@antv/l7-layers 2.21.1 → 2.21.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (394) hide show
  1. package/es/canvas/index.js +60 -113
  2. package/es/canvas/models/canvas.js +95 -135
  3. package/es/canvas/models/constants.js +1 -1
  4. package/es/citybuliding/building.js +20 -58
  5. package/es/citybuliding/models/build.js +142 -199
  6. package/es/core/BaseLayer.d.ts +1 -1
  7. package/es/core/BaseLayer.js +1113 -1412
  8. package/es/core/BaseModel.js +263 -317
  9. package/es/core/CommonStyleAttribute.js +25 -18
  10. package/es/core/LayerPickService.js +92 -141
  11. package/es/core/TextureService.js +58 -69
  12. package/es/core/constant.js +2 -2
  13. package/es/core/interface.js +5 -5
  14. package/es/core/line_trangluation.js +38 -43
  15. package/es/core/shape/Path.js +21 -12
  16. package/es/core/shape/arrow.js +50 -62
  17. package/es/core/shape/extrude.js +54 -62
  18. package/es/core/triangulation.js +192 -171
  19. package/es/core/utils.js +5 -5
  20. package/es/earth/index.js +35 -73
  21. package/es/earth/models/atmosphere.js +98 -148
  22. package/es/earth/models/base.js +148 -201
  23. package/es/earth/models/bloomsphere.js +97 -147
  24. package/es/earth/utils.js +37 -38
  25. package/es/geometry/index.js +36 -75
  26. package/es/geometry/models/billboard.js +147 -204
  27. package/es/geometry/models/index.js +1 -1
  28. package/es/geometry/models/plane.js +277 -357
  29. package/es/geometry/models/sprite.js +182 -240
  30. package/es/heatmap/index.js +72 -121
  31. package/es/heatmap/models/grid.js +66 -118
  32. package/es/heatmap/models/grid3d.js +101 -151
  33. package/es/heatmap/models/heatmap.js +398 -455
  34. package/es/heatmap/models/hexagon.js +67 -119
  35. package/es/heatmap/models/index.js +1 -1
  36. package/es/heatmap/triangulation.js +20 -20
  37. package/es/image/index.js +23 -62
  38. package/es/image/models/image.js +99 -163
  39. package/es/image/models/index.js +1 -1
  40. package/es/line/index.js +65 -106
  41. package/es/line/models/arc.js +200 -248
  42. package/es/line/models/arc_3d.js +190 -241
  43. package/es/line/models/flow.js +101 -153
  44. package/es/line/models/great_circle.js +183 -234
  45. package/es/line/models/index.js +1 -1
  46. package/es/line/models/line.js +230 -285
  47. package/es/line/models/simple_line.js +142 -192
  48. package/es/line/models/wall.js +221 -273
  49. package/es/mask/index.js +16 -53
  50. package/es/mask/models/fill.js +51 -108
  51. package/es/mask/models/index.js +1 -1
  52. package/es/plugins/DataMappingPlugin.js +205 -249
  53. package/es/plugins/DataSourcePlugin.js +64 -92
  54. package/es/plugins/FeatureScalePlugin.js +258 -302
  55. package/es/plugins/LayerAnimateStylePlugin.js +12 -22
  56. package/es/plugins/LayerMaskPlugin.js +15 -24
  57. package/es/plugins/LayerModelPlugin.js +52 -136
  58. package/es/plugins/LayerStylePlugin.js +14 -23
  59. package/es/plugins/LightingPlugin.js +26 -37
  60. package/es/plugins/MultiPassRendererPlugin.js +34 -39
  61. package/es/plugins/PixelPickingPlugin.js +129 -150
  62. package/es/plugins/RegisterStyleAttributePlugin.js +80 -96
  63. package/es/plugins/ShaderUniformPlugin.js +159 -131
  64. package/es/plugins/UpdateModelPlugin.js +16 -26
  65. package/es/plugins/UpdateStyleAttributePlugin.js +47 -65
  66. package/es/plugins/index.d.ts +1 -1
  67. package/es/point/index.js +118 -182
  68. package/es/point/models/billboard_point.js +72 -127
  69. package/es/point/models/earthExtrude.js +170 -220
  70. package/es/point/models/earthFill.js +136 -192
  71. package/es/point/models/extrude.js +167 -217
  72. package/es/point/models/fill.js +152 -209
  73. package/es/point/models/fillImage.js +156 -211
  74. package/es/point/models/image.js +127 -180
  75. package/es/point/models/index.js +1 -1
  76. package/es/point/models/normal.js +67 -122
  77. package/es/point/models/radar.js +93 -148
  78. package/es/point/models/text.js +447 -578
  79. package/es/point/shape/extrude.js +19 -25
  80. package/es/polygon/index.js +61 -99
  81. package/es/polygon/models/extrude.js +208 -281
  82. package/es/polygon/models/extrusion.js +95 -142
  83. package/es/polygon/models/fill.js +102 -153
  84. package/es/polygon/models/index.js +1 -1
  85. package/es/polygon/models/ocean.js +139 -198
  86. package/es/polygon/models/water.js +120 -179
  87. package/es/raster/buffers/triangulation.js +13 -11
  88. package/es/raster/index.js +47 -88
  89. package/es/raster/models/index.js +1 -1
  90. package/es/raster/models/raster.js +134 -202
  91. package/es/raster/models/rasterRgb.js +134 -208
  92. package/es/raster/models/rasterTerrainRgb.js +98 -153
  93. package/es/tile/core/BaseLayer.d.ts +1 -0
  94. package/es/tile/core/BaseLayer.js +206 -282
  95. package/es/tile/core/TileDebugLayer.js +12 -46
  96. package/es/tile/interaction/getRasterData.js +24 -30
  97. package/es/tile/interaction/utils.js +15 -33
  98. package/es/tile/service/TileLayerService.js +104 -177
  99. package/es/tile/service/TilePickService.js +99 -156
  100. package/es/tile/service/TileSourceService.js +17 -26
  101. package/es/tile/tile/DebugTile.js +41 -78
  102. package/es/tile/tile/ImageTile.js +33 -66
  103. package/es/tile/tile/MaskTile.js +47 -81
  104. package/es/tile/tile/RasterRGBTile.js +40 -71
  105. package/es/tile/tile/RasterTerrainRGBTile.js +33 -66
  106. package/es/tile/tile/RasterTile.js +69 -104
  107. package/es/tile/tile/Tile.d.ts +1 -1
  108. package/es/tile/tile/Tile.js +151 -232
  109. package/es/tile/tile/VectorTile.js +77 -124
  110. package/es/tile/tile/index.d.ts +1 -1
  111. package/es/tile/tile/index.js +4 -2
  112. package/es/tile/tile/util.d.ts +1 -1
  113. package/es/tile/utils/constants.js +1 -1
  114. package/es/tile/utils/utils.js +2 -2
  115. package/es/utils/blend.js +52 -46
  116. package/es/utils/collision-index.js +62 -70
  117. package/es/utils/extrude_polyline.js +441 -471
