@antv/l7-layers 2.21.1 → 2.21.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (394) hide show
  1. package/es/canvas/index.js +60 -113
  2. package/es/canvas/models/canvas.js +95 -135
  3. package/es/canvas/models/constants.js +1 -1
  4. package/es/citybuliding/building.js +20 -58
  5. package/es/citybuliding/models/build.js +142 -199
  6. package/es/core/BaseLayer.d.ts +1 -1
  7. package/es/core/BaseLayer.js +1113 -1412
  8. package/es/core/BaseModel.js +263 -317
  9. package/es/core/CommonStyleAttribute.js +25 -18
  10. package/es/core/LayerPickService.js +92 -141
  11. package/es/core/TextureService.js +58 -69
  12. package/es/core/constant.js +2 -2
  13. package/es/core/interface.js +5 -5
  14. package/es/core/line_trangluation.js +38 -43
  15. package/es/core/shape/Path.js +21 -12
  16. package/es/core/shape/arrow.js +50 -62
  17. package/es/core/shape/extrude.js +54 -62
  18. package/es/core/triangulation.js +192 -171
  19. package/es/core/utils.js +5 -5
  20. package/es/earth/index.js +35 -73
  21. package/es/earth/models/atmosphere.js +98 -148
  22. package/es/earth/models/base.js +148 -201
  23. package/es/earth/models/bloomsphere.js +97 -147
  24. package/es/earth/utils.js +37 -38
  25. package/es/geometry/index.js +36 -75
  26. package/es/geometry/models/billboard.js +147 -204
  27. package/es/geometry/models/index.js +1 -1
  28. package/es/geometry/models/plane.js +277 -357
  29. package/es/geometry/models/sprite.js +182 -240
  30. package/es/heatmap/index.js +72 -121
  31. package/es/heatmap/models/grid.js +66 -118
  32. package/es/heatmap/models/grid3d.js +101 -151
  33. package/es/heatmap/models/heatmap.js +398 -455
  34. package/es/heatmap/models/hexagon.js +67 -119
  35. package/es/heatmap/models/index.js +1 -1
  36. package/es/heatmap/triangulation.js +20 -20
  37. package/es/image/index.js +23 -62
  38. package/es/image/models/image.js +99 -163
  39. package/es/image/models/index.js +1 -1
  40. package/es/line/index.js +65 -106
  41. package/es/line/models/arc.js +200 -248
  42. package/es/line/models/arc_3d.js +190 -241
  43. package/es/line/models/flow.js +101 -153
  44. package/es/line/models/great_circle.js +183 -234
  45. package/es/line/models/index.js +1 -1
  46. package/es/line/models/line.js +230 -285
  47. package/es/line/models/simple_line.js +142 -192
  48. package/es/line/models/wall.js +221 -273
  49. package/es/mask/index.js +16 -53
  50. package/es/mask/models/fill.js +51 -108
  51. package/es/mask/models/index.js +1 -1
  52. package/es/plugins/DataMappingPlugin.js +205 -249
  53. package/es/plugins/DataSourcePlugin.js +64 -92
  54. package/es/plugins/FeatureScalePlugin.js +258 -302
  55. package/es/plugins/LayerAnimateStylePlugin.js +12 -22
  56. package/es/plugins/LayerMaskPlugin.js +15 -24
  57. package/es/plugins/LayerModelPlugin.js +52 -136
  58. package/es/plugins/LayerStylePlugin.js +14 -23
  59. package/es/plugins/LightingPlugin.js +26 -37
  60. package/es/plugins/MultiPassRendererPlugin.js +34 -39
  61. package/es/plugins/PixelPickingPlugin.js +129 -150
  62. package/es/plugins/RegisterStyleAttributePlugin.js +80 -96
  63. package/es/plugins/ShaderUniformPlugin.js +159 -131
  64. package/es/plugins/UpdateModelPlugin.js +16 -26
  65. package/es/plugins/UpdateStyleAttributePlugin.js +47 -65
  66. package/es/plugins/index.d.ts +1 -1
  67. package/es/point/index.js +118 -182
  68. package/es/point/models/billboard_point.js +72 -127
  69. package/es/point/models/earthExtrude.js +170 -220
  70. package/es/point/models/earthFill.js +136 -192
  71. package/es/point/models/extrude.js +167 -217
  72. package/es/point/models/fill.js +152 -209
  73. package/es/point/models/fillImage.js +156 -211
  74. package/es/point/models/image.js +127 -180
  75. package/es/point/models/index.js +1 -1
  76. package/es/point/models/normal.js +67 -122
  77. package/es/point/models/radar.js +93 -148
  78. package/es/point/models/text.js +447 -578
  79. package/es/point/shape/extrude.js +19 -25
  80. package/es/polygon/index.js +61 -99
  81. package/es/polygon/models/extrude.js +208 -281
  82. package/es/polygon/models/extrusion.js +95 -142
  83. package/es/polygon/models/fill.js +102 -153
  84. package/es/polygon/models/index.js +1 -1
  85. package/es/polygon/models/ocean.js +139 -198
  86. package/es/polygon/models/water.js +120 -179
  87. package/es/raster/buffers/triangulation.js +13 -11
  88. package/es/raster/index.js +47 -88
  89. package/es/raster/models/index.js +1 -1
  90. package/es/raster/models/raster.js +134 -202
  91. package/es/raster/models/rasterRgb.js +134 -208
  92. package/es/raster/models/rasterTerrainRgb.js +98 -153
  93. package/es/tile/core/BaseLayer.d.ts +1 -0
  94. package/es/tile/core/BaseLayer.js +206 -282
  95. package/es/tile/core/TileDebugLayer.js +12 -46
  96. package/es/tile/interaction/getRasterData.js +24 -30
  97. package/es/tile/interaction/utils.js +15 -33
  98. package/es/tile/service/TileLayerService.js +104 -177
  99. package/es/tile/service/TilePickService.js +99 -156
  100. package/es/tile/service/TileSourceService.js +17 -26
  101. package/es/tile/tile/DebugTile.js +41 -78
  102. package/es/tile/tile/ImageTile.js +33 -66
  103. package/es/tile/tile/MaskTile.js +47 -81
  104. package/es/tile/tile/RasterRGBTile.js +40 -71
  105. package/es/tile/tile/RasterTerrainRGBTile.js +33 -66
  106. package/es/tile/tile/RasterTile.js +69 -104
  107. package/es/tile/tile/Tile.d.ts +1 -1
  108. package/es/tile/tile/Tile.js +151 -232
  109. package/es/tile/tile/VectorTile.js +77 -124
  110. package/es/tile/tile/index.d.ts +1 -1
  111. package/es/tile/tile/index.js +4 -2
  112. package/es/tile/tile/util.d.ts +1 -1
  113. package/es/tile/utils/constants.js +1 -1
  114. package/es/tile/utils/utils.js +2 -2
  115. package/es/utils/blend.js +52 -46
  116. package/es/utils/collision-index.js +62 -70
  117. package/es/utils/extrude_polyline.js +441 -471
