@antv/l7-layers 2.21.1 → 2.21.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (394) hide show
  1. package/es/canvas/index.js +60 -113
  2. package/es/canvas/models/canvas.js +95 -135
  3. package/es/canvas/models/constants.js +1 -1
  4. package/es/citybuliding/building.js +20 -58
  5. package/es/citybuliding/models/build.js +142 -199
  6. package/es/core/BaseLayer.d.ts +1 -1
  7. package/es/core/BaseLayer.js +1113 -1412
  8. package/es/core/BaseModel.js +263 -317
  9. package/es/core/CommonStyleAttribute.js +25 -18
  10. package/es/core/LayerPickService.js +92 -141
  11. package/es/core/TextureService.js +58 -69
  12. package/es/core/constant.js +2 -2
  13. package/es/core/interface.js +5 -5
  14. package/es/core/line_trangluation.js +38 -43
  15. package/es/core/shape/Path.js +21 -12
  16. package/es/core/shape/arrow.js +50 -62
  17. package/es/core/shape/extrude.js +54 -62
  18. package/es/core/triangulation.js +192 -171
  19. package/es/core/utils.js +5 -5
  20. package/es/earth/index.js +35 -73
  21. package/es/earth/models/atmosphere.js +98 -148
  22. package/es/earth/models/base.js +148 -201
  23. package/es/earth/models/bloomsphere.js +97 -147
  24. package/es/earth/utils.js +37 -38
  25. package/es/geometry/index.js +36 -75
  26. package/es/geometry/models/billboard.js +147 -204
  27. package/es/geometry/models/index.js +1 -1
  28. package/es/geometry/models/plane.js +277 -357
  29. package/es/geometry/models/sprite.js +182 -240
  30. package/es/heatmap/index.js +72 -121
  31. package/es/heatmap/models/grid.js +66 -118
  32. package/es/heatmap/models/grid3d.js +101 -151
  33. package/es/heatmap/models/heatmap.js +398 -455
  34. package/es/heatmap/models/hexagon.js +67 -119
  35. package/es/heatmap/models/index.js +1 -1
  36. package/es/heatmap/triangulation.js +20 -20
  37. package/es/image/index.js +23 -62
  38. package/es/image/models/image.js +99 -163
  39. package/es/image/models/index.js +1 -1
  40. package/es/line/index.js +65 -106
  41. package/es/line/models/arc.js +200 -248
  42. package/es/line/models/arc_3d.js +190 -241
  43. package/es/line/models/flow.js +101 -153
  44. package/es/line/models/great_circle.js +183 -234
  45. package/es/line/models/index.js +1 -1
  46. package/es/line/models/line.js +230 -285
  47. package/es/line/models/simple_line.js +142 -192
  48. package/es/line/models/wall.js +221 -273
  49. package/es/mask/index.js +16 -53
  50. package/es/mask/models/fill.js +51 -108
  51. package/es/mask/models/index.js +1 -1
  52. package/es/plugins/DataMappingPlugin.js +205 -249
  53. package/es/plugins/DataSourcePlugin.js +64 -92
  54. package/es/plugins/FeatureScalePlugin.js +258 -302
  55. package/es/plugins/LayerAnimateStylePlugin.js +12 -22
  56. package/es/plugins/LayerMaskPlugin.js +15 -24
  57. package/es/plugins/LayerModelPlugin.js +52 -136
  58. package/es/plugins/LayerStylePlugin.js +14 -23
  59. package/es/plugins/LightingPlugin.js +26 -37
  60. package/es/plugins/MultiPassRendererPlugin.js +34 -39
  61. package/es/plugins/PixelPickingPlugin.js +129 -150
  62. package/es/plugins/RegisterStyleAttributePlugin.js +80 -96
  63. package/es/plugins/ShaderUniformPlugin.js +159 -131
  64. package/es/plugins/UpdateModelPlugin.js +16 -26
  65. package/es/plugins/UpdateStyleAttributePlugin.js +47 -65
  66. package/es/plugins/index.d.ts +1 -1
  67. package/es/point/index.js +118 -182
  68. package/es/point/models/billboard_point.js +72 -127
  69. package/es/point/models/earthExtrude.js +170 -220
  70. package/es/point/models/earthFill.js +136 -192
  71. package/es/point/models/extrude.js +167 -217
  72. package/es/point/models/fill.js +152 -209
  73. package/es/point/models/fillImage.js +156 -211
  74. package/es/point/models/image.js +127 -180
  75. package/es/point/models/index.js +1 -1
  76. package/es/point/models/normal.js +67 -122
  77. package/es/point/models/radar.js +93 -148
  78. package/es/point/models/text.js +447 -578
  79. package/es/point/shape/extrude.js +19 -25
  80. package/es/polygon/index.js +61 -99
  81. package/es/polygon/models/extrude.js +208 -281
  82. package/es/polygon/models/extrusion.js +95 -142
  83. package/es/polygon/models/fill.js +102 -153
  84. package/es/polygon/models/index.js +1 -1
  85. package/es/polygon/models/ocean.js +139 -198
  86. package/es/polygon/models/water.js +120 -179
  87. package/es/raster/buffers/triangulation.js +13 -11
  88. package/es/raster/index.js +47 -88
  89. package/es/raster/models/index.js +1 -1
  90. package/es/raster/models/raster.js +134 -202
  91. package/es/raster/models/rasterRgb.js +134 -208
  92. package/es/raster/models/rasterTerrainRgb.js +98 -153
  93. package/es/tile/core/BaseLayer.d.ts +1 -0
  94. package/es/tile/core/BaseLayer.js +206 -282
  95. package/es/tile/core/TileDebugLayer.js +12 -46
  96. package/es/tile/interaction/getRasterData.js +24 -30
  97. package/es/tile/interaction/utils.js +15 -33
  98. package/es/tile/service/TileLayerService.js +104 -177
