@antv/l7-layers 2.21.1 → 2.21.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (394) hide show
  1. package/es/canvas/index.js +60 -113
  2. package/es/canvas/models/canvas.js +95 -135
  3. package/es/canvas/models/constants.js +1 -1
  4. package/es/citybuliding/building.js +20 -58
  5. package/es/citybuliding/models/build.js +142 -199
  6. package/es/core/BaseLayer.d.ts +1 -1
  7. package/es/core/BaseLayer.js +1113 -1412
  8. package/es/core/BaseModel.js +263 -317
  9. package/es/core/CommonStyleAttribute.js +25 -18
  10. package/es/core/LayerPickService.js +92 -141
  11. package/es/core/TextureService.js +58 -69
  12. package/es/core/constant.js +2 -2
  13. package/es/core/interface.js +5 -5
  14. package/es/core/line_trangluation.js +38 -43
  15. package/es/core/shape/Path.js +21 -12
  16. package/es/core/shape/arrow.js +50 -62
  17. package/es/core/shape/extrude.js +54 -62
  18. package/es/core/triangulation.js +192 -171
  19. package/es/core/utils.js +5 -5
  20. package/es/earth/index.js +35 -73
  21. package/es/earth/models/atmosphere.js +98 -148
  22. package/es/earth/models/base.js +148 -201
  23. package/es/earth/models/bloomsphere.js +97 -147
  24. package/es/earth/utils.js +37 -38
  25. package/es/geometry/index.js +36 -75
  26. package/es/geometry/models/billboard.js +147 -204
  27. package/es/geometry/models/index.js +1 -1
  28. package/es/geometry/models/plane.js +277 -357
  29. package/es/geometry/models/sprite.js +182 -240
  30. package/es/heatmap/index.js +72 -121
  31. package/es/heatmap/models/grid.js +66 -118
  32. package/es/heatmap/models/grid3d.js +101 -151
  33. package/es/heatmap/models/heatmap.js +398 -455
  34. package/es/heatmap/models/hexagon.js +67 -119
  35. package/es/heatmap/models/index.js +1 -1
  36. package/es/heatmap/triangulation.js +20 -20
  37. package/es/image/index.js +23 -62
  38. package/es/image/models/image.js +99 -163
  39. package/es/image/models/index.js +1 -1
  40. package/es/line/index.js +65 -106
  41. package/es/line/models/arc.js +200 -248
  42. package/es/line/models/arc_3d.js +190 -241
  43. package/es/line/models/flow.js +101 -153
  44. package/es/line/models/great_circle.js +183 -234
  45. package/es/line/models/index.js +1 -1
  46. package/es/line/models/line.js +230 -285
  47. package/es/line/models/simple_line.js +142 -192
  48. package/es/line/models/wall.js +221 -273
  49. package/es/mask/index.js +16 -53
  50. package/es/mask/models/fill.js +51 -108
  51. package/es/mask/models/index.js +1 -1
  52. package/es/plugins/DataMappingPlugin.js +205 -249
  53. package/es/plugins/DataSourcePlugin.js +64 -92
  54. package/es/plugins/FeatureScalePlugin.js +258 -302
  55. package/es/plugins/LayerAnimateStylePlugin.js +12 -22
  56. package/es/plugins/LayerMaskPlugin.js +15 -24
  57. package/es/plugins/LayerModelPlugin.js +52 -136
  58. package/es/plugins/LayerStylePlugin.js +14 -23
  59. package/es/plugins/LightingPlugin.js +26 -37
  60. package/es/plugins/MultiPassRendererPlugin.js +34 -39
  61. package/es/plugins/PixelPickingPlugin.js +129 -150
  62. package/es/plugins/RegisterStyleAttributePlugin.js +80 -96
  63. package/es/plugins/ShaderUniformPlugin.js +159 -131
  64. package/es/plugins/UpdateModelPlugin.js +16 -26
  65. package/es/plugins/UpdateStyleAttributePlugin.js +47 -65
  66. package/es/plugins/index.d.ts +1 -1
  67. package/es/point/index.js +118 -182
  68. package/es/point/models/billboard_point.js +72 -127
  69. package/es/point/models/earthExtrude.js +170 -220
  70. package/es/point/models/earthFill.js +136 -192
  71. package/es/point/models/extrude.js +167 -217
  72. package/es/point/models/fill.js +152 -209
  73. package/es/point/models/fillImage.js +156 -211
  74. package/es/point/models/image.js +127 -180
  75. package/es/point/models/index.js +1 -1
  76. package/es/point/models/normal.js +67 -122
  77. package/es/point/models/radar.js +93 -148
  78. package/es/point/models/text.js +447 -578
  79. package/es/point/shape/extrude.js +19 -25
  80. package/es/polygon/index.js +61 -99
  81. package/es/polygon/models/extrude.js +208 -281
  82. package/es/polygon/models/extrusion.js +95 -142
  83. package/es/polygon/models/fill.js +102 -153
  84. package/es/polygon/models/index.js +1 -1
  85. package/es/polygon/models/ocean.js +139 -198
  86. package/es/polygon/models/water.js +120 -179
  87. package/es/raster/buffers/triangulation.js +13 -11
  88. package/es/raster/index.js +47 -88
  89. package/es/raster/models/index.js +1 -1
  90. package/es/raster/models/raster.js +134 -202
  91. package/es/raster/models/rasterRgb.js +134 -208
  92. package/es/raster/models/rasterTerrainRgb.js +98 -153
  93. package/es/tile/core/BaseLayer.d.ts +1 -0
  94. package/es/tile/core/BaseLayer.js +206 -282
  95. package/es/tile/core/TileDebugLayer.js +12 -46
  96. package/es/tile/interaction/getRasterData.js +24 -30
  97. package/es/tile/interaction/utils.js +15 -33
  98. package/es/tile/service/TileLayerService.js +104 -177
  99. package/es/tile/service/TilePickService.js +99 -156
  100. package/es/tile/service/TileSourceService.js +17 -26
  101. package/es/tile/tile/DebugTile.js +41 -78
  102. package/es/tile/tile/ImageTile.js +33 -66
  103. package/es/tile/tile/MaskTile.js +47 -81
  104. package/es/tile/tile/RasterRGBTile.js +40 -71
  105. package/es/tile/tile/RasterTerrainRGBTile.js +33 -66
  106. package/es/tile/tile/RasterTile.js +69 -104
  107. package/es/tile/tile/Tile.d.ts +1 -1
  108. package/es/tile/tile/Tile.js +151 -232
  109. package/es/tile/tile/VectorTile.js +77 -124
  110. package/es/tile/tile/index.d.ts +1 -1
  111. package/es/tile/tile/index.js +4 -2
  112. package/es/tile/tile/util.d.ts +1 -1
  113. package/es/tile/utils/constants.js +1 -1
  114. package/es/tile/utils/utils.js +2 -2
  115. package/es/utils/blend.js +52 -46
