ruby_rpg 0.0.5 → 0.1.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +4 -4
- data/README.md +43 -21
- data/bin/build.bash +13 -13
- data/bin/import +54 -44
- data/ext/gl_native/extconf.rb +20 -0
- data/ext/gl_native/gl_native.c +563 -0
- data/ext/glfw_native/extconf.rb +18 -0
- data/ext/glfw_native/glfw_native.c +451 -0
- data/lib/engine/assets/_imported/cube.index_data +36 -0
- data/lib/engine/assets/_imported/cube.vertex_data +720 -0
- data/lib/engine/assets/_imported/plane.index_data +6 -0
- data/lib/engine/assets/_imported/plane.vertex_data +120 -0
- data/lib/engine/assets/_imported/sphere.index_data +2880 -0
- data/lib/engine/assets/_imported/sphere.vertex_data +57600 -0
- data/lib/engine/assets/cube.obj +46 -0
- data/lib/engine/assets/plane.obj +16 -0
- data/lib/engine/assets/sphere.obj +2488 -0
- data/lib/engine/autoloader.rb +11 -11
- data/lib/engine/camera.rb +12 -12
- data/lib/engine/component.rb +65 -63
- data/lib/engine/components/audio_source.rb +43 -41
- data/lib/engine/components/direction_light.rb +102 -23
- data/lib/engine/components/orthographic_camera.rb +60 -54
- data/lib/engine/components/perspective_camera.rb +76 -53
- data/lib/engine/components/point_light.rb +80 -24
- data/lib/engine/components/renderers/font_renderer.rb +19 -0
- data/lib/engine/components/renderers/font_renderer_base.rb +134 -0
- data/lib/engine/components/renderers/mesh_renderer.rb +41 -0
- data/lib/engine/components/renderers/sprite_renderer.rb +46 -0
- data/lib/engine/components/spot_light.rb +90 -0
- data/lib/engine/components/sprite_animator.rb +42 -0
- data/lib/engine/components/ui/flex/layout.rb +94 -0
- data/lib/engine/components/ui/flex/pack_layout.rb +65 -0
- data/lib/engine/components/ui/flex/stretch_layout.rb +52 -0
- data/lib/engine/components/ui/flex.rb +60 -0
- data/lib/engine/components/ui/font_renderer.rb +57 -0
- data/lib/engine/components/ui/rect.rb +117 -0
- data/lib/engine/components/ui/sprite_clickbox.rb +47 -0
- data/lib/engine/components/ui/sprite_renderer.rb +117 -0
- data/lib/engine/compute_shader.rb +14 -93
- data/lib/engine/compute_texture.rb +13 -0
- data/lib/engine/cursor.rb +43 -43
- data/lib/engine/debugging.rb +41 -41
- data/lib/engine/engine.rb +127 -131
- data/lib/engine/font.rb +99 -74
- data/lib/engine/game_object.rb +306 -234
- data/lib/engine/gl.rb +439 -0
- data/lib/engine/glfw.rb +151 -0
- data/lib/engine/importers/font_importer.rb +69 -69
- data/lib/engine/importers/obj_file.rb +244 -244
- data/lib/engine/importers/obj_importer.rb +33 -33
- data/lib/engine/input.rb +212 -105
- data/lib/engine/material.rb +214 -79
- data/lib/engine/matrix_helpers.rb +38 -0
- data/lib/engine/mesh.rb +68 -43
- data/lib/engine/metal/compute_shader.rb +118 -0
- data/lib/engine/metal/compute_texture.rb +176 -0
- data/lib/engine/metal/device.rb +98 -0
- data/lib/engine/metal/metal_bindings.rb +126 -0
- data/lib/engine/opengl/compute_shader.rb +77 -0
- data/lib/engine/opengl/compute_texture.rb +31 -0
- data/lib/engine/path.rb +92 -92
- data/lib/engine/physics/collision.rb +12 -12
- data/lib/engine/physics/components/cube_collider.rb +6 -6
- data/lib/engine/physics/components/rigidbody.rb +106 -103
- data/lib/engine/physics/components/sphere_collider.rb +103 -93
- data/lib/engine/physics/physics_resolver.rb +49 -37
- data/lib/engine/polygon_mesh.rb +45 -45
- data/lib/engine/quaternion.rb +234 -234
- data/lib/engine/rendering/cubemap_shadow_map_array.rb +77 -0
- data/lib/engine/rendering/gpu_timer.rb +68 -0
- data/lib/engine/rendering/instance_renderer.rb +232 -153
- data/lib/engine/rendering/post_processing/bloom_effect.rb +87 -0
- data/lib/engine/rendering/post_processing/depth_debug_effect.rb +17 -0
- data/lib/engine/rendering/post_processing/depth_of_field_effect.rb +52 -0
- data/lib/engine/rendering/post_processing/effect.rb +11 -0
- data/lib/engine/rendering/post_processing/post_processing_effect.rb +86 -0
- data/lib/engine/rendering/post_processing/single_pass_effect.rb +19 -0
- data/lib/engine/rendering/post_processing/ssao_effect.rb +182 -0
- data/lib/engine/rendering/post_processing/ssr_effect.rb +89 -0
- data/lib/engine/rendering/post_processing/tint_effect.rb +18 -0
- data/lib/engine/rendering/render_pipeline.rb +267 -35
- data/lib/engine/rendering/render_texture.rb +118 -0
