ruby_rpg 0.0.5 → 0.1.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +4 -4
- data/README.md +43 -21
- data/bin/build.bash +13 -13
- data/bin/import +54 -44
- data/ext/gl_native/extconf.rb +20 -0
- data/ext/gl_native/gl_native.c +563 -0
- data/ext/glfw_native/extconf.rb +18 -0
- data/ext/glfw_native/glfw_native.c +451 -0
- data/lib/engine/assets/_imported/cube.index_data +36 -0
- data/lib/engine/assets/_imported/cube.vertex_data +720 -0
- data/lib/engine/assets/_imported/plane.index_data +6 -0
- data/lib/engine/assets/_imported/plane.vertex_data +120 -0
- data/lib/engine/assets/_imported/sphere.index_data +2880 -0
- data/lib/engine/assets/_imported/sphere.vertex_data +57600 -0
- data/lib/engine/assets/cube.obj +46 -0
- data/lib/engine/assets/plane.obj +16 -0
- data/lib/engine/assets/sphere.obj +2488 -0
- data/lib/engine/autoloader.rb +11 -11
- data/lib/engine/camera.rb +12 -12
- data/lib/engine/component.rb +65 -63
- data/lib/engine/components/audio_source.rb +43 -41
- data/lib/engine/components/direction_light.rb +102 -23
- data/lib/engine/components/orthographic_camera.rb +60 -54
- data/lib/engine/components/perspective_camera.rb +76 -53
- data/lib/engine/components/point_light.rb +80 -24
- data/lib/engine/components/renderers/font_renderer.rb +19 -0
- data/lib/engine/components/renderers/font_renderer_base.rb +134 -0
- data/lib/engine/components/renderers/mesh_renderer.rb +41 -0
- data/lib/engine/components/renderers/sprite_renderer.rb +46 -0
- data/lib/engine/components/spot_light.rb +90 -0
- data/lib/engine/components/sprite_animator.rb +42 -0
- data/lib/engine/components/ui/flex/layout.rb +94 -0
- data/lib/engine/components/ui/flex/pack_layout.rb +65 -0
- data/lib/engine/components/ui/flex/stretch_layout.rb +52 -0
- data/lib/engine/components/ui/flex.rb +60 -0
- data/lib/engine/components/ui/font_renderer.rb +57 -0
- data/lib/engine/components/ui/rect.rb +117 -0
- data/lib/engine/components/ui/sprite_clickbox.rb +47 -0
- data/lib/engine/components/ui/sprite_renderer.rb +117 -0
- data/lib/engine/compute_shader.rb +14 -93
- data/lib/engine/compute_texture.rb +13 -0
- data/lib/engine/cursor.rb +43 -43
- data/lib/engine/debugging.rb +41 -41
- data/lib/engine/engine.rb +127 -131
- data/lib/engine/font.rb +99 -74
- data/lib/engine/game_object.rb +306 -234
- data/lib/engine/gl.rb +439 -0
- data/lib/engine/glfw.rb +151 -0
- data/lib/engine/importers/font_importer.rb +69 -69
- data/lib/engine/importers/obj_file.rb +244 -244
- data/lib/engine/importers/obj_importer.rb +33 -33
- data/lib/engine/input.rb +212 -105
- data/lib/engine/material.rb +214 -79
- data/lib/engine/matrix_helpers.rb +38 -0
- data/lib/engine/mesh.rb +68 -43
- data/lib/engine/metal/compute_shader.rb +118 -0
- data/lib/engine/metal/compute_texture.rb +176 -0
- data/lib/engine/metal/device.rb +98 -0
- data/lib/engine/metal/metal_bindings.rb +126 -0
- data/lib/engine/opengl/compute_shader.rb +77 -0
- data/lib/engine/opengl/compute_texture.rb +31 -0
- data/lib/engine/path.rb +92 -92
- data/lib/engine/physics/collision.rb +12 -12
- data/lib/engine/physics/components/cube_collider.rb +6 -6
- data/lib/engine/physics/components/rigidbody.rb +106 -103
- data/lib/engine/physics/components/sphere_collider.rb +103 -93
- data/lib/engine/physics/physics_resolver.rb +49 -37
- data/lib/engine/polygon_mesh.rb +45 -45
- data/lib/engine/quaternion.rb +234 -234
- data/lib/engine/rendering/cubemap_shadow_map_array.rb +77 -0
- data/lib/engine/rendering/gpu_timer.rb +68 -0
- data/lib/engine/rendering/instance_renderer.rb +232 -153
- data/lib/engine/rendering/post_processing/bloom_effect.rb +87 -0
- data/lib/engine/rendering/post_processing/depth_debug_effect.rb +17 -0
- data/lib/engine/rendering/post_processing/depth_of_field_effect.rb +52 -0
- data/lib/engine/rendering/post_processing/effect.rb +11 -0
- data/lib/engine/rendering/post_processing/post_processing_effect.rb +86 -0
- data/lib/engine/rendering/post_processing/single_pass_effect.rb +19 -0
- data/lib/engine/rendering/post_processing/ssao_effect.rb +182 -0
- data/lib/engine/rendering/post_processing/ssr_effect.rb +89 -0
- data/lib/engine/rendering/post_processing/tint_effect.rb +18 -0
- data/lib/engine/rendering/render_pipeline.rb +267 -35
- data/lib/engine/rendering/render_texture.rb +118 -0
- data/lib/engine/rendering/screen_quad.rb +64 -0
- data/lib/engine/rendering/shadow_map_array.rb +72 -0
- data/lib/engine/rendering/skybox_cubemap.rb +119 -0
- data/lib/engine/rendering/skybox_renderer.rb +64 -0
- data/lib/engine/rendering/ui/stencil_manager.rb +69 -0
- data/lib/engine/screenshoter.rb +34 -34
- data/lib/engine/serialization/graph_serializer.rb +74 -0
- data/lib/engine/serialization/object_serializer.rb +98 -0
- data/lib/engine/serialization/serializable.rb +78 -0
- data/lib/engine/serialization/yaml_persistence.rb +45 -0
- data/lib/engine/shader.rb +215 -119
- data/lib/engine/shaders/colour_frag.glsl +16 -8
- data/lib/engine/shaders/colour_vertex.glsl +20 -13
- data/lib/engine/shaders/fullscreen_frag.glsl +11 -0
- data/lib/engine/shaders/fullscreen_vertex.glsl +12 -0
- data/lib/engine/shaders/instanced_sprite_frag.glsl +21 -0
- data/lib/engine/shaders/{skybox_vert.glsl → instanced_sprite_vertex.glsl} +15 -14
- data/lib/engine/shaders/lighting/directional_light.glsl +49 -0
- data/lib/engine/shaders/lighting/lighting.glsl +33 -0
- data/lib/engine/shaders/lighting/lighting_common.glsl +13 -0
- data/lib/engine/shaders/lighting/point_light.glsl +46 -0
- data/lib/engine/shaders/lighting/spot_light.glsl +80 -0
- data/lib/engine/shaders/mesh_frag.glsl +53 -102
- data/lib/engine/shaders/mesh_vertex.glsl +25 -25
- data/lib/engine/shaders/point_shadow_frag.glsl +12 -0
- data/lib/engine/shaders/point_shadow_vertex.glsl +15 -0
- data/lib/engine/shaders/post_process/bloom_blur_frag.glsl +25 -0
- data/lib/engine/shaders/post_process/bloom_combine_frag.glsl +19 -0
- data/lib/engine/shaders/post_process/bloom_threshold_frag.glsl +19 -0
- data/lib/engine/shaders/post_process/debug_normals_frag.glsl +21 -0
- data/lib/engine/shaders/post_process/depth_debug_frag.glsl +17 -0
- data/lib/engine/shaders/post_process/dof_blur_frag.glsl +52 -0
- data/lib/engine/shaders/post_process/skybox_frag.glsl +29 -0
- data/lib/engine/shaders/post_process/ssao/blur_frag.glsl +50 -0
- data/lib/engine/shaders/post_process/ssao/combine_frag.glsl +15 -0
- data/lib/engine/shaders/post_process/ssao/frag.glsl +99 -0
- data/lib/engine/shaders/post_process/ssr/combine_frag.glsl +16 -0
- data/lib/engine/shaders/post_process/ssr/frag.glsl +118 -0
- data/lib/engine/shaders/post_process/tint_frag.glsl +14 -0
- data/lib/engine/shaders/shadow_frag.glsl +6 -0
- data/lib/engine/shaders/shadow_vertex.glsl +11 -0
- data/lib/engine/shaders/skybox_cubemap_frag.glsl +46 -0
- data/lib/engine/shaders/sprite_frag.glsl +17 -17
- data/lib/engine/shaders/sprite_vertex.glsl +15 -15
- data/lib/engine/shaders/text_frag.glsl +15 -15
- data/lib/engine/shaders/text_vertex.glsl +31 -31
- data/lib/engine/shaders/ui_sprite_frag.glsl +15 -15
- data/lib/engine/shaders/ui_sprite_vertex.glsl +15 -15
- data/lib/engine/shaders/vertex_lit_frag.glsl +33 -89
- data/lib/engine/shaders/vertex_lit_vertex.glsl +28 -28
- data/lib/engine/standard_meshes/quad_mesh.rb +26 -0
- data/lib/engine/standard_objects/cube.rb +23 -0
