
+
|
|
63
|
+
setPickingColor(a_PickingColor);
|
|
64
|
+
}
|
|
@@ -0,0 +1,41 @@
|
|
|
1
|
+
precision highp float;
|
|
2
|
+
// 多边形顶点坐标
|
|
3
|
+
attribute vec3 a_Position;
|
|
4
|
+
// 多边形经纬度坐标
|
|
5
|
+
attribute vec3 a_Pos;
|
|
6
|
+
attribute float a_Size;
|
|
7
|
+
attribute vec4 a_Color;
|
|
8
|
+
uniform vec2 u_radius;
|
|
9
|
+
uniform float u_coverage: 0.9;
|
|
10
|
+
uniform float u_angle: 0;
|
|
11
|
+
uniform mat4 u_ModelMatrix;
|
|
12
|
+
uniform mat4 u_Mvp;
|
|
13
|
+
varying vec4 v_color;
|
|
14
|
+
|
|
15
|
+
uniform vec2 u_SceneCenterMKT;
|
|
16
|
+
|
|
17
|
+
#pragma include "projection"
|
|
18
|
+
#pragma include "project"
|
|
19
|
+
#pragma include "picking"
|
|
20
|
+
|
|
21
|
+
void main() {
|
|
22
|
+
v_color = a_Color;
|
|
23
|
+
|
|
24
|
+
mat2 rotationMatrix = mat2(cos(u_angle), sin(u_angle), -sin(u_angle), cos(u_angle));
|
|
25
|
+
vec2 offset =(vec2(a_Position.xy * u_radius * rotationMatrix * u_coverage));
|
|
26
|
+
vec2 lnglat = unProjectFlat(a_Pos.xy + offset);
|
|
27
|
+
|
|
28
|
+
// vec4 project_pos = project_position(vec4(lnglat, 0, 1.0));
|
|
29
|
+
// gl_Position = project_common_position_to_clipspace(vec4(project_pos.xy, 0., 1.0));
|
|
30
|
+
if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) { // gaode2.x
|
|
31
|
+
// gl_Position = u_Mvp * (vec4(project_pos.xy, 0., 1.0));
|
|
32
|
+
// gl_Position = u_Mvp * (vec4(a_Pos.xy + offset, 0., 1.0));
|
|
33
|
+
vec2 customLnglat = customProject(lnglat) - u_SceneCenterMKT;
|
|
34
|
+
vec4 project_pos = project_position(vec4(customLnglat, 0, 1.0));
|
|
35
|
+
gl_Position = u_Mvp * vec4(project_pos.xy, 0.0, 1.0);
|
|
36
|
+
} else {
|
|
37
|
+
vec4 project_pos = project_position(vec4(lnglat, 0, 1.0));
|
|
38
|
+
gl_Position = project_common_position_to_clipspace(vec4(project_pos.xy, 0., 1.0));
|
|
39
|
+
}
|
|
40
|
+
setPickingColor(a_PickingColor);
|
|
41
|
+
}
|
|
@@ -0,0 +1,45 @@
|
|
|
1
|
+
"use strict";
|
|
2
|
+
|
|
3
|
+
Object.defineProperty(exports, "__esModule", {
|
|
4
|
+
value: true
|
|
5
|
+
});
|
|
6
|
+
exports.heatMap3DTriangulation = heatMap3DTriangulation;
|
|
7
|
+
|
|
8
|
+
// @ts-ignore
|
|
9
|
+
function heatMap3DTriangulation(width, height) {
|
|
10
|
+
var indices = [];
|
|
11
|
+
var vertices = [];
|
|
12
|
+
var uvs = [];
|
|
13
|
+
var gridX1 = width + 1;
|
|
14
|
+
var gridY1 = height + 1;
|
|
15
|
+
var widthHalf = width / 2;
|
|
16
|
+
var heightHalf = height / 2;
|
|
17
|
+
|
|
18
|
+
for (var iy = 0; iy < gridY1; iy++) {
|
|
19
|
+
var y = iy - heightHalf;
|
|
20
|
+
|
|
21
|
+
for (var ix = 0; ix < gridX1; ix++) {
|
|
22
|
+
var x = ix - widthHalf;
|