  118. package/es/utils/grid-index.js +97 -123
  119. package/es/utils/identityScale.js +5 -5
  120. package/es/utils/load-image.js +15 -39
  121. package/es/utils/multiPassRender.js +7 -9
  122. package/es/utils/polylineNormal.js +40 -42
  123. package/es/utils/rampcolor_legend.js +5 -3
  124. package/es/utils/simpleLine.js +53 -66
  125. package/es/utils/symbol-layout.js +95 -117
  126. package/es/wind/index.js +28 -70
  127. package/es/wind/models/index.js +1 -1
  128. package/es/wind/models/utils.js +36 -34
  129. package/es/wind/models/wind.js +203 -260
  130. package/es/wind/models/windRender.js +258 -269
  131. package/es/wind/models/windShader.js +145 -6
  132. package/lib/canvas/index.d.ts +18 -0
  133. package/lib/canvas/index.js +64 -113
  134. package/lib/canvas/models/canvas.d.ts +23 -0
  135. package/lib/canvas/models/canvas.js +97 -136
  136. package/lib/canvas/models/constants.d.ts +2 -0
  137. package/lib/canvas/models/constants.js +1 -1
  138. package/lib/canvas/models/index.d.ts +2 -0
  139. package/lib/canvas/models/index.js +2 -2
  140. package/lib/citybuliding/building.d.ts +7 -0
  141. package/lib/citybuliding/building.js +22 -58
  142. package/lib/citybuliding/models/build.d.ts +17 -0
  143. package/lib/citybuliding/models/build.js +144 -199
  144. package/lib/core/BaseLayer.d.ts +247 -0
  145. package/lib/core/BaseLayer.js +1115 -1412
  146. package/lib/core/BaseModel.d.ts +82 -0
  147. package/lib/core/BaseModel.js +263 -315
  148. package/lib/core/CommonStyleAttribute.d.ts +20 -0
  149. package/lib/core/CommonStyleAttribute.js +25 -18
  150. package/lib/core/LayerPickService.d.ts +12 -0
  151. package/lib/core/LayerPickService.js +93 -140
  152. package/lib/core/TextureService.d.ts +15 -0
  153. package/lib/core/TextureService.js +59 -68
  154. package/lib/core/constant.d.ts +6 -0
  155. package/lib/core/constant.js +2 -2
  156. package/lib/core/interface.d.ts +282 -0
  157. package/lib/core/interface.js +5 -5
  158. package/lib/core/line_trangluation.d.ts +19 -0
  159. package/lib/core/line_trangluation.js +38 -43
  160. package/lib/core/schema.d.ts +27 -0
  161. package/lib/core/shape/Path.d.ts +39 -0
  162. package/lib/core/shape/Path.js +21 -13
  163. package/lib/core/shape/arrow.d.ts +25 -0
  164. package/lib/core/shape/arrow.js +50 -62
  165. package/lib/core/shape/extrude.d.ts +17 -0
  166. package/lib/core/shape/extrude.js +54 -62
  167. package/lib/core/triangulation.d.ts +136 -0
  168. package/lib/core/triangulation.js +194 -174
  169. package/lib/core/utils.d.ts +4 -0
  170. package/lib/core/utils.js +5 -5
  171. package/lib/earth/index.d.ts +22 -0
  172. package/lib/earth/index.js +37 -73
  173. package/lib/earth/models/atmosphere.d.ts +15 -0
  174. package/lib/earth/models/atmosphere.js +100 -148
  175. package/lib/earth/models/base.d.ts +22 -0
  176. package/lib/earth/models/base.js +150 -201
  177. package/lib/earth/models/bloomsphere.d.ts +15 -0
  178. package/lib/earth/models/bloomsphere.js +99 -147
  179. package/lib/earth/utils.d.ts +26 -0
  180. package/lib/earth/utils.js +37 -39
  181. package/lib/geometry/index.d.ts +22 -0
  182. package/lib/geometry/index.js +38 -75
  183. package/lib/geometry/models/billboard.d.ts +24 -0
  184. package/lib/geometry/models/billboard.js +149 -204
  185. package/lib/geometry/models/index.d.ts +5 -0
  186. package/lib/geometry/models/index.js +1 -1
  187. package/lib/geometry/models/plane.d.ts +43 -0
  188. package/lib/geometry/models/plane.js +280 -357
  189. package/lib/geometry/models/sprite.d.ts +48 -0
  190. package/lib/geometry/models/sprite.js +184 -240
  191. package/lib/heatmap/index.d.ts +13 -0
  192. package/lib/heatmap/index.js +74 -121
  193. package/lib/heatmap/models/grid.d.ts +15 -0
  194. package/lib/heatmap/models/grid.js +68 -118
  195. package/lib/heatmap/models/grid3d.d.ts +15 -0
  196. package/lib/heatmap/models/grid3d.js +103 -151
  197. package/lib/heatmap/models/heatmap.d.ts +27 -0
  198. package/lib/heatmap/models/heatmap.js +400 -455
  199. package/lib/heatmap/models/hexagon.d.ts +15 -0
  200. package/lib/heatmap/models/hexagon.js +69 -119
  201. package/lib/heatmap/models/index.d.ts +5 -0
  202. package/lib/heatmap/models/index.js +1 -1
  203. package/lib/heatmap/triangulation.d.ts +5 -0
  204. package/lib/heatmap/triangulation.js +20 -20
  205. package/lib/image/index.d.ts +9 -0
  206. package/lib/image/index.js +25 -62
  207. package/lib/image/models/image.d.ts +17 -0
  208. package/lib/image/models/image.js +101 -163
  209. package/lib/image/models/index.d.ts +5 -0
  210. package/lib/image/models/index.js +1 -1
  211. package/lib/index.d.ts +18 -0
  212. package/lib/index.js +17 -17
  213. package/lib/line/index.d.ts +36 -0
  214. package/lib/line/index.js +67 -106
  215. package/lib/line/models/arc.d.ts +22 -0
  216. package/lib/line/models/arc.js +202 -248
  217. package/lib/line/models/arc_3d.d.ts +22 -0
  218. package/lib/line/models/arc_3d.js +193 -241
  219. package/lib/line/models/flow.d.ts +14 -0
  220. package/lib/line/models/flow.js +103 -153
  221. package/lib/line/models/great_circle.d.ts +17 -0
  222. package/lib/line/models/great_circle.js +185 -234
  223. package/lib/line/models/index.d.ts +5 -0
  224. package/lib/line/models/index.js +1 -1
  225. package/lib/line/models/line.d.ts +27 -0
  226. package/lib/line/models/line.js +232 -285
  227. package/lib/line/models/simple_line.d.ts +19 -0
  228. package/lib/line/models/simple_line.js +144 -192
  229. package/lib/line/models/wall.d.ts +17 -0
  230. package/lib/line/models/wall.js +223 -273
  231. package/lib/mask/index.d.ts +16 -0
  232. package/lib/mask/index.js +18 -53
  233. package/lib/mask/models/fill.d.ts +18 -0
  234. package/lib/mask/models/fill.js +53 -108
  235. package/lib/mask/models/index.d.ts +5 -0
  236. package/lib/mask/models/index.js +1 -1
  237. package/lib/plugins/DataMappingPlugin.d.ts +13 -0