  99. package/es/tile/service/TilePickService.js +99 -156
  100. package/es/tile/service/TileSourceService.js +17 -26
  101. package/es/tile/tile/DebugTile.js +41 -78
  102. package/es/tile/tile/ImageTile.js +33 -66
  103. package/es/tile/tile/MaskTile.js +47 -81
  104. package/es/tile/tile/RasterRGBTile.js +40 -71
  105. package/es/tile/tile/RasterTerrainRGBTile.js +33 -66
  106. package/es/tile/tile/RasterTile.js +69 -104
  107. package/es/tile/tile/Tile.d.ts +1 -1
  108. package/es/tile/tile/Tile.js +151 -232
  109. package/es/tile/tile/VectorTile.js +77 -124
  110. package/es/tile/tile/index.d.ts +1 -1
  111. package/es/tile/tile/index.js +4 -2
  112. package/es/tile/tile/util.d.ts +1 -1
  113. package/es/tile/utils/constants.js +1 -1
  114. package/es/tile/utils/utils.js +2 -2
  115. package/es/utils/blend.js +52 -46
  116. package/es/utils/collision-index.js +62 -70
  117. package/es/utils/extrude_polyline.js +441 -471
  118. package/es/utils/grid-index.js +97 -123
  119. package/es/utils/identityScale.js +5 -5
  120. package/es/utils/load-image.js +15 -39
  121. package/es/utils/multiPassRender.js +7 -9
  122. package/es/utils/polylineNormal.js +40 -42
  123. package/es/utils/rampcolor_legend.js +5 -3
  124. package/es/utils/simpleLine.js +53 -66
  125. package/es/utils/symbol-layout.js +95 -117
  126. package/es/wind/index.js +28 -70
  127. package/es/wind/models/index.js +1 -1
  128. package/es/wind/models/utils.js +36 -34
  129. package/es/wind/models/wind.js +203 -260
  130. package/es/wind/models/windRender.js +258 -269
  131. package/es/wind/models/windShader.js +145 -6
  132. package/lib/canvas/index.d.ts +18 -0
  133. package/lib/canvas/index.js +64 -113
  134. package/lib/canvas/models/canvas.d.ts +23 -0
  135. package/lib/canvas/models/canvas.js +97 -136
  136. package/lib/canvas/models/constants.d.ts +2 -0
  137. package/lib/canvas/models/constants.js +1 -1
  138. package/lib/canvas/models/index.d.ts +2 -0
  139. package/lib/canvas/models/index.js +2 -2
  140. package/lib/citybuliding/building.d.ts +7 -0
  141. package/lib/citybuliding/building.js +22 -58
  142. package/lib/citybuliding/models/build.d.ts +17 -0
  143. package/lib/citybuliding/models/build.js +144 -199
  144. package/lib/core/BaseLayer.d.ts +247 -0
  145. package/lib/core/BaseLayer.js +1115 -1412
  146. package/lib/core/BaseModel.d.ts +82 -0
  147. package/lib/core/BaseModel.js +263 -315
  148. package/lib/core/CommonStyleAttribute.d.ts +20 -0
  149. package/lib/core/CommonStyleAttribute.js +25 -18
  150. package/lib/core/LayerPickService.d.ts +12 -0
  151. package/lib/core/LayerPickService.js +93 -140
  152. package/lib/core/TextureService.d.ts +15 -0
  153. package/lib/core/TextureService.js +59 -68
  154. package/lib/core/constant.d.ts +6 -0
  155. package/lib/core/constant.js +2 -2
  156. package/lib/core/interface.d.ts +282 -0
  157. package/lib/core/interface.js +5 -5
  158. package/lib/core/line_trangluation.d.ts +19 -0
  159. package/lib/core/line_trangluation.js +38 -43
  160. package/lib/core/schema.d.ts +27 -0
  161. package/lib/core/shape/Path.d.ts +39 -0
  162. package/lib/core/shape/Path.js +21 -13
  163. package/lib/core/shape/arrow.d.ts +25 -0
  164. package/lib/core/shape/arrow.js +50 -62
  165. package/lib/core/shape/extrude.d.ts +17 -0
  166. package/lib/core/shape/extrude.js +54 -62
  167. package/lib/core/triangulation.d.ts +136 -0
  168. package/lib/core/triangulation.js +194 -174
  169. package/lib/core/utils.d.ts +4 -0
  170. package/lib/core/utils.js +5 -5
  171. package/lib/earth/index.d.ts +22 -0
  172. package/lib/earth/index.js +37 -73
  173. package/lib/earth/models/atmosphere.d.ts +15 -0
  174. package/lib/earth/models/atmosphere.js +100 -148
  175. package/lib/earth/models/base.d.ts +22 -0
  176. package/lib/earth/models/base.js +150 -201
  177. package/lib/earth/models/bloomsphere.d.ts +15 -0
  178. package/lib/earth/models/bloomsphere.js +99 -147
  179. package/lib/earth/utils.d.ts +26 -0
  180. package/lib/earth/utils.js +37 -39
  181. package/lib/geometry/index.d.ts +22 -0
  182. package/lib/geometry/index.js +38 -75
  183. package/lib/geometry/models/billboard.d.ts +24 -0
  184. package/lib/geometry/models/billboard.js +149 -204
  185. package/lib/geometry/models/index.d.ts +5 -0
  186. package/lib/geometry/models/index.js +1 -1
  187. package/lib/geometry/models/plane.d.ts +43 -0
  188. package/lib/geometry/models/plane.js +280 -357
  189. package/lib/geometry/models/sprite.d.ts +48 -0
  190. package/lib/geometry/models/sprite.js +184 -240
  191. package/lib/heatmap/index.d.ts +13 -0
  192. package/lib/heatmap/index.js +74 -121
  193. package/lib/heatmap/models/grid.d.ts +15 -0
  194. package/lib/heatmap/models/grid.js +68 -118
  195. package/lib/heatmap/models/grid3d.d.ts +15 -0
  196. package/lib/heatmap/models/grid3d.js +103 -151
  197. package/lib/heatmap/models/heatmap.d.ts +27 -0
  198. package/lib/heatmap/models/heatmap.js +400 -455
  199. package/lib/heatmap/models/hexagon.d.ts +15 -0
