@antv/l7-layers 2.9.26-alpha.0 → 2.9.26-alpha.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (579) hide show
  1. package/es/Geometry/index.d.ts +19 -0
  2. package/es/Geometry/index.js +106 -0
  3. package/es/Geometry/models/billboard.d.ts +26 -0
  4. package/es/Geometry/models/billboard.js +232 -0
  5. package/es/Geometry/models/index.d.ts +5 -0
  6. package/es/Geometry/models/index.js +9 -0
  7. package/es/Geometry/models/plane.d.ts +45 -0
  8. package/es/Geometry/models/plane.js +421 -0
  9. package/es/Geometry/models/sprite.d.ts +47 -0
  10. package/es/Geometry/models/sprite.js +304 -0
  11. package/es/Geometry/shaders/billboard_frag.glsl +13 -0
  12. package/es/Geometry/shaders/billboard_vert.glsl +50 -0
  13. package/es/Geometry/shaders/plane_frag.glsl +22 -0
  14. package/es/Geometry/shaders/plane_vert.glsl +53 -0
  15. package/es/Geometry/shaders/sprite_frag.glsl +21 -0
  16. package/es/Geometry/shaders/sprite_vert.glsl +28 -0
  17. package/es/canvas/index.d.ts +19 -0
  18. package/es/canvas/index.js +91 -0
  19. package/es/canvas/models/canvas.d.ts +18 -0
  20. package/es/canvas/models/canvas.js +212 -0
  21. package/es/canvas/models/index.d.ts +5 -0
  22. package/es/canvas/models/index.js +5 -0
  23. package/es/citybuliding/building.d.ts +17 -0
  24. package/es/citybuliding/building.js +88 -0
  25. package/es/citybuliding/models/build.d.ts +22 -0
  26. package/es/citybuliding/models/build.js +188 -0
  27. package/es/citybuliding/shaders/build_frag.glsl +117 -0
  28. package/es/citybuliding/shaders/build_vert.glsl +54 -0
  29. package/es/core/BaseLayer.d.ts +208 -0
  30. package/es/core/BaseLayer.js +1409 -0
  31. package/es/core/BaseModel.d.ts +140 -0
  32. package/es/core/BaseModel.js +486 -0
  33. package/es/core/interface.d.ts +201 -0
  34. package/es/core/interface.js +30 -0
  35. package/es/core/schema.d.ts +27 -0
  36. package/es/core/schema.js +25 -0
  37. package/es/core/shape/Path.d.ts +39 -0
  38. package/es/core/shape/Path.js +62 -0
  39. package/es/core/shape/extrude.d.ts +17 -0
  40. package/es/core/shape/extrude.js +148 -0
  41. package/es/core/triangulation.d.ts +122 -0
  42. package/es/core/triangulation.js +491 -0
  43. package/es/earth/index.d.ts +17 -0
  44. package/es/earth/index.js +91 -0
  45. package/es/earth/models/atmosphere.d.ts +9 -0
  46. package/es/earth/models/atmosphere.js +138 -0
  47. package/es/earth/models/base.d.ts +16 -0
  48. package/es/earth/models/base.js +212 -0
  49. package/es/earth/models/bloomsphere.d.ts +9 -0
  50. package/es/earth/models/bloomsphere.js +138 -0
  51. package/es/earth/shaders/atmosphere_frag.glsl +17 -0
  52. package/es/earth/shaders/atmosphere_vert.glsl +26 -0
  53. package/es/earth/shaders/base_frag.glsl +13 -0
  54. package/es/earth/shaders/base_vert.glsl +52 -0
  55. package/es/earth/shaders/bloomsphere_frag.glsl +15 -0
  56. package/es/earth/shaders/bloomsphere_vert.glsl +20 -0
  57. package/es/earth/utils.d.ts +26 -0
  58. package/es/earth/utils.js +104 -0
  59. package/es/heatmap/index.d.ts +21 -0
  60. package/es/heatmap/index.js +145 -0
  61. package/es/heatmap/models/grid.d.ts +8 -0
  62. package/es/heatmap/models/grid.js +108 -0
  63. package/es/heatmap/models/grid3d.d.ts +8 -0
  64. package/es/heatmap/models/grid3d.js +147 -0
  65. package/es/heatmap/models/heatmap.d.ts +24 -0
  66. package/es/heatmap/models/heatmap.js +464 -0
  67. package/es/heatmap/models/hexagon.d.ts +8 -0
  68. package/es/heatmap/models/hexagon.js +111 -0
  69. package/es/heatmap/models/index.d.ts +5 -0
  70. package/es/heatmap/models/index.js +12 -0
  71. package/es/heatmap/shaders/grid_vert.glsl +42 -0
  72. package/es/heatmap/shaders/heatmap_3d_frag.glsl +14 -0
  73. package/es/heatmap/shaders/heatmap_3d_vert.glsl +46 -0
  74. package/es/heatmap/shaders/heatmap_frag.glsl +47 -0
  75. package/es/heatmap/shaders/heatmap_framebuffer_frag.glsl +10 -0
  76. package/es/heatmap/shaders/heatmap_framebuffer_vert.glsl +35 -0
  77. package/es/heatmap/shaders/heatmap_vert.glsl +10 -0
  78. package/es/heatmap/shaders/hexagon_3d_frag.glsl +0 -0
  79. package/es/heatmap/shaders/hexagon_3d_vert.glsl +64 -0
  80. package/es/heatmap/shaders/hexagon_frag.glsl +12 -0
  81. package/es/heatmap/shaders/hexagon_vert.glsl +41 -0
  82. package/es/heatmap/triangulation.d.ts +5 -0
  83. package/es/heatmap/triangulation.js +38 -0
  84. package/es/image/index.d.ts +19 -0
  85. package/es/image/index.js +103 -0
  86. package/es/image/models/dataImage.d.ts +22 -0
  87. package/es/image/models/dataImage.js +225 -0
  88. package/es/image/models/image.d.ts +19 -0
  89. package/es/image/models/image.js +169 -0
  90. package/es/image/models/index.d.ts +5 -0
  91. package/es/image/models/index.js +7 -0
  92. package/es/image/shaders/dataImage_frag.glsl +38 -0
  93. package/es/image/shaders/image_frag.glsl +9 -0
  94. package/es/image/shaders/image_vert.glsl +17 -0
  95. package/es/index.d.ts +16 -0
  96. package/es/index.js +106 -0
  97. package/es/line/index.d.ts +25 -0
  98. package/es/line/index.js +122 -0
  99. package/es/line/models/arc.d.ts +17 -0
  100. package/es/line/models/arc.js +356 -0
  101. package/es/line/models/arc_3d.d.ts +17 -0
  102. package/es/line/models/arc_3d.js +335 -0
  103. package/es/line/models/earthArc_3d.d.ts +17 -0
  104. package/es/line/models/earthArc_3d.js +338 -0
  105. package/es/line/models/great_circle.d.ts +12 -0
  106. package/es/line/models/great_circle.js +294 -0
  107. package/es/line/models/half.d.ts +18 -0
  108. package/es/line/models/half.js +282 -0
  109. package/es/line/models/index.d.ts +5 -0
  110. package/es/line/models/index.js +25 -0
  111. package/es/line/models/line.d.ts +21 -0
  112. package/es/line/models/line.js +442 -0
  113. package/es/line/models/linearline.d.ts +11 -0
  114. package/es/line/models/linearline.js +276 -0
  115. package/es/line/models/simpleLine.d.ts +14 -0
  116. package/es/line/models/simpleLine.js +233 -0
  117. package/es/line/models/tile.d.ts +11 -0
  118. package/es/line/models/tile.js +351 -0
  119. package/es/line/models/wall.d.ts +12 -0