  116. package/es/utils/collision-index.js +62 -70
  117. package/es/utils/extrude_polyline.js +441 -471
  118. package/es/utils/grid-index.js +97 -123
  119. package/es/utils/identityScale.js +5 -5
  120. package/es/utils/load-image.js +15 -39
  121. package/es/utils/multiPassRender.js +7 -9
  122. package/es/utils/polylineNormal.js +40 -42
  123. package/es/utils/rampcolor_legend.js +5 -3
  124. package/es/utils/simpleLine.js +53 -66
  125. package/es/utils/symbol-layout.js +95 -117
  126. package/es/wind/index.js +28 -70
  127. package/es/wind/models/index.js +1 -1
  128. package/es/wind/models/utils.js +36 -34
  129. package/es/wind/models/wind.js +203 -260
  130. package/es/wind/models/windRender.js +258 -269
  131. package/es/wind/models/windShader.js +145 -6
  132. package/lib/canvas/index.d.ts +18 -0
  133. package/lib/canvas/index.js +64 -113
  134. package/lib/canvas/models/canvas.d.ts +23 -0
  135. package/lib/canvas/models/canvas.js +97 -136
  136. package/lib/canvas/models/constants.d.ts +2 -0
  137. package/lib/canvas/models/constants.js +1 -1
  138. package/lib/canvas/models/index.d.ts +2 -0
  139. package/lib/canvas/models/index.js +2 -2
  140. package/lib/citybuliding/building.d.ts +7 -0
  141. package/lib/citybuliding/building.js +22 -58
  142. package/lib/citybuliding/models/build.d.ts +17 -0
  143. package/lib/citybuliding/models/build.js +144 -199
  144. package/lib/core/BaseLayer.d.ts +247 -0
  145. package/lib/core/BaseLayer.js +1115 -1412
  146. package/lib/core/BaseModel.d.ts +82 -0
  147. package/lib/core/BaseModel.js +263 -315
  148. package/lib/core/CommonStyleAttribute.d.ts +20 -0
  149. package/lib/core/CommonStyleAttribute.js +25 -18
  150. package/lib/core/LayerPickService.d.ts +12 -0
  151. package/lib/core/LayerPickService.js +93 -140
  152. package/lib/core/TextureService.d.ts +15 -0
  153. package/lib/core/TextureService.js +59 -68
  154. package/lib/core/constant.d.ts +6 -0
  155. package/lib/core/constant.js +2 -2
  156. package/lib/core/interface.d.ts +282 -0
  157. package/lib/core/interface.js +5 -5
  158. package/lib/core/line_trangluation.d.ts +19 -0
  159. package/lib/core/line_trangluation.js +38 -43
  160. package/lib/core/schema.d.ts +27 -0
  161. package/lib/core/shape/Path.d.ts +39 -0
  162. package/lib/core/shape/Path.js +21 -13
  163. package/lib/core/shape/arrow.d.ts +25 -0
  164. package/lib/core/shape/arrow.js +50 -62
  165. package/lib/core/shape/extrude.d.ts +17 -0
  166. package/lib/core/shape/extrude.js +54 -62
  167. package/lib/core/triangulation.d.ts +136 -0
  168. package/lib/core/triangulation.js +194 -174
  169. package/lib/core/utils.d.ts +4 -0
  170. package/lib/core/utils.js +5 -5
  171. package/lib/earth/index.d.ts +22 -0
  172. package/lib/earth/index.js +37 -73
  173. package/lib/earth/models/atmosphere.d.ts +15 -0
  174. package/lib/earth/models/atmosphere.js +100 -148
  175. package/lib/earth/models/base.d.ts +22 -0
  176. package/lib/earth/models/base.js +150 -201
  177. package/lib/earth/models/bloomsphere.d.ts +15 -0
  178. package/lib/earth/models/bloomsphere.js +99 -147
  179. package/lib/earth/utils.d.ts +26 -0
  180. package/lib/earth/utils.js +37 -39
  181. package/lib/geometry/index.d.ts +22 -0
  182. package/lib/geometry/index.js +38 -75
  183. package/lib/geometry/models/billboard.d.ts +24 -0
  184. package/lib/geometry/models/billboard.js +149 -204
  185. package/lib/geometry/models/index.d.ts +5 -0
  186. package/lib/geometry/models/index.js +1 -1
  187. package/lib/geometry/models/plane.d.ts +43 -0
  188. package/lib/geometry/models/plane.js +280 -357
  189. package/lib/geometry/models/sprite.d.ts +48 -0
  190. package/lib/geometry/models/sprite.js +184 -240
  191. package/lib/heatmap/index.d.ts +13 -0
  192. package/lib/heatmap/index.js +74 -121
  193. package/lib/heatmap/models/grid.d.ts +15 -0
  194. package/lib/heatmap/models/grid.js +68 -118
  195. package/lib/heatmap/models/grid3d.d.ts +15 -0
  196. package/lib/heatmap/models/grid3d.js +103 -151
  197. package/lib/heatmap/models/heatmap.d.ts +27 -0
  198. package/lib/heatmap/models/heatmap.js +400 -455
  199. package/lib/heatmap/models/hexagon.d.ts +15 -0
  200. package/lib/heatmap/models/hexagon.js +69 -119
  201. package/lib/heatmap/models/index.d.ts +5 -0
  202. package/lib/heatmap/models/index.js +1 -1
  203. package/lib/heatmap/triangulation.d.ts +5 -0
  204. package/lib/heatmap/triangulation.js +20 -20
  205. package/lib/image/index.d.ts +9 -0
  206. package/lib/image/index.js +25 -62
  207. package/lib/image/models/image.d.ts +17 -0
  208. package/lib/image/models/image.js +101 -163
  209. package/lib/image/models/index.d.ts +5 -0
  210. package/lib/image/models/index.js +1 -1
  211. package/lib/index.d.ts +18 -0
  212. package/lib/index.js +17 -17
  213. package/lib/line/index.d.ts +36 -0
  214. package/lib/line/index.js +67 -106
  215. package/lib/line/models/arc.d.ts +22 -0
  216. package/lib/line/models/arc.js +202 -248
  217. package/lib/line/models/arc_3d.d.ts +22 -0
  218. package/lib/line/models/arc_3d.js +193 -241
  219. package/lib/line/models/flow.d.ts +14 -0
  220. package/lib/line/models/flow.js +103 -153
  221. package/lib/line/models/great_circle.d.ts +17 -0
  222. package/lib/line/models/great_circle.js +185 -234
  223. package/lib/line/models/index.d.ts +5 -0
  224. package/lib/line/models/index.js +1 -1
  225. package/lib/line/models/line.d.ts +27 -0
  226. package/lib/line/models/line.js +232 -285
  227. package/lib/line/models/simple_line.d.ts +19 -0
  228. package/lib/line/models/simple_line.js +144 -192
  229. package/lib/line/models/wall.d.ts +17 -0
  230. package/lib/line/models/wall.js +223 -273
  231. package/lib/mask/index.d.ts +16 -0
  232. package/lib/mask/index.js +18 -53
  233. package/lib/mask/models/fill.d.ts +18 -0