  200. package/lib/heatmap/models/hexagon.js +69 -119
  201. package/lib/heatmap/models/index.d.ts +5 -0
  202. package/lib/heatmap/models/index.js +1 -1
  203. package/lib/heatmap/triangulation.d.ts +5 -0
  204. package/lib/heatmap/triangulation.js +20 -20
  205. package/lib/image/index.d.ts +9 -0
  206. package/lib/image/index.js +25 -62
  207. package/lib/image/models/image.d.ts +17 -0
  208. package/lib/image/models/image.js +101 -163
  209. package/lib/image/models/index.d.ts +5 -0
  210. package/lib/image/models/index.js +1 -1
  211. package/lib/index.d.ts +18 -0
  212. package/lib/index.js +17 -17
  213. package/lib/line/index.d.ts +36 -0
  214. package/lib/line/index.js +67 -106
  215. package/lib/line/models/arc.d.ts +22 -0
  216. package/lib/line/models/arc.js +202 -248
  217. package/lib/line/models/arc_3d.d.ts +22 -0
  218. package/lib/line/models/arc_3d.js +193 -241
  219. package/lib/line/models/flow.d.ts +14 -0
  220. package/lib/line/models/flow.js +103 -153
  221. package/lib/line/models/great_circle.d.ts +17 -0
  222. package/lib/line/models/great_circle.js +185 -234
  223. package/lib/line/models/index.d.ts +5 -0
  224. package/lib/line/models/index.js +1 -1
  225. package/lib/line/models/line.d.ts +27 -0
  226. package/lib/line/models/line.js +232 -285
  227. package/lib/line/models/simple_line.d.ts +19 -0
  228. package/lib/line/models/simple_line.js +144 -192
  229. package/lib/line/models/wall.d.ts +17 -0
  230. package/lib/line/models/wall.js +223 -273
  231. package/lib/mask/index.d.ts +16 -0
  232. package/lib/mask/index.js +18 -53
  233. package/lib/mask/models/fill.d.ts +18 -0
  234. package/lib/mask/models/fill.js +53 -108
  235. package/lib/mask/models/index.d.ts +5 -0
  236. package/lib/mask/models/index.js +1 -1
  237. package/lib/plugins/DataMappingPlugin.d.ts +13 -0
  238. package/lib/plugins/DataMappingPlugin.js +206 -248
  239. package/lib/plugins/DataSourcePlugin.d.ts +6 -0
  240. package/lib/plugins/DataSourcePlugin.js +65 -91
  241. package/lib/plugins/FeatureScalePlugin.d.ts +20 -0
  242. package/lib/plugins/FeatureScalePlugin.js +261 -304
  243. package/lib/plugins/LayerAnimateStylePlugin.d.ts +4 -0
  244. package/lib/plugins/LayerAnimateStylePlugin.js +13 -21
  245. package/lib/plugins/LayerMaskPlugin.d.ts +7 -0
  246. package/lib/plugins/LayerMaskPlugin.js +16 -24
  247. package/lib/plugins/LayerModelPlugin.d.ts +10 -0
  248. package/lib/plugins/LayerModelPlugin.js +53 -135
  249. package/lib/plugins/LayerStylePlugin.d.ts +7 -0
  250. package/lib/plugins/LayerStylePlugin.js +15 -23
  251. package/lib/plugins/LightingPlugin.d.ts +35 -0
  252. package/lib/plugins/LightingPlugin.js +27 -36
  253. package/lib/plugins/MultiPassRendererPlugin.d.ts +22 -0
  254. package/lib/plugins/MultiPassRendererPlugin.js +35 -38
  255. package/lib/plugins/PixelPickingPlugin.d.ts +11 -0
  256. package/lib/plugins/PixelPickingPlugin.js +130 -149
  257. package/lib/plugins/RegisterStyleAttributePlugin.d.ts +11 -0
  258. package/lib/plugins/RegisterStyleAttributePlugin.js +81 -96
  259. package/lib/plugins/ShaderUniformPlugin.d.ts +22 -0
  260. package/lib/plugins/ShaderUniformPlugin.js +160 -130
  261. package/lib/plugins/UpdateModelPlugin.d.ts +7 -0
  262. package/lib/plugins/UpdateModelPlugin.js +17 -26
  263. package/lib/plugins/UpdateStyleAttributePlugin.d.ts +9 -0
  264. package/lib/plugins/UpdateStyleAttributePlugin.js +48 -65
  265. package/lib/plugins/index.d.ts +15 -0
  266. package/lib/point/index.d.ts +33 -0
  267. package/lib/point/index.js +120 -182
  268. package/lib/point/models/billboard_point.d.ts +21 -0
  269. package/lib/point/models/billboard_point.js +74 -127
  270. package/lib/point/models/earthExtrude.d.ts +16 -0
  271. package/lib/point/models/earthExtrude.js +172 -220
  272. package/lib/point/models/earthFill.d.ts +15 -0
  273. package/lib/point/models/earthFill.js +138 -192
  274. package/lib/point/models/extrude.d.ts +16 -0
  275. package/lib/point/models/extrude.js +169 -217
  276. package/lib/point/models/fill.d.ts +31 -0
  277. package/lib/point/models/fill.js +154 -209
  278. package/lib/point/models/fillImage.d.ts +26 -0
  279. package/lib/point/models/fillImage.js +159 -211
  280. package/lib/point/models/image.d.ts +18 -0
  281. package/lib/point/models/image.js +129 -180
  282. package/lib/point/models/index.d.ts +5 -0
  283. package/lib/point/models/index.js +1 -1
  284. package/lib/point/models/normal.d.ts +22 -0
  285. package/lib/point/models/normal.js +69 -122
  286. package/lib/point/models/radar.d.ts +22 -0
  287. package/lib/point/models/radar.js +95 -148
  288. package/lib/point/models/text.d.ts +69 -0
  289. package/lib/point/models/text.js +449 -578
  290. package/lib/point/shape/extrude.d.ts +15 -0
  291. package/lib/point/shape/extrude.js +19 -25
  292. package/lib/polygon/index.d.ts +18 -0
  293. package/lib/polygon/index.js +63 -99
  294. package/lib/polygon/models/extrude.d.ts +25 -0
  295. package/lib/polygon/models/extrude.js +210 -281