  118. package/es/utils/grid-index.js +97 -123
  119. package/es/utils/identityScale.js +5 -5
  120. package/es/utils/load-image.js +15 -39
  121. package/es/utils/multiPassRender.js +7 -9
  122. package/es/utils/polylineNormal.js +40 -42
  123. package/es/utils/rampcolor_legend.js +5 -3
  124. package/es/utils/simpleLine.js +53 -66
  125. package/es/utils/symbol-layout.js +95 -117
  126. package/es/wind/index.js +28 -70
  127. package/es/wind/models/index.js +1 -1
  128. package/es/wind/models/utils.js +36 -34
  129. package/es/wind/models/wind.js +203 -260
  130. package/es/wind/models/windRender.js +258 -269
  131. package/es/wind/models/windShader.js +145 -6
  132. package/lib/canvas/index.d.ts +18 -0
  133. package/lib/canvas/index.js +64 -113
  134. package/lib/canvas/models/canvas.d.ts +23 -0
  135. package/lib/canvas/models/canvas.js +97 -136
  136. package/lib/canvas/models/constants.d.ts +2 -0
  137. package/lib/canvas/models/constants.js +1 -1
  138. package/lib/canvas/models/index.d.ts +2 -0
  139. package/lib/canvas/models/index.js +2 -2
  140. package/lib/citybuliding/building.d.ts +7 -0
  141. package/lib/citybuliding/building.js +22 -58
  142. package/lib/citybuliding/models/build.d.ts +17 -0
  143. package/lib/citybuliding/models/build.js +144 -199
  144. package/lib/core/BaseLayer.d.ts +247 -0
  145. package/lib/core/BaseLayer.js +1115 -1412
  146. package/lib/core/BaseModel.d.ts +82 -0
  147. package/lib/core/BaseModel.js +263 -315
  148. package/lib/core/CommonStyleAttribute.d.ts +20 -0
  149. package/lib/core/CommonStyleAttribute.js +25 -18
  150. package/lib/core/LayerPickService.d.ts +12 -0
  151. package/lib/core/LayerPickService.js +93 -140
  152. package/lib/core/TextureService.d.ts +15 -0
  153. package/lib/core/TextureService.js +59 -68
  154. package/lib/core/constant.d.ts +6 -0
  155. package/lib/core/constant.js +2 -2
  156. package/lib/core/interface.d.ts +282 -0
  157. package/lib/core/interface.js +5 -5
  158. package/lib/core/line_trangluation.d.ts +19 -0
  159. package/lib/core/line_trangluation.js +38 -43
  160. package/lib/core/schema.d.ts +27 -0
  161. package/lib/core/shape/Path.d.ts +39 -0
  162. package/lib/core/shape/Path.js +21 -13
  163. package/lib/core/shape/arrow.d.ts +25 -0
  164. package/lib/core/shape/arrow.js +50 -62
  165. package/lib/core/shape/extrude.d.ts +17 -0
  166. package/lib/core/shape/extrude.js +54 -62
  167. package/lib/core/triangulation.d.ts +136 -0
  168. package/lib/core/triangulation.js +194 -174
  169. package/lib/core/utils.d.ts +4 -0
  170. package/lib/core/utils.js +5 -5
  171. package/lib/earth/index.d.ts +22 -0
  172. package/lib/earth/index.js +37 -73
  173. package/lib/earth/models/atmosphere.d.ts +15 -0
  174. package/lib/earth/models/atmosphere.js +100 -148
  175. package/lib/earth/models/base.d.ts +22 -0
  176. package/lib/earth/models/base.js +150 -201
  177. package/lib/earth/models/bloomsphere.d.ts +15 -0
  178. package/lib/earth/models/bloomsphere.js +99 -147
  179. package/lib/earth/utils.d.ts +26 -0
  180. package/lib/earth/utils.js +37 -39
  181. package/lib/geometry/index.d.ts +22 -0
  182. package/lib/geometry/index.js +38 -75
  183. package/lib/geometry/models/billboard.d.ts +24 -0
  184. package/lib/geometry/models/billboard.js +149 -204
  185. package/lib/geometry/models/index.d.ts +5 -0
  186. package/lib/geometry/models/index.js +1 -1
  187. package/lib/geometry/models/plane.d.ts +43 -0
  188. package/lib/geometry/models/plane.js +280 -357
  189. package/lib/geometry/models/sprite.d.ts +48 -0
  190. package/lib/geometry/models/sprite.js +184 -240
  191. package/lib/heatmap/index.d.ts +13 -0
  192. package/lib/heatmap/index.js +74 -121
  193. package/lib/heatmap/models/grid.d.ts +15 -0
  194. package/lib/heatmap/models/grid.js +68 -118
  195. package/lib/heatmap/models/grid3d.d.ts +15 -0
  196. package/lib/heatmap/models/grid3d.js +103 -151
  197. package/lib/heatmap/models/heatmap.d.ts +27 -0
  198. package/lib/heatmap/models/heatmap.js +400 -455
  199. package/lib/heatmap/models/hexagon.d.ts +15 -0
  200. package/lib/heatmap/models/hexagon.js +69 -119
  201. package/lib/heatmap/models/index.d.ts +5 -0
  202. package/lib/heatmap/models/index.js +1 -1
  203. package/lib/heatmap/triangulation.d.ts +5 -0
  204. package/lib/heatmap/triangulation.js +20 -20
  205. package/lib/image/index.d.ts +9 -0
  206. package/lib/image/index.js +25 -62
  207. package/lib/image/models/image.d.ts +17 -0
  208. package/lib/image/models/image.js +101 -163
  209. package/lib/image/models/index.d.ts +5 -0
  210. package/lib/image/models/index.js +1 -1
  211. package/lib/index.d.ts +18 -0
  212. package/lib/index.js +17 -17
  213. package/lib/line/index.d.ts +36 -0
  214. package/lib/line/index.js +67 -106
  215. package/lib/line/models/arc.d.ts +22 -0
  216. package/lib/line/models/arc.js +202 -248
  217. package/lib/line/models/arc_3d.d.ts +22 -0
  218. package/lib/line/models/arc_3d.js +193 -241
  219. package/lib/line/models/flow.d.ts +14 -0
  220. package/lib/line/models/flow.js +103 -153
  221. package/lib/line/models/great_circle.d.ts +17 -0
  222. package/lib/line/models/great_circle.js +185 -234
  223. package/lib/line/models/index.d.ts +5 -0
  224. package/lib/line/models/index.js +1 -1
  225. package/lib/line/models/line.d.ts +27 -0
  226. package/lib/line/models/line.js +232 -285
  227. package/lib/line/models/simple_line.d.ts +19 -0
  228. package/lib/line/models/simple_line.js +144 -192
  229. package/lib/line/models/wall.d.ts +17 -0
  230. package/lib/line/models/wall.js +223 -273
  231. package/lib/mask/index.d.ts +16 -0
  232. package/lib/mask/index.js +18 -53
  233. package/lib/mask/models/fill.d.ts +18 -0
  234. package/lib/mask/models/fill.js +53 -108
  235. package/lib/mask/models/index.d.ts +5 -0
  236. package/lib/mask/models/index.js +1 -1