  234. package/lib/mask/models/fill.js +53 -108
  235. package/lib/mask/models/index.d.ts +5 -0
  236. package/lib/mask/models/index.js +1 -1
  237. package/lib/plugins/DataMappingPlugin.d.ts +13 -0
  238. package/lib/plugins/DataMappingPlugin.js +206 -248
  239. package/lib/plugins/DataSourcePlugin.d.ts +6 -0
  240. package/lib/plugins/DataSourcePlugin.js +65 -91
  241. package/lib/plugins/FeatureScalePlugin.d.ts +20 -0
  242. package/lib/plugins/FeatureScalePlugin.js +261 -304
  243. package/lib/plugins/LayerAnimateStylePlugin.d.ts +4 -0
  244. package/lib/plugins/LayerAnimateStylePlugin.js +13 -21
  245. package/lib/plugins/LayerMaskPlugin.d.ts +7 -0
  246. package/lib/plugins/LayerMaskPlugin.js +16 -24
  247. package/lib/plugins/LayerModelPlugin.d.ts +10 -0
  248. package/lib/plugins/LayerModelPlugin.js +53 -135
  249. package/lib/plugins/LayerStylePlugin.d.ts +7 -0
  250. package/lib/plugins/LayerStylePlugin.js +15 -23
  251. package/lib/plugins/LightingPlugin.d.ts +35 -0
  252. package/lib/plugins/LightingPlugin.js +27 -36
  253. package/lib/plugins/MultiPassRendererPlugin.d.ts +22 -0
  254. package/lib/plugins/MultiPassRendererPlugin.js +35 -38
  255. package/lib/plugins/PixelPickingPlugin.d.ts +11 -0
  256. package/lib/plugins/PixelPickingPlugin.js +130 -149
  257. package/lib/plugins/RegisterStyleAttributePlugin.d.ts +11 -0
  258. package/lib/plugins/RegisterStyleAttributePlugin.js +81 -96
  259. package/lib/plugins/ShaderUniformPlugin.d.ts +22 -0
  260. package/lib/plugins/ShaderUniformPlugin.js +160 -130
  261. package/lib/plugins/UpdateModelPlugin.d.ts +7 -0
  262. package/lib/plugins/UpdateModelPlugin.js +17 -26
  263. package/lib/plugins/UpdateStyleAttributePlugin.d.ts +9 -0
  264. package/lib/plugins/UpdateStyleAttributePlugin.js +48 -65
  265. package/lib/plugins/index.d.ts +15 -0
  266. package/lib/point/index.d.ts +33 -0
  267. package/lib/point/index.js +120 -182
  268. package/lib/point/models/billboard_point.d.ts +21 -0
  269. package/lib/point/models/billboard_point.js +74 -127
  270. package/lib/point/models/earthExtrude.d.ts +16 -0
  271. package/lib/point/models/earthExtrude.js +172 -220
  272. package/lib/point/models/earthFill.d.ts +15 -0
  273. package/lib/point/models/earthFill.js +138 -192
  274. package/lib/point/models/extrude.d.ts +16 -0
  275. package/lib/point/models/extrude.js +169 -217
  276. package/lib/point/models/fill.d.ts +31 -0
  277. package/lib/point/models/fill.js +154 -209
  278. package/lib/point/models/fillImage.d.ts +26 -0
  279. package/lib/point/models/fillImage.js +159 -211
  280. package/lib/point/models/image.d.ts +18 -0
  281. package/lib/point/models/image.js +129 -180
  282. package/lib/point/models/index.d.ts +5 -0
  283. package/lib/point/models/index.js +1 -1
  284. package/lib/point/models/normal.d.ts +22 -0
  285. package/lib/point/models/normal.js +69 -122
  286. package/lib/point/models/radar.d.ts +22 -0
  287. package/lib/point/models/radar.js +95 -148
  288. package/lib/point/models/text.d.ts +69 -0
  289. package/lib/point/models/text.js +449 -578
  290. package/lib/point/shape/extrude.d.ts +15 -0
  291. package/lib/point/shape/extrude.js +19 -25
  292. package/lib/polygon/index.d.ts +18 -0
  293. package/lib/polygon/index.js +63 -99
  294. package/lib/polygon/models/extrude.d.ts +25 -0
  295. package/lib/polygon/models/extrude.js +210 -281
  296. package/lib/polygon/models/extrusion.d.ts +24 -0
  297. package/lib/polygon/models/extrusion.js +97 -142
  298. package/lib/polygon/models/fill.d.ts +18 -0
  299. package/lib/polygon/models/fill.js +104 -153
  300. package/lib/polygon/models/index.d.ts +5 -0
  301. package/lib/polygon/models/index.js +1 -1
  302. package/lib/polygon/models/ocean.d.ts +23 -0
  303. package/lib/polygon/models/ocean.js +141 -198
  304. package/lib/polygon/models/water.d.ts +21 -0
  305. package/lib/polygon/models/water.js +122 -179
  306. package/lib/raster/buffers/triangulation.d.ts +6 -0
  307. package/lib/raster/buffers/triangulation.js +13 -11
  308. package/lib/raster/index.d.ts +11 -0
  309. package/lib/raster/index.js +49 -88
  310. package/lib/raster/models/index.d.ts +5 -0
  311. package/lib/raster/models/index.js +1 -1
  312. package/lib/raster/models/raster.d.ts +21 -0
  313. package/lib/raster/models/raster.js +136 -202
  314. package/lib/raster/models/rasterRgb.d.ts +21 -0
  315. package/lib/raster/models/rasterRgb.js +136 -208
  316. package/lib/raster/models/rasterTerrainRgb.d.ts +16 -0
  317. package/lib/raster/models/rasterTerrainRgb.js +100 -153
  318. package/lib/tile/core/BaseLayer.d.ts +48 -0
  319. package/lib/tile/core/BaseLayer.js +207 -281
  320. package/lib/tile/core/TileDebugLayer.d.ts +15 -0
  321. package/lib/tile/core/TileDebugLayer.js +14 -46
  322. package/lib/tile/interaction/getFeatureData.d.ts +0 -0
  323. package/lib/tile/interaction/getRasterData.d.ts +4 -0
  324. package/lib/tile/interaction/getRasterData.js +24 -31
  325. package/lib/tile/interaction/utils.d.ts +11 -0
  326. package/lib/tile/interaction/utils.js +15 -34
  327. package/lib/tile/interface.d.ts +29 -0
  328. package/lib/tile/service/TileLayerService.d.ts +33 -0
  329. package/lib/tile/service/TileLayerService.js +105 -177
  330. package/lib/tile/service/TilePickService.d.ts +26 -0
  331. package/lib/tile/service/TilePickService.js +100 -156
  332. package/lib/tile/service/TileSourceService.d.ts +7 -0
  333. package/lib/tile/service/TileSourceService.js +20 -29
  334. package/lib/tile/tile/DebugTile.d.ts +16 -0
  335. package/lib/tile/tile/DebugTile.js +43 -78
  336. package/lib/tile/tile/ImageTile.d.ts +14 -0
  337. package/lib/tile/tile/ImageTile.js +35 -66
  338. package/lib/tile/tile/MaskTile.d.ts +18 -0
  339. package/lib/tile/tile/MaskTile.js +49 -81