- data/lib/engine/standard_objects/default_material.rb +20 -0
- data/lib/engine/standard_objects/plane.rb +23 -0
- data/lib/engine/standard_objects/sphere.rb +23 -0
- data/lib/engine/tangent_calculator.rb +42 -42
- data/lib/engine/texture.rb +62 -53
- data/lib/engine/ui/rect.rb +16 -0
- data/lib/engine/video_mode.rb +37 -37
- data/lib/engine/window.rb +126 -126
- data/lib/ruby_rpg.rb +116 -58
- data/vendor/glew-2.2.0-win32/LICENSE.txt +73 -0
- data/vendor/glew-2.2.0-win32/bin/Release/x64/glew32.dll +0 -0
- data/vendor/glew-2.2.0-win32/include/GL/glew.h +26427 -0
- data/vendor/glew-2.2.0-win32/lib/Release/x64/glew32.lib +0 -0
- data/{glfw-3.3.9.bin.MACOS → vendor/glfw-3.3.9.bin.MACOS}/lib-arm64/libglfw.3.dylib +0 -0
- data/{glfw-3.3.9.bin.MACOS → vendor/glfw-3.4.bin.WIN64}/LICENSE.md +23 -23
- metadata +122 -463
- data/glfw-3.3.9.bin.MACOS/README.md +0 -5
- data/glfw-3.3.9.bin.MACOS/docs/html/bc_s.png +0 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/bc_sd.png +0 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/build_8dox.html +0 -81
- data/glfw-3.3.9.bin.MACOS/docs/html/build_guide.html +0 -199
- data/glfw-3.3.9.bin.MACOS/docs/html/closed.png +0 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/compat_8dox.html +0 -81
- data/glfw-3.3.9.bin.MACOS/docs/html/compat_guide.html +0 -153
- data/glfw-3.3.9.bin.MACOS/docs/html/compile_8dox.html +0 -81
- data/glfw-3.3.9.bin.MACOS/docs/html/compile_guide.html +0 -223
- data/glfw-3.3.9.bin.MACOS/docs/html/context_8dox.html +0 -81
- data/glfw-3.3.9.bin.MACOS/docs/html/context_guide.html +0 -259
- data/glfw-3.3.9.bin.MACOS/docs/html/deprecated.html +0 -88
- data/glfw-3.3.9.bin.MACOS/docs/html/dir_08423ce7729c4554356a7de7171ba263.html +0 -85
- data/glfw-3.3.9.bin.MACOS/docs/html/dir_2dcebcdf14b42e92a6ed85c61bda6b9d.html +0 -93
- data/glfw-3.3.9.bin.MACOS/docs/html/dir_62ce056722ee97c199075aa1d6eca309.html +0 -95
- data/glfw-3.3.9.bin.MACOS/docs/html/dir_dddf4cf62655095a666cf715de3a31a2.html +0 -91
- data/glfw-3.3.9.bin.MACOS/docs/html/doc.svg +0 -12
- data/glfw-3.3.9.bin.MACOS/docs/html/docd.svg +0 -12
- data/glfw-3.3.9.bin.MACOS/docs/html/doxygen.css +0 -1685
- data/glfw-3.3.9.bin.MACOS/docs/html/doxygen.svg +0 -28
- data/glfw-3.3.9.bin.MACOS/docs/html/dynsections.js +0 -192
- data/glfw-3.3.9.bin.MACOS/docs/html/extra.css +0 -1
- data/glfw-3.3.9.bin.MACOS/docs/html/files.html +0 -91
- data/glfw-3.3.9.bin.MACOS/docs/html/folderclosed.svg +0 -11
- data/glfw-3.3.9.bin.MACOS/docs/html/folderclosedd.svg +0 -11
- data/glfw-3.3.9.bin.MACOS/docs/html/folderopen.svg +0 -17
- data/glfw-3.3.9.bin.MACOS/docs/html/folderopend.svg +0 -12
- data/glfw-3.3.9.bin.MACOS/docs/html/glfw3_8h.html +0 -1661
- data/glfw-3.3.9.bin.MACOS/docs/html/glfw3_8h_source.html +0 -1175
- data/glfw-3.3.9.bin.MACOS/docs/html/glfw3native_8h.html +0 -167
- data/glfw-3.3.9.bin.MACOS/docs/html/glfw3native_8h_source.html +0 -303
- data/glfw-3.3.9.bin.MACOS/docs/html/group__buttons.html +0 -282
- data/glfw-3.3.9.bin.MACOS/docs/html/group__context.html +0 -304
- data/glfw-3.3.9.bin.MACOS/docs/html/group__errors.html +0 -304
- data/glfw-3.3.9.bin.MACOS/docs/html/group__gamepad__axes.html +0 -202
- data/glfw-3.3.9.bin.MACOS/docs/html/group__gamepad__buttons.html +0 -410
- data/glfw-3.3.9.bin.MACOS/docs/html/group__hat__state.html +0 -234
- data/glfw-3.3.9.bin.MACOS/docs/html/group__init.html +0 -570
- data/glfw-3.3.9.bin.MACOS/docs/html/group__input.html +0 -2255
- data/glfw-3.3.9.bin.MACOS/docs/html/group__joysticks.html +0 -362
- data/glfw-3.3.9.bin.MACOS/docs/html/group__keys.html +0 -2034
- data/glfw-3.3.9.bin.MACOS/docs/html/group__mods.html +0 -198
- data/glfw-3.3.9.bin.MACOS/docs/html/group__monitor.html +0 -848
- data/glfw-3.3.9.bin.MACOS/docs/html/group__native.html +0 -812
- data/glfw-3.3.9.bin.MACOS/docs/html/group__shapes.html +0 -198
- data/glfw-3.3.9.bin.MACOS/docs/html/group__vulkan.html +0 -359
- data/glfw-3.3.9.bin.MACOS/docs/html/group__window.html +0 -3434
- data/glfw-3.3.9.bin.MACOS/docs/html/index.html +0 -100
- data/glfw-3.3.9.bin.MACOS/docs/html/input_8dox.html +0 -81
- data/glfw-3.3.9.bin.MACOS/docs/html/input_guide.html +0 -570
- data/glfw-3.3.9.bin.MACOS/docs/html/internal_8dox.html +0 -81
- data/glfw-3.3.9.bin.MACOS/docs/html/internals_guide.html +0 -132
- data/glfw-3.3.9.bin.MACOS/docs/html/intro_8dox.html +0 -81
- data/glfw-3.3.9.bin.MACOS/docs/html/intro_guide.html +0 -351
- data/glfw-3.3.9.bin.MACOS/docs/html/jquery.js +0 -34
- data/glfw-3.3.9.bin.MACOS/docs/html/main_8dox.html +0 -81
- data/glfw-3.3.9.bin.MACOS/docs/html/menu.js +0 -136
- data/glfw-3.3.9.bin.MACOS/docs/html/menudata.js +0 -29
- data/glfw-3.3.9.bin.MACOS/docs/html/minus.svg +0 -8
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- data/glfw-3.3.9.bin.MACOS/docs/html/monitor_8dox.html +0 -81
- data/glfw-3.3.9.bin.MACOS/docs/html/monitor_guide.html +0 -229
- data/glfw-3.3.9.bin.MACOS/docs/html/moving_8dox.html +0 -81
- data/glfw-3.3.9.bin.MACOS/docs/html/moving_guide.html +0 -374
- data/glfw-3.3.9.bin.MACOS/docs/html/nav_f.png +0 -0
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- data/glfw-3.3.9.bin.MACOS/docs/html/news.html +0 -634
- data/glfw-3.3.9.bin.MACOS/docs/html/news_8dox.html +0 -81
- data/glfw-3.3.9.bin.MACOS/docs/html/open.png +0 -0
- data/glfw-3.3.9.bin.MACOS/docs/html/pages.html +0 -99
- data/glfw-3.3.9.bin.MACOS/docs/html/plus.svg +0 -9
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- data/glfw-3.3.9.bin.MACOS/docs/html/quick_guide.html +0 -397
- data/glfw-3.3.9.bin.MACOS/docs/html/search/all_0.js +0 -5
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- data/glfw-3.3.9.bin.MACOS/docs/html/search/groups_2.js +0 -6
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- data/glfw-3.4.bin.WIN64/docs/html/tabs.css +0 -1
- data/glfw-3.4.bin.WIN64/docs/html/topics.html +0 -101
- data/glfw-3.4.bin.WIN64/docs/html/vulkan_8md.html +0 -81
- data/glfw-3.4.bin.WIN64/docs/html/vulkan_guide.html +0 -206
- data/glfw-3.4.bin.WIN64/docs/html/window_8md.html +0 -81
- data/glfw-3.4.bin.WIN64/docs/html/window_guide.html +0 -806
- data/glfw-3.4.bin.WIN64/include/GLFW/glfw3.h +0 -6547
- data/glfw-3.4.bin.WIN64/include/GLFW/glfw3native.h +0 -663
- data/glfw-3.4.bin.WIN64/lib-mingw-w64/glfw3.dll +0 -0
- data/glfw-3.4.bin.WIN64/lib-mingw-w64/libglfw3.a +0 -0
- data/glfw-3.4.bin.WIN64/lib-mingw-w64/libglfw3dll.a +0 -0
- data/glfw-3.4.bin.WIN64/lib-static-ucrt/glfw3dll.lib +0 -0
- data/glfw-3.4.bin.WIN64/lib-vc2013/glfw3.dll +0 -0
- data/glfw-3.4.bin.WIN64/lib-vc2013/glfw3.lib +0 -0
- data/glfw-3.4.bin.WIN64/lib-vc2013/glfw3_mt.lib +0 -0
- data/glfw-3.4.bin.WIN64/lib-vc2013/glfw3dll.lib +0 -0
- data/glfw-3.4.bin.WIN64/lib-vc2015/glfw3.dll +0 -0
- data/glfw-3.4.bin.WIN64/lib-vc2015/glfw3.lib +0 -0
- data/glfw-3.4.bin.WIN64/lib-vc2015/glfw3_mt.lib +0 -0
- data/glfw-3.4.bin.WIN64/lib-vc2015/glfw3dll.lib +0 -0
- data/glfw-3.4.bin.WIN64/lib-vc2017/glfw3.dll +0 -0
- data/glfw-3.4.bin.WIN64/lib-vc2017/glfw3.lib +0 -0
- data/glfw-3.4.bin.WIN64/lib-vc2017/glfw3_mt.lib +0 -0
- data/glfw-3.4.bin.WIN64/lib-vc2017/glfw3dll.lib +0 -0
- data/glfw-3.4.bin.WIN64/lib-vc2019/glfw3.dll +0 -0
- data/glfw-3.4.bin.WIN64/lib-vc2019/glfw3.lib +0 -0
- data/glfw-3.4.bin.WIN64/lib-vc2019/glfw3_mt.lib +0 -0
- data/glfw-3.4.bin.WIN64/lib-vc2019/glfw3dll.lib +0 -0
- data/glfw-3.4.bin.WIN64/lib-vc2022/glfw3.dll +0 -0