  120. package/es/line/models/wall.js +329 -0
  121. package/es/line/shaders/arc_chunks.vert.glsl +21 -0
  122. package/es/line/shaders/dash/arc_dash_frag.glsl +28 -0
  123. package/es/line/shaders/dash/arc_dash_vert.glsl +148 -0
  124. package/es/line/shaders/dash/line_dash_frag.glsl +31 -0
  125. package/es/line/shaders/dash/line_dash_vert.glsl +93 -0
  126. package/es/line/shaders/half/line_half_frag.glsl +53 -0
  127. package/es/line/shaders/half/line_half_vert.glsl +169 -0
  128. package/es/line/shaders/line_arc2d_vert.glsl +114 -0
  129. package/es/line/shaders/line_arc_3d_frag.glsl +103 -0
  130. package/es/line/shaders/line_arc_3d_vert.glsl +207 -0
  131. package/es/line/shaders/line_arc_frag.glsl +89 -0
  132. package/es/line/shaders/line_arc_great_circle_frag.glsl +101 -0
  133. package/es/line/shaders/line_arc_great_circle_vert.glsl +215 -0
  134. package/es/line/shaders/line_arc_vert.glsl +176 -0
  135. package/es/line/shaders/line_bezier_vert.glsl +85 -0
  136. package/es/line/shaders/line_frag.glsl +100 -0
  137. package/es/line/shaders/line_vert.glsl +192 -0
  138. package/es/line/shaders/linear/arc3d_linear_frag.glsl +47 -0
  139. package/es/line/shaders/linear/arc3d_linear_vert.glsl +207 -0
  140. package/es/line/shaders/linear/arc_linear_frag.glsl +38 -0
  141. package/es/line/shaders/linear/arc_linear_vert.glsl +138 -0
  142. package/es/line/shaders/linear/line_linear_frag.glsl +27 -0
  143. package/es/line/shaders/linearLine/line_linear_frag.glsl +20 -0
  144. package/es/line/shaders/linearLine/line_linear_vert.glsl +112 -0
  145. package/es/line/shaders/simple/simpleline_frag.glsl +10 -0
  146. package/es/line/shaders/simple/simpleline_linear_frag.glsl +11 -0
  147. package/es/line/shaders/simple/simpleline_vert.glsl +79 -0
  148. package/es/line/shaders/tile/line_tile_frag.glsl +79 -0
  149. package/es/line/shaders/tile/line_tile_vert.glsl +210 -0
  150. package/es/line/shaders/wall_frag.glsl +93 -0
  151. package/es/line/shaders/wall_vert.glsl +111 -0
  152. package/es/mask/index.d.ts +18 -0
  153. package/es/mask/index.js +82 -0
  154. package/es/mask/models/fill.d.ts +11 -0
  155. package/es/mask/models/fill.js +121 -0
  156. package/es/mask/models/index.d.ts +5 -0
  157. package/es/mask/models/index.js +5 -0
  158. package/es/mask/shaders/mask_frag.glsl +7 -0
  159. package/es/mask/shaders/mask_vert.glsl +22 -0
  160. package/es/plugins/DataMappingPlugin.d.ts +18 -0
  161. package/es/plugins/DataMappingPlugin.js +345 -0
  162. package/es/plugins/DataSourcePlugin.d.ts +7 -0
  163. package/es/plugins/DataSourcePlugin.js +89 -0
  164. package/es/plugins/FeatureScalePlugin.d.ts +25 -0
  165. package/es/plugins/FeatureScalePlugin.js +324 -0
  166. package/es/plugins/LayerAnimateStylePlugin.d.ts +7 -0
  167. package/es/plugins/LayerAnimateStylePlugin.js +49 -0
  168. package/es/plugins/LayerModelPlugin.d.ts +10 -0
  169. package/es/plugins/LayerModelPlugin.js +71 -0
  170. package/es/plugins/LayerStylePlugin.d.ts +8 -0
  171. package/es/plugins/LayerStylePlugin.js +39 -0
  172. package/es/plugins/LightingPlugin.d.ts +36 -0
  173. package/es/plugins/LightingPlugin.js +110 -0
  174. package/es/plugins/MultiPassRendererPlugin.d.ts +24 -0
  175. package/es/plugins/MultiPassRendererPlugin.js +77 -0
  176. package/es/plugins/PixelPickingPlugin.d.ts +8 -0
  177. package/es/plugins/PixelPickingPlugin.js +146 -0
  178. package/es/plugins/RegisterStyleAttributePlugin.d.ts +11 -0
  179. package/es/plugins/RegisterStyleAttributePlugin.js +105 -0
  180. package/es/plugins/ShaderUniformPlugin.d.ts +17 -0
  181. package/es/plugins/ShaderUniformPlugin.js +107 -0
  182. package/es/plugins/UpdateModelPlugin.d.ts +8 -0
  183. package/es/plugins/UpdateModelPlugin.js +31 -0
  184. package/es/plugins/UpdateStyleAttributePlugin.d.ts +12 -0
  185. package/es/plugins/UpdateStyleAttributePlugin.js +87 -0
  186. package/es/point/index.d.ts +30 -0
  187. package/es/point/index.js +224 -0
  188. package/es/point/models/earthExtrude.d.ts +24 -0
  189. package/es/point/models/earthExtrude.js +279 -0
  190. package/es/point/models/earthFill.d.ts +11 -0
  191. package/es/point/models/earthFill.js +258 -0
  192. package/es/point/models/extrude.d.ts +24 -0
  193. package/es/point/models/extrude.js +298 -0
  194. package/es/point/models/fill.d.ts +40 -0
  195. package/es/point/models/fill.js +404 -0
  196. package/es/point/models/fillmage.d.ts +25 -0
  197. package/es/point/models/fillmage.js +367 -0
  198. package/es/point/models/image.d.ts +11 -0
  199. package/es/point/models/image.js +239 -0
  200. package/es/point/models/index.d.ts +5 -0
  201. package/es/point/models/index.js +28 -0
  202. package/es/point/models/normal.d.ts +17 -0
  203. package/es/point/models/normal.js +177 -0
  204. package/es/point/models/radar.d.ts +24 -0
  205. package/es/point/models/radar.js +297 -0
  206. package/es/point/models/simplePoint.d.ts +17 -0
  207. package/es/point/models/simplePoint.js +188 -0
  208. package/es/point/models/text.d.ts +57 -0
  209. package/es/point/models/text.js +622 -0
  210. package/es/point/models/tile.d.ts +22 -0
  211. package/es/point/models/tile.js +309 -0
  212. package/es/point/shaders/animate/wave_frag.glsl +65 -0
  213. package/es/point/shaders/earth/extrude_frag.glsl +44 -0
  214. package/es/point/shaders/earth/extrude_vert.glsl +140 -0
  215. package/es/point/shaders/earth/fill_frag.glsl +86 -0
  216. package/es/point/shaders/earth/fill_vert.glsl +126 -0
  217. package/es/point/shaders/extrude/extrude_frag.glsl +44 -0
  218. package/es/point/shaders/extrude/extrude_vert.glsl +121 -0
  219. package/es/point/shaders/fill_frag.glsl +84 -0
  220. package/es/point/shaders/fill_vert.glsl +189 -0
  221. package/es/point/shaders/image/fillImage_frag.glsl +20 -0
  222. package/es/point/shaders/image/fillImage_vert.glsl +116 -0
  223. package/es/point/shaders/image_frag.glsl +39 -0
  224. package/es/point/shaders/image_vert.glsl +90 -0
  225. package/es/point/shaders/normal_frag.glsl +15 -0