  238. package/lib/plugins/DataMappingPlugin.js +206 -248
  239. package/lib/plugins/DataSourcePlugin.d.ts +6 -0
  240. package/lib/plugins/DataSourcePlugin.js +65 -91
  241. package/lib/plugins/FeatureScalePlugin.d.ts +20 -0
  242. package/lib/plugins/FeatureScalePlugin.js +261 -304
  243. package/lib/plugins/LayerAnimateStylePlugin.d.ts +4 -0
  244. package/lib/plugins/LayerAnimateStylePlugin.js +13 -21
  245. package/lib/plugins/LayerMaskPlugin.d.ts +7 -0
  246. package/lib/plugins/LayerMaskPlugin.js +16 -24
  247. package/lib/plugins/LayerModelPlugin.d.ts +10 -0
  248. package/lib/plugins/LayerModelPlugin.js +53 -135
  249. package/lib/plugins/LayerStylePlugin.d.ts +7 -0
  250. package/lib/plugins/LayerStylePlugin.js +15 -23
  251. package/lib/plugins/LightingPlugin.d.ts +35 -0
  252. package/lib/plugins/LightingPlugin.js +27 -36
  253. package/lib/plugins/MultiPassRendererPlugin.d.ts +22 -0
  254. package/lib/plugins/MultiPassRendererPlugin.js +35 -38
  255. package/lib/plugins/PixelPickingPlugin.d.ts +11 -0
  256. package/lib/plugins/PixelPickingPlugin.js +130 -149
  257. package/lib/plugins/RegisterStyleAttributePlugin.d.ts +11 -0
  258. package/lib/plugins/RegisterStyleAttributePlugin.js +81 -96
  259. package/lib/plugins/ShaderUniformPlugin.d.ts +22 -0
  260. package/lib/plugins/ShaderUniformPlugin.js +160 -130
  261. package/lib/plugins/UpdateModelPlugin.d.ts +7 -0
  262. package/lib/plugins/UpdateModelPlugin.js +17 -26
  263. package/lib/plugins/UpdateStyleAttributePlugin.d.ts +9 -0
  264. package/lib/plugins/UpdateStyleAttributePlugin.js +48 -65
  265. package/lib/plugins/index.d.ts +15 -0
  266. package/lib/point/index.d.ts +33 -0
  267. package/lib/point/index.js +120 -182
  268. package/lib/point/models/billboard_point.d.ts +21 -0
  269. package/lib/point/models/billboard_point.js +74 -127
  270. package/lib/point/models/earthExtrude.d.ts +16 -0
  271. package/lib/point/models/earthExtrude.js +172 -220
  272. package/lib/point/models/earthFill.d.ts +15 -0
  273. package/lib/point/models/earthFill.js +138 -192
  274. package/lib/point/models/extrude.d.ts +16 -0
  275. package/lib/point/models/extrude.js +169 -217
  276. package/lib/point/models/fill.d.ts +31 -0
  277. package/lib/point/models/fill.js +154 -209
  278. package/lib/point/models/fillImage.d.ts +26 -0
  279. package/lib/point/models/fillImage.js +159 -211
  280. package/lib/point/models/image.d.ts +18 -0
  281. package/lib/point/models/image.js +129 -180
  282. package/lib/point/models/index.d.ts +5 -0
  283. package/lib/point/models/index.js +1 -1
  284. package/lib/point/models/normal.d.ts +22 -0
  285. package/lib/point/models/normal.js +69 -122
  286. package/lib/point/models/radar.d.ts +22 -0
  287. package/lib/point/models/radar.js +95 -148
  288. package/lib/point/models/text.d.ts +69 -0
  289. package/lib/point/models/text.js +449 -578
  290. package/lib/point/shape/extrude.d.ts +15 -0
  291. package/lib/point/shape/extrude.js +19 -25
  292. package/lib/polygon/index.d.ts +18 -0
  293. package/lib/polygon/index.js +63 -99
  294. package/lib/polygon/models/extrude.d.ts +25 -0
  295. package/lib/polygon/models/extrude.js +210 -281
  296. package/lib/polygon/models/extrusion.d.ts +24 -0
  297. package/lib/polygon/models/extrusion.js +97 -142
  298. package/lib/polygon/models/fill.d.ts +18 -0
  299. package/lib/polygon/models/fill.js +104 -153
  300. package/lib/polygon/models/index.d.ts +5 -0
  301. package/lib/polygon/models/index.js +1 -1
  302. package/lib/polygon/models/ocean.d.ts +23 -0
  303. package/lib/polygon/models/ocean.js +141 -198
  304. package/lib/polygon/models/water.d.ts +21 -0
  305. package/lib/polygon/models/water.js +122 -179
  306. package/lib/raster/buffers/triangulation.d.ts +6 -0
  307. package/lib/raster/buffers/triangulation.js +13 -11
  308. package/lib/raster/index.d.ts +11 -0
  309. package/lib/raster/index.js +49 -88
  310. package/lib/raster/models/index.d.ts +5 -0
  311. package/lib/raster/models/index.js +1 -1
  312. package/lib/raster/models/raster.d.ts +21 -0
  313. package/lib/raster/models/raster.js +136 -202
  314. package/lib/raster/models/rasterRgb.d.ts +21 -0
  315. package/lib/raster/models/rasterRgb.js +136 -208
  316. package/lib/raster/models/rasterTerrainRgb.d.ts +16 -0
  317. package/lib/raster/models/rasterTerrainRgb.js +100 -153
  318. package/lib/tile/core/BaseLayer.d.ts +48 -0
  319. package/lib/tile/core/BaseLayer.js +207 -281
  320. package/lib/tile/core/TileDebugLayer.d.ts +15 -0
  321. package/lib/tile/core/TileDebugLayer.js +14 -46
  322. package/lib/tile/interaction/getFeatureData.d.ts +0 -0
  323. package/lib/tile/interaction/getRasterData.d.ts +4 -0
  324. package/lib/tile/interaction/getRasterData.js +24 -31
  325. package/lib/tile/interaction/utils.d.ts +11 -0
  326. package/lib/tile/interaction/utils.js +15 -34
  327. package/lib/tile/interface.d.ts +29 -0
  328. package/lib/tile/service/TileLayerService.d.ts +33 -0
  329. package/lib/tile/service/TileLayerService.js +105 -177
  330. package/lib/tile/service/TilePickService.d.ts +26 -0
  331. package/lib/tile/service/TilePickService.js +100 -156
  332. package/lib/tile/service/TileSourceService.d.ts +7 -0
  333. package/lib/tile/service/TileSourceService.js +20 -29
  334. package/lib/tile/tile/DebugTile.d.ts +16 -0
  335. package/lib/tile/tile/DebugTile.js +43 -78
  336. package/lib/tile/tile/ImageTile.d.ts +14 -0
  337. package/lib/tile/tile/ImageTile.js +35 -66
  338. package/lib/tile/tile/MaskTile.d.ts +18 -0
  339. package/lib/tile/tile/MaskTile.js +49 -81
  340. package/lib/tile/tile/RasterRGBTile.d.ts +11 -0
  341. package/lib/tile/tile/RasterRGBTile.js +42 -71
  342. package/lib/tile/tile/RasterTerrainRGBTile.d.ts +14 -0
  343. package/lib/tile/tile/RasterTerrainRGBTile.js +35 -66
  344. package/lib/tile/tile/RasterTile.d.ts +18 -0
  345. package/lib/tile/tile/RasterTile.js +71 -104
  346. package/lib/tile/tile/Tile.d.ts +114 -0