- data/glfw-3.4.bin.WIN64/lib-vc2022/glfw3.lib +0 -0
- data/glfw-3.4.bin.WIN64/lib-vc2022/glfw3_mt.lib +0 -0
- data/glfw-3.4.bin.WIN64/lib-vc2022/glfw3dll.lib +0 -0
- data/lib/engine/components/font_renderer.rb +0 -134
- data/lib/engine/components/mesh_renderer.rb +0 -31
- data/lib/engine/components/sprite_renderer.rb +0 -141
- data/lib/engine/components/ui_font_renderer.rb +0 -140
- data/lib/engine/components/ui_sprite_clickbox.rb +0 -62
- data/lib/engine/components/ui_sprite_renderer.rb +0 -101
- data/lib/engine/shaders/skybox_frag.glsl +0 -12
- /data/{glfw-3.4.bin.WIN64 → vendor/glfw-3.3.9.bin.MACOS}/LICENSE.md +0 -0
- /data/{glfw-3.4.bin.WIN64 → vendor/glfw-3.4.bin.WIN64}/lib-static-ucrt/glfw3.dll +0 -0
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@@ -1,69 +1,69 @@
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# frozen_string_literal: true
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require 'json'
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module Engine
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class FontImporter
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TEXTURE_SIZE = 1024
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GLYPH_COUNT = 16
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CELL_SIZE = TEXTURE_SIZE / GLYPH_COUNT
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attr_reader :source, :destination_image, :destination_metrics
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def initialize(source, destination_image, destination_metrics)
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@source = source
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@destination_image = destination_image
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@destination_metrics = destination_metrics
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end
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def import
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image = Magick::Image.new(TEXTURE_SIZE, TEXTURE_SIZE,) do |options|
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options.background_color = "transparent"
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end
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font_metrics = {}
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draw = Magick::Draw.new
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(0...GLYPH_COUNT).each do |x|
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(0...GLYPH_COUNT).each do |y|
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index = x * GLYPH_COUNT + y
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next if index >= 255
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character = character(index)
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write_character(character, draw, image, coord(x), coord(y))
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metric = draw.get_type_metrics(image, character)
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if character.to_s == " "
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font_metrics[index] = { width: metric.max_advance / 4.0 }
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else
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font_metrics[index] = { width: metric.width }
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end
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end
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end
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FileUtils.mkdir_p(File.dirname(destination_image)) unless File.directory?(File.dirname(destination_image))
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image.write(destination_image)
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File.write(destination_metrics, font_metrics.to_json)
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end
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private
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def write_character(character, draw, image, x, y)
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font_path = File.expand_path(source)
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draw.annotate(image, CELL_SIZE, CELL_SIZE, x, y, character) do |_|
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draw.gravity = Magick::WestGravity
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draw.pointsize = CELL_SIZE - 5
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draw.font = font_path
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draw.fill = "white"
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image.format = "PNG"
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end
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end
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def character(index)
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(index + 1).chr
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end
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def coord(x)
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x * CELL_SIZE
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end
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end
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end
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# frozen_string_literal: true
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require 'json'
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3
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4
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module Engine
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class FontImporter
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6
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TEXTURE_SIZE = 1024
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7
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GLYPH_COUNT = 16
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8
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CELL_SIZE = TEXTURE_SIZE / GLYPH_COUNT
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9
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attr_reader :source, :destination_image, :destination_metrics
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12
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def initialize(source, destination_image, destination_metrics)
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@source = source
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@destination_image = destination_image
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@destination_metrics = destination_metrics
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end
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def import
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19
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image = Magick::Image.new(TEXTURE_SIZE, TEXTURE_SIZE,) do |options|
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options.background_color = "transparent"
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21
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end
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font_metrics = {}
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23