- data/lib/engine/rendering/screen_quad.rb +64 -0
- data/lib/engine/rendering/shadow_map_array.rb +72 -0
- data/lib/engine/rendering/skybox_cubemap.rb +119 -0
- data/lib/engine/rendering/skybox_renderer.rb +64 -0
- data/lib/engine/rendering/ui/stencil_manager.rb +69 -0
- data/lib/engine/screenshoter.rb +34 -34
- data/lib/engine/serialization/graph_serializer.rb +74 -0
- data/lib/engine/serialization/object_serializer.rb +98 -0
- data/lib/engine/serialization/serializable.rb +78 -0
- data/lib/engine/serialization/yaml_persistence.rb +45 -0
- data/lib/engine/shader.rb +215 -119
- data/lib/engine/shaders/colour_frag.glsl +16 -8
- data/lib/engine/shaders/colour_vertex.glsl +20 -13
- data/lib/engine/shaders/fullscreen_frag.glsl +11 -0
- data/lib/engine/shaders/fullscreen_vertex.glsl +12 -0
- data/lib/engine/shaders/instanced_sprite_frag.glsl +21 -0
- data/lib/engine/shaders/{skybox_vert.glsl → instanced_sprite_vertex.glsl} +15 -14
- data/lib/engine/shaders/lighting/directional_light.glsl +49 -0
- data/lib/engine/shaders/lighting/lighting.glsl +33 -0
- data/lib/engine/shaders/lighting/lighting_common.glsl +13 -0
- data/lib/engine/shaders/lighting/point_light.glsl +46 -0
- data/lib/engine/shaders/lighting/spot_light.glsl +80 -0
- data/lib/engine/shaders/mesh_frag.glsl +53 -102
- data/lib/engine/shaders/mesh_vertex.glsl +25 -25
- data/lib/engine/shaders/point_shadow_frag.glsl +12 -0
- data/lib/engine/shaders/point_shadow_vertex.glsl +15 -0
- data/lib/engine/shaders/post_process/bloom_blur_frag.glsl +25 -0
- data/lib/engine/shaders/post_process/bloom_combine_frag.glsl +19 -0
- data/lib/engine/shaders/post_process/bloom_threshold_frag.glsl +19 -0
- data/lib/engine/shaders/post_process/debug_normals_frag.glsl +21 -0
- data/lib/engine/shaders/post_process/depth_debug_frag.glsl +17 -0
- data/lib/engine/shaders/post_process/dof_blur_frag.glsl +52 -0
- data/lib/engine/shaders/post_process/skybox_frag.glsl +29 -0
- data/lib/engine/shaders/post_process/ssao/blur_frag.glsl +50 -0
- data/lib/engine/shaders/post_process/ssao/combine_frag.glsl +15 -0
- data/lib/engine/shaders/post_process/ssao/frag.glsl +99 -0
- data/lib/engine/shaders/post_process/ssr/combine_frag.glsl +16 -0
- data/lib/engine/shaders/post_process/ssr/frag.glsl +118 -0
- data/lib/engine/shaders/post_process/tint_frag.glsl +14 -0
- data/lib/engine/shaders/shadow_frag.glsl +6 -0
- data/lib/engine/shaders/shadow_vertex.glsl +11 -0
- data/lib/engine/shaders/skybox_cubemap_frag.glsl +46 -0
- data/lib/engine/shaders/sprite_frag.glsl +17 -17
- data/lib/engine/shaders/sprite_vertex.glsl +15 -15
- data/lib/engine/shaders/text_frag.glsl +15 -15
- data/lib/engine/shaders/text_vertex.glsl +31 -31
- data/lib/engine/shaders/ui_sprite_frag.glsl +15 -15
- data/lib/engine/shaders/ui_sprite_vertex.glsl +15 -15
- data/lib/engine/shaders/vertex_lit_frag.glsl +33 -89
- data/lib/engine/shaders/vertex_lit_vertex.glsl +28 -28
- data/lib/engine/standard_meshes/quad_mesh.rb +26 -0
- data/lib/engine/standard_objects/cube.rb +23 -0
- data/lib/engine/standard_objects/default_material.rb +20 -0
- data/lib/engine/standard_objects/plane.rb +23 -0
- data/lib/engine/standard_objects/sphere.rb +23 -0
- data/lib/engine/tangent_calculator.rb +42 -42
- data/lib/engine/texture.rb +62 -53
- data/lib/engine/ui/rect.rb +16 -0
- data/lib/engine/video_mode.rb +37 -37
- data/lib/engine/window.rb +126 -126
- data/lib/ruby_rpg.rb +116 -58
- data/vendor/glew-2.2.0-win32/LICENSE.txt +73 -0
- data/vendor/glew-2.2.0-win32/bin/Release/x64/glew32.dll +0 -0
- data/vendor/glew-2.2.0-win32/include/GL/glew.h +26427 -0
- data/vendor/glew-2.2.0-win32/lib/Release/x64/glew32.lib +0 -0
- data/{glfw-3.3.9.bin.MACOS → vendor/glfw-3.3.9.bin.MACOS}/lib-arm64/libglfw.3.dylib +0 -0
- data/{glfw-3.3.9.bin.MACOS → vendor/glfw-3.4.bin.WIN64}/LICENSE.md +23 -23
- metadata +122 -463
- data/glfw-3.3.9.bin.MACOS/README.md +0 -5
- data/glfw-3.3.9.bin.MACOS/docs/html/bc_s.png +0 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/bc_sd.png +0 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/build_8dox.html +0 -81
- data/glfw-3.3.9.bin.MACOS/docs/html/build_guide.html +0 -199
- data/glfw-3.3.9.bin.MACOS/docs/html/closed.png +0 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/compat_8dox.html +0 -81
