@antv/l7-layers 2.21.1 → 2.21.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (394) hide show
  1. package/es/canvas/index.js +60 -113
  2. package/es/canvas/models/canvas.js +95 -135
  3. package/es/canvas/models/constants.js +1 -1
  4. package/es/citybuliding/building.js +20 -58
  5. package/es/citybuliding/models/build.js +142 -199
  6. package/es/core/BaseLayer.d.ts +1 -1
  7. package/es/core/BaseLayer.js +1113 -1412
  8. package/es/core/BaseModel.js +263 -317
  9. package/es/core/CommonStyleAttribute.js +25 -18
  10. package/es/core/LayerPickService.js +92 -141
  11. package/es/core/TextureService.js +58 -69
  12. package/es/core/constant.js +2 -2
  13. package/es/core/interface.js +5 -5
  14. package/es/core/line_trangluation.js +38 -43
  15. package/es/core/shape/Path.js +21 -12
  16. package/es/core/shape/arrow.js +50 -62
  17. package/es/core/shape/extrude.js +54 -62
  18. package/es/core/triangulation.js +192 -171
  19. package/es/core/utils.js +5 -5
  20. package/es/earth/index.js +35 -73
  21. package/es/earth/models/atmosphere.js +98 -148
  22. package/es/earth/models/base.js +148 -201
  23. package/es/earth/models/bloomsphere.js +97 -147
  24. package/es/earth/utils.js +37 -38
  25. package/es/geometry/index.js +36 -75
  26. package/es/geometry/models/billboard.js +147 -204
  27. package/es/geometry/models/index.js +1 -1
  28. package/es/geometry/models/plane.js +277 -357
  29. package/es/geometry/models/sprite.js +182 -240
  30. package/es/heatmap/index.js +72 -121
  31. package/es/heatmap/models/grid.js +66 -118
  32. package/es/heatmap/models/grid3d.js +101 -151
  33. package/es/heatmap/models/heatmap.js +398 -455
  34. package/es/heatmap/models/hexagon.js +67 -119
  35. package/es/heatmap/models/index.js +1 -1
  36. package/es/heatmap/triangulation.js +20 -20
  37. package/es/image/index.js +23 -62
  38. package/es/image/models/image.js +99 -163
  39. package/es/image/models/index.js +1 -1
  40. package/es/line/index.js +65 -106
  41. package/es/line/models/arc.js +200 -248
  42. package/es/line/models/arc_3d.js +190 -241
  43. package/es/line/models/flow.js +101 -153
  44. package/es/line/models/great_circle.js +183 -234
  45. package/es/line/models/index.js +1 -1
  46. package/es/line/models/line.js +230 -285
  47. package/es/line/models/simple_line.js +142 -192
  48. package/es/line/models/wall.js +221 -273
  49. package/es/mask/index.js +16 -53
  50. package/es/mask/models/fill.js +51 -108
  51. package/es/mask/models/index.js +1 -1
  52. package/es/plugins/DataMappingPlugin.js +205 -249
  53. package/es/plugins/DataSourcePlugin.js +64 -92
  54. package/es/plugins/FeatureScalePlugin.js +258 -302
  55. package/es/plugins/LayerAnimateStylePlugin.js +12 -22
  56. package/es/plugins/LayerMaskPlugin.js +15 -24
  57. package/es/plugins/LayerModelPlugin.js +52 -136
  58. package/es/plugins/LayerStylePlugin.js +14 -23
  59. package/es/plugins/LightingPlugin.js +26 -37
  60. package/es/plugins/MultiPassRendererPlugin.js +34 -39
  61. package/es/plugins/PixelPickingPlugin.js +129 -150
  62. package/es/plugins/RegisterStyleAttributePlugin.js +80 -96
  63. package/es/plugins/ShaderUniformPlugin.js +159 -131
  64. package/es/plugins/UpdateModelPlugin.js +16 -26
  65. package/es/plugins/UpdateStyleAttributePlugin.js +47 -65
  66. package/es/plugins/index.d.ts +1 -1
  67. package/es/point/index.js +118 -182
  68. package/es/point/models/billboard_point.js +72 -127
  69. package/es/point/models/earthExtrude.js +170 -220
  70. package/es/point/models/earthFill.js +136 -192
  71. package/es/point/models/extrude.js +167 -217
  72. package/es/point/models/fill.js +152 -209
  73. package/es/point/models/fillImage.js +156 -211
  74. package/es/point/models/image.js +127 -180
  75. package/es/point/models/index.js +1 -1
  76. package/es/point/models/normal.js +67 -122
  77. package/es/point/models/radar.js +93 -148
  78. package/es/point/models/text.js +447 -578
  79. package/es/point/shape/extrude.js +19 -25
  80. package/es/polygon/index.js +61 -99
  81. package/es/polygon/models/extrude.js +208 -281
  82. package/es/polygon/models/extrusion.js +95 -142
  83. package/es/polygon/models/fill.js +102 -153
  84. package/es/polygon/models/index.js +1 -1
  85. package/es/polygon/models/ocean.js +139 -198
  86. package/es/polygon/models/water.js +120 -179
  87. package/es/raster/buffers/triangulation.js +13 -11
  88. package/es/raster/index.js +47 -88
  89. package/es/raster/models/index.js +1 -1
  90. package/es/raster/models/raster.js +134 -202
  91. package/es/raster/models/rasterRgb.js +134 -208
  92. package/es/raster/models/rasterTerrainRgb.js +98 -153
  93. package/es/tile/core/BaseLayer.d.ts +1 -0
  94. package/es/tile/core/BaseLayer.js +206 -282
  95. package/es/tile/core/TileDebugLayer.js +12 -46
  96. package/es/tile/interaction/getRasterData.js +24 -30
  97. package/es/tile/interaction/utils.js +15 -33
  98. package/es/tile/service/TileLayerService.js +104 -177
  99. package/es/tile/service/TilePickService.js +99 -156
  100. package/es/tile/service/TileSourceService.js +17 -26
  101. package/es/tile/tile/DebugTile.js +41 -78
  102. package/es/tile/tile/ImageTile.js +33 -66
  103. package/es/tile/tile/MaskTile.js +47 -81
  104. package/es/tile/tile/RasterRGBTile.js +40 -71
  105. package/es/tile/tile/RasterTerrainRGBTile.js +33 -66
  106. package/es/tile/tile/RasterTile.js +69 -104
  107. package/es/tile/tile/Tile.d.ts +1 -1
  108. package/es/tile/tile/Tile.js +151 -232
  109. package/es/tile/tile/VectorTile.js +77 -124
  110. package/es/tile/tile/index.d.ts +1 -1
  111. package/es/tile/tile/index.js +4 -2
  112. package/es/tile/tile/util.d.ts +1 -1
  113. package/es/tile/utils/constants.js +1 -1
  114. package/es/tile/utils/utils.js +2 -2
  115. package/es/utils/blend.js +52 -46
  116. package/es/utils/collision-index.js +62 -70
  117. package/es/utils/extrude_polyline.js +441 -471
  118. package/es/utils/grid-index.js +97 -123
  119. package/es/utils/identityScale.js +5 -5
  120. package/es/utils/load-image.js +15 -39