  296. package/lib/polygon/models/extrusion.d.ts +24 -0
  297. package/lib/polygon/models/extrusion.js +97 -142
  298. package/lib/polygon/models/fill.d.ts +18 -0
  299. package/lib/polygon/models/fill.js +104 -153
  300. package/lib/polygon/models/index.d.ts +5 -0
  301. package/lib/polygon/models/index.js +1 -1
  302. package/lib/polygon/models/ocean.d.ts +23 -0
  303. package/lib/polygon/models/ocean.js +141 -198
  304. package/lib/polygon/models/water.d.ts +21 -0
  305. package/lib/polygon/models/water.js +122 -179
  306. package/lib/raster/buffers/triangulation.d.ts +6 -0
  307. package/lib/raster/buffers/triangulation.js +13 -11
  308. package/lib/raster/index.d.ts +11 -0
  309. package/lib/raster/index.js +49 -88
  310. package/lib/raster/models/index.d.ts +5 -0
  311. package/lib/raster/models/index.js +1 -1
  312. package/lib/raster/models/raster.d.ts +21 -0
  313. package/lib/raster/models/raster.js +136 -202
  314. package/lib/raster/models/rasterRgb.d.ts +21 -0
  315. package/lib/raster/models/rasterRgb.js +136 -208
  316. package/lib/raster/models/rasterTerrainRgb.d.ts +16 -0
  317. package/lib/raster/models/rasterTerrainRgb.js +100 -153
  318. package/lib/tile/core/BaseLayer.d.ts +48 -0
  319. package/lib/tile/core/BaseLayer.js +207 -281
  320. package/lib/tile/core/TileDebugLayer.d.ts +15 -0
  321. package/lib/tile/core/TileDebugLayer.js +14 -46
  322. package/lib/tile/interaction/getFeatureData.d.ts +0 -0
  323. package/lib/tile/interaction/getRasterData.d.ts +4 -0
  324. package/lib/tile/interaction/getRasterData.js +24 -31
  325. package/lib/tile/interaction/utils.d.ts +11 -0
  326. package/lib/tile/interaction/utils.js +15 -34
  327. package/lib/tile/interface.d.ts +29 -0
  328. package/lib/tile/service/TileLayerService.d.ts +33 -0
  329. package/lib/tile/service/TileLayerService.js +105 -177
  330. package/lib/tile/service/TilePickService.d.ts +26 -0
  331. package/lib/tile/service/TilePickService.js +100 -156
  332. package/lib/tile/service/TileSourceService.d.ts +7 -0
  333. package/lib/tile/service/TileSourceService.js +20 -29
  334. package/lib/tile/tile/DebugTile.d.ts +16 -0
  335. package/lib/tile/tile/DebugTile.js +43 -78
  336. package/lib/tile/tile/ImageTile.d.ts +14 -0
  337. package/lib/tile/tile/ImageTile.js +35 -66
  338. package/lib/tile/tile/MaskTile.d.ts +18 -0
  339. package/lib/tile/tile/MaskTile.js +49 -81
  340. package/lib/tile/tile/RasterRGBTile.d.ts +11 -0
  341. package/lib/tile/tile/RasterRGBTile.js +42 -71
  342. package/lib/tile/tile/RasterTerrainRGBTile.d.ts +14 -0
  343. package/lib/tile/tile/RasterTerrainRGBTile.js +35 -66
  344. package/lib/tile/tile/RasterTile.d.ts +18 -0
  345. package/lib/tile/tile/RasterTile.js +71 -104
  346. package/lib/tile/tile/Tile.d.ts +114 -0
  347. package/lib/tile/tile/Tile.js +152 -231
  348. package/lib/tile/tile/VectorTile.d.ts +26 -0
  349. package/lib/tile/tile/VectorTile.js +79 -124
  350. package/lib/tile/tile/index.d.ts +12 -0
  351. package/lib/tile/tile/index.js +6 -4
  352. package/lib/tile/tile/util.d.ts +5 -0
  353. package/lib/tile/utils/constants.d.ts +1 -0
  354. package/lib/tile/utils/constants.js +1 -1
  355. package/lib/tile/utils/utils.d.ts +8 -0
  356. package/lib/tile/utils/utils.js +2 -2
  357. package/lib/utils/blend.d.ts +2 -0
  358. package/lib/utils/blend.js +52 -47
  359. package/lib/utils/collision-index.d.ts +47 -0
  360. package/lib/utils/collision-index.js +64 -69
  361. package/lib/utils/extrude_polyline.d.ts +68 -0
  362. package/lib/utils/extrude_polyline.js +442 -470
  363. package/lib/utils/grid-index.d.ts +28 -0
  364. package/lib/utils/grid-index.js +97 -123
  365. package/lib/utils/identityScale.d.ts +8 -0
  366. package/lib/utils/identityScale.js +5 -5
  367. package/lib/utils/load-image.d.ts +1 -0
  368. package/lib/utils/load-image.js +15 -39
  369. package/lib/utils/multiPassRender.d.ts +16 -0
  370. package/lib/utils/multiPassRender.js +7 -10
  371. package/lib/utils/polylineNormal.d.ts +9 -0
  372. package/lib/utils/polylineNormal.js +40 -43
  373. package/lib/utils/rampcolor_legend.d.ts +6 -0
  374. package/lib/utils/rampcolor_legend.js +5 -4
  375. package/lib/utils/simpleLine.d.ts +23 -0
  376. package/lib/utils/simpleLine.js +54 -65
  377. package/lib/utils/stencil.d.ts +7 -0
  378. package/lib/utils/symbol-layout.d.ts +43 -0
  379. package/lib/utils/symbol-layout.js +95 -117
  380. package/lib/wind/index.d.ts +11 -0
  381. package/lib/wind/index.js +30 -70
  382. package/lib/wind/models/index.d.ts +5 -0
  383. package/lib/wind/models/index.js +1 -1
  384. package/lib/wind/models/utils.d.ts +19 -0
  385. package/lib/wind/models/utils.js +36 -34
  386. package/lib/wind/models/wind.d.ts +24 -0
  387. package/lib/wind/models/wind.js +205 -260
  388. package/lib/wind/models/windRender.d.ts +104 -0
  389. package/lib/wind/models/windRender.js +261 -272
  390. package/lib/wind/models/windShader.d.ts +12 -0
  391. package/lib/wind/models/windShader.js +145 -6
