@antv/l7-layers 2.21.1 → 2.21.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (394) hide show
  1. package/es/canvas/index.js +60 -113
  2. package/es/canvas/models/canvas.js +95 -135
  3. package/es/canvas/models/constants.js +1 -1
  4. package/es/citybuliding/building.js +20 -58
  5. package/es/citybuliding/models/build.js +142 -199
  6. package/es/core/BaseLayer.d.ts +1 -1
  7. package/es/core/BaseLayer.js +1113 -1412
  8. package/es/core/BaseModel.js +263 -317
  9. package/es/core/CommonStyleAttribute.js +25 -18
  10. package/es/core/LayerPickService.js +92 -141
  11. package/es/core/TextureService.js +58 -69
  12. package/es/core/constant.js +2 -2
  13. package/es/core/interface.js +5 -5
  14. package/es/core/line_trangluation.js +38 -43
  15. package/es/core/shape/Path.js +21 -12
  16. package/es/core/shape/arrow.js +50 -62
  17. package/es/core/shape/extrude.js +54 -62
  18. package/es/core/triangulation.js +192 -171
  19. package/es/core/utils.js +5 -5
  20. package/es/earth/index.js +35 -73
  21. package/es/earth/models/atmosphere.js +98 -148
  22. package/es/earth/models/base.js +148 -201
  23. package/es/earth/models/bloomsphere.js +97 -147
  24. package/es/earth/utils.js +37 -38
  25. package/es/geometry/index.js +36 -75
  26. package/es/geometry/models/billboard.js +147 -204
  27. package/es/geometry/models/index.js +1 -1
  28. package/es/geometry/models/plane.js +277 -357
  29. package/es/geometry/models/sprite.js +182 -240
  30. package/es/heatmap/index.js +72 -121
  31. package/es/heatmap/models/grid.js +66 -118
  32. package/es/heatmap/models/grid3d.js +101 -151
  33. package/es/heatmap/models/heatmap.js +398 -455
  34. package/es/heatmap/models/hexagon.js +67 -119
  35. package/es/heatmap/models/index.js +1 -1
  36. package/es/heatmap/triangulation.js +20 -20
  37. package/es/image/index.js +23 -62
  38. package/es/image/models/image.js +99 -163
  39. package/es/image/models/index.js +1 -1
  40. package/es/line/index.js +65 -106
  41. package/es/line/models/arc.js +200 -248
  42. package/es/line/models/arc_3d.js +190 -241
  43. package/es/line/models/flow.js +101 -153
  44. package/es/line/models/great_circle.js +183 -234
  45. package/es/line/models/index.js +1 -1
  46. package/es/line/models/line.js +230 -285
  47. package/es/line/models/simple_line.js +142 -192
  48. package/es/line/models/wall.js +221 -273
  49. package/es/mask/index.js +16 -53
  50. package/es/mask/models/fill.js +51 -108
  51. package/es/mask/models/index.js +1 -1
  52. package/es/plugins/DataMappingPlugin.js +205 -249
  53. package/es/plugins/DataSourcePlugin.js +64 -92
  54. package/es/plugins/FeatureScalePlugin.js +258 -302
  55. package/es/plugins/LayerAnimateStylePlugin.js +12 -22
  56. package/es/plugins/LayerMaskPlugin.js +15 -24
  57. package/es/plugins/LayerModelPlugin.js +52 -136
  58. package/es/plugins/LayerStylePlugin.js +14 -23
  59. package/es/plugins/LightingPlugin.js +26 -37
  60. package/es/plugins/MultiPassRendererPlugin.js +34 -39
  61. package/es/plugins/PixelPickingPlugin.js +129 -150
  62. package/es/plugins/RegisterStyleAttributePlugin.js +80 -96
  63. package/es/plugins/ShaderUniformPlugin.js +159 -131
  64. package/es/plugins/UpdateModelPlugin.js +16 -26
  65. package/es/plugins/UpdateStyleAttributePlugin.js +47 -65
  66. package/es/plugins/index.d.ts +1 -1
  67. package/es/point/index.js +118 -182
  68. package/es/point/models/billboard_point.js +72 -127
  69. package/es/point/models/earthExtrude.js +170 -220
  70. package/es/point/models/earthFill.js +136 -192
  71. package/es/point/models/extrude.js +167 -217
  72. package/es/point/models/fill.js +152 -209
  73. package/es/point/models/fillImage.js +156 -211
  74. package/es/point/models/image.js +127 -180
  75. package/es/point/models/index.js +1 -1
  76. package/es/point/models/normal.js +67 -122
  77. package/es/point/models/radar.js +93 -148
  78. package/es/point/models/text.js +447 -578
  79. package/es/point/shape/extrude.js +19 -25
  80. package/es/polygon/index.js +61 -99
  81. package/es/polygon/models/extrude.js +208 -281
  82. package/es/polygon/models/extrusion.js +95 -142
  83. package/es/polygon/models/fill.js +102 -153
  84. package/es/polygon/models/index.js +1 -1
  85. package/es/polygon/models/ocean.js +139 -198
  86. package/es/polygon/models/water.js +120 -179
  87. package/es/raster/buffers/triangulation.js +13 -11
  88. package/es/raster/index.js +47 -88
  89. package/es/raster/models/index.js +1 -1
  90. package/es/raster/models/raster.js +134 -202
  91. package/es/raster/models/rasterRgb.js +134 -208
  92. package/es/raster/models/rasterTerrainRgb.js +98 -153
  93. package/es/tile/core/BaseLayer.d.ts +1 -0
  94. package/es/tile/core/BaseLayer.js +206 -282
  95. package/es/tile/core/TileDebugLayer.js +12 -46
  96. package/es/tile/interaction/getRasterData.js +24 -30
  97. package/es/tile/interaction/utils.js +15 -33
  98. package/es/tile/service/TileLayerService.js +104 -177
  99. package/es/tile/service/TilePickService.js +99 -156
  100. package/es/tile/service/TileSourceService.js +17 -26
  101. package/es/tile/tile/DebugTile.js +41 -78
  102. package/es/tile/tile/ImageTile.js +33 -66
  103. package/es/tile/tile/MaskTile.js +47 -81
  104. package/es/tile/tile/RasterRGBTile.js +40 -71
  105. package/es/tile/tile/RasterTerrainRGBTile.js +33 -66
  106. package/es/tile/tile/RasterTile.js +69 -104
  107. package/es/tile/tile/Tile.d.ts +1 -1
  108. package/es/tile/tile/Tile.js +151 -232
  109. package/es/tile/tile/VectorTile.js +77 -124
  110. package/es/tile/tile/index.d.ts +1 -1