  121. package/es/utils/multiPassRender.js +7 -9
  122. package/es/utils/polylineNormal.js +40 -42
  123. package/es/utils/rampcolor_legend.js +5 -3
  124. package/es/utils/simpleLine.js +53 -66
  125. package/es/utils/symbol-layout.js +95 -117
  126. package/es/wind/index.js +28 -70
  127. package/es/wind/models/index.js +1 -1
  128. package/es/wind/models/utils.js +36 -34
  129. package/es/wind/models/wind.js +203 -260
  130. package/es/wind/models/windRender.js +258 -269
  131. package/es/wind/models/windShader.js +145 -6
  132. package/lib/canvas/index.d.ts +18 -0
  133. package/lib/canvas/index.js +64 -113
  134. package/lib/canvas/models/canvas.d.ts +23 -0
  135. package/lib/canvas/models/canvas.js +97 -136
  136. package/lib/canvas/models/constants.d.ts +2 -0
  137. package/lib/canvas/models/constants.js +1 -1
  138. package/lib/canvas/models/index.d.ts +2 -0
  139. package/lib/canvas/models/index.js +2 -2
  140. package/lib/citybuliding/building.d.ts +7 -0
  141. package/lib/citybuliding/building.js +22 -58
  142. package/lib/citybuliding/models/build.d.ts +17 -0
  143. package/lib/citybuliding/models/build.js +144 -199
  144. package/lib/core/BaseLayer.d.ts +247 -0
  145. package/lib/core/BaseLayer.js +1115 -1412
  146. package/lib/core/BaseModel.d.ts +82 -0
  147. package/lib/core/BaseModel.js +263 -315
  148. package/lib/core/CommonStyleAttribute.d.ts +20 -0
  149. package/lib/core/CommonStyleAttribute.js +25 -18
  150. package/lib/core/LayerPickService.d.ts +12 -0
  151. package/lib/core/LayerPickService.js +93 -140
  152. package/lib/core/TextureService.d.ts +15 -0
  153. package/lib/core/TextureService.js +59 -68
  154. package/lib/core/constant.d.ts +6 -0
  155. package/lib/core/constant.js +2 -2
  156. package/lib/core/interface.d.ts +282 -0
  157. package/lib/core/interface.js +5 -5
  158. package/lib/core/line_trangluation.d.ts +19 -0
  159. package/lib/core/line_trangluation.js +38 -43
  160. package/lib/core/schema.d.ts +27 -0
  161. package/lib/core/shape/Path.d.ts +39 -0
  162. package/lib/core/shape/Path.js +21 -13
  163. package/lib/core/shape/arrow.d.ts +25 -0
  164. package/lib/core/shape/arrow.js +50 -62
  165. package/lib/core/shape/extrude.d.ts +17 -0
  166. package/lib/core/shape/extrude.js +54 -62
  167. package/lib/core/triangulation.d.ts +136 -0
  168. package/lib/core/triangulation.js +194 -174
  169. package/lib/core/utils.d.ts +4 -0
  170. package/lib/core/utils.js +5 -5
  171. package/lib/earth/index.d.ts +22 -0
  172. package/lib/earth/index.js +37 -73
  173. package/lib/earth/models/atmosphere.d.ts +15 -0
  174. package/lib/earth/models/atmosphere.js +100 -148
  175. package/lib/earth/models/base.d.ts +22 -0
  176. package/lib/earth/models/base.js +150 -201
  177. package/lib/earth/models/bloomsphere.d.ts +15 -0
  178. package/lib/earth/models/bloomsphere.js +99 -147
  179. package/lib/earth/utils.d.ts +26 -0
  180. package/lib/earth/utils.js +37 -39
  181. package/lib/geometry/index.d.ts +22 -0
  182. package/lib/geometry/index.js +38 -75
  183. package/lib/geometry/models/billboard.d.ts +24 -0
  184. package/lib/geometry/models/billboard.js +149 -204
  185. package/lib/geometry/models/index.d.ts +5 -0
  186. package/lib/geometry/models/index.js +1 -1
  187. package/lib/geometry/models/plane.d.ts +43 -0
  188. package/lib/geometry/models/plane.js +280 -357
  189. package/lib/geometry/models/sprite.d.ts +48 -0
  190. package/lib/geometry/models/sprite.js +184 -240
  191. package/lib/heatmap/index.d.ts +13 -0
  192. package/lib/heatmap/index.js +74 -121
  193. package/lib/heatmap/models/grid.d.ts +15 -0
  194. package/lib/heatmap/models/grid.js +68 -118
  195. package/lib/heatmap/models/grid3d.d.ts +15 -0
  196. package/lib/heatmap/models/grid3d.js +103 -151
  197. package/lib/heatmap/models/heatmap.d.ts +27 -0
  198. package/lib/heatmap/models/heatmap.js +400 -455
  199. package/lib/heatmap/models/hexagon.d.ts +15 -0
  200. package/lib/heatmap/models/hexagon.js +69 -119
  201. package/lib/heatmap/models/index.d.ts +5 -0
  202. package/lib/heatmap/models/index.js +1 -1
  203. package/lib/heatmap/triangulation.d.ts +5 -0
  204. package/lib/heatmap/triangulation.js +20 -20
  205. package/lib/image/index.d.ts +9 -0
  206. package/lib/image/index.js +25 -62
  207. package/lib/image/models/image.d.ts +17 -0
  208. package/lib/image/models/image.js +101 -163
  209. package/lib/image/models/index.d.ts +5 -0
  210. package/lib/image/models/index.js +1 -1
  211. package/lib/index.d.ts +18 -0
  212. package/lib/index.js +17 -17
  213. package/lib/line/index.d.ts +36 -0
  214. package/lib/line/index.js +67 -106
  215. package/lib/line/models/arc.d.ts +22 -0
  216. package/lib/line/models/arc.js +202 -248
  217. package/lib/line/models/arc_3d.d.ts +22 -0
  218. package/lib/line/models/arc_3d.js +193 -241
  219. package/lib/line/models/flow.d.ts +14 -0
  220. package/lib/line/models/flow.js +103 -153
  221. package/lib/line/models/great_circle.d.ts +17 -0
  222. package/lib/line/models/great_circle.js +185 -234
  223. package/lib/line/models/index.d.ts +5 -0
  224. package/lib/line/models/index.js +1 -1
  225. package/lib/line/models/line.d.ts +27 -0
  226. package/lib/line/models/line.js +232 -285
  227. package/lib/line/models/simple_line.d.ts +19 -0
  228. package/lib/line/models/simple_line.js +144 -192
  229. package/lib/line/models/wall.d.ts +17 -0
  230. package/lib/line/models/wall.js +223 -273
  231. package/lib/mask/index.d.ts +16 -0
  232. package/lib/mask/index.js +18 -53
  233. package/lib/mask/models/fill.d.ts +18 -0
  234. package/lib/mask/models/fill.js +53 -108
  235. package/lib/mask/models/index.d.ts +5 -0
  236. package/lib/mask/models/index.js +1 -1
  237. package/lib/plugins/DataMappingPlugin.d.ts +13 -0
  238. package/lib/plugins/DataMappingPlugin.js +206 -248
  239. package/lib/plugins/DataSourcePlugin.d.ts +6 -0
  240. package/lib/plugins/DataSourcePlugin.js +65 -91
  241. package/lib/plugins/FeatureScalePlugin.d.ts +20 -0