- data/glfw-3.3.9.bin.MACOS/docs/html/compat_guide.html +0 -153
- data/glfw-3.3.9.bin.MACOS/docs/html/compile_8dox.html +0 -81
- data/glfw-3.3.9.bin.MACOS/docs/html/compile_guide.html +0 -223
- data/glfw-3.3.9.bin.MACOS/docs/html/context_8dox.html +0 -81
- data/glfw-3.3.9.bin.MACOS/docs/html/context_guide.html +0 -259
- data/glfw-3.3.9.bin.MACOS/docs/html/deprecated.html +0 -88
- data/glfw-3.3.9.bin.MACOS/docs/html/dir_08423ce7729c4554356a7de7171ba263.html +0 -85
- data/glfw-3.3.9.bin.MACOS/docs/html/dir_2dcebcdf14b42e92a6ed85c61bda6b9d.html +0 -93
- data/glfw-3.3.9.bin.MACOS/docs/html/dir_62ce056722ee97c199075aa1d6eca309.html +0 -95
- data/glfw-3.3.9.bin.MACOS/docs/html/dir_dddf4cf62655095a666cf715de3a31a2.html +0 -91
- data/glfw-3.3.9.bin.MACOS/docs/html/doc.svg +0 -12
- data/glfw-3.3.9.bin.MACOS/docs/html/docd.svg +0 -12
- data/glfw-3.3.9.bin.MACOS/docs/html/doxygen.css +0 -1685
- data/glfw-3.3.9.bin.MACOS/docs/html/doxygen.svg +0 -28
- data/glfw-3.3.9.bin.MACOS/docs/html/dynsections.js +0 -192
- data/glfw-3.3.9.bin.MACOS/docs/html/extra.css +0 -1
- data/glfw-3.3.9.bin.MACOS/docs/html/files.html +0 -91
- data/glfw-3.3.9.bin.MACOS/docs/html/folderclosed.svg +0 -11
- data/glfw-3.3.9.bin.MACOS/docs/html/folderclosedd.svg +0 -11
- data/glfw-3.3.9.bin.MACOS/docs/html/folderopen.svg +0 -17
- data/glfw-3.3.9.bin.MACOS/docs/html/folderopend.svg +0 -12
- data/glfw-3.3.9.bin.MACOS/docs/html/glfw3_8h.html +0 -1661
- data/glfw-3.3.9.bin.MACOS/docs/html/glfw3_8h_source.html +0 -1175
- data/glfw-3.3.9.bin.MACOS/docs/html/glfw3native_8h.html +0 -167
- data/glfw-3.3.9.bin.MACOS/docs/html/glfw3native_8h_source.html +0 -303
- data/glfw-3.3.9.bin.MACOS/docs/html/group__buttons.html +0 -282
- data/glfw-3.3.9.bin.MACOS/docs/html/group__context.html +0 -304
- data/glfw-3.3.9.bin.MACOS/docs/html/group__errors.html +0 -304
- data/glfw-3.3.9.bin.MACOS/docs/html/group__gamepad__axes.html +0 -202
- data/glfw-3.3.9.bin.MACOS/docs/html/group__gamepad__buttons.html +0 -410
- data/glfw-3.3.9.bin.MACOS/docs/html/group__hat__state.html +0 -234
- data/glfw-3.3.9.bin.MACOS/docs/html/group__init.html +0 -570
- data/glfw-3.3.9.bin.MACOS/docs/html/group__input.html +0 -2255
- data/glfw-3.3.9.bin.MACOS/docs/html/group__joysticks.html +0 -362
- data/glfw-3.3.9.bin.MACOS/docs/html/group__keys.html +0 -2034
- data/glfw-3.3.9.bin.MACOS/docs/html/group__mods.html +0 -198
- data/glfw-3.3.9.bin.MACOS/docs/html/group__monitor.html +0 -848
- data/glfw-3.3.9.bin.MACOS/docs/html/group__native.html +0 -812
- data/glfw-3.3.9.bin.MACOS/docs/html/group__shapes.html +0 -198
- data/glfw-3.3.9.bin.MACOS/docs/html/group__vulkan.html +0 -359
- data/glfw-3.3.9.bin.MACOS/docs/html/group__window.html +0 -3434
- data/glfw-3.3.9.bin.MACOS/docs/html/index.html +0 -100
- data/glfw-3.3.9.bin.MACOS/docs/html/input_8dox.html +0 -81
- data/glfw-3.3.9.bin.MACOS/docs/html/input_guide.html +0 -570
- data/glfw-3.3.9.bin.MACOS/docs/html/internal_8dox.html +0 -81
- data/glfw-3.3.9.bin.MACOS/docs/html/internals_guide.html +0 -132
- data/glfw-3.3.9.bin.MACOS/docs/html/intro_8dox.html +0 -81
- data/glfw-3.3.9.bin.MACOS/docs/html/intro_guide.html +0 -351
- data/glfw-3.3.9.bin.MACOS/docs/html/jquery.js +0 -34
- data/glfw-3.3.9.bin.MACOS/docs/html/main_8dox.html +0 -81
- data/glfw-3.3.9.bin.MACOS/docs/html/menu.js +0 -136
- data/glfw-3.3.9.bin.MACOS/docs/html/menudata.js +0 -29
- data/glfw-3.3.9.bin.MACOS/docs/html/minus.svg +0 -8
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- data/glfw-3.3.9.bin.MACOS/docs/html/monitor_8dox.html +0 -81
- data/glfw-3.3.9.bin.MACOS/docs/html/monitor_guide.html +0 -229
- data/glfw-3.3.9.bin.MACOS/docs/html/moving_8dox.html +0 -81
- data/glfw-3.3.9.bin.MACOS/docs/html/moving_guide.html +0 -374
- data/glfw-3.3.9.bin.MACOS/docs/html/nav_f.png +0 -0
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- data/glfw-3.3.9.bin.MACOS/docs/html/news.html +0 -634
- data/glfw-3.3.9.bin.MACOS/docs/html/news_8dox.html +0 -81
- data/glfw-3.3.9.bin.MACOS/docs/html/open.png +0 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/pages.html +0 -99
- data/glfw-3.3.9.bin.MACOS/docs/html/plus.svg +0 -9
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- data/glfw-3.3.9.bin.MACOS/docs/html/quick_guide.html +0 -397
- data/glfw-3.3.9.bin.MACOS/docs/html/search/all_0.js +0 -5