  111. package/es/tile/tile/index.js +4 -2
  112. package/es/tile/tile/util.d.ts +1 -1
  113. package/es/tile/utils/constants.js +1 -1
  114. package/es/tile/utils/utils.js +2 -2
  115. package/es/utils/blend.js +52 -46
  116. package/es/utils/collision-index.js +62 -70
  117. package/es/utils/extrude_polyline.js +441 -471
  118. package/es/utils/grid-index.js +97 -123
  119. package/es/utils/identityScale.js +5 -5
  120. package/es/utils/load-image.js +15 -39
  121. package/es/utils/multiPassRender.js +7 -9
  122. package/es/utils/polylineNormal.js +40 -42
  123. package/es/utils/rampcolor_legend.js +5 -3
  124. package/es/utils/simpleLine.js +53 -66
  125. package/es/utils/symbol-layout.js +95 -117
  126. package/es/wind/index.js +28 -70
  127. package/es/wind/models/index.js +1 -1
  128. package/es/wind/models/utils.js +36 -34
  129. package/es/wind/models/wind.js +203 -260
  130. package/es/wind/models/windRender.js +258 -269
  131. package/es/wind/models/windShader.js +145 -6
  132. package/lib/canvas/index.d.ts +18 -0
  133. package/lib/canvas/index.js +64 -113
  134. package/lib/canvas/models/canvas.d.ts +23 -0
  135. package/lib/canvas/models/canvas.js +97 -136
  136. package/lib/canvas/models/constants.d.ts +2 -0
  137. package/lib/canvas/models/constants.js +1 -1
  138. package/lib/canvas/models/index.d.ts +2 -0
  139. package/lib/canvas/models/index.js +2 -2
  140. package/lib/citybuliding/building.d.ts +7 -0
  141. package/lib/citybuliding/building.js +22 -58
  142. package/lib/citybuliding/models/build.d.ts +17 -0
  143. package/lib/citybuliding/models/build.js +144 -199
  144. package/lib/core/BaseLayer.d.ts +247 -0
  145. package/lib/core/BaseLayer.js +1115 -1412
  146. package/lib/core/BaseModel.d.ts +82 -0
  147. package/lib/core/BaseModel.js +263 -315
  148. package/lib/core/CommonStyleAttribute.d.ts +20 -0
  149. package/lib/core/CommonStyleAttribute.js +25 -18
  150. package/lib/core/LayerPickService.d.ts +12 -0
  151. package/lib/core/LayerPickService.js +93 -140
  152. package/lib/core/TextureService.d.ts +15 -0
  153. package/lib/core/TextureService.js +59 -68
  154. package/lib/core/constant.d.ts +6 -0
  155. package/lib/core/constant.js +2 -2
  156. package/lib/core/interface.d.ts +282 -0
  157. package/lib/core/interface.js +5 -5
  158. package/lib/core/line_trangluation.d.ts +19 -0
  159. package/lib/core/line_trangluation.js +38 -43
  160. package/lib/core/schema.d.ts +27 -0
  161. package/lib/core/shape/Path.d.ts +39 -0
  162. package/lib/core/shape/Path.js +21 -13
  163. package/lib/core/shape/arrow.d.ts +25 -0
  164. package/lib/core/shape/arrow.js +50 -62
  165. package/lib/core/shape/extrude.d.ts +17 -0
  166. package/lib/core/shape/extrude.js +54 -62
  167. package/lib/core/triangulation.d.ts +136 -0
  168. package/lib/core/triangulation.js +194 -174
  169. package/lib/core/utils.d.ts +4 -0
  170. package/lib/core/utils.js +5 -5
  171. package/lib/earth/index.d.ts +22 -0
  172. package/lib/earth/index.js +37 -73
  173. package/lib/earth/models/atmosphere.d.ts +15 -0
  174. package/lib/earth/models/atmosphere.js +100 -148
  175. package/lib/earth/models/base.d.ts +22 -0
  176. package/lib/earth/models/base.js +150 -201
  177. package/lib/earth/models/bloomsphere.d.ts +15 -0
  178. package/lib/earth/models/bloomsphere.js +99 -147
  179. package/lib/earth/utils.d.ts +26 -0
  180. package/lib/earth/utils.js +37 -39
  181. package/lib/geometry/index.d.ts +22 -0
  182. package/lib/geometry/index.js +38 -75
  183. package/lib/geometry/models/billboard.d.ts +24 -0
  184. package/lib/geometry/models/billboard.js +149 -204
  185. package/lib/geometry/models/index.d.ts +5 -0
  186. package/lib/geometry/models/index.js +1 -1
  187. package/lib/geometry/models/plane.d.ts +43 -0
  188. package/lib/geometry/models/plane.js +280 -357
  189. package/lib/geometry/models/sprite.d.ts +48 -0
  190. package/lib/geometry/models/sprite.js +184 -240
  191. package/lib/heatmap/index.d.ts +13 -0
  192. package/lib/heatmap/index.js +74 -121
  193. package/lib/heatmap/models/grid.d.ts +15 -0
  194. package/lib/heatmap/models/grid.js +68 -118
  195. package/lib/heatmap/models/grid3d.d.ts +15 -0
  196. package/lib/heatmap/models/grid3d.js +103 -151
  197. package/lib/heatmap/models/heatmap.d.ts +27 -0
  198. package/lib/heatmap/models/heatmap.js +400 -455
  199. package/lib/heatmap/models/hexagon.d.ts +15 -0
  200. package/lib/heatmap/models/hexagon.js +69 -119
  201. package/lib/heatmap/models/index.d.ts +5 -0
  202. package/lib/heatmap/models/index.js +1 -1
  203. package/lib/heatmap/triangulation.d.ts +5 -0
  204. package/lib/heatmap/triangulation.js +20 -20
  205. package/lib/image/index.d.ts +9 -0
  206. package/lib/image/index.js +25 -62
  207. package/lib/image/models/image.d.ts +17 -0
  208. package/lib/image/models/image.js +101 -163
  209. package/lib/image/models/index.d.ts +5 -0
  210. package/lib/image/models/index.js +1 -1
  211. package/lib/index.d.ts +18 -0
  212. package/lib/index.js +17 -17
  213. package/lib/line/index.d.ts +36 -0
  214. package/lib/line/index.js +67 -106
  215. package/lib/line/models/arc.d.ts +22 -0
  216. package/lib/line/models/arc.js +202 -248
  217. package/lib/line/models/arc_3d.d.ts +22 -0
  218. package/lib/line/models/arc_3d.js +193 -241
  219. package/lib/line/models/flow.d.ts +14 -0
  220. package/lib/line/models/flow.js +103 -153
  221. package/lib/line/models/great_circle.d.ts +17 -0
  222. package/lib/line/models/great_circle.js +185 -234
  223. package/lib/line/models/index.d.ts +5 -0
  224. package/lib/line/models/index.js +1 -1