  226. package/es/point/shaders/normal_vert.glsl +79 -0
  227. package/es/point/shaders/radar/radar_frag.glsl +64 -0
  228. package/es/point/shaders/radar/radar_vert.glsl +120 -0
  229. package/es/point/shaders/simplePoint_frag.glsl +53 -0
  230. package/es/point/shaders/simplePoint_vert.glsl +79 -0
  231. package/es/point/shaders/text_frag.glsl +48 -0
  232. package/es/point/shaders/text_vert.glsl +131 -0
  233. package/es/point/shaders/tile/fill_tile_frag.glsl +83 -0
  234. package/es/point/shaders/tile/fill_tile_vert.glsl +181 -0
  235. package/es/point/shape/extrude.d.ts +15 -0
  236. package/es/point/shape/extrude.js +63 -0
  237. package/es/polygon/index.d.ts +19 -0
  238. package/es/polygon/index.js +148 -0
  239. package/es/polygon/models/extrude.d.ts +28 -0
  240. package/es/polygon/models/extrude.js +306 -0
  241. package/es/polygon/models/fill.d.ts +17 -0
  242. package/es/polygon/models/fill.js +211 -0
  243. package/es/polygon/models/index.d.ts +5 -0
  244. package/es/polygon/models/index.js +28 -0
  245. package/es/polygon/models/ocean.d.ts +23 -0
  246. package/es/polygon/models/ocean.js +236 -0
  247. package/es/polygon/models/tile.d.ts +15 -0
  248. package/es/polygon/models/tile.js +133 -0
  249. package/es/polygon/models/water.d.ts +18 -0
  250. package/es/polygon/models/water.js +213 -0
  251. package/es/polygon/shaders/extrude/polygon_extrude_frag.glsl +44 -0
  252. package/es/polygon/shaders/extrude/polygon_extrude_picklight_frag.glsl +44 -0
  253. package/es/polygon/shaders/extrude/polygon_extrude_picklight_vert.glsl +85 -0
  254. package/es/polygon/shaders/extrude/polygon_extrude_vert.glsl +90 -0
  255. package/es/polygon/shaders/extrude/polygon_extrudetex_frag.glsl +48 -0
  256. package/es/polygon/shaders/extrude/polygon_extrudetex_vert.glsl +93 -0
  257. package/es/polygon/shaders/polygon_frag.glsl +12 -0
  258. package/es/polygon/shaders/polygon_linear_frag.glsl +22 -0
  259. package/es/polygon/shaders/polygon_linear_vert.glsl +74 -0
  260. package/es/polygon/shaders/polygon_vert.glsl +66 -0
  261. package/es/polygon/shaders/tile/polygon_tile_frag.glsl +12 -0
  262. package/es/polygon/shaders/tile/polygon_tile_vert.glsl +82 -0
  263. package/es/polygon/shaders/water/polygon_ocean_frag.glsl +248 -0
  264. package/es/polygon/shaders/water/polygon_ocean_vert.glsl +52 -0
  265. package/es/polygon/shaders/water/polygon_water_frag.glsl +73 -0
  266. package/es/polygon/shaders/water/polygon_water_vert.glsl +55 -0
  267. package/es/raster/buffers/triangulation.d.ts +6 -0
  268. package/es/raster/buffers/triangulation.js +28 -0
  269. package/es/raster/index.d.ts +19 -0
  270. package/es/raster/index.js +106 -0
  271. package/es/raster/models/index.d.ts +5 -0
  272. package/es/raster/models/index.js +8 -0
  273. package/es/raster/models/raster.d.ts +21 -0
  274. package/es/raster/models/raster.js +167 -0
  275. package/es/raster/raster.d.ts +30 -0
  276. package/es/raster/raster.js +174 -0
  277. package/es/raster/shaders/raster_2d_frag.glsl +28 -0
  278. package/es/raster/shaders/raster_2d_vert.glsl +18 -0
  279. package/es/raster/shaders/raster_frag.glsl +9 -0
  280. package/es/raster/shaders/raster_vert.glsl +44 -0
  281. package/es/tile/interface.d.ts +28 -0
  282. package/es/tile/interface.js +1 -0
  283. package/es/tile/manager/tileConfigManager.d.ts +17 -0
  284. package/es/tile/manager/tileConfigManager.js +121 -0
  285. package/es/tile/manager/tileLayerManager.d.ts +36 -0
  286. package/es/tile/manager/tileLayerManager.js +312 -0
  287. package/es/tile/manager/tilePickerManager.d.ts +21 -0
  288. package/es/tile/manager/tilePickerManager.js +190 -0
  289. package/es/tile/models/tileModel.d.ts +8 -0
  290. package/es/tile/models/tileModel.js +62 -0
  291. package/es/tile/tileFactory/base.d.ts +44 -0
  292. package/es/tile/tileFactory/base.js +444 -0
  293. package/es/tile/tileFactory/index.d.ts +5 -0
  294. package/es/tile/tileFactory/index.js +29 -0
  295. package/es/tile/tileFactory/line.d.ts +12 -0
  296. package/es/tile/tileFactory/line.js +59 -0
  297. package/es/tile/tileFactory/point.d.ts +12 -0
  298. package/es/tile/tileFactory/point.js +59 -0
  299. package/es/tile/tileFactory/polygon.d.ts +12 -0
  300. package/es/tile/tileFactory/polygon.js +59 -0
  301. package/es/tile/tileFactory/raster.d.ts +12 -0
  302. package/es/tile/tileFactory/raster.js +55 -0
  303. package/es/tile/tileFactory/rasterData.d.ts +12 -0
  304. package/es/tile/tileFactory/rasterData.js +80 -0
  305. package/es/tile/tileFactory/rasterDataLayer.d.ts +19 -0
  306. package/es/tile/tileFactory/rasterDataLayer.js +87 -0
  307. package/es/tile/tileFactory/vectorLayer.d.ts +29 -0
  308. package/es/tile/tileFactory/vectorLayer.js +161 -0
  309. package/es/tile/tileLayer/baseTileLayer.d.ts +47 -0
  310. package/es/tile/tileLayer/baseTileLayer.js +438 -0
  311. package/es/tile/tmsTileLayer.d.ts +7 -0
  312. package/es/tile/tmsTileLayer.js +101 -0
  313. package/es/tile/utils.d.ts +13 -0
  314. package/es/tile/utils.js +131 -0
  315. package/es/utils/blend.d.ts +2 -0
  316. package/es/utils/blend.js +54 -0
  317. package/es/utils/collision-index.d.ts +47 -0
  318. package/es/utils/collision-index.js +102 -0
  319. package/es/utils/dataMappingStyle.d.ts +31 -0
  320. package/es/utils/dataMappingStyle.js +147 -0
  321. package/es/utils/extrude_polyline.d.ts +67 -0
  322. package/es/utils/extrude_polyline.js +611 -0
  323. package/es/utils/grid-index.d.ts +28 -0
  324. package/es/utils/grid-index.js +179 -0
  325. package/es/utils/layerData.d.ts +2 -0
  326. package/es/utils/layerData.js +176 -0
  327. package/es/utils/multiPassRender.d.ts +16 -0
  328. package/es/utils/multiPassRender.js +50 -0
  329. package/es/utils/polylineNormal.d.ts +9 -0
  330. package/es/utils/polylineNormal.js +191 -0
  331. package/es/utils/simpleLine.d.ts +23 -0
  332. package/es/utils/simpleLine.js +103 -0
  333. package/es/utils/symbol-layout.d.ts +43 -0
  334. package/es/utils/symbol-layout.js +299 -0
  335. package/es/utils/updateShape.d.ts +2 -0