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- data/glfw-3.3.9.bin.MACOS/docs/html/search/groups_2.js +0 -6
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- data/glfw-3.4.bin.WIN64/docs/html/tabs.css +0 -1
- data/glfw-3.4.bin.WIN64/docs/html/topics.html +0 -101
- data/glfw-3.4.bin.WIN64/docs/html/vulkan_8md.html +0 -81
- data/glfw-3.4.bin.WIN64/docs/html/vulkan_guide.html +0 -206
- data/glfw-3.4.bin.WIN64/docs/html/window_8md.html +0 -81
- data/glfw-3.4.bin.WIN64/docs/html/window_guide.html +0 -806
- data/glfw-3.4.bin.WIN64/include/GLFW/glfw3.h +0 -6547
- data/glfw-3.4.bin.WIN64/include/GLFW/glfw3native.h +0 -663
- data/glfw-3.4.bin.WIN64/lib-mingw-w64/glfw3.dll +0 -0
- data/glfw-3.4.bin.WIN64/lib-mingw-w64/libglfw3.a +0 -0
- data/glfw-3.4.bin.WIN64/lib-mingw-w64/libglfw3dll.a +0 -0
- data/glfw-3.4.bin.WIN64/lib-static-ucrt/glfw3dll.lib +0 -0
- data/glfw-3.4.bin.WIN64/lib-vc2013/glfw3.dll +0 -0
- data/glfw-3.4.bin.WIN64/lib-vc2013/glfw3.lib +0 -0
- data/glfw-3.4.bin.WIN64/lib-vc2013/glfw3_mt.lib +0 -0
- data/glfw-3.4.bin.WIN64/lib-vc2013/glfw3dll.lib +0 -0
- data/glfw-3.4.bin.WIN64/lib-vc2015/glfw3.dll +0 -0
- data/glfw-3.4.bin.WIN64/lib-vc2015/glfw3.lib +0 -0
- data/glfw-3.4.bin.WIN64/lib-vc2015/glfw3_mt.lib +0 -0
- data/glfw-3.4.bin.WIN64/lib-vc2015/glfw3dll.lib +0 -0
- data/glfw-3.4.bin.WIN64/lib-vc2017/glfw3.dll +0 -0
- data/glfw-3.4.bin.WIN64/lib-vc2017/glfw3.lib +0 -0
- data/glfw-3.4.bin.WIN64/lib-vc2017/glfw3_mt.lib +0 -0
- data/glfw-3.4.bin.WIN64/lib-vc2017/glfw3dll.lib +0 -0
- data/glfw-3.4.bin.WIN64/lib-vc2019/glfw3.dll +0 -0
- data/glfw-3.4.bin.WIN64/lib-vc2019/glfw3.lib +0 -0
- data/glfw-3.4.bin.WIN64/lib-vc2019/glfw3_mt.lib +0 -0
- data/glfw-3.4.bin.WIN64/lib-vc2019/glfw3dll.lib +0 -0
- data/glfw-3.4.bin.WIN64/lib-vc2022/glfw3.dll +0 -0
- data/glfw-3.4.bin.WIN64/lib-vc2022/glfw3.lib +0 -0
- data/glfw-3.4.bin.WIN64/lib-vc2022/glfw3_mt.lib +0 -0
- data/glfw-3.4.bin.WIN64/lib-vc2022/glfw3dll.lib +0 -0
- data/lib/engine/components/font_renderer.rb +0 -134
- data/lib/engine/components/mesh_renderer.rb +0 -31
- data/lib/engine/components/sprite_renderer.rb +0 -141
- data/lib/engine/components/ui_font_renderer.rb +0 -140
- data/lib/engine/components/ui_sprite_clickbox.rb +0 -62
- data/lib/engine/components/ui_sprite_renderer.rb +0 -101
- data/lib/engine/shaders/skybox_frag.glsl +0 -12
- /data/{glfw-3.4.bin.WIN64 → vendor/glfw-3.3.9.bin.MACOS}/LICENSE.md +0 -0
- /data/{glfw-3.4.bin.WIN64 → vendor/glfw-3.4.bin.WIN64}/lib-static-ucrt/glfw3.dll +0 -0
|
@@ -1,33 +1,33 @@
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# frozen_string_literal: true
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module Engine
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class ObjImporter
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attr_reader :source, :destination_vertex, :destination_index
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def initialize(source, destination_vertex, destination_index)
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@source = source
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@destination_vertex = destination_vertex
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@destination_index = destination_index
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end
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def import
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obj_file = Engine::ObjFile.new(source)
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vertex_data = obj_file.vertex_data
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FileUtils.mkdir_p(File.dirname(destination_vertex)) unless File.exist?(destination_vertex)
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File.delete(destination_vertex) if File.exist?(destination_vertex)
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File.open(destination_vertex, "w") do |file|
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vertex_data.each { |d| file.puts d }
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end
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index_data = obj_file.index_data
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FileUtils.mkdir_p(File.dirname(destination_index)) unless File.exist?(destination_index)