  340. package/lib/tile/tile/RasterRGBTile.d.ts +11 -0
  341. package/lib/tile/tile/RasterRGBTile.js +42 -71
  342. package/lib/tile/tile/RasterTerrainRGBTile.d.ts +14 -0
  343. package/lib/tile/tile/RasterTerrainRGBTile.js +35 -66
  344. package/lib/tile/tile/RasterTile.d.ts +18 -0
  345. package/lib/tile/tile/RasterTile.js +71 -104
  346. package/lib/tile/tile/Tile.d.ts +114 -0
  347. package/lib/tile/tile/Tile.js +152 -231
  348. package/lib/tile/tile/VectorTile.d.ts +26 -0
  349. package/lib/tile/tile/VectorTile.js +79 -124
  350. package/lib/tile/tile/index.d.ts +12 -0
  351. package/lib/tile/tile/index.js +6 -4
  352. package/lib/tile/tile/util.d.ts +5 -0
  353. package/lib/tile/utils/constants.d.ts +1 -0
  354. package/lib/tile/utils/constants.js +1 -1
  355. package/lib/tile/utils/utils.d.ts +8 -0
  356. package/lib/tile/utils/utils.js +2 -2
  357. package/lib/utils/blend.d.ts +2 -0
  358. package/lib/utils/blend.js +52 -47
  359. package/lib/utils/collision-index.d.ts +47 -0
  360. package/lib/utils/collision-index.js +64 -69
  361. package/lib/utils/extrude_polyline.d.ts +68 -0
  362. package/lib/utils/extrude_polyline.js +442 -470
  363. package/lib/utils/grid-index.d.ts +28 -0
  364. package/lib/utils/grid-index.js +97 -123
  365. package/lib/utils/identityScale.d.ts +8 -0
  366. package/lib/utils/identityScale.js +5 -5
  367. package/lib/utils/load-image.d.ts +1 -0
  368. package/lib/utils/load-image.js +15 -39
  369. package/lib/utils/multiPassRender.d.ts +16 -0
  370. package/lib/utils/multiPassRender.js +7 -10
  371. package/lib/utils/polylineNormal.d.ts +9 -0
  372. package/lib/utils/polylineNormal.js +40 -43
  373. package/lib/utils/rampcolor_legend.d.ts +6 -0
  374. package/lib/utils/rampcolor_legend.js +5 -4
  375. package/lib/utils/simpleLine.d.ts +23 -0
  376. package/lib/utils/simpleLine.js +54 -65
  377. package/lib/utils/stencil.d.ts +7 -0
  378. package/lib/utils/symbol-layout.d.ts +43 -0
  379. package/lib/utils/symbol-layout.js +95 -117
  380. package/lib/wind/index.d.ts +11 -0
  381. package/lib/wind/index.js +30 -70
  382. package/lib/wind/models/index.d.ts +5 -0
  383. package/lib/wind/models/index.js +1 -1
  384. package/lib/wind/models/utils.d.ts +19 -0
  385. package/lib/wind/models/utils.js +36 -34
  386. package/lib/wind/models/wind.d.ts +24 -0
  387. package/lib/wind/models/wind.js +205 -260
  388. package/lib/wind/models/windRender.d.ts +104 -0
  389. package/lib/wind/models/windRender.js +261 -272
  390. package/lib/wind/models/windShader.d.ts +12 -0
  391. package/lib/wind/models/windShader.js +145 -6
  392. package/package.json +16 -19
  393. package/es/glsl.d.ts +0 -5
  394. package/lib/glsl.d.ts +0 -5
package/es/earth/utils.js CHANGED
@@ -1,11 +1,10 @@
1
- import _toConsumableArray from "@babel/runtime/helpers/esm/toConsumableArray";
2
1
  import { mat4, vec3 } from 'gl-matrix';
3
2
  // 该文件专门记录地球模式的数值
4
3
 
5
4
  // 地球网格半径
6
- export var EARTH_RADIUS = 100;
7
- export var EARTH_SEGMENTS = 36;
8
- export var EARTH_RADIUS_OUTER = 40;
5
+ export const EARTH_RADIUS = 100;
6
+ export const EARTH_SEGMENTS = 36;
7
+ export const EARTH_RADIUS_OUTER = 40;
9
8
 
10
9
  /**
11
10
  * 角度转弧度
@@ -23,14 +22,14 @@ function torad(deg) {
23
22
  */
24
23
  export function lglt2xyz(lnglat) {
25
24
  // TODO: + Math.PI/2 是为了对齐坐标
26
- var lng = torad(lnglat[0]) + Math.PI / 2;
27
- var lat = torad(lnglat[1]);
25
+ const lng = torad(lnglat[0]) + Math.PI / 2;
26
+ const lat = torad(lnglat[1]);
28
27
 
29
28
  // TODO: 手动增加一些偏移,减轻面的冲突
30
- var radius = EARTH_RADIUS + Math.random() * 0.4;
31
- var z = radius * Math.cos(lat) * Math.cos(lng);
32
- var x = radius * Math.cos(lat) * Math.sin(lng);
33
- var y = radius * Math.sin(lat);
29
+ const radius = EARTH_RADIUS + Math.random() * 0.4;
30
+ const z = radius * Math.cos(lat) * Math.cos(lng);
31
+ const x = radius * Math.cos(lat) * Math.sin(lng);
32
+ const y = radius * Math.sin(lat);
34
33
  return [x, y, z];
35
34
  }
36
35
 
@@ -41,27 +40,27 @@ export function lglt2xyz(lnglat) {
41
40
  * @returns
42
41
  */
43
42
  export function primitiveSphere(radius, opt) {
44
- var matRotY = mat4.create();
45
- var matRotZ = mat4.create();
46
- var up = vec3.fromValues(0, 1, 0);
47
- var tmpVec3 = vec3.fromValues(0, 0, 0);
43
+ const matRotY = mat4.create();
44
+ const matRotZ = mat4.create();
45
+ const up = vec3.fromValues(0, 1, 0);
46
+ const tmpVec3 = vec3.fromValues(0, 0, 0);
48
47
  opt = opt || {};
49
48
  radius = typeof radius !== 'undefined' ? radius : 1;
50
- var segments = typeof opt.segments !== 'undefined' ? opt.segments : 32;
51
- var totalZRotationSteps = 2 + segments;
52
- var totalYRotationSteps = 2 * totalZRotationSteps;
53
- var indices = [];
54
- var indicesArr = [];
55
- var positions = [];
56
- var positionsArr = [];
57
- var normalArr = [];
58
- var uvs = [];
59
- for (var zRotationStep = 0; zRotationStep <= totalZRotationSteps; zRotationStep++) {
60
- var normalizedZ = zRotationStep / totalZRotationSteps;
61
- var angleZ = normalizedZ * Math.PI;
62
- for (var yRotationStep = 0; yRotationStep <= totalYRotationSteps; yRotationStep++) {
63
- var normalizedY = yRotationStep / totalYRotationSteps;
64
- var angleY = normalizedY * Math.PI * 2;
49
+ const segments = typeof opt.segments !== 'undefined' ? opt.segments : 32;
50
+ const totalZRotationSteps = 2 + segments;
51
+ const totalYRotationSteps = 2 * totalZRotationSteps;
52
+ const indices = [];
53
+ const indicesArr = [];
54
+ const positions = [];
55
+ const positionsArr = [];
56
+ const normalArr = [];
57
+ const uvs = [];
58
+ for (let zRotationStep = 0; zRotationStep <= totalZRotationSteps; zRotationStep++) {
59
+ const normalizedZ = zRotationStep / totalZRotationSteps;
60
+ const angleZ = normalizedZ * Math.PI;
61
+ for (let yRotationStep = 0; yRotationStep <= totalYRotationSteps; yRotationStep++) {