  336. package/es/utils/updateShape.js +20 -0
  337. package/es/wind/index.d.ts +20 -0
  338. package/es/wind/index.js +100 -0
  339. package/es/wind/models/index.d.ts +5 -0
  340. package/es/wind/models/index.js +5 -0
  341. package/es/wind/models/utils.d.ts +19 -0
  342. package/es/wind/models/utils.js +226 -0
  343. package/es/wind/models/wind.d.ts +33 -0
  344. package/es/wind/models/wind.js +331 -0
  345. package/es/wind/models/windRender.d.ts +104 -0
  346. package/es/wind/models/windRender.js +357 -0
  347. package/es/wind/models/windShader.d.ts +12 -0
  348. package/es/wind/models/windShader.js +12 -0
  349. package/es/wind/shaders/wind_frag.glsl +9 -0
  350. package/es/wind/shaders/wind_vert.glsl +17 -0
  351. package/lib/Geometry/index.js +119 -0
  352. package/lib/Geometry/models/billboard.js +246 -0
  353. package/lib/Geometry/models/index.js +22 -0
  354. package/lib/Geometry/models/plane.js +436 -0
  355. package/lib/Geometry/models/sprite.js +318 -0
  356. package/lib/Geometry/shaders/billboard_frag.glsl +13 -0
  357. package/lib/Geometry/shaders/billboard_vert.glsl +50 -0
  358. package/lib/Geometry/shaders/plane_frag.glsl +22 -0
  359. package/lib/Geometry/shaders/plane_vert.glsl +53 -0
  360. package/lib/Geometry/shaders/sprite_frag.glsl +21 -0
  361. package/lib/Geometry/shaders/sprite_vert.glsl +28 -0
  362. package/lib/canvas/index.js +104 -0
  363. package/lib/canvas/models/canvas.js +221 -0
  364. package/lib/canvas/models/index.js +16 -0
  365. package/lib/citybuliding/building.js +101 -0
  366. package/lib/citybuliding/models/build.js +203 -0
  367. package/lib/citybuliding/shaders/build_frag.glsl +117 -0
  368. package/lib/citybuliding/shaders/build_vert.glsl +54 -0
  369. package/lib/core/BaseLayer.js +1408 -0
  370. package/lib/core/BaseModel.js +503 -0
  371. package/lib/core/interface.js +41 -0
  372. package/lib/core/schema.js +33 -0
  373. package/lib/core/shape/Path.js +88 -0
  374. package/lib/core/shape/extrude.js +180 -0
  375. package/lib/core/triangulation.js +555 -0
  376. package/lib/earth/index.js +107 -0
  377. package/lib/earth/models/atmosphere.js +152 -0
  378. package/lib/earth/models/base.js +222 -0
  379. package/lib/earth/models/bloomsphere.js +152 -0
  380. package/lib/earth/shaders/atmosphere_frag.glsl +17 -0
  381. package/lib/earth/shaders/atmosphere_vert.glsl +26 -0
  382. package/lib/earth/shaders/base_frag.glsl +13 -0
  383. package/lib/earth/shaders/base_vert.glsl +52 -0
  384. package/lib/earth/shaders/bloomsphere_frag.glsl +15 -0
  385. package/lib/earth/shaders/bloomsphere_vert.glsl +20 -0
  386. package/lib/earth/utils.js +136 -0
  387. package/lib/heatmap/index.js +158 -0
  388. package/lib/heatmap/models/grid.js +122 -0
  389. package/lib/heatmap/models/grid3d.js +161 -0
  390. package/lib/heatmap/models/heatmap.js +487 -0
  391. package/lib/heatmap/models/hexagon.js +125 -0
  392. package/lib/heatmap/models/index.js +26 -0
  393. package/lib/heatmap/shaders/grid_vert.glsl +42 -0
  394. package/lib/heatmap/shaders/heatmap_3d_frag.glsl +14 -0
  395. package/lib/heatmap/shaders/heatmap_3d_vert.glsl +46 -0
  396. package/lib/heatmap/shaders/heatmap_frag.glsl +47 -0
  397. package/lib/heatmap/shaders/heatmap_framebuffer_frag.glsl +10 -0
  398. package/lib/heatmap/shaders/heatmap_framebuffer_vert.glsl +35 -0
  399. package/lib/heatmap/shaders/heatmap_vert.glsl +10 -0
  400. package/lib/heatmap/shaders/hexagon_3d_frag.glsl +0 -0
  401. package/lib/heatmap/shaders/hexagon_3d_vert.glsl +64 -0
  402. package/lib/heatmap/shaders/hexagon_frag.glsl +12 -0
  403. package/lib/heatmap/shaders/hexagon_vert.glsl +41 -0
  404. package/lib/heatmap/triangulation.js +45 -0
  405. package/lib/image/index.js +116 -0
  406. package/lib/image/models/dataImage.js +240 -0
  407. package/lib/image/models/image.js +183 -0
  408. package/lib/image/models/index.js +19 -0
  409. package/lib/image/shaders/dataImage_frag.glsl +38 -0
  410. package/lib/image/shaders/image_frag.glsl +9 -0
  411. package/lib/image/shaders/image_vert.glsl +17 -0
  412. package/lib/index.js +266 -0
  413. package/lib/line/index.js +136 -0
  414. package/lib/line/models/arc.js +373 -0
  415. package/lib/line/models/arc_3d.js +353 -0
  416. package/lib/line/models/earthArc_3d.js +356 -0
  417. package/lib/line/models/great_circle.js +310 -0
  418. package/lib/line/models/half.js +299 -0
  419. package/lib/line/models/index.js +46 -0
  420. package/lib/line/models/line.js +459 -0
  421. package/lib/line/models/linearline.js +293 -0
  422. package/lib/line/models/simpleLine.js +248 -0
  423. package/lib/line/models/tile.js +368 -0
  424. package/lib/line/models/wall.js +345 -0
  425. package/lib/line/shaders/arc_chunks.vert.glsl +21 -0
  426. package/lib/line/shaders/dash/arc_dash_frag.glsl +28 -0
  427. package/lib/line/shaders/dash/arc_dash_vert.glsl +148 -0
  428. package/lib/line/shaders/dash/line_dash_frag.glsl +31 -0
  429. package/lib/line/shaders/dash/line_dash_vert.glsl +93 -0
  430. package/lib/line/shaders/half/line_half_frag.glsl +53 -0
  431. package/lib/line/shaders/half/line_half_vert.glsl +169 -0
  432. package/lib/line/shaders/line_arc2d_vert.glsl +114 -0
  433. package/lib/line/shaders/line_arc_3d_frag.glsl +103 -0
  434. package/lib/line/shaders/line_arc_3d_vert.glsl +207 -0
  435. package/lib/line/shaders/line_arc_frag.glsl +89 -0
  436. package/lib/line/shaders/line_arc_great_circle_frag.glsl +101 -0
  437. package/lib/line/shaders/line_arc_great_circle_vert.glsl +215 -0
  438. package/lib/line/shaders/line_arc_vert.glsl +176 -0
  439. package/lib/line/shaders/line_bezier_vert.glsl +85 -0
  440. package/lib/line/shaders/line_frag.glsl +100 -0
  441. package/lib/line/shaders/line_vert.glsl +192 -0
  442. package/lib/line/shaders/linear/arc3d_linear_frag.glsl +47 -0
  443. package/lib/line/shaders/linear/arc3d_linear_vert.glsl +207 -0
  444. package/lib/line/shaders/linear/arc_linear_frag.glsl +38 -0
  445. package/lib/line/shaders/linear/arc_linear_vert.glsl +138 -0
  446. package/lib/line/shaders/linear/line_linear_frag.glsl +27 -0