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File.delete(destination_index) if File.exist?(destination_index)
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File.open(destination_index, "w") do |file|
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index_data.each { |i| file.puts i }
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end
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end
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end
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end
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# frozen_string_literal: true
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module Engine
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class ObjImporter
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attr_reader :source, :destination_vertex, :destination_index
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def initialize(source, destination_vertex, destination_index)
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@source = source
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@destination_vertex = destination_vertex
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@destination_index = destination_index
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end
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def import
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14
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obj_file = Engine::ObjFile.new(source)
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vertex_data = obj_file.vertex_data
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FileUtils.mkdir_p(File.dirname(destination_vertex)) unless File.exist?(destination_vertex)
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File.delete(destination_vertex) if File.exist?(destination_vertex)
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File.open(destination_vertex, "w") do |file|
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vertex_data.each { |d| file.puts d }
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|
+
end
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24
|
+
index_data = obj_file.index_data
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26
|
+
FileUtils.mkdir_p(File.dirname(destination_index)) unless File.exist?(destination_index)
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27
|
+
File.delete(destination_index) if File.exist?(destination_index)
|
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28
|
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File.open(destination_index, "w") do |file|
|
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29
|
+
index_data.each { |i| file.puts i }
|
|
30
|
+
end
|
|
31
|
+
end
|
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|
+
end
|
|
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|
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end
|
data/lib/engine/input.rb
CHANGED
|
@@ -1,105 +1,212 @@
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# frozen_string_literal: true
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module Engine
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class Input
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91
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92
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105
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1
|
+
# frozen_string_literal: true
|
|
2
|
+
|
|
3
|
+
module Engine
|
|
4
|
+
class Input
|
|
5
|
+
# Key action constants
|
|
6
|
+
RELEASE = 0
|
|
7
|
+
PRESS = 1
|
|
8
|
+
REPEAT = 2
|
|
9
|
+
|
|
10
|
+
# Keyboard keys
|
|
11
|
+
KEY_SPACE = 32
|
|
12
|
+
KEY_APOSTROPHE = 39
|
|
13
|
+
KEY_COMMA = 44
|
|
14
|
+
KEY_MINUS = 45
|
|
15
|
+
KEY_PERIOD = 46
|
|
16
|
+
KEY_SLASH = 47
|
|
17
|
+
KEY_0 = 48
|
|
18
|
+
KEY_1 = 49
|
|
19
|
+
KEY_2 = 50
|
|
20
|
+
KEY_3 = 51
|
|
21
|
+
KEY_4 = 52
|
|
22
|
+
KEY_5 = 53
|
|
23
|
+
KEY_6 = 54
|
|
24
|
+
KEY_7 = 55
|
|
25
|
+
KEY_8 = 56
|
|
26
|
+
KEY_9 = 57
|
|
27
|
+
KEY_SEMICOLON = 59
|
|
28
|
+
KEY_EQUAL = 61
|
|
29
|
+
KEY_A = 65
|
|
30
|
+
KEY_B = 66
|
|
31
|
+
KEY_C = 67
|
|
32
|
+
KEY_D = 68
|
|
33
|
+
KEY_E = 69
|
|
34
|
+
KEY_F = 70
|
|
35
|
+
KEY_G = 71
|
|
36
|
+
KEY_H = 72
|
|
37
|
+