62
+ const normalizedY = yRotationStep / totalYRotationSteps;
63
+ const angleY = normalizedY * Math.PI * 2;
65
64
  mat4.identity(matRotZ);
66
65
  mat4.rotateZ(matRotZ, matRotZ, -angleZ);
67
66
  mat4.identity(matRotY);
@@ -70,17 +69,17 @@ export function primitiveSphere(radius, opt) {
70
69
  vec3.transformMat4(tmpVec3, tmpVec3, matRotY);
71
70
  vec3.scale(tmpVec3, tmpVec3, -radius);
72
71
  positions.push(tmpVec3.slice());
73
- positionsArr.push.apply(positionsArr, _toConsumableArray(tmpVec3.slice()));
72
+ positionsArr.push(...tmpVec3.slice());
74
73
  vec3.normalize(tmpVec3, tmpVec3);
75
- normalArr.push.apply(normalArr, _toConsumableArray(tmpVec3.slice()));
74
+ normalArr.push(...tmpVec3.slice());
76
75
  uvs.push([normalizedY, 1 - normalizedZ]);
77
76
 
78
77
  // position 和 uv 一起存储
79
78
  positionsArr.push(normalizedY, 1 - normalizedZ);
80
79
  }
81
80
  if (zRotationStep > 0) {
82
- var verticesCount = positions.length;
83
- var firstIndex = verticesCount - 2 * (totalYRotationSteps + 1);
81
+ const verticesCount = positions.length;
82
+ let firstIndex = verticesCount - 2 * (totalYRotationSteps + 1);
84
83
  for (; firstIndex + totalYRotationSteps + 2 < verticesCount; firstIndex++) {
85
84
  indices.push([firstIndex, firstIndex + 1, firstIndex + totalYRotationSteps + 1]);
86
85
  indicesArr.push(firstIndex, firstIndex + 1, firstIndex + totalYRotationSteps + 1);
@@ -91,10 +90,10 @@ export function primitiveSphere(radius, opt) {
91
90
  }
92
91
  return {
93
92
  cells: indices,
94
- positions: positions,
95
- uvs: uvs,
96
- positionsArr: positionsArr,
97
- indicesArr: indicesArr,
98
- normalArr: normalArr
93
+ positions,
94
+ uvs,
95
+ positionsArr,
96
+ indicesArr,
97
+ normalArr
99
98
  };
100
99
  }
@@ -1,28 +1,12 @@
1
1
  import _asyncToGenerator from "@babel/runtime/helpers/esm/asyncToGenerator";
2
- import _classCallCheck from "@babel/runtime/helpers/esm/classCallCheck";
3
- import _createClass from "@babel/runtime/helpers/esm/createClass";
4
- import _assertThisInitialized from "@babel/runtime/helpers/esm/assertThisInitialized";
5
- import _inherits from "@babel/runtime/helpers/esm/inherits";
6
- import _possibleConstructorReturn from "@babel/runtime/helpers/esm/possibleConstructorReturn";
7
- import _getPrototypeOf from "@babel/runtime/helpers/esm/getPrototypeOf";
8
2
  import _defineProperty from "@babel/runtime/helpers/esm/defineProperty";
9
- import _regeneratorRuntime from "@babel/runtime/regenerator";
10
- function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = _getPrototypeOf(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = _getPrototypeOf(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return _possibleConstructorReturn(this, result); }; }
11
- function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
12
3
  import BaseLayer from "../core/BaseLayer";
13
4
  import GeometryModels from "./models";
14
- var GeometryLayer = /*#__PURE__*/function (_BaseLayer) {
15
- _inherits(GeometryLayer, _BaseLayer);
16
- var _super = _createSuper(GeometryLayer);
17
- function GeometryLayer() {
18
- var _this;
19
- _classCallCheck(this, GeometryLayer);
20
- for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {
21
- args[_key] = arguments[_key];
22
- }
23
- _this = _super.call.apply(_super, [this].concat(args));
24
- _defineProperty(_assertThisInitialized(_this), "type", 'GeometryLayer');
25
- _defineProperty(_assertThisInitialized(_this), "defaultSourceConfig", {
5
+ export default class GeometryLayer extends BaseLayer {
6
+ constructor(...args) {
7
+ super(...args);
8
+ _defineProperty(this, "type", 'GeometryLayer');
9
+ _defineProperty(this, "defaultSourceConfig", {
26
10
  data: [{
27
11
  x: 0,
28
12
  y: 0
@@ -35,59 +19,36 @@ var GeometryLayer = /*#__PURE__*/function (_BaseLayer) {
35
19
  }
36
20
  }
37
21
  });
38
- return _this;
39
22
  }
40
- _createClass(GeometryLayer, [{
41
- key: "buildModels",
42
- value: function () {
43
- var _buildModels = _asyncToGenerator( /*#__PURE__*/_regeneratorRuntime.mark(function _callee() {
44
- var modelType;
45
- return _regeneratorRuntime.wrap(function _callee$(_context) {
46
- while (1) switch (_context.prev = _context.next) {
47
- case 0:
48
- modelType = this.getModelType();
49
- this.layerModel = new GeometryModels[modelType](this);
50
- _context.next = 4;
51
- return this.initLayerModels();
52
- case 4:
53
- case "end":
54
- return _context.stop();
55
- }
56
- }, _callee, this);
57
- }));
58
- function buildModels() {
59
- return _buildModels.apply(this, arguments);
60
- }
61
- return buildModels;
62
- }()
63
- }, {
64
- key: "getDefaultConfig",
65
- value: function getDefaultConfig() {
66
- var type = this.getModelType();
67
- var defaultConfig = {
68
- plane: {},
69
- sprite: {},
70
- billboard: {}
71
- };
72
- return defaultConfig[type];
73
- }
74
- }, {
75
- key: "getModelType",
76
- value: function getModelType() {
77
- var _shapeAttribute$scale;
78
- var shapeAttribute = this.styleAttributeService.getLayerStyleAttribute('shape');
79
- var shape = shapeAttribute === null || shapeAttribute === void 0 || (_shapeAttribute$scale = shapeAttribute.scale) === null || _shapeAttribute$scale === void 0 ? void 0 : _shapeAttribute$scale.field;
80
- if (shape === 'plane') {
81
- return 'plane';
82
- } else if (shape === 'sprite') {
83
- return 'sprite';
84
- } else if (shape === 'billboard') {
85
- return 'billboard';
86
- } else {
87
- return 'plane';
88
- }
23
+ buildModels() {
24
+ var _this = this;
25
+ return _asyncToGenerator(function* () {
26
+ const modelType = _this.getModelType();
27
+ _this.layerModel = new GeometryModels[modelType](_this);
28
+ yield _this.initLayerModels();
29
+ })();
30
+ }
31
+ getDefaultConfig() {
32
+ const type = this.getModelType();
33
+ const defaultConfig = {