  447. package/lib/line/shaders/linearLine/line_linear_frag.glsl +20 -0
  448. package/lib/line/shaders/linearLine/line_linear_vert.glsl +112 -0
  449. package/lib/line/shaders/simple/simpleline_frag.glsl +10 -0
  450. package/lib/line/shaders/simple/simpleline_linear_frag.glsl +11 -0
  451. package/lib/line/shaders/simple/simpleline_vert.glsl +79 -0
  452. package/lib/line/shaders/tile/line_tile_frag.glsl +79 -0
  453. package/lib/line/shaders/tile/line_tile_vert.glsl +210 -0
  454. package/lib/line/shaders/wall_frag.glsl +93 -0
  455. package/lib/line/shaders/wall_vert.glsl +111 -0
  456. package/lib/mask/index.js +95 -0
  457. package/lib/mask/models/fill.js +137 -0
  458. package/lib/mask/models/index.js +16 -0
  459. package/lib/mask/shaders/mask_frag.glsl +7 -0
  460. package/lib/mask/shaders/mask_vert.glsl +22 -0
  461. package/lib/plugins/DataMappingPlugin.js +360 -0
  462. package/lib/plugins/DataSourcePlugin.js +108 -0
  463. package/lib/plugins/FeatureScalePlugin.js +348 -0
  464. package/lib/plugins/LayerAnimateStylePlugin.js +64 -0
  465. package/lib/plugins/LayerModelPlugin.js +82 -0
  466. package/lib/plugins/LayerStylePlugin.js +50 -0
  467. package/lib/plugins/LightingPlugin.js +125 -0
  468. package/lib/plugins/MultiPassRendererPlugin.js +93 -0
  469. package/lib/plugins/PixelPickingPlugin.js +159 -0
  470. package/lib/plugins/RegisterStyleAttributePlugin.js +117 -0
  471. package/lib/plugins/ShaderUniformPlugin.js +120 -0
  472. package/lib/plugins/UpdateModelPlugin.js +42 -0
  473. package/lib/plugins/UpdateStyleAttributePlugin.js +98 -0
  474. package/lib/point/index.js +238 -0
  475. package/lib/point/models/earthExtrude.js +295 -0
  476. package/lib/point/models/earthFill.js +293 -0
  477. package/lib/point/models/extrude.js +315 -0
  478. package/lib/point/models/fill.js +420 -0
  479. package/lib/point/models/fillmage.js +383 -0
  480. package/lib/point/models/image.js +255 -0
  481. package/lib/point/models/index.js +50 -0
  482. package/lib/point/models/normal.js +194 -0
  483. package/lib/point/models/radar.js +314 -0
  484. package/lib/point/models/simplePoint.js +205 -0
  485. package/lib/point/models/text.js +637 -0
  486. package/lib/point/models/tile.js +325 -0
  487. package/lib/point/shaders/animate/wave_frag.glsl +65 -0
  488. package/lib/point/shaders/earth/extrude_frag.glsl +44 -0
  489. package/lib/point/shaders/earth/extrude_vert.glsl +140 -0
  490. package/lib/point/shaders/earth/fill_frag.glsl +86 -0
  491. package/lib/point/shaders/earth/fill_vert.glsl +126 -0
  492. package/lib/point/shaders/extrude/extrude_frag.glsl +44 -0
  493. package/lib/point/shaders/extrude/extrude_vert.glsl +121 -0
  494. package/lib/point/shaders/fill_frag.glsl +84 -0
  495. package/lib/point/shaders/fill_vert.glsl +189 -0
  496. package/lib/point/shaders/image/fillImage_frag.glsl +20 -0
  497. package/lib/point/shaders/image/fillImage_vert.glsl +116 -0
  498. package/lib/point/shaders/image_frag.glsl +39 -0
  499. package/lib/point/shaders/image_vert.glsl +90 -0
  500. package/lib/point/shaders/normal_frag.glsl +15 -0
  501. package/lib/point/shaders/normal_vert.glsl +79 -0
  502. package/lib/point/shaders/radar/radar_frag.glsl +64 -0
  503. package/lib/point/shaders/radar/radar_vert.glsl +120 -0
  504. package/lib/point/shaders/simplePoint_frag.glsl +53 -0
  505. package/lib/point/shaders/simplePoint_vert.glsl +79 -0
  506. package/lib/point/shaders/text_frag.glsl +48 -0
  507. package/lib/point/shaders/text_vert.glsl +131 -0
  508. package/lib/point/shaders/tile/fill_tile_frag.glsl +83 -0
  509. package/lib/point/shaders/tile/fill_tile_vert.glsl +181 -0
  510. package/lib/point/shape/extrude.js +78 -0
  511. package/lib/polygon/index.js +162 -0
  512. package/lib/polygon/models/extrude.js +322 -0
  513. package/lib/polygon/models/fill.js +226 -0
  514. package/lib/polygon/models/index.js +50 -0
  515. package/lib/polygon/models/ocean.js +252 -0
  516. package/lib/polygon/models/tile.js +147 -0
  517. package/lib/polygon/models/water.js +229 -0
  518. package/lib/polygon/shaders/extrude/polygon_extrude_frag.glsl +44 -0
  519. package/lib/polygon/shaders/extrude/polygon_extrude_picklight_frag.glsl +44 -0
  520. package/lib/polygon/shaders/extrude/polygon_extrude_picklight_vert.glsl +85 -0
  521. package/lib/polygon/shaders/extrude/polygon_extrude_vert.glsl +90 -0
  522. package/lib/polygon/shaders/extrude/polygon_extrudetex_frag.glsl +48 -0
  523. package/lib/polygon/shaders/extrude/polygon_extrudetex_vert.glsl +93 -0
  524. package/lib/polygon/shaders/polygon_frag.glsl +12 -0
  525. package/lib/polygon/shaders/polygon_linear_frag.glsl +22 -0
  526. package/lib/polygon/shaders/polygon_linear_vert.glsl +74 -0
  527. package/lib/polygon/shaders/polygon_vert.glsl +66 -0
  528. package/lib/polygon/shaders/tile/polygon_tile_frag.glsl +12 -0
  529. package/lib/polygon/shaders/tile/polygon_tile_vert.glsl +82 -0
  530. package/lib/polygon/shaders/water/polygon_ocean_frag.glsl +248 -0
  531. package/lib/polygon/shaders/water/polygon_ocean_vert.glsl +52 -0
  532. package/lib/polygon/shaders/water/polygon_water_frag.glsl +73 -0
  533. package/lib/polygon/shaders/water/polygon_water_vert.glsl +55 -0
  534. package/lib/raster/buffers/triangulation.js +38 -0
  535. package/lib/raster/index.js +119 -0
  536. package/lib/raster/models/index.js +20 -0
  537. package/lib/raster/models/raster.js +182 -0
  538. package/lib/raster/raster.js +191 -0
  539. package/lib/raster/shaders/raster_2d_frag.glsl +28 -0
  540. package/lib/raster/shaders/raster_2d_vert.glsl +18 -0
  541. package/lib/raster/shaders/raster_frag.glsl +9 -0
  542. package/lib/raster/shaders/raster_vert.glsl +44 -0
  543. package/lib/tile/interface.js +5 -0
  544. package/lib/tile/manager/tileConfigManager.js +133 -0
  545. package/lib/tile/manager/tileLayerManager.js +330 -0
  546. package/lib/tile/manager/tilePickerManager.js +201 -0
  547. package/lib/tile/models/tileModel.js +74 -0
  548. package/lib/tile/tileFactory/base.js +466 -0