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draw = Magick::Draw.new
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(0...GLYPH_COUNT).each do |x|
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(0...GLYPH_COUNT).each do |y|
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index = x * GLYPH_COUNT + y
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28
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next if index >= 255
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character = character(index)
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write_character(character, draw, image, coord(x), coord(y))
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metric = draw.get_type_metrics(image, character)
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if character.to_s == " "
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font_metrics[index] = { width: metric.max_advance / 4.0 }
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else
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font_metrics[index] = { width: metric.width }
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end
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end
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end
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FileUtils.mkdir_p(File.dirname(destination_image)) unless File.directory?(File.dirname(destination_image))
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image.write(destination_image)
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File.write(destination_metrics, font_metrics.to_json)
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end
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private
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def write_character(character, draw, image, x, y)
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font_path = File.expand_path(source)
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draw.annotate(image, CELL_SIZE, CELL_SIZE, x, y, character) do |_|
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draw.gravity = Magick::WestGravity
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draw.pointsize = CELL_SIZE - 5
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draw.font = font_path
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draw.fill = "white"
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image.format = "PNG"
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end
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end
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def character(index)
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(index + 1).chr
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end
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def coord(x)
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x * CELL_SIZE
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end
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end
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end
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|
@@ -1,244 +1,244 @@
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# frozen_string_literal: true
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module Engine
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class ObjFile
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def initialize(file_path)
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@mesh_data = File.readlines(file_path + ".obj")
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if File.exist?(file_path + ".mtl")
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@mtl_data = File.readlines(file_path + ".mtl").map(&:chomp)
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else
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@mtl_data = []
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end
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end
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def vertices
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@vertices ||=
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@mesh_data.select { |line| line.start_with?("v ") }.map do |line|
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_, x, y, z = line.split(" ")
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Vector[x.to_f, y.to_f, z.to_f]
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end
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end
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def normals
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@normals ||=
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@mesh_data.select { |line| line.start_with?("vn ") }.map do |line|
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25
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_, x, y, z = line.split(" ")
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Vector[x.to_f, y.to_f, z.to_f]
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end
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28
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end
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30
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def tangents
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31
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@tangents ||=
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32
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(0...vertex_indices.length).each_slice(3).map do |i1, i2, i3|
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33
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vertex1 = vertices[vertex_indices[i1]]
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34
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normal1 = normals[normal_indices[i1]]
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35
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texture_coord1 = texture_coords[texture_indices[i1]]
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36
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-
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37
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vertex2 = vertices[vertex_indices[i2]]
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38
|
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normal2 = normals[normal_indices[i2]]
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39
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texture_coord2 = texture_coords[texture_indices[i2]]
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40
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-
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41
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vertex3 = vertices[vertex_indices[i3]]
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42
|
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normal3 = normals[normal_indices[i3]]
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43
|
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texture_coord3 = texture_coords[texture_indices[i3]]
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44
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-
|
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45