  242. package/lib/plugins/FeatureScalePlugin.js +261 -304
  243. package/lib/plugins/LayerAnimateStylePlugin.d.ts +4 -0
  244. package/lib/plugins/LayerAnimateStylePlugin.js +13 -21
  245. package/lib/plugins/LayerMaskPlugin.d.ts +7 -0
  246. package/lib/plugins/LayerMaskPlugin.js +16 -24
  247. package/lib/plugins/LayerModelPlugin.d.ts +10 -0
  248. package/lib/plugins/LayerModelPlugin.js +53 -135
  249. package/lib/plugins/LayerStylePlugin.d.ts +7 -0
  250. package/lib/plugins/LayerStylePlugin.js +15 -23
  251. package/lib/plugins/LightingPlugin.d.ts +35 -0
  252. package/lib/plugins/LightingPlugin.js +27 -36
  253. package/lib/plugins/MultiPassRendererPlugin.d.ts +22 -0
  254. package/lib/plugins/MultiPassRendererPlugin.js +35 -38
  255. package/lib/plugins/PixelPickingPlugin.d.ts +11 -0
  256. package/lib/plugins/PixelPickingPlugin.js +130 -149
  257. package/lib/plugins/RegisterStyleAttributePlugin.d.ts +11 -0
  258. package/lib/plugins/RegisterStyleAttributePlugin.js +81 -96
  259. package/lib/plugins/ShaderUniformPlugin.d.ts +22 -0
  260. package/lib/plugins/ShaderUniformPlugin.js +160 -130
  261. package/lib/plugins/UpdateModelPlugin.d.ts +7 -0
  262. package/lib/plugins/UpdateModelPlugin.js +17 -26
  263. package/lib/plugins/UpdateStyleAttributePlugin.d.ts +9 -0
  264. package/lib/plugins/UpdateStyleAttributePlugin.js +48 -65
  265. package/lib/plugins/index.d.ts +15 -0
  266. package/lib/point/index.d.ts +33 -0
  267. package/lib/point/index.js +120 -182
  268. package/lib/point/models/billboard_point.d.ts +21 -0
  269. package/lib/point/models/billboard_point.js +74 -127
  270. package/lib/point/models/earthExtrude.d.ts +16 -0
  271. package/lib/point/models/earthExtrude.js +172 -220
  272. package/lib/point/models/earthFill.d.ts +15 -0
  273. package/lib/point/models/earthFill.js +138 -192
  274. package/lib/point/models/extrude.d.ts +16 -0
  275. package/lib/point/models/extrude.js +169 -217
  276. package/lib/point/models/fill.d.ts +31 -0
  277. package/lib/point/models/fill.js +154 -209
  278. package/lib/point/models/fillImage.d.ts +26 -0
  279. package/lib/point/models/fillImage.js +159 -211
  280. package/lib/point/models/image.d.ts +18 -0
  281. package/lib/point/models/image.js +129 -180
  282. package/lib/point/models/index.d.ts +5 -0
  283. package/lib/point/models/index.js +1 -1
  284. package/lib/point/models/normal.d.ts +22 -0
  285. package/lib/point/models/normal.js +69 -122
  286. package/lib/point/models/radar.d.ts +22 -0
  287. package/lib/point/models/radar.js +95 -148
  288. package/lib/point/models/text.d.ts +69 -0
  289. package/lib/point/models/text.js +449 -578
  290. package/lib/point/shape/extrude.d.ts +15 -0
  291. package/lib/point/shape/extrude.js +19 -25
  292. package/lib/polygon/index.d.ts +18 -0
  293. package/lib/polygon/index.js +63 -99
  294. package/lib/polygon/models/extrude.d.ts +25 -0
  295. package/lib/polygon/models/extrude.js +210 -281
  296. package/lib/polygon/models/extrusion.d.ts +24 -0
  297. package/lib/polygon/models/extrusion.js +97 -142
  298. package/lib/polygon/models/fill.d.ts +18 -0
  299. package/lib/polygon/models/fill.js +104 -153
  300. package/lib/polygon/models/index.d.ts +5 -0
  301. package/lib/polygon/models/index.js +1 -1
  302. package/lib/polygon/models/ocean.d.ts +23 -0
  303. package/lib/polygon/models/ocean.js +141 -198
  304. package/lib/polygon/models/water.d.ts +21 -0
  305. package/lib/polygon/models/water.js +122 -179
  306. package/lib/raster/buffers/triangulation.d.ts +6 -0
  307. package/lib/raster/buffers/triangulation.js +13 -11
  308. package/lib/raster/index.d.ts +11 -0
  309. package/lib/raster/index.js +49 -88
  310. package/lib/raster/models/index.d.ts +5 -0
  311. package/lib/raster/models/index.js +1 -1
  312. package/lib/raster/models/raster.d.ts +21 -0
  313. package/lib/raster/models/raster.js +136 -202
  314. package/lib/raster/models/rasterRgb.d.ts +21 -0
  315. package/lib/raster/models/rasterRgb.js +136 -208
  316. package/lib/raster/models/rasterTerrainRgb.d.ts +16 -0
  317. package/lib/raster/models/rasterTerrainRgb.js +100 -153
  318. package/lib/tile/core/BaseLayer.d.ts +48 -0
  319. package/lib/tile/core/BaseLayer.js +207 -281
  320. package/lib/tile/core/TileDebugLayer.d.ts +15 -0
  321. package/lib/tile/core/TileDebugLayer.js +14 -46
  322. package/lib/tile/interaction/getFeatureData.d.ts +0 -0
  323. package/lib/tile/interaction/getRasterData.d.ts +4 -0
  324. package/lib/tile/interaction/getRasterData.js +24 -31
  325. package/lib/tile/interaction/utils.d.ts +11 -0
  326. package/lib/tile/interaction/utils.js +15 -34
  327. package/lib/tile/interface.d.ts +29 -0
  328. package/lib/tile/service/TileLayerService.d.ts +33 -0
  329. package/lib/tile/service/TileLayerService.js +105 -177
  330. package/lib/tile/service/TilePickService.d.ts +26 -0
  331. package/lib/tile/service/TilePickService.js +100 -156
  332. package/lib/tile/service/TileSourceService.d.ts +7 -0
  333. package/lib/tile/service/TileSourceService.js +20 -29
  334. package/lib/tile/tile/DebugTile.d.ts +16 -0
  335. package/lib/tile/tile/DebugTile.js +43 -78
  336. package/lib/tile/tile/ImageTile.d.ts +14 -0
  337. package/lib/tile/tile/ImageTile.js +35 -66
  338. package/lib/tile/tile/MaskTile.d.ts +18 -0
  339. package/lib/tile/tile/MaskTile.js +49 -81
  340. package/lib/tile/tile/RasterRGBTile.d.ts +11 -0
  341. package/lib/tile/tile/RasterRGBTile.js +42 -71
  342. package/lib/tile/tile/RasterTerrainRGBTile.d.ts +14 -0
  343. package/lib/tile/tile/RasterTerrainRGBTile.js +35 -66
  344. package/lib/tile/tile/RasterTile.d.ts +18 -0
  345. package/lib/tile/tile/RasterTile.js +71 -104
  346. package/lib/tile/tile/Tile.d.ts +114 -0
  347. package/lib/tile/tile/Tile.js +152 -231
  348. package/lib/tile/tile/VectorTile.d.ts +26 -0
  349. package/lib/tile/tile/VectorTile.js +79 -124
  350. package/lib/tile/tile/index.d.ts +12 -0
  351. package/lib/tile/tile/index.js +6 -4
  352. package/lib/tile/tile/util.d.ts +5 -0
  353. package/lib/tile/utils/constants.d.ts +1 -0