  225. package/lib/line/models/line.d.ts +27 -0
  226. package/lib/line/models/line.js +232 -285
  227. package/lib/line/models/simple_line.d.ts +19 -0
  228. package/lib/line/models/simple_line.js +144 -192
  229. package/lib/line/models/wall.d.ts +17 -0
  230. package/lib/line/models/wall.js +223 -273
  231. package/lib/mask/index.d.ts +16 -0
  232. package/lib/mask/index.js +18 -53
  233. package/lib/mask/models/fill.d.ts +18 -0
  234. package/lib/mask/models/fill.js +53 -108
  235. package/lib/mask/models/index.d.ts +5 -0
  236. package/lib/mask/models/index.js +1 -1
  237. package/lib/plugins/DataMappingPlugin.d.ts +13 -0
  238. package/lib/plugins/DataMappingPlugin.js +206 -248
  239. package/lib/plugins/DataSourcePlugin.d.ts +6 -0
  240. package/lib/plugins/DataSourcePlugin.js +65 -91
  241. package/lib/plugins/FeatureScalePlugin.d.ts +20 -0
  242. package/lib/plugins/FeatureScalePlugin.js +261 -304
  243. package/lib/plugins/LayerAnimateStylePlugin.d.ts +4 -0
  244. package/lib/plugins/LayerAnimateStylePlugin.js +13 -21
  245. package/lib/plugins/LayerMaskPlugin.d.ts +7 -0
  246. package/lib/plugins/LayerMaskPlugin.js +16 -24
  247. package/lib/plugins/LayerModelPlugin.d.ts +10 -0
  248. package/lib/plugins/LayerModelPlugin.js +53 -135
  249. package/lib/plugins/LayerStylePlugin.d.ts +7 -0
  250. package/lib/plugins/LayerStylePlugin.js +15 -23
  251. package/lib/plugins/LightingPlugin.d.ts +35 -0
  252. package/lib/plugins/LightingPlugin.js +27 -36
  253. package/lib/plugins/MultiPassRendererPlugin.d.ts +22 -0
  254. package/lib/plugins/MultiPassRendererPlugin.js +35 -38
  255. package/lib/plugins/PixelPickingPlugin.d.ts +11 -0
  256. package/lib/plugins/PixelPickingPlugin.js +130 -149
  257. package/lib/plugins/RegisterStyleAttributePlugin.d.ts +11 -0
  258. package/lib/plugins/RegisterStyleAttributePlugin.js +81 -96
  259. package/lib/plugins/ShaderUniformPlugin.d.ts +22 -0
  260. package/lib/plugins/ShaderUniformPlugin.js +160 -130
  261. package/lib/plugins/UpdateModelPlugin.d.ts +7 -0
  262. package/lib/plugins/UpdateModelPlugin.js +17 -26
  263. package/lib/plugins/UpdateStyleAttributePlugin.d.ts +9 -0
  264. package/lib/plugins/UpdateStyleAttributePlugin.js +48 -65
  265. package/lib/plugins/index.d.ts +15 -0
  266. package/lib/point/index.d.ts +33 -0
  267. package/lib/point/index.js +120 -182
  268. package/lib/point/models/billboard_point.d.ts +21 -0
  269. package/lib/point/models/billboard_point.js +74 -127
  270. package/lib/point/models/earthExtrude.d.ts +16 -0
  271. package/lib/point/models/earthExtrude.js +172 -220
  272. package/lib/point/models/earthFill.d.ts +15 -0
  273. package/lib/point/models/earthFill.js +138 -192
  274. package/lib/point/models/extrude.d.ts +16 -0
  275. package/lib/point/models/extrude.js +169 -217
  276. package/lib/point/models/fill.d.ts +31 -0
  277. package/lib/point/models/fill.js +154 -209
  278. package/lib/point/models/fillImage.d.ts +26 -0
  279. package/lib/point/models/fillImage.js +159 -211
  280. package/lib/point/models/image.d.ts +18 -0
  281. package/lib/point/models/image.js +129 -180
  282. package/lib/point/models/index.d.ts +5 -0
  283. package/lib/point/models/index.js +1 -1
  284. package/lib/point/models/normal.d.ts +22 -0
  285. package/lib/point/models/normal.js +69 -122
  286. package/lib/point/models/radar.d.ts +22 -0
  287. package/lib/point/models/radar.js +95 -148
  288. package/lib/point/models/text.d.ts +69 -0
  289. package/lib/point/models/text.js +449 -578
  290. package/lib/point/shape/extrude.d.ts +15 -0
  291. package/lib/point/shape/extrude.js +19 -25
  292. package/lib/polygon/index.d.ts +18 -0
  293. package/lib/polygon/index.js +63 -99
  294. package/lib/polygon/models/extrude.d.ts +25 -0
  295. package/lib/polygon/models/extrude.js +210 -281
  296. package/lib/polygon/models/extrusion.d.ts +24 -0
  297. package/lib/polygon/models/extrusion.js +97 -142
  298. package/lib/polygon/models/fill.d.ts +18 -0
  299. package/lib/polygon/models/fill.js +104 -153
  300. package/lib/polygon/models/index.d.ts +5 -0
  301. package/lib/polygon/models/index.js +1 -1
  302. package/lib/polygon/models/ocean.d.ts +23 -0
  303. package/lib/polygon/models/ocean.js +141 -198
  304. package/lib/polygon/models/water.d.ts +21 -0
  305. package/lib/polygon/models/water.js +122 -179
  306. package/lib/raster/buffers/triangulation.d.ts +6 -0
  307. package/lib/raster/buffers/triangulation.js +13 -11
  308. package/lib/raster/index.d.ts +11 -0
  309. package/lib/raster/index.js +49 -88
  310. package/lib/raster/models/index.d.ts +5 -0
  311. package/lib/raster/models/index.js +1 -1
  312. package/lib/raster/models/raster.d.ts +21 -0
  313. package/lib/raster/models/raster.js +136 -202
  314. package/lib/raster/models/rasterRgb.d.ts +21 -0
  315. package/lib/raster/models/rasterRgb.js +136 -208
  316. package/lib/raster/models/rasterTerrainRgb.d.ts +16 -0
  317. package/lib/raster/models/rasterTerrainRgb.js +100 -153
  318. package/lib/tile/core/BaseLayer.d.ts +48 -0
  319. package/lib/tile/core/BaseLayer.js +207 -281
  320. package/lib/tile/core/TileDebugLayer.d.ts +15 -0
  321. package/lib/tile/core/TileDebugLayer.js +14 -46
  322. package/lib/tile/interaction/getFeatureData.d.ts +0 -0
  323. package/lib/tile/interaction/getRasterData.d.ts +4 -0
  324. package/lib/tile/interaction/getRasterData.js +24 -31
  325. package/lib/tile/interaction/utils.d.ts +11 -0
  326. package/lib/tile/interaction/utils.js +15 -34
  327. package/lib/tile/interface.d.ts +29 -0
  328. package/lib/tile/service/TileLayerService.d.ts +33 -0