34
+ plane: {},
35
+ sprite: {},
36
+ billboard: {}
37
+ };
38
+ return defaultConfig[type];
39
+ }
40
+ getModelType() {
41
+ var _shapeAttribute$scale;
42
+ const shapeAttribute = this.styleAttributeService.getLayerStyleAttribute('shape');
43
+ const shape = shapeAttribute === null || shapeAttribute === void 0 || (_shapeAttribute$scale = shapeAttribute.scale) === null || _shapeAttribute$scale === void 0 ? void 0 : _shapeAttribute$scale.field;
44
+ if (shape === 'plane') {
45
+ return 'plane';
46
+ } else if (shape === 'sprite') {
47
+ return 'sprite';
48
+ } else if (shape === 'billboard') {
49
+ return 'billboard';
50
+ } else {
51
+ return 'plane';
89
52
  }
90
- }]);
91
- return GeometryLayer;
92
- }(BaseLayer);
93
- export { GeometryLayer as default };
53
+ }
54
+ }
@@ -1,226 +1,169 @@
1
1
  import _asyncToGenerator from "@babel/runtime/helpers/esm/asyncToGenerator";
2
2
  import _objectSpread from "@babel/runtime/helpers/esm/objectSpread2";
3
- import _toConsumableArray from "@babel/runtime/helpers/esm/toConsumableArray";
4
- import _classCallCheck from "@babel/runtime/helpers/esm/classCallCheck";
5
- import _createClass from "@babel/runtime/helpers/esm/createClass";
6
- import _assertThisInitialized from "@babel/runtime/helpers/esm/assertThisInitialized";
7
- import _inherits from "@babel/runtime/helpers/esm/inherits";
8
- import _possibleConstructorReturn from "@babel/runtime/helpers/esm/possibleConstructorReturn";
9
- import _getPrototypeOf from "@babel/runtime/helpers/esm/getPrototypeOf";
10
3
  import _defineProperty from "@babel/runtime/helpers/esm/defineProperty";
11
- import _regeneratorRuntime from "@babel/runtime/regenerator";
12
- function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = _getPrototypeOf(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = _getPrototypeOf(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return _possibleConstructorReturn(this, result); }; }
13
- function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
14
4
  import { AttributeType, gl } from '@antv/l7-core';
15
5
  import BaseModel from "../../core/BaseModel";
16
6
  /* babel-plugin-inline-import '../shaders/billboard_frag.glsl' */
17
- var planeFrag = "layout(std140) uniform commonUniforms {\n vec2 u_size;\n float u_raisingHeight;\n float u_rotation;\n float u_opacity;\n};\n\nuniform sampler2D u_texture;\n\nin vec2 v_uv;\nout vec4 outputColor;\n\n#pragma include \"picking\"\nvoid main() {\n outputColor = texture(SAMPLER_2D(u_texture), vec2(v_uv.x, 1.0 - v_uv.y));\n outputColor.a *= u_opacity;\n outputColor = filterColor(outputColor);\n}\n";
7
+ const planeFrag = "layout(std140) uniform commonUniforms {\n vec2 u_size;\n float u_raisingHeight;\n float u_rotation;\n float u_opacity;\n};\n\nuniform sampler2D u_texture;\n\nin vec2 v_uv;\nout vec4 outputColor;\n\n#pragma include \"picking\"\nvoid main() {\n outputColor = texture(SAMPLER_2D(u_texture), vec2(v_uv.x, 1.0 - v_uv.y));\n outputColor.a *= u_opacity;\n outputColor = filterColor(outputColor);\n}\n";
18
8
  /* babel-plugin-inline-import '../shaders/billboard_vert.glsl' */
19
- var planeVert = "layout(location = 0) in vec3 a_Position;\nlayout(location = 11) in vec3 a_Extrude;\nlayout(location = 14) in vec2 a_Uv;\n\nlayout(std140) uniform commonUniforms {\n vec2 u_size;\n float u_raisingHeight;\n float u_rotation;\n float u_opacity;\n};\n\nout vec2 v_uv;\n\n#pragma include \"projection\"\n#pragma include \"picking\"\n#pragma include \"rotation_2d\"\nvoid main() {\n vec3 extrude = a_Extrude;\n v_uv = a_Uv;\n float raiseHeight = u_raisingHeight;\n if(u_CoordinateSystem == COORDINATE_SYSTEM_LNGLAT || u_CoordinateSystem == COORDINATE_SYSTEM_LNGLAT_OFFSET) {\n float mapboxZoomScale = 4.0/pow(2.0, 21.0 - u_Zoom);\n raiseHeight = u_raisingHeight * mapboxZoomScale;\n }\n\n // \u8BA1\u7B97\u7ECF\u7EAC\u5EA6\u70B9\u4F4D\u5750\u6807\n vec4 project_pos = project_position(vec4(a_Position.xy, 0.0, 1.0));\n\n // \u8BA1\u7B97\u7ED5 z \u8F74\u65CB\u8F6C\u540E\u7684\u504F\u79FB\n vec2 offsetXY = project_pixel(rotate_matrix(vec2(extrude.x * u_size.x, 0.0),u_rotation));\n // \u7ED5 z \u8F74\u65CB\u8F6C\n float x = project_pos.x + offsetXY.x;\n float y = project_pos.y + offsetXY.y;\n // z \u8F74\u4E0D\u53C2\u4E0E\u65CB\u8F6C\n float z = project_pixel(extrude.y * u_size.y + raiseHeight);\n\n gl_Position = project_common_position_to_clipspace_v2(vec4(x , y, z , 1.0));\n\n setPickingColor(a_PickingColor);\n}\n";
9
+ const planeVert = "layout(location = 0) in vec3 a_Position;\nlayout(location = 11) in vec3 a_Extrude;\nlayout(location = 14) in vec2 a_Uv;\n\nlayout(std140) uniform commonUniforms {\n vec2 u_size;\n float u_raisingHeight;\n float u_rotation;\n float u_opacity;\n};\n\nout vec2 v_uv;\n\n#pragma include \"projection\"\n#pragma include \"picking\"\n#pragma include \"rotation_2d\"\nvoid main() {\n vec3 extrude = a_Extrude;\n v_uv = a_Uv;\n float raiseHeight = u_raisingHeight;\n if(u_CoordinateSystem == COORDINATE_SYSTEM_LNGLAT || u_CoordinateSystem == COORDINATE_SYSTEM_LNGLAT_OFFSET) {\n float mapboxZoomScale = 4.0/pow(2.0, 21.0 - u_Zoom);\n raiseHeight = u_raisingHeight * mapboxZoomScale;\n }\n\n // \u8BA1\u7B97\u7ECF\u7EAC\u5EA6\u70B9\u4F4D\u5750\u6807\n vec4 project_pos = project_position(vec4(a_Position.xy, 0.0, 1.0));\n\n // \u8BA1\u7B97\u7ED5 z \u8F74\u65CB\u8F6C\u540E\u7684\u504F\u79FB\n vec2 offsetXY = project_pixel(rotate_matrix(vec2(extrude.x * u_size.x, 0.0),u_rotation));\n // \u7ED5 z \u8F74\u65CB\u8F6C\n float x = project_pos.x + offsetXY.x;\n float y = project_pos.y + offsetXY.y;\n // z \u8F74\u4E0D\u53C2\u4E0E\u65CB\u8F6C\n float z = project_pixel(extrude.y * u_size.y + raiseHeight);\n\n gl_Position = project_common_position_to_clipspace_v2(vec4(x , y, z , 1.0));\n\n setPickingColor(a_PickingColor);\n}\n";
20
10