  549. package/lib/tile/tileFactory/index.js +59 -0
  550. package/lib/tile/tileFactory/line.js +70 -0
  551. package/lib/tile/tileFactory/point.js +70 -0
  552. package/lib/tile/tileFactory/polygon.js +70 -0
  553. package/lib/tile/tileFactory/raster.js +68 -0
  554. package/lib/tile/tileFactory/rasterData.js +93 -0
  555. package/lib/tile/tileFactory/rasterDataLayer.js +100 -0
  556. package/lib/tile/tileFactory/vectorLayer.js +176 -0
  557. package/lib/tile/tileLayer/baseTileLayer.js +447 -0
  558. package/lib/tile/tmsTileLayer.js +117 -0
  559. package/lib/tile/utils.js +158 -0
  560. package/lib/utils/blend.js +65 -0
  561. package/lib/utils/collision-index.js +118 -0
  562. package/lib/utils/dataMappingStyle.js +151 -0
  563. package/lib/utils/extrude_polyline.js +653 -0
  564. package/lib/utils/grid-index.js +188 -0
  565. package/lib/utils/layerData.js +187 -0
  566. package/lib/utils/multiPassRender.js +61 -0
  567. package/lib/utils/polylineNormal.js +230 -0
  568. package/lib/utils/simpleLine.js +116 -0
  569. package/lib/utils/symbol-layout.js +308 -0
  570. package/lib/utils/updateShape.js +27 -0
  571. package/lib/wind/index.js +113 -0
  572. package/lib/wind/models/index.js +16 -0
  573. package/lib/wind/models/utils.js +253 -0
  574. package/lib/wind/models/wind.js +346 -0
  575. package/lib/wind/models/windRender.js +373 -0
  576. package/lib/wind/models/windShader.js +25 -0
  577. package/lib/wind/shaders/wind_frag.glsl +9 -0
  578. package/lib/wind/shaders/wind_vert.glsl +17 -0
  579. package/package.json +6 -6
@@ -0,0 +1,436 @@
1
+ "use strict";
2
+
3
+ var _interopRequireDefault = require("@babel/runtime/helpers/interopRequireDefault");
4
+
5
+ Object.defineProperty(exports, "__esModule", {
6
+ value: true
7
+ });
8
+ exports.default = void 0;
9
+
10
+ var _slicedToArray2 = _interopRequireDefault(require("@babel/runtime/helpers/slicedToArray"));
11
+
12
+ var _toConsumableArray2 = _interopRequireDefault(require("@babel/runtime/helpers/toConsumableArray"));
13
+
14
+ var _classCallCheck2 = _interopRequireDefault(require("@babel/runtime/helpers/classCallCheck"));
15
+
16
+ var _createClass2 = _interopRequireDefault(require("@babel/runtime/helpers/createClass"));
17
+
18
+ var _assertThisInitialized2 = _interopRequireDefault(require("@babel/runtime/helpers/assertThisInitialized"));
19
+
20
+ var _inherits2 = _interopRequireDefault(require("@babel/runtime/helpers/inherits"));
21
+
22
+ var _possibleConstructorReturn2 = _interopRequireDefault(require("@babel/runtime/helpers/possibleConstructorReturn"));
23
+
24
+ var _getPrototypeOf2 = _interopRequireDefault(require("@babel/runtime/helpers/getPrototypeOf"));
25
+
26
+ var _defineProperty2 = _interopRequireDefault(require("@babel/runtime/helpers/defineProperty"));
27
+
28
+ var _l7Core = require("@antv/l7-core");
29
+
30
+ var _l7Maps = require("@antv/l7-maps");
31
+
32
+ var _l7Utils = require("@antv/l7-utils");
33
+
34
+ var _BaseModel2 = _interopRequireDefault(require("../../core/BaseModel"));
35
+
36
+ function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = (0, _getPrototypeOf2.default)(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = (0, _getPrototypeOf2.default)(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return (0, _possibleConstructorReturn2.default)(this, result); }; }
37
+
38
+ function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
39
+
40
+ /* babel-plugin-inline-import '../shaders/plane_frag.glsl' */
41
+ var planeFrag = "\nuniform sampler2D u_texture;\nuniform float u_mapFlag;\nuniform float u_opacity;\n\nvarying vec3 v_Color;\nvarying vec2 v_uv;\nvarying float v_clip;\n\n#pragma include \"picking\"\nvoid main() {\n // gl_FragColor = vec4(v_Color, u_opacity);\n if(u_mapFlag > 0.0) {\n gl_FragColor = texture2D(u_texture, vec2(v_uv.x, 1.0 - v_uv.y));\n gl_FragColor.a *= u_opacity;\n } else {\n // gl_FragColor = vec4(v_uv, 0.0, u_opacity);\n gl_FragColor = vec4(v_Color, u_opacity);\n }\n gl_FragColor.a *= v_clip;\n gl_FragColor = filterColor(gl_FragColor);\n}\n";
42
+
43
+ /* babel-plugin-inline-import '../shaders/plane_vert.glsl' */
44
+ var planeVert = "precision highp float;\nuniform mat4 u_ModelMatrix;\n\nuniform mat4 u_Mvp;\nuniform float u_opacity;\nuniform float u_terrainClipHeight;\n\nattribute vec3 a_Position;\nattribute vec2 a_Uv;\nattribute vec3 a_Color;\n\nvarying vec3 v_Color;\nvarying vec2 v_uv;\nvarying float v_clip;\n\n#pragma include \"projection\"\n#pragma include \"picking\"\nvoid main() {\n v_Color = a_Color;\n v_uv = a_Uv;\n \n vec4 project_pos = project_position(vec4(a_Position, 1.0));\n\n v_clip = 1.0;\n if(a_Position.z < u_terrainClipHeight) {\n v_clip = 0.0;\n }\n \n // gl_Position = project_common_position_to_clipspace(vec4(project_pos.xy,0., 1.0));\n\n // float x = 1.0;\n // float y = 0.0;\n // float z = 0.0;\n // mat3 translateMatrix = mat3(\n // 1.0, 0.0, 0.0 \n // 0.0, 1.0, 0.0\n // -project_pos.x, -project_pos.y, 1.0\n // );\n // mat4 translateMatrix = mat4(\n // 1.0, 0.0, 0.0, 0.0 ,\n // 0.0, 1.0, 0.0, 0.0,\n // 0.0, 0.0, 1.0, 0.0,\n // 1.0, 0.0, 0.0, 1.0\n // );\n\n if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) { // gaode2.x\n gl_Position = u_Mvp * (vec4(project_pos.xy, a_Position.z, 1.0));\n } else {\n gl_Position = project_common_position_to_clipspace(vec4(project_pos.xy, a_Position.z, 1.0));\n }\n\n setPickingColor(a_PickingColor);\n}\n";
45
+
46
+ var PlaneModel = /*#__PURE__*/function (_BaseModel) {
47
+ (0, _inherits2.default)(PlaneModel, _BaseModel);
48
+
49
+ var _super = _createSuper(PlaneModel);
50
+
51
+ function PlaneModel() {
52
+ var _this;
53
+
54
+ (0, _classCallCheck2.default)(this, PlaneModel);
55
+
56
+ for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {
57
+ args[_key] = arguments[_key];
58
+ }
59
+
60
+ _this = _super.call.apply(_super, [this].concat(args));
61
+ (0, _defineProperty2.default)((0, _assertThisInitialized2.default)(_this), "terrainImageLoaded", false);
62
+ (0, _defineProperty2.default)((0, _assertThisInitialized2.default)(_this), "planeGeometryTriangulation", function () {