  329. package/lib/tile/service/TileLayerService.js +105 -177
  330. package/lib/tile/service/TilePickService.d.ts +26 -0
  331. package/lib/tile/service/TilePickService.js +100 -156
  332. package/lib/tile/service/TileSourceService.d.ts +7 -0
  333. package/lib/tile/service/TileSourceService.js +20 -29
  334. package/lib/tile/tile/DebugTile.d.ts +16 -0
  335. package/lib/tile/tile/DebugTile.js +43 -78
  336. package/lib/tile/tile/ImageTile.d.ts +14 -0
  337. package/lib/tile/tile/ImageTile.js +35 -66
  338. package/lib/tile/tile/MaskTile.d.ts +18 -0
  339. package/lib/tile/tile/MaskTile.js +49 -81
  340. package/lib/tile/tile/RasterRGBTile.d.ts +11 -0
  341. package/lib/tile/tile/RasterRGBTile.js +42 -71
  342. package/lib/tile/tile/RasterTerrainRGBTile.d.ts +14 -0
  343. package/lib/tile/tile/RasterTerrainRGBTile.js +35 -66
  344. package/lib/tile/tile/RasterTile.d.ts +18 -0
  345. package/lib/tile/tile/RasterTile.js +71 -104
  346. package/lib/tile/tile/Tile.d.ts +114 -0
  347. package/lib/tile/tile/Tile.js +152 -231
  348. package/lib/tile/tile/VectorTile.d.ts +26 -0
  349. package/lib/tile/tile/VectorTile.js +79 -124
  350. package/lib/tile/tile/index.d.ts +12 -0
  351. package/lib/tile/tile/index.js +6 -4
  352. package/lib/tile/tile/util.d.ts +5 -0
  353. package/lib/tile/utils/constants.d.ts +1 -0
  354. package/lib/tile/utils/constants.js +1 -1
  355. package/lib/tile/utils/utils.d.ts +8 -0
  356. package/lib/tile/utils/utils.js +2 -2
  357. package/lib/utils/blend.d.ts +2 -0
  358. package/lib/utils/blend.js +52 -47
  359. package/lib/utils/collision-index.d.ts +47 -0
  360. package/lib/utils/collision-index.js +64 -69
  361. package/lib/utils/extrude_polyline.d.ts +68 -0
  362. package/lib/utils/extrude_polyline.js +442 -470
  363. package/lib/utils/grid-index.d.ts +28 -0
  364. package/lib/utils/grid-index.js +97 -123
  365. package/lib/utils/identityScale.d.ts +8 -0
  366. package/lib/utils/identityScale.js +5 -5
  367. package/lib/utils/load-image.d.ts +1 -0
  368. package/lib/utils/load-image.js +15 -39
  369. package/lib/utils/multiPassRender.d.ts +16 -0
  370. package/lib/utils/multiPassRender.js +7 -10
  371. package/lib/utils/polylineNormal.d.ts +9 -0
  372. package/lib/utils/polylineNormal.js +40 -43
  373. package/lib/utils/rampcolor_legend.d.ts +6 -0
  374. package/lib/utils/rampcolor_legend.js +5 -4
  375. package/lib/utils/simpleLine.d.ts +23 -0
  376. package/lib/utils/simpleLine.js +54 -65
  377. package/lib/utils/stencil.d.ts +7 -0
  378. package/lib/utils/symbol-layout.d.ts +43 -0
  379. package/lib/utils/symbol-layout.js +95 -117
  380. package/lib/wind/index.d.ts +11 -0
  381. package/lib/wind/index.js +30 -70
  382. package/lib/wind/models/index.d.ts +5 -0
  383. package/lib/wind/models/index.js +1 -1
  384. package/lib/wind/models/utils.d.ts +19 -0
  385. package/lib/wind/models/utils.js +36 -34
  386. package/lib/wind/models/wind.d.ts +24 -0
  387. package/lib/wind/models/wind.js +205 -260
  388. package/lib/wind/models/windRender.d.ts +104 -0
  389. package/lib/wind/models/windRender.js +261 -272
  390. package/lib/wind/models/windShader.d.ts +12 -0
  391. package/lib/wind/models/windShader.js +145 -6
  392. package/package.json +16 -19
  393. package/es/glsl.d.ts +0 -5
  394. package/lib/glsl.d.ts +0 -5
@@ -1,211 +1,158 @@
1
1
  import _asyncToGenerator from "@babel/runtime/helpers/esm/asyncToGenerator";
2
2
  import _objectSpread from "@babel/runtime/helpers/esm/objectSpread2";
3
- import _classCallCheck from "@babel/runtime/helpers/esm/classCallCheck";
4
- import _createClass from "@babel/runtime/helpers/esm/createClass";
5
- import _assertThisInitialized from "@babel/runtime/helpers/esm/assertThisInitialized";
6
- import _inherits from "@babel/runtime/helpers/esm/inherits";
7
- import _possibleConstructorReturn from "@babel/runtime/helpers/esm/possibleConstructorReturn";
8
- import _getPrototypeOf from "@babel/runtime/helpers/esm/getPrototypeOf";
9
3
  import _defineProperty from "@babel/runtime/helpers/esm/defineProperty";
10
- import _regeneratorRuntime from "@babel/runtime/regenerator";
11
- function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = _getPrototypeOf(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = _getPrototypeOf(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return _possibleConstructorReturn(this, result); }; }
12
- function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
13
4
  import { AttributeType, gl } from '@antv/l7-core';
14
5
  import BaseModel from "../../core/BaseModel";
15
6
  import { ShaderLocation } from "../../core/CommonStyleAttribute";
16
7
  import { PointImageTriangulation } from "../../core/triangulation";
17
8
  /* babel-plugin-inline-import '../shaders/image/image_frag.glsl' */
18
- var pointImageFrag = "layout(std140) uniform commonUniforms {\n vec2 u_textSize;\n float u_raisingHeight;\n float u_heightfixed;\n};\n\nuniform sampler2D u_texture;\n\nin vec4 v_color;\nin vec2 v_uv;\nin float v_opacity;\n\n#pragma include \"picking\"\n\nout vec4 outputColor;\n\nvoid main(){\n vec2 pos = v_uv / u_textSize + gl_PointCoord / u_textSize * 64.;\n vec4 textureColor;\n\n // Y = 0.299R + 0.587G + 0.114B // \u4EAE\u5EA6\u63D0\u53D6\n \n textureColor = texture(SAMPLER_2D(u_texture), pos);\n\n // Tip: \u53BB\u9664\u8FB9\u7F18\u90E8\u5206 mipmap \u5BFC\u81F4\u7684\u6DF7\u5408\u53D8\u6697\n float fragmengTocenter = distance(vec2(0.5), gl_PointCoord);\n if(fragmengTocenter >= 0.5) {\n float luma = 0.299 * textureColor.r + 0.587 * textureColor.g + 0.114 * textureColor.b;\n textureColor.a *= luma;\n }\n \n if(all(lessThan(v_color, vec4(1.0+0.00001))) && all(greaterThan(v_color, vec4(1.0-0.00001))) || v_color==vec4(1.0)){\n outputColor= textureColor;\n }else {\n outputColor= step(0.01, textureColor.z) * v_color;\n }\n outputColor.a *= v_opacity;\n if (outputColor.a < 0.01) {\n discard;\n }\n outputColor = filterColor(outputColor);\n}\n";