  392. package/package.json +16 -19
  393. package/es/glsl.d.ts +0 -5
  394. package/lib/glsl.d.ts +0 -5
@@ -1,289 +1,231 @@
1
1
  import _asyncToGenerator from "@babel/runtime/helpers/esm/asyncToGenerator";
2
2
  import _objectSpread from "@babel/runtime/helpers/esm/objectSpread2";
3
- import _slicedToArray from "@babel/runtime/helpers/esm/slicedToArray";
4
- import _toConsumableArray from "@babel/runtime/helpers/esm/toConsumableArray";
5
- import _classCallCheck from "@babel/runtime/helpers/esm/classCallCheck";
6
- import _createClass from "@babel/runtime/helpers/esm/createClass";
7
- import _assertThisInitialized from "@babel/runtime/helpers/esm/assertThisInitialized";
8
- import _inherits from "@babel/runtime/helpers/esm/inherits";
9
- import _possibleConstructorReturn from "@babel/runtime/helpers/esm/possibleConstructorReturn";
10
- import _getPrototypeOf from "@babel/runtime/helpers/esm/getPrototypeOf";
11
3
  import _defineProperty from "@babel/runtime/helpers/esm/defineProperty";
12
- import _regeneratorRuntime from "@babel/runtime/regenerator";
13
- function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = _getPrototypeOf(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = _getPrototypeOf(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return _possibleConstructorReturn(this, result); }; }
14
- function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
15
4
  import { gl } from '@antv/l7-core';
16
5
  import BaseModel from "../../core/BaseModel";
17
6
  /* babel-plugin-inline-import '../shaders/sprite_frag.glsl' */
18
- var spriteFrag = "\nlayout(std140) uniform commonUniforms {\n float u_opacity;\n float u_mapFlag;\n float u_Scale;\n};\nuniform sampler2D u_texture;\n\nin vec3 v_Color;\nin float v_d;\nout vec4 outputColor;\n\nvoid main() {\n\n if(v_d < 0.0) {\n discard;\n }\n\n if(u_mapFlag > 0.0) {\n outputColor = texture(SAMPLER_2D(u_texture), gl_PointCoord);\n outputColor.a *= u_opacity;\n } else {\n outputColor = vec4(v_Color, u_opacity);\n }\n}\n";
7
+ const spriteFrag = "\nlayout(std140) uniform commonUniforms {\n float u_opacity;\n float u_mapFlag;\n float u_Scale;\n};\nuniform sampler2D u_texture;\n\nin vec3 v_Color;\nin float v_d;\nout vec4 outputColor;\n\nvoid main() {\n\n if(v_d < 0.0) {\n discard;\n }\n\n if(u_mapFlag > 0.0) {\n outputColor = texture(SAMPLER_2D(u_texture), gl_PointCoord);\n outputColor.a *= u_opacity;\n } else {\n outputColor = vec4(v_Color, u_opacity);\n }\n}\n";
19
8
  /* babel-plugin-inline-import '../shaders/sprite_vert.glsl' */
20
- var spriteVert = "layout(location = 0) in vec3 a_Position;\nlayout(location = 1) in vec3 a_Color;\n\nlayout(std140) uniform commonUniforms {\n float u_opacity;\n float u_mapFlag;\n float u_Scale;\n};\n\nout vec3 v_Color;\nout float v_d;\n\n#pragma include \"projection\"\nvoid main() {\n v_Color = a_Color.xyz;\n \n vec4 project_pos = project_position(vec4(a_Position, 1.0));\n\n v_d = a_Position.z;\n\n gl_Position = project_common_position_to_clipspace_v2(vec4(project_pos.xy, a_Position.z, 1.0));\ngl_PointSize = pow((u_Zoom - 1.0), 2.0) * u_Scale;\n}\n";
9
+ const spriteVert = "layout(location = 0) in vec3 a_Position;\nlayout(location = 1) in vec3 a_Color;\n\nlayout(std140) uniform commonUniforms {\n float u_opacity;\n float u_mapFlag;\n float u_Scale;\n};\n\nout vec3 v_Color;\nout float v_d;\n\n#pragma include \"projection\"\nvoid main() {\n v_Color = a_Color.xyz;\n \n vec4 project_pos = project_position(vec4(a_Position, 1.0));\n\n v_d = a_Position.z;\n\n gl_Position = project_common_position_to_clipspace_v2(vec4(project_pos.xy, a_Position.z, 1.0));\ngl_PointSize = pow((u_Zoom - 1.0), 2.0) * u_Scale;\n}\n";
21
10
  var SPRITE_ANIMATE_DIR = /*#__PURE__*/function (SPRITE_ANIMATE_DIR) {
22
11
  SPRITE_ANIMATE_DIR["UP"] = "up";
23
12
  SPRITE_ANIMATE_DIR["DOWN"] = "down";
24
13
  return SPRITE_ANIMATE_DIR;
25
14
  }(SPRITE_ANIMATE_DIR || {});
26
- var SpriteModel = /*#__PURE__*/function (_BaseModel) {
27
- _inherits(SpriteModel, _BaseModel);
28
- var _super = _createSuper(SpriteModel);
29
- function SpriteModel() {
30
- var _this;
31
- _classCallCheck(this, SpriteModel);
32
- for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {
33
- args[_key] = arguments[_key];
34
- }
35
- _this = _super.call.apply(_super, [this].concat(args));
36
- _defineProperty(_assertThisInitialized(_this), "planeGeometryUpdateTriangulation", function () {
37
- var _ref = _this.layer.getLayerConfig(),
38
- _ref$spriteBottom = _ref.spriteBottom,
39
- spriteBottom = _ref$spriteBottom === void 0 ? -100000 : _ref$spriteBottom;
40
- var updateZ = _this.spriteUpdate;
41
- var bottomZ = spriteBottom;
42
- var topZ = _this.spriteTop;
43
- for (var i = 0; i < _this.positions.length; i += 5) {
44
- if (_this.spriteAnimate === SPRITE_ANIMATE_DIR.UP) {
45
- _this.positions[i + 2] += updateZ;
46
- if (_this.positions[i + 2] > topZ) {
47
- _this.positions[i + 2] = bottomZ;
15
+ export default class SpriteModel extends BaseModel {
16
+ constructor(...args) {
17