KEY_I = 73
|
|
38
|
+
KEY_J = 74
|
|
39
|
+
KEY_K = 75
|
|
40
|
+
KEY_L = 76
|
|
41
|
+
KEY_M = 77
|
|
42
|
+
KEY_N = 78
|
|
43
|
+
KEY_O = 79
|
|
44
|
+
KEY_P = 80
|
|
45
|
+
KEY_Q = 81
|
|
46
|
+
KEY_R = 82
|
|
47
|
+
KEY_S = 83
|
|
48
|
+
KEY_T = 84
|
|
49
|
+
KEY_U = 85
|
|
50
|
+
KEY_V = 86
|
|
51
|
+
KEY_W = 87
|
|
52
|
+
KEY_X = 88
|
|
53
|
+
KEY_Y = 89
|
|
54
|
+
KEY_Z = 90
|
|
55
|
+
KEY_LEFT_BRACKET = 91
|
|
56
|
+
KEY_BACKSLASH = 92
|
|
57
|
+
KEY_RIGHT_BRACKET = 93
|
|
58
|
+
KEY_GRAVE_ACCENT = 96
|
|
59
|
+
KEY_ESCAPE = 256
|
|
60
|
+
KEY_ENTER = 257
|
|
61
|
+
KEY_TAB = 258
|
|
62
|
+
KEY_BACKSPACE = 259
|
|
63
|
+
KEY_INSERT = 260
|
|
64
|
+
KEY_DELETE = 261
|
|
65
|
+
KEY_RIGHT = 262
|
|
66
|
+
KEY_LEFT = 263
|
|
67
|
+
KEY_DOWN = 264
|
|
68
|
+
KEY_UP = 265
|
|
69
|
+
KEY_PAGE_UP = 266
|
|
70
|
+
KEY_PAGE_DOWN = 267
|
|
71
|
+
KEY_HOME = 268
|
|
72
|
+
KEY_END = 269
|
|
73
|
+
KEY_CAPS_LOCK = 280
|
|
74
|
+
KEY_SCROLL_LOCK = 281
|
|
75
|
+
KEY_NUM_LOCK = 282
|
|
76
|
+
KEY_PRINT_SCREEN = 283
|
|
77
|
+
KEY_PAUSE = 284
|
|
78
|
+
KEY_F1 = 290
|
|
79
|
+
KEY_F2 = 291
|
|
80
|
+
KEY_F3 = 292
|
|
81
|
+
KEY_F4 = 293
|
|
82
|
+
KEY_F5 = 294
|
|
83
|
+
KEY_F6 = 295
|
|
84
|
+
KEY_F7 = 296
|
|
85
|
+
KEY_F8 = 297
|
|
86
|
+
KEY_F9 = 298
|
|
87
|
+
KEY_F10 = 299
|
|
88
|
+
KEY_F11 = 300
|
|
89
|
+
KEY_F12 = 301
|
|
90
|
+
KEY_LEFT_SHIFT = 340
|
|
91
|
+
KEY_LEFT_CONTROL = 341
|
|
92
|
+
KEY_LEFT_ALT = 342
|
|
93
|
+
KEY_LEFT_SUPER = 343
|
|
94
|
+
KEY_RIGHT_SHIFT = 344
|
|
95
|
+
KEY_RIGHT_CONTROL = 345
|
|
96
|
+
KEY_RIGHT_ALT = 346
|
|
97
|
+
KEY_RIGHT_SUPER = 347
|
|
98
|
+
|
|
99
|
+
# Mouse buttons
|
|
100
|
+
MOUSE_BUTTON_1 = 0
|
|
101
|
+
MOUSE_BUTTON_2 = 1
|
|
102
|
+
MOUSE_BUTTON_3 = 2
|
|
103
|
+
MOUSE_BUTTON_4 = 3
|
|
104
|
+
MOUSE_BUTTON_5 = 4
|
|
105
|
+
MOUSE_BUTTON_6 = 5
|
|
106
|
+
MOUSE_BUTTON_7 = 6
|
|
107
|
+
MOUSE_BUTTON_8 = 7
|
|
108
|
+
MOUSE_BUTTON_LEFT = MOUSE_BUTTON_1
|
|
109
|
+
MOUSE_BUTTON_RIGHT = MOUSE_BUTTON_2
|
|
110
|
+
MOUSE_BUTTON_MIDDLE = MOUSE_BUTTON_3
|
|
111
|
+
|
|
112
|
+
def self.init
|
|
113
|
+
@key_callback = GLFW::create_callback(:GLFWkeyfun) do |window, key, scancode, action, mods|
|
|
114
|
+
Input.key_callback(key, action)
|
|
115
|
+
end
|
|
116
|
+
GLFW.SetKeyCallback(Window.window, @key_callback)
|
|
117
|
+
|
|
118
|
+
@cursor_pos_callback = GLFW::create_callback(:GLFWcursorposfun) do |window, x, y|
|
|
119
|
+
Input.mouse_callback(x, y)
|
|
120
|
+
end
|
|
121
|
+
GLFW.SetCursorPosCallback(Window.window, @cursor_pos_callback)
|
|
122
|
+
|
|
123
|
+
@mouse_button_callback = GLFW::create_callback(:GLFWmousebuttonfun) do |window, button, action, mods|
|
|
124
|
+
Input.mouse_button_callback(button, action)
|
|
125
|
+
end
|
|
126
|
+
GLFW.SetMouseButtonCallback(Window.window, @mouse_button_callback)
|
|
127
|
+
end
|
|
128
|
+
|
|
129
|
+
def self.key?(key)
|
|
130
|
+
keys[key] == :down || keys[key] == :held
|
|
131
|
+
end
|
|
132
|
+
|
|
133
|
+
def self.key_down?(key)
|
|
134
|
+
keys[key] == :down
|
|
135
|
+
end
|
|
136
|
+
|
|
137
|
+
def self.key_up?(key)
|
|
138
|
+
keys[key] == :up
|
|
139
|
+
end
|
|
140
|
+
|
|
141
|
+
def self.mouse_pos
|
|
142
|
+
@mouse_pos
|
|
143
|
+
end
|
|
144
|
+
|
|
145
|
+
def self.mouse_delta
|
|
146
|
+
return Vector[0, 0] if @old_mouse_pos.nil?
|
|
147
|
+
return Vector[0, 0] unless @mouse_pos_updated
|
|
148
|
+
|
|
149
|
+
@mouse_pos - @old_mouse_pos
|
|
150
|
+
end
|
|
151
|
+
|
|
152
|
+
def self._on_key_down(key)
|
|
153
|
+
keys[key] = :down
|
|
154
|
+
if key == KEY_ESCAPE
|
|
155
|
+
Engine.close
|
|
156
|
+
end
|
|
157
|
+
|
|
158
|
+
if key == KEY_BACKSPACE
|
|
159
|
+
Engine::Debugging.breakpoint { binding.pry }
|
|
160
|
+
# Engine.breakpoint { debugger }
|
|
161
|
+
end
|
|
162
|
+
|
|
163
|
+
if key == KEY_F
|
|
164
|
+
Engine::Window.toggle_full_screen
|
|
165
|
+
end
|
|
166
|
+
end
|
|
167
|
+
|
|
168
|
+
def self._on_key_up(key)
|
|
169
|
+
keys[key] = :up
|
|
170
|
+
end
|
|
171
|
+
|
|
172
|
+
def self.key_callback(key, action)
|
|
173
|
+
if action == PRESS
|
|
174
|
+
_on_key_down(key)
|
|
175
|
+
elsif action == RELEASE
|
|
176
|
+
_on_key_up(key)
|
|
177
|
+
end
|
|
178
|
+
end
|
|
179
|
+
|
|
180
|
+
def self.mouse_callback(x, y)
|
|
181
|
+
@mouse_pos_updated = true
|
|
182
|