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triangle_vertices = [vertex1, vertex2, vertex3]
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46
|
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triangle_normals = [normal1, normal2, normal3]
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47
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triangle_texture_coords = [texture_coord1, texture_coord2, texture_coord3]
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48
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-
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49
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Engine::TangentCalculator.new(triangle_vertices, triangle_normals, triangle_texture_coords).calculate_tangents
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50
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end.flatten(1)
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51
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-
end
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52
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-
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|
53
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def texture_coords
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|
54
|
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@texture_coords ||=
|
|
55
|
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@mesh_data.select { |line| line.start_with?("vt ") }.map do |line|
|
|
56
|
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_, x, y = line.split(" ")
|
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57
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Vector[x.to_f, y.to_f]
|
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58
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end
|
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59
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end
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60
|
-
|
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61
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def face_lines
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62
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@face_lines ||=
|
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63
|
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begin
|
|
64
|
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split_faces(@mesh_data).select { |line| line.start_with?("f ") }
|
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65
|
-
end
|
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66
|
-
end
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67
|
-
|
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68
|
-
def split_faces(lines)
|
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69
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lines.map.with_index do |line, line_number|
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|
70
|
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if line.start_with?("f ")
|
|
71
|
-
new_faces = split_face(line)
|
|
72
|
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(new_faces.length * 3).times do
|
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73
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material_names << material_for_line(line_number)
|
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74
|
-
end
|
|
75
|
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new_faces
|
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76
|
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else
|
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77
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line
|
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78
|
-
end
|
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79
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end.flatten
|
|
80
|
-
end
|
|
81
|
-
|
|
82
|
-
def split_face(face)
|
|
83
|
-
face_vertices = face.split(" ")[1..-1]
|
|
84
|
-
return [face] if face_vertices.length == 3
|
|
85
|
-
|
|
86
|
-
world_points = face_vertices.map { |v| v.split("/")[0] }
|
|
87
|
-
.map { |i| vertices[i.to_i - 1] }
|
|
88
|
-
plane = plane_matrix(world_points)
|
|
89
|
-
flat_points = world_points.map { |point| plane * point }
|
|
90
|
-
packed_points = face_vertices.map.with_index do |v, i|
|
|
91
|
-
{ point_string: face_vertices[i], 0 => flat_points[i][0], 1 => flat_points[i][1] }
|
|
92
|
-
end
|
|
93
|
-
|
|
94
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-
path = Path.new(packed_points.reverse)
|
|
95
|
-
begin
|
|
96
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-
decompose_path(path, true)
|
|
97
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-
rescue NoEarsException
|
|
98
|
-
decompose_path(Path.new(packed_points), false)
|
|
99
|
-
end
|
|
100
|
-
end
|
|
101
|
-
|
|
102
|
-
def decompose_path(path, reverse)
|
|
103
|
-
decomposed_vertices = []
|
|
104
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-
depth = 100
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|
105
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-
until path.length == 3 || depth == 0
|
|
106
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-
depth -= 1
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|
107
|
-
ear_result = path.find_ear
|
|
108
|
-
ear = ear_result.first
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109
|
-
new_path = ear_result.last
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|
110
|
-
ear = ear.reverse! if reverse
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111
|
-
ear_area = triangle_area(ear[0], ear[1], ear[2])
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|
112
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-
decomposed_vertices << ear unless ear_area < 0.0001
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|
113
|
-
path = new_path
|
|
114
|
-
end
|
|
115
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-
if reverse
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|
116
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-
decomposed_vertices << path.points.reverse
|
|
117
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-
else
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118
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-
decomposed_vertices << path.points
|
|
119
|
-
end
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|
120
|
-
decomposed_vertices.map do |triangle|
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|
121
|
-
"f #{triangle.map { |v| v[:point_string] }.join(" ")}"
|
|
122
|
-
end
|
|
123
|
-
end
|
|
124
|
-
|
|
125
|
-
def triangle_area(a, b, c)
|
|
126
|
-
(a[0] * (b[1] - c[1]) + b[0] * (c[1] - a[1]) + c[0] * (a[1] - b[1])).abs / 2.0
|
|
127
|
-
end
|
|
128
|
-
|
|
129
|
-
def plane_matrix(points)
|
|
130
|
-
raise "Not enough points to create a plane" if points.length < 3
|
|
131
|
-
|
|
132
|
-
origin_point = points[0]
|
|
133
|
-
a = points[1] - origin_point
|
|
134
|
-
b = nil
|
|
135
|
-
points[2..-1].each do |point|
|
|
136
|
-
diff = point - origin_point
|
|
137
|
-
b = diff if a.cross(diff).magnitude > 0.0001
|
|
138
|
-
end
|
|
139
|
-
raise "Points are collinear" if b.nil?