  237. package/lib/plugins/DataMappingPlugin.d.ts +13 -0
  238. package/lib/plugins/DataMappingPlugin.js +206 -248
  239. package/lib/plugins/DataSourcePlugin.d.ts +6 -0
  240. package/lib/plugins/DataSourcePlugin.js +65 -91
  241. package/lib/plugins/FeatureScalePlugin.d.ts +20 -0
  242. package/lib/plugins/FeatureScalePlugin.js +261 -304
  243. package/lib/plugins/LayerAnimateStylePlugin.d.ts +4 -0
  244. package/lib/plugins/LayerAnimateStylePlugin.js +13 -21
  245. package/lib/plugins/LayerMaskPlugin.d.ts +7 -0
  246. package/lib/plugins/LayerMaskPlugin.js +16 -24
  247. package/lib/plugins/LayerModelPlugin.d.ts +10 -0
  248. package/lib/plugins/LayerModelPlugin.js +53 -135
  249. package/lib/plugins/LayerStylePlugin.d.ts +7 -0
  250. package/lib/plugins/LayerStylePlugin.js +15 -23
  251. package/lib/plugins/LightingPlugin.d.ts +35 -0
  252. package/lib/plugins/LightingPlugin.js +27 -36
  253. package/lib/plugins/MultiPassRendererPlugin.d.ts +22 -0
  254. package/lib/plugins/MultiPassRendererPlugin.js +35 -38
  255. package/lib/plugins/PixelPickingPlugin.d.ts +11 -0
  256. package/lib/plugins/PixelPickingPlugin.js +130 -149
  257. package/lib/plugins/RegisterStyleAttributePlugin.d.ts +11 -0
  258. package/lib/plugins/RegisterStyleAttributePlugin.js +81 -96
  259. package/lib/plugins/ShaderUniformPlugin.d.ts +22 -0
  260. package/lib/plugins/ShaderUniformPlugin.js +160 -130
  261. package/lib/plugins/UpdateModelPlugin.d.ts +7 -0
  262. package/lib/plugins/UpdateModelPlugin.js +17 -26
  263. package/lib/plugins/UpdateStyleAttributePlugin.d.ts +9 -0
  264. package/lib/plugins/UpdateStyleAttributePlugin.js +48 -65
  265. package/lib/plugins/index.d.ts +15 -0
  266. package/lib/point/index.d.ts +33 -0
  267. package/lib/point/index.js +120 -182
  268. package/lib/point/models/billboard_point.d.ts +21 -0
  269. package/lib/point/models/billboard_point.js +74 -127
  270. package/lib/point/models/earthExtrude.d.ts +16 -0
  271. package/lib/point/models/earthExtrude.js +172 -220
  272. package/lib/point/models/earthFill.d.ts +15 -0
  273. package/lib/point/models/earthFill.js +138 -192
  274. package/lib/point/models/extrude.d.ts +16 -0
  275. package/lib/point/models/extrude.js +169 -217
  276. package/lib/point/models/fill.d.ts +31 -0
  277. package/lib/point/models/fill.js +154 -209
  278. package/lib/point/models/fillImage.d.ts +26 -0
  279. package/lib/point/models/fillImage.js +159 -211
  280. package/lib/point/models/image.d.ts +18 -0
  281. package/lib/point/models/image.js +129 -180
  282. package/lib/point/models/index.d.ts +5 -0
  283. package/lib/point/models/index.js +1 -1
  284. package/lib/point/models/normal.d.ts +22 -0
  285. package/lib/point/models/normal.js +69 -122
  286. package/lib/point/models/radar.d.ts +22 -0
  287. package/lib/point/models/radar.js +95 -148
  288. package/lib/point/models/text.d.ts +69 -0
  289. package/lib/point/models/text.js +449 -578
  290. package/lib/point/shape/extrude.d.ts +15 -0
  291. package/lib/point/shape/extrude.js +19 -25
  292. package/lib/polygon/index.d.ts +18 -0
  293. package/lib/polygon/index.js +63 -99
  294. package/lib/polygon/models/extrude.d.ts +25 -0
  295. package/lib/polygon/models/extrude.js +210 -281
  296. package/lib/polygon/models/extrusion.d.ts +24 -0
  297. package/lib/polygon/models/extrusion.js +97 -142
  298. package/lib/polygon/models/fill.d.ts +18 -0
  299. package/lib/polygon/models/fill.js +104 -153
  300. package/lib/polygon/models/index.d.ts +5 -0
  301. package/lib/polygon/models/index.js +1 -1
  302. package/lib/polygon/models/ocean.d.ts +23 -0
  303. package/lib/polygon/models/ocean.js +141 -198
  304. package/lib/polygon/models/water.d.ts +21 -0
  305. package/lib/polygon/models/water.js +122 -179
  306. package/lib/raster/buffers/triangulation.d.ts +6 -0
  307. package/lib/raster/buffers/triangulation.js +13 -11
  308. package/lib/raster/index.d.ts +11 -0
  309. package/lib/raster/index.js +49 -88
  310. package/lib/raster/models/index.d.ts +5 -0
  311. package/lib/raster/models/index.js +1 -1
  312. package/lib/raster/models/raster.d.ts +21 -0
  313. package/lib/raster/models/raster.js +136 -202
  314. package/lib/raster/models/rasterRgb.d.ts +21 -0
  315. package/lib/raster/models/rasterRgb.js +136 -208
  316. package/lib/raster/models/rasterTerrainRgb.d.ts +16 -0
  317. package/lib/raster/models/rasterTerrainRgb.js +100 -153
  318. package/lib/tile/core/BaseLayer.d.ts +48 -0
  319. package/lib/tile/core/BaseLayer.js +207 -281
  320. package/lib/tile/core/TileDebugLayer.d.ts +15 -0
  321. package/lib/tile/core/TileDebugLayer.js +14 -46
  322. package/lib/tile/interaction/getFeatureData.d.ts +0 -0
  323. package/lib/tile/interaction/getRasterData.d.ts +4 -0
  324. package/lib/tile/interaction/getRasterData.js +24 -31
  325. package/lib/tile/interaction/utils.d.ts +11 -0
  326. package/lib/tile/interaction/utils.js +15 -34
  327. package/lib/tile/interface.d.ts +29 -0
  328. package/lib/tile/service/TileLayerService.d.ts +33 -0
  329. package/lib/tile/service/TileLayerService.js +105 -177
  330. package/lib/tile/service/TilePickService.d.ts +26 -0
  331. package/lib/tile/service/TilePickService.js +100 -156
  332. package/lib/tile/service/TileSourceService.d.ts +7 -0
  333. package/lib/tile/service/TileSourceService.js +20 -29
  334. package/lib/tile/tile/DebugTile.d.ts +16 -0
  335. package/lib/tile/tile/DebugTile.js +43 -78
  336. package/lib/tile/tile/ImageTile.d.ts +14 -0
  337. package/lib/tile/tile/ImageTile.js +35 -66
  338. package/lib/tile/tile/MaskTile.d.ts +18 -0
  339. package/lib/tile/tile/MaskTile.js +49 -81
  340. package/lib/tile/tile/RasterRGBTile.d.ts +11 -0
  341. package/lib/tile/tile/RasterRGBTile.js +42 -71
  342. package/lib/tile/tile/RasterTerrainRGBTile.d.ts +14 -0
  343. package/lib/tile/tile/RasterTerrainRGBTile.js +35 -66
  344. package/lib/tile/tile/RasterTile.d.ts +18 -0