+
@old_mouse_pos = @mouse_pos
|
|
183
|
+
# Y-down coordinate system: use GLFW y directly
|
|
184
|
+
@mouse_pos = Vector[x, y]
|
|
185
|
+
end
|
|
186
|
+
|
|
187
|
+
def self.mouse_button_callback(button, action)
|
|
188
|
+
if action == PRESS
|
|
189
|
+
keys[button] = :down
|
|
190
|
+
elsif action == RELEASE
|
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191
|
+
keys[button] = :up
|
|
192
|
+
end
|
|
193
|
+
end
|
|
194
|
+
|
|
195
|
+
def self.update_key_states
|
|
196
|
+
@mouse_pos_updated = false
|
|
197
|
+
keys.each do |key, state|
|
|
198
|
+
if state == :down
|
|
199
|
+
keys[key] = :held
|
|
200
|
+
elsif state == :up
|
|
201
|
+
keys.delete(key)
|
|
202
|
+
end
|
|
203
|
+
end
|
|
204
|
+
end
|
|
205
|
+
|
|
206
|
+
private
|
|
207
|
+
|
|
208
|
+
def self.keys
|
|
209
|
+
@keys ||= {}
|
|
210
|
+
end
|
|
211
|
+
end
|
|
212
|
+
end
|
data/lib/engine/material.rb
CHANGED
|
@@ -1,79 +1,214 @@
|
|
|
1
|
-
# frozen_string_literal: true
|
|
2
|
-
|
|
3
|
-
module Engine
|
|
4
|
-
class Material
|
|
5
|
-
|
|
6
|
-
|
|
7
|
-
|
|
8
|
-
|
|
9
|
-
|
|
10
|
-
|
|
11
|
-
|
|
12
|
-
|
|
13
|
-
|
|
14
|
-
|
|
15
|
-
|
|
16
|
-
|
|
17
|
-
|
|
18
|
-
|
|
19
|
-
def
|
|
20
|
-
|
|
21
|
-
end
|
|
22
|
-
|
|
23
|
-
def
|
|
24
|
-
|
|
25
|
-
end
|
|
26
|
-
|
|
27
|
-
def
|
|
28
|
-
|
|
29
|
-
end
|
|
30
|
-
|
|
31
|
-
def
|
|
32
|
-
|
|
33
|
-
|
|
34
|
-
|
|
35
|
-
|
|
36
|
-
|
|
37
|
-
|
|
38
|
-
|
|
39
|
-
|
|
40
|
-
|
|
41
|
-
|
|
42
|
-
|
|
43
|
-
|
|
44
|
-
|
|
45
|
-
|
|
46
|
-
|
|
47
|
-
|
|
48
|
-
|
|
49
|
-
|
|
50
|
-
|
|
51
|
-
|
|
52
|
-
|
|
53
|
-
|
|
54
|
-
|
|
55
|
-
|
|
56
|
-
|
|
57
|
-
|
|
58
|
-
|
|
59
|
-
def
|
|
60
|
-
|
|
61
|
-
end
|
|
62
|
-
|
|
63
|
-
def
|
|
64
|
-
|
|
65
|
-
end
|
|
66
|
-
|
|
67
|
-
def
|
|
68
|
-
|
|
69
|
-
end
|
|
70
|
-
|
|
71
|
-
|
|
72
|
-
|
|
73
|
-
|
|
74
|
-
|
|
75
|
-
|
|
76
|
-
|
|
77
|
-
|
|
78
|
-
|
|
79
|
-
end
|
|
1
|
+
# frozen_string_literal: true
|
|
2
|
+
|
|
3
|
+
module Engine
|
|
4
|
+
class Material
|
|
5
|
+
include Serializable
|
|
6
|
+
|
|
7
|
+
serialize :shader, :floats, :ints, :vec2s, :vec3s, :vec4s, :mat4s, :textures
|
|
8
|
+
|
|
9
|
+
# Cache texture slot constants to avoid const_get every frame
|
|
10
|
+
TEXTURE_SLOTS = Array.new(32) { |i| Object.const_get("Engine::GL::TEXTURE#{i}") }
|
|
11
|
+
|
|
12
|
+
def self.bind_texture(slot, target, texture_id)
|
|
13
|
+
Engine::GL.ActiveTexture(TEXTURE_SLOTS[slot])
|
|
14
|
+
Engine::GL.BindTexture(target, texture_id)
|
|
15
|
+
end
|
|
16
|
+
|
|
17
|
+
attr_reader :shader
|
|
18
|
+
|
|
19
|
+
def self.default_white_texture
|
|
20
|
+
@default_white_texture ||= create_1x1_texture(255, 255, 255, 255)
|
|
21
|
+
end
|
|
22
|
+
|
|
23
|
+
def self.default_normal_texture
|
|
24
|
+
@default_normal_texture ||= create_1x1_texture(128, 128, 255, 255)
|
|
25
|
+
end
|
|
26
|
+
|
|
27
|
+
def self.default_black_texture
|
|
28
|
+
@default_black_texture ||= create_1x1_texture(0, 0, 0, 255)
|
|
29
|
+
end
|
|
30
|
+
|
|
31
|
+
def self.create_1x1_texture(r, g, b, a)
|
|
32
|
+
tex = ' ' * 4
|
|
33
|
+
Engine::GL.GenTextures(1, tex)
|
|
34
|
+
texture_id = tex.unpack('L')[0]
|
|
35
|
+
Engine::GL.BindTexture(Engine::GL::TEXTURE_2D, texture_id)
|
|
36
|
+
pixel = [r, g, b, a].pack('C*')
|
|
37
|
+
Engine::GL.TexImage2D(Engine::GL::TEXTURE_2D, 0, Engine::GL::RGBA, 1, 1, 0, Engine::GL::RGBA, Engine::GL::UNSIGNED_BYTE, pixel)
|
|
38
|
+
Engine::GL.TexParameteri(Engine::GL::TEXTURE_2D, Engine::GL::TEXTURE_MIN_FILTER, Engine::GL::NEAREST)
|
|
39
|
+
Engine::GL.TexParameteri(Engine::GL::TEXTURE_2D, Engine::GL::TEXTURE_MAG_FILTER, Engine::GL::NEAREST)
|
|
40
|
+
texture_id
|
|
41
|
+
end
|
|
42
|
+
|
|
43
|
+
def set_mat4(name, value)
|
|
44
|
+
mat4s[name] = value
|
|
45
|
+
end
|
|
46
|
+
|
|
47
|
+
def set_vec2(name, value)
|
|
48
|
+
vec2s[name] = value
|
|
49
|
+
end
|
|
50
|
+
|
|
51
|
+
def set_vec3(name, value)
|
|
52
|
+
vec3s[name] = value
|
|
53
|
+
end
|
|
54
|
+
|
|
55
|
+
def set_vec4(name, value)
|
|
56
|
+
vec4s[name] = value
|
|
57
|
+
end
|
|
58
|
+
|
|
59
|
+
def set_float(name, value)
|
|
60
|
+
floats[name] = value
|
|
61
|
+
end
|
|
62
|
+
|
|
63
|
+
def set_int(name, value)
|
|
64
|
+
ints[name] = value
|
|
65
|
+
end
|
|
66
|
+
|
|
67
|
+
def set_texture(name, texture)