  354. package/lib/tile/utils/constants.js +1 -1
  355. package/lib/tile/utils/utils.d.ts +8 -0
  356. package/lib/tile/utils/utils.js +2 -2
  357. package/lib/utils/blend.d.ts +2 -0
  358. package/lib/utils/blend.js +52 -47
  359. package/lib/utils/collision-index.d.ts +47 -0
  360. package/lib/utils/collision-index.js +64 -69
  361. package/lib/utils/extrude_polyline.d.ts +68 -0
  362. package/lib/utils/extrude_polyline.js +442 -470
  363. package/lib/utils/grid-index.d.ts +28 -0
  364. package/lib/utils/grid-index.js +97 -123
  365. package/lib/utils/identityScale.d.ts +8 -0
  366. package/lib/utils/identityScale.js +5 -5
  367. package/lib/utils/load-image.d.ts +1 -0
  368. package/lib/utils/load-image.js +15 -39
  369. package/lib/utils/multiPassRender.d.ts +16 -0
  370. package/lib/utils/multiPassRender.js +7 -10
  371. package/lib/utils/polylineNormal.d.ts +9 -0
  372. package/lib/utils/polylineNormal.js +40 -43
  373. package/lib/utils/rampcolor_legend.d.ts +6 -0
  374. package/lib/utils/rampcolor_legend.js +5 -4
  375. package/lib/utils/simpleLine.d.ts +23 -0
  376. package/lib/utils/simpleLine.js +54 -65
  377. package/lib/utils/stencil.d.ts +7 -0
  378. package/lib/utils/symbol-layout.d.ts +43 -0
  379. package/lib/utils/symbol-layout.js +95 -117
  380. package/lib/wind/index.d.ts +11 -0
  381. package/lib/wind/index.js +30 -70
  382. package/lib/wind/models/index.d.ts +5 -0
  383. package/lib/wind/models/index.js +1 -1
  384. package/lib/wind/models/utils.d.ts +19 -0
  385. package/lib/wind/models/utils.js +36 -34
  386. package/lib/wind/models/wind.d.ts +24 -0
  387. package/lib/wind/models/wind.js +205 -260
  388. package/lib/wind/models/windRender.d.ts +104 -0
  389. package/lib/wind/models/windRender.js +261 -272
  390. package/lib/wind/models/windShader.d.ts +12 -0
  391. package/lib/wind/models/windShader.js +145 -6
  392. package/package.json +16 -19
  393. package/es/glsl.d.ts +0 -5
  394. package/lib/glsl.d.ts +0 -5
@@ -1,7 +1,6 @@
1
1
  "use strict";
2
2
 
3
3
  var _interopRequireDefault = require("@babel/runtime/helpers/interopRequireDefault");
4
- var _typeof = require("@babel/runtime/helpers/typeof");
5
4
  Object.defineProperty(exports, "__esModule", {
6
5
  value: true
7
6
  });
@@ -24,8 +23,6 @@ exports.earthOuterTriangulation = earthOuterTriangulation;
24
23
  exports.earthTriangulation = earthTriangulation;
25
24
  exports.polygonTriangulation = polygonTriangulation;
26
25
  exports.polygonTriangulationWithCenter = polygonTriangulationWithCenter;
27
- var _slicedToArray2 = _interopRequireDefault(require("@babel/runtime/helpers/slicedToArray"));
28
- var _toConsumableArray2 = _interopRequireDefault(require("@babel/runtime/helpers/toConsumableArray"));
29
26
  var _l7Utils = require("@antv/l7-utils");
30
27
  var _earcut = _interopRequireDefault(require("earcut"));
31
28
  var _glMatrix = require("gl-matrix");
@@ -33,11 +30,11 @@ var _utils = require("../earth/utils");
33
30
  var _extrude_polyline = _interopRequireDefault(require("../utils/extrude_polyline"));
34
31
  var _extrude = _interopRequireWildcard(require("./shape/extrude"));
35
32
  var _Path = require("./shape/Path");
36
- function _getRequireWildcardCache(e) { if ("function" != typeof WeakMap) return null; var r = new WeakMap(), t = new WeakMap(); return (_getRequireWildcardCache = function _getRequireWildcardCache(e) { return e ? t : r; })(e); }
37
- function _interopRequireWildcard(e, r) { if (!r && e && e.__esModule) return e; if (null === e || "object" != _typeof(e) && "function" != typeof e) return { default: e }; var t = _getRequireWildcardCache(r); if (t && t.has(e)) return t.get(e); var n = { __proto__: null }, a = Object.defineProperty && Object.getOwnPropertyDescriptor; for (var u in e) if ("default" !== u && Object.prototype.hasOwnProperty.call(e, u)) { var i = a ? Object.getOwnPropertyDescriptor(e, u) : null; i && (i.get || i.set) ? Object.defineProperty(n, u, i) : n[u] = e[u]; } return n.default = e, t && t.set(e, n), n; }
33
+ function _getRequireWildcardCache(e) { if ("function" != typeof WeakMap) return null; var r = new WeakMap(), t = new WeakMap(); return (_getRequireWildcardCache = function (e) { return e ? t : r; })(e); }
34
+ function _interopRequireWildcard(e, r) { if (!r && e && e.__esModule) return e; if (null === e || "object" != typeof e && "function" != typeof e) return { default: e }; var t = _getRequireWildcardCache(r); if (t && t.has(e)) return t.get(e); var n = { __proto__: null }, a = Object.defineProperty && Object.getOwnPropertyDescriptor; for (var u in e) if ("default" !== u && Object.prototype.hasOwnProperty.call(e, u)) { var i = a ? Object.getOwnPropertyDescriptor(e, u) : null; i && (i.get || i.set) ? Object.defineProperty(n, u, i) : n[u] = e[u]; } return n.default = e, t && t.set(e, n), n; }
38
35
  // @ts-ignore
39
36
 
40
- var GeometryCache = {};
37
+ const GeometryCache = {};
41
38
 
42
39
  /**
43
40
  * 计算2D 填充点图顶点
@@ -45,9 +42,9 @@ var GeometryCache = {};
45
42
  */
46
43
 
47
44
  function PointFillTriangulation(feature) {
48
- var coordinates = (0, _l7Utils.calculateCentroid)(feature.coordinates);
45
+ const coordinates = (0, _l7Utils.calculateCentroid)(feature.coordinates);
49
46
  return {
50
- vertices: [].concat((0, _toConsumableArray2.default)(coordinates), (0, _toConsumableArray2.default)(coordinates), (0, _toConsumableArray2.default)(coordinates), (0, _toConsumableArray2.default)(coordinates)),
47
+ vertices: [...coordinates, ...coordinates, ...coordinates, ...coordinates],
51
48
  indices: [0, 1, 2, 2, 3, 0],
52
49
  size: coordinates.length
53
50
  };
@@ -57,10 +54,10 @@ function PointFillTriangulation(feature) {
57
54
  * @param feature 映射feature
58
55
  */
59
56
  function GlobelPointFillTriangulation(feature) {
60
- var coordinates = (0, _l7Utils.calculateCentroid)(feature.coordinates);
61
- var xyz = (0, _utils.lglt2xyz)(coordinates);
57
+ const coordinates = (0, _l7Utils.calculateCentroid)(feature.coordinates);
58
+ const xyz = (0, _utils.lglt2xyz)(coordinates);