  345. package/lib/tile/tile/RasterTile.js +71 -104
  346. package/lib/tile/tile/Tile.d.ts +114 -0
  347. package/lib/tile/tile/Tile.js +152 -231
  348. package/lib/tile/tile/VectorTile.d.ts +26 -0
  349. package/lib/tile/tile/VectorTile.js +79 -124
  350. package/lib/tile/tile/index.d.ts +12 -0
  351. package/lib/tile/tile/index.js +6 -4
  352. package/lib/tile/tile/util.d.ts +5 -0
  353. package/lib/tile/utils/constants.d.ts +1 -0
  354. package/lib/tile/utils/constants.js +1 -1
  355. package/lib/tile/utils/utils.d.ts +8 -0
  356. package/lib/tile/utils/utils.js +2 -2
  357. package/lib/utils/blend.d.ts +2 -0
  358. package/lib/utils/blend.js +52 -47
  359. package/lib/utils/collision-index.d.ts +47 -0
  360. package/lib/utils/collision-index.js +64 -69
  361. package/lib/utils/extrude_polyline.d.ts +68 -0
  362. package/lib/utils/extrude_polyline.js +442 -470
  363. package/lib/utils/grid-index.d.ts +28 -0
  364. package/lib/utils/grid-index.js +97 -123
  365. package/lib/utils/identityScale.d.ts +8 -0
  366. package/lib/utils/identityScale.js +5 -5
  367. package/lib/utils/load-image.d.ts +1 -0
  368. package/lib/utils/load-image.js +15 -39
  369. package/lib/utils/multiPassRender.d.ts +16 -0
  370. package/lib/utils/multiPassRender.js +7 -10
  371. package/lib/utils/polylineNormal.d.ts +9 -0
  372. package/lib/utils/polylineNormal.js +40 -43
  373. package/lib/utils/rampcolor_legend.d.ts +6 -0
  374. package/lib/utils/rampcolor_legend.js +5 -4
  375. package/lib/utils/simpleLine.d.ts +23 -0
  376. package/lib/utils/simpleLine.js +54 -65
  377. package/lib/utils/stencil.d.ts +7 -0
  378. package/lib/utils/symbol-layout.d.ts +43 -0
  379. package/lib/utils/symbol-layout.js +95 -117
  380. package/lib/wind/index.d.ts +11 -0
  381. package/lib/wind/index.js +30 -70
  382. package/lib/wind/models/index.d.ts +5 -0
  383. package/lib/wind/models/index.js +1 -1
  384. package/lib/wind/models/utils.d.ts +19 -0
  385. package/lib/wind/models/utils.js +36 -34
  386. package/lib/wind/models/wind.d.ts +24 -0
  387. package/lib/wind/models/wind.js +205 -260
  388. package/lib/wind/models/windRender.d.ts +104 -0
  389. package/lib/wind/models/windRender.js +261 -272
  390. package/lib/wind/models/windShader.d.ts +12 -0
  391. package/lib/wind/models/windShader.js +145 -6
  392. package/package.json +16 -19
  393. package/es/glsl.d.ts +0 -5
  394. package/lib/glsl.d.ts +0 -5
@@ -1,393 +1,313 @@
1
1
  import _asyncToGenerator from "@babel/runtime/helpers/esm/asyncToGenerator";
2
2
  import _objectSpread from "@babel/runtime/helpers/esm/objectSpread2";
3
- import _slicedToArray from "@babel/runtime/helpers/esm/slicedToArray";
4
- import _toConsumableArray from "@babel/runtime/helpers/esm/toConsumableArray";
5
- import _classCallCheck from "@babel/runtime/helpers/esm/classCallCheck";
6
- import _createClass from "@babel/runtime/helpers/esm/createClass";
7
- import _assertThisInitialized from "@babel/runtime/helpers/esm/assertThisInitialized";
8
- import _inherits from "@babel/runtime/helpers/esm/inherits";
9
- import _possibleConstructorReturn from "@babel/runtime/helpers/esm/possibleConstructorReturn";
10
- import _getPrototypeOf from "@babel/runtime/helpers/esm/getPrototypeOf";
11
3
  import _defineProperty from "@babel/runtime/helpers/esm/defineProperty";
12
- import _regeneratorRuntime from "@babel/runtime/regenerator";
13
- function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = _getPrototypeOf(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = _getPrototypeOf(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return _possibleConstructorReturn(this, result); }; }
14
- function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
15
4
  import { AttributeType, gl } from '@antv/l7-core';
16
5
  // import { mat4, vec3 } from 'gl-matrix';
17
6
  import BaseModel from "../../core/BaseModel";
18
7
  /* babel-plugin-inline-import '../shaders/plane_frag.glsl' */
19
- var planeFrag = "\nuniform sampler2D u_texture;\nlayout(std140) uniform commonUniforms {\n float u_opacity;\n float u_mapFlag;\n float u_terrainClipHeight;\n};\n\nin vec3 v_Color;\nin vec2 v_uv;\nin float v_clip;\nout vec4 outputColor;\n\n#pragma include \"picking\"\nvoid main() {\n // gl_FragColor = vec4(v_Color, u_opacity);\n if(u_mapFlag > 0.0) {\n outputColor = texture(SAMPLER_2D(u_texture), vec2(v_uv.x, 1.0 - v_uv.y));\n outputColor.a *= u_opacity;\n } else {\n // gl_FragColor = vec4(v_uv, 0.0, u_opacity);\n outputColor = vec4(v_Color, u_opacity);\n }\n outputColor.a *= v_clip;\n outputColor = filterColor(outputColor);\n}\n";
8
+ const planeFrag = "\nuniform sampler2D u_texture;\nlayout(std140) uniform commonUniforms {\n float u_opacity;\n float u_mapFlag;\n float u_terrainClipHeight;\n};\n\nin vec3 v_Color;\nin vec2 v_uv;\nin float v_clip;\nout vec4 outputColor;\n\n#pragma include \"picking\"\nvoid main() {\n // gl_FragColor = vec4(v_Color, u_opacity);\n if(u_mapFlag > 0.0) {\n outputColor = texture(SAMPLER_2D(u_texture), vec2(v_uv.x, 1.0 - v_uv.y));\n outputColor.a *= u_opacity;\n } else {\n // gl_FragColor = vec4(v_uv, 0.0, u_opacity);\n outputColor = vec4(v_Color, u_opacity);\n }\n outputColor.a *= v_clip;\n outputColor = filterColor(outputColor);\n}\n";
20
9
  /* babel-plugin-inline-import '../shaders/plane_vert.glsl' */
21
- var planeVert = "\nlayout(location = 0) in vec3 a_Position;\nlayout(location = 1) in vec3 a_Color;\nlayout(location = 14) in vec2 a_Uv;\n\nlayout(std140) uniform commonUniforms {\n float u_opacity;\n float u_mapFlag;\n float u_terrainClipHeight;\n};\n\nout vec3 v_Color;\nout vec2 v_uv;\nout float v_clip;\n\n#pragma include \"projection\"\n#pragma include \"picking\"\nvoid main() {\n v_Color = a_Color;\n v_uv = a_Uv;\n \n vec4 project_pos = project_position(vec4(a_Position, 1.0));\n\n v_clip = 1.0;\n if(a_Position.z < u_terrainClipHeight) {\n v_clip = 0.0;\n }\n \n gl_Position = project_common_position_to_clipspace_v2(vec4(project_pos.xy, a_Position.z, 1.0));\n\n setPickingColor(a_PickingColor);\n}\n";