  347. package/lib/tile/tile/Tile.js +152 -231
  348. package/lib/tile/tile/VectorTile.d.ts +26 -0
  349. package/lib/tile/tile/VectorTile.js +79 -124
  350. package/lib/tile/tile/index.d.ts +12 -0
  351. package/lib/tile/tile/index.js +6 -4
  352. package/lib/tile/tile/util.d.ts +5 -0
  353. package/lib/tile/utils/constants.d.ts +1 -0
  354. package/lib/tile/utils/constants.js +1 -1
  355. package/lib/tile/utils/utils.d.ts +8 -0
  356. package/lib/tile/utils/utils.js +2 -2
  357. package/lib/utils/blend.d.ts +2 -0
  358. package/lib/utils/blend.js +52 -47
  359. package/lib/utils/collision-index.d.ts +47 -0
  360. package/lib/utils/collision-index.js +64 -69
  361. package/lib/utils/extrude_polyline.d.ts +68 -0
  362. package/lib/utils/extrude_polyline.js +442 -470
  363. package/lib/utils/grid-index.d.ts +28 -0
  364. package/lib/utils/grid-index.js +97 -123
  365. package/lib/utils/identityScale.d.ts +8 -0
  366. package/lib/utils/identityScale.js +5 -5
  367. package/lib/utils/load-image.d.ts +1 -0
  368. package/lib/utils/load-image.js +15 -39
  369. package/lib/utils/multiPassRender.d.ts +16 -0
  370. package/lib/utils/multiPassRender.js +7 -10
  371. package/lib/utils/polylineNormal.d.ts +9 -0
  372. package/lib/utils/polylineNormal.js +40 -43
  373. package/lib/utils/rampcolor_legend.d.ts +6 -0
  374. package/lib/utils/rampcolor_legend.js +5 -4
  375. package/lib/utils/simpleLine.d.ts +23 -0
  376. package/lib/utils/simpleLine.js +54 -65
  377. package/lib/utils/stencil.d.ts +7 -0
  378. package/lib/utils/symbol-layout.d.ts +43 -0
  379. package/lib/utils/symbol-layout.js +95 -117
  380. package/lib/wind/index.d.ts +11 -0
  381. package/lib/wind/index.js +30 -70
  382. package/lib/wind/models/index.d.ts +5 -0
  383. package/lib/wind/models/index.js +1 -1
  384. package/lib/wind/models/utils.d.ts +19 -0
  385. package/lib/wind/models/utils.js +36 -34
  386. package/lib/wind/models/wind.d.ts +24 -0
  387. package/lib/wind/models/wind.js +205 -260
  388. package/lib/wind/models/windRender.d.ts +104 -0
  389. package/lib/wind/models/windRender.js +261 -272
  390. package/lib/wind/models/windShader.d.ts +12 -0
  391. package/lib/wind/models/windShader.js +145 -6
  392. package/package.json +16 -19
  393. package/es/glsl.d.ts +0 -5
  394. package/lib/glsl.d.ts +0 -5
@@ -1,128 +1,76 @@
1
1
  import _asyncToGenerator from "@babel/runtime/helpers/esm/asyncToGenerator";
2
2
  import _objectSpread from "@babel/runtime/helpers/esm/objectSpread2";
3
- import _classCallCheck from "@babel/runtime/helpers/esm/classCallCheck";
4
- import _createClass from "@babel/runtime/helpers/esm/createClass";
5
- import _inherits from "@babel/runtime/helpers/esm/inherits";
6
- import _possibleConstructorReturn from "@babel/runtime/helpers/esm/possibleConstructorReturn";
7
- import _getPrototypeOf from "@babel/runtime/helpers/esm/getPrototypeOf";
8
- import _regeneratorRuntime from "@babel/runtime/regenerator";
9
- function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = _getPrototypeOf(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = _getPrototypeOf(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return _possibleConstructorReturn(this, result); }; }
10
- function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
11
3
  import { AttributeType, gl } from '@antv/l7-core';
12
4
  import BaseModel from "../../core/BaseModel";
13
5
  import { HeatmapGridTriangulation } from "../../core/triangulation";
14
6
  /* babel-plugin-inline-import '../shaders/hexagon/hexagon_frag.glsl' */
15
- var hexagon_frag = "in vec4 v_color;\n\n#pragma include \"picking\"\nout vec4 outputColor;\nvoid main() {\n outputColor = v_color;\n outputColor = filterColor(outputColor);\n}\n";
7
+ const hexagon_frag = "in vec4 v_color;\n\n#pragma include \"picking\"\nout vec4 outputColor;\nvoid main() {\n outputColor = v_color;\n outputColor = filterColor(outputColor);\n}\n";
16
8
  /* babel-plugin-inline-import '../shaders/hexagon/hexagon_vert.glsl' */
17
- var hexagon_vert = "layout(location = 0) in vec3 a_Position;\nlayout(location = 1) in vec4 a_Color;\nlayout(location = 10) in vec3 a_Pos;\n\nlayout(std140) uniform commonUniforms {\n vec2 u_radius;\n float u_opacity;\n float u_coverage;\n float u_angle;\n};\n\nout vec4 v_color;\n\n\n#pragma include \"projection\"\n#pragma include \"project\"\n#pragma include \"picking\"\n\nvoid main() {\n v_color = a_Color;\n v_color.a *= u_opacity;\n \n mat2 rotationMatrix = mat2(cos(u_angle), sin(u_angle), -sin(u_angle), cos(u_angle));\n vec2 offset =(vec2(a_Position.xy * u_radius * rotationMatrix * u_coverage));\n vec2 lnglat = unProjectFlat(a_Pos.xy + offset);\n \n // vec4 project_pos = project_position(vec4(lnglat, 0, 1.0));\n // gl_Position = project_common_position_to_clipspace(vec4(project_pos.xy, 0., 1.0));\n if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) { // gaode2.x\n // gl_Position = u_Mvp * (vec4(project_pos.xy, 0., 1.0));\n // gl_Position = u_Mvp * (vec4(a_Pos.xy + offset, 0., 1.0));\n vec2 customLnglat = customProject(lnglat) - u_sceneCenterMercator;\n vec4 project_pos = project_position(vec4(customLnglat, 0, 1.0));\n gl_Position = u_Mvp * vec4(project_pos.xy, 0.0, 1.0);\n } else {\n vec4 project_pos = project_position(vec4(lnglat, 0, 1.0));\n gl_Position = project_common_position_to_clipspace(vec4(project_pos.xy, 0., 1.0));\n }\n setPickingColor(a_PickingColor);\n}\n";
18
- var HexagonModel = /*#__PURE__*/function (_BaseModel) {
19
- _inherits(HexagonModel, _BaseModel);
20
- var _super = _createSuper(HexagonModel);
21
- function HexagonModel() {
22
- _classCallCheck(this, HexagonModel);
23
- return _super.apply(this, arguments);
9