9
+ const pointImageFrag = "layout(std140) uniform commonUniforms {\n vec2 u_textSize;\n float u_raisingHeight;\n float u_heightfixed;\n};\n\nuniform sampler2D u_texture;\n\nin vec4 v_color;\nin vec2 v_uv;\nin float v_opacity;\n\n#pragma include \"picking\"\n\nout vec4 outputColor;\n\nvoid main(){\n vec2 pos = v_uv / u_textSize + gl_PointCoord / u_textSize * 64.;\n vec4 textureColor;\n\n // Y = 0.299R + 0.587G + 0.114B // \u4EAE\u5EA6\u63D0\u53D6\n \n textureColor = texture(SAMPLER_2D(u_texture), pos);\n\n // Tip: \u53BB\u9664\u8FB9\u7F18\u90E8\u5206 mipmap \u5BFC\u81F4\u7684\u6DF7\u5408\u53D8\u6697\n float fragmengTocenter = distance(vec2(0.5), gl_PointCoord);\n if(fragmengTocenter >= 0.5) {\n float luma = 0.299 * textureColor.r + 0.587 * textureColor.g + 0.114 * textureColor.b;\n textureColor.a *= luma;\n }\n \n if(all(lessThan(v_color, vec4(1.0+0.00001))) && all(greaterThan(v_color, vec4(1.0-0.00001))) || v_color==vec4(1.0)){\n outputColor= textureColor;\n }else {\n outputColor= step(0.01, textureColor.z) * v_color;\n }\n outputColor.a *= v_opacity;\n if (outputColor.a < 0.01) {\n discard;\n }\n outputColor = filterColor(outputColor);\n}\n";
19
10
  /* babel-plugin-inline-import '../shaders/image/image_vert.glsl' */
20
- var pointImageVert = "layout(location = 0) in vec3 a_Position;\nlayout(location = 1) in vec4 a_Color;\nlayout(location = 9) in float a_Size;\nlayout(location = 14) in vec2 a_Uv;\n\nlayout(std140) uniform commonUniforms {\n vec2 u_textSize;\n float u_raisingHeight;\n float u_heightfixed;\n};\n\nout vec4 v_color;\nout vec2 v_uv;\nout float v_opacity;\n\n#pragma include \"projection\"\n#pragma include \"picking\"\n\nvoid main() {\n\n // cal style mapping - \u6570\u636E\u7EB9\u7406\u6620\u5C04\u90E8\u5206\u7684\u8BA1\u7B97\n v_color = a_Color;\n v_opacity = opacity;\n v_uv = a_Uv;\n vec4 project_pos = project_position(vec4(a_Position, 1.0));\n \n vec2 offset = project_pixel(offsets);\n\n float raisingHeight = u_raisingHeight;\n if(u_heightfixed < 1.0) { // false\n raisingHeight = project_pixel(u_raisingHeight);\n } else {\n if(u_CoordinateSystem == COORDINATE_SYSTEM_LNGLAT || u_CoordinateSystem == COORDINATE_SYSTEM_LNGLAT_OFFSET) {\n float mapboxZoomScale = 4.0/pow(2.0, 21.0 - u_Zoom);\n raisingHeight = u_raisingHeight * mapboxZoomScale;\n }\n }\n\n\n gl_Position = project_common_position_to_clipspace_v2(vec4(project_pos.xy + offset, raisingHeight, 1.0));\n\n gl_PointSize = a_Size * 2.0 * u_DevicePixelRatio;\n setPickingColor(a_PickingColor);\n}\n";
21
- var ImageModel = /*#__PURE__*/function (_BaseModel) {
22
- _inherits(ImageModel, _BaseModel);
23
- var _super = _createSuper(ImageModel);
24
- function ImageModel() {
25
- var _this;
26
- _classCallCheck(this, ImageModel);
27
- for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {
28
- args[_key] = arguments[_key];
29
- }
30
- _this = _super.call.apply(_super, [this].concat(args));
31
- _defineProperty(_assertThisInitialized(_this), "updateTexture", function () {
32
- var createTexture2D = _this.rendererService.createTexture2D;
33
- if (_this.texture) {
34
- _this.texture.update({
35
- data: _this.iconService.getCanvas(),
11
+ const pointImageVert = "layout(location = 0) in vec3 a_Position;\nlayout(location = 1) in vec4 a_Color;\nlayout(location = 9) in float a_Size;\nlayout(location = 14) in vec2 a_Uv;\n\nlayout(std140) uniform commonUniforms {\n vec2 u_textSize;\n float u_raisingHeight;\n float u_heightfixed;\n};\n\nout vec4 v_color;\nout vec2 v_uv;\nout float v_opacity;\n\n#pragma include \"projection\"\n#pragma include \"picking\"\n\nvoid main() {\n\n // cal style mapping - \u6570\u636E\u7EB9\u7406\u6620\u5C04\u90E8\u5206\u7684\u8BA1\u7B97\n v_color = a_Color;\n v_opacity = opacity;\n v_uv = a_Uv;\n vec4 project_pos = project_position(vec4(a_Position, 1.0));\n \n vec2 offset = project_pixel(offsets);\n\n float raisingHeight = u_raisingHeight;\n if(u_heightfixed < 1.0) { // false\n raisingHeight = project_pixel(u_raisingHeight);\n } else {\n if(u_CoordinateSystem == COORDINATE_SYSTEM_LNGLAT || u_CoordinateSystem == COORDINATE_SYSTEM_LNGLAT_OFFSET) {\n float mapboxZoomScale = 4.0/pow(2.0, 21.0 - u_Zoom);\n raisingHeight = u_raisingHeight * mapboxZoomScale;\n }\n }\n\n\n gl_Position = project_common_position_to_clipspace_v2(vec4(project_pos.xy + offset, raisingHeight, 1.0));\n\n gl_PointSize = a_Size * 2.0 * u_DevicePixelRatio;\n setPickingColor(a_PickingColor);\n}\n";
12
+ export default class ImageModel extends BaseModel {
13
+ constructor(...args) {
14
+ super(...args);
15
+ _defineProperty(this, "texture", void 0);
16
+ _defineProperty(this, "updateTexture", () => {
17
+ const {
18
+ createTexture2D
19
+ } = this.rendererService;
20
+ if (this.texture) {
21
+ this.texture.update({
22
+ data: this.iconService.getCanvas(),
36
23
  mag: 'linear',
37
24
  min: 'linear mipmap nearest',
38
25
  mipmap: true
39
26
  });
40
27
  // 更新完纹理后在更新的图层的时候需要更新所有的图层
41
28
  // this.layer.layerModelNeedUpdate = true;
42
- setTimeout(function () {
29
+ setTimeout(() => {
43
30
  // 延迟渲染
44
- _this.layerService.throttleRenderLayers();
31
+ this.layerService.throttleRenderLayers();
45
32
  });
46
33
  return;
47
34
  }
48
- _this.texture = createTexture2D({