  import { ShaderLocation } from "../../core/CommonStyleAttribute";
21
- var BillBoardModel = /*#__PURE__*/function (_BaseModel) {
22
- _inherits(BillBoardModel, _BaseModel);
23
- var _super = _createSuper(BillBoardModel);
24
- function BillBoardModel() {
25
- var _this;
26
- _classCallCheck(this, BillBoardModel);
27
- for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {
28
- args[_key] = arguments[_key];
29
- }
30
- _this = _super.call.apply(_super, [this].concat(args));
31
- _defineProperty(_assertThisInitialized(_this), "radian", 0);
11
+ export default class BillBoardModel extends BaseModel {
12
+ constructor(...args) {
13
+ super(...args);
14
+ _defineProperty(this, "texture", void 0);
15
+ _defineProperty(this, "radian", 0);
32
16
  // 旋转的弧度
33
- _defineProperty(_assertThisInitialized(_this), "planeGeometryTriangulation", function () {
34
- var _ref = _this.layer.getLayerConfig(),
35
- _ref$center = _ref.center,
36
- center = _ref$center === void 0 ? [120, 30] : _ref$center;
17
+ _defineProperty(this, "planeGeometryTriangulation", () => {
18
+ const {
19
+ center = [120, 30]
20
+ } = this.layer.getLayerConfig();
37
21
  return {
38
22
  size: 4,
39
23
  indices: [0, 1, 2, 2, 3, 0],
40
- vertices: [].concat(_toConsumableArray(center), [1, 1], _toConsumableArray(center), [0, 1], _toConsumableArray(center), [0, 0], _toConsumableArray(center), [1, 0])
24
+ vertices: [...center, ...[1, 1], ...center, ...[0, 1], ...center, ...[0, 0], ...center, ...[1, 0]]
41
25
  };
42
26
  });
43
- return _this;
44
27
  }
45
- _createClass(BillBoardModel, [{
46
- key: "getUninforms",
47
- value: function getUninforms() {
48
- var commoninfo = this.getCommonUniformsInfo();
49
- var attributeInfo = this.getUniformsBufferInfo(this.getStyleAttribute());
50
- this.updateStyleUnifoms();
51
- return _objectSpread(_objectSpread({}, commoninfo.uniformsOption), attributeInfo.uniformsOption);
52
- }
53
- }, {
54
- key: "getCommonUniformsInfo",
55
- value: function getCommonUniformsInfo() {
56
- var _ref2 = this.layer.getLayerConfig(),
57
- opacity = _ref2.opacity,
58
- _ref2$width = _ref2.width,
59
- width = _ref2$width === void 0 ? 1 : _ref2$width,
60
- _ref2$height = _ref2.height,
61
- height = _ref2$height === void 0 ? 1 : _ref2$height,
62
- _ref2$raisingHeight = _ref2.raisingHeight,
63
- raisingHeight = _ref2$raisingHeight === void 0 ? 0 : _ref2$raisingHeight;
28
+ getUninforms() {
29
+ const commoninfo = this.getCommonUniformsInfo();
30
+ const attributeInfo = this.getUniformsBufferInfo(this.getStyleAttribute());
31
+ this.updateStyleUnifoms();
32
+ return _objectSpread(_objectSpread({}, commoninfo.uniformsOption), attributeInfo.uniformsOption);
33
+ }
34
+ getCommonUniformsInfo() {
35
+ const {
36
+ opacity,
37
+ width = 1,
38
+ height = 1,
39
+ raisingHeight = 0
40
+ } = this.layer.getLayerConfig();
64
41
 
65
- /**
66
- * rotateFlag
67
- * DEFAULT 1
68
- * MAPBOX 1
69
- * GAODE2.x -1
70
- * GAODE1.x -1
71
- */
72
- var rotateFlag = 1;
73
- if (this.mapService.version === 'GAODE2.x' || this.mapService.version === 'GAODE1.x') {
74
- rotateFlag = -1;
75
- }
76
- // 控制图标的旋转角度(绕 Z 轴旋转)
77
- this.radian = rotateFlag * Math.PI * (this.mapService.getRotation() % 360) / 180;
78
- var commonOptions = {
79
- u_size: [width, height],
80
- u_raisingHeight: Number(raisingHeight),
81
- u_rotation: this.radian,
82
- u_opacity: opacity || 1,
83
- u_texture: this.texture
84
- };
85
- this.textures = [this.texture];
86
- var commonBufferInfo = this.getUniformsBufferInfo(commonOptions);
87
- return commonBufferInfo;
88
- }
89
- }, {
90
- key: "clearModels",
91
- value: function clearModels() {
92
- var _this$texture;
93
- (_this$texture = this.texture) === null || _this$texture === void 0 || _this$texture.destroy();
42
+ /**
43
+ * rotateFlag
44
+ * DEFAULT 1
45
+ * MAPBOX 1
46
+ * GAODE2.x -1
47
+ * GAODE1.x -1
48
+ */
49
+ let rotateFlag = 1;
50
+ if (this.mapService.version === 'GAODE2.x' || this.mapService.version === 'GAODE1.x') {
51
+ rotateFlag = -1;
94
52
  }
95
- }, {
96
- key: "initModels",
97
- value: function () {
98
- var _initModels = _asyncToGenerator( /*#__PURE__*/_regeneratorRuntime.mark(function _callee() {
99
- var _ref3, drawCanvas, createTexture2D, model;
100
- return _regeneratorRuntime.wrap(function _callee$(_context) {
101
- while (1) switch (_context.prev = _context.next) {
102
- case 0:
103
- _ref3 = this.layer.getLayerConfig(), drawCanvas = _ref3.drawCanvas;
104
- createTexture2D = this.rendererService.createTexture2D;
105
- this.texture = createTexture2D({
106
- height: 0,
107
- width: 0
108
- });
109
- if (drawCanvas) {
110
- this.updateTexture(drawCanvas);
111
- }
112
- this.initUniformsBuffer();
113
- _context.next = 7;
114
- return this.layer.buildLayerModel({
115
- moduleName: 'geometryBillboard',
116
- vertexShader: planeVert,
117
- fragmentShader: planeFrag,
118
- triangulation: this.planeGeometryTriangulation,
119
- inject: this.getInject(),
120
- primitive: gl.TRIANGLES,
121
- depth: {
122
- enable: true
123
- }
124
- });
125
- case 7:
126
- model = _context.sent;
127
- return _context.abrupt("return", [model]);
128
- case 9:
129
- case "end":
130
- return _context.stop();
131
- }
132
- }, _callee, this);
133
- }));
134
- function initModels() {
135
- return _initModels.apply(this, arguments);
136
- }
137
- return initModels;
138
- }()
139
- }, {
140
- key: "buildModels",
141
- value: function () {
142
- var _buildModels = _asyncToGenerator( /*#__PURE__*/_regeneratorRuntime.mark(function _callee2() {
143
- return _regeneratorRuntime.wrap(function _callee2$(_context2) {
144
- while (1) switch (_context2.prev = _context2.next) {
145
- case 0:
146
- return _context2.abrupt("return", this.initModels());
147
- case 1:
148
- case "end":
149
- return _context2.stop();
150
- }
151
- }, _callee2, this);