+ const hexagon_vert = "layout(location = 0) in vec3 a_Position;\nlayout(location = 1) in vec4 a_Color;\nlayout(location = 10) in vec3 a_Pos;\n\nlayout(std140) uniform commonUniforms {\n vec2 u_radius;\n float u_opacity;\n float u_coverage;\n float u_angle;\n};\n\nout vec4 v_color;\n\n\n#pragma include \"projection\"\n#pragma include \"project\"\n#pragma include \"picking\"\n\nvoid main() {\n v_color = a_Color;\n v_color.a *= u_opacity;\n \n mat2 rotationMatrix = mat2(cos(u_angle), sin(u_angle), -sin(u_angle), cos(u_angle));\n vec2 offset =(vec2(a_Position.xy * u_radius * rotationMatrix * u_coverage));\n vec2 lnglat = unProjectFlat(a_Pos.xy + offset);\n \n // vec4 project_pos = project_position(vec4(lnglat, 0, 1.0));\n // gl_Position = project_common_position_to_clipspace(vec4(project_pos.xy, 0., 1.0));\n if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) { // gaode2.x\n // gl_Position = u_Mvp * (vec4(project_pos.xy, 0., 1.0));\n // gl_Position = u_Mvp * (vec4(a_Pos.xy + offset, 0., 1.0));\n vec2 customLnglat = customProject(lnglat) - u_sceneCenterMercator;\n vec4 project_pos = project_position(vec4(customLnglat, 0, 1.0));\n gl_Position = u_Mvp * vec4(project_pos.xy, 0.0, 1.0);\n } else {\n vec4 project_pos = project_position(vec4(lnglat, 0, 1.0));\n gl_Position = project_common_position_to_clipspace(vec4(project_pos.xy, 0., 1.0));\n }\n setPickingColor(a_PickingColor);\n}\n";
10
+ export default class HexagonModel extends BaseModel {
11
+ getUninforms() {
12
+ const commoninfo = this.getCommonUniformsInfo();
13
+ const attributeInfo = this.getUniformsBufferInfo(this.getStyleAttribute());
14
+ this.updateStyleUnifoms();
15
+ return _objectSpread(_objectSpread({}, commoninfo.uniformsOption), attributeInfo.uniformsOption);
24
16
  }
25
- _createClass(HexagonModel, [{
26
- key: "getUninforms",
27
- value: function getUninforms() {
28
- var commoninfo = this.getCommonUniformsInfo();
29
- var attributeInfo = this.getUniformsBufferInfo(this.getStyleAttribute());
30
- this.updateStyleUnifoms();
31
- return _objectSpread(_objectSpread({}, commoninfo.uniformsOption), attributeInfo.uniformsOption);
32
- }
33
- }, {
34
- key: "getCommonUniformsInfo",
35
- value: function getCommonUniformsInfo() {
36
- var _ref = this.layer.getLayerConfig(),
37
- opacity = _ref.opacity,
38
- coverage = _ref.coverage,
39
- angle = _ref.angle;
40
- var commonOptions = {
41
- u_radius: [this.layer.getSource().data.xOffset, this.layer.getSource().data.yOffset],
42
- u_opacity: opacity || 1.0,
43
- u_coverage: coverage || 0.9,
44
- u_angle: angle || 0
45
- };
46
- var commonBufferInfo = this.getUniformsBufferInfo(commonOptions);
47
- return commonBufferInfo;
48
- }
49
- }, {
50
- key: "initModels",
51
- value: function () {
52
- var _initModels = _asyncToGenerator( /*#__PURE__*/_regeneratorRuntime.mark(function _callee() {
53
- return _regeneratorRuntime.wrap(function _callee$(_context) {
54
- while (1) switch (_context.prev = _context.next) {
55
- case 0:
56
- return _context.abrupt("return", this.buildModels());
57
- case 1:
58
- case "end":
59
- return _context.stop();
60
- }
61
- }, _callee, this);
62
- }));
63
- function initModels() {
64
- return _initModels.apply(this, arguments);
65
- }
66
- return initModels;
67
- }()
68
- }, {
69
- key: "buildModels",
70
- value: function () {
71
- var _buildModels = _asyncToGenerator( /*#__PURE__*/_regeneratorRuntime.mark(function _callee2() {
72
- var model;
73
- return _regeneratorRuntime.wrap(function _callee2$(_context2) {
74
- while (1) switch (_context2.prev = _context2.next) {
75
- case 0:
76
- this.initUniformsBuffer();
77
- _context2.next = 3;
78
- return this.layer.buildLayerModel({
79
- moduleName: 'heatmapHexagon',
80
- vertexShader: hexagon_vert,
81
- fragmentShader: hexagon_frag,
82
- triangulation: HeatmapGridTriangulation,
83
- depth: {
84
- enable: false
85
- },
86
- primitive: gl.TRIANGLES
87
- });
88
- case 3:
89
- model = _context2.sent;
90
- return _context2.abrupt("return", [model]);
91
- case 5:
92
- case "end":
93
- return _context2.stop();
94
- }
95
- }, _callee2, this);
96
- }));
97
- function buildModels() {
98
- return _buildModels.apply(this, arguments);
99
- }
100
- return buildModels;
101
- }()
102
- }, {
103
- key: "registerBuiltinAttributes",
104
- value: function registerBuiltinAttributes() {
105
- this.styleAttributeService.registerStyleAttribute({
106
- name: 'pos',
107
- // 顶点经纬度位置
108
- type: AttributeType.Attribute,
109
- descriptor: {
110
- name: 'a_Pos',
111
- shaderLocation: 10,
112
- buffer: {
113
- usage: gl.DYNAMIC_DRAW,
114
- data: [],
115
- type: gl.FLOAT
116
- },
117
- size: 3,
118
- update: function update(feature) {
119
- var coordinates = feature.version === 'GAODE2.x' ? feature.originCoordinates : feature.coordinates;
120
- return [coordinates[0], coordinates[1], 0];
121
- }
122
- }
17
+ getCommonUniformsInfo() {
18
+ const {
19
+ opacity,
20
+ coverage,
21
+ angle
22
+ } = this.layer.getLayerConfig();
23
+ const commonOptions = {
24
+ u_radius: [this.layer.getSource().data.xOffset, this.layer.getSource().data.yOffset],
25
+ u_opacity: opacity || 1.0,
26
+ u_coverage: coverage || 0.9,
27
+ u_angle: angle || 0
28
+ };
29
+ const commonBufferInfo = this.getUniformsBufferInfo(commonOptions);
30
+ return commonBufferInfo;
31
+ }
32
+ initModels() {
33
+ var _this = this;
34
+ return _asyncToGenerator(function* () {
35
+ return _this.buildModels();
36
+ })();
37
+ }
38
+ buildModels() {
39
+ var _this2 = this;
40
+ return _asyncToGenerator(function* () {
41
+ _this2.initUniformsBuffer();
42
+ const model = yield _this2.layer.buildLayerModel({
43
+ moduleName: 'heatmapHexagon',
44
+ vertexShader: hexagon_vert,
45
+ fragmentShader: hexagon_frag,
46
+ triangulation: HeatmapGridTriangulation,
47
+ depth: {
48
+ enable: false
49
+ },
50
+ primitive: gl.TRIANGLES
123
51
  });
124
- }
125
- }]);
126
- return HexagonModel;
127
- }(BaseModel);
128
- export { HexagonModel as default };
52
+ return [model];
53
+ })();
54
+ }
55
+ registerBuiltinAttributes() {
56
+ this.styleAttributeService.registerStyleAttribute({
57
+ name: 'pos',
58
+ // 顶点经纬度位置
59
+ type: AttributeType.Attribute,