63
+ var _this2;
64
+
65
+ var _ref = _this.layer.getLayerConfig(),
66
+ _ref$width = _ref.width,
67
+ width = _ref$width === void 0 ? 1 : _ref$width,
68
+ _ref$height = _ref.height,
69
+ height = _ref$height === void 0 ? 1 : _ref$height,
70
+ _ref$widthSegments = _ref.widthSegments,
71
+ widthSegments = _ref$widthSegments === void 0 ? 1 : _ref$widthSegments,
72
+ _ref$heightSegments = _ref.heightSegments,
73
+ heightSegments = _ref$heightSegments === void 0 ? 1 : _ref$heightSegments,
74
+ _ref$center = _ref.center,
75
+ center = _ref$center === void 0 ? [120, 30] : _ref$center,
76
+ terrainTexture = _ref.terrainTexture;
77
+
78
+ var _this$initPlane = (_this2 = _this).initPlane.apply(_this2, [width, height, widthSegments, heightSegments].concat((0, _toConsumableArray2.default)(center))),
79
+ indices = _this$initPlane.indices,
80
+ positions = _this$initPlane.positions;
81
+
82
+ if (terrainTexture) {
83
+ // 存在地形贴图的时候会根据地形贴图对顶点进行偏移
84
+ _this.loadTerrainTexture(positions, indices);
85
+ }
86
+
87
+ return {
88
+ vertices: positions,
89
+ indices: indices,
90
+ size: 5
91
+ };
92
+ });
93
+ return _this;
94
+ }
95
+
96
+ (0, _createClass2.default)(PlaneModel, [{
97
+ key: "initPlane",
98
+ value: function initPlane() {
99
+ var width = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : 1;
100
+ var height = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : 1;
101
+ var widthSegments = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : 1;
102
+ var heightSegments = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : 1;
103
+ var lng = arguments.length > 4 && arguments[4] !== undefined ? arguments[4] : 120;
104
+ var lat = arguments.length > 5 && arguments[5] !== undefined ? arguments[5] : 30;
105
+ // https://github.com/mrdoob/three.js/blob/dev/src/geometries/PlaneGeometry.js
106
+ var widthHalf = width / 2;
107
+ var heightHalf = height / 2;
108
+ var gridX = Math.floor(widthSegments);
109
+ var gridY = Math.floor(heightSegments);
110
+ var gridX1 = gridX + 1;
111
+ var gridY1 = gridY + 1;
112
+ var segmentWidth = width / gridX;
113
+ var segmentHeight = height / gridY;
114
+ var indices = [];
115
+ var positions = [];
116
+
117
+ for (var iy = 0; iy < gridY1; iy++) {
118
+ var y = iy * segmentHeight - heightHalf;
119
+
120
+ for (var ix = 0; ix < gridX1; ix++) {
121
+ var x = ix * segmentWidth - widthHalf;
122
+
123
+ if (this.mapService.version === _l7Maps.Version['GAODE2.x']) {
124
+ // @ts-ignore
125
+ var _ref2 = this.mapService.lngLatToCoord([x + lng, -y + lat]),
126
+ _ref3 = (0, _slicedToArray2.default)(_ref2, 2),
127
+ a = _ref3[0],
128
+ _b = _ref3[1];
129
+
130
+ positions.push(a, _b, 0);
131
+ } else {
132
+ positions.push(x + lng, -y + lat, 0);
133
+ }
134
+
135
+ positions.push(ix / gridX);
136
+ positions.push(1 - iy / gridY);
137
+ }
138
+ }
139
+
140
+ for (var _iy = 0; _iy < gridY; _iy++) {
141
+ for (var _ix = 0; _ix < gridX; _ix++) {
142
+ var _a = _ix + gridX1 * _iy;
143
+
144
+ var _b2 = _ix + gridX1 * (_iy + 1);
145
+
146
+ var c = _ix + 1 + gridX1 * (_iy + 1);
147
+ var d = _ix + 1 + gridX1 * _iy;
148
+ indices.push(_a, _b2, d);
149
+ indices.push(_b2, c, d);
150
+ }
151
+ }
152
+
153
+ return {
154
+ indices: indices,
155
+ positions: positions
156
+ };
157
+ }
158
+ }, {
159
+ key: "getUninforms",
160
+ value: function getUninforms() {
161
+ var _ref4 = this.layer.getLayerConfig(),
162
+ opacity = _ref4.opacity,
163
+ mapTexture = _ref4.mapTexture,
164
+ _ref4$terrainClipHeig = _ref4.terrainClipHeight,
165
+ terrainClipHeight = _ref4$terrainClipHeig === void 0 ? 0 : _ref4$terrainClipHeig,
166
+ terrainTexture = _ref4.terrainTexture;
167
+
168
+ if (this.mapTexture !== mapTexture) {
169
+ var _this$texture;
170
+
171
+ this.mapTexture = mapTexture;
172
+ (_this$texture = this.texture) === null || _this$texture === void 0 ? void 0 : _this$texture.destroy();
173
+ this.updateTexture(mapTexture);
174
+ }
175
+
176
+ return {
177
+ u_opacity: opacity || 1,
178
+ u_mapFlag: mapTexture ? 1 : 0,
179
+ u_terrainClipHeight: terrainTexture ? terrainClipHeight : -1,
180
+ u_texture: this.texture
181
+ };
182
+ }
183
+ }, {
184
+ key: "clearModels",
185
+ value: function clearModels() {
186
+ var _this$texture2;
187
+
188
+ // @ts-ignore
189
+ this.terrainImage = null;
190
+ (_this$texture2 = this.texture) === null || _this$texture2 === void 0 ? void 0 : _this$texture2.destroy();
191
+ }
192
+ }, {
193
+ key: "initModels",
194
+ value: function initModels(callbackModel) {
195
+ var _ref5 = this.layer.getLayerConfig(),
196
+ _ref5$mask = _ref5.mask,
197
+ mask = _ref5$mask === void 0 ? false : _ref5$mask,
198
+ _ref5$maskInside = _ref5.maskInside,
199
+ maskInside = _ref5$maskInside === void 0 ? true : _ref5$maskInside,
200
+ mapTexture = _ref5.mapTexture;
201
+
202
+ this.mapTexture = mapTexture;
203
+ var createTexture2D = this.rendererService.createTexture2D;
204
+ this.texture = createTexture2D({
205
+ height: 0,
206
+ width: 0
207
+ });
208
+ this.updateTexture(mapTexture);
209
+ this.layer.buildLayerModel({
210
+ moduleName: 'geometryPlane',
211
+ vertexShader: planeVert,
212
+ fragmentShader: planeFrag,
213
+ triangulation: this.planeGeometryTriangulation,
214
+ primitive: _l7Core.gl.TRIANGLES,
215
+ depth: {
216
+ enable: true
217
+ },
218
+ stencil: (0, _l7Utils.getMask)(mask, maskInside),
219
+ blend: this.getBlend(),
220
+ cull: {
221
+ enable: true,
222
+ face: _l7Core.gl.BACK // gl.FRONT | gl.BACK;
223
+
224
+ }
225
+ }).then(function (model) {
226
+ callbackModel([model]);
227
+ }).catch(function (err) {
228
+ console.warn(err);
229
+ callbackModel([]);
230
+ });
231
+ }
232
+ }, {
233
+ key: "buildModels",
234
+ value: function buildModels(callbackModel) {
235
+ this.initModels(callbackModel);
236
+ }
237
+ }, {
238
+ key: "createModelData",
239
+ value: function createModelData(options) {
240
+ if (options) {
241
+ var _ref6 = this.layer.getLayerConfig(),
242
+ oldwidthSegments = _ref6.widthSegments,
243
+ oldheightSegments = _ref6.heightSegments,
244