62
59
  return {
63
- vertices: [].concat((0, _toConsumableArray2.default)(xyz), (0, _toConsumableArray2.default)(xyz), (0, _toConsumableArray2.default)(xyz), (0, _toConsumableArray2.default)(xyz)),
60
+ vertices: [...xyz, ...xyz, ...xyz, ...xyz],
64
61
  indices: [0, 1, 2, 2, 3, 0],
65
62
  size: xyz.length
66
63
  };
@@ -71,15 +68,18 @@ function GlobelPointFillTriangulation(feature) {
71
68
  * @param feature 映射feature
72
69
  */
73
70
  function PointExtrudeTriangulation(feature) {
74
- var shape = feature.shape;
75
- var _getGeometry = getGeometry(shape, false),
76
- positions = _getGeometry.positions,
77
- index = _getGeometry.index,
78
- normals = _getGeometry.normals;
71
+ const {
72
+ shape
73
+ } = feature;
74
+ const {
75
+ positions,
76
+ index,
77
+ normals
78
+ } = getGeometry(shape, false);
79
79
  return {
80
80
  vertices: positions,
81
81
  indices: index,
82
- normals: normals,
82
+ normals,
83
83
  size: 5
84
84
  };
85
85
  }
@@ -89,9 +89,9 @@ function PointExtrudeTriangulation(feature) {
89
89
  * @param feature 映射feature
90
90
  */
91
91
  function PointImageTriangulation(feature) {
92
- var coordinates = (0, _l7Utils.calculateCentroid)(feature.coordinates);
92
+ const coordinates = (0, _l7Utils.calculateCentroid)(feature.coordinates);
93
93
  return {
94
- vertices: (0, _toConsumableArray2.default)(coordinates),
94
+ vertices: [...coordinates],
95
95
  indices: [0],
96
96
  size: coordinates.length
97
97
  };
@@ -102,45 +102,47 @@ function PointImageTriangulation(feature) {
102
102
  * @param feature 映射feature
103
103
  */
104
104
  function LineTriangulation(feature) {
105
- var coordinates = feature.coordinates,
106
- originCoordinates = feature.originCoordinates,
107
- version = feature.version;
105
+ const {
106
+ coordinates,
107
+ originCoordinates,
108
+ version
109
+ } = feature;
108
110
  // let path = coordinates as number[][][] | number[][];
109
111
  // if (!Array.isArray(path[0][0])) {
110
112
  // path = [coordinates] as number[][][];
111
113
  // }
112
114
 
113
- var line = new _extrude_polyline.default({
115
+ const line = new _extrude_polyline.default({
114
116
  dash: true,
115
117
  join: 'bevel'
116
118
  });
117
119
  if (version === 'GAODE2.x') {
118
120
  // 处理高德2.0几何体构建
119
- var path1 = coordinates; // 计算位置
121
+ let path1 = coordinates; // 计算位置
120
122
  if (!Array.isArray(path1[0][0])) {
121
123
  path1 = [coordinates];
122
124
  }
123
- var path2 = originCoordinates; // 计算法线
125
+ let path2 = originCoordinates; // 计算法线
124
126
  if (!Array.isArray(path2[0][0])) {
125
127
  path2 = [originCoordinates];
126
128
  }
127
- for (var i = 0; i < path1.length; i++) {
129
+ for (let i = 0; i < path1.length; i++) {
128
130
  // 高德2.0在计算线时,需要使用经纬度计算发现,使用 customCoords.lnglatToCoords 计算的数据来计算顶点的位置
129
- var item1 = path1[i];
130
- var item2 = path2[i];
131
+ const item1 = path1[i];
132
+ const item2 = path2[i];
131
133
  line.extrude_gaode2(item1, item2);
132
134
  }
133
135
  } else {
134
136
  // 处理非高德2.0的几何体构建
135
- var path = coordinates;
137
+ let path = coordinates;
136
138
  if (path[0] && !Array.isArray(path[0][0])) {
137
139
  path = [coordinates];
138
140
  }
139
- path.forEach(function (item) {
141
+ path.forEach(item => {
140
142
  line.extrude(item);
141
143
  });
142
144
  }
143
- var linebuffer = line.complex;
145
+ const linebuffer = line.complex;
144
146
  return {
145
147
  vertices: linebuffer.positions,
146
148
  // [ x,y,z, distance, miter,total ]
@@ -152,29 +154,38 @@ function LineTriangulation(feature) {
152
154
  }
153
155
  function FlowLineFillTriangulation(feature) {
154
156
  // @ts-ignore
155
- var coord = feature.coordinates.flat();
156
- var tin = 1;
157
- var tout = 1.0;
157
+ const coord = feature.coordinates.flat();
158
+ const tin = 1;
159
+ const tout = 1.0;
158
160
  return {
159
- vertices: [1, 0, 0].concat((0, _toConsumableArray2.default)(coord), [
161
+ vertices: [1, 0, 0, ...coord,
160
162
  // 0
161
- 1, 2, -3], (0, _toConsumableArray2.default)(coord), [
163
+ 1, 2, -3,
164
+ // mapbox 为正
165
+ ...coord,
162
166
  // 1
163
- 1, 1, -3], (0, _toConsumableArray2.default)(coord), [
167
+ 1, 1, -3,
168
+ // mapbox 为正
169
+ ...coord,
164
170
  // 2
165
- 0, 1, 0], (0, _toConsumableArray2.default)(coord), [
171
+ 0, 1, 0, ...coord,
166
172
  // 3
167
- 0, 0, 0], (0, _toConsumableArray2.default)(coord), [
173
+ 0, 0, 0, ...coord,
168
174
  // 4
169
- 1, 0, 0], (0, _toConsumableArray2.default)(coord), [
175
+ 1, 0, 0, ...coord,
170
176
  // 0
171
- 1, 2, -3], (0, _toConsumableArray2.default)(coord), [
177
+ 1, 2, -3,
178
+ // mapbox 为正
179
+ ...coord,
172
180
  // 1
173
- 1, 1, -3], (0, _toConsumableArray2.default)(coord), [
181
+ 1, 1, -3,
182
+ // // mapbox 为正
183
+ ...coord,
174
184
  // 2
175
- 0, 1, 0], (0, _toConsumableArray2.default)(coord), [
185
+ 0, 1, 0, ...coord,
176
186
  // 3
177
- 0, 0, 0], (0, _toConsumableArray2.default)(coord)),
187
+ 0, 0, 0, ...coord // 4
188
+ ],
178
189
  normals: [-tin, 2 * tout, 1,
179
190
  // 0
180
191
  2 * tout, -tout, 1,
@@ -191,9 +202,11 @@ function FlowLineFillTriangulation(feature) {
191
202
  };
192
203
  }
193
204
  function SimpleLineTriangulation(feature) {
194
- var coordinates = feature.coordinates,
195
- originCoordinates = feature.originCoordinates;
196
- var pos = [];
205
+ const {
206
+ coordinates,
207
+ originCoordinates
208
+ } = feature;
209
+ const pos = [];
197
210
  if (!Array.isArray(coordinates[0])) {
198
211
  return {
199
212
  vertices: [],
@@ -203,10 +216,11 @@ function SimpleLineTriangulation(feature) {
203
216
  count: 0
204
217
  };
205
218
  }
206
- var _getSimpleLineVertice = getSimpleLineVertices(coordinates, originCoordinates),
207
- results = _getSimpleLineVertice.results,
208
- totalDistance = _getSimpleLineVertice.totalDistance;
209
- results.map(function (point) {
219
+ const {
220
+ results,
221
+ totalDistance
222
+ } = getSimpleLineVertices(coordinates, originCoordinates);
223
+ results.map(point => {
210
224