49
- data: _this.iconService.getCanvas(),
35
+ this.texture = createTexture2D({
36
+ data: this.iconService.getCanvas(),
50
37
  mag: gl.LINEAR,
51
38
  min: gl.LINEAR_MIPMAP_LINEAR,
52
39
  premultiplyAlpha: false,
53
40
  width: 1024,
54
- height: _this.iconService.canvasHeight || 128,
41
+ height: this.iconService.canvasHeight || 128,
55
42
  mipmap: true
56
43
  });
57
44
  });
58
- return _this;
59
45
  }
60
- _createClass(ImageModel, [{
61
- key: "getUninforms",
62
- value: function getUninforms() {
63
- // ThreeJS 图层兼容
64
- if (this.rendererService.getDirty()) {
65
- var _this$texture;
66
- (_this$texture = this.texture) === null || _this$texture === void 0 || _this$texture.bind();
67
- }
68
- var commonInfo = this.getCommonUniformsInfo();
69
- var attributeInfo = this.getUniformsBufferInfo(this.getStyleAttribute());
70
- this.updateStyleUnifoms();
71
- return _objectSpread(_objectSpread({}, commonInfo.uniformsOption), attributeInfo.uniformsOption);
72
- }
73
- }, {
74
- key: "getCommonUniformsInfo",
75
- value: function getCommonUniformsInfo() {
76
- var _ref = this.layer.getLayerConfig(),
77
- _ref$raisingHeight = _ref.raisingHeight,
78
- raisingHeight = _ref$raisingHeight === void 0 ? 0 : _ref$raisingHeight,
79
- _ref$heightfixed = _ref.heightfixed,
80
- heightfixed = _ref$heightfixed === void 0 ? false : _ref$heightfixed;
81
- var commonOptions = {
82
- u_textSize: [1024, this.iconService.canvasHeight || 128],
83
- u_raisingHeight: Number(raisingHeight),
84
- u_heightfixed: Number(heightfixed),
85
- u_texture: this.texture
86
- };
87
- this.textures = [this.texture];
88
- var commonBufferInfo = this.getUniformsBufferInfo(commonOptions);
89
- return commonBufferInfo;
90
- }
91
- }, {
92
- key: "initModels",
93
- value: function () {
94
- var _initModels = _asyncToGenerator( /*#__PURE__*/_regeneratorRuntime.mark(function _callee() {
95
- return _regeneratorRuntime.wrap(function _callee$(_context) {
96
- while (1) switch (_context.prev = _context.next) {
97
- case 0:
98
- this.iconService.on('imageUpdate', this.updateTexture);
99
- this.updateTexture();
100
- return _context.abrupt("return", this.buildModels());
101
- case 3:
102
- case "end":
103
- return _context.stop();
104
- }
105
- }, _callee, this);
106
- }));
107
- function initModels() {
108
- return _initModels.apply(this, arguments);
109
- }
110
- return initModels;
111
- }()
112
- }, {
113
- key: "clearModels",
114
- value: function clearModels() {
115
- var _this$texture2;
116
- (_this$texture2 = this.texture) === null || _this$texture2 === void 0 || _this$texture2.destroy();
117
- this.iconService.off('imageUpdate', this.updateTexture);
46
+ getUninforms() {
47
+ // ThreeJS 图层兼容
48
+ if (this.rendererService.getDirty()) {
49
+ var _this$texture;
50
+ (_this$texture = this.texture) === null || _this$texture === void 0 || _this$texture.bind();
118
51
  }
119
- }, {
120
- key: "buildModels",
121
- value: function () {
122
- var _buildModels = _asyncToGenerator( /*#__PURE__*/_regeneratorRuntime.mark(function _callee2() {
123
- var model;
124
- return _regeneratorRuntime.wrap(function _callee2$(_context2) {
125
- while (1) switch (_context2.prev = _context2.next) {
126
- case 0:
127
- this.initUniformsBuffer();
128
- _context2.next = 3;
129
- return this.layer.buildLayerModel({
130
- moduleName: 'pointImage',
131
- vertexShader: pointImageVert,
132
- fragmentShader: pointImageFrag,
133
- triangulation: PointImageTriangulation,
134
- inject: this.getInject(),
135
- depth: {
136
- enable: false
137
- },
138
- primitive: gl.POINTS
139
- });
140
- case 3:
141
- model = _context2.sent;
142
- return _context2.abrupt("return", [model]);
143
- case 5:
144
- case "end":
145
- return _context2.stop();
146
- }
147
- }, _callee2, this);
148
- }));
149
- function buildModels() {
150
- return _buildModels.apply(this, arguments);
151
- }
152
- return buildModels;
153
- }()
154
- }, {
155
- key: "registerBuiltinAttributes",
156
- value: function registerBuiltinAttributes() {
157
- var _this2 = this;
158
- // point layer size;
159
- this.styleAttributeService.registerStyleAttribute({
160
- name: 'size',
161
- type: AttributeType.Attribute,
162
- descriptor: {
163
- name: 'a_Size',
164
- shaderLocation: ShaderLocation.SIZE,
165
- buffer: {
166
- // give the WebGL driver a hint that this buffer may change
167
- usage: gl.DYNAMIC_DRAW,
168
- data: [],
169
- type: gl.FLOAT
170
- },
171
- size: 1,
172
- update: function update(feature) {
173
- var _feature$size = feature.size,
174
- size = _feature$size === void 0 ? 5 : _feature$size;
175
- return Array.isArray(size) ? [size[0]] : [size];
176
- }
177
- }
52
+ const commonInfo = this.getCommonUniformsInfo();
53
+ const attributeInfo = this.getUniformsBufferInfo(this.getStyleAttribute());
54
+ this.updateStyleUnifoms();
55
+ return _objectSpread(_objectSpread({}, commonInfo.uniformsOption), attributeInfo.uniformsOption);
56
+ }
57
+ getCommonUniformsInfo() {
58
+ const {
59
+ raisingHeight = 0,
60
+ heightfixed = false
61
+ } = this.layer.getLayerConfig();
62
+ const commonOptions = {
63
+ u_textSize: [1024, this.iconService.canvasHeight || 128],
64
+ u_raisingHeight: Number(raisingHeight),
65
+ u_heightfixed: Number(heightfixed),
66
+ u_texture: this.texture
67
+ };
68
+ this.textures = [this.texture];
69
+ const commonBufferInfo = this.getUniformsBufferInfo(commonOptions);
70
+ return commonBufferInfo;
71
+ }
72
+ initModels() {
73
+ var _this = this;
74
+ return _asyncToGenerator(function* () {
75
+ _this.iconService.on('imageUpdate', _this.updateTexture);
76
+ _this.updateTexture();