+ super(...args);
18
+ _defineProperty(this, "texture", void 0);
19
+ _defineProperty(this, "mapTexture", void 0);
20
+ _defineProperty(this, "positions", void 0);
21
+ _defineProperty(this, "indices", void 0);
22
+ _defineProperty(this, "timer", void 0);
23
+ _defineProperty(this, "spriteTop", void 0);
24
+ _defineProperty(this, "spriteUpdate", void 0);
25
+ _defineProperty(this, "spriteAnimate", void 0);
26
+ _defineProperty(this, "planeGeometryUpdateTriangulation", () => {
27
+ const {
28
+ spriteBottom = -100000
29
+ } = this.layer.getLayerConfig();
30
+ const updateZ = this.spriteUpdate;
31
+ const bottomZ = spriteBottom;
32
+ const topZ = this.spriteTop;
33
+ for (let i = 0; i < this.positions.length; i += 5) {
34
+ if (this.spriteAnimate === SPRITE_ANIMATE_DIR.UP) {
35
+ this.positions[i + 2] += updateZ;
36
+ if (this.positions[i + 2] > topZ) {
37
+ this.positions[i + 2] = bottomZ;
48
38
  }
49
39
  } else {
50
- _this.positions[i + 2] -= updateZ;
51
- if (_this.positions[i + 2] < bottomZ) {
52
- _this.positions[i + 2] = topZ;
40
+ this.positions[i + 2] -= updateZ;
41
+ if (this.positions[i + 2] < bottomZ) {
42
+ this.positions[i + 2] = topZ;
53
43
  }
54
44
  }
55
45
  }
56
46
  return {
57
- vertices: _this.positions,
58
- indices: _this.indices,
47
+ vertices: this.positions,
48
+ indices: this.indices,
59
49
  size: 5
60
50
  };
61
51
  });
62
52
  /**
63
53
  * Recalculate and update position attribute.
64
54
  */
65
- _defineProperty(_assertThisInitialized(_this), "updatePosition", function () {
55
+ _defineProperty(this, "updatePosition", () => {
66
56
  var _this$styleAttributeS;
67
- _this.planeGeometryUpdateTriangulation();
68
- var vertexAttribute = (_this$styleAttributeS = _this.styleAttributeService.getLayerStyleAttribute('position')) === null || _this$styleAttributeS === void 0 ? void 0 : _this$styleAttributeS.vertexAttribute;
57
+ this.planeGeometryUpdateTriangulation();
58
+ const vertexAttribute = (_this$styleAttributeS = this.styleAttributeService.getLayerStyleAttribute('position')) === null || _this$styleAttributeS === void 0 ? void 0 : _this$styleAttributeS.vertexAttribute;
69
59
  if (vertexAttribute) {
70
60
  // [x1, y1, z1, x2, y2, z2...]
71
- var updated = [];
72
- for (var i = 0; i < _this.positions.length; i += 5) {
73
- updated.push(_this.positions[i], _this.positions[i + 1], _this.positions[i + 2]);
61
+ const updated = [];
62
+ for (let i = 0; i < this.positions.length; i += 5) {
63
+ updated.push(this.positions[i], this.positions[i + 1], this.positions[i + 2]);
74
64
  }
75
65
  vertexAttribute.updateBuffer({
76
66
  data: updated,
77
67
  offset: 0
78
68
  });
79
69
  }
80
- _this.layerService.throttleRenderLayers();
81
- _this.timer = requestAnimationFrame(_this.updatePosition);
70
+ this.layerService.throttleRenderLayers();
71
+ this.timer = requestAnimationFrame(this.updatePosition);
82
72
  });
83
- _defineProperty(_assertThisInitialized(_this), "planeGeometryTriangulation", function () {
84
- var _this2;
85
- var _ref2 = _this.layer.getLayerConfig(),
86
- _ref2$center = _ref2.center,
87
- center = _ref2$center === void 0 ? [120, 30] : _ref2$center,
88
- _ref2$spriteCount = _ref2.spriteCount,
89
- spriteCount = _ref2$spriteCount === void 0 ? 100 : _ref2$spriteCount,
90
- _ref2$spriteRadius = _ref2.spriteRadius,
91
- spriteRadius = _ref2$spriteRadius === void 0 ? 10 : _ref2$spriteRadius;
92
- var _this$initSprite = (_this2 = _this).initSprite.apply(_this2, [spriteRadius, spriteCount].concat(_toConsumableArray(center))),
93
- indices = _this$initSprite.indices,
94
- positions = _this$initSprite.positions;
95
- _this.positions = positions;
96
- _this.indices = indices;
73
+ _defineProperty(this, "planeGeometryTriangulation", () => {
74
+ const {
75
+ center = [120, 30],
76
+ spriteCount = 100,
77
+ spriteRadius = 10
78
+ } = this.layer.getLayerConfig();
79
+ const {
80
+ indices,
81
+ positions
82
+ } = this.initSprite(spriteRadius, spriteCount, ...center);
83
+ this.positions = positions;
84
+ this.indices = indices;
97
85
  return {
98
86
  vertices: positions,
99
- indices: indices,
87
+ indices,
100
88
  size: 5
101
89
  };
102
90
  });
103
- return _this;
104
91
  }
105
- _createClass(SpriteModel, [{
106
- key: "initSprite",
107
- value: function initSprite() {
108
- var radius = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : 10;
109
- var spriteCount = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : 100;
110
- var lng = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : 120;
111
- var lat = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : 30;
112
- var indices = [];
113
- var positions = [];
114
- var mapService = this.mapService;
115
- var heightLimit = this.spriteAnimate === SPRITE_ANIMATE_DIR.UP ? -this.spriteTop : this.spriteTop;
116
- for (var i = 0; i < spriteCount; i++) {
117
- var height = Math.random() * heightLimit;
118
- positions.push.apply(positions, _toConsumableArray(getPos(height)));
119
- }
120
- for (var _i = 0; _i < spriteCount; _i++) {