+ oldwidth = _ref6.width,
245
+ oldheight = _ref6.height;
246
+
247
+ var _ref7 = options,
248
+ widthSegments = _ref7.widthSegments,
249
+ heightSegments = _ref7.heightSegments,
250
+ width = _ref7.width,
251
+ height = _ref7.height;
252
+ this.layer.style({
253
+ widthSegments: widthSegments !== undefined ? widthSegments : oldwidthSegments,
254
+ heightSegments: heightSegments !== undefined ? heightSegments : oldheightSegments,
255
+ width: width !== undefined ? width : oldwidth,
256
+ height: height !== undefined ? height : oldheight
257
+ });
258
+ }
259
+
260
+ var oldFeatures = this.layer.getEncodedData();
261
+ var res = this.styleAttributeService.createAttributesAndIndices(oldFeatures, this.planeGeometryTriangulation);
262
+ return res;
263
+ }
264
+ }, {
265
+ key: "updateTexture",
266
+ value: function updateTexture(mapTexture) {
267
+ var _this3 = this;
268
+
269
+ var createTexture2D = this.rendererService.createTexture2D;
270
+
271
+ if (mapTexture) {
272
+ var img = new Image();
273
+ img.crossOrigin = 'anonymous';
274
+
275
+ img.onload = function () {
276
+ _this3.texture = createTexture2D({
277
+ data: img,
278
+ width: img.width,
279
+ height: img.height,
280
+ wrapS: _l7Core.gl.CLAMP_TO_EDGE,
281
+ wrapT: _l7Core.gl.CLAMP_TO_EDGE
282
+ });
283
+
284
+ _this3.layerService.updateLayerRenderList();
285
+
286
+ _this3.layerService.renderLayers();
287
+ };
288
+
289
+ img.src = mapTexture;
290
+ } else {
291
+ this.texture = createTexture2D({
292
+ width: 0,
293
+ height: 0
294
+ });
295
+ }
296
+ }
297
+ }, {
298
+ key: "getImageData",
299
+ value: function getImageData(img) {
300
+ var canvas = document.createElement('canvas');
301
+ var ctx = canvas.getContext('2d');
302
+ var width = img.width,
303
+ height = img.height;
304
+ canvas.width = width;
305
+ canvas.height = height;
306
+ ctx.drawImage(img, 0, 0, width, height);
307
+ var imageData = ctx.getImageData(0, 0, width, height);
308
+ return imageData;
309
+ }
310
+ }, {
311
+ key: "translateVertex",
312
+ value: function translateVertex(positions, indices, image, widthSegments, heightSegments, rgb2height) {
313
+ var imgWidth = image.width;
314
+ var imgHeight = image.height;
315
+ var imageData = this.getImageData(image).data;
316
+ var gridX = Math.floor(widthSegments);
317
+ var gridY = Math.floor(heightSegments);
318
+ var gridX1 = gridX + 1;
319
+ var gridY1 = gridY + 1;
320
+ var widthStep = imgWidth / gridX;
321
+ var heihgtStep = imgHeight / gridY;
322
+
323
+ for (var iy = 0; iy < gridY1; iy++) {
324
+ var imgIndexY = Math.floor(iy * heihgtStep);
325
+ var imgLen = imgIndexY * imgWidth;
326
+
327
+ for (var ix = 0; ix < gridX1; ix++) {
328
+ var imgIndexX = Math.floor(ix * widthStep);
329
+ var imgDataIndex = (imgLen + imgIndexX) * 4;
330
+ var _r = imageData[imgDataIndex];
331
+ var _g = imageData[imgDataIndex + 1];
332
+ var _b3 = imageData[imgDataIndex + 2];
333
+ var z = (iy * gridX1 + ix) * 5 + 2;
334
+ positions[z] = rgb2height(_r, _g, _b3);
335
+ }
336
+ }
337
+
338
+ var oldFeatures = this.layer.getEncodedData();
339
+ var modelData = this.styleAttributeService.createAttributesAndIndices(oldFeatures, function () {
340
+ return {
341
+ vertices: positions,
342
+ indices: indices,
343
+ size: 5
344
+ };
345
+ });
346
+ this.layer.updateModelData(modelData);
347
+ this.layerService.renderLayers();
348
+ }
349
+ /**
350
+ * load terrain texture & offset attribute z
351
+ */
352
+
353
+ }, {
354
+ key: "loadTerrainTexture",
355
+ value: function loadTerrainTexture(positions, indices) {
356
+ var _this4 = this;
357
+
358
+ var _ref8 = this.layer.getLayerConfig(),
359
+ _ref8$widthSegments = _ref8.widthSegments,
360
+ widthSegments = _ref8$widthSegments === void 0 ? 1 : _ref8$widthSegments,
361
+ _ref8$heightSegments = _ref8.heightSegments,
362
+ heightSegments = _ref8$heightSegments === void 0 ? 1 : _ref8$heightSegments,
363
+ terrainTexture = _ref8.terrainTexture,
364
+ _ref8$rgb2height = _ref8.rgb2height,
365
+ rgb2height = _ref8$rgb2height === void 0 ? function (r, g, b) {
366
+ return r + g + b;
367
+ } : _ref8$rgb2height;
368
+
369
+ if (this.terrainImage) {
370
+ // 若当前已经存在 image,直接进行偏移计算(LOD)
371
+ if (this.terrainImageLoaded) {
372
+ this.translateVertex(positions, indices, this.terrainImage, widthSegments, heightSegments, rgb2height);
373
+ } else {
374
+ this.terrainImage.onload = function () {
375
+ _this4.translateVertex(positions, indices, _this4.terrainImage, widthSegments, heightSegments, rgb2height);
376
+ };
377
+ }
378
+ } else {
379
+ // 加载地形贴图、根据地形贴图对 planeGeometry 进行偏移
380
+ var terrainImage = new Image();
381
+ this.terrainImage = terrainImage;
382
+ terrainImage.crossOrigin = 'anonymous';
383
+
384
+ terrainImage.onload = function () {
385
+ _this4.terrainImageLoaded = true; // 图片加载完,触发事件,可以进行地形图的顶点计算存储
386
+
387
+ setTimeout(function () {
388
+ return _this4.layer.emit('terrainImageLoaded', null);
389
+ });
390
+
391
+ _this4.translateVertex(positions, indices, terrainImage, widthSegments, heightSegments, rgb2height);
392
+ };
393
+
394
+ terrainImage.src = terrainTexture;
395
+ }
396
+ }
397
+ }, {
398
+ key: "getConfigSchema",
399
+ value: function getConfigSchema() {
400
+ return {
401
+ properties: {
402
+ opacity: {
403
+ type: 'number',
404
+ minimum: 0,
405
+ maximum: 1
406
+ }
407
+ }
408
+ };
409
+ }
410
+ }, {
411
+ key: "registerBuiltinAttributes",
412
+ value: function registerBuiltinAttributes() {
413
+ // point layer size;
414
+ this.styleAttributeService.registerStyleAttribute({
415
+ name: 'uv',
416
+ type: _l7Core.AttributeType.Attribute,
417
+ descriptor: {
418
+ name: 'a_Uv',
419
+ buffer: {
420
+ // give the WebGL driver a hint that this buffer may change
421
+ usage: _l7Core.gl.DYNAMIC_DRAW,
422
+ data: [],
423
+ type: _l7Core.gl.FLOAT
424
+ },
425
+ size: 2,
426
+ update: function update(feature, featureIdx, vertex, attributeIdx) {
427
+ return [vertex[3], vertex[4]];
428
+ }
429
+ }
430
+ });
431
+ }
432
+ }]);
433
+ return PlaneModel;
434
+ }(_BaseModel2.default);
435
+
436
+ exports.default = PlaneModel;