|
|
68
|
+
textures[name] = texture
|
|
69
|
+
end
|
|
70
|
+
|
|
71
|
+
# TODO: Runtime textures are not serializable. We need to revisit this
|
|
72
|
+
# to make render targets serializable or find another approach.
|
|
73
|
+
def set_runtime_texture(name, gl_id)
|
|
74
|
+
runtime_textures[name] = gl_id
|
|
75
|
+
end
|
|
76
|
+
|
|
77
|
+
def set_cubemap(name, value)
|
|
78
|
+
cubemaps[name] = value
|
|
79
|
+
end
|
|
80
|
+
|
|
81
|
+
def set_texture_array(name, value)
|
|
82
|
+
texture_arrays[name] = value
|
|
83
|
+
end
|
|
84
|
+
|
|
85
|
+
def set_cubemap_array(name, value)
|
|
86
|
+
cubemap_arrays[name] = value
|
|
87
|
+
end
|
|
88
|
+
|
|
89
|
+
def update_shader
|
|
90
|
+
shader.use
|
|
91
|
+
|
|
92
|
+
mat4s.each do |name, value|
|
|
93
|
+
shader.set_mat4(name, value)
|
|
94
|
+
end
|
|
95
|
+
vec2s.each do |name, value|
|
|
96
|
+
shader.set_vec2(name, value)
|
|
97
|
+
end
|
|
98
|
+
vec3s.each do |name, value|
|
|
99
|
+
shader.set_vec3(name, value)
|
|
100
|
+
end
|
|
101
|
+
vec4s.each do |name, value|
|
|
102
|
+
shader.set_vec4(name, value)
|
|
103
|
+
end
|
|
104
|
+
floats.each do |name, value|
|
|
105
|
+
shader.set_float(name, value)
|
|
106
|
+
end
|
|
107
|
+
ints.each do |name, value|
|
|
108
|
+
shader.set_int(name, value)
|
|
109
|
+
end
|
|
110
|
+
# Start with shader's expected textures (defaulting to nil for fallbacks)
|
|
111
|
+
expected = shader.expected_textures.each_with_object({}) { |name, h| h[name] = nil }
|
|
112
|
+
all_textures = expected.merge(textures).merge(runtime_textures)
|
|
113
|
+
all_textures.each.with_index do |(name, value), slot|
|
|
114
|
+
texture_id = if value.is_a?(Texture)
|
|
115
|
+
value.texture
|
|
116
|
+
elsif value
|
|
117
|
+
value
|
|
118
|
+
else
|
|
119
|
+
fallback_texture_for(name)
|
|
120
|
+
end
|
|
121
|
+
Material.bind_texture(slot, Engine::GL::TEXTURE_2D, texture_id)
|
|
122
|
+
shader.set_int(name, slot)
|
|
123
|
+
end
|
|
124
|
+
|
|
125
|
+
# Cubemaps start after regular textures
|
|
126
|
+
cubemap_start_slot = all_textures.size
|
|
127
|
+
cubemaps.each.with_index do |(name, value), i|
|
|
128
|
+
slot = cubemap_start_slot + i
|
|
129
|
+
texture_id = value || fallback_cubemap_for(name)
|
|
130
|
+
Material.bind_texture(slot, Engine::GL::TEXTURE_CUBE_MAP, texture_id)
|
|
131
|
+
shader.set_int(name, slot)
|
|
132
|
+
end
|
|
133
|
+
|
|
134
|
+
# Texture arrays start after cubemaps
|
|
135
|
+
texture_array_start_slot = cubemap_start_slot + cubemaps.size
|
|
136
|
+
texture_arrays.each.with_index do |(name, value), i|
|
|
137
|
+
slot = texture_array_start_slot + i
|
|
138
|
+
Material.bind_texture(slot, Engine::GL::TEXTURE_2D_ARRAY, value || 0)
|
|
139
|
+
shader.set_int(name, slot)
|
|
140
|
+
end
|
|
141
|
+
|
|
142
|
+
# Cubemap arrays start after texture arrays
|
|
143
|
+
cubemap_array_start_slot = texture_array_start_slot + texture_arrays.size
|
|
144
|
+
cubemap_arrays.each.with_index do |(name, value), i|
|
|
145
|
+
slot = cubemap_array_start_slot + i
|
|
146
|
+
Material.bind_texture(slot, Engine::GL::TEXTURE_CUBE_MAP_ARRAY, value || 0)
|
|
147
|
+
shader.set_int(name, slot)
|
|
148
|
+
end
|
|
149
|
+
end
|
|
150
|
+
|
|
151
|
+
private
|
|
152
|
+
|
|
153
|
+
def fallback_texture_for(name)
|
|
154
|
+
case shader.texture_fallback(name)
|
|
155
|
+
when :normal then self.class.default_normal_texture
|
|
156
|
+
when :black then self.class.default_black_texture
|
|
157
|
+
else self.class.default_white_texture
|
|
158
|
+
end
|
|
159
|
+
end
|
|
160
|
+
|
|
161
|
+
def fallback_cubemap_for(name)
|
|
162
|
+
case shader.cubemap_fallback(name)
|
|
163
|
+
when :skybox
|
|
164
|
+
Rendering::RenderPipeline.skybox_cubemap&.texture || 0
|
|
165
|
+
else
|
|
166
|
+
0
|
|
167
|
+
end
|
|
168
|
+
end
|
|
169
|
+
|
|
170
|
+
def mat4s
|
|
171
|
+
@mat4s ||= {}
|
|
172
|
+
end
|
|
173
|
+
|
|
174
|
+
def vec2s
|
|
175
|
+
@vec2s ||= {}
|
|
176
|
+
end
|
|
177
|
+
|
|
178
|
+
def vec3s
|
|
179
|
+
@vec3s ||= {}
|
|
180
|
+
end
|
|
181
|
+
|
|
182
|
+
def vec4s
|
|
183
|
+
@vec4s ||= {}
|
|
184
|
+
end
|
|
185
|
+
|
|
186
|
+
def floats
|
|
187
|
+
@floats ||= {}
|
|
188
|
+
end
|
|
189
|
+
|
|
190
|
+
def ints
|
|
191
|
+
@ints ||= {}
|
|
192
|
+
end
|
|
193
|
+
|
|
194
|
+
def textures
|
|
195
|
+
@textures ||= {}
|
|
196
|
+
end
|
|
197
|
+
|
|
198
|
+
def runtime_textures
|
|
199
|
+
@runtime_textures ||= {}
|
|
200
|
+
end
|
|
201
|
+
|
|
202
|
+
def cubemaps
|
|
203
|
+
@cubemaps ||= {}
|
|
204
|
+
end
|
|
205
|
+
|
|
206
|
+
def texture_arrays
|
|
207
|
+
@texture_arrays ||= {}
|
|
208
|
+
end
|
|
209
|
+
|
|
210
|
+
def cubemap_arrays
|
|
211
|
+
@cubemap_arrays ||= {}
|
|
212
|
+
end
|
|
213
|
+
end
|
|
214
|
+
end
|