10
+ const planeVert = "\nlayout(location = 0) in vec3 a_Position;\nlayout(location = 1) in vec3 a_Color;\nlayout(location = 14) in vec2 a_Uv;\n\nlayout(std140) uniform commonUniforms {\n float u_opacity;\n float u_mapFlag;\n float u_terrainClipHeight;\n};\n\nout vec3 v_Color;\nout vec2 v_uv;\nout float v_clip;\n\n#pragma include \"projection\"\n#pragma include \"picking\"\nvoid main() {\n v_Color = a_Color;\n v_uv = a_Uv;\n \n vec4 project_pos = project_position(vec4(a_Position, 1.0));\n\n v_clip = 1.0;\n if(a_Position.z < u_terrainClipHeight) {\n v_clip = 0.0;\n }\n \n gl_Position = project_common_position_to_clipspace_v2(vec4(project_pos.xy, a_Position.z, 1.0));\n\n setPickingColor(a_PickingColor);\n}\n";
22
11
  import { ShaderLocation } from "../../core/CommonStyleAttribute";
23
- var PlaneModel = /*#__PURE__*/function (_BaseModel) {
24
- _inherits(PlaneModel, _BaseModel);
25
- var _super = _createSuper(PlaneModel);
26
- function PlaneModel() {
27
- var _this;
28
- _classCallCheck(this, PlaneModel);
29
- for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {
30
- args[_key] = arguments[_key];
31
- }
32
- _this = _super.call.apply(_super, [this].concat(args));
33
- _defineProperty(_assertThisInitialized(_this), "terrainImageLoaded", false);
34
- _defineProperty(_assertThisInitialized(_this), "planeGeometryTriangulation", function () {
35
- var _this2;
36
- var _ref = _this.layer.getLayerConfig(),
37
- _ref$width = _ref.width,
38
- width = _ref$width === void 0 ? 1 : _ref$width,
39
- _ref$height = _ref.height,
40
- height = _ref$height === void 0 ? 1 : _ref$height,
41
- _ref$widthSegments = _ref.widthSegments,
42
- widthSegments = _ref$widthSegments === void 0 ? 1 : _ref$widthSegments,
43
- _ref$heightSegments = _ref.heightSegments,
44
- heightSegments = _ref$heightSegments === void 0 ? 1 : _ref$heightSegments,
45
- _ref$center = _ref.center,
46
- center = _ref$center === void 0 ? [120, 30] : _ref$center,
47
- terrainTexture = _ref.terrainTexture;
48
- var _this$initPlane = (_this2 = _this).initPlane.apply(_this2, [width, height, widthSegments, heightSegments].concat(_toConsumableArray(center))),
49
- indices = _this$initPlane.indices,
50
- positions = _this$initPlane.positions;
12
+ export default class PlaneModel extends BaseModel {
13
+ constructor(...args) {
14
+ super(...args);
15
+ _defineProperty(this, "texture", void 0);
16
+ _defineProperty(this, "terrainImage", void 0);
17
+ _defineProperty(this, "terrainImageLoaded", false);
18
+ _defineProperty(this, "mapTexture", void 0);
19
+ _defineProperty(this, "planeGeometryTriangulation", () => {
20
+ const {
21
+ width = 1,
22
+ height = 1,
23
+ widthSegments = 1,
24
+ heightSegments = 1,
25
+ center = [120, 30],
26
+ terrainTexture
27
+ } = this.layer.getLayerConfig();
28
+ const {
29
+ indices,
30
+ positions
31
+ } = this.initPlane(width, height, widthSegments, heightSegments, ...center);
51
32
  if (terrainTexture) {
52
33
  // 存在地形贴图的时候会根据地形贴图对顶点进行偏移
53
- _this.loadTerrainTexture(positions, indices);
34
+ this.loadTerrainTexture(positions, indices);
54
35
  }
55
36
  return {
56
37
  vertices: positions,
57
- indices: indices,
38
+ indices,
58
39
  size: 5
59
40
  };
60
41
  });
61
- return _this;
62
42
  }
63
- _createClass(PlaneModel, [{
64
- key: "initPlane",
65
- value: function initPlane() {
66
- var width = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : 1;
67
- var height = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : 1;
68
- var widthSegments = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : 1;
69
- var heightSegments = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : 1;
70
- var lng = arguments.length > 4 && arguments[4] !== undefined ? arguments[4] : 120;
71
- var lat = arguments.length > 5 && arguments[5] !== undefined ? arguments[5] : 30;
72
- // https://github.com/mrdoob/three.js/blob/dev/src/geometries/PlaneGeometry.js
73
- var widthHalf = width / 2;
74
- var heightHalf = height / 2;
75
- var gridX = Math.floor(widthSegments);
76
- var gridY = Math.floor(heightSegments);
77
- var gridX1 = gridX + 1;
78
- var gridY1 = gridY + 1;
79
- var segmentWidth = width / gridX;
80
- var segmentHeight = height / gridY;
81
- var indices = [];
82
- var positions = [];
83
- for (var iy = 0; iy < gridY1; iy++) {
84
- var y = iy * segmentHeight - heightHalf;
85
- for (var ix = 0; ix < gridX1; ix++) {
86
- var x = ix * segmentWidth - widthHalf;
87
- if (this.mapService.version === 'GAODE2.x') {
88
- // @ts-ignore
89
- var _ref2 = this.mapService.lngLatToCoord([x + lng, -y + lat]),
90
- _ref3 = _slicedToArray(_ref2, 2),
91
- a = _ref3[0],
92
- _b = _ref3[1];
93
- positions.push(a, _b, 0);
94
- } else {
95
- positions.push(x + lng, -y + lat, 0);
96
- }
97
- positions.push(ix / gridX);
98
- positions.push(1 - iy / gridY);
99
- }
100
- }
101
- for (var _iy = 0; _iy < gridY; _iy++) {
102
- for (var _ix = 0; _ix < gridX; _ix++) {
103
- var _a = _ix + gridX1 * _iy;
104
- var _b2 = _ix + gridX1 * (_iy + 1);
105
- var c = _ix + 1 + gridX1 * (_iy + 1);
106
- var d = _ix + 1 + gridX1 * _iy;
107
- indices.push(_a, _b2, d);
108
- indices.push(_b2, c, d);
43
+ initPlane(width = 1, height = 1, widthSegments = 1, heightSegments = 1, lng = 120, lat = 30) {
44
+ // https://github.com/mrdoob/three.js/blob/dev/src/geometries/PlaneGeometry.js
45
+ const widthHalf = width / 2;
46
+ const heightHalf = height / 2;
47
+ const gridX = Math.floor(widthSegments);
48
+ const gridY = Math.floor(heightSegments);
49
+ const gridX1 = gridX + 1;
50
+ const gridY1 = gridY + 1;
51
+ const segmentWidth = width / gridX;
52
+ const segmentHeight = height / gridY;
53
+ const indices = [];
54
+ const positions = [];
55
+ for (let iy = 0; iy < gridY1; iy++) {
56
+ const y = iy * segmentHeight - heightHalf;