77
+ return _this.buildModels();
78
+ })();
79
+ }
80
+ clearModels() {
81
+ var _this$texture2;
82
+ (_this$texture2 = this.texture) === null || _this$texture2 === void 0 || _this$texture2.destroy();
83
+ this.iconService.off('imageUpdate', this.updateTexture);
84
+ }
85
+ buildModels() {
86
+ var _this2 = this;
87
+ return _asyncToGenerator(function* () {
88
+ _this2.initUniformsBuffer();
89
+ const model = yield _this2.layer.buildLayerModel({
90
+ moduleName: 'pointImage',
91
+ vertexShader: pointImageVert,
92
+ fragmentShader: pointImageFrag,
93
+ triangulation: PointImageTriangulation,
94
+ inject: _this2.getInject(),
95
+ depth: {
96
+ enable: false
97
+ },
98
+ primitive: gl.POINTS
178
99
  });
100
+ return [model];
101
+ })();
102
+ }
103
+ registerBuiltinAttributes() {
104
+ // point layer size;
105
+ this.styleAttributeService.registerStyleAttribute({
106
+ name: 'size',
107
+ type: AttributeType.Attribute,
108
+ descriptor: {
109
+ name: 'a_Size',
110
+ shaderLocation: ShaderLocation.SIZE,
111
+ buffer: {
112
+ // give the WebGL driver a hint that this buffer may change
113
+ usage: gl.DYNAMIC_DRAW,
114
+ data: [],
115
+ type: gl.FLOAT
116
+ },
117
+ size: 1,
118
+ update: feature => {
119
+ const {
120
+ size = 5
121
+ } = feature;
122
+ return Array.isArray(size) ? [size[0]] : [size];
123
+ }
124
+ }
125
+ });
179
126
 
180
- // point layer uv;
181
- this.styleAttributeService.registerStyleAttribute({
182
- name: 'uv',
183
- type: AttributeType.Attribute,
184
- descriptor: {
185
- name: 'a_Uv',
186
- shaderLocation: ShaderLocation.UV,
187
- buffer: {
188
- // give the WebGL driver a hint that this buffer may change
189
- usage: gl.DYNAMIC_DRAW,
190
- data: [],
191
- type: gl.FLOAT
192
- },
193
- size: 2,
194
- update: function update(feature) {
195
- var iconMap = _this2.iconService.getIconMap();
196
- var shape = feature.shape;
197
- var _ref2 = iconMap[shape] || {
198
- x: -64,
199
- y: -64
200
- },
201
- x = _ref2.x,
202
- y = _ref2.y; // 非画布区域,默认的图标改为透明
203
- return [x, y];
204
- }
127
+ // point layer uv;
128
+ this.styleAttributeService.registerStyleAttribute({
129
+ name: 'uv',
130
+ type: AttributeType.Attribute,
131
+ descriptor: {
132
+ name: 'a_Uv',
133
+ shaderLocation: ShaderLocation.UV,
134
+ buffer: {
135
+ // give the WebGL driver a hint that this buffer may change
136
+ usage: gl.DYNAMIC_DRAW,
137
+ data: [],
138
+ type: gl.FLOAT
139
+ },
140
+ size: 2,
141
+ update: feature => {
142
+ const iconMap = this.iconService.getIconMap();
143
+ const {
144
+ shape
145
+ } = feature;
146
+ const {
147
+ x,
148
+ y
149
+ } = iconMap[shape] || {
150
+ x: -64,
151
+ y: -64
152
+ }; // 非画布区域,默认的图标改为透明
153
+ return [x, y];
205
154
  }
206
- });
207
- }
208
- }]);
209
- return ImageModel;
210
- }(BaseModel);
211
- export { ImageModel as default };
155
+ }
156
+ });
157
+ }
158
+ }
@@ -9,7 +9,7 @@ import IMageModel from "./image";
9
9
  import NormalModel from "./normal";
10
10
  import Radar from "./radar";
11
11
  import TextModel from "./text";
12
- var PointModels = {
12
+ const PointModels = {
13
13
  fillImage: FillImageModel,
14
14
  fill: FillModel,
15
15
  radar: Radar,
@@ -1,136 +1,81 @@
1
1
  import _asyncToGenerator from "@babel/runtime/helpers/esm/asyncToGenerator";
2
- import _classCallCheck from "@babel/runtime/helpers/esm/classCallCheck";
3
- import _createClass from "@babel/runtime/helpers/esm/createClass";
4
- import _inherits from "@babel/runtime/helpers/esm/inherits";
5
- import _possibleConstructorReturn from "@babel/runtime/helpers/esm/possibleConstructorReturn";
6
- import _getPrototypeOf from "@babel/runtime/helpers/esm/getPrototypeOf";
7
- import _toConsumableArray from "@babel/runtime/helpers/esm/toConsumableArray";
8
- import _regeneratorRuntime from "@babel/runtime/regenerator";
9
- function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = _getPrototypeOf(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = _getPrototypeOf(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return _possibleConstructorReturn(this, result); }; }
10
- function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
11
2
  import { AttributeType, gl } from '@antv/l7-core';
12
3
  import BaseModel from "../../core/BaseModel";
13
4
  import { ShaderLocation } from "../../core/CommonStyleAttribute";
14
5
  /* babel-plugin-inline-import '../shaders/normal/normal_frag.glsl' */
15
- var normalFrag = "in vec4 v_color;\nout vec4 outputColor;\nvoid main() {\n outputColor = v_color;\n}";
6
+ const normalFrag = "in vec4 v_color;\nout vec4 outputColor;\nvoid main() {\n outputColor = v_color;\n}";
16
7
  /* babel-plugin-inline-import '../shaders/normal/normal_vert.glsl' */
17
- var normalVert = "layout(location = 0) in vec3 a_Position;\nlayout(location = 1) in vec4 a_Color;\nlayout(location = 9) in float a_Size;\n\nlayout(std140) uniform u_Common {\n float u_size_scale;\n};\n\nout vec4 v_color;\n\n#pragma include \"projection\"\n#pragma include \"project\"\n\nvoid main() {\n v_color = vec4(a_Color.xyz, a_Color.w * opacity);\n\n if (u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) { // gaode2.x\n gl_Position = u_Mvp * vec4(a_Position, 1.0);\n } else {\n vec4 project_pos = project_position(vec4(a_Position, 1.0)) + vec4(a_Size / 2., -a_Size /2., 0., 0.);\n gl_Position = project_common_position_to_clipspace(project_pos);\n }\n\n gl_PointSize = a_Size * u_size_scale * 2.0 * u_DevicePixelRatio;\n}\n";
8