152
- }));
153
- function buildModels() {
154
- return _buildModels.apply(this, arguments);
155
- }
156
- return buildModels;
157
- }()
158
- }, {
159
- key: "updateTexture",
160
- value: function updateTexture(drawCanvas) {
161
- var createTexture2D = this.rendererService.createTexture2D;
162
- var _ref4 = this.layer.getLayerConfig(),
163
- _ref4$canvasWidth = _ref4.canvasWidth,
164
- canvasWidth = _ref4$canvasWidth === void 0 ? 1 : _ref4$canvasWidth,
165
- _ref4$canvasHeight = _ref4.canvasHeight,
166
- canvasHeight = _ref4$canvasHeight === void 0 ? 1 : _ref4$canvasHeight;
167
- var canvas = document.createElement('canvas');
168
- canvas.width = canvasWidth;
169
- canvas.height = canvasHeight;
170
- var ctx = canvas.getContext('2d');
171
- if (ctx) {
172
- drawCanvas(canvas);
173
- this.texture = createTexture2D({
174
- data: canvas,
175
- width: canvas.width,
176
- height: canvas.height,
177
- wrapS: gl.CLAMP_TO_EDGE,
178
- wrapT: gl.CLAMP_TO_EDGE
179
- });
180
- this.layerService.reRender();
53
+ // 控制图标的旋转角度(绕 Z 轴旋转)
54
+ this.radian = rotateFlag * Math.PI * (this.mapService.getRotation() % 360) / 180;
55
+ const commonOptions = {
56
+ u_size: [width, height],
57
+ u_raisingHeight: Number(raisingHeight),
58
+ u_rotation: this.radian,
59
+ u_opacity: opacity || 1,
60
+ u_texture: this.texture
61
+ };
62
+ this.textures = [this.texture];
63
+ const commonBufferInfo = this.getUniformsBufferInfo(commonOptions);
64
+ return commonBufferInfo;
65
+ }
66
+ clearModels() {
67
+ var _this$texture;
68
+ (_this$texture = this.texture) === null || _this$texture === void 0 || _this$texture.destroy();
69
+ }
70
+ initModels() {
71
+ var _this = this;
72
+ return _asyncToGenerator(function* () {
73
+ const {
74
+ drawCanvas
75
+ } = _this.layer.getLayerConfig();
76
+ const {
77
+ createTexture2D
78
+ } = _this.rendererService;
79
+ _this.texture = createTexture2D({
80
+ height: 0,
81
+ width: 0
82
+ });
83
+ if (drawCanvas) {
84
+ _this.updateTexture(drawCanvas);
181
85
  }
182
- }
183
- }, {
184
- key: "registerBuiltinAttributes",
185
- value: function registerBuiltinAttributes() {
186
- this.styleAttributeService.registerStyleAttribute({
187
- name: 'extrude',
188
- type: AttributeType.Attribute,
189
- descriptor: {
190
- name: 'a_Extrude',
191
- shaderLocation: ShaderLocation.EXTRUDE,
192
- buffer: {
193
- usage: gl.DYNAMIC_DRAW,
194
- data: [],
195
- type: gl.FLOAT
196
- },
197
- size: 3,
198
- update: function update(feature, featureIdx, vertex, attributeIdx) {
199
- var extrude = [1, 1, 0, -1, 1, 0, -1, -1, 0, 1, -1, 0];
200
- var extrudeIndex = attributeIdx % 4 * 3;
201
- return [extrude[extrudeIndex], extrude[extrudeIndex + 1], extrude[extrudeIndex + 2]];
202
- }
86
+ _this.initUniformsBuffer();
87
+ const model = yield _this.layer.buildLayerModel({
88
+ moduleName: 'geometryBillboard',
89
+ vertexShader: planeVert,
90
+ fragmentShader: planeFrag,
91
+ triangulation: _this.planeGeometryTriangulation,
92
+ inject: _this.getInject(),
93
+ primitive: gl.TRIANGLES,
94
+ depth: {
95
+ enable: true
203
96
  }
204
97
  });
205
- this.styleAttributeService.registerStyleAttribute({
206
- name: 'uv',
207
- type: AttributeType.Attribute,
208
- descriptor: {
209
- name: 'a_Uv',
210
- shaderLocation: ShaderLocation.UV,
211
- buffer: {
212
- usage: gl.DYNAMIC_DRAW,
213
- data: [],
214
- type: gl.FLOAT
215
- },
216
- size: 2,
217
- update: function update(feature, featureIdx, vertex) {
218
- return [vertex[2], vertex[3]];
219
- }
220
- }
98
+ return [model];
99
+ })();
100
+ }
101
+ buildModels() {
102
+ var _this2 = this;
103
+ return _asyncToGenerator(function* () {
104
+ return _this2.initModels();
105
+ })();
106
+ }
107
+ updateTexture(drawCanvas) {
108
+ const {
109
+ createTexture2D
110
+ } = this.rendererService;
111
+ const {
112
+ canvasWidth = 1,
113
+ canvasHeight = 1
114
+ } = this.layer.getLayerConfig();
115
+ const canvas = document.createElement('canvas');
116
+ canvas.width = canvasWidth;
117
+ canvas.height = canvasHeight;
118
+ const ctx = canvas.getContext('2d');
119
+ if (ctx) {
120
+ drawCanvas(canvas);
121
+ this.texture = createTexture2D({
122
+ data: canvas,
123
+ width: canvas.width,
124
+ height: canvas.height,
125
+ wrapS: gl.CLAMP_TO_EDGE,
126
+ wrapT: gl.CLAMP_TO_EDGE
221
127
  });
128
+ this.layerService.reRender();
222
129
  }
223
- }]);
224
- return BillBoardModel;
225
- }(BaseModel);
226
- export { BillBoardModel as default };
130
+ }
131
+ registerBuiltinAttributes() {
132
+ this.styleAttributeService.registerStyleAttribute({
133
+ name: 'extrude',
134
+ type: AttributeType.Attribute,
135
+ descriptor: {
136
+ name: 'a_Extrude',
137
+ shaderLocation: ShaderLocation.EXTRUDE,
138
+ buffer: {
139
+ usage: gl.DYNAMIC_DRAW,
140
+ data: [],
141
+ type: gl.FLOAT
142
+ },
143
+ size: 3,
144
+ update: (feature, featureIdx, vertex, attributeIdx) => {
145
+ const extrude = [1, 1, 0, -1, 1, 0, -1, -1, 0, 1, -1, 0];
146
+ const extrudeIndex = attributeIdx % 4 * 3;
147
+ return [extrude[extrudeIndex], extrude[extrudeIndex + 1], extrude[extrudeIndex + 2]];
148
+ }
149
+ }
150
+ });
151
+ this.styleAttributeService.registerStyleAttribute({
152
+ name: 'uv',
153
+ type: AttributeType.Attribute,
154
+ descriptor: {
155
+ name: 'a_Uv',
156
+ shaderLocation: ShaderLocation.UV,
157
+ buffer: {
158
+ usage: gl.DYNAMIC_DRAW,
159
+ data: [],
160
+ type: gl.FLOAT
161
+ },
162
+ size: 2,
163
+ update: (feature, featureIdx, vertex) => {
164
+ return [vertex[2], vertex[3]];
165
+ }
166
+ }
167
+ });
168
+ }
169
+ }
@@ -1,7 +1,7 @@
1
1
  import BillBoardModel from "./billboard";
2
2
  import PlaneModel from "./plane";
3
3
  import SpriteModel from "./sprite";
4
- var GeometryModels = {
4
+ const GeometryModels = {
5
5
  plane: PlaneModel,
6
6
  sprite: SpriteModel,
7
7
  billboard: BillBoardModel