60
+ descriptor: {
61
+ name: 'a_Pos',
62
+ shaderLocation: 10,
63
+ buffer: {
64
+ usage: gl.DYNAMIC_DRAW,
65
+ data: [],
66
+ type: gl.FLOAT
67
+ },
68
+ size: 3,
69
+ update: feature => {
70
+ const coordinates = feature.version === 'GAODE2.x' ? feature.originCoordinates : feature.coordinates;
71
+ return [coordinates[0], coordinates[1], 0];
72
+ }
73
+ }
74
+ });
75
+ }
76
+ }
@@ -2,7 +2,7 @@ import GridModel from "./grid";
2
2
  import Grid3DModel from "./grid3d";
3
3
  import HeatMapModel from "./heatmap";
4
4
  import HexagonModel from "./hexagon";
5
- var HeatMapModels = {
5
+ const HeatMapModels = {
6
6
  heatmap: HeatMapModel,
7
7
  heatmap3d: HeatMapModel,
8
8
  grid: GridModel,
@@ -1,33 +1,33 @@
1
1
  export function heatMap3DTriangulation(width, height) {
2
- var indices = [];
3
- var vertices = [];
4
- var uvs = [];
5
- var gridX1 = width + 1;
6
- var gridY1 = height + 1;
7
- var widthHalf = width / 2;
8
- var heightHalf = height / 2;
9
- for (var iy = 0; iy < gridY1; iy++) {
10
- var y = iy - heightHalf;
11
- for (var ix = 0; ix < gridX1; ix++) {
12
- var x = ix - widthHalf;
2
+ const indices = [];
3
+ const vertices = [];
4
+ const uvs = [];
5
+ const gridX1 = width + 1;
6
+ const gridY1 = height + 1;
7
+ const widthHalf = width / 2;
8
+ const heightHalf = height / 2;
9
+ for (let iy = 0; iy < gridY1; iy++) {
10
+ const y = iy - heightHalf;
11
+ for (let ix = 0; ix < gridX1; ix++) {
12
+ const x = ix - widthHalf;
13
13
  vertices.push(x / widthHalf, -y / heightHalf, 0);
14
14
  uvs.push(ix / width);
15
15
  uvs.push(1 - iy / height);
16
16
  }
17
17
  }
18
- for (var _iy = 0; _iy < height; _iy++) {
19
- for (var _ix = 0; _ix < width; _ix++) {
20
- var a = _ix + gridX1 * _iy;
21
- var b = _ix + gridX1 * (_iy + 1);
22
- var c = _ix + 1 + gridX1 * (_iy + 1);
23
- var d = _ix + 1 + gridX1 * _iy;
18
+ for (let iy = 0; iy < height; iy++) {
19
+ for (let ix = 0; ix < width; ix++) {
20
+ const a = ix + gridX1 * iy;
21
+ const b = ix + gridX1 * (iy + 1);
22
+ const c = ix + 1 + gridX1 * (iy + 1);
23
+ const d = ix + 1 + gridX1 * iy;
24
24
  indices.push(a, b, d);
25
25
  indices.push(b, c, d);
26
26
  }
27
27
  }
28
28
  return {
29
- vertices: vertices,
30
- indices: indices,
31
- uvs: uvs
29
+ vertices,
30
+ indices,
31
+ uvs
32
32
  };
33
33
  }
package/es/image/index.js CHANGED
@@ -1,67 +1,28 @@
1
1
  import _asyncToGenerator from "@babel/runtime/helpers/esm/asyncToGenerator";
2
- import _classCallCheck from "@babel/runtime/helpers/esm/classCallCheck";
3
- import _createClass from "@babel/runtime/helpers/esm/createClass";
4
- import _assertThisInitialized from "@babel/runtime/helpers/esm/assertThisInitialized";
5
- import _inherits from "@babel/runtime/helpers/esm/inherits";
6
- import _possibleConstructorReturn from "@babel/runtime/helpers/esm/possibleConstructorReturn";
7
- import _getPrototypeOf from "@babel/runtime/helpers/esm/getPrototypeOf";
8
2
  import _defineProperty from "@babel/runtime/helpers/esm/defineProperty";
9
- import _regeneratorRuntime from "@babel/runtime/regenerator";
10
- function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = _getPrototypeOf(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = _getPrototypeOf(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return _possibleConstructorReturn(this, result); }; }
11
- function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
12
3
  import BaseLayer from "../core/BaseLayer";
13
4
  import ImageModels from "./models/index";
14
- var ImageLayer = /*#__PURE__*/function (_BaseLayer) {
15
- _inherits(ImageLayer, _BaseLayer);
16
- var _super = _createSuper(ImageLayer);
17
- function ImageLayer() {
18
- var _this;
19
- _classCallCheck(this, ImageLayer);
20
- for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {
21
- args[_key] = arguments[_key];
22
- }
23
- _this = _super.call.apply(_super, [this].concat(args));
24
- _defineProperty(_assertThisInitialized(_this), "type", 'ImageLayer');
25
- return _this;
5
+ export default class ImageLayer extends BaseLayer {
6
+ constructor(...args) {
7
+ super(...args);
8
+ _defineProperty(this, "type", 'ImageLayer');
26
9
  }
27
- _createClass(ImageLayer, [{
28
- key: "buildModels",
29
- value: function () {
30
- var _buildModels = _asyncToGenerator( /*#__PURE__*/_regeneratorRuntime.mark(function _callee() {
31
- var modelType;
32
- return _regeneratorRuntime.wrap(function _callee$(_context) {
33
- while (1) switch (_context.prev = _context.next) {
34
- case 0:
35
- modelType = this.getModelType();
36
- this.layerModel = new ImageModels[modelType](this);
37
- _context.next = 4;
38
- return this.initLayerModels();
39
- case 4:
40
- case "end":
41
- return _context.stop();
42
- }
43
- }, _callee, this);
44
- }));
45
- function buildModels() {
46
- return _buildModels.apply(this, arguments);
47
- }
48
- return buildModels;
49
- }()
50
- }, {
51
- key: "getDefaultConfig",
52
- value: function getDefaultConfig() {
53
- var type = this.getModelType();
54
- var defaultConfig = {
55
- image: {}
56
- };
57
- return defaultConfig[type];
58
- }
59
- }, {
60
- key: "getModelType",
61
- value: function getModelType() {
62
- return 'image';
63
- }
64
- }]);
65
- return ImageLayer;
66
- }(BaseLayer);
67
- export { ImageLayer as default };
10
+ buildModels() {
11
+ var _this = this;
12
+ return _asyncToGenerator(function* () {
13
+ const modelType = _this.getModelType();
14
+ _this.layerModel = new ImageModels[modelType](_this);
15
+ yield _this.initLayerModels();
16
+ })();
17
+ }
18
+ getDefaultConfig() {
19
+ const type = this.getModelType();
20
+ const defaultConfig = {
21
+ image: {}
22
+ };
23
+ return defaultConfig[type];
24
+ }
25
+ getModelType() {
26
+ return 'image';
27
+ }
28
+ }
@@ -1,173 +1,109 @@
1
1
  import _asyncToGenerator from "@babel/runtime/helpers/esm/asyncToGenerator";
2
- import _classCallCheck from "@babel/runtime/helpers/esm/classCallCheck";
3