57
+ for (let ix = 0; ix < gridX1; ix++) {
58
+ const x = ix * segmentWidth - widthHalf;
59
+ if (this.mapService.version === 'GAODE2.x') {
60
+ // @ts-ignore
61
+ const [a, b] = this.mapService.lngLatToCoord([x + lng, -y + lat]);
62
+ positions.push(a, b, 0);
63
+ } else {
64
+ positions.push(x + lng, -y + lat, 0);
109
65
  }
66
+ positions.push(ix / gridX);
67
+ positions.push(1 - iy / gridY);
110
68
  }
111
- return {
112
- indices: indices,
113
- positions: positions
114
- };
115
- }
116
- }, {
117
- key: "getUninforms",
118
- value: function getUninforms() {
119
- var commoninfo = this.getCommonUniformsInfo();
120
- var attributeInfo = this.getUniformsBufferInfo(this.getStyleAttribute());
121
- this.updateStyleUnifoms();
122
- return _objectSpread(_objectSpread({}, commoninfo.uniformsOption), attributeInfo.uniformsOption);
123
69
  }
124
- }, {
125
- key: "getCommonUniformsInfo",
126
- value: function getCommonUniformsInfo() {
127
- var _ref4 = this.layer.getLayerConfig(),
128
- opacity = _ref4.opacity,
129
- mapTexture = _ref4.mapTexture,
130
- _ref4$terrainClipHeig = _ref4.terrainClipHeight,
131
- terrainClipHeight = _ref4$terrainClipHeig === void 0 ? 0 : _ref4$terrainClipHeig,
132
- terrainTexture = _ref4.terrainTexture;
133
- if (this.mapTexture !== mapTexture) {
134
- var _this$texture;
135
- this.mapTexture = mapTexture;
136
- (_this$texture = this.texture) === null || _this$texture === void 0 || _this$texture.destroy();
137
- this.updateTexture(mapTexture);
70
+ for (let iy = 0; iy < gridY; iy++) {
71
+ for (let ix = 0; ix < gridX; ix++) {
72
+ const a = ix + gridX1 * iy;
73
+ const b = ix + gridX1 * (iy + 1);
74
+ const c = ix + 1 + gridX1 * (iy + 1);
75
+ const d = ix + 1 + gridX1 * iy;
76
+ indices.push(a, b, d);
77
+ indices.push(b, c, d);
138
78
  }
139
- var commonOptions = {
140
- u_opacity: opacity || 1,
141
- u_mapFlag: mapTexture ? 1 : 0,
142
- u_terrainClipHeight: terrainTexture ? terrainClipHeight : -1,
143
- u_texture: this.texture
144
- };
145
- this.textures = [this.texture];
146
- var commonBufferInfo = this.getUniformsBufferInfo(commonOptions);
147
- return commonBufferInfo;
148
79
  }
149
- }, {
150
- key: "clearModels",
151
- value: function clearModels() {
152
- var _this$texture2;
153
- // @ts-ignore
154
- this.terrainImage = null;
155
- (_this$texture2 = this.texture) === null || _this$texture2 === void 0 || _this$texture2.destroy();
156
- this.textures = [];
80
+ return {
81
+ indices,
82
+ positions
83
+ };
84
+ }
85
+ getUninforms() {
86
+ const commoninfo = this.getCommonUniformsInfo();
87
+ const attributeInfo = this.getUniformsBufferInfo(this.getStyleAttribute());
88
+ this.updateStyleUnifoms();
89
+ return _objectSpread(_objectSpread({}, commoninfo.uniformsOption), attributeInfo.uniformsOption);
90
+ }
91
+ getCommonUniformsInfo() {
92
+ const {
93
+ opacity,
94
+ mapTexture,
95
+ terrainClipHeight = 0,
96
+ terrainTexture
97
+ } = this.layer.getLayerConfig();
98
+ if (this.mapTexture !== mapTexture) {
99
+ var _this$texture;
100
+ this.mapTexture = mapTexture;
101
+ (_this$texture = this.texture) === null || _this$texture === void 0 || _this$texture.destroy();
102
+ this.updateTexture(mapTexture);
157
103
  }
158
- }, {
159
- key: "initModels",
160
- value: function () {
161
- var _initModels = _asyncToGenerator( /*#__PURE__*/_regeneratorRuntime.mark(function _callee() {
162
- var _ref5, mapTexture, createTexture2D, model;
163
- return _regeneratorRuntime.wrap(function _callee$(_context) {
164
- while (1) switch (_context.prev = _context.next) {
165
- case 0:
166
- _ref5 = this.layer.getLayerConfig(), mapTexture = _ref5.mapTexture;
167
- this.mapTexture = mapTexture;
168
- createTexture2D = this.rendererService.createTexture2D;
169
- this.texture = createTexture2D({
170
- height: 0,
171
- width: 0
172
- });
173
- this.updateTexture(mapTexture);
174
- this.initUniformsBuffer();
175
- _context.next = 8;
176
- return this.layer.buildLayerModel({
177
- moduleName: 'geometryPlane',
178
- vertexShader: planeVert,
179
- fragmentShader: planeFrag,
180
- triangulation: this.planeGeometryTriangulation,
181
- inject: this.getInject(),
182
- primitive: gl.TRIANGLES,
183
- depth: {
184
- enable: true
185
- },
186
- cull: {
187
- enable: true,
188
- face: gl.BACK // gl.FRONT | gl.BACK;
189
- }
190
- });
191
- case 8:
192
- model = _context.sent;
193
- return _context.abrupt("return", [model]);
194
- case 10:
195
- case "end":
196
- return _context.stop();
197
- }
198
- }, _callee, this);
199
- }));
200
- function initModels() {
201
- return _initModels.apply(this, arguments);
202
- }
203
- return initModels;
204
- }()
205
- }, {
206
- key: "buildModels",
207
- value: function () {
208
- var _buildModels = _asyncToGenerator( /*#__PURE__*/_regeneratorRuntime.mark(function _callee2() {
209
- return _regeneratorRuntime.wrap(function _callee2$(_context2) {
210
- while (1) switch (_context2.prev = _context2.next) {
211
- case 0:
212
- return _context2.abrupt("return", this.initModels());
213
- case 1:
214
- case "end":
215
- return _context2.stop();
216
- }
217
- }, _callee2, this);
218
- }));
219
- function buildModels() {
220
- return _buildModels.apply(this, arguments);
221
- }
222
- return buildModels;
223
- }()
224
- }, {
225
- key: "createModelData",
226
- value: function createModelData(options) {
227
- if (options) {
228
- var _ref6 = this.layer.getLayerConfig(),
229
- oldwidthSegments = _ref6.widthSegments,
230
- oldheightSegments = _ref6.heightSegments,
231
- oldwidth = _ref6.width,
232
- oldheight = _ref6.height;
233
- var _ref7 = options,
234
- widthSegments = _ref7.widthSegments,
235
- heightSegments = _ref7.heightSegments,
236
- width = _ref7.width,
237
- height = _ref7.height;
238
- this.layer.style({
239
- widthSegments: widthSegments !== undefined ? widthSegments : oldwidthSegments,
240