|
23
|
+
vertices.push(x / widthHalf, -y / heightHalf, 0);
|
|
24
|
+
uvs.push(ix / width);
|
|
25
|
+
uvs.push(1 - iy / height);
|
|
26
|
+
}
|
|
27
|
+
}
|
|
28
|
+
|
|
29
|
+
for (var _iy = 0; _iy < height; _iy++) {
|
|
30
|
+
for (var _ix = 0; _ix < width; _ix++) {
|
|
31
|
+
var a = _ix + gridX1 * _iy;
|
|
32
|
+
var b = _ix + gridX1 * (_iy + 1);
|
|
33
|
+
var c = _ix + 1 + gridX1 * (_iy + 1);
|
|
34
|
+
var d = _ix + 1 + gridX1 * _iy;
|
|
35
|
+
indices.push(a, b, d);
|
|
36
|
+
indices.push(b, c, d);
|
|
37
|
+
}
|
|
38
|
+
}
|
|
39
|
+
|
|
40
|
+
return {
|
|
41
|
+
vertices: vertices,
|
|
42
|
+
indices: indices,
|
|
43
|
+
uvs: uvs
|
|
44
|
+
};
|
|
45
|
+
}
|
|
@@ -0,0 +1,116 @@
|
|
|
1
|
+
"use strict";
|
|
2
|
+
|
|
3
|
+
var _interopRequireDefault = require("@babel/runtime/helpers/interopRequireDefault");
|
|
4
|
+
|
|
5
|
+
Object.defineProperty(exports, "__esModule", {
|
|
6
|
+
value: true
|
|
7
|
+
});
|
|
8
|
+
exports.default = void 0;
|
|
9
|
+
|
|
10
|
+
var _classCallCheck2 = _interopRequireDefault(require("@babel/runtime/helpers/classCallCheck"));
|
|
11
|
+
|
|
12
|
+
var _createClass2 = _interopRequireDefault(require("@babel/runtime/helpers/createClass"));
|
|
13
|
+
|
|
14
|
+
var _assertThisInitialized2 = _interopRequireDefault(require("@babel/runtime/helpers/assertThisInitialized"));
|
|
15
|
+
|
|
16
|
+
var _inherits2 = _interopRequireDefault(require("@babel/runtime/helpers/inherits"));
|
|
17
|
+
|
|
18
|
+
var _possibleConstructorReturn2 = _interopRequireDefault(require("@babel/runtime/helpers/possibleConstructorReturn"));
|
|
19
|
+
|
|
20
|
+
var _getPrototypeOf2 = _interopRequireDefault(require("@babel/runtime/helpers/getPrototypeOf"));
|
|
21
|
+
|
|
22
|
+
var _defineProperty2 = _interopRequireDefault(require("@babel/runtime/helpers/defineProperty"));
|
|
23
|
+
|
|
24
|
+
var _BaseLayer2 = _interopRequireDefault(require("../core/BaseLayer"));
|
|
25
|
+
|
|
26
|
+
var _index = _interopRequireDefault(require("./models/index"));
|
|
27
|
+
|
|
28
|
+
function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = (0, _getPrototypeOf2.default)(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = (0, _getPrototypeOf2.default)(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return (0, _possibleConstructorReturn2.default)(this, result); }; }
|
|
29
|
+
|
|
30
|
+
function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
|
|
31
|
+
|
|
32
|
+
var ImageLayer = /*#__PURE__*/function (_BaseLayer) {
|
|
33
|
+
(0, _inherits2.default)(ImageLayer, _BaseLayer);
|
|
34
|
+
|
|
35
|
+
var _super = _createSuper(ImageLayer);
|
|
36
|
+
|