121
- indices.push(_i);
122
- }
123
- function getPos(z) {
124
- var randomX = radius * Math.random();
125
- var randomY = radius * Math.random();
126
- var x = -radius / 2 + randomX;
127
- var y = -radius / 2 + randomY;
128
- if (mapService.version === 'GAODE2.x') {
129
- // @ts-ignore
130
- var _ref3 = mapService.lngLatToCoord([x + lng, -y + lat]),
131
- _ref4 = _slicedToArray(_ref3, 2),
132
- a = _ref4[0],
133
- b = _ref4[1];
134
- return [a, b, z, 0, 0];
135
- } else {
136
- return [x + lng, -y + lat, z, 0, 0];
137
- }
138
- }
139
- return {
140
- indices: indices,
141
- positions: positions
142
- };
92
+ initSprite(radius = 10, spriteCount = 100, lng = 120, lat = 30) {
93
+ const indices = [];
94
+ const positions = [];
95
+ const mapService = this.mapService;
96
+ const heightLimit = this.spriteAnimate === SPRITE_ANIMATE_DIR.UP ? -this.spriteTop : this.spriteTop;
97
+ for (let i = 0; i < spriteCount; i++) {
98
+ const height = Math.random() * heightLimit;
99
+ positions.push(...getPos(height));
143
100
  }
144
- }, {
145
- key: "getUninforms",
146
- value: function getUninforms() {
147
- var commoninfo = this.getCommonUniformsInfo();
148
- var attributeInfo = this.getUniformsBufferInfo(this.getStyleAttribute());
149
- this.updateStyleUnifoms();
150
- return _objectSpread(_objectSpread({}, commoninfo.uniformsOption), attributeInfo.uniformsOption);
101
+ for (let i = 0; i < spriteCount; i++) {
102
+ indices.push(i);
151
103
  }
152
- }, {
153
- key: "getCommonUniformsInfo",
154
- value: function getCommonUniformsInfo() {
155
- var _ref5 = this.layer.getLayerConfig(),
156
- opacity = _ref5.opacity,
157
- mapTexture = _ref5.mapTexture,
158
- _ref5$spriteScale = _ref5.spriteScale,
159
- spriteScale = _ref5$spriteScale === void 0 ? 1 : _ref5$spriteScale;
160
- if (this.mapTexture !== mapTexture) {
161
- var _this$texture;
162
- this.mapTexture = mapTexture;
163
- (_this$texture = this.texture) === null || _this$texture === void 0 || _this$texture.destroy();
164
- this.textures = [];
165
- this.updateTexture(mapTexture);
104
+ function getPos(z) {
105
+ const randomX = radius * Math.random();
106
+ const randomY = radius * Math.random();
107
+ const x = -radius / 2 + randomX;
108
+ const y = -radius / 2 + randomY;
109
+ if (mapService.version === 'GAODE2.x') {
110
+ // @ts-ignore
111
+ const [a, b] = mapService.lngLatToCoord([x + lng, -y + lat]);
112
+ return [a, b, z, 0, 0];
113
+ } else {
114
+ return [x + lng, -y + lat, z, 0, 0];
166
115
  }
167
- var commonOptions = {
168
- u_opacity: opacity || 1,
169
- u_mapFlag: mapTexture ? 1 : 0,
170
- u_Scale: spriteScale,
171
- u_texture: this.texture
172
- };
173
- this.textures = [this.texture];
174
- var commonBufferInfo = this.getUniformsBufferInfo(commonOptions);
175
- return commonBufferInfo;
176
116
  }
177
- }, {
178
- key: "clearModels",
179
- value: function clearModels() {
180
- var _this$texture2;
181
- cancelAnimationFrame(this.timer);
182
- (_this$texture2 = this.texture) === null || _this$texture2 === void 0 || _this$texture2.destroy();
117
+ return {
118
+ indices,
119
+ positions
120
+ };
121
+ }
122
+ getUninforms() {
123
+ const commoninfo = this.getCommonUniformsInfo();
124
+ const attributeInfo = this.getUniformsBufferInfo(this.getStyleAttribute());
125
+ this.updateStyleUnifoms();
126
+ return _objectSpread(_objectSpread({}, commoninfo.uniformsOption), attributeInfo.uniformsOption);
127
+ }
128
+ getCommonUniformsInfo() {
129
+ const {
130
+ opacity,
131
+ mapTexture,
132
+ spriteScale = 1
133
+ } = this.layer.getLayerConfig();
134
+ if (this.mapTexture !== mapTexture) {
135
+ var _this$texture;
136
+ this.mapTexture = mapTexture;
137
+ (_this$texture = this.texture) === null || _this$texture === void 0 || _this$texture.destroy();
183
138
  this.textures = [];
139
+ this.updateTexture(mapTexture);
184
140
  }
185
- }, {
186
- key: "initModels",
187
- value: function () {
188
- var _initModels = _asyncToGenerator( /*#__PURE__*/_regeneratorRuntime.mark(function _callee() {
189
- var _this3 = this;
190
- var _ref6, mapTexture, _ref6$spriteTop, spriteTop, _ref6$spriteUpdate, spriteUpdate, _ref6$spriteAnimate, spriteAnimate, createTexture2D, model;
191
- return _regeneratorRuntime.wrap(function _callee$(_context) {
192
- while (1) switch (_context.prev = _context.next) {
193
- case 0:
194
- _ref6 = this.layer.getLayerConfig(), mapTexture = _ref6.mapTexture, _ref6$spriteTop = _ref6.spriteTop, spriteTop = _ref6$spriteTop === void 0 ? 5000000 : _ref6$spriteTop, _ref6$spriteUpdate = _ref6.spriteUpdate, spriteUpdate = _ref6$spriteUpdate === void 0 ? 10000 : _ref6$spriteUpdate, _ref6$spriteAnimate = _ref6.spriteAnimate, spriteAnimate = _ref6$spriteAnimate === void 0 ? SPRITE_ANIMATE_DIR.DOWN : _ref6$spriteAnimate;
195
- this.initUniformsBuffer();
196
- this.mapTexture = mapTexture;
197
- this.spriteTop = spriteTop;
198
- this.spriteUpdate = spriteUpdate;
199
- spriteAnimate === 'up' ? this.spriteAnimate = SPRITE_ANIMATE_DIR.UP : this.spriteAnimate = SPRITE_ANIMATE_DIR.DOWN;