|
|
140
|
-
|
|
141
|
-
normal = a.cross(b).normalize
|
|
142
|
-
|
|
143
|
-
Matrix[
|
|
144
|
-
[a[0], a[1], a[2]],
|
|
145
|
-
[b[0], b[1], b[2]],
|
|
146
|
-
[normal[0], normal[1], normal[2]]
|
|
147
|
-
].transpose.inverse
|
|
148
|
-
end
|
|
149
|
-
|
|
150
|
-
def vertex_indices
|
|
151
|
-
@vertex_indices ||=
|
|
152
|
-
face_lines.map do |line|
|
|
153
|
-
_, v1, v2, v3 = line.split(" ")
|
|
154
|
-
v1, v2, v3 = [v1, v2, v3].map { |v| v.split("/").first.to_i }
|
|
155
|
-
[v1 - 1, v2 - 1, v3 - 1]
|
|
156
|
-
end.flatten
|
|
157
|
-
end
|
|
158
|
-
|
|
159
|
-
def texture_indices
|
|
160
|
-
@texture_indices ||=
|
|
161
|
-
face_lines.map do |line|
|
|
162
|
-
_, v1, v2, v3 = line.split(" ")
|
|
163
|
-
v1, v2, v3 = [v1, v2, v3].map { |v| v.split("/")[1].to_i }
|
|
164
|
-
[v1 - 1, v2 - 1, v3 - 1]
|
|
165
|
-
end.flatten
|
|
166
|
-
end
|
|
167
|
-
|
|
168
|
-
def normal_indices
|
|
169
|
-
@normal_indices ||=
|
|
170
|
-
face_lines.map do |line|
|
|
171
|
-
_, v1, v2, v3 = line.split(" ")
|
|
172
|
-
v1, v2, v3 = [v1, v2, v3].map { |v| v.split("/")[2].to_i }
|
|
173
|
-
[v1 - 1, v2 - 1, v3 - 1]
|
|
174
|
-
end.flatten
|
|
175
|
-
end
|
|
176
|
-
|
|
177
|
-
|
|
178
|
-
def material_for_line(line_number)
|
|
179
|
-
l = line_number
|
|
180
|
-
until l == 0
|
|
181
|
-
if @mesh_data[l].start_with?("usemtl ")
|
|
182
|
-
return @mesh_data[l].split(" ")[1]
|
|
183
|
-
end
|
|
184
|
-
l -= 1
|
|
185
|
-
end
|
|
186
|
-
end
|
|
187
|
-
|
|
188
|
-
def material_names
|
|
189
|
-
@material_names ||= []
|
|
190
|
-
end
|
|
191
|
-
|
|
192
|
-
def materials
|
|
193
|
-
@materials ||=
|
|
194
|
-
begin
|
|
195
|
-
current_material = nil
|
|
196
|
-
@mtl_data.each_with_object({}) do |line, materials|
|
|
197
|
-
if line.start_with?("newmtl ")
|
|
198
|
-
_, material_name = line.split(" ")
|
|
199
|
-
current_material = material_name
|
|
200
|
-
materials[material_name] = {}
|
|
201
|
-
elsif line.start_with?("Kd ")
|
|
202
|
-
_, r, g, b = line.split(" ")
|
|
203
|
-
materials[current_material][:diffuse] = Vector[r.to_f, g.to_f, b.to_f]
|
|
204
|
-
elsif line.start_with?("Ks ")
|
|
205
|
-
_, r, g, b = line.split(" ")
|
|
206
|
-
materials[current_material][:specular] = Vector[r.to_f, g.to_f, b.to_f]
|
|
207
|
-
elsif line.start_with?("Ka ")
|
|
208
|
-
_, r, g, b = line.split(" ")
|
|
209
|
-
materials[current_material][:albedo] = Vector[r.to_f, g.to_f, b.to_f]
|
|
210
|
-
end
|
|
211
|
-
end
|
|
212
|
-
end
|
|
213
|
-
end
|
|
214
|
-
|
|
215
|
-
def vertex_data
|
|
216
|
-
@vertex_data ||=
|
|
217
|
-
(0...vertex_indices.length).map do |i|
|
|
218
|
-
{
|
|
219
|
-
vertex: vertices[vertex_indices[i]],
|
|
220
|
-
normal: normals[normal_indices[i]],
|
|
221
|
-
texture_coord: texture_coords[texture_indices[i]],
|
|
222
|
-
tangent: tangents[i],
|
|
223
|
-
diffuse: materials.dig(material_names[i], :diffuse) || Vector[1, 1, 1],
|
|
224
|
-
specular: materials.dig(material_names[i], :specular) || Vector[1, 1, 1],
|
|
225
|
-
albedo: materials.dig(material_names[i], :albedo) || Vector[1, 1, 1],
|
|
226
|
-
}
|
|
227
|
-
end.map do |data|
|
|
228
|
-
[
|
|
229
|
-
data[:vertex][0], data[:vertex][1], data[:vertex][2],
|
|
230
|
-
data[:texture_coord][0], data[:texture_coord][1],
|
|
231
|
-
data[:normal][0], data[:normal][1], data[:normal][2],
|
|
232
|
-
data[:tangent][0].to_f, data[:tangent][1].to_f, data[:tangent][2].to_f,
|
|
233
|
-
data[:diffuse][0], data[:diffuse][1], data[:diffuse][2],
|
|
234
|
-
data[:specular][0], data[:specular][1], data[:specular][2],
|
|
235
|
-
data[:albedo][0], data[:albedo][1], data[:albedo][2],
|
|
236
|
-
]
|
|
237
|
-
end.flatten
|
|
238
|
-
end
|
|
239
|
-
|
|
240
|
-
def index_data
|
|
241
|
-
@index_data ||= (0...vertex_indices.length).map(&:to_i)
|
|
242
|
-
end
|
|
243
|
-
end
|
|
244
|
-
end
|
|
1
|
+
# frozen_string_literal: true
|
|
2
|
+
|
|
3
|
+
module Engine
|
|
4
|
+
class ObjFile
|
|
5
|
+
def initialize(file_path)
|
|
6
|
+
@mesh_data = File.readlines(file_path + ".obj")
|
|
7
|
+
if File.exist?(file_path + ".mtl")
|
|
8
|
+
@mtl_data = File.readlines(file_path + ".mtl").map(&:chomp)
|
|
9
|
+
else
|
|
10
|
+
@mtl_data = []
|
|
11
|
+
end
|
|
12
|
+
end
|
|
13
|
+
|
|
14
|
+
def vertices
|
|
15
|
+
@vertices ||=
|
|
16
|
+
@mesh_data.select { |line| line.start_with?("v ") }.map do |line|
|
|
17
|
+
_, x, y, z = line.split(" ")
|
|
18
|
+
Vector[x.to_f, y.to_f, z.to_f]