|
37
|
+
function ImageLayer() {
|
|
38
|
+
var _this;
|
|
39
|
+
|
|
40
|
+
(0, _classCallCheck2.default)(this, ImageLayer);
|
|
41
|
+
|
|
42
|
+
for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {
|
|
43
|
+
args[_key] = arguments[_key];
|
|
44
|
+
}
|
|
45
|
+
|
|
46
|
+
_this = _super.call.apply(_super, [this].concat(args));
|
|
47
|
+
(0, _defineProperty2.default)((0, _assertThisInitialized2.default)(_this), "type", 'ImageLayer');
|
|
48
|
+
return _this;
|
|
49
|
+
}
|
|
50
|
+
|
|
51
|
+
(0, _createClass2.default)(ImageLayer, [{
|
|
52
|
+
key: "buildModels",
|
|
53
|
+
value: function buildModels() {
|
|
54
|
+
var _this2 = this;
|
|
55
|
+
|
|
56
|
+
var modelType = this.getModelType();
|
|
57
|
+
this.layerModel = new _index.default[modelType](this);
|
|
58
|
+
this.layerModel.initModels(function (models) {
|
|
59
|
+
_this2.models = models;
|
|
60
|
+
|
|
61
|
+
_this2.renderLayers();
|
|
62
|
+
});
|
|
63
|
+
}
|
|
64
|
+
}, {
|
|
65
|
+
key: "rebuildModels",
|
|
66
|
+
value: function rebuildModels() {
|
|
67
|
+
var _this3 = this;
|
|
68
|
+
|
|
69
|
+
this.layerModel.buildModels(function (models) {
|
|
70
|
+
return _this3.models = models;
|
|
71
|
+
});
|
|
72
|
+
}
|
|
73
|
+
}, {
|
|
74
|
+
key: "getConfigSchema",
|
|
75
|
+
value: function getConfigSchema() {
|
|
76
|
+
return {
|
|
77
|
+
properties: {
|
|
78
|
+
opacity: {
|
|
79
|
+
type: 'number',
|
|
80
|
+
minimum: 0,
|
|
81
|
+
maximum: 1
|
|
82
|
+
}
|
|
83
|
+
}
|
|
84
|
+
};
|
|
85
|
+
}
|
|
86
|
+
}, {
|
|
87
|
+
key: "getDefaultConfig",
|
|
88
|
+
value: function getDefaultConfig() {
|
|
89
|
+
var type = this.getModelType();
|
|
90
|
+
var defaultConfig = {
|
|
91
|
+
image: {},
|
|
92
|
+
dataImage: {}
|
|
93
|
+
};
|
|
94
|
+
return defaultConfig[type];
|
|
95
|
+
}
|
|
96
|
+
}, {
|
|
97
|
+
key: "getModelType",
|
|
98
|
+
value: function getModelType() {
|
|
99
|
+
var _shapeAttribute$scale;
|
|
100
|
+
|
|
101
|
+
var shapeAttribute = this.styleAttributeService.getLayerStyleAttribute('shape');
|
|
102
|
+
var shape = shapeAttribute === null || shapeAttribute === void 0 ? void 0 : (_shapeAttribute$scale = shapeAttribute.scale) === null || _shapeAttribute$scale === void 0 ? void 0 : _shapeAttribute$scale.field;
|
|
103
|
+
|
|
104
|
+
if (shape === 'dataImage') {
|
|
105
|
+
return 'dataImage';
|
|
106
|
+
} else if (shape === 'image') {
|
|
107
|
+
return 'image';
|
|
108
|
+
} else {
|
|
109
|
+
return 'image';
|
|
110
|
+
}
|
|
111
|
+
}
|
|
112
|
+
}]);
|
|
113
|
+
return ImageLayer;
|
|
114
|
+
}(_BaseLayer2.default);
|
|
115
|
+
|
|
116
|
+
exports.default = ImageLayer;
|