  pos.push(point[0], point[1], point[2], point[3], 0, totalDistance);
211
225
  });
212
226
  return {
@@ -218,8 +232,10 @@ function SimpleLineTriangulation(feature) {
218
232
  };
219
233
  }
220
234
  function TileSimpleLineTriangulation(feature) {
221
- var coordinates = feature.coordinates;
222
- var pos = [];
235
+ const {
236
+ coordinates
237
+ } = feature;
238
+ const pos = [];
223
239
  if (!Array.isArray(coordinates[0])) {
224
240
  return {
225
241
  vertices: [],
@@ -228,9 +244,10 @@ function TileSimpleLineTriangulation(feature) {
228
244
  count: 0
229
245
  };
230
246
  }
231
- var _getTileSimpleLineVer = getTileSimpleLineVertices(coordinates),
232
- results = _getTileSimpleLineVer.results;
233
- results.map(function (point) {
247
+ const {
248
+ results
249
+ } = getTileSimpleLineVertices(coordinates);
250
+ results.map(point => {
234
251
  pos.push(point[0], point[1], point[2], point[3]);
235
252
  });
236
253
  return {
@@ -241,8 +258,8 @@ function TileSimpleLineTriangulation(feature) {
241
258
  };
242
259
  }
243
260
  function lineSegmentDistance(b1, a1) {
244
- var dx = a1[0] - b1[0];
245
- var dy = a1[1] - b1[1];
261
+ const dx = a1[0] - b1[0];
262
+ const dy = a1[1] - b1[1];
246
263
  return Math.sqrt(dx * dx + dy * dy);
247
264
  }
248
265
  function pushDis(point, n) {
@@ -255,9 +272,9 @@ function pushDis(point, n) {
255
272
  return point;
256
273
  }
257
274
  function getSimpleLineVertices(coordinates, originCoordinates) {
258
- var points = coordinates;
275
+ let points = coordinates;
259
276
  //除了amap2.0以外 coordinates就是经纬度数据
260
- var originPoints = originCoordinates || coordinates;
277
+ let originPoints = originCoordinates || coordinates;
261
278
  if (Array.isArray(points) && Array.isArray(points[0]) && Array.isArray(points[0][0])) {
262
279
  // @ts-ignore
263
280
  points = originCoordinates.flat();
@@ -265,28 +282,28 @@ function getSimpleLineVertices(coordinates, originCoordinates) {
265
282
  originPoints = originCoordinates.flat();
266
283
  }
267
284
  //修改计算距离的方式,与普通线的计算方式保持一致 edit by huyang 20231214
268
- var distance = 0;
285
+ let distance = 0;
269
286
  if (points.length < 2) {
270
287
  return {
271
288
  results: points,
272
289
  totalDistance: 0
273
290
  };
274
291
  } else {
275
- var results = [];
276
- var point = pushDis(points[0], distance);
292
+ const results = [];
293
+ const point = pushDis(points[0], distance);
277
294
  results.push(point);
278
- for (var i = 1; i < points.length - 1; i++) {
279
- var subDistance = lineSegmentDistance((0, _l7Utils.aProjectFlat)(originPoints[i - 1]), (0, _l7Utils.aProjectFlat)(originPoints[i]));
295
+ for (let i = 1; i < points.length - 1; i++) {
296
+ const subDistance = lineSegmentDistance((0, _l7Utils.aProjectFlat)(originPoints[i - 1]), (0, _l7Utils.aProjectFlat)(originPoints[i]));
280
297
  distance += subDistance;
281
- var mulPoint = pushDis(points[i], distance);
298
+ const mulPoint = pushDis(points[i], distance);
282
299
  results.push(mulPoint);
283
300
  results.push(mulPoint);
284
301
  }
285
- var pointDistance = lineSegmentDistance((0, _l7Utils.aProjectFlat)(originPoints[originPoints.length - 2]), (0, _l7Utils.aProjectFlat)(originPoints[originPoints.length - 1]));
302
+ const pointDistance = lineSegmentDistance((0, _l7Utils.aProjectFlat)(originPoints[originPoints.length - 2]), (0, _l7Utils.aProjectFlat)(originPoints[originPoints.length - 1]));
286
303
  distance += pointDistance;
287
304
  results.push(pushDis(points[points.length - 1], distance));
288
305
  return {
289
- results: results,
306
+ results,
290
307
  totalDistance: distance
291
308
  };
292
309
  }
@@ -297,40 +314,48 @@ function getTileSimpleLineVertices(points) {
297
314
  results: points
298
315
  };
299
316
  } else {
300
- var results = [];
301
- var point = pushDis(points[0]);
317
+ const results = [];
318
+ const point = pushDis(points[0]);
302
319
  results.push(point);
303
- for (var i = 1; i < points.length - 1; i++) {
304
- var mulPoint = pushDis(points[i]);
320
+ for (let i = 1; i < points.length - 1; i++) {
321
+ const mulPoint = pushDis(points[i]);
305
322
  results.push(mulPoint);
306
323
  results.push(mulPoint);
307
324
  }
308
325
  results.push(pushDis(points[points.length - 1]));
309
326
  return {
310
- results: results
327
+ results
311
328
  };
312
329
  }
313
330
  }
314
331
  function polygonTriangulation(feature) {
315
- var coordinates = feature.coordinates;
316
- var flattengeo = _earcut.default.flatten(coordinates);
317
- var vertices = flattengeo.vertices,
318
- dimensions = flattengeo.dimensions,
319
- holes = flattengeo.holes;
332
+ const {
333
+ coordinates
334
+ } = feature;
335
+ const flattengeo = _earcut.default.flatten(coordinates);
336
+ const {
337
+ vertices,
338
+ dimensions,
339
+ holes
340
+ } = flattengeo;
320
341
  return {
321
342
  indices: (0, _earcut.default)(vertices, holes, dimensions),
322
- vertices: vertices,
343
+ vertices,
323
344
  size: dimensions
324
345
  };
325
346
  }
326
347
 
327
348
  // 构建几何图形(带有中心点和大小)
328
349
  function polygonTriangulationWithCenter(feature) {
329
- var coordinates = feature.coordinates;
330
- var flattengeo = _earcut.default.flatten(coordinates);
331
- var vertices = flattengeo.vertices,
332
- dimensions = flattengeo.dimensions,
333
- holes = flattengeo.holes;
350
+ const {
351
+ coordinates
352
+ } = feature;
353
+ const flattengeo = _earcut.default.flatten(coordinates);
354
+ const {
355
+ vertices,
356
+ dimensions,
357
+ holes
358
+ } = flattengeo;
334
359
  return {
335
360
  indices: (0, _earcut.default)(vertices, holes, dimensions),
336
361
  vertices: getVerticesWithCenter(vertices),
@@ -338,36 +363,41 @@ function polygonTriangulationWithCenter(feature) {
338
363
  };
339
364
  }
340
365
  function getVerticesWithCenter(vertices) {
341
- var verticesWithCenter = [];
342
- var _calculatePointsCente = (0, _l7Utils.calculatePointsCenterAndRadius)(vertices),
343
- center = _calculatePointsCente.center,
344
- radius = _calculatePointsCente.radius;
345
- for (var i = 0; i < vertices.length; i += 2) {