|
|
19
|
+
end
|
|
20
|
+
end
|
|
21
|
+
|
|
22
|
+
def normals
|
|
23
|
+
@normals ||=
|
|
24
|
+
@mesh_data.select { |line| line.start_with?("vn ") }.map do |line|
|
|
25
|
+
_, x, y, z = line.split(" ")
|
|
26
|
+
Vector[x.to_f, y.to_f, z.to_f]
|
|
27
|
+
end
|
|
28
|
+
end
|
|
29
|
+
|
|
30
|
+
def tangents
|
|
31
|
+
@tangents ||=
|
|
32
|
+
(0...vertex_indices.length).each_slice(3).map do |i1, i2, i3|
|
|
33
|
+
vertex1 = vertices[vertex_indices[i1]]
|
|
34
|
+
normal1 = normals[normal_indices[i1]]
|
|
35
|
+
texture_coord1 = texture_coords[texture_indices[i1]]
|
|
36
|
+
|
|
37
|
+
vertex2 = vertices[vertex_indices[i2]]
|
|
38
|
+
normal2 = normals[normal_indices[i2]]
|
|
39
|
+
texture_coord2 = texture_coords[texture_indices[i2]]
|
|
40
|
+
|
|
41
|
+
vertex3 = vertices[vertex_indices[i3]]
|
|
42
|
+
normal3 = normals[normal_indices[i3]]
|
|
43
|
+
texture_coord3 = texture_coords[texture_indices[i3]]
|
|
44
|
+
|
|
45
|
+
triangle_vertices = [vertex1, vertex2, vertex3]
|
|
46
|
+
triangle_normals = [normal1, normal2, normal3]
|
|
47
|
+
triangle_texture_coords = [texture_coord1, texture_coord2, texture_coord3]
|
|
48
|
+
|
|
49
|
+
Engine::TangentCalculator.new(triangle_vertices, triangle_normals, triangle_texture_coords).calculate_tangents
|
|
50
|
+
end.flatten(1)
|
|
51
|
+
end
|
|
52
|
+
|
|
53
|
+
def texture_coords
|
|
54
|
+
@texture_coords ||=
|
|
55
|
+
@mesh_data.select { |line| line.start_with?("vt ") }.map do |line|
|
|
56
|
+
_, x, y = line.split(" ")
|
|
57
|
+
Vector[x.to_f, y.to_f]
|
|
58
|
+
end
|
|
59
|
+
end
|
|
60
|
+
|
|
61
|
+
def face_lines
|
|
62
|
+
@face_lines ||=
|
|
63
|
+
begin
|
|
64
|
+
split_faces(@mesh_data).select { |line| line.start_with?("f ") }
|
|
65
|
+
end
|
|
66
|
+
end
|
|
67
|
+
|
|
68
|
+
def split_faces(lines)
|
|
69
|
+
lines.map.with_index do |line, line_number|
|
|
70
|
+
if line.start_with?("f ")
|
|
71
|
+
new_faces = split_face(line)
|
|
72
|
+
(new_faces.length * 3).times do
|
|
73
|
+
material_names << material_for_line(line_number)
|
|
74
|
+
end
|
|
75
|
+
new_faces
|
|
76
|
+
else
|
|
77
|
+
line
|
|
78
|
+
end
|
|
79
|
+
end.flatten
|
|
80
|
+
end
|
|
81
|
+
|
|
82
|
+
def split_face(face)
|
|
83
|
+
face_vertices = face.split(" ")[1..-1]
|
|
84
|
+
return [face] if face_vertices.length == 3
|
|
85
|
+
|
|
86
|
+
world_points = face_vertices.map { |v| v.split("/")[0] }
|
|
87
|
+
.map { |i| vertices[i.to_i - 1] }
|
|
88
|
+
plane = plane_matrix(world_points)
|
|
89
|
+
flat_points = world_points.map { |point| plane * point }
|
|
90
|
+
packed_points = face_vertices.map.with_index do |v, i|
|
|
91
|
+
{ point_string: face_vertices[i], 0 => flat_points[i][0], 1 => flat_points[i][1] }
|
|
92
|
+
end
|
|
93
|
+
|
|
94
|
+
path = Path.new(packed_points.reverse)
|
|
95
|
+
begin
|
|
96
|
+
decompose_path(path, true)
|
|
97
|
+
rescue NoEarsException
|
|
98
|
+
decompose_path(Path.new(packed_points), false)
|
|
99
|
+
end
|
|
100
|
+
end
|
|
101
|
+
|
|
102
|
+
def decompose_path(path, reverse)
|
|
103
|
+
decomposed_vertices = []
|
|
104
|
+
depth = 100
|
|
105
|
+
until path.length == 3 || depth == 0
|
|
106
|
+
depth -= 1
|
|
107
|
+
ear_result = path.find_ear
|
|
108
|
+
ear = ear_result.first
|
|
109
|
+
new_path = ear_result.last
|
|
110
|
+
ear = ear.reverse! if reverse
|
|
111
|
+
ear_area = triangle_area(ear[0], ear[1], ear[2])
|
|
112
|
+
decomposed_vertices << ear unless ear_area < 0.0001
|
|
113
|
+
path = new_path
|
|
114
|
+
end
|
|
115
|
+
if reverse
|
|
116
|
+
decomposed_vertices << path.points.reverse
|
|
117
|
+
else
|
|
118
|
+
decomposed_vertices << path.points
|
|
119
|
+
end
|
|
120
|
+
decomposed_vertices.map do |triangle|
|
|
121
|
+
"f #{triangle.map { |v| v[:point_string] }.join(" ")}"
|
|
122
|
+
end
|
|
123
|
+
end
|
|
124
|
+
|
|
125
|
+
def triangle_area(a, b, c)
|
|
126
|
+
(a[0] * (b[1] - c[1]) + b[0] * (c[1] - a[1]) + c[0] * (a[1] - b[1])).abs / 2.0
|
|
127
|
+
end
|
|
128
|
+
|
|
129
|
+
def plane_matrix(points)
|
|
130
|
+
raise "Not enough points to create a plane" if points.length < 3
|
|
131
|
+
|
|
132
|
+
origin_point = points[0]
|
|
133
|
+
a = points[1] - origin_point
|
|
134
|
+
b = nil
|
|
135
|
+
points[2..-1].each do |point|
|
|
136
|
+
diff = point - origin_point
|
|
137
|
+
b = diff if a.cross(diff).magnitude > 0.0001
|
|
138
|
+
end
|
|
139
|
+
raise "Points are collinear" if b.nil?