- import _createClass from "@babel/runtime/helpers/esm/createClass";
4
- import _inherits from "@babel/runtime/helpers/esm/inherits";
5
- import _possibleConstructorReturn from "@babel/runtime/helpers/esm/possibleConstructorReturn";
6
- import _getPrototypeOf from "@babel/runtime/helpers/esm/getPrototypeOf";
7
- import _regeneratorRuntime from "@babel/runtime/regenerator";
8
- function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = _getPrototypeOf(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = _getPrototypeOf(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return _possibleConstructorReturn(this, result); }; }
9
- function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
2
+ import _defineProperty from "@babel/runtime/helpers/esm/defineProperty";
10
3
  import { AttributeType, gl } from '@antv/l7-core';
11
4
  import { defaultValue } from '@antv/l7-utils';
12
5
  import BaseModel from "../../core/BaseModel";
13
6
  import { ShaderLocation } from "../../core/CommonStyleAttribute";
14
7
  import { RasterImageTriangulation } from "../../core/triangulation";
15
8
  /* babel-plugin-inline-import '../shaders/image_frag.glsl' */
16
- var ImageFrag = "uniform sampler2D u_texture;\nlayout(std140) uniform commonUniforms {\n float u_opacity:1.0;\n float u_brightness:1.0;\n float u_contrast:1.0;\n float u_saturation:1.0;\n float u_gamma:1.0;\n};\n\nin vec2 v_texCoord;\nout vec4 outputColor;\nvec3 setContrast(vec3 rgb, float contrast) {\n vec3 color = mix(vec3(0.5), rgb, contrast);\n color = clamp(color, 0.0, 1.0);\n return color;\n}\nvec3 setSaturation(vec3 rgb, float adjustment) {\n const vec3 grayVector = vec3(0.2125, 0.7154, 0.0721);\n vec3 intensity = vec3(dot(rgb, grayVector));\n vec3 color = mix(intensity, rgb, adjustment);\n color = clamp(color, 0.0, 1.0);\n return color;\n}\nvoid main() {\n vec4 color = texture(SAMPLER_2D(u_texture),vec2(v_texCoord.x,v_texCoord.y));\n //brightness\n color.rgb = mix(vec3(0.0, 0.0, 0.0), color.rgb, u_brightness);\n //contrast\n color.rgb = setContrast(color.rgb, u_contrast);\n // saturation\n color.rgb = setSaturation(color.rgb, u_saturation);\n // gamma\n color.rgb = pow(color.rgb, vec3(u_gamma));\n outputColor = color;\n outputColor.a *= u_opacity;\n if(outputColor.a < 0.01)\n discard;\n}\n";
9
+ const ImageFrag = "uniform sampler2D u_texture;\nlayout(std140) uniform commonUniforms {\n float u_opacity:1.0;\n float u_brightness:1.0;\n float u_contrast:1.0;\n float u_saturation:1.0;\n float u_gamma:1.0;\n};\n\nin vec2 v_texCoord;\nout vec4 outputColor;\nvec3 setContrast(vec3 rgb, float contrast) {\n vec3 color = mix(vec3(0.5), rgb, contrast);\n color = clamp(color, 0.0, 1.0);\n return color;\n}\nvec3 setSaturation(vec3 rgb, float adjustment) {\n const vec3 grayVector = vec3(0.2125, 0.7154, 0.0721);\n vec3 intensity = vec3(dot(rgb, grayVector));\n vec3 color = mix(intensity, rgb, adjustment);\n color = clamp(color, 0.0, 1.0);\n return color;\n}\nvoid main() {\n vec4 color = texture(SAMPLER_2D(u_texture),vec2(v_texCoord.x,v_texCoord.y));\n //brightness\n color.rgb = mix(vec3(0.0, 0.0, 0.0), color.rgb, u_brightness);\n //contrast\n color.rgb = setContrast(color.rgb, u_contrast);\n // saturation\n color.rgb = setSaturation(color.rgb, u_saturation);\n // gamma\n color.rgb = pow(color.rgb, vec3(u_gamma));\n outputColor = color;\n outputColor.a *= u_opacity;\n if(outputColor.a < 0.01)\n discard;\n}\n";
17
10
  /* babel-plugin-inline-import '../shaders/image_vert.glsl' */
18
- var ImageVert = "layout(location = 0) in vec3 a_Position;\nlayout(location = 14) in vec2 a_Uv;\n\nlayout(std140) uniform commonUniforms {\n float u_opacity:1.0;\n float u_brightness:1.0;\n float u_contrast:1.0;\n float u_saturation:1.0;\n float u_gamma:1.0;\n};\n\nout vec2 v_texCoord;\n#pragma include \"projection\"\nvoid main() {\n v_texCoord = a_Uv;\n vec4 project_pos = project_position(vec4(a_Position, 1.0));\n gl_Position = project_common_position_to_clipspace_v2(vec4(project_pos.xy,0., 1.0));\n \n}\n";
19
- var ImageModel = /*#__PURE__*/function (_BaseModel) {
20
- _inherits(ImageModel, _BaseModel);
21
- var _super = _createSuper(ImageModel);
22
- function ImageModel() {
23
- _classCallCheck(this, ImageModel);
24
- return _super.apply(this, arguments);
11
+ const ImageVert = "layout(location = 0) in vec3 a_Position;\nlayout(location = 14) in vec2 a_Uv;\n\nlayout(std140) uniform commonUniforms {\n float u_opacity:1.0;\n float u_brightness:1.0;\n float u_contrast:1.0;\n float u_saturation:1.0;\n float u_gamma:1.0;\n};\n\nout vec2 v_texCoord;\n#pragma include \"projection\"\nvoid main() {\n v_texCoord = a_Uv;\n vec4 project_pos = project_position(vec4(a_Position, 1.0));\n gl_Position = project_common_position_to_clipspace_v2(vec4(project_pos.xy,0., 1.0));\n \n}\n";
12
+ export default class ImageModel extends BaseModel {
13
+ constructor(...args) {
14
+ super(...args);
15
+ _defineProperty(this, "texture", void 0);
25
16
  }
26
- _createClass(ImageModel, [{
27
- key: "getCommonUniformsInfo",
28
- value: function getCommonUniformsInfo() {
29
- var _ref = this.layer.getLayerConfig(),
30
- opacity = _ref.opacity,
31
- brightness = _ref.brightness,
32
- contrast = _ref.contrast,
33
- saturation = _ref.saturation,
34
- gamma = _ref.gamma;
35
- var commonOptions = {
36
- u_opacity: defaultValue(opacity, 1.0),
37
- u_brightness: defaultValue(brightness, 1.0),
38
- u_contrast: defaultValue(contrast, 1.0),
39
- u_saturation: defaultValue(saturation, 1.0),
40
- u_gamma: defaultValue(gamma, 1.0)
41
- };
42
- this.textures = [this.texture];
43
- var commonBufferInfo = this.getUniformsBufferInfo(commonOptions);
44
- return commonBufferInfo;
45
- }
46
- }, {
47
- key: "initModels",
48
- value: function () {
49
- var _initModels = _asyncToGenerator( /*#__PURE__*/_regeneratorRuntime.mark(function _callee() {
50
- return _regeneratorRuntime.wrap(function _callee$(_context) {
51