- heightSegments: heightSegments !== undefined ? heightSegments : oldheightSegments,
241
- width: width !== undefined ? width : oldwidth,
242
- height: height !== undefined ? height : oldheight
243
- });
244
- }
245
- var oldFeatures = this.layer.getEncodedData();
246
- var res = this.styleAttributeService.createAttributesAndIndices(oldFeatures, this.planeGeometryTriangulation);
247
- return res;
104
+ const commonOptions = {
105
+ u_opacity: opacity || 1,
106
+ u_mapFlag: mapTexture ? 1 : 0,
107
+ u_terrainClipHeight: terrainTexture ? terrainClipHeight : -1,
108
+ u_texture: this.texture
109
+ };
110
+ this.textures = [this.texture];
111
+ const commonBufferInfo = this.getUniformsBufferInfo(commonOptions);
112
+ return commonBufferInfo;
113
+ }
114
+ clearModels() {
115
+ var _this$texture2;
116
+ // @ts-ignore
117
+ this.terrainImage = null;
118
+ (_this$texture2 = this.texture) === null || _this$texture2 === void 0 || _this$texture2.destroy();
119
+ this.textures = [];
120
+ }
121
+ initModels() {
122
+ var _this = this;
123
+ return _asyncToGenerator(function* () {
124
+ const {
125
+ mapTexture
126
+ } = _this.layer.getLayerConfig();
127
+ _this.mapTexture = mapTexture;
128
+ const {
129
+ createTexture2D
130
+ } = _this.rendererService;
131
+ _this.texture = createTexture2D({
132
+ height: 0,
133
+ width: 0
134
+ });
135
+ _this.updateTexture(mapTexture);
136
+ _this.initUniformsBuffer();
137
+ const model = yield _this.layer.buildLayerModel({
138
+ moduleName: 'geometryPlane',
139
+ vertexShader: planeVert,
140
+ fragmentShader: planeFrag,
141
+ triangulation: _this.planeGeometryTriangulation,
142
+ inject: _this.getInject(),
143
+ primitive: gl.TRIANGLES,
144
+ depth: {
145
+ enable: true
146
+ },
147
+ cull: {
148
+ enable: true,
149
+ face: gl.BACK // gl.FRONT | gl.BACK;
150
+ }
151
+ });
152
+ return [model];
153
+ })();
154
+ }
155
+ buildModels() {
156
+ var _this2 = this;
157
+ return _asyncToGenerator(function* () {
158
+ return _this2.initModels();
159
+ })();
160
+ }
161
+ createModelData(options) {
162
+ if (options) {
163
+ const {
164
+ widthSegments: oldwidthSegments,
165
+ heightSegments: oldheightSegments,
166
+ width: oldwidth,
167
+ height: oldheight
168
+ } = this.layer.getLayerConfig();
169
+ const {
170
+ widthSegments,
171
+ heightSegments,
172
+ width,
173
+ height
174
+ } = options;
175
+ this.layer.style({
176
+ widthSegments: widthSegments !== undefined ? widthSegments : oldwidthSegments,
177
+ heightSegments: heightSegments !== undefined ? heightSegments : oldheightSegments,
178
+ width: width !== undefined ? width : oldwidth,
179
+ height: height !== undefined ? height : oldheight
180
+ });
248
181
  }
249
- }, {
250
- key: "updateTexture",
251
- value: function updateTexture(mapTexture) {
252
- var _this3 = this;
253
- var createTexture2D = this.rendererService.createTexture2D;
254
- if (mapTexture) {
255
- var img = new Image();
256
- img.crossOrigin = 'anonymous';
257
- img.onload = function () {
258
- _this3.texture = createTexture2D({
259
- data: img,
260
- width: img.width,
261
- height: img.height,
262
- wrapS: gl.CLAMP_TO_EDGE,
263
- wrapT: gl.CLAMP_TO_EDGE
264
- });
265
- _this3.layerService.reRender();
266
- };
267
- img.src = mapTexture;
268
- } else {
182
+ const oldFeatures = this.layer.getEncodedData();
183
+ const res = this.styleAttributeService.createAttributesAndIndices(oldFeatures, this.planeGeometryTriangulation);
184
+ return res;
185
+ }
186
+ updateTexture(mapTexture) {
187
+ const {
188
+ createTexture2D
189
+ } = this.rendererService;
190
+ if (mapTexture) {
191
+ const img = new Image();
192
+ img.crossOrigin = 'anonymous';
193
+ img.onload = () => {
269
194
  this.texture = createTexture2D({
270
- width: 0,
271
- height: 0
195
+ data: img,
196
+ width: img.width,
197
+ height: img.height,
198
+ wrapS: gl.CLAMP_TO_EDGE,
199
+ wrapT: gl.CLAMP_TO_EDGE
272
200
  });
273
- }
274
- }
275
- }, {
276
- key: "getImageData",
277
- value: function getImageData(img) {
278
- var canvas = document.createElement('canvas');
279
- var ctx = canvas.getContext('2d');
280
- var width = img.width,
281
- height = img.height;
282
- canvas.width = width;
283
- canvas.height = height;
284
- ctx.drawImage(img, 0, 0, width, height);
285
- var imageData = ctx.getImageData(0, 0, width, height);
286
- return imageData;
201
+ this.layerService.reRender();
202
+ };
203
+ img.src = mapTexture;
204
+ } else {
205
+ this.texture = createTexture2D({
206
+ width: 0,
207
+ height: 0
208
+ });
287
209
  }
288
- }, {
289
- key: "translateVertex",
290
- value: function translateVertex(positions, indices, image, widthSegments, heightSegments, rgb2height) {
291
- var imgWidth = image.width;
292
- var imgHeight = image.height;
293
- var imageData = this.getImageData(image).data;
294
- var gridX = Math.floor(widthSegments);
295
- var gridY = Math.floor(heightSegments);
296
- var gridX1 = gridX + 1;
297
- var gridY1 = gridY + 1;
298
- var widthStep = imgWidth / gridX;
299
- var heightStep = imgHeight / gridY;
300
- for (var iy = 0; iy < gridY1; iy++) {
301
- var imgIndexY = Math.floor(iy * heightStep);
302
- var imgLen = imgIndexY * imgWidth;
303
- for (var ix = 0; ix < gridX1; ix++) {
304
- var imgIndexX = Math.floor(ix * widthStep);
305
- var imgDataIndex = (imgLen + imgIndexX) * 4;
306
- var _r = imageData[imgDataIndex];
307
- var _g = imageData[imgDataIndex + 1];
308
- var _b3 = imageData[imgDataIndex + 2];
309
- var z = (iy * gridX1 + ix) * 5 + 2;
310
- positions[z] = rgb2height(_r, _g, _b3);
311
- }
210
+ }
211
+ getImageData(img) {
212
+ const canvas = document.createElement('canvas');
213
+ const ctx = canvas.getContext('2d');
214
+ const {
215
+ width,
216
+ height
217
+ } = img;
218
+ canvas.width = width;
219
+ canvas.height = height;
220
+ ctx.drawImage(img, 0, 0, width, height);
221
+ const imageData = ctx.getImageData(0, 0, width, height);
222
+ return imageData;