|
|
140
|
+
|
|
141
|
+
normal = a.cross(b).normalize
|
|
142
|
+
|
|
143
|
+
Matrix[
|
|
144
|
+
[a[0], a[1], a[2]],
|
|
145
|
+
[b[0], b[1], b[2]],
|
|
146
|
+
[normal[0], normal[1], normal[2]]
|
|
147
|
+
].transpose.inverse
|
|
148
|
+
end
|
|
149
|
+
|
|
150
|
+
def vertex_indices
|
|
151
|
+
@vertex_indices ||=
|
|
152
|
+
face_lines.map do |line|
|
|
153
|
+
_, v1, v2, v3 = line.split(" ")
|
|
154
|
+
v1, v2, v3 = [v1, v2, v3].map { |v| v.split("/").first.to_i }
|
|
155
|
+
[v1 - 1, v2 - 1, v3 - 1]
|
|
156
|
+
end.flatten
|
|
157
|
+
end
|
|
158
|
+
|
|
159
|
+
def texture_indices
|
|
160
|
+
@texture_indices ||=
|
|
161
|
+
face_lines.map do |line|
|
|
162
|
+
_, v1, v2, v3 = line.split(" ")
|
|
163
|
+
v1, v2, v3 = [v1, v2, v3].map { |v| v.split("/")[1].to_i }
|
|
164
|
+
[v1 - 1, v2 - 1, v3 - 1]
|
|
165
|
+
end.flatten
|
|
166
|
+
end
|
|
167
|
+
|
|
168
|
+
def normal_indices
|
|
169
|
+
@normal_indices ||=
|
|
170
|
+
face_lines.map do |line|
|
|
171
|
+
_, v1, v2, v3 = line.split(" ")
|
|
172
|
+
v1, v2, v3 = [v1, v2, v3].map { |v| v.split("/")[2].to_i }
|
|
173
|
+
[v1 - 1, v2 - 1, v3 - 1]
|
|
174
|
+
end.flatten
|
|
175
|
+
end
|
|
176
|
+
|
|
177
|
+
|
|
178
|
+
def material_for_line(line_number)
|
|
179
|
+
l = line_number
|
|
180
|
+
until l == 0
|
|
181
|
+
if @mesh_data[l].start_with?("usemtl ")
|
|
182
|
+
return @mesh_data[l].split(" ")[1]
|
|
183
|
+
end
|
|
184
|
+
l -= 1
|
|
185
|
+
end
|
|
186
|
+
end
|
|
187
|
+
|
|
188
|
+
def material_names
|
|
189
|
+
@material_names ||= []
|
|
190
|
+
end
|
|
191
|
+
|
|
192
|
+
def materials
|
|
193
|
+
@materials ||=
|
|
194
|
+
begin
|
|
195
|
+
current_material = nil
|
|
196
|
+
@mtl_data.each_with_object({}) do |line, materials|
|
|
197
|
+
if line.start_with?("newmtl ")
|
|
198
|
+
_, material_name = line.split(" ")
|
|
199
|
+
current_material = material_name
|
|
200
|
+
materials[material_name] = {}
|
|
201
|
+
elsif line.start_with?("Kd ")
|
|
202
|
+
_, r, g, b = line.split(" ")
|
|
203
|
+
materials[current_material][:diffuse] = Vector[r.to_f, g.to_f, b.to_f]
|
|
204
|
+
elsif line.start_with?("Ks ")
|
|
205
|
+
_, r, g, b = line.split(" ")
|
|
206
|
+
materials[current_material][:specular] = Vector[r.to_f, g.to_f, b.to_f]
|
|
207
|
+
elsif line.start_with?("Ka ")
|
|
208
|
+
_, r, g, b = line.split(" ")
|
|
209
|
+
materials[current_material][:albedo] = Vector[r.to_f, g.to_f, b.to_f]
|
|
210
|
+
end
|
|
211
|
+
end
|
|
212
|
+
end
|
|
213
|
+
end
|
|
214
|
+
|
|
215
|
+
def vertex_data
|
|
216
|
+
@vertex_data ||=
|
|
217
|
+
(0...vertex_indices.length).map do |i|
|
|
218
|
+
{
|
|
219
|
+
vertex: vertices[vertex_indices[i]],
|
|
220
|
+
normal: normals[normal_indices[i]],
|
|
221
|
+
texture_coord: texture_coords[texture_indices[i]],
|
|
222
|
+
tangent: tangents[i],
|
|
223
|
+
diffuse: materials.dig(material_names[i], :diffuse) || Vector[1, 1, 1],
|
|
224
|
+
specular: materials.dig(material_names[i], :specular) || Vector[1, 1, 1],
|
|
225
|
+
albedo: materials.dig(material_names[i], :albedo) || Vector[1, 1, 1],
|
|
226
|
+
}
|
|
227
|
+
end.map do |data|
|
|
228
|
+
[
|
|
229
|
+
data[:vertex][0], data[:vertex][1], data[:vertex][2],
|
|
230
|
+
data[:texture_coord][0], data[:texture_coord][1],
|
|
231
|
+
data[:normal][0], data[:normal][1], data[:normal][2],
|
|
232
|
+
data[:tangent][0].to_f, data[:tangent][1].to_f, data[:tangent][2].to_f,
|
|
233
|
+
data[:diffuse][0], data[:diffuse][1], data[:diffuse][2],
|
|
234
|
+
data[:specular][0], data[:specular][1], data[:specular][2],
|
|
235
|
+
data[:albedo][0], data[:albedo][1], data[:albedo][2],
|
|
236
|
+
]
|
|
237
|
+
end.flatten
|
|
238
|
+
end
|
|
239
|
+
|
|
240
|
+
def index_data
|
|
241
|
+
@index_data ||= (0...vertex_indices.length).map(&:to_i)
|
|
242
|
+
end
|
|
243
|
+
end
|
|
244
|
+
end
|