- while (1) switch (_context.prev = _context.next) {
52
- case 0:
53
- _context.next = 2;
54
- return this.loadTexture();
55
- case 2:
56
- return _context.abrupt("return", this.buildModels());
57
- case 3:
58
- case "end":
59
- return _context.stop();
60
- }
61
- }, _callee, this);
62
- }));
63
- function initModels() {
64
- return _initModels.apply(this, arguments);
65
- }
66
- return initModels;
67
- }()
68
- }, {
69
- key: "clearModels",
70
- value: function clearModels() {
71
- var _this$texture;
72
- (_this$texture = this.texture) === null || _this$texture === void 0 || _this$texture.destroy();
73
- }
74
- }, {
75
- key: "loadTexture",
76
- value: function () {
77
- var _loadTexture = _asyncToGenerator( /*#__PURE__*/_regeneratorRuntime.mark(function _callee2() {
78
- var createTexture2D, source, imageData;
79
- return _regeneratorRuntime.wrap(function _callee2$(_context2) {
80
- while (1) switch (_context2.prev = _context2.next) {
81
- case 0:
82
- createTexture2D = this.rendererService.createTexture2D;
83
- this.texture = createTexture2D({
84
- height: 1,
85
- width: 1
86
- });
87
- source = this.layer.getSource();
88
- _context2.next = 5;
89
- return source.data.images;
90
- case 5:
91
- imageData = _context2.sent;
92
- this.texture = createTexture2D({
93
- data: imageData[0],
94
- width: imageData[0].width,
95
- height: imageData[0].height,
96
- mag: gl.LINEAR,
97
- min: gl.LINEAR
98
- });
99
- case 7:
100
- case "end":
101
- return _context2.stop();
102
- }
103
- }, _callee2, this);
104
- }));
105
- function loadTexture() {
106
- return _loadTexture.apply(this, arguments);
107
- }
108
- return loadTexture;
109
- }()
110
- }, {
111
- key: "buildModels",
112
- value: function () {
113
- var _buildModels = _asyncToGenerator( /*#__PURE__*/_regeneratorRuntime.mark(function _callee3() {
114
- var model;
115
- return _regeneratorRuntime.wrap(function _callee3$(_context3) {
116
- while (1) switch (_context3.prev = _context3.next) {
117
- case 0:
118
- this.initUniformsBuffer();
119
- _context3.next = 3;
120
- return this.layer.buildLayerModel({
121
- moduleName: 'rasterImage',
122
- vertexShader: ImageVert,
123
- fragmentShader: ImageFrag,
124
- triangulation: RasterImageTriangulation,
125
- primitive: gl.TRIANGLES,
126
- blend: {
127
- // Tip: 优化显示效果
128
- enable: true
129
- },
130
- depth: {
131
- enable: false
132
- },
133
- pickingEnabled: false
134
- });
135
- case 3:
136
- model = _context3.sent;
137
- return _context3.abrupt("return", [model]);
138
- case 5:
139
- case "end":
140
- return _context3.stop();
141
- }
142
- }, _callee3, this);
143
- }));
144
- function buildModels() {
145
- return _buildModels.apply(this, arguments);
146
- }
147
- return buildModels;
148
- }()
149
- }, {
150
- key: "registerBuiltinAttributes",
151
- value: function registerBuiltinAttributes() {
152
- this.styleAttributeService.registerStyleAttribute({
153
- name: 'uv',
154
- type: AttributeType.Attribute,
155
- descriptor: {
156
- name: 'a_Uv',
157
- shaderLocation: ShaderLocation.UV,
158
- buffer: {
159
- usage: gl.DYNAMIC_DRAW,
160
- data: [],
161
- type: gl.FLOAT
162
- },
163
- size: 2,
164
- update: function update(feature, featureIdx, vertex) {
165
- return [vertex[3], vertex[4]];
166
- }
167
- }
17
+ getCommonUniformsInfo() {
18
+ const {
19
+ opacity,
20
+ brightness,
21
+ contrast,
22
+ saturation,
23
+ gamma
24
+ } = this.layer.getLayerConfig();
25
+ const commonOptions = {
26
+ u_opacity: defaultValue(opacity, 1.0),
27
+ u_brightness: defaultValue(brightness, 1.0),
28
+ u_contrast: defaultValue(contrast, 1.0),
29
+ u_saturation: defaultValue(saturation, 1.0),
30
+ u_gamma: defaultValue(gamma, 1.0)
31
+ };
32
+ this.textures = [this.texture];
33
+ const commonBufferInfo = this.getUniformsBufferInfo(commonOptions);
34
+ return commonBufferInfo;
35
+ }
36
+ initModels() {
37
+ var _this = this;
38
+ return _asyncToGenerator(function* () {
39
+ yield _this.loadTexture();
40
+ return _this.buildModels();
41
+ })();
42
+ }
43
+ clearModels() {
44
+ var _this$texture;
45
+ (_this$texture = this.texture) === null || _this$texture === void 0 || _this$texture.destroy();
46
+ }
47
+ loadTexture() {
48
+ var _this2 = this;
49
+ return _asyncToGenerator(function* () {
50
+ const {
51
+ createTexture2D
52
+ } = _this2.rendererService;
53
+ _this2.texture = createTexture2D({
54
+ height: 1,
55
+ width: 1
168
56
  });
169
- }
170
- }]);
171
- return ImageModel;
172
- }(BaseModel);
173
- export { ImageModel as default };
57
+ const source = _this2.layer.getSource();
58
+ const imageData = yield source.data.images;
59
+ _this2.texture = createTexture2D({
60
+ data: imageData[0],
61
+ width: imageData[0].width,
62
+ height: imageData[0].height,
63
+ mag: gl.LINEAR,
64
+ min: gl.LINEAR
65
+ });
66
+ })();
67
+ }
68
+ buildModels() {
69
+ var _this3 = this;
70
+ return _asyncToGenerator(function* () {
71
+ _this3.initUniformsBuffer();
72
+ const model = yield _this3.layer.buildLayerModel({
73
+ moduleName: 'rasterImage',
74
+ vertexShader: ImageVert,
75
+ fragmentShader: ImageFrag,
76
+ triangulation: RasterImageTriangulation,
77
+ primitive: gl.TRIANGLES,
78
+ blend: {
79
+ // Tip: 优化显示效果
80
+ enable: true
81
+ },
82
+ depth: {
83
+ enable: false
84
+ },
85
+ pickingEnabled: false
86
+ });
87
+ return [model];
88
+ })();
89
+ }
90
+ registerBuiltinAttributes() {
91
+ this.styleAttributeService.registerStyleAttribute({
92
+ name: 'uv',
93
+ type: AttributeType.Attribute,
94
+ descriptor: {
95
+ name: 'a_Uv',
96
+ shaderLocation: ShaderLocation.UV,
97
+ buffer: {
98
+ usage: gl.DYNAMIC_DRAW,
99
+ data: [],
100
+ type: gl.FLOAT
101
+ },
102
+ size: 2,
103
+ update: (feature, featureIdx, vertex) => {
104
+ return [vertex[3], vertex[4]];
105
+ }
106
+ }
107
+ });
108
+ }
109
+ }
@@ -1,5 +1,5 @@
1
1
  import ImageModel from "./image";
2
- var ImageModels = {
2
+ const ImageModels = {
3
3
  image: ImageModel
4
4
  };
5
5
  export default ImageModels;