346
- var lng = vertices[i];
347
- var lat = vertices[i + 1];
348
- verticesWithCenter.push.apply(verticesWithCenter, [lng, lat, 0].concat((0, _toConsumableArray2.default)(center), [radius]));
366
+ const verticesWithCenter = [];
367
+ const {
368
+ center,
369
+ radius
370
+ } = (0, _l7Utils.calculatePointsCenterAndRadius)(vertices);
371
+ for (let i = 0; i < vertices.length; i += 2) {
372
+ const lng = vertices[i];
373
+ const lat = vertices[i + 1];
374
+ verticesWithCenter.push(lng, lat, 0, ...center, radius);
349
375
  }
350
376
  return verticesWithCenter;
351
377
  }
352
378
  function PolygonExtrudeTriangulation(feature) {
353
- var coordinates = feature.coordinates;
354
- var _extrude_PolygonNorma = (0, _extrude.extrude_PolygonNormal)(coordinates, true),
355
- positions = _extrude_PolygonNorma.positions,
356
- index = _extrude_PolygonNorma.index,
357
- normals = _extrude_PolygonNorma.normals;
379
+ const coordinates = feature.coordinates;
380
+ const {
381
+ positions,
382
+ index,
383
+ normals
384
+ } = (0, _extrude.extrude_PolygonNormal)(coordinates, true);
358
385
  return {
359
386
  vertices: positions,
360
387
  // [ x, y, z, uv.x,uv.y ]
361
388
  indices: index,
362
- normals: normals,
389
+ normals,
363
390
  size: 5
364
391
  };
365
392
  }
366
393
  function HeatmapGridTriangulation(feature) {
367
- var shape = feature.shape;
368
- var _getHeatmapGeometry = getHeatmapGeometry(shape),
369
- positions = _getHeatmapGeometry.positions,
370
- index = _getHeatmapGeometry.index;
394
+ const {
395
+ shape
396
+ } = feature;
397
+ const {
398
+ positions,
399
+ index
400
+ } = getHeatmapGeometry(shape);
371
401
  return {
372
402
  vertices: positions,
373
403
  // [ x, y, z ] 多边形顶点
@@ -381,10 +411,10 @@ function HeatmapGridTriangulation(feature) {
381
411
  * @param feature 数据
382
412
  */
383
413
  function RasterImageTriangulation(feature) {
384
- var coordinates = feature.coordinates;
414
+ const coordinates = feature.coordinates;
385
415
  // [ x, y, z. uv.x, uv.y]
386
- var positions = [].concat((0, _toConsumableArray2.default)(coordinates[0]), [0, 0, 0], (0, _toConsumableArray2.default)(coordinates[1]), [0, 1, 0], (0, _toConsumableArray2.default)(coordinates[2]), [0, 1, 1], (0, _toConsumableArray2.default)(coordinates[3]), [0, 0, 1]);
387
- var indexs = [0, 1, 2, 0, 2, 3];
416
+ const positions = [...coordinates[0], 0, 0, 0, ...coordinates[1], 0, 1, 0, ...coordinates[2], 0, 1, 1, ...coordinates[3], 0, 0, 1];
417
+ const indexs = [0, 1, 2, 0, 2, 3];
388
418
  return {
389
419
  vertices: positions,
390
420
  indices: indexs,
@@ -399,23 +429,21 @@ function RasterImageTriangulation(feature) {
399
429
  */
400
430
  function LineArcTriangulation(feature, styleOption) {
401
431
  // @ts-ignore
402
- var _styleOption$segmentN = styleOption.segmentNumber,
403
- segmentNumber = _styleOption$segmentN === void 0 ? 30 : _styleOption$segmentN;
404
- var coordinates = feature.coordinates;
405
- var positions = [];
406
- var indexArray = [];
407
- var _loop = function _loop(i) {
432
+ const {
433
+ segmentNumber = 30
434
+ } = styleOption;
435
+ const coordinates = feature.coordinates;
436
+ const positions = [];
437
+ const indexArray = [];
438
+ for (let i = 0; i < segmentNumber; i++) {
408
439
  // 上线两个顶点
409
440
  // [ x, y, z, sx,sy, tx,ty]
410
441
  positions.push(i, 1, i, coordinates[0][0], coordinates[0][1], coordinates[1][0], coordinates[1][1], i, -1, i, coordinates[0][0], coordinates[0][1], coordinates[1][0], coordinates[1][1]);
411
442
  if (i !== segmentNumber - 1) {
412
- indexArray.push.apply(indexArray, (0, _toConsumableArray2.default)([0, 1, 2, 1, 3, 2].map(function (v) {
443
+ indexArray.push(...[0, 1, 2, 1, 3, 2].map(v => {
413
444
  return i * 2 + v;
414
- })));
445
+ }));
415
446
  }
416
- };
417
- for (var i = 0; i < segmentNumber; i++) {
418
- _loop(i);
419
447
  }
420
448
  return {
421
449
  vertices: positions,
@@ -430,17 +458,17 @@ function LineArcTriangulation(feature, styleOption) {
430
458
  * @returns
431
459
  */
432
460
  function HeatmapTriangulation(feature) {
433
- var coordinates = feature.coordinates;
461
+ const coordinates = feature.coordinates;
434
462
  if (coordinates.length === 2) {
435
463
  coordinates.push(0);
436
464
  }
437
- var dir = addDir(-1, 1);
438
- var dir1 = addDir(1, 1);
439
- var dir2 = addDir(-1, -1);
440
- var dir3 = addDir(1, -1);
465
+ const dir = addDir(-1, 1);
466
+ const dir1 = addDir(1, 1);
467
+ const dir2 = addDir(-1, -1);
468
+ const dir3 = addDir(1, -1);
441
469
  // [x,y,z, dirx ,diry, weight]
442
- var positions = [].concat((0, _toConsumableArray2.default)(coordinates), (0, _toConsumableArray2.default)(dir), (0, _toConsumableArray2.default)(coordinates), (0, _toConsumableArray2.default)(dir2), (0, _toConsumableArray2.default)(coordinates), (0, _toConsumableArray2.default)(dir3), (0, _toConsumableArray2.default)(coordinates), (0, _toConsumableArray2.default)(dir1));
443
- var indexArray = [0, 1, 2, 3, 0, 2];
470
+ const positions = [...coordinates, ...dir, ...coordinates, ...dir2, ...coordinates, ...dir3, ...coordinates, ...dir1];
471
+ const indexArray = [0, 1, 2, 3, 0, 2];
444
472
  return {
445
473
  vertices: positions,
446
474
  indices: indexArray,
@@ -452,53 +480,41 @@ function HeatmapTriangulation(feature) {
452
480
  * 点图层3d geomerty
453
481
  * @param shape 3D形状
454
482
  */
455
- function getGeometry(shape) {
456
- var needFlat = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : false;
483
+ function getGeometry(shape, needFlat = false) {
457
484
  if (GeometryCache && GeometryCache[shape]) {
458
485
  return GeometryCache[shape];
459
486
  }
460
- var path = _Path.geometryShape[shape] ? _Path.geometryShape[shape]() : _Path.geometryShape.cylinder();
461
- var geometry = (0, _extrude.extrude_PolygonNormal)([path], needFlat);
487
+ const path = _Path.geometryShape[shape] ? _Path.geometryShape[shape]() : _Path.geometryShape.cylinder();
488
+ const geometry = (0, _extrude.extrude_PolygonNormal)([path], needFlat);