+ const normalVert = "layout(location = 0) in vec3 a_Position;\nlayout(location = 1) in vec4 a_Color;\nlayout(location = 9) in float a_Size;\n\nlayout(std140) uniform u_Common {\n float u_size_scale;\n};\n\nout vec4 v_color;\n\n#pragma include \"projection\"\n#pragma include \"project\"\n\nvoid main() {\n v_color = vec4(a_Color.xyz, a_Color.w * opacity);\n\n if (u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) { // gaode2.x\n gl_Position = u_Mvp * vec4(a_Position, 1.0);\n } else {\n vec4 project_pos = project_position(vec4(a_Position, 1.0)) + vec4(a_Size / 2., -a_Size /2., 0., 0.);\n gl_Position = project_common_position_to_clipspace(project_pos);\n }\n\n gl_PointSize = a_Size * u_size_scale * 2.0 * u_DevicePixelRatio;\n}\n";
18
9
  export function PointTriangulation(feature) {
19
- var coordinates = feature.coordinates;
10
+ const coordinates = feature.coordinates;
20
11
  return {
21
- vertices: _toConsumableArray(coordinates),
12
+ vertices: [...coordinates],
22
13
  indices: [0],
23
14
  size: coordinates.length
24
15
  };
25
16
  }
26
- var NormalModel = /*#__PURE__*/function (_BaseModel) {
27
- _inherits(NormalModel, _BaseModel);
28
- var _super = _createSuper(NormalModel);
29
- function NormalModel() {
30
- _classCallCheck(this, NormalModel);
31
- return _super.apply(this, arguments);
17
+ export default class NormalModel extends BaseModel {
18
+ getDefaultStyle() {
19
+ return {
20
+ blend: 'additive'
21
+ };
32
22
  }
33
- _createClass(NormalModel, [{
34
- key: "getDefaultStyle",
35
- value: function getDefaultStyle() {
36
- return {
37
- blend: 'additive'
38
- };
39
- }
40
- }, {
41
- key: "getCommonUniformsInfo",
42
- value: function getCommonUniformsInfo() {
43
- var commonOptions = {
44
- u_size_scale: 0.5
45
- };
46
- var commonBufferInfo = this.getUniformsBufferInfo(commonOptions);
47
- return commonBufferInfo;
48
- }
49
- }, {
50
- key: "initModels",
51
- value: function () {
52
- var _initModels = _asyncToGenerator( /*#__PURE__*/_regeneratorRuntime.mark(function _callee() {
53
- return _regeneratorRuntime.wrap(function _callee$(_context) {
54
- while (1) switch (_context.prev = _context.next) {
55
- case 0:
56
- return _context.abrupt("return", this.buildModels());
57
- case 1:
58
- case "end":
59
- return _context.stop();
60
- }
61
- }, _callee, this);
62
- }));
63
- function initModels() {
64
- return _initModels.apply(this, arguments);
65
- }
66
- return initModels;
67
- }()
68
- }, {
69
- key: "buildModels",
70
- value: function () {
71
- var _buildModels = _asyncToGenerator( /*#__PURE__*/_regeneratorRuntime.mark(function _callee2() {
72
- var model;
73
- return _regeneratorRuntime.wrap(function _callee2$(_context2) {
74
- while (1) switch (_context2.prev = _context2.next) {
75
- case 0:
76
- this.layer.triangulation = PointTriangulation;
77
- this.initUniformsBuffer();
78
- _context2.next = 4;
79
- return this.layer.buildLayerModel({
80
- moduleName: 'pointNormal',
81
- vertexShader: normalVert,
82
- fragmentShader: normalFrag,
83
- triangulation: PointTriangulation,
84
- inject: this.getInject(),
85
- depth: {
86
- enable: false
87
- },
88
- primitive: gl.POINTS,
89
- pick: false
90
- });
91
- case 4:
92
- model = _context2.sent;
93
- return _context2.abrupt("return", [model]);
94
- case 6:
95
- case "end":
96
- return _context2.stop();
97
- }
98
- }, _callee2, this);
99
- }));
100
- function buildModels() {
101
- return _buildModels.apply(this, arguments);
102
- }
103
- return buildModels;
104
- }()
105
- }, {
106
- key: "clearModels",
107
- value: function clearModels() {
108
- return;
109
- }
110
- }, {
111
- key: "registerBuiltinAttributes",
112
- value: function registerBuiltinAttributes() {
113
- this.styleAttributeService.registerStyleAttribute({
114
- name: 'size',
115
- type: AttributeType.Attribute,
116
- descriptor: {
117
- name: 'a_Size',
118
- shaderLocation: ShaderLocation.SIZE,
119
- buffer: {
120
- usage: gl.DYNAMIC_DRAW,
121
- data: [],
122
- type: gl.FLOAT
123
- },
124
- size: 1,
125
- update: function update(feature) {
126
- var _feature$size = feature.size,
127
- size = _feature$size === void 0 ? 1 : _feature$size;
128
- return Array.isArray(size) ? [size[0]] : [size];
129
- }
130
- }
23
+ getCommonUniformsInfo() {
24
+ const commonOptions = {
25
+ u_size_scale: 0.5
26
+ };
27
+ const commonBufferInfo = this.getUniformsBufferInfo(commonOptions);
28
+ return commonBufferInfo;
29
+ }
30
+ initModels() {
31
+ var _this = this;
32
+ return _asyncToGenerator(function* () {
33
+ return _this.buildModels();
34
+ })();
35
+ }
36
+ buildModels() {
37
+ var _this2 = this;
38
+ return _asyncToGenerator(function* () {
39
+ _this2.layer.triangulation = PointTriangulation;
40
+ _this2.initUniformsBuffer();
41
+ const model = yield _this2.layer.buildLayerModel({
42
+ moduleName: 'pointNormal',
43
+ vertexShader: normalVert,
44
+ fragmentShader: normalFrag,
45
+ triangulation: PointTriangulation,
46
+ inject: _this2.getInject(),
47
+ depth: {
48
+ enable: false
49
+ },
50
+ primitive: gl.POINTS,
51
+ pick: false
131
52
  });
132
- }
133
- }]);
134
- return NormalModel;
135
- }(BaseModel);
136
- export { NormalModel as default };
53
+ return [model];
54
+ })();
55
+ }
56
+ clearModels() {
57
+ return;
58
+ }
59
+ registerBuiltinAttributes() {
60
+ this.styleAttributeService.registerStyleAttribute({
61
+ name: 'size',
62
+ type: AttributeType.Attribute,
63
+ descriptor: {
64
+ name: 'a_Size',
65
+ shaderLocation: ShaderLocation.SIZE,
66
+ buffer: {
67
+ usage: gl.DYNAMIC_DRAW,
68
+ data: [],
69
+ type: gl.FLOAT
70
+ },
71
+ size: 1,
72
+ update: feature => {
73
+ const {
74
+ size = 1
75
+ } = feature;
76
+ return Array.isArray(size) ? [size[0]] : [size];
77
+ }
78
+ }
79
+ });
80
+ }
81
+ }