200
- createTexture2D = this.rendererService.createTexture2D;
201
- this.texture = createTexture2D({
202
- height: 0,
203
- width: 0
204
- });
205
- this.updateTexture(mapTexture);
206
- setTimeout(function () {
207
- _this3.updatePosition();
208
- }, 100);
209
- _context.next = 12;
210
- return this.layer.buildLayerModel({
211
- moduleName: 'geometrySprite',
212
- vertexShader: spriteVert,
213
- fragmentShader: spriteFrag,
214
- triangulation: this.planeGeometryTriangulation,
215
- inject: this.getInject(),
216
- primitive: gl.POINTS,
217
- depth: {
218
- enable: false
219
- },
220
- blend: this.getBlend()
221
- });
222
- case 12:
223
- model = _context.sent;
224
- return _context.abrupt("return", [model]);
225
- case 14:
226
- case "end":
227
- return _context.stop();
228
- }
229
- }, _callee, this);
230
- }));
231
- function initModels() {
232
- return _initModels.apply(this, arguments);
233
- }
234
- return initModels;
235
- }()
236
- }, {
237
- key: "buildModels",
238
- value: function () {
239
- var _buildModels = _asyncToGenerator( /*#__PURE__*/_regeneratorRuntime.mark(function _callee2() {
240
- return _regeneratorRuntime.wrap(function _callee2$(_context2) {
241
- while (1) switch (_context2.prev = _context2.next) {
242
- case 0:
243
- return _context2.abrupt("return", this.initModels());
244
- case 1:
245
- case "end":
246
- return _context2.stop();
247
- }
248
- }, _callee2, this);
249
- }));
250
- function buildModels() {
251
- return _buildModels.apply(this, arguments);
252
- }
253
- return buildModels;
254
- }()
255
- }, {
256
- key: "updateTexture",
257
- value: function updateTexture(mapTexture) {
258
- var _this4 = this;
259
- var createTexture2D = this.rendererService.createTexture2D;
260
- if (mapTexture) {
261
- var img = new Image();
262
- img.crossOrigin = 'anonymous';
263
- img.onload = function () {
264
- _this4.texture = createTexture2D({
265
- data: img,
266
- width: img.width,
267
- height: img.height,
268
- wrapS: gl.CLAMP_TO_EDGE,
269
- wrapT: gl.CLAMP_TO_EDGE
270
- });
271
- _this4.layerService.reRender();
272
- };
273
- img.src = mapTexture;
274
- } else {
141
+ const commonOptions = {
142
+ u_opacity: opacity || 1,
143
+ u_mapFlag: mapTexture ? 1 : 0,
144
+ u_Scale: spriteScale,
145
+ u_texture: this.texture
146
+ };
147
+ this.textures = [this.texture];
148
+ const commonBufferInfo = this.getUniformsBufferInfo(commonOptions);
149
+ return commonBufferInfo;
150
+ }
151
+ clearModels() {
152
+ var _this$texture2;
153
+ cancelAnimationFrame(this.timer);
154
+ (_this$texture2 = this.texture) === null || _this$texture2 === void 0 || _this$texture2.destroy();
155
+ this.textures = [];
156
+ }
157
+ initModels() {
158
+ var _this = this;
159
+ return _asyncToGenerator(function* () {
160
+ const {
161
+ mapTexture,
162
+ spriteTop = 5000000,
163
+ spriteUpdate = 10000,
164
+ spriteAnimate = SPRITE_ANIMATE_DIR.DOWN
165
+ } = _this.layer.getLayerConfig();
166
+ _this.initUniformsBuffer();
167
+ _this.mapTexture = mapTexture;
168
+ _this.spriteTop = spriteTop;
169
+ _this.spriteUpdate = spriteUpdate;
170
+ spriteAnimate === 'up' ? _this.spriteAnimate = SPRITE_ANIMATE_DIR.UP : _this.spriteAnimate = SPRITE_ANIMATE_DIR.DOWN;
171
+ const {
172
+ createTexture2D
173
+ } = _this.rendererService;
174
+ _this.texture = createTexture2D({
175
+ height: 0,
176
+ width: 0
177
+ });
178
+ _this.updateTexture(mapTexture);
179
+ setTimeout(() => {
180
+ _this.updatePosition();
181
+ }, 100);
182
+ const model = yield _this.layer.buildLayerModel({
183
+ moduleName: 'geometrySprite',
184
+ vertexShader: spriteVert,
185
+ fragmentShader: spriteFrag,
186
+ triangulation: _this.planeGeometryTriangulation,
187
+ inject: _this.getInject(),
188
+ primitive: gl.POINTS,
189
+ depth: {
190
+ enable: false
191
+ },
192
+ blend: _this.getBlend()
193
+ });
194
+ return [model];
195
+ })();
196
+ }
197
+ buildModels() {
198
+ var _this2 = this;
199
+ return _asyncToGenerator(function* () {
200
+ return _this2.initModels();
201
+ })();
202
+ }
203
+ updateTexture(mapTexture) {
204
+ const {
205
+ createTexture2D
206
+ } = this.rendererService;
207
+ if (mapTexture) {
208
+ const img = new Image();
209
+ img.crossOrigin = 'anonymous';
210
+ img.onload = () => {
275
211
  this.texture = createTexture2D({
276
- width: 1,
277
- height: 1
212
+ data: img,
213
+ width: img.width,
214
+ height: img.height,
215
+ wrapS: gl.CLAMP_TO_EDGE,
216
+ wrapT: gl.CLAMP_TO_EDGE
278
217
  });
279
- }
280
- }
281
- }, {
282
- key: "registerBuiltinAttributes",
283
- value: function registerBuiltinAttributes() {
284
- return '';
218
+ this.layerService.reRender();
219
+ };
220
+ img.src = mapTexture;
221
+ } else {
222
+ this.texture = createTexture2D({
223
+ width: 1,
224
+ height: 1
225
+ });
285
226
  }
286
- }]);
287
- return SpriteModel;
288
- }(BaseModel);
289
- export { SpriteModel as default };
227
+ }
228
+ registerBuiltinAttributes() {
229
+ return '';
230
+ }
231
+ }