462
489
  GeometryCache[shape] = geometry;
463
490
  return geometry;
464
491
  }
465
- function computeVertexNormals(positions, indexArray) {
466
- var dim = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : 3;
467
- var needFlat = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : false;
468
- var normals = new Float32Array(positions.length / dim * 3);
469
- var vA;
470
- var vB;
471
- var vC;
472
- var cb = _glMatrix.vec3.create();
473
- var ab = _glMatrix.vec3.create();
474
- var normal = _glMatrix.vec3.create();
475
- for (var i = 0, li = indexArray.length; i < li; i += 3) {
492
+ function computeVertexNormals(positions, indexArray, dim = 3, needFlat = false) {
493
+ const normals = new Float32Array(positions.length / dim * 3);
494
+ let vA;
495
+ let vB;
496
+ let vC;
497
+ const cb = _glMatrix.vec3.create();
498
+ const ab = _glMatrix.vec3.create();
499
+ const normal = _glMatrix.vec3.create();
500
+ for (let i = 0, li = indexArray.length; i < li; i += 3) {
476
501
  vA = indexArray[i + 0] * 3;
477
502
  vB = indexArray[i + 1] * 3;
478
503
  vC = indexArray[i + 2] * 3;
479
- var p1 = [positions[vA], positions[vA + 1]];
480
- var p2 = [positions[vB], positions[vB + 1]];
481
- var p3 = [positions[vC], positions[vC + 1]];
504
+ let p1 = [positions[vA], positions[vA + 1]];
505
+ let p2 = [positions[vB], positions[vB + 1]];
506
+ let p3 = [positions[vC], positions[vC + 1]];
482
507
  if (needFlat) {
483
508
  p1 = (0, _l7Utils.lngLatToMeters)(p1);
484
509
  p2 = (0, _l7Utils.lngLatToMeters)(p2);
485
510
  p3 = (0, _l7Utils.lngLatToMeters)(p3);
486
511
  }
487
- var _p = p1,
488
- _p2 = (0, _slicedToArray2.default)(_p, 2),
489
- ax = _p2[0],
490
- ay = _p2[1];
491
- var pA = _glMatrix.vec3.fromValues(ax, ay, positions[vA + 2]);
492
- var _p3 = p2,
493
- _p4 = (0, _slicedToArray2.default)(_p3, 2),
494
- bx = _p4[0],
495
- by = _p4[1];
496
- var pB = _glMatrix.vec3.fromValues(bx, by, positions[vB + 2]);
497
- var _p5 = p3,
498
- _p6 = (0, _slicedToArray2.default)(_p5, 2),
499
- cx = _p6[0],
500
- cy = _p6[1];
501
- var pC = _glMatrix.vec3.fromValues(cx, cy, positions[vC + 2]);
512
+ const [ax, ay] = p1;
513
+ const pA = _glMatrix.vec3.fromValues(ax, ay, positions[vA + 2]);
514
+ const [bx, by] = p2;
515
+ const pB = _glMatrix.vec3.fromValues(bx, by, positions[vB + 2]);
516
+ const [cx, cy] = p3;
517
+ const pC = _glMatrix.vec3.fromValues(cx, cy, positions[vC + 2]);
502
518
  _glMatrix.vec3.sub(cb, pC, pB);
503
519
  _glMatrix.vec3.sub(ab, pA, pB);
504
520
  _glMatrix.vec3.cross(normal, cb, ab);
@@ -516,29 +532,29 @@ function computeVertexNormals(positions, indexArray) {
516
532
  return normals;
517
533
  }
518
534
  function normalizeNormals(normals) {
519
- for (var i = 0, li = normals.length; i < li; i += 3) {
520
- var normal = _glMatrix.vec3.fromValues(normals[i], normals[i + 1], normals[i + 2]);
521
- var newNormal = _glMatrix.vec3.create();
535
+ for (let i = 0, li = normals.length; i < li; i += 3) {
536
+ const normal = _glMatrix.vec3.fromValues(normals[i], normals[i + 1], normals[i + 2]);
537
+ const newNormal = _glMatrix.vec3.create();
522
538
  _glMatrix.vec3.normalize(newNormal, normal);
523
539
  normals.set(newNormal, i);
524
540
  }
525
541
  }
526
542
  function checkIsClosed(points) {
527
- var p1 = points[0][0];
528
- var p2 = points[0][points[0].length - 1];
543
+ const p1 = points[0][0];
544
+ const p2 = points[0][points[0].length - 1];
529
545
  return p1[0] === p2[0] && p1[1] === p2[1];
530
546
  }
531
547
  function getHeatmapGeometry(shape) {
532
- var shape3d = ['cylinder', 'triangleColumn', 'hexagonColumn', 'squareColumn'];
533
- var path = _Path.geometryShape[shape] ? _Path.geometryShape[shape]() : _Path.geometryShape.circle();
534
- var geometry = shape3d.indexOf(shape) === -1 ? (0, _extrude.fillPolygon)([path]) : (0, _extrude.default)([path]);
548
+ const shape3d = ['cylinder', 'triangleColumn', 'hexagonColumn', 'squareColumn'];
549
+ const path = _Path.geometryShape[shape] ? _Path.geometryShape[shape]() : _Path.geometryShape.circle();
550
+ const geometry = shape3d.indexOf(shape) === -1 ? (0, _extrude.fillPolygon)([path]) : (0, _extrude.default)([path]);
535
551
  // const geometry = fillPolygon([path]);
536
552
  return geometry;
537
553
  }
538
554
  // 热力图计算范围
539
555
  function addDir(dirX, dirY) {
540
- var x = (dirX + 1) / 2;
541
- var y = (dirY + 1) / 2;
556
+ const x = (dirX + 1) / 2;
557
+ const y = (dirY + 1) / 2;
542
558
  return [x, y];
543
559
  }
544
560
 
@@ -547,12 +563,14 @@ function addDir(dirX, dirY) {
547
563
  * @returns
548
564
  */
549
565
  function earthTriangulation() {
550
- var earthmesh = (0, _utils.primitiveSphere)(_utils.EARTH_RADIUS, {
566
+ const earthmesh = (0, _utils.primitiveSphere)(_utils.EARTH_RADIUS, {
551
567
  segments: _utils.EARTH_SEGMENTS
552
568
  });
553
- var positionsArr = earthmesh.positionsArr,
554
- indicesArr = earthmesh.indicesArr,
555
- normalArr = earthmesh.normalArr;
569
+ const {
570
+ positionsArr,
571
+ indicesArr,
572
+ normalArr
573
+ } = earthmesh;
556
574
  return {
557
575
  vertices: positionsArr,
558
576
  indices: indicesArr,
@@ -561,12 +579,14 @@ function earthTriangulation() {
561
579
  };
562
580
  }
563
581
  function earthOuterTriangulation() {
564
- var earthmesh = (0, _utils.primitiveSphere)(_utils.EARTH_RADIUS + _utils.EARTH_RADIUS_OUTER, {
582
+ const earthmesh = (0, _utils.primitiveSphere)(_utils.EARTH_RADIUS + _utils.EARTH_RADIUS_OUTER, {
565
583
  segments: _utils.EARTH_SEGMENTS
566
584
  });
567
- var positionsArr = earthmesh.positionsArr,
568
- indicesArr = earthmesh.indicesArr,
569
- normalArr = earthmesh.normalArr;
585
+ const {
586
+ positionsArr,
587
+ indicesArr,
588
+ normalArr
589
+ } = earthmesh;
570
590
  return {
571
591
  vertices: positionsArr,
572
592
  indices: indicesArr,
@@ -0,0 +1,4 @@
1
+ export declare function formatUniformsOption2Std140(uniformsOption: {
2
+ [key: string]: any;
3
+ }): string;
4
+ export declare function MultipleOfFourNumber(num: number): number;