223
+ }
224
+ translateVertex(positions, indices, image, widthSegments, heightSegments, rgb2height) {
225
+ const imgWidth = image.width;
226
+ const imgHeight = image.height;
227
+ const imageData = this.getImageData(image).data;
228
+ const gridX = Math.floor(widthSegments);
229
+ const gridY = Math.floor(heightSegments);
230
+ const gridX1 = gridX + 1;
231
+ const gridY1 = gridY + 1;
232
+ const widthStep = imgWidth / gridX;
233
+ const heightStep = imgHeight / gridY;
234
+ for (let iy = 0; iy < gridY1; iy++) {
235
+ const imgIndexY = Math.floor(iy * heightStep);
236
+ const imgLen = imgIndexY * imgWidth;
237
+ for (let ix = 0; ix < gridX1; ix++) {
238
+ const imgIndexX = Math.floor(ix * widthStep);
239
+ const imgDataIndex = (imgLen + imgIndexX) * 4;
240
+ const r = imageData[imgDataIndex];
241
+ const g = imageData[imgDataIndex + 1];
242
+ const b = imageData[imgDataIndex + 2];
243
+ const z = (iy * gridX1 + ix) * 5 + 2;
244
+ positions[z] = rgb2height(r, g, b);
312
245
  }
313
- var oldFeatures = this.layer.getEncodedData();
314
- var modelData = this.styleAttributeService.createAttributesAndIndices(oldFeatures, function () {
315
- return {
316
- vertices: positions,
317
- indices: indices,
318
- size: 5
319
- };
320
- });
321
- this.layer.updateModelData(modelData);
322
- this.layerService.throttleRenderLayers();
323
246
  }
247
+ const oldFeatures = this.layer.getEncodedData();
248
+ const modelData = this.styleAttributeService.createAttributesAndIndices(oldFeatures, () => {
249
+ return {
250
+ vertices: positions,
251
+ indices,
252
+ size: 5
253
+ };
254
+ });
255
+ this.layer.updateModelData(modelData);
256
+ this.layerService.throttleRenderLayers();
257
+ }
324
258
 
325
- /**
326
- * load terrain texture & offset attribute z
327
- */
328
- }, {
329
- key: "loadTerrainTexture",
330
- value: function loadTerrainTexture(positions, indices) {
331
- var _this4 = this;
332
- var _ref8 = this.layer.getLayerConfig(),
333
- _ref8$widthSegments = _ref8.widthSegments,
334
- widthSegments = _ref8$widthSegments === void 0 ? 1 : _ref8$widthSegments,
335
- _ref8$heightSegments = _ref8.heightSegments,
336
- heightSegments = _ref8$heightSegments === void 0 ? 1 : _ref8$heightSegments,
337
- terrainTexture = _ref8.terrainTexture,
338
- _ref8$rgb2height = _ref8.rgb2height,
339
- rgb2height = _ref8$rgb2height === void 0 ? function (r, g, b) {
340
- return r + g + b;
341
- } : _ref8$rgb2height;
342
- if (this.terrainImage) {
343
- // 若当前已经存在 image,直接进行偏移计算(LOD)
344
- if (this.terrainImageLoaded) {
345
- this.translateVertex(positions, indices, this.terrainImage, widthSegments, heightSegments, rgb2height);
346
- } else {
347
- this.terrainImage.onload = function () {
348
- _this4.translateVertex(positions, indices, _this4.terrainImage, widthSegments, heightSegments, rgb2height);
349
- };
350
- }
259
+ /**
260
+ * load terrain texture & offset attribute z
261
+ */
262
+ loadTerrainTexture(positions, indices) {
263
+ const {
264
+ widthSegments = 1,
265
+ heightSegments = 1,
266
+ terrainTexture,
267
+ rgb2height = (r, g, b) => r + g + b
268
+ } = this.layer.getLayerConfig();
269
+ if (this.terrainImage) {
270
+ // 若当前已经存在 image,直接进行偏移计算(LOD)
271
+ if (this.terrainImageLoaded) {
272
+ this.translateVertex(positions, indices, this.terrainImage, widthSegments, heightSegments, rgb2height);
351
273
  } else {
352
- // 加载地形贴图、根据地形贴图对 planeGeometry 进行偏移
353
- var terrainImage = new Image();
354
- this.terrainImage = terrainImage;
355
- terrainImage.crossOrigin = 'anonymous';
356
- terrainImage.onload = function () {
357
- _this4.terrainImageLoaded = true;
358
- // 图片加载完,触发事件,可以进行地形图的顶点计算存储
359
- setTimeout(function () {
360
- return _this4.layer.emit('terrainImageLoaded', null);
361
- });
362
- _this4.translateVertex(positions, indices, terrainImage, widthSegments, heightSegments, rgb2height);
274
+ this.terrainImage.onload = () => {
275
+ this.translateVertex(positions, indices, this.terrainImage, widthSegments, heightSegments, rgb2height);
363
276
  };
364
- terrainImage.src = terrainTexture;
365
277
  }
278
+ } else {
279
+ // 加载地形贴图、根据地形贴图对 planeGeometry 进行偏移
280
+ const terrainImage = new Image();
281
+ this.terrainImage = terrainImage;
282
+ terrainImage.crossOrigin = 'anonymous';
283
+ terrainImage.onload = () => {
284
+ this.terrainImageLoaded = true;
285
+ // 图片加载完,触发事件,可以进行地形图的顶点计算存储
286
+ setTimeout(() => this.layer.emit('terrainImageLoaded', null));
287
+ this.translateVertex(positions, indices, terrainImage, widthSegments, heightSegments, rgb2height);
288
+ };
289
+ terrainImage.src = terrainTexture;
366
290
  }
367
- }, {
368
- key: "registerBuiltinAttributes",
369
- value: function registerBuiltinAttributes() {
370
- // point layer size;
371
- this.styleAttributeService.registerStyleAttribute({
372
- name: 'uv',
373
- type: AttributeType.Attribute,
374
- descriptor: {
375
- name: 'a_Uv',
376
- shaderLocation: ShaderLocation.UV,
377
- buffer: {
378
- // give the WebGL driver a hint that this buffer may change
379
- usage: gl.DYNAMIC_DRAW,
380
- data: [],
381
- type: gl.FLOAT
382
- },
383
- size: 2,
384
- update: function update(feature, featureIdx, vertex) {
385
- return [vertex[3], vertex[4]];
386
- }
291
+ }
292
+ registerBuiltinAttributes() {
293
+ // point layer size;
294
+ this.styleAttributeService.registerStyleAttribute({
295
+ name: 'uv',
296
+ type: AttributeType.Attribute,
297
+ descriptor: {
298
+ name: 'a_Uv',
299
+ shaderLocation: ShaderLocation.UV,
300
+ buffer: {
301
+ // give the WebGL driver a hint that this buffer may change
302
+ usage: gl.DYNAMIC_DRAW,
303
+ data: [],
304
+ type: gl.FLOAT
305
+ },
306
+ size: 2,
307
+ update: (feature, featureIdx, vertex) => {
308
+ return [vertex[3], vertex[4]];
387
309
  }
388
- });
389
- }
390
- }]);
391
- return PlaneModel;
392
- }(BaseModel);
393
- export { PlaneModel as default };
310
+ }
311
+ });
312
